3D Modeling with Nomad Sculpt - Intermediate Class | Dave Reed | Skillshare
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3D Modeling with Nomad Sculpt - Intermediate Class

teacher avatar Dave Reed, 2D & 3D Illustrator - Brooklyn, NY

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      3D Pancakes - INTRO

      1:22

    • 2.

      Class Project

      1:19

    • 3.

      Getting Started

      3:21

    • 4.

      Paddle Making

      8:45

    • 5.

      More Wood Making

      4:31

    • 6.

      Honey Stick (aka Maple Stick)

      3:25

    • 7.

      Honey Stick 2

      5:54

    • 8.

      Pancakes

      7:16

    • 9.

      Bananas

      6:05

    • 10.

      Bananas 2

      5:05

    • 11.

      Syrup Jar

      5:33

    • 12.

      Syrup Jar Adjustments

      4:34

    • 13.

      Paddle Remesh

      7:52

    • 14.

      Jar Remesh

      3:45

    • 15.

      Adding Textures

      2:05

    • 16.

      More Wood Textures

      1:54

    • 17.

      Honey Stick Details & Textures

      6:33

    • 18.

      New Table

      7:23

    • 19.

      Adding Color

      4:14

    • 20.

      Syrup Adjustments

      3:23

    • 21.

      Pancake Color

      8:43

    • 22.

      More Pancake Color

      4:30

    • 23.

      What is Post Process? Why Pancakes?

      4:35

    • 24.

      Pancake Color Details

      6:58

    • 25.

      Color Adjustments

      2:25

    • 26.

      Syrup Talk

      2:00

    • 27.

      Making Syrup

      9:21

    • 28.

      Mask Making

      5:49

    • 29.

      Extrude Mask

      3:38

    • 30.

      Smoothing the Syrup

      4:21

    • 31.

      Syrup Puddles

      5:24

    • 32.

      Syrup Jar & Memory Dump

      5:58

    • 33.

      Extra Syrup

      7:27

    • 34.

      Syrup Details

      3:44

    • 35.

      The Perfect Pour

      4:46

    • 36.

      Problem Solving Syrup

      4:37

    • 37.

      Final Touches on Syrup

      3:06

    • 38.

      Crease Texture

      6:26

    • 39.

      Paddle Crease Texture

      5:35

    • 40.

      Shadow Paint

      7:02

    • 41.

      Shadow on Table

      1:16

    • 42.

      Pancake Textures

      3:32

    • 43.

      Banana Details

      7:22

    • 44.

      More Banana Details

      8:04

    • 45.

      Final Banana Details

      4:43

    • 46.

      Adding Overall Detail

      5:49

    • 47.

      Lighting the Scene

      6:24

    • 48.

      More Lighting

      3:43

    • 49.

      Post Processing

      8:02

    • 50.

      More Post Processing

      4:06

    • 51.

      Saving Views

      2:45

    • 52.

      Breakfast is Served

      2:35

    • 53.

      Thank You!

      2:06

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About This Class

Note: Take my beginners course first if you're not familiar with Nomad Sculpt! 

 3D Modeling for Beginners: https://skl.sh/3tFdTcl

This is an intermediate Nomad Sculpt class, and we're going into the thick of it for this one! We'll use color, texture, masks, lots of tools, lots of settings, processes and techniques to build our scene. Everything you learn in this class will be useful moving forward in your 3D journey. I recommend being generally familiar with the application, even if its just playing around in it enough to know the basic tools; We'll still go through each and every step like I always do!

I'm using an Ipad Pro 2021 for this class.  If you're using a smaller device with less capacity, make sure you SAVE even more often, and you may have to skip when I say "Subdivide". Please update the group with device limitations and/or workarounds should you run into any issues. With so many different devices, I want to make sure you have the best experience possible! 

Class Downloads:

Reference Image

Wood texture Image

Pancake texture image

Nomad Sculpt: Visit http://www.Nomadsculpt.com to make sure your device is supported!

As of now, Nomad Sculpt is $14.99usd for IOS. It is available on android/windows as well. 

There are a lot of classes, so buckle up baby...We are leveling up today!

Meet Your Teacher

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Dave Reed

2D & 3D Illustrator - Brooklyn, NY

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Level: Intermediate

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Transcripts

1. 3D Pancakes - INTRO: What's up, guys, Welcome back. My name is Dave Reed, aka drug food aid. And this is my second 3D class with nomad scope, will be going a lot more in depth and building upon what we learned in the first-class 3D for beginners, you just want to be familiar with the application, familiar with the way that the application works, things like that. But of course I'm still gonna be going over the going over everything that I do, showing you everything that I do, why I do it. And we'll still be doing all the actions step-by-step. It's not just about pancakes, It's about using textures. It's about making different 3D meshes looked like liquid. It's about using a lot of the tools. There's so much to this application and there's so much that is really exciting and really quite groundbreaking and phenomenal. For the iPad. There's so much to learn in, there's so much to get into. And you can create really amazing results. And I'm looking forward to see what you make. Alright, so let's get started. The next class is just gonna be the class project for, of course, you're gonna make some thick pancakes. Well, I mean, you can really make whatever you want, but, you know, I like thick pancakes. All right, Let's just go to the next Let's go to the next video. 2. Class Project: By now you know that I don't go too much in depth. In the class project. We're gonna make some thick pancakes. We're going to exceed it. We're going to make the wood cutting board that I'm gonna call a paddle. I don't know why we're gonna make a little wooden table. But really that's two, that's to get used to making textures and adding colors to the textures and then enhancing the textures. We're going to protectors on the pancakes and color the pancakes and use layers. We're going to make the syrup, we're gonna make it refractive so we can see through it. We're gonna put it in a glass jar. We're going to use the masking tool. We're going to extrude. There's so much that you're going to learn in this class that you'll be able to use in other applications in 3D. So that's the class project. I want to see your fat thick breakfast is when this is over. And I also want to see all the other amazing things that you're gonna make. I'm looking forward to it. It's really exciting and I'm glad that you're here with me. Let's move on to getting started with wherever we get started with first, which is the next video. Let's go, let's do it. This is keeping worse and worse. 3. Getting Started: First things first, let's start with a fresh canvas and we'll import our image. To import our image. We want to go to reference image here. And then your reference image options will pop up, hit the Plus photos. We'll add our little scene. Now that's very big. So we're just gonna make it smaller. So we just go to Transform. That's, that's probably good. We don't need the hand in their simple tap to exit and transform mode. There we go. Just in case my settings look different than yours. You can tap this little picture icon and you can change the color of the background here. That's how I have this gray background. I just liked my background to be sort of neutral. Let's get started. I would, I would try. The first thing is gonna be the table. And really we can only see that it's a rectangle. That's all we're going to use. I'm not gonna do the legs of a table, but obviously you can do them if you want. I'm just going to delete this fear. We don't need it. And I'm going to do a box. And of course I have it in orthographic. Now we're just gonna make the box into a rectangle. Will just shrink it. Top view. We can stretch it out a little bit. I'm actually going to make the whole thing bigger. Just because I tried to, I tried to sculpt a bit bigger. Nowadays. We haven't validated it yet, but I want these to be flat right now. They're a bit rounded or they look a bit rounded. Let's try these settings out. Flat subdivision. Here we go. And then I just move that up one. So that's in this little grid here. Perimeter, post-op division three and flat subdivision. It looks pretty good. I'll go ahead and validate that. Now the next thing I'm doing, I'm just going to turn it into a Metcalf. Just because it's easier for me to scoped using the Metcalf. I can just see everything a bit better. Okay, so we have our table. The next thing we'll do is make this sort of roundish cutting board. 4. Paddle Making: So for this one I think will use a, we'll use a cylinder. Want to move this cylinder up? We can see it clearly. We have to make this sort of oblong shape. And we might even put a little handle on it. Maybe we'll see, we'll see what happens. So firstly, I'm going to shrink it to the desired width. I'll make it a little fatter, a little thicker. I'm going to stretch it out. Actually, it looks pretty good. I'll make it bigger. It looks pretty close to the image. We'll bring this down, we'll place it on our table. I'll move it up over here because I think our camera view or wind up being about here, maybe. And then we'll have the pancakes here, and we'll have our jar here. Maybe we can actually tilt it. This is actually tilted a little bit, so we're going to use this green to tilt a little bit. Let's make our box a little bigger. That'll be a good view right around here. Okay, so what should we do next? Let's start with our pancakes and i'm, I'm actually not gonna make them really, really flat. I like I just like the visuals of like a thicker pancake. Do we want to put a, want to put a little handle on this? Let's try a little handle first. We'll try a little handle. And then we'll do this little honey type thing, which I was, I've never used, but I think they look really great. Let's try a handle. What's the best way to make a little handle? So actually I'm thinking, let's clone this clone right here. And then we'll take this blue and we'll move it out. We'll shrink it. So what do you use? This outer orange line will shrink it down. And I'm going to tap left just so it lines everything up nicely. And I'm going to bring this out and I'm going to stretch it so it's as thick as are. Maybe a little bit. Stretch it so much as thick as our cylinder. I'll squeeze it together. I think I want to make, I'm gonna make these sides and melt into this. I want to make these sides melt into our wood and we bring it up, squeeze it a little down. I don't want it to show up over the top of it, so I think that's good. Now I'm going to look at the top view. And I'm gonna use the Move Tool. So I think this is a good size or should we make it bigger? Maybe we'll just stretch it out a little bit more. We have it stretched out a little bit. I'm gonna validate it. And then I'm going to use the Move tool. I'm gonna make sure that I'm on this our cylinder here. And when they labeled this handle, make sure it's the right one. I always have to check to make sure I'm on the right layer. I oftentimes in not handle. We'll just call this the base for now. We'll call our box table. Of course, you just go to the little pencil thing with these layers and just label them just so we know. It's always a good habit to do that. Now we'll go to our handle. Run the move tool right here. We want to use symmetry. I'll make it fairly big. We'll do the top view. Hopefully see how that moves. They both move at the same the same way. So just move it out. Move it out wide. And then sort of interesting. Sometimes when this happens, when it's not actually doing symmetry on the right, the right way. Then I have to go in here and check that I'm check local. When I check local, then that's gonna use this local shape instead of the world, instead of the world's center. The world's center being, it could be the center of everything right here. Instead of locally with the shape that we're using. Now that were local. Let's see. Now there were local. Everything is happening in conjunction with just the shape that we're that we're trying to maneuver. I'll do the same thing again, bring it out. Make this a little bit bigger because you want everything to be some slowly moving and out. And then I'm trying to here we go, Something like that. I'm going to solo this. So I'm going to hit Solo down here. Just so I can go to the, the underside and sort of do a similar movement. Now we'll just flip it back over, un-solo it just so it's nice and thick at the bottom as well. That's, that's actually really good. Now for this side, I also want this to be rounded. So I'm actually going to try it on this side. That might be a little easier because it'll spread the bottom and the top does have to be careful about bringing it up like that. So I just want to make sure that it's down to make this nice and round. There we go. I think something like that looks good. I'm going to solo it and turn it over again. I'm just going to sort of bring out the bottom as well. Now I'm going to un-solo and just make sure that it's flat or at least at least touching the base and it is. 5. More Wood Making: I noticed it's not exactly flat as everything else. So you might have to just just tap lift so you're seeing it pretty straight on. You might have to just use the Move tool and just slightly, just slightly adjust until it's pretty flat, doesn't have to be perfect. But I think that's better. There we go. Let's figure out how to make this little wooden honey syrup type thing. Then I'm going to make mine, Sarah, I'm a syrup guy. First. This little wooden part is pretty simple. We'll just use a cylinder. I'm just gonna rotate it by using this red line and just rotate it like that. It will just stretch it out. Huge. So let's shrink it down some notes about the right, the right width or so. Still pretty big, make it smaller. Something like that, I think works a little thicker. Just because we're gonna make everything would. So it's kinda nice to be able to show all the wood grain we don't want, we don't want the stem that small. So it will be something like this, which tripping over the pancakes will just do the top view. We can position it right over the pancakes. If our view is going to be Zoom in. Because our final Zoom is probably going to be something like this. That will help us choose where we want it to go, how we want it to look. I do want to look at it. I'm gonna go ahead and validate it just so it's easier to work with. Here we go. So baking it, if you saw what I just did, I clicked on this tool and then I clicked bake. And that way now I can move it up and down easily. It'll stay at this axis. So that's one of the tools in the gizmo tool. Big view is going to be something like this. And I'll probably wind up making the table a lot bigger. Table needs to be a lot bigger. I'll just use these, don't have to replace it. Stretch it out like that. And then I'll stretch this out like this. Just move it so this is on the corner. It'll be easier once we switch, later on, once we switched to perspective, it'll be a lot easier. Not have the front part of the table in, but for now we'll just keep it in orthographic. What he said to move this back over into the middle and we'll make it smaller. It looks really big. I think that's pretty good for now. We can we can adjust it later on. But I think that works. 6. Honey Stick (aka Maple Stick): Okay, so to make the little round bid here, we're just going to add a sphere and just stretch it. It's pretty much the shape of an egg. Looks pretty good. I'll go ahead and validate it. It looks like it has some creases. Looks like there's three in the middle. First. Before I do that, I think I want to duplicate our little wooden thinking here wherever it's called. So I'm gonna duplicate our sphere. I'm going to hide the duplicate because I want to make the inside of this as well. It looks like there's there is there are breaks but they're not that deep. So there's obviously something in the middle as well. And I'm just going to use the same shape for the middle. But for now, we have our little egg here. We will. First, let's sub-divide it. Let's go here. Let's just sub-divide it once. And then we can try out our next step. I think I'm going to use trim. I'm gonna use trim. The rectangle. I think we can make these sections one of the middle, one here. Let's see what, let's see what symmetry does. Asymmetry doesn't really help us there. I'm just going to take it off. I'm gonna start with the middle one. Didn't like that. Go. That looks good to me. I also, since we're doing this now, I'm just gonna go back here and I'm going to unhide that other sphere. I'm just going to shrink it. This orange line. You know what? Unchecked solo. You see the other one as well. Now you can shrink it. I think something like this. Think something like that works. Another thing that you can do if it looks like our mind actually look a little thick. So I'm gonna go on that outer layer. See this sphere here. This one. Let's see if I can just shrink it together. See how that looks. It looks pretty good. I think that looks pretty good. And just play around with it if you wanted to be a little more refined or a little less refined, or if you want to make these bigger or thicker than feel free to do that. But I think that's a decent way to sort of get that shape. For the end of the stick. 7. Honey Stick 2: Okay, so now we'll just attach this to the end of our stick here, the end of our stem. I'm just gonna, I'm just gonna highlight both of those. Make sure nothing else is selected. Now it's just maneuvering it so it's at the end of the stem. Oops, I accidentally clicked off of it. We'll move it down. I guess I shouldn't do it. Spin this. That looks pretty good. I'm just gonna make this bigger because I liked that this is really big. So when we work on it, It's nice and big. As I've been saying, I've been trying to sculpt everything a little bit bigger and then shrinking. Later on. I think working bigger helps with using the using textures which were rich we're gonna get into in a little bit. I think that looks pretty good. For now. I'm just going to simple merge these. So that, and I'm going to I'll just label this. I don't know what the actual term is for it, but I'm going to call it a honey stick. Weird. Now when we want to shrink it or do anything, It's all going to work together. That'll just make it a little bit easier. It looks strange, it looks very weird from this angle. See how it looks with perspective. Still looks a little bit off. It is off. If you need to just go back and adjust it. You can just tap on this layer had separate and it'll separate everything, including all the sections interesting. Then just adjust it however you need to adjust it. Let's see what's the easiest way to adjust this. This way, maybe this view is the best way. I can make it straight. And it should be That should work. That worked. Because I because I angled it and things like that. You can see that it's a little Did it became a little bit off? But I think the best way to do it is to sort of angle it straight, looking straight at you. Let me make sure that I'm on orthographic. Let me go back to my make sure I'm on the stem. I'm going to get rid of gizmo edit. Now I just want to make sure that it's just as a regular circle. So that will mean that it's straight. Here we go. Let's see how that looks. That looks pretty good. Let's, let's go to our gizmo. Let's bake it. Now. I'm just going to move a straight down. It looks like it's in the middle. These are some of, these are some of the more difficult things that it's good to work through and it's good to figure out. And it's good to look at everything, at all different angles and just make sure that they're straight. Now. Now I feel like it's straight. Always check everything. And sometimes you will have to problem-solve and figure out how to adjust certain things. And that's just part of it. Now that I liked that I'm gonna go ahead and simple merge these again. Since now our Honey stick is straight. It looks a lot better. 8. Pancakes : Okay, so let's make our pancakes. And for this we're just going to use cylinders. And I'm gonna keep it pretty simple. I'm not gonna make them flat like this. I like thicker souffle style pancakes. Let's just add our cylinder here. We'll shrink it down. Can probably make it a little bit smaller. I think that's a good size. That's acute size. Maybe a tad smaller. Now I'm just going to sub-divide. I'm gonna validate it, and I'm going to sub-divide it twice 22.1 K. I'm subdividing it. This will make it easier for us to work with, so it's not so super, super soft. Now I'm gonna hit Solo down here. Smooth. I'm just going to smooth out these edges. You notice symmetry is on. And you can see there's another just doing half of the work for me. The other part of the symmetry must be on local world. Oh, you know what it is? It's, I think it's because when I made the cylinder, the cylinder is still in the center. All I did was move it up. I didn't I didn't move it. So local should be the same as world. I'm still getting used to the symmetry and the x axis is accesses acts. I didn't used to all that stuff, but for the most part I know enough to be able to figure it out. I'm not going to soften soften the bottom too, too much because this is also the bottom pancakes. This looks good. I'm going to un-solo it. And then we'll bring it down. And we'll slide it over where we want it. Whoops. Let me spin, spin this around here to our angle again. I think to make this easier, I'm gonna move this again. I'm gonna move this out a little bit more that way, a little bit that way. I'm just going to save this angle so I can always go back to it and so we can look at it from this angle. So I'm gonna go to this camera option here and just hit Add view. Now let's move scoot this over. Make sure there's enough room for our jar here. That looks pretty good. Now we'll just clone this. Clone it, bring it up. And clone it again. Bring it up. Of course, you can make as many pancakes as you'd like. I think I like three. I think three words for me. I'm going to make the bottom one slightly bigger. For the middle one, I'm going to slide it over a little bit. For this one, I'll slide it in a different direction. Slide it off this way a little bit. I'm going to take move. I'm going to try going to puff out the pancakes in certain places and add a little variance to them. Just so they're not super perfect. Of course you can choose how much you want to, you want to do this. But one thing that I think is very important is these pieces have, these pancakes have a little bit of weight, so I just like to puff out. Puff them out a little bit. Yes. So you just want to add these little these little differences so they don't look like they're the same pancake duplicated. It's never, never a good thing. Unless you want them to look, duplicated. These little areas where this is very even here. So I'm gonna pull this one off and just push it down a little bit. Bring this one down to I want all the wait to feel like it's moving downwards. You get the idea. You can feel free to do as much as you like that type of thing. But I think it just gives him a little more credibility. Even the bottom one, I'll drag the bottom one out a little bit. Especially on the bottom. It looks nice. 9. Bananas : Okay, so now you want to make something bananas. So we're gonna do the same process like we did with the pancakes, but just smaller and it looks like the bananas are a little more. Well, we can deal with the details when we get to the details, but we want to do some more cylinders. Essentially. Cylinders are gonna be the MVP this tutorial. Okay, so here's our banana. Think that's a good, good height. Looks like a banana shape. Let's see if I smooth it without subdividing. When I move it, I have to. I'm on track ball. It helps if I if I'm back here and it's sometimes it moves a lot, but if I'm actually on it and then it's a little bit easier if I'm on something else than it does that. If I try to stay right on the banana, total easier to manage. Just another little tip. So I'm just smoothing out bottom of this a little bit. Now sub-divide it, labeled a banana. Banana. And I'll sub-divide it. Let's see how, see if once is enough for now. Solo it. So I can see it clearly. The cat on the scratching posts. If you can hear that. Maybe I'll just flatten. I think I just like using the flattened tool. Really do this puppy up. That looks pretty good. Now we'll just maneuver it over. Go back to our view. Our view. Go back to our view. And just figure out where we want to make it a little smaller. Look on there. So we have to tilt this, tilt this guy up. Then we'll do clone. And actually I'm going to bake this. So I'm gonna go to the gizmo bake. That will make it much easier. It's still cloned. I'm going to tilt it a little bit more. Then I'm going to clone this and I'll bring that out. Make it a little thinner. This a little thinner to be careful because it's not in the right angle. So to sort of stretch them. But this looks pretty good. Just banana slice. Bring this out a little bit more. Later on. After we make all the bananas, It's sort of maneuver them. So I think three will do one more. So I'll clone this one. Bring this one out and kinda lay this one flat. Lay that one flat. Just sort of adjust these a little bit. That looks pretty good. Also, another thing that you can do, look a little smaller. Let's make them all a little bit bigger. Here we go. Bring them all up a little bit. I don't actually don't want them to be all in a straight line like that. To me, it looks a little too symmetrical. So I'm actually going to just add a little bit of a curve to them like that. I want to make I don't want them all to be the same the same size. I'll make this one smaller. Stretch it out a little bit and just make it a little thinner. I think that looks all right. 10. Bananas 2: Now I'll just go to each one and then just sort of remove them where they overlap. I'll tap on this. Just sort of move it a little bit. I want to add a little bit of a I mean, it gets bananas are fairly fairly stiff, so I don't need to add too much movement in them. But I think I want to spin them. Maybe. I want to have a lot of work. I'm always paying attention to to try not to have things symmetrical. Lot of times that's what, that's what I'm doing. Maybe I'll just smooth this out a little bit, little bit more. I don't want their edges to really look the same. But I do, I do tend to overthink things. Lot of times. It looks pretty good. Decent bananas. Bananas, Wow. This guy. Make sure it's resting on the pancake. Think that's pretty good for bananas. If you want, you can even add a little to the side. What am I do that? I'm gonna go ahead and clone this banana. I'll just duplicate it. Bring it over here. I'm gonna bake it so I can just go straight down. Maybe one there. Then I'll just clone that. I'll do another one next to it. Spin it. This will just use flattened front of flatten that out a little bit. Little divot. I'll just use move. Just poke it out. Good. Flatten. I'll just do that. Here we go. We have some little extra, extra bananas. Now that I'm doing this, I think what might have been a smarter thing to do is make one banana, paint it and texture it. And then, and then remake all the bananas. But it doesn't really matter in this scenario because I think it's good for you to practice duplicating and cloning and just doing, doing it the hard way I think is good for a tutorial. But it might have been easier for me to just do one banana painted texture it and then duplicate it. But now you'll know for next time there's just sort of thinking that way too. There's always ways to make things easier. The more you do it, the more you'll figure out ways to make things easier. 11. Syrup Jar: Okay, so now let's work on the jar. Will equal, use the Lafe tool to make the jar. One thing that's important that I've often learn the hard way is you want to make sure that you're in orthographic. You want to make sure that you're not off kilter like this. You want to be straight when you use the usually THE tool. Zoom in so I don't need it to be that far out. There we go. Just make sure that everything is straight and that you've tapped whatever direction is easier for you to see. I have left. We'll use the length tool and I'm just going to use the path. So there's this line that comes down the middle. And I'm going to start with the first dot here pretty much on the line. I'm going to go out to here. And I want a little curtain, whoops. Little curve in the end. Like so. And then add another dot up here. When you tap on it, it just adds another, another little dot. Then I'm gonna go like this and add another curve sort of coming in. And we can change these two curves later if they're black, that means it's like a, it's an angle, a straight angle. But we can always come back to that later. I'll go up. There's another little lip on the top. It's almost like I'm drawing a the inside layer of a jar. We got, so I'll make the straight down. This is the inside the inside layer of the jar that you want, something like that. It doesn't have to be perfect because we're not going to validate it yet. We're going to move all these little dots around until we get what we need. So then you press this little green and you have sort of looks like a jar and it's just a little, it's a little fat for our needs. Will just skinny it up. Sometimes it's a little hard. I found to. There we go. I'll make it bigger helps. Now I can skinny it up. We have a decent size, something that we're looking for and we'll bring i'll I'll bring it over to stretch it there. Bring it over. That way we can get the right size. I think I might make my I make everything a little bit bigger. I guess I can just make this smaller. I'll make the paddle a little bit bigger. Go ahead and use our gizmo on a little paddle here. Did I not validate it? I don't think I ever validated that, but I am going to need the handle as well. Forget about that. So let's just simple merge those for now. And I'm just gonna call it a paddle. It looks like a paddle. Why not? I'm just gonna make this bigger. That looks good. I'll just make it flatter. Looks pretty good. I'm going to adjust just the bottom of it. Let's see. Actually looks pretty good. I don't want the bottom to go too much into the table. Now we have our little jar here. I think we can make it a little bit. Let's see, a little bit smaller and a little bit taller. Something like that looks pretty good. Read up a little bit. Let's go back to our view. And I think we're going to want it like right around here. Oops. We'll go ahead and validate it. Lexi. I don't want to validate it yet. I'll just maneuver it a little bit and then we'll get to work on the shape. Although it looks pretty good as it is, I must say. 12. Syrup Jar Adjustments: Make sure it's straight. So it actually does look pretty good. I like the round like to keep it round. Let's take a look at the inside. Inside looks pretty good. Let's see what happens if we make these round, rounds out our jar. That actually looks good. There is a hard, hard line around this, around this. I think that looks pretty good. There are some ridges. This is a little it's a little thick, but maybe it's not bad. Not bad. Once you get a jar to where you like it, you can validate it. There is something extra that we might do. We might put a little handle on this. Might be, there might be in ice. But for now, let's validate. Once you have your jar, do whether you like it. I think that looks pretty good. We want to add those ridges. I just thought of a nice cool way to add those ridges on. We're just going to try to keep it really simple. And we're going to add, let's call this glass, or let's call it char master. I'm gonna make a total. I'll use to tourists. I'll just use one for now and then a clone it. So I'm gonna do left. I have the exact lift. Whoops. Now I'm gonna hit whole. That way. I can, I can I can make it bigger or smaller, whereas the noise, I think that's the green one. There we go. Now that I've hit hold, this green line will make it bigger and smaller. Let's make the whole thing smaller. Make that a little bit bigger. Now since we shrunk it. Oops. Want to use left again? Actually maybe will flatten it like this. I think that works. Now let's do the top view. Will move it over the top of the jar. Please excuse the extraneous noise. Let's see how we're looking here. It looks pretty good. I think it looks like it's touching all the way around. It looks like it's touching all the way around, which is exactly what we wanted. So I'll validate that and then I'll just clone it. Bring it down. We have two. I'm going to simple merge these two. Let me just make sure that Let's move this paddle up. Now we have our glass jar and we have our two tourists. And I'll just simple merge them for now. I think that looks great. 13. Paddle Remesh: Okay, so now let's rematch our little items here. We'll start with the paddle. I'll make sure that I'm on the paddle layer and I'll just hit Solo. We want to join these together. First. We will rematch them together. About 450, I'll make it, it'd be exactly 450, but around 450 were remixed. That will make it really ugly, but it will join these together. The next, the next thing is the paddle isn't really going to be straight. So the symmetry tool is gonna be a problem. Because if we hit symmetry here, you can see that this is way off. This is the world center. If we hit local, then it's still, it's the same. So this is the local center. This is the local center. So what you can do because it's easier to use symmetry when we're doing things like trying to smooth all of this because it's a symmetry to symmetrical piece. I'm just going to put it as straight as I can like this. I'll go to the symmetry tool. I'll go to the bottom. Gizmo edit. This allows us to edit our point of symmetry. Right now it's way off. So I'm going to choose this green. And I'll just sort of move it like that. And then I'll move this over. That feels about in the center. That actually seems pretty good. Usually it takes a little bit more maneuvering, but that actually looks like it's pretty much in the center. Okay, So that looks good. And as you can see, the bottom is a little bit the bottom is a little bit of a different it's a little wider on the bottom, which is okay. But from this point forward, when we do symmetry, let's work on the top and the bottom together. This will make sense in a second. So let's hit symmetry again. We'll hit Y. Now you see this green flat plane. So that deals with the top and the bottom. The top and the bottom are also going to be symmetrical. That's what we want. Let's take an out gizmo edit. Now when we use Smooth, make sure symmetries on here. As you can see, both sides look pretty good. I can bring the intensity down a little bit because the clay still a bit soft. I'm just going to smooth it a little bit like this. Just move them around a little bit. Not too much pressure, not too hard. Now I'm actually going to sub-divide it. I'm going to sub-divide it once. That way. So it's a little harder. Now I'm going to up the intensity on our smooth. And you can sort of smooth all this out a little bit more. Since this is sort of a weird shape here, It's not exactly the shape that we want. I'm gonna use move. Let me just take the symmetry. It's still in local, everything is still how we said it. Now I'm just gonna move this out a little bit. Just make it a little more of a nicer shape. See if I can push these in a little bit. I'll make it really small. Just sort of push that in the tiniest bit. Now we can use a smooth, we can try to smooth out what we can. See if we can use flattened here before we remission. Make the flat to a really big. Let's just see how that looks. I just like to do flatten and then smooth and just gets, gets rid of those wrinkles. Now to get it a little bit smoother, we're going to remeshing 300. I'm remeshing it this way. It's sort of like it loosens up the clay a little bit. So now the smooth will smooth out much. There'll be a much stronger smooth tool because everything is at the clays a bit software. You can see it's really, it really pushes the really pushes the clay. Looks pretty good. I think that looks a lot better. Now I'm going to actually take it off of this y plane. I'll leave the other plane as it is. But I don't want to really work with the bottom anymore. I just want it to be nice on the top and I want it I want it to be nice and round on the top. I'm just going to keep smoothing. Keeps moving until our wood little cutting board is nice and smooth. My favorite part is this smoothing things out. I think this looks pretty good. Okay, I think that looks nice. Let's un-solo it and see how we look. Everything looks like it's still resting on it. It actually looks pretty good. Now we have a pretty nice paddle. 14. Jar Remesh: Okay, so now let's join. We have these tourists, we have these sort of the lid sort of things on the jar. We want to bring up this whole glass jar together so we'll refresh it and literally mesh at 300s. So it doesn't have to be exactly 300, but will rematch at 300. The voxel mesh, which is always next to you just so you know, he's next to their rematch. It at 300. Looks really ugly. And we'll go ahead and smooth and we want to make sure that our symmetry is local. Just check the symmetry. That looks pretty good. I'll make the symmetry brush a little smaller. I'll just smooth away. It's okay that it actually flattens them out. I think it looks more natural when they're flattened out against it. Make it a little bigger. We want to smooth the rim. 60 new detail over here. What if it's just the light? Oh, you know what it is? So this bit right here is just a little bit closer the jar. So a way to remedy that is you can separate. Oop, not the paddle. I didn't minutes up with a pedal. The glass jar separate. Find that find that piece. You can make it a little bigger. Now we'll just choose our glass jars again. Simple, merge them together. And I'll go back to, and I'll do the same thing that we just did so I can fast-forward and basically just getting to do the same thing. I will Vox emerge at 300, the mesh. And then just smooth everything out. Honestly like it's not really that big of a deal. I probably could have because this is gonna be glass anyway, so it probably wouldn't have been noticed, but it's just good to good to know how to fix problems. I think that's one of the most important things in art illustration. 3d stuff is just the ability to fix issues, to see a problem, to recognize a problem into fix it. Very, very important. Looks good. Once you're happy with that and you can un-solo it. We have our little jar. 15. Adding Textures: Let's make our woods surfaces now. We'll start with the table. So we'll click on the table. We're going to use brush. We're going to go down here for our brush settings. To add the brush texture. You just had this little plus here, go to photos. And wherever that photo of the wood is, you just click on that. And it will show up down here. And then it'll, it'll show up here. That's the texture that you're using. Let's solo our table. Check out these brush settings. Should probably be indicted. Normally. I changed the falloff to just this flat here, this flat line Screen project. Everything else should look like. This. Scaling is one tiling is one. Mid value is 0. Just want to show you my settings in case something happens to be a lot different than yours. I think this was on 13. I did adjust that on a ten, but I don't think that really makes too much of a difference. It's very strong in the middle, but it's faded all around that. So let me take a minute and figure out why that is fading outside of our center. I needed to check front-facing vertex only. That pretty much cleared it up. 16. More Wood Textures: We have our wood grain for the base for our table. So we'll do one, Sol LeWitt. And then we'll do the same thing for this would hear the wood panel. Make sure we're on our paddle layer. And let's go ahead and sub-divide it. Sub-divide just 347 k. Using the same brush, same wood thing. See a lot of nice detail there. Bring the wood all the way down along the sides. More straight down. There we go. Later on we'll add some mixin things that'll just make the world a little more realistic. Give it a little more. It looks pretty good. I think before I do this, I'm going to smooth it out. So we'll just jump to the next video before I get into kind of cleaning these up and making it smooth and things like that. And we'll see what we have to do with our little little syrup dipper. 17. Honey Stick Details & Textures: Now for our little honey stick, I think I want to take it out of PBR. I want to get some color. I think I'm going to add some color to this. I think thinks something like that is pretty good. I'm just going to hit actually, you know what? First going to separate it. I'm gonna separate the Honey stick here. I basically just want to this is the middle part. So I'm gonna take all the parts above that. And I'm gonna paint those. This color will go rough. I'm going to paint all those that color. Now, let's take the middle part. And as we can see on the reference, the reference here, it's darker. These middle parts, the middle part is darker. Make that darker here. Darker. It gets a little, little reddish. That looks pretty good. Now, let's go ahead and take all of these over the honey sticks. We can box them, merge them as fox swimmers them at 400. See what we get? I think that looks pretty good. I'm just going to save it just in case something happens. Now, I'm going to smooth all of this out. Let's make sure that if they're all, they're all one. So let's just move this out here. Actually, I don't know where this symmetry is. Let's see. The symmetry is acting really weird. So I'm just going to take that off. Don't really need the symmetry for this. I'm just going to spin solo. This will be, can see all the angles. Make sure we had this thing nice and smoothed out. Different angles. Looks pretty good. Because smooth out around here. Now I usually put easily to a layer first. Let's see how the layer looks. Once we add the wood grain. Let's go back to brush. See how, what is this? 139 K. Let's just see how our wood grain looks on this. It's actually not bad. I think it'll be too I think it'd be too big if we sub-divide it. Let's see. That's not too bad. Let's see what the wood grain looks like now. It looks really pretty. I think. I think we'll stick with this. We'll just add this nice wood grain. Then probably should've stretch this out some. But that's okay. We'll just leave it. Now we have a nice-looking wooden thing. I'm Bob. Now we can also color. Let's see what we want the same color, maybe we want the paddle, the similar color. I'll go to paint here. I'm going to hold here so I can grab that color. Let's see what this looks like. With this color. A little bright but not bad. The table. Maybe we want a little bit of a darker color. Let's go back. Let's go back to this color and then we'll make it a little dark. There. Were in this we can maybe we'll just match. It. Could always match it. Let's see what that looks like. Doesn't a bear. I do like the resolution of this. I think it just looks a little clearer than my table. Let's take a peek. Actually looks okay. Actually not bad. Sometimes I take a peek at the post-process just to get a better idea of how my elements are gonna look. 18. New Table: We're gonna live crazy hair. And I just want the table to be a little bit more defined than it is here. So we're gonna make a new table. I am going to make a new box. Make it bigger, make it smaller. Stretch it out. Stretch it out here. Keep it nice and thick. I'll stretch it out. This way to denote this way, we have a new table. I'm gonna go ahead and validate that. Now I'm going to sub-divide it. One sub-divide to subdivides, three subdivides. Let's see how our wood grain looks. Brush everything look good. That's about where we were before. I'm going to sub-divide it again. Now we have a subdivided again. Now it looks really nice. It looks, that looks a lot better. Just looks a lot cleaner. Since we, since we subdivided that, let's go ahead and sub-divide the paddle as well. Just be careful, make sure that you're saving these things. Because, because now the numbers are getting a little bit high. You just want to make sure that you have everything saved. I'm gonna get rid of wood on the paddle. Going to sub-divide it. I'm actually going to smooth it out because apparently I have some apparently I did some some wood grain right on the surface. I'm just going to smooth it out a little bit. Now I'm going to take my brush, solo it so we can see it clearly. That's a lot cleaner. Now we have that nice wood grain there. Make sure you add these details all along the side. I just want to be careful that you don't go too high with it. So let me me, me, me, me, let me get a little bit smaller. Want to make sure that your grain doesn't really interfere too much with the top. The top section of your would you want to keep that nice? Wouldn't look on the top. Actually on the sides can be a little bit more. Horizontal. Looks pretty good. Little more in front facing vertex. Little more definition where I don't see a lot. We'll add some on the bottom just because our paddle looks a lot better now I'll un-solo. It will do the same thing that we did before. We'll just make some more lines going down. Table. For the sides. Again, I'll just do horizontal. Be careful, I don't go too far or too high. Then for this side, we'll go horizontally again. I guess we'll add some to the bottom as well. Little bit. We don't really need too much on the bottom. I feel much better about that. A lot of times I do have to problem-solve and just kind of figure it out on the go. That's one of those times and I do make changes often. Do you have to be okay with just making changes going through that process? Let's color this guy. Clearing them a little bit of a little bit of a darker tone. Not bad. You know what, we can bring this over. We'll bring this over to our like I said, is just high, isn't it? Just really high and really big down just so we can see it. Now we can start kind of just coloring and working on jar and our pancakes and our bananas. 19. Adding Color: Okay, so let's color, let's color our pancakes and our bananas really quick. These are pancakes. This will be p2, p1, and p three. Those are our pancakes. I like to make. You can color it your pancakes, any color that you want. I tend to like to make the middle nice golden yellow color. Maybe something like that. Color. These the same. We have our little bananas here. For our bananas will go with a much paler yellow. Bring us a little closer so we can see it. Looks good. Just paint over all of our bananas. Here. We go. For our jar. Let's make our jar. See him go to the little material window. And we'll make that a refraction. We have our, we have our cylinder in there, which is fine. We can leave it. That's actually a pretty good. It looks pretty good so far. We can change the color of this liquid inside. Let's make that a refraction as well. So we'll go to our material, will make it a refraction. But we want to, you can hardly see it now. We want to make it a bearish color. Maybe something like this. I want to glossy paint that. Now let's just figure out how we can see through. I figured out what was, what was wrong with the syrup. Basically, I just grabbed the glass jar and the syrup and I brought them both up. And you see the syrup actually goes way down. So I want to make sure that our syrup is just within the jar. Hey, that looks a lot better. Now let's bring everything back down and see what we have. It looks a lot better. 20. Syrup Adjustments: Now we can actually, we can actually shrink our syrup a little bit more. That looks okay. I'm just gonna, I'm just gonna play around with some of the settings for the glass index of refraction of refraction. We'll see how that looks. We'll see if this looks better or worse. Kinda makes it look a little bit unnatural, like it's floating in there. Pink, lossy. Obviously this makes the glass glossy. Will undo that. I kinda like it when it's not super, super glossy. Absorption, we can just take a look at that. I know I don't usually use absorption. Cast shadows. Leave those on two-sided. Let's see what it looks like when it's on. It looks a bit strange with two-sided on. Leave that off. The only thing that we had to change back was the index of refraction. We make it a lot then he gets a little crazy. We'll just do something like something like that is good. Now, do we want to make it Frost ear, surface glossiness, and then we have the inner glossiness, interior roughness. It's kind of nice when it's a little rough. Let's see what surface glossiness. That's kinda nice. It looks, it looks decent. Maybe I want to see a little bit more of the liquid in there. I'll bring that down a little bit. Can also adjust the syrup alone. Just shrink it up. Wherever you want to shrink it up. You want to move it away from the edges. 21. Pancake Color: So that's a good start. I might make these. I think this is a good place for our pancakes. Solo. This one. I just want to paint the top of it. Darker brown. Let's go to Paint. Make it a darker brown. It looks pretty good. I'm going to actually going to add a layer. Now let's just paint this guy and see what it looks like. In turn symmetry off. It doesn't look bad. I need to make this a little darker actually. See how that looks. If you notice, I don't really have it to two glossy or anything like that. I don't really like too much gloss. Especially for things like breaded treats. Only want a lot of gloss. Looks pretty good. Now I'll just use the smudge tool. Just sort of it just sort of soften around the edge. That looks pretty good. I might actually want the base to be a little more, little more golden. There we go. I think that looks better. Make it a little more golden. That's the beauty of doing everything on these layers. Because even if I wanted to try a different color now, I can just add a layer. And it's always great to use layers because you never know if you're gonna change your mind on a color. This color I think is pretty good, but maybe another color would be better. Just let me go back to paint. Like this orange color. It looks a bit nicer. Like this. I like this orange color. I think it's a little bit nicer. The yellows, nice and bright. Because at the end of the day it is a visual thing. I always encouraged kind of trying out different options because even though something may feel right, sometimes visually, things that you might not expect, one of looking better. Whereas I wasn't really thinking of such a drastic yellow and such a drastic orange on top. I think it looks way more. Just pretty as a pancake. This 3D, 3D world. Just smudging the, the edges, making it nice and make this it smaller. I think that looks okay. And a darker layer on top. See what that looks like. Sometimes it can be very indecisive. When trying to figure out what color I want. I want a nice golden brown. I think. We go, I think that's a good median. That's a good median right there. But of course, you'd have to figure out what, what you like, what you prefer. Can you make them blue? You can make blueberry pancakes. I'm just going to erase a little bit. Just wanted to keep it keep it on the top. Have a little separation. So I'm just erasing little bit of this. See how actually not that, not that different. But I think that works for now for the bottom cake. 22. More Pancake Color: Back to paint. And let's paint all these the same color. Now we'll just solo and then we'll paint the rest of our little pancakes. Let me grab this color first. Add a new layer, smooth it out. Same process. Smooth out this line a little bit. Smudge this again. It looks pretty good. I'll take a peek at post-process iPad. That's the base colors. And alpha c, we can sort of work on a little bit of more details as we move along, but it's nice to have just the base colors of everything down so we can pretty much see what we're working with. Feel free to adjust and change things and just work the colors. And so you get them to a place where you like them. I might have to change this. Bananas a little bit. Greenish. But again, that's the beauty of what we're doing. Let's see how that looks. It looks good. 23. What is Post Process? Why Pancakes?: You may have noticed a couple of things that I do on while I'm working. One is hitting this icon here and hitting post-process. And the reason I do this is just to kind of get a better look at what I'm working with and what everything looks like. You see I get a better view of the wood. It just looks a little bit more rendered. Then when I don't have post-process on. Now these are all these are all different settings that you can play around with. I just use it just to get a quick view at what everything is looking like. I kinda make decisions on color and things like that. And after looking at this color, I do want to actually change. I'm gonna make it. I think I like it a little more saturated, Something like this. Maybe actually make this table a little more like a light, lighter wood or something like that. I think I'm going to I think I'm actually going to color in. We have the top of these pancakes, sort of this brownish color, the golden brown color. And I think I want to add that to the bottom of the pancakes as well. So I'm just gonna choose the pancakes and big brush, low opacity. I solo the pancake. How solo it? Let me make sure that I'm on that brown, golden brown layer. I'll just add some brown to the bottom as well. Let's see how it looks. Not so load and you can actually lock it. Now this lock icon might not be here. If it's not here, it's in this menu here. And then you see these add shortcuts to the bottom. So lock selection takes a shortcut away. You just click it and that shortcut will pop up. If you're looking for that, remember, it's in these three lines. That's the cat running around. It's in these three lines. And that's where you get that Locke. Locke is great because once you tap on the pancake and hit Lock, then you can take your brush and you can just, you're locked to that layer. So it's not going to go to a different layer and kind of mess yet. That way you can see what you're doing. You want to add that little bit of color to the bottom. You can see this isn't really working out great. It might be just easier for me to solo it. But Locke is very useful in certain circumstances. I do like to add these little details like shading in the bottom. So it's like, you know, obviously if they're pancakes or griddle cakes, then you cook them on both sides. Even though minor, really fat. But I just liked I liked the way that looks. I don't know. I just like the way it looks. Smudge. I'm going to do this. I might, I guess I won't speed it up. But you can feel free to add some shading underneath and go ahead and you can do what I do, just paint it and then just smudge it until it's something that you think looks good. I like to have everything nice and soft. It doesn't look like a paint job. I wanted to look very natural, like something was naturally cooked on a on a grill. I'll do the same thing for this one. Make sure I'm on the right layer. Determine paint. I don't want it to be as dark as the top. I just want to add some life, my pancakes, some some, some life to the bottom edge. 24. Pancake Color Details: I did want to, I did. I was excited about painting in procreate. But the times I tried it, It just wasn't really what I expected. I thought I would just have all of Procreate's tools to my what's the what's the term? Disclosure? To disposal? Disposal. I thought I'd have all procreates tools to my disposal and be able to paint in because I can paint some really, really cool things in Procreate. Procreate is a great program for illustration, for painting, and that is all. It's great. But it just wasn't where I was. It wasn't where I thought it was gonna be. At first, he was tough to bring 3D objects in and then painting on UVs. I'm just not, I'm not, I don't really understand it enough I think to take advantage of it. So I decided that I was going to use the tools that are in Nomad to achieve the things that I wanted to achieve. And sometimes that's just what you have to do. Now do the same thing to the top. I did think, think about making blueberry pancakes. I got this photo from pixels. And pixels is sort of like pixels, but it's a PE LES pixels. But they have a lot of, a lot of really great free images that you can use. This photographer actually has a lot of images of things like this. I thought this one was really pretty and there was some with some blueberry pancakes, but I just felt that as beautiful as they were and Ben may even be. It's really gets a little weird, like promoting, like making, making pancakes and they're like an interesting bluish, purplish, greenish color. As plausible as Blu-ray pancakes are. Just feel like regular pancakes is good bet for the masses. But I did look at some other, some other pancakes. I do like pancakes XE I loved pancakes, but I can't seem to make them like I hop, which is my favorite. I do like to make. I have actually illustrated recipe book with the way that I make pancakes. I never, I never really got the book finished. Print it. I got all the images done, but I just never liked went ahead with it. It was more just like a fun project. But I don't really make pancakes that much anymore. I guess. I kind of made them a little too sweet. And I wind up eating too many of them. Too much. Yes. So then once I get really, really full and he too much, then I'm kind of off of pancakes for awhile. That looks good. Yes. Yes. The bottom one needs the bottom one does need some more brown on the top. So I'm gonna go ahead and go back to that one. Just fill it in a little bit. Just needs some more brown. But as you can see, I always go back and i o I always check my I wish just check to see how things look. I mean, it's a simple thing. Sounds really simple. But it's really important to just zoom out, you know, sort of step away from it a little bit and see what you think. And that's why, that's why I make changes. I think making changes in the ability to just analyze your own work and make necessary changes is one of the biggest tools and the biggest assets that you can have that will make your work better and really elevate your work. I'm not perfect when I do. I'm fairly new to 3D. I've taken to it quite well. But I'm still new to it. There's a lot of things that I tried to figure out and there's a lot of things that I've even done a month ago that I would do differently now. But it just takes doing it. It takes, it takes doing it and it takes figuring out better, faster ways to do what you need to do. The only thing, the only way that you're gonna do that is like his time is the time that you spend doing it. Sometimes it's tedious. I'm sorry. I'm sure sometimes a lot of things that I do in this class are tedious. And that's just, that's just the nature of it, but I find it. I enjoy it because I know that. Let me try with I think I have to, I think I have to merge, merge this layer. But if you merge the layers, smooth works. I don't know if smoothest gonna work here. Oh, it looks like it's actually working. I haven't quite figured out I thought that I would have to merge, merge everything down to the base. But I mean, it looks like smooth is actually working and smooth is nice. Smooth because it gives a nice smooth bass. I'll take it. But I'm trying to figure out because I know I've used smooth a couple of times and then sometimes it didn't work. But yes, smooth, smooth, he's worth nice. Let's see what it looks like. That's a little better. I just wanted to see that brown. I wanted to see that brown on all of our, all of the pancakes. Very important to see, see the brown and add a little bit of darkness. I like adding that little bit of darkness to really give them that little bit of more of a realistic feel. 25. Color Adjustments : Okay, So I've actually just changed I decided to change these colors again. Might not be the last time. I apologize, but I can't help it. Maybe there'd be quiet. I'm trying to make a class here. You're gonna be quiet. What was I saying? Oh, yes, So I wanted to change the paddle. I wanted to match this again. I've matched that again. I'm actually going to make this just a little bit warmer. Something like that. I don't know why, but I do I go through different changes and I just I just and just do it whenever I feel something is not right and I want to change it, then I just change it. Even if I've even if I've gone further like you saw when I remeshing the wood, this is gonna happen, so feel free to change your colors, make them completely different colors. Yours, yours is for you. You don't have to match everything I'm doing, but the concepts is what I want you to sort of just get familiar with the details. If there actually is another color thing that I wanted to change. I might actually, for now, I'm going to simple merge them. Because there's no really there's no real reason for them to be separate. I think it's six bananas. So I'm just going simple, merge them. That way I can change the colors all at the same time. I was looking at the reference again and the bananas are actually quite a bit paler. Yellow. I was kinda worried that they would be close to the yellow and the pancakes, but they're actually quite a bit paler. I think there are something like this. Actually has little closer. It's kinda nice kids. It's a different, it's a different yellows, a different hue than the pancake. So that works for me. Okay, so now we can sort of figure out how to do this syrup, which is, which is a whole thing in itself. But I think syrup is fun. That's probably, it's kind of weird to say. But I think making dripping things as sort of fun. 26. Syrup Talk: Okay, So I think to tackle this, we're gonna make a mask on the pancakes. We don't have to worry about, I'm not going to worry about this year of actually hitting the bananas and doing all those fine details. We're going to do a mask on the pancakes and then we're going to extrude it. And that will give us our syrup on pancakes. And on the roof. I'm busy, baby. I'm busy. Busy. Then we're going to make we're going to put a round thing like a sphere over this. And everything is gonna be the same, the same hue as the syrup, which we have to figure out. It looks a bit, oh, it actually looks nice there in that view. What do you have to figure out a good color? But it's all gonna be that same syrup is gonna be refraction. So we're gonna be able to see through it and have this nice gloss and everything else. So the first thing I think we'll do is make a sphere to go around this and that will be the start. We can pull it down. Let's figure this out together. Actually learn a lot from working on these classes as well. To be honest with you, I don't think I saved. No, I didn't save. It would've been nice if I saved that inner sphere because that would have actually helped me out. Give me 1 second, let me make it too much. No. People, my God. I can't give you his neck. 27. Making Syrup: It would've been nice if I saved that inner sphere, because that would have actually helped me out. Okay, so let's go ahead and make a sphere. Let's save first. Always remember to save. Make it part, make it a habit. Save even more than I'm saving, will go ahead and make our sphere. And I'm actually going to choose the color I'm gonna go to. I guess we can, we can validate it. I'm gonna go to the color of this paint. I just went to the paint icon and I just held my finger on this color of the paint. I'm gonna make this refraction so that I think that'll be easier. So we'll be able to see exactly where it is. We'll be able to see through it. So let's go to this little sphere here. Refraction. What does do paint glossy. And put the index of refraction. Put it down to one for now. And paint all. That looks actually nice. Now we just need to, it looks like it's over our little thing here. Let's use our gizmo and we'll just move it around it like so. And we want to completely covering we can you can adjust it so that it's completely covering the. Now let's try out this index of refraction. I just want to see how that will affect it. Let's see how it looks in the photo. I don't think I want to use any of that because I think it takes away from our beautiful honey stick that we made. I'm actually going to turn this. Let's see. I'm just tilting it. We've stretched it out. So now I'm just going to I'm just tilting it. I want the air. There we go. I just wanted to figure out how to get it. It's sort of around the base two. Then we can start working with it. Now this is obviously very big. It's actually, it's quite huge in comparison to the pancakes. So I'm gonna go ahead and bring it down. We have our sphere, which I'll name syrup one. We have our syrup pole here. And then the honey stick. Bring the Honey stick down. Since we're gonna meet, we're going to check both of those. So now we can just sort of make it a little more. Going to position it over the pancakes. It's very close to our pancakes. We don't want it that close. I think something like this works. And actually let's twist it would take this red one and we'll just twist it a little more like this. And I think that works. We don't have to be to clinical with the syrup sphere, which is very helpful. So I think now I want to drag this down. Let's try and drag this down. See how it, see how it looks. You know, maybe, maybe an easier way to do this is to actually make a, make a tube. I think that'd be the best way to do this. We'll make a tube. I'll just use path. See if I can go to the gizmo just so I can make it perfectly on the left and I'll go back to tube. So I'm gonna put one there. Isn't one down here. I'll put another one. No, actually, you know what, I'm just going to use two because I wanted to be straight. I wanted to be straight down. Now I'm gonna hit this little green. Now we have our tube and we have to sort of position it so it's in the right place. Let's check this out from all the different angles and just make sure that it's straight down. It looks pretty straight to me. And it's right on the right on the bananas, so it's a good, it's a good spot. The reason why I wanted to use the tube is you have all these options. So let's tap radius. We have Edit Selected Edit is what gives you the ability to edit our tube. Now that we have the the tools open, we can go to radius. We click radius once and now we have, we can adjust it at the top and the bottom. We can make it bigger and wider at the top of the bottom. If we tap radius again, let's say we add some points in here, then we can adjust these points as well, which we don't really need. The other points we might eat, we might need to, Let's see. If I spread this. It sort of spreads the whole thing. This is not exactly beneficial. I'm going to add point here. I want it to be pretty straight. I want all these to be straight. Actually. I'll add a point here. And it's really fat. So we want to, we want to make this thing smaller. We'll make it smaller here. We'll make it smaller here, but just moving these in. I want to make it a little smaller on this side. Now we have something like this. Just makes sure that it's straight from these different angles. I just wanted to I just want it to be straight down. At least straight enough. Looks a little it looks a little not straight there. But that actually might be okay. If we have our syrup kind of coming from this way, then it could be like we're dragging it across. So I'm actually okay with that. It can be straight down, but I'm okay with that as well because that's sort of gives me a path as though like you're dragging this honey stick from here and then it's drooped a tripping over the pancakes. I'm okay with that. I think this is a good spot for our tube. I'm gonna go ahead and if I need to do anything else, going once, going twice, I'm gonna validate it. I think it looks good. I think it looks pretty good. Now, let's do the same thing that we did with the syrup ball. Will go to the sphere, will go to refraction. Index or refraction was bringing all the way down pink glossy. And then we'll go to the color and paint all. I think that looks yeah, that looks the same. That doesn't look bad. Okay. So let's see. I think I just want to I want to merge them. I don't think I want to merge them just yet. That will be our syrup dripping. Next, I'm going to hide these bananas. I'm going to make a mask over the pancakes. Save. 28. Mask Making: Okay, so we're rocking and rolling. So the next thing I want to do is simple merge our pancakes. That way we can put the mask over everything. P1, P2, P3, pancakes, simple merge those. So now we just have pancakes. Now Let's do we want to sue them? No, I think we just want to hide the is. We'll hide the bananas. And now we can kind of see where our syrup is hitting. I'm gonna go to mask here. I'm gonna bring the brush radius really low. Take it off symmetry. Go to our pancakes. Interesting. This is interesting. Clear. Okay, there we go. I never actually seen that you can tap the whole thing and the whole thing. I've never actually seen them before. Interesting. But anyway, we want our, we want to be able to see our mask like that. Actually looks a bit. Let me save this. And our pancakes. We sub-divide them. Let's see what our mask looks like. Mask loose, whole lot better. So sub-divide the pancakes. And that'll make our mask look a lot cleaner. Now we're just going to make some masked syrup. Let's take a look at our bananas again just to kind of have an idea of where the bananas are, where we want our syrup going. I think I wanted like, like that way. Actually we can just I'm gonna leave. I'm gonna, I'm gonna hide them. I'm not gonna tap the pancakes. So we won't see Europe to be here. Make my brush a little smaller. It usually makes the edges a lot crisper. I think I just want to make a nicer like round, sort of a cute little round shape that will be 0. We can have the seer pointing down the side. Maybe pulled up here. You can have a little bit here. Some there. I attended. I tend to get a little crazy with the pancake syrup. It really can just be straight down and thinner too. I feel like my mask keeps getting quite fat. Let me get thinner. I will pull it up here at the bottom. Mix them here. We want someone this side. Let's do, let's do a nice little bit here. We can do some coming down here. Oh my God, look at that. My syrup isn't even touch. That's okay. I think the bananas are there, so that's probably why. I think that looks pretty good. I don't think we need it over the whole pancakes. Although we could, let's make, we don't want what we're here to kinda look boring. Let's just make a nice big round. Will make a big round bit over there as well. 29. Extrude Mask: Once it's all figured out, we want to go to the Select tool here. And then we'll mess with some of the mask settings. We have engrave emboss, extract. Extract is what we want. Shell for these closing actions. I think we want none. Pretty sure we wanted none. Shell thickness. I'm gonna bring in thickness up to three. We might have to adjust these as we go. Let's see. We want to hit extract. Not bad, That's actually a good size. That's looking pretty good. That's a pretty good size. What that actually does with that actually did that actually made it into another mesh. Right here. We're going to name that mesh syrup too. I think we have syrup 12. So I'm gonna put this up next to our other syrup. I'm going to name the tube. What am I going to name the tube? I don't know what I'm going to name the tube. Tube syrup. Now we're gonna do the same thing with this new mesh. I think it's syrup to, I forgot what I just named it. But first let's actually get rid of the, let's get rid of the mask. So just go back up to the mass settings and hit clear. Otherwise that mask will stay underneath and we'll be very confusing in the future. Go to syrup T2 and we'll go to the sphere up here. Refraction, index paint glossy. And oh, it looks like it is the same color. Paint. It just to just to be safe. It looks like it's frosted a little bit. Oh, you know what, I'm still in the mask. Let me just clear the mask and then we'll go into paint. Now let's just paint that again to make sure that it's right because it looks, it looks frosted here. Let's go back into our settings. Pink glossy refraction. But this is the step, this is the stuff, surface glossiness. We have to turn that up. I wonder what that was all that was down. There we go. Surface gloss override painting. Although the painting is depending isn't rough at all. So I don't know. Sometimes that happens. Sometimes it's it's kind of weird like that. But anyway, we figured it out. It looks very dark inside. Let's hide this. It looks like there's a mask underneath. Let's go to the pancakes. Will go to the mask and clear. I could've sworn I cleared it before, but I must not have. So now we have our syrup being poured. It looks pretty good. 30. Smoothing the Syrup: Okay, so we need to get these ridges at our syrup because it doesn't look natural at all. So the first step, I'm gonna remeshing it at 300 and keep sharp edges. I'm just going to do that again. So when you remeshing it, make sure that you check, keep sharp edges and rematch it at 300. Rematch. So now it's a 146 K. Keep sharp edges was checked. Now I'm gonna, I'm gonna smooth it from the top. I'm going to smooth from the top. And I'm just going to try to not press too, too hard, but I just want to get those ridges to sort of melt away. This is one of the only reasons that I want, only ways that I figured out how to do this with like syrup because those ridges look pretty bad. In a totally, totally ruined the look of serum. Silly ridges. We can actually add more syrup. If it gets too, too thin as certain place, then you can add more or will go into move and just sort of stretch it out again if you need to. But usually it winds up looking okay. Even though it's sort of like takes away a little bit of what? Little bit of the shape. But I find that actually sometimes it really makes it more realistic because sometimes it has to make my syrup really fat, I guess. And I'm not sure why, but I always wind up shading from the top. I've just felt like that kind of helps it along versus going on the side and sort of pushing inwards for a second. I thought I forgot effort. I thought I forgot to hit record. I would've been very upset. This syrup is looking way better, way, rounder, less jaggedy. No one wants to, no one wants almost to eat. Jagged seer. Can pretty good. Just keep rounding groups. So just keep rounding out your syrup. Remember I have do I have as locked, shouldn't have unlocked. I have that locked. I don't accidentally mess up anything else, but it's really smooth tool so it wouldn't actually be too bad. But it's always good to lock this little round guy here. He's almost melted away to nothing. If I wanted to. If he got too small, I would just do a sphere. Sort of connect it. It'll jagged e's. Get rid of these jagged ease. I love the way that looks. There's plenty of ways to do. You can do manually, you can sort of make these shapes and things like that. But the first way that I learned shout out to quintillion on YouTube. This is the first way that I learned with a different, I think it was with a doughnut or something like that. But I learned a lot of things from other and a lot of things from the Internet. And I just sort of had to figure out ways that they make them work for me. I also think it's good because it's nice that it fills it in the gaps. I think that looks pretty good. Now, let's put some syrup on the table too. 31. Syrup Puddles: I think I'm just going to use spheres. I'm going to add a sphere. Small, bring it up, flatten it out a little bit. Something like that. I'll actually I mean, I really don't need to slice it. I think it's actually fine. But I'll go ahead and trim it. Why not? I'm trimming and I'm using the rectangle. I'll do that again. I'm using this rectangle here which is I use it's pretty much Ward. I usually use the trim tool. That's why it's already set. I'm just going to trim this. Then I'll just bring it down and place it here. Then we'll do the same thing. Refraction, make it a refraction. Index, way down. Pink glossy paint all I'll do force paint all. I'd like to switch it up every now and again. That looks pretty good. Now we have our syrup. We can use the Move tool and we can sort of move it around as we wish. Even pull it up, pull it out. Pull it up off the wood a little bit. Now we do have our bananas. Let's see where the bananas, the bananas are here. You can make, you can make your, your kind of syrup puddles. However, however you'd like. I'm gonna take this sphere. Whoops, I didn't mean to push it. I'm just going to take that sphere and unlock. Sometimes I forget that I'm unlock. I'm gonna take that sphere. And let's see. I'm going to duplicate it. Then I'm going to kind of bring that one over here. We have a pre-made sort of syrup puddle. You can make it smaller or bigger. Bring it out a little bit until it's just whatever you whatever you think looks good. And I like to make some I like to make some little ones too. I'm gonna go ahead and simple merge these two. And actually I can probably simple merge with this as well because we'll bring those altogether at some point in time. But I noticed that I actually made a glossy again are emitted a frosty again will turn up that since we figured, we figured out that that's why it was doing that. Let's make another sphere. It has like little like syrup balls. Push it up against our will. Go ahead and do the refraction process again. Pink glossy paint. All. I said, Oh, Sarah Ball, or validate it. If we want, we can clone it. We want to put another one somewhere else. Maybe on the other side. Spin our pancakes around here. Maybe if we wanted to give this a little bit some love to, we can make it bigger and we can kind of flatten it out. Clone it again. Just make a little just like a little connection or something like that. All these fears, I'm just gonna go ahead and make sure that this is all syrup. I'll just simply merge them. Now I'm going to save since I did all this and go to View, did all this is looking good. I'm gonna go ahead and save. 32. Syrup Jar & Memory Dump: Okay, So I want to make a little bit of movement in the syrup. Almost like there's some syrup kind of around the edge of the jar inside. So I'm just gonna make sure I tap on the syrup mesh. And I'll use the move tool. Not too big because I don't want it to be I don't want it to move the whole thing. Maybe just like Something like that. I think kind of just shows that there's a little bit of movement. Syrup is sticky. So just a little bit of movement in the jar. I'm gonna click on the jar. And I wanted to do the mask thing again. So I'm gonna go to Mask. I'm going to make it smaller. And let's just say that the syrup is sort of on the lip of the jar here. And it's coming down. Be careful with the mask tool because even if something is far away, if you go over it, it will make a mark and it will affect your mask. Maybe something like this with a nice drop, nice droplet there. I think I like that. Maybe we'll do a droplet on this side. Hopefully it doesn't come through to either side. It might. It doesn't. Good. We'll do slight SU-8 droplet here to something like that. Maybe we'll just do a, a cheeky one over here. That looks pretty good. Let's go ahead and go to our mask tools. Everything should be the same as it was. I'm going to make the show thickness a little bit more because I know we're going to lose some. Let's extract. Let's make sure that we're on that mesh. We can go ahead and paint all. We can go, we can go our refraction settings and do everything that we did before. Interior roughness we don't want will turn the glossiness up. That looks pretty good. Another trick, if you noticed I have my my undoes. I have it down to 500. And I'm actually going to save this. I'm going to hit Save. Then I'm gonna close out of nomad. Make sure that you have it the way you wanted before you do this because you get rid of your undoes. I'm going to close out of nomad and make sure that it's gone there. Nomad as officially closed. I'm going to open it back up. That's going to free up that memory. So that's going to free up the memory that my, the iPad has to think about. So now that that's freed up, I'm just gonna, I'm gonna, I'm gonna, I'm gonna keep going. Alright, so what did we do before? Once we had this we remeshing were rematch to it. I think it was at me. Make sure that I'm on the right mesh. Won't be on this mesh. We want to rematch that to 300. We want to keep sharp edges. We remapped it keeps sharp edges. Then we go to smooth. And we do that, that whole smooth thing again. Where we smooth it out. We get rid of those jagged edges. Used to like that group. Back in the day. Shout out to anyone who remembers, knows about jagged edge. Now I'm just gonna go ahead and just keeps smoother than this. Just try to get those edges nice and smooth. I'm actually okay if it, if it sort of shrinks my work, I'm gonna lock it. It really helps that wobble and I'm not right on the mesh. Here we go. So I'm just going to smooth and smooth and smooth and get everything nice and round. Can't get in there too deep. It looks good. Smooth this out. That looks good to me. Turn symmetry off. You don't really need symmetry for this. Okay, So that looks pretty good. Happy with that, I'm going to make sure that I go to the glass and turn off the mask clear. Pretty sure that mask should be gone. I'm just going to smooth this out because it's a bit, I feel like I can still see sort of a crease there. Mister smooth it out a little bit more. Just so everything is nice and round. 33. Extra Syrup: The only other thing that I was thinking was maybe adding a little more syrup over these pancakes. This mesh, I'm gonna go ahead and simple merge with the sphere. This is going to be the majority of our, of our syrup. I'm gonna go ahead and add I'm going to take it off lock because I had it on lock as I always do. It will make our sphere lot smaller. I just want it to be over our bananas. So I'm going to actually just place it over the bananas. Then I'm gonna do, I'm gonna go ahead and do our refraction. Turn that down. Pink glossy. I'm going to go to this paint thing and paint all. I think that was it. I think that's all we needed. I don't think we did. It looks glossy enough. Now I'm just going to manipulate this so that it's looks like it's on the on the syrup. I'm gonna go ahead and validate it, will make it smaller. And I'll just use the move tool. My favorite tool. I'm just going to sort of stretch this out. I don't think anyone's gonna, we're gonna take this class and be so long. I'm just going to stretch out my syrup a little bit. Actually really liked that break in it there. But it's a bit I don't want it to be so I wanted to be flat. There we go. Because I don't want it to be too like bubbly because it's flat and it'll it'll flatten out on whatever it's whatever it's landing on. I just want to be very aware of that. And I just want to leave like a smooth film of syrup in a little bit. That looks okay. I'm gonna go ahead and mash that in with our simple merge that altogether. Autosave. I'm gonna save it. We actually could do the same thing with, with this. We could add a sphere. Maybe that's what I'll do. I'll just add another sphere. Just because we want, we do want some syrup on this, stretch this sphere out. This way we have, we have more mesh to work with. I'll flatten it out, bring it up a little bit, flattened it, I'll make it bigger, make it flatter. Just so we have a good amount of syrup to work with. Put it over in the middle a little bit more. Now let's do our refraction thing. So we go to the sphere refraction, turn that down. Do paint. All. I see, I didn't even need to do paint glossy. Let's see if it makes any difference. It doesn't. Surface glossiness, it doesn't I don't know why the other one was not working out the way that it should have. For some reason it looks like the color is different. I think it might be just the angle. I'm not quite sure. So I'm gonna go to paint and I'll go over this color. This color is not showing up as glossy. Very interesting. But this is interesting. So we use move and you just have to manipulate this syrup on the wrong. Let's go to our sphere here. Validate. I'm gonna walk. So I don't accidentally move. Other things that I don't want to move. I want to flatten this. Sorry about that. I'm just gonna flatten it and I'm going to try to make it fall as though it's like liquid. So this is good, but I want to really make it look like it's going into those crevasses. I'm gonna make the move to really small. Really like sort of push it into the crevices a little bit. Because I just feel like that's what we'd be more natural to bring it up a little bit. Here we go. Like this. I'll bring this down and leave in mind if it doesn't all connect. I'm okay with that. I think that actually looks really good when it doesn't all connect. Let me try to scoot some of this over enough. We're losing our mesh a little bit here. I'm going to rematch it. We mesh it at 200. That way we don't, that way our mesh doesn't really fall apart. We remembered them a kind of makes it a little bit stronger. You can continue to move and manipulate it. And let's, let's make this a little bit come down to you. Let's make this spill down. Bring a little bit of this out. Feel like I don't want this to reach. I just wanted to sort of hang over. 34. Syrup Details: I might have to go ahead and adjust this some more, but I want to, I want to really marry them together. Oops, I'm gonna, I'm gonna do a ticker on how many times I say, Whoops. In this video alone. Let's try them. Try to mesh the set look like I want to bring a little bit of this up. One, a little more volume on top of the pancakes. So let me bring, bring this up a little bit more and just bring it out. I think that looks I think that looks better. Same thing here. I'll just bring it up a little bit. Since there's a lot of, there's a lot of syrup underneath. There means that there will be a lot on top as well. Like we need a nice little drip here. I'll add another sphere. Just because I want that little drip. I do get obsessed a little bit with details. But I feel like you really have to go all in with your details. You really can't skimp. I guess you could skim. Going to take a class, then. We're going to learn some stuff. Let's do our little refraction paint all. You want to get a validated paint all. Here we go. Go back to our move tool and just a stretch this over like this. Probably should've just did a better angle. Lock it so I can go back to this mesh. Maybe make this smaller, something like that. Okay, with that, save. 35. The Perfect Pour: Okay, so now let's figure out if we want anymore edits. Like for example, what this syrup ball, it's a little, little, little much on this side. I think I'm just going to just use Move tool. Really big. Make sure I'm on the syrup one. Let me make sure I'm gonna write mesh. I don't think I want to do symmetry. I don't know, I don't even know how symmetry is gonna work. I just want to sort of push this analytic a bit because it just feels like it's a little far out from the piece, from the wood. And here, here as well. Now that I've now that I've turned it, it just looks a bit it looks a bit far. I think something like that looks good. I keep turning it to see if there's areas that just kind of stick out, but I think that's okay. I'm okay with that. Now I'm going to want this to all come together nicely. So I'm just going to move, move this onto the tube, which I can see it's not exactly in the middle of that. But I think we can just sneakily just slide it over the QC. We can spin a little bit and just slide it over. I don't think anyone will notice the name will notice that. Let me go back to our move. We'll go back to up here. Sometimes you have to make those little adjustments. You just don't tell anybody, don't don't show anybody. Especially not in as a tutorial. I'm just kidding. I show you all my, all my mistakes. It's important, and mistakes are important. And honestly, you learn the most when you figure things out. Like I'm sure that your prompt that things are probably going wrong and things were probably happening differently than they're happening that you're seeing on my end. But obviously a you can reach out and I will try to help if I can. But also like sometimes you just have to figure out like either What's different or what's making, What's making it not react in the same way. In figuring those things out. Sometimes they can be infuriating, but they really, really help. And they really help. You can see I'm doing, I want to do a little bit of a as though the syrup is pooling in getting heavier here. That's why I'm making this little this little bit of stretch. They're almost like there's more is going to fall from here because it's I don't know. It just feels right. It feels right. Okay. So that looks good. Let's take our syrup, our tube syrup. All of these little spheres that we made. I think we want to do, we want to simply merge them are voxel merge them. Let's try simple merge first. I'm going to bring back up the glossy. I noticed that this went frosty again. So I'm gonna bring up that surface glossiness. And I also let me long press on. We go to paint and long press on this. Now I just want to, I'm just gonna do force paint all I want to make sure everything's the same color. Just wanted to make sure everything is the same tone. And sometimes I like to do like a little test. Like I'll move everything around and move it to like a random color. Like we'll do like a weird color like this. Then I'll just do paint all. And I'll see what's different. Like see it's very interesting that that's different. I really don't know why. Very strange. I'm a I'm a bit at a loss. 36. Problem Solving Syrup: I figured out what was probably the probably the issue. That was the layers I happen to. I can't remember why I changed the layers. But once you do, once you rematch, once you even remeshing certain meshes, the layers will still maintain some of their function. I'm actually just going to, excuse me. I'm going to take this. I'm gonna click on this right now we're on, we're on our syrup, and these are the layers on the syrup. What I'm doing now is dragging them all to the base. I flattened, I merged all the layers together. So now everything is one layer that something I had put on a different layer was why it was having this separation. Now when I do paint all it's fine. Now I have to go back to this color. So now I'm going to just touch on that color and then just do paint all. And now we know that everything is the same color. And I'm actually going to connect it with this. Maybe I really did. Did I already know I didn't? Let's also, where's our, here's our syrup. I'm just gonna simple merge that with the syrup. So now they're altogether, all of our syrup is together. And we are in a happier place. Because all of our syrup is together. I don't know if I like that. Now let's just go through and see if we need to smooth everything out with our syrup. We want everything to be nice and round and smooth. Make sure everything is together in pretty even up here. Remember we rematch this together so we have to come up and just smooth it out. Just make sure everything looks good and smooth. Accident mine at this gets a little a little thinner. I'm okay with that. Smooth some of this out. Sometimes this happens because of the because of the wood grain. Let's see if we can pull it out a little bit and see if that helps it. I'm going to use the Move tool. Sometimes when you pull it up. Can sort of help that a little bit. Didn't really look like look like it helped. But it's because of the wood grain. So I'm not too worried about that. See if we can smooth that actually smoothed out quite nicely. Move this down. See if we can smooth around here too. Maybe we can work some magic. Let's try flattened. Didn't really help. That's okay. It's only from certain angles you can kind of see that. Let's go around and I haven't really touched these guys. I just want to make sure that I smooth them out, make sure they're nice and good. Make sure everything is how you want it to look. Really made this little drip here. 37. Final Touches on Syrup: The only thing it looks weird, this looks a bit weird to me. We're just going to add a sphere. Syrup is 347 K. That's actually not bad. Mesh is 5.39 million, which is a lot, but we just have a lot of details going on. A lot of details coming on. We're just going to add one more. Because if I don't add it, it's just going to bug me. Stretch this out. I'm gonna validate that. Go here. Refraction, index, paint all. I'll just simple merge it. I think. Syrup, simple merge. Simple merge. I don't think I'll be able to smooth them together now. But don't think I really need to voxel, merge it again. But let's see what happens if I do never give up a chance to learn. So let's see if I wanted to box summarize this again. At 300 C, it really, really affects all of the other meshes. See that really makes it like a very jagged. Let me save it. Were saved. Now let me see if we refresh it to 600. I think that's what we did before. If we met, we measured at 600. The rest of our syrup isn't really affected. Looks pretty good. This is together now. We can smooth that. Smooth that in it looks much better. It looks much, much better. Just go through and just make sure that everything is still smooth. The way that you wanted. I think we're looking pretty good with this here. For now. I'm going go ahead and save it again. 38. Crease Texture: Okay, so now let's add some textures to our table and to our paddle here. Maybe we'll add a little bit to this stick to, but it's very flat without some texture. We have to be pretty certain, fairly certain of the color that we want. Our table. Do we do We wanted this color? Do we want a lighter? So it might be, it might be who view to sort of just make sure that you like it that color. See if there's any colors that you, you I want to try out or something like that. Because when I add the when I do add the texture on the wood, I'm just going to use, I'm just gonna go by this color. I think, I think I'm happy with this color turned this way, so it's a little easier to see. What I mean. What I mean by more texture is, Here's what I do. So I'm gonna use crease. I'm gonna go ahead and hide all this other stuff except for our box. I'm gonna change this to table. While I'm at it. I'm gonna change this sphere to syrup. Autosave, always auto saving. Let's go to our table. I'm gonna put that on the bottom because the tables on the bottom, I'm going to hide everything else. We're just on our table and nominees the crease tool. But I'm gonna lower the color a little bit. Just a little bit darker. What the creases. I don't want them to be too big. Let's see how this look, see how that gives us a nice deep would groove. That's what we want. I'm gonna make it even smaller than that. Now I'm just gonna go through on this and make sure symmetry is not chosen. I'm just going to essentially accentuate some of these would grooves. Some will even make very dark. You could even go a little bit darker. I just do this to sort of give the wood a little bit more, a little bit more personality. I even go down on this inner Golgotha, make little notches on the sides. Bring the creases all the way down. I don't keep it uniform either. I just sort of keep it very loose. But sometimes you have these nice grooves that that are already there. So I just sort of make them nicer. Let's go a little bit, a little bit darker and a little bit richer. Actually. Let me make this smaller. We'll give it some really like some really deep grooves. Loved making those little notches on the corners. It goes to wood, has those little circles. Sometimes. I'll just use the natural grain in the wood to make it look better. Let me be a little overzealous. We'll just do a circle here. Vary the placements, some nice notches. We can actually get rid of this grid. I'm gonna go up here to this little cog here and then just undo created. We don't need the grid anymore. I don't think we do. Famous last words. Just do some nice textures down the side. Nice Nixon, the wood. Sometimes they're these little spots will show up. So I usually just go over them. Just make like the groove where these are, those little spots are. See this little spot here. I'll just kind of go over them. A load immediate me three little spots. Maybe make like a deep groove. Couple of really deep grooves. That is the cat you here is what we call a classic case of the Zoom ease. Now we have some nice wood, nice deeper greens in our wood. That's just gonna give it a nice, this is going to give it more life. It's all about giving this, giving these things more life. You can see I accidentally go overboard with it. Now I'm just gonna do the same thing with the paddles. So let me un-solo it. Not solo. Bring everything back. Nervous for a second. 39. Paddle Crease Texture: Whereas our paddle, that's the only thing we need now is our paddle. I'm going to grab this color darker. And now we're increase again. If you think that you're going to mess up or if you're unsure about it, you can add a new layer as well. That way, if you add a new layer and you do something you don't want at the end or you want to change it. You can add a new layer and you can do some stuff. And then if you don't want it, you can just get rid of it. Since I mentioned it, I'll add a new layer, some depth to our paddle here. This tool is actually still quite big. Petal was pretty big, but actually not so bad. I'm just going along with the green. Check my colors. My favorite things to do is just kind of do these little details. Some nice swirls on here. Am I not? This is where some of the creativity comes into it. You can make it as big or as subtle as you want. Don't feel that you have to do every little nook and cranny that I do. But I just have to show you how I do things. They do take a long time. But I feel like I have a very high standard for the work that I do for myself. I just feel like I need to show you exactly how I would do it. This is actually a little crazy over here. Wonder if I can smooth some of them are like smudges, little crazy over there. I could always go back to my other paint. Just sort of just lighten it up so it's not so not so strong. It's easy to go overboard with the details. Sometimes you see a lot. I think that's fine. Let's add another little curl. Just one more little curl. Maybe over here. Maybe another one. Here we go. I think that looks pretty good. Let's bring everything back. You can decide if you want to add some details to the stick here. But it's just the same thing. Crease. Honey stick. Really small. And you want to grab the color of that and then just go a little bit darker. You can add some. We lock it. We should be able to add some nooks and crannies, even under our syrup layer. You can also hide this year player if you wanted to. That's pretty good for now. Save. What do I do? Save? 40. Shadow Paint: Okay, so now let's add some, some shadows underneath our, underneath our objects here. First we'll add one underneath the pancakes, so that'll be on the panel. Make sure we're in our paddle here. And I'm just going to add, what does this layer? This layer is our, as our, we'll call it text. It is texture will add a new layer. And this is gonna be the color underneath. So I'm gonna grab this color and make it a little darker, similar to what we did with the the grooves in the wood. I go to paint. Be pretty big but not too harsh. I'm just going to lock the paddle so I don't accidentally paint on the pancakes. I can't really see much of it. There we go. I can see it. I'll bring the intensity up a little bit. Basically, I'm just making a shadow underneath our pancakes. The lights will make shadows as well, but I like to paint on some, some kind of like foe shadows, make it a little darker. I want to keep it around that edge. Add some here too from the bananas. Just do a little bit of shadows underneath those bananas. Very light. Very light and careful to keep it close to our objects. This is just like a touch of details. We don't really need it to be too crazy of a shadow. It's just a little extra details. We'll do the same thing with the jar. Actually pick this up from just watching, just seeing the work of a lot of 3D artists on Instagram and things like that. Just kind of seeing little details that just made their work really pop and really stand out. And this was one of the things I picked up on is coloring in certain colors. Just little details like this. You know, little colors like little color changes on here. Color changes like when we do the bananas. I'm not actually sure how we're gonna do that just yet, but things like that. The neighbors, Rome, happy Valentine's Day. It's Valentine's Day at the moment here. Okay. That looks pretty good. We'll do the same thing. I'm unlock it. So we'll tap on our pancakes. Will lock the pancakes and I'm gonna grab this color now. Oops, make sure we're on the right color, right texture. Now I'm gonna make it a little darker. And I'm gonna do the same exact thing for these bananas appear. We can't really see a difference on the pancakes. Let me see. Okay, so the pancakes, I was probably doing it on the base layer. We have these layers from our pancakes. See this, this is the extra layer that I did. This little button here is going to merge them together because these are, these are both on the bottom pancake. So we're going to merge those together. That's the bottom. I'm not sure what this is. I don't see it doing anything that might have been the other color that are tried out. Probably what that is since it's nothing is changing, I'm just gonna get rid of it. This is the middle pancake. This is the top pancake. So these are all our top colors. Merge them all into each other. Now, this is all the top colors. Now what's very important is we may want to change the color of our pancakes at some point in time. Maybe make it a little more Premier versus little more yellower. So I'm gonna leave this and I'm just going to label it. Golden tops. Just in case I'm going to add another layer and I'm gonna call it shadows. This will be the shadows that we're gonna put on top of everything. I was probably doing it on the base. Let's see. I was painting it on the base. That's why we weren't seeing it before. But now we're on the right layer, we're on shadows. So it will show up. Show up, good, shows up. We'll do a little shadow there. We can actually just do a little shadow around the syrup as well. I might actually do a different color when I go over the yellow because it's not gonna be the same exact color as I'm going over this golden brown. It looks pretty good. Now let's see. Let's add, I'm going to add a little bit here. That looks really need. I was going to add some in this little crevice, but I think it actually looks pretty good. I'll add a little bit, a little bit in this crevice here. I'll do the same thing here. Just add a little bit in this crevice. Do the same thing over here a little bit. Now I'm going to take this yellow. I'm going to go a little bit darker with that. We'll just add middle false, false shadows. Although I really cool and fall shadows. Very light, almost imperceptible. But you know, it's there. Almost imperceptible. 41. Shadow on Table: Last but not least, let's add some on the table from the paddle. Grab this color. Make it darker. Like we're still in the pancake. Or whenever in the table. Grab this color. Grab this color again and make it darker. I'll just lock it. Let's add a new layer on the table. In some of this dark shadow from our paddle. Your lights, we're also going to give us some shadows. But I just like to have something there regardless of the lights and everything else. Probably just because I'm an illustrator. That's probably what this is. I can't help it, but to add some shadows, really wanted to live in its own space. Let's save. 42. Pancake Textures: Again, if you want to add this texture that I've included, you just go down here. You add photos, and then you add the bread texture. Now let's add some texture to our pancakes. Make sure we're on a pancake layer. Pancakes. We're going to use the brush. Let's sub-divide the pancakes. So we have a little more detail. We're going to sub-divide. So we're going to use the included texture brush for the pancakes. Very lightly here, low-intensity. My brushes fairly big. If you want, you can add another layer above on the pancakes and call that text texts texture. I'll make the brush really big. And then slowly just add some texture like this. I saw on brush. Take it off symmetry. I don't want it to be on symmetry. I'm slowly adding in some texture here, very, very light, very light texture. But it really changes the dynamics. 43. Banana Details: Okay, So let's add some details to our bananas were almost, we're almost there, we're doing so well. Let's go to our bananas. Bananas there we are. Let's solo them. We saw our bananas here. We can actually separate the bananas. Let's separate them. They're all here. We can just work on them one-by-one. The first thing I see is there's a slightly different color. It is a slightly different color. I think I'm just going to take the paint. And also there's a little bit of a gloss. I'm going to add a little bit of a gloss to this. Maybe a little bit richer. I'm just going to loosely go over all my bananas, which is very loose and kind of haphazard. Then I'm going to use crease. I'm going to make some kind of dashes and feels, feels right. Kind of have some dashes there. Oops. Don't want to get too crazy with it. Something like that. Maybe we can smooth it out if it's a little too much, just send a smooth it out a little bit. I think. Something like that and I'm gonna use crease. I'm going to go to a darker color. It has these sort of darker, a little sort of seeds in there. Make this smaller. Kind of has these dark seeds a little darker in the middle. So I'm just going to paint it a little bit darker in the middle. I think that actually looks pretty good. Once you find, once you find something you're happy with, you can just jump to the next banana. I'll start by making a creamy again, that creamy color. Some gloss. Worried about their Mexican added here. I'm just going to hit the Plus. Now that color is here. I can actually get rid of, I'll get rid of this color. That way. I can also add the darker color. Probably has a little more roughness to it. 44. More Banana Details: Start out with paint. This color. It might even be. We'll try something out. If you notice I'm using new ways to sort of color and New. I'm sort of experimenting with new ways. I always, I always do that. Like it might be easier to go in stages and do different things with the banana color. It maybe color all color in waves. A little bit darker, just kind of had that middle bit. And if it gets a little too crazy, I'll just smudge it. Bring it back together. Rather than n. Here we are. We'll start with this color. I don't see anything that was on smooth. So let me go back to paint. Might be nice to add a little bit of a texture to the banana to, but I'm not sure what texture now. But hopefully when I edit this, the texture will just magically show up a little bit. Go back to paint. Darker bit in the middle. Nice little paint on the sides. Much trouble for a little banana. This darkness in the middle. I don't think I actually did that to the other ones. Let's see. Let me go a little darker in the middle. Darker in the middle. The rest look pretty good. So let's this one looks good. We'll go back to this one. We can add our little seed type things. I guess their, I guess their seeds. I don't really know. Anyone knows they can be making the crease with the color. I want to add the color in here. Okay, so once you hit it, then the color, if you don't want it, then you have to uncheck it. Once you tap it, the color comes through. One thing I was thinking is do we want to do it the opposite way? Actually, sure. The opposite way actually looks pretty good too. I don't know which way it looks better. I'm also noticing that there's a little more a little more sort of striations coming out. What it looks like. I'll add these creases on the side. The creases will not be subtracted. They want to be regular crease where you where it goes into the into the side but maybe not this dark. Here we go. We don't need the crease to be that dark. Looks good. It's a little crazy right there, so I'll just smudge it out. Looks good. Move down to our next banana. I'll just start where we, where I left off. I'll just start maybe not crease. Started the crease. Save some time by adding those striations with the crease tool. But just really lightly. 45. Final Banana Details: This is a little funny looking. So I'm gonna, I'm gonna smudge some of these because it's a little dark and starts to look a little bit too. Not like a banana. I just want to lighten that up a little bit. Now I will just add some scenes, some seeds. So we'll do crease and we'll do it really dark. I'm going to add a little bit more roughness to the seeds. Looks good. Banana ago. This must be one of those bananas. I'll start where I left off the darker seeds. Then we'll go back to this for the striations paint. Then we'll crease on the sides. Actually want to lower the ad more roughness. Side creases. I think that looks all right. Now our final banana, some striations. Remember this the next time I think I'm going to add bananas. Just smudge some of these a little bit. Let's go darker. Little seeds with the crease. I'm actually going to I'm going to use the paint. I'm gonna take a little bit of the shine off of that middle. I'm going to add a little more roughness. Little shiny. They're going to take a little bit of the shine off of it. Now I'll add the seeds in. I think that looks pretty good. For our bananas. Save. 46. Adding Overall Detail: Okay, so it's looking really, really good. Now's a good time to just add any extra details that you might want to add. For example, I might add some, some little ripples to this syrup. Um, I use clay. I'm gonna make sure that I have that same color and glossiness by going over the color. Let me take it off symmetry. Now I'm just using clay and I'm just going in a circular motion around our round our little spout here. The bananas we can actually bring the, Let's uncheck syrup. Will simple merge uncheck table. Just make sure it's just bananas. And just bring the bananas together. Now go back to the syrup and let me just hide the table. And the paddle way it shouldn't have those jumps anymore. I'll go back to Clay. Maybe just add a little more. Just so it's a bit of a ripple effect. Just to add a little bit to it. You can use inflate. You want to inflate some of this. Inflate, some of this from the bottom. You can also use clay and you can just give it some autosave. Again. I am noticing that unfortunately with this, in order to get rid of that and you can turn two-sided off. But the problem with that, if you turn two-sided off, which actually like better, you can't see through this jar. Which is really interesting. It might be worth it to actually make a new mesh for our syrup that's not connected to this syrup. Because this looks good with two-sided off. I'm going to hide the jar. Hide the glass jar. I think I'm just going to take split rectangle. Now let's see if I can just split this into a whole nother mesh. So we have our syrup here. Now we have our syrup here. For this syrup, I'm going to keep two-sided at auto. Now I'll bring back our glass jar. I think that's it. That's a good way to mitigate that. Now we have our glass jar. And speaking of the glass jar, I think I want to change the roughness of it. I'm gonna make sure that I'm on my glass jar. I'll go to the refraction options and I think I just wanted to be a little work loss here. It can be frosty inside, but I think it is one of the little glossier like that. There we go. I think that looks a bit better. Feel free to add any more details or do anything like that that you feel necessary. Maybe you want to move some of go back to the syrup. Just sort of move some of this. I want to be careful not to not to mess with the wrong layer. So let me make sure I'm on the syrup, no mineral lock it. That way. I don't have that issue again. Just add a little bit a little bit of something. I think that looks good. Any other details that you think you want to add? Now's the time to do it. Maybe you want to add a label to this that you want to just paint on or something like that. But I'm pretty happy with how it looks, how it looks now. I think I'm going to go ahead and get rid of our reference. Let's go here and uncheck reference. Now we just have a background. We can start adjusting the post-process, which is really going to make this stand out and really make it look pretty. So. Once you're finished with your details, just go ahead and save it. 47. Lighting the Scene: Before we get to post-process, we should light it. Let's get rid of our environment just to add light. Now we have a dark environment. I'm just going to save it. Save our dark, the blackness. Now I'm going to add a light. Our first light. We'll probably change the type of light that this is. Maybe we'll see. I think I tend to like to use a spotlights. Will change it to a spotlight. Then we'll just aim it on our little scene here. Kind of get where I am in space. I'll open up the cone little bit. I'm gonna go ahead and duplicate this light. Clone. Move it over here. I'll swing the beam over. Now we have a second beam on our pancakes. Now let's add an interesting color. I usually at an interesting color to the back. I'm gonna go in lights here. Where is it? This Is it. Add light. And I'm gonna change the color just so I know what this slide is. I'm gonna go with I'll go with the orange light for now. Just to play around with it. Let's make it a what is this light called? Point light? I think for some reason I thought it was a pin light. Point light. For now we'll put that we'll put that high over here. We might change it to a, might change it to a spotlight. Later on. I'm going to bring this slide down. I want them to be sort of level at the same height. Now, it's a lot of experimenting really. It's a lot of experimenting, changing the colors. Let's see. I'll make this one a little warmer. And I'll bring up the intensity a little bit. This one or maybe let's see what happens if I make it a little cooler. Play with the angle. Now lights are there are actually a lot of fun. I really like. I really enjoy lighting the scene. You can get some really dramatic effects. I don't want to go too cool. I think I'll just go like that. In this light is interesting. Almost kind of reminds me of like a, like a sun. So don't actually looks quite nice I think. But it's probably a little harsh. I still have post-process. I don't just for the heck of it, let's throw in a different light. It's thrown another light will make it. Let me get like a pink pink color. We'll make it a spotlight. We'll drag it behind. Probably hide this light. But sometimes I just think it's fun to kind of add some dynamic lights to my scopes. Sometimes they work, sometimes they don't. This is a little warm to slide. Here's a little warm. I'm going to just go. 48. More Lighting: I think this lighting is actually pretty decent. I don't really have any lighting on this though, so let's see. I want to get that maybe I'll go a little closer to want to make sure that that is also nice and golden here. Maybe we want to change this slide. If we need the pink, the pink looks, it looks nice though. This where I kind of get torn sometimes because I think lighting is just fun. It adds so much expression to a scene. Sometimes it can be a bit hard to pinpoint. What you like. It's a bit too bright. You can actually undo the lights too. I think I like it where it wasn't the beginning. I think I like it just off like so. We have it lit. We can always change the lighting later. We have you just want to make sure that you have all your elements lit decently. This is okay because we'll bring back in environment will lower the, I like to lower the exposure a lot of the environment and then slowly bring it up. We have just the right amount of light on it. Not too much. Not too little. And also you can tap on it and you have different ones. So right now we're in a Venetian crossroads. You can choose a different one actually looks pretty good. What's important is to look at how these glares affect your scene. This one looks pretty good. I think I like it warm. I think this warm. I think that looks pretty good. I'll go with wooden lounge. 1k. Makes sense. Wouldn't lounge. Now our background. I'll change the color. Let's see if I'm gonna make it a little warmer. Could do something like that. Could even go. Or I could do like a nice complimentary color, like a nice light blue, something like, then. We have a nice color. You can also add a backdrop the same way we did the reference. You can add a background color, just add your photo here. Now let's get to post-process. Let's save it. 49. Post Processing: All right, Let's go ahead and really get into it. Really see what we look like. Giraffes, she looks a lot better post-process. It's nice with that blue coming in. So it's a very, very, very warm. It might actually turn onto this off bloom color grading. I'm gonna turn all this off reflections we can leave on the quality can leave on obviously post-process. We'll leave that on. But I don't think it needs any warm lights might need you might actually need cooler, cooler lights because everything is very, very warm. I'm gonna see what it looks like if I add cooler, some cooler, lights, cooler. So we'll go to the blue. Let's add some blue to that one. Let's see where this is. Our layer over here on the left. That's pretty cool. Top light. That's actually cool as well. If everything looks cool, but he's still fuel, it's warm. In another option that you can do is color grading. Color grading will change the whole, this will change some tones on the whole scene. For example, right now, I'm gonna, I'm gonna reset all of these. Are reset them all. And let's see blue. We'll add some blue to the overall tone green, add green to the overall tone, red, and so on and so forth. So we really have some, you have a lot of leeway in what you do with your image. Curvature. I don't usually do unless it's something that's really, really, this is like a creature. I don't really do it because it adds these sort of lines on it. And it looks really good for things like scales and things, but it doesn't really look good here. It makes it look a bit too cartoony. Turn-off curvature. You can mess with these vignette. I really do like a nice vignette. Just gives it that nice, that nice darkness around the edges. No vignette, vignette. Bloom is, you can see bloom is really gives it that shine. So you really want to be careful with bloom. Because sometimes it can be a bit too much. You just want to get the nice, nice sweet spot with Bloom. Not everything is too, too sparkly. Ambient occlusion really affects those shadows. Can make them very dark. Again, you just choose whatever you think looks nice. I think I want to make this block smaller. The table. Let's go ahead and just make it smaller. Whereas my gizmo, I think I'll bring it in, squeeze it together. Then luckily everything moves with it and doesn't really change too much. So it doesn't look bad. Do you have to be careful with those shadows though? Might just have to do those shadows again. See the shadows underneath. I'm going to slide it off. Hopefully I did that on his own layer. And I didn't. Actually good. So I can show you what I would do in this scenario. I didn't do it on a separate layer, which I should've a way that I can get around that and I get around it. But a way that I can work through that is to go to the paint, make sure it's not on a race. I can choose the color. I just have to paint. I just have to do like a cover-up job. I just had to paint and be mindful of the marks in the wood. Sometimes you might have to add more details if you erase the details that we had added. Once I finished erasing this, all I did was slide this back over. I'll probably just add another shadow. But I'm not going to do now. It's fine. Was I go through the lights and I turned off this light because as great as this looks, I think it's a little more dynamic. If that light is often it's just the light coming from this one side. You have the little bit of light coming from here. I lowered it and turn down the opacity on this light because it was a little bright. I don't like it when it's when it gets too bright, then it's just sort of shines over everything and lower the intensity a little bit. Brought that light down. And I think it's still looks good. Now the pink the pink light. It does add a little bit of a flavor to it. I do like it. I want to see I want to see what it looked like. If it was a point light, if it was shining some more on the whole scene, just kinda see what that's like. If it was maybe if it's over here. I think that's pretty interesting to put it up a little higher. I think I kinda like it low, but maybe lower the intensity. I liked the pink. Let's see what that would look like with it, with a different color. I'm going to get back into it. Looks nice with the blue. Blue sort of feels nice because of the background, I think. And it's a little less drastic, but I don't mind it for this scene. I don't think it has to be too too crazy. I kinda like that. Let's see if we made it a little more blue. That would look like brought the intensity up like that. 50. More Post Processing: Okay, so we've covered all of these bloom tone mapping. I do have my saturation up because sometimes my sides before my saturation was a little low. But I think I like it a little brighter. Got it up to 18, but there might be a little too much. Be something like 12. Little bit better. Going to bring this a little lower. Maybe a little further away. Little further away, a little further back. There we go. I'm very, I'm very happy with this. So the last thing that I want to do is depth of field. Depth of field really gives it a nice, a nice feel. Makes it feel very real. Very, very sparkly. Let's see if we can dim down the spark of a little bit. Now I'm not sure if it's bloom. Still sparkling without the bloom. I'll turn the bloom back on. I can find it will lower the intensity of the bloom. Kinda like it with that, without, without it being too intense. Because it kind of brings an overall brightness to the scene that I don't really want. I'll leave that off for now. And it could just be because I have such a strong blur going that might cut down a little bit. I liked the blur. I like far blur and the near blur. The blur I always put a little bit higher. Now we just have to find some nice scenes that we like. You tap on. Wherever you tap on it is going to be going to go into focus. We can turn our lights off, the light icons up here, this cog and then just hit lights that I'll turn that off it view. It'll get rid of the gizmo. I think something like that's a great, I think that's a great shot. I'm going to add a view here. Add view. Also. I like to export my files at a very high resolution. So that's where that's why I was in debugging. It's actually this cog. Again, display settings, render resolution. I'm just going to save it just in case we're saved and now render resolution. I'm gonna move that up to that is that makes it gives us a higher render resolution. And that's what I like. 51. Saving Views: Now we just have to find some more views that we like. Think something like that is really nice sitting that's a nice for you. Accidentally hit U1 instead of saving the view that I liked. But that's okay. We can find that again. That's a decent view. View. Let's spin it around. Go different angles. Oh, this looks really nice. Look at that. That's a great view. View. Let's look, let's see what this looks like if I was to render it. So I'm gonna save just because I made those views, I'm just going to save it just in case there's a crash. And these are actually, they look very yellow, so I might actually make those a little more creamy. The pancakes. Now we'll go here and then we'll just go to we'll go to four k. Will go to the pool. Yeah, we'll go to four K. Why not? Well, if dangerously, then I will save it. That's a really nice for you. Sometimes there's such nice views that you may not even think about when you're, when you're rendering, when you're doing your thing. But then they just sort of show up. Let's see if this one too. You can also see if you can also look for things that you might need to change. Like for example, I'd like to smooth a lot of this out. A lot of this syrup just looks a little too lumpy, whereas I feel like syrup is very smooth. This is his coming across a little too lumpy. You know what, I'm going to bring the render resolution back down to 1.25. And I'm going to turn post-process off. I'll have an easier time smoothing all of this out without it being so high def, let me use clay and try to add. Just want to make this thicker. 52. Breakfast is Served: Okay. I'm officially calling this done, made it a few little changes. I just wanted to make the bottom of this a little thicker, a little thicker. I just had one of the lights. Show you. I just did this light which was over here, the one we turned off. I just adjusted it so that it's shining down on our on our little stick. Just to give a little sticky little light on that side of the Honey stick. Syrup, stick. I love making syrup and things like that. I hope you guys enjoyed it a lot and that was a lot. But there's so much to it and it just takes step-by-step, little by little, building up something that you like. And I've been wanting to really use textures. And also one more thing. Very important. Go to your camera here and then go to perspective. You want to go to perspective because Earth Orthopedic is cool, but perspective is always better. I think. Turn off my lights. I think that looks great. I'm so excited. Then I'm also going to turn my iPad. This way. Get a nice view. I'm also going to save it vertically as well. Save, done. Alright. I will see you guys in the next video. I'm just gonna say some quick Editor's Notes. Some thank you's might cry a little. We'll see All as well in our pancake. Heaven. Right now. It's been a pleasure. Hopefully it's been a pleasure on your end. You put a lot of work into it. I'm very, very proud of what you guys are doing. They use hung with me this far. I'm proud of the pancakes and proud of your pancakes and other gonna look great. I can't wait to see them. All right, I'll see you in the next video. 53. Thank You!: What's up, guys? So I just wanted to thank you all from going on this journey with me, such a long journey, such a long class. But we made it. And this was sort of my journey that sort of started out really simple things and then started making things with textures and trying to do liquids and infractions. So I wanted to do a scene that would sort of melt all that together because these are all the skills and these are all the things that you're gonna need when you decided to other things. Other things other than pancakes. Although I probably still wind up doing pancakes because I just think they look, I don't know, there's just something about 3D food that I really love. Hopefully some of you were like 3D food lovers do, is I'm into it. But anyway, I had a really great time making this. I'm glad that you were with me through this whole journey. Please share your artwork with the group if you'd like. Also, you can tag me drug-free Dave and drug for Dave 3D. On Instagram. I made the new 3D one because I've been doing a lot of 3D work. Facebook, procreate tutorials and guidance. That's my Facebook group. I'm on tiktok drug-free, Dave, and I'm also on YouTube as well. I post a lot of tutorials for Procreate and for 3D stuff and everything between lots of great stuff on my YouTube, lots of grade nomad scope resources. Also want to shout out the nomad scope. A group on Facebook. It's a really, really great group. I picked up this program in March of 2021, so I've only been using it for less than a year. I'm really excited to see the things that you make in the future. And I hope that I was a part of your journey and that this class was helpful for you. Alright, so keep drawing, keep sculpting, enjoy those thick pancakes. I will see you all in the next video.