Blender complete training for beginners part 1 : Discover Blender | Julien Deville | Skillshare

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

Blender complete training for beginners part 1 : Discover Blender

teacher avatar Julien Deville

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      1

      3:55

    • 2.

      1

      22:28

    • 3.

      1

      13:47

    • 4.

      1

      16:21

    • 5.

      1

      21:55

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

207

Students

--

Project

About This Class

Here is the first part of the complete training for beginners, in this part we will focus on discovering Blender 2.79 and its interface.

This will help you to go further and discover all the aspects of this wonderful software.

Happy Blending

Meet Your Teacher

Level: Beginner

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. 1: Hello, everyone. I'm Julie. Interview. I'm a certified blender trainer by the Blender Foundation. And I would like to introduce you to this incredible software and to make you discover organized features we have into this software. So first of all, about me, she want to have a little more information about me You will can find hear into blood there on its work with my name. Here you have my website, You geographics. It's in French, built more or less. It's easy to understand. You just have to go there to see my work and says like that here you have in our station you have my personal works that I post. But I don't post any professional work there. It's only personal work. Okay, And here what we were discover is blender. So first of all, you will have toe Don't know the blender Russian that you will need here, okay, depends off your system. But it's a multi platform system and everything is free and open source. So this is very good, because blender is really powerful software as big as all the Softwares in this reading industry. But it's free and open source, so nothing to pay nothing to worry about license and everything. Everything is there. So during this training, we will discover a little blender and his interface in the beginning and after we will discover edit mode object mode and start to more their leader. Things like, for example, this headphone set that I have here during here. The process. Okay, I would just come here to show you the result. Okay. Here. And we have the result that we will make. So we will make a little rowboat with his references image like the sitter about their okay . And we will discover the process to mother everything from scratch. So really from nothing. And it's a very good process. Teoh understand precise modernization and polygon modernization. Okay, then after we will have a look modifiers, then the curves. And then after the note sittings in the shade er's so we will create some night shifters as where you can see it on Suzanne directly. Like, for example, Ortiz who Chatur that we will make together. But not only that one. We will create some medals. Him Ah, runoff sayings like that. Then after we will have a little chapter about lighting and texture ring. Then we will have some skilled presentation here. I have, for example, the time lapse off. Well, Wolf. So I shall use the entire process to skilled from scratch to so like this, You will have a complete liberty with your creations. Okay, then. After we will have a look on armatures onto how toe animates them a little. Make a world cycle, make some little animations some titles and emissions to. And we were finally going to simulations, simulations and how to make some smoke all to create some liquids and all the simulations. We can make him blender. So it's if you are a beginner or even a professional that wants to evolve. Ah, in evil knowledge or anything with the software. It's really the training that you need. And if you want, we will see each other in the next video. 2. 1: presentation off the interface of blender. Here we have blender just after install it by default settings and factory settings. We open it and we have these. So if it's the first time you open a sweetie software, it can be a little confusing. A lot off buttons everywhere. Not Not easy to find what you want, especially if you are used. Maybe toe foot, the shop all the to these off soils are seen by that. So here we have render interface by default. Um, we have several components on it. So here on the top you here, it's the top bar, and we will have different menus on it. And we will We will start to discover, uh, this interface by that. So the first menu is fire. It's really the kind off menus you have in every Softwares for different shock. It's like save control s chief control lies to save our safe copy, open with control or shift open recent with shift control. Oh, to make a new control air. So this is really to, ah to manage your fights here and after you have user preferences and we will have a look on this in later videos. And here we have stay safe. Stop to fight. It means that if you make something like, like a change into you and your face So you default settings here and you, you do this. So if I say start if I You will have this every time you open blender later. So here it's this kind of options and we have some templates. We have some. We can load factory settings if needed. And here we have external data. This is an important one to back everything that it's outside your bland like, for example, textures, images or all the things that you will you will use into your blind file So you can back it in tow into the bill and find like this. You can move this brand fire in your system, and it will not change when you open it. You will find your structure, your texture back after link and happen. It's too. It's Teoh import kind off import. Other objects from also blend. If ice and important and export is really to make other extensions like three D S o r o b G or F B excess year for mix it with toe other three D software's. So this is the fireman. You here and quit contra Cute. Sure, we know that. Render Render uh, first What is Orender A Rendah? It's Ah, kind off. Take photo off the scene here. So we have the street view here. And in this review, we have three different objects Here we have the lamp, we have the cube and we have the camera. And if I go into the camera view that it's zero into the number so you can see that I would have this view. And if I do Orender now render render image to shock at his F 12 I would have this blender take a picture off what's happening in my sin. So I have my cube with the light that were here and I take it from my camera and I have this image, this image after I can save it in their image. Say vaccination. Save it somewhere into my computer for again, borrow If I If I do this for this image survives image. Okay, I will put it in the desktop. Do it test. Okay, let's this options. But I can still say with in other five for months and save us image. And after I do escape and I come back to my three d view So here. No, I have my test image that I did. So we did our first render Englander. Whoa! Here we have render an emission the same thing. But if you animate things, it will. It will make it will make a serie off images Our video five former to here we have open render open GL render open surrender its like can make a cream shot a screenshot that is inside what inside you see? But it doesn't take as in the face off windows, so it can be good for share things that you have into your sin. And here we have some open here in the options to manage. That's, uh, deeper. And we have played rendered animation and show, hide, render view. So here I come to my render view with F 11 or escape. It works, too. After we have this menu that is window window. Here we can make a screen shots and make a screen cast too. It means that you can recall what you do directly in blender in video five. This is not what I use for this for for this training. Because here I need the audio and the blender doesn't take the audio yet. So I used another software photo here. We have a full screen that can be useful for sometimes. Okay, here we have a duplicate window. If you have two screens to work on it so it can be go to duplicate this window and have to windows. For example, one street and one in two D When you work in texture rings. All seems like that after we have safe screenshots that Mexico a screenshot but is different from Riendeau Pandya, Riendeau, Panjshir. As I said, it's really make a picture off off the off the scene without the interface. And here say screenshots, it will take everything I do this demonstration of it. So you see, that's a screenshot. Take all the interface off render so can be useful to after we have so happening you to have Manu haps helps you to go directly to websites or to community. If you have. If you have a problem into blender and after we have three different venues here that we can change the 1st 1 It's about the interface. By default, we have the interface with, As I said, That's really view Here. Here it's a two menu that change burrito. If you select different objects Selectees with the right click. And here we have the animation. So it's time line. So with the frames here to start TM and play buttons here, So we will. We were really learned this toe the chapter off animation. We will have an entire shop down about chapter about animation in blender. Here we have the outline. Er, that helps you to navigate into your sin to set out directly here your objects. You can find your objects back to Cameron's, A cube, the lamp. Okay. And here we have properties. Alito here with a lot of off options, I will I will make maybe an entire video of it. Maybe not an entire video, but I will stay longer on it. So this interface I come back here by default, you can change it and make, for example, interface for animation directly. And we will have steal this three d view. Still a timeline and still properties a detour. And still the old diner But ah, we would have other stuff here. That's army for animation. We will can manage secure Whisker Vititoe. We have a dog sheet editor to to manage the keys off your animation and we have a lot of things that we can do in blender. Blender is not only a modeling software, it's ah, you can do motion tracking. You can do compositing. You can do video eating. You can do a lot of stuff with blender. All this Ah, let's say default interfaces. I don't for that. So if you want to do compositing, you go there and you will have no the details. There are stuff that are perfect for compositing am Same thing with you via eating. For example if you want to work with a two d view and it's really view there, so tow rope your model you will you will. You see you ve dating directly there You can come back by default very easily. You have video anything to video editing works a little like ah Addo Premier are other video editing software else that you put some strips inside video strips and you manage it and you mix it to make a final video and what's interesting, We have came logic to do some games. We have some script ings if you want to, to script to so a lot off interfaces that can be interesting. We will stay by default and we will see that we can do our own interface and managed it on and customize it. And each would be the next video. So just wait a little. If you want to know more about that and here we can manage. All see. So let's say it's kind off. If I make a new CNN, I will have another and using by default here and it will it will be a little like have to brand fights into one. And like this, I can malnutrition totally separately, Uh, in the same blood. Fine. So it can be interesting for for some things. And here we have render and China, so render and dryness when you push F 12. Okay, Theo algorithm that makes two camera catch the light into the cube and everything. So this is this what we shoes by default, it splendor render, and it's not really a good option for what we will do. So we will do A first thing is to make cycles render first psychos render and let it by default year. So cycles render and how to let it by default We come back to fire. I am safe. Started fight like this Every time we were open Blender. We will have all seen here and come back. We cycles render. So if I close blender okay? And I come back to Brenda. Sorry. I did something wrong. Maybe save south to fight. Maybe I didn't click on it. I close Bender. I really turned blender, okay? And I find psychos. Render here. Yeah, Don't forget when you do that too. When you dio say, start if I to click on it after because it has come from. So if you don't, If you don't do the confirm it, it will not work. After that, we would go a liter deeper him the interface here. What we have here is a two menu. The term a new concerns the operation that you can do on an objective that you did selected . So if you select for examples around, you can translate, rotate, scape or mural The lamp. Oh, duplicate er do do stuff that consent on lead Islam. And if you select the Cube, you have others options because the cubes and other is a really different object from the ramp. We see that after it's a measure so totally different, and we have smoothed option flat options that that transfer all things either. So here it's a tour option. This three d view we were we were learning or to navigate into the third video off this chapter, so it will be soon. But just remember that for now, if you want to sit act, it's right. Click. And if you want to navigate its Meter Creek and to zoom, it's this crow of the most. Okay, I would just here my start this play. So my start this place here will be drink are training to you can see what I do, why I do it directly. So if I click on the middle middle middle mouse button so you see here the better. If I do, for example, shifty too duplicate this cube. You can see she d We're up here, here. So here it's a good way to see the shockers I would use during the training and after. So we have the timeline. I told a re dearly tour about it. Here's your Kleiner to select directly what we want. Okay, you can with the old liner that it it's a litter. It's interesting. You can manage, for example, like some filters. If you have a lot off objects in Brender in different layers, you can do by the years or the currency in if you have more, since only selected so it can be it can be useful toe to use that. And here in the timeline auctions in the online auction Sorry we have here you can make up here the object on the in this review you can make them, uh, active or not. So it means No, I cannot sit at them or make any operation off them on them. So no, I can you can see that know it works and you can render it or not. So, for example, if I do, my cube is into my saying that they don't want it to render and I make an after wealth. You can see that I don't have my cube in my sin. So for that everything is normal and you can come back with the cube rendered into you see , And after we have Ah, a quite big editor. The properties editor is very important into, uh, or blender learning. So we will have to spend the leader of time on it just to discover Ah, here what this little buttons means and what you will do with that. So here you can see that first, little like tools. If you select object, it will add some options or remove some options or make specific options. Like, for example, if I select my camera, I have a camera here tab directly. So if I said in my cube, I have different things because my Cubism mesh and as a lot off options that you can do on it M for example, from an EMP, I have less options that I have a lump. So here each end, if you select a different kind of objects, you can expand it like that if you need, or here to to expand it. And we were having to come or there's little tabs. So first, this first harvest surrender. Ah, rendered up this Renda tab, you can choose the size off your image you can choose. The samplings will receive this later. You can choose the frames off you animations to frame rate. You can shoot the output off your fires and a lot of stuffs like that that concerned on the rendering. Okay. And you have the better tha render that is the same here to render a major 12 render here it's after have to rendered animation already on the audio If you if you want to do that. And so we have this this first stop The city on top is the sin option. So you have the layer manager that you can use here too. You have some passes Use the day noise ing or not, we will see. What is this later? And this view tab I don't use it. We have another button, another type of CNN force in and this in you can manage unit presets like for example, If you do want to make your blender understanding feeds or kilometers or matters, you can choose it directly there. And ah, you can change to the Karama nutrients off the gravity into blender for the simulations. So she has a set up four stab the world option. It consents everything that it's outside our object and you can add some image for no is just a great if I change Dakota and put it white, OK? And you have 12 to render it. We will see that the world is white and makes a lot off light and we will see how to managed up later. We have from beyond took Lujan We have Ray visited ET We have a lot off auctions there that we would manage later The next steps This one this one this one this one It consume the object itself so any can change. You can see that if I use a camera or a lamp, dead stabs will change. I can steer Do eso here It's the object options. I can find the location off my objects Rotation of it, things like that. And, uh here is constraint. So you can add some constraints to an object to make it for example, follow another. Here we have. It's a camera tab, but this is only for this camera, Jack. If I select a cube, it would be a different warm. And if I select a lump, it would be a different world. And after we have matter, yours, texture particles em physics. So this it's really for only the object that you select, for example, for the lamp you will don't have you will not have particles or you will not have materials . So this change after I in function off what you select here in the street If you so this were the property of veto a big one. We will spend a lot of time on it during the training. So don't worry. We will discover it more deeply in each videos. So next video will be about a customized interface. 3. 1: customization off the interface. Would it? She already? This button that helps you to have a customized interface directly for what you want to do into blender. What us you want to do into blender? It will help you for that. But, uh, what about if you want to make your own interface that you want to keep somewhere or that you want todo have for a kind of ties that you want to make yourself? So, first of all, you see that if you move, your cars are here and, ah, around the edges. Here, off the interface, you will have this option to expand or to make it more litter in case off, you need something. Okay, am. Same for all the ages off or parts of the interface of blender here in the corner. You can see that you have a little place here, and you can expand it to and put it like that too. So here it's a kind off other menu that gives you some options on Lee for the street. If you okay. And ah. So what about if we want to, For example, make 23 d views into the same interface So we have in on the interfaces. But we have little try Unger's on the corner on the top, right? I am here on the left I m If you want to expand into a multiply, let's say two duplicates and in the face like for example, this relieve you. You just have to go into it. There is a little cross appears and you can just to a click and drag under left and it will duplicate your window. And you will have to three d views that moves separately. And what is good for that? It's just that any operations that I make for example, I adhere monkey, I will show you how to do that later. What I had here a monkey. So what is good is, for example, I can work on it on the side. You here and I can work on it. I'm the from view here. And if I won't to move something here, it were happier here too. So this is a good configuration for modeling this to have to three d views, for example, I come back with my cube, my original cube here. Okay. And what about if I want to make this one different. So in each corners here, you can see that there are some options to change. This part's off the interface Onley. So here, if I put, for example UV image Alito, I will have a three d view here and to review toe open image or to see my renders. For example, if I do Orender here, okay? No, I have still my interface in three D am. I have my render the right side, but it will work. There were two Teoh abrupt my cook, for example. I will use these for you. Ved things too, So this can be a good a good solution. Toe work in three D or two d. You can do this. Expand this expand moat. Um, sorry. I come back to this and here is really view so you can do this. Expand mouth. Not only in right or left, you can do it here in the vertical here. And you can have 23 d views here. The same. And you can after here, change for his on board. For if you want to know the little you call another Tito here and you can see that all off the possibilities that have blender Here. Here. It's, for example, for animation. Okay, let's review everything. Here's for animation here, you ve and movie clips editor, uh, here from for video sequence, it Ito to know the ditto. So you have a runoff stuff that we will discover to being the training. But so to make something like, I come back to my original warm and show you something after. So how to come back in on Lee? One view. So for that we have to do the same. But the inverse way you come back toe the little triangle, I m instead off going here you go on the top and when you go in the top, you see that there is here a narrow come here. And if you really is the button, it will come toe only one of you. Same here. So this this time I would go on the right side and you can see here the arrow and you really is. And it comes to Onley one few. So here this little triangle is for this kind off a customization off the interface. Um, this this kind of course off customization can be safe if you want. For sure. And if, for example I want here I don't know. I tell Let's say something like that and I want something like that. Okay, I do Fight. Save started five. Ok, I confirmed. And I would come back here when I opened a new five. I will come back to this interface always so it tries to fire load factory settings here to come back toe the original one. I put back cycles, render and do fine save start to fight again like this I come back into this normal interface for working. And, uh, what about here? For customized more dis interface into the three D view into the street view? We have this option here with a little plus I m. If you go here, you can see if you you can see display and its display. We will expand it and we will work on it. A little Onley render with will on the show. What's render and you seen? So only the cube when you render when you render a scene like that Sure, your lamp is here and make some light, but it will not help here on the scene and the same for the camera after we have world back from are not here. We have outlined selected. So if you say that something, it will outline it in yellow or not. So here it's important to have it. It's good just to Okay, you said at something. It's yellow. It's good. May I? I really I really like to have it drink working. Uh, we have relationship lines. Uh, this is when you make kind off. Ah, link between objects and parenting between objects and we will see this in the signal chapter and some lines up here. Therefore So So it's off, for example, I do that for is Cuban this cube and I parent them. Okay, you see this line happier. And when you have a lot off object like that and a lot off parent ings, it can. It can be a little confusing and annoying, so you can just remove this relationship lines here. So, like, the city's up here. And, uh so that's it for this. By default, you you just let it by default. You have the Greek floor to greet floor is here with blender units. So one blender units is one meter square in this little great flow you can in a barrel it or not. Okay. And you can put it in Z two to put the axis here. So here I have my y axis my x axis. I can put my Z axis to if I want, but by default is good like that just to show you that you can you can manage the lines and the skate off the off the grid floor here and you can do to go Quite you. It's good for murdering this. So you have only one, uh, 13 d view into the interface that it's divide by four. One is free. Okay. And this one's We didn't never move. We have a view from view and the right you and that this directly By clicking on this button, you can have something very good for murdering and just appreciate what's happening. And you see him sometimes for murdering. Okay, it can be good toe anybody it or not. So this is to display it up here that it's a little important. And I wanted toe, uh, to show you this If you want to remove the step. You can chest do like that. We can drag and that's it. You come back to your original interface. No. What if we want to change culo off our interface? We can go toe five user preferences. And it will be the first time we will open this menu this window because it's ah, Then die a window. Dedicated toe options into blender. We was he into the next videos? Maybe fourth video. I I will. I were really show you what kind off. Uh, what kind of changes we can make and configuration we can we can make into into these preferences. But first we go for him and saying we have to close. So everything is defined by, ah, part off the interface. Here we have a three d view on Lee. Here we have UV image. Ditto and everything that insides you can change in. And it's custom is able. Now you have some precepts to You can change it to back to black, for example, if you want something dark or that group region and they are out and you can test them and pray with them. But I for me, even if some are really good. Like Iridium. I like to work with a region. For example. That is a very good one. But I'm so used to the d four team default them that I really prefer to let it by default and to let it by the four. You do a reserve reset to default him here. Okay? And so what? You have it. So no more one now, uh, and if you really want to use another one Okay, you can. So you just choose to good one that you want, for example. You want that one, and you do a save use of sittings here like this. It will come back every time you open blender. The save user settings is not the same as file saves. That took fine. This one is for everything happens into into the property's editor or this review or things like that, but and the interface. But this one is really for the configuration. What's happening? The preferences here. So if you want that it come back every time you do save you the settings and you and it will come back to this one. And if you don't just reset, reset to default them and after save users sittings. Okay, so this is it for the customization. Off the interface. Off blender. What I wanted to tell you Don't always this. It's okay. We will see in the next video how to navigate into the street view. 4. 1: navigation into the three D view before start everything into this really view, we will have a locum something I did prepare for you. So you will find this into, uh, the folder off the source vice, and you will have blender 2.7. Shock. It's so here. I did prepare you some general shock. It's I will not put everything inside it because it will be a big big is that you were that it would be difficult to find things inside. I just did two pages. If you want, it's good to print it. And after two, to put it, not far your screen like this. You really, during the process off learning You really can focus on that and have a look sometimes if you if you don't remember a shark. Uh, it's my way of doing it, but you can find several several things that totally different. Some people really try some visual blender or keys that can be and can be interesting to download and print and print, too. Here we have a blender shock its informality infographic So it's a little different to, but it show it Rose where when you know a little blender. How it works. I seen this. This is, um there's ways off. Doing things are very good when you know a little planned already. If you are really a beginner, I don't recommend you to to use these directly. You something that, as a list that will be simple off or just print is to make you can You can see that, Rick laser keyboard on it. So you have all of those options. You can just cooperate, and you will find it very easily in two blender. Just just remember that the renovation that we use is 2.79 Okay, so the shock it's are good for 2.7 versions. And, uh so what we will do We want to navigate into our three D view. First of all, we will use the middle button on the mouse, and the middle button will help us to turn around the scene like that. Okay, We'll have a street in navigation when you want to zoom in tow, on object or into your view, you uses crawl button on the control middle click button. Okay, So this is it for middle button meter button. I turn around scroll. Aiso means about control. Middle button. I zoom in, zoom out. Okay, But we smoothed in temple in separation and shift middle button. I move from right to left or top and bottom. Okay. Like the hand tool into Photoshopped, for example. So this is it to turn around object. But if you want to have for examples on constraints, views, uh, we would can use and start to use the number. And the number is very, very important for for navigation in blender. And you will see this because it's really, uh it really is a basic off understanding navigation into Brandon. First of all, we have three important one number one, number one. That is so from you. Okay, number three. That is right for you in about seven. That is W uh, just a We have I will. Did it is cube with X. Okay. And I were on those objects Mesh monkey, Amish monkey. And here it will be easier to Richard isn't represent what I doing? So here I have my friends. You with Suzanne? Okay. Hear my side. You with three and we seven my top. You better now if I want to invert. There's Ah, there's use. I would just use control with the same numbers. Control one. It's inverted view. So it's from back and control. Seven. Its bottom contour three. It's not right. It's left. Okay, so with on leaders, three bedrooms here, 13 and seven, you can control everything. No, if I want to, uh, turn around my object with keys on Lee, but not with my middle button like I do now I can use to, uh, the 264 and eight and you really use it as high as arrows. So, six, you done right for you. Turn left. Okay, eight, you tell to stop and to to the bottom. Okay, so it's It's a good option to navigate to so 137 Okay, To manage constraint it use and then use the to before eight in the six to manage. You'll see him like that. Okay, So can be good to, uh, to use this into a blender, especially the warm 37 that it's really, really important. I really recommend you to not forget these shock. It's we will have a lot of shock. It's toe to learn into blender, but I mean, there's ones are really, really important. And it's really the foundation off everything after, if you if you don't want to watch your screen with little little eyes on angry face. And that's where I am in the view I don't find okay, use. That's rockets. It will help your, um, one that is really, really important to is send them back. PH. So, for example, let's say I have several objects. Not only one in my sin. Um, I would just duplicate this object neither, and just move and left click to have several object like that. Okay, let's say I have four Susann's? No. Here in my scene I have Suzanne's was on 123 Okay, good. But if I navigate in my street of you are I'm still locked in into Suzanne here. And me. I would like, for example, to focus on Suzanne here, Suzanne to and Suzanne to and just to be focused and turn around. So what I do, I use the number, period. I see, like my object that I want to focus on, and I used number period number 10 will have me to focus on the selection. It can be one object. Okay, One match like this, but it will work for the camera. Everything that you can select into your sin. We work So I select my camera Right on around. I said, like my lamp, I turn around What is good with these options to is that you don't You don't really have to have this in use in. For example, if you view in your view, for example, if I look here, that is totally great. I did lose everything where I am. I don't know. I select Suzanne here. Left click I go back into my three d view name bad, and I'm focused on it. So it's really interesting to use I said, x I'm seeing focus. I zoom out a little Am Everything in good is good so into my scene like that to navigate into my sin. So it's really it will really help you to, uh, to work with that and it can work with with the multiple selection, for example, with shift right click. OK, I we can do a multiple selection and then I can do still another bad here. Okay, let's let's talk about right. Rick and the left click better into blender. So right click helps you to select objects, like I said. And, uh, yeah, it's a way off. Do anything. It can be a little confusing the beginning for beginners, because everything into into software's you're really happy. Happy to select everything with the left mouse Left better most Now it's the right minimus , so it can be a little confusing. I would show you after how how to manage that if you really want to know. Chooses but Brenda were built with this, and everything around is quite were organized with this system. So if you can if you can make yourself used off, that can really be good. Right? Click selection left quick. It moves here. The leader car. So here. Okay, this girl so is not a really an object is just something that we not appearing you seen when you do render, but just something that you can use as a people point for example. Oh, just if you move your yours free liquor. So here. And you, Arden objects. Okay, let's say I at this time of surrender it. We're up here, Here. Okay, So I remove it to put back my pretty girl. Third in the center. I addressed use shift, see, shifty were makes you an overview off all the scene. So if you have three objects, Brenda would show you everything and put back your closer into the center off the view. Then, um if you want really to remove this option off right selection, it can be understandable. You go to fire user preferences and then you go to input input. Here you will have a select twist. Subject was left. All right, then you do save user settings, and next time you will open render it will work like that. So it can be It can be good for for some users that are really, really used on this. And I really can't understand no problem with this, And it will not really change what you will learn to do this. This is training these complex, complete training sessions. But, um, it's just way off doing seems here we have user best. You can see that if I'm in front view, it does me front best. And here, right best. And OK, I have front user stop, okay. And every single come here of you with zero zero. Always camera of you. Okay, um, but what is it? This past pure this practice past McTeer. And what is perspective? It's, ah, how we see in everyday life, we have perspective everywhere. If you watch a road or anything, you will have perspective. It's just that if you see straight lines that are parallel, uh, you just watch it and it's not parallel. It's It comes to one point that is somewhere here, I don't know. And ah, And so this is perspective. I guess that, you know, leader, what is it already? But if you don't want this perspective appears for some reasons, you just use the five part button here, and it will come to user auto, our toys, photographic, photographic. It means that Ah, no more perspective. And everything is straight and narrow. No, if you watch it, for example, a good example of it it if I want to mother this part off Suzanne, for example. So Okay, I go on the right here with my strain and band. I do, uh, period here, and I have my Susan. And if I zoom in, you see, there is no information into the here off Susan. And so it's not really it's not really Ah problem after two model precisely things into a blender when you have this photographic you. But if you use perspective, you you really see what I talk about. You have a really big, big, big deformation here, and it doesn't really show reality off things. So I really recommend you for murdering two mother into photographic views, even if it can be a little different. But, uh, and after to appreciate maybe the result when it's finished, just come back to perspective, you wisdom, but five. And it will show you something more really, uh, into camera mode by default. If you go to number zero, you will have anyway, a perspective. You, by default, you can change these. But it will work with, like, a real camera when you are in best Betty View. So you use here in the properties here. Okay, you have the view auction and the lands by the forties 35. Ok, uh, so it's ah, it's like the camera here. It's a focal lands, so you just you just have four gallons medium errors here into the street view. Um you can change this and it will zoom in and zoom out. Okay, If you zoom out for example and go toe land Stan So you will have something like like this But you will see a lot a lot off deformation into it. And if you put for example 80 you will have less deformation. Okay, when you zoom in but anyway, keep keep these value of 35. It's good. It's good like this. Beautiful. But if you really want to remove the information, use user autograph If you and it will work after touring all of this all of this you So this is it for the navigation into blender. Don't hesitate to play with this at objects. Focus on objects on around make exercises and we will see blender configuration in the next video. 5. 1: Brenda Configuration. In this video, we'll have locum how how configures things to have a better expanse and to optimize your experience with blender. So first we'll have a look on fire user preferences. I am by default. It should be. It will be maybe into input or editing values here. But you can see that we have seven tabs here on the top. You and, uh, we will start by the first interface. So the interface stop. It shows you how to work with this place. Things here some manipulations, okay. And the manipulator here. So it works. Really? With the interface off blender, for example, if you want to scare up here it were, uh, Zoom, Zoom in, zoom out, you text and make it bigger. You you have some possibility to do auto perspective Mouth to rotate around the selection, zoom to most position. Everything by default is quite well already organized. You have a lot off options here that personally I really don't Don't use it a lot. You have Pyman used to that You can activate you issue one. But in this in this training session we will We will not way will not see it is because it's really not really useful for beginner. And let's say middle level users. Okay, so now, in editing anything, we have some interesting things. Like, for example, the global undo. Uh, here you have and do, for example, here global and do the steps 30 32. So if you do control Z 32 times after you were not fine, you will not find the control z again and you can increase or decrease this value. You can put it at 64. Maybe in the beginning, for you, even if If it's rare that you do more than 32 you can you can increase it. It will increase the Littles memory off off you sin. But, um, really it can It can be good for that. So Greece pants here is something to draw on the interface directly, and for now we will I will not show you the the options for this this k framing So okay, framing for really for animation this and we will have a look on the chapter, uh, under chapter on the animation chapter. Scoot over lay color. So this is for scoop Mom and things like that so we will not use it now I m Let's have a looking to input import. It's more important we saw already that we have the left and right option here just for select with right or left button. Okay. May I keep it? I keep it with right, but I really I know it's a little annoying for some people. I recommend to use the Reiber and everything is building with that and all the system of blender is be building with them. So you have trouble if you use the trouble, you have some Doris died. Uh, forms is from Zoom Force. Assume you can scare you can continue. Ah, reason Tora vertical. You can try to use deceptions, but really keep it by default if you can. Okay. Here. Um so you can have some presets, like three DS max or Maya. And if you come from from, if you are user that comes from their software it's really good Teoh to use videos Maxim Maya and you will you will use the same navigation. Stay off the software's here you have all the shortcuts, the keyboard, and so the keys into blender. So it's really important toe to see duplicate window control. Are Tober you so you can edit this and change this all all is ready table in blender and this is very good. Sure for now way. We're really not changed that, because it can be a little confusing after, if I show you some shockers that you the change. But really, really, it's good that if you want to modify this, it's possible, and you can find this by by name here to, for example, if you search extrude value. Okay, you will find curve extrude, so keyboard it's e formation extrude its E two or control mouse. OK, shift control mouse for this so it can. It can be good if you find something into blender, a shocker that you don't remember. You just but go there. Types the name and you will find a shock. It easily a good way to find shock. It's in blender, too. It's just not configuration this, but I show you this because it's a little trick that it's good to. It's good to know. So if you just stay into him, Baron, it will show you the shock it use. You see shifty shock achieved e. But if you want to find something to, you can use the space ball and use. For example, duplicates search for duplicates and you will find duplicate objects. Shifty. Okay, so this is good to know. Use the space bar or staying to a button, and you will have your shock it directly. And here you can find it it and, uh, and modifying toe modify shockers here for the Adam. Next up. I don't the Adams. It's a little pieces of software that will add some news options into blender, for example. Let's say I want to use I don't know, for example, at Hope Shipped. Maybe I'm really a Nash Ash back. Okay, let's say I want to add this option. So this one is for our architecture. And so here. No, I would have the option to hot mash occupied and this I didn't have before. So, no, I have the option to add some window, some door some or something like that, so it can be very good to activate or deactivate. There's there's Adams. Don't play too much with it Now. I will tell you how what what kind of Haden's we will will activate during the training and after you can explore ate them and really is there are a lot a lot off really, really good balance and AARP you for several tasks in blender If you want to do architecture, if you want to do animation, they are really some really good Adam, start out down for that. Um here, for example. Here I d just activate screen gas keys that gave you gives You hear what I doing to blender and give you the keys directly into the interface so I can activate all these activated. Okay. And I will find it here after and start this play. So, like this, I have deception. So this is the Adam you can you can dio You can install Adan from fire to it means that you will don't know the Z fire or a bomb p y fives because it's Bytom bite on script. Everything in blender is written in fightin is created in fighting. So So you can you can download a bite on street or zip file and install Adam from fight and you will have a new Adan in the least that someone did write for you the script for you. So it's really good Teoh to use this feature to and to experiment new items from intent, so this we will not use it. But it's good to know it's there. OK, and you can see there are a lot, a lot, a lot off Adams already installed in blender by default and they are not activated. Why, you will tell means they are activated by before because if you activate everything, all these options will make blender really, really confusing. We will have a lot, a lot, a lot off taps everywhere, and it will slow down blender to when you open blender. It's really, really quick when you load find. It's really, really quick on this. If you activate everything, it will be less efficient. So you activate on the what you need into your for your own use off blender. And this is what is good is Bender is really is really custom is able in a really high level. Okay, so, no, let's go for teams. We saw we two litre already that you can use that you can customize all of the clothes off everything. For example, in this really view, if I come here? I have the color off the create car off the wire. The car off object selected to call off key frames. Call off the camera, the lamp, everything. You can modify this coral fast and do save you their settings. And after it will change, you see him and even you can do your own same. Only for you. But really, what is down by default? There it's It's quite good. And we were go with that for the training. Anyway, After that, we have five. And this is important to understand how it works. You have several foreigners here, and when you click on it, you you have the possibility to search before they're into your system. Okay, uh, finds on port for the phones. You will go and point to a foreigner to their blender every time you need a found. You would goto this four, for example. For me, it's windows. I go there. I I go on my system here. I just wait that blender. Recognize this? Okay, so I go there and I click on my system on my system Here, um, on my system disk if blender. Once. Okay. Thank you. I come back there, okay? And I go to Windows funds. Okay. And here, Siri's there are all my forms that I use for work. I accept. And no, I have I bombed this upon this. So he depends. Are you off your system? Maybe you have for other with forms that you want to use. Ah, for for market will not be the same. That's why here it's something that you can customize yourself. And just after you do save you their settings. I like this. Every time you will go back to blender, it will use this further for the sons. So, for example, why Why did this if I remove my cube here, okay. And add a text, for example. Okay. I have text object here. I m So he chose me a text in ST E, um, into the street of unity. And here I can choose some forms. So if I click on it here, I would go directly to see windows found. And that's why I wanted that like this, I can use forms directly there very easily, and, uh, and it will be the same for all the options we did see for example, here we have texture. So if you have a bank extras that you use just go there Render are put if it will save your image directly into a folder. So, for example, by default by defaulted to this. But you can use render all put here another father into your system. Scripps If you have several scripts that you want to use, you can put it to sums. If you have MP three or wave fights that you want to use for animations or things like that , you will. You will put it there too. And this one imagine. Peter is very important because we will do some some navigate from a software to another like, for example, photo shop or game. Like any major Itoh for me, I will use for the show. But you can. You can use gimp as well Anyway, it really does. The job for what we have to do is just me. I'm used to for the shop, So I used for the shop. So what I do for this case, I just opened this folder. Then go to program fives. Okay, Then go to Adobe, then go to foot the shop and search for the shop exit. Okay, that one. And accept. So this I close it here. Okay? And I and I do save you those sitting with the same No. If I open another window and come into UV Major Itoh and let's say I want toe open something and I and I will do this for my textures to like this, I show you two things at once. I will do that for my textures. And let's go to here Textures. Okay, I go there. So this time I will change my disk and go to that one here and texture. So here it's all my texture. I accept, Okay? And I do say view their settings. Let's say I want to open an image. It goes directly to textures. And this is really important that it means that you don't have to navigate every time. So perfect for that. Let's say I will goto metals, for example. Okay, So I will use maybe maybe arrests. Okay. I opened here to have, um, the media tears here and on open image. Okay. I have my image. And let's say I want to modify this in photo shop and come back to this image after. Okay, So I do image It did externally. Okay. And you can see that photo shop launch itself directly and opened this image directly. And this is a really good feature. Let's say, for example, I just do a little address. Mints like levels, for example. Okay, I put some levels here and here. Okay, let's say the actual huh days and that, Okay? And I did a modification if I dio control as to save it. Okay, I will save this image like that. And here I will do image reload image, and I will have my sticks You're modifying directly in blender. And this is really this is really important, because sometimes we'll have to navigate into food the shop, then come back him render and do modifications in Venda and come back in photo shop. And this is a really good way to do that. So So this is it for this option? I come back to my fire user preferences to show you the rest. Uh, here we save and loud. We have a compressed file. If you really have big fights so you can make kind, kind off zip file into inside the bland find so it can be good if you want to sell to save some place. But it will be It will be more more long toe open it for sure them into system. Here we have some options that can be interestings too, especially here to compute device. When you use a blender cycles by default, eat points a CPU. So so the CPU as the compute device the best is to use if you have a good graphic card like n video 80 I, it really depends off you got graphic cards to you have to do tests. But if you use Cuda for myself, me, I have to g force 1060. So I use I can use just wanna I can use to And, uh and this will have me when I do Orender to compute to render, uh, it will It will really, uh, each will really speed up your your render, like maybe twice twice this time, Or maybe sometimes just 20% time off compares to a CPU. It really depends off off the power off this use of you and the power off your graphic out . So this. Um, this is description. So if you have a ticket, if you have on an a t I graphic on it, we show opens here and you click on it and it will work to And since blender to bone 79 so opens here is really well implemented. And so what we have here is region overlap to can be interesting This one region overlap you. You did see that each change the's koro and it changed the way I see the text to. And if I move my text now into my street view like this with shift center center, click middle middle crib Baron So I can see that I have trump transparency here into my into my menus here. So it can be interesting to have kind off more space in that Desmond news will not be too much disturbing dream working. So this is good kind of auction you can keep too. But it's not something that that is really, really ah, really, really important to I would have a monkey just to show you something else. Okay. And here for the open here, you can see vetoes feels like that. So you have a different shading into your different lightning into your different scene. For example, I can move these lights with this fear and just moving this few righties and you will see the lightning off the writing off the scene off. My thing will change. So by default it it's a good one. You don't have to really change it because it shows where geometry and topology of moral. But if you really want to move that it's not a problem you can you can use it to. With customized options, for example, this one could be one. So if I'm happy with that, I would just do save usar sittings, and it will come back with their settings, as were the next time I opened blender. So this is it for the configuration off blender. Um, don't forget. At least the most important is to do this one, so render could test your formed and the image. Alito. If you have one, it's really important and system. If you have a Cuda or opens here, please just click on it. You will save your time by rendering after