Transcripts
1. Introduction: Hello and welcome
to this course on tracing a character
using Adobe Illustrator. My name is particularly on, and I have been in the design industry
for the past decade. In this course, we are
going to learn how to take a reference image and then
trace out a character. In Adobe Illustrator,
we will learn how to apply colors
onto our character, Create, Outline variations, and add in shading details as well. As we progress along the course, I will be sharing some tips
and tricks that you should know that has been helpful in my career personally as well. Hope that you will
enjoy this course and successfully trace your
own character as well. I can't wait to see
what you come up with. So let's start learning.
2. Creating a new Adobe Illustrator File: In this course, we
are going to use Adobe Illustrator in order
to trace out a graphics. And before we can start
designing our stock, tracing out, what you
need to do is you need to create a new
Illustrator file. So once you open up
Illustrator right here, you can go around over here
on the Create New section, which allows you to
create Illustrator false. So let me just go round and click on Create
New right here. And then you can see that I have different presets that I
can choose from right here, depending on what you want the content to before,
Let's say e.g. for mobile phone, or
for web, or for print, or for film and video, you can choose around different presets
accordingly right here. In my case, I'm just going to go around and create a content. Let's see for the
web right here. And I expect you to do the
same for your project as well, because you're
submitting your projects in the web platform itself. So let me just go around and select a web over here as well. So in the web we can
see that there's various blank presets
that we can select from. And we can also click on
view all presets right here. And this bit different
presets in even templates, as you can see right here. But we're going to go
round and work around with a blank preset right here. So you can see that
this is a common file. It does not really matter what size I twos
because first of all, it is a vector-based
graphics editing program. That is, Illustrator
is a vector-based n. Then we are going to
trace out the character. And we don't have
a defined format. And also where no matter
which size you choose, you can always resize
your, your working area. And then even if you were to resize out the or editing works, it won't pixelate because it is a vector
graphics after all. Well, let me just go
round and choose, let's say a standard
size right here. So let's just go around and
select out 1920 by 1080, which is a standard
as the format. You can also go
around over here on the right-hand side and set the width and height in pixels accordingly however you want. And you can also
select different, let's say, measurement units according to what
you like as well. And set the orientation to portrait or landscape
according to how you want. In my case, I'm just
going to stick with the standard 1920 by 1080. That is as the format. And I'm not going to worry about the art boards right
now or anything else. But I do want to make sure
that the color mode is RGB. So there are essentially
two types of color spaces. That is RGB color and CMYK. And RGB is for screen designs
while CMYK is what print, because when printing it uses
the colors cyan, magenta, yellow, and black color, which represents the CMYK. Black being the end of the
word black, that is k. And then you can
also select RGB, which is more for screen that
is red, green, and blue. According to how you
want. In our case, we're designing
completely for screen. Lets us go around for
RGB color right here. If you happen to
choose something else, then you can always
scenes around the colors, color space or color
mode later on. But you do get brighter colors
with RGB compared to CMYK, because in screen you
get brighter colors. You get the original display. While for CMYK, it simulates out the
print colors right here. And it is an available
and the advance here, you can see that that's
the raster effects. So whenever you are designing, the end result is always
in pixelated format, that is raster format. Depending on what kind
of output you want, you can choose
like normal screen that is 72 pixels per inch. Or we can choose high
for print quality, that is 300 pixels per inch. Let's us go around and select
the screen for now itself. That is because we are
designing everything for screen right here
in the preview mode, you can see you can enable
pixel or overprint right here. I'm just going to keep to a default that is
overprint because we are designing
everything in vector and we don't anything
to be pixelated. You can go around onto
more settings right here and access
out other options. As you can see the slide,
this format as well. But let me just press
cancel and click on Create. And what happens is
that a new workspace will be loaded out right
here and as the format. So what do you need
to be aware of is in the left hand side, you've got access to all
of the editing tools. While on the right-hand
side you can see you have access
to like layer options and so forth as we move
along the course and as we require to use
more of these tools, we're going to focus on them. But now we're just
going to go around and focus on these
things right here. That is the scroll bar, which allows you to move through the art board that you see
right here and over here, another thing that
you need to be aware about is the Zoom. And this is something that
we're going to be using a lot. We can hold Control
on our keyboard and use the scroll
mouse button to scroll while we can go around and leave it to scroll it top to bottom, we can hold Alt to zoom in and zoom out using our scroll
mouse button as well. And that is something that
is handy to know when you are actually
editing documents, are designing something
with Adobe Illustrator. So this has been the process
of actually creating a new Adobe Illustrator file with different
settings and mine. And as we move along the course, we're going to focus more
on the tracing part. But before that, we
do need to learn about how we can work
around with pen tool. So in the next video, we're going to focus
on pen tool itself.
3. Understanding the Pen Tool: Before we can start
with tracing, what do you need to
understand is the pen tool. This is the crucial
tool that you require to know before
you can start racing. So to do that, over
here on the left side, you can see that this
is the pen tool. So this is the pen tool
that we're going to focus upon in order
to start tracing. Once we click on the
Pen tool over here, on the right-hand side, you see its properties as well. So with the pen tool,
what you can do is you can click and
it creates a point. You can click somewhere else. It creates another point. Click again, that's
another point click, and you can enclose
it to create a shape. So once the seed is created over here on
the right-hand side, you can increase its stroke and it can change the
fill color as well. Or you can also choose not
to add any fill color. You can change the
stroke size and you can also increase and decrease
the opacity level. That is the transparency level of the seat that you created. There are different tools
right here and we are going to focus upon them when we
move forward with tracing. But what you need to
understand with the Pen tool is you can create
straight lines. And if I were to click
and drag right here, then it creates
curved lines as well. So it's with these
straight lines and curved lines that we use in
order to trace out anything. So if I were to go
around, you can see the curved line
over here as well. So now you get the straight
line over here as well. You can click and drag
to create a curved line. And then now you can see
there's a curb once more, but sometimes you want a straight line right
around from over here. In that case, you
can hold Alt on your keyboard and
click on this point. And now you can have, let's see, a pointy area right here. Or it can go around, hold Alt, click, and then you get a
straight line right here. So this is what he can do and create out any shape
that you want. And this is why it is very, very useful for
tracing purposes. If I were to go around onto the left side and click
and hold this pen tool, then you can see that I can
add an anchor points as well. Meaning if I were to go
around and click right here, then it adds in another
point right here. So you can see that
this is what you have. Let me just go around onto selection tool and
select this shape first. And then go around
onto the add to, that is Add Anchor Point Tool. Click, and you can see an
anchor point has been added in. You can also go
around over here onto Delete Anchor Point
tool and click, and it deletes an anchor
point right there. Let me just go around onto
this safe and select it. And if I were to go around
and remove this anchor point, you can see that the anchor
point closest to one another, it gets a task out. What you can also do is let me just select this
shape right here. You can go around and use
the anchor point tool. If I were to go around onto any anchor point
and click and drag. Now you can see that I can turn a point into
a curve as well. Then I can utilize these handles right
here, this like this. You can go around this out. You can utilize these handles to go around and make things
as further right here, just like this as well. So another thing that you can do is with the anchor
point tool itself, you can hold Shift on
your keyboard to move it out or select the anchor point without making any changes, then you can select
the other handle and make adjustments as well. So now you can see that how reliable it is to use
pen tool right here. So I can turn this into a curve. I can hold sit right here, or I can go around and turn
it into a separate angle. Or I can go around, hold, shift and click and then genes out the
handles right here, hold shift and click, and then teens out VS handles
right here, just like this. So this is what you
have, as you can see, and you can hold
shift and move out via the anchor point
wherever you like as well. Click and drag around
and you can see that it contains the position of the
anchor point with a mushy. So you can go round and
then you can add in, let's say anchor
point right here. And then you can use the anchor point tool to
add in details right here, you can click to
convert it into, let's say a point
again, dislike this. So this is what you
have right here. We are going to use
this very tool in order to trace whatever
source image we have. And then we can create any
type of graphics that we want. So we're going to
continue with the same. Now. Next, we're
going to see how we can work around with
reference images and then arrange it so that we are
ready to start tracing by using this very tool that is spent tool in Adobe Illustrator.
4. Arranging Reference Image to be Traced: Now that we have learned
the basics of Pen tool, Let's just go around
and delete out the synapse right here by
selecting it and deleting it. And let's bring in our reference image that
needs to be traced out. So to do that, I'm
going to go around onto the File menu and I'm going
to choose please, right? Yeah. Once I go around over
here on my desktop, I have brought in an image
right here, this like this. This is a sketch image. And I'm just going to
go around on place. And that gives me this image over here
on the mouse cursor. So I can click
anywhere to let it go. So you can see that this is the image that you
have right here. And you can resize the image
according to how you want. But you need to hold sit
because you don't want to destroy out the proportion
right here, this like this. So this whole set
and then resize so that the proportion
remains as a test. I'm just going to go around, keep it right here
and place it within this artboard whole set
and displace this out. So over here you can see
that this drawing is very, very rough and it doesn't
matter when you're tracing. So you might draw out
something very roughly. And then what you
can simply do is you can scan it in and
please set up like this. And it doesn't matter even if there's anything rough right. Beer because you are doing this. So tracing anyway and all
of it will be removed. So if I were to select
this outright here, then you can see everything
is dark right now. Whatever your tracing
is actually better if everything seems a bit faded. So to do that, you
need to go around onto the top on Opacity section. And let's just say, I just want 30% of opacity right here. You can see it is
faded out right here. This is very good because
when you draw on top of it, then you know that it
is actually drawing, that is tracing right here. You can also set to 50% if
you feel it is too much. But in my case,
let's us go around and I'm just going to
select 30 right here. Whenever you're tracing
using pen tool, you're going to trace it on the top of the reference image. And to make sure that whenever you're tracing,
nothing moves on. The D layer is not
accidentally selected. That is, the CAPTA is
not accidentally moved. Then what you can do is you
can simply lock this layer. So to access the layer option, you can go round onto the right-hand side where you see the layers as you
can see right here. And everything that you make an illustrator is
rinsed out in layers. So as we go around and then stock tray the
tracing process, we'll learn more about
how layer works as well. So over here on the layer, so you can see that this is the drawing and this is
in a particular layer. If I were to go around
and click right besides this icon right here, then you can see it
as long as the icon allows me to hide or show
the layer right here, the layer is hidden. Now the layer is
showing right here. This is useful as well. But once I do this, now I won't be able to make any changes to this
particular drawing. But if I were to click
on the lock icon again, now I can move it or resize it, as you can see right here. Click on the Lock. It is locked into place and
this is what you want as well because you don't want to move out the
scatter right here. So what you do now is you
start creating new layers, and then on the new layers you
start the tracing process. But let me just delete the layer itself because we are focusing on the image tracing
arrangement right here. This is basically what you do. You bring in the images or sketch right here that you
want to use what racing. And if you wanted to trace out images, you can
do that as well. It does not have to be drawings. The process is the same, but you just need
to make sure that the others are clear so
that the tracing is easy. So now, since we have the reference image ready
and we're ready to trace, we're going to go
round and continue tracing using the pen
tool in the next video.
5. Tracing using Pen Tool: Now that we have our
reference image ready, lets us go around and start tracing out the
image right here. So let's just go round and
then I'm holding Alt and using the scroll mouse button to zoom in and out right here. So let me just go around
and zoom in over here. What it can do is you can go around and select the Pen tool. Over here you can see that it says the pen tool is not usable. And if I were to click
then nothing happens. That is because there is only a locked layer that
we previously added in. That is this reference
image layer right here. If I were to go around
onto the layer section, you can go around and add in a new layer right
here, this like this. Now you can see that
the pen tool is active. Let's just go round and
then start tracing out. Whenever we're tracing,
if we want to fill up colors in it where we want to make sure that
it is an enclosed. See. Even though the reference
lines are rough, we're going to make sure that
the trees is quite simple. That is, the trace
is quite clean. I'm going to start from, let's see, e.g. over here. And I'm going to click. And over here you
can see a line. Lets us go around and
create a curved so that you can see that it covers up
this section right here. You can see that there's
a fill over here. I'm not going to worry
about the film and I want a straight
line from over here. So I'm going to hold Alt on my keyboard and click
on this point like kit. Once I do that, I can simply go around and click and
drag to create a curve. And from that point you can
see that it is a point by k. So let me just go round and then choose this outright here, just like this. So
this is what you have. And I'm just going to
go round and press backspace because that
is not what I want. So I'm just going to go
round and see that I actually created out a
new point right here. Let me just press
backspace right here. From over here itself, I can hold Shift and click so that it connects
back onto that area. I'm just going to go
round and click and drag on this very point Vi k. So let's just go around and keep the references
quite small right here. I'm going to go around
and you can see that there's too much
curve over here. So let me hold Alt and click. And then I'm just
going to go round and then click and
drag right here. You can see again,
I'm going to go round hold Shift right here
so that it can expect. And then there you go. We can go round over here and
then click right here. And then we can see
that we can continue forward all the
way up till here. Dislike this, lets us go round and then drag this
out right here. And you can see that we roughly placed on
the head, right yet. I'm going to go round on to the selection tool
and select this. And I'm just going
to select no fill because the fill is quite
getting on the way right here. And let me just go
around, increase the stroke size a
bit right here, four points so that
it's much more clearer. Let me just take the
pen tool right here and then let's just trace
around the ears as well. So this area is where
it'll be quite empty. So I'm not really going to
worry about closing it. So I'm just going to
go around right here, click and drag this
around over here. So I'm going to go
round, hold Alt, click, and then I'm just going to go round click and drag to
make the ears right here. I'm not going to go around
and worry about this anymore. Let me just press
backspace and then you can see that I can correct
it out over here, this like this as well, if it is not really perfect. So I'm just going
to go round, hold Alt and click and drag
around right here. Press enter right here, just like this.
And there you go. There's the C. Let
me just go around and do the same with
the other ear as well. But since it's in a
different perspective, we can see that it is quite
different right here. I'm just going to go around
right around through this section and then click
and drag. And there you go. There's the ear right
here. Dislike that. Once that is done. And then just press backspace. Backspace right here
because I don't want that. You can see that the head
is pretty much traced. Let me just go around over here and here you can
see that there's this mount see right here that we can work around
with later on as well. So I'm just going
to go around over here and work around
with the mouth seep. So let's just go around right here and create out the
mouth shape as well. So this is what you have. Let me just go
round and click and drag this around
right here, hold out. And then I'm just going to go round and give it give them out, save and then close the seat from overhear this like
this and there you go. That's a single seat right here. So let me just press Control Z. This is what I want right here. Press Enter. So that's
this eyes right here. And we know that
the eyes is round, so I'm just going
to go around and instead of taking a shape, I'm just going to
the pen tool itself. I'm just going to
go around taking the Ellipse tool and then
I'm just going to go round, draw the eye right
here, this like this. Okay, I'm just
going to go round. We'll sift, make an
exact circle like this. This is what you
have as you can see, and I'm just going to
press Control C and Control V to create a duplicate. And then I'm just
going to resize this and keep the eyes right here
just like this as well. So we know that the
other eye is identical. So once we select
both of these seats, we can hold Alt and
our keyboard and click and drag it out right
there. And there you go. The other CPS there as well. Don't worry if some of the seeds does not
look quite good yet. Because we can fix them
out later as well. So this is what your
habits you can see. Once this is done, let's
just go around and trace up the body
over here as well. Or we can also do is add in some details
over here as well. So you can see that there's
a detail over here. Let's us go around and
create out this detail. So let's just go around. You can drag it and you can click and drag it
over here as well. And then I'm just
going to go round and overlap this
out, doesn't matter. And you can see that this
is what you have as well. So we can refine this later on. So we're just going
to leave it as it is. We just want to finish the
tracing first, right? Yep. So once that is
done, Let's just go around and trace out the body. Now, this is the
body right here. So I'm just going to go round, click and click and drag
right here, just like this. Let's just go around
the body right here, click around over here,
and then click around. And we had this
like this as well. Click around and then create
an enclosed seep right here, and then click around over here, create the curb, press Enter. So this is what you have. So once that is done, we're going to go round with the with the legs right
here, this like this. So this is what you have some
just going to go around, click and click and drag
right here, click and drag. And then I'm going to
click to end it out. And then I'm just
going to go round, create the curve
over here as well. And this is the leg right
here that's like this. And I'm going to click,
and then there you go. This is the leg, right yet. Press enter, so that is what you have and for the
other leg as well. So let's just go
around, click and click and drag up the leg right
here, this like this. And I'm going to click
to create a point. Click again, and then I'm
just going to go round. Let's just press Control Z. Let's create a bit of
a curve right here, and I'll click and drag
this out right here, this like this, and click. And then I'm just going to go around and pull this
out right here, this like this, and press Enter. Once you do that,
you can see that these are the legs right here. And then if I were to
go around over here, I'm going to go around and click and click and drag right
here just like this. And then you can see that
the curve is already there. So I'm just going to
go around and drag. And there you go. This is what you have. So if I were to go
around and click, you can see that I am creating this arm over here
that's like this as well. And there you go. The arms are pretty simple, so it's quite easy
to trace as well. I'm going to go
around over here, do the same for this
arm right here. So this is what you have. And then I'm just going to go around and click and drag it. And then the arm is
behind the body itself. So it does not matter
what CPU draw right here, because when you color them out, everything will
be hidden anyway. So this is what you
have right here. And for the legs or shoes
or whatever it might be, we're just going to go around
and trace it out as well. So this is what you have. Click and drag this
around right here, and click and drag this
around right here. This one as well, and
then this one as well. And then we're just
going to go around and click and drag out right
here, this like this. So once this is done, I'm just going to create a
copy of this by holding Alt and by clicking and dragging this C right here. Hold Alt, click and drag and you can see that this is
what you have, right? Yeah. And we have the
tracing complete, as you can see, it's
just like this. Now for this we can just go around and make an adjustment. So you can go round onto
the pen tool and add an anchor point right on to this area, as you
can see right here, we can go over here and add an anchor point
right around over here, another anchor point as well. And then I'm going to use the anchor point
tool right here, hold Shift and then click
and drag this out inside. And since this is
the mountain itself, what happens is that we can go around and then you can see
that this is what you have. I'm holding Shift while we're teasing out the mine right here. You can see that this is
what you have right yet. So you can see that
this the mouth and then it is inside now. And then we're going
to cover this up later with the colors so it does not really
matter, right? Yeah. And you can see that
our character tracing has been complete now. And the next step now
is to start coloring. And that is what we're going
to do in the next video.
6. Coloring the Traced Graphics and Layer Rearrangement: Now that we have traced
out, everything, lets us go around and
start coloring this. To color this, since we
created an enclosed space, it'll be easy to color them up. So let me just zoom in by using the Alt button and scroll
mouse button right here. That is Alt key and
scroll mouse button. I'm selecting the C. Let me just go around
over here onto the seat fill tool and you can select
out any color that you want. So I'm just going to go
around and select green, white, and green is applied. The character does
not look great yet, but it doesn't matter. So we're just going to go
round, select another sheep, and lets us go around and
fill it out. Over here. A dark color right here, because I want to
create some variations. But you can see that this seep should be at the top right here. Let me just press control
that you can go around. And genes around this
seek to be on the top by expanding the
layer area right here. And now, depending on the arrangement of the layers
that you see right here, everything is stacked
up in the same order over here on the mean
editing area as well. So for that, I'm going to go around over here,
select this shape. As you can see, I can hide this heap as well
to see what it is. And it can go
around, pull this up onto the top of the
seat right here. So you can see that
this is the sheep and this is another C. You can see that the eyes are
getting hidden right here because now the seat is on top of the ice
sheets right here. I'm just going to hold shift and select the other seep as well. And it can move everything down right here, this like this. And now you can see that
the eyes are on top again. This is what you have. Let me just go around over here. And now I want the same color as this SIP applied onto
the shape as well. So in that case, I'm
going to go around over here and take the
eyedropper tool click. And this is what you have. And you can see that since
the ship is at the top, you don't see the
lines right here. That is exactly what
I want as well. I'm going to select this shape. And then I'm going to take
the eyedropper tool click. And this is what you have. If you have to
move this outside, you can see that it takes the first and last
point right here, even if the shapes
are not connected, and then it fills it
up with the color. If you fill up color with
undulated shapes like this, let me just press control
that Vi k to move it back. Once this is done, you
can go around over here, select this out as well. So I'm just going
to go around and take this color itself
just like this. And I'm going to go around over here for this hand as well. Then I'm going to take a sample and then apply
the safe as well. But this hence would be
behind this character. So I'm just going
to go around and select out this
shape right here. Once you select it,
as I scroll up, we can see the duct right here denoting the selected C. So you can just go
around and bring this behind the other
layers right here. And let me just bring it
behind the C right here, and it is backward
as you can see. Let me just go around over here onto the feet area right here. Let me just take the
eyedropper tool like this. And there you go. You can see that this is
what you have for the Sous. Let me just go around and select something like a brown color. And you can see
that it is applied. But you can see that this layer is on the top of this layer, but I want it quite opposite. So I'm just going to go around, rearrange out the
seeds right here, and you can see that
everything has been rinsed. Let me just go around
over here onto this save. And over here I want to apply
white for both of these. So I'm just going to
select white as well. And for both abuse to
pupils right here, let me just select
black and you can see that it's already
starting to look good. You can go around over here
and since this is the mouth, let me just go round and
apply red right here. And this is what you
have right here. As you can see, the
character is ready. So this is what you
have and this is how we filled up
the C over here. Let me just go round and genes out the color right here
to something like this. And you can see that a detail can be added in
over here as well. We're not going to
work around with that. I don't want to apply
any other sheep. And you can see that this is
a separate sheet right here, but I just wanted to
add in a bit of detail. So all I need to do is grabbing
the pen tool right here. And then I can just go around, click and click
around right here to add in a detail
like this as well. And then press Enter.
And there you go. This is the detail that
you have right here. You can see that this is
the mouth right here. And you can see that
right around over here. It has not looking that great. So you can go round
over here and take the anchor point
tool, hold, Shift, and then move this around
right here, this like this, and make adjustments according
to how you want as well. So this is what you
have as you can see. So this is what you
have right here, and we can make
further adjustments to it later on as well. And as we progress along, we'll choose different
types of lines. And that will create, let's say, a better
output for this as well. But let me just go round
and delete this right here. And you can see that this is the seat that we
have right here. And we just want to go round
and then at the stake out. So we want to see behind this, we're going to make some
adjustment because I'm not happy with the initial
output right here. So over here you can see
that this is the sheep. So let's just go
round and then adjust the shape according
to how it is here. So I'm just going to
go around over here, add in the anchor
point is still here. So I'm just going to go round
over here and then select the anchor point and click
and drag this out right here. Click it. And I'm going to go
around, hold, Shift, click and drag this around
over here, this like this. And there you go. We
got the seat ready. So once that is done,
you can go around and then pull this
out right here. And you can see that it is much more better like this as well. Just press Control Z, click and drag this out and then pull this
out right here. And you can see that
this is what you have now for the mouth. But what I'm simply going to do is I'm going to go
around over here and select out the pen tool and then click and drag
this around right here, this like this, and then
apply a mouse right here. So I'm just going to hold
up and then click and drag right here and cover
these outright yet. So now for this, I'm just going to
go round and apply out red color for the
mouse right here. And I'm just going to go around and move this back right here. So I'm just going to go around, move this back, move this back right here, this like this. And I'm just going to go around and keep it around over here. So this is what you
have, as you can see. Once that is done, we are
going to go around over here onto this particular
shape right here. And then we can go round things around the
opacity just like this. And you can see that we
have this character, right? Yeah, this like this. So we have done the
basic coloring, as you can see this like this, and we can go around and make
further adjustments now, do to give a different
look to the character. And that is exactly
what we're going to do. Once everything is traced out. Now, you can hide out the base layer and you
can see that this is how the character
looks now and we can make further adjustments to it. So as we progress along, we're going to see
how we can further make the character
according to how v1.
7. Outline Variations: We have our character
right here. And for the character, what you can do is you can
get different variations, routines, the look of
the character as well. So right now you can see that the character looks
quite simple, but let me just go
around and hold alt and then scroll
out to zoom it out. And I'm going to select
all of the character right here and move
him to the left side. Now I want to create variations by creating duplications
of the character. So to do that, I'm going to
hold Alt and click and drag, and there's a duplicate
version of the character. As you can see, let me
just select all of these. Hold Alt and I can drag
them out over here as well. So now what I can do is I can select out and keep all
of them right here. Why I did this was to create
variations of the character. So I'm just going to go round, zoom into the first
character right here, and let me select it out. So what I want to
do right now is work around with the
outline right here. So now, right now
everything is uniform. You can increase the stroke size over here for the cat as well. So right now the
line is uniform, so it does not look
very interesting. But if you want to make it look like a traditional cartoon, you may want to give
it a hand-drawn look. So I'm just going to go around, select all of these right here. And instead of uniform, let me select width profile. And you can see that
you get like HUD stroke somewhere and soft
stroke in other places. You can go around over here and then select out something
like this right here, which gives it an uneven shape. For the hands, I feel
that it is fine. But for, let's say
this spot right here, I want this shape right here. So you get a bit of a detail as you can
see this like this, and at the character looks
much more interesting. Let me just go around and
zoom in onto the section. You can see that there's
a line variation. The character looks
most interesting. But if I were to go
around right here, you can see right around on this particular
section right here, it does not look very pleasing. So depending on what you select, you can see that this is
how it looks as well. So you might want to make
some adjustment right here. So I'm going to go around
over here and take the net, say Anchor Point
Tool, hold, Shift, and then click and drag
this out right here. And you can see I can
make variations right here to make it look
much more natural. So let me just go
round Meet the Team. This right here. And you can see that there's the
detail right here. Or you can go around and use
the arrow keys right here. Let me just go around
and keep it together. And you can see
that it looks much more balanced out like this. Let me just go around,
keep it right here so you can see it looks much
more balanced now. So similarly you can go around, apply different line variation. So this is the before
and the after, as you can see right here. So with a line variation, let me just go round and
then delete this out. I'm just going to
go around and use that line itself
as the base point. So let me just go
around and hold Alt and click and
drag this around. Another line variation that you can work with as
you can give the, applying the color
of the text itself. So this is the color. So I'm just going to
go around over here, select the same color as well. We can do that as well. I'm just going to go around and meet that color a bit darker. And this is what you
have right here. Let me just see in this state
and this is what you have. As you can see, I'm
going to go around and take the same
color right here. So let me just go around, select the same color and you can see that this
is what you have. Again, I noticed something
so you can see that the line over here is quite sharp, so I'm just going
to go around and utilize this one itself so it looks much more natural
and pleasing right here. So I'm just going to
go around and select out this line variation
over here as well. So you want to make sure
that it looks okay. Now, with the other seat
right here like this, this and then this, I want the same outline, some holding Shift to
select all of them. And now I'm going to go round, take the eyedropper
and take the sample, and you can see that
the color changes out. Similarly for this one, I'm going to go change
the color as well. So for this one, let me just
go around over here onto the outline and
take this as well. So this is what you have. So I'm just going to go round
over here and then teens the color to this green
because I selected that out. And over here I'm just
going to go around, make it a bit darker and press. Okay, you can see that there's
the variation right there. I'm going to go
around over here and select out the green
over here as well. And that is what you
have so you can see the color variation
taking place. So for this one,
I'm just going to go round and select out a gray color because
I don't need to take samples of
everything right here. And immediately you can see that the Chapter 13 Does that. You can go around over here
and select out, Let's see, brown right here, maybe a dark
color, brown or something. Just press Control Z. I'm going to go round
over here and not this, but let me just go round, select the dark
brown right here. I'm just going to go around and make it a bit darker right here. So you can see that this
is another variation of cactus that you can create with the outline teams as well. And it is much more closer
to the shape right here. So I'm just going to
go around and do the same over here as well. So let me just go around, select the red color right here. And for this red color, let me just go around
and then make it dark. And this is what you
have as you can see. Just select all
of these and hold Alt and click and drag
them out right here. Then this is what you have. And another thing
that you can do is have no outlines at all as well. So you can just go around and then have let say no outlines. So I'm just going to go around, go for no outline. Look right here. Let me select all of these
and select out no outline. And this is the look that
you have, the flat look. But over here I still
want the details. I'm just going to go around
and select the color. So this is what you have. And I'm going to go around over here and then make it
a bit darker press, Okay, and you can see the
variation right here. Let me just add in
the detail over here and then select out
this right here. So this is how you can add in
details over here as well. So to add, let's say e.g. a bit of details to this. I can go around and make the seat but a bit
darker, this like this. And you can see that I can add details with the color
right here as well. I can go around and then make this color a bit
darker over here. And you can see that
this is how you can work around with the detail for
the character as well. Let me just go around and
select out the original one, hold Alt and click and
drag this out right here. And then for this one, let's just round onto the uniform stroke
itself so you can see the original right
here that I have. And then you can
see the variations that we created as you
can see right here. So just by changing the outline as you
can see right here, we can change the look
of the character, the look of the entire
diagram that we have as well. So for this one you can see
that this is totally white. So I do want to let say e.g. I. Have an outline for this. I'm just going to go around and add in a bit of a
stroke right here. There you go, that's it. So I just have a
slight outline right here because you
don't want to confuse out like how something looks and sometimes like when the
waitlist mix it with white, That's kind of an illusion
of depth as well. So you can see that
there's this variation of design just by
changing the outline. And of course, yes, we changed
out the color for this, but that is how we can add in variations over
there as well. You can see that there's a
bit of a gap right here. So I'm just going
to go around over here and add in a
stroke, let's say e.g. this is the color that we have and we want the
exact same color. So let me just press
the plus button and it will add in this exact
same color over here. So let me just go around and work around with the
stroke right here. Increase the size of the stroke right
here, this like this. Let me just scroll around
over here as well. And then I'm going to press
the plus button right here. And then this is what we have. We can go around and
work around with the stroke right here
and add in five. And this is what you have, as you can see, this
like this, and the ego, you can see the
character changes out and there is no
imperfections right there. So you can see that
this is how you can work around the detail. And as we progress along, we will see how we can
work around and add in more details to the
character as we want.
8. Adding Shadows and Gradients for Different Character Looks: Now that we have worked
around with lines, Let's just go around and add in more details to our character. And to do that, let's
us go around and adding shadows to
our cactus as well. So you can do this with any one of these
characters, right? Yeah, but what I'm going
to do is I'm going to take this character itself and
work around with this. So for that, I'm just
going to go around and create a new artboard for
the shadows right here. I'm just going to go
around and make this. And I'm just going to this
character right here. You can do this with any one of the characters
that you see, but I'm just going to go
around and use this one. I'm going to hold Alt and
click and drag it outright. Hear this like this, and
this is what you have. So I'm going to go around over here and then I'm going to take the art board tool right here and resize
this out as well. So this is what you
have is you can see now before we move
around with the shadows, we are going to
understand some concepts. So when we have a certain
shape right here, we can add a color
to it right here. So if I were to go around
and create a duplicate, you can see that both of
them are the same shape. But now what I'm going to do is I'm going to go
around over here, onto windows, onto bob
funder right here. And what we can do is
we can select, output, both of these shapes
right here and miss them so that it
is a single seat. Let me just press Control Z. And what you can also do is
you can see that this is the shape that you have right
here, which is on the top. And if you were to
select both of them and use the second
tool right here, then the top sick will
cut off the bottom shape. So that is the Unite and the
subtraction tool right here. Similarly, you've got the the
intersect tool over here, or you can see that you have the exclude tool
over here as well. This brings in a
whole in between, as you can see right here. Let me just press
control that right here. So once this is done, let's us go around and
understand this as well. So that's this opacity. And you can see that as I degrees out the
opacity right here, you can see it becomes
transparent over here as well. So let's say e.g. if I were
to do something like black, then you can see the
opacity right here as well. So now let's utilize this
concept and then continue adding the shadows onto the character that
we see right here. I'm just going to select out
all of these right here. And I'm going to hold Alt and click and drag this
out right here. So you can see that
this is what I have. So now I'm going
to go around onto layer right here and then create a new layer and
name it as saddles because I don't want
to work around with the same letter for the shadows. So for the shadows, let's just
work around but the head. So I'm going to take this shape and this shape right here
and press Control C, and go to this C right
here and press Control F, which pastes out the, the content on top right here, but it pasted it out
on the same layer. Let me just delete
this and select out the sales by holding
Shift Control C, go to shadows, press
Control F, right yet, but still pasting on there too, as you can see right here. That is not what I want. So I'm just going
to go around and select all of these
press Control C. And I'm going to
hide this layer, select out the
saddles so that it picks it out in the
saddles itself. Let's press Control F right
here, and not control V. And you can see that now
this is what I want. So I'm going to go
around and select out these shapes right here, and then merge them out by using the Pathfinder so that
it is the same shape. And now I'm going to go around
and ten, Let's say e.g. this black as well, this like this, and select
this shape right here. And then I'm going to
go round and then the opacity down to 30% over here
so that it is transparent. So we're going to make
shadow out of this. And this is how it looks so far as you can
see right here. But what I'm going to
do is I'm going to go around plus, let's say e.g. hold, Alt, click and drag to
create a shadow right here. So I'm going to create a
copyright here, this like this. And then I'm holding Alt and
I'm letting go of my mouse. So we're going to imagine that the light is coming
from this direction. So I want the shadow to
be around over here. So I'm just going to see
that the shadow is coming. Shadow is going to
be all over here on the left side of
this right here. So I'm going to select
out the C right here, and then I'm going to go
around and minus the front. So you can see that
this is what I have. I can further take my eraser
and erase out the other six, but the result is too big, so I'm just going to
double-click the eraser and gender on the size of
the eraser right here, to 58 pixels so
that it is smaller and you can erase this out
over here, dislike this. Once I enabled the bottom there, you can see the saddle
right here just like this. Now, what it can do
is you can go around, bring in the shadows. So let me just go around. Bring in this shadow
onto Layer two as well. So you can go round from left to right here, this
is the shadow. You can bring this down over
here just like this as well. So let me just go around, bring it down right
here, just like this. So let me just go around, bring this saddle layer down, down, down right here. Let me just go around and bring this down, all the way down. You can see that there's a
lot of layers right here. And that is not this for this particular
character right here, you can see that this
is what you have. Let me just go around
and apply a trick because this is like hot. So let's just go around, give the saddle on layer on
the shadow layer itself, and then hide this out. Now what I'm going to do is take this character only this
capac actor, press Control X. And then I'm going to hide this or create a new layer press Control F right here to paste it in front and
this is what you have. So once I do that, I'm going
to go round and enable this. And this is the shadow
that you have right here. Now over here on this
particular layer right here, let me just go round, bring in the shadow right
here, just like this. And then you can see that you can place it
wherever you want. I'm just going to
go around, place it on the top of the
cabinet itself, on the top right here,
and there you go. This is the shadow
that you have, as you can see, this like this. So the arm is not
getting in the week. Another way to create shadow
is to press Control C, Control F, them is steam
this into black again. And I'm going to go
around over here and teams around the
opacity to let say e.g. again, 30 right here. Another way to go
around and add in shadow is to simply erase
this out right here. So I can just go around
and erase this out. Let's say the light is
coming from this section. You can go around right here
and simply erase it up. But everything else is erase. That is because I didn't
select out the layer first, so you'd need to
select the layer. Do you want to erase best, use the eraser and
then simply go around and then erase this outright
here, this like this. So this is what you have
as you can see right here. Let's go round erase. And this is what we got, this shadow over here. So it is a bit rough but still looks great as
you can see right here. And I'm just going to
go around and hold Alt and click and drag
this out right here. And let's say I just
want to utilize the clean look right here. So I'm just going
to go around and then erase that out right
here, just like this. Let's go round
Control C, Control F. And I'm going to go
around over here, click and hold and
drag this out. So hold and drag this out
right here, just like this. Select this out. And then I'm going to
go round and say e.g. minus the front right here. So let me just select this. Select this right
here, minus the front. This is what you have. And I'm going to
go round and teens the opacity level to 30 again. So you can see that this is
the shadow that we have. Let me just scroll
around, press Control C, Control F right here. And then I'm going to go around, select the color again. So you repeat this step, as you can see right here, you go around, make it 30, can drag this out right here, add in some shadows, and that is what you
have right here. So this is why you
have this like this. I'm going to go round
and then erase that out. Select this outright
here, press Control C, Control F, and then
thin that into, let's say this one. And this is what you have, as you can see, press Control C, Control F, drag it out, and this is why you have. So I'm just going to
go around and delete this and do both of the
legs at the same time. Let's say e.g. I'm just going to go around and
get black as well. Select output of the legs, hold Alt and drag right
here, this like this. Let me just go around and
select out all of these layers. These layers right here, and then it, let's
say into 30%, right? Yes, so that is what
you have and you can go around and turn this into
30% overhead as well. So once this is done, you can go round and then erase this out. You can go round over here
and erase that out as well, but you can see that worked
out quite well over here. So let me just resize it out. And then I'm going to
go around over here. You'll raise this up right here. And I'm going to go round, erase this out over here
just like this as well. So you can see that
there's a level of detail added onto this
character right away. This has got round do the same thing with the
Sous as well, control C, control F. And then
I'm going to go around and select this
and select this around. And then ten it, Let's say e.g. onto 30 per cent. So this is what you have. Control C, control F, drag it out, control
C, control F. And then drag it out right
here, this like this. And I'm just going to go
around and erase this. And I'm going to go around and erase this
over here as well. But you can see this
is not lining up well, so I'm just going
to go round and then drag this. Let's see, e.g. right round on to the bottom or I'm just
going to go around, keep the layer, rearrange
the layer right here. I'm just going to go around over here to rearrange the layer. If I don't want to
mess around over here, this layer works quite fine. So let me just go
around and select this layer and this
layer back right here. Or I'm going to go around
and select this layer, Control X and Control F. And what happens is that the
layer gets three rings, as you can see right here. And you've got all of
the details like that. So that is what you have, but it messed up there. So let me just press Control Z and then this is what you have. And I'm just going to go around over here, rearrange this out. So sometimes as you work along, the other parts might be messed up and that
is normal in design. So I'm just going to go round, select the SIP
Control X control F. And there you go. This is what you have as you can see now with the mouth
as well. So let's see. I'm going to press
Control C, Control F. And over here I want to add in a level of detail right here, and it's going to go around
and do that as well. So. I'm just going to go
round press Control C, Control F right here. So right around over here
from the top section, I want to go round
and delete that. So I want to go
around and add in, let's see, sort of
layer right here. And it's going to go around
over here just like this. And then I'm going to press control just like this as well. So this is what you
have as you can see, and then you can erase
this and there you go. You can add in the detail
like that as well. But let me just go
round and utilize the eraser because
I want the red bar, that is the tongue
to be at the bottom. I'm going to take the
eraser and just go around and slowly wipe
it up right here, this likeness, and it's going to go around, wipe it
out right here. There are some points
made right here. And to make it much
more smoother, I'm going to delete off the, let say e.g. the
part right here. You can just go round,
delete that out, and then you can go around and make it smoother
later on as well. So let me just go round, delete anchor point right here. And now I'm going to
go around over here onto the anchor point tool and move this out right
here, this like this. Do go round and scenes this
out over here as well. So that is something
that I can do as well to teens that out. But this is what you have. I'm just going to go around over here. I got it all wrong. So this is what I want. I want the black on the top, so I'm just going to go around, then it black right there. So this is what you have as
you can see, dislike this. So it's not all red right here. So that is what you have. So this is how you can go around adding
detail to your cat, as you can see right here, you can go around,
make copies of this. And another thing that you can actually apply as you
can go round select, let's say all of the shadows
that we applied by k. So would've been a
lot more easier if I had applied the shadows and the different they're
right about now. But we do need to maintain
our data layers as well, so not doing that. So I'm just going to
go around, select out all of the
saddles right here. I'm going to select
this as well, select this as well. Select this as well. Then what we can do
is we can go round onto effect and we can blend
this out over here as well. Apply a Gaussian blur and
you can see a preview and you can give it like
a soft look over here, dislike this as well. So this is what
you have as well. Select out the shadow and you
can go round and see e.g. this is what you have. Let me just press
Control Z right here. And let's say I want to increase the opacity a bit right here to, let's say 50 per
cent right here. Just like this, I'm just
going to go around and select the opacity
to 50 per cent. I'm going to go
around over here, select the opacity right here, this like this,
this one as well. So let me just click upside. This is what you have. And then you can
go around and then select out all of these saddles with different levels and then apply Gaussian
blur to it as well. So I'm just going
to go around on the effect onto, let's say e.g. blur and Gaussian
blur right here. We can work around
with the level of blur over here as well. And you can see, you can
add in a different level of detail to your character by using those types
of settlers as well. Let me just press Control
C and F right here. And you can increase
the intensity of the shadow by
doing that as well. This by creating
multiple layers, as you can see, this like this. So that is what you
have right here. Let me just go round and
work around with this. So the options are
limitless right here. So let me just go round, create a copy of
this right here. And now let's work around
with the eyes. Let's say e.g. you can go round
at ingredient to the ad as well, eyes as well. So I'm just going to
go around and add, and let's see a radial gradient and then work around with it
as you can see right here, this is what you have. You can work around
with something like a radial gradient as well, and then add in
some more effects. We can go round choose, let's say a different
color over here, this like this as well. Let me just go round and workout with a softer color like
this one and you can see, you can add in detail
to it as well. I'm going to take the same
detail over here as well. So I'm just going to go
around copy that out. And this is what we have. Let me just go around adding a more softer look right here. So this is what you
have, as you can see, to add in a bit of interests
over here as well. So that is what you
have right there. So over here, I can also take the gradient tool and
then move around, let's say e.g. this
is what I have. As you can see, you can move around the level of
detail right here, this like this as well. Let me select this
and then take this as a sample right here
Around onto the gradient. And this is what you have
is you can see as well. So you can go around and then
move this out over here, this like this as well. Move this out onto
the right-hand side so that it can work
around with the gradient. And you can see that there's a different interest to the character that is
applied overhead as well. Apart from this, let me just go around and then click
and drag this out. You can add ingredients onto different body
parts as well. So you can go round over here, then this into a
gradient as well. So let me just go
around and select out a different color for this. So I'm going to go around
and select outlets, see a darker color over here. Then it can go around onto. The gradient tool again. So let me just go round onto the gradient tool right here. And then you can go round
the ascites outright here, keep it somewhere and add in some shadow details
just like this as well. So you can see that it adds a different level of
interests over here as well. So you can go round,
select this out and take the same ingredient level right here to add in some
details over here as well. So I'm just going to
go around right here. Let me just press
Control Z and select out this particular
layer right here. And this is what you have. And there's another layer
right here that's like this. So you can go around and adding
details to that as well. Let me just move this
to the side and select this layer and then
take the sample, right? He has this like this. And then you can go around onto the gradient tool again and then move this
out right here. So this is what you have, as you can see, I'm
just go around, move this right around
over here onto the bottom. Dislike this n, I'm going to
go round over here as well, onto this seep, go
round over here, onto the gradient tool. And then I'm just going to
go round press control Z, and then move this around over here just
like this as well. So this is what you have is like this and you can move
this around over here. And that adds a different level of interests and
level of detail. As you can see, I kept
more depth to it. So you can see that it can go around and add in different
looks to the character. You can work around with the
shadows, add ingredients, and you can have, let's see, different types of
characters right here. It seems like I duplicate
it this outright here. So this is what I have and you can see that
there's this character. Let me just go
around and delete it because I don't need it anymore. And you can see that
this is what you have, the same character right here, but with different looks as
you can see this like this. You can go round, select
out a particular character and then teens around the stroke over here
this likeness as well, and make it a different
character altogether as well. So you can see if you can create variations right
around over here. Let me just go around and create another art board right here. And let's just go around and select out all of these again. And I'm going to hold Alt click and drag this
out right here. And let's see, I'm just
going to go round and remove out the stroke on all of them. So I'm just going to go around
and remove out the stroke. And this is what
you have. And you can see with the same effect. You got different
cactus right here. So I'm just going to
go around over here. And then I'm going to
add a stroke right here. And it's gonna go
around and add in some details and then
add this in as well. And you can see that this is the different level of
detail that you have. So you can go around
and then select these outright here,
just this line. And then I'm going to go around and then decrease
the opacity to 30%. And that is how it looks
as you can see right here. So syntax right here, as you can see with
different looks, let me just save this out. And that is how you can
add in shadows and add in details and give you a different look according
to how you want. As you can see,
the slight deaths.
9. Exporting Graphics in Different Formats: So over here you can see that
I have my cactus ready now. And let's say I want to export
it in different formats. So to do that, first of all, I'm going to go around onto
the artboard mode right here and the name of
the artboards properly. So right now you can see it as 01 art board one right here. So instead of that,
I'm going to go around onto the
art board section. Or it can go around onto Windows and then go to art board
from over here as well. For the art board one, let me just go round and then
double-click right here. And then I'm going to rename
it as, let's say e.g. character styles right
here, just like this. So this is going to be
the name of the artboard. Then I'm going to go to
the other art board. And this is art board before
as you can see right here. And for this one, I'm just going to
go around and see, Let's see shadows and details
right here, just like this. So this is going to be the
name of this art board. And then over here you can see that this is what you have
and I'm just going to go around and see shadows
and details without, with, without
outline right here. So without right here. And I'm going to just go
around and say outline. So this is what you
have as you can see. So now what I'm going
to do is I'm going to go around and then
export this out. So I'm going to go
around and export this out in different formats. So now you can see that
this is what you have and then you can see that there
are three art boards. I'm going to go around
onto file to export it. And I'm going to go around
and click on Export. And k can see that you
can export it for screens or for web or anything else. I'm just going to go round and twos this because I'm going to export it in
high-quality screens right here. So it can export. Artboards are assets as
you can see right here. I'm going to choose
artboards right here. And you can select a
particular artboard that you want to export as well. You can go around and just export out full
document as well, but based on the art board, you can create multiple
files as well. So in export to section, I'm going to go around over here onto my desktop itself
and select this. And this is what you have. As you can see, the format right now is
selected to p and z. So you can also select outlets, easy-peasy and so forth. But since this is
a graphics width, Let's save mostly fat colors. I'm going to select
P and Z right here, which is much more
easier to share as well. They can also
export this as SVG, which is a scalable
vector graphics, that is a vector
graphics format itself. Or you can export this
as a PDF as well. So let me select
this as B and Z. And you can see it says
create sub-folders. I don't want that and I
don't want to open up the location after
the exporting. So I'm going to click
on Export Artboard. Once I do that on my desktop, you can see that
I export this as a PNG file so that you can see that transparency
right here. And this is in the image format, as you can see right here. These are the different
characters and now you can go around and share
them out as well. I'm just going to go
around over here on the Export and
Export for Screens. And similarly, you can
go around and choose other formats such
as SVG as well, and export out the Artboards. And then it gets
exported as SVC as well. So SVG, Scalable
Vector Graphics. So what happens is that it gets exported out in a scalable
vector graphics format. So even if I were to
zoom in very much, You don't see it getting
pixelated right here. But with the PNG or
JPEG right here, it does get pixelated as
you can see this like this. So I'm just going
to go around and export it out over here again on Export As and you can select out different formats from
over here as well. So let's just go around and then export this out
as, let's see e.g. as a target file right here. So let's just go
around and export it. And you can see
that based on that, you can export it in Florida
format over here as well. So this is what you have. You can go around
exported right here. So let's just go to export for screens where you
see the PV itself. Now let me just go
around and select that. Select PDF right here and click on Export Artboard
right here as well. So if I were to go
around over here, you can see that it says
exported right here. It is exporting this outright here in different
formats and PDF. And you can see that even this is a space scalable
vector graphics format. So you don't see it getting
pixelated as I zoom in. That's how you can go
round and export out your graphics in
different formats. And that is how you can trace out a character
from beginning to the end. And you are supposed to do
the same for your project. And that is what we
are exactly going to discuss in an upcoming video.
10. Project Description: We have now come to
the end of the course, and now it is up to you
to do the same and then start tracing out a drawing and then create a character
with different styles. So you have to do
the exact same thing that I did right here. So first of all, bring
in a reference image. So this may be a character
that you drew yourself, or it can be an image
that you find on the web. It doesn't matter, but
just go around and bring it in as a reference and
set it up as a layer. Then what do you
need to do is you need to go round and trace it just like we did over here
throughout the course. And then apply outlines
and then try out different character
styles that you can apply to give it a
different outlook. Then you should work
around with the shadows, adding shadows, and create
its variation just like this. So let's say you have to do exactly that I did right here, but with your own character. So what you have to do is create three artboards, this like this, and then a workaround
with the lines and one and adding
shadows in the other and work around
with the variation without lines over
here in the other. You have to create three
art boards just like this. And then you need
to go around and export them in
different formats, namely PNG, JPEG,
and then SVG format. And that is what
you're supposed to submit as your project. So all the best. And I hope that you will enjoy
your process. Interesting outcome data. And I hope that you'll apply your creativity and give
me with wonderful results. So I can't wait to see
what you come up with. So go ahead and get started
and submit your project.
11. Goodbye: We have now come to
the end of the course. And I'm sure that you
have learned well on how to trace out character in
Adobe Illustrator with me, and I'm sure that you have
enjoyed this course as well. So now it's up to you to do
the project that is assigned. And I wish you all the best for your future journeys in tracing out cactus using
Adobe Illustrator.