Ableton Live - All About MIDI (inc. Clip Editor and Groove Pool) | Sophie Russell | Skillshare
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Ableton Live - All About MIDI (inc. Clip Editor and Groove Pool)

teacher avatar Sophie Russell, Music Production

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction - MIDI Deep Dive

      1:03

    • 2.

      What is MIDI?

      2:31

    • 3.

      Draw Mode with MIDI

      1:10

    • 4.

      MIDI: Using the Pencil Tool

      5:00

    • 5.

      MIDI: Programming in Session and Arrangement

      11:53

    • 6.

      MIDI: Recording in Session

      6:40

    • 7.

      MIDI: Recording in Arrangement

      2:27

    • 8.

      MIDI: Clip Editor Controls

      7:46

    • 9.

      MIDI: Groove Pool

      5:33

    • 10.

      MIDI Deep Dive: The Project!

      0:45

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About This Class

Unlock the full potential of your budding music production aspirations with 'All About MIDI'! This is your complete guide to understanding and using MIDI creatively and effectively inside Ableton Live, but skills can be applied across different DAWs. Whether you're a total beginner or just looking to refine your workflow, these modules will give you a solid foundation in MIDI programming and editing.

What You'll Learn:

  • What MIDI is and how it functions in music production

  • How to draw MIDI notes using Ableton's tools

  • Using the pencil tool to quickly create or tweak patterns

  • How to program MIDI clips in both Session and Arrangement Views

  • Recording MIDI performances in real time across both views

  • Navigating and using the Clip Editor for detailed MIDI editing

  • Adding real human feel and rhythm using the super fun Groove Pool

Why This Course?

This course focuses specifically on MIDI within the context of Ableton Live, making it perfect for producers who want to streamline their workflow and get hands-on quickly. Through clear explanations and examples that you're encouraged to replicate for yourself, you'll build confidence working with MIDI and equip yourself with the ability to elevate your music production!

Meet Your Teacher

Teacher Profile Image

Sophie Russell

Music Production

Teacher

Sophie Russell (also known for her experimental and electronic work as Cherry Seraph) is a music producer, musician, and artist based in England. She primarily works with Ableton Push, hardware synthesisers, and vocals. She delivers freelance Ableton Live production workshops, as well as tuition to University undergraduates. She is freelance inside the music industry, across multiple disciplines, including studio work and live sound.

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Level: Beginner

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Transcripts

1. Introduction - MIDI Deep Dive: Hey, my name is Soph, and I'm a musician, music producer, and artist based in the north of the UK. And in this course, we are going to take a deep dive into everything that you might want to know about MIDI. So what we are going to unpack inside of this session is what MIDI is, how we might use MIDI, how we're going to draw it, and how to program and record MIDI into our door of choice. So this might be Ableton Live, or it also might be Logic or FL Studio. You can take any of these skills across over into a door of your choice if it's not Ableton. Then, finally, we are going to investigate Ableton Live's groove pool. And Groove pool is really cool because it allows you to add different rhythms and a little bit more experimentation into the MIDI that we've recorded. And hopefully you can have some fun as we go along with the demos and kind of replicating things in your own time. So I'm really looking forward to teaching this and going along with you. So let's get into it. 2. What is MIDI?: Before we get into the demos, it's really important to start to understand what MIDI is. And this is a term that you will hear across the board in the industry, whether you're watching a tutorial online or whether you're inside of a studio or doing something else that's equally as wonderful. And MIDI is something that is used in music production, and it stands for musical instrument digital interface. And this is something which sends Ableton or do some musical instructions, and it speaks the same language as the rest of our digital gear that we might have. So this might be between a midi keyboard straight into your laptop, and it also might be information that's being fed from a mini keyboard into something like this interface yeah. And what happens when our MIDI is having a conversation with the rest of our gear is that it's basically sending some sort of instructions. And what instructions that the MIDI is sending might be something about what notes are being played, how loud these notes should be. It could be how long the note lasts, for example. But what's important to note about MIDI is that MIDI itself never transmits an actual audio signal. So if you're inside of Ableton or a door of your choice, and you don't have a synth or a sampler inputted onto that then you won't be able to hear any of those MIDI notes because it's never transmitting an actual audio signal. And we can always tell the difference between MIDI versus audio because MIDI is always depicted like this. So it's a little bit different standard notation in the sense that it's a bit more blocky than it is looking at something in a traditional sense like a crotchet or a minim. And the biggest benefit of MIDI is that we can change. We can edit performances note by note, and we can also change the way that that note is articulated, or we can even replace the sound that might play a melody or the chords, for example. So it's a really quick way of allowing you to diversify your workflow, but also keep yourself being productive and a nice way to kind of build your songs and make them complex and unique to you because you can just switch out different elements whenever you want without having to input or rewrite the melody each time. 3. Draw Mode with MIDI: Let's talk drawing and MIDI. There are a few ways to go about this. We'll begin by thinking about notes being added and how we might draw in the MIDI, and we will do several demos as well as there will be some images that appear on the screen as well to show you which controls I'm talking about as I'm going along. So keep your eyes peeled. Notes inside of our door instead of Ableton. In this example, again, as I've said, it's applicable across all doors. When we're adding notes onto our mid clips, we could add the notes into the midi clip by recording something as we're going along, by arming a track, and then pressing record, or we can also retrieve some MIDI that we might have actually forgotten to record it or something like that, and we can do this via the capture MIDI button. But what we're going to look at inside of this course, for the most part is manually adding in midi notes by using the midi note editor and using something called the Pencil tool inside of draw mode. 4. MIDI: Using the Pencil Tool: Inside my Ableton session. We can just see that I've selected this stock pad inside of Ableton, and this is what we will be adding some mini notes in for and inputting them during this demo. And when we're inside of the session, we need to first create a clip, and to do that, we need to double click on this cell here on my track, and we know that we're going to be able to hear and record notes into this track because we've got the record activated here as well. The reason why we've double clicked into the cell inside of the MIDI track is to be able to create a cell, if you like, a little space where we can begin to record midi or draw midi in. Now, you'll notice that inside my session, we've got the keyboard, which is already highlighted, which means that when I press my keys on my keyboard shortly. You can hear that that midi is being picked up. But also, we need to activate the pencil tool to be able to draw our midi nut in. And to do that, you can either click the pencil up here. Or we can also use B on our keyboard. I like to think of B for pencil, similar to pencil. I don't know. It works for me. But, yeah, you can either click on the pencil or you can press B. And with the pencil, it just gives us greater flexibility over how we draw our notes into the session and into our clip inside of Session View that we've just created. So when I am inside of this view here, this is the clip editor. So if I refer to something as we'll go into the clip Edit, this is the space where we will do that because this is where we can input our notes and also edit them at the same time. When it comes to drawing in MIDI with the pencil, we can then pull this up here inside of the session, and we could program any sort of melody we would like. I'm just going to put some random notes in here. And yes, so we'll just have a little play through of this clip to hear what it sounds like. That's what it sounds like after we've just inputted some notes. All I've done is I have just selected the pencil tool by clicking on the pencil, or you could select it by pressing B on your keyboard. And then I've literally just pressed inside of the MIDI note editor to input our notes. So that's how I've begun to program and draw in some of our MIDI. So we have this clip here. As an aside as well, now that we've inputted our MIDI notes into the MIDI editor. If we click on one of the notes where we decide, we're not sure, we don't like that note, by clicking on it again, it will be deleted. And again, we can just click to re input that note. As well, if the notes selected, you can also press a backspace on your keyboard, and it will do exactly the same thing. Now, at this point, when we're inputting notes with the pencil, it's a really fluid action. You're able to kind of plot notes wherever you would like. But sometimes there might be an instance where you want to program a particular set of notes in maybe close succession, like, a bit of a rhythmic element inside your track. And you don't want to use the pencil tool and have to click, click, click, click, click over and over again. Very boring. Nobody wants that kind of a workflow in their life. Another example is, if I go into this second clip inside of the session, once we've got that pencil tool activated, if you hold Alt on your keyboard, and say if I wanted multiple G notes, for example, that's the note that my pencil is on right now. All I need to do is hold down Alt and I can drag. And that's really nice because it locks them into just that one note that you're using. I could put my mouse all over the place. And it won't go off that note. But if I go back on myself, it will delete some of the notes as well. So again, it's quite fluid for workflows and getting to grips with that. But pitch lock is really good if you want to add notes in quick succession, going along here, especially if you're programming drums, where you might need to program in lots of high hearts. I just saves time. It makes it less boring for you and more efficient, and you can get on to doing even cooler media aspects. 5. MIDI: Programming in Session and Arrangement: Things are going very well for you at this moment, and you're feeling good. It can be a little bit overwhelming whenever we're learning new skills. So hopefully, you're still with me and feeling okay about MIDI and how we would go about drawing in manually using the pencil tool. We're going to now go into how we would program some MIDI inside of session view, then onto how we will program some MIDI straight into arrangement. Inside of Ableton. Then we're also going to look at how you can pull things that you've recorded in session view over into arrangement view, nice and quickly. Again, it's up to you and your workflow, but doing things like that, it's really easy for kind of getting that mix of idea generating versus arranging and then mixing them up and even for live performance. We will get started with programming some mini drums inside of Session View. Then we're going to go on to programming another instrument inside of Arrangement view, and then we'll mix and match with pulling the drums from session into arrangement to match the chords that we've programmed in there. Welcome to my session. In side of here, we are going to take a look at bringing a drum kit in to begin programming our midi drums. You'll see that we've got our second midi track our first one, we were experimenting with that pad to be able to learn how to program notes in using the pencil tool or B for Benzel as I like to remember the shortcut. Using this midi track here, we're going to add in our drums. So I'm going to go to the browser and click on drums, and I'm just going to bring in something super simple. So I'm going to go for this eight oh eight core kit. And I double clicked, and we can see that that dropped itself onto this track here. And inside this track, to be able to program those mini drums, we need to arm the track. And then we just need to double click to go inside the clip editor. And by default, whenever we double click on a clip inside of Session View, it's just going to give us 1 bar to play with. But you can extend this to whichever amount you would like. And to do that, it's simply by clicking on this number here in length, and we might extend it out to 2 bars, for example. When we've pulled up our clip inside of clip Editor, we can see that it's brought up all the drum sounds that we might want to. Here in the same way that on our pad, if we flick to this, it brought up the different notes on the piano roll. On a drum kit, we can see that it's bringing up every element of that drum kit on the piano roll. So as opposed to there being notes, it's part of a drum kit. And again, you can try out some of the sounds, and we've got our little headphone icon enabled here, which means that we can preview the sounds before we commit to them. So we could try out the snare drum. Sounds cool and maybe even the bass or kick drum, as well. Cool. Sounds interesting. We're going to begin programming our drums. And to do that, we are going to click B on our keyboard to enable the pencil tool up here. Or we can also just click on it with our mouse, as well. If you'd like more information on drum rhythms, there are plenty of resources to check out, but today we'll just do something super simple. So it helps you get to grip with programming these beats. Back to the session. We've got a bass drum. I'm just going to do a four to the floor kick situation. And then I'll just do a snare on the second and fourth beat of the bar. Cool. I think we'll have a listen to see how this sounds, first of all, It's sounding pretty right. I think what I'd like to do with this basic beat is maybe just add an extra snare at the end. So if we just add that in, and we can press play. Again, it's basic, but it's just something that we can use as a really good foundation to help us. And then one thing that I'm going to use is a technique that we spoke about just a little bit before, which is doing pitch locking, where we get that pencil and we hold Alt down on our keyboard, and then we're able to drag that for as long as we like. I spoke about previously with using on things like high hats, and that's exactly what we're going to do. Now, a kick and a snare sound okay, but let's add some of those high hats in. And I'm going to go for this closed high hat sound. I'm just going to turn the preview off because I don't want to hear this right now, and I'm going to hold Alt. And I'm just going to drag this across like that, and then we'll play the beat. Yeah, sounds cool. I like that. It's better with the hats. It's always the hats that kind of help to drive a rhythm in combination with everything else, but hats are something that's really good for pushing a rhythm along. We've got our hats in, and remember that when we're holding Alt, after we've drawn those in like this, we can also go back on ourselves, as well. This is how we've programmed in a really basic B inside of clip Editor inside of Session View. Now, let's show how it'd be cool to program something in from Arrangement View. Now we've got our drums inside of Session View. Let's program something straight into arrangement. Remember that we've got these two views inside of Ableton. Session is maybe where you'll be doing more live things or you'll prefer to generate your ideas. And arrangement is maybe where you're thinking about the basis for a piece or different elements that might intersect there. But equally, lots of people like just generating ideas inside of arrangement view because it's something that we're used to seeing. We're used to seeing that linear timeline. So let's program something inside of arrangement view. So we go into my session. We've got our drums that we just programmed here inside of our session with our ts and snare and our kick drum. And then by pressing this button here, how we program here inside of arrangement view is really quite similar to how we program inside of Session View. Thinking about this, we are going to use this pad that we initially were working with when I first showed you about getting into MIDI and programming MIDI inside of Ableton. I'm just going to arm that track because I'm telling Ableton that I would like to activate that track to begin creating something using this and when we're inside of Arrangement view, we don't need to necessarily start at the first bar inside of Arrangement View. It's up to you. In this instance, I will just start on the second bar because you can always move things around, so don't worry too much about that. We are going to have a look at doing some cords using this pad from earlier in the same way that we needed to double click on a cell inside of Session View to be able to create our clip to then give information to Ableton to kind of talk about what it was that we're going to through MIDI, we need to also double click inside of Arrangement View. So if I double click here because I said that I wanted to start on the second bars, I'm just going to double click in between those two lines. And we'll see that it's created something similar to that clip that we had inside of Session View. It will give us a very small amount of time to work with when you first double click on that area that you're going to work with inside of Arrangement View. We're just going to go to length here and we'll just change that by typing in two and I'll just bring it out for 2 bars. And I'm going to hover to the end of the clip, and I'm just going to pull it out a little bit so we can see our 2 bars appearing like that. We now need to put some notes in here because this is the same premise as when we were inside of Arrangement View, when we double clicked on our clip, and we needed to input these drum kit notes. Inside of arrangement view, we also need to input some notes onto here. And it's the same principle. It's just that we're doing inside of arrangement view instead of Sess. Going to turn preview off because I don't want to hear these notes in this instance, but you could, of course, leave preview that little headphone icon on whenever you're ready to listen to the notes that you would like to create. Now we need to input some notes into this clip to give Ableton some information. We need to either click on the Pencil tool or press B on our keyboard, so I'm going to press B, and let's draw in some notes. So I will make a really easy C major chord here, and then I'm going to maybe go for something like a minor chord. I'm just clicking the notes that I would like to build that ord, and then I'm just going to click B again because I would like to turn that pencil tool off. I'm done drawing the notes in to form the cords. I'm just going to hold my left mouse key down and select these notes. And the reason that I'm selecting them is because I want to extend them I want to make them longer. Once I've selected them, I'm hovering to the edge of these notes and you'll see that you get this square bracket. With this square brachia, I'm going to hold the left key down on my track pad, and I'm going to pull it out to about here. I'm going to do the same on this second set of chords, and I'm going to pull out here. We have a lissm Really basic chords, but they sound nice. And that's how we program our MIDI into arrangement view. So it's very, very similar to how we would do this in session, but it just might look a little bit different with how we get that clip started. A final aspect of what I'm going to show you is how to pull those drums in from session view into arrangement view. Now, you might have ideas spread across both of these pages, both of these views. Here's session, here's arrangement. How do we get them over there? And there's a couple of ways to kind of reunite these parts together, but I'll show you one in this tutorial. We've got our chords inside of Arrangement view here that we just heard, but I'll replay them again. I want to grab those drums. So I'm going to press Tab. Or again, you can press this icon here that looks like the vertical lines, which match up with the way that session view is arranged. And I'm going to select the drum clip just by clicking on it once, and I'm going to hold my mouse, and I'm just going to press Tab. And you'll see that whilst I'm holding tab down, we've got our drum clip that's appearing here, and I'm going to keep holding tab but release my mouse. And we can see that we've now dragged the drums in from session. And they're both now inside of arrangement. And if we hear them together, we've got the beginnings of a rough song. And that's one way of how we'd go about getting a clip from Session view into arrangement nice and quick and helps you carry on with your workflow. 6. MIDI: Recording in Session: Far, we have been looking at what MIDI is. We've also had a look at drawing in some MIDI and we've also had a look at programming MIDI in session and arrangement view, and also pulling these elements in over from session view into arrangement. We are now going to take a look at recording MIDI in Session View and also how to record MIDI in arrangement view as well. Again, there are multiple ways to do and I'm just going to show you a couple of ways of how to do this. But inevitably, as you go along in your journey, you will find shortcuts and lots of other interesting ways to do things that suit your workflow. So these are just some of the ways that I would go about it. Let's have a look inside this session, and we are going to be recording some MIDI into our session view first. And this will replicate the drumbeat that we programmed in previously by hand, and then we'll also do the same with the cords when it comes to recording MIDI in arrangement view as something real similar there, and it'll just give you an idea about how you would like to go about this when you're producing. And it helps you get familiar, as well with the whole software and how to navigate it. We've got our original drumbeat that we programmed in inside of Session View previously. But what we're going to do is we are actually going to record it in this time instead. I'm going to make sure that this track is armed because when the track isn't armed, we can see that these little buttons here are squares. When the track is armed, they turn into balls, and this means that we are able to record straight into a clip. And the way that I would go about recording into the clip because you can do this a multitude of ways. You could click on this ball here. And it will give you a count in, and it will essentially keep going and going and going. So if you're jamming with a friend or you're jamming out with yourself, this will keep recording as you're going along so you could potentially end up with 50 bars of musical prowess. However, sometimes I prefer to have shorter constraints, and I choose to program and record MIDI in a bit of a different way. I'm just going to delete that by pressing backspace. And I just double click to create that clip initially, like we did when we were just programming the drums in, and I'm going to change the length the 2 bars because I'd like a little bit of space to be able to build this beat up as we're going along. And because we've got loop toggled on here inside of Ableton, which does it by default, it means that when we're recording, it will just keep going over these 2 bars. So you could start by adding your kick drum, and then you could add your snare and then your high hats. And if you've got preview turned on here, then you can hear this as it's being built up. For the sake of this tutorial, I'm not going to have preview on, but when it's up to you in your studio, you'll probably want to have preview on if you're doing it. Going to begin the recording inside of this clip. How do we do that? Because we've got this big record button here, and we've also got one button here. And the button that we need when we're inside of Session View to record into a clip is this button here. As soon as I press this, we'll see that it's counting us in and we can see that we've got this black line going over the screen, and it's recording as we go. If I had a midi controller or something like that, I could begin to just tap away on Ableton push, for example, or something else, arteria, novation, whatever you would like, and it would record it as we're going in. But what we're going to do is we'll just pop them in with my mouse. Again, if we pretend that I've got a controller, we're just recording all of the kicks. And we can hear how this is being built now as we're going along. If you picture this being on a controller, then it will keep going. Then I'm going to add in my snare, we've recorded that in now as well into the clip, and then we're going to put our hats in. I'll stop recording. You could do this layering and this way of recording if you have a separate midi controller, or you might just like to build the beat up that way because then you've got it looping and you might know better through looping what kind of sounds you would like. Now, one thing with this recording is all the notes are at the same level at this moment in time. One thing that I like to do is just diversify those levels a little bit, because if we think about a person at a drum kit playing high hats, they won't hit that high hat exactly the same every single time. What I like to do is vary the velocity. Velocity is how hard or how soft something is being played or in this case, hit. Now, obviously, nothing's being hit here. It's computer generated, but we can create a bit more of a human feel by changing the velocity. And to do that, we've got this little space under here inside this session, and my hats are all selected right now. If they weren't, I can just select all of them by clicking on the key that corresponds to the hat. On the piano roll, and that's selected them all, and it's highlighted these little blue balls. And that's the velocity, so how hard these high hearts have been played at this moment in time. And they are at their maximum volume. But if I press something called randomize, we can change how hard and how soft those high hearts will be played. And we can also see that when I did that, the colors of the notes changed as well to help us visually see how that velocity is changing over time. And now, if I play that rhythm, Can we hear how those high hats, they've got a bit more of a push pull feel to them that they didn't have previously? 7. MIDI: Recording in Arrangement: Recording into Arrangement view, we can do this a couple of different ways. Once we get into recording into arrangement view, it's nice and simple. And what this consists of is heading into Arrangement view with our pad that we've got here, and we just need to click where we'd like to start the recording. Again, I'll go from the second bar, but you could go from the first or the tenth or the 11th. It's absolutely up to you about where you'd like to go from. Depends how you are working. If we began to press this button and record, that will record our chords into session view. But what we want to do is record into arrangement view. The way that we do that is by pressing this big record button here. I've just pressed where I'd like to record, which is here from the second bar. I'm just going to play tunuts at a time because unfortunately, I'm using my computer keyboard for this tutorial. But as you can see up here, we've got Ableton Push. There's also a synthesizer. Again, if you were using these, you would have much more chance to be able to get creative and more complex with your chords. But for this tutorial, I'll just do two Nuts at one time. If I just press this big record button, we will see that it'll count us in, and then we can see what I'm playing up here on Arrangement view as it's being recorded. And then I just press Spacebar to stop the recording or you can press the big record button once again to stop that recording. And we can see that it's even given us the clip editor so we can adjust as we might want, so we can see that the timing's a little bit off here, for example. What we can do is we could then select the notes and we could drag them with our mouse to move them a little bit more in time with each other, whatever you would like to do. And then if we play it, we can hear what we've recorded by pressing the play button here. That's how we record straight into Arrangement view with Middy. 8. MIDI: Clip Editor Controls: Recap. So far, we've had a look at what MIDI is. We've drawn in some MIDI, we've programmed some MIDI in session, and arrangement view. We've also recorded some MIDI in session and arrangement view as well, and the different ways to go about that. What I thought we'd look at now that I think could be really invaluable for you is if we do a detailed clip editor overview. And the reason that I would like to do this is it can look a little bit overwhelming because there's lots of buttons. There's also a big piano role to deal with, and it can just be a lot. We're going to do is we're going to break down the main elements for beginners, and that will help you feel a little bit more secure inside of the software and what each button is doing and why might be useful for you. First, let's take a look at the editor as a whole. So if we go back right to the beginning where I inputted this melody using the pencil, we can see that we've got our piano here. So this will tell us which notes are being played, which notes are available to us. And this includes the black and the white keys. We've got these two buttons up here. One's called fold and one's called scale. So fold will reduce the amount of keys that we see based on which notes we are using. So it really helps to take a look and examine different melodies. So if I click on fold, we'll see that it's got rid of all the notes that I'm not using and kept the ones that I am using, which is really nice to be able to see what notes are being used where and which ones are complementing, which ones might not much. Scale is a button that we can toggle on and this will show us every single note that's available to us in our scale of choice that we have set at the top of the session. There's a lot of different scales that we could have a look at. You've got all of your major ones, you've also got minor and all of these different types of scale as well. But we're in C major in this tutorial, press scale. We can see that the piano roll has changed, and it's only showing me the notes inside of that scale. That's really nice in a sense, because it just restricts me to the notes that will always work with one another to some degree because it's inside of that scale that we're working with overall with our track. And then up on the top right here, we've got the grid layout. This is how much that your grid will be split by to be able to input notes. I tend to keep it at one 16th. But again, you could change it so you do you could do maybe one quarter. So then you've got longer spaces to fill when we input notes, or you could even chop it up even further by doing 132, and that makes each gap even smaller. So then if we got our pencil tool, and we wanted to input a load of short, snappy A notes, for example, then we've got these really nice, teeny tiny notes without having to do too much to get them there. Changing the grid layout might be of importance for you at some point. There are also some extra controls here of being able to widen out the grid or make it narrower, which can help with how you are using in that space. And then down at the bottom, we've got something that we spoke about earlier, which is velocity. So by default, velocity will always hang out here at the bottom. And each ball with each line correlates to the note above it. So if I click on that, it highlights the note, and also if I was to click on the note, it highlights the level of velocity as well. We can tweak our note velocities down here just by pulling things up or down or by clicking randomize, which will give us a random option for how loud or how soft that note is played. But we've also got something else which is quite interesting here, and we can also open up something called chance. Chance is the likelihood of a note being played inside of a phrase. So if you wanted to mix things up and make the way that you produce a little bit more interesting, chance will help you alter the probability of certain notes being played. And it's the same principle of velocity if you scrolled up and scrolled down, the percentage that we see changing there is the probability or of whether that note will be played or not. At 100%, that will absolutely be played. Down here at 20%, we've only got 20% chance of that note being played. So it's really interesting. You might want to experiment with chance. But velocity, I feel like is one that we always use every single time, regardless of the production and the instrument. And then another thing that we might like to do inside Clip Editor is zoom in and Zoom out. So to zoom in, again, there are various shortcuts, but I will show you some nice ones I like to use. I use the plus and minus key on my keyboard, plus to zoom in. Minus to zoom out. And if we zoom in, we can also use this area here, which can take us to particular sections inside of the midi clip, and then you just zoom out by clicking the minus key. Another way that you could do this is you could select the notes that you would like, and you can just click up here where we get this little magnifying glass. And if you just double click, it will zoom in to that specific region where you've selected those notes. So that's quite nice if you want to do little nudges and more surgical things to those notes. I'll just finish off by going into a couple of the other general elements that you might want. Duplicate. If we click on this, it duplicates the existing Midi clip that we have created. So if I click Duplicate, we'll see that it's just duplicated that melody that we've been working on. Loop is on by default, so that will allow us to loop something infinitely, and it will keep going round for as long as we would like. Length is long, however many bars we're working with. And also, it correlates as well to this loop brace up here where you can sort of loop sections of the midi clip, which is quite good if you're doing overdubbing. Signature here is your time signature. So whether you're in four, four, two, four, three, four, six, eight, whatever you would like, you can just input it here. Scale is showing us what scale we're working in when we've inputted it up here. We've also got various things like humanize humanize down here is a technique which will slightly nudge notes and make them a little bit more human. It allows for a bit more of that expression and that fluidity in your track. Reverse will reverse the notes. So if I select these three here and I click reverse, we can see that it's changed those two notes there. It's not reversed the middle note because there's nothing to reverse on it, but it's reversed those two right there. Legato lengthens the notes. So if I click Legato, we can see that it's pulled those notes out, so it's allowed them to play for longer. Finally, something that we'll be going on too shortly is we've got groove here, and this connects to Ableton's really cool attribute called groove pool. And Groove pool is where it gives us that extra rhythm, that extra texture, that extra excitement. Inside the clip, we can see what grooves are active and we can choose which ones to commit. But don't worry too much about that because that's what we'll be covering next. 9. MIDI: Groove Pool: Okay, so we're nearly at the end of this course. And we've covered a lot together. But this final module is really cool and it's called groove pool. Group pool is basically a library or a selection of predefined grooves, each with its own timings, its own level of randomness and velocity parameters which we can adjust to see how it affects our groove. So we can easily apply and customize some of these variations to create really interesting rhythms, and overall, we can even apply the grooves to the entirety of the track, and it creates this really interesting tightness that we get going on, and you can really be free to explore that a little bit. We will go through a demo of Groove pool, but just beforehand to give you a little bit of information, when we're applying a groove to a track from the groove pool, so the library or the area that we're taking this groove from when we're applying that groove to the clip, it affects the timings and also the dynamics of the notes or audio inside clip. We'll be applying groove to our drums that we've got going on our mini drums that we programmed in. And we can adjust these parameters of the groove within the groove pool itself, or we can make adjustments specifically in the clip editor, as I just spoke about in the last session. And when we like groove, if we feel like it fits the rhythm and it adds something interesting and something cool, then we're able to commit that groove to the clip. When we commit a groove, that basically means we're applying that groove, so that rhythm, that new feel to that clip. Let's do a little demo that will hopefully help demystify some of these concepts. If we head into our session, we've got our kit here. And if we head into grooves on the left hand side, we can see that we've a different feel of grooves, which will alter the way that our drum midi pattern is playing currently. Let's go for hip hop wonky 16th 80 BPM. And I'm going to double click this groove. And you'll see that it popped itself into this square here that is our groove pool, as we can see at the bottom here. With our groove pool, we've got different aspects of the groove itself. We've got the base, which determines the timing against which the notes in that groove will be measured. Also got quantis which are just the amount of straight quantization that is applied before the groove is applied itself. If we're at 100%, and that means that the notes in the clips will be snapped to the nearest note values that we've already popped down in our base. We've also got timing, and that's how much the groove pattern will affect any clips whilst we're using it. And random is how much random timing we've got that will kind of fluctuate and be applied to the clips that are using this groove. And velocity is where we are adjusting how much of the velocity of the notes will be affected by the velocity information in the groove. The higher the velocity level inside of this group, the more our velocity inside of that clip will be impacted. Gone for the hip hop one key 16th on our drum clip, and let's keep the timing. Let's put it up to about 88%. We might have a little bit of random, maybe 15%, nothing crazy. Velocity, maybe 72% and quantize we'll have it at about 24. Let's rejog our memory on what the clip sounds like with no groove added to it. So the only thing that we did on this clip was we altered the velocity on the high hats to get that push pull, but nothing else has been changed. And then if we go down here away from the groove pull, so we've got our groove in the groove pull, and then down here to groove, we can click on hip hop Wonky 16th. And we can hear how this changes our kit sound. Really interesting with how it kind of changes that groove. But let's say we preferred the 18 base, which sounded like this. What we need to do with our groove is, if you remember me talking about Commit, we can then click this arrow here and that's Commit. And you'll notice the MIDI notes will change in just a moment because we've applied all of the base, the quantization, the timing, the sense of randomness, and velocity. And this will impact our clip. So if I open up the clip and I click this arrow that's pointing to the right, we can see that it's really changed those high hats up. And then if we listen to it again, It's really changed how our clip sounds in comparison to how it sounded originally. So groove pool is there to help you to create these different fields, and you might want to go into kind of a bit of genre bending, something like that. You can really go crazy with what grooves you choose or might not choose depends to apply to your piece. 10. MIDI Deep Dive: The Project!: To the subject of projects for this class. So this project, I would like you to demonstrate what you've learned and the skills that you've obtained through doing this course by showing, maybe uploading some of your midi clips that you've recorded, maybe with two or three elements, potentially with drums or chords and adding something in from group and just sharing that and seeing how that sounds to illustrate some of your progress, it'd be really great to hear them. I would love to hear them, and I'm sure the other students would, as well. So thank you so much for being part of this course. I really appreciate it. It's been a joy to deliver this tutorial, and thank you so much. Have a wonderful rest of your day, and hopefully we will cross paths soon.