Transcripts
1. Introduction : Hi. My name is Sign. I am a non professional
artist, and today, I'm here to teach
you about my process behind creating an
original character. Whenever I drop, no matter
what the subject is, I start to imagine
what events could have occurred in this place so why
this character came to be. It feels like bringing life to something so still through
adventure and imagination. It feels like building my own little world
every single time. I am an in marital scientist by training and through my work, I actually have the
pleasure of sketching specimens and places
that come across. But a venture and drawing
doesn't stop there. I've always enjoyed reading, be it books, comics, graphic novels, and one day, my dream is to actually
publish my own graphic novel. That is why creating
a character that actually has some real depth
to the feels so important. In this class, I won't teach you any particular skills for
creating the characters. However, it aims to
help you organize your thoughts and
creative process for a more polished result. If you think this process doesn't suit your way of
working well, that's fine. You're free to tweak
it as you please. I'm just trying to offer you a foundation to and build upon. This class will be roughly divided between the
research part of building a background for your character and the sketching part where they will
actually take form. You can use any drawing
material you want, be it a pen and a paper, even as simple as that. Even though this
class is catered for people with prior
drawing experience, all levels are
welcome to join in the fun and create
something on their own. I hope you enjoy the lessons and I cannot wait to see
what you come up with.
2. Materials: Inspiration can
come from anywhere, a sentence from a book, a lyrical melody from
a song, a picture. That is why, before sitting down and starting to brainstorm
ideas from my characters. I'd like to gather as much information and
inspiration I can. Throughout the years, I have created my own created
library for inspiration. It is made of postcards
from museum gift shops, of photo books of
photographs I admire, art books from Artists love, and comics that I
admire the style of. However, I know it can be
expensive and take up a lot of space to accumulate
materials for eventualities. Another and easier approach
is to use the Internet. My favorite thing to do
is to go on Pinterest or Instagram because there are so many great artists and
photographs out there, and any image can spark a
little bit of inspiration. That's why I create mood
boards or I take screenshots, so I can keep them in a file and go look at them when
I need inspiration. But just be careful not to copy or take any ideas
from someone else. You have to create
your own work. It's just for
foundation inspiration. Sometimes, even
revisiting old drawings can be a gold mine
for inspiration. I have actually based
the main character of my project on a really old
character I had created. After looking through
everything I have in my libraries and on
Pintres and Instagram, there's two pictures,
two images that came to me and gave me a little bit of inspiration for a character. This picture from Fred Bosa, photographer of two
Greek shepherds and this beautiful painting
of sunflowers by Gogan. Once you have
gathered the material that has might inspire you. It is time to gather
the physical material you might use while sketching
for your character. As said previously,
you don't need anything more than just a
pen and a piece of paper. But sometimes, using
different type of drawing materials can help
you spark inspiration. For example, I like using what the colors are
colored pencil, and it helps me choose
the color palette. I'll be mood for the character. I usually prefer using paper
and just a graphite pencil. But lately, I
discovered sketching with the blue colored
pencil or even just colored panes and actually thought it was
really nice to do that. For this particular project, I will jump from sketching in my sketchbook and
sketching digitally, since I'm transitioning between traditional art and digital art, and I don't know right now which one I'm more
comfortable with. Now that you have all
the material you need, it is time to
brainstorm and build a believable background
for your character. Okay.
3. Brainstorming: What is important to keep
in mind while building a character is that quality
is better than quantity. You might be inclined to imagine a super complex
background story and make your character extraordinary by adding all these character
traits and physical features. But being all over the place
will make your character too busy and won't allow
others to relate to them. Start with a small but
coherent foundation. Don't forget this. This character is yours, and just like you, they
can also evolve with time. With that in mind, I'll
ask myself some questions. Why am I creating
this character? What for? It could be used as a common thread in a
series of illustrations, just like in an art challenge. It could also be used for a comic or graphic novel
you'd like to start. It could just be
for the fun of it. In this instance,
I wanted to create a character for both this
class and the art challenge created by one artist on
Instagram called Ma Venture M. This will determine the level of detail I want
to add to my character. Since it's just illustrations, I don't need to
make the background of my character too detailed. However, there is more than
just one illustration, so the background has
to be detailed enough so that the illustrations
are linked together. Plus, this challenge pumps
is mostly adventure team. I know that this is going to be my overall inspiration
adventure. Then while freely doodling
anything that comes to mind from looking
at the material I had gathered previously, I'll ask myself some
basic questions, such as the gender, species, or personality of the character. For example, even though I am more comfortable
drawing woman, I relate more to young
male characters in books. That is why I'm designing my character to be a young male. I did say previously that adventure was going to
be the overall inspiration. Since adventure is mentioned, I think of both explorers
and fantasy novels. I might add a
little bit of magic and my character might
be a different species. But then again, I want him to be closer to actual explorers. I will make him a human. For the personality, I write as many traits
I can think of and I go through them to
see which ones would su best the personality I
want to give to my character. Since I want my character to
give off a lighter feeling, I'll go with Happy
go Lucky and naive. Referencing the picture
taken by Fred Bassino. I want to use it as
inspiration for his outfit. But since shepherds also
make me think of sheep, I want to give this
character fluffy hair. It does go with the overall
bubbly image of him. As a young, somewhat
childish man, the first thing that comes
to mind when thinking of his body structure
would be a lanky, kind of short and skinny body. To tie in the she vibe and
contrast with his tin stature, let's give him a
big woolen jacket. He won't be a fighter nor a
super powerful magic user, so I will give him
a simple outfit. For the cool palate, I'm going with sky
blue and brightlo inspired by the
picture of sunflowers. Since everything about this
character is so bright, I want to add a bit of contrast to make him multidimensional. Since he appears
so unthreatening, the saying a wolf in sheep's
clothing comes to mine. He can look nice and
safe at first glance, but be actually more
of a daring and chlad. Regarding his background, since I'm creating him for
a set of illustrations, I don't need to be too
detailed about it. I also thought it would be a good contrast for his
cute exterior to have a mysterious background where nobody know his age and
where he comes from. In regard to his occupation, since the illustrations are
going to be adventure tamed, that he has a
mysterious background, that he is more
daring than he looks, and his outfit is going
to be inspired by the shepherds and
Fed Basina picture. I want him to be a traveler. Now that I've figured
out all this information and have a first pass at
who my character might be, I'm going to start sketching
my character in more detail.
4. Rough Sketching: Now that we have an overall
idea of who our OC will be, it's time to straighten
out the details. I like to do so by
getting a bit more detailed with my sketches
and not just doodling ideas. I also continue to write any
idea that comes to mind, since sometimes I get inspired by the sketches I've just drawn. Here's a non exhaustive list of details you might need to
figure out for your character. So you'll know right away, like I did for the
color palette that I chose during the
brainstorming session. Others will come
to you later on. For instance, I only figured
out his name at the end of the process. Let's
start drawing. First of all, I need to figure out his physical appearance. I decided on the short
and thin figure, so I sketched out several silhouettes until I'm satisfied. Same goes with the haircut
and facial features. At the same time, I pick
out the colors I use. I want the illustration
to be colored with a bright color scheme so
that gives a lively feeling. For his eyes and hair, I based them on my
predetermined color palette and came up with
several options. Okay. Now that I know
what he looks like, I move on to the outfit. Brainstorming beforehand helped me narrow
down my choices. I jolt down a few ideas. I know that I want him to wear a big and fluffy top
and as a traveler, his outfit needs to be
practical and lightweight. Since his background
is so mysterious, his outfit shouldn't reflect a particular type of
culture too strongly. But it can have elements that
come from here and there, which will underline
his traveling habits. The colors I chose
for his hair and skin reminded me
of non Europeans. So I added the loosely
inspired latic pattern to his outfit, which, in turn, combined
with the fluffy coat, made me think of arctic nomads. So I once again based the
coat's shape on that notion. Coloring the outfit was
quite straightforward. At first, I only wanted to use different values of blue and yellow like my color palette. But the travel needs to bend in even more when walking
in the wilderness. So I went with a neutral
and light color palette with only accents
of blue and yellow. I did try a darker and
more vibrant version and I fell in love with it. But in the end, it didn't fit my overall concept, so
I kept the first one. You should always try to come up with options even
if you're sure of your choice because
you might discover something about your OC
you didn't know before. Okay. Looks an outfit done. Now it's time for accessories. If you don't need
any, that's great. But giving a few objects or even a companion to your OC
can make them more lifelike. I sketched several ideas and ended up with these
from a character. Walking stick, bags, foations and trikets
from his travels. Weapons to show is not as
docile as you may think, a mysterious mult from his background and flowers
for his soft side. With all the details
figured out, it's time to refine
your drawings.
5. Refining Your Character: First, let's choose a style
to draw our character in. This part is optional, since you may already have a
defined art style. But for someone like
me who doesn't have a set art style,
it is necessary. However, even if you
have use in one style, it can be interesting
to explore options. You never know.
It might help you evolve your art or just
be fun to try out. Changing in line art,
all the way you color can also alter the atmosphere
of your illustrations, and one style might fit better
with the vibe of your Os. I person you have three
ways of drawing characters. The first one is in between
realistic and stylized, with partially rendered colors, colored pencil line art for
a more colorful result. Then, extremely stylized, simple thin figures
with white features, clean line art and flat colors. Finally, simi realistic
characters with flat colors a little bit of shading and black ink line art
reminiscent of comics. For this OC, I chose to go with the cutest and
simplest style I have. Next, I'd like to draw
my character in detail. Whether it is close ups, full body sketches or putting
them in different poses. Drawing them again and over again helps you
get familiar with them and maybe figure out things you don't like or you
might want to add. For example, I discovered while
drawing that my seemingly dorable OC actually gets
quite scary and angry, but still maintains his smile. Now that you know
your OC inside out, it's time to present them
to the rest of the world.
6. Project & Final Thoughts: It's time for the project. Having gathered all the
information you created for C, I would like you to create a
character sheet that would allow anyone who sees it to
know a bit more about them. AC sheet doesn't
have a set format. But for this exercise, the sheet should require at least one full body
drawing of your character, a few accessories that
are pertinent to them, and a small box with basic
information on your OC. But you don't need to
restrain yourself either. If you want to add a
few facial expressions, little scenes with your OC or even a simple background
you're welcome to. B as creative as
you can be without forgetting that your OC should be the main focus of the sheet. Here's the final result
of my process for creating a new
character, MD Sky. His name comes from the
Word Cloud in Icelandic. I opted to add a simple
monochrome background to help bring life to
the environment he lives in and just a full
body drawing as to not give away too
much of his personality. I am excited to see
what you'll create, and I hope you'll also share a process of what you
wrote and your sketches in your project so that we can see how you came up
with your character. This marks the end of the class. I hope it proved useful, and if not, that it
was at entertaining. Thank you so much for following my first class and Skillshare. I'm sorry you had to bear with my bad editing skills
and awful sound. But thanks to this
amazing community, I plan on improving so that
my next class gets better, which I hope you'll be
interested in checking out. Have a wonderful time creating. Until then, bye.