Space Contest: The Viewpoint
Hey Craig and Skill Absorbers,
Loved these lessons. I've been teaching myself how to use C4D for a little while and have been using Potatoshop and Illustrator for ages but I still learnt a tonne! Thanks very much Craig for sharing your process and being awesome.
I watched all the video lessons when the class started but never made a project, so a free saturday and the Space contest was a good little incentive to start one.
Here was my process.
First a pencil sketch.
A space traveller has traveled far to take in the very special view from the top of a cliff.
next i jumped into C4D and started building my scene.
I setup a camera so i always had one viewpoint I could quickly go back to. and placed lights and objects to fill the scene.
The ring of rocks around the planet is a morph cloner with a random effector to adjust positions and size.
I then made a another file to build the spaceship and dropped that into the scene.
I added some lights and luminace objects in the hope it would make t standout.
Next I added my little person to the cliff (more a gentle slope now. making a cliff face seemed quite hard to pull off with the landscape oject tool)
then once i added a few materials/colours etc. I rendered out the png with some added effects. Ambient inclusion and Global illumination to add some texture and extra lighting.
the render:
Next up Potatoshopping.
for the sky and stars I used abit of Processing (another awesome skillshare class if your interested) to make some randomly placed vector stars with different opacities.
Here are the resources I made - hope you find these useful.
1000 small stars, 500 stars and 20 slightly bigger brighter stars. - http://cl.ly/XAq2
And here is the final piece: