QCAD master 2D drawing | Nicolas Forgue | Skillshare
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Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      3:44

    • 2.

      Start with dashboard

      7:42

    • 3.

      Edit preferences

      6:25

    • 4.

      Master navigation

      6:09

    • 5.

      Create document

      5:01

    • 6.

      Master selections

      10:11

    • 7.

      Create lines

      10:10

    • 8.

      Create bisector lines

      5:56

    • 9.

      Create parallel lines

      4:51

    • 10.

      Create tangent lines

      5:22

    • 11.

      Create angle lines

      3:57

    • 12.

      Create free hand lines

      3:07

    • 13.

      Create rectangles

      7:55

    • 14.

      Create polygons

      6:11

    • 15.

      Create stars

      4:45

    • 16.

      Create circles

      8:37

    • 17.

      Create concentric circles

      5:24

    • 18.

      Create tangent circles

      6:27

    • 19.

      Create polylines

      10:16

    • 20.

      Create ellipses

      7:21

    • 21.

      Create inscribed ellipses

      4:07

    • 22.

      Create arcs

      6:31

    • 23.

      Create concentric arcs

      5:13

    • 24.

      Create tangent arcs

      6:02

    • 25.

      Create splines

      8:23

    • 26.

      Create parallel curves

      4:38

    • 27.

      Create rotations

      6:40

    • 28.

      Create double rotations

      7:15

    • 29.

      Move sketches

      5:53

    • 30.

      Move sketches with rotations

      5:43

    • 31.

      Scale sketches

      6:05

    • 32.

      Create offsets

      8:45

    • 33.

      Create offsets with points

      4:47

    • 34.

      Create symetries

      10:50

    • 35.

      Lengthen segments

      5:51

    • 36.

      Align points

      7:04

    • 37.

      Add fillets

      7:01

    • 38.

      Add chamfers

      4:17

    • 39.

      Divide sketches

      7:23

    • 40.

      Trim segments

      5:13

    • 41.

      Trim intersections

      4:15

    • 42.

      Trim automatic

      5:10

    • 43.

      Break segments

      5:49

    • 44.

      Break manual

      6:02

    • 45.

      Break with points

      7:37

    • 46.

      Break with points

      7:37

    • 47.

      Add text

      6:19

    • 48.

      Add hatches

      9:20

    • 49.

      Add dimensions part 1

      13:05

    • 50.

      Add dimensions part 2

      9:09

    • 51.

      Master layers part 1

      8:58

    • 52.

      Master layers part 2

      10:57

    • 53.

      Edit properties part 1

      9:13

    • 54.

      Edit properties part 2

      10:22

    • 55.

      Create blocks part 1

      9:32

    • 56.

      Create blocks part 2

      10:39

    • 57.

      Master pages part 1

      11:02

    • 58.

      Master pages part 2

      6:15

    • 59.

      Add frames part 1

      10:22

    • 60.

      Add frames part 2

      6:20

    • 61.

      Export work

      6:31

    • 62.

      Create object part 1

      10:47

    • 63.

      Create object part 2

      20:25

    • 64.

      Create pipe part 1

      7:50

    • 65.

      Create pipe part 2

      14:29

    • 66.

      Project create walls

      7:25

    • 67.

      Project create doors

      8:03

    • 68.

      Project create windows

      6:17

    • 69.

      Project add text

      5:03

    • 70.

      Project add dimensions

      7:42

    • 71.

      Project drawing page

      7:12

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About This Class

QCAD software

QCAD is a CAD software with a lot of features that make it ideal to create 2D drawings, technical sections and plans. The software offers a wide range of features. The tools are impressive and the software is very ergonomic. There are all the transformation tools that are optimized to create drawings efficiently. There is also layer management and block creation. Then the designs can be introduced on pages. These pages can be printed and exported with different formats. QCAD is a paid software at a very affordable price.

Why to use QCAD

QCAD is a very ergonomic software for CAD. It focuses on 2D drawing. It includes essential features to create advanced 2D drawings. Comprehensive layer management and block creation tools make it one of the most powerful software for CAD. QCAD takes designs to a new level of precision and skill. QCAD facilitates better visualization of designs and allows to optimize drawings. You get an optimized, highly functional tool that comprehensively meets your design needs.

Training course

In this training you will learn QCAD with floor plan project creation. Step by step, you will start with the creation of the walls, then the creation of the doors and windows. Thanks to that you will learn different features of the software. After that, we will add text and dimensions. At the end of the project, you will learn how to introduce the model on a page.

Meet Your Teacher

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Nicolas Forgue

Welcome awesome students !

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Level: All Levels

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Transcripts

1. Introduction: Hello everybody. It's Nicholas, and welcome to this course. Q Card. Start with this software with a project of creation of models and introduce the models on a page Q card. First, what is this software? It is a CAD software with K card. You have a lot of features that makes it an ID software to create to the drawing. You can work with drawing technical sections and you can work also with, for example, floor planes. In this case, we are going to work with the creation of models to the models after we'll introduce these models on a page and we'll be able to add dimensions and more. The software offers a wide range of features. The tools are impressive and the software is very ergonomic. There are a lot of transformation tools that are optimized to create drawings efficiently. There is also layer management's block creation. Then the design will be introduced on pages. These pages can be printed and exported with different format. Q card is very interesting software to work with two D drawing. Why to use Qcard? Q Cad is very economic. It focuses on two D drawings. It includes essential features to create advanced two drawings. Comprehensive layer management and block creation tools make it one of the most powerful software for CAD. Qcard takes design to a new levels of precision and to develop the maximum of things in two D drawings. You can also have very amazing skills when you master the software. Q Cad, thanks to Card, you can facilitate better visualization of the design. And to optimize the drawing, you get an optimized, at least, functional tool that comprehensively meets your design needs. Not now what you will learn in this training course. In this training course with a project, you will learn how to start with Q card. Concretely, we will focus on the creation of models. And these models will be a floor plane. So for this, we will create different things. We will create the walls, We will add doors. We will add windows. We will add also texts and titles. We will add dimensions. And then we will introduce all this work on a page. Concretely, we're going to create floor planes. These models will be floor planes, drawings of floor planes. And step by step, we're going to see different type of tools, different type of features to perfectly start with card and to see how this software is very interesting. Q Card. Start with Project Creations. Floor Plane Creations. To learn card. Also, at the end of the training, something important is we'll introduce the floor plan on a page. And after it will be ready for the exploitation of this page. 2. Start with dashboard: Let's start with the dashboard. The first thing to do is to see the dashboard when you start. First you can find different parameters on the top. Here you can craft a new document, you can save and export your work. You can edit different parameters with the edit panels. You can work with the views. You can work with the selection. You can work with the drawing tools, Dimensions, modify your drawings. You can work with the snapping options. You have also information you can work with layers. You can work with block window and you have also this option like Misc and Help. Something important is you can reuse this element directly with a different tool bar. For example, if you go on draw, you have different drawing tools. But all these drawing tools you won't use using this tab, you will use the drawing tools directly on this area. This is all the tools every time if you go on draw all these tools, you have all these tools on this area and it is same. For example, you have drawing tools. You have also dimension tool. If I click on drawing tools, I slick. For example, the line tools click here. As you can see, I have all the line tools and all the snapping option, it is same. I have all the snapping options. When you go on snap, you have this different possibility, but you have the same on the left when you use your tools. Now if I just come back on this area can come back on my main tool here it is a tool bar with the different tools that you can use. If, for example, I click Modify, I have different modified tools, but it is same. You just click on Modify on this area and you have the listing of all your modified tools. And it's so much more convenient to use the tool bar on the left. This is a tool bar that you can use to work with the different tools. It is same, you have dimension, you can add dimension. But finally, you just have the dimension tools here and you can find all the dimensions possibility on this area. It is the same. You have layers or again, block options, but you have also layer panels on the right and block layers that you can open at any moment. And thanks to that, you can also work with this possibility. Many times you have different elements on the top, but you can use in different ways on your tool bars. In the center, you have a space with a horizontal grid and just a verticlcride. Very useful because here this is the center point with zero on the x axis and zero on the Y axis. By default, we will be able to deactivate this grid at any moment. When you click here, deactivate scride, or you can click here. Reactivate scride on this horizontal line. Something interesting, you have the main things that you can do. It means cratinu documents and export. You can also work with undo and redo action. Extremely important. Here you have the different zoom options on this order. Horizontal line it just for the tools. Each time when you select the tools, one of these tools you will have different options. As you can see on this area, it just tools options when you go here. When you go in this area, as you can see I have it is a command line options. The common line options, you can keep this or you can change. But I can advise you to have your common line options just on the bottom on this area here you have inferent information about the position each time. If you position, you click on one of these tools and you position your yourself, for example, to define a point, you can find information about the location on your point on the x, n, Y axis. As you can see, if you go just here, when you click on any tools, any features, you will have indication about what you have to do, what you have to do if you need to position the first print, a second print, if you need to select a line, if you need to selector rectangles, you will have information. It is helpful when you start and even after. It is helpful because sometimes you can follow this indication totally. On the right, you have a layer panels. If you don't have the layer panels, by default, I can advise you to open. Maybe when you start, for example, you cannot have these layer panels and you have also a covered line here. Maybe when you start, you can have directly only this big area. I can advise you to add directly the layer panels to have every time your layer panels on the right. And you can work like this, increase or decrease. Here you have more options. For example, you have a block list. If I deactivate my layer panels and I work with a block list, I will have only the block list here. But I can activate the layer and the layer will arrive below. You can also open everything. You have a view list, you have a property editor, you have a selection filters, You have a library browser, you have a command line, and you have a clipboard display. You have all these possibilities. As you can see, it is a lot the things that I can advise you. I'm going to just remove these different elements. The things that I can advise you to have your layer panels open here on this area as a command line. I think this is the two main things to work after that. When you need to work with block, you can just open the block list. You can just keep your block list and your layer list at the same time. You can also drag and move like this. It's also a possibility to drag and move the layer and to invert the layer. You can also move the layer outside. But if you move the layer outside, it's also a possibility you can position in another area. But be careful, I think all of these features are great. On the right, just like this. At any moment I can come back here and position this here. I can also drag and move if I want to position my layers on the top. The property editor is something interesting also to use. You can also drag and move the property editor like this. Personally, I don't use too much the property editor, but I know it's something very interesting. Maybe you can use more that me I'm using. If really for you it's extremely useful, you can the property editor on this area. If not, you can just open when you need like open when I need like me. This is how we are going to start to start. We are going to have the layers, panels on the right. We will work with the common line on this area. What is the common line? Is the possibility to enter different, for example, coordinate to position your point. And sometimes you have also more possibilities. 3. Edit preferences: Let's see the preferences, the preferences where it is located. First you can find the preferences in it. And you have two preferences, the application preferences and the drawing preferences. So be careful, you need to know the difference. First, application preferences. It is preferences that will be applied every time when you open the software with a new document. You can open any new document every time you will have the application preferences that you will choose. In the other side, you have the drawing preferences. So it means you create a document, you will have your application preferences. And inside your drawing preferences, you can edit the preferences only of your drawing. Only of your drawing. If hydrocylic application preferences, honestly, we are not going to change a lot of things. It's okay for the main of the things here. You have default for new drawings like the dimension settings, we will be able to change the dimension settings. Extremely important, we will see that in details when we will work with dimensions. Here we have the drawing unit. So every time, because it is the application preferences, if every time when you create a document, you want to start maybe in centimeter, you keep centimeter, you just go and apply. And every time when we will open any new document, it will be in centimeter. If you do this in the drawing preferences, it will be only for the activated document. The most of the time, we will work in millimeter in this course. But you can change. You have centimeter, you have meter, and you have all the other possibility. Let's just work with millimeter. You have the paper unit also. Let's continue with millimeter and measurement system. I'm going to work with metric in this course. Here you will find the grid options if we need to change the grid, it's possible on this area. After we have the layerout line time point display, for example, you have a print. It will be with this, honestly, we'll keep this different parameters just like that. First, something important when for example, you crater a new drawing, you will have by default, a page size isometric. Four is four, sexto not isometric, its four. When you will introduce your work on the page, by default you will have this model of page. But one more time, it's not very important here because we will see all these things in detail. We'll see the dimension in details, how to introduce your work on the page in details after we'll see that after. After we have drawing options, edit options here. Honestly, you can keep this one by default. You have auto save for example. You can select file autosave interval, it is 5 minutes. If you want less or more, you can change. You have also more options here, something important, You have the general preferences. If you've got the color palette here, you can import new color if you need here. It is a coordinate format. By default, we will use the Sml print with dot. It's possible to change if you prefer. We'll keep these parameters. Here we have a keyboard shortcut, time out, ten options. We will use the default, but if you prefer to work with a dark Tm, something different, you can change here tool settings. Let's keep this one user interface, let's keep this one. Something important is yes. I'm going to continue here. We have the graphic view, we will keep the different parameter, it's okay information, it's okay language setting. You can change the language. Here you have different language that you can use. As you can see, an interesting can directly change the language from the application preferences. Here it is the layers. By default, when you will craft a new layers, you will have 0.25 millimeter for the line weight. You will draw directly with the black color. If you want to change that, it is possible. But you can do this after with the layers. Anyway, modify, you can find different options for the tools. Let's keep these tools overlay, snapping options and widget that I think it's definitely not useful to want to change everything. It's very difficult after you will lose different landmark. So be careful about that. After that, if you go on edit, you have only the drawing preference. Drawing preferences. Drawing preferences, you have less things because it's only for the current drawing. Here I have a document, my first document, document one. And I can change the document, the dimension setting only for this document. One more time, we'll see that in details after these options here you have the unit only for this document. If you want only change the unit for this document, it's possible only change the grid for this document. It's possible Only change the line tab for this document. It's possible. Here you focus only on your document. You have a background color as you can see it in the Wise. One more time, you can work with a different background color. Also, it's possible to work on multiple pages. We will see that when we will introduce the work on the page. Here you have the page option. By default we have a four page, but we'll be able to edit that if we need. This is how you can edit the preferences, but very important it is to understand the difference between the application preferences and the drawing preferences. 4. Master navigation: Let's explain the navigation, how you can navigate on your space of work. One of the first things that I'm going to do is just to create an element. Let's make something simple first. To start, I can go on the left, you have different tools. Let's click here. Thanks to that, you can work, for example, with the rectangle tools. Click on the Rectangle tools. We're just going to use the grid. By default, you will find different snapping options on this area. By default, you have the automatic snapping options. It is something that we will use because you can snap to the grid. You can snap to corner point midpoint, center point automatically. Here I can snap to my grid, for example, just crytorectongle. I can start to this point just crytorectongle without any specific value. Just rate, may be something like that. After to crowd these rectangles, I can press escape. When you press escape, you can just come back to your main tool bars. I will use the circle tool. Click on the circle tools, seling the first one, center print. After that, just keep automatic automatic snapping options. I can crowd circle, may be the first one on this area. Let's make something simple on this area. Let's just make something like this after that, how to work with the navigation. One of the first things that you can do is just to use a mouse with a scroll wheel. It is definitely perfect. When you use a mouse with a scroll wheel, you can just drag and move the scroll wheel. And you can zoom in and zoom out, take a glance. I can zoom in and zoom out just moving my scroll wheel. If I click on my scroll wheel, I can also have like tools and I can drag and move like this. Definitely a mouse with a scroll wheel, it is perfect. I can zoom, for example, in this area. After that, I can click on my scroll wheel. I can drag and move like this. It's perfect. If you want to drag and move, it's better to use the scroll wheel. But you have also this vertical tab on the right. And this horizontal tab just on this area. And you can also drag and move on your area. Best things to do, you use the scroll wheel. You drag and move the scroll wheel. You zoom in, you zoom out, it's perfect. You can zoom more on the specific area. If I want to zoom on this corner, I will position my cursor here and I will zoom on this area. If now I zoom out, I want to zoom more on this corner point. I position my cursor here and I can zoom in on this area. As you can see when you click on the scroll wheel, you can drag and move after you have also tools options. But definitely it's better to use this. If you go right click, you will have just different options every time when you go right click. Depending on your selection, you will have different options like what the last tool that you use. And you can also pass, for example, an element. But it's a little different just when you use the right click for the rest, for the navigation, right click is not useful. After that, if you go on view, you will find the zoom tools just on this area as you can see. At the same time, you can find the same tools just on this area. One more time, you can zoom in just clicking here. You can also zoom out just clicking here. You have also the autosum. Thanks to that, the autosum can be interesting because depending on your conception, he will zoom on all the conception. At the same time, if I create something more on the left, for example, I go and I use my rectangle tool. Click here. Rectangle tools slick the first one. I can just create the rectangle just on this area. Just snap to my point. As you can see, the scroll is very great because you can use the tool and you can zoom at the same time and move at the same time that you use your tool. But if I come back here, yes, it is definitely useful. You can use auto zoom and automatically he will feed the zoom with all your conceptions. Just like that. After you have also the preview view, you will come back to the previous view. Here it is, a window zoom. The window zoom, it is to create a frame of area that you want to see. For example, I can create a frame just here. Automatically, I will zoom on this area. For example, I want to zoom on this corner. I click on these tools. I create a small frame on this area with left click and I can zoom directly here. If you just use the pan, zoom it is something little, it's not something little specific. You just like to come back with your end tools exactly when when you click on the scroll wheel, as you can see here, you click on this area, you have the end tools and you can try and move. This is why definitely the best thing to do is to use your scroll wheel. Because if you use your scroll wheel, you won't have to click on any of these tools. For example, you have the line tools you want to craft a line with my scroll wheel, I can zoom in, zoom out with my scroll wheel I click on, and I can drag and move like this. And I can keep my tools at the same time. Because if you click here, you don't deactivate your tools. But definitely it's not convenient to take this element at the same time that you have the tools. 5. Create document: Create a new document. Let's explain how to create a new document for this. When you go on file, you have the possibility to create a new document. Then you can also create a new document from template, new after that. Automatically, when you create a new document, as you can see, your document will be located on this area. Now I have my first document and now I have my second document. Every time when you click on fine, you just select New, you will have a new document. Nothing more to to know about this. You just go on file. You click on New and you will have a new document. Don't forget that these documents, after that, this document will have the preferences of the application preferences. If you go on application preferences, you will have the unit of the application preferences, you will have also the different parameter of your application preferences. If you want to edit the parameter only of one drawing, you just go on edit. You will say the drawing preferences. If for example, you want to change the unit only for this document, you can change the unit if you want to change, for example, the page settings. When you will introduce your work on the page, you can change, for example, the size of your page and different parameters. This is one of the first things to understand. At any moment, you can click on one of these documents and you can just click here and you can remove your document. If you just go on file, you have also the possibility to create a new document from a template. If I select new from template, I can directly have a redirection on my folder where my installation of Q card is. If I just go on this area, you can find with something specific. So it means a model of page, you have different type of model of page here you can combine. You can continue, continue, continue. If you select just the first one here, it's almost nothing. You can create a new drawing. If you create a new drawing with this something important, you won't have any frame. But when you go on the right, you have predefined layers. You can find predefined layers like outlines hidden center, no seen line construction, line dimension, line text automatically Q Cat propose you different layers if I just go and find new from template. Let's select just another one. I'm going to silk for example. Here we have a su, we have also four, just like that. Let's like this one landscape. I can just crato drawing. You can find the unit, the paper size, page, scales, create a new drawings after that. Why? It's interesting because directly you have a frame. Even if I will explain after how you can create your own frame. It means at the end of your conception, you can create your own frame. If you want to add also different frame for description, anything that you want. It's possible to do this by yourself without any problems. If I go in this area directly, I have a su frame, just a line, nothing more. And just a line. Here we have a rectangle. Here we have line. If we want to make some transformation, it's possible. Let's take a glance. I can dragon move, for example, this print just here. I can dragon move this print snap to my read if I want to make some transformation. It's definitely possible without annee problems. It's just a template. Just something to help you if you want to start with something. But as I explained, you can do this by yourself after you just need to respat the process. But I will explain you how you can do this. For example, I can change position, this one here, position this one on this area. I can try and move this one. If I want to add line, we will use the line tools. I will show you also. I can remove this one, remove this one, remove this one with delete, Select and delete. And you can create your own frame at your convenience. This is how you can start. Nothing more to know. You can just Crt a new document and you can also cr a new document using a template. 6. Master selections: Master Selection. Let's see how to work with selections. One of the first things to do to work with selection, it's to create elements. We're going to go on the shaped tools. Let's make something simple first. Click on the rectangle tools, we can just crate a rectangle. I can start my first point at 20:20 Just position I can use my grid here will arrive on 80. And maybe yes, just like this, 80.60 I created this first rectangle after I will create a second rectangle may be on this area. I can start just like this until this area. I'm going to continue with, for example, two circles or gustonodorrectangles. Maybe it's better to do the same thing just on this area and crtonodorrectangles. After that, let's continue. I will also come back and use my line tools. With the line tools, let's just cut to basic lines just here vertically. Let's just line, let's just press click on the line tools. Just cut Odor lines in diagonal. Just like this. I will cra also a circle. Just go on this area. Click on the circle tools, Seljust first one centerpoint and just cut circle on this area. It's okay after to crest the different element, press escape multiple times to come back to the main toolbars, how to work with selection. When you go on the top, you can find Select and you have different options. But before to see that, if you just want to select one element, for example, I have a line. I want to select this line. You just go left click and the line is selected. After that, the line is selected. You can drag move the line with left click, you click on the line and you can drag move the line at your convenience. As you can see here, I can click on my line and I can drag and move. At just same time as you can see, I just click here and duplicated my line. Because I created the first one. I just come back Hoops? Yes, just here. So I can click on this line and just try and move like this. I think I created two times the same line. This is why I have two lines. If you don't have two lines, just like this, you drag and move the element. And as you can see, you have one lines. If you want to move a print, you click on the line and you can select the first print and you can dragon move. You can select the second print and you can dragon move. When you have something like a rectangle, the rectangle is not a Polly lines here, you can only select all the line independently. And for example, I can dragon move this line as you can see. But it's possible to create a rectangle as a Polly line. In this case you just go one left click on one element and you will have just a complete selection. If you, for example, select the circles, you click on the circles, you click on one of these line and you can just dragon move your circles. You will have also some option, like for the circles, you can take one of these corner prints and you can also increase the size of your circles. You can click here and decrease the size. I can take my Centerpoint and Dragon move. This is the basics of selections after you can crack frame of selections. Also, for example, if I want this line in these circles, I can click on the circles, Press Shift and click on the line. If you select and press Shift, you can select two elements at the same times. As you can see, if you just go one left click each time when you reuse the left click, you will replace the selection. But if you press Shift, you can select multiple elements like this, like this. You can also create a frame of selection. I want to Sylx the circle in this line. I can go left click, create a frame of selection and selling this two. It left click and just Sylx, this two entity. Maybe I have a print on this area. Yes, I think I have a print here. I'm going to remove this print. You can create a frame of selection to select, for example, multiple entity at the Centime. I have this print also, I want to delete, but I deleted everything, so I'm going to create a frame here. Yes, just delete this print. I can sell, for example, all this element. Now if I take a glance about this option select, you can use. Silicle, or you can use control A. Also, you can select all the elements at the same time. If you want to disilicate, just press left click outside, Control A. I select everything left click outside. You disilicate everything. If you go in, silico can also use disillliliccilicle. You also select view. It is something specific, you just select the element on this view. If for example I zoom on this area, select silic view, I will select only this element and not the order as you can see. You also the possibility to invert selection. For example, I want to select everything, expect this line. I can click on this line. Select, invert the selections. Thanks to that, I can select all the order elements outside of this line. Left click if I want to delt after you have more options. For example, you can silico rectangular area. Silico polygon. So if you sil silico rectangular area, you just create something like a point, another point, and you just like to create a frame of selection. Definitely, it's not extremely convenient after you can also change the mode, it means, for example, here I create a frame of selections, if you want, you can make substrike, you can create another frame to subtract something. So for example, you can go here and you can activate something like substrike or add to the current selection. Also you have more option, but definitely I can add this element. We don't use this too much in Qd, this type of operation. Let's click on Escape. You can do also the same thing with Select and polygons, but in this case you can just crate polygons just like this, and you select the area that you want. Creating a polygon just here, you just Ct polygon just like this, you can select a specific area. If you go right click, you validate your selection with the right click. As I explained more options, you can select odor polygon with odor element, you can create intersections and create the intersection. But definitely we don't use this too much in Q. I can advise you to use this too much. Not extremely convenient. You can also select only a contour. For example, if I just click here and I can go left click here, I'm going to come back on this element. Left click, I can select the contour. It means all the line of this area. Sometimes it is interesting because you can just select all the contour at the same times. If I click here, I just select the line. But because I don't have a poly line, if I click Select Contour, I can click on this area just here. If you just click outside, you can deselect after you have also intersected TT. It means, for example, lines on this area. I will select all the elements at these intersections. If I select again, these tools, I can crate my lines just on this area. And I will select all the elements at the intersection. I'm going to show you again, I can press Escape, deselect everything, and select Intersections and Croline. And I will select all the elements at the intersection of this line. One of the last things is select, and you can have selected layers. In this case, you will select all the elements. If you just go one left click, you will select all the elements of the layers. Here, we just have one layer, so everything is selected. But if you have multiple layer, you can select only element corresponding to this layer. This is how to work with selection. Honestly, I'm going to tell you something concretely. We use all the elements, but we don't use really this element. Sometimes it's possible, but we don't use this too much. And you can just select with left click and you can just craft a frame of selection with left click. Also, definitely you will use the most of the time, this element just like this. 7. Create lines: Create lines. Let's explain how to crate lines to create lines. We can go on the left and you can find the line tools. First things to do. You can click here. You have a different possibility. First we're going to see all these basic lines that you can C you have different basic line, so like from two print just here. And you can also C Sontale line. Or you can also cra vertical line. If I just slick the basic line from two point, I can click here. After you will have to choose the snapping options, most of the time you just keep automatic. Automatically, you can snap to different point, like the grid. You can snap to the idle point, you can snap to edges corner point. You can snap to different things. But if you deactivate auto, you can choose what you want for the snapping option. But first, let's just keep automatic. Some things that I can do to position my first line, you just go one left click. For example, you use your grade. You can see the horizontal axis, vertical axis, and you can position the first point. You can also have directly the coordinate on the bottom left corner where you position your point. For example, I can use this one and my point is located as 20 on the x axis and 30 on the y axis. I can cut the first line and arrive, for example, at Fot at 60 on the axis, 40 on the Y axis. If you press cap, you can finish your line. If you don't press cap, you can continue with multiple lines. If you want to creat multiple lines, let's just click here. And I can start with a specific print. For example, I can start here, the left click, another left click, and I can go in this direction. Left click, left click. And I can just use my grid, for example, I want to have the same thing on the two sides. I can just use my grid and create something like this. If I just zoom, when you press a cap, you will have the possibility to edit your line. If I click on one of this line, I can go left click and I can drag and move my line. Some things like I can do. Also if I want to make some transformation, I can click on a line. For example, I can Reduce here, click on this line, Reduce. Maybe here I can take this print here, take this line, set this print and make some transformation. Take for that to crate a basic line. After that, you have also more options. If I select my line tools again, click here. You have different options like infinite line, close seconds and more. If I just craft infinite lines, you can click here. If I just go one left click, you can craft infinite line. It's more like a construction line. If you need to craft a construction line, you can do this. Sometimes it is convenient. For example, I can craft line on this area and then another here for example. You can craft your own center point. It's also possible, but you can Crt multiple. I mean, if I just click on this line, you can press Delete. Click on this line, can press Delete. I can use my line tools, infinite lines. I can click, for example, the center point and left click. And Cr, first one Hoops? Yes, Cr, first one just here. Then I can turn on this direction, then turn on this direction. I can go on the left. And I could continue line just click here and left click again. You can Crt multiple lines just like this, infinite lines. Sometimes it is interesting if you want to position multiple elements with different space. I mean, I can come back, slip my circle tools. Take my circle tools, I can Ct circle, for example here C another one. For example, just here. I can also work like this. Even if we have symmetry tools, it's possible to organize with different options. But we will see that in details. Anyway, after it's not extremely important here to create some circle. It was just to show you some basic color. It's okay. Frozen. Now let's just come back when you have your infinite lines. Yes, you can come back with a historic panel. Let's just come back with the historic panels. Something that you can do also, is to create horizontal lines. Vertical lines. Click on the Line tools, select Horizontal Automatically, Your line will be horizontally with directly a value that you can enter the line. For example, if I want something with 200, I can take 200 and you have the reference point start. For example, my reference point will be at 00 and I can position my first line. You can do the same with vertical line. You can come back here, select vertical, and you can select a lane. For example, I want 100, so I can take 100. You need to select the reference point, start idle. If you select start, as you can see, I have my cursor on the start point. I can position here. If you select end, now I have the end on the top of my line. It means if I go here, maybe it won't be convenient. It depends about where I want to position my point. You can change start end. You have also idle. Idle is perfect. If you want to snap in the idle here for example, I can snap in the medal just on this area. Then I can recuperate my horizontal line like this. Silt size may be 100. You have also it different options but you have infinite line and you have a red line also. I will show you just after, but first select line 100 horizontal line. In this case, I need to change because cilic end. As you can see, it's not convenient. Even if you have your grid cilic start, I can position an element here and another one on this area. You can work like this as you can see. Another type of thing that you can do, syllxoline tools line. You can also use ray something a little specific instead to create infinite line. You have just a starting point. And then you can create your element, for example, left click here and you can create multiple elements on different directions as you can see here here, here. At your convenience, when you start to cratt a line, you slick your line tool, you start to crat some line. Let's just come back with line, line segment. For example, you Cr line like this, a line like this, like this here on this direction you have different options. You can just undo the previous segment or you can redo the segment. It's possible you have restrict angle. So you can even add a restriction even if we don't use this too much. You can also close the sequence just like this. The last thing that I wanted to show you is if for example you don't use the grid, you can deactivate the grid. You can use the command lines to activate the command lines. Just go on the right, work with command line options. You can open these panels. I can advise you to have these panels here. Thanks to that, if I want to create a line, it works also for all the different drawing tool that we will use. Silk the line from two point and you can on the command lines position the first point. For example, I want my first point at 200, comma 100, 200 on the x axis, 100 on the yaxis. You press Enter. And after that, as you can see, you have your first print with the right position. I want to position my second point with maybe x 400 x 400. So I can apply directly a value. Here I have the snapping off shot of my grid. But I can deactivate at any moment if I want. It means I can go here or I can come back at automatics or I can select another type of options. Let's position the second 0.400 comma 200, 400 on the x axis, 200 on the y axis. You can continue like this. For example, in this direction I want 400 350. I can take 400, 350 and press Enter. And you can work like this. Here I want, for example, 600, 400. I can go on, the next point, it will be 600 400. And you can position multiple point like this just using the command line. 8. Create bisector lines: Create sector lines. Let's explain how to create sector lines. We will see angle lines at the same time. Let's click on the Line Tools. Let's see some basic. First, I will create a first line here. Line from two point and just crit first line on the directions. After that, I can just press Ake. I can just come back here and you can select Line from Angles. It is exactly inside the line tools. You click on the Line tools first. After to click on the line tools, you select line from angles. You can indeed the parameter with angles lint and a reference print as you can see. For example, if I want something 120, I can apply angle of 120. I can enter the lint. Let's work with 80, just like that. After you can select end print or a start point here. You can work also with idles and you can work with end depending on the position that you want. In my case, let's click Start and position first element here. If I want to do the same things on this area here, we have 120 degrees. As you can see, if I change and I tried something like 30 degrees, I go in the directions. If I apply 50 degrees, I will obtain this render, I can change, just apply, in my case 60 degrees. I can do the same thing with the same length on these directions. This is the type of thing that you can do every time you can change the length, if you need can change and just apply 40 and crate something here. I can change my angles. If I take 120, I can go in these directions. As you can see, you can make a lot of things can change for 60, 120. And you can repeat the process just like that. I have a offset, but it's not a problem. You can drag and move the line and you can snap here, and you can click on the line and you can snap here. This is the first things to understand. Maybe on this art sem, I didn't have the right precision, but I can click on this element. As you can see, I can move here. After that, you can create the sector lines. Click directly on the Line tools and create to lines. I can go around this area and create the first line on the right, like this. Press escape and just C second line on this area. And just press after that, the sector lines, you will have to take two lines after he create sector lines and you can also create multiple sector lines. Let's just come back. When you click directly on the line tools, you can activate angles. B sector, I can change. And when I arrive here I can see 200. If I increase 300 just like that, I can increase the more. If I want, I would say I can apply 600 and I will obtain this render just like this. If you go left click, you can validate your work. This is why it is interesting. Now let's just craft another line, B sector. Let's apply just 200. Click on the first line, click on the second line. We can craft this type of things here. Sometimes it also interesting because you can complete with the line tools If you have something specific to craft. One of the last important points is you can craft multiple line with angle sector. Click here, I can increase the number. If I select six, I can select the first one and the second one and as you can see we'll have six repetition why it is useful. Let's just take a concrete example. Select one of these tools, we can use the Act tools, center point angle. I can select my first point, my second point, I can craft something like this. We'll see that in details. After then, I can come back with my line tools sector and I want to increase the line. Let's supply 400 can see the first line in the second line and let's supply six repetition. After that I can just craft adjustment with these options. Modification tools. With the modification tools, we can find the auto trem. If I just click here, here and here, I can just keep this line and remove this area and automatically I will obtain this render. This is why it is important to master these different tools of creation first, before to work with project or before to focus on other different things. 9. Create parallel lines: Parallel lines. Let's explain how to create parallel lines for this. One of the first things to do is to select the line tools. Crato line, I can go on this direction, snap to my grid and just create a basic line here. I will also crtorctanglejust. Come back si the rectangle tool. Click on the Rectangle tools and Crtorctangles, maybe I can work on the right and just Crtorctangule just like this. After that, if I just go on this area can work with parallel lines, you click on the line tool first. It's possible to crack parallel with distance and parallel through print. If I just select parallel with distance, I can click on this area. If I select this line, the first thing that you need to do is to choose a line. But you can also apply on art, circle, or ellipse. But you have the same type of tools When you are with the circle tools, you can crack parallel circles. When you are with the tools, you can crack parallel R. But to see that after on this area, most of the time you will just use automatic even if you can, for example, convert to infinite line to a ray or to a line segment. If I just select automatic, I just select the distance that I want and the number. Let's first sylic one. If I zoom a little bit, I can craft one parallel line from this one you don't need first. If you want to generate a view, don't go left click. You just go near a line and you can see the view. If you are satisfied, you press left click. For example, let's just apply your value of 20. I can go near this line and left click, I can add a line. If I go on this area, it is same. I can cut a new line on this area. Left click C, a new line here. You can just enter parallel. You can just C parallel lines. If I just come back a little bit and I just want to focus on this element, just crater rectangles. I can click on my rectangle tools, I can zoom little bit. Yes, with my rectangle tools, I can crate an order one, for example, from this line to this line, just like that. After that I want to repeat multiple lines. I can come back select lines and just work with the parallel with distance. You can enter a number here I have this value. I will reduce, for example, I reduce for eight. I can craft one line with eight from this point, but I can repeat. If I apply ten, I will obtain this render in this direction and I can repeat. If I apply 14, I will obtain this render. If I want to apply 20, I will obtain this render. Depending on what I want to do, I can try to enter the right value and put the right number. If I apply 12, I will obtain this render. I can change also the distance can just apply a distance on ten. If I apply 11, I will arrive here. If I just apply ten, I will arrive here and I can go left click. And I can repeat just on this area. Maybe I have another line. Maybe yes, one more. It's okay if I go in the directions I can use also another one. Tools. Click on the Line Tools and you have also parallel parallel print. In this case, you just choose the number but you don't select the space. It means if you click on this line left click, you can try and move a parallel line exactly where you want. You can also increase the number at your convenience. But something important is you are not going to enter a distance. You position the distance by yourself. For example, I can go in the middle left click and I could continue directly with another one. For example, here, another one for example, here and more, you can position at your convenient, your line just like this. This is the type of thing that you can do. Just quote offset with parallel. With distance, you have also the parallel. So point. Let's select everything and press delete. 10. Create tangent lines: Create tangent lines. Let's see how to crate tangent lines for this. One of the first things that I'm going to do is to crate circles and silo circle tools. We can crate the circle just starting from this point at zero and with the radius of 40. I can use my grid and stop at 40. Let's crate another circle just on this area. On the X axis I can go at 200. And on the Y axis zero. And crate second circle with maybe a value of 20 for the radius. Just like that. After that, I will go on this area and just select the line tools. Inside the line tools, you can find different ways to craft tangent lines. The first way is tangent with just 1.1 point circles. When you click here, you just select the startpoint of your as the start point of your line. For example, I would like to start my line here. I click on this area after you need to select what circle will be tangent. If I arrive near the circle, automatically you can see the line created and I can go on this area. If I want the other direction, I can go more near this place here, this place, on this place, on this place, I can use left click and crate my tangent line. This is how to work. You just select these tools, tangent print. You select your starting print, for example, I can click on this one. And then when I arrive near the circle, I select where I want to position my tangent line. And then left click and you can validate after. The second option is to work with two circles. You can click here, tangent two circles. It works also on x. If you use x, it's possible also to do the same type of work. In this case, I will select the first circle and then the second circles, I can click on my first one, like this. Before you click on the second one, you just need to position the second one. When you arrive here, you will be able to position like this or like this. You can also move to whether you can make something here. But if you go in this direction, you can make something like that. This is what I want to do. I can apply a left click if I want to repeat the process on this area. Left click on the first circles. When arrive here, I need to move a little bit my mouse and left click on this area, for example. For the conceptions, I will use my circle tools, cruder one, maybe this croton nod one here. After that I can press a Skep. I will open this area with one of these tools. Just come back and we will see after all the modification tools on the modification tools you can use, for example, you have a brick out segment. If I just click here, I can remove this element. And I can remove this element just like this. It's okay for that. The last possibility is to craft a tangent line with a circle or arc, and at the same time a perpendicular lines. I can click on my circles. Just start again from this point. This time I can apply one more time value of 40. I can craft another line. I can click on my line tools and create, for example, just a line on the directions After that. If I use my line tool again, you just need to salk the last one, orthogonal orthogonal tension. First thing to do, sell the line, this 1. Second things to do. When you will arrive here, you will be able to create a line just like this. If, for example your line, because here my line is like this. But I can change, just press Escape and I can change the line for something like this. I can use, again, my tools. Lines, orthogonal tension and silk first my line second, silk the circles. I can position something like this. I can repeat the process. Click here and click here. If I'm not satisfied with this part, I can keep this part. But if I'm not satisfied with this part, I can use my modification tools and silk break out segment left, click on this area. 11. Create angle lines: Let's see how to craft orthogonal lines. It means you can crat lines with angles, but it's a little different here. In this case, I'm going to craft a line first and click on my line tool. Just crate a first line from this print to this print. I can just press a Skep. I will craft a second line also with little indiagonal in these directions. After that, if I just come back, you select the line tools. And after to select the line tools, you can find this one orthogonals and you have also relative angles. If I just start with orthogonals, you need to enter the lines that you want for your line first. So you sed the lane. Let's just work with the value of 30. You can start with the reference sprint. Start my Dos end. The first thing to do is to silk your baseline pample. I can click here, left click. After that, my lines will be orthogonal to this one. After that, depending on what I want to do, I can silk start my paper. I can click on end position, this one here. But I could change also if I just come back here, slap medals and position one Myles here, one Dls here, and one my doles here. Why it is useful? Because here finally we have vertical line. So it is like to create horizontal line, but when you have, for example, something like this, like this line, it can be interesting. I can select my tool again. I can work with a lane. Let's work with 40. In this case, it is interesting. I can click on this line. As you can see, automatically my line will be perfectly perpendicular to this one. You can change Start if you want in this direction or just like this. Or in this case I can work with del and position one lines here, maybe one lines here, and maybe one lines here, just like that after. It depends here. It's not perfectly on the model, but it depends about what you want to do. That's okay for that. And the second possibility, when you just come back, you select one more times the line tools. First you can press a Cap Sylxoline tools, you can find this one, it is relative angles. You need to select one more time a baseline after you have more options. It's not orthogonals. If you want 90 degrees, it's possible you can just put 90 degrees. And it is like orthogonal lines, but you can change for the angle that you want. For example, I want something with 60. I want a line of 20, and I select startpoint, middle end, for example. I can create something here and I can create something here just like that. If I want, I can change my relative angles. If I just work with zero, I will obtain this render. If I work with 120, I will work like this. I can change 130 here on this area. It depends about what you want to do. Just step 100, maybe 160. I can work with 40. I can change for end, and I can position once in this direction and maybe once on these directions. This is how you can craft orthogonal lines and at the same time, lines with a specific angles. 12. Create free hand lines: Let's see how to lines Ct lines with free hand. It is a different way to crato line. In this case, we will be able to crato lines without something specific. I can use my line tools here. When you arrive on this area, you can find the free hand in free hand lines. When you click on these tools, you have the possibility to start the drawing. You just start the drawing with left click and you just left click and you can just stop and you can finish your work. You need to stay left click because if you just go one left click here, as you can see, it's not going to work properly. You just need to use left click, stay left click. And thanks to that, you can create your drawing just like this. Definitely. It's going to be fast because you won't have a lot of things to know about these tools. I think we don't use this too much for different reason. I have also here some grid options, but you can remove this one if you just click on your line tools free hand, just like this, you just go left. You can also deactivate, for example, the grid. You can do what you want. It's even better to deactivate the grid in this type of case. When you press Escape, you click on your element. You can find multiple, multiple lines as you can see. For example, I can link this line to this line. If you just create a frame of selection, you will see all the prints. If you want to make some corrections, it is possible. As you can see, while it is useful to use this type of two, personally we don't use this too much, I almost never use. But if for example you create a floor plane, like to create architecture plane and you want to make something with the free end for the garden, for example, rat plane. I start from zero and I go until one to end here, for example, one. Thus 600 on this area, for example, is the limit of my garden or something like this. I want just to crack a flower bed or just to crack a pass without something specific. Maybe I can use a free hand. I can click on this tool on this area for example. You can C something like this very fast here. You can also for just crack like pass. It's just another way to draw that personally. We won't use too much personally. I almost never use. But I wanted just to show you this tool to see definitely all the features. 13. Create rectangles: Cra rectangles. Let's explain how to crat rectangles. For this, if you need to cract rectangles, you just go on the left and you can select these tools. We have different shapes tools inside, we can craft rectangles. We have the simple basic rectangles. We can also crate a rectangle with a specific size. This is a simple with just two point. Here you enter a size, you have also a rectangle with swoop point. This is the first one. Click on these tools and something important you can just cilic two point and you can activate a radius and a rotation if you need. After. First, let's just Qrtoctangle. If I zoom little bit here, I can start at 20:40 and I can just qrtotangule just like this. Depending of what I want. This is my first rectangles, something important. If you don't create a polyline, you don't activate poly line, you press Kep, you will just have four different lines. Here I have exactly four different lines. It means if I click here, I drag and move the line. This is why if you want to move all the elements, you need to create a complete frame of selections and you can dragon move all the rectangles. If you don't want that, you can create directly a poly lines. Click, Click directly on the rectangle tools. But this time when I activate the rectangles, I can directly create a poly line. In this case, if I Crt my rectangle just like this, as you can see, I will have a poly line. And if I just press a Kep, I'll just use one left click. Everything is selected at the same time for the simple reason that we have a poly line. So now all the lines are linked together to crotch, just a poly line for these rectorules. After what you can do also for your rectangle, selt everything, just press delete. What you can do also for your rectangle. When you click on these tools, you can fill your rectangle, activate, feel you crate your rectangle, and automatically, as you can see, you can have a black color. If I create an order one, you can crate your rectangle with a black color. If I deactivate feet, enter a radius, it means rounded corners. Click here, create first 1, second one. I have a rounded radius with ten. You can also change the radius. If you want 20, you enter 20. Now I will work as you can see with a value of 20. The last important point you can crate rotation, can deactivate radius, and this time activate rotation directly. You can crate rectangle with a degrees. If I apply 20 automatically, my rectangle will have 20 degrees. It's okay for the basic of the rectangle before to see the der, don't forget that you can use the command line also. So it means the command line here to activate the command line one more time, you got the right and you click on command lines. If, for example you don't use the grid, you can position your point. I would like, for example, to position my first point at 00. I can snap here, but you can enter 00 and press Enter. And my first point is positioned here. And I want my second point. For example, at 220.160 I just enter my second corner, 220 on the X axis coma and 160 on the Y axis. That's it. I can press Enter and I validated the rectangles. You can use the command line. If I wanted to continue, I can position another corner here. My first, maybe I can change my first corner will be at 400 on the x axis, comma zero on the y axis. I can presenter. And now I can start my rectangles and I can position my second point. I would like 800 on the axis, comma 300 on the y axis. And I created my second rectangles using the command line. Now let's see the other type of rectangle that you can create. Ss cap, reactivate the grid. Click on these tools. Rectangle Tools, just come back and silk this one. The rectangle will size in this case here we can keep the automatic snapping options. You still have crate polyline fill options radius, but something more that you can find. It is directly the size of your rectangles. If I want a rectangle with a wise of 200 and the eight of 120, I enter the value and directly I have a rectangle with exactly this size. You can also do more like angles. If I want 20 directly, my rectangles have a value of 20 for the angles. The last important point we have, as you can see, I can position my rectangles and if you want, you can continue with the same size. Just like this, for example, once here and we here. But something that you can do also. It's your reference point. My reference point is on the bottom left corner, as you can see here. But if you want to change, for example, here on this area, it's convenient. But maybe on the other side, it's not convenient. I can change that for, for example, the bottom right. Now I can change and position here. You can also change for idle if you want. This is a midle point of your rectangles. And you can change for top left or just right. Also middle point of the right to change your reference print. If you need to apply a radius crtopolyline on field, it's also possible. Let's just press Ascap. Remove the different rectangle, and the last possibility is to cratotangles directly with sweep point. Click on the rectangle tools, rectangles swept 0.1 more time, you have polyline feel radius, you select the first point, for example, this one you select a second point, for example, this one you can drag and move a Cectangule on the directions. Why It is useful also because if for example you have a line in diagonal, you can click on the line tools line, For example, I have a line on this direction. After that I would like to crytectangles directly perpendicular to this line. The best thing to do is just to use the rectangle with sweep print. I can click here, silk the rectangle with sweep print. I can silk my first print. It can be form ple this one. My second point form ple this one. And I can draw my rectangule on this directions just like this. And I can repeat the process. Click here, click here, and I can draw my rectangle just here. If you want to enter a specific y, you can use the command line and enter the why that you want. For example, I want a rectangle with 2000 because here I have big value. I can take 2000, press Enter in the command line, and I have now a rectangle with 2000. You can also use the command line to scrt your first corner, second corner, and then you can apply the wide. This is how you can work to create rectangles. 14. Create polygons: Create polygons. Let's explain how to create polygons for this. If I go on this area, you can go inside the shaped tools, you can find polygons tools. It's possible to create a polygon from center with corner. It's possible also to create a polygon you have two point of sides. It's possible also polygon center side and you also the side side. Let's select the first one polygon from center with the corner here on this area. You can select the radius that you want and the number of corners to create your polygon. If you want to enter the radius, you need to activate radius first. Here I'm just going to create a basic polygon, six corner, nothing more. You can create a polyline or not. I'm going to show you if you don't activate polyline, you just create your polygon just like this. Now I'm going to create a polyline exactly like for the rectangle and create an Oder one just here. What is the difference? If I just press Escape and I click here. As you can see, we don't have any poly line. So if I just apply one left click, I can select each line independently. On this element, I have a poly line, so if I just go one left click, everything is selected at the same time. This is a difference between polyline and if you don't crat a polyline, let's just come back after up to you, depending on the situation to choose what is the best for you. If I click here, select polygon again. So you can change the number of corner. For example, I can Ct eight corner just like this I want here is a polyline. I can also change if you reduce your just silice you can Cr three hangers and you can also increase at your convenience Just come back on six if you want to activate feel and radius, it's possible. Let's just come back here. If you activate radius directly, you will work with 44, this value. If I just go one F click here on this area, take a glance. We can add a radius just here. Thanks to that, I can have rounded corners. It depends on the values that I want. Defy silt 20. I will have rounded corner with 20, just like that. It's also possible to add rounded corner just using the radius. It's okay for that. The last option is the feel options, exactly like the rectangles. If you activate feel directly, you will Crt something with the black color. This is how you can craft the polygons. Now let's see the down one. If I just come back, you can use polygon two points of sight. Why it is different? Because here you can select a first point, you select a second point, and directly you can Crt something like this. Sometimes it can be useful if for example you something like you can use your line tools. Let's zoom a little bit and oops, let's select the line tools. You decide to create something here and you want to create a polygon on the top, but just using this reference point and this reference points, in this case it will be useful. So we can click here, select Polygon Center. If I zoom not polygon center, select this one with two point, you can select the endprint and the other endprint. And you can craft your element just like that. After depending on what you want to do, you can erase this element if it's not a polyline. And as you can see, I can crt this entity. Let's select everything and just press Delete. Other type of polygons that you can create. Polygon center side is different here. This one was polygon center and you define a corner. So for example center, you define your corner print. In this case, if I just come back, this one, you define the center after you position the side, not the corner side. This is why it is just little difference if I just come back on this area. You can also find polygon side and side. In this case, I can select the first side, the seven side, and I can create something like this. This is why it is useful if I just come back with another one. It means, for example, this one polygon center side, I can cut first one just on this area. If I define another type of polygon like this 12 point of side, I can cut once here, once here, but can go in this direction also. For example, I can click on this one, go on this area, and Crt something like this. I can click here, click here, or I can just come back. Depends of what I want to do. Maybe a print and this print, you can cr multiple things as maybe silk this print, turn and this print can silk this print and go in this direction. Or silk this print, this print and crack something like this. Sprint this print and Crt something like this. Also, this is how you can crack polygons one more time. Extremely useful. A lot of options for the polygons. 15. Create stars: C stars. Let's explain how to crate stars. To crate stars, I can go on the left and directly I can find here the star tools. When I click on this area, you can find different options. One of the first options that I can use, it's to define the number of corners. Here. For example, we have six corners. After that, if you go left click, for example, start with this point. I can craft the stars directly with six corners. You define first after to create your center point, you define a corner point, like for example this one. After that you can select a direction. If you go inside, you can create this type of render. If you go outside, you can create this type of render here. It's not symmetrical. So this is why you can crack different type of style when you just turn like this here, if you want to crack the star, totally non symmetrical, just like that. Now if you want to crack the stars exactly with the same sides, you just activate symmetrical. I can repeat this process. Let's zoom little bit. One left click to define the center. Another left click to define a corner point. After that, you can go inside or outside. As you can see, you can move the mouse on the left or on the right, it will be perfectly symmetrical. I have two options. I can go, for example, inside and do something like this. Or I can also go outside. Left click, left click again, and I can go in the other direction just like that. It is something important to know. After that, you can change the number of corners. If you want to create a perfect style. You change the number of corner, one left click, another left click, and after, depending of what you do, I can, for example, do something like this. And I created more normal stars using this one. After that, you will find the same type of options that you can have with, for example, the rectangle or the polygon. If I slick my star tool is one of the first things to do. You can activate a polyline. Also, if you don't have a polyline, you just create something like this. After that I will create a polyline, create a polyline, go on the right and define a polyline one more time. The difference, you understand perfectly this. Now you just click here and we just have one line and I can click on each line independently. When you define poly line, you click only on one line on the stars, and automatically you can select everything at the same time. This is the difference between line and polyline. If I just come back to my Star Tools and the different options, let's click here Start Tools, we can define also the Feel options. If I define feel left click, I can create a star directly with the black color inside. Just feel with the black color. The last thing is to apply a radius. What is the radius is just to add on the corner radius. It means you can add rounded corners. You define the values that you want for your radius. Let's wear, for example, with 12. Let's just come back with six corners. Or I can even increase with eight. If I start from this center, 0.1 left click, you can find the due and I can extend. I can extend, I can extend and left click here. After I can choose outside or inside, depending of what I want to do. If I choose outside, as you can see, I created this element exactly eight corners and I have a radius of 12. This is how you can crack stars. Let's select all the elements. Delete. Let's just come back with the hoops. Let's just come back with the star tools. I'm going to deactivate radius. Just keep, for example, eight symmetrical and left click, left click again. After that, I can go in this direction, or I can go inside, depending on what you want to do. 16. Create circles: Circles. Let's explain how to crate circles. For this, I can go on the left, you can find the circle tools. I have these different options. One of the first things that we are going to see it is the different circle that we have in this area. The first circles that you can create is just center point. You click on the circles and you just click the center that you want and one left click. And directly you can crate your circle. From a center, you define just the center. For example, I can define this center, one left click, and I can create my circle. Just pretty simple. One more time for this type of things, you will be able to have other type of circle, but I don't have more options. One of the second circles that I can use is he is the center point. It is the center. And define a radius directly. You can go on this area and you can selk the radius that you want. For example, I want a Radu 40. I can enter 40 just here. I can just step 40. After that, you can also work with angles. For example, I can work with 30 if I need. Now you can find the angles even if for the circle the render will be the same, but it's just for the position of your circles. You can select the reference point, here it is, on the right as you can see. But if I want, I can change, select the bottom left. In this case, I can position a circle as you can see on 00 here. Or I can position my circle just on this area. Sometimes it is useful you can change the reference point. I can also start with this reference point, let little space, and add another one here, another one here, another one here. I can just use my grid. I have also this one. If I want, I can use some repetition. But directly I can also create something in, in a fast way using radius and reference point. It's okay for that. Let's just continue. Other types of circles that you can create. Let's click, we have seen this one, we have seen this one. You can also use center diameter here. Same, but the times you work with the diameter. If I want to circle with 200 diameter, I can enter 200. I can define one more time angles and one more time a reference point. But your reference point can also be the idle if you need, if in this case acilic bottom. As you can see, I can have my reference point here. I can create a circle on this area. Another one just here. Another one for example here. It depends about what you want to do. Other type of circle that you can c, let's go on this area, select circle. We have seen radius diameter, you can work with two point and radius two point and radius. You select a first point, you select a second point, and you will have the radius that you enter on this area. First point, second print, and you can Crct radius one more time. It can be interesting when, for example you have something with line. I can click on my Line tools. This one for example. I can Cr line on this area. I can create another line just like this. This one more time. In this case, it can be useful to see the different parameters. For example, I click on my circle tools. I want the center radius. I define my radius just like this. I can increase. Let's work with 200. I can change, for example, bottom, center, bottom this one. And I can position one circle on this area, and I can position another circle, for example, on this area. Something that I can do. Also, if I just come back here, I think this one is not okay. I need to remove. Let's come back with the circle that I wanted to show you, and it is this 12 point and radius two point and radius. I take the first point, I can take the second point, and I have the radius between here and here. I have, for example, to than, if I just to than can select the first point, for example, a second point. But as you can see, if you click here, you can invert the directions. When I invert the direction, I can, for example, Ct, something like this, just on this area. Let's just continue. I'm going to remove this. One other type of circle that you can use. It is the two print. And you have also the sweep point. If I slick the two print, you just define a first print, you just define a second print and you can craft a circle one more time. In the case where you have two lines, it can be interesting in the case where you have a first line on this area, just come back, You have, for example, a first line just like this. You have a second line. Click and craft a second line on this area. If one more time you use this circle. So come back with circle tool select two point, you can select a first point to second point. I can Crt circle directly here. It's useful if, for example you don't find your center. Sometimes it's possible you won't find your center. And in this case, you can directly define a circle using the two points. The first point, the second point, and I can crt my circles. The last possibility is the circle with sweep print. Click here, sweep print. We don't use the sweep print too much. The aim is to select a first point, a second point, and then you go to pick a third point. I can also, for example, select this first print, this second print after I can extend here or on the other direction to caple something here. I can do the same on this area, for example, depending on what you want to do, I can press Escape. Click on this circle, delete. Come back with my circle tool, the point slick, the first one, the second one. Depending on what I want to do, I can do something like that one more time. Exactly like other type of tools, you have also the possibility to use the command line. If I just come back to my circle, the first one, center point for example. I don't use the grid, you can just define a center here. I want to start, for example, at 00, I can tap zero and I can tape zero. Press Enter, and I start my circle directly from the center. After you can define another point. Or you can define a radius. As you can see, if I define another point like for example 0.1 Thosan, I can tape 01000 presenter as you can see, crated my circle like this with zero and here 0.1 thousand. But you can also do the same with, for example, you define the center cilic center. I want to define my center at 04000. So I can tap 04000 on the command line. I can start my circle just here. After that, I can just define a radius. Let's tap a radius with maybe 500. I can tap 500 just on this area. Just tap 500. Just press Enter, and that's it. You can repeat this process. You can just follow the Gid line for the different tools. If you silk the three point circle, you position first points, the coordinate second point, the coordinate third point, the coordinate. It's also possible to work with the command line. 17. Create concentric circles: Concentric circle. Let's explain how to create concentric circles. For this, to create concentric circles you can go on this area, you Sylxo circle tools, you have different options here. You can create a concentric circle with a distance and you have concentric distance through 0.1 of the first things to do is to circles with a center, for example. And I can Cr my four circles. Let's apply a value of 40 on this area. I can position the point here, and in the circles I would like to crto concentric circles, I can first apply another one. Maybe on the right, I can go around this area and crate another circle. May be just like this. After that I can go on the left, select concentric circles. One of the first things to do because when you use concentric circles, finally, you can apply also on the line. You can apply also on an ellipse. But every time it is the same type of tools that you find again in lines, also on elipse, the aim is to select the distance and the number. If I decrease here, for example, you arrive in the circle automatically, he will create your concentric circles. If I just start with the number of one, I enter the distance, for example, the distance of eight. When I arrive near the circles, automatically outside or inside. Depending where you drag the mouse, you can create a concentric circle. Let's do this outside. I can go on the circle, go a little outside, and I can create another concentric circles just like this. But if you want to repeat and crate more, it's also possible. For example, I can zoom and I can change the distance for two outside. I would like to repeat with four concentric circles. When I arrive here, I can go outside or inside depending on what I want to do. Let's make a repetition of four outside here. It is the same inside or outside. And I can create a circle just like this. Definitely. It's extremely convenient because you can do a lot of things. You can, for example, crato circles, silk this tools, and you can crat first one after I can crat second one, maybe on this area just here, I can coder one maybe on this area also, for example, like this. I can repeat the process. I can crat another one just on this area. I can craft another one just using my grid just here. After that, I would like to extend a little bit. I will take my circle in the center, increase little bit the size, then use concentric circles. I can enter a value, let's work with maybe two. I can enter a distance also, let's change the distance for eight. And I can do something here, something here, something here, something here outside and something here. You can make a lot of things. I can recupare my circle tools, just crater circle, and definitely in the fast way, you can create anything that you want. I could repeat the process with one more time, a concentric circle, silica distance, and I can go on this area. Let's repeat the process with, for example, eight times. And let's increase the distance with maybe 14. I can go on this area and do something like this. It's okay for that. And the second possibility to crtocircles, let's Sylxo circle tools to Crytoconcentric circles. It is directly from any point. This time you won't enter a distance, you will do the distance by yourself at your convenience. Let's click on this one. I will increase a little bit. It's too small, in my opinion. Let's go on the left circles and you have the second option. It is the concentric circles point. You just define the number that you want. If I just come back at one, I arrive near the circles, you select the circles that you want. But it can be a line, it can be a ar, circular ellipse, left click. And after that, it's to you to just define the offset depending just dragging the mouse. You drag the mouse, you can, for example, zoom and snap to the grid. At your convenience, you can just add multiple, for example, circle at your convenience, just dragging the mouse. If I want to do the same thing on the circles, I click on my Circle tools, select this one. Concentrate. So print. I select this line I can create first, I can continue with an oder and more if I need. It's okay for that. Let's select everything and just press delete. 18. Create tangent circles: Tangent circle. Let's explain how to c tangent circle. For this I can go on the left. I have the circle tools and just silk the circle tools, c first circle on this area. At the same time we're going to see when we go on this area circle, one of the first things that you can do is you have a tangent and two point you need to define. It can be a line arc, or a circle. In this case, if I just go left click here, I can create a first point. After that, the circle that I will created will be tangent to this one. As you can see, we have two parts. You need to select a second point. After that, you need to choose the solution. This one of this one. If I click on this one, I will keep the solution. I'm going to show you again. For example, you have one circle. You click on the circles. After that, you need to select the first point, like for example, this one, you can drag and move. You will be able to have access to a solution. This one or this one. Let's say for example, this one. You can continue. For example, select the circle, select the first point. After that, you can drag, move around. After that, you can select the circle that you want. If, for example you have multiple circles, I have this one, you have multiple circle. But you can also work with, for example, here I have a second circle. Let's just try you line, I can com back cylyxoline tools and just crato line, for example, in this direction from this point to this point. Let's just come back. I can select my circle tools, I can continue if you want to create a tangent here, Silk for example, the line. It's also possible to create a first point, like for example, a first point here. I can create also a tangent circle to the line after you silk the dimensions that you want. Left click and you choose the solution, this circle or this one. Let's slick the small one in this case, if I continue, you have also more options. Just come back here. You can find the tangent point and radius in just a little difference. For example, I can select the line. After that, you need to select a point on the point on circle, for example, this one. After that, you choose the solution. This one or this one. Depending on what you want to do, you can also have more options. For example, you have two tangent and one point. It is interesting if you want, for example, with two circle, 22 lines, or a circle in the lines. If I select the first circle, I select the second circle. I can directly see all the tangent circle. I can go, for example, left click. One more time, I choose a solution like for example this one. It works also with the line. I can see the line first, the circle second. After I can dragon move to upturn render. If for example I want this, I can click here. I have multiple choice and I want this one. So this is how you can work. If I just continue, I can go here. I have also the options to tangent and red to tangent. And print this one, it is to tangent and reduce the same principle you just select. For example, I can six the line. I can select here another element. But you need to select this one and this one. As you can see here, I don't have any solution. I'm going to come back and show you again here. It's a little bit more specific. You have two tangent and reduce. For example, you select a first element, you select a second element here, and as you can see, we don't have any solution with this. 11 of the problems can be the radius. If I click this one, you have a radius value here. If, for example, I decide to increase, and I click here and click here. Now it's going to work for a simple reason, that the radius allows me to crecia. But before it was too small with 20, so it was not working properly. Now it works properly. If I apply 60, I will have something bigger like this one and this one. Oops, I can click here. This one and this one. I will have multiple options, and I can select one of these options. If I come back with an example of 40, I can select this circle. This circle, I will have two solutions and I can select this one. The last possibility, if I just crack a basic circle, it means the basic circle. Here you have the possibility to crack tangent with suit element. Click on the circle tools, activate suit tangent. I can click on this line, line, line, line, this line or this circle, this circle. In this circle, you have all this solution. After you need to choose one solution like this, if I do this again, this one, this one, and this one, I have all this solution. But sometimes it can be big solution like this. All around the circles just here, this one, this one, this one. And you need to select the solution that you want if I just come back on this area. So I can click this one, this one, and this one again. One more time, all this solution. Let's try this one again. You can work also with the line one line here, this circle and this circle. One more time, a lot of solution, I can select this one. As you can see, this is how you can work with this different element. As you can see, it's very interesting. We can have a lot of options to create tangent circle. Let's select everything and just press delete. 19. Create polylines: Polylines. Let's explain how to crate polylines for this. When we go on this area, we can find the polyline tools. You have a lot of possibility with the polyline tools. First, why it is interesting because when you just create a line, you won't have one entity. One of the first things that you can do is just to click on true polylines. Thanks to that, you can position different points to create your polylines. If I just start, for example, just here, I can select my first point. I can select another point like this, another one, you just need to position multiple points. If you use the grid, you can just follow the grid. You have also the possibility to work with the command line. And in this case you can enter each value on the command line from your different point. In this case, let's just crat our poly line like this. Why it is extremely useful because if I was using the line tools, I will select each line independently here if I just go one left click. As you can see, it's very convenient because I selected all my poly lines. So it means I can drag and move. In just one step like this, I can drag and move all my poly lines. Just dragging and moving the different print. You can also make adjustments. It means here I'm going to drag and move. At any moment, you can select one point of the poly line and you can drag and move like this. I'm going to show you again if, for example, I click here, I can move this corner example. I click here again, I can drag move this one. You can move the different print. It's possible after that. What other options we can have when we use these tools? Here you have a poly line from segment directly. You can also crato polyline from selection. What happens if, for example, you draw something with a line? You just use your basic line tools? With the basic line tools, I decide to craft something on this area. I craft a first line, a second line. Let's little bit, click here, here, here, and here. After that I have just different line. Each line is independent. And with all of this I want to crato polyline, how you can process when you go in this area. Poly lines, you click on poly line from segment. Here you have the possibility to choose the lines that you want. For example, I can click on one line, I can click on other lines. Here are going to see poly line created with six segments. Automatically, he will find the different segment in link with this one. If I just press a scap, just click here. The polyline is created. Every element connected to the first line that I have selected will create a poly line. Now if I just come back just before here, I can come back with all my different line. When I use my selection tool, you can find this. You can also crytopolyline from a selection to crytopolyline from selection. Just apply left click crytoframe of selection. After that, if you go on the line tools on the line to the polyline tools, you can use this one. You have polyline from selection. After that it's okay. I created my poly line. If I just apply left click, now I have a poly line. As I explained, it's convenient because you can just drag and move all the poly line if you need. You can have also more options. If you want to edit a point, you can silk. For example this line. I can decide to edit this point and different point will be in link. I can also extend just on this direction. Let's come back with our polyline tools. Click on the polyline tools. Click on the first one. Something important when you crtopolyline just like this, for example, you can add arc with radius. It means you can start with arc. I'm going to show you just crato line like this. After you can activate arc with radius can enter a value. For example, I enter the value of 20, I can create arc directly on my polyline. And I can go in this direction. I can reactivate R and I can go, for example, just here. It's also possible, this is the type of thing that you can do if you apply with radius, you have also the possibility to enter a sweep value. It's little different. Arc won't be perfectly because you apply also a sweep value and you have even the possibility to apply a restriction of angle or of late. But yet something definitely more specific, We will focus directly on the arc with the radius. If I click on this area, take a glance. You can enter the values that you need with the distance. Here I have 60, so if I want to constrain to 40, I can constrain to 40, and my line has a value of 40. And you can also even change the base, just like this. You can enter the value, but I think it's more convenient to just apply the distance. You can even add angles, and you can create a restriction with the angles here. Now every 30 degrees, we can position our line with a distance of 40. It's okay for that. If I just select this, we have created a poly line. But this time with other type of element, we have more options. One more time, If I click on this area, you can insert nodes. You have also happen no insert nodes. You have also the possibility to delem nodes when I click on this one, for example, I just drag and move. I select my polyline tools, I can insert nodes. I can choose the segment where I want to insert. For example, it can be here, left click. And as you can see, you can insert nodes. In this case, you can drag and move like this, because I created a new nodes. You have also the possibility to append nodes. And you can choose the start, end, end of segment. So it means it can be this one, for example, this one. And you can just extend like this. If I just continue with the different tools, you can also delete the node. If I want to delete, maybe this one, I can click Delete. Select the node that you want, like this. I can click on this one. You select the line first, and then you sell the node. If I want to remove this one, I select this node now, and I can come back on this area. You can also remove a node between two nodes. When I click here, you can select the poly line that you want first. This is my polyline. Click here, Select the first node, This one. The second node. This one. Automatically, you will be able to delete nodes. Let's do this again, because it's not working properly. I can go on this area, just delete, remove a nodes between two nodes. I can choose my polyline, this one. Choose the first node to delete form. I'm going to click on this one, I'm going to click on the second node, just like this. I'm going to show you with another example, because here it's not a nice example. Let's click on this one and first activate your tools. Let's click on Remove Nodes. First I select the polyline here. What I will be able to do here I have a nodes, and here I have a nodes. If I click on this one and then click on this one, I can remove all this area. Let's just click here and just click here. And I will obtain this render if you don't see your nodes, something that you can do. First you create a selection and then you click on these tools. And then I can click on Remove Nodes and click on the first one. The second one, oops, this one. And I'm going to remove this area. This is the type of thing that you can do after you have also more tools. Honestly, it is the most important tools that you need to know. Definitely after you can create to segment, or you can also even change the segment type, you have more options. But definitely we're going to focus only on this main element. This is how you can create polyline. Definitely, it's extremely convenient. You need to see the difference between the line tools and the polyline tools, because after when you create a selection, it is different. 20. Create ellipses: Create ellipse. Let's see how to create ellipse, to create ellipse. We are going to see this on this area. We can find the ellipse tools and we have a different possibility. The first possibility is to create an ellipse with the center. After we can define different print first, let's click on the first one. You need to define the center point of your ellipse. For example, this center print. And after that, when you go, you can select the first print, and it will be like the major point of the ellipse. Let's click, for example, on this area. After that, you have a second print. It is like the minor point of the ellipse and you can extend on this direction or you can extend on this direction. It depends about what you want to do. Left click and you have created your ellipse. Let's repeat this process in this direction. I define my center first. Then I can define a second point like the measure point and another point like the minor print. And I can do something like this. I can also go inside here, silica, first point, second print. And I can go in the directions as you can see. Also, this is how you can create ellipse. You can use also the command line if you need, if you wanted to use the command line. Let's zoom little out first. Yes, I'm going to remove this ellipse first. Let's create a frame of selection. Press Delete. After that, let's just deactivate the grid. I select one more time, my ellipse tools and the first one with the center. For example, I want to start at zero. I can tap zero. Or maybe I'm not going to start at zero, I'm going to start, maybe I can start, for example here. Let's start as 160 on the X axis, tap 160 on the Y axis. I will start, for example, at 40. And I can press Enter. Now my center point is located here. As you can see, you can define the measure point of the ellipse first, or the measure radius. It depends. You can just also tape, tape only a radius. If you want to make something more simple, my radius will be, for example, 40. I can tape 40 and press Enter after you have the rotation angles. Also here, I'm not going to tape any things, just tape zero and press Enter. And after that, you can work with the minor point of your ellipse in this direction or the minor radius. I will tape just the minor radius. Maybe I can tape 80. Press Enter, and that's it. I created this. You can also use the command line if you need. Let's select everything and press Did it. You can reactivate the grid. Click on the Line tools and create different lines. Once here, once here, once here, and once here. If I just go in this direction, you click on ellipse. You can also work with the ellipse arc. With the ellipse arc, you can define a center. You can define a first point. After that, you need to define a second point like this one. You can start, I can start here, and finish here. If you want to craft not a perfect arc. It's possible also to use this type of tools. You can craft half ellipse here. I'm going to show you again, define the center. Define the measure point, Define then the minor point. I can also work on this direction. After that, you need to position exactly like arc the first one and you can pull until to arrive on the last point. Another type of X that you can use it is the ellipse with radius. I'm going to just remove this element. Just define the ellipse with radius. Click here. Click here. Why it is a little different because now you can enter the x, radius, radius. You just grad the ellipse that you want at your convenience with different size like this after you can work also with the angle. So why not position 40? You can change the reference point. Here it is the bottom, but if you want something on the right, you can slick right point here. Let's just apply bottom. I can position once here. If I go in this direction I can change position may be 180 more, maybe I can take 220. I will obtain this render. As you can see, if you enter a negative value like -40 just like this, I can do the same thing on the other side. You just silk the ellip that you want with the value angles reference point and you can position your element. When you have an ellipse, at any moment, you can drag and move the ellipse like this. You can also use one of the point to change the size of your ellipse at your convenience. Let's just press Escape, Select all the Element, and just press Delete. The last possibility of ellipse creation is this one. It is with the diameters after to you to choose what you prefer. It depends really about what you want to do. Cilic xameter Y diameter. Here we work with diameter just little different, 300. Let's work with 180 legs. After you can also define a angle. If you need. If I want my reference point in the bottom, I can change for bottom and position. For example here I can apply order one, Just change the angle for 90 degrees. I can change my reference point if I want for left. But if you apply left here, it's left but left with angle. So be careful when you, when you do this, for example, I can change for bottom, but it is the bottom left. This is not what I want. I'm going to select just top. And this one I can zoom and position my element. For example, just here. It's okay for that. This is a different possibility to create ellipse. 21. Create inscribed ellipses: Create scrub ellipse. Let's see how to crate scrabe ellipse. For this, when you go on ellipse, you have the possibility to crate, scrub ellipse. What you need to do, you need to create a segment. You need to crate different segment. Then from this segment, you will be able to create ellipse. First things to do. Let's click the line tools. When I click on my line tools, I can Crt different lines. Let's make something simple. If I just Cr first line here, a second line, a third line, and a last line, just like this, I have different segment. If now I just come back and I decide to use my tool so I can select the ellip tools, it is inscribed in graduilaterial. It means you need to have four segments. It's only going to work if you work with four segments. And you need to select the first line, It means, for example, this one. Then you need to select the second line, for example, this one. The third line, for example, this one. And when you arrive to the four line, you can see the view of your circle before. To validate the front line, you can just have a preview of your render and I can just use left click and I can validate sometimes. Definitely it is useful because you have the possibility to create different lines. I can create the first one on this area with, for example, a specific value. I can put eight here after I can create a second one. If for example, you dragon move like this and you dragon move like this, you can define different lines. After that, let's just repeat this process. I will go on the left click on these tools and just select inscribed in quadrilateral. Let's select the first line. This one. The second line. This one. The third line. This one. When you arrive to the four lines, you will upturn this render. As you can see, the finicity is extremely interesting if you have a base and inside this base you decide to create a elipse. Because if you want to do this, if you want to crater on ellipse perfectly inside, it will be difficult if you just use, for example the first tool, it definitely it won't be convenient. This is why it can be entesesting to use in scrap in graduy lateral. After that, what you can do, you can keep the different lines if you need, but if you want, you can just remove the different elements. For example, I can remove this line, remove this line, remove this line, and remove this line. If I select this line, also something that you can do, you can also change the value of the element. Generally, it's not what you are going to do, but it's possible after you want to make some transformation, you can also make transformation with the different element like this one or again, this one. As you can see, you can just keep little the ratio, but you can make some transformation. But generally the most of the time when you use these tools, it's to perfectly keep your different point with the segment. But after, depending on what you want to do, you can remove the segment outside or you can just keep the segment outside. Think I didn't remove this segment also. 22. Create arcs: Create Arcs. Let's explain how to create Arc for this. When we go on this area, we can find the Arc Tools. When I click on the Arc tools, I have different possibility. Something that we're going to do first is to create line. To see different examples, select the line tools. Just create something basical with a first line here and a second line just on this area. After that on the right, we will use the line tool again and create another line here until this part, this part and this part. After that, I would like to create Arc. Something that I'm going to do is to come back here, select the Arc Tools. One of the first tools that you can use is the Center point Angles. After I'm going to show you when you can work with multiple points, when you click on the first one, you need to define your center. In this case, for example, it can be the center on the options. You can invert the direction clockwise, and you have also counterclockwise, just like this. If I click on first the center, you select the first point of your arc, and then you select the second point here. After you can pull and you can draw your arc. As you can see, you can also invert here, select the center. Then the first point after that, you can slick here and draw. This is how you can create arc. If, for example you have something here and you know the center, it's also possible, I can zoom a little bit, I can find my center, Define the first point. Maybe I can define yes, first point on this area. But it depends about the direction. It means I can invert, in this case here, to select the center, select my first point after when I click on this point, I can pull my arc on this direction and create something like this. This is how you can work. If I wanted to go in the order direction, I can select my center click here. In this case, I will start from this point and I can pull my art in this direction. It's okay for that. Now let's continue. You can also work with two point and two point and reduce. This case can be really interesting. You select the direction one more time. Something important is you need to select the radius. If I select my first point and my second point here, I will work with the radius of 30. After you can choose the radius that you want, I can apply 60. Now I will have a radius of 60 if I click on my first point. And if I click on my second point. I can also do on the order direction, but it's not working properly. But if you invert, I can do something like this. Let's change the radius. Let's apply a value of 20. I will ct my arc on this area. You can also click here longer. And in this case you can make something longer, but one more time depending of the value that you choose here. For example, I can obtain this render if you just want to work with only a specific park here, it's going to work also. You select the radius, the starting print, the second print. And it's also possible if I just continually tell it. You can also work with two print and angles. What does it mean? It means you select the first print, you select the second print. Indirectly, you have the angle that you want. If I reduce my angle with just 40, I set in my first point, second print, and I will obtain this render. It is same. You can do this here. The first print, the second print with a angle of 40. You can choose the angle that you want. Let's just continue. You can work directly with the two point and line. You can slit the start point. Then the second point and directly you have a lane. If I just apply your length of 20, I just go in this direction. As you can see, it's not going to work properly because the length is not enough to reach this point. If I increase like 80, I can work like that, but it's not extremely convenient. On this example, let's click on the right start point second print, and I will have a line of 80. I can also invert here and work like this. If I want to change the line, I can take 20 and click here. It's not, as you can see, it's too short. You need to increase. Let's work with 120 and I can obtain this render. The last possibility of arc that you can create it is the two point and two point and eight slick. The first point you select the second point and then you will have directly the eight that you want. First point, second point. And I have eight of 20. Now let's change the eight, like just four. Click on the first point, second point, and I have just a value of four. If I want to invert, I click here, invert first point, second point, and I can go on this direction, but you can make a higher value. I can apply 120, click on the first point, second point here, I can invert and just do something like this. It's okay for that. This is how you can create arcs with the different point. 23. Create concentric arcs: Concentric. Let's see how to craft concentric arc for this. Let's crate something with Arc. First, I'm going to click on my Line tools. Just Crt first line on this area, second line on this area. After that, let's go on the right also. Let's line tools one more times. I'm going to Ct first line on this area. I will second line also on this area. Maybe I can start from this point and just create something like this. Now I can add some Arc. I can go on this area and just click on the Arc tools with the art tools. As I've explained, we have different possibility. I'm going first to select the center point angle. Select the center point, select the first point I can start my directly on this area. Now let's select another one. I have these different options. Let's select two point and radius. If I click this point to this point, I can work with the radius that I want. If I apply something like 120, I will obtain this render. I can reduce. It depends about the render that I want. It can be just 30 or it can be also I can take like 45 or I can reduce also just 20. It depends about what I want to do. In this example here, I will have a perfect archi apply. For example, 20. If I make something smaller, like ten, as you can see it too short, I can, I'm not going to make something perfect. Let's just try with 40 after that. If I want to create concentric arch, you just need to God the options. And you can see this one, concentric with distance and concentric print exactly like for the circles, for the lines. It is exactly the same principle. If I just select the first one, concentrate with distance. You need to enter the distance that you want to enter the number. If I just want once, can enter a distance like two and I can craft another one, maybe I can increase a little bit with Sue. And you arrive near your arc and you can go inside or outside. If I go inside, I will add something like this. If I go outside, I will have something like this. Let's just come back with the history. I have also the possibility to enter a number if I want, for example six with a distance of the. I can go inside and I can repeat this process and I will obtain this render. Definitely, it is extremely convenient. I could continue if I want more, but here it won't be enough. I can go also outside just like this. Let's also select this example on the right. I can click on my tools. Select this tool first, then activate concentric with distance. It is same. I can work on this direction or on this direction, depending of what I want to do. Let's just work with eight, activate the distance with four, and I can dragon four elements just in this direction. The second possibility is concentrate on a point. What is the difference? The difference is just that this time you don't enter directly. Distance is to you to define the distance. Dragging and moving with the mouse, just select the number that you want. If I silate just one, you need to choose the linear, circular ellipse first. So I'm going to select my R, because here it is, the arols and I can reduce or increase. You can just drag and move the mouse depending on where you want to position. I could repeat if I want like this and I could repeat if I want like this. You can press escape to just stop your work. But you can also directly enter a bigger number. If I want four directly, I can go left click here, and directly I can drag and move four element. If I press escape, I can slick this one directly. I can drag and move four element, also in this direction or in this direction. 24. Create tangent arcs: Crack tangent arc. Let's see how to crate tangent arc. For the first things to do, let's crate a line. I'm going to slick my line tools. Click here and just crack lines. Let's start first line, horizontal line on this direction. After that, I will craft also two vertical lines. Click on the Line tool, go on the right, maybe here, and you can craft two vertical line. I'm going to make adjustments. Maybe I can dragon move this line until this area. Craft another line little bit on the right. Go on these directions, I can craft another one. It's okay for that. What is the principle of the tangent arc? You select the tool first, so click on Arc Tools, you can create a tangent arc. Let's click on this one. You need to choose the base line or the base arc. I'm going to silk my line. After you apply the values that you want or you apply the values that you want first and you click on the line. Here I have a value of 20. Let's start with 20. Left click automatically. After that, you can pull your Art, depending on what you want to do. If I just want to create a Carter, I can just do something like this. But if I need I can do more. Let's just come back left click. And I can pull and maybe I can do something like this with Su Carter. Definitely. It is extremely convenient. Something that I can do after it's to select all this element and I can drag and move on the right. Put this for example, in my centerpoint. After that, something that I can do is to create a symmetry. I can select all these elements. Work with my modification tools. On the modification tools, I can select the symmetry options mirror. I need to define a first point. I can define the first point, define a second point, and left click, delete original, keep original, keep the original. And I can obtain this render as you can see in a fast way, something that I can do after. It depends about what we have to do. But if I click on my circle tools, can why not C circle on this area? I can. Why not create a circle on this area here? I can add another one, or I can just use my line tools. Let's make something not too difficult, just the line tools. And click on this point. Click on this point and Cr. It's okay for that. Let's see the second example. I can go on this area, it is same. I can select arc tangent, arc first, I select the baseline and I will enter radius. You slate the baseline first and you change the radius after. Let's just apply six, it's going to work also. Let's work with eight. And I can go inside or outside. Let's go outside maybe until this area. I can repeat this one on the right. Maybe I can go until this area like this after if you want, you can make some transformation is definitely possible. You can click and you can make some transformation. As you can see, you can also take this point and you can drag and move like this. Another possibility to create a tangent arc when you go in this area is this one tangent point radius. When I click on this one, I need to define a line first. Let's define a line after you will have tangent circle appearing directly on the line. You need to select the print. You need to select the print. For example, I can select the point here after you need to choose the solution that you want. For example, it can be just this solution just like that. It's not extremely convenient, but I think it's interesting If you want to start from the center, I'm going to show you again, choose the line. Click on the line, you can arrive in the Ders, just here. Yes, I can arrive just in the Er. You can also work at the end. If you work at the end, you can also create something like this, and you can choose this one or this one. It means if I want, I can also select another one. But you can also work directly on the circles and you can just define something. Let's just click on this one. Select one more times, these tools, Arc tools, tangent point radius. Let's click on this line. If for example you define the Dal point here, you just have one solution. So it means your circle will arrive on this area as a tangent. But if you go on extremity, you can just pull your Arc, for example. I can click on the line this time I can maybe start more on this area. I select the parts that I want. 25. Create splines: Ct splin. Let's explain how to create splin for this. I can go on this area and I can find the spleen tools. When I click on this, you have different way to create a spleen. The first way is the control point. The second way is splin with feed 0.1 of the first things to do. Let's select the spin with control point here you can just work with this tool spleen, you can enter a degrace why it is interesting because if for example I position a first print and I position a second print and here for example I turn, I turn with a level of degrasse. It means if you increase this value, for example, you have different value. If I increase, I can create more curve using this one. And I will create a curves little different. It means less curves. Using this one. And take a glance, you can turn like this and it's little different. If you just apply the right click, you will be able to close your pass after that. When you click on the splin, you have the possibility to edit at your convenience. So it means you can drag and move the different point if you need. I'm going to show you again let's Silk Splint Tool. Click on the Splint Tools. Let's click on the Splin control point. If for example I just silk two, I create a first point, an order point, just click here. If you want to finish, you just go right click and you can finish. If for example I change the digress for eight, I select a point, another point, just a point like this. Take a glance, if I just go here, as you can see, I don't find really my options for a simple reason that the digress maybe is to because the digress is too high because of this. As you can see, it's a little different. If you go right click, you can finish your work. You can also close when you activate close. If for example you start with something like this, you can add multiple point automatically. You will be able to close the pass just like that. I can zoom a little bit, go in these directions, you will be able to close the pass right click if you want to finish. This is the type of thing that you can create. If I just come back one more time, I can select again my Splin Tools. Click on the Splin Tools Splin Control point. Here we have close. I can start from example from this spin to this point. After I can go on this area, then I can go on this area and take a glance. We have a curve starting to be created. As you can see, if I continue like something like this, the curve is definitely not very strong. I can go right click. If I just press a scape click here, you will be able to edit your point. So it means you can dry and move this point. You can every time use the different handles to crack modification to your curves. If you just go in this area, you can insert a feet point, but it's not for the control point. Let's remove this one and crato curves using the spleen with feed point. I can start, for example, from this here. You can close if you need also, but if you don't close, you will see that the curve is definitely different at the first one. Honestly, personally, I think it's better to use this type of splint. The first one is definitely more convenient, in my opinion, if you apply a right click, you can finish the pass. If you want to close, you apply close. In this case, if I start like this automatically, I can add multiple points and I will just close at the same time. And you go right click to finish your work. If you start, for example, you start something, when you start you decide to close. It is also possible, as you can see, right click to finish the pass. If you click on the splin here using the splin with feet point, it's little different so you just have directly the different ser point. You can also click on your line and drag and move at your convenience. If you go on the left, you have more options. Insert a Feet point, for example. I can insert a Feet Point here. I created a new Feet point. As you can see, if I want one more here, I can add another here. When you go in this area, you have pen fin point. What is this? If for example, oops, let's just come back. If, for example you use this point, you will find something like point, take no or point and you will be able to close. But definitely, it's not extremely convenient. But you can complete to, for example, close the pass. If I just come back here, you have also remove footprint and in this case you can remove once if I don't want this one left click. And I can remove this one if I don't want this one left click and I can remove this one. The last thing is simplify, so you can reduce the number of print. Sometimes it can be useful, not a lot. But it's possible to reduce the number of print. If I silk, for example this one. And I decide to increase little the number of print, I can just come back with my splint tools, add more print. With the splint footprint. I can add one. Oops, just come back with this one. Insert feint print and I can insert multiple footprint. Sometimes in situation you can have multiple feet point. In this case, if you come back and you select directly the Splint tool simplify, you just click on element. You need to select entity or region. Move entity of reference. As you can see, it's not working properly. If I just this selection and I decide to click on this one for a simple reason, I didn't apply the tolerance and validate. If you go on the top left corner, you can find a tolerance here. For example, we have 100. If you apply 100, you just validate. Now he will remove all the point between a value of 100. If I just come back here, you can reduce, so you can click on this area. If I just apply, for example 40, he will remove and a validate, he will remove all the print in value in a space of 40. Here he removes this different print. I simplify my splin. This is how to create splint. One more time, interesting tool. You won't have too much precision, but it's interesting in different way to use the splint tool. 26. Create parallel curves: Parallel curves. Let's explain how to craft parallel curves for the first things to do. It to crate ellipse, let's select ellipse tools and we're going to craft the ellipse from center. As explained before, you just define the center point. Then you have the possibility to define a measure point after you can position another one, like for example, this one. Let's crt another ellipse on the right. I can click here and start with this type of ellipse with the first print, a second print, and let's crtanoderprint. After that, you have the possibility to create parallel curves. It is just to Ct, like you will create another ellipse, you will have to enter the value. Let's click on this one. This is a parallel curves. And after we'll use the parallel curves, but with a point, if I select the first one, exactly like the order type of tool, you need to select the distance and you need to select the number. If I just want one of for number, I just reduce for one. Here is the distance. Let's work, for example, with eight. When I arrive just near this area, I can just apply left click and create an oder curves or left click just here. If you want to repeat more, you can just change the distance and you can change the number. Also, I can convert with a distance of four. I can increase my number with, for example, four. Also, I can go here or inside. Be careful because if, for example, you go too much inside, you will have something strange because the value is not convenient. In this case, I'm going to work with a number of four. I will increase with the distance of three. Thanks to that, I can go outside and repeat this circle multiple times. If I just go on the right, it is the same process. I have the possibility to enter a distance and to enter a numbers. Let's work, for example, with eight, then a distance. Let's work, for example, with four. If I apply a value of four, I can go inside or I can go outside. In this case, let's just go outside, definitely. It's extremely convenient when you want to repeat element to use these features. The other possibility will be parallel curved saw print. So as explained before, it is exactly the same type of work. The only difference is it's to you to define the value that you want when you drag and move the mouse. Let's select this one. You just have to define the number that you want. If I just want one, I apply once and left click on the ellipse and we can increase or decrease, just like this. If I apply my left click to validate, I could continue if I want rate, for example, different of set. When you press a scap, you can just validate, definitely. You can make a lot of things. I can also. Let's just come back just here on this area. Let's just press a Sep. Click on this element first, let's increase little the size on this direction and on this direction. After that I will click on this element and dragon move to position in the reference. Let's create different offset. I can use my Arc tool and select the parallel curves. So point select this line, I can duplicate, for example, once here, once here, why not inside? And again inside, I can just press a cap. And now I can click on this line and I can do the same process, but this time for this ellipse. Depending on what I want to do, I can just extend. 27. Create rotations: Rotate Selection. Let's see how you can Rotate Selection. For this, one of the first things to do is to create an element. To create this element, we will just use the line tools. Let's click on the basic line. Let's just create an element. I will start, for example, around this area. Create a first line on this direction, then create a second line on this direction. Another one, just click here and just create this element. After that, I can press Escape. If I need to create a rotation on this element, I will go directly on my modification tools. I can find this one modification tools and I can use directly rotate. You need first to Cro selection on what you want to rotate. Crato selection of this element first. After you can use these tools, rotate. Thanks to that, you need to define the center point, because the center point will be the reference point of your rotation most of the time, it's useful to put this in a corner. For example, I'm going to turn around, maybe this corner, one left click. After that you can delete the original. Keep original multiple copy. Let's delete the original. First you enter the angle that you want. For example, I want to rotate with 90 degrees. I can take 90 degrees. Delete the original. Just validate and I will opt this render. You can also create a rotation. You can, if you need, just keep the parameter. For example, I can create a rotation with and centerpoint. I can create a selection. First, let's click on a rotate. You can also define your centerpoint totally in an order area. For example, I can define my centerpoint also here, just create a rotation around this element. If I keep original 90 degrees, one more time, just validate. Take a glance. A created rotation 90 degrees, but my center point is located here. It's okay for that. You can also create some copy. I'm going to show you something. Let's just come back here and just create an element Using the rectangle tools, I will zoom a little bit and create the rectangle may be from this area to this area, just like that. As you can see, my point located at zero on the x axis and zero on the y axis is just on this area. Something that I would like to do is to try to rotation. I can click one more time on my rotation tools. Click here, modification. First, after I selk what I want to rotate, I can click on this one. After that rotate, you sell the center point. For example, I define my center point here. I can keep the original. Or this time I'm going to show you with multiple copy. For example, I define four copy. Or maybe I can define just three copy with a specific angle around this area. If I position 90 degrees, take a glance, I will have something like a patterns, because here we have 360 degrees. Three copy each time we have 90 degrees to upturn 300. You need to be careful about the number that you want to choose. For example, if I silk here, it can be interesting. For example, maybe you have a circle and you want to put element around this circle, around this circle just here. I can have also a second circle, for example, on this area, just like this. Let's repeat this process. I can use one more times modification tools. I can sell just this right tangle like this. After that I can use this one Sylxo center point here. This time I will apply five repetition. If I divide 360 degrees by six, I will obtain 60 degrees. You just need to be careful about the number. If, for example you cut five copy, it will be like to have 1235 space, but it will be to have a total of six elements. If I have six elements, six by 636360 degrees. If I just validate, I will obtain this render. You can make more, but you just need to calculate. Let's repeat the process the last time. If you apply, for example, if you want to have eight elements here. Let's just select one more times, the modification tools. Select this element, click here. You can also silk the element totally at the beginning. Oops, I'm going to show you silk with all the elements. You can just crate selection totally at the beginning. I create the selection, then I define modification tool, click here, Silk. The center point, I would like to have exactly eight elements. This is why I need to create seven copies here. I need to change one more time. Angles, what angles I need to put. I will have to put angles. I will have to put angles of 45. I need to take 4057 and validate and take your Glens. I can obtain this render definitely, you can use this type of tools to just crato basic rotation. But if you position your center point, for example, in a specific area, you can circular patterns. For move copy you can cratetgular patterns. Here you can create circular patterns. 28. Create double rotations: Let's see how to rotate, rotate two. For this, what is the interest? Is you have the possibility to create double rotation using one of these features. When I click here, you can find rotate tools. What I'm going to do first, I'm going to use my line tools and just crate an element. Let's take the same type example. I can first line on this direction, just go here. I can come back on this direction like this. After that, I think I can stop around this area. Just crit something on this direction, this direction, and this direction. It's okay for that, I created this element. Now, how you can c double rotation to create a double rotation, first things to do. You need to create a selection. I can frame of selection just like this, a C, a frame of selection. I'm going to show you again, you create a frame like this. You go directly on the modification tools. You can use rotate tools, how to work. One of the first things to do, you need to create a first rotation and then a second rotation. What will be my first rotation? My first rotation, I'm going to apply. For example, on this point, I can click here and you have primary angle, secondary angles and the number of copies here. I'm just going to apply. Once primary angle, we have 90, secondary angle, we have 91st. Let's select the center of primary rotation here. After to select this center, as you can see, you can define the center of the second rotation. For example, the second rotation can be here we have a first angle, we have a second angle. First angles and second angles. Here we'll obtain this render. Maybe it's a little complicated at the beginning, but I'm going to show you with something simple, Uto frame of selection. First, let's click on these tools to center primary of rotation again. For example, use this one. As you can see now, I can crato rotation with 90 degrees primary angles. After I can crato second rotation, like for example, just here like that. As you can see, we have a first rotation around the point and second rotation, you can keep the original. I have 90 degrees, 90 degrees and I will obtain this render. Let's you another example. I select this one, I click on the first point of rotation, It means this one. It means that this one, It's not what I want to do. Let's do this again. I'm going to select just here. This element sell the double rotation modification. Double rotation. I will sylg this point first the center, 0.00 As you can see, if we define the center point here, we will create a first rotation around this point. After that, you can define a second rotation, you can define a second rotation if the second rotation is located on the same. It is also possible, thanks to that, you can apply my first angle line, 90 degrees and the second rotation, for example, just just like that, keep original and just validate. First, I turn around this point with 90 degrees and then 30 degrees. Let's continue. I'm going to show you another example. Click on this element, I can just drag and move and position this here. Thanks to that, I'm located on this area and we will use this base just here. Something that I can do first is to slick this element C, double rotation. First, I will put the second angle at zero degrees to see the difference. Because if you yes before to do this, I click my center of primary rotation, so it means this one. If I click this one, I will turn with 90 degrees on the primary angle, depending of this position. The secondary angle, I will apply zero first. Why it is important? Because if you don't apply the zero like before, you will have something strange at the beginning. First, if I apply primary angle 90 degrees and I selected this center point, as you can see, I turn around this center point with 90 degrees just here. After that I can apply a center of secondary rotation to inside this fixed part Cr rotation. And I can crate a nodrotation from this base, this one. After that I can enter, so my first rotation 90 degrees around this point I can crated rotation maybe just 20 degrees depending on this reference sprint. Keep the original turn and I will obtain this render. As you can see, this is how you can process. Now something that I can do also is to select this one and you create multiple copy. I can use first double tattoo. Turn around this area with 90 degrees. One more times I will apply some copy. So I will turn it a bit depending of maybe change the reference point here. Apply just maybe 12 degrees. Multiple copy may be three and I can just validate and I will turn like this around. This is the type of thing that you can do after one more time. You can also use step by step. So it means if I just come back on this area, you can also create a selection just here, create a first rotation, rotate around, for example, this element. You can, for example, keep the original activate 90 degrees and I will arrive here. I can create a second rotation, Syl, one rotation turn around, this one. This one. Let's Syl, for example. This one I apply angle. Let's come back with the example of 12. Keep the original. This time I delete the original and I can obtain this render. You can also work like this. It depends about what you want to do. 29. Move sketches: Move sketch. Let's see how to move sketch, move selection. And for this, we're going to start with the different tools that we have. Here it is the modification tool. Every time when you create a sketch, when you want to edit this sketch or you want to edit a selection, it will be perfect. Let's click on this. The first one that we're going to use is the move copy sketch. Let's just come back, Create a simple element. I can use one of these tools and select my rectangle tools. I will create a rectangle on this area just with this value. I'm going to use my grid and press Scap. After that, in the center, I will add a circles. Click on the circle tools and find the center just here. So I can zoom. I can define my center. Let's zoom little. Yes, just here. I can create a circle in the deal like this. It's okay for that. I created this element. If for example I want to move this element, I will process, I will use directly my modification tools. You have the move copy for sure. You can also just selection first. For example you are here, you just cro selection. You can click on this area and you can just drag and move your element. But you don't have a lot of options and sometimes you won't have big precision. Let's just come back and select the tool first. Modification Tools, and click on Move Copy. When you click here, you need to create a selection. First I create a selection of what I want. This one, after I can activate move copy important, you need to select a reference point. Why it is important? Because your reference point will be the base of your movement. Of your movement. I can click here, left click, and I can drag and move from this reference point, I need to select the target point. The target point will be, for example, on the right. I can go here and I can reuse my grid if I want to stay horizontally left click and you have the possibility to delete original, keep original multiple copy. In this case I will delete the original and just drag and move. If for example I want to move this element on this area, I create selection first like this. After I can use the tools, I slick the reference point. I will slick this point and left click and I will arrive to this point, I can delete the original. You can also keep the original. Create a selection click on these tools, select the reference point, like this one. In this case, I will keep the original, keep originals, and validate. Just like that. The last important things, you can also crate the patterns directly from this. How to Cr patterns. You create a frame of selection just like this. You use this one. After that you select the reference point. I'm going to click on the bottom left corner. Most of the time, the reference point will be a corner of your selection or a center of your selection. Left click, dragon move. I will go maybe around this area here. I have the possible to apply multiple, multiple copies. I can just set the numbers that I want here. I have five, maybe I can take four and just validate. As you can see, I have now four copy. If I want to repeat on this area, Acura Selection with all the elements. Move copy, I define my reference point. Maybe this one I can drag and move with the space that I want first. And maybe I can position this here. After that you can apply multiple copy. That supply may be sweet and just validate I obtain this render. As you can see, definitely it is very interesting. If I need, I could create Nodectangule on this area. The rectangle tools, rectangles. Maybe I can start from here to here, depending on what I want to do. But here just an options. I didn't create this element for that, but it can be interesting. I can selmtangule just like that on this area cryoctangle. I can also select all the elements inside and I can dragon move the element with move, copy, Click here, Move. I can define a center point if I want to, dragon move all the elements. As you can see, it's possible. Let's apply here. Delete original and just validate It's okay for that. This is how you can move element move selection and at the same time you can copy if you need. 30. Move sketches with rotations: Let's see how to move, rotate sketch, move, rotate, sketch. For the, some things that I'm going to do just to croton element first, I will use the line tools with the line to just croton element. I will start, for example around this area first element. Let's just come back here and do something like this. After that, let's tell I would press Ake, something that I can do. It's, we've seen that it's possible to move an element to create a rotation of an element. But it's also possible to use move and rotate. You need to crateoseelection. First, I'm going to crtoseelection of this element with a frame of selection. Then now I can use move and rotate. I'll just click here. Something important. You need to select a reference point. First, you will select a first reference point where you want to turn. For example, I can define my reference points, maybe here. After that, you need to select a target point. My reference point will be here, I can turn and I need to select a target point. If, for example I select an order point, like for example this one, he will delete the original. Keep the original multiple copy with angles. And here you can enter angles. If for example, I enter angles of 30 degrees just like this, automatically I create rotation here, a first rotation, I move to this point. After acrtorrotation, I move to this point, Acrytorrotation. I'm going to show you with another example more practical. I syl like this one, move rotate. This time I'm going to slick my reference point in a corner point. It's going to be better to show you let's slick this reference point first. After that I can drag and move first my elements. First thing that I'm going to do is to move and I can go on the right left click. And after that you can crater rotation. We still have 30 degrees. This is why we have this element here. If for example I want 90 degrees, I change for 90 degrees and you can delete the original or keep the original. If I sylic delete this time, I can opturn this render first. I move after to move I crater rotation, in this case 90 degrees and I deleted the first element. And you can also do this if you want to create different type of patterns. Let's select this element first. Let's activate, move and rotate. And let's define a reference point. I'm going to select this reference 0.1 more times. I define my space because, well crato pattern, for example this one. I can apply multiple copy with how much copy I want to have. I would like for example, four copy each time. I would like to add on each copy a difference of ten degrees. I'm going to entertain maybe a little bit more. I will work with 12 degrees on each copy. After that, I can just validate and take a glance each time we have our reference. The first one we have 12 degrees. Then we repeat 20 degrees more, 20.20 For example, here we have zero degrees, 12 degrees, 24 degrees, 36 degrees, 48 degrees. This is the type of thing that you can do if never you use this one. You select all this element and you go in an adult direction, move and rotate. You define a center point like this one. As you can see, you can repeat also in this direction. But be careful because it's more difficult when you work like this is definitely really, really specific. For example, I can go here if I apply one more time, some copy. Let's I can work with four and I work with, for example, grave digress, multiple copy. And I will be able to try and move like this in this direction. This is the type of thing that you can do. The aim is to move and at the same time to create a rotation. But for any element, if it's just one copy, I'm going to show you something. If it's just one copy, you at your convenience and you don't want to use to merge this one, you can also just use the tool. So first you create a selection. You move at your convenience with, for example, precision. You move here and you, for example, delete the original. And after that you select again your object. And you can also create rotation with centerpoint. For example, I can turn with 90 degrees and delete the original one more time. And I can turn like this if you prefer. If you think it's better for you, you can use first remove, then the Rotate tools, but you can do this in just one time to Tal times. 31. Scale sketches: Let's see how to scale elements. How you can scale selection for this, one of the first things to do, it is to crate an element. I'm going to use my line tools. With the line tool, just crate something, I can define first element here, go on this direction, in this direction, this area, this area, this area, this area, and this area. I crafted this element. What happens if I want to scale this? I'm going to make a little transformation. Also, as you can see, I will do something here. Maybe I can do something like this. Let's make some transformation. I have something here. Let's put this one on this area just like this. Let's make some minor transformation here if I want to scale this element. How to do this first, u crato selection. Or you can come back at the beginning, Eucratus selection. After Eucrato selection, you go to search. One of these tools. I'm going to show you again Eucrato selection with a frame. It is the best. You just select modification tools and you can select the scale tools. With the scale tools, what you will have to do, you need to select your reference point. It will be important for the scale value here, I'm going, for example, to select this point. You can delete the original, keep the original multiple copy. If you delete the original, you need to you just enter for the factor. If for example I apply Si, I will multiply my element by sui. If I just validate, I will obtain this render. I'm going to show you again create a selection of your element, then click on Scale Option selector reference point. I can also selector reference point more around the Dal. Even if it's not perfect, you can also delete the original. But this time if you want, you can break the proportionality. So it means on the x you can position four on the it, just two. And you can also break the proportionality. Just like this here, I just recite from this centerpoint. You can also keep the original, select everything, just apply modification tools, scale. You can just keep the original. For example, I can silk this, prints the reference, keeps the original selector factor may be 22. Just validate, I duplicated this element like this. But if I change the reference print, I won't have exactly the same result. But we can just click here and change, for example, my Yes scale tools. I sell this reference point 2.2 and I will obtain something like this. If your reference point is more in the center, you click here, you define your reference point. Keep original. I will do something like that. Something important also is you can cut copy, you can Crt copy. If I just come back, I decide to use my line tools. With my line tool, I start here on this area. Let's zoom a little bit, Do something like this. I create something like that after I'm going to make some transformation. Again, with my transformation tool, I will see that in details. After you can add round corners, you slick radius. For example, I can apply for left click, left click, left click, left click, left click, left click, left click, left click, Hoops not on these directions. Left click and left click here on this area may be left click and left click, left click and left click. Just create something like that. After I can press a scale, if I want to scale with multiple copy, I create a frame of selection first. Then I deified scale. So I can come back modification tool scale. After that, I define the focus point if I want to scale. But for example from this reference, a syllaxs reference multiple copy, I can create a factor. This is a factor two. Let's just apply factor two, but you can 0.1 0.2 if you want 1.5 or three, anything that you want. Let's apply four copy and just validate. As you can see, my element is duplicated like this. If you position the center point more in the ideal here, I don't have exactly a deal. But you can for example, Syllxs one, activate this. You define a center point. Maybe I can position my center point here. Four, I will obtain something like that. As you can see just here. This is how you can work when you want to scale. 32. Create offsets: Let's see how to Ct offset. Ct offset. For this, something that I'm going to do first is to use my line tools, just crate different lines. I will start, for example, from this point and just add different line. Thanks to that, we will see how it's possible to Ct offset. Let's come back on this direction, this direction, this direction, this direction, and also this direction. I can come back at the same time. Let's work on the right and let's craft something more. I can use my line tools. Click on the Line tools just on this area. I can craft a first line on this direction. Noderline on this direction, Crato lines here to this point crato arc. I can press cap to come back first and click on the Arc tools Cilic, just the first one define my center point, first point. And I can start from this point to croton arc. It's okay for that. I have these two sketches. If I want to offset very useful, you need to create a selection first. Because if I arrive, you can also first use offset and you need to choose the line or the polyline. When you arrive on this area, you can enter the distance that you want on the option. On the option first, I will work with maybe four. After you can work with a number, how much you want to repeat your offset. And you have the mode polyline and you have also polyline segment. And you can use undrain meter, rain first, Sylxo distance and the number. Let's apply 4.1 When I arrive near this line, automatically he will define a polyline. But if I change the mode for offset polyline segment, he will offset only one segment. As you can see here, I can offset only maybe this segment outside or inside, or this one outside or inside. With the values that I show you, I can also complete here, or I can complete here and complete here. Here I have two lines. This is why I have this render. Now what's happen if you apply polyline automatically? He will crato offset with the values that you want. If I change for two, I can crato offset just like this. You can also add rounded corners. If I come back to four polyline mode, you can add rounded. And in this case I can just create a offset with rounded segment. Something that I can do also is to repeat the process. Let's cilic polyline. Let's use meter drain, I can increase the number. Let's work with Sue. And I can go in this area here. If you click, you will repeat suite time this offset. If I want to do this on this area, be careful because if for example you have two segment like this, I'm going to show you something. If, for example you have two segment like this here, depending of what you do, he will define one segment. Let's just come back on this area. If for example, I define offset polyline der just here and I change for one segment here, I have one segment, here I have another, I have another one. It is important to know. But if you define polyline, you select all the element modification tools, offset, and you define polyline automatically, he will find all the segment, even if you are here as you can see, he will just find the segment that you want. But if you change for polyline, I will obtain this render. You can also work with one did corner, just like this. If you want enter the value. If I just want to come back with one distance of, let's work with eight, I can go outside and left click why it can be useful. If for example you create a floor plan for a house, I will use my line tools here, we stay in millimeter. But just for the example, I create something like 60, yes, 600 millimeter in this area. 1,000 here, 601,000 We will see a concrete example after in the project how you can create a floor plane step by step. If I want to create the thickness of the wall, I just need to use these offset tools. First, I use my offset tools. Click here, Sedict Offset. In this case, I will apply a value of 20. Number one, polyline mode. And I can create offset here. And directly, I created the thickness of the wall If I want to position the room, I can directly use offset one more time just here. But I will change. For only offset polyline segment, I can enter a distance. For example, I would like to create something maybe at 400 on this area. I can apply 400 for this line if I want more. If I want 404, I can go near this line and apply. Once I would like another one like 240, I can go near this line and craft another one, I can continue. Let's apply for example 300. And I can go near this line and craft another one. Maybe I can work with 220 and arrive near this line after I can make adjustments. For example, I can create this line and go on this intersection Cred Sylxs line and drag and move the point. Maybe I will have one room here or a living room here, for example, bathroom, one room and another one here on this area. It's not exactly what I want to do. I would like to create an order element here. I can use one more time, my offset tools. Click on Offset With Distance. Let's just apply maybe 300, just 300. And I can go here and create an order offset on this area and try and move the sprint. Just like this, we can craft, for example, one living room here, one room here, another room here, and the bathroom here. Now I want to add sickness of the walls also inside. I can reuse these tools, use one more time offset with distance, I will enter a distance of 20 for the wall sickness, I can keep this polyline segment. One left click here may be one left click here, left click here, and left click here. And that's it after I will show you that it's possible to make different type of adjustments. So it means you will be able to cut your line at your convenience to make some adjustment in many area. First, I will be able to just drag and move the different point, but we will do this concrete example after step by step, it will be definitely better. We will have also the possibility to use on the modification tool, one of these tools, it is a break out segment. Here with a breakout segment, you can select a line, Oops, it's not this one that I wanted to show you. You have the auto trim also adjustment. For example, I click here, it's going to have this area. Something that I can do is to have the breakout manual lector line after Cilic, for example, a first point, second point. And I can cut sylectorline first point, second point. And I can cut acylxoline first point, second point, I can cut Sylxis line, first point, second point, I can cut Sylxis line, first point, second point, you cut silic. This line, first point. And second point, all fast. But we will see that in details after I created a perfect floor plan in just a fast way using the offset features. 33. Create offsets with points: Let's see how to C offset Ct offset through point. We have seen that it's possible to C offset and we are going to see how we can create offset. But through 0.1 of the first things to do is to craft an element. I'm going to use my line tool. Click here. Just Ct multiple lines. So for example, I can go in this direction, this direction, just Ct multiple lines. Just here. Here. I can come back on this direction, this direction. Let's little bit on this area and just Crt multiple lines. And I can close my pass. After that I can press escape how to craft offset throw print. To craft offset throw print, you need to go on the modification tools. On the modification tools, you can see offset throw print. What you need to define. You need to define first the number that you want. Let's start with one. After one more time, you can define the polyline or you can define the polyline source segment. If I define offset wall, polyline wall polyline, I can select my polyline. It means this one automatically I can craft to offset. But the offset that I can Crt will be manually. You just dragon move the mouse. And here you don't enter a specific distance, you can just use dragon move. And for example here I'm going to use my grid and craft to offset in this direction. And something interesting you can continue at your convenience. If you don't press escape, you can continue, but you can press escape and you can stop this. If you use this time offset poly line segment, you click here, you select the line, and here you will crato offset only on one line. For example, I can go here, but if I want to continue, it's possible. For example, I can go on this area, select this line, Cryo offset. And I can continue at my convenience, multiple lines, multiple times depending on what I want to do. Okay, for that, let's just come back if you want to repeat multiple times through print. Let's click on the modification tools. Click here. You can also apply polylines in the case where you apply polylines. So I can go left, click here, go outside. You will have the possibility also to use round drain. For example, if I create offset here, it's not round drain but you can create round drain. So you change for round automatically. As you can see, if I zoom a little bit, you can add rounded corner. I could continue if I need just like this. I can go inside also. It's possible, this is if you want to apply rounded corner, just come back here. You can also apply directly a bigger number. Let's apply suit. I can go left click and I can repeat suite time, depending on my first distance. Whoops, I think something is wrong on this area. Just like that. It works also when you have anything like a circle, if I select a circle, you can also do this type of work on circle. You can do this type of work on Arc. This is why I'm going to show you with circle. Also click on these tools, activate offset Sprint. Just click on the polyline, but here it's going to be sent. You can select, for example, one, if you activate polyline or you just activate line, it's going to be same because it is a circle. You can choose what you want. In this case, I can go one left click, one left click. And I can repeat this process as long as I want. But if you want to have exactly the same distance multiple times to be sure you can directly activate the tools, you elk the number that you want directly. Let's just apply, for example, eight left click on the circle. I will repeat eight times my first distance. If I go left click here eight times, this distance will be repeated. This is how you can work with these tools. As you can see, it is a very convenient tools, very interesting, extremely useful. 34. Create symetries: Symmetries. Let's explain how to create symmetries with the modification tools, transformation tools. For this, I can go on the left and you can find the modification tools. We can use symmetries, it's mirror symmetries. Let's click on this. Let's first crate an element. I'm going to use my line tools and just an element. One of the first things to do is I will go maybe around this area. Just an element with left click here. Left click, left click. Maybe I can increase a little bit more in this direction. Just crt this element. If I want to create symmetries, I'm going to show you that after symmetries can be interesting in also other possibility, you need first to create a selection. When for example you are here, you can Crt frame of selection of your element. Then you silk modification tools, you can use mirror. What you can do, you need to define axis of symmetries with a first point and a second point. For example, I want to symmetry on the other side of the x axis. At zero, I can position a first point here. After to position a first point here. If you drag and move, you can see where will be position your object with the mirror. In this example, I can just cut a line horizontal, left click here, Delete original or keep original. Let's just delete original. And in this case I will obtain this render. If now I want to keep the original on this area, on the y axis at zero, I can create a frame of selection. Cilic symmetries define the first point. For example, my first point can be here, I just need to crate a line vertically. This time practically left click here. I keep the original and just validate and I will obtain this render why it can be useful to use this element. For example, I can create a rectangle. Let's just create rectangles. I can use my rectangle tools here. Something that I can do is to start first rectangle on this area until maybe yes, it's not a rectangle, it's exactly a square. Going to change what I want to do. Conley just like that. After that Croftcle Crato Frost circle on this area, just like this, something that I would like to do is to repeat this circle on each side. Maybe I will create a circle a little smaller and more on this area. For example, I can click just here, but make something smaller, I think definitely it's a little too small. I'm going to redo again. Let's click on the Circle Tools. Click on the circle option. Let's zoom a little bit. Yes, position my circle. I think like this thing, like this, it's okay. Or maybe like this. Then I can click on this circle. I just want to repeat. On this area. This area. In this area. I have the grid for sure. But if I don't use the grid, I can be in trouble. In this case, if I don't use the grid, I can just select these circles. You just apply on this transformation tool, the mirror tools. And you just need to crate a line. For example, I can use the Dal point and the center point here, or you can just reactivate the grid. It's not a problem. Also, you can just crate horizontal vertical axis first vertical axis. After that, you keep original and you position this one here. You can repeat the process. On the other side, you select the two circle, just like that. If it's not convenient, you select the first one, shift the second one, and you just activate mirror. In this case, I will crate my horizontal axis from here to here. Just keep original and you can have exactly the same circle on each side. Very important to use the mirror tool. One of the last possibilities that you can do after, if you want to do in two steps. It's possible here, I just do in one step, but you can just select this one and. Just do the same thing, but it is exactly the same. If I show you for example, like this, keep original. Then you can also select this one. Or you can reuse this one and activate symmetries and cratonodoraxis. Just directly. Oops, it's not good here. Just keep original. Definitely, you can do the two things at the same time. If for example you have, for example, I remove this circle and this circle, selling the two circle at the same time, it's better selling the first one, shift selling the second one with the modification tool mirror. And you can crack your own axis vertically. And you can just keep the original and repeat the process. The last important thing is when you crack something a little complex, for example, I use something like I'm using my splint tool for example. I can click on the splint tools and slick the second one, it is better. With the second one, I will use my grid and I decide to start here at zero on the x axis. I decide to make something here. I have the grid options, I can deactivate the grid options here. I have the grid option, I don't like too much. Here you have the grid, okay. You can just, for example, deactivate the grid. But I think it's better to keep the grid if, oops, I think it's close. It's not good because here I'm close. I don't want that. If, for example, you cut something a little complicated, I don't know. Maybe something like that, like this, after I can come back. Whether on this area or maybe I can come back here. I didn't close the past. Let's do this again. I can start here, I can finish just on this area. If I press Enter, I don't know why I have this element here. Coming back, it is really strange. It is definitely very strange. I think I put on a button at the same time. Let's do this again properly. The spin tools. Click here. Here. I duplicate it two time. But definitely it's not what I want to do. Something, is it to strange, I'm going to do this again because normally if I put one point here, definitely it's not extremely convenient. Let's do this again. I'm going to click on my splin tools. Just click on this area, not this one. I think I was not using the right tool. Maybe because it is the reason for which it's not perfect. You can do something like that. You can go on this area, something important when you arrive here. You can validate. I'm just going to press validate, and I can create a mirror. To create a mirror, I need to select all my entity and crato vertical axis. Why it is useful because if you want to do this exactly in the same way on the Oder side, it will be extremely difficult. As you can see, if I want to repeat the operation, I just need to use my modification tools. On my modification tools, I will use mirror and I will create a first point like this point here. And I will have to crack my second point to define a vertical axis. And after to define a vertical axis, left click again. You can delete the original or keep the original. In this case, I can keep the original and I can validate and it's perfect. Because now I have exactly the same thing on the right and on the left. This is why it is extremely useful because one of the problems if you don't do this, it's almost impossible to do exactly the same on each side when you create something complex. After if I want here, I can move for sure because now I have Mic grid for example. I can do something like this. I can complete with another element on this area if I want. But at the beginning to repeat. Yes. Extremely useful to use the mirror tools. It's okay for that. Let's select all the elements and just press delete. 35. Lengthen segments: Let's see how to linen element lenten lines. It will be also possible to use directly the modification tools when you go on this area. You can find here Len, you have linen and shorten how to work with this. Something that I'm going to do first is to select my line tools. Let's just see some basical first line. This line will be Vertical, Presscap, Crotonoderline, First one on this area. Cronodore, for example, just here. Let's see the basycle first. When you want to lenten a line, for example, from this line to this line, I have a difference of 20 millimeters. From this line to this point of the line. I have a difference, if I take a glance, we have 30, 60. So I have a difference of 30 millimeters. I can use the modification tools. Work with line ten here. You can choose the amount that you want. If you use, for example, a negative value, you can directly shorten. But if you use a positive value, for example, if I just apply something like ten, I just use left click and I will be able to line ten. If I go left click again, every time I will be able to add a value of ten every time. This is how to work. If, for example, I want to obtain directly a value and arrive directly with 20, I can change the amount. I can apply a value of 20 and just go left click here. And automatically I increase with 20. But if you continue, you can continue with the same value. If I want 30 here, I change the amount. I can take 30 left click, and I can extend with the value of 30. Definitely something extremely interesting that you can do. If you want to short term, you can do the opposite process. You enter a negative value. I can work with minus first, let's work with four. Let's work with something. For example, I have minus three. I'm going to work with minus ten. Now if I click on this area, I can reduce with ten. If I click here, I can reduce with ten and you can continue with exactly the same process. This is how you can do. Let's see a concrete concrete example. Let's use the line tools. And I'm going to click on this line. Just start from this centerpoint. And just something like this, first on this direction, I can come back on this direction. Also here I can go on this area. Just like that, I can press a step here. I will continue my work in the same way. Sometimes you are going to see why it can be useful. Also, I can do something like that and here do something like this. At the same time, I will create another element. I will use also my line tools. One more times on this line tools, I will create something in the idle. It's okay, I created this element. Now what's happened if, for example, I wanted to lenten this element, You have different options. You can select the line and you can drag and move the line on a position. But if you want to lin ten with a specific value, definitely you can take your modification tools. Let's select modification tools and let's use this 11 more time linen, I can enter the values that I want. In this case I would like a value of ten. If I go left click, I can extend of ten. If I want to extend maybe 20 sue, I can apply 20 sue and left click here. And I can apply 20 sue and left click also on this area. If I just continue for example, I have this line. I would like to extend with ten on the left and ten on the right for sure. If I use my grid, it's possible. But you can also use this tool and if you don't use the grid, it can be a variant artem. Let's slick one more time in this tool line ten, shorten, I can apply the values that I want. In this case ten. And left click on this area, left click on this area, and I can go on any area. As you can see, I will be able to apply the same value of ten. This is why it is definitely extremely useful even here. If I wanted to extend with ten, continue, it's possible, it's okay for that. This is how you can line ten shorten each time you go on your modification tools. You select these tools and after your convenience you apply value, you can make different things. 36. Align points: Allene reference point. Let's see how to allen reference point, something that I'm going to do first it to create an element. And for this I will use the line tools. With my line tools, I will create a first line on this direction, then I will create a nother line in this direction like this. Then I can come back here, do something like that. Let's dragon move in this direction. Dragon move in this direction. Dragon move in this direction. Just create this element. So after that I can press a step, something useful that you can use. If you just come back, you click on the modification tools, you have the possibility to Al reference print. Al reference print why it can be important. I'm going to show you something. If for example I take this point and I just decide to drag move, I can drag move this point and I will obtain this render. But if for example cilic multiple line just like this I can dragon move, you can this on this area for example. I can pull the element just here. Something that you can do. It's definitely to use Allen reference point. When you click on this one you need to select entity region. What does it mean if I click this one? You can move the entity just like this, but I just moves the entity. But something that you can do it to, for example, select different entity. I can click, for example, on this one, this one. And if I apply a line reference just like that, I can select the first reference point and I can select the second reference point. Thanks to that, you will be able to drag and move your selection at your convenience. I'm going to show you again if, for example, I click on this line, this line and this line, you can press Shift to select the different entity. Then you select the reference print modification tools, activate a lined reference print. Your first reference print can be located in the idles and then you can position another reference print, for example, it can be here. Thanks to that, you can drag and move the element at your convenience. All your selection, you can drag and move until, for example, to obtain this render, something that you can do also is to work with a selection. I'm going to show you first I need to come back. I'm going to show you with another example. Let's just click on this area. I'm going to a move here. Move this element just on this area. Let's click on this line. Something that you can do also is to create directly a selection. You will have different options. First, I'm going to make my adjustment, because here the location is not really good. So let's just come back on this area. What happens if I select all the element? I'm going to select all the element. After that, use the modification tools and click on this one. You can also have options. The first option will be scale copy. If you just position scale concretely, you position your reference point and nod target print. After that you select a second reference point from the second reference point generally located in the target print. You can just scale with moving the mouse. And when you move the mouse, you can just scale your element just like this. I'm going to show you again. Click here, you select the first reference point. If for example you define a reference point may be on this area. You define a target point may be here, and the second reference point here, You will start around this point as you can see and you can just scale. Something that you need to do generally is you can use these tools. You define, for example, reference point here, target print at the same levels. If you define the reference point here, the second target print, as you can see, it's not possible to put this here. But if I put this here, it's not going to be extremely convenient. Definitely the tools, I think it's not extremely convenient. I'm going to select this one. Again, transformation tools. Click here, you can also use copy. In this case, you just select a first reference point, then you go to a target print after you select a second reference point, most of the time on the same location and you can just position your element at convenience. Just like that, you can use also the two. It means I can select this element just here. After that, I can use the tools scale copy. At the same time select my first reference point, like here, first target point here. But after I think it's important you can select another one. But I think the order point need to be on the same location here. You can try and move with a scale value just like this. But definitely, I think it's not perfect. I think it's not perfect. I think the best thing to do is to silk this one. For example, I can see this one when I click on this tool, I silk, for example, this reference point. Then I would like to go to maybe this point and then you click again on this point. To start from this, you can move and you can scale at the same times at your convenience, just like this. But personally, I don't use too much this tool and you can have different interests. But definitely, I think we don't use this too much. 37. Add fillets: Let's see how to add fillet. To add fillet, we can use one of these tools. Here we have the possibility to add filet, it means just rounded corner. One of the first things to do is to see the basics. Let's see the line tools. Click on this one and just crato line, make something simple just here until this part, until this part between this line and this line, it works like a chamfer. I would like to add rounded corner, so it means a filet. I can use my modification tools and just click on this area round. The aim is to just apply the radius. You enter the radius that you want here. Let's apply, for example, a value of ten. After that, you need to select the first line. And then the second line, first entity, second entity. The first entity will be this one, and the second will be this one. After, depending on where you are going to drag and move the mouse, you can just go on this direction or in this direction. Here in my case, I will go inside and left click and you have a rounded corner with a value of ten for the radius. You have also the possibility to invert. It means if I just come back, I can still keep ten, but this time I decide to invert. And if I go left click here, left click here. It's very interesting because you can also invert like this. And sometimes it's very useful to be able to use invert. Last important print exactly like chump fur is the stream option if the most of the time you will just use stream. But if you don't use stream, you will keep this line and this line. Left click, left click. Let, deactivate inverted left click, left click hoops. Yes, I can go in a direction like this one and take a glance. Will keep this element and keep this element. If press Escape, you will realize that we still have this part and we still have this part. Just the difference. And this is why the most of the time you will use just the trim options, modification tool stream, and reduce. I can activate stream, left click, left click, and I can press Escape. That's it. Now let's see a concrete example. I will create a rectangle defined from center. Something that I can do is to create this rectangle just here. I will just use my grid. Take again, we have -100 here and 100 here. I will start my rectangle on this area to create a square just like this. After that, I will ct first circles on this area. I can go here, create first circles, I can zoom little bit. If I use my grid, I can make 12341234. And just, oops, I didn't click on my circle tools. Maybe I can Crt something here. Yes, perfect. After that, I will repeat this process on each part. How to do this, I can use the symmetry. Thanks to that, we can see the symmetry again. Click on this circle, first, activate mirror and crack vertical line and go until this area and keep the original. I can continue, I can select this one mirror, you can slick the two entity at the same time. But to show you again, I will make one entity after one entity, and I can sell this one mirror, create my horizontal line with my two point, and do something like this. Now what I want to do is to add a rounded corner on each part. For this, I can select this one. We have the trim options, what value I will apply. I will apply your value of 20. I can take 20 just here. Trim options not inverted. Take the first line, sell the second line, and I can add my rounded part. See the first 1, second one? This one and this one. You can directly continue. You are still your tool selected and you can add rounded corner like this. If I wanted to add more, maybe it's a little too small. In this case of example, be careful because sometimes depending on the history panels, for example here, it's not possible to come back. In this case, you can also try and move here. You have the element just here. If you just click here, you can make some transformation, but the best thing to do is directly to make exactly what you want, or sometimes you will be in trouble. Let's just press, as you can see, the history and action don't work on the last here, now it's okay. But sometimes you can be in trouble. You need to press a escape to totally go out. If I change my value modification tool, fill it, I can increase the value. Let's just try with 30 to see the render, we can upturn this, Render this like this. I think it's interesting, but I could even put a value of 14. Let's try with 14 because finally I have a radius of 20. Definitely. I think here if I want to follow perfectly my circles, I can apply 40 just like this. That it, we created a sketch. It's pretty fast, pretty convenient. I could add another circle, for example, here, depending on what I want to do, and another one just here and more if I need. This is how you can add fillet just for the fillet feature. It's not possible to enter two dimensions. It means to have to have two dimensions is definitely not possible because it different at the chamfer. 38. Add chamfers: Let's see how to chamfers to create Champ. First, let's first see the basics. And I'm going to click on the line tools just here With the line tools, I will just create my first element like this one first line, a second line just here. I can finish with cap. Between this line and this line, I want to craft a chamfer. How I will do, I will use one of these tools. I can click here, I can select Chamfer. What you need to do, you need to select the line number one and the line number two. Because when you craft a chamfer, you can have two sides if you want to make exactly the same. For example here, let's apply 10.10 One left click, another left click. And I can C the chamfer here. If you don't apply trim automatically, you will keep the line here. And the line here, I'm going to show you, if you deactivate trims, you can go left click here, left click here, but you keep this part and you keep this part. If you press Escape, as you can see, you just keep this line here and you can keep this line here the most of the time. Generally, we prefer to use stream, but very few case you can use trim. Let's just come back here. Something that you can do. Also, when you use the trim tools, it is to change the value. I can activate trim again and this time I would like 20 on the side. And on the other side I would like just eight. I silk the first line here. I will have 20. I silk the second line here. I will have just eight. That's it. This is how you can create a chump first. So as you can see, the tool is convenient. Let's see an example. I'm going to use my line tool again. Let's zoom a little bit. I will start, for example, for my center point, go on this direction with a value of 40. Let's just come back here with the value of ten, then go on this direction like this. I can just use my grid. Click on this area, this area, and this area. After that I will use one more time. I think I can use my line tool again. Let's just continue create something here. That's it, I just created this element. I would like to add a Chamfer on this area. How I will do this, I will click on my transformation tool, Chamfer, for example. Here I would like to enter the same value on this area. First. Here will C 4.4 left click, left click, and create something like this. Left click, left click, and create something like this. Now I would like to create different things with a different value on this area. On this area, I will change for 12 and I will work with just 612 will be on this area. One F click six will be on this area. Just like this. I think things definitely as too much. I'm going to change. Just put two, it's enough. 12 here n two on this area. Let's do the same thing here. 12 here, two on this area. The line number one will be your first select your first click, the line number two will be your second selection. I can create something like this. Let's press a Scap. 39. Divide sketches: Let's see how to divide, to divide element first. Things to do. I'm going to create a line and let's see the basic first. With a line tools, I can create a line just on this direction first. As you can see with this line, we can have a first point here. We have a second print on this area. If you want to divine an element, it's possible you just go on the transformation tools and you can select divide. You need to choose the line, G, the circle, the ellipse, the spleen or anything that you want to divine and just go left click. And you can specify a point, for example, I can specify one of this point. It can be this one, this one, or this one. Automatically. Even if you go little outside, you can find this small line with multiple small line and left click, he will create a point. Maybe you won't see anything, but if you press a cap, you just go left click, you can find this new point on this area. Let's select the line two, let's crate another line. I can go on the right and just crate a vertical line. Something that I would like to do is to make one division on this point, another division here, and another one here. Three division. How to do this? I can go on the left, select my transformation tools, just activate divide. You won't have more options about this tool if I want, I click first the line after I will define a first division on this axis. It means here, but you can also click directly on this area. You choose the line again. I create a second division here, and then I click on the line again. I click again to create an order division on this area. If I just press a scap, left click, Now we have a lines, this one, this one, and this one. I have four lines because I created the divisions. As you can see, I can drag and move this point. I can also drag and move this point. For example, in this direction, I just have different lines. I can each time sink the lines that I want and I can drag and move the line after. Let's see another example. Because you can do this at any moment on any shapes. If I click my rectangle tools, I can click on the rectangle tools. Let's little bit, I want to create a rectangle on this area first. After that, I will create also a circles. I can click on my circle tool, It means this one I can define a circle maybe on this area around the Dls, create a circle just here. It's okay for that if I need to craft any cut. For example, I have this rectangle. I would like to craft a cut on this rectangle to make adjustments. For example here how I can do this. I can come back on this area and select directly my tools, modification tools. I can just use this one divide. I will divine in the model. First, Syl, the line, second, the point. As you can see, if you extend here, he will craft the perpendicular on the line to define the point. You can find the line of the cut and left click. He has created a new point on this area. If you just press Escape, you can find one lines here and one lines here. Why? It is useful because now for example, I can drag and move this on this area. Why not drag and move this on this area to make the transformation that I need? It works also on any shapes. It means if you apply this on a circle, it's possible modification tools I can use on the circles divide. I can click the circle first where I want to create a cut on my circle. For example, I can create a cut here, Left click. Automatically, he will cut the perpendicular on this area. If I want to cr no door cut, for example, I can go on this area. Click here, I can choose the arc cro cut may be at the perpendicular just on this area. If I just press a scap, now you can find different point. I have the different point of my circle first after I have other points that I added. And Tech Glens, we have this print, can extend, but we can also add. If I just come back here, I click on this area and Tech Glens, we have a point on this area, but even if you add more print, I can drag and move and I can have a cut. I think I had a second circle on this area. This is why I have this render. If I just click this one, take a glance, you have created a cut. Think I duplicated the circle first to create this type of things. That's it. This is how you can work. If I just come back here on my basic circle, I'm going to show you again, just click on this area, Transformation tools, activate, divide. I can click on the circles and define a cut. For example, just here after if I press Escape, I can click on my circles, I can drag and move, but I think the cut is not working properly. I need to do this again. Let's click on my adjustment tools divide. Let's click on the circle specify the print. It will be located just here. Yes, I need to specify your second print. I can do something like this if I just click on this area. Now we have the cut. As you can see, it means I can extend here. Or if I need, I can just drag and move this element. When you work on circle, it's a little different because you can position a second point. I'm going to show you again cryo circles, press a Sap. Just select this tool, modification tools, divide. I select my circles. I can specify your point. For example, just here, I can specify example, specify a nodor here. He will cry to cut on this area and on this area, if I press a cap, you can find this part just like this. I have this oder part just here. It's a little different. Sometimes when you work with the line rectangles circle arc. But the aim every time is the same. It is to add different print after you can drag and move the print, or you can crack a cut. 40. Trim segments: Let's see how to trim segment. To trim segment, one of the first things to do, I'm just going to create different elements. Let's click on the line tool first and create a line. I'm going to start a line from, for example, this print to this point. After that, I can press a scape. I will create Noderline, for example. I can go on this direction. At the same time, I will create nother line, also on this direction, something important. If you want to trim, you can use the modification tools. On the modification tools, we have the trim options. When you use trim option, you need to choose limiting entity. For example, here's something that I can use. It's this line entity to trim. If I click on this area, I will remove this part and keep this part you silk the line that you will use to remove, for example, entity to trim. I will use this one for example. I will delete this part. If I show you with another example, I'm going to remove this area. Just crtoctangle first silico rectangle tools. With the rectangle tools we will rectangle, I can zoom a little bit. Let's just crateoctangle on this area. After to create this rectangle, I will use my line tools. With the line tools, I will have, for example, a line like this outside. I will have also different order type of lines. For example, I can use ones on the directions after I can use another one in this direction. What's happened if, for example, you want to cut this element and this element, you have different options. One of the first option you can just silk the line and you can drag and move the print and position the print at the intersection. It is one of the first options. Sometimes you have also the possibility to just trim. If you want to trim, it's also possible you use modification tools and you can activate the trim tools. When I click on this area, I need to choose the limiting entity. In this case, the limiting entity that I will use to limit will be this line. So I can click on this line first, and then I need to choose the entity to trim. If I click on this part, this line will be deleted like this. If I click here, this part will be deleted. But if I want to do the opposite process, let's show you going to come back. Click on this tool again. Choose the limiting entity will be this one. If I want to remove this part and this part, I can click on this line and click on this line. It is also something interesting to do. If I just continue, take a glance about this area, I can delete, for example, this element. If I want to delete this element, I just need to select first I can press Cap. I select my tool, again, Transformation Tools, Trim. I will select this line. After to slc this line, I will click on this one, and this part will be cut. It works for a lot of different things. If you have a circle, you select the circle tools, You creat like a circle on this area. On this circle you define a line. I can click on my line tools I create, for example, a line on this area. When I have this line, I can use my trim tool one more time. So I can select trim. The limiting entity can be this line. When I click on this area and I select this part of the circle, I can cut this area as you can see. Definitely it can be interesting also when you work on circles. For example, after I can press a cap, I can also make adjustments here and make Adjreustments here with this line. If I just continue when I was on this area, I can also cut the line I use one more time. The trim tools I select first, the limiting entity will be the circle. This time the entity to trim will be this one. If I click here or if I click here again, I can cut this area. Whether the problem is here, it's not possible. I need to choose to press Escape Select again, the limiting entity, and click here again. And now I can make this side definitely. You have a lot of options with entity to trim, so let's press a Cap Silt, also Element, and press Delete. 41. Trim intersections: Let's see how to trim multiple entity. It's possible to trim but to trim also multiple entity. For this, when we go on these tools, I can use my modification tools. You can find this one. It is trim bus, what is the interest? Let's just first see the basics and just crit two lines. I can select my line tools and create the first line, first line from this point to this point. Press cap, Just crit a second line from this point to this point. Just like that. After that, if for example, I wanted to cut this line and I wanted to cut this line to only keep this corner, it's possible using Trim Bus for this, I can use Modification Tools. Trim bus. After that, you need to choose Limiting Entity. If I click here and Entity to trim, I click on this one. First this line and then this line. To keep, I can cut the order area if now I want to do the opposite process. Let's just come back. Click on Trim, Entity Modification, Tools, Trimbos. If I want to keep only this line and this line, I will select the first part of this line, the der part of this one. And I can use this, This is how you can use trimbos. Now let's see a concrete example about what you can do. Let's select these two lines and press Delete. You can use the rectangle tools. First, select the rectangle tools. We can start directly from this corner point. I will apply to value a first value at 60 or maybe a little bit more. I can apply the first value at 80, a second value at maybe 40, a second value at 48, just like that. After that, I'm going to create two lines. Let's click on the Line Tools. On the line tools, we have seen that it's possible to create angle sector, angle B sector. I can apply a line on this area if I just work here. I'm going to maybe maybe 30. Let's work with a line of, I think I can work with the line of. Let's work with 44. I'm going to try select this line number first. Just apply one number. Select this line and this line. And you can create a line like this. Click on this line and this line and something like that. Something important is if you want to define perfectly this point with a angle B sector, sometimes it can be difficult. You can create another line on this direction and directly you. Yes, it's possible, definitely if you crato line here in the middle and then you can crato line on this area and align on this area. But it's also possible using then the trim tools. But first left click here, left click here, left click, and left click after. To do that, I need to cut this part. This part, this part and this part. It's perfect. I can use my trim tools, modification tools, activate trim bus. You can just use with Stream, but it will be faster if you use Stream bus. I select this part that I want to keep and this part that I want to keep to eriz this area. And I can continue. I will select this part that I want to keep, this part that I want to keep and I will eriz this area. Integ lens. Now it's perfect. I can, if I want to complete, why not to use my line tools and crater a loder line from this intersection to the intersections. 42. Trim automatic: Let's see how to use auto trim. It is possible to trim, to have automatic trim for this. When you go on the modification tools, you can find directly here Auto Trim First, let's see the basics of this one. Let's click on the Line Tools and create the first line. I can click on this area and go until maybe this area. After I will create der line, I will create another one. Maybe here until this part I will create another line. May be from this area to this area, just like that. What is the aim of the auto trim? When you click on these tools, select Auto Trim. You can choose the line arc helix, plan or poly line segment. When you just go left click, he will trim the part with the different limits. It is another way to cut. If I select this one, he will cut on the left and on the right, just like this. If I select this one, he will cut all the part on the order limits. Concretely, you will keep the part that you select. After that, every time when he will define a limit, he will be able to cut for this, let's just continue. Let's select the rectangle tools. First, I'm going to delete this element. Just cryttangles sylectorectangle tools here I can start a rectangle from, for example, this point. Let's zoom little bit and position my rectangle. Yes, just like this. After, let's define a circle silo. Circle tools from center define a circle on this area. Let's define another one little bigger on this area like this. After I will continue with more elements, I will select a line. With my line tools. I would like to crytoline on these directions just like this. At the same time I will even crytoline maybe from this part, just like this to this part. That's okay. It's perfect to see the different element. Let's select the trim tool one more times. Let's just come back. Transformation tools, Automatic trim. Let's take a glance a little bit more about the circles. If I select, it can be a Narc, as this one, automatically. When he will find the first cut, the second cut, he will cut this part. If I select this part, this one will be removed. As you can see. Now if I want to remove this part or this part, if I want to remove this, I can click here. One of the problems, I will remove this part, but not only this one. I will remove all the line with limit on this area. This is why these tools can be extremely convenient. But at the same time, you need to be careful. Because if you have multiple limits here, for example, I have a limit here with the circle, a limit here with this line. An order limit here, it means if I just click on this area, I will keep this and cut all the area with a limit, with an order element as a limit. This is why it is important. If, for example, I click here, I will keep this part of line and I will remove all this area. Take a glance, just like this in my case. For example, maybe I can just click here. Remove this one. Maybe I can just click here and I can remove this one. If, for example, I silk this part, I will remove this line just like this. If I silk this one, I will remove this part just here. This is why sometimes if you want to create order cut, you will have to have access to other types of tools. But we have seen we can use the Breakout segment. We can use also the Breakout Manual. Definitely, you have a lot of tools for adjustment. Then you can also use your selection tools, silk line, and you can drag and move at your convenience. Take a glance. It's also possible. When it's possible you can do this, you just six line, you can dragon move like this. Or I can see this line and I can dragon move like this. Also like here. If I want I can just Sylxoline, click on the print and just dragon move. Every time you have different, different options, it's okay for that to use auto automatic trin. 43. Break segments: Brick segment. Let's explain how to break segment. For this, I'm going to go on this area and just use my line tools. And thanks to that, I will be able to show you how you can break a segment. I will crat first a line on this direction, just like this. After I will cut perpendicular lines and ctaple on this area, coder lines like once on this area. What is the goal to use brick segment? Let's just use the tools transformation tools And just click on this one brick brick out segment. You can make the choice to remove the segment. This is what we choose the most of the time. And the first things to do, you need to choose the line. It can be a circle, anelipse rectangle. Anything that you want, you click on this automatically. He will define a first limit, a second limit and he will be able to delete the part in the del define here. Or if I define here, he will define a limit and he will be able to remove element just like automatic adjustment that you can use. Let's just continue with different examples. I'm going to click here and cratoectangles, I can zoom a little bit. Let's crectangle on the directions just like that. Maybe, yes, maybe extend a little bit my rectangles. Click here, slick this point, and cilic this point. Let's add also a circles. Click on the circle tools. Let's just crate a circle around this area just like this. Let's cut another circle on this area. Let's go on the right circle here. Let's cut another one, little smaller on this area. Let's c another one just here. Let's another one like this. I can use my line tools, Sylxoline tools. With the line tools, I will create something like tangent two. We're otogonal, but we will use tangent two once here, once here, crytolinesce here, once here, coder lines. It's okay for that. Now we have our different example. We can one more time use these transformation tools and apply brick out segment. If I come back on this area, as you can see, it is like automatic adjustment. If I click here, he will define the intersection and cut this part. What's happened if you don't apply a removed segment? Left click or left click? Left click here, it's not going to work properly. You have also a line selection mode, and in this case you can just crate a first print with a second print and he will delete the der element at the intersection definitly the best. But sometimes you can use this, but I think definitely it's not the best. The most of the time you will just use the first one. It means you click on this one. If you silk line selection mode, one more time I can click here, click here, and he will cut at the intersection, the other element. Let's just come back Silk Transformation Tools, Break out Segment. Let's deactivate Light selection mode and just go on this area. What happens if, for example I kick here, I can remove this part, I can remove this part, and I can remove this part of the circle. As you can see, it is automatic adjustment, and it is pretty simple. But I can also start here, start here, and start here, just like that. Thanks to that, I can open this area, open this area if I want, I can use my circle tools. Why not to crack a circle on this area? And why not to crack another one just on this area? As you can see, it's pretty, it's pretty fast. If I select here, I would like to remove this arc on this area, on this circle, this arc on this area, on this circle. If one more time I select the transformation tools and just apply breakout segment, I have the possibility, if I click on this area, to directly remove this part. As you can see, it's very convenient. If I go on this area, I can just remove this part. If you do the opposite process, for example, you click here, you will remove this part, and you will remove this part just like this. This is why it is important. You need to select if I select the circle directly, or again, this one automatically, he will remove all the circles. But in my case, I will just click here and I will just click here. It is just automatic adjustment. It is pretty simple and it is very convenient to use in different type of drawings. Let's select everything just here. Just press delete. 44. Break manual: Let's see how to break segment. It is possible to break segment but to break segment manual as, as explained when you click here. We have seen that it's possible to break segment, but it's also possible to break out manual, how to work with this. One of the first things to do is just to create a line. Let's Selxoline tools, I'm going to define a line starting from print to print, for example. After that we're going to create a rectangle so I can come back here and silk just my rectangle tool. Let's zoom little bit, Cryo rectangle on this area, just like this, with this rectangule inside. I want to crate different things. I will use my line tools. Just crato lines here. After I will other lines on this direction, maybe I can co lines on this direction, lines in this direction also. I will crt another one here, here and here. It's okay for that. Now let's see how to break out manual. When I click on my tool modification tools, break out manual, you need to choose what you want. It can be a linear circle ellipse plan. Anything that you want, you just go left click. And why it is useful because you can select your first print and you can select your second print. For example, on this line I can break at a first point here and maybe a second point just here. And I can cut like this. As you can see, it's a little different because with a brake, with a brick automatic, you can just define a limit and automatically he will remove the part. But you can do this manually. This is why it is extremely useful. If I take this example, for example, I want to cut maybe here and I want to cut maybe here. How I will do this? First, I select the line like this one. After I define a first point, then a second point, and I can cut here. I can choose the line again. This one select the first point, a second point, and I can cut here. If I wanted to open on this area, it is same. I select this line, select my first point, select my second print, and I can open on this area. I can click on this line, selling my first point, my second print. And I can open on this area. Definitely, it is extremely useful. You just select a line and you can click on what you want to craft, transformation. If now I'm going to show you with something like a circle, click on the circle tool, crytocircle. We can start to the center, crate crytocircle. Let's zoom little bit. I can do something like this. After that, let's crate nother circle. Little smaller on this area. At the same time I will work with something lines. I can click on my line tools, crytline these directions. Just Crotoderline, just in this direction. Let's come back with these tools, Select the modification tools. Use Breakout Manual. If I select the circle just like this, when you have something, it can be a circle, also a spleen. You can work directly on the past, but if you go out, it's not a problem. Because he will show you with the small gray line, where you are, you have a small gray line. You can see, thanks to that, you can define where you want to cut. For example, I would like to cut, maybe I can start here and I can use my grid. I would like to cut with the second print and I can do the same thing. This is why it is useful also to go a little outside when you go a circle because you can use your grid. If I cut using my grid here, I'm pretty sure to keep to cut in the same position on the left because I'm using my grid. And left. Click here. Now if I just click on the part to remove, I will remove this part. Definitely. It's extremely convenient. I'm going to show you again one more time how you can do this. You select the line first, you select a first brick print. If, for example, I want to have the same position, I can define my first print. Maybe just here, I use my grede. I define my second print using my grid on the symmetry. It will be here after you click the part of the circle or ellipse to remove, whether it can be the part outside or inside. If I click outside, this time I'm going to remove this part and I will keep this element as you can see. Definitely it's very useful. Same I can go here. I can define these tools depending on what I want to do. I can see my circle tools. First break point, I can define this intersection, this intersection. And I can remove this part. I can sell this line, for example. Define this point, this point. And I can remove this part. Can this line define this point? This point. And I can remove this part. Definitely, you have a lot of economic tools to make this type of transformation of the point to open to cut. You have a lot of possibilities. 45. Break with points: Let's see how to break with a gap. We have tools one more time. The tools which allow you to crack transformation, but it is Break Out Gap, Break Out Gap, all these type of tools. As you can see, we have a breakout segment. We have a breakout manual. We can also use Autotrim. We have Breakout Gap. Every time the aim is you can change the print, you can open area, you can make some transformation depending of the different element. And we are going to see here the break out gap. Concretely how it works, just crato lines, let's selector lines from this area to this area. Let's crate second line maybe from this area to this area. At the same time we will work on the right. I'm going to Cr rectangle. Click on the Rectangle tools just here. Let's a little bit rectangle. At the same time I will Crete also circles sylexocircle tools because it is interesting also to show you circle because sometimes it's a little different when you work on the circles or you work on the arc, that's okay for that first things to do. Let's work with this area. Sylk, the transformation tools select Break Out Gap. The aim is just to silk the entity first. It can be a line or it can be a circle. But if you have a rectangle and it's not a polyline, you just cut a rectangle, you have different line. It's work also you Sx the lines that you want after you just need to specify a point and you just add a point to cut your line. For example, if I go here and I just click on this element, that's it. I added a new point. Maybe you don't see that. But if you press a cap multiple times, you use your selection tool. As you can see now we have a lines here and we have a lines here. It means we have created a cut exactly at this point. We have now two lines, once here and one here. If I select this one, as you can see, it is I can open just like that. This is the first things to understand. If I wanted to cry, to cut, maybe I can come back first. Let's slick here. Yes, cryo print form here, ample here I can Syl this line first silk. The transformation tools. Click on Break Out Gap. If I define this line, silk, this point I created another cut. And maybe I can use this one and take a glance at this part and this part. Now if I dragon move this one, it is different. Let's see, with the rectangles. Oops, I think I come back too much with my history panels. I don't have my circle. It's not a problem. I will add another circle after Let's slick the transformation tools, Click here, I can slick this line. First I can choose the line. I can define, for example, a point maybe on this area. Then I can choose an other line, this one. And I can define another point like here. After that, I created my two new points, or my two new cuts, if you prefer. I have one lines here now and one lines here. I have one lines here and one lines here Also, if I click on this one, I can, for example, Dragon move zoom little bit. And depending on what I want to do, I can make a knee adjustment. Oops, let's just come back. Yes, I can slick this line. Dragon moves the point here. I can click on this line, Dragon moves the point here and sling this line. And dragon moves the print also on this area. The last example is about the circle silico circle tools. Go on this area, let's crack the circle, maybe like this. Have to press Akep and just come back to the panels, select transformation tools, and work directly with Breakout Gap. One more time, you need to silk what you want to cut first. Here it will be the circle, so I can click on the circles. After one more time you have this, you can cut directly here. But finally, if you want to have a good precision, it can be also interesting to draw a move little bit. And you can find the gray line to indicate where exactly you are going to cut. If for example, I want to cro cut just here, I can define horizontal and cro cut left click, and I will have a cut on this area. How to check that? You press scap, you go left click, and we can find we have a cut here. Even if you don't see that directly properly, if you take this one, you will be able to open here. One of the problems is we have the print exactly on the same part. For this reason, I think definitely it's not extremely convenient when I want to cut directly on this area. I'm going to show you with another example of the circles. Let's Selx the transformation tools one more times. Breakout gap. Let's, let's Selx the circle first, let's position, then the point on another area. Let's change a little bit. I can use, for example, this one. If I press a scalp multiple times, now I can see this point just here. As you can see, if I click here, I can find this point. Now I can drag and move the point just like this. But sometimes it's not extremely convenient because you will drag and move the circles or something that you can do it to Ct, for example. To cut, I'm going to come back, here it is my circle, I don't have any cut. Let's click one more time on the transformation tools, activate, break out gap and select the circles. For example, a first cut I can create a first one can extend just here, I can the circle. A second one may be just on this area. Now I created two new points. If I press a skip, I can use my selection tool. And here you have a new point here and a new point here. It means that you can select, for example, this part. If I press delete, I can also open my circle on this area here, it was maybe one of my last points, or here it is a little different. Definitely, when you use the circle, be careful because sometimes it's little different when you use the line. It's generally simple, not too difficult, but when you use the circle, you need to be careful when you cut, or you need to be careful when you want to trim, because it's definitely little different. 46. Break with points: Let's see how to break with a gap. We have tools one more time. The tools which allow you to crack transformation, but it is Break Out Gap, Break Out Gap, all these type of tools. As you can see, we have a breakout segment. We have a breakout manual. We can also use Autotrim. We have Breakout Gap. Every time the aim is you can change the print, you can open area, you can make some transformation depending of the different element. And we are going to see here the break out gap. Concretely how it works, just crato lines, let's selector lines from this area to this area. Let's crate second line maybe from this area to this area. At the same time we will work on the right. I'm going to Cr rectangle. Click on the Rectangle tools just here. Let's a little bit rectangle. At the same time I will Crete also circles sylexocircle tools because it is interesting also to show you circle because sometimes it's a little different when you work on the circles or you work on the arc, that's okay for that first things to do. Let's work with this area. Sylk, the transformation tools select Break Out Gap. The aim is just to silk the entity first. It can be a line or it can be a circle. But if you have a rectangle and it's not a polyline, you just cut a rectangle, you have different line. It's work also you Sx the lines that you want after you just need to specify a point and you just add a point to cut your line. For example, if I go here and I just click on this element, that's it. I added a new point. Maybe you don't see that. But if you press a cap multiple times, you use your selection tool. As you can see now we have a lines here and we have a lines here. It means we have created a cut exactly at this point. We have now two lines, once here and one here. If I select this one, as you can see, it is I can open just like that. This is the first things to understand. If I wanted to cry, to cut, maybe I can come back first. Let's slick here. Yes, cryo print form here, ample here I can Syl this line first silk. The transformation tools. Click on Break Out Gap. If I define this line, silk, this point I created another cut. And maybe I can use this one and take a glance at this part and this part. Now if I dragon move this one, it is different. Let's see, with the rectangles. Oops, I think I come back too much with my history panels. I don't have my circle. It's not a problem. I will add another circle after Let's slick the transformation tools, Click here, I can slick this line. First I can choose the line. I can define, for example, a point maybe on this area. Then I can choose an other line, this one. And I can define another point like here. After that, I created my two new points, or my two new cuts, if you prefer. I have one lines here now and one lines here. I have one lines here and one lines here Also, if I click on this one, I can, for example, Dragon move zoom little bit. And depending on what I want to do, I can make a knee adjustment. Oops, let's just come back. Yes, I can slick this line. Dragon moves the point here. I can click on this line, Dragon moves the point here and sling this line. And dragon moves the print also on this area. The last example is about the circle silico circle tools. Go on this area, let's crack the circle, maybe like this. Have to press Akep and just come back to the panels, select transformation tools, and work directly with Breakout Gap. One more time, you need to silk what you want to cut first. Here it will be the circle, so I can click on the circles. After one more time you have this, you can cut directly here. But finally, if you want to have a good precision, it can be also interesting to draw a move little bit. And you can find the gray line to indicate where exactly you are going to cut. If for example, I want to cro cut just here, I can define horizontal and cro cut left click, and I will have a cut on this area. How to check that? You press scap, you go left click, and we can find we have a cut here. Even if you don't see that directly properly, if you take this one, you will be able to open here. One of the problems is we have the print exactly on the same part. For this reason, I think definitely it's not extremely convenient when I want to cut directly on this area. I'm going to show you with another example of the circles. Let's Selx the transformation tools one more times. Breakout gap. Let's, let's Selx the circle first, let's position, then the point on another area. Let's change a little bit. I can use, for example, this one. If I press a scalp multiple times, now I can see this point just here. As you can see, if I click here, I can find this point. Now I can drag and move the point just like this. But sometimes it's not extremely convenient because you will drag and move the circles or something that you can do it to Ct, for example. To cut, I'm going to come back, here it is my circle, I don't have any cut. Let's click one more time on the transformation tools, activate, break out gap and select the circles. For example, a first cut I can create a first one can extend just here, I can the circle. A second one may be just on this area. Now I created two new points. If I press a skip, I can use my selection tool. And here you have a new point here and a new point here. It means that you can select, for example, this part. If I press delete, I can also open my circle on this area here, it was maybe one of my last points, or here it is a little different. Definitely, when you use the circle, be careful because sometimes it's little different when you use the line. It's generally simple, not too difficult, but when you use the circle, you need to be careful when you cut, or you need to be careful when you want to trim, because it's definitely little different. 47. Add text: Let's see how to add text. To add a text, we can find these tools here, and this is the text tools. When I click on these tools, you have the possibility to tape the text that you want. Let's just make something simple first and just tap something like title after. To take that, you have the possibility to change different options on this area. First option is to select the font family. Here you have a list of different font families that you can use, so you can change at your convenience, the font family. If you change, so you can just select, you will see directly the render here on this area. You have also the possibility to change the size on the right. I'm just going to come back with this. You can put also in bold and you have also the different options here, something important. You have also the color of the text and you can select the color of the text. By default, this is the color, but you can change the color also when you go on the left, something important is you have the main font. It means you can select the font and directly the size here. But after that, you can also work with the main font here and here. You can work on this area. In this area, after you will have the aligment. Aligment is interesting. If you add, for example, multiple line after that, you can just validate and I can position my text. For example, I can position my text just around this area and I can apply left click. This is my title. If after you want to drag and move the text, you select the text and you can take this center point. After to take this center point, you can drag and move the text at your convenience where you want. After at any moment, you can edit the text with double click. If you go on the Transformation tools, you can also find this tool, this is Edit Text, and when you click on Edit Text, you can click directly on the text and you can edit at your convenience. If, for example I have my main font, you can have a factor here. We have the eight, it is four, and we have also a value of 20 here. But if for example, apply eight of maybe eight on this area. With this value, I can just validate and take a glance. I will increase the size directly from these panels. Now what's happened if, for example, I would like to add a text, but this time with more element because you can crato description or you can add any things. Let's click on the text tool. After that, I can change the content. Let's here, you can reduce the eight, the main eight here. I can also change the size of this area. Let's type something, tape, project, project design. I can go on the line, architectures, home dimensions, construction and more. I can just add different elements like this after that. As you can see, you can change directly the size. So I can apply, for example, just four. Here we have the aliments. You can choose different type of aliments. Aliment, concretely, what is it is point. If you define the enter point center and I position this text on this area, you can just press a scap. You can find directly the sure point. If I click on my text, the shure point is located in the deal. If I just double click to edit my text and I Silx, for example, the top right corners adjust validate. Now as you can see, my point is located on the top right corner, it means directly on this area. Here we have the top right corners selected. Each time we can double click and you can change this corner point. You can also put on bottom corners or on the left or on the right. At your convenience. Let's slick this one after you can drag and move from this corner point. Something important also it is. So we have the aligment. If I want to come back, I can come back to center at any moment just like this, but the aliment of the text will be different also. Let's just slick top left corner and just validate. After that I can drag and move my text. Double click for example. I can change the size at my convenience if I want to increase a little bit. Let's just apply eight. You can also have access to a text geometry with a line spacing factor. I have a value of two. If I want to increase my space, I can apply four. You can even add angle. Let's just validate. And as you can see, I have more space for my text. Anyway, in a project, we will see how to add element. And it will be useful because we will add a different text and we'll see that one more time. But here, just the basic. If I want to change the color, I can double click go on this area and you have multiple colors. For example, I can select the red color, I can position this element, and as you can see, I have the red color. Now for this text, this is how you can add text. You can edit the text. But if you want to edit the text, you can use also directly. You can double click or you can go on the transformation tool, but it's going to be the same. 48. Add hatches: Add hatches. Let's see how to add hatches. To add hatches, we can go on the left and we can find these tools. Thanks to that. Every time when you select an area you have the possibility to fill with aches, one of the first things to do, I'm going to create an element and take a glance. I can use the rectangle tools. With the rectangle tools, I can create rectangles just on this area. First, let's create rectangle after that if I want to fill this rectangle with aches. How to do this? When you click directly on the tools, so you press Escape, you can come back. When you click directly on the hatch tools, you have two options. Hatch from a selection, and it can be also hatch from segment, Hatch from selection, or hatch from segment. If for example I select all the lines here, it means the different segments, I can click on Hatch from Selection. In this case, I can open these panels. When I open these panels, I have the possibility to use solid field or to use hatch patterns, solid field or hatch patterns. If you just click on Solid Feel, it is pretty simple. You just fill your selection with this black color. Now if you want to add patterns, let's do this again. I can crato selection. I can use these tools and I can change for hatch patterns. When I click on hatch patterns, I have different options here that you can use. For example, you can select, I can, for example, this one. Or I can select another one, like for example, bricks. Let's select bricks. You can enter a level of scale here, for example, I have this value two, I can just validate and I will obtain this render. Definitely, if it's not really good, you can double click and you can edit your hatch one more times. For example, I have my hatch and I just want to edit this. Just double click and you can reopen the panels. You double click inside on the hatch and I can change my scale value. If it's too big I can just apply one. In this case I will obtain this render at the opposite. I can increase also more. If I apply, for example four, I will be able to have this one. But here in this case it's not good, so maybe I can use one or something different. You can also crito rotation double click. If I enter a angle of 90 degrees, I can just take 90 degrees and take a glance. Now I can turn for 90 degrees. It is something extremely important to know. Let's take a second example. I'm going to use my line tools. With the line tools, I will critter line, for example. From this point to this point, I will go on the right. I can select this point. Let's go on this point and just come back on this area. Select one more point, this point and just define this 0.1 more time I want to add hatches. I can create a selection first. Create selection. Click on these tools. I can feel one more time, if I just apply solid feel, I can apply black. Just like that. If now I want to apply patterns, I create a frame of selection. Click on patterns. I can use hatch patterns here. This is the example of the brick. But you can change. You have a lot of possibility I waving swamp, you can use a lot of things you have still. Let's select another example like for example this one. Plus I can come back with zero on the angles and scale with one. If I just valid data, I will obtain this render. As you can see, it's pretty small, but I have the possibility to change that. If I double click on my element, I can work with a different value. Let's try with two, just like that. Or I can double click. If it's too small I can increase. Let's try with eight. And I will obtain this render At any moment I can change my patterns. Let's apply a scale value of one. Let's select an order one. We can create something like leaves. Also, as you can see, it's very small, so double click, I can double click edit again and change the scale value. Let's supply eight and take a glance with this value and you can enter with leaves. You have a lot of options for patterns. Something important to know also is you have another possibility hatch from segment. If I just select my line tools. The line tools, let's come back with the rectangle tools, silk the rectangle tools, zoom little bit and Cr rectangles. At your convenience, you can enter the values that you want after you can scale the texture. The second option is to directly hatch from, from segment. When you click here, you need to define the segment that you want. If I click on this area, first I have H, so I can select one of these. Let's just come back with the brick options. I can select one more time, brick validate, and you need to select the different segments. I can select my first segment, my second segment, my third segment, and my front segment here. If you just press Enter and you click on okay, as you can see, it's not working properly. I'm going to show you again. You click on a segment oder segment. Another one, order 11 of the problems is it's not working properly. You need to click here, you select that, you need to select the different segments. For example, I click here, one left click, one left click, one left click, one left click. This is why when you do this, you need to use right click at the end. I'm going to show you again, click directly on this tool, Select Hatch and validate. You select the different lines, so I can see the first one, the second one, the third one, and the first one. I need to go right click inside. And now I can apply my elements. You need to finish with the right click. The last important thing is if you have something inside and you don't want to feel everything, for example, I have a circle inside. So I can zoom a little bit and I can define a circle defined from center. I can create a circle, maybe on this area. I think it's a little too big. Let's crate a circle like this. Something important if you want to fill the element, but not the circle. If you create a selection just like this, you just use the hatch options and you select this one. You select what you want, You validate automatically, he will define this circle, so it's okay, you won't have any problems, but you need to select the circle inside. If you don't select the circle inside, he will apply this on all the rectangle. And also here you need to select the circle also. And it is same if you work with segment. Let's just come back. Click directly on these tools. Click on this one, Validate, and I can use left click here, left click here, left click here, left click here. And don't forget to select the circle. Also, after to slick the circle, you go right click inside and you can position this element. To edit your hatch, you need to go double click. You can scale and apply your angle at any moment. Or you have also the options if you go directly on the transformation tools. But finally it is exactly the same. But you can use the transformation tools. When you use the transformation tools, you can find Edith, you just need to choose the hash, and you go left click and you can edit again your hatch, but finally it is exactly the same. You can directly change, for example, the scale value I want to reduce. Let's position value like four. And I can add my hatches inside with this value. This is how you can craft hatch. As you can see, it's very convenient One more time, very convenient tools you can add in any close pass, you just need to close the pass because if you don't have anything close, it's not going to work. But if you have anything close with the right selection, you can just add these elements. 49. Add dimensions part 1: Let's see how to add dimensions. To add dimensions, one of the first things that I'm going to do is to just add a new layer. So I can click here and create a new layer. We can just change the name. We can just tape something and I will tape object. After that I have the color on this area. We will work with the black colors and we will change for 0.40 millimeter. After that, if I go on this area, I will use my line tools and just create multiple lines. With the line tool. I can start, for example, from this area. I can go on the directions. One of the first things that I'm going to do is to create an element just on these directions. I can create something with eight. I can start here 20, go until 100, and I will come back on the right. I'm just going to enter a simple value to not be in trouble here. I'm going to come back. If I zoom a little bit, I can come back with just here. We have 20, I'm going to come back yes 40 like this, I think it's too much. I will come back with just yes 30 like that. After I can press a cap and do the same thing on the other side, click on this line, go on these directions. If I zoom a little bit, I can come back with just this element. I think it's, I think definitely it's a little too much for what I want to do. So I'm going to make an adjustment here. This line, dragon move this line, click here, and dragon move this line on this area. It's better. I will use my line tools. With the line tools, I will start a new line snapping. This point here, I have 100 on the acts. Let's just continue. I will work until 220. Like that, I can do the same thing here. I can stop at 220. I will create an arc at the end on this area. To create an arc, I can come back Sylxoarc tools here, it's pretty simple. I can use just the arc and the center point angles. Syllxocenter, take this. Every time when you find the center, you can work with the center. It's definitely very interesting. After I will add circles, I will create an Odor circle. For example. Here on this area, you can define the center and crate circle, just like this. I will create Noder one, for example, around this area. Maybe I can try and move this one and position this one here. Then I will add little transformations. To add transformation, I can use my transformation tools. I will cra just round corner. I can click round corners, enter a radius. Let's work with maybe ten. Left click here, left click here, and do something like that. Left click, left click, and do something like this. The last thing that I'm going to do is to Cro rectangles. I can click here, Rectangle Tools. Let's zoom a little bit. I think I can cryttangleI can start around, maybe this area, maybe this one. Yes, it's better I can crototangle from this part to this part. It's okay. For that, I created this element. Now I would like to add dimensions. To add dimension. The first advice is to create different layers. First, you can click here and you can enter a name and you can change for dimensions like this. After that, I can change the value here. The dimension will be in black and I want to change, so I can double click. I would like to put all the dimension in red. I can change on my layer panels red and here is the line weight. I can work with 0.20 continuous. After that, if I assume little bit on this area, I can start to add dimension to a dimension. First you go on this area, you have different tools. When you click here, you have all the dimension tools. At the same time, you can go on dimensions and you have also the different dimension tools on this area. One of the first one is Alene dimensions. Thanks to that, you can just select the first print, you select a second print and you have allen dimensions, for example. I can go here, you can snap to anything that you want. I can add a dimension here. I can use also this one, to this one. And I can add another dimensions, like for example here. If you want to add anything before on your dimension, you can, for example, add. Labels here. You have also a scale value. Most of the time we will keep one by one. But you can change the scale value here. Also, if I just continue with my dimension tools, you can work with rotated linear, It's little different. You can define a first origin. Then you can work with, for example, a second print. And you can pull like this. It is the same way, but you have a little bit more freedom just like that. But Ally, we don't use this too much. But you can select a point and a pointing diagonal. But even if you do this, you can keep this aligment. Because if for example I'm going to show you, you can click here. Even if you take this diagonal and this diagonal you will keep this dimension. But if you do this with the Allen dimension and you take this point to this point, as you can see you will have a different render. This is why it is important to see the different tools first. It's okay for that. Let's just come back about the dimension tools one more times. You can click here. You have also horizontal dimension. Why it is untalistic, Not in this case because you have this and this. But for example, if I want to dimension from this point to this point, I can, for example, define here. And I can define here. And I can pull my dimensions just like this. This is why it is interesting to use horizontal, but depending on what I want to do, I can slick my first point here. And also if I need my second point, for example, on this area and I can pull the dimension here, definitely depends about what we want to do. In this case, I will use this one. Click on this area, just click on this area. We can also pull like this is going to work also. In this case. Let's just come back. Dimension Tools, Syllx, this one, and Sylx. This point not Dimension tool, Horizontal Dimensions. Click Horizontal Slate. This point we can use, for example this one. We can pull like this and I can pull on the top. Maybe on this area I can continue. You can do vertically, also vertical dimensions. And in this case, it can be useful. I can silk this point to this point and I can pull my dimension also on this area if I need. Let's just continue with some basic dimensions. I can click on this area A. Let just continue here, for example. I can use this one. To this one, I can pull my dimension, for example, here. But I can also put a dimension with a space like this space. And I can maybe on this area, I can also define this space to this space. And I can bit position here on this area, it is the same. I can take this intersection to this intersection. I can zoom bit position. This value I can use here, I have the same that the order area. It's okay. I can continue, for example, this one to this one. And I can pull the dimensions on this, maybe on this area just like this, I can slick, maybe this print to this print. And I can define an order dimensions just like this. If I want, it's going to be the same. So I can take this point and this point I can put my dimensions on this area. You can also snap to the grid when you use the dimensions every time when you have a space. You can also pull the dimensions if you want to add the dimension to circles with the diameter radius or to a arc in the dimension tools, you can find this one. It means the radial dimensions. Here I can define a radius just like this. As you can see, I need to zoom because I think it's not perfectly hoops like that. It's strange because it doesn't look with exactly perfect value. I'm going to come back with the dimension tools and just cilic radial and click here. It's not perfect. I don't know why I'm going to delete. Let's come back with the circles and crytocircle. Normally, if I snap here, I need to come back to my object layers and crato circles. If I just snap here just like this, be careful because if you are here, it's not going to work properly. So be careful because if you crytocircle on this area, you are not on the right layers. So now let's do this. Again. I can select my dimension tools, radius, I can pull in here. Now I have exactly this value. It's better. Let's select, you can do the same with diameter and you can also create a diameter. And as you can see here, we will have 20. After two, you can choose diameter, or you can choose the radius. When you are here, you can also enter a diameter or I can select radius also for this arc, just like this, something that you can do also is to enter dimensions, but not for the radius directly for the ark land. If I sel the hear link, I can go left click and I can define ark link on this area. As you can see, you can define lend also, I'm not going to do this but it just to show you that it's possible if I just continues after you have more specific dimensions like for example, you can use baseline or you can continue here, you have the baseline. In this case, you can specify a dimensions, for example, you can define a base after, depending on what you do, you can add dimension. But something interesting is you can pull just multiple dimensions at the same time. It's just the interest to use this one. It means if I just come back here, I say like this one you can define your base. So the base can be here after I can define first one and a second one and a third one. Just like this, you can define multiple, you have multiple possibility to add dimension with this one. And when I click on my dimension two, you can even add continues more, something little specific. When you arrive near a dimension, you go left click and you will be able to specify a dimension from one of the first and second one. For example, if you click here, you define this area. You can define a dimension directly with two dimension line. And here I can define 40 with this two dimension line, but we don't use this too much also. This is how to start with a dimension first. 50. Add dimensions part 2: Let's continue with dimensions. To continue with dimensions first, I'm going to click one more time on the layer, the dimension layers. As, as explained before, you can add dimension with a different dimension tools. After to add a dimension, at any moment, you can take a dimensions. As you can see, you have a point. You can just dragon move, for example, this element. Or you can just Dragon move the arrow. You can Dragon move multiple elements at the same time, all the elements. Or you can just drag and move only your text. Just like this. It's also possible you can also move all the dimensions just here. Depending on what you do, you can move just the dimension or you can move the arrow. If I can just click here, I can move all the dimension. But be careful because when you move here, you can lose precision. It's definitely not extremely convenient. I can advise you the most of the time to position the dimension directly in the right way at the beginning. After that, you can change the size dimensions. To change the size dimension because others explained maybe it's too small or maybe it's, in this case, I think it's a little too small for this. You can go and edit and you have drawing preferences and application preferences. If you select application preferences, you will see default dimension settings. And you can change the dimension for all the documents that you will create because it is the application preferences. If you want to do this only for this document, you go on view, It is same, but it's only for this document. Drawing preferences. Let's focus on drawing preferences here on this area, you can have dimension settings. One of the first things to do, you have different styles. If, for example, I select horizontal text labels just apply. I can change all the labels for horizontal. If I deactivate, I can also deactivate text above dimension line and in this case I will have this render. You can put this on the top or you can just stay like that. If I just continue here, I have keep the proportion. You can enter text eight. If you keep the proportion you edit the text eight, you will extend at the time, the lines offset line offset line gap line extension. At the same time. If I apply, for example 12, everything will move at the same time because I keep the proportion apply and take a glance. We can have bigger dimensions, but if you want, if for example, I come back to four, I just click Apply. If you want, you can also deactivate the proportion. And in this case, you can work only, for example, for the text eight, but not for the rest. I can put eight for the text, but I didn't change the arrows at any moment. I can make some transformation. I think here it's not extremely convenient about the position of this element. Let's just come back. Edit Drawing Preferences one more times. The drawing preferences. If I select the drawing, you need just select this area. As you can see, dimension settings first, you can keep the proportion. In this case, I can just change or I can just sit to four. It was four at the base. But you can change the dimension of the arrows, anything that you want also. Let's just come back. Edit. Drawing Preferences, Dimension settings. I can keep the proportion just like that in this drawing. Maybe I can increase and validate. I think it's better something that I can do. Also, you have a size scale factor. You can also enter directly a value if you prefer. It means you can just stay with two, maybe here, but just enter a size scale factor. Sometimes it is useful, it is up to you to see what you prefer. If you want to increase decrease size with key proportions or just size scale factor, everything will be scale at the same time. Also you have the arrow style. By default we have arrow. You have also architectural Tick, just like this. If you prefer, it depends about your project. Let's come back on Arrows, and you have the label font. By default it is this font family. You can change the font family and the color is by default by block. Where they say by block, it's correspond to your layers. Here by default I change this layer in red. By default when they say by block, it's same that layer in this case because here, when they say by block it just by the layers it is same because I edited on the layers. You have the number format then dismal separator, it is a print. If you prefer something different, you can linear dimension, you have a precision here it is just right dimension. So I don't have any things about the dimension but you can choose, for example, this one. This one. You can have the preview. I think I can change, for example, for just two elements after coma and you have ambulant dimension, it is same. You can enter value, you can click on Apply. As you can see, I increase tell the size and def it's better each time. When you want to edit the dimension, you need to go on this area. If I want one more time to edit, for example, the color, I think the best is to work on the layers. In this case, when they say by block, it is when, for example, you add dimension. But inside the same layer, you have different things it's possible to use by block, but in the case where you work on a separate layer like this, and this is why definitely I can advise you, you can work like this and I have some color here. I can increase as the line weight if I want, for example, green, I can change for green if I want it to put my dimension in yellow, I can apply yellow in this case. Let's just come back with red figures. Show you the different dimensions about the tools, I forgot to tell you. You can also add a angular dimensions, so you can take an angle just like this. You select two lines and you can put dimensions just like this. I'm going to show you. You can take this line and this line, you can define a dimension just like this. Let's just come back, dimensions, sil, for example, this one. Yes, left click, left click. And you can drag and move a dimensions. Or left click here, left click here. Each time I need to come back, sling my dimension tools and left click here, left click, and I can apply a value of 90 degrees. You can enter also this type of element, don't forget. Also it's possible to add more things. Like for example, you have a data. If I just come back here, you can have this one or this one. You can just pull an element, for example, if you just drag here, you can just drag arrow and you can press Escape and you can add text at your convenience after that. If I come back. Also on my Dimension tools, you can also use like this one, you have the datum, in this case you can select an element reference after you can go on this area. You can also add more line if you want. It means you can do something like this, something like this. Right click to finish, I can just press Escape. If I double click on this element, as you can see, you have geometric tolerance and you have the datum donta fire. And I can change, I can type something different. If I just type something like project here on this area, I can just validate after you have more advanced feature. I'm just going to stay here with the value. You can dry and move after at your convenience. This frame here when you have something like this, you can just add the text tool and add some text if you want on this area. It's okay for that. This is how you can add dimension. So extremely important my advice is to create every time a different layers after. Don't forget that you can go and edit. Edit preferences, drawing preferences, application preferences to edit your dimensions. 51. Master layers part 1: Let's see the layers. Let's explain how to work with the layers. To work with the layers, first thing that you need to do, you need to go on the right here. You have the layers panels. As has explained before, you can just activate the layer panels on this area. You have the layer list. At any moment, you can deactivate these panels or reactivate these panels. First things to do. You can deactivate, reactivate these panels. To create a new layers, you need to click on Plus here and you can create a new one. Because by default you have these layers. If I just click on this area, add new layers, you can change different parameters. If I don't change anything, I just put layer just like this and I just validate, I will be able to edit the layers after also and double click. And you can just change the layers if you want to remove a layer here. Plus you add the layers minus you delete layers. Let's just come back. Let's quote a new layers plus I'm going to change the layers. I will work with number one here. You have different parameters of the layers, like the color, the line weight, and the line time. We'll see that just after. First, let's click on this one. When you click on this area, this is edit layers. And concretely, you need to activate make current. If you click here, you can make current with a small pen as you can see. To work on the current layers on the view, number one, I will create something. I will just select my rectangle tools, go on this area, select the rectangles. I will start directly, maybe yes, I will start here and create the first rectangle on this area. I will just use my grid. Let's create a first element just like that. After I will create the second rectangles from this one to until around this area like this, I will create a last one. Maybe from yes, this one to this one. I create a different type of rectangle. I will use also my line tools. Click on the line tools, for example. I will add a lines on this area. Let's just come back. Let's just add a new lines, not here. I'm going to add one lines on this area just like this. And I will create an Oder lines. So for example, if I go on this direction, I will complete with Oder lines here. And I will complete with an Oder one on this area. Maybe an Oder one just on this area. Let's just craft something simple to see the layers. I think I created this line, but it's not what I want to do. Just add an element is perfect. Yes, let's just crit something like this. It's going to be my view number one. Now I want to crat new layers with the second view. I can click here and change the layer name for the view number two. For example, this can be my front view, the view number one. Now I can work on the second view, It can be my view number two, it means a side view. I can one more time select my different tools can use, for example, my rectangles. With this rectangle tools, I can let just little space. Because after we'll add dimensions, this is why I need to let some space. I will start with the base here. I just re, use my grader just like this here after I will do the same type of work. So here we have a dimension, 30 to 80, so I have 50. I need to do exactly the same thing but on another view, let's click here. The next step is to add a line just here. Oops, let's just Syllxoline tools. At any moment as you can see, you can work with this. And at the same time, you can add any layers just here. Yes, you can come back to your tools here. I have a new layers at any moment. You can also delete the layers. If you want to reactivate your existing layer, you need to put the pencil directly on the layer where you want to work. For example, I can just come back Syllxoline tools. And crato lines here, press a cap and croton odor one here, and press a cap. Perfect. After that, something that I'm going to do. I have this view and I have this view. How you can manage the property of, of your layers. I select my view number one, double click and you have the properties first. You can edit the color. For example, it is black color. If you want to change, I want this in red. My view number one, as you can see now it is in red. If I want another color double click, if I want, for example, green, I can sel Green just like this. You can see the colors that you want. You can even click on others. And you have these new color panels. And thanks to that, you can see more advanced color. It's also possible, as you can see, you can select a more specific color if you need something a little different. Now let's come back with a black color. I can click here and just come back with black. You can also change the line weight. If I double click, you have the line weight. For example, if I increase to the maximum I will obtain this render. This is why it is definitely very interesting. If I want 1.20 I can apply 1.20 something that I'm going to do is to silk, for example, 0.40 on this drawing. You can even change the line type. Here it is continuous, but if you want to use dashpace, you can use this one. If you want to use, for example, divide, you can use this one. You have different options also about the line type. Here in my example, you have also the basic just like this. It will depend also about the size of your element just here, but the line weight. Let's just change. I'm going to change of you have different type of you have also do that you can use as you can see. Let's just click here. Come back with continuous. Let's just click here. Come back with 0.40 and just validate at the same time on my view. Number two, I can do the same thing. I will double click line weight. I will change for 0.40 and light type continuous. And I will just validate when you want to activate a layers of view, you have just this icon here. I can hide my view number one and here I can hide my view number two. Like if I go in this direction, you can show all layers and you can hide all layers. Also show all layers and hide all layers. If you go on these panels, layers, you will find, again, all these different tools. Sometimes you can even have more tools. It means you have total visibility, you have freeze or layer, lock or layer. It is the same. But if for example you want to lock or layers, you can do this. Now if I click on layer these layers, it's not possible to do anything. Let just come back on layers and unlock layers after. You can also add layer, sub layers concretely here. It's when you work with parents, parents layers and I will show you this just after, but you have also the layer on the top and you can have more options, more possibilities. 52. Master layers part 2: Let's continue with the layers. Let's continue with the layers. For this, I have my layers. So it means this one activated something that I'm going to do is to create a new layers, I can click plus on these layers I will work with something different. I will tape something like yes dimensions. But the dimension of the view number one, I can tape dimension view number one directly. You can also change the attribute. Before I would like to have my dimension in the red, I can slick the line weight. Let's apply 0.20 line type continues. It will be the dimensions of the view. Number one, if I need, maybe I can change for dimensions just like this, I think it's going to be same. I can put this one, I can put this one. But yes, finally it's going to be same. Let's just stay like this. After that, I have dimension view number one. I will add my dimensions. So I can click on the left Dimension tools, select the basic A link dimension. I can zoom little bit and start to a dimension from this point to this point. I can pull my dimension maybe once here. Then I can go on this direction and create some dimension also in this area. Yes, just here. After I can continue, let's create oder dimensions. This area, this one to this one, and this one to this one. Just like this, I'm not going to enter all the dimensions. The aim is just to understand one more time how it works, but I'm just going to put the dimensions here. I could continue add for example a dimension on this area, maybe here or another one. From this sprint to this point and dragon move just here with ten or again this point to this point. And dragon move with 30. I can also take this 0.2 maybe this one. And I can try again, move in this direction or on another one. In this case, I will make something a little different dimensions. Click here and this one, Yes, perpendicular. I will move until this area. It's okay for that. After I will do the same thing here, I create the new layers one more times. Click here, Layer Name, and let's supply dimensions. Number two. I select again and the line weight will be 0.20 And I can validate, I can reuse my simple dimension tool, it means this one. This one. Let's start with the dimension on this area. Just like this. I think I can put just here, I cry dimensions, I can add different dimensions each time. Here it's simple because I just have different lines. That's it. I can also add a dimension, so this intersection until the perpendicular point, and we have a value of 80. I can zoom little bit and put this word maybe on this area. I could continue if I need. I didn't put dimension everywhere. But just to show you the principle of work. Yes, just like that. After if I want, I can also select all the elements. I can, I can move and position this here, but it's not working properly. Or I can select all the elements, or I have these dimensions. Maybe I can put this dimension in the other side, it means select the dimension tools, I can put this one here also. It's okay for that. As I explained about the dimension here, we have this value. I'll show you in the dimension how you can edit the size of this dimension. Here we just focus on the layer, now. We have different layers, dimension, view one dimension, view two, view one and view two. If you want to create parents layers, you can click on this area, Create the new layers. I will change the layer name here. I will take views like this about the color. I will keep these parameters. I will create another parents layers. Click here, Just Tape Dimension. Thanks to that, the parents layer you can organize, if you have different layers, you can organize with parents layers, you have layer sublayers. Something that I can do is to put dimension, for example, the view one. If I double click, I can change with apparent layers and I can define views as apparent layers, just like this. In validate, I can click on my View number two and parents layers. Let's define views. And thanks to that, I can create like groups with views and inside I have view one and view two. This is why it is useful. Now I can do this with the dimensions silk, the dimensions dimension view number one. I can change here for dimensions and validate, I can use dimension views two, I can change the parent layers for dimensions and just validate thanks to that. Now as you can see you can create it is like a group. You can organize your layer panels. When you add different parents layers inside dimension, I have dimension view one and dimension view two. Inside views, I have view one and view two. At any moment, I can click here and click here. Also, you can deactivate any view. I can deactivate all the views of the dimensions because I have my parents layers, or this one because I have also my parents layers. This is why it is useful. You can also deactivate the views just like this of a parents layers. If you delete a parent's layer like dimensions, I delete, I not only delete the parents layer, I delete also all the content inside. This is why you need to be careful here. Need to come back when you want to remove that. If you want to remove that, you need first to change. If you go right click also, you have access to different elements. Like I explained, when you go here on layers, you have different options. You can show all the layers. You can add all the layers. You have different options here. But when you go right click on the layers, you have also different possibility. From this, you can add directly sub layers. If I click here, right click, you can add directly sub layers. It means directly a layers and this one will be the parent layer. You can even duplicate layers. It means I have to, number one, I can duplicate. If you want to remove the parents layers, you just need to see, I need to see dimension one. And just come back with no Parents layers. Let's click here, No Parents layers. Let's click Parents Layers. Let's click here. Just No Parents layers in this case. Now I can delete Dimension because I don't have anything inside. Or I can delete views because I don't have anything inside to duplicate layers. You can also, for example, I click the view number one and right click Duplicate layers is the view number one copy I can validate and I will have also a copy of these layers. It's not extremely interesting here, but I have a copy of these layers then if I drag and move, it's possible I work on the layers. For example, view one copy. If on these layers I see like this and I go on my modification tool move, I will be able to drag and move just like this. The element for example, I can go here delete the original and I drag and move all the elements. But one of the problem is when you duplicate the layers and crato selection, you crato selection also of the order element, even if it is a copy, definitely. In this case, it was just to show you, but it's not interesting to duplicate. I'm going to click here and just delete these layers. This is how you can work with the layers. Definitely, very convenient. I can advise you to keep your panels open at, I think every time it's good after almost sometime, you can reduce the panels. Depend what you want to do, but definitely I think it's good like this. 53. Edit properties part 1: Let's see how to edit property. To edit properties, we can go on the right and we will find the properties panels first. Before to open the property panels, I will use one of these tools. I will, for example, just crate a line. So I will take this line, I will crate a line, just this. After that I will press escape. Just come back and create also rectangles. Let's lick the rectangle tools. Let's work, for example, on this area. Just create rectangul hoops. Let's do this again. Let's just c rectangul here. After that, I will create a circle, just to show you different shapes for the property. So I will create a circle just around this area like this. After that, I think it's going to be okay to first show you some basycalI, different element. The property panels is located on the right here. You can find different options and you have the property editor. When you click on the property editor, concretely, when you select any element, you will have information. First thing to do it to define your selection. So here I don't have any selection. If I select this line, for example, I have selection, one line is selected. And now I have the general properties. What I can have, I will be where this element is located in the layers here, I didn't created any layers. I will explain after how you can edit the properties when you work with layers. But first here we are just on the layers, basic layers. After you have the color we use by layers, why it is useful? It will be useful because we can change the color inside the layers only on one or multiple elements inside the layers. We can find the line weight. Also just here, line type, different options. For example, if I just want inside any layers inside these layers only edit my line. It's possible if I want to have just this line in red, I can do this if I just want to have this line in red with, for example, a line weight with something different like 2.11 It's possible, as you can see, I can come back with, for example, black colors. And at the same time I can change the light weight with the different options. Let's just come back with 0.20 I can also use the line type. And one more time different options like for example, I can show you with another one. Here it is. O, let's select is this is the type of thing that you can do. So you can edit the property on only one element selected or multiple elements selected. Even if you have the parameters of the layers, let's just click again on this one. Let's combat color. Black can select by layers, line type by layers. Also, if I just continue, you have also some specific property like the length of the line, the total length, and also the angle. We can have information about the coordinate start point and endpoint here. The start point is located at 20.30 2030. As you can see, the point is 70 50 on the x and y axis. 70 on the x axis, 50 on the y axis. You can also select multiple elements at the same time. If I select the rectangle, it is, for example, four lines because I didn't created a poly line. If I just go on the right, I select my property editor also. As you can see, I have now selection and I have four elements selected. Four elements selected. When we continue one more time. If I want to change this parameter, put, for example the red color on all my selection, it's possible I can also edit the other parameters. Let's just come back with bilayer here. It's a little different because when you draw orders or handles, it is varies for the simple reason that you have multiple elements selected. It is same for the specific property. It's not possible to find directly the line because you have multiple lines. But you can find the total line but only the total lend it is the same startpoint and head point. It's not possible to define the startpoint and the endpoint for the simple reason that you have multiple lines selected. You can repeat this process with all the elements. If I just select the circles, click here. I can go on my property panels on the right property editor. Now this is one circle selected. One more time, we can edit the information. You can also click here, Layers, edit layers. Move selection to newest layers. Sometimes it isn't interesting because you can directly edit the layers from these panels. And you can also move the selection to different layers to a new one. If I just continue, if I just continue, I'm going to show you can have hide layers here. I add all the elements of the same layers just like this. But if I want to recuperate, I need to click here. As you can see, if I just select again these circles, you can edit the layer directly. I have access to my basic layers and I can edit the parameters. The last possibility is move selection to new layers. In this case, you can create new layers and dragon move this element inside these new layers. Take a glance, Dragon move this circle inside new layers. This panel can be extremely important if you need to make corrections or just one element. Let's just come back with the historic panels. Just like that. I can see the circle again, activate property editor. When you work with something with a circle, it can be also an ellipse, it can be also a arc. You will find information in the properties about, in this case, the radius, the diameter, the area. And you have also the circumference and center. You can even see the total area when you click on. So this is the first things to understand. It works also if you create, for example, any things like poly lines, you can use the poly lines just like this. If I finish my poly lines, when you go one left click, you select the poly lines. So it means the assemble on multiple lines. If I select my property panels one more times, can go a little bit on the left, activate the properties editor. Properties editor. I select this one, now I have selection one poly line. It's not going to define sway lines because it's just a poly line. This is why I have selection polyline in this case. If I just continue, I can find the line. I can also calculate the total length, total area, area and total area here. I have also, for example, orientation polyline patterns, and I have also the location on the x and y axis of the different vertices. Take a glance here, we can change and find the different vertices. The first one, if cilic one, is this 10, it is this one. You can find a small circle appears. This one, it is number one. Number two, then number three on this area. 54. Edit properties part 2: Let's continue with the properties editor. Let's continue with the properties panels, some things that I'm going to do. Its first to element. For this I'm going to use my line tools. I can start around this area, just crate element like this here on the directions I feel I can crate a little offset just on this direction. Here, just come back this direction. I can repeat the same thing on the order area. Not exactly the same thing. It means I will just pull like this, go on these directions, I will just come back on this area, just here, here, and stop here, and just come back. Perfect. I created this element at the same time I can press Escape. I will create another element inside. Think the best thing to do is to create rectangle. So I can use the rectangle tools, let's elk this tools rectangles and just create the rectangles on this area perfect. After that I will create an other rectangle, a small one just here. So I can start to this point. If I zoom it, albeit I can use my creed. Just go on this area. Yes, perfect. Maybe it's a little too big. Can we juts just like this. And I can click here on this element and I can drag and move this point. It's okay for that if found to have the same thing on the order side, one of the best things to do, I can repeat the process or I can just use the symmetry tools, modification tools. First, let's activate symmetry. First. I can select the different element of these rectangles and work with symmetry. I can define my line in the center. It means this line, I can do the same thing on the left and just keep the original. I created the first element. So why it is important? It is important the image editor because for example, here I made the mistake. I made the mistake voluntary to not create a new layers. I would like to change all this element inside another layer. I can click Plus and I will have the possibility to edit these layers. I can take directly something like object one or drawing one or part one. It depends about what I want to do. Part one. Let's just apply. Yes, drawing part one. Yes, it will be great. Or drawing one el part, it's okay. For that, I created this element. I will create another layer and change the layer name for part number two. On this part number two, I will create another element. I will use the line tools. Just go a little bit on the right and just create here, it's okay. For that, I will repeat the process directly on the right and use the symmetry first. I can process cap, I can select all these different elements, go on the left and activate the modification tools, symmetries. And I need to define two point. The first point will be, for example, here, and the second point will be here, and I can create symmetry and keep the original. As I explained, one of the problems is this first element. When we select all these different elements and I go directly to my property panels property editor, we can find that all this line I located on the layer number zero, I made a mistake voluntarily and I would like to put this in the layer number one. It is perfect because you can do this easily with the property editor. You select your element that you want to change, you just need to change the layers on this area here. I can put this on the part number one, on the layers part number one. That's it. Now it's okay if I select any of this element. Properties, properties editor. So I can go here, properties editor. Now it is in the part number one going to show you. You select all the different elements. One more time, you activate the properties, you activate the properties editor and all the elements we have 28 lines are located now in the part number one. It's okay for that. I have pat number one with this one. I have part number two with this one. Now I would like to edit the properties. I click the part number one, double click, I can edit my layers with, for example, the color. And I would like to put the first one with the red color and increase little the size with 0.40 millimeter. For the part number two, I can double click and I would like to change the color for green. And I will work also with 0.40 millimeter. Something interesting is an element. You can change properties, for example, inside this one part, number one, I can decide to select the different lines of these rectangles. Like this, use properties editor on the property editor only for the four lines selected composing these rectangles. I can change the color and for example, put this maybe yes, I can select magenta. I can also change the line weight or the line type for O. Just validate. As you can see, we are in the same layer. We continue to be on the same layers, but inside the same layer we have different change. I can repeat the process. I can sell this rectangle, this one, this one and this one. I can decide to change the color, also color inside these layers. I want to have something different, like yellow. I want to change also the line type for Oda perfect. I can repeat the process for this one. This one, this one and this one. I can press Shift, Sell this different element, and I can change the color. Let's select others. I will work, for example, with orange color, like this one. And just validate, change the line type for Iso just like this. As you can see, we are still in the same layers. This is the layer, part number one with the different properties of this layer. This is all the properties of the layers. But inside these layers, if you want to edit the property only of one selection or multiple elements selected, it's possible. As explained, take a glance. We have this with the properties of the layer, but inside we have changed this one, this one and this one. This is why it is useful. It is same here in this area. If I wanted to change the property only of one element, it's possible you just select one elements. You go on the properties editor and you can do this also, if for example, I wanted to come back, I need to select the different elements here. I need to select this one and I need to continue with shift. I will have to select this different element and come back with the properties of the layers. I can select one more times, Properties editor select lines 12. I can come back with the colors by layers and the light type by layers also. In this case I will go left click and I will come back with the parameters of my layers. 55. Create blocks part 1: Let's see how to create blocks, crate blocks. It is extremely useful, extremely interesting to use for different reasons. And I'm going to show you how you can craft blocks and at the same time how you can use the blocks. The first thing that we're going to do is just to go on this area and create element for this. I will use one of these tools to shape tools and activate the rectangles and just crate rectangle around this area. I can start here, create a rectangle with different value. Yes, I think like this it will be okay. After that I will continue. Let's yes, another rectangles on this area. I can zoom a little bit crtonoder one, just here. After I will add two circles so I can come back. Silo circle tools defined by centers, coder circle may be around this area, conodlso this area. It's okay for that. This will be my first element of conception here. I'm not going to focus on the layer panel, you are just going to focus on the block after that. If you want to create a block, how to do this, first thing to do is to open the block panels. To find the block panels, you can go on the right, you can find a block list. You can open these block panels. After these block panels, up to you, you can, for example, deactivate the layers and just use the block panels here. But something that you can do also to I can recuperate the layers and you can draw, move your block panels. My advice is you can open when you need and you can just let not open when you don't need. For example, to create a block. First you can add empty block and draw inside after. Or you can just convert the selection to block. Here, this is diengially the best things to do. You create your conceptions and create selection. Create block from selection. I can select all the elements like that, you can create a frame of selection. After that, you use crate block from selection and you need to define a reference point. Important because when we insert a block, your reference point will be important about the rotation, the scale value, and the position to most of the time, you can use generally a corner point. I will select this corner point. You can change the name of this block here. I can take what I want. Let's just block number one. After that I can validate. This is my block number one. You can find on the block list block number one. Here we're going to Crate Noder block. I can go a little bit on the right and Crotoder one, I can click here and Crate line can zoom little bit. Start for example, from here go in this direction. Then I will maybe I think I will work with it's too big so I will do more. Something like this. Let tell a bit more Yes, space on this area. It's okay. For that, I'm going to complete. Let's, let's little circles. Click on the circle tools and you can ct small circle. On this area here. I have a specific radius. I can zoom just here, so I need to take a glance about the radius six, just like this. I think it's a little too big, but I think it will be okay. I can go here six, and I can go here six. It's okay for that. I created this element and I created this element. This element. I will crate a selection, Also press escape. First to go, I would come back to these panels. Crate a frame of selection of all the elements, and then you can crate a block from selection. You need to define after the reference point. As you can see, reference point I will position also on the bottom left corner. I can change the name of my block. Now let block number two. Now I have two different block. At any moment, you can activate the view on a block or deactivate the glued on the block. You can just click here. If you want to create a block directly from these panels, it's possible you click Add empty block. I can take, for example, block number. In this case, if I create anything here, for example, you have had empty block, you can click on this area and you can create directly something like, for example, something like this. But if you go on the block number suite, as you can see, you are not inside the block number suit but something that you can do it to double click. And in this case you enter into new panels only for the block number suit double click. And you have the small pencil here. If for example I C something inside like rectangles, this area. If Pampa crate just this rec tong girl here. Let's crate any things just like this here, it's not very important. Let's crab. Just anything is definitely not important. So you grab anything. It just to show you that we are inside the block number Sue, and if you deactivate this one, here we work inside the block number Sue. You can come back to your layout number one, the paper space, and to the models. If you just click here, Layout, you come back just to the layout. If you just click here, Models, you come back to your general conception layout. It is this one. And models, to come back to the general conceptions, something important to have the model, the block number suites created. But you don't see that in the model because I didn't create it in the models. But I could insert, for example, my block number suite like inside Insert Block here, I can click on Block Number Insert. If I define just an element, I will be able to position this block. Why? I don't see anything because I forgot to activid the view of the block number Sui. Now it's okay against slick block number Sui view. Now if I go Insert, as you can see my block is arriving and I can for example position this block here or again here at my convenience. So we are going to see that just after inside. This is how you can create block. Honestly, I prefer I think I can advise you to use the first way. So it means you create your design. And after to create your design, you craft a block directly from the selection. You create the selection, you create a block. You define the center point, you define the reference point. And I think it is definitely the best to erase a block. You click on the block and you just go and delete selected block, just like this one. After at any moment, if I want to edit one of these blocks, you will go double click and I can edit this one. I'm going to show you why after it is interesting and I can come back at any moment on the models. 56. Create blocks part 2: Let's continue with blocks. We have seen how to create blocks, now we are going to see how to insert blocks. As explained, if I just go on this area, we can find our block number one and our block number two every time this block, if you go right click, you will have multiple options. Concretely, what you can do, you can show a block or you can add also all block. Just like this, I can select again show all block. When you go right click, you can add an empty block. You have also had a layout block. I can advise you as as explained, to crack your conceptions and to use the tools add block. Definitely, I think it is the best thing to do. If you want to rename a block, you can go and rename block. In this case you can change the name. If you go right click, you can also edit the block. And in this case you will enter only in the area to edit the block. And you can come back to Models just here, double click. If I go right click on the block, you can also duplicate a block. So I can click on Duplicate. And this is a block one copy. And now I will have another block one copy just like this. Now let's see how to insert a block Before to insert a block, one of the first things that I'm going to do is just to delete not the block, but just to delete the conceptions on my models. If you delete the conception on this model, it's not going to delete your block. It's different. For example, I can create a frame of selection of this one, just like this. You create a frame at your convenience. After to create a frame of selection, I can just pres did it. I can repeat the same thing here and just pres did it. But my block is still here. It just about the models. Now, how to insert a block? To insert a block, you click on the block selected, for example, the block number one. And you click here, Insert a block after to click on this area, the block will appear. Why? It is extremely useful because I'm going to show you an example. If you create a floor plane and you want to insert the doors or windows, you are not going to create the conception of the same door every time. If you have 20 door to position, you are not going to create the conception of 20 doors. You will crack the conception of one doors just once, then you create a block for these doors. After on your floor plane, you will be able to insert this block with the doors multiple times and you won't have to do anything more why it is important because after you can also use the different parameters here, I can insert my block just with left click from the reference point. As you can see on the bottom left corner. If you want to crack a rotation, we can continue 90 degrees, cilic 90. And I can insert my block with a rotation of 90 degrees. If I want to enter a scale value you have different scale, I want to multiple by two. I can cilic two with 90 degrees or I can just come back with zero degrees. As you can see, I can insert a block with two times the size. You can even break the proportionality. And if you want, for example, 2.3 it's possible, and you can break the proportionality even if we don't use this too much. But it's possible also to break the proportionality. Let's come back on proportion 22. You can also flip block horizontally, so as you can see, I flip horizontally. You can also flip the block vertically. Just like this, you can flip horizontally vertically. I'm going to show you if for example you have a rotation 90 degrees, I obturn this render. If I just flip here, I will obturn this render. You can even add patterns. I'm going to show you with the other example. If I want to insert the block number two, I click the block number two and insert block. Now the number two is appearing with the different parameters. I can change the parameters. If for example I want 135 degrees, I can also do this as you can see, just like that. In my case, I will come back to zero degres. Here I have the flip. I think I need to change that. Yes, it's better. I can insert my block just like this. Now what's happened if I, I'm just going to come back with one if I want to crate patterns here, it's different. You have just a single block. By default, you insert one single block, you can create patterns array of block. In this case, you select the colors, the rows, and the spacing. For example, I want to create something, maybe colors. Let's work with force and rows six at the same time I have a colon spacing. In this case, if I take a glance about my element, let's maybe. I can work with maybe 300 and spacing. Let's work with 300, also. 300.300 I can validate. Now you can find the arrow. Be careful here, we don't have the complete arrow. It's just an overview. So you need to go left click to have all the arrow selected. Just like this, you can create arrow with the patterns perfect. The last thing that you can do when you insert your block, it is also to restore by default all the different parameters to come back with all the parameter by default. Last very important point. Last very important point, it is to edit your block. Something very important. If I come back to the example of the floor plane, if you crack a door, you have inserted maybe 20 doors on your floor plane. You have inserted 20 doors. If you have made a mistake and you want to edit your doors, you are not going to edit on the 20 doors. You will have just to edit on the block. The editing on the block will be applied on all the block inside your floor plans. It means you edit once on the block, it will be applied on the 20 blocks. Let's show you how it works. This is the block number one on this. Block number one, I can just edit to edit this block number one, you can go right click Edit or you can just double click here. I can double click on block two. Let's double click on the block number one. Here you have the models double click block number one and I can edit this one. If I decide, for example, to not have this circle, I can remove this one and I can remove this one. I decide, for example, to move little bit. This element on this area move little bit. This element also on this area. Take this line just here. Take this line just here. After that, if I just come back to my models, what you can see on all this block, even you have changed the size or created rotation. We have the transformation in real time. In real time, we are directly the transformation. This is why it is extremely useful if I take a glance to these patterns. For example, I decide to make a transformation to add something on my block number two, I select block number two. I can enter here, I would like to add an element. For example, I create rectangle and I want to add a rectangle just on this area. If I come back to my models, take a glance, this rectangle is apply on all the different blocks here. This is another big interest of the block you can earn a lot of times after if you want to create a modification, you won't have to crant modification on all the design, all the conception you will have just to edit your block. Don't forget also, the last point is when you go on block, you have different options here. Concretely. Concretely, you have seen the main things of the block, the most important things, the main things. You have also a little bit more things here. But definitely if you want to return to the men drawing, you can click here also. But you can click on Models, it's going to be same. At the same time when you click here, you can also return to me drawing, if you click on this area to edit the block number. While you can return at any moment, clicking here, if I did the block number two, I can return clicking here on this area. You can also find these different tools when you go on the block options, it's okay for that. This is how you can work with block last point. You can also click on Explode. For example, if you select one block here, if for example I select this one, as you can see, I can dragon move, I have a block. This block is selected. If you go on block and you select directly in this area, explode just one block, you can explode the element. In this case, you can come back to a basic conception. And as you can see now I can drag, move, or edit anything we have just explode this block. Now, this block is not a part of this other one. It's different. If I sling my block number two, I decide to remove this one. This one, this one, and this one Again, I come back to my models. As you can see, this one is not impacted for the simple reason that it was exploded so important, you can also explode a block. Let's lick this one and just delete. 57. Master pages part 1: Let's see how to introduce your work on pages. Useful, extremely important when you create your drawing. After you have the possibility to introduce on pages and you will be able then to print these pages, first things to do. Let's create an element. I will create the design of an element. For this, something that I can do, it's directly to create my design directly. I can crate new layers. When you click plus add a new layer, you have the possibility to crate new layers. Definitely, it will be the best things to do here. You can remove this different element. I will directly, it will be my layers. With object, I'm going to take object just like that. I will set the parameters color and line weight, line, 10.40 millimeter color black. And I will just validate now on these layers I can create my element. I will use the line tools first. And the line tools, I will just start around this area and create the first element, 20 to 60, just here. After I will create another element on the directions here on the X axis, Salmon 20, I will work directly on the Y axis until 140. And then I will come back on this area. Something that I will do here, it's just come back on these directions until this area we are going to let yes, I think we have this one. I'm going to reduce here. It's not enough. I will work until yes, 60. I will come back and cratonoder element just here. After that, something that I can't do, it's just an arc and a circle. I will come back, Select first my Arc tools. Click on directly R. Let's just define the center point, R. I will select this center, define this point and start from this point. And I will craft then my until to arrive here. Then I can press my circle tools defined by center and craft a circle just like this in the deal. After that I will create rounded corner. It means something that I'm going to do. I will make little, maybe adjustment on this area. But I would like just to apply rounded corners, modification tools just here. Select fillet under, you can reduce. I will enter a reduce of ten perfect from this line to this line. Not on this direction but on this direction. And another one from for example, this line to this line. I think about the render, maybe it's a little too long. I will make a small adjustment to reduce little bit, this point reduce little bit also. This point, it will be a little better for the render. Take this one here and take this one just here. After that, let's apply a fillet. I can use my transformation tools. Work with Felt one more times and I will change the value for just four. And left click, left click here in this direction, perfect. I have created this element something that I would like to do now. It's something that I'm going to do also is to drag and move little here one more time. It, just for the render, I think it will be better for what I want to do. Let's just click here. Let's just drag and move. Just like this, it's little better. It's okay for that. I can add dimensions, crato new layers. This layer, you can change dress tape dimensions. We will work with the red color one more time, lightweight. Let's select 0.20 millimeter and just validate. After that I will make some transformations about the dimension. But first, before I want to have an overview, so I can select the tools and a lined dimensions, I can create the first one. For example, from this point to this point, I can position first dimension around, yes, I think this area. Then I can position another dimension. I can select this point to this point. Just maybe here after that, something that I can do. I can crate another dimension, maybe this sprint to until this area. I can extend a little bit until here. Let's just continue. I can see, for example, this sprint to this print. And I can go in the directions on the right. I can define this print to this print first. And then maybe this point to this point, just like this perfect. Maybe I can define. I have a point here and another one. Maybe I can pull another dimension on this direction, like for example here. Let's do this again. Here I have this value, I have this value. I'm not going to add too much element. I will stylize this m is to understand the pages, I'm not going to add too much element. I think like this, it's okay. I can just maybe add radius even further. Radius. You can come back the dimension tool here, I can add a radius, for example. With this one I'm in trouble because the dimension is not really good. I will create another circle hoops, not on the dimension tool because if you create here you are not on the right layers. As you can see, it's not going to work properly. Don't add a new circle on this area. You need to change for the object layers. And now I can change and create something like this. I can come back with my dimension layers, work on the left cilic one more times the dimension tools radius, left click. Now I have ten, it's better. I can also apply a value for this one with maybe 20. I can put also 10.20 depends about what I want to do. I can put, this one may be ten like this, and this one may be 20. Around this area here, I can define a radius. I'm just going to stay like this. It's okay. After that, I can press escape. I said the different layers, I have one layer object, one layer dimension. I will cry to last layer. Click plus On the layers, I can text layers or just titles. I will just type text the black color. Let's work with 0.40 After that, the text layers, I can sell my text tools. I will tape something, title, project, example, then I can validate. The aligment will be in the center, Validate, and I can put this one around this area. I can press Escape double click. And let's change the size. I can just apply your value here. Also I can work on this area. Yes, I think it's better, Little too big. I can try with 11, I think will be great for what I want to do. And if I work with 12, I'll just try with maybe 12. So it's okay for that after to cred this. If you want to have an overview, you need to go on the left and you have the print preview directly here. They will ask you if you want to use Auto Feed drawing to paper the most of the time you will apply, yes. And you will enter to these panels after we are going to see in details how you can work with this. If you want to come back, you just click and close the print preview. It is the same if you're going fine. If you're going fine, you can activate the print preview. Extremely important. After that, automatically you have what we call a scale value. Because I apply automatic scale, he defined the element the most on the left and on the right. Thanks to that, he defined a scale value. But after you can change the scale value, for example, cilic one for two, I can use this one for ten, I will have something very small if cilic one for one. As you can see, it will be interesting but maybe a little too small. But after you can have different tools to crate modifications, for example, I can move my paper position and I can drag and move the paper to change the location. You don't drag and move directly the element. You drag and move the paper just here for example. I can use also one for one, but you can enter a specific value here. Here it is. One for 21, for one is not bad, but the automatic was interesting also. This is how first you can craft an element. After to craft an element, you can just start with the preview after we are going to enter more in details. 58. Master pages part 2: Let's continue with the pages. How to introduce your models on pages. We have seen how you can create different layers. Here we have created one model, one view of this model, add dimensions, and also add text to create the title. As explain, if you want to work with the print preview, you need to go directly on this area. You can find print preview. After that, automatically you have different options here. The scale value. The scale value is one. After that, you have also move the paper position to try and move the paper depending on your value. Here you have the auto fit drawing two page why it is interesting because automatically you will define a specific dimension. Sometimes it can be great, sometimes the adjustment won't be exactly that you want. In this case you can just grt modification here. In my case I can reduce if I l 0.20 I can presenter. I will have not press Enter. I'm going to come back because if you press Enter, you come back too much. Here I apply 1.20 and then I can drag and move my drawing. But I can reduce also more. I can click 1.1 and take a glance. I can just drag and move my page. I think here for example, it can be toresting and I could just print this page here. It's simple, we just have one view. But it just to show you how it works after you have autofit drawing to page. But you can also auto fit pages to drawing pages to drawing. Here it is a drawing to page and here is the pages to drawing. When you autofit pages to drawing, for example, I come back to one, I can select pages to drawing. Why? It is useful because when you use this one, you can just perfectly center your drawing in the middle of the page. If you want to center your drawing, you use the autofit pages to drawing and you are perfectly in the center. You have also the auto center, but if you use this one, it's going to work also. I'm going to show you, for example, you drag and move. And you can select directly auto center. And I will come back like this after you have more options. You can work with portrate if you need, but if you would work with portrate, you will have this type of adjustment. And you can work with landscape also. If I work with strate, select some change, but you can change also the value. So it means you can go also in this direction. Here I have two for one, let's just come back on one for one, you can come back on landscape. You can also work on a single page or multiple page. So it means single page, but if you want to work on multiple page, you have multiple view, you will be able to add colons and rows just like this. You add, for example, a number of colons and you can add a number of rows. And if you just click on Apply, as you can see, you will be able to work like that sometime it is useful. Also here, just have one drawing will focus just on one page. I'm just going to come back with one single page and click here. Single page, Here you have the auto zoom two page, just like this to just fit the zoom directly inside your workspace after something important. Also because it is for printing, for example here I just apply maybe 1.1 or I can use one more times, auto fit drawing. And maybe I can change for 1.1 just like this after I will apply auto center after that if I continue on this area. So you can print with full color mode, you will be able to sprint in gray scale. Here it is gray scale. As you can see, everything is in black and black. White mode, you can also use this work after. Here's a little bit more advanced features. This is how you can work. As you can see, it's extremely convenient. Don't forget also that inside your area you can deactivate a view of the layers. It is also useful because if, for example, you want to put your element without maybe the title, it's possible if you use this one and you apply directly auto fit. As you can see, it's little different because they auto fit without the text layers. Without my text layer, the auto fit now is little different. As you can see, the value is not the same Every time if you remove the view of a layer, just the visibility of layer, the auto fit will be different. If I click here, as you can see now, I can reduce the auto fit like this. If I deactivate the dimension or not, the object, maybe the dimension, I can have something different. Also, if I deactivate just the object, I can have also something different. But you can also deactivate more elements. Definitely, this is how you can work. After that, you can print your element. You can also expo directly to PDF element. Let's maybe I can use the auto and I can just go out here. 59. Add frames part 1: Let's see how to add frame. Extremely important. If you want to add a frame, it is possible. It means you can add a frame with different parameters. If you want to introduce your project, you want to add a frame. Something that we are going to do firsts to select this different element. After to s this different element, I can use one of these tools. I can just use my Move tools. Click here, Move. I will define a point I can little bit, maybe I can select this point. I will drag and move little, the point around this area. First, something that I'm going to do. I'm going to move all the element on the right at the beginning. Just to show you really how it works, I'm going to drag and move again. Let's select this one. It was not working properly. I need to drag and move. Let's just put this around this area. Delete original, keep original. If something that I would like to do is to create a frame here, first you drag move, you can go a little where you want, it's okay. You just go outside this area and you can delete the original, just like that. After that, I wear Drawing Preferences. Edit Drawing Preferences. If I silic the drawing unit, I can see that I'm working in a millimeter. I'm working in millimeter. If I silic pages, I work in a paper size isometric four with paper y 210 by paper, 297 millimeter here it is. Portrait or landscape. We are going to work in landscape. What I need to do, if I want to craft my frame, if I want to craft my frame, I can just craft the new layers here. Let's tap directly frame. I can just frame on this area, I can enter the values that I want. Let's work with 0.40 and continuous line validate. After that, I will select one of these tools. I will select, for example, my line tools. I can come back sealing the line tools inside these frame layers. I can click on the frame layers, I can craft a first line with 297. I can zoom a little bit and I can ct a first line with a value of 297. Here I have 200, 905-90-6907, just like that. Then I can craft Nodderline. I can press Escape, Go in this direction and craft the nodder line with 210 millimeter. I can zoom and I can apply 210 millimeter. I can repeat this process here. I can go on 297. I can go here and just close the pass. Now some things that I can do is to create this different line. I could also create ectangle directly at the beginning with the modification tools, not the modification tool, with the polyline tools. From this selection I can create polyline directly from selection just like this. Now I have a polyline. Some things that I can do, it's to create a offset, To create like margins inside to crate offset. As as explained before, we can use modification tools. We have offset with distance. I can click here and I need to create a selection. I can selick my polyline here. We can change for the mode polyline and I can go inside after. It depends a little what we want to do. We can apply more or less. A frame can apply, for example 12 in this case, and left click and I can crate my margins just like that. After that, if I need, I will be able to add more element on this direction, more element in this direction. Here I have my friend. One of the first things to do if I select again all this element after it depends on the size. But here I can drag and move this one on this area if I know it will enter on the page. If, for example this one don't have the right size, you will have just to enter a scale value. So it means you can scale the dimensions, change the ratio of the dimensions to have something different here. In this case, I will just come back and just selling my modification tools. Click here and sell this point. As you can see, I can put inside here, this is my page. And I can put inside my page just like this, I can put this element around here. Perfect and just delete the original after that. If I want to add element on my frame, it's possible you can use the different conception tools at your convenience. I can use, for example, my line tools after it depends on what you want to do. I can craft an element here or on this corner, I can zoom. For example, I can craw a line on the directions and crat something on this area until, for example, this part, or it can be more. Let's just work with this part. A lines here and another lines here. After I can continue, I can why not cry a line from this area to this area if I want to crat separation. It's also possible depending on the size of the case that you want to do. For example, Ct first one just like this, second one just like this, and another one little bigger for something different. On the right here, I can continue with the separation if I need, I can continue this one with a separation also if I need definitely you can create something like this. You can also add some text if you need, you go on the left and you slick. Just your text tools here. I can take content. I'm just going to take content, for example, reduce. I can check first, oops, it's really big. Going to put this on the right first and double click. You can even cratoder layers if you want, but I can stay also on the same layers. Red. Oh yes. Maybe we can work on Noder layer so I can delete. I can craft Noder layers. And these layers can be, for example, the frame text. I can take frame content just like this. I can double click, I can edit the parameter of my frame content. Double click frame content, change the line weight. Let's activate 0.40 validate and just come back to my tools. Here we have some content, it's a little too big. I can double click reduces the value. Let's work with for example four just to see how it is. I can dragon moping. I will change also the aligment for top left corner. I can dragon move this element just on this area. It's one more time, too big I need to change. Let's reduce for two. And that's it. And I can pull content on a specific area. If I want, I can duplicate. So I can go and duplicate this element or just edit. And you can duplicate. I can move, I can press Shift to stay on the same axis or just use my grid and just add another one just here. I can duplicate again, edit, duplicate again. I can this element, I can use my grid to follow and just make something like this found to move a little bit. It's possible can move, I can go here, just use my grid and I can go here. I just use my grid. That's it. So now we have content. Content content after up to you, you can edit this parameter at your convenience, if I come back to my frame, if it's too small, I can change the parameter. Let's work with 0.80 but this one may be frame content. Let's try with 0.80 also. Just like this, I'm going to check something here, 0.40 60. Add frames part 2: Let's continue with the creation of frame. We have created frame as you can see after if you want to add more element, definitely it's possible. I'll show you how you can add different elements here. If you want to add more, it's definitely possible. So you can just continue with your checks with the frame. Also, for example, you can click on Frame if you want it to continue. You can define more elements. For example, I can use my line tools and create another line on this direction. If I need, I can press Escape. Don't forget to be on the right layers and I can go here. If I want to create more separation. It's also possible, for example, I can create another one just here, and another one may be on this area. If I want to create more separation, definitely it is possible. After that, if I click on content, I can go and frame content one more time. I can duplicate it and just duplicate this element. And I can drag and move one more time. I can just use my creed and let little bit space just like this. And I can duplicate edit and one more times, duplicate again. I can drag and move this element again, go on the left and I can just use my crete to let the space, this is how you can work. After that, you can edit also the parameters of your frame. So you can double click and it the line weight or the colors. Also, if you need it can be useful because you can start also a drawing like this. You create your frame first depending on your model of page. And it's also possible to do this if now I just go on my view as I explained. You can click here, Print preview the auto feed drawing to paper. Let's activate. Yes. As you can see, the size of my page is almost like this element. If I just come back to scale value normal, it means one for one. I want to perfectly center. I will you have the auto fit pages but I'm going to come back and just come back to adjustment. Yes, just like this. After that, I will use auto center. As you can see, we have our frame. I think it's not working properly. Let's just come back on one for one. Just like this, it was because I had multiple pages. Now it's okay. I can come back to one for one, I can silk because if you use auto fit pages to drawing, one of the problems is he will go directly on my number of pages. Here I have multiple pages, 2 and 2. This is why I obtained this render. This is why I need to come back and just apply like this to be sure to not have problems when you use this one. It's more when you work on multiple pages. If I come back on 11, just silk center one more time, it's not convenient because he reapply here the value of one and the value of one. So definitely what you will have to do is if you apply one of one, you will click here, Auto Center. And as you can see, it's match perfectly. So it means I have my first frame. My first frame is exactly positioned on the border of the page. I create my second frame. My second frame, it is in black. Here, they position this blue frame. When they position this blue frame, it means that you have to put nothing important inside this area. You need to create your conception inside the blue frame. Because here, when you are going to print, you can be in trouble on this area. All your content content interesting need to be inside the blue frame. So I think the blue frame is a yes, it's around ten millimeter. Here you are created a frame, 12 millimeter, but you can create also your own frame by yourself. Because here it's just for printing it, just like a safe area, nothing more but for you and for the decoration of your page. You can create something like this. As you can see, it's match perfectly. At any moment it is same. You can go on the right. If you want to print all these elements, you can. But if you don't want to print, for example my frame or again my frame content, I can just come back here and make adjustment. If, for example, I deactivate the dimensions, I deactivate the object and I deactivate the text. As you can see, we have created directly our frames with the different element frames and frame content if it is a process to repeat. If, for example, you want to create your home frame, if you want to add content, you can do this then after print. So you can use your printer to print this area and you can edit depending on your print of your printer here you will be able to edit your print panels and export to PDF. Also. Now if I just click here, something interesting is we have different case here depending on you. You can enter a description, you can enter scale value, you can enter description of a project, the title of the project, the date. Anything that you want here, just put content. But you can, you can put, for example, name. You can put description. You can put date. You can put project. You can put scale value, You can put different things. 61. Export work: Let's see how to export. Export work. Something extremely important when you finish your work, it is to export. Your drawing, as I explained, you have created this different example from scratch. How you can work with different layers, how you can introduce your models, your drawing on a page, and how you can add a frame. Also step by step, I'll show you how you can create, for example, a view. And then how you can add different elements and introduce your work. At the end of the project, you will be able to print your project and you will be able also to export your project. One of the first things to do is to simply go on these panels and you have the print preview. And here you have a quick SVG export. And when you go on file, you will have also different parameters on this area. If you want to save your work here, save your work. It is just a pretty simple. You just need to click on Save As, or Save. And directly you can go on your computer. You just have to select what you want. Here you have different. By default you will use DXF drawing. Thanks to that, you can re use different Id software most of the time. You will use Xf when you just want to save your work. But you can select another version of DXF because you have different version of XF. You can also work, you can find the G interesting also for CID, DXF or D G. If you want to re, use an open cards directly, you don't have to search a lot, you just keep this version and it is perfect. You just need to validate depending of where you want to reopen. If you want to reopen on another CAD software, you can change other version. But for the rest, for card, for this version of card, you can just keep this one after that. If I go on file here, something that we can do is you have fast exportation. You have for example, the quick SVG export advance. Svg export. And here it is a little different SVG because with the SVG folder, you can reopen on near CAD software, but also on a lot of graphic software, SVG folder can be opened in different graphic software like, for example, a vector software. It's possible also if you work with some graphic photo editing software, you can reuse SVG exportation. It's possible. This is why you can find SVG export quick or advance. If I say for example advance, you can change the fine name here and you have the scale value. If we want to keep this size, we just keep 1.1 We have enabled page margins. If we need, I'm not going to enter a page margins, just keep the different parameter. Just click on Export. And that's it, your document will be exported. If I go and file, just come back on Advanced VG Export here, you can just change the location of your folder here. For example, exported here, but you can position your folder in another part. You can also have the Quick SVG export directly. You have SVG nothing parameter to edit and you can do this also final here, Quick and advance SVG export. You can also import SVG, by the way, using the same type of features. After that, if I just continue, you can also apply a PDF export directly. You can edit cilic PDF and you just have to save and you can export your work. You enter directly in the new window where you have your preview here. You can also export, if I just come back here when you want to export PDF, it is Sam. You can go directly on the print preview. Here you have the PDF. Thanks to that, you set the parameter because when you work on the PDF it is same. You set the parameter exactly like for printing. You click here and you export in PDF depending of your dimensions. If you click on print, you will enter just in the print features here. For example, I don't have specific print features selected but and you will have your printer, you will just define the orientation. For example, it will be landscape. The number of color, The color mode here depends really about your printer. So we are not going to enter in details on this area, but you set your parameter as has explained before, when everything is ready for this, you can also select the layers that you want. On the right, you just print your document. You will be able to select the printer that you want. After that, you can set the parameter. It's okay for that. Something important here when you just go out, you can find again SVG same. It is just a quick SVG export that I showed you just previously. When you go on file, you have the quick SVG export. It is the same. If I come back on Advent SVG export, as you can see, you can edit the parameter. It means you can enter a scale value for example. It's possible also just on this area, it's okay for that. So very interesting, we have seen definitely how to introduce your drawing on the page. How you can add the frame and one of the last step is just to export your work, save your work. Export your work, and print your work. 62. Create object part 1: In this training, we are going to create a project. In this project, we will create different views of parts. After to create these different views, we will add dimensions and then we will introduce the project. First thing to do is to create the first view. I'm going to go on the right and create a new layers. It's going to be my side view. The first will be the side view so you can tape side view. After that, we can define the attributes of the layers. The color will be black. We will work with 0.40 millimeters and then we can just validate to crack these new layers. We'll create not too much complicated drawing. I will just go on this area and select my line tool first. With the line tools, I will start around this area, maybe a little bit on the right, like for example here. I will create the first line here. I start on 40 on y axis. On the x axis, I will go until 150. Just like this, I will come back with 20 here, I will come back with a value of 70. After I can press a Sep, I will other lines, I can click on my line tools, Start on this area here, as again here, I start at 20 on the y axis, I will work until 80. And cro lines here, press a Kap, then I can use another line starting here to here. I can create to Arc. I can use my art tools. Just select these tools, this is the art tools after to Sylxoarc. From center, I will define my center point here, crtonoderpoint here, and crtonoder one just on this area. I will crtocircle on this area. Just come back. Syllxocircle tools, crytocircles from center define circles here. When you use the grid, you can just here we have a radius of ten, I will just increase little bit and crato radius of 12. After that I will add fillet. To add fillet, I can come back to my modification tools just here. I will work with the fillet tools I need to enter the radius that I want. What radius I will apply. I will apply a radius of 12 first. And silk left click here, left click here. And C my fillet. I will change the radius for eight. Left click here, left click here. To create this fillet, this will be my first view. This is a side view. Now let's crate another view. I will go on the right, crate a new layer first and these layers will be the front view. I can tap a new layers. Black colors activate 0.40 millimeter and start with my rectangle tools just here I will call a little bit on the right. I can start for example at 200, maybe at 260. Just here. Co rectangles. This rectangle will just have a value of here. If I zoom little bit, we have 60. We're just going to add the value of 60 wide 60.20 After that I can crater rectangles just on this area here. Let's just work with the value of here. We have ten going to increase little bit for 12. I can click here and craft another rectangles. And let's work with the value of 12. I need to add my fillet because I have a fillet here and I have a fillet here. I need to add the lines. Click here, Silk the line tools and just crato line on this area here. From this point to this point, we have ten. We use the grid and we can apply 12. Oops, I need to come back with my line tools. Crato lines here. I can press Escape. I can crato door lines from this point to this point process cap. I need also to create another line for my Filet that I have on this location. I can create a lines just like this. It means from this point to this point I have 12 point to this point I have eight. It corresponding to this filet and this filet. Let's continue. I'm going to add another view. Click on plus Create New View. This is a front view, side view and I can apply the tob view. I can select Top View. Let's enter the same wider here line weight. I will enter value of 0.40 also. And just validate on this top view, I will crtorectorgles. I can click my rectangle tools one more time. Let's just change little space here, a little bit more. I can start around, maybe this area, something that I can do is to rectangles, Just click here, crorectongles From this part until this part, it's not working properly. I'm going to do this again. Click on my Rectangle tools, because here the rectangle was not selected. I'm going to click on the rectangle tools. This one I will start at 80 and create my rectangles. I need to have a length of 110 and just eight of 60. After that I can create another rectangles. I will have to create the rectangle just here I can see the aligment. I need to enter a value of 40 and a value of 12. Just like this. I can repeat the process on this area and enter a value of 12.40 Now I need to add this fillet and this fillet here, I can create Ect angles recipting the value of 12 by 12 here. Oertangle, 12 by 12. Here I have a fillet. Also my filet start directly on this area. I can create odtanglesjustre this after I will have my fillet here so I can create another one just like that. The last thing that I'm going to do is to crate an odor one and just crate a rectangle on this area from this part to this part. If I take a glance, I think I made something wrong. I think I made something wrong. Because here I don't need this line. I just need to add my filet on this area. This is why I can only cry to line with a value of eight just on this area. It's better for this rectangle. It was not this location. I'm going to crate another direct angle. Yes. Starting from this point to this point, it's okay for that. After that, I can crate my light views and I can go on the right Cratonuw layers. Click on plus crotone layer. This will be my back layers. You can take back color black. Let's just change for 0.60 millimeter, 0.40 millimeter. Just the same as this element, but without the fill, because it will be the back. I can just click on my rectangle tools just here, Then crack my base, just like this. After to crack my base, I can crack another rectangle from this area. For the ton girls, you need to have a specific value. Here we are 20. After I'm going to check something, here we are 40 and we arrive at 100. This is why I need to create something with 60 on this area. I need to start at 120, I need to arrive at 60. I can here 60.12 just like this. And do the same thing here. Yes, perfect. After that, I don't need to do more because it is a back. So I don't need to create the line for fillet because it is a back. We have created these different views. You can just check with this area here. You can check different views first. 63. Create object part 2: Let's continue with this project. Something that I'm going to do is to add dimension. I can add dimension on each of the drawing. For this, I can go on the right first and I can add dimension just here. And I will click on Plus and just crit new Layers. The first layers will be the back front layers. With dimensions, I can take front layers dimensions, front layers dimensions, front view dimensions. I can take front view dimensions after. To take front view dimensions, I can just change the color for red. And I can change here with a value of 0.20 front view dimensions. After that, I can select my tools. I can go on the left, select the tools Dimension Tools. After to select the dimension tools, I can go on this first view. I will select this element and create my first dimension just on this area. I can zoom little bit first and position, for example, just here. After that, let's continue. Let's position the different dimensions. I can position once here, just like this. I can position also once here to here. And I can extend maybe a little bit more. I can use also my grid, just like that. After that I can continue. I can apply a dimension from this point to this point. And I can go in this direction, in this direction, in this case. Let's go on these directions. After that, I have also a dimension. I can add a dimension, for example, from this part to this part. It's also possible different dimensions. I can zoom a little bit of ones here. This part to this part. And I can apply a dimension of ten. And this part, to this part, I can enter a dimensions of eight. I think it's not really good. I'm going to come back because he's not exactly the value that I want. I need to remove this one and remove this one. I will not spend too many changes on dimensions. Here we are 50. I will just apply some other dimensions. I will click here again. From this area to this area. We can enter dimensions here. We have exactly 40, 40. After I can click from this area to this area, I need to do this again. I have this point here. I think I need to do this again. This point to this point first. Now it's going to work and add the first dimensions here. I can apply the value of yes, 40. And I can go a little bit on the top after I can select No point. Also this point just here to this point. And I need to apply until 12. I can go on this area, then I can go here and silk this point to this point just on this area, have a value of 50. Then I can select this point to this point and I will have a value of eight. Then I can just press, I can silk myra. I can apply a radius just on this area. Let's select this one. Radius, just click here. I can apply a value. I can apply also a value for this one. If I just continue, I can apply a value here. And I can apply a value just here also. It's okay for that. Now I need to enter dimensions on my odor views. I can click, I need to select here, it will be my front views. I think I made some mistakes. I think I made some mistakes. First things to do here. I have back layers. I'm going to change for back view first. This is not the front view, this is the side view dimensions. Let's just change for side view dimensions. After that, I'm going to create a new layers and this time. Front view dimensions. Let's change the color. Let's activate the red color. Let's work here with 0.20 millimeter. It's going to be better. I can check here it was 0.20 millimeter and here it is 0.20 millimeter. I can use one more times these tools. Let's add element one more times. Just like this, I can go on this area. Crate first dimensions just here, oder one just here. Crated one here. Last one, also from this part to this part. Can crate a complete dimension from this area to this area. For example, just here, something that I will do. It's to add a dimension, this value 12. And add another dimension here with this value and 12 also. It's okay for that. Let's continue. I'm going to create the new layers. This time it will be the top view dimensions. I can take top view dimensions. After that I can change for the red color. Let's supply 0.40 millimeter, 0.20 millimeter. And just validate I can silk one more time, these tools. And C first dimensions on this area just like this. Then I can Ct dimensions here. Oops, let's do this again. Another here. I can go on the directions and add multiple dimensions one more times here I have 40 on this area, I have 12 on this area, I have 50 on this area, I have eight. I can also enter a dimension if I need just here. I have a value of ten. I can also add another dimensions. Here I have 40. I can also take this one and this one and show that I have exactly 60 on this area. Perfect. We can add the last layers dimensions. Something that I can do is to go on my layers and just change the layer name. Let's select back Back view dimensions. Back view dimensions. Let's change the color for red line weight. Let's activate 0.20 and activate dimension one more times. I can click here Dimension Tools and create first one like this after I can activate another one just here. And it's okay for that I did my different dimensions. I can just press a Scap. First, I will create the selection here, drag and move littles the drawing. I can click my modification tools, move tools, I can silk this corner point and just drag and move around this area. And delete originally. I think it's not enough. So I can select again, move and seal this corner point. And move a little bit more just here. It's okay for that, I can add different title text. I can click plus Craton New layers. It will be text layers. I will change color. Black line weight, 0.40 millimeter. Then I can come back and select my text tools. With the text tools I can tape directly. Let's just side view first. I will enter maybe 20. Click here. Work with Yes 20 And just validate and position this element. Side view. Yes, perfect. For example here. Then I can continue the content just here. I can go on this area here. And also just like this, I can change the content side view. This is the front view. I just need to change front view one more time. I need to change the value. Let's just click here and select 20. And just validate, I can double click on this one. This is the top view, so I can select to view. Let's just change color. Let's just change the size for 20 and just validate. Let's edit this one. Double click. Let's just change for back view. After that I can edit the size. I can select my text 20. Just validate. It's okay for that, I can add a title. To add a title, I will crew Layers. Click on Crate, the new layers, it will be Title Layers. I can select the color black. Let just change for 0.41 more times and add one more time, Text. And I'm going to change the content. I will take Project Project, Question, Example. I will drag and move the element here. I will press a cap. I will have to change the size because it is too small. Here I have 22. I think it will be great. Maybe I can change 24 position. This element just here, something that I will do it moreover to dragon move again. I will create a selection of this part and click here and move a little bit. One more times, I will take this point, I will move a little bit, not too much, but change the position just here. I will select my titles and drag move little on this direction so it's okay for Rosa. After I can introduce the work on a page, first thing that we can do is to check if everything is okay. For example, you can check the different views of your drawing if everything is corresponding properly. So you can just activate your views and see if everything is okay. Titles here I have side views dimension. I think I'm in trouble with something here. I have side view. Front view dimension. Yes, I don't have my front view dimensions. I don't have my front view dimensions because my front view dimensions are on the side views dimensions. Something that I can do is to just select my property panels and I will change these different elements. I can select first these different dimensions just like this. Just select the dimensions. After two, select the dimensions, you go on the properties. Here we have the properties editor and you have eight Haling dimensions selected. And you change side view for front view, I'm going to apply front view dimensions just like this. It's okay for that. Now if I check front view dimensions, yes, now it's okay. And if I check side view dimensions, it's going to be okay also. Perfect. I can introduce the model on the page. First things to do if the dimensions are too small. Silt edit application preferences as as explained before in the application preferences. If you just continue, you have default and dimension settings. But the best things to do in this case is to go Edit Drawing Preferences. And we can change the dimension setting. I think it's definitely a little too small, can increase four. I think four will be better. As you can see, I can apply four and just validate after that I will use this one. Print preview, auto fit drawing to paper and I can just validate after to do this element I will be able, I have a scale value. I can change my scale value a little bit, 0.30 for example. And I can use my page auto center and I will obtain this render here. I decided to work like this. But we can, we can add more space. You can also, for example, make some transformation here, it means can crack the titles. Dragon Move a little bit on this area. I can select all the elements, use my move tools and dragon little bit on the top, just like this. After that I can make some transformation. I think it's a little too much, but just click here just like this. After that, if it's a little too small, I can change 0.35 activate center. And I think definitely it's not bad. Like this, here may be my title is too big. It depends about the content. If for example I just change project example, I can validate and put this element in a different way. Just an example about what you can do. It was a little bit fast, but the aim is really to understand the process here. For example, I can increase 0.44 and activate center one more times, just like this. After you will be able to export your work, you can export in PDF, you can export in SVG. You can export in a different way. You can also print your page and you will be able to edit the parameters of the printing depending of what you have. It's okay for that. It was a big training it. But concretely, I wanted to show you step by step how you can add different views. You create different views each time on different layers and you create your drawings after that. If you want to add dimensions the most of the time you will add dimensions. You will work on different layers. Also, you can edit the parameters that you want each time for the attributes of your layers. It means the line style, line weight, and also the line colors. You can add text, you can add titles. You can also add anything that you want to after introduce your work on a page. 64. Create pipe part 1: In this training, we're going to create a project. This project will be the creation of a pipe. For this, we'll create two views and we will add dimension to then introduce the work on a page. One of the first things to do is to add new layers. I can just click plus here and I can create new layers. What layers I will create? I will create just side view so I can create and take side view. Let's work with color, black line weight. I will use 0.40 millimeter and just validate. After that I will create a base for this. I will use my rectangle tools. Click on this rectangle, we will start around, I think we can start to around this area, maybe not exactly here. I will start to around this area 40.40. I will cut my first rectangle just here. This rectangle need to have a wide of 100 so I can zoom little out. I need to arrive at 140. And we'll have eight of ten here. We have 100 on these directions and ten on this direction. Now I'm going to use the line tools. I can click on my line tools and just arrive on this area and silk the mydal point, just the first line in this direction here. As you can see, it's not convenient because it's not a line. I need to come back, cilic, my line tools and just define the center point. Just crate the first line. We start at 50 and I would like 200, I will arrive at 250. I need to stay on the same axis, just like this. After I can go on the right, you can snap here again. If you want to stop and do this again, it is same. I start here at 90 and I want 200, so I will arrive at 290. I go in these directions and I can apply 290 just here and press a scap. After that I will crtonodrectnge girls on this area with exactly the same dimensions. I can click one more time, my ton girl tools, just click here, Recon Girls. I will just use my grid. Start here, Rect tone girls with just 100. I think he's too much. I'm going to come back. Let's scratch another direct tangles here. I need to start yes from this point and just scrat something with 100 for the lin and for the wide ten, just like this. After that, perfect, I can create a filet from this line to this line. To create my filet, I can come back to my transformation tools. Let's click on directly, the modification tools located here and activate Fit. I will enter a radius, radius will be 80. I can see this line and this line. And we can go in this direction. Can go in this direction as you can see. And left click, perfect. After that, I need to crate offset, because this will be my pipe with the curves and I need to crate a offset. You can use one of these modification tools so you can reuse again modification tools and you can just select the offset with distance. After that you can change polyline mode. Yes, and you enter the distance that you want. And I will work with the distance of 20. When I arrive close to this line, I can go on the left and left click. When I arrive close to this line, I can go a little bit on the right, not too much. Just little bit. And right click. And now I can delete the line in the middle. I can click here and delete. Click here and delete. Click here and delete. This will be my first view. Now let's crat another view. I can just click on this area or I will work a little different here. I will work with the dimension first side view dimensions. I will change the color for the red color line weight, I will work with 0.20 And just validate, after I will enter my dimensions, I can come back here, Silk dimension tools, click on this one and start the first dimensions on this area, just like this. After that I can continue other dimensions here. I can add also dimensions on these directions. Here we have 30. I can add other dimensions on this direction, 30 also. After that, I can go here and add and dimensions 100 just on this area. Add dimensions also from this point to this point with 30 just here. From this point to this point with a value also of 30, perfect, something that I can do. Also, it's to add a complete dimensions. It means we can take, for example, this line to this line, and we can pull a big dimensions just on this area. After that, I need to enter a value for the curves. I can use the radius and enter a value of radius for this one. Here I have 60, this one I have 100, just like this. Maybe I can change a little bit like this location and this location. Maybe I can go on this area or I can just stay like this. Perfect. We'll finish for this first view. Side view, side view dimensions. I can click here and just check if everything is okay. 65. Create pipe part 2: Let's continue with this project. Something that we're going to do is to create an order view for this. I can go on the right and just create new layers on these new layers. We will delete this one and we enter another layer, it will be the front view. After that, I'll enter the attributes color, black colors, line weight 0.40 millimeter and validate. I will be able to use my rectangle tools just here go a little bit on the right, we can use this aligment. As you can see, I can go a little bit on the right. I think around this area will be great. I can go left click and crt my element. I can zoom little bit, so I need to crate a base 100 by ten, just like this. After I will line first, I click my line tools and go directly in the center. I can cr a line here one more time. It is the rectangle tool. It's not what I want to do. Let's just press a skip. Just come back with the line tools. Just a line on this direction, about the value of this line here. I can go until 250, but it's not extremely important. You are going to understand why. First you crate offset, come back. Silk modification tools, just go here. Silk offset with distance you can keep 20. And when you go here, you can go left click and you can go here, left click. Also after that, I can click on this line and just press Delete. I will create circles. Let's click on the Circle Tools. Click on this one. Let's little bit, you will be able to create the center just here. After that, you can create a circle with a radius. You need to have a diameter of 100 and radius 50. You create your circle just like this. And left click, I need to cut this line in this line for this. When you use the modification tools, you have the possibility to cut. For example, I can use these tools auto trim. I need to click here to remove this one and click here to remove this one. After that, I can press a cap and I will create a circle just on this area. So I can click on my Circle Tools. Let's do this again. So you see the Circle tools. Click here and you can define the center. Here you have reference. It means you are in the center. You can create a circle first with a diameter of 60 or radius of 30, just like this. Then you create a second circle starting from this point. And here you can enter a specific value. Here we will have just a radius of 50 or a diameter of radius five ordiometer ten. Radius five ordiometer ten. I can go here. My starting point is located on this area, left click just here, and I will be able to repeat this element around. How to repeat this element around? We have seen previously that we can use the modification tool, so it means here we have rotate. When I click on rotate, I need first to Sylx entity, it means this one rotate and I need to sylk the centerpoint. The centerpoint will be this reference just here. You can click after you can enter the number of copy. The number of copy, I want to have exactly eight circle around. With this eight circle around, I want to have exactly seven copies. Eight circle, it means seven copies. After I can work with the angles, you need to divide 260 by eight. The render will be 45. 45. You need to enter multiple copies, seven angles, 45. After that you can validate. I can click here Validate, and I can repeat my small circles all around. Perfect for this second view, I can add dimensions. Also click on the right. Just activate here. I was on the front view, so I can click on plus you can change the dimensions. We will use front view dimensions. After that, we need to change the color red here. The line weight will be 0.20 also. And I can just validate, I can add my dimensions. I can click on the Dimension Tools, just here. You click on the Dimension Tools and you sel this one you can zoom. You can add first dimensions around this area. We have 100 just here. I can check about the aligment. I think it's not bad. Just like this, I can continue. I can add one dimension. Oops, just here. Let's add another one on this area, just here. Let's add another dimension on this area. I think about the position of this dimension. It's not really good. I'm going to change a little bit. Let's do this again. Click here, click here. Let's position more of the dimensions on this area. Click here, click here. Let's position the dimension on this area. It's okay for that. I can also click on this part. This part, I think. I'm going to click on this part and the top here to show that we have 260 degrees. I can go on the right just like this. Not too much. It's a little too much. I think here maybe I can extend a little bit more. Take this point, take this point. And yes, maybe I can go here. It's okay for that. I need to enter also Gus. So I can come back, select my dimension tools, radial. I will apply a radius just here. On this one, I can apply a radius just here. We can also apply some radius for this small element. I think I can just put once it's totally enough perfect. Something that I'm going to do now is to silk this element modification with the modification tools. Just drag and move. I can start to this point and take a glance. I can drag and move until to arrive. Maybe I think here will be nice. I can just add another text layers. Click here. Text layers, I can just type text. It's going to be okay black. Let's work with 0.40 millimeter validate. After that, you can use the text tools. I will tape first front view. Let's grt a selection. I will change the size. Let's work with 20 and just validate and position front view around this area. And then the other element just here, I can press Escape. I think it's not bad. Maybe I can increase a little bit for 24. I can tap 24 and just validate here. Double click. I need to edit the content first because this is my front view. It is okay, front view, but this one it is a side view. I need to change the content for side view first and just validate, it's okay for that. Let's change little, the position of this element. I can move maybe around this area. For the front view, I can move a little bit on the left, I can move yes, until this area. Perfect. Something that I'm going to do is just to add the title. So I can click plus, add the titles. And I can select a title. Layers. Let's title. Let's change the line weight for 0.40 millimeter. Title your names black? Yes. Leading. On trailing space. Yes, I think I have a space. It was a reason for which it was not working. Just use the text tool again. And I can put project pipe example. Let's do something like this and just change the value of the content. So I can click here and just change the value. Let's just apply your value. Maybe I can start with 40. Let's just try. I think it's not bad. And I can position this element around this area just like that. I can press escape. It's okay. For that, I can check little, my different view. The front view just here. This is the front view dimensions. Okay, this is the side view. Okay, this is the side view dimensions. This is the text layers and this is the title layers. Let's take a glance. If I want to see the preview on the page, one of the first things to do is to activate the preview. With sprint preview, I can auto feed drawing to paper. Yes, automatically I have this ratio. I think it's not bad but little too big. So I can change the value if I try with 0.3 First I can select after auto center. I think it's not bad. Maybe I can just increase a little bit. 0.32 Oops, I press Enter, so I'm go outside. When you press Enter like this, if for example you go here, you press Enter, you will go outside. So be careful about that. I will come back here and activate 0.32 I can center at center, definitely. It is great. The only problem that I have if I just come back outside, it is my dimensions. You can go and edit application preferences and you will be able to change the dimension settings here. In this case, let's do this, but let's do this in the Drawing Preferences, Edit Drawing Preferences, And let's change the dimension settings. I think in this case I can work with eight. I will click on Apply, and definitely a surrender is better and I can just validate. Let's just come back to the preview. We have 0.32 I think it's great about the value. If it's a little too big we can reduce 40.3 just like that. And I can use Auto Center just here. I can also drag and move my page if I need at my convenience. Just like this, it's okay for that. It is an example about what you can do with this software. You can also at any moment select all your elements and you can drag and move. It means you can click here, drag and move. If for example I want to change the position, go here, it's definitely not a problem. I can go in this area, it's going to be exactly the same. You can come back and you can select again the auto fit drawing to papers and you can select your ratio. Again, you can select again zero print 30. And I can use center just like this. 66. Project create walls: In this training, we're going to create a project. This project will be a floor plane. We are going to create a project of a floor plane for house. It's very interesting because we will see step by step, how we can create the walls, then how we can add doors, add windows, add text, add also dimension, and introduce on the page the floor plane. First thing to do is to create the base. It means to create the walls. I will go directly on the right. And here we can create new layers. Before to do anything, you need to create a new layers. Here you will have the possibility to rename the layers. We can take something, it's going to be the layer wall here. After that, I can just validate the color. I can put colors. Yes, black and we will silk line weight 0.4 ten millimeter. And just validate after that. Something that I will do is to craorectangles, sylicorectangle tools. I will start directly from this point. We will use just our element in millimeter, but we will convert like it was centimeter. It means I would like to create something ten meter by six meter. But I will work in millimeter. And this is why I will create something with 1,000 millimeter by 600 millimeter. I need to go on the left. As you can see we have 600 just on this area. On the top we have 1,000 just here. 600 by 1,000 And just left click. It's okay. This will be the base of my house. After to create this base, I want to create the thickness of the walls. To create the thickness of the walls, let's select the modification tools, we can create the offset with distance I need to enter the distance that I want. I would like 20 thickness of the walls. Let's apply 20 polyline mode. If I go in this area I can go outside or I can go inside. We'll just go inside. When you arrive around this area left kick after. To do this work I can continue. Something that I would like to do is to craft lines. I can use my grid, but I can also craft offset. In this case, I will use my grid and silk the line tool here. I have exactly the right dimensions that I want using my grid, I will go on this area and take a glance here. We have 600 here, we have 500. We will work with just 550 here, 560 on this area. And left click just to crt a line on the left. I will arrive, I will out on the left in the deals here I have 200. I will work with 200 and I will come back on this direction just like this. After that, I will crack no door element. I will crato lines here, go on the left, I will arrive until this area. I think I made something wrong here. I selected 560, but it was 540. Yes here. 540 on the Y axis. Yes. Now it's better. Again, continue with my line tools, silico line tools, and Crtonodorline on these directions. Here I can go until this value, 300 on the Y axis, and I can come back just here. After that I will continue. I will rtonodorline, I can follow y axis here. This area, I will start at 700. I think it will be a little too much, but yes, it's okay 700. And I will crack another lines just like this. It's okay for that. After I need to C offset, I can come back, I can come back on the left here. And I can select my modification tools and use offset with distance. Here I want silt will click just offset, Polyline segment distance 20. Also here I can go left click on this area inside just here on this area. I can use also left click, then left click here, Left click on these directions on this area to check, because I will position my doors here, I have 500, 600. I will position this element just inside perfect. After I need to make adjustments here, we need to make some cut. I have different options when you have something like this. You can just select your line and just drag and move. When it's possible, do this. When it's possible to just drag and move the line, you just select the line and you can drag and move. Now when we have something like this, we need to create a cut for this reason. Modification tools, we have seen that we have different tools to cut here, where for example, the breakout segment or breakout manual, If I see the break out segment and I just go left click here, automatically I can break this segment. It's very convenient. Just like this, I can break on the area, I can break here. Also, I can just click outside, press escape. Take a glance, it is perfect, because now everything is open. We have our reference. As you can see, it's very fast. It's not extremely long to do this because you can just trim this different element in a very fast way. I double click here, I check the color. Black line weight, 0.40 millimeter line type continuous. Everything is okay for this part. 67. Project create doors: Let's continue with this project. Something that we're going to do is to create a new element. I can click directly on Plus here, and we will be able to add new layers. First thing to do is to add new layers. I can click Plus. We can change the name of the layer first. I can delete this one. When I arrive on this area, I can change for door. After that, let's just change the color. Black line type continues. And just validate, I can just change the line weight for 0.40 millimeter. After that, something that we can do is to create a block. I can activate this layer first. If I go on the right, I can create a block for this. I can use my block. Click first to lease the block on this area. After that I can crt the design of my doors. I can go on this area and silico rectangle tool. I can go here just Silcoctangle tool Led little bit ct, first element just with 120 on this direction, just like that. Let's squat and small rectangle with just ten on the x axis and 20 on the y axis and another one just here. After that, I can use my line tools. With the line tools, I can cut a line from this point. This line needs need to have a dimension on the y axis of yes, directly on the y axis. I can work with, I have 320 here. I will work at 420 to have 100 land. After that, I can use my art tools. Select art tools, you can select the first one it's going to work. Define the center point, then you can define this point after you need to select where you are going to start. Let's just start here and draw. I can move until this area. That's it. We have created this element. Now I need to convert this element to block. I can create a selection first. After to create a selection, I go on the left. We need to select this tool. Create a block from selection. Yes, activate the reference point. We can use this reference point. I can change the block name. Let's just rename for Door and validate. It's okay for that. Now I have this block on the right. I can just select this design and press delete. Because now I have my block is located here. I just need to put my block directly on my floor plane silk this block, go on this area and you can insert a block. My block is arriving here, for example, I need to invert. So I will click on this area, flip block horizontally. And thanks to that, I can change the direction of opening and I can put the first one around this area. After I can put the second one on this area. Yes, I think I can zoom little b, just here on this area. I need to flip, flip, zoom little bit. I can let the same space like this. The last point is on this area, I need to create rotation. I need to go on rotation. If I apply 90 degrees, it's not exactly what I want. 180 degrees, I need to work with 270 degrees. If I just go here, I can zoom little bit and let's just position the element just like that. Perfect. Then I can press cap concretely on this area. We will have a living room on this area. We have a first room here, a second room or maybe a desk room on this area, we will have a bathroom. One of the problems I just realized that here I put the different element on the wall. I need to check. If I just go on this area. Yes, the different element A on the wall, it's not a problem. This is the occasion to use the property panels. If I just click here, I have this element I can put inside with the property panel. You have two options. If you use the Property Editor, you can change the block reference and you can work in Doors just like this. If you click on this one, you can go on the Properties Editor. You can change for just like this as you can see. Perfect. You can click on this one Properties Editor door, and click on this one. Property is editor. Oops, this one is selection. Filters, property is editor and you can change further. Perfect is the occasion to use the property editor. Now if I select this one, as you can see, it's okay. This is the wall layers. This is the DoorlireI. Need to check something here, because I have a Dubbo location on this one walls and this one doors. Okay. I think something is wrong about the location. I think I'm going to come back with Yes. When it like this, you are a little in trouble like here, You can just repeat the process. I'm going to slick the doors and just repeat the process. Thanks to that, I will be sure to not have any problems reinsert the block. It's definitely not The problems to do can come back to zero. Just let's reins block first one here. Let's insert a second one just here. It's very fast to do another one just on this area and crater rotation 270 degrees. And the last one just here like that, I will be sure to not be in trouble because I had a little dubes. If now I silk this one and syllax one, yes, it's okay. But even if you deactivate the wall because it's located here, it will remove all the elements. But it's definitely not a problem. The most important thing is to have this element on doors. 68. Project create windows: Let's continue with this project. Something that we're going to do is to add windows. To add Windows, I can go on this area and the first thing to do is to cratonal layers. I can click Plus and we can just change the layer here. You can remove the different elements you can on this area. I can just tap window after two tape window. Something that I can do is to use the color black and to work with 0.40 millimeter. Also, my window will appear on this area. I just check on my door. I was 0.40 millimeter window, 0.40 millimeter. Let's create the design of this window and then convert to blow. First I can zoom here on this area, cilic my rectangle tools, I can create a rectangle starting for example here maybe I can start on this area and zoom little bit. But on the y axis you need to apply 20. On the x axis you will apply 160, 160. You can use your grid here. For example, I started at 1,200 to 1360. It means I have 160 perfect, about the thickness. We have just 20 on this area. I can complete with a little element on the left just like this. Another little element on the right here with just a wide of ten. After that, I will use by line tools. With the line tools, you can just click on this one. Just co line on this direction hoops. It's not the line tools. Yes, line start from this point. We need to cline with a line of 80. I can zoom here. In this case I need to arrive at 400. Just like this. I can repeat the process on the right because it's fast after. Let's use the tools. Let's come back. Select. I can select the first one, It's pretty simple. You define a center, you define a first point, and you can start your point just like this and finish. Let's do the same thing on this area. Start here, define another point like this one. And this time I'm going to start here and just finish at this intersection in the idle. I created the design of my window. Let's just convert to a block, Select all the element here, and then convert to block create block from selection. After that, you need to define your reference point. The reference point will located on this intersection here. When I click on this area, I can change the name exchange for window. You can just validate. Now on the block list, you can find the window here. I can just erase all the elements because it's not important. I don't need that in my design. I just need to import my block. Something that I'm going to do is to insert my window block. I need to insert my window block first. Let's zoom and select the window block here. After to select the window block, I can use Insert. I can position my block where I want. First. I'm going to come back to zero and position one window, for example, just here at the beginning. Maybe it can be this area, but definitely around this area can be nice. After I will crack rotation rotation here we have 90 degrees, we need to do more. And let's apply 270 degrees to apply another window. Maybe around this area. I can put an order one just here, maybe an order one just here. After that I will continue. I want to position a window also on this area. I need to come back. Just work with zero window just here. If I zoom a little bit, in this case, I can center another window on this area. I need to create an order rotation 90 degrees. In this case, let's position an order one just here. My last window will be on this area here. We are going to keep the same size or same size window, depending on the room for sure, you can create more blocks. So you can create a window specific with the size. You can create an order model with a different size. Here, just to show you the process after you can adjust depending of what you have to do, let's just come back. So here we have zero can invert position. I just have the size perfect to apply this window on this area just here, I just press Escape. Maybe I can click on this one and I can move a little bit on the left. I think for the rest it's okay. It's okay. For that, I can check window. This is the wall layer. Window layers here. Wall layers and here's the door layers. 69. Project add text: Let's continue with this project. We are going to add text. It means I need to add text to have the name of the different rooms. First, let's create new layers. You can click here, Add new layers on this area. We can change, it will be just text layers. Let's change the color. I will work in this case we have different options. As you can see in this case, I will work with the green color. I will change for 0.40 millimeter validate. Now on these text layers, I can use my text tool here. I can tape directly something and I will tape directly living room. I will select this basic form family, I can change the value. Let's start with eight hoops. Eight for all the elements. And just validate and position living room here. If I press escape double click, I have the possibility to increase the size because definitely is very small. Think I can work with 40. Let's just step 40, press Enter. And yes, definitely better. After you can drag and move your text and position your T at your convenience. After that, let's just continue. I will select this element. If I go right click, I have different options I can copy. If I go right click, I have the possibility here. But even if when you copy one of the problems you don't have directly the past feature, you need to go and edit. And past I can position this element just here. I can just double click, can change the content. Let's reduce. Maybe I can reduce for 25. Just tap hoops. First I'm going to tap something. I'll just step desk. Let's work as I have the value of 25, maybe I can try with 30. Validate. Yes, I think it's not bad. Can try 25 just like this. I will make an adjustment after if we need click here and say I can copy, right click copy. And I can go on this area, right click. And this time I have the past features to change I didn't have just before. And just change the content bedroom. Change the value 30, validate and I can put bedroom just on this area. Let's copy and pasted. I can also use edit. Copy, edit, and past, and position this here. Press double click, change the content bathroom. I need to reduce. Let's just supply a 20. Let's. It's okay with this value, it's okay for that cilic living room. I try to have a good position. I select the desk. Let's try with, for example, these positions. Or maybe I can try again, move a little bit around this area. After that, I silk my bedroom text. And let's walk around this area. I can select my bathroom text and let's walk around. I think this area is okay. Yes. Just like this, so perfect. Now we can take a glance on the right on this text layer, deactivates the view if everything is okay and everything is okay. 70. Project add dimensions: Let's continue with this project. Something that we are going to do is to add dimensions. To add dimensions first, I need to create a new layer. Click here. Plus we can create directly a new layer so I can take dimensions. We will change the color for the red color. We will work also with the line weight. Let's select, in this case, 0.20 but I can put, I think, everything on 0.40 I think I can reduce little bit dimensions. It depends about what we want to do. In this case. Think I can work also with y 0.40 Let's reduce a little bit. Yes, 0.20 validate. And I can add my dimensions after I need to beyond these layers, click on my Dimension tools selling this one. I think we can use the link dimension in this case because it will be perfect. And I can start from a point like this first point or any point like this and add the dimensions. Let's start to do this. I can start to this point. This point I can pull my dimension. We will have to make adjustments because definitely it's not extremely convenient. Here will be my big dimensions can go on this area. Another one just here, I can zoom until to arrive ple here I will continue. After you will be able to a different dimensions. First I need to edit the properties. We have application preferences, growing preferences. If I go on application preferences, I can edit my properties for the dimension. But in this case, it's not what we are going to do. Here. You have the dimension settings. Something that we will do is to do this but directly edit Drawing preferences as explained before. Dimensioned settings, I need to increase, will work with the text eight, think 12 will be the best. Let's click on Apply and just validate. It's a little bigger, but maybe it's still more. I will try with another value dimension settings. I think at least 20 can be great. In my case, just like this, let's apply 20. After that, I can continue with my dimension tools. You will be able to put different type of dimensions, for example, inside. You can make this dimension to this dimension and put the wide on this area just like this here. For example, we can select this part to this part and show a dimensions, this part to this part and show dimensions. We can show, for example, a dimension like this part to the window or another dimension. It can be the size of the window. It's possible also just like this, but it can be also for the thickness of the walls. And you can repeat this process on different part depending on what you want to do here. Have the dimensions do is little too big. We can crack the door for inside. It's little too big, we could reduce the door. This is a type of example about what you can do after you can craft also different dimensions, layers. I mean, you can craft a dimension layer for the main element after you can craft another dimension layer for less important elements, for example, It's also possible and you can change the color if you need many elements. Secondary element, also inside you, will be able to a dimension. But here we're just going to focus about what you have to do, what you have to do concretely. If you want a dimension of the wall, you can also just click here and you can show that we have a dimension for the wall. You can put this out any location. Let's just two options, so I'm going to come back. Don't put the last two elements, however, it's great to put this two elements like this. Maybe it will be too much. Yes, I'm going to, just for the example, not put too many dimensions, just stay with this. It's already a lot of dimensions that we have added to show you the process to respect. Now if I go on the right, you can find dimensions and you can click here and this is all the dimensions a perfect. 71. Project drawing page: Let's continue. Something that we're going to do is to introduce the models on a page. Introduce the model on a page first before. To do this, I will add just a titles. I will go on my Layer panels, click Plus and add the title here. We can remove this one and just add a title, Layers about the color. I will choose the black colors. I will choose the line weight, zero print, 14 millimeter maybe I will increase. After I will validate selling my text tools. Just here, I need to change the content. I will take project plane example, project plan example. After that, I will work with the dimensions. Let's start with maybe let's apply a value of 40 on all the elements. I can put project plan example on this area. If it's too small, I just need to double click and increase my value. Let's work with 80. I can position this element, yes, just around this area. I can also make the choice that this will be little bigger that all my area. Let's rise with 95 just like this. And I can drag and move on this direction. It's okay for that. After to do this work, I can check I have my different layers here. I also my block list. Something that I can do is to introduce the models on the page. As explained before, you can use directly the print preview view when you click on this area. You can use the auto just click and validate after automatically I have this scale value. When I work on this scale value, it is 0.100 3054. I think it's not bad, but it's not perfect. As explained, you have different options here. I can change this ratio if I want. I can change, if I apply, for example, 1.0 0.200 I will obtain this render and definitely leads to Big. So I need to apply 0.100 like this. After you can use these tools and you can drag and move, let's make an order adjustment. 0.120 can be great. You can use auto Center and take a glance. A thing like this, it's not bad. You can also use these tools. Thanks to that, you can d move the paper on your document. But if you want just to use Auto Center, you just click here, Auto Center. After that, you'll have the possibility to print your work. To print your work, you can go in this area, print, and you just select what you want. You edit the parameter of your printing. You will be able also to export your work in PDF directly from these panels. Don't forget that when you go in this area, you can hide layers. If, for example you want to print without maybe the titles, you can just deactivate the titles. If you want to print with the dimension, you can just deactivate the dimensions and you can make an odor adjustment, for example. I can deactivate the dimensions if I deactivate the title. Also, just keep this one as you can see. Now it's a little different. I can only use auto feet drawing to page. He will auto fit only the visible layers. In this case, I need to make adjustments 0.200 Let's try with 40. Like this, I can use auto center and I can just print, for example, this element. If I don't want the text, I can also deactivate this text and it is same. I can try first with auto fit. I can repeat this process, 0.240 and I can use auto center. Just print on this element with the walls, with the window and with the doors. Extremely interesting. You just, you can stay on these panels opens and you can manage your layers. You can manage anything from these panels. Here we are working on four document, the simple basic four document. Now let's activate the dimensions, electro activate text. Let's reactivate titles. Also, if I activate the element, now I need to come back one more time to the auto fit and make adjustments. As explained before, 0.120 were great. I can use this one and activate auto fit owing to a auto center and I can come back with this area about the paramet of exportation. You will go and file and you have the different paramet of exportation. If for example you click here, close print, preview. You can go and file. Save your work. As as explained before, you can use PDF export, SVG export. You can just save your work also with the save as it's okay for that. This is a project that you can create step by step. After that you could continue. It means if you want to add elements inside, you can add more elements. The first step of floor plan, it means you have the wall, you just have the door, you just have the windows, basic dimensions, basic titles also of the different rooms. But after, we can create more details floor plan.