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Scene State Bookmarks - Save and Restore

Scene State Bookmarks - Save and Restore

9 US$
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  • 1 mes de Skillshare

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Salman Naseem

Salman Naseem

2d 3D Animator

Every animator and 3D artist knows the pain. You spend 3 minutes hiding collections, switching render engines, repositioning the viewport, and setting up the camera just to review one specific shot. Then you need to switch to another setup and do it all over again.
Scene State Bookmarks eliminates that


What it does

With one click you save a complete snapshot of your scene. Every bookmark stores exactly what your scene looks like at that moment including which objects are visible, which collections are active, your viewport position and angle, the active camera, render engine and resolution settings, and your world and HDRI setup.

Restoring that state takes exactly one click.

Who this is for

This addon is built for working artists with real production pressure. If you switch between character close-ups and wide environment shots, between EEVEE previews and Cycles final renders, between wireframe checks and solid shading, this tool will save you hours every single week.

Animators use it to jump between different character poses and camera angles without losing their setup. Riggers use it to toggle between rig-visible and rig-hidden states in one click. Render artists use it to switch between low-resolution preview settings and full 4K Cycles production settings without touching a single property manually.

Full feature list

Save unlimited named bookmarks per scene
Color code bookmarks with 7 colors for instant visual organization
Restore any bookmark in one click from the N panel
Partial restore lets you apply only one layer: visibility only, collections only, viewport only, camera only, render only, or world only
Rename bookmarks at any time without re-saving
Reorder bookmarks up and down to match your workflow
Update any bookmark with new scene state while keeping its name and color
Delete bookmarks you no longer need
All bookmark data is saved inside the blend file so your team gets the same states when they open the file

 


What gets saved in each bookmark

Object visibility (viewport and render) Collection exclude and hide states Viewport position, rotation, distance and perspective mode Viewport shading type and overlay settings Active camera Render engine (EEVEE or Cycles) Render resolution X and Y Cycles and EEVEE sample counts World and HDRI assignment

Why this is different from other visibility addons

Most visibility tools only toggle object or collection hide states. Scene State Bookmarks captures the full picture: your render settings change, your camera changes, your viewport angle changes, your world changes. It is a complete scene memory system, not just a visibility switcher.

 

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