Surface Pattern Design in Affinity Designer V2 | Ogee Patterns Three Ways | Tracey Capone | Skillshare
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Surface Pattern Design in Affinity Designer V2 | Ogee Patterns Three Ways

teacher avatar Tracey Capone, Illustrator, Photographer & Designer

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Welcome to Class!

      2:41

    • 2.

      The Class Project

      1:03

    • 3.

      Ogee Shape 1: Using a Single Ellipse

      15:42

    • 4.

      Ogee Shape 2: Single Stroke & Pen Tool

      14:30

    • 5.

      Ogee Shape 3: Shape Builder Tool

      12:41

    • 6.

      Final Thoughts

      1:52

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About This Class

Ever wonder how to create beautiful ogee shapes in Affinity Designer? Have you been wanting to add ogees to your surface pattern design portfolio, but thought they looked too complicated?

It's not as difficult as you might think, in fact, I'm going to show you how to create three ogee patterns, three different ways, that aren't difficult at all!

Hi everyone! I'm Tracey, an illustrator, photographer and designer from the Chicago area, and welcome to class!

Welcome to the next class in my series of surface pattern design classes, called "Pattern Toolbox!" In this series of classes, we'll focus on a specific pattern, or theme of patterns, in a variety of applications: the Affinity suite, Adobe, and Procreate. With each lesson, you'll walk away from class with a new design for your portfolio, as well as experience in tools that can expand your creativity in surface pattern design and beyond.

Affinity Designer is packed with tons of amazing tools, but, in this class, we only need to focus on a small handful to make beautiful ogee shapes for our surface pattern designs. Throughout the class, we'll looking at:

  • How to turn a single ellipse in to a template for an ogee shape: I'll show you how you can break the ellipse in to a few single strokes and turn it in to a template for an ogee shape. I'll also show you how choosing the size of the original ellipse can impact your final shape and it's ease of tiling across the canvas.
  • We'll look at how to use the Shape Builder and multiple ellipses to create an ogee: We'll harness the power of the shape builder to create any size ogee from a series of six simple ellipses
  • How to turn a single straight line in to a beautiful, versatile ogee shape: All it takes is one single stroke with the Pen tool and a little node tool action to create a series of connected, and tile-able ogee shapes. I'll show you how to create the initial template and how to quickly, and easily tile that line across the canvas with ease.
  • How to set up your canvas, and your initial ogee shape, for efficiency: When you think ahead to what you want your final outcome to be, and set up your initial shape with that in mind, you can quickly and easily, create tons of ogee patterns, at any scale, for your print on demand needs and portfolio.
  • How to test your patterns using the Gradient tool: I'll show you how to save your artboards as assets and use the bitmap feature in the gradient tool to test your designs quickly, right inside Designer.

  • Affinity Designer V2 (desktop or iPad)
    • Please note, there are tools used in this class that are only available in V2 of Designer

I'll be using the desktop version of Affinity Designer V2. Most tools used in the class are available on both the iPad and desktop versions, with the exception of the Move Data Entry feature. For those on the iPad, you can still follow along and use the traditional power duplicate method. 

Please note, while you can create the same patterns in Affinity Photo, there are some tools used in this class, such as the Shape Builder, that are only available in Affinity Designer.

While this class is beginner friendly, it does assume some familiarity with Affinity Designer V2 and the overall surface pattern design process. Please note, we will not be reviewing the interface in this class so it is important that you know where all tools are located, and the basics of how Designer works, in order to have a successful time with this class.

Hi there! I'm Tracey. I'm an illustrator, designer, and  photographer located in the Chicagoland area. You can find more information about me, and my work in my full profile. (find the link above) I've been a full time artist for over a decade, after leaving the corporate world behind in 2011. In addition to teaching, I am a full time creator who sells my work on my own site, as well as print on demand sites like Spoonflower, Society6, Etsy and more. 

I've been using Affinity products for the last several years and love to learn as much as I can about the tools so I can not only use them the way they were intended to work but make them work for me; and I love sharing that knowledge with my students! I've had the privilege of being spotlighted by Serif, the company who created the app, twice as a go to teacher for their apps. You can find links to the spotlight articles, as well as a Creative Session I've created for their YouTube channel, on my profile page.

If you have any questions about the class, or would like feedback on your project, please feel free to let me know in the Discussion section of class, or by emailing me at hello@traceycapone.com.

I look forward to seeing you in class!

Music Credit: "Passionate Choices," by Mansij on artlist.io

Meet Your Teacher

Teacher Profile Image

Tracey Capone

Illustrator, Photographer & Designer

Top Teacher

Hello and welcome to my Skillshare channel! I'm so happy you're here!

My name is Tracey. I'm an illustrator, photographer, teacher and self-proclaimed digital art nerd who loves all the apps, and sharing everything I know. Being able to help students understand more complex applications, like Affinity Designer, and hearing about that moment of clarity when everything came together for them is truly satisfying.

not just the how, but also the why... I believe understanding why I take certain approaches, or use particular tools, will help you absorb what you learn and better prepare you to work on your own later. to embrace the perfectly imperfect... in my mind, it's the best way to develop that sometimes elusive creative voice!

and finally... See full profile

Level: Intermediate

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Transcripts

1. Welcome to Class!: Ever wonder how to create those beautiful OG designs that you see all over social media. Maybe you've been wanting to add OGs to your design portfolio, but thought they might be too complicated to create Mina designer. It's not as difficult as you may think. In fact, in this class, I'm going to show you three ways to create OG patterns and designer that aren't difficult at all. Hey everyone. I'm Tracy, an illustrator and designer from the Chicago area. And welcome to the next class in my pattern tool kit series, where we focus on a specific pattern or theme of patterns in a variety of applications. With each lesson, you'll walk away from class with a new design for your portfolio, as well as experience and tools that can expand your creativity and surface pattern design and beyond. Designer is packed with tons of amazing tools, but in this class, we only need to focus on a handful of them to make beautiful OG shapes for our designs. Throughout this class, we'll look at how to break up an ellipse into multiple curves and put it back together as a single OG shape. Next, we'll turn a single straight line into a versatile OG grade that stretches top to bottom and can easily be tied across the canvas. We'll follow that up by harnessing the power of the shape builder tool to create any size OG from a series of six simple ellipses. With all three shapes, we'll talk about how the size of the shape that you start with helps determine the size you end up with. As well as how to set up your Canvas and your initial shape for efficiency. Because when you think ahead to what you want your final outcome to be and set everything up with that in mind, you can quickly and easily create tons of OG patterns at any scale for your print on demand needs and design portfolio. Now, I'm going to be using the desktop version of Designer version two. Most tools in the class are available on both the iPad and desktop versions with the exception of the move data entry feature. But for those of you on the iPad, don't worry, you can still follow along and use the traditional power duplicate method. I do want to know While this class is beginner friendly, it assumes some familiarity with designer version two and the overall surface pattern design process. We're not going to be reviewing the interface in this class, so it's really important that you know where the tools are located and are comfortable with the basics of how designer works so that you have a successful time with the class. So are you ready to add ODs to your pattern tool kit? If so, come join me in class, and let's get started. 2. The Class Project: The project for this class is to create your own OG design using the methods taught in class. Try one or all of the following to create your own OG motif. Breaking up the single ellipse, creating a single stroke and an OG grid, or using the shape builder tool. Whichever method you decide, have fun with it and make your design your own. The easiest way to share your project is to take a screen grab and load it here on the projects and resources section. I've shared a step by step instructional on how to share your project, as well as some additional information in the guide provided with class. I'd love to see what you create. And sharing your project not only helps future students see what to learn when they take the class. It, along with leaving a review, helps more students find the class. Next up, we'll dive into creating our first pattern, taking a look at how to break apart a single ellipse and put it back together as an OG Motif. I'll see you there. 3. Ogee Shape 1: Using a Single Ellipse: In this lesson, we'll create an OG shape using a single ellipse. We're going to start out taking a look at how the size of that initial ellipse determines the overall scale of your design, and then move on to creating a tileable OG motif by breaking up the ellipse into several parts. Let's get started. I'm going to start with a 4,000 pixel Canvas set to 300 DPI. This will allow me versatility when it comes to using my final design, as it gives me options when it comes to export and the various print on demand sites that I use it on. Now, all of my sites ask for RGB files, so I'm going to leave the color space as is. If I need to, I can always create a copy that's CMYK. And finally, I want to make sure that I have an artboard in place, so I'll check this off and click Create. With the Canvas setup, let's talk about the ellipse that we want to start with. One of the reasons I chose a 4,000 pixel canvas is because it gives me a number of options for the size of my OG motif, which will ultimately determine the scale of my final design. I want to create a shape that's going to easily divide into my Canvas. So that means I could work with a 250 501,000 or 2000 pixel motif. If I start with a 250 pixel G shape, the scale of my final design will be relatively small. If I start with a 2000 pixel shape on that same size artboard, it's going to be much larger. Now, I want to create a design that's somewhere in the middle of these two, so I'm going to use a 1,000 pixel motif. Much like the size of your OG shape determines the scale of your final design, the size of the ellipse you start with will determine the scale of your final OG motif. A 250 pixel ellipse is going to create a 500 pixel OG motif. A 500 pixel ellipse creates a 1,000 pixel OG. And finally, a 1,000 pixel ellipse creates a 2000 pixel OG. So as I want to create a 1,000 pixel og Motif, I'm going to start with a 500 pixel ellipse. I've created a 500 pixel ellipse with no fill and a ten point stroke. The color and width ultimately don't matter because I can change them after I create my final shape. I need to break this ellipse into three parts, a half circle and two quarter circles, and I'm going to use my node tool to do that. In order to be able to access nodes, I'm going to select my shape and convert to curves up in the contextual menu. Now I can use my node tool to click and drag to select the top and right most node. I'll right click on one of the selected nodes and choose break curve. I could also select it from my contextual menu at the top. So I'm going to click and drag to select the bottom and right node. And this time I'll go up to the contextual menu and choose break curve. Now, if you look at my layers panel, I have three shapes, a half circle on the left, and two quarter circles on the right. So create my OG shape, the first thing I want to do is make sure that snapping is on in the top here. That's going to make this next step a whole lot easier. The next thing I'm going to do is select one of my quarter circles. I'm going to hold shift down on my keyboard to keep this straight while I drag it. And I'm going to drag it up to the top until it snaps into place with the top of the half circle. I'm going to do the same thing with the other shape this time moving it down until it snaps into place with the bottom of the half circle. And now I have half of my OG shape. Now, I don't need to repeat all of that. All I need to do is select all of my shapes. I'm going to command G to group them, and then command J to duplicate them. I'll go up to the contextual menu at the top, and under the transform options, choose flip horizontal. So now all I need to do is, again, with my shift held down to keep this straight, I'll just drag this across until it snaps to the middle, and I have my full OG shape. Now, from here, I could connect all of these strokes, just using the reverse of what I did to break up the ellipse. I could select all of the nodes and go to the contextual menu or use the drop down to join all of my nodes. Instead, what I'm going to do is just select all of my layers. I'll select the vector flood fill tool, and I want to choose one of my fills. I'm going to go with this off white color. It's important that you select the fill before you use the vector flood fill tool because it's always going to remember the last color it used, or on the very first time you use it, it's going to give you a very bright red. So with the selected, when I have the vector flood fill tool, you can see it's lighting up. And this means I have a drop zone where I can place my fills. I'm going to click and add that. Now, I don't need these anymore. If I want to, I can group them up and put them in my assets. I already have one saved to my assets. So I'm just going to delete these. And now I have my shape, and I can begin to fill it before I tile it. I want to add a ten point green stroke to my shape. So I'm going to select my stroke. Use that green swatch, and I'll go to my stroke panel and change this to ten points. Also going to turn on scale with object, just in case I decide to scale this up and down. I'll make sure that the stroke scales with it. And then finally, I just prefer to have a miter join on my OD shape, so I'm going to change that. It's not necessary because this is ultimately going to be tied. It's just preference. What I want to do with this shape is create sort of a peacock feather grouping of colors that gets clipped inside. So I'm going to set this shape aside for right now. I'm going to select the ellipse and turn off my stroke and grab this dark gray fill. I want to drag out a tall oval shape. Now, again, this is a shape. It's not a curve, and I want to be able to make the top pointed, so I'm going to convert it to a curve. I'll select this top most node and click, Convert to sharp. So I don't need to keep doing that. I'm just going to duplicate this shape and use the contour tool to continue to make the peacock feather shape. So I'll select my shape with my move tool and command J to duplicate. I'm going to select that green color and then my contour tool. And I'll click and drag to the left. Until I bring this down to about -50 pixels. I can also key in -50 up here in the contextual menu. Now I want to make sure that I bake the appearance of this shape. This is basically going to set the curves or the nodes of this shape so that if I do scale this up and down, the contour is locked in place. So I'll go up to the top here and choose bake appearance. I'm going to keep doing this. I'll just command J and duplicate. This time, I'm going to choose the off white color. And again, just drag this down to -50. Bake my appearance. And then one last time, I'm going to command J and select this sort of grayish purple color. And again, I'm going to scale this down. Now, I want all of my shapes to be at the bottom of that first shape. So I'm going to select all of the curves in my layers and select my move tool I'll go to my alignment options up here at the top, and I'm going to choose align vertically to bottom. That's going to bring everything down, and I'll click Apply. Now, I feel like this shape is a little too small. Kind of losing itself in the rest. I'm going to make it a little bit taller. Alright. I'm going to group all of these up by selecting them and hit command G. I'll bring it over the edge here and then clip it inside. And I feel like the entire thing could be a little bit bigger. There's an awful lot of off white there in the background. So I'm just going to hold my command key down and drag out, and then I'll bring this up. And there's my final OG shape. So I'm all set to tile this across and down my canvas to create my final pattern. Now, before I tile this, I do want to note that you can take this final motif and turn it into a symbol, either by opening your symbols panel or going up to the layer options and choosing create symbol. That would allow you to create multiple colorways pretty quickly. Also have the option of using the select same functions once you've created your pattern. Now, I'm not going to do that here in this class, but I did want to mention it because it is an option to consider when creating any of these patterns. I want to create my first two rows. My top row is going to have a total of five shapes with the first and last motif hanging off the sides of the canvas. That's going to prevent any gaps from these curves here as I tile down the canvas. I'll use the shapes that I create in the first row to create the second. I want to place this shape at zero degrees on both the x and the y axis. So right at this top corner, and I want it to be placed in the middle of my shape. So I'm going to select the shape and go to my transform panel. I'm going to click in the center of this anchor point cluster to make sure that this middle one is the largest. That meanest designer is going to do everything from the center of my shape. Now, while I'm in the transform studio, the easiest way to move this exactly where I need it is to just key in zero, zero, in the x and the y. You could also drag it, but this is more precise and ultimately quicker. Now, I'm on the desktop version, which means that I can use the move duplicate dialog box. But for those of you on the iPad, of course, you can do the same thing I'm about to do with the Transform panel and powered duplicate. I'm going to select my shape and hit Enter. And I want to move this 1,000 pixels on the horizontal, the exact width of my shape. So I'll key in 1,000. I'm going to click on Duplicate. And I can either click and drag to complete the row or I can key in the number of copies I need. So I have a total of five shapes. I'm going to click. And I'm going to use four of these to create the second row. My second row is not going to hang off the canvas. It is actually going to tuck itself into these empty spaces left by the curves on the OGs above them. So I'll select the first four shapes in my first row. I could select all five, but I would end up with a motif completely off the Canvas, so there's no point. I'm just going to click Enter. And this time, I want to go half the width of my shape, so 500. And then I want to go 500 down. So again, half the height. I'll click on Duplicate, and you can see it's tucked itself in. Now, I don't want to keep going here. I don't want to create any more copies. I'm just going to click. If I kept going with what I did there, it would continue to offset it on the horizontal. I no longer need to offset these shapes horizontally. I have everything filled in. So I'm going to select all of my shapes, group them up, and now I can tile these down vertically to complete my pattern. So once again, I'll hit Enter. And this time, I'm going to key in one and Hip duplicate. And again, I'll need four copies to complete my pattern. And I'm all set. If you've taken the other classes in my pattern series, you've seen me do this next step before. For those of you who are new to the series, we're going to talk about using the gradient tool to test our patterns right here in designer. The first thing I want to do is with my move tool, select the artboard layer. It's really important that you're at the artboard layer and not the child layers underneath. I'll go to my assets, and I have a category setup called Pattern Hub, where I have all of my vector patterns placed. And I have subcategories under that, including one for OG patterns. So with this selected, I'm going to click on the subcategory under OG patterns and choose ad from selection. It might take a beat or two to add it, but I'll add it right down here. The next thing I want to do is add a new artboard that's going to become my testing artboard. So I'll go to my artboard tool. And I have Size set to document, and I'm just going to click on Insert rdboard. That's added number two right here. I'll grab my gradient tool, and I'm going to click to make sure that I have ardboard two selected. Let me just move over so you can see what I'm doing. And with my gradient tool selected, I'm going to click on that asset that I just added. Now, what this has done is created a bitmap version of this asset. In place here in my assets panel, this is actually the original vector file. If I were to pull this in, it would have all of the original layers. But when I place it like this using the gradient tool, it's a bit map, which means it's pixels and not vectors. So I'm only going to use this to test my design, especially because I'm about to scale it up and down and move it around, and it may not tile correctly if I don't get it back to where it's supposed to be. So I'm going to grab these handles, and I'm just going to scale out just to see if I see any issues. I'll scale up. I'm going to grab this handle, and just drag it around. And this is the main reason that I don't want to export this. This is no longer going to tile correctly because it's not seamless. You can see that this shape, for example, is much bigger than this one. This doesn't complete this shape. So I want to discard this one. I'm done. I can either delete it or just ignore it. When I go to export it, I want to make sure that I'm exporting artboard one. So let's go ahead and take a look at how to export this next. As I mentioned earlier, you could create multiple color ways from this if you had turned your shape into a symbol or if you want to use select same. You can do that within the same canvas simply by adding additional artboards. Now, for the purposes of this class, I'm going to stick with this one. So I'll head up to file and down to export. And the first thing that I want to note is that it's automatically selected Artboard two, because that's the last one that I was in. Make sure you check this each time you export and actively select the artboard that you want to export. Remember, I moved this one around and scaled it. So if I accidentally export this one, it's not going to tile seamlessly. So I need to make sure that I choose Artboard one and export the original. The format that you choose is going to depend on the requirements of the site you're using it on. For example, my print on demand site allows for flat vectors, so I could export this as an SPG, but spoon flower requires P&G JPEGs or TIF files. If you work on different sites with different requirements, you can always export more than once. Just make sure that you know what each site requires. Now, from here, I could change the size. I'm going to leave the preset as best quality, and I can just hit export and choose where I want to save this. Now, I've already saved this one, so I'm going to cancel it out, and we can move on to the next lesson. In the next lesson, we're going to take a look at how we can take a single stroke created with the pen tool and turn it into an OG design. I'll see you there. 4. Ogee Shape 2: Single Stroke & Pen Tool: In this lesson, we're going to use the pen tool to create a single straight line, which, along with some help from the No tool, will turn into a beautiful and versatile Oz design. Till let's get started. I've created the same size Canvas as the last lesson, 4,000 pixels by 4,000 pixels at 300 DPI. I also want to set up a grid, which is going to make it a lot easier to create the additional nodes I'm going to need to create my OG shape. I'll go up to the top and choose view and then grid and axis. And I'll click to show the grid. Now, this is automatically going to give me the automatic mode, which means if I zoom in and out on my canvas, it's going to change the spacing on my grid, and I actually don't want that to happen. I tend to zoom in and out a lot. What I'll do is click on basic. And I'm going to key 500 pixels into this so that it's locked in place. Now as I zoom in and out, it's not going to change. Now, the scale of your grid is going to help determine how many nodes you can add and ultimately the size of your final OG shape. I wanted to create one that's got spacing at 500 pixels because I'm going to create nodes that I can pull out to the side and create an OG shape. That's 1,000 pixels tall, so 500 plus 500. If you create a much tighter grid, in other words, the spacing is much lower, say 250, it's going to give you more opportunities to add more nodes, which means you can create a much smaller scale. It's totally up to you what you want to create. You can follow along with what I'm doing or have fun and play around with different settings that easily divide into 4,000 and create whatever size you'd like. With my grid in place, I'm going to select my pen tool. I also want to make sure that snapping is turned on, and that under settings, I have snap to grid on. This is going to make it much easier when I go to add my nodes. Now, if you took the linear pattern class in this series, we're going to approach this the same way that we did with the wavy line. I'll go ahead and bring my pen tool up to the top here. And because snapping is on, when I get to the intersection between the x and the y at the top, I get this yellow dot. So I'm going to click and add a node there. I'll go down to the bottom holding shift down that's going to give me a perfectly straight line and do the same thing. As soon as I get that yellow dot, I'll place that bottom node. Now, my straight line is in place, and I no longer need the penal. That's pretty easy, right? So I'm going to switch to the node tool now. I'm going to go ahead and add a stroke to this. I don't need to fill. I'll just pick this gray color. The color really doesn't matter. You can always change it. And I'm going to set the points to ten. Again, this is something that I can change, but I want you to be able to see what I'm doing. Now, with my node tool, I want to add nodes to my stroke so that I can pull them out horizontally to create the first half of my G shape, which is going to look like a wavy line. I'm going to add a node at every intersection between the top and bottom nodes. And once again, Snapping is going to make this a lot easier because on the desktop version, it's going to show me that same yellow dot just much smaller. Now, I will admit on the iPad, this is a little bit more difficult because it's not quite as obvious, but again, Snapping can come in handy here. You can also go to your settings and change your screen tolerance. The higher the screen tolerance, the more easily it'll snap. You just want to make sure that you change it back so that it doesn't keep doing that. So I'm going to hover over each intersection until I get that yellow dot. I'll click, and I'll just keep adding until I get to the bottom. Alright, now I have multiple sharp nodes in place, and I actually need to change these from sharp to smooth. Otherwise, if I drag them out, I'm going to get more of a zig zag, and I actually want a smooth wave. So with my node tool, I'm going to click outside the canvas and holding the button down to drag to select all of them. I'll go up to the context menu and choose smooth. Now I have smooth nodes, which means if I drag them out, I get a nice smooth line. Now, because I want 1,000 pixel, shape here. I'm going to select every other node between the top and the bottom starting with this second one. So I'll click and then shift, click to select every other one. And the amount that I drag this out is going to determine the width of MOG. So if I drag it all the way out to this 500 point, I'm going to end up with 1,000 pixel wide Shape. I actually don't want that. I'm going to go ahead and command Z to bring that back. What I'll do instead is go up to my transform studio, and in the X axis, I'm going to click and add plus 250. That's going to move all of my selected nodes halfway across this cell so that they've moved 250 pixels. What that means is that my final shape is going to be 500 pixels wide. You can go ahead and make yours whatever size that you'd like. Now, I have my first line in place, and I don't need to repeat that. I'm going to do the same thing that I did in the last lesson, and I'll command J to duplicate it. I'll go up to the contextual menu and choose flip horizontal, and then holding my shift key down and I want to drag this over until it snaps, and I have my completed OG shape. Now, I could leave the Sazz and just group it up, but I'm actually going to take these two curves and create one big shape out of them. So I'll select both of them. Grab my node tool, and I want to connect the top nodes and the bottom nodes. Now, it's really important that you don't just click on the top node because it's only going to select the top most node. I actually want both of them in this case. So I'm going to click outside the campus and drag across, and that's going to select both because I have both layers selected. I'll go up to the top here and join curves, and I'll do the same thing at the bottom. When you click and drag to select both and then join the curves. And now I have one shape rather than two layers. Something to keep in mind is that you don't have to use this stroke within the final design. You can also use it as a guide to create an OG design, but remove it from the final pattern. An example of that would be this scanty floral design I created. You don't see the original stroke, but I used it to make sure that my flowers were sized and spaced correctly. So even without the stroke, you can still see a very distinct OG pattern throughout. So all that to say is that it's a very versatile shape. You can use it however you'd like. For this class, I'm going to stick with geometric shapes, but I did want to show you that you don't have to use the stroke as we created it. It can solely be used as a guide. The first thing that I want to do with this new shape is I want to change the stroke color and width. I want it to be thinner, so I'm going to go to my stroke and change it to five points. I'm also going to make sure that scale with object is turned on just in case I change the scale of this for some reason. Now I want to change the color. I'll change it to this off white, and I know it's hard to see, but I am going to add a fill as well. I'll just use this green color. Now, what I'm going to do is create sort of an onion shape with this. I'm going to duplicate that curve. And go to my transform panel. I want to make sure that the width and height are unlocked because I don't want to change the height, just the width. Let me zoom in here so you can see what's happening. I'll go to my width, and I'm going to change my pixels to 400, and that's bringing in in even on both sides. I'll duplicate it again. Now, it automatically did it because of power duplicate. But one thing about power duplicate is that it starts to depreciate the number. It's showing 400 here. I actually want to change at 2300, and you can see it's going to bring in a little bit more. I'll go ahead and command J to duplicate and change this to 200. And I'm going to keep doing that until I get to 100, and then I'm going to stop. The reason that I'm stopping is because the next number would technically be zero, and it's not going to let me have a shape that's zero width and 4,000 pixels height. So what I'm going to do is just step out of that. And no longer want to duplicate that shape. I'm going to grab my pen hole and just tap at the top to add a node, hold shift down and add a straight line right down the middle. Now that everything's in place, I feel like the stroke is a little bit too thick. You can't see much of the fill. So what I'm going to do is select all of these shapes, and I'm going to try three points instead. Actually, I think that looks much better. Let's just see what two looks like. Alright, I'm going to go with instead. I like the thin stroke with that green fill behind it. With everything selected, I'm going to command G to group this, and this is the final motif that I'm going to tile horizontally across my Canvas. I want to start by bringing my shape to the zero mark on the x axis while keeping it in place on the y or vertically. So I'll go up to my transform panel, and again, I have my anchor set to the middle. I'll key in zero on the x axis, so it brings along that left edge. Now, unlike the last lesson, we're not dealing with a single shape that's the exact same height and width. We're working with one that's 500 pixels wide by 4,000 pixels tall. And the nature of this shape being We V means there's going to be several gaps across the Canvas unless it's tiled a certain way. I'm going to use the move duplicate box again, so I'll hit Enter. And just like the last time, I'm going to tile it or offset it horizontally half the size of the width, so 250. Going to turn on duplicate so you can see what's happening. So there's four waves here, but there's five gaps here that need to be filled in, which means I'm going to need to create two of these to complete that. So for this first one, the way to determine how much I need to offset this is to take the size of one of these shapes and half it. So if you remember, I used a 500 pixel grid, and these shapes span two of those 500 pixel spaces. So these are 1,000 pixels tall. So I want to go half of that. On the vertical, I'm going to key in -500, and I'll hit. I'll select that shape. And this time, I want to duplicate it and offset it down so that I fill in this final one. Well, now I want to choose the entire amount or the entire size of this. So I'm going to hit Enter. I don't need to offset it on the horizontal. On the vertical, I'm just going to offset it 1,000. And that's going to move it down just so that it fills in that space. Now, there's actually two here that are overlapping one another, but I'm not worried about that in this case. I'm not going to be changing any blend modes or opacities or anything that would show that there's an overlap. The most important thing in this case is that I filled in that final space, and that's done. That math that we just use is going to apply no matter what shape you create. So if I had created a 2000 pixel shape I would have offset it up 1,000 and down 2000. So always take into account whatever the size of one of your individual OG shapes is. And that's going to tell you exactly how much to offset it up and down to fill in all of those shapes. Now that I have my first two columns filled in, I'm going to select all of my layers and group them up. And now I can go ahead and tile all the way across, and I just need to move horizontally. I don't need to move anything vertically. So I'll hit Enter. And I want to key in 500 on the horizontal. Again, that's the original width of my shape. I'll click on Duplicate, and now I can just change the number of copies until it's tiled all the way across, and I'll click Okay. Now, it looks like I added one additional one, so I'm going to delete that. Sometimes the move duplicate dialogue box gets out of control. Just go ahead and remove it. But at this point, my pattern's complete. So I just want to test it just like I did with the last lesson. So I'll select the artboard and go to my assets. I'm going to go to my OG subcategory. Add from selection. And I want to add in an artboard so that I can use my gradient to test this once it's in place. So I still have that selected. I'll just go to the artboard tool Insert artboard, and I want to go to my gradient tool. Click into that ard board, and under my assets, I'll just add that shape. Let's see how it looks. I can scale out. I'm not seeing any problems. Let's just see. Sometimes you might get little anomalies with some white lines showing. Don't worry about that because if you zoom in, you'll see that it's not actually an issue. I can scale up and see what it looks like there. And of course, move it around and see if there's anything concerting. When I pull this in, it looks like everything is great. So unless I want to make changes to the fills or strokes or to create different colorways or entirely different designs, perhaps changing the stroke width or color, I'm all set to export this and move on to the next OG design. In the final lesson, we're going to take a look at how to create an OG motif using a series of ellipses and the shape builder tool. I'll see you there. 5. Ogee Shape 3: Shape Builder Tool: In the first lesson, we took a single ellipse, broke it up with the node tool, and put it back together as an entirely different shape. In this lesson, we're once again going to lean on the ellipse to create our final motif. But instead of breaking down a single shape, we're going to use a series of them along with the shape builder to create our OG motif. Let's take a look. Once again, I've created a 4,000 by 4,000 pixel canvas set to 300 DPI. I'm going to start out by creating a series of ellipses. And just like the other lessons, the size you start with will determine the size motif you end up with. I want a 1,000 pixel OG shape, so I need to start with 500 pixel ellipses. Specifically, six of them. I'll grab a stroke, so I have a five point stroke here, and I'm going to set it to this dark gray again. I can always change all of that later. I want to make sure that my stroke is set to a line to center. Otherwise, this won't work correctly. Now, I need to repeat the ellipse across one column and down three rows, so I have a total of six ellipses. I'll do that with my moved duplicate tool. So I'm going to go ahead and choose my ellipse shape. Command click and create the 500 by 500 pixel shape. And then with it selected, I'll hit Enter. And I'm going to keep 500 in the horizontal and hit duplicate. Then I'll click Okay. I'll select these two shapes and once again, hit Enter. And on the vertical, again, I'll go 500. And this time, I need two copies and click. Okay. And now I'm my total of six ellipses that are all meeting up at the center of the Aligned stroke. Now, you might already be able to spot the OD shape that we're going to create from this. So let's go ahead and grab the shape builder and create the final motif. I'm going to select all of my shapes and choose my shape builder tool. Now, I'm not going to go into all of the specifics about how the Shape Builder tool works here in this classes. I've covered it multiple times in previous classes. And sad I'm going to focus on the specific settings I need for this one. So I have a couple of approaches that I can take with this. If I want to maintain these six ellipse shapes, I can go up to the top here and choose the action, create a new shape from a selected area. When I do that and click and drag through these shapes to create my OG, it's going to create a separate layer with that new shape, but it maintains all of the ellipses that I created. I don't need that. I don't actually need to maintain those, so I'm going to command Z and back up. Instead, I'm going to choose this first action, which is create new shape and basically remove all the unused areas. Now, so that I don't have to clean up anything afterwards. I'm also going to go to clean up here in the contextual menu and change this to all unused geometry. Now when I do that same move where I click and drag through all four of these shapes, I'm left with my 1,000 pixel OG shape, and everything else is automatically deleted. So just like in the first lesson, I can go ahead and fill this in and then tile it across. I'm going to use this as a guide for a floral illustration that's set inside. The very first thing that I want to do is change the stroke color. So right now I have this dark gray color. I'm going to change it to this green and I want to make this into leaves. And I'm going to change my stroke to something like 25 points. I can always change it to something higher if I want, but I'll start with this. The next thing I want to do is something similar to what we did in the first lesson where I broke apart the shape. I'm going to grab my node tool, and I want to break this into four segments. One here, one here, here, and then here. So I'm going to select this shape, I'm sorry, this node, and choose break curve. I'll do the same thing here. I'm going to break this bottom one and then break this side one. And now I have four layers here that are these four segments, and I'm going to turn these into leaf shapes. So the way that I'm going to do that is to select one of them. I'll select this one right here. And I'm going to use the new stroke width tool to do this. So I'll select that. And if I zoom in here, you can see that I get this little red.in this line here. I'm going to start to drag out. I'm clicking and dragging out, and then I'm going to pull it into the center. That's going to make that pointed leaf shape. And I'm going to pull this one all the way in as well. Now, I have this node already in place here because of that curve, so I'm going to go right here, click and just drag out. I'm going to make that nice and wide. Now, I don't need to repeat this with the other three shapes. Instead, what I'm going to do is select my style picker tool over here and just pick this style and add it to these. So the way that I'm going to do that is to select one of the other curves, and I'll go up to the top here. Now, what I want to do is set my stroke to match this one. So I'm just going to click on none, and then just choose stroke. With that selected, you'll see this blue box around it. I'm going to click on the shape, and it's automatically going to change it to match the other one. Now, I can do that with the other two, but before I do that, in between each one, I need to first select the layer. Then click on Unload. You'll see the box form. And again, I can click on the one I want to mimic. And I can keep doing that until all of them are done. So now I have my leaf shapes. And what's going to end up happening here is I'm going to add a flower in here, and these are going to be the leaves for this flower. These two up here are going to come together and form the OG shapes as I tile across. Let me show you what I mean. I'm going to select my pen tool, and I want to make this probably about five points. I can always make it bigger if I want. I'll just start here. Hold my shift key down. And I'm going to click here to give myself a straight line. I'm going to keep this very basic because this ultimately isn't about what I'm adding here. It's more about creating the overall shape. But what I'm going to do is grab my cloud tool here in my shapes. I'll escape to deselect that one. And I'll grab this purple color. I don't need a stroke, but I do want this to fill. And I'll just start here and hold down command and shift and just drag out floral shape. Now, I'm already thinking that these strokes might be a little bit too big for my leave, so I might change that, but we'll see. All right. I think I'll change the number of bubbles or petals, if you want to call it that 28. And then I'm just going to go ahead and convert this to a curve. I don't need to make any other changes to it. I think what I'm also going to do is command J to duplicate that and change the duplicate to this off white color. And I'll just use my move tool to scale that in. Alright. And then I also want to add a middle here, so I'm going to grab my ellipse and find the center. And I think I'll make this orange ops. Make sure you deselect the last shape. I'll change my filled orange. A hold down command shift and just drag up. And I want to add a dotted stroke around this. So I'm going to go to the stroke, and I think I'll make it this dark, kind of gray brown color. I want some contrast here. Everything's kind of light. So I'll go to my stroke settings, and undertyle, I'm going to change it to a dash lion style. And then I'll get these little boxes down here. The first thing I want to do is make sure that my cap is set to round cap. That's how I'm going to get the dots. Now, you can see that these are more pill shaped here. And that's because this box right here is set to one. If I click and drag that down to zero, it's going to make it rounded. This particular box is going to change the spacing between them, so I'm going to keep that at about one. And I think I'll make this just a little bit maybe 6.5 points. And I'm just going to click on Scale with Object just to make sure if I scale this up and down for any reason, it doesn't change that. In fact, I want to make sure that I do that with all of my strokes. So I'll select these and change them. Alright, I'm thinking that I want to add a little bit of something to these leaves. I think the size might be fine. Let me just see what happens if I scale them down just a touch. What I want to do is command J and duplicate those, and I'm going to go to my swatches and change the stroke on those duplicates to the off white. I'll go back to my stroke panel, and I'm going to make a center for these leaf shapes. And just bring it to right about there. Now, you can see that my stem is sitting on top of that. So I want to make sure this is underneath. So this is it. This is what I'm going to create as my shape. So I'm just going to group everything up here, do a command G, and I'm ready to begin tiling this. So this is going to work the exact same way that it did in the first lesson. I have a shape here that is the exact same width as height. And in this case, it's 1,000, so it evenly divides into my 4,000 pixel canvas. I have my anchor set to the middle, so I'm going to keen 00 and set it to the corner. And then I'm going to follow the same process that I did in the first lesson. I'm going to create the first row. I'll hit Enter, and I want to send this 1,000 pixels on the horizontal. I'll click Duplicate, and it's going to end up being four copies. I've created that first row, and now I need four of these to create the second one, and they're going to tuck themselves into here. So I'll hit Enter again. This time, I want to go 500 on the horizontal and then 500 down. I'll hit duplicate. And you can see that those leaves are overlapping one another, so it's creating a complete shape. I'll go ahead and hit, and then I can group everything up and complete the entire Canvas. So with that group selected, I'll hit Enter. And on the vertical, I want to choose 1,000. I'll hit duplicate. And again, I'm going to add four copies to complete my canvas. You want to make sure that you have that last piece in there because that completes this flower if this is the design you're creating. And I'll click Okay. Now, right now, I have nothing in the background. If I export this as a PNG, it would end up being transparent. I'm going to go ahead and add a rectangle in the background here. So I want to take the stroke off. I don't need that. I'm going to make it the off white color. And I'll just move it down to the bottom. I think I might make that actually a little bit lter, too, so it doesn't quite match the other off whites. I'll go ahead and just go to my color, and under the luminosity. I'm just going to bring that up, just a touch. It's slight difference, but it's enough that you can see a difference. Alright, so this is my final pattern, and I'm ready to test it. So just like the others, I'm going to grab the artboard, I'll go ahead and add this to my assets. And one set's in place, I'll add another artboard and use the gradient tool to test it. Alright, my asset is in place. I have a new art board. I'm going to click to make sure that that's selected. And with my gradient tool, I'm going to click on that asset. Move over so you can see it. And I'm going to scale down and make sure there's no issues. I'm not seeing any problems, I'm not seeing anything cut off. And I'm just going to scale up and see how it looks. I like how that's looking. So I'm going to call this done. And at this point, I'm ready to go ahead and export my original tile. In the next video, we are going to wrap up the class with some final thoughts. I'll see you there. 6. Final Thoughts: We're at the end of class, and I thank you for trusting me with your time and creativity. I hope you enjoyed this installment of the Pattern Tool Kit series and had fun creating your own OG designs. I'd love to hear your thoughts on the class. So please consider leaving your review as it lets me know what I'm doing well and where I might need to improve. And leaving a review and sharing your project not only helps future students what they'll see when they take the class, it helps more students find the class. If you share your project on Instagram, don't forget to tag me at the handle on the screen. In addition to my Skillshare channel, I also have a YouTube channel, where I share short form tutorials that compliment my suite of classes here. You can find the link to it in my profile and in the guide provided with class. Speaking of my profile, I have lots of classes in the works here on Skillshare, including many more in the pattern toolkit series. So if you're not already, be sure to hit the follow button on my profile, so you're always kept in the loop on what's coming up and when new classes are published. Finally, I welcome you to join my free community for digital creators, the creator Cage. We're a group of creatives of all skill levels with experience in a wide range of digital applications. You can ask questions, share your work, learn new tips, or share your own all in a friendly non judgmental environment. You can find out more at the Link in M Profile or in the class Guide. If you have any questions about what you learned in this class, please don't hesitate to reach out to me, either in the discussion below or at the e mail provided. Again, thank you so much for joining me here in class and happy creating. O