VFX in After Effects: Create Special Effects Videos for Social Media | Emonee LaRussa | Skillshare

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VFX in After Effects: Create Special Effects Videos for Social Media

teacher avatar Emonee LaRussa, Motion Graphics Artist

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:38

    • 2.

      Get Inspired

      2:49

    • 3.

      Develop Your Concept

      3:55

    • 4.

      Plan Your Shoot

      4:17

    • 5.

      Know Your Equipment

      5:55

    • 6.

      Film Your Background Plate

      2:59

    • 7.

      Film On Green Screen

      6:24

    • 8.

      Testing Your Idea

      3:34

    • 9.

      Set Up Your Project

      7:43

    • 10.

      Key Your Subject

      12:13

    • 11.

      Composite Your Scene

      5:25

    • 12.

      Blend Your Clips

      5:01

    • 13.

      Add Details

      9:20

    • 14.

      Loop and Export Your Piece

      4:05

    • 15.

      Final Thoughts

      0:51

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About This Class

Stop scrolling thumbs in their tracks by using visual effects to create out of the ordinary video content. 

Emonee LaRussa’s experience as a motion graphics artist and director began as a teenager when she started making amateur music videos with her friends. Access to a laptop and design apps like Adobe Effects helped bring Emonee and her passion for video effects to places she never imagined possible. Now a two time Emmy-award winning artist, Emonee’s trippy creative style has helped her gain over 200K followers and given her the opportunity to work with artists like Lil Nas X, Ty Dolla $ign, and Megan Thee Stallion as well as Saturday Night Live, The Grammys, and Rolling Stone. 

If you’re curious about visual effects, an art form which flawlessly integrates computer-generated imagery with live-action video footage, jump into Emonee’s first ever full-length class where she’ll walk you through her exact workflow to help you to take your video content to the next level. 

With Emonee as your guide, you’ll: 

  • Brainstorm your concept
  • Prep and plan your shoot
  • Discover the art of the green screen 
  • Organize your digital workspace and composite your scene
  • Finalize your piece by creating a mask, blending, and adding your final details before editing it into a loop

Plus, you’ll get a behind the scenes look into Emonee’s own work and how she goes about pre-production, production and post-production for a project as a full-time motion graphics designer. 

Whether you’re looking to unleash your inner motion designer for the first time or improve on the video editing skills you already have, joining Emonee will help you create video content that will have everyone asking how you did it. 

No previous motion design or video editing skills are required for this class. To follow along with Emonee, you’ll need a computer, access to Adobe After Effects, a green screen, and a camera phone or DSLR camera. You can also use extra lighting and lenses if you think it will work well for your project. 

Meet Your Teacher

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Emonee LaRussa

Motion Graphics Artist

Teacher

 

Emonee LaRussa is a Motion Graphics Artist working with Lil Nas x, Meg thee Stallion, The Grammy’s, Saturday Night Live and more. Along the way, Emonee has won 2 Emmys during her time working at CBS. She has created a non-profit JumpStart Designers focused on getting digital art to lower-income kids. Emonee is looking to continue her path on building a better future for all. Connect with Emonee through her Instagram, Twitter, YouTube, Tiktok and Website.

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Level: Beginner

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Transcripts

1. Introduction: What I think is so cool about visual effects is being able to take real live footage and just make it out of the small world. Being able to catch your audience off guard, you can make really cool content this way. My name is Emonee LaRussa. I am a motion graphics artist and director. I've done music visuals for artists like Megan Thee Stallion, Linz X, Kanye West, and I've also worked with brands like Rolling Stones, Hulu, Saturday Night Live, just to name a few. I just use digital art animation to make, really cool, trippy stuff. Today, you will learn exactly how it works from beginning to end when I make visual effects. First we'll hop into pre production, conceptualizing, getting inspired, making sure that you know what you're going to be shooting before you shoot. Then we'll go into production. We're going to prepare to shoot on the green screen, the do's and don'ts of that, and then leading into post production. Learning how to key and composite and really sell your scene. You'll need a green screen, which you could find for $20 online. You'll need a computer to work on after effects, and you'll need a DSLR camera or you could use your camera on your phone. You should take this class if you are learning visual effects, motion graphics, or animations, or if you're really just trying to make your content better. By the end of this class, you'll have about a 5-10 second looping animation that will make your followers feel, why how did you make that? I'm so excited that you've taken the time to join this class, so let's get started. 2. Get Inspired: A big reason why I'm making this class is because I wanted to show how easily accessible it is to create visual effects. Visual effects is like a combination of real footage along with computer graphics like CGI, motion capture, visual effects needs to be for like just TV and film, blockbuster films. And now it's for everyday people, content creators who just have a green screen DSLR and After Effects, I think it's really taking content creating to the next level. What I love most about visual effects is when my audiences watching they think that they're just getting what they first see and then boom, it catches them off guard. This is just simple, keen and compositing and at obviously has the amazing loop that's great for Social Media Content. These are gonna be the same exact elements that we're gonna be learning today. So how I got here today, where I'm teaching you how to do visual effects is because I've been doing visual effects for quite a few years now, but more recently in the past few months, I've been really pushing out visual effects. And once I started creating these visual effects, it just started spiraling. I started getting tons of followers. I got a lot of big partnerships. If you check out my Instagram at E money, which is my old myspace name, you'll get to see all the brand work that I get to do annually to see all their portfolio stuff that are just creative, Fun, passion projects. The goal in creating these is to show these brands. Look, this is what I have, this is what I can make with no parameters. All these brand deals that I've been able to get is through social media because I've built this portfolio and these are skills and tools that I'll be able to implement in future projects and future brand deals as well. This class is going to be really cool just because I've never done a full course like this. I've done a lot of visual effects, animation breakdowns, but they've been very short to fit like Social Media parameters. But this is gonna be a very in-depth look at my workflow when creating visual effects and animations. And in the end you'll have a beautiful five to ten second looping animation that will just be so awesome on your social media accounts. The big thing here today in which is why I'm so proud of you, is that you're taking the time to learn and getting better. Because I always say 1 h a day just learning and taking the time to get better is going to make your portfolio better, which to a brand or to your potential future client. Looks amazing, like people want to see what you're currently working on. So just being able to put out new work, new ideas is just gonna be amazing for you. So Grab everything you need and join me in the next lesson so that we could get started. 3. Develop Your Concept: So now that we know a visual effects is and how fricking cool it is, we can hop into our own project. One of the big reasons why I think that conceptualizing and taking the time to learn pre-production is so important because you could really start figuring out what can go wrong. You really want to troubleshoot every possible problem that you can run into so that you could avoid it and save you time in post where I get my inspiration, like where I come up with my ideas is a lot of times I just think of a word and I put those words down in my notes. So I just have a whole bunch of list of things that I think would be cool. Like, I have Puppet master on here. Like, I don't know, that'll be a cool idea. Alice in Wonderland, the movie title, I think that really has some cool potential ideas that could come from it. So whatever you're doing, whether you're just walking down the street or you see something on TV, get Inspired by it, then I take those words and I create a word tree. So one of the ideas was Alice in Wonderland. When I think of Alice in Wonderland, one thing that really sticks out to me is like the scale. I've always loved how when she drank the drink, she either becomes really small or she becomes really big. On a technical side, How would I look giant next to something like, you know, how they show how small something is by putting it by a coin. Like what if we could show how big we are by putting us by something big. So maybe we're like next to a building or we're sitting on top of a building. And I think it also goes really great along with this blue Idea, which goes along with the color scheme, where we could use blue as the blue skies. And then when I think of sky, I think of clouds. I think if checkerboard, I don't know. I think when I think of Alice in Wonderland, I just immediately think of like all these different patterns. Think of trippy, psychedelic, especially with the caterpillar T, rabbit. So there's no words that are off-limits. You really don't know where Your Idea can stem from, from just these words. So already we have a whole bunch of words and I take those words and I put them in search engines. So I particularly love Pinterest and Instagram and dribbble with three Bs because those are just kind of like Art oriented sites. I fully believe that we are in a shared culture of Art and being able to take in different perspectives. Being able to get Inspired just makes our Art better. Already once I've searched in Alice in Wonderland, we see some really cool concepts that are playing with scale. I think we should play along with doing something outside. I already wrote some words down, playing with blues and skies and clouds. So let's move to the exterior instead of the interior. This is really great. So you can tell that this person is so huge and the perspective of them is amazing. I mean, honestly, I think this is exactly what I want to create. But in visual effects like this is photography. And let's make this into a really cool visual effects animation where we have that bit of movement. Like I hadn't even thought of this perspective before. Seeing this, I can already think of some really great compositing that we could do with this to make it just absolutely amazing how I would want to interpret this in my own eyes is I would love to see my full body like I would love to see my hands on the edges. I'd love to kinda see my face because that's a part of my branding. So you've got to see how I start my pre-production and I really want you to take some time to just come up with some ideas, work on your word tree, find some amazing inspiration and join me in the next lesson where we will start to plan our shoot 4. Plan Your Shoot: For this lesson, we're going to learn what we need and what we don't need for this piece. So if R0, when I am coming up with these ideas on a technical side, I need to make sure that I have everything listed down. A shot list is a great way to make sure that you don't forget what you're shooting. But making sure that you storyboard ideas also helps with compositing and just understanding framing of everything. So let's sketch this out. So immediately I think about seeing my shoes. So maybe a little underneath and then being able to see like right up top, I'm not a sketch artist, I'm a visual effects motion graphics artist, so don't judge me. Then maybe holding on to the building would be really nice. Next is understanding your elements that will really sell your scene. So maybe adding some people or some clouds, some birds, some cars, things that will really make it seem like you're just shooting this on your camera. And this is real life footage. Now that I have the framing and composition of this, I want to think about how I'm gonna loop every time that I'm creating an animation, I always make sure that it loops from beginning to end. To me. I feel like when I'm on social media, a lot of times when there's just like a hard cut, it tells my brain, oh, Watch the next video. But I think when there is like this nice loop, it makes me want to watch it again because it makes me want to see where did they cut, like where was that loop adds. So I think for this There's a lot of different elements that we can play on with looping. I immediately am drawn to using the motion blur of the camera as a loop. Maybe we start from the bottom, look at the building, and right one we're going to cut, we go straight back to the bottom or straight up to the top. And then having that motion blur will look consistent when it rolls all the way through from beginning to end. So just kinda thinking of the camera movements when you're in pre-production is gonna be really big because when you start to shoot this, you want to make sure that you're doing everything that you can to make sure that you're not doing extra work in post. So for this been one shot, I think our sketches kinda perfect for storyboarding. But if you're shooting things that have multiple shots, storyboarding multiple frames is going to make the best sense because you can understand how the continuity is gonna look throughout the entire piece. To create this, let's break it down. We're going to need our Background Plate. So this is gonna be the buildings, the sky, the clouds from our sketch. And this inspiration, I kinda wanna shoot the building facing right towards it, but making sure that we're a little underneath because I loved the idea of shooting underneath the shoes. I think that just adds the extra element to it. We're also going to need our subject, which is us shot on a green screen. When we're shooting our green screen, we want to take into consideration what are Background Plate is going to be so that we can match it. So one element that we need to take into consideration is the building shape. If we are shooting a building that is at an angle, then we would want to shoot our green screen self on an angle. You want to make sure that you're matching what you're shooting on your green screen to your actual background. And then the foreground elements will be things that are just really going to sell the scene, add some dimension to it. So we had talked about using a car or even like adding some birds and some clouds. So in short, this piece is just two shots with some foreground elements. It's really simple. And this is why it's so important to do your pre-production. Because after we broke this abstract idea down, we realize it's only two shots. My plan is to shoot downtown just couple of buildings. See what's really cool. And then the plan is to shoot myself here at home on the green screen outside. I wanna make sure that I'm shooting outside so that I match the exterior of the building. Then once I got my footage, I'm going to import that in After Effects composited together and add those foreground elements to really sell my scene. So really take the time to break down how you could do this on the technical level and meet me in the next lesson where we're going to break down the equipment that we need to get this done 5. Know Your Equipment: So now that you know the technical shots that you need for your shoot, let's go over your equipment and it's not much. So to start off, let's go over the green screen and what you need. I just use this $20 cheap cloth that I got online and you just want to make sure that there are very little to no creases so you can iron it. And the reason why you don't want creases is because creases create shadows. And you just want to get a really strong green color from this so that you can key it out and you don't run into any future issues. But if your subject that is on the green screen is wearing green or has a lot of like light colors, you might want to use a blue screen. We are going to use the green screen to key out our subject, which is ourselves. So in order to put ourselves on top of the building, we are just going to composite ourselves on top of it. And in order to do that, we're basically just going to need to cut ourselves out. And the perfect way to do that is through key, through a green screen. So when you have something like green behind you, it's going to be a lot easier to cut yourself out. The reason why we use green or blue screen is because these are the colors that you're never going to find in our pigment. But if you use something like red, we have a lot of like red and orange pigments in our skin. So being able to key that out, it's going to be a lot more difficult than using something like a high contrast color, like blue or green. And then next we are moving into the camera. So I am a huge cannon fan, I use the cannon 90 D, it's great, shoots in four K, And that's exactly what you need for shooting visual effects. You want to have the highest resolution possible. What's also great about that is that you have bigger flexibility for your parameters in which you could push in. So say I'm shooting a shot and I shoot in in four K. But I need to push in just a little more I can, because I'm ultimately exporting it out in 1920 by 1080, or 1080 by 1920, when you're looking at a DSLR. The advantages that it has over just shooting on your camera phone is that you can mess around with your aperture and your shutter speed. And being able to play around with those gives you a lot more space to play around with shooting higher quality stuff. An aperture is going to let in a certain amount of light, and in that aperture size, it's going to tell you what depth of field that is. You don't want to have a very shallow depth of field when you're shooting on a green screen, because my subject, which is myself is blurry. Then those colors are going to blend together. And we want to make it to where this green is very high contrast against our subject so that it will key out. Moving into our shutter speed, you have to remember it as kind of like, the higher the shutter speed, the more that it can capture the frames per second. So if I have 24 frames per second, if I have a very high shutter speed, that that means that my frames per second be very crisp. So when we think about the crispiness of the shot, you just want to remember how that's attached to like motion blur. So when I have a very low shutter speed, my motion blur is going to be really, really high. And when I have a higher shutter speed, I'm going to have a lot more crispiness in that frame. If you're shooting on a phone and you don't have access to a DSLR, try to keep your movement a lot simple, a lot slower, just so you don't have crazy motion blur when you're shooting on that. Why that's important is because when you're shooting on a green screen, you don't want to have a lot of motion blur. When you have a lot of motion blur, the colors start merging together. So if I have this movement on a green screen and it's all blurry, then the color of my hand is going to blur in with the green in the background. But if I have a higher shutter speed, which means I'm going to have more crispiness, that means that those colors aren't going to blend. And I'm going to get a better key from my green screen. So making sure that your shutter speed is high and making sure that you have a good depth of field is going to be really important. So next is moving into lighting. Lighting is so important, great lighting equals great quality. Bad lighting equals terrible quality. If you don't have good lighting, it's going to ruin your entire piece. And most importantly, it's going to ruin your key. So making sure that you have good lighting equipment is important, but if you don't have access to that, using outside works as well. So if you're shooting outside and you don't have access to lighting, getting a 51 is so important. So photographers use this. Cinematographers use this on set for production. So basically what this is is it's just a reflective, it's a really shiny surface that you use to shine the sun. And you use that as a replacement of a light. So if you don't have access to a light, these are really, really handy. But if you are shooting inside and you have access to lighting, I really recommend this Amarin 60 X. This is just an LED light that you could just plug in. You could also buy batteries for it. It has a soft box that comes with it. I just really like that. It is small and it costs about 170 bucks, but they really are super powerful for the size that it is. So in reality, this isn't a lot of gear like you can start doing visual effects with very minimal assets and be able to create some really awesome stuff. All the most recent visual effects stuff I've made is with everything right here and these things roll over to your next project. So it's not a one time investment. Every visual effects project that I've used, I've used the green or the blue screen, and I've used either the light or the 5.1. So it is really worth it. So now let's grab everything and move into our test shots, into our next lesson. 6. Film Your Background Plate: Now that we've done our test shot and we figured out how we need to shoot our Background Plate. Let's go through the footage and what I shot, I really wanted to get some really cool buildings. So I went downtown. I live in Sacramento, so there's some really cool buildings out there. And I just wanted to find something that matched my aesthetic, been that I started on my feet, which is kinda closeup in perspective of the building. I need to make sure that I wasn't on autofocus because I didn't want to have to deal with it trying to refocus when I shot up on the building. So before I recorded, I made sure that the building was in focus. That's why you'll see initially that my feet are out-of-focus. Then you'll see the building looking very nice and in-focus. So one thing that I had noticed that I can see as an issue is this telephone line. That telephone line is in the foreground, which means it would need to be in front of me. That means that I would have to either cut it out completely and then add it back in or try to rotoscoping and put it on top. So either way it adds a little bit of difficulty. So this was like one of the cool shots. I like the building, but taking into consideration, maybe not use this shot. For this shot, I really loved the capital. I thought I had a great sky, but the issue was that the building had that, that angle. And I kinda want to avoid this. I want to make it as easy as possible for me and post-production and having to deal with that and shoot myself on a green screen at that angle just makes things more complicated. So moving into our final shot, which I think will be the winner, is one of the other buildings already. I'm super loving this. I love the Blue. Exactly what we were talking about when we're coming up with our idea of Alice in Wonderland theme. I loved the tile and I just think that the, the car moving right in front of it and the foreground just adds to it, just sells it a little more that this is like actual live footage and not just like completely composited. I also noticed that there is a telephone wire, but I think that we can avoid that. I think that we can put ourselves directly below it and we won't have to run into the complications of that. But I really loved the camera movement going down to Up and then moving back up. I think that would be a very nice loop at the end, I think when you are shooting your plate, you should keep in mind of like, what really fits your style and what's going to fit your overall look. I would even say if you have outfits that are going to fit very well against these buildings, do that, like keep all those things and mine, props and wardrobe is also very important when you're doing pre-production. So doing your test shots, having these thoughts in mind is just going to be really big. In our next lesson, we're going to be going over green screening. So let's hop into it. 7. Film On Green Screen: Let's move to our luxurious Hollywood studio, also known as my backyard. So we already shot our buildings and we were able to pick out a really cool building and now we're moving into the actual final shot. So when you're shooting your visual effects, you want to keep in mind your plate that you've shot. So for my plate, I shot a little underneath the building. So for this, I'm going to shoot a little underneath my feet because the ideas that I want to make sure that I'm matching the perspective of the building to my subject, which is myself. I also want to keep in mind the building that I was shooting on had a very flat surface. So I want to make sure that when I'm shooting my subject, which is me, I'm also on a flat surface. So if I'm shooting on a building that has an angle, I want to make sure that when I'm shooting my subject, I'm shooting at an angle as well. So the plan is I am going to put my green screen on my fence and then I'm going to sit on top of it. I have my green screen. I've already went ahead and ironed it. I got some clamps here that came with my green screen. If you don't have a fence, then shooting on a table or shooting on something sturdy that's high enough to where you could see underneath your feet would be great. I have this tiny tripod that I'm going to put on the ground. But honestly, I've used just the ground and use a shoe as a tripod. So use anything that is accessible to you. What's great is that we have a very beautiful sky and we are shooting with the sun. And in the building that we shot, we have a beautiful sky and we have a bright sun so we can actually match the sky that we shot in our building and match it with our green screen footage. And because we are using the sun and we aren't using our beautiful lights that we have inside. We're just going to use a reflective board. And we have the C stands so that we can attach our reflective board onto it. So I shot the building on my 14 millimeter lens and I want to make sure that when I shoot my subject, I'm using the same lens as well. Keep in mind that you want to make sure that your camera settings are relatively the same. So if you have a very low shutter speed on the building, but then you have a very high shutter speed on your subject. It's really not going to match if there's a lot of movement. So the idea is that you really want to make it seem like it is one cohesive scene. You want to make it seem like your subject is actually on top of that building. So if your camera settings are off, then it's not really going to make it seem like it's blended in together. Well, let's start setting up. I'm just going to overlay this on top and try to get this as flat as possible. Okay, Beautiful. So one thing to keep in mind as well as when you're shooting your plate, you want to make sure you remember where the sun is at. So if I'm shooting my plate and my son is coming in on the left side and then I shoot my subject and my son is coming down All right side. It's really not going to match together and be cohesive. One thing to keep in mind is when you're shooting on a green screen, you want to be as far from the green screen as possible. The idea is that when you're farther away, you don't have this casted shadow on your green screen. And why you don't want to cast the shadows because you're essentially taking this green color and you're keen and out. And now you're telling your computer, I want you to key out this color green and this color green as well. One thing for this though, is that we're going to need to be really close to our green screen because we're gonna be sitting on our green screen. So we need to keep in mind to try to avoid all those shadows. And a great way to do that with this reflective board. So we are going to cancel out the shadow by shining this light. So here I have my shadow, and if I shine a little bit of light on it, you can see it start canceling out the shadows. Let me just alright, so I'm seeing lots of dark shadows right here if I'm sitting right here. So I'm going to try to put my reflective board in this area. So now let's set up our cameras so we want our angle to be directly under our feet because that's the same way that we shot our Plate. So we need to shoot this vertical the same way that we shot our building. So it is really bright outside. So I can bump up my shutter speed pretty high, which is going to be great because I need to make sure that I have a high shutter speed for our green screen. And also when I shot my building, I used a high shutter speed because it was bright that day as well. So I'm just going to bump this all the way up. I'm also going to bump up my aperture because I don't want a lot of depth of field. So I have autofocus on instead of manual focus because I just want to make sure that if I'm moving around, that it grabs focus. And because we have a higher aperture, that means that we have more flexibility when it comes to the depth of field. Let's start rolling. And because we're playing around with animation and video, we want to add some movement to this because we're not just working with photos, were working with real-life footage. So playing around with like possibly like your hands, your feet, adding that little bit of movement can really sell that. Like wow, this is like real life footage. Remember you just want to make sure that you're still in frame, that you're not going outside of frame so that none of your limbs are being cut off. So I encourage you to get as many poses as possible. The more the better, so that you can avoid as many problems and post-production as possible. If you're running into some issues with the shadows, you know, you don't have to stick to exactly what you had in mind. Sometimes things change when you're on production. So let's move forward and put our footage in the After Effects. 8. Testing Your Idea: Let's get us to testing Your Idea and why that's important. So if you're creating visual effects, you should always test your idea. The ultimate goal is try to troubleshoot and make sure that if you run into any problems that you could try to avoid it when you're on production. So I'm gonna show you my final product and then I'm going to show you my test shot on how it was made. This is the final piece. There was a lot of things in play. There's a lot of timing, coordination, trying to figure out how to drop the cherry exactly where the cup is. And we figured that all out in our test. So let's check out our test. We had shot this in my living room here at home because all my tests are done at home before I go on Production. And instead of a cherry, I'm using a pillow, pick it up, and then camera movement to the loop and it loops perfectly bag. So obviously you can see the intention with this test, but this actually isn't even my first test. I did multiple tests to try to figure out how to get that camera movement down before I actually went on production. So initially when I had this idea, I thought that I could just do this by myself. And as I was doing my tests, I realize I definitely needed some extra hands for this. I hired a cinematographer and a gaffer for this project. What I was able to figure out was how I can get that perfect loop from beginning to end. And the big thing was being able to pass by the cameras so that I can transition from shot to shot too. I don't think I would have been able to loop it the way that I did on production where we had 2 h to shoot if I hadn't done the test before. And I really encourage you to do tests before you go on final production day. I'm going to show you how I did my test for this class. So I started off with shooting my green screen footage of myself, which is the Subject. So few issues that I ran into with my test shots was I noticed that my foot was a little cut off in the frame, which was a little hard when I was trying to bring in my backplane because I couldn't scale out. Another issue is a lot of this dark shadow underneath my leg. The fact that I don't have any light here made it a little more difficult for me to key that out. And then here is my building that I shot. What's great is that I have this really natural camera movement on here, which makes it seem like it's handheld because it is. But one thing that I can add that I think would make this better is the ability to loop. So I think a way to add that into our final shot is if we have some really cool camera movement where we can hide the fact that we're moving from the first frame to the last frame. So I think when we shoot our Plate, I want to shoot the building moving up so that we get that natural motion blur. And then when we're looping back, we go back down. So that way we would be able to loop our first frame to our last frame and we use the natural motion blur of the camera in order to hide that transition. But I hadn't shot this test shot. I would have gone on production shot my play and then realized that I just wasted a whole bunch of time shoot in buildings that I can no longer use. So this is my final shot. I really liked that. It seems like I'm on top of the house. I did a lot of work for this, a lot of compositing green screening. And that's what we're going to get into in future lessons. So right now, don't get too wrapped up on doing a test because you're going to need to learn how to do this. This is exciting and promising and really telling of what our final product is going to look like. So now that we're happy with our tests in the next lesson, let's shoot our Background Plate 9. Set Up Your Project: So now that we filmed, Let's jump into After Effects. Let's import our footage and then go over some composition settings. I'm just going to import my footage by double-clicking over here in the Project panel. And I actually know which clip I'm going to pick. So instead of creating a new composition in the composition panel, I'm just going to drop this on the composition button. And it's going to create the composition for me using the settings of the camera footage. So it already imported in the correct FPS. It already imported the correct dimensions because we shot this in vertical. You'll see that the footage comes in sideways and we want it to be upright like it is on a phone. So I'm gonna go into my composition settings and look at the settings over here. What this initially gives us is the preset, which I really encourage you to create your own presets, especially if you are creating content for Instagram and TikTok. I have a TikTok preset right here. And what this does is when I shoot and fork a footage, it comes in as 38, 40 by 21, 60, which is standard for K. What this TikTok preset is, is the opposite. So it's 21, 60 by 38, 40. So if I go and click on TikTok, you'll see that these now switched. You'll also see in my composition that it is now set for vertical. My frame rate, my FBS is 29 by 97, which is correct to what we shot. And then the duration is the duration of our clip that we shot, which is great because I don't need a guess how long it is because it already put in all the information from the video clip. To set a preset, all you need to do is change your width and height and you'll be able to click this button which will create a preset. And then you can label that preset and it will show up in your presets on here. So in my composition settings, I do edit and for K, depending on how well your computer can handle editing. And for K, you may want to switch over to ten at by 1920. But I prefer just working in these parameters because I know that my computer can handle it. So now that I have this in, I want to rotate this. So I need to rotate it left. So I'm going to hit negative 90 on the rotation. And to bring up your rotation, you could just hit R on your keyboard. I really suggest that you take the time to go over just basic hotkeys, learning what each letter does on the keyboard and how it can help your workflow faster if you want to learn more about hotkeys, Adobe has an amazing PDF on all the different hotkeys that are available. So now let's bring in our green screen footage. So after checking everything, I think this shot is the best. It has the least amount of shadows that I think I can work with the trees in the background, but I'm not super concerned about that. I know that we can get that cut out. And really, I just love this pose. I'm really glad that we had some multiple options when we're doing poses outside. Because when I did my test shot, I think I was just holding off and my legs were just dangling. So let's move forward and put this shot into our After Effects. So I'm going to bring this in and I am going to label all of my composition. So I brought this file in and I created a new composition with it. But since we already have an existing composition, I'm just going to drag it into my timeline. I am going to rotate this. So instead of moving, let I need to turn right, so I am going to move 90 degrees. Then I am going to change my composition name. I will just name this main, and then I will change the file name to me. Then the background to building. Then I'll set up my project as well. So I will create a folder for video. I will create a folder for pre-comps, and then I will create a folder for finals. And then I will create a folder for just any additional assets that I important to this. So I will move my main to my finals and I'll move my footage into my Video folder. So when I'm creating these folders for organization, I just wanna make sure that everything is listed correctly. So if I need to go back, change them footage, I can go do that. Being able to just easily find that video footage amongst all the different layers that are in your project panel. It just makes your life easier. I've also set aside the pre-comps folder. So typically, you want to use a precomp as like a mini folder inside of your composition. So say, I wanted to group these two layers that are in my composition together. I would select both of my layers and then right-click and hit precompose. Overhear. It lets me know How would you like it to be pre-compose? So say I just add a turbulent displacement and I want to keep this effect active while in this composition, but I want to change the footage itself when I go to pre-compose it and leave all attributes, you'll notice that the effect stays in this composition. And it's also grouped the footage on the opposite end. Say I wanted to group the video footage and the effect. Then I would add turbulent displacement. Right-click, pre-compose, and then I would move all attributes to a new composition. And now you'll notice that the effect is no longer in this composition, but instead it is grouped together with the video footage in a new composition. If you're still a little confused about pre composing, we're going to add some effects on later in the lesson and you'll get a better understanding of how it works. So now that I have my footage in my composition, Let's trim it to make sure that it fits in our timeline. I'm gonna go over to the building footage. I'm just going to trim this footage. This seems grades. And then it goes back Up. And then we can cut right here. I will just hit Command Shift D, which is a hockey or shortcut. Then I will check out the footage of myself and see what would fit in that amount of time. What's great is now that we have our two shots saved, we want to change it later. We totally can if we precompose this folder. So I'm just going to pre-compose it, move all attributes to new composition. I'll label this knee. And now whenever I composite migraine screen self on top of the footage, See you later. I changed my mind and I want to switch the pose. I can just by changing the order of the layer. The next I'm just going to trim my composition just so that it fits the duration of my timeline. So I'm just going to drag this over, right-click and then trim comp to work area. And now my composition will play back from beginning to end of the duration of the video. So now that we have our Video trend, let's move into the next lesson where we will key and composite 10. Key Your Subject: This is where the fun begins. We are going to start keying our background and putting our subject in our environment. So I'm going to show you how to do this effect in after effects natively. But I'm also going to use some plug ins that I think that you should get if you're really starting to invest in visual effects. So one, if you're just working in after effects in general, you need FX console. It's a free plug in by video co pilot. It's absolutely amazing and it has changed my workflow significantly. So instead of going over here to the effects and presets, having to type in my plug in and then dragging and dropping it on top of my timeline. I can instead just hit control space bar on my keyboard. And all of a sudden, wherever my mouse is, it will pop up and I could just type in the effect that I need and it instantly goes onto my asset. So it's really amazing and it just changes your workflow. Half of working in after effects is just getting all the plug ins and all the tools. So using things that make your workflow easier, it just helps you cut down on time and just helps the exhaustion of animating in after effects. Another plug in that I use is a subscription based plug in. So if you are getting into visual effects a lot, I highly suggest you look into Red Giants V effect suite. It has such amazing tools that I'll be using in some of the lessons. But like I said, I will be using native after effects plug ins as well. So if you don't have that, you could still do this lesson. So first I'm going to show you Keylight Advanced spill suppressor and key cleaner. Our goal is to be able to put our subject in our environment and really make it seem like our subject is supposed to be there. So I am going to go to the pre comp and I'm going to go to my FX console and type in keylight. When you type in keylight, there's a preset that is already native to after effects together. Keylight, key cleaner, and advanced spill suppressor all come together. If you click on that, you'll see all the effects come in all at one time with Keylight. What you want is to grab this eye dropper tool and be able to grab a green that is consistent throughout the entire green screen. I'm just going to go ahead and grab this green right here. The green that you want to grab is the green that takes the most of the green screen, so it can grab most of the key. The idea with key is that we are telling the computer to take out this color and to make it transparent with this. When I go and hit this transparency button, you could see what is transparent and what's not transparent. So I'm going to go in and start to toggle this a little more. A great way to be able to see what is transparent and what is not transparent is by going to the screen Matt setting. Everything that is white is completely opaque and everything that is black is completely transparent. And all of this gray area, I want to turn black. And all of these light gray areas, I want to turn very white. So I'm going to go over to the screen mat and I'm going to clip the black. So this is just going to make the blacks even more black. So I'm just going to turn this up, and as you can see, it starts to affect a little bit my white tones over here. I'm going to alter it by clipping the white as well to increase the white that is in the scene. I'm just going to try to get this as close as possible without completely destroying these edges. I'm going to bump my resolution from quarter to full so I can get a rough idea of what that's going to look like. Then I'm going to change back to intermediate result. Now we can see what is transparent and what is not. There's a little bit of falloff right here, obviously. We have this very white tone here and we have a little bit of falloff here when you're shooting on green screen and you're using key light, especially when you don't have like a studio set up. These are very common issues that you're going to run into and I'm going to show you ways to try to make this look a little better. Key cleaner is already on and it's trying to make sure that the spill that is left over from the green isn't as intense. But I'm also going to turn on this advanced spill suppressor as well if you notice that this is turned off. And the reason for that is because you don't want that on when you have your eye dropper because it's going to start already turning the green to a normal tone. When you have this advanced spill suppressor on. Before you start grabbing your green, it's not going to be an accurate color. Now that I have my key, I'm just going to turn this on and you can start to see that color change. This was like more of like a lime green hue and now you could see it turns to a more neutral color. I'm going to go to screen Matt and see where these lines are. See if I could try to bump that down a little bit. Now that I've got the majority of my key created, I'm just going to throw back a little bit of that detail by rotoscoping back in my leg. The thing to keep in mind is if you want to start rotoscoping, you have to make sure that your key and any mask are off. I'm just going to toggle these off before I start rotoscoping, just so that it doesn't capture that information. Because I don't want it to capture the fact that, you know, the shoe is gone. Like I want it to be able to retain that information. So moving into rotoscoping, we are going to use the Native after effects rotoscope tool. I'm going to double click my footage. And it's going to bring up a side panel. And then this panel I can go ahead and select areas that I want to rotoscope. And for every frame it will start to grasp on the next frame. The overall goal of this is to make sure that your subject is completely cut out and to try to avoid any spills that is left over from the green screen. If I'm trying to keep the detail in, I'm just going to color over it. But if I'm trying to cut it out, I'm going to hit Alt on our keyboard. And then this green button will now turn red. And if I cut that out, it will start to cut that out as well. When you're using the rotoscope brush, you don't really need to be super specific and draw the exact outline. It's pretty smart and knows what the edges are based on the contrast of the video footage. If you have very high contrast, it's going to be able to grab your subject a lot better. That's why it's super important to make sure that you're not wearing distracting patterns that is on your clothes because having this high contrast just makes it easier for the computer to understand, oh, this is the subject that needs to get cut out. Shooting it on a green screen makes it significantly easier. I don't need to grab all the detail that is in this frame, I just need to grab the stuff that is lost in the key. I'm just going to grab a little bit of this, maybe a little bit of the sock. And to be honest, I don't even need to worry about any of this stuff up here because I'm not concerned about that in the key. I'm just going to grab this part of the leg and I'm just going to hit space on my playback and it will start moving forward and mask it for me. You could see that it's starting to rotoscope out those frames. Now that we have our rotoscope, we are going to go back to our main footage. You can see here that our leg looks perfect. Now that we're satisfied with our leg, let's freeze our rotoscope to make sure that it doesn't move anymore. The rotoscope tool basically propagates each frame to try to figure out what's happening in the next frame so it knows what to cut out. If you go without freezing it, it will continue to propagate as you start playing back. So don't worry about if the rotoscope grabs a bit of the green that is in the scene because we're keying that out anyways. Just make sure that it grabs the majority of the details because that's what we want in the scene. Let's bring that footage back in and see what that looks like with the detail of the key light. I'm going to duplicate my footage. So now I have my rotoscope that is on top. I'm just going to delete this. Then I'm going to turn back on my key. Now you'll see that I have my original footage, which is my key. And then I have the rotoscope leg underneath and you could see the detail being pushed back into the leg that was lost in that key. So I'm going to turn my resolution back down so that we can actually get a good playback. And now you can see the full transparency that is behind the leg. So now that we understand how to do this natively and after effects, let's go into prima key or six by red giant V effect suite and see how we can get this effect using that. So the reason why I want to show you the primat key or six is because that's something that I use. And I want you to understand my workflow and what is kind of used within the V effects artists that are creating stuff in after effects. I'm going to duplicate this main and I'm going to change this to primat and then I am going to take off the effects that we have. So we're not changing anything in our original composition. We duplicated the composition, and now we're adding some different effects onto that. I'm going to open up the prima ear six. I'm going to go ahead and grab some of this color. So it's just going to grab the pixels that are in the green. So instead of just grabbing one pixel like we did in key light, we'll be grabbing multiple pixels and it kind of updates as we go. But the great thing about the prima key er six, is that we can bring back some of that detail using this foreground tool. We'll just go in and bring that and it just pops right back in. There is a little bit of a spill, but there's a lot of spill correction that is already in the plug in. I'm going to put on the spill killer and enable that. And you'll see that a lot of that green just disappeared. I went ahead and refined both the Ket and the key six so that you could see a side by side comparison of what the results ended up. This is keylite with the advanced spill suppressor. This did a pretty good job considering this is all native plug ins. I think the biggest downfall for this is obviously some of the edges on the matt are a little harsh. We lost a little bit of detail but it does the job and if you don't want to buy the V effect suite, this is a great outlet. I think if you wanted to spend more time kind of refining some of these details, you totally can. And the rotoscope brush is a great way of bringing back some of those details. And then in this prime at, we see very crisp, nice, beautiful edges. So there are significant differences when it comes to the two. I prefer the pat key just because this key just looks really nice in comparison to what is native. But obviously, this is subscription base and this is for people who are trying to get into visual effects more. So I'm going to go ahead and refine this using some of the tools that are already native in these plug ins. And then in the next lesson, we are going to bring our environment to life. So adding some assets, tracking our footage into our environment, and making sure that it looks as perfect as possible. 11. Composite Your Scene: Now we're going to move into compositing our subject into our background. Compositing is essentially putting multiple layers on top of each other to try to make one cohesive scene. Now we need to throw our footage on top of our building. Already, it looks cool. We haven't even tracked anything on or did any sky replacement, but you could get the gist of where we're going to be going with this. I in one frame want to match where I'm going to be. I know you see this shift in the sky. We're going to change out the sky once we put ourselves in. Right now, I just want to make sure that I am aligned properly to the building's edge. I will just rotate, hit R on the keyboard, make sure my hand is on the side along with my foot. If we hit our playback, we're going to notice that I'm not attached to the building at all, and that's because we have that camera movement. We need to attach ourselves to this footage. I am going to go ahead and add a 3D camera tracker so that I can put myself on this footage. I'm going to precompose this video so that I can move all the attributes to a new composition. Going back to the whole precompose, I want to make sure that the settings of this video is in accordance with this composition. If I use the attributes of the video. What would happen when I use my 3D camera tracker, it would align with the actual footage. Remember that we had rotated the footage. Well, now it's going to add the footage accordance to the footage size. I don't want that. I want to make sure that the tracking is aligned with our composition, which is vertical. I'm going to move all my attributes so that I can keep the composition size of everything. Then I add the tracker on. What it's going to do is it's going to analyze points in the scenes and create track points for us to attach cameras and knolls. A knoll is a layer that just carries information of the transform settings. Under here, under each layer, it will have a set of transform settings. In these settings, the knoll will basically hold up all that information and you can tell other layers like, hey, layer, I want you to follow everything that this knoll is doing. It's actually called a parent and child. You always want your child to follow the parent, and the parent is the null. Once I have a 3D camera and a null, I can then make my layer a 3D layer, and it will automatically attach itself to the tracks that it's made when it analyzed the footage. Over here, you will find different options. If you know the specific angle in which you shot, you could just enter that in, but we have a fixed angle. We are just still, we're not moving anywhere. I'm just going to leave that as is. I also like to add this detail analysis as well. What that does is it just works overtime. It's a little harder on your computer, but not a huge deal, but it makes sure that it gets the most accurate tracking that you can get. If you would like to see more or learn more about the 3D camera tracker, Jake and motion has a skill share that goes way more in-depth. Now that it has analyzed our footage, we could see these colorful little points. I'm just going to toggle this off so that we can see it more clearly. Look at that. We have points that are already tracked in after effects. Instead of going to the traditional tracker over here, we now can just resolve it on this point. If you're having a hard time seeing the track points, you can increase the size of them. As we could see, our average error is 1.22 pixels, which is pretty great. That's what we're looking for. If your average error pixels is over 1.6, just try to run it through again and hopefully, you get the results that you need. The objective is to try to find a track point that stays in our scene for the majority of our scene so that we can track our subject, which is myself, onto the scene. It looks like these tracks stay consistent throughout the whole piece. I'm going to create a null and camera. I'm going to turn on my subject, and I am just going to make this a 3D layer. Now, without even doing anything, it's already in position and it's tracked onto our building. So I'm just going to go in here and just adjust it so that it fits along the building. Let just bring this down, rotate this a little. I mean, look at that. That's pretty great. Now that we have our 3D camera tracker, the next lesson, we'll go over the sky replacement. Let's hop into that. 12. Blend Your Clips: So now that I have tracked and my subject onto my building, Let's get rid of the sky. So obviously this looks like a big issue, but it's totally not. We're just going to replace the sky behind the building. And in order to do that, I need to create a layer that matches the background of my green screen. So what I'm gonna do is create a layer with a gradient ramp that matches a similar color to the sky background as my green screen. So I'm just going to create a new solid layer. Label this guy. Then I'm going to add a gradient ramp on this. I just want to match the color that is behind me. So I want to grab this color. So I'm going to move this on this side. And then I'm gonna grab the white and I'm going to put on this side, and then I'm going to try to match these colors. So I'm just going to grab this eyedropper tool, grab a little bit that, and then grab this color over here. And already you could see that it's super blend it in. We have a little bit of these harsh edges on this side, but we could just have mask out the subject. So I'm just gonna go inside of my layer and then create a mask on top of it. Already have my mask on here. So I'm just going to create a little rough mask around here. Make sure to go around the leg. Tract. Invert. Then I'm just going to feather this out so that it blends better with our scene. So I'm going to lock this so that I can see it in my main composition and my pre-comp. So this is looking good, perfect. Now we can go into our main comp and see that it should be matched perfectly with our sky. Perfect, Okay, so now that we have our colors, blended them together, now we need to create a stencil to put the sky inside of. So instead of just trying to mask this out frame-by-frame, I'm going to create a shape layer and use this 3D Camera Tracking information so that I could just throw it in there without doing all the track work manually. I'll go and create a shape layer. And then I'm going to create a rough outline of this building so that I can cut it out. Then in that comp, I am just going to expand this a little more. Just like you'd use the entirety of this shape layer. Can move this into place right there. Next, we need to add the Camera Tracking information onto our Scott because as of now it isn't tracked on and we don't want to manually go in and track it. So we're just going to make it a 3D layer. Now. It's already tracks. So we're just going to move this into position in this over a little, rotate it. Perfect. I'm just gonna go in and manually clean up these edges because it did the majority of the work, but you probably going to have to go in and just tweak it a little bit because of the camera movement. So now that I have my 3D camera tracker on my sky, I'm just going to use this as a stencil for our solid gradient ramp. So I am going to use this as a Track Matte. I'm going to say, Hey, can you grab the stencil of this guy, matt, and put it on my skies. So now we can see that the ramp is moving aligned to our 3D Camera. So we'll just throw that back in. And now the sky is aligned with the building and with myself. So it blends in really well to where you can't even see it. What's great is that that power line that we're worried about, we're not even see it anymore. And look at that now we have our self-adjust blended in with the sky and our sky is tracked on to our background 13. Add Details: Now next we're going to move into compositing everything into place to really sell our scene. I think that adding some shadows would really be nice to this. So let's add that first. I'm gonna go inside of this precomp of myself. So the reason why I want to go inside of the pre-comp is because that footage is still an on a tripod. And if we ended up doing it in our main comp, then we would have to track the mask around that and we don't want to do that. That's extra work. So I'm going to go over here, lock this so that I can see what I'm working with. Then I'm just going to add a little shadow underneath the shoes so that I'm going to put this underneath my layers, turn this black. That's already looking good. Okay, I'm gonna try to actually grab these dark tones from the scene already. And then I'm going to add a fast blur. The reason why I'm adding a blur is because I don't want the shadow to be as sharp. I want it to have a little bit of softness to it, like a shadow does. That's a great little shadow right there. And then I'm going to add a shadow underneath this hand and this leg. So let's see, duplicate this. Always label. I'm going to put a fill on this. I'm going to grab a dark color. I'll move the position of this over. So obviously you could see that the shadow is going to come right here. But because we're working in this area, I'm just going to mask that out. So out of Fast Blur. Then take this. This is going to create a mask around that hand. I'm going to do the same for the body. So for this shadow, instead of adding a fill, I'm going to add a gradient ramp onto it. So I'm gonna do black towards the closest part of the building and then white towards the farthest part of the building. It's gonna look less harsh when it's farther away from the building, which would be closest to reality. So I'm going to add on molt on this and invert that. So what this does is it just basically takes all the white and cuts that out. I'm going to add a Fast Blur onto this and increase that. They can even might look good if we position this shadow to move closer to the leg as it gets closer to the building. So when it gets closer to the building, you'll look over here. The shadow will move in more because the shadow will be hidden more as we get closer to the building and as it goes farther away, we can make the shadow look a little farther just as sell it just a little bit more. So when it's down, I'll have it super close up like this. And when it's farther away, I will do that. Okay. Let's copy this keyframe. You told us all the way up. Then I'll just add an easy ease on that. Then we're just going to mask out the shadows so that it doesn't overlay on top of it. Then we'll put this below our hand. Perfect. So now we have our shadow. I want to add some more light wraps around my subject. That's where we add extra highlight where we think the light sources coming from. So I immediately see that there's some light source on this leg. I want to enhance that just to sell it a little bit more. So just to add a light rap, I just use a simple layer style. I'm going to go back into my comp of myself and I'm going to take my body and I just want to make a little bit of a light source around here. So I will solo that out, duplicate Then I'm going to add a bevel and emboss. So immediately ads like this dark shadow on here, we're actually going to take that part off. So I'm going to increase the size of this. And you can see the light source hitting along this leg. Need to make sure that my direction is right on top of my life. You could see that this is kinda lit up. And then I'm going to turn down the opacity completely on that black, so we no longer see that black. So it's not really creating the bevel and emboss like it was intended for. But instead we could use it as this cool little light wrap around this. So when you go back into our main comp, we can see that the light is reflecting a little on top of that layer. You can see that this edge is being lit up as well. We're just going to cut this part of the leg off. I'm just going to move all attributes into a new composition. And now I can affect this layer without the light wrap changing around it. So I'll just create a smaller mask here. You can see our sky went back to normal. We still have a little bit of this wrap. Next, I would move into color correcting this scene. So what's a little hard about this is that we have this blue halo around myself. So if we color correct myself, we're also going to be color correcting the sky, which is totally fine because we could change the parameters on the Gradient Ramp later. Mike, main concern is making sure that this blends in really well with that. So I'm just going to add a small color correction on here and then also changed the sky. So now I'm just going to really sell my environment and add some additional assets like clouds. And I'm gonna do all of that with the 3D Camera Tracking information. So I have this image of clouds. I'm just going to import this in and put on molt on it. So unmoored basically just takes all the black from the scene. Because the camera movement goes up. I'm actually going to expand this composition so that the sky doesn't get cut off. Make this 3D. Alright, this looking really good. Okay, next we're going to move into the motion blur. So we had shot this on a very high shutter speed. And the reason for that is because there was a lot of light. And we also wanted to make sure that our green screen didn't have a lot of motion blur. But the thing is when it's too sharp, then it looks like it could be off. So what we're gonna do is we're going to add it in post. So I'm going to precompose this. And pixel motion blur is basically going to force a motion blur on top of any movement that is inner scene. I'm just going to label this mean. And then save pixel motion blur is going to be a little hard on your computer. So that's why I always recommend to do it last. Let's and that on. And you could already see that it is creating the blur on my foot. So I'm just going to add more shutter samples in between. And you can see this start to blur itself out. So the less samples that you have, the more you're gonna see kind of like that stuttering. But the more shutter samples you have, the more blurry it's gonna be. Now with the pixel motion blur, it looks really smooth and really nice and blended it. So play around, add some assets, really sell your environment. And then the next lesson we'll learn more about how to loop this 14. Loop and Export Your Piece: So moving into looping, which is one of my favorite parts and I think is absolutely crucial for creating animations for Social media like Instagram and TikTok, I just think looping is more captivating and it makes the audience not want to switch to the next video as fast, I love looping and I'm gonna show you how I'm gonna make a loop with this camera movement. So the idea with this loop that we're gonna do is find a point where there's a lot of movement at the beginning and at the end. And then we're just going to change the opacity to fade into the next shot, which it will be the beginning of the shot. So I think this area has a lot of movement right here. So I'm just going to cut this off and put it at the end of our clip, is going to trim the work area and then probably about four frames, I'm going to change the opacity N, so I will set that to 100. And then let's do 1234 about their choose that to zero. Now, it should fade in to the beginning. And because it has the same movement of it moving up, it kinda has this more fluid transition back to the beginning frame. Think it would probably do three frames even smaller. There it goes. A lot of this is just back-and-forth. Vanessi, I'm trying to figure out what works. Even add a little bit more of a motion blur. So I'm actually just going to change the scale and position and have it to this. And I'm going to add my own motion blur in the end. So this last frame we're really not going to see because it gets cut off. So it doesn't matter at the top is a little messed up. We're just going to take this and use on I'm just going to parent the first frame into the last one so that we can also get that blur as well. So as you can see, the edges are cut off, so we're just going to add those back in with the motion tile being that there's not a lot that you could see because it's so blurry. It's not a huge effect, but we're just going to add the edges back in. Now, it fills up the entire frame and we can't really tell that it scales up Liggett that that's a smooth transition back into the beginning. So next we're going to move into exporting this out. So to export this out, I typically export it out and ten at by 1920 for TikTok and Instagram, the typical format is 1080 by 1920s. So even if you export this out and for K, it will reformat and compress it to a 1080 by 1920s. So it's the same exact dimensions, it's just smaller. So in After Effects, I render it out as a apple progress for two to then I use Media Encoder to turn it to an H.264. So I just go to QuickTime and it automatically goes to Apple ProRes four to two. So I'll link the final version of this Animation. These animations typically take me about two to three days to create. So I'm giving you a very condensed version of this. It's not something that you can finish within an hour or two. I know these do take time, but once you've invested that time into yourself, these pieces will come out super solid 15. Final Thoughts: I was so excited. We're finally here. We've finished all of our lessons. These are my tips and tricks that I use on a day-to-day basis when I'm creating visual effects animations. And I'm just glad that you want to also be a part of this as well. I love watching your guises pieces. So definitely upload your final piece to the project gallery. My piece will be there so I can't wait to see yours right next to it. So if you have any questions at all, Make sure to check out the discussion board. I'm gonna be going in there and trying to answer as many questions as possible. And I want to hear your feedback. What did you learn, whatever things that stuck out to you, and what are things that you want to hear next. And you can add all those thoughts in the reviews to you who's watching this. I appreciate you taking the time. I think it's so awesome that you're investing into yourself. Thank you so much for watching