Transcripts
1. Introduction: Vctorizing or converting
a raster image into a vector graphic empowers
the artwork significantly. Vctor gives you a level of versatility that pixels
simply can't match. When you draw in a pixel
based program like Procreate, Adobe Photoshop or Fresco, your artwork is
resolution dependent on a scalable and quite
challenging to edit. Vctorizing eliminates
those limits. Not only does it allow you
to enlarge the dimension infinitely without any
quality reduction, but it also considerably
accelerates your editing, organizing and
enhancement process. This flexibility make
it effortless to create multiple variations
or entire collection from one single design. That's why many art
directors and clients specifically request an AIFle for licensing and
professional projects. I'm Sahar Himeser. I'm a graphic designer and a design instructor based
in Vienna, Austria. Alongside creating
my own artwork, I teach graphic
design topics and digital illustration
covering both vector and raster based workflows. In today's class, we will
cover the image tracing panel and learn the function
of each setting and option. We will then refine, organize and recolor the
artwork and learn how to add texture overlays using
opacity and blending mode. By the end of this class, you can confidently transform any raster illustration into
a vector version of it. I can't wait to get started, seeing the class fits in
2. About The Class, Resources & Project: Welcome to my Skillshare class, Vctorize artwork with
Adobe Illustrator from raster to vector. Thank you for joining me here. This course has two main parts. In the first part,
we will explore the basics and go
over the concept and all the key terms to make sure you have a solid foundation
before moving on. In the second part, we will focus on hands on
vectorizing using Adobe Illustrator and work on your class project
step by step together. Your assignment
for this class is to vectorize a raster drawing. Enhance the colors and share your vector artwork
here on a Skillshare. As for software requirements, I will be demonstrating
everything on the desktop version
of Adobe Illustrator. To access your class resources, head over to the project
and resource tab on Skillshare website. And during the lessons, whenever you have a question, head to the discussion tab here, start a conversation,
and post your questions. I will be more than happy to answer all of your
questions along the way. Okay, we are all set.
Let's get started.
3. Vector Vs Raster: In this video, we
will learn about the differences
between a raster image and a vector graphic. What is a raster image? In computer graphics and
digital photography, raster is a mechanism
that represents a two dimensional image as a grid of squares that
are called pixels. Pixel is the unit of measurement for
digital raster images. They actually are the smallest
building blocks of raster. You zoom into any raster
image in your screen, you will get to the point where all you see is colored squares. These squares are pixels. Common raster image
types are JPEG, TIF, gif, PNG, PNP, raw, and PSD. A raster image
could be scanned or fully digitized image of a physical artwork
or a photo taken by a digital camera or an image
that was created using a raster drawing software such as Procreate
or Adobe Photoshop. We learn what is a raster image. Now let's learn what
is a vector graphic. Vctor is the
mathematical calculation that keeps track of anchor
points and the equation for the lines that connect
those anchor points together to determine how
any path will appear. And that is why regardless
of how much you zoom into your vector artwork or
how much you scale it up, the resolution, AKA, the image
quality remains the same. That's because the
machine is constantly recalculating for the new
dimension or viewpoint. Common vector file types
are EPS, SVG, and AI. That was vector versus raster and I see
in the next video.
4. Difference Between Digitizing & Vectorizing: In this video, we will learn
the differences between the process of digitizing
and vectorizing an artwork. Digitizing is the course
of actions that we take to convert a physical artwork into a digital version of it. The first and the most
important step of digitizing an artwork is to properly
scan it into a raster image. When we digitize an artboard, we normally would do more than just scanning and
making a raster file. In most cases, digitizing includes some
enhancing and editing as well. Apart from having extra
adjustment or not, digitizing an artboard will
give you a raster image. How about vectorizing? Vctorizing is the
process of converting a raster image into
a vector graphic. So in order to digitize, you need a non digital artwork, a physical hand
drawn art on paper. But in order to vectorize, you need a raster image. Now, let's get into the work and learn more about
how to vectorize.
5. File Prepration Manual Artist: In this video, I'll
share some tips on how to prepare your artwork
for vectorizing. I've divided these
file prep tips into two sections for manual artists
and for digital artists. Let's start with tips
for manual artists. If you draw with
traditional mediums like watercolor,
gouache, pencil, et cetera, proper scanning is the main key to
preparing your artwork. Here are a few tips to ensure an excellent
artwork scanning. You want to first
clean the scanner to avoid scanning any
unwanted dust particles. Then flatten the
paper by putting an additional piece
of thick paper on top of your artwork, making sure that the paper lays flat inside the scanner,
and then hit a scan. Doesn't matter which scanner
software you're using as long as it allows you to
choose these two options, file type and resolution. For art vectorizing, we
only care for these two. The rest will be done
in Adobe Illustrator. Choose the file type as TIF, short for tag image
file format to keep the details of the
original image intact. Set your resolution
on 300 PPI or more. Don't mess with the rest
of the setting here. And remember, this is
the scanning software, not a professional editing tool. If you wish to learn more about how to scan an
artwork like a pro, how to use a camera
as a scanner, and how to scan big image in small portions and photo
merge it back together. And a lot more in depth tips
about scanning an artwork, please check my YouTube video and blog post on this topic. The link is below.
Great job, everyone. That was the file
prep for vectorizing for manual artists and I
see in the next video.
6. File Prepration Digital Artist: Vectorizing file prep
tips for digital artists. If you draw digitally in raster based softwares like Procreate Adobe
Photoshop or Fresco, the file preparation
process and steps are very similar across
all of these platforms. The first step is to duplicate your drawing file to avoid
damaging the original. We want to merge layers. Since we have to vectorize
each layer separately, we will be merging them to
minimize the total number of layers for the sake of
saving time and effort later. Next step is to activate
the Alpha lock. We will activate this
transparency lock for each layer, and then next step is to
recolor each layer in black to simplify the vectorizing process
in Adobe Illustrator. A last step is to export
it as a PSD file format. Now to teach you how it works and make it easier
for you to learn, I will demonstrate these
preparation steps in three popular raster
drawing software Procreate, Adobe Photoshop and Fresco. There is time guide
under this video, so you can jump
to your preferred software section if you wish. However, I recommend
watching all three. You will find the similarity between them quite fascinating. Okay, let's get started. I start with
Procreate since it's the most popular raster
drawing software. Inside Procreate,
hit, import the file, navigate to the file
that I shared with you, then duplicate the
drawing so we do not damage the original
file, and then hit open. First, the step is to merge down the layers into
minimum possible. See what we are doing, we can
first turn all these layers except the background one off and turn them back
on one by one. Let's check the shadow group. We have hello and
we have the winter. They are not overlapping
nor touching, so there is no need to keep them both and vectorizing
them separately. Tap on the layer group, and from the menu, choose merge done, or you could pinch the two layers
together to merge them. Awesome. Now, let's turn
this off and do the same for the hand lettering
layer and merge them. Next, we want to activate Alpha lock for each
layer and recolor it. You can either tap on the
layer and select Alpha lock or swipe right with two
fingers on the layer, two fingers and
swipe to the right. If you can see a
checkered background on the layer thumbnail, that means the Alpha
lock is activated. Next step is to recoloring
this layer in black. I'm going to the colors, and from the classic tab, I'm going to select
the black color, then go back to
the layer that had Alpha lock on and tap on it, and from the menu choose
fill layer and Evo. It's all black. This only works because the Alpha lock was
activated on this layer. We want to do this for
every single layers, so turn this off, turn
the next layer on, two finger and swape right
to activate the Alpha lock, then tap on the layer, and from the menu,
choose fill layer. Again, two finger, swap
right, and fill layer. Okay, great. Now, let's get rid of the solid
background layer and make sure all of the layers are
on and they are unlocked. Perfect. Now, we want to share this file as PSD file format and save it somewhere
that you can open it with Adobe Illustrator
on your desktop. Now, let's say you draw your artwork with
Adobe Photoshop. Inside the Photoshop, open to navigate to the
file that I shared with you and duplicate this drawing so we don't
damage the original file. First step is to merge on
the unnecessary layers. To see what we are
doing, I'm going to turn all the layers off and turn
them back on one by one. Let's check the shadow group. We have hello and
we have the winter. They are not overlapping,
nor touching, so there is no need to keep them both and then vectorizing
them separately. So click on one of them, hold the Shift key on keyboard, select the next one, and
then right click careful. Do not right click under
layer Tmnail but instead, right click on the
name of the layer, and from here,
select merge layers. You could also use the
keyboard shortcut of Command E on Mac or
Control E on PC. Need the folder anymore,
so let's delete it. Now they are both one layer. Turn it off and turn
the next layer on. This time, I'm going
to select the group itself and then use the
keyboard shortcar to merge it. This will get rid of
the folder as well. Next step is to recoloring
each layer in black. The most efficient way to do this is using the Alpha lock. Activate the Alpha lock, you can tap on the log here. Careful we don't
need the main lock, but we need the Alpha lock here. You see a light icon appears to show your
Alpha lock is activated. Now, let's go to the color
tool and click here to reset the swatch to black and white and make sure
that the top one, the fill color is black. Now, grab the paint
packet tool and make sure the contiguous
option is unchecked. Click somewhere on that
layer and a Walla. Now let's turn this layer
off and go for the next one. Select the layer, activate
the Alpha lock and grab the paint packet tool and paint and do the same for
all the other layers. Now let's get rid of the
solid background layer and make sure all of the layers are turned on and
they are unlocked. Perfect. The final
step is to save this as a Photoshop file
format as a PSD file. Now, let's say you draw your
artwork with Adobe Fresco. We are in Adobe Fresco. Let's go to import the file and navigate to the file
that I shared with you. The first step is to duplicate
the drawing so we don't damage the original
file and then open it. Next step is to merge down the layers into
minimum possible. To see what we are doing, we can first turn all the layers except the background one off and turn them on back one by
one when we need. Let's check the
shadow group first. We have hello and
we have the winter. They are not overlapping
nor touching, so there is no need to keep them both and vectorize
them separately. So let's exit, tap
on the layer group, and then from the menu, choose merge layer in group. Awesome. Now let's turn this off and do the same for
the hand lettering layer. So tap on the layer
group and from the menu, choose merged layer in
group. Okay, perfect. Next step is to lock the transparency for each
layer and then recolor it. Tap on the layer and from the menu, choose
transparency lock. If you see a small lock with checkered icon on
the layer thumbnail, that means the transparency
lock is activated. Next, we want to grab
the paint Bucket tool and make sure the field
color is set on black. You should open the
paint pocket setting and make sure contagious
is unchecked. Tap somewhere on
the object and Eva. Now, let's turn this layer
off and go for the next one. So select the layer, lock the transparency, grab the paint Bucket
tool and paint. Let's do this for all the
other layers as well. Okay, great. Let's get rid of the solid
background layer and make sure all the layers are turned on and they are unlocked. Now, the last step is to share
this file and export it as a PSD format and save it
somewhere that you can open it with Adobe Illustrator.
Great job, everyone. That was the file
prep for vectorizing, and I see in the next video.
7. Basic Vector Facts: In this video, we
are going to learn some basic facts about
vector graphics. Let's go to Adobe Illustrator. Every object that you draw
here is called a path. Regardless of which tool you use to draw it, you draw a path. Each path has three elements, feel, stroke, and anchor point. F is the color contained
inside the path. Stroke is the
outline of the path, and anchor points are the points where the path changes
the direction. A path needs at least
two anchor point, otherwise, it's just a dot. A path with two anchor
points is called a line, and a path with three or more
anchor points is a shape. Path can be open or close. A closed path is created
when two endpoints merge. Whether a path is
open or closed, it can have only a feel, only a stroke or both
of them applied. Now let's have a quick review. What is a vector graphic? Vctors are mathematical
calculations that define how a path appear. It works by keeping track
of anchor points and the equations for any lines that connect those
anchor points together. Common vector file types
are EPS, SVG and AI. AI is the Adobe
Illustrator file format. Adobe Illustrator is primarily designed as a vector
based drawing software, but it also offers a powerful
tool called image trace, which allows you to convert a raster image into
a vector graphic. That's all the basics you
need to know for now, and I see you in the next video.
8. Step by Step Vectorizing: In this video, we
are going to learn all the steps of vectorizing
in Adobe Illustrator. Let's first clear something up. The vectorizing tool in Adobe Illustrator is
called Image Trace tool, but that doesn't mean
you need to trace each path manually
with the drawing tool. That is not vectorizing. That is just redrawing. What we actually want to do is learn how to use the
image trace panel, so Adobe Illustrator can
trace the image for us. I'll begin by opening the artwork that we
prepared earlier. Right click on the PSD
file or the T file from the scanning and choose open
with Adobe Illustrator. In the pop up window, select convert layers to object and hit Ok.
For digital artists, Adobe Illustrator will open the file with all the
existing layers intact. For manual artist, if you
scanned multiple layers, after opening the first layer, you should go up to the
file menu, say, place, and bring in other layers and hit embed to break the link. It is very important to embed every image
that you place in. Next is to setting
up your workspace, to access all the
panels I'm using, go to the windows in the top
menu and activate them here. Just make sure the image
trace panel is open. If you like to work with the exact same workspace
setup as mine, open the Illustrator file provided in your
class resources, and then inside that file, open the workspace menu up
in the top right corner. Save this workspace
as a new one. Let's just name it vectorize, and then return to
your artwork file. And over here, go
back up here and switch to the workspace that
we just named it Vctorize. Next, I want to create the background layer that I removed from the
original artwork. So create a new layer, rename it to background, grab the rectangle tool and draw a rectangle, choose a color. Bring it all the
way down and hit the lock icon to lock it
so it is out of our way. And finally, let's go to Meno, file and save this. Okay, great. Now, let's
start vectorizing. To see what we're doing here, I'm going to turn all the layers off except the background layer, of course, and then turn them back on one by one
when I need them. Let's start with
the shadow layer. When no image is selected, the image choice panel
is not activated. With the selection tool, click directly on the
object or click on the selection part of the
layer to select that. Also, be careful not to
move this accidentally, this could mess up its alignment
with the other layers. Once the image is selected, the image trace panel
gets activated. Without adjusting anything else, hit trace or check
the preview box. They both work the same way
and activate each other. This traces the image and gives you a preview of
what has been done. Let me show you what
would happen if we don't set things up here
in this panel properly. So don't follow my steps yet. If you're wondering whether this is already a vector
or not, it is not. At this point, what you see on your screen looks like a vector, but it isn't quite there yet. This is just a preview of the traced image based
on the current setting. At this stage, we
still can tweak these settings and have an
update to this preview. To finalize the
tracing process and turn this preview
into editable path, you need to expand it first. Only after you hit
the expand command, Illustrator will start to generate the vector
graphics for you. Let's imagine we are happy with this setting and this preview, and we decide to finalize it by hitting the expand bottom. Okay, let's go to the layer
panel and check it out. As you see, the image
has been converted into multiple vector
paths grouped together. Every time you expand, adobe Illustrator
will automatically group the paths together. To edit individual path, right click on the image
and select on group. Now you can work on each path separately
and check this out. Even though the original
image had no background, the tool trace an
unnecessary backdrop for us. Let me change the generated
backdrops color to show you what kind of monster we just
created here. This is bad. To avoid ending up
with such a mess, we need to learn how to
have a proper setting in the Image trace panel
before we hit Expand. Okay, we have learned
the orders of the basic steps
for image tracing. In the next video, we will
dive into the function of each setting in this
image tracing panel. Learning the setting
of this panel is the core of this course, so get ready for it.
I see you there.
9. Image Trace Panel Settings: In this video, we are going to learn about the
different settings and options in the image raising
panel of Adobe Illustrator. Understanding these settings is essential key for
controlling how your raster artwork
is converted into a vector path and how to keep the integrity of the
original artwork. So let's open the Advanced dropdown menu and dive right in. Along the top of the
image trace panel, there are six preset button. From right to left, we have outline that simplifies
the image to black outlines with
black and white that simplifies the image into
black and white artwork, then gray scale that trace
the artwork to gray shades, low color that creates
a simplified artwork. High color that creates
photorealistic artwork. And then we have
auto coolor preset that creates posterized image, meaning a limited
number of tones or colors that is
appropriate for a poster. There are more than ten
other specified types of tracing preset in
this menu as well. You can simply choose one
of the default presets as a starting point and then use these settings and fine
tune to suit your needs. Next, we have the view that specifies how you see
the tracing result. I always set this on the
tracing result setting, so I can see the changes
that I'm making. Then we have mode that specifies if the tracing
result will be in color, gray scale, or black and white. Color mode retains
the original colors of your image and works
the best with flat, simple colored images rather than highly detailed
or gradients. When we are in color mode, we have two extra setting
palette and colors. Palette specifies the number of colors in the palette
of the tracing results. In automatic option, the tool automatically
switches between the limited palette and the full ton palette
depending on the input image. So Adobe Illustrator
will decide for you, which is a very good option. A document library uses
an existing color group, allowing you to define the
exact colors that you want. The colors slider
lets you to put the exact number of the color that you
want for your palette. The second mode, the
grayscale mode that creates a number of shades of
gray in tracing result, and it is perfect for sketches
or for tonal artwork. The third mode is the
black and white mode. In this mode, your image will be traced only using
black and white. Black and white mode is the most precise mode
for vectorizing, and that is why we
prepared our artwork and recolored each
layer in black. Okay, let's go back to our
artwork and try it out. I like to remind
you that this was an image with the
transparent background. So now I'm in the
black and white mod, and if I go ahead
and trace this, suddenly, we don't see the pink background
that we made anymore. What happened? This generated a white backdrop area
because we didn't have any. How do I fix this? Down here, there is a checkbox called Ignore Color and by default
is said to ignore white. I check this box, this specifies that the white field area
should be ignored, meaning to be replaced
with no fills. See? It's gone. If your artwork had actual
colorful background, then you could grab
the eyedropper tool here and select the color, and then that would be the color that the tool will be ignoring. Next, we have the
threshold slider that is the first
major control for you. This is available
only when the mode is set to black and
white because it is the value for generating a black and white
tracing result. Determines how much
of the image is treated as black and how
much is treated as white. So a lower threshold picks
up the darkest part of your image very poorly and gets you lighter stroke
with less details. A higher threshold picks up the darker part of
your image generously, making more of the
image black and get you a darker stroke
with more details. So low threshold and
high one, low and high. Okay, I'm okay, B 150, UTU. Next, we have the
path slider that sets the number of paths
in your traced result. A higher value creates more
detailed accurate path, good for rough edges
and texture stuff. A lower value simplifies the path and gives
you smoother result, useful for cleaner designs. I would say 20%
is fine for this. Next, we have the
corners slider that controls the sharpness of
the corners in your design. A higher value preserves
sharper corners in curved areas and is great
for geometric designs. A lower value rounds out the
corners for smoother look. I would stay at 50% to
have a smooth hello and not lose the thorn part of the winter letters
here. Okay, great. Next, we have the noise slider. Noise actually is the
noise removal setting. It filters out small
unwanted details like specs or grainy textures. This slider can be
a bit confusing because the name is not
noise removal, is noise. A higher noise value removes more small details and
simplifies your path, and a lower value retains every tiny details,
every tiny noise. So you go higher to
remove more noise, and you go lower to
remove less noise. I would say 25 pixel of noise
reduction is fine for this. Next, we have the methods. The methods toggle button
lets you switch between two tracing methods,
Abting and overlapping. In most cases, I go with
the abutting method. Next, we have the create
section with some options. The fill and stroke
checkbox determines whether the trace path will include
fields, stroke, or both. By default, the trace only fill, which means the interior
color of the shape. If you enable a stroke, it will create path
for outline instead. We have the gradient slider that controls the number
of steps that Adobe Illustrator uses to simplify color transition
when tracing gradients. Next, we have the
shapes checkbox. This can be
particularly helpful if your artwork contains
geometric elements, and you want to maintain their structure appearance
in the vector version. Next, we have three
important informations. Number of the traced path, number of anchor point
that we created, and the number of
colors detected. The final option in this panel, which is also very
important function is the auto grouping checkbox. Let's see how this
looks already. We have quite a number of path
all mixed up in one layer. When auto grouping
option is enabled, paths that are close
together or share similar attributes will
be automatically grouped. Okay, now, I have a tip for you. If you find a combination of setting that works
well for your artwork, you can save it as a preset. Open the preset dropdown, select save as new preset
and give it a name. Let's name this hand lettering. So I'm ready to hit Expand. We learned that Expand
turns this preview of the traced image into a
group of vector path. Let's turn this layer off
and go for the next one. For this hand lettering layer, I'm going to select it to activate the
image tracing panel. And right away, I'm
going to my presets and I'm going to bring
in the setting that we just saved before. Then I'm going to hit
Expand and Evola. Next, we have the ornament group with three layers inside. I'm going to let you vectorize this three
layer on your own time. This would be a
great exercise for you to practice what
we've learned so far. So skipping this and
going to the last layer. The last layer is
the texture overlay, and here we have a quite
different situation. I'm going to hit the preview and start setting up
the tracing orders. The mode is in black
and white, of course. I'm going to increase
the threshold up to 250. Oh, that's way too much. Let's go down to 220. Okay, this is fine for now. Before touching the path, I want to bring down the
noise removal slider to ten pixel and save as
many paths as I can. I will keep the corner at 50%, and now I'm going
back to path and lower the value to 20%
to get a cleaner trace. Check the info. You see
the number of path and anchor points that we
created is insane. So mind that as well. I'm going back to threshold, lowering this down to 160%. The numbers get better, but I lost too much
of my texture. So let's try 190, and that's my sweetest spot. Perfect. Let's ignore
white and hit Expand. Okay, great. Have in mind that several options
determines the result of your image trace. There is no one size fits all. You always always need
to find out what's suitable best for the type of image that you're working on. That was the image
trace panel setting, and I see you in the next video.
10. Refining Vector Graphics: In this video, we will
learn how to refine, adjust and organize vector path to make them cleaner and
easier to work with. We will cover cleaning up unnecessary shapes
or unbonded noise, grouping, ungrouping,
and regrouping the path, and creating compound path. Let's start with
cleaning up the artwork. Sometimes victorizing
process creates extra path or anchor points
that aren't necessary. You can easily clean them up by selecting them and
hit the delete key on your keyboard or grab the eraser tool and then go
over them until they're gone. Okay, great. Now, let's talk about grouping and
ungrouping your path. For example, here, all the stars are one group together,
and I don't want that. With the selection
tool activated, select your path and then write
creek and choose ungroup. Okay, now I like to select all the smaller stars and
then group them together. Since they are
between other path, I cannot just drag over them, so I need to select one of the stars and then hold the
shift key on my keyboard and then click on the
next and next and next until all of the
stars are selected. Then you can right
click and choose group. Now they're grouped
together and I can easily edit them as a
group in one action. Great. Now repeat this
process to organize your artwork into logical groups that are meaningful
to your project. Creating proper groups
simplifies your workflow, especially for complex design or designs with
multiple motives. Now let's see what is a compound
path and how to make it. Sometimes a motif like
this overlay texture here is made of many tiny path, and we don't need to
keep them separate. But instead, we want to merge
them into one single shape. This makes the path easier to edit and also makes
the file much lighter. This process is called
creating a compound path. To do that, select all the
path that you want to merge, and then go to the
pathfinder panel here. If you don't have it, open
it to the Windows menu. In the Path Oder panel, you need to go to
the burger menu here and choose
make compound path. At this stage, the compound
path is still a live effect. To finalize it, we
need to expand it. Now, check the layer
panel and see what happens the moment that
I hit the expand button. Ta all of those tiny dots
are now one unified shape. This is perfect. Now repeat
this process to organize the rest of your artwork into logical groups or compound path. If you're not sure when
to make a compound path and when to make a
group, here is a tip. Use compound path when
you want to merge multiple paths that actually are different parts
of one element, and you want to
merge them together so they act as one element and make groups when you want to apply some commands on a
selection of elements, but you also want to be able to edit those elements
individually. This would be a good time
to rename your layers and keep them organized and
get ready for coloring. I see you in the next video.
11. Color Variation: In this video, we will learn
how to use the swatch panel, how to apply colors, and how to recolor an artwork. Let's start with
the swach panel. If you don't have it open, you can grab it from
the window menu. Let's start with how to
delete existing swatches. The first thing that
I always like to do is to clean up the
swatch panel and remove all the default
colors that appear in Illustrator when
opening a new document. In order to do that,
you need to click on the first swatch and then hold down the Shift
key on your keyboard, and then click on the last
swatch to select them all and then hit the
trash icon down here. Now, let's create
some new swatches and set up custom
made color palettes. Create a new swatch,
double click on the field tool here on the swatch panel or
on the tool bar. Over here, we can
change the values using the sliders or even writing down exact heel
saturation brightness, RGB or CMk value, or writing down the hex
code of a specific color. You could also grab the eye
dropper tool and get out of the window and select a color from an external
object or image. Now, the plus button in the
swatch panel is activated. Click the new swatch
button and then hit ok. Okay, great. Now let's create
some more swatches. Thank. Now that I have a
bunch of swatches, I can hold on the Shift key, click and select them, and then click the
folder icon down here to group these
swatches as a palette. Perfect. Now, let's see how to extract colors from an image. If you have an image and
you want to use its color, you can go to Menu
file place and bring the image into your Illustrator
document and then select the eyedropper tool and
pick the color and then click on the new swatch button and then add it to
your search panel. Now, let's see how to import colors from another
Illustrator file. To bring the colors, copy and paste an object containing the
desired colors into your current document with all the objects selected
in the swatch panel, click the folder
icon to save all of them as a group of swatches, which we call a palette. Now you can access them
throughout your design. Okay, now let's see how to import swatches from
an external file. Let's say you want to import the color palette that
I shared with you, open the color palette file provided in your class material. And then inside that file
in the swatch panel, hit the Swatch library
menu down here and save this color to your
Creative Cloud library, and then return to your file, open the Swatch library
menu again and this time go to user Define and then choose
what we just saved. Now, over here, you can
click on the folder icon of any palette that you like to add them to
your swatch panel. Now you have a collection of custom color palettes
ready to use. Okay, now let's see how
to apply colors on path. So to apply a color on a path, we need to first
select the path. So grab the selection tool and then click on your
path to select it, then go to your swatch panel and click on the
color that you wish. Then repeat this
for the next path. Select the path,
select the color. Select the path,
select the color. Repeat this process until every single piece of
your artwork is colored. Now it's time to
learn how to recolor. If you want to recolor a path, you can click it and choose another color from
your swatch panel. And if you want to change the
color of the swatch itself, you can double click on the swatch and then
tweak the values. If you ever want to change the colors of the whole artwork, Illustrator offers a very cool tool called
recoloring tool. Make sure none of the
layers are locked. Select the whole artwork. Go to the menu, dit, dit color, and choose
recolor artwork. You could also simply grab
this wheel icon up here. Okay, now open the advanced
option to see more setting. So here there are
different ways of creating alternative color variation
of your existing artwork. What I like to do is instead of randomly shuffling and
changing the values to go to the preview
of my own swatch panel and click on one of the color palettes
that I defined myself. And then if I don't
like the order of the colors that was
assigned to each path, I can come here and say, Okay, randomly
change the orders. This doesn't add any new colors. I use the existing colors of your palette and
just change the order. It defines which color
goes to which path. This is my workflow, but you feel free to play around with the
different options and create as many
alternatives as you wish. Okay, that was coloring
the vector path, and I see you in the next video.
12. Texture | Transparency | Export: In this video, we
will talk about some optional steps for adding extra texture and give our artwork more depth
and a handcrafted feel. Then we will export our
class project together. First thing first, go
to Menu Windows and make sure your transparency
panel is available. I don't want to accidentally
move something here, so I'm going to all the layers except the texture overlay. Okay, then toggle
the visibility of this texture overlay
compound path layer. You can see this is a little bit harsh and it is covering
too much of the artwork. To adjust the opacity
of this texture OA, we need to first select it, then go to the transparency
panel and lower the opacity. I'm going to set this on 70%. This is still too much for me. Again, we have to select
it first and then go back to the opacity and bring it
down to, let's say, 40%. Yeah, that looks better.
Let's have a before and after, before and after. Yes, now it looks great. Now we can even take this further and add
some paper texture. To do that, go to file, place, locate the paper
texture that I provided for you in your class
resources and place it. Position it over your artwork with the paper texture selected, go to the transparency panel. This time, I want to change the blend mode from
normal to multiply. Let's have a before and
after, before after. Yes. Now, it looks like it
was drawn on an actual paper. Now my artwork is
ready to export. To save it as an image, go to file and this time go to export as to upload it
here on Skillshare, I'm going to save my
project as a JPEG. But of course, if you're saving your own artwork for a
client or art director, you need to save it as a file
format that they require. Okay, great. We are almost
done with this course, so I see you in the next video.
13. Final Thought Vectorize: Thank you so much for joining this course and making it
all the way to the end. I truly appreciate your
time and engagement, and I'd be more than
happy to answer any question that you
have about the lessons. Just head to the
discussion tap here, start a conversation and
post your questions. Don't forget to upload your class project here on
Project and Resource tab. I can't wait to see
what you've created. I will personally go through every single project
and share my feedback. It would mean a lot if you
could take a moment to visit the review tab and let me know what you
think of this course. Before you go, if
you enjoy this class and you want to learn more
graphic design skills, check out my other
Skillshare classes as well and follow me
here on Skillshare. That way you will
get notification as soon as I launch
a new course. I also shared
design tools, tips, tricks, and tutorials on my
blog and YouTube channel. I hope you had fun
watching this course and you have sharpened your skill
or learned something new. Thank you again for
joining this class, and I'll see you
in the next one. I'll fit in.