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Ivy Generator for Blender: Geometry Nodes
Ivy Generator for Blender: Geometry Nodes

Ivy Generator for Blender: Geometry Nodes

US$ 24
Desbloqueie e acesse
  • 1 mês de Skillshare

    Disponível com a compra
    Grátis

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Sobre este produto

3D Tudor

3D Tudor

Bestselling Blender Author & 3D Educator

Watch the Ivy Generator in action: 3D Tudor’s Blender generator video overview on YouTube.

Give a familiar prop an overgrown finish while practising a more deliberate foliage workflow. This 3D Tudor Blender resource includes two prepared ivy arrangements and an editable Geometry Nodes modifier with 39 controls.

Try it in three passes

First, move a start point and adjust the spread around the supplied surfaces. Next, change the balance between the leafy centre and the lighter outer growth. Finally, refine the stem shape and leaf appearance with the camera angle in mind.

The included silent demonstrations let you watch the controls being explored. Use the Getting Started guide alongside the Blender file, then try the same process on your own scene. This is a downloadable creative tool and reference project, rather than a narrated class.

What you receive

  • One native Blender Geometry Nodes ivy generator with 39 exposed controls across six panels.
  • Two prepared ivy setups, with start-point and target-surface collections already connected.
  • Five supporting leaf meshes, stem materials and packed image textures inside the project.
  • The supplied demonstration scene with stone and wooden props, plus a Getting Started guide.
  • Two full silent control demonstrations and a 12-second rendered arcshot in a separate download.

Use Blender 5.1.2 and Cycles, the combination checked for this file. No addon installation is required. Earlier Blender versions and equivalent Eevee results have not been verified. For a game-engine project, prepare your own export, materials, collision and performance settings after building the ivy in Blender.

Procedural ivy covering a stone form, wooden boards and barrel in Blender.Ivy stems cross the rock and timber surfaces while clusters of leaves leave the underlying forms readable.Ivy geometry in solid shading beside Blender placement and optimisation controls.Solid shading separates the leaf meshes and stems from their textures; the modifier exposes placement and optimisation controls.Wireframe view of ivy geometry on the supplied Blender example.The wireframe view helps inspect how the procedural ivy geometry sits around the supplied example surfaces.

The gallery includes short excerpts from each controls demonstration; both complete recordings are included in the downloadable video ZIP.

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