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Procedural 3D Tree with Geometry Nodes

Made a procedural tree in Blender.
Tweaked trunk shapes, random branches, and leaf distribution.
Added a small particle setup for falling leaves - so they drift off naturally.
Quick to iterate, easy to style, renders clean.

Procedural 3D Tree with Geometry Nodes - image 1 - student project

Procedural 3D Tree with Geometry Nodes - image 2 - student project

Procedural 3D Tree with Geometry Nodes - image 3 - student project

Procedural 3D Tree with Geometry Nodes - image 4 - student project

Procedural 3D Tree with Geometry Nodes - image 5 - student project

Procedural 3D Tree with Geometry Nodes - image 6 - student project