Drawer

Project Mock-up

For this class project I wanted to focus on the RPG but I did a brief platformer too.

The platformer:

Project Mock-up - image 1 - student project

The background was originally meant to be a little more complex but half-way through saw that it would have been too hard for the player to read, but maybe that problem would be solved if I was actually making it in a games engine.

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(Idle, jog and run)

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(attack 1 & 2 and successful block)

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(block and k.o)

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(Idle and attack)
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(swoop and hit)

Project Mock-up - image 14 - student project

 

 

 

 

(ko)

whilst I'm mostly happy with how these have turned out I feel that I need to practice my character animations.

 

The RPG:

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Walk cycles/turnaround of the player character

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concepts for locations for the game.

I've decided that I'm going to carry on with this concept for further pixel art practices and learning.

I'm not 100% happy with the style of the art/colours yet, but I'm still learning and it's more important for me to learn than to stress it to be perfect first time.

 

Thank you again for another informative class, I look forward for the next lesson :)