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Unlock Your Inner Artist | How to Begin Drawing a Portrait Part II

teacher avatar Messer Creations, Artist | Author | YouTuber

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      4:07

    • 2.

      Drawing your Loomis Head

      4:11

    • 3.

      Placing your Ear & Hair Outlines

      5:25

    • 4.

      Draw the Eyes using the Asaro Method

      6:18

    • 5.

      Draw the Nose using the Asaro Method

      4:11

    • 6.

      Draw the Mouth & Face Planes using the Asaro Method

      6:22

    • 7.

      Initial Hatching & Value Building

      6:51

    • 8.

      Hair Segments & Final Detail Work

      10:38

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About This Class

In this class, you will learn via (7) lessons how to draw a stunning portrait from a 3/4 turn angle looking down. You will learn about the Loomis method as well as the Asaro method as we progress through the class. I will also be covering how to hatch and bring the form to your portrait through value building. The hardest part of drawing any portrait is the beginning and this class will give you all the tools you need to be successful in that regard. I will be taking you through each lesson in real-time so that you thoroughly understand what the entire process looks like. The best way to create your project is to draw along with me. I hope you upload your PROJECT and leave a REVIEW of the class :) 

Below is a list of all the tools you will need to draw along for both traditional and digital mediums or pick them up from my Amazon store:
https://links.messer-creations.com/amazon/-store

Pre-order my NEW BOOK - Drawing the Portrait: Step-by-Step Lessons for Mastering Classic Techniques for Beginners on Amazon:
https://links.messer-creations.com/amazon/RE82K

TRADITIONAL TOOLS
Mix media paper - https://links.messer-creations.com/amzn/MixedMediaPaper
Charcoal Pencils - https://links.messer-creations.com/amzn/charcoalpencils
Brush sets:
◘ General - https://links.messer-creations.com/amzn/brushs
◘ Detail Brushes - https://links.messer-creations.com/amzn/detailbrushes
colored pencils -
◘ 24 count: https://links.messer-creations.com/amzn/24coloredcount
◘ 36 count: https://links.messer-creations.com/amzn/36countcolored
◘ 72 count: https://links.messer-creations.com/amzn/72countcolored
Artist handbook - https://links.messer-creations.com/amzn/ArtandFear
Art Glove - https://links.messer-creations.com/amzn/artglove
Sport wristband - https://links.messer-creations.com/amzn/wristband
Graphite Pencil set - https://links.messer-creations.com/amzn/CharcoalandGraphite
Sandpaper stick & Smudger set - https://links.messer-creations.com/amzn/smudgersandsandpaper
Mono Zero Eraser set -https://links.messer-creations.com/amzn/monoeraser
Electric Eraser - https://links.messer-creations.com/amzn/electriceraser
Kneaded Eraser - https://links.messer-creations.com/amzn/kneadederaser
Click Eraser - https://links.messer-creations.com/amzn/clickeraser
Razor set - https://links.messer-creations.com/amzn/sharpeningrazors
Compass set - https://links.messer-creations.com/amzn/compass
Sketchbook - https://links.messer-creations.com/amzn/MixedMediaPaper

DIGITAL TOOLS:
iPad 12.9 inch: https://links.messer-creations.com/amzn/ipad12-9inch
Apple Pen: https://links.messer-creations.com/amzn/applepen
Art Glove - https://links.messer-creations.com/amzn/artglove
Sport wristband - https://links.messer-creations.com/amzn/wristband

Sign up for MC's Patreon Drawing Consultations here!
https://www.patreon.com/user?u=27558445&fan_landing=true&view_as=public

Follow me on Instagram here! https://www.instagram.com/messer.creations/

*All product links are affiliates and generate a small commission

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Messer Creations

Artist | Author | YouTuber

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Transcripts

1. Introduction : Hey, welcome back to another class. My name is Braden Messer. I'm an artist, author Youtuber, and today I'm going to be the one that teaches you how to draw. This is part two of a three part series that I'm making where I'm taking you through and I'm showing you how you can begin to draw a portrait. We're going to be using a couple different references for this one. The first is, of course, the reference in question that we're going to be drawing. The second is going to be reference number two where I have overlaid the Lus head on top of the original reference. Then the third reference is going to be the aro head model that I have placed at the relative angle. The structure of this class is going to be much like in part one. I'm going to be taking you through and I'm going to show you how you can begin to draw the portrait by leaning heavily into the lumos head. Once the lumus head has been drawn, I'm then going to show you how you can establish your contour lines for the basic shape of the hair as it is placed on the lumus head. Once we do that, I'm going to show you how you can build the eyes by using frame lines and giving yourself the necessary structure so that you can build out those eyes in proportion to each other. Then we're going to move on and I'm going to show you how you can use the underlying lumas head to effectively place your nose. We're then going to move on and I'm going to show you how to build out the lips and you're going to see how you can use what you've already drawn to help you gauge exactly where the corners of the mouth reside and building the lips from there. Then I'm going to show you how to place the Saro planes to frame the basic structure of the face itself. Once we have all that drawn, I'm then going to be walking you through hatching and we're going to be talking about that. I'm going to be explaining how you can build values. I'm going to show you how you can accentuate the value scale to its fullest potential so that you can really make your drawing pop. And then we're going to be moving on and I'm going to show you how we can detail out the hair and really bring that into its fullest detail. And then we're going to wrap it all up and I'm going to show you how to go through and detail out the rest of your portrait. I will say that if you find yourself enjoying this class, if you like the structure, if you like the flow, if you like the terminology, if it's making sense for you and you think, wow, I really like this, then I would highly encourage you to pick up a copy of my book, Drawing the Portrait. Step by Step Lessons for Mastering Classic Techniques for beginners. I will provide a link in the description of the class so that if you want to order that for yourself, add that to your library. Definitely, you should do that. Make sure to upload your projects. I always love seeing what you guys are able to create. Follow one along with me throughout my classes. Leave your review of the class as well. And then that way I can showcase your project in my monthly newsletter that comes out the first half of every single month. It is a great way for you to get not only your name out there amongst like minded artists in the skillshare community, but your art as well. That's it. That's all seeing glass. 2. Drawing your Loomis Head: All right, step number one when drawing our portrait is that we want to draw a circle. Now, there are a couple ways that you can do this. You can either draw the circle manually, or I would recommend that if you have any reservations, draw it with a compass tool. This will give you a perfect circle with very little effort. Then we want to place our side oval, which effectively elongates the cranium for us. Now when you're drawing your oval, keep in the back of your mind and try to visualize. The top of that oval needs to align roughly with the subject's hair line. The bottom of that oval needs to align roughly with the bottom of the subject's nose. Okay, That is the single hardest part of this whole process because it dictates where you place the facial features. Then we're going to place our vertical and our horizontal axis lines, and this helps us gauge the perspective of the head in space. Then we're going to extend the top of that oval over for the hair line. We're going to extend the horizontal axis line over for our brow line. And then we're going to extend the bottom of the oval over to give us the bottom of our subjects nose. Then we're going to place the center line of the face. Then we're going to extend on the far side up to about the brow line. And then we're going to extend the vertical axis line down a bit. And then pull that over and connect that to the bottom of the center line of the face. This gives us the basic shape of our subjects face. Then here we're going to extend the neck down. This is a unique angle and that it is a three quarter turn, but she is slightly looking down at us. Because of that fact, I want to start to draw in her shoulder that she has here by placing the shoulder line. What this is going to do is this is going to push the subject's face back a bit and it's going to give us a rough depth of field. So we're going to have the shoulder that's going to be closest to us and it's going to push that face back a bit, which in turn is going to make our portrait a little bit more dynamic, okay? All right, so something just like that, a rough two dimensional shape. And now what we're going to do is we're going to erase this part of our initial circle. Okay, nothing fancy here, but we're going to erase this part of the circle. Back past the vertical axis extension on the beginning of the jaw, back to roughly where the back of the neck would connect to the backside of the cranium. We won't worry about that right now though. Let's go ahead and place our anchor points for the upper and the lower lip. Okay, The top anchor point is going to give us a rough estimation of where the top of that upper lip is going to sit. And then our bottom anchor point is going to give us a nice estimation of where the bottom of the lower lip should reside. Then we're going to extend our cheek playing line from the center of our axis lines on the side oval. We're going to pull that down right about there. Then we have one on the other side of the face. But as you can see, once we get past the nose line, the curvature of the face makes it to where we can't really see it. Then I want you to take your needed eraser and just very lightly go ahead and erase your alums head and make it to where it's more or less transparent. And this will stage the next lesson. 3. Placing your Ear & Hair Outlines: Okay, so when it comes to this approach, what we want is we want to start with our subject's ear. Now, based off of the reference photo, we can see that right about here is where the ear lobe resides. And then of course it's covered by our subjects hair. For a portrait that would have shorter hair, we would begin with the ear as a whole. But due to the nature of this reference photo, the hair is covering half of the ear. And we are going to draw the outer shape of the hair. Okay, we're using the underlying lumas head as our guide and we're extending the hair line up until roughly where the hair line is. Her hair is parted right about here and then it folds back on itself like this. Now when you're drawing yours, I want you to focus more on the outer shape of the hair first. And then I want you to start focusing on the different segments of hair that reside within that outer shape. Okay? These by definition are what they call contour lines. The outer shape of the hair is what we are going for here. Think of it like this. When it comes to the hair on both sides of the lumas head, we want to establish the hair on the outside and then we want to work our way in. Okay? But it's crucial that we start from the outside first because this will help us properly gauge the proportions of the hair. And in retrospect, once we get to the facial features, it will help us place those as well. Okay, So just keep that in mind now that we have the outer shape more or less solidified. Right? We know how that hair is sitting and living on the lumos head. Now we can begin to go in and mess around with the segments of hair. Segments are the term that I use for the different sections of hair. Right, when you look at the reference photos, her hair lays together in specific groups that comprise the greater whole of the way the hair flows. This is a that you can begin to systematically understand and draw the hair with an approach so that you can begin to bring out the way that hair rests on itself. And in the end, bring out the flow of the hair. Right? Because hair does many things, but it doesn't really like to be told what to do necessarily when you're drawing your hair. We very much want to keep in the back of our mind that we want the hair to have this type of flow to it, this type of freedom, right? We don't want to look stiff and rigid because that's not what this style, at least for this reference photo, looks like, right? It's long, it's wavy. You can tell that she just brushed her bangs back on the right side of her face. And if she was to move her head a certain way, those bangs would fall probably back towards her face. Just keep that in mind. But this is the part of the drawing where I really want you to take your time with it. Okay? Really look at how the hair is laying on itself and on the head, the contour lines that outer shape of the hair is step number one. Then step number two is of course identifying the main segments of hair as they lay on the head. Then right here is step number three. Okay, this is where we're going to go in and we are going to mess with our line qualities. Now when it comes to line definitions, there's really only two that you will hear and use. A lot of that is a lines quality, which is by definition, how thick or thin a line is or appears to be. Then there's line weight. Line weight is similar to line quality, but it is different. Line weight is a lines saturation, right? It's how light or dark that line appears on the paper. Now when it comes to line quality and line weight, they do tend to share this correlation. Thicker lines, sometimes, not all the time, tend to have a darker weight to them. And then thinner lines, again, sometimes not all the time will have a lighter weight to them. So that is the relationship that those definitions share and it's a good thing for you to understand so that when you go to mess around with your line work, you will understand not only by definition, what you're doing, but you'll be able to apply it onto the paper as well. Okay, let's move on to the next lesson. 4. Draw the Eyes using the Asaro Method: All right, now we are going to draw the eyes and notice how in reference to where we had the Lumius head overlaid on top of the original reference photo. We now have the So head. We are switching from the Lumius method to the SRro method. Now we are going to refer to the SRO head model here. The first line is going to be the bottom of the nose bridge plane, that's this horizontal line. Then we're going to extend the ends of this horizontal line up. And then at a slight angle, given the curvature of our subjects face. And we're going to do that on both sides of the horizontal line and the tops of these vertical lines plug into the corner of our subjects eyebrows. This makes it really easy to sketch in the outer contour lines of our eyebrows. Right? When it comes to this approach, you want to use contour lines first. All right? Contour lines will help you identify if your proportions are the way that you want them to be. And then moving forward, you can fill in those contour lines with detail and bring out the character and the realism of your subject. But this is step number one. All right? We're going to do that on both sides here, right? Pay attention to the angle of the eyebrows. Right? Something just like this. Then once we have these eyebrows established, we then want to sketch in the temple planes of the face. All right, then right about here is roughly where the tear ducts of the subject's eyes live, something just like this. Now what we want to place is what they call frame lines. Okay? Eyes when drawing with the sorrow method have three main frame lines. Okay, Here's a frame line number one. And then we're going to extend this temple plane down here underneath the hair. And that plugs right in to frame line number two. All right, because effectively what we're doing is we're building out the planes of the face and eyes specifically in this lesson from the top down. Okay, And then we have the third plane line that extends off the corner of the outside of the eye. And then once we have all three of those drawn, we then want to connect them. Okay? Frame line number one to 22 to three. Technically there's four frame lines, right? There's this fourth one that plugs into the bottom of the nose bridge plane, but there's three main ones, okay? And then pay attention to the shape of the subjects. Okay? Because what we've done is we have framed the upper eyelid, right? And then once we have the top drawn, we then want to sketch in the bottom of the I. This is where we're going to give the, its basic two dimensional shape, right? Again, these are contour lines for the I. Yeah, something just like that. And then I'm just going to do a nice light sketch here on the bottom of the eye and that gives the eye a little bit of body underneath. Yeah, something just like that. I'm just using very light pressure control for these lines here because the main lines were the ones where we wanted to use a heavier pressure control. We have those drawn, this is just to give the eye a little bit of character. But now what we're going to do is we're going to do the exact same thing on the far side of the face. Pay attention to the angle, right? It's going to be slightly different. We have frame line number one. We have a frame line number two, and then frame line number three. We're not really going to see it due to the nature of the angle here, but it's going to live somewhere right about here. What I'm going to do is I'm actually going to connect these stemming from the inner tear duct of the far eye. Okay, I'm just going to pull this line up. You can do nice short poles. If you are unsure about the placement, go ahead and use a nice light pressure control. That way, if you need to make an adjustment with your eraser, by all means do that. And then that way you can make that necessary adjustment and try again. Okay. So now that those are all connected, the bottom of the eye would be something, something like this. All right. About like that. But you can see where those Asaro planes live. You have the nice light line that we sketched across, right, to help us frame where these lines would go. And then of course we have the brow line which we drew during the Loomis head phase in lesson one. All right. Use those as your gauge for placing your eyes then while we're here. Why not? Let's go ahead and draw in the iris on both sides. Something just like that. There's a little bit of a low value on the corner of the eyes here on both sides. So I'll go ahead and punch that in. Then I'm just going to outline the pupils and we'll move on to the next lesson. 5. Draw the Nose using the Asaro Method: Okay, so now that we have placed the eyes, we want to place the nose, and we already have the structure that we need to effectively place this nose right here from our underlying loomis head. We're going to sketch and thicken up this line right about here, and this is to give us a good gauge of how wide the nose needs to be on that bottom plane. And the right here, we're going to start moving our way up, it's right about there. And then we're going to extend a line up on the far side as well. When it comes to drawing noses, really the big thing that you want to place is you want to figure out where the bottom plane is going to live. Just like this, right? We're going to pull this line over and we want to pay attention to the angle, the side right here is going to arc ever so slightly, just like this. Then it's going to flatten out a bit in line with the nose line of the underlying Umd and the anchor points of the lips, right? Something just like that. And then once we have that established, we can then pull up a little bit here on the far side of the nose and we can connect the top of the nose. I'm going to pull that down from the nose bridge plane. We're going to thicken this line up a bit. What that's going to do is that's going to bring that nose forward and it's going to push the far side of the face back a bit. All right, now what we're going to do is we're going to draw in what is called the nose ridge plane. Now don't get these two confused, right. There's the nose ridge plane, which is the plane on the top of the subject's nose which plugs into the nose bridge plane, which is the plane between the subject's eyes. The ridge plugs into the bridge. All right, then once we have that drawn, we're going to extend these lines for the nose ridge plane down. If you have any questions about how these lines are structured in principle, refer to reference number two which has the SRro head model, because that is what we're basing this off of, right? That's the approach right there. You can use that head model as a natural guide for when you're referring to the reference photo and you can place those planes. Now if you can freehand the nose more power to you, but if you can't or if you just want to abide by the principle of the method, then definitely lean into that, a sorrow hit model, okay? It's there to help you not to hurt you, only help. Now once we have these planes drawn, we're going to punch in the nostrils. Then this plane right here is what is called the slope plane. All right, you have the ridge plane on top of the nose, and then you have the slope planes on either side of the nose, which slope down onto the tops of the cheeks. And then you have the bottom planes and the nose tip planes, right? Those are the basic planes. Now what you can do is you can go in with an eraser like I'm doing here. And you can erase these underlying headlines if you want, just so it makes the drawing less convoluted, a little bit more simpler as far as the visuals of it go. But that's pretty much it for the nose. Let's move on to the next lesson. And I'm going to show you how to effectively place the mouth and the Saro face planes. 6. Draw the Mouth & Face Planes using the Asaro Method: All right, so when it comes to placing the lips, you want to start by drawing in the filtrum lines. Okay? The filtrum is the bit right above the upper lip that extends down from the center of the bottom of the nose, right? If you've placed your anchor point for the upper lip in the correct spot, it'll plug right in something just like this. You have this line and you have this line. And what they do is they converge and form an upside down V, which is what they call the cupid's bow. The cupid's bow is the top center of the upper lip. And then to guestimate where the corners of the mouth are, we're going to look at the reference photo. We're going to extend this line down ever so gently and we're going to use a very light pressure controller here. We want to bring it down right about here, right? Then on the far side of the face, we're going to draw a nice light line from the outer edge of the far I. We're going to bring that down right about here. And then you can use those as a guestimation for where the corners of the mouth reside. We're going to punch that right there and right there, wonderful. Then once you're comfortable with where you've placed the corners of the mouth, we're going to extend a line from the corner up. And we're going to plug that right into the cupid's bow, just like that. We're going to do that on both sides of the face. Something just like this. I would say that if you're iffy on whether or not your proportions are accurate, just use a nice light pressure control in case you need to erase. But once we're comfortable with that top lip, we're going to split it into two planes. If you refer to reference number two, the SRO head model, that upper lip is split into two planes. Then we're going to bring the corner of the mouth over, just like this. Then we want to draw a line right here. Now, I would caution you don't draw a continuous line, right? Break that line up a bit and that will just make the top of that bottom lip a little bit more dynamic. Versus if you just run one smooth line across where it had a constant quality to it. Don't do that. Break it up three segments. One then go across the center flat and then drop down and plug into the far side like that, okay? Now, when it comes to the bottom lip, on most references that bottom lip needs to be very soft. Okay? The top lip is always going to be more prominent than the bottom lip. Most of the time when we're sketching our line here, we just want to be very, very light with it. Okay? We don't want to connect the line. All right, So that's pretty much it for the lips. And then we're going to just split the bottom lip into three planes, right? Those two plane lines usually align with the Filtrm lines, just like this. All right. Now what we're going to do is we're going to place the sorrow face planes, all right? And what this does is this gives that open space that you have in your drawing. It gives it structure. All right, like building a house. We want the walls to be structured. We don't want them to be open space. We're going to extend this line off the corner of the mouth. Then we're going to go up to the nose. We're going to continue that line up at an angle. And then we're going to extend this line up and it's going to cross the center of the eye. Something just like this. Be caring with how you place these lines, okay? When you're doing it. Go nice and light. But I want you to try to pull these lines and see that underlying form that you are trying to convey. All I don't just arbitrarily throw the lines in there and make them super straight. Now, you can do that if you want, but I would say that like when we get to the hatching phase of this, you really want to look at your reference and try to understand it on that level. Because the more you're able to begin to understand how the form of your subject flows by understanding it at this stage in the drawing process to frame the face, it'll make your drawing look that much better towards the end when you go to hatch it and shade it. Just be aware of that. Now here, that line extended all the way across roughly where the top of the ear is. And then this last intersection, we're going to bring this line down. Okay. If you have any questions about where to place these frame lines, refer to the SRrohead model. Okay. They're all right there. Yeah. Something just like that. And what we're going to do is we're going to place these sorrow face planes on both sides of the face. Okay. I know that we can't really see that far side too much, but it's good practice, right, Believe it or not, when it comes to drawing portraits, the one angle that you'll probably encounter more often than not when drawing for clients is going to be the 34 turn angle. Now, will it be a three quarter angle looking down like this one? Probably not. But who knows? The two angles that people don't necessarily like are straight on angles and profile angles, but profile is the second most popular. The reason why is because a lot of people don't like to look directly at a camera. That's just the way it's always been. Ever since the times of the Renaissance, and painters painting from monarchs across the world, clients just really like the three quarter angle. Let's move on to the next lesson. 7. Initial Hatching & Value Building : All right. So now we're going to start hatching. Okay? Just like this right across the forehead here. I'm just doing nice light poles and I'm trying to be conscious of the spacing between my hatch marks. I will say that if this is a little too fast for you, feel free, Go ahead and pause the class, catch up, and then simply resume. I've been doing this for a long time. For me when it comes to hatching, I have a lot of muscle memory. For me, it's pretty much second nature. But just like this, I want you to pay attention to the direction and the length of each strike of the paper. All right? When it comes to hatching, it's very simple. One pass right? Hatch, mark, hatch, mark, hatch, mark, hatch, mark, so on and so forth. Each hatch is going to give you one cohesive value across a specific area, just like this. And you can go back over that area still pulling your hatch marks in the same direction. What will happen is your value in that area will lower, just like what I did for the eyebrows. Now, I would advise you, if you are new to this, when it comes to each area of the face, simply stick to the Saro plane lines that we have already drawn for yourself. Okay? That way you can focus on one plane at a time. And that will also give you a hyperfocus without knowing on that specific area alone. Okay. Like how I'm just dressing up the bottom of the eyes here. I lowered that quality. Now what I'm going to do is I'm just going down the slope plane of the nose. Right? Something just like that. And then I'm going to move on and I'm going to now pull my hatch marks in this direction across the nose ridge plane. Right. I'm being very aware of the angle that I am pulling right. Because what this will do is when your viewer looks at your drawing, this will subconsciously allow them to see and understand the flow of your subjects face. It's a little optical illusion trick that you can play on your viewer's eye. Okay, then I'm just going to fill in the nostril right here, right? I'm going to up that contrast between my low light portion of the inside of the nostril and then of course the actual nose itself. Then I think while we're here, I'm going to thicken this one up as well. And then. Okay. Yes, just like this, nice long poles, certain aspects of your subjects face will require shorter poles than other aspects of the face. But the flow of the face is constantly important, no matter what part of it that you are drawing. But a single pass with your hatch marks is preferable because like building values in charcoal, you can always go back in and you can lower that value more and more, much like with the graphite medium as well. Well, with sketching like this, it's no different. Now, you can sketch and follow along with this class in whatever medium you will. That's not an issue at all. I'm just saying that if you're following along with a darker medium like charcoal or graphite, just be aware of that. Okay? Now what we're doing is I'm starting from the underlying lumos head jaw line and I'm pulling up and I'm trying to pull it in that same general direction. And then right here, what I'm doing is I'm going to bring my hatch marks a little closer together. And notice notice what happens here. That value does lower. Now, this is not cross hatching. Cross hatching is where you actually cross the axis, like this would be considered a vertical axis pole. Then if I was cross hatching, I would pull a line directly opposite of that. Right. And it would be straight across or slightly at an angle to follow the contour of the face. You do what you will. I am going to just hatch on top of my hatch marks because I like the aesthetic. Right. It's just, it's my preference. But if you want to do something different, as long as you feel that you can accomplish the end goal which is varying ever so slightly, the contrast in value across the face, then by all means, you should definitely do that. I'd love to see your project and I appreciate your interpretation. Yeah, something just like this. We're pulling this from the bottom of the throat and we're going up. But that is really the key to varying the values and bringing out the underlying flow of your subjects face is just understanding the underlying form, how you pull, and then bringing your hatch marks closer together and then layering your hatch marks like with the upper lip here. I'm just following the underlying form of the lip. I got my top lip finished and now I'm going to do the exact same thing on the bottom of the lip here, and see how I went to one side, and then I came back on the lip and that value lowered. You can do that as well. I'm going to do this on the far side. Yeah. Now, when you actually look at the reference photo, irises her nostrils and then her lips are the lowest values that we find on her face. When it comes to building up our values for our drawing, we want to mimic that, right? That's how we're going to bring out the character of the face. Yeah, something just like that. Now let's move on to the final lesson and we're going to continue to detail out this portrait. 8. Hair Segments & Final Detail Work: Okay, the final lesson. Now this is where we're really going to lower the values and bring out the detail in our portrait. Okay, by this point in the drawing, you should be very happy with your proportions. And we can go in and we can start to detail this out just like this. We're going to fill in these pupils, and then I'm going to sock in the irises of the subject. Then I'm going to fill in the inside of her ear here. Now by lowering the values in these specific areas, effectively what we are doing is we are bringing out the contrast between our highest value, which is complete white on the paper, and then our lowest value, which is complete black. Or if you're sketching along with me in green, complete green. There's no break in between it right here. This is a prime example right here in the reference photo. Her hair obviously is blocking the light source. What we want to do is we want to hatch on top of our hatch marks. On top of our hatch marks. What this is doing is this is lowering the value for us and it's bringing out the contrast. Essentially, it's bringing her face forward and it's pushing her hair on the far side of the face back for us. Okay, and notice what's happening now that we have this extremely low value in the drawing. It accentuates by wake of contrast, every other part of the drawing that is not that dark. Okay? This is what they call accentuating the value scale, right? You are using complete white, complete black, or in this case, complete green. And then every tonal variation in between. Okay? By doing it this way, your drawing will not look flat. When critics say that a drawing looks flat, what has happened is the artist, whether they meant to or not, it really depends on the situation. They did not vary their values to the fullest extent. When you don't do that, you get a drawing that is not as dynamic, right? It doesn't pop, it doesn't jump off of the paper. Now, that's also a personal preference. You don't have to make these sections of your portrait that dark if you don't want to. I just prefer it because that is very much a principle that I abide by when it comes to sketching or drawing any portrait. As I just like the way it looks for me, regardless of what color I'm sketching portraits in, that is a rule of thumb that I like to abide by. But if that's not you, if that's not your style, that is totally fine. Everyone is different and there's nothing wrong with that. All right, now what we're going to do is I really want to bring out the character of this hair. I didn't really spend too much time on the hair in part one of this three part series. But this one I'm really going to show you how we can dress this hair out. What I'm doing is I'm highlighting all of these segments of hair. Now, we did do this early on in the class, but now what we're doing is we are streamlining it. I'm really focusing on this and I'm trying to bring out as much detail in the hair as I can. This is one of the things that when you bring out the segments of the hair, it will significantly help you in placing the rest of the detail work of the hair. Because you'll have a basic framework for exactly how the hair actually flows on your paper. Say for example, right here, I'm thickening these up with my line qualities. Remember we talked about line quality and the difference between a quality and a weight. So we want to have a variance like with the value, right? We want to have complete black, to complete white with value. When it comes to line qualities, especially with hair that is of this texture, we want to have very thin line qualities. And then we want to have sections of the hair that have a very thick quality. Then like how the variance in value will up the contrast of the image as a whole. The variance in line quality will really make that hair just jump out. It'll give it that flow that you're looking for. But you cannot be afraid to punch in every single one of those different line qualities. Like I said, remember line quality and line weight. The two go hand in hand. They're not the same thing, but with a thicker quality of a line, you can have a darker line weight. But notice right here, see this. See I'm going in now and I'm just doing super thin, shorter strikes of the paper. Just like that. And like I said, if this is too fast pause, do your thing, get to where you're comfortable, and then resume the class. But this is really where the magic of this type of sketching approach comes out. As the minutes tick by, the detail work is really coming out in the sketch. Another thing to pay attention to, this will come with time, the more you do this, especially straight hair textures such as this reference. If you look at the very top of her hair where she parted her hair across the top of her head up, there is where you're going to want to have very thin line qualities. Then you'll want to have thicker line qualities in the segments of hair as they come down off the top. And then you'll have a lot of thicker line qualities towards the bottom of the hair, like around the shoulders and such, if you can abide by that. And always keep your line qualities thinner towards the top of a subject's hair, Especially a subject that has straighter hair texture such as this reference, then your drawing will be better for it, right? Remember, you want to make the drawing as dynamic as possible. We can do that by accentuating our value scale and by accentuating our line qualities and our line weights. One of the things I love about drawing hair is that what governs hair to look a certain way, especially when you're just sketching like this is the line work is paramount. Now granted, line work is important when it comes to the face. But how you really bring out the character of the face is more in the hatching and the placement of, say, the Saro lines where the hair is nothing but line work, that is all it is. It's this massive conglomerate of different lines. By framing it with your contour lines. And then framing the segments of hair. And then varying your line qualities across the initial contour lines of the hair and then the different segments of hair that really will set you up for success. When it comes to going in and drawing the rest of these hair lines here. What you can do, like what I'm doing, is you can go through, because she does have a lot of flyaways. Especially when you start to look closer at the reference photo, you can just use a nice light pressure control. You can just put in like the fly away here and then maybe a flyaway there. But what I'm doing is I'm just going through here on the top of her shoulder. I'm just sticking up different lines that I should thicken up because you can spend as much time on these sketches as you want. But I've always been of the mind that there is such a thing as overworking a drawing, and that's the last thing that you want, so don't do that. And if you like the way that your sketch looks with less line work in the hair, then absolutely, by all means, call it a day. Upload your project and leave your review, right? Yeah, that looks pretty good. Remember, this is part two of a three part series. Make sure when you finish part one and part two that you finish part three as well. And then that way you can get your certificate of completion for all three classes, which would be awesome. Now, I cannot wait to see your guys' projects. Make sure you upload your project to the class and then review the class as well, so that I can showcase your project in my monthly newsletter that comes out in the first half of every month. That's it, That's all. I hope you enjoyed this one. Stay happy, stay healthy. And remember, never stop drawing.