The Art of Analog Music Production: Create Unique Tape Effects with Cassette Recorders | Lancelot Hueston | Skillshare
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The Art of Analog Music Production: Create Unique Tape Effects with Cassette Recorders

teacher avatar Lancelot Hueston, Musician - Producer

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:54

    • 2.

      Class Orientation

      1:32

    • 3.

      Equipment Overview

      7:16

    • 4.

      Recording Do's and Don'ts

      6:47

    • 5.

      Synth: Recording in Reverse

      3:43

    • 6.

      Synth: Speed

      3:47

    • 7.

      Synth: Tape Loops

      4:05

    • 8.

      Making Tape Loops

      3:50

    • 9.

      Synth: Sound on Sound

      5:23

    • 10.

      Class Project: Final Mix

      1:01

    • 11.

      Conclusion

      0:49

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About This Class

Learn to navigate analog recording and create tape effects with cassette recorders.   

Are you looking for an alternative method to record music that doesn’t require staring at a computer screen? Perhaps you want to get a bit more experimental and free in your music making process? If so, this class is for you!

In this class, I will show you my favorite analog recording techniques and demonstrate how to use cassettes more like synthesizers. We will discuss how to operate a 4-track cassette recorder and how limitations and embracing mistakes can inspire a new and interesting sonic direction!

This class includes an all original soundtrack produced by Lance himself, which showcases the techniques that you will learn.

Throughout the process, you will learn how to:

  • Choose the right equipment for you
  • Plan a workflow dependent on the end goal of your project
  • Use cassettes more like synthesizers
  • Make tape loops and use them to create repetitive, rhythmic musical patterns or dense layers of sound
  • Record in reverse which can create tension and add texture to your music
  • Manipulate the speed of your recordings which affects the quality, and changes the key of your music
  • And how to bring this all together to enhance your music production

Whether you are a skilled producer or just getting started, I hope you find this class as an inspirational jumping off point to exploring the many creative places that cassettes can take you to!

Be sure to check out the class guide book as a resource to finishing your project. In addition the guide book includes recommendations on what to look for when purchasing recorders and cassettes. 

So let’s get started! Can’t wait to see what you create!

Meet Your Teacher

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Lancelot Hueston

Musician - Producer

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Level: All Levels

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Transcripts

1. Introduction: Take a listen to this clip. Can you guess how these sounds were made? I'm guessing you didn't think that this was two ukuleles played forwards and backwards but it perfectly demonstrates how cassettes can bring you to some interesting sonic places. My name is Lancelot Hueston and I'm a musician and producer. I played in several bands and I also teach music. I recently released my first full length album, where in the process of making the record I learned how to use tape effects. Tape effects are various techniques that turn cassette recorders into synthesizers. I like using tape because it provides a warm lo-fi feel and an alternative workflow that can really enhance your musical projects. In this class, you will create an original piece of music using at least one tape effect. Throughout the process, we will cover different types of cassette recorders and how to choose the right equipment for you. Plan a workflow depending on what the end goal of your project is. Use cassettes more like synthesizers make tape loops and use them to create repetitive, rhythmic musical patterns or dense layers of sound. How to record and reverse, which can create tension and add texture to your music. Finally, how manipulating speed of your recordings affects the quality and changes the key of your music. If you're interested in recording music but are tired of sitting in front of a computer screen to do so, then this class is for you. By the end of it, you'll learn how to navigate analog recording and experiment with the many different ways you can create sounds with cassettes. All you need is a cassette recorder, tapes and an instrument of your choosing to get started. I hope you find this medium as inspiring as I do. Now let's play some music. 2. Class Orientation: Today we're going to learn the ins and outs of recording onto cassettes and a couple of different approaches on how to create tape effects. At the end of this class you'll have made a recording that I hope inspires you to keep creating and experimenting. You'll need a few things to get started. First, you'll need some type of cassette recorder. The type of cassette recorder you have is going to limit what type of tape effects you can create. I'm going to give you examples of how to use both a standard cassette recorder and a four track recorder for your project. But to really unlock the full potential, I recommend using a four track. You'll need blank recording because that's. Either type 1 or type 2 cassettes that's depending on what type of equipment you have. You'll also need an instrument to play. I'll be demonstrating on a guitar, keys, ukulele, and percussion. In this class, we will cover how to develop a successful workflow for your project. Here we're going to discuss the different types of recorders and the basics of what you'll need to know in order to complete your project. How to record audio in reverse. Recording parts backwards is a great tool for creating tension in your music and is used in production all the time. How changing the speed affects the quality and feel of your tracks. Making and using tape loops. Tape loops are a great tool if you're interested in using cassette recorders more like a sampler or a synthesizer. Now let's discuss how cassette recorders function and what you're going to be able to make with the gear that you have. 3. Equipment Overview: The type of equipment you have is going to determine what effects you can make. We're going to compare a stereo cassette recorder with two different types of four track recorders. We're also going to compare different types of cassettes and how they function with the recorders. But before we get into all of that, let's talk about why someone would want to use cassette tape for a recording project. Tape has warmth that is great for lo-fi recordings. Sometimes recording digitally sounds a bit too perfect, and using analog tape is a great way to balance the sounds of your track. Cassettes are also a resurging medium, it's becoming more and more popular to see musicians and bands at all levels doing cassette releases. Another benefit of using cassettes is that you don't need a computer or have to look at screens to create. Lots of tech problems are avoided and you never have to worry about compatibility issues. I also find using cassettes to be an interesting medium to work with because you limit your options when you record with analog equipment. Sometimes having all the tools that a DAW or digital workstation and provides can be a bit debilitating because you had too many options. Well cassettes lend themselves towards experimentation because of their limitations. Now with that all being said, there are some pretty obvious downsides to using tape that make it not ideal for all recording projects. Most notably tape hiss. Now there's a couple of ways to combat tape hiss, but anyone who uses this medium will have to be okay with at least some hiss in their tracks. Another downside to using tape is that it degrades. The quality of tape will diminish every time you record onto it, but it will also degrade after it's recorded onto. Many artists before digital technology tried to finish mixing immediately after recording on the tape because they knew that was the best opportunity for the best sound. Editing is also difficult on tape, especially when compared to the capabilities of editing on a digital workstation. Also in the same way that tape can be inspiring because of its limitations, it can also be frustrating when you run into issues. There is no undo button when recording onto cassettes. So you often have to explore ways to creatively embrace your mistakes. Now, let's talk about the different types of cassette tapes. Type I tape is the most common cassette tape. In general, these tapes are compatible with most standard recorders and players. Know that many standard recorders and players have a switch that allows you to toggle between different types of tape. You'll see Type I tapes referred to as normal bias. Type I, is the standard quality in cassettes and is used in many applications like mass music duplication or for voice recording. Type II tape is less common than Type I. In general, these are the tapes used for, for full track recording. You'll see them referred to as high bias. Type II is a higher-quality tape that is mostly used for music production purposes. There are also Type III and Type IV tapes, both of which are pretty rare. Type III is a combination of materials used to make Type I and Type II tapes. I've never seen or used a type III cassette, and I don't think they have many practical uses in music production. Type IV are metal tapes, they are used for situations where you do not want the audio quality to degrade. They are high-quality and fairly expensive tape, but many reporters aren't biased to record onto Type IV type. Now let's compare 4-track and standard recorders and discuss how they differ. The most common type of cassette recorder is a stereo standard recorder. They can be simple and inexpensive, like the type of record or someone would use to record voice memos or interviews. These types of recorders feature an internal microphone to capture sound. Standard recorders can also be complicated and desired models can be quite pricey. Pictured is a Miranda PMT 420. Quarters like this, not only feature a microphone internally, but they can also receive direct audio signals in ways that are familiar with most musicians. This particular model features both quarter-inch and RCA inputs. And some, I've seen a feature XLR inputs. Standard recorders function by recording two track simultaneously, known as a stereo track. The main limitation of a stereo recorder is that it only records the audio from one source, so multi-track recording isn't an option. To understand this further, let's take a look at how a standard recorder and player reads a cassette. Cassette contains four tracks on. When a standard recorder or player is reading the left and right tracks on a cassette tape, it's only able to read two of the four tracks at a time. That's why when we listen to an album on a cassette, it has a Side A and Side B. Once the cassette plays through the stereo track on side a, then we have to flip the cassette over in order for the player to read the other stereo track on Side B. Now let's compare that with how a 4-track recorder works. Here is how a 4-track recorder reads like a citation. Now, with a 4-track, we gain the ability for the recorder to be able to read all four tracks at once. I could choose to record onto one mono track and then overdub instruments later. Or, you can record multiple instruments at the same time. This allows for much more flexibility compared to standard recorders. Here's the look at how both the 4-track and the standard recorder are reading the cassette tape. We can see that there are a few different ways of looking at these tracks. Four mono tracks, two stereo tracks, or looking at it as a left and right channel. Now, I want to compare the different features of the 4-track recorders that I'm going to be demonstrating on. The tascam Porta O2 mini studio and the tascam 424 Porta Studio. First the mini studio. This machine has somewhat limited features, but it's known for its great sound. There are two quarter-inch inputs, no variable speed, and a limited mixer featuring volume and panning knobs. The mini studio is an excellent model for beginners and pro's alike, starting at around $200. Next the four to four. This Portastudio features most things that anyone could ever want out of a cassette recorder. Has six channel strips and multiple options. It allows for things like multi-track recording. Can record at both high and low speeds, which can be fine tuned with a variable speed knob. There's also a mixer with an EQ, effects loop, dvx noise reduction, and many other features that make this a great tool for cassette music production. Functional models usually run about $500 or more. I'll cover these models and features in more detail throughout the class. Now that you have some insight on the different types of recorders, let's get into some best practices when establishing a workflow for your project. 4. Recording Do's and Don'ts: Whenever you're working on a piece that involves analog recording, it's always good to consider what the end goal of your project is. Are you balancing your tracks to a digital workspace? Are you're going to do your mixing and mastering on the 4-track recorder itself? Maybe you're working with a combination of both digital and analog recording. Whatever the case is, you'll need to know a few things before you get started. Let's go over some best practices when recording onto tape. First, it's important to rehearse the part you are about to play before you record. Every time you record over the same section of tape, the quality of that tape will diminish. If you record too many times, you'll begin to hear noise and crackling that can be distracting, especially if you're trying to go for a cleaner recording sound. Another thing you're going to want to pay attention to is the arming and disarming of your tracks. It's really easy to accidentally record over something because of just moving too fast and forgetting to disarm the recorder. I personally have made this mistake many times. Next, I want to discuss signal splitting and why in general, you want to avoid splitting the signal of your instrument. To understand signal splitting, you need to understand the concept of panning. Panning is the act of placing or moving a sound anywhere in a stereo field. If you're not familiar with panning, I recommend grabbing some headphones for this next section, where I'm going to demonstrate this a bit further. First, let's take a look at this 4-track, now let's take it and split it down the middle. Now, what you have is a left and right side. I'm going to refer to these sides as channels, these sides are much like a left and right earbud on a pair of headphones. Panning is basically placing where the sound is going to play in your headphones either to the left, right, or center. Recording with a 4-track works in a very similar way, we can choose to record to the left, right, or center of the 4-track. Here's an example of how it sounds when you're recording to the left, if you're wearing headphones, this ukulele part that you're about to hear will only be in your left headphone. Same with this part recorded and played on the right. Now we'll take this audio and place it in the middle or the center. Now, what we have done is we split the signal, meaning rather than playing a mono signal at full force or strength in either the left or the right channel, we've taken this signal, we've cut it in half, and placed it in both the left and the right channel. This isn't necessarily a bad thing but what's important to remember when recording with 4-track is that if I decide to record an instrument in the center or sometimes you'll see it referred to as direct, then you'll lose the ability to place that signal in either the left or right channel at full force. But if you decide to initially record to the left or right channel if you choose to place that instrument in the center later on and split the signal. That's okay because it was recorded with its full signal strength on the left or right side. That's why it's best to avoid signal splitting when recording, it allows for more options down the road. With keeping workflow in mind, I want to play a part of a piece I recorded using a 4-track cassette recorder. I'm going to break down which instrument is recorded on which track and what decisions I made with grouping signals together, known as busing, and rendering that audio into a final product known as bouncing. Now, let's break it down track by track, on the first track, we have drums. Track 2 is guitar, Track 3 features base and Track 4 is ukulele. I decided to record the drums and bass on tracks 1 and 3 because those tracks record to the left channel. I knew I was going to bust those instruments together because they represent the lower register of the mix. Keeping them on the same channel ensured the cleanest bounce as possible. Same with the guitar and ukulele on tracks 2 and 4 of the right channel, those instruments represent the higher register of the mix. Bustling those signals together was the right move in terms of getting a successful mix down the road. Now that we've covered the ins and outs of recording on the tape, let's record the first track of the class project. I chose a Korg synthesizer to play my first part. Now that we've recorded our first part, let's dive into tape effects and how to approach cassette recorders, more like a synthesizer. 5. Synth: Recording in Reverse: Recording audio in reverse is a powerful tool and it's used in music production all the time. I'll give you some insight and how to avoid common issues and some best practices. First, let's talk about the most common uses of recording audio in reverse. Recording parts in reverse is often used for creating tension in music. One example that most people probably have heard is the reverse symbol. We will often hear symbols in reverse right before the beat drop of a song. This is impactful tool for transitioning from a low dynamic part to a high dynamic section of your piece. Another commonly used technique is reverse delay. Musicians often use reverse delays to create ambient textures. Reverse delay is a feature that is seen on many delay pedals, where it takes the signal and flips it backwards or in reverse. I'll be demonstrating on how to get the same effect on tape just by recording on the opposite side of your cassette. Now let's move on and discuss how to record reverse audio and the common issues you may run into. In order to create this effect, you'll have to use a 4-track recorder. The reason being is that standard recorders are not designed to read or write backwards. Let's say you're recording onto side A with a standard recorder. When you flip it over to side B, it won't read side A, because standard recorders can only read two tracks at a time. The opposite is true when you flip a cassette in a 4-track, it'll read all four tracks and any audio already recorded will be played in reverse. Another important thing to remember is when you flip the cassette over, the four tracks will read in reverse order, meaning the audio will relocate on your machine. Let's take another look on how a 4-track reads the cassette. Note the placement of tracks 1-4. Now you'll see once the cassette is flipped, the tracks are now inverted. Anything recorded onto track 1 is now on track 4 when played backwards. Track 2 is now on track 3, track 3 is now on track 2 and track 4 is now on track 1. Now that we've gone over how to record in reverse, I'm going to record two reverse parts onto my class project, a cymbal part and a guitar part. Now that we've experimented with recording audio in reverse, let's try another often used technique, speed manipulation. 6. Synth: Speed: One thing that analog recording is actually better at than digital is changing the speed at which your tracks play. If you have a recorder that has variable speed, you can change the whole vibe of your track just by turning a knob. Manipulating the speed of your track can change your music in both significant and subtle ways. Note that this is only an option if you have variable speed on your recorder, which is a feature that can appear on both standard and for track recorders. One reason a producer might use analog equipment to change the speed of a track is because it adjust via mechanical mechanism. It leaves no audio artifacts. An artifact in terms of audio is unwanted sonic material resulting from the editing of sound. Using digital technology to change the speed will either stretch or compress the audio, which results in the creation of artifacts. Now, we're going to look into how recording and playback speed will affect your track. Starting with recording speed. The faster you set your recording speed, the higher quality the audio will be. This means less tape hiss on your track. But like most things when it comes to analog recording, this benefit comes with a few cons, including less bass response and more tape being used. Inversely, when recording at lower speeds, the quality decreases and more hiss will be on your track. But with this, you'll have better base response and you're going to use less tape. Now, let's talk about Playback. If you speed up your recording, you'll have an increased tempo, an increase in the high-end or travel frequencies, and a decrease in the total run-time of your piece. If you slow down the speed, you will have a decreased tempo, an increase on the low-end or bass frequencies, and an increase in the total run-time of your piece. Now that you know the basics, let's look at a couple of ways to use variable speed in your recording by making either subtle or drastic adjustments. One of the most common uses of speed manipulation is to give your vocal track a unique quality. Most would use this in a subtle way. Your vocals still sound like the vocalist, but at a certain unique sonic characteristic, some may choose to make a bigger speed adjustment, which will result in sounding less human, but certainly unique. Another often-used technique is recording your song at a different tempo and key and then adjusting the speed to reach the desired tempo and key. For example, an artist might choose to record a piece a half-step higher, slightly faster tempo, and then slow down the audio to reach the desired tempo and key. Another creative way to use speed is to have the effect of actually changing the speed within the song to change the key. We decide at some point we want to have a key change of a whole step higher. We can use speed to make that key change. Let me play you an example. Next, we'll dive into one of my favorite tools in music production with cassettes, and that's tape loops. 7. Synth: Tape Loops: Loops are a great way of bringing unpredictability and experimentation into your music production. But before we talk about all the possibilities available with tape loops, let's talk about what a tape loop actually is. A tape loop is a cassette tape that has been modified to be used to create repetitive, rhythmic music patterns or dense layers of sound. Tape loops are compatible with both standard and 4-track recorders. Tape loops are made from small splices of cassette tape that are usually about 5-10 second long, depending on what type of loop. They are made by taking apart a cassette and routing the splice of tape, which can be done in a few different ways. First, let's take a look at the standard tape loop. It's the simplest to make. If you're just getting into this, I recommend starting with a standard. These are about five seconds long and they're routed in a fairly straightforward manner as indicated by the arrows. Next is the Chandler loop. These are around eight seconds long, and you can see the routing is a lot different in order to compensate for the longer length of tape. Here's another version of the Chandler loop that features a reel that still has much of the original tape on it but it's been closed off and taped, so its only function is to be a bigger reel. The routing is the same as the previous Chandler loop, but the larger reel allows for an additional couple of seconds, so these loops are usually around 9-10 seconds long. You might be asking at this point: Why would anyone use tape loops? I like to describe tape loops as either a sampler, a synthesizer, or both. They're like a sampler, in a sense, because you can create short, repeatable excerpts or riffs, except it's in an analog format. They're also like synthesizers because they generate a slew of unpredictable sounds. Most tape loops have a time-warping effect caused by when the recorder reads over the splice made to connect the loop together. I'll talk more on this in the next section. Another way tape loops are like synthesizers is that they often are used as drones. With all these factors combined, it makes sense that tape loops often lend themselves towards experimentation. Here are some examples of tape loops from my own collection. The trickiest part of tape loops is learning how to make them. Next, we're going to look into that process and what you'll need. 8. Making Tape Loops: Making a tape loop feels very much like an arts and crafts project. Who most likely have to try a few times before you get it right. But once you do, the sonic possibilities are endless. Here's what you'll need to get started with tape loops. You'll need scissors, masking tape, scotch tape, or splicing tape. I highly recommend using the red label scotch tape because it has a much stronger hold. You'll also need a Phillips head screwdriver. You will also need a cassette. I use a combination of Type 1 and Type 2 cassettes. Type 1 for the parts, and Type 2 for the tape itself. The first step in making tape loops is to open up the cassette shell by removing the screws. I prefer to remove the plastic sheets on both sides of the reels as well. You can see one of those sheets still in the cassette shell of this picture. Next, you'll need to cut the tape from the reels using scissors to cut the plastic strip that actually holds the tape to the reel. If you're looking to make one of the 9-10 second chandler loops, then you would only cut the reel without the tape spooled onto it. Otherwise, you're going to cut out all of the tape, so only the reels remain. Makes sure the cut is as close to the plastic as possible. You want the reels to be as smooth as possible to ensure a tape routes through the cassette with ease. Next, take a splice of tape that you're going to make the loop with. Remember, you'll need to decide whether that is Type 1 or Type 2 tape, depending on your equipment. Then take that splice and run it through the loop. Take a look at these images as a reference on how to route your cassette tape. Once you have run the tape through the loop, now we're ready to cut the tape to the proper length. I keep the tape in the cassette and then overlap both ends of the tape. I usually add a little slack and make a single cut to get the right length. Some people just measure the length of the tape rather than running it through the cassette first. But personally, I've had much more success with the method that I'm explaining here. Now that we've cut the tape, let's take the tape out of the cassette and connect the loop together. This is done by cutting a small piece of scotch tape about the width of the cassette tape. I usually cut the length of the scotch tape about a half-inch long, but this doesn't need to be perfect. Next, you'll need to determine which side of the tape is the front and which side is the back. The easiest way to tell is to lay the tape on its side and then see which side curls inward. The inside of the curl will be the backside of the tape, which is the side that you're going to want to attach the scotch tape too. Now you're ready to attach both ends of your tape to make the loop. As long as both ends of the cassette tape are securely taped together without a gap, then you should be all set. The main issue to look out for is to make sure that your loop is not too tight. If it is, the recorder either won't be able to run the loop or it'll run, but there'll be a loud screeching sound coming from the recorder. You'll want some slack on your loop because once it's played in a recorder the cassette will tighten up. Don't worry about if you don't get it right on the first try. It took me several times to get a feel for how to make these. Tape can just be a really fickle medium. Now that we've learned how to make both a standard and Chandler tape loop, let's look into a technique that goes hand-in-hand with these tape loops called Sound on Sound Recording. 9. Synth: Sound on Sound: Sound-on-sound recording is a way to record multiple times on the same track of a cassette without erasing the previously tracked audio. It's a way of adding sonic layers to create big sounds by modifying the cassette tape. To utilize this technique, you'll need some masking tape. You may recall that when I was going over the materials to make tape loops, I included masking tape on that list, and this is the reason. You'll need to take your masking tape and cut a strip long enough to fold over each side of the cassette like you see in this image. Before putting the masking tape on the cassette, add three additional layers of masking tape to the inside so that it's covering the bottom section of the cassette. This should not have any sticky parts exposing or else it'll get caught on the cassette tape that's running through. The only part that is sticky will be the strip that sticks to the sides of the outer cassette shell. The reason for adding this to the cassette shell is so that the masking tape blocks a part of the recorder called the eraser head. When operating regularly, the eraser head clears anything on the tape before the signal is recorded. By blocking the eraser head, now, you can add as many layers to track as you want without erasing over the previous layer. This is helpful for creating dense sounds. It's also important when recording onto tape loops. If you don't block the eraser head when recording a tape loop, there's going to be a small section of your loop that's blank. That's why I enable sound-on-sound recording for all of my tape loops. Now I'm ready to record onto my tape loop. For this particular loop, I'm actually going to record onto both Channels 1 and 2. I'm just going to do a simple G chord that I'm going to sustain for the entirety of the loop. You see that I have my standard loop in the cassette player. I'm going to mentally count to five seconds when I know that the loop has been completed. Here we go. I have my signal coming through, and it levels on one. Now. I'm going to enable my recording. Let's see if that worked. Remember after recording, you always want to put your player back in safe mode. Now let's see what we got here. That's a successful tape loop. Now let's make use of the sound on sound recorded by adding another sound layer. My first chord was a G. Now I'm going to do the same exact thing, record on tracks 1 and 2. We're recording over what I already recorded on, but now I'm going to do a D chord. Let's see if it worked. Here we go. I'm going to remove the piece of tape for sound-on-sound recording just so that the playback functions a little smoother. There you have it. Now you can clearly hear that there's two cords going on at the same time. That's all folks. 10. Class Project: Final Mix: At this point, we've learned a few different tape effects. Now, let's put it together and I'm going to show you my finished project. 11. Conclusion: Congrats on making it to the end of this class. We learned how analog recording can inspire a unique way of creating music. How limitations within a workflow can lead to some interesting sonic places, and how to use cassettes like samplers and synthesizers. I hope you use the lessons in this class to continue to experiment and create. I had so much fun creating this class, and I hope to see you in some of my classes in the future.