Sonic Boom

Part 3: My final animation! Punchbag and Parallax stages complete. After a bit of fine tuning along the way, i'm happy with Guile! Thanks again.
Part 2: Animating the running sequence and stitching it to the Idle animation. Not 100% happy with the transition, need to work out how to make it smoother.
Stage 1: Illustrating Guile from Street Fighter!
I'm at the halfway point of idle animation. Hoping to move onto the running and punchbag sections soon...