Maya: The Basics | Ingram Schell | Skillshare
Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
15 Lessons (1h 6m)
    • 1. Introduction

    • 2. Planning Your Project

    • 3. Navigation Game

    • 4. Four Ways to an Egg

    • 5. Advanced Modeling

    • 6. Save Yourself by Organizing

    • 7. Effectively using Lights

    • 8. Scene Layout

    • 9. Creating Materials

    • 10. What is Sub Surface Scattering?

    • 11. Smooth Mesh Interlude

    • 12. What Are AOVs?

    • 13. Rendering the Final Image

    • 14. Keyframe Animation

    • 15. Final Thoughts

14 students are watching this class

About This Class

If you are looking for a focused introduction to Maya 2020, then this is the class for you!


Hi, my name is Ingram, and I'm a freelance 3d generalist working in the movie industry.

In this class, I will give you insight into my personal workflow and share my thought process behind creating 3d models, scenes, and still images.
All of this will go far beyond a regular 3d modeling tutorial!

This class is perfect for first time and intermediate users.

I will show you how easy a 3d modeling software like Maya can be to learn! 
After this focused tour, through the endless possibilities of Maya, you will understand what an industry standard 3D workflow looks like, and you will know where all the important buttons are. 

Maya is completely free to learn, just go over to the Autodesk website and grab your copy! 

Throughout this class, you will create your very own amazing renderingWe will cover:

  • How to approach 3d projects,
  • Effective modeling,
  • Professionally lighting a scene in Arnold,
  • Creating materials, and using textures.
  • Rendering your image,
  • The basics of animation, and
  • What are playblasts and batch renders?

I’ll also provide you with textures, and a free to use HDRI. If you have no idea what some of those words mean, don’t worry, after this class you will be an expert.

So let's get started — see you in class!