Character Illustration: 3 Techniques for Drawing Expressive Characters | Isaiah Creates | Skillshare

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Character Illustration: 3 Techniques for Drawing Expressive Characters

teacher avatar Isaiah Creates, Art Director & Motion Designer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      2:01

    • 2.

      Project Overview

      1:37

    • 3.

      Defining A Character

      1:23

    • 4.

      Using Shape Language

      4:00

    • 5.

      Playing With Scale & Proportions

      2:14

    • 6.

      Adding Expressive Details

      3:02

    • 7.

      Testing A Character's Silhouette

      1:04

    • 8.

      Applying All The Techniques

      3:15

    • 9.

      Final Thoughts

      0:53

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12

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About This Class

If you ever had a great idea for a character but struggled with how to bring it to life, then this class is for you! 

Great character design is more than just drawing people. It’s about creating a dynamic illustration that tells a story and conveys emotions and personality to a viewer. This may seem daunting but in this class, I will walk you through three simple techniques that will level up your visual storytelling skills.

This class is for anyone who wants to design their own expressive characters and improve their visual storytelling skills. And is especially great for designers, illustrators, animators, and children's book writers. No need to have previous drawing skills, as their class is tailored for beginners to learn the basic techniques to start designing characters. 

What will you learn:

  • Shape language and how to use it to convey emotions and personality
  • How to experiment with the proportions of your character to communicate different aspects
  • And how to add different expressive details 

Why you should take this class:

You should take this class if you've ever felt inspired to explore character design ideas but needed an easy method to illustrate them. In my class, I walk through my design approach, which helps anyone learn how to illustrate a stylized character with confidence using 3 easy techniques. 

Materials and resources: 

For the class project, you are welcome to design your characters using any medium you are most comfortable with. Whether it's digital or traditional, just make sure to have fun! And this class includes a free downloadable guide to help reinforce this class with some additional tips and references you can use.

My expertise:

I’m a senior art director, motion designer, and Skillshare teacher with several years of experience working for agencies where I illustrated characters used in animation, branding, social, and packaging. 

Additional Resources:

After you've completed this class and created your own unique character, consider taking my animation classes to learn how to animate your characters using Photoshop or Procreate.

Looking for more inspiration? Head here to discover more Illustration classes.

Meet Your Teacher

Teacher Profile Image

Isaiah Creates

Art Director & Motion Designer

Top Teacher

Hey there! I'm so glad you've found your way to my Skillshare community. I'm Isaiah, a senior art director, top teacher, and content creator living in the U.S. I started out with a traditional graphic design background, but I've always had a special love for motion. Over the years working in advertising, I've been lucky to develop my skills in motion design and animation -- and I like to add my own quirky touch with hand-drawn doodles and playful animations that make my work stand out.

I genuinely enjoy teaching and love breaking down my animation process in a way that's easy to understand, especially for those who don't have a background in animation. You can find my classes here on Skillshare and helpful tutorials on YouTube. If you're curious about exploring new creati... See full profile

Level: Beginner

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Transcripts

1. Intro: Great character design is more than just drawing a person, it's about creating a dynamic illustration that tells a story and conveys emotions and personality to a viewer, which is why expressive characters are a cornerstone of visual storytelling. [MUSIC] Hi. I'm Isaiah Cardona, and I'm a Senior Art Director and Motion Designer based in the US with several years of experience working in advertising agencies. In that time, I had become known for illustrating playful and dynamic characters used in animation, social, and packaging. I've also taught several design and animation classes on Skillshare, which is why I want to share with you some design techniques that have been a game changer for me, including using shape language, playing with proportions, and experimenting with expressive features to draw characters that communicate personality and emotion. In this class, I'll show you how to use these methods and help you apply it to whatever character you want to draw, which will allow you to have fun with the illustration process. Throughout this class, you'll learn how to strengthen your visual storytelling skills, which is an important element at developing stronger illustration skills. Along the way, you'll get plenty of experience drawing character figures and facial features. This class is great if you're drawing for fun and also very useful for designers, animators, illustrators and children book authors who want to create dynamic characters. Most importantly, these skills from this class is going to help you develop confidence and your illustration skills. For me, these skills haven't just improved my competence, but boosted my imagination for all the character possibilities I could draw. Let's get started. [MUSIC] 2. Project Overview: Your class project is to design your own expressive character with features that visually communicate its personality. You are free to draw your character in any medium you prefer. So have fun with it, and you will design your character using five easy steps. Beginning with defining your character, drawing the character foundation using shape language, playing with scale and proportions, experimenting with facial expressions, poses, and clothing and lastly, checking the character strength by reviewing its silhouette. To help complete the project, I have created some helpful guides on using shape language and tips for drawing expressive faces, gestures, and clothes. All these PDF guides can be downloaded from the resources section of the class. Once you've completed your project, make sure to share your final character illustration with the class by uploading it to the project gallery. To do so, you will go to the project section and click ''Create Project" button. Then you will upload a cover image. Then you'll add your project title, and then your project description. Then you'll click the image icon under add more contents to upload a full image. If you have any questions or need more tips, feel free to post them in the discussions forum, I'll be happy to help. In the next lesson, I will walk you through defining your character's personality and traits. 3. Defining A Character: In order to design a unique character that really communicates a story, we need to first come up with our character's personality. In this lesson, I will walk you through some questions to help you start defining your character. Here's a few questions to help start defining the character. What's your character's personality? Is your character the hero, villain, comic relief, mentor, or a love interest? Does your character have a unique trait or ability? Does your character have any quirks? Take a moment to answer these questions and take note of any additional qualities that come to mind. why is this important? In order to create an expressive character? At first, you have to know the story of your character, its personality, its traits, what makes it an exciting character? If you don't do that, then you'll end up creating something that's flat, which I can personally relate to as when I first started drawing items, I loved to just really jump into the drawing aspects before I actually had, in my mind, who is this character and where are those important in personality traits that I really want to show? In the next lesson, I will walk you through shape language and how it's used in character design. 4. Using Shape Language: In this lesson, I will walk you through shape language and how you can use it to design your character. Shape language is how basic shapes communicate different aspects of a character's mood and personality. Properly using shape language will help lay the foundation for your character and elevate your final design with depth and meaning. There are three main shapes that make up shape language, which are: the circle, the square, and the triangle. These shapes can be combined to form other shapes such as diamond, hexagon, and teardrop, which also can be used in your design. But from my experience, I have learned that the more complex the shape gets, the less clear the communication can be as it's most clear in those three simple forms. So for now, let's stick with these basic shapes and go through their meanings. The circle tends to feel soft, calm, friendly, happy, comforting, gentle, warm, wholesome, generous, bouncy, familiar, and safe. The circle is great for jolly, happy, and cute characters. The square tends to feel stable, solid, secure, well-built, rational, peaceful, and trustworthy. The square is great for physically strong or heroic characters. Then there's the triangle, which feels sharp, aggressive, dynamic, energetic, powerful, conflicting, strong, active, progressive, violent, angry, and dangerous. The triangle is great for evil, fast, and insect characters. I would like to stress that the triangles don't always mean a character is bad. I know when I first was learning about shape language, I had perceived all triangle use as an indication that character was the bad guy. But triangles can actually help characters express their energetic nature or sharp intellect. Now that you have an understanding of shape language, let's look at some examples. What do the shapes that make up these characters communicate to you about their personality? Do you feel they look welcoming, trustworthy, or maybe a little evil? As I mentioned earlier, you don't just have to use one shape for your whole character. You can also combine the basic shapes to communicate more with your character. For example, you can combine a square and a circle to give off a gentle and trustworthy vibe, or you could combine a circle and triangle, which will give a character that feels happy and energetic. It's common to use different shapes throughout the body. So feel free to experiment with shapes as you sketch out your character. A great real-world example of this is Sonic the Hedgehog. Sonic is a quick, witty, and easy-going character with super speed which is communicated through the use of multiple triangles and circles throughout his body. Why is this important? Outside of character design, you can use shape language and other illustration project. For instance, let's say you wanted to create a fast looking car, you could use shape language to make the car look way more aerodynamic. So feel free to use these skills. Apply them to own their projects as well. To recap, we just discussed shape language and the meaning of the three basic shapes as well as how you can use them in drawing the foundation of your character. Now it's your turn to select a shape or shapes that reflect your character's personality and start sketching variations of your character. In the next lesson, I will walk you through playing with scale and proportions. 5. Playing With Scale & Proportions: In this lesson, I will walk you through playing with scale and proportions. To start, let's discuss how each works in character design. Scaling different parts of the character drastically changes how the character looks. This principle can be used to communicate a trait about the character. For instance, larger heads tend to give characters a sense of youth or innocence, and larger bodies tend to emphasize a character's physical strength or durability. This body type is often used for heroes. Longer legs are great when you want to convey a more slim character. This body type is often used for villains or characters that are emphasizing their height. Now let's look at a case study, of scaling. In this example, the head is the biggest part of the body. Basically the body is the head and his arms and legs are very tiny, which is perfect for communicating the nature of the Pokemon. So why is this important? I have found personally that I struggled originally with being able to focus on drawing more stylized illustrations and really embracing that odd factor. But once I embrace that and played with, let me make a really huge abnormal head. I realized that I was bringing a lot more of my personality and just a lot more funness to my design. That can easily be applied to other illustration projects to bring just normal objects and give them more personality, more possess. So definitely give it a try in other applications as well. To recap, we just discussed how playing with proportions of different parts of the characters bodied can communicate different attributes. Now it's your turn to play around with the scaling of your character to continue pushing your characters expressiveness. In the next lesson I will walk you through some fine details you can add to push your characters further. 6. Adding Expressive Details: In this lesson, I will walk you through adding details to characters, including facial expressions, poses, and clothing. A character's face is often the best tool to show emotion. When drawing your character's face, consider these questions. How are the facial features arranged? How big is the mouth? How big are the eyes and where are they located? Are the eyes often wide and open or are they narrow? What are the eyebrows doing? Also, don't forget to consider shapes of facial features to reflect emotions. How your character moves and acts also communicates a lot about their personality. Taking a look at our Super Smash Bros example, you can see how the different poses communicate different traits. Here we have Yoshi and Kirby, and they have a very playful, non-threatening pose and have happy facial expressions. While Wolf and Ridley have very aggressive poses as if they're about to strike any moment. When you're drawing movements, keep these tips in mind. Focus on the overall gesture of the pose and not on getting all the body parts completely accurate. Oftentimes, exaggerating the pose a bit will also help to bring more emotion and excitement to the character. The final detail I want to point out is clothing. Just like in real life, our clothes is an important way we express ourselves and communicate certain qualities. A great example of this is when you wear professional clothing in a job interview as a way to project professionalism and expertise. Likewise, the clothes your character wears can easily tell the viewer that your character is happy and fun or smart and professional. Dress them in clothes that further communicates who they are. You can also still use shape language and the design of all the clothing and accessories. In this example, the girl has round shoes and flower pattern on her dress made up of circles to express the girl's cute and jolly personality. While the woman on the right has very sharp and triangular clothing to communicate her stern personality. Why is this important? A great example of this is a packaging project that I designed. I was restricted to a simple box shape but I wanted to bring my character to life in the packaging. As you can see, the expressive facial features bring so much personality to the packaging, and that's a great example of how expressive features can elevate your illustration work, especially when you have restrictions. To recap, I just discussed three strategies to further express your characters by playing with a character's facial expression, pose, and clothing. Now it's your turn to add the final details to your character. In the next lesson, I will walk you through how I test the strength of my character's design. 7. Testing A Character's Silhouette: [MUSIC] In this lesson, I will walk you through a helpful tip I use to check the strength and uniqueness of my character. When I was in design school, I loved drawing characters but struggled with making my characters feel unique. I knew I was missing something. Years later, I learned a trick where you fill the outline of a character to see a silhouette. This allows you to check to see if your character is strong enough to communicate personality and be recognizable from other character silhouettes. To reinforce this technique, let's take a look back at the Super Smash Bros example. You can see how these characters are still recognizable even when silhouetted. To recap, we just talked about using a character silhouette as a strategy to test how well the character communicates personality and whether it is distinguishable from other characters. Now it's your turn to test out your character and make any needed adjustments. In the next lesson, I will show you how I pull together all the class techniques to make a character. 8. Applying All The Techniques: [MUSIC] In this lesson, I will walk you through a demonstration of how you can pull together all the steps to create your character. I'm going to demonstrate my process and Procreate, but feel free to follow along in your own preferred method. The first step is, I'm going to review my description about the character and add notes about how character traits could communicate through those techniques. My character is a young boy that gets scared really easily in a comical way. But doesn't let that stop him from going on adventures. He's also a very loud kid that vocalizes his thoughts and his emotions. The key traits that I want to communicate is youthful, very scared, and loud. I do this first, so I have a road map as I begin drawing and I can reference throughout a drawing process. When I don't write this out first, I end up leaving out elements and having to redraw my character multiple times to add in qualities. Next, I'm going to construct the body of a character using the corresponding shapes. As I noted earlier, I'm going to mainly be using circles, but we'll add squares to help connect the shapes such as in the neck and legs. I'm going to outline my hair now with circles so I can have the full outline figured out. Now I'm going to draw over the shapes to make my first character sketch. Quick tip, when using underlays, it may be helpful to use tracing paper or lower the opacity of a lower layer in a program like Procreate to make it easier to trace over. I do this step to help me rough out the shape of the character. Now I'm going to redraw my character with exaggerated proportions based off my notes from before. As noted, I'm going to redraw his head really huge and keep his body the same. I also made his feet a little bigger. This stage is where the magic really begins as you start playing around with those features really making them abnormal and quirky. Next I'm going to add in the facial features. As you will see, that I keep all of my features very round and circular. Another helpful element is I chose facial features that express his scared expression; using an open mouth that looks like he could be screaming and I have his eyebrows raised and the eyes pointing downward. Another aspect I added is I chose to depict him with missing teeth as another way to show that he's a young kid. Then I will fill in his hair and mouth and add a circle pattern on his shirt. Last thing I'll do is copy my layer and fill it in with a silhouette color to see white thing. In seeing the silhouette, I really love the shape of my character, especially his curly hair. To recap, I just demonstrated how each step builds upon the other to help you create a dynamic and stylized character. Now it's your turn to design a character using all these steps from this class. When you're finished with your design, make sure to upload it to the class gallery and in the next lesson, we'll wrap up this class. [MUSIC] 9. Final Thoughts: [MUSIC] Congratulations on completing this class. I really appreciate you taking the time to take my class. Throughout this class, we talked through strategies for designing a character, including using shape language, experimenting with by proportions, adding expressive features, and using a character's silhouette to check the strength of your design. To continue expanding your skills, I recommend that you take a moment to upload your project to the class gallery, as sharing with the Skillshare community is a great way to help inspire each other. If you enjoy taking this class, then consider following me on Skillshare and checkout my earlier classes to learn how to animate your characters. Thanks again for taking my class and I hope to see you in a future one soon. Bye for now.