Transcripts
1. Introduction: Hello everybody. It's Nicholas, and welcome to this
course. Q Card. Start with this software
with a project of creation of models and introduce the
models on a page Q card. First, what is this software? It is a CAD software
with K card. You have a lot of
features that makes it an ID software to
create to the drawing. You can work with drawing technical sections and
you can work also with, for example, floor planes. In this case, we are
going to work with the creation of
models to the models after we'll introduce
these models on a page and we'll be able to
add dimensions and more. The software offers a
wide range of features. The tools are impressive and the software is very ergonomic. There are a lot of
transformation tools that are optimized to create
drawings efficiently. There is also layer
management's block creation. Then the design will be
introduced on pages. These pages can be printed and exported with different format. Q card is very
interesting software to work with two D drawing. Why to use Qcard? Q Cad is very economic. It focuses on two D drawings. It includes essential features to create advanced two drawings. Comprehensive layer management
and block creation tools make it one of the most
powerful software for CAD. Qcard takes design to a new
levels of precision and to develop the maximum of
things in two D drawings. You can also have very amazing skills when
you master the software. Q Cad, thanks to Card, you can facilitate better
visualization of the design. And to optimize the drawing, you get an optimized, at least, functional tool that
comprehensively meets your design needs. Not now what you will learn
in this training course. In this training
course with a project, you will learn how to
start with Q card. Concretely, we will focus
on the creation of models. And these models will
be a floor plane. So for this, we will
create different things. We will create the walls, We will add doors. We will add windows. We will add also
texts and titles. We will add dimensions. And then we will introduce
all this work on a page. Concretely, we're going
to create floor planes. These models will
be floor planes, drawings of floor planes. And step by step, we're going to see different type of tools, different type of features
to perfectly start with card and to see how this
software is very interesting. Q Card. Start with
Project Creations. Floor Plane Creations. To learn card. Also, at the end
of the training, something important is we'll introduce the floor
plan on a page. And after it will be ready for the exploitation
of this page.
2. Start with dashboard: Let's start with the dashboard. The first thing to do is to see the dashboard
when you start. First you can find different
parameters on the top. Here you can craft
a new document, you can save and
export your work. You can edit different
parameters with the edit panels. You can work with the views. You can work with the selection. You can work with
the drawing tools, Dimensions, modify
your drawings. You can work with the
snapping options. You have also information
you can work with layers. You can work with block
window and you have also this option
like Misc and Help. Something important
is you can reuse this element directly with
a different tool bar. For example, if you go on draw, you have different
drawing tools. But all these drawing tools
you won't use using this tab, you will use the drawing
tools directly on this area. This is all the tools every time if you go on
draw all these tools, you have all these tools on
this area and it is same. For example, you
have drawing tools. You have also dimension tool. If I click on drawing
tools, I slick. For example, the line
tools click here. As you can see, I have
all the line tools and all the snapping
option, it is same. I have all the snapping options. When you go on snap, you have this
different possibility, but you have the same on the left when you
use your tools. Now if I just come back on
this area can come back on my main tool here it is a tool bar with the different
tools that you can use. If, for example, I click Modify, I have different modified
tools, but it is same. You just click on Modify on this area and you have the listing of all
your modified tools. And it's so much more convenient to use the tool bar on the left. This is a tool bar that you can use to work with the
different tools. It is same, you have dimension,
you can add dimension. But finally, you just have the dimension tools
here and you can find all the dimensions possibility on this area. It is the same. You have layers or
again, block options, but you have also
layer panels on the right and block layers that you can open at any moment. And thanks to that, you can also work with this possibility. Many times you have different
elements on the top, but you can use in different
ways on your tool bars. In the center, you
have a space with a horizontal grid and
just a verticlcride. Very useful because here this is the center point with zero on the x axis and zero
on the Y axis. By default, we will be able to deactivate this
grid at any moment. When you click here, deactivate scride, or you can click here. Reactivate scride on
this horizontal line. Something interesting, you have the main things that you can do. It means cratinu
documents and export. You can also work with
undo and redo action. Extremely important. Here you have the different
zoom options on this order. Horizontal line it
just for the tools. Each time when you
select the tools, one of these tools you will
have different options. As you can see on this area, it just tools options
when you go here. When you go in this area, as you can see I have it
is a command line options. The common line options, you can keep this
or you can change. But I can advise you to have your common line options
just on the bottom on this area here you have inferent information about
the position each time. If you position,
you click on one of these tools and you position
your yourself, for example, to define a point, you can find information
about the location on your point on
the x, n, Y axis. As you can see, if
you go just here, when you click on any
tools, any features, you will have indication
about what you have to do, what you have to
do if you need to position the first
print, a second print, if you need to select a line, if you need to
selector rectangles, you will have information. It is helpful when you
start and even after. It is helpful because
sometimes you can follow this indication totally. On the right, you
have a layer panels. If you don't have
the layer panels, by default, I can
advise you to open. Maybe when you
start, for example, you cannot have
these layer panels and you have also a
covered line here. Maybe when you
start, you can have directly only this big area. I can advise you to add directly the layer panels to have every time your layer
panels on the right. And you can work like this,
increase or decrease. Here you have more options. For example, you
have a block list. If I deactivate my layer panels and I work with a block list, I will have only the
block list here. But I can activate the layer and the layer will arrive below. You can also open everything. You have a view list, you
have a property editor, you have a selection filters, You have a library browser, you have a command line, and you have a
clipboard display. You have all these
possibilities. As you can see, it is a lot the things that I
can advise you. I'm going to just remove
these different elements. The things that I can advise you to have your layer panels open here on this area
as a command line. I think this is the two main
things to work after that. When you need to
work with block, you can just open
the block list. You can just keep
your block list and your layer list
at the same time. You can also drag
and move like this. It's also a possibility
to drag and move the layer and
to invert the layer. You can also move
the layer outside. But if you move
the layer outside, it's also a possibility you
can position in another area. But be careful, I think all
of these features are great. On the right, just like this. At any moment I can come back here and
position this here. I can also drag and
move if I want to position my layers on the top. The property editor is something
interesting also to use. You can also drag and move the
property editor like this. Personally, I don't use too
much the property editor, but I know it's something
very interesting. Maybe you can use more
that me I'm using. If really for you it's
extremely useful, you can the property
editor on this area. If not, you can just
open when you need like open when I need like me. This is how we are going
to start to start. We are going to have the layers, panels on the right. We will work with
the common line on this area. What
is the common line? Is the possibility
to enter different, for example, coordinate
to position your point. And sometimes you have
also more possibilities.
3. Edit preferences: Let's see the preferences, the preferences
where it is located. First you can find the
preferences in it. And you have two preferences, the application preferences
and the drawing preferences. So be careful, you need
to know the difference. First, application preferences. It is preferences that
will be applied every time when you open the
software with a new document. You can open any new
document every time you will have the application preferences that
you will choose. In the other side, you have
the drawing preferences. So it means you
create a document, you will have your
application preferences. And inside your
drawing preferences, you can edit the preferences
only of your drawing. Only of your drawing. If hydrocylic
application preferences, honestly, we are not going
to change a lot of things. It's okay for the main
of the things here. You have default
for new drawings like the dimension settings, we will be able to change
the dimension settings. Extremely important,
we will see that in details when we will
work with dimensions. Here we have the drawing unit. So every time, because it is
the application preferences, if every time when you
create a document, you want to start
maybe in centimeter, you keep centimeter,
you just go and apply. And every time when we will
open any new document, it will be in centimeter. If you do this in the
drawing preferences, it will be only for the
activated document. The most of the
time, we will work in millimeter in this course. But you can change.
You have centimeter, you have meter, and you have
all the other possibility. Let's just work with millimeter. You have the paper unit also. Let's continue with millimeter
and measurement system. I'm going to work with
metric in this course. Here you will find
the grid options if we need to change the grid, it's possible on this area. After we have the layerout
line time point display, for example, you have a print. It will be with this, honestly, we'll keep this different
parameters just like that. First, something important
when for example, you crater a new drawing, you will have by default, a page size isometric. Four is four, sexto not
isometric, its four. When you will introduce
your work on the page, by default you will have
this model of page. But one more time, it's
not very important here because we will see
all these things in detail. We'll see the
dimension in details, how to introduce your work on the page in details after
we'll see that after. After we have drawing
options, edit options here. Honestly, you can keep
this one by default. You have auto save for example. You can select file autosave
interval, it is 5 minutes. If you want less or
more, you can change. You have also more options here, something important, You have
the general preferences. If you've got the
color palette here, you can import new
color if you need here. It is a coordinate format. By default, we will use
the Sml print with dot. It's possible to
change if you prefer. We'll keep these parameters. Here we have a
keyboard shortcut, time out, ten options. We will use the default, but if you prefer to
work with a dark Tm, something different, you can
change here tool settings. Let's keep this one user
interface, let's keep this one. Something important is yes. I'm going to continue here. We have the graphic view, we will keep the
different parameter, it's okay information, it's
okay language setting. You can change the language. Here you have different
language that you can use. As you can see, an
interesting can directly change the language from the
application preferences. Here it is the layers. By default, when you
will craft a new layers, you will have 0.25 millimeter
for the line weight. You will draw directly
with the black color. If you want to change
that, it is possible. But you can do this
after with the layers. Anyway, modify, you can find different
options for the tools. Let's keep these tools overlay, snapping options and widget that I think it's definitely not useful to want to
change everything. It's very difficult after you will lose
different landmark. So be careful about that. After that, if you go on edit, you have only the
drawing preference. Drawing preferences. Drawing preferences, you
have less things because it's only for the
current drawing. Here I have a document, my first document, document one. And I can change the document, the dimension setting
only for this document. One more time, we'll see
that in details after these options here you have the unit only for this document. If you want only change the
unit for this document, it's possible only change
the grid for this document. It's possible Only change the line tab for this
document. It's possible. Here you focus only
on your document. You have a background color as you can see it in the Wise. One more time, you can work with a different background color. Also, it's possible to
work on multiple pages. We will see that when we will introduce the
work on the page. Here you have the page option. By default we have a four page, but we'll be able to
edit that if we need. This is how you can
edit the preferences, but very important it is to understand the
difference between the application preferences
and the drawing preferences.
4. Master navigation: Let's explain the navigation, how you can navigate
on your space of work. One of the first
things that I'm going to do is just to
create an element. Let's make something
simple first. To start, I can go on the left, you have different tools. Let's click here.
Thanks to that, you can work, for example, with the rectangle tools. Click on the Rectangle tools. We're just going
to use the grid. By default, you will find different snapping
options on this area. By default, you have the
automatic snapping options. It is something that we will use because you can
snap to the grid. You can snap to corner
point midpoint, center point automatically. Here I can snap to my grid, for example, just
crytorectongle. I can start to this point just crytorectongle without
any specific value. Just rate, may be
something like that. After to crowd these rectangles, I can press escape. When you press escape, you can just come back
to your main tool bars. I will use the circle tool. Click on the circle tools, seling the first
one, center print. After that, just keep automatic automatic
snapping options. I can crowd circle, may be the first
one on this area. Let's make something
simple on this area. Let's just make something
like this after that, how to work with the navigation. One of the first
things that you can do is just to use a mouse
with a scroll wheel. It is definitely perfect. When you use a mouse
with a scroll wheel, you can just drag and
move the scroll wheel. And you can zoom in and
zoom out, take a glance. I can zoom in and zoom out
just moving my scroll wheel. If I click on my scroll wheel, I can also have like tools and I can drag
and move like this. Definitely a mouse with a
scroll wheel, it is perfect. I can zoom, for
example, in this area. After that, I can click
on my scroll wheel. I can drag and move like
this. It's perfect. If you want to drag and move, it's better to use
the scroll wheel. But you have also this
vertical tab on the right. And this horizontal
tab just on this area. And you can also drag
and move on your area. Best things to do, you
use the scroll wheel. You drag and move
the scroll wheel. You zoom in, you zoom
out, it's perfect. You can zoom more on
the specific area. If I want to zoom
on this corner, I will position my cursor here and I will
zoom on this area. If now I zoom out, I want to zoom more
on this corner point. I position my cursor here and
I can zoom in on this area. As you can see when you
click on the scroll wheel, you can drag and move after
you have also tools options. But definitely it's
better to use this. If you go right click, you will have just
different options every time when you
go right click. Depending on your selection, you will have different options like what the last
tool that you use. And you can also pass, for example, an element. But it's a little
different just when you use the right
click for the rest, for the navigation, right
click is not useful. After that, if you go on view, you will find the zoom tools just on this area
as you can see. At the same time, you can find the same tools
just on this area. One more time, you can zoom
in just clicking here. You can also zoom out
just clicking here. You have also the autosum. Thanks to that,
the autosum can be interesting because depending
on your conception, he will zoom on all
the conception. At the same time, if I create
something more on the left, for example, I go and I
use my rectangle tool. Click here. Rectangle
tools slick the first one. I can just create the
rectangle just on this area. Just snap to my point. As you can see, the scroll is very great
because you can use the tool and you can zoom at the same time and move at the same time that
you use your tool. But if I come back here, yes, it is definitely useful. You can use auto zoom and
automatically he will feed the zoom with
all your conceptions. Just like that. After you
have also the preview view, you will come back to
the previous view. Here it is, a window zoom. The window zoom, it is to create a frame of area that
you want to see. For example, I can create
a frame just here. Automatically, I will
zoom on this area. For example, I want to
zoom on this corner. I click on these tools. I create a small frame
on this area with left click and I can
zoom directly here. If you just use the pan, zoom it is something little, it's not something
little specific. You just like to come back with your end tools exactly when when you click
on the scroll wheel, as you can see here,
you click on this area, you have the end tools
and you can try and move. This is why definitely the best thing to do is
to use your scroll wheel. Because if you use
your scroll wheel, you won't have to click
on any of these tools. For example, you have the
line tools you want to craft a line with
my scroll wheel, I can zoom in, zoom out with
my scroll wheel I click on, and I can drag and
move like this. And I can keep my tools
at the same time. Because if you click here, you don't deactivate your tools. But definitely it's
not convenient to take this element at the same time that
you have the tools.
5. Create document: Create a new document. Let's explain how to create
a new document for this. When you go on file, you have the possibility
to create a new document. Then you can also create
a new document from template, new after that. Automatically, when you
create a new document, as you can see,
your document will be located on this area. Now I have my first document and now I have my
second document. Every time when
you click on fine, you just select New, you will have a new document. Nothing more to to
know about this. You just go on
file. You click on New and you will
have a new document. Don't forget that these
documents, after that, this document will have the preferences of the
application preferences. If you go on application
preferences, you will have the unit of
the application preferences, you will have also the different parameter of
your application preferences. If you want to edit the
parameter only of one drawing, you just go on edit. You will say the
drawing preferences. If for example,
you want to change the unit only for this document, you can change the unit
if you want to change, for example, the page settings. When you will introduce your work on the
page, you can change, for example, the size of your page and
different parameters. This is one of the first
things to understand. At any moment, you can click on one of these
documents and you can just click here and you
can remove your document. If you just go on file, you have also the possibility to create a new document
from a template. If I select new from template, I can directly
have a redirection on my folder where my
installation of Q card is. If I just go on this area, you can find with
something specific. So it means a model of page, you have different
type of model of page here you can combine. You can continue,
continue, continue. If you select just the first one here, it's almost nothing. You can create a new drawing. If you create a new drawing with this something important, you won't have any frame. But when you go on the right, you have predefined layers. You can find predefined layers like outlines hidden center, no seen line construction,
line dimension, line text automatically
Q Cat propose you different layers if I just go
and find new from template. Let's select just another one. I'm going to silk for example. Here we have a su, we have also four,
just like that. Let's like this one landscape. I can just crato drawing. You can find the unit, the paper size, page, scales, create a new
drawings after that. Why? It's interesting because
directly you have a frame. Even if I will explain after how you can
create your own frame. It means at the end
of your conception, you can create your own frame. If you want to add also different frame for description,
anything that you want. It's possible to do this by yourself without any problems. If I go in this area directly, I have a su frame, just a line, nothing more. And just a line. Here we have a rectangle. Here we have line. If we want to make some
transformation, it's possible. Let's take a glance.
I can dragon move, for example, this
print just here. I can dragon move
this print snap to my read if I want to make
some transformation. It's definitely possible without annee problems. It's
just a template. Just something to help you if you want to start
with something. But as I explained, you can do this by yourself after you just need to
respat the process. But I will explain you
how you can do this. For example, I can
change position, this one here, position
this one on this area. I can try and move this one. If I want to add line, we
will use the line tools. I will show you also. I can remove this
one, remove this one, remove this one with
delete, Select and delete. And you can create your own
frame at your convenience. This is how you can start. Nothing more to know. You can just Crt a new
document and you can also cr a new document
using a template.
6. Master selections: Master Selection. Let's see how to work
with selections. One of the first things to
do to work with selection, it's to create elements. We're going to go on
the shaped tools. Let's make something
simple first. Click on the rectangle tools, we can just crate a rectangle. I can start my first
point at 20:20 Just position I can use my
grid here will arrive on 80. And maybe yes, just like this, 80.60 I created this
first rectangle after I will create a second rectangle may be on this area. I can start just like
this until this area. I'm going to continue
with, for example, two circles or
gustonodorrectangles. Maybe it's better to do
the same thing just on this area and
crtonodorrectangles. After that, let's continue. I will also come back
and use my line tools. With the line tools,
let's just cut to basic lines just
here vertically. Let's just line, let's just press click
on the line tools. Just cut Odor lines in
diagonal. Just like this. I will cra also a circle. Just go on this area. Click on the circle tools, Seljust first one centerpoint and just cut circle
on this area. It's okay after to crest
the different element, press escape multiple times to come back to the main toolbars, how to work with selection. When you go on the top, you can find Select and you
have different options. But before to see that, if you just want to
select one element, for example, I have a line. I want to select this line. You just go left click
and the line is selected. After that, the
line is selected. You can drag move the
line with left click, you click on the line and you can drag move the line
at your convenience. As you can see here, I can click on my line
and I can drag and move. At just same time
as you can see, I just click here and
duplicated my line. Because I created the first one. I just come back
Hoops? Yes, just here. So I can click on this line and just try
and move like this. I think I created two
times the same line. This is why I have two lines. If you don't have two lines, just like this, you drag
and move the element. And as you can see,
you have one lines. If you want to move a print, you click on the
line and you can select the first print
and you can dragon move. You can select the second
print and you can dragon move. When you have something
like a rectangle, the rectangle is not
a Polly lines here, you can only select all
the line independently. And for example, I can dragon move this line as you can see. But it's possible to create
a rectangle as a Polly line. In this case you just
go one left click on one element and you will have
just a complete selection. If you, for example,
select the circles, you click on the circles, you click on one of these line and you can just dragon
move your circles. You will have also some option, like for the circles, you can take one of these
corner prints and you can also increase the
size of your circles. You can click here and
decrease the size. I can take my Centerpoint
and Dragon move. This is the basics of selections after you can
crack frame of selections. Also, for example, if I want
this line in these circles, I can click on the circles, Press Shift and
click on the line. If you select and press Shift, you can select two elements
at the same times. As you can see, if
you just go one left click each time when
you reuse the left click, you will replace the selection. But if you press
Shift, you can select multiple elements
like this, like this. You can also create a
frame of selection. I want to Sylx the
circle in this line. I can go left click, create a frame of selection
and selling this two. It left click and just
Sylx, this two entity. Maybe I have a
print on this area. Yes, I think I
have a print here. I'm going to remove this print. You can create a frame
of selection to select, for example, multiple
entity at the Centime. I have this print also,
I want to delete, but I deleted everything, so I'm going to
create a frame here. Yes, just delete this print. I can sell, for example,
all this element. Now if I take a glance about this option select, you can use. Silicle, or you
can use control A. Also, you can select all the
elements at the same time. If you want to disilicate, just press left click outside, Control A. I select everything
left click outside. You disilicate
everything. If you go in, silico can also use
disillliliccilicle. You also select view. It is something specific, you just select the
element on this view. If for example I
zoom on this area, select silic view, I will select only this element and not
the order as you can see. You also the possibility
to invert selection. For example, I want to select everything, expect this line. I can click on this line. Select, invert the selections. Thanks to that, I can select all the order elements
outside of this line. Left click if I want to delt
after you have more options. For example, you can
silico rectangular area. Silico polygon. So if you sil silico
rectangular area, you just create
something like a point, another point, and you just like to create a
frame of selection. Definitely, it's not
extremely convenient after you can also
change the mode, it means, for example, here I create a frame of
selections, if you want, you can make substrike, you can create another frame
to subtract something. So for example, you can
go here and you can activate something
like substrike or add to the current selection. Also you have more option, but definitely I can
add this element. We don't use this
too much in Qd, this type of operation. Let's click on Escape. You can do also the same thing
with Select and polygons, but in this case you can just crate polygons
just like this, and you select the
area that you want. Creating a polygon just here, you just Ct polygon
just like this, you can select a specific area. If you go right click, you validate your selection
with the right click. As I explained more options, you can select odor
polygon with odor element, you can create intersections
and create the intersection. But definitely we don't
use this too much in Q. I can advise you
to use this too much. Not extremely convenient. You can also select
only a contour. For example, if I just click here and I can go
left click here, I'm going to come
back on this element. Left click, I can
select the contour. It means all the
line of this area. Sometimes it is interesting
because you can just select all the
contour at the same times. If I click here, I
just select the line. But because I don't
have a poly line, if I click Select Contour, I can click on this
area just here. If you just click outside, you can deselect after you
have also intersected TT. It means, for example, lines on this area. I will select all the elements
at these intersections. If I select again, these tools, I can crate my lines
just on this area. And I will select all the
elements at the intersection. I'm going to show you again, I can press Escape, deselect everything, and select Intersections and Croline. And I will select
all the elements at the intersection
of this line. One of the last
things is select, and you can have
selected layers. In this case, you will
select all the elements. If you just go one left click, you will select all the
elements of the layers. Here, we just have one layer, so everything is selected. But if you have multiple layer, you can select only element
corresponding to this layer. This is how to work
with selection. Honestly, I'm going to tell
you something concretely. We use all the elements, but we don't use
really this element. Sometimes it's possible, but
we don't use this too much. And you can just select with
left click and you can just craft a frame of selection
with left click. Also, definitely you will
use the most of the time, this element just like this.
7. Create lines: Create lines. Let's
explain how to crate lines to create lines. We can go on the left and
you can find the line tools. First things to do.
You can click here. You have a different
possibility. First we're going to see all these basic lines that you can C you have
different basic line, so like from two
print just here. And you can also C Sontale line. Or you can also
cra vertical line. If I just slick the basic line from two point, I
can click here. After you will have to
choose the snapping options, most of the time you
just keep automatic. Automatically, you can snap to different point,
like the grid. You can snap to the idle point, you can snap to
edges corner point. You can snap to
different things. But if you deactivate auto, you can choose what you want
for the snapping option. But first, let's
just keep automatic. Some things that I can do
to position my first line, you just go one left click. For example, you use your grade. You can see the horizontal axis, vertical axis, and you can
position the first point. You can also have directly
the coordinate on the bottom left corner where
you position your point. For example, I can use this
one and my point is located as 20 on the x axis
and 30 on the y axis. I can cut the first line
and arrive, for example, at Fot at 60 on the axis, 40 on the Y axis. If you press cap, you can finish your line. If you don't press cap, you can continue
with multiple lines. If you want to creat
multiple lines, let's just click here. And I can start with
a specific print. For example, I can start here, the left click,
another left click, and I can go in this direction. Left click, left click. And I can just use my
grid, for example, I want to have the same
thing on the two sides. I can just use my grid and
create something like this. If I just zoom, when you press a cap, you will have the possibility
to edit your line. If I click on one of this line, I can go left click and
I can drag and move my line. Some things
like I can do. Also if I want to make
some transformation, I can click on a line. For example, I can Reduce here, click on this line, Reduce. Maybe here I can take
this print here, take this line, set this print and make
some transformation. Take for that to
crate a basic line. After that, you have
also more options. If I select my line
tools again, click here. You have different options
like infinite line, close seconds and more. If I just craft infinite
lines, you can click here. If I just go one left click, you can craft infinite line. It's more like a
construction line. If you need to craft
a construction line, you can do this. Sometimes it is convenient. For example, I can craft line on this area and then
another here for example. You can craft your
own center point. It's also possible, but
you can Crt multiple. I mean, if I just click on this line,
you can press Delete. Click on this line,
can press Delete. I can use my line
tools, infinite lines. I can click, for example, the center point and left click. And Cr, first one Hoops? Yes, Cr, first one just here. Then I can turn on
this direction, then turn on this direction. I can go on the left. And I could continue line just click here and
left click again. You can Crt multiple lines just like this, infinite lines. Sometimes it is
interesting if you want to position multiple elements
with different space. I mean, I can come back, slip my circle tools. Take my circle tools, I can Ct circle, for example here C another one. For example, just here. I can also work like this. Even if we have symmetry tools, it's possible to organize
with different options. But we will see that in details. Anyway, after it's not extremely important here
to create some circle. It was just to show
you some basic color. It's okay. Frozen.
Now let's just come back when you have
your infinite lines. Yes, you can come back
with a historic panel. Let's just come back with
the historic panels. Something that you can do also, is to create horizontal
lines. Vertical lines. Click on the Line tools, select
Horizontal Automatically, Your line will be
horizontally with directly a value that
you can enter the line. For example, if I want
something with 200, I can take 200 and you have
the reference point start. For example, my reference
point will be at 00 and I can position
my first line. You can do the same
with vertical line. You can come back here, select vertical, and
you can select a lane. For example, I want 100, so I can take 100. You need to select the
reference point, start idle. If you select start,
as you can see, I have my cursor on
the start point. I can position here. If you select end, now I have the end on
the top of my line. It means if I go here, maybe it won't be convenient. It depends about where I
want to position my point. You can change start end. You have also idle.
Idle is perfect. If you want to snap in the
idle here for example, I can snap in the medal
just on this area. Then I can recuperate my
horizontal line like this. Silt size may be 100. You have also it
different options but you have infinite line and
you have a red line also. I will show you just after, but first select line
100 horizontal line. In this case, I need to
change because cilic end. As you can see, it's
not convenient. Even if you have your
grid cilic start, I can position an element here and another
one on this area. You can work like
this as you can see. Another type of
thing that you can do, syllxoline tools line. You can also use ray
something a little specific instead to
create infinite line. You have just a starting point. And then you can create
your element, for example, left click here and you can
create multiple elements on different directions as you
can see here here, here. At your convenience, when
you start to cratt a line, you slick your line tool, you start to crat some line. Let's just come back
with line, line segment. For example, you Cr line
like this, a line like this, like this here on this direction you have
different options. You can just undo
the previous segment or you can redo the segment. It's possible you
have restrict angle. So you can even add a restriction even if we
don't use this too much. You can also close the
sequence just like this. The last thing that
I wanted to show you is if for example
you don't use the grid, you can deactivate the grid. You can use the command lines to activate the command lines. Just go on the right, work
with command line options. You can open these panels. I can advise you to
have these panels here. Thanks to that, if I
want to create a line, it works also for all the different drawing tool
that we will use. Silk the line from two
point and you can on the command lines
position the first point. For example, I want my
first point at 200, comma 100, 200 on the x axis, 100 on the yaxis. You press Enter. And after
that, as you can see, you have your first print
with the right position. I want to position
my second point with maybe x 400 x 400. So I can apply directly a value. Here I have the snapping
off shot of my grid. But I can deactivate at
any moment if I want. It means I can go here
or I can come back at automatics or I can select
another type of options. Let's position the
second 0.400 comma 200, 400 on the x axis, 200 on the y axis. You can continue like this. For example, in this
direction I want 400 350. I can take 400, 350 and press Enter. And you can work like this. Here I want, for
example, 600, 400. I can go on, the next point, it will be 600 400. And you can position
multiple point like this just using
the command line.
8. Create bisector lines: Create sector lines. Let's explain how to
create sector lines. We will see angle lines
at the same time. Let's click on the Line Tools. Let's see some basic. First, I will create
a first line here. Line from two point and just crit first line
on the directions. After that, I can
just press Ake. I can just come
back here and you can select Line from Angles. It is exactly inside
the line tools. You click on the
Line tools first. After to click on
the line tools, you select line from angles. You can indeed the
parameter with angles lint and a reference
print as you can see. For example, if I
want something 120, I can apply angle of 120. I can enter the lint. Let's work with 80,
just like that. After you can select end
print or a start point here. You can work also with
idles and you can work with end depending on the
position that you want. In my case, let's
click Start and position first element here. If I want to do the same
things on this area here, we have 120 degrees. As you can see,
if I change and I tried something like 30 degrees, I go in the directions. If I apply 50 degrees, I will obtain this
render, I can change, just apply, in my
case 60 degrees. I can do the same thing with the same length on
these directions. This is the type of
thing that you can do every time you can
change the length, if you need can change and just apply 40 and
crate something here. I can change my angles. If I take 120, I can go in these directions. As you can see, you can
make a lot of things can change for 60, 120. And you can repeat the
process just like that. I have a offset, but
it's not a problem. You can drag and move the
line and you can snap here, and you can click on the
line and you can snap here. This is the first
things to understand. Maybe on this art sem, I didn't have the
right precision, but I can click on this element. As you can see, I can move here. After that, you can
create the sector lines. Click directly on the Line
tools and create to lines. I can go around this
area and create the first line on the
right, like this. Press escape and just C
second line on this area. And just press after
that, the sector lines, you will have to take two
lines after he create sector lines and you can also create multiple sector lines. Let's just come back. When you click directly on
the line tools, you can activate angles. B sector, I can change. And when I arrive
here I can see 200. If I increase 300 just like that, I can
increase the more. If I want, I would
say I can apply 600 and I will obtain this
render just like this. If you go left click, you can validate your work. This is why it is interesting. Now let's just craft
another line, B sector. Let's apply just 200. Click on the first line, click on the second line. We can craft this
type of things here. Sometimes it also interesting because you can complete with the line tools If you have
something specific to craft. One of the last important
points is you can craft multiple line
with angle sector. Click here, I can
increase the number. If I select six,
I can select the first one and the
second one and as you can see we'll have six
repetition why it is useful. Let's just take a
concrete example. Select one of these tools, we can use the Act tools,
center point angle. I can select my first point, my second point, I can
craft something like this. We'll see that in details. After then, I can come back with my line tools sector and I
want to increase the line. Let's supply 400 can
see the first line in the second line and let's
supply six repetition. After that I can just craft adjustment with these options. Modification tools. With the modification tools, we can find the auto trem. If I just click
here, here and here, I can just keep this line and remove this area and automatically I will
obtain this render. This is why it is important to master these different
tools of creation first, before to work with
project or before to focus on other
different things.
9. Create parallel lines: Parallel lines. Let's explain how to create
parallel lines for this. One of the first things to do is to select the line tools. Crato line, I can go
on this direction, snap to my grid and just
create a basic line here. I will also crtorctanglejust. Come back si the rectangle tool. Click on the Rectangle
tools and Crtorctangles, maybe I can work on the right and just Crtorctangule
just like this. After that, if I just go on this area can work
with parallel lines, you click on the
line tool first. It's possible to
crack parallel with distance and parallel
through print. If I just select
parallel with distance, I can click on this area. If I select this line, the first thing that you need
to do is to choose a line. But you can also apply on
art, circle, or ellipse. But you have the same type of tools When you are
with the circle tools, you can crack parallel circles. When you are with the tools, you can crack parallel
R. But to see that after on this area, most of the time you will just use automatic
even if you can, for example, convert to infinite line to a ray
or to a line segment. If I just select automatic, I just select the distance
that I want and the number. Let's first sylic one. If I zoom a little bit, I can craft one
parallel line from this one you don't need first. If you want to generate a view, don't go left click. You just go near a line
and you can see the view. If you are satisfied,
you press left click. For example, let's just
apply your value of 20. I can go near this
line and left click, I can add a line. If I go on this
area, it is same. I can cut a new
line on this area. Left click C, a new line here. You can just enter parallel. You can just C parallel lines. If I just come back a little
bit and I just want to focus on this element,
just crater rectangles. I can click on my
rectangle tools, I can zoom little bit. Yes, with my rectangle tools, I can crate an order
one, for example, from this line to this
line, just like that. After that I want to
repeat multiple lines. I can come back select lines and just work with the
parallel with distance. You can enter a number
here I have this value. I will reduce, for example, I reduce for eight. I can craft one line with eight from this
point, but I can repeat. If I apply ten, I will obtain this render in this direction
and I can repeat. If I apply 14, I will obtain this render. If I want to apply 20, I will obtain this render. Depending on what I want to do, I can try to enter the right value and
put the right number. If I apply 12, I will obtain this render. I can change also the distance can just apply a
distance on ten. If I apply 11, I
will arrive here. If I just apply ten, I will arrive here and
I can go left click. And I can repeat
just on this area. Maybe I have another line. Maybe yes, one more. It's okay if I go in the directions I can
use also another one. Tools. Click on the
Line Tools and you have also parallel parallel print. In this case, you just choose the number but you
don't select the space. It means if you click on
this line left click, you can try and move a parallel line exactly
where you want. You can also increase the
number at your convenience. But something important is you are not going to
enter a distance. You position the
distance by yourself. For example, I can go
in the middle left click and I could continue
directly with another one. For example, here, another one for example, here and more, you can position at
your convenient, your line just like this. This is the type of
thing that you can do. Just quote offset with parallel. With distance, you have
also the parallel. So point. Let's select
everything and press delete.
10. Create tangent lines: Create tangent lines. Let's see how to crate
tangent lines for this. One of the first things that
I'm going to do is to crate circles and silo circle tools. We can crate the circle just
starting from this point at zero and with
the radius of 40. I can use my grid
and stop at 40. Let's crate another
circle just on this area. On the X axis I can go at 200. And on the Y axis zero. And crate second circle with maybe a value of 20 for the
radius. Just like that. After that, I will go on this area and just
select the line tools. Inside the line tools, you can find different ways
to craft tangent lines. The first way is tangent
with just 1.1 point circles. When you click here, you
just select the startpoint of your as the start
point of your line. For example, I would like
to start my line here. I click on this area
after you need to select what circle
will be tangent. If I arrive near the circle, automatically you can see the line created and I
can go on this area. If I want the other direction, I can go more near this
place here, this place, on this place, on this place, I can use left click and
crate my tangent line. This is how to work. You just select these tools,
tangent print. You select your starting print, for example, I can
click on this one. And then when I arrive
near the circle, I select where I want to
position my tangent line. And then left click and
you can validate after. The second option is to
work with two circles. You can click here,
tangent two circles. It works also on x. If you use x, it's possible also to do
the same type of work. In this case, I will select the first circle and
then the second circles, I can click on my
first one, like this. Before you click
on the second one, you just need to
position the second one. When you arrive
here, you will be able to position like
this or like this. You can also move to whether
you can make something here. But if you go in this direction, you can make
something like that. This is what I want to do. I can apply a left click if I want to repeat the
process on this area. Left click on the first circles. When arrive here, I need
to move a little bit my mouse and left click on
this area, for example. For the conceptions, I will use my circle tools, cruder one, maybe this croton nod one here. After that I can press a Skep. I will open this area
with one of these tools. Just come back and
we will see after all the modification tools on the modification
tools you can use, for example, you have
a brick out segment. If I just click here, I can remove this element. And I can remove this
element just like this. It's okay for that. The last possibility is to craft a tangent line with
a circle or arc, and at the same time a
perpendicular lines. I can click on my circles. Just start again
from this point. This time I can apply one
more time value of 40. I can craft another line. I can click on my line tools
and create, for example, just a line on the
directions After that. If I use my line tool again, you just need to
salk the last one, orthogonal orthogonal tension. First thing to do,
sell the line, this 1. Second things to do. When you will arrive here, you will be able to create
a line just like this. If, for example your line, because here my
line is like this. But I can change,
just press Escape and I can change the line
for something like this. I can use, again, my tools. Lines, orthogonal tension and silk first my line
second, silk the circles. I can position
something like this. I can repeat the process. Click here and click here. If I'm not satisfied with this part, I can keep this part. But if I'm not satisfied
with this part, I can use my modification tools and silk break out segment left, click on this area.
11. Create angle lines: Let's see how to craft
orthogonal lines. It means you can crat
lines with angles, but it's a little
different here. In this case, I'm going to craft a line first and click
on my line tool. Just crate a first line from
this print to this print. I can just press a Skep. I will craft a second line also with little indiagonal
in these directions. After that, if I just come back, you select the line tools. And after to select
the line tools, you can find this
one orthogonals and you have also
relative angles. If I just start
with orthogonals, you need to enter the lines that you want for
your line first. So you sed the lane. Let's just work with
the value of 30. You can start with
the reference sprint. Start my Dos end. The first thing to do is to
silk your baseline pample. I can click here, left click. After that, my lines will
be orthogonal to this one. After that, depending
on what I want to do, I can silk start my paper. I can click on end
position, this one here. But I could change also
if I just come back here, slap medals and position
one Myles here, one Dls here, and one my
doles here. Why it is useful? Because here finally
we have vertical line. So it is like to create
horizontal line, but when you have, for example,
something like this, like this line, it
can be interesting. I can select my tool again. I can work with a lane. Let's work with 40. In this case, it is interesting. I can click on this line. As you can see,
automatically my line will be perfectly perpendicular
to this one. You can change Start if you want in this direction
or just like this. Or in this case I can work with del and position one lines here, maybe one lines here, and maybe one lines here, just like that after. It depends here. It's not
perfectly on the model, but it depends about
what you want to do. That's okay for that. And the second possibility, when you just come back, you select one more
times the line tools. First you can press a
Cap Sylxoline tools, you can find this one, it is relative angles. You need to select one more time a baseline after you
have more options. It's not orthogonals. If you want 90 degrees, it's possible you can
just put 90 degrees. And it is like orthogonal lines, but you can change for
the angle that you want. For example, I want
something with 60. I want a line of 20, and I select startpoint, middle end, for example. I can create something
here and I can create something
here just like that. If I want, I can change
my relative angles. If I just work with zero, I will obtain this render. If I work with 120, I
will work like this. I can change 130
here on this area. It depends about
what you want to do. Just step 100, maybe 160. I can work with 40. I can change for end, and I can position once in this direction and maybe
once on these directions. This is how you can craft orthogonal lines and
at the same time, lines with a specific angles.
12. Create free hand lines: Let's see how to lines
Ct lines with free hand. It is a different
way to crato line. In this case, we will be able to crato lines without
something specific. I can use my line tools here. When you arrive on this area, you can find the free
hand in free hand lines. When you click on these tools, you have the possibility
to start the drawing. You just start the drawing with left click and you just left click and you can just stop
and you can finish your work. You need to stay left
click because if you just go one left click here, as you can see, it's not
going to work properly. You just need to use left
click, stay left click. And thanks to that, you can create your drawing
just like this. Definitely. It's going to
be fast because you won't have a lot of things to
know about these tools. I think we don't use this too
much for different reason. I have also here
some grid options, but you can remove this one if you just click on your
line tools free hand, just like this,
you just go left. You can also deactivate, for example, the grid. You can do what you want. It's even better to deactivate the grid in this type of case. When you press Escape, you click on your element. You can find multiple, multiple lines as you can see. For example, I can link
this line to this line. If you just create a
frame of selection, you will see all the prints. If you want to make some
corrections, it is possible. As you can see, while it is useful to use
this type of two, personally we don't
use this too much, I almost never use. But if for example you
create a floor plane, like to create
architecture plane and you want to make something with the free end
for the garden, for example, rat plane. I start from zero and I go until one to end here,
for example, one. Thus 600 on this area, for example, is the limit of my garden or
something like this. I want just to crack
a flower bed or just to crack a pass without
something specific. Maybe I can use a free hand. I can click on this tool
on this area for example. You can C something like
this very fast here. You can also for just
crack like pass. It's just another way to
draw that personally. We won't use too
much personally. I almost never use. But I wanted just to show
you this tool to see definitely all the features.
13. Create rectangles: Cra rectangles. Let's explain how
to crat rectangles. For this, if you need
to cract rectangles, you just go on the left and
you can select these tools. We have different
shapes tools inside, we can craft rectangles. We have the simple
basic rectangles. We can also crate a rectangle
with a specific size. This is a simple
with just two point. Here you enter a size, you have also a rectangle
with swoop point. This is the first one. Click on these tools and
something important you can just cilic two point and you can activate a radius and
a rotation if you need. After. First, let's
just Qrtoctangle. If I zoom little bit here, I can start at 20:40 and I can just qrtotangule just like this. Depending of what I want. This is my first rectangles,
something important. If you don't create a polyline, you don't activate poly line, you press Kep, you will just
have four different lines. Here I have exactly
four different lines. It means if I click here, I drag and move the line. This is why if you want
to move all the elements, you need to create
a complete frame of selections and you can dragon
move all the rectangles. If you don't want that, you can create directly a poly lines. Click, Click directly
on the rectangle tools. But this time when I
activate the rectangles, I can directly
create a poly line. In this case, if I Crt my
rectangle just like this, as you can see, I will
have a poly line. And if I just press a Kep, I'll just use one left click. Everything is selected
at the same time for the simple reason
that we have a poly line. So now all the lines are
linked together to crotch, just a poly line for
these rectorules. After what you can do
also for your rectangle, selt everything,
just press delete. What you can do also
for your rectangle. When you click on these tools, you can fill your
rectangle, activate, feel you crate your rectangle, and automatically, as you can see, you can
have a black color. If I create an order one, you can crate your rectangle
with a black color. If I deactivate feet, enter a radius, it
means rounded corners. Click here, create
first 1, second one. I have a rounded
radius with ten. You can also change the radius. If you want 20, you enter 20. Now I will work as you can
see with a value of 20. The last important point
you can crate rotation, can deactivate radius, and this time activate rotation directly. You can crate rectangle
with a degrees. If I apply 20 automatically, my rectangle will
have 20 degrees. It's okay for the basic of the rectangle before
to see the der, don't forget that you can
use the command line also. So it means the command line here to activate the
command line one more time, you got the right and you
click on command lines. If, for example you
don't use the grid, you can position your point. I would like, for example, to position my
first point at 00. I can snap here, but you can
enter 00 and press Enter. And my first point
is positioned here. And I want my second point. For example, at 220.160 I
just enter my second corner, 220 on the X axis coma
and 160 on the Y axis. That's it. I can press Enter and I validated the rectangles. You can use the command line. If I wanted to continue, I can position
another corner here. My first, maybe I can change
my first corner will be at 400 on the x axis, comma zero on the y axis. I can presenter.
And now I can start my rectangles and I can
position my second point. I would like 800 on the axis, comma 300 on the y axis. And I created my
second rectangles using the command line. Now let's see the other type of rectangle that
you can create. Ss cap, reactivate the grid. Click on these tools.
Rectangle Tools, just come back and
silk this one. The rectangle will size in this case here we can keep the automatic
snapping options. You still have crate polyline
fill options radius, but something more
that you can find. It is directly the size
of your rectangles. If I want a rectangle
with a wise of 200 and the eight of 120, I enter the value
and directly I have a rectangle with
exactly this size. You can also do
more like angles. If I want 20 directly, my rectangles have a value
of 20 for the angles. The last important point
we have, as you can see, I can position my
rectangles and if you want, you can continue
with the same size. Just like this, for example, once here and we here. But something that
you can do also. It's your reference point. My reference point is on
the bottom left corner, as you can see here. But if you want to change, for example, here on this
area, it's convenient. But maybe on the other
side, it's not convenient. I can change that for, for example, the bottom right. Now I can change
and position here. You can also change
for idle if you want. This is a midle point
of your rectangles. And you can change for
top left or just right. Also middle point of the right to change your reference print. If you need to apply
a radius crtopolyline on field, it's also possible. Let's just press Ascap. Remove the different rectangle, and the last possibility is to cratotangles directly
with sweep point. Click on the rectangle tools, rectangles swept 0.1 more time, you have polyline feel radius, you select the first
point, for example, this one you select a
second point, for example, this one you can drag and move a Cectangule
on the directions. Why It is useful
also because if for example you have a
line in diagonal, you can click on the
line tools line, For example, I have a
line on this direction. After that I would like to crytectangles directly
perpendicular to this line. The best thing to do is just to use the rectangle
with sweep print. I can click here, silk the rectangle
with sweep print. I can silk my first print. It can be form ple this one. My second point
form ple this one. And I can draw my rectangule on this directions
just like this. And I can repeat the process. Click here, click here, and I can draw my
rectangle just here. If you want to
enter a specific y, you can use the command line and enter the why that you want. For example, I want
a rectangle with 2000 because here
I have big value. I can take 2000, press Enter in the command line, and I have now a
rectangle with 2000. You can also use
the command line to scrt your first corner, second corner, and then
you can apply the wide. This is how you can work
to create rectangles.
14. Create polygons: Create polygons. Let's explain how to
create polygons for this. If I go on this area, you can go inside
the shaped tools, you can find polygons tools. It's possible to
create a polygon from center with corner. It's possible also to create a polygon you have
two point of sides. It's possible also
polygon center side and you also the side side. Let's select the first one
polygon from center with the corner here on this area. You can select the radius
that you want and the number of corners to create
your polygon. If you want to enter the radius, you need to activate
radius first. Here I'm just going to
create a basic polygon, six corner, nothing more. You can create a
polyline or not. I'm going to show you if you
don't activate polyline, you just create your
polygon just like this. Now I'm going to create a
polyline exactly like for the rectangle and create an Oder one just here.
What is the difference? If I just press Escape
and I click here. As you can see, we don't
have any poly line. So if I just apply
one left click, I can select each
line independently. On this element, I
have a poly line, so if I just go one left click, everything is selected
at the same time. This is a difference between polyline and if you
don't crat a polyline, let's just come back
after up to you, depending on the situation to choose what is the best for you. If I click here,
select polygon again. So you can change the
number of corner. For example, I can Ct
eight corner just like this I want here is a polyline. I can also change if you reduce your just silice you can
Cr three hangers and you can also increase at your
convenience Just come back on six if you want to activate feel and
radius, it's possible. Let's just come back here. If you activate radius directly, you will work with
44, this value. If I just go one F click here on this area,
take a glance. We can add a radius just here. Thanks to that, I can
have rounded corners. It depends on the
values that I want. Defy silt 20. I will have rounded corner
with 20, just like that. It's also possible to add rounded corner just
using the radius. It's okay for that. The last
option is the feel options, exactly like the rectangles. If you activate feel directly, you will Crt something
with the black color. This is how you can
craft the polygons. Now let's see the down one. If I just come back, you can use polygon two points of sight. Why it is different?
Because here you can select a first point, you select a second point, and directly you can Crt
something like this. Sometimes it can be
useful if for example you something like you
can use your line tools. Let's zoom a little
bit and oops, let's select the line tools. You decide to create something here and you want to create
a polygon on the top, but just using this
reference point and this reference points, in this case it will be useful. So we can click here,
select Polygon Center. If I zoom not polygon center, select this one with two point, you can select the endprint
and the other endprint. And you can craft your
element just like that. After depending on
what you want to do, you can erase this element
if it's not a polyline. And as you can see, I can crt this entity. Let's select everything
and just press Delete. Other type of polygons
that you can create. Polygon center side
is different here. This one was polygon center
and you define a corner. So for example center, you define your corner print. In this case, if I just
come back, this one, you define the center after
you position the side, not the corner side. This is why it is just little difference if I
just come back on this area. You can also find
polygon side and side. In this case, I can
select the first side, the seven side, and I can
create something like this. This is why it is useful if I just come back
with another one. It means, for example, this one polygon center side, I can cut first one
just on this area. If I define another
type of polygon like this 12 point of side, I can cut once here, once here, but can go
in this direction also. For example, I can
click on this one, go on this area, and Crt
something like this. I can click here, click here, or I can just come back. Depends of what I want to do. Maybe a print and this print, you can cr multiple things
as maybe silk this print, turn and this print can silk this print and
go in this direction. Or silk this print, this print and crack
something like this. Sprint this print and
Crt something like this. Also, this is how you can crack polygons one
more time. Extremely useful. A lot of options
for the polygons.
15. Create stars: C stars. Let's explain
how to crate stars. To crate stars, I can go
on the left and directly I can find here the star tools. When I click on this area, you can find different options. One of the first
options that I can use, it's to define the
number of corners. Here. For example,
we have six corners. After that, if you
go left click, for example, start
with this point. I can craft the stars
directly with six corners. You define first after to
create your center point, you define a corner point, like for example this one. After that you can
select a direction. If you go inside, you can create this
type of render. If you go outside, you can create this
type of render here. It's not symmetrical. So this is why you can
crack different type of style when you just
turn like this here, if you want to crack the star, totally non symmetrical,
just like that. Now if you want to
crack the stars exactly with the same sides, you just activate symmetrical. I can repeat this process. Let's zoom little bit. One left click to
define the center. Another left click to
define a corner point. After that, you can
go inside or outside. As you can see, you can move the mouse on the left
or on the right, it will be perfectly
symmetrical. I have two options. I can go, for example, inside and do
something like this. Or I can also go outside. Left click, left click again, and I can go in the other
direction just like that. It is something
important to know. After that, you can change
the number of corners. If you want to create
a perfect style. You change the number of corner, one left click,
another left click, and after, depending
of what you do, I can, for example, do
something like this. And I created more normal
stars using this one. After that, you will find the same type of options
that you can have with, for example, the
rectangle or the polygon. If I slick my star tool is one
of the first things to do. You can activate a polyline. Also, if you don't
have a polyline, you just create
something like this. After that I will create a
polyline, create a polyline, go on the right and define
a polyline one more time. The difference, you
understand perfectly this. Now you just click
here and we just have one line and I can click on
each line independently. When you define poly line, you click only on one
line on the stars, and automatically you can select everything
at the same time. This is the difference
between line and polyline. If I just come back
to my Star Tools and the different options, let's click here Start Tools, we can define also
the Feel options. If I define feel left click, I can create a star directly
with the black color inside. Just feel with the black color. The last thing is
to apply a radius. What is the radius is just
to add on the corner radius. It means you can add
rounded corners. You define the values that
you want for your radius. Let's wear, for
example, with 12. Let's just come back
with six corners. Or I can even
increase with eight. If I start from this center, 0.1 left click, you can find
the due and I can extend. I can extend, I can extend
and left click here. After I can choose
outside or inside, depending of what I want to do. If I choose outside,
as you can see, I created this element exactly eight corners and I
have a radius of 12. This is how you can crack stars. Let's select all the elements. Delete. Let's just come
back with the hoops. Let's just come back
with the star tools. I'm going to deactivate radius. Just keep, for example, eight symmetrical and left
click, left click again. After that, I can go
in this direction, or I can go inside, depending
on what you want to do.
16. Create circles: Circles. Let's explain
how to crate circles. For this, I can go on the left, you can find the circle tools. I have these different options. One of the first things that
we are going to see it is the different circle that
we have in this area. The first circles that you can create is just center point. You click on the circles
and you just click the center that you want
and one left click. And directly you can
crate your circle. From a center, you
define just the center. For example, I can
define this center, one left click, and I
can create my circle. Just pretty simple. One more time for this type of things, you will be able to have
other type of circle, but I don't have more options. One of the second
circles that I can use is he is the center point. It is the center. And
define a radius directly. You can go on this area and you can selk the
radius that you want. For example, I want a Radu 40. I can enter 40 just here. I can just step 40. After that, you can
also work with angles. For example, I can work
with 30 if I need. Now you can find the angles even if for the circle the
render will be the same, but it's just for the
position of your circles. You can select the
reference point, here it is, on the
right as you can see. But if I want, I can change, select the bottom left. In this case, I can position a circle as you can
see on 00 here. Or I can position my
circle just on this area. Sometimes it is useful you can change the reference point. I can also start with
this reference point, let little space, and
add another one here, another one here,
another one here. I can just use my grid. I have also this one. If I want, I can use
some repetition. But directly I can also
create something in, in a fast way using radius
and reference point. It's okay for that.
Let's just continue. Other types of circles
that you can create. Let's click, we
have seen this one, we have seen this one. You can also use
center diameter here. Same, but the times you
work with the diameter. If I want to circle
with 200 diameter, I can enter 200. I can define one
more time angles and one more time
a reference point. But your reference point can also be the idle if you need, if in this case acilic bottom. As you can see, I can have
my reference point here. I can create a
circle on this area. Another one just here. Another one for example here. It depends about
what you want to do. Other type of circle
that you can c, let's go on this
area, select circle. We have seen radius diameter, you can work with two point and radius two point and radius. You select a first point, you select a second point, and you will have the radius
that you enter on this area. First point, second print, and you can Crct
radius one more time. It can be interesting when, for example you have
something with line. I can click on my Line tools. This one for example. I can Cr line on this area. I can create another
line just like this. This one more time. In this case, it can be useful to see the
different parameters. For example, I click
on my circle tools. I want the center radius. I define my radius
just like this. I can increase.
Let's work with 200. I can change, for example, bottom, center, bottom this one. And I can position one
circle on this area, and I can position
another circle, for example, on this area.
Something that I can do. Also, if I just come back here, I think this one is not
okay. I need to remove. Let's come back with the circle that I wanted to show you, and it is this 12 point and
radius two point and radius. I take the first point, I can take the second point, and I have the radius
between here and here. I have, for example, to than, if I just to than can
select the first point, for example, a second point. But as you can see, if you click here, you can
invert the directions. When I invert the direction, I can, for example, Ct, something like this,
just on this area. Let's just continue. I'm
going to remove this. One other type of circle
that you can use. It is the two print. And you have also
the sweep point. If I slick the two print, you just define a first print, you just define a
second print and you can craft a circle
one more time. In the case where
you have two lines, it can be interesting
in the case where you have a first
line on this area, just come back, You
have, for example, a first line just like this. You have a second line. Click and craft a second
line on this area. If one more time you
use this circle. So come back with circle
tool select two point, you can select a first
point to second point. I can Crt circle directly here. It's useful if, for example
you don't find your center. Sometimes it's possible you
won't find your center. And in this case,
you can directly define a circle using
the two points. The first point,
the second point, and I can crt my circles. The last possibility is the
circle with sweep print. Click here, sweep print. We don't use the
sweep print too much. The aim is to select
a first point, a second point, and then you
go to pick a third point. I can also, for example, select this first print, this second print after
I can extend here or on the other direction
to caple something here. I can do the same on
this area, for example, depending on what
you want to do, I can press Escape. Click on this circle, delete. Come back with my circle tool, the point slick, the first
one, the second one. Depending on what I want to do, I can do something like
that one more time. Exactly like other
type of tools, you have also the possibility
to use the command line. If I just come
back to my circle, the first one, center
point for example. I don't use the grid, you can just define
a center here. I want to start,
for example, at 00, I can tap zero and
I can tape zero. Press Enter, and I start my circle directly
from the center. After you can define
another point. Or you can define a radius. As you can see, if I
define another point like for example 0.1 Thosan, I can tape 01000
presenter as you can see, crated my circle like this with zero and here 0.1 thousand. But you can also
do the same with, for example, you define
the center cilic center. I want to define my
center at 04000. So I can tap 04000
on the command line. I can start my circle just here. After that, I can
just define a radius. Let's tap a radius
with maybe 500. I can tap 500 just on this area. Just tap 500. Just press
Enter, and that's it. You can repeat this process. You can just follow the Gid
line for the different tools. If you silk the
three point circle, you position first points, the coordinate second point, the coordinate third
point, the coordinate. It's also possible to work
with the command line.
17. Create concentric circles: Concentric circle. Let's explain how to
create concentric circles. For this, to create
concentric circles you can go on this area, you Sylxo circle tools, you have different options here. You can create a
concentric circle with a distance and you have
concentric distance through 0.1 of the first things to do is to circles with a
center, for example. And I can Cr my four circles. Let's apply a value
of 40 on this area. I can position the point here, and in the circles I would like to crto
concentric circles, I can first apply another one. Maybe on the right, I can go around this area
and crate another circle. May be just like this. After that I can go on the left, select concentric circles. One of the first things to do because when you use
concentric circles, finally, you can apply
also on the line. You can apply also
on an ellipse. But every time it
is the same type of tools that you find
again in lines, also on elipse, the aim is to select the
distance and the number. If I decrease here, for example, you arrive in the
circle automatically, he will create your
concentric circles. If I just start with
the number of one, I enter the distance, for example, the
distance of eight. When I arrive near the circles, automatically outside or inside. Depending where you
drag the mouse, you can create a
concentric circle. Let's do this outside. I can go on the circle, go a little outside, and I can create another concentric circles
just like this. But if you want to repeat and crate more,
it's also possible. For example, I can
zoom and I can change the distance for two outside. I would like to repeat with
four concentric circles. When I arrive here,
I can go outside or inside depending
on what I want to do. Let's make a repetition
of four outside here. It is the same
inside or outside. And I can create a
circle just like this. Definitely. It's
extremely convenient because you can do
a lot of things. You can, for example, crato
circles, silk this tools, and you can crat first one
after I can crat second one, maybe on this area just here, I can coder one maybe
on this area also, for example, like this. I can repeat the process. I can crat another one
just on this area. I can craft another one just
using my grid just here. After that, I would like
to extend a little bit. I will take my circle
in the center, increase little bit the size, then use concentric circles. I can enter a value, let's work with maybe two. I can enter a distance also, let's change the
distance for eight. And I can do something
here, something here, something here, something here outside and something here. You can make a lot of things. I can recupare my circle tools, just crater circle, and
definitely in the fast way, you can create anything
that you want. I could repeat the process
with one more time, a concentric circle,
silica distance, and I can go on this area. Let's repeat the process with, for example, eight times. And let's increase the
distance with maybe 14. I can go on this area
and do something like this. It's okay for that. And the second possibility
to crtocircles, let's Sylxo circle tools to
Crytoconcentric circles. It is directly from any point. This time you won't
enter a distance, you will do the distance by
yourself at your convenience. Let's click on this one. I will increase a little bit. It's too small, in my opinion. Let's go on the left circles and you have the second option. It is the concentric
circles point. You just define the
number that you want. If I just come back at one, I arrive near the circles, you select the circles
that you want. But it can be a line, it can be a ar, circular
ellipse, left click. And after that,
it's to you to just define the offset depending
just dragging the mouse. You drag the mouse, you can, for example, zoom and
snap to the grid. At your convenience, you
can just add multiple, for example, circle
at your convenience, just dragging the mouse. If I want to do the same
thing on the circles, I click on my Circle tools, select this one. Concentrate. So print. I select this
line I can create first, I can continue with an
oder and more if I need. It's okay for that. Let's select everything and
just press delete.
18. Create tangent circles: Tangent circle. Let's explain how to
c tangent circle. For this I can go on the left. I have the circle tools and
just silk the circle tools, c first circle on this area. At the same time
we're going to see when we go on this area circle, one of the first things
that you can do is you have a tangent and two point
you need to define. It can be a line
arc, or a circle. In this case, if I just
go left click here, I can create a first point. After that, the
circle that I will created will be
tangent to this one. As you can see, we
have two parts. You need to select
a second point. After that, you need to
choose the solution. This one of this one. If I click on this one, I will keep the solution. I'm going to show you again. For example, you
have one circle. You click on the circles. After that, you need to
select the first point, like for example, this one, you can drag and move. You will be able to have
access to a solution. This one or this one. Let's say for example, this one. You can continue. For example, select the circle,
select the first point. After that, you can
drag, move around. After that, you can select
the circle that you want. If, for example you
have multiple circles, I have this one, you
have multiple circle. But you can also work with, for example, here I
have a second circle. Let's just try you line, I can com back cylyxoline
tools and just crato line, for example, in this direction from this point to this point. Let's just come back. I can
select my circle tools, I can continue if you want
to create a tangent here, Silk for example, the line. It's also possible to
create a first point, like for example, a
first point here. I can create also a
tangent circle to the line after you silk the
dimensions that you want. Left click and you
choose the solution, this circle or this one. Let's slick the small
one in this case, if I continue, you have
also more options. Just come back here. You can find the tangent point and radius in just a
little difference. For example, I can
select the line. After that, you need
to select a point on the point on circle,
for example, this one. After that, you
choose the solution. This one or this one. Depending on what
you want to do, you can also have more options. For example, you have two
tangent and one point. It is interesting if you want, for example, with two circle, 22 lines, or a
circle in the lines. If I select the first circle, I select the second circle. I can directly see all
the tangent circle. I can go, for
example, left click. One more time, I
choose a solution like for example this one. It works also with the line. I can see the line first,
the circle second. After I can dragon
move to upturn render. If for example I want
this, I can click here. I have multiple choice
and I want this one. So this is how you can work. If I just continue,
I can go here. I have also the options to
tangent and red to tangent. And print this one, it is to tangent and reduce the same principle
you just select. For example, I can six the line. I can select here
another element. But you need to select
this one and this one. As you can see here, I
don't have any solution. I'm going to come back
and show you again here. It's a little bit more specific. You have two tangent and reduce. For example, you select
a first element, you select a second
element here, and as you can see, we don't
have any solution with this. 11 of the problems
can be the radius. If I click this one, you
have a radius value here. If, for example, I
decide to increase, and I click here and click here. Now it's going to work
for a simple reason, that the radius
allows me to crecia. But before it was
too small with 20, so it was not working properly. Now it works properly. If I apply 60, I will have something bigger
like this one and this one. Oops, I can click here. This one and this one. I will have multiple options, and I can select one
of these options. If I come back with
an example of 40, I can select this circle. This circle, I will
have two solutions and I can select this one. The last possibility, if I
just crack a basic circle, it means the basic circle. Here you have the possibility to crack tangent with suit element. Click on the circle tools,
activate suit tangent. I can click on this line, line, line, line, this line
or this circle, this circle. In this circle, you
have all this solution. After you need to choose
one solution like this, if I do this again, this one, this one, and this one, I have all this solution. But sometimes it can be
big solution like this. All around the
circles just here, this one, this one, this one. And you need to select
the solution that you want if I just come
back on this area. So I can click this one, this one, and this one again. One more time, all
this solution. Let's try this one again. You can work also with
the line one line here, this circle and this circle. One more time, a
lot of solution, I can select this one. As you can see, this is how you can work with this
different element. As you can see, it's
very interesting. We can have a lot of options
to create tangent circle. Let's select everything
and just press delete.
19. Create polylines: Polylines. Let's explain how
to crate polylines for this. When we go on this area, we can find the polyline tools. You have a lot of possibility
with the polyline tools. First, why it is interesting because when you
just create a line, you won't have one entity. One of the first things
that you can do is just to click on true polylines. Thanks to that, you can position different points to
create your polylines. If I just start, for example, just here, I can
select my first point. I can select another
point like this, another one, you just need
to position multiple points. If you use the grid, you can just follow the grid. You have also the possibility to work with the command line. And in this case you
can enter each value on the command line from
your different point. In this case, let's just crat
our poly line like this. Why it is extremely useful because if I was
using the line tools, I will select each line independently here if I
just go one left click. As you can see, it's
very convenient because I selected
all my poly lines. So it means I can drag and move. In just one step like this, I can drag and move
all my poly lines. Just dragging and moving
the different print. You can also make adjustments. It means here I'm going
to drag and move. At any moment, you can
select one point of the poly line and you can
drag and move like this. I'm going to show you again if, for example, I click here, I can move this corner example. I click here again, I can drag move this one. You can move the
different print. It's possible after that. What other options we can
have when we use these tools? Here you have a poly line
from segment directly. You can also crato
polyline from selection. What happens if, for example, you draw something with a line? You just use your
basic line tools? With the basic line tools, I decide to craft
something on this area. I craft a first
line, a second line. Let's little bit, click here, here, here, and here. After that I have
just different line. Each line is independent. And with all of this I
want to crato polyline, how you can process when
you go in this area. Poly lines, you click on
poly line from segment. Here you have the possibility to choose the lines
that you want. For example, I can
click on one line, I can click on other lines. Here are going to see poly line created with six segments. Automatically, he will find the different segment
in link with this one. If I just press a
scap, just click here. The polyline is created. Every element connected to the first line that I have selected will
create a poly line. Now if I just come
back just before here, I can come back with
all my different line. When I use my selection
tool, you can find this. You can also crytopolyline from a selection to crytopolyline
from selection. Just apply left click
crytoframe of selection. After that, if you go on the line tools on the line
to the polyline tools, you can use this one. You have polyline
from selection. After that it's okay. I created my poly line. If I just apply left click, now I have a poly line. As I explained, it's
convenient because you can just drag and move all the
poly line if you need. You can have also more options. If you want to edit a
point, you can silk. For example this line. I can decide to edit this point and different point
will be in link. I can also extend just
on this direction. Let's come back with
our polyline tools. Click on the polyline tools. Click on the first one. Something important when you
crtopolyline just like this, for example, you can
add arc with radius. It means you can start with arc. I'm going to show you just
crato line like this. After you can activate arc
with radius can enter a value. For example, I enter
the value of 20, I can create arc
directly on my polyline. And I can go in this direction. I can reactivate R and I can go, for example, just here. It's also possible, this is
the type of thing that you can do if you apply with radius, you have also the possibility
to enter a sweep value. It's little different.
Arc won't be perfectly because you apply also a sweep value and you
have even the possibility to apply a restriction
of angle or of late. But yet something
definitely more specific, We will focus directly on
the arc with the radius. If I click on this
area, take a glance. You can enter the values that
you need with the distance. Here I have 60, so if I
want to constrain to 40, I can constrain to 40, and my line has a value of 40. And you can also even change
the base, just like this. You can enter the value, but I think it's more convenient to just
apply the distance. You can even add angles, and you can create a restriction
with the angles here. Now every 30 degrees, we can position our line
with a distance of 40. It's okay for that. If
I just select this, we have created a poly line. But this time with
other type of element, we have more options. One more time, If I
click on this area, you can insert nodes. You have also happen
no insert nodes. You have also the possibility to delem nodes when I
click on this one, for example, I just
drag and move. I select my polyline tools, I can insert nodes. I can choose the segment
where I want to insert. For example, it can
be here, left click. And as you can see,
you can insert nodes. In this case, you can
drag and move like this, because I created a new nodes. You have also the
possibility to append nodes. And you can choose the start, end, end of segment. So it means it can be this one, for example, this one. And you can just
extend like this. If I just continue with
the different tools, you can also delete the node. If I want to delete, maybe this one, I
can click Delete. Select the node that
you want, like this. I can click on this one. You select the line first, and then you sell the node. If I want to remove this one, I select this node now, and I can come
back on this area. You can also remove a
node between two nodes. When I click here, you can select the poly line
that you want first. This is my polyline. Click here, Select the
first node, This one. The second node. This one. Automatically, you will
be able to delete nodes. Let's do this again, because
it's not working properly. I can go on this area, just delete, remove a
nodes between two nodes. I can choose my
polyline, this one. Choose the first
node to delete form. I'm going to click on this one, I'm going to click on the
second node, just like this. I'm going to show you
with another example, because here it's
not a nice example. Let's click on this one and
first activate your tools. Let's click on Remove Nodes. First I select the
polyline here. What I will be able to
do here I have a nodes, and here I have a nodes. If I click on this one and
then click on this one, I can remove all this area. Let's just click here
and just click here. And I will obtain
this render if you don't see your nodes,
something that you can do. First you create a selection and then you click
on these tools. And then I can click on Remove Nodes and click
on the first one. The second one, oops, this one. And I'm going to
remove this area. This is the type of
thing that you can do after you have also more tools. Honestly, it is the
most important tools that you need to know. Definitely after you
can create to segment, or you can also even
change the segment type, you have more options. But definitely we're
going to focus only on this main element. This is how you can
create polyline. Definitely, it's
extremely convenient. You need to see the
difference between the line tools and
the polyline tools, because after when you create a selection, it is different.
20. Create ellipses: Create ellipse. Let's see how to create
ellipse, to create ellipse. We are going to see
this on this area. We can find the
ellipse tools and we have a different possibility. The first possibility is to create an ellipse
with the center. After we can define
different print first, let's click on the first one. You need to define the center
point of your ellipse. For example, this center print. And after that, when you go, you can select the first print, and it will be like the
major point of the ellipse. Let's click, for
example, on this area. After that, you have
a second print. It is like the minor point
of the ellipse and you can extend on this direction or you can extend
on this direction. It depends about
what you want to do. Left click and you have
created your ellipse. Let's repeat this process
in this direction. I define my center first. Then I can define a
second point like the measure point and another
point like the minor print. And I can do
something like this. I can also go inside
here, silica, first point, second print. And I can go in the
directions as you can see. Also, this is how you
can create ellipse. You can use also the
command line if you need, if you wanted to use
the command line. Let's zoom little out first. Yes, I'm going to remove
this ellipse first. Let's create a frame of
selection. Press Delete. After that, let's just
deactivate the grid. I select one more time, my ellipse tools and the
first one with the center. For example, I want to start
at zero. I can tap zero. Or maybe I'm not going
to start at zero, I'm going to start, maybe I
can start, for example here. Let's start as 160
on the X axis, tap 160 on the Y axis. I will start, for
example, at 40. And I can press Enter. Now my center point
is located here. As you can see, you can define the measure point
of the ellipse first, or the measure radius. It depends. You can
just also tape, tape only a radius. If you want to make
something more simple, my radius will be,
for example, 40. I can tape 40 and press Enter after you
have the rotation angles. Also here, I'm not going
to tape any things, just tape zero and press Enter. And after that, you can
work with the minor point of your ellipse in this
direction or the minor radius. I will tape just
the minor radius. Maybe I can tape 80. Press Enter, and that's
it. I created this. You can also use the
command line if you need. Let's select everything
and press Did it. You can reactivate the grid. Click on the Line tools and
create different lines. Once here, once here, once here, and once here. If I just go in this direction,
you click on ellipse. You can also work
with the ellipse arc. With the ellipse arc,
you can define a center. You can define a first point. After that, you need to define a second
point like this one. You can start, I can start
here, and finish here. If you want to craft
not a perfect arc. It's possible also to
use this type of tools. You can craft half ellipse here. I'm going to show you
again, define the center. Define the measure point, Define then the minor point. I can also work on
this direction. After that, you need to position exactly like arc the first one and you can pull until
to arrive on the last point. Another type of X
that you can use it is the ellipse with radius. I'm going to just
remove this element. Just define the ellipse
with radius. Click here. Click here. Why it is a little different because now you can enter the x, radius, radius. You just grad the ellipse that you want at your
convenience with different size like this after you can work
also with the angle. So why not position 40? You can change the
reference point. Here it is the bottom, but if you want something on the right, you can slick right point here. Let's just apply bottom. I can position once here. If I go in this
direction I can change position may be 180 more, maybe I can take 220. I will obtain this render. As you can see, if you enter a negative value like
-40 just like this, I can do the same thing
on the other side. You just silk the ellip
that you want with the value angles reference point and you can position
your element. When you have an
ellipse, at any moment, you can drag and move
the ellipse like this. You can also use one of the point to change the size of your ellipse
at your convenience. Let's just press Escape, Select all the Element, and just press Delete. The last possibility of
ellipse creation is this one. It is with the diameters after to you to choose
what you prefer. It depends really about
what you want to do. Cilic xameter Y diameter. Here we work with diameter
just little different, 300. Let's work with 180 legs. After you can also
define a angle. If you need. If I want my
reference point in the bottom, I can change for
bottom and position. For example here I
can apply order one, Just change the angle
for 90 degrees. I can change my reference
point if I want for left. But if you apply left here, it's left but left with angle. So be careful when you, when you do this, for example, I can change for bottom, but it is the bottom left. This is not what I want. I'm
going to select just top. And this one I can zoom
and position my element. For example, just here. It's okay for that. This is a different possibility
to create ellipse.
21. Create inscribed ellipses: Create scrub ellipse. Let's see how to
crate scrabe ellipse. For this, when you
go on ellipse, you have the possibility
to crate, scrub ellipse. What you need to do, you
need to create a segment. You need to crate
different segment. Then from this segment, you will be able to create
ellipse. First things to do. Let's click the line tools. When I click on my line tools, I can Crt different lines. Let's make something simple. If I just Cr first line
here, a second line, a third line, and a last line, just like this, I have
different segment. If now I just come back and I decide to use my tool so I
can select the ellip tools, it is inscribed in
graduilaterial. It means you need to
have four segments. It's only going to work if
you work with four segments. And you need to select
the first line, It means, for example, this one. Then you need to select
the second line, for example, this one. The third line, for
example, this one. And when you arrive
to the four line, you can see the view
of your circle before. To validate the front line, you can just have a preview
of your render and I can just use left click and I
can validate sometimes. Definitely it is useful
because you have the possibility to
create different lines. I can create the first
one on this area with, for example, a specific value. I can put eight here after
I can create a second one. If for example, you dragon move like this and you
dragon move like this, you can define different lines. After that, let's just
repeat this process. I will go on the left click on these tools and just select
inscribed in quadrilateral. Let's select the first line. This one. The second line. This one. The third line. This one. When you arrive
to the four lines, you will upturn this render. As you can see, the finicity
is extremely interesting if you have a base and inside this base you decide
to create a elipse. Because if you want to do this, if you want to crater on
ellipse perfectly inside, it will be difficult
if you just use, for example the first tool, it definitely it
won't be convenient. This is why it can
be entesesting to use in scrap in graduy lateral. After that, what you can do, you can keep the different
lines if you need, but if you want, you can just remove the
different elements. For example, I can
remove this line, remove this line,
remove this line, and remove this line. If I select this line, also something that you can do, you can also change the
value of the element. Generally, it's not what
you are going to do, but it's possible after you want to make
some transformation, you can also make
transformation with the different element like
this one or again, this one. As you can see, you can
just keep little the ratio, but you can make
some transformation. But generally the most of the time when you
use these tools, it's to perfectly keep your different point
with the segment. But after, depending on
what you want to do, you can remove the segment outside or you can just
keep the segment outside. Think I didn't remove
this segment also.
22. Create arcs: Create Arcs. Let's explain
how to create Arc for this. When we go on this area, we can find the Arc Tools. When I click on the Arc tools, I have different possibility. Something that we're going to
do first is to create line. To see different examples, select the line tools. Just create something
basical with a first line here and a second
line just on this area. After that on the right, we will use the
line tool again and create another line
here until this part, this part and this part. After that, I would
like to create Arc. Something that I'm going to
do is to come back here, select the Arc Tools. One of the first tools
that you can use is the Center point Angles. After I'm going to
show you when you can work with multiple points, when you click on the first one, you need to define your center. In this case, for example, it can be the center
on the options. You can invert the
direction clockwise, and you have also
counterclockwise, just like this. If I click on first the center, you select the first
point of your arc, and then you select
the second point here. After you can pull and
you can draw your arc. As you can see, you can also invert here, select the center. Then the first point after that, you can slick here and draw. This is how you can create arc. If, for example you
have something here and you know the center,
it's also possible, I can zoom a little bit, I can find my center, Define the first point. Maybe I can define yes, first point on this area. But it depends about
the direction. It means I can invert, in this case here, to select the center, select my first point after
when I click on this point, I can pull my arc on this direction and create
something like this. This is how you can work. If I wanted to go in the
order direction, I can select my
center click here. In this case, I will start
from this point and I can pull my art in this direction.
It's okay for that. Now let's continue. You can also work with two point and two point and reduce. This case can be
really interesting. You select the direction
one more time. Something important is you
need to select the radius. If I select my first point
and my second point here, I will work with
the radius of 30. After you can choose the
radius that you want, I can apply 60. Now I will have a radius of 60 if I click on my first point. And if I click on
my second point. I can also do on the
order direction, but it's not working properly. But if you invert, I can do something like this. Let's change the radius. Let's apply a value of 20. I will ct my arc on this area. You can also click here longer. And in this case you can
make something longer, but one more time depending of the value that
you choose here. For example, I can obtain this render if you just want to work with
only a specific park here, it's going to work also. You select the radius, the starting print,
the second print. And it's also possible if I
just continually tell it. You can also work
with two print and angles. What does it mean? It means you select
the first print, you select the second print. Indirectly, you have the
angle that you want. If I reduce my
angle with just 40, I set in my first point, second print, and I will
obtain this render. It is same. You
can do this here. The first print, the second
print with a angle of 40. You can choose the
angle that you want. Let's just continue.
You can work directly with the
two point and line. You can slit the start point. Then the second point and
directly you have a lane. If I just apply
your length of 20, I just go in this direction. As you can see, it's not
going to work properly because the length is not
enough to reach this point. If I increase like 80, I can work like that, but it's not
extremely convenient. On this example, let's click on the right start
point second print, and I will have a line of 80. I can also invert here
and work like this. If I want to change the line, I can take 20 and click here. It's not, as you can
see, it's too short. You need to increase.
Let's work with 120 and I can
obtain this render. The last possibility of
arc that you can create it is the two point and two
point and eight slick. The first point you select the second point and then you will have directly the
eight that you want. First point, second point. And I have eight of 20. Now let's change the
eight, like just four. Click on the first
point, second point, and I have just a value of four. If I want to invert, I click here, invert first
point, second point, and I can go on this direction, but you can make a higher value. I can apply 120, click on the first point, second point here, I can invert and just do
something like this. It's okay for that. This
is how you can create arcs with the different point.
23. Create concentric arcs: Concentric. Let's see how to craft concentric arc for this. Let's crate something with Arc. First, I'm going to
click on my Line tools. Just Crt first
line on this area, second line on this area. After that, let's go
on the right also. Let's line tools one more times. I'm going to Ct first
line on this area. I will second line
also on this area. Maybe I can start from this point and just create
something like this. Now I can add some Arc. I can go on this area and just click on the Arc tools
with the art tools. As I've explained, we have
different possibility. I'm going first to select
the center point angle. Select the center point, select the first point I can start my directly on this area. Now let's select another one. I have these different options. Let's select two
point and radius. If I click this
point to this point, I can work with the
radius that I want. If I apply something like 120, I will obtain this render. I can reduce. It depends
about the render that I want. It can be just 30 or
it can be also I can take like 45 or I can
reduce also just 20. It depends about
what I want to do. In this example here, I will have a
perfect archi apply. For example, 20. If I make something
smaller, like ten, as you can see it too short, I can, I'm not going to
make something perfect. Let's just try with
40 after that. If I want to create
concentric arch, you just need to
God the options. And you can see this one, concentric with distance and
concentric print exactly like for the circles,
for the lines. It is exactly the
same principle. If I just select the first one, concentrate with distance. You need to enter the distance that you want to
enter the number. If I just want once, can enter a distance like two and I can craft another one, maybe I can increase a
little bit with Sue. And you arrive near your arc and you can go inside or outside. If I go inside, I will
add something like this. If I go outside, I will have something like this. Let's just come back
with the history. I have also the possibility
to enter a number if I want, for example six with
a distance of the. I can go inside and I can repeat this process and I
will obtain this render. Definitely, it is
extremely convenient. I could continue if I want more, but here it won't be enough. I can go also outside
just like this. Let's also select this
example on the right. I can click on my tools. Select this tool first, then activate concentric
with distance. It is same. I can work on this direction
or on this direction, depending of what I want to do. Let's just work with eight, activate the distance with four, and I can dragon four elements
just in this direction. The second possibility is
concentrate on a point. What is the difference? The difference is just that this time you don't
enter directly. Distance is to you to
define the distance. Dragging and moving
with the mouse, just select the
number that you want. If I silate just one, you need to choose the linear,
circular ellipse first. So I'm going to select my
R, because here it is, the arols and I can
reduce or increase. You can just drag and move the mouse depending on
where you want to position. I could repeat if I want like this and I could
repeat if I want like this. You can press escape to
just stop your work. But you can also directly
enter a bigger number. If I want four directly, I can go left click here, and directly I can drag
and move four element. If I press escape, I can slick this one directly. I can drag and
move four element, also in this direction
or in this direction.
24. Create tangent arcs: Crack tangent arc. Let's see how to
crate tangent arc. For the first things to
do, let's crate a line. I'm going to slick
my line tools. Click here and just crack lines. Let's start first line, horizontal line on
this direction. After that, I will craft
also two vertical lines. Click on the Line tool, go on the right, maybe here, and you can
craft two vertical line. I'm going to make adjustments. Maybe I can dragon move
this line until this area. Craft another line
little bit on the right. Go on these directions, I can craft another one.
It's okay for that. What is the principle
of the tangent arc? You select the tool first, so click on Arc Tools, you can create a tangent arc. Let's click on this one. You need to choose the
base line or the base arc. I'm going to silk my line. After you apply the values
that you want or you apply the values that you want first and you click on the line. Here I have a value of 20. Let's start with 20. Left
click automatically. After that, you
can pull your Art, depending on what
you want to do. If I just want to
create a Carter, I can just do
something like this. But if I need I can do more. Let's just come back left click. And I can pull and
maybe I can do something like this
with Su Carter. Definitely. It is
extremely convenient. Something that I can do
after it's to select all this element and I can
drag and move on the right. Put this for example,
in my centerpoint. After that, something that I can do is to create a symmetry. I can select all these elements. Work with my modification tools. On the modification tools, I can select the
symmetry options mirror. I need to define a first point. I can define the first point, define a second point, and left click, delete original, keep original,
keep the original. And I can obtain this render as you can see in a fast way, something that I can do after. It depends about
what we have to do. But if I click on
my circle tools, can why not C circle
on this area? I can. Why not create a
circle on this area here? I can add another one, or I can just use my line tools. Let's make something
not too difficult, just the line tools. And click on this point. Click on this point and Cr. It's okay for that. Let's
see the second example. I can go on this
area, it is same. I can select arc tangent, arc first, I select the baseline
and I will enter radius. You slate the baseline first and you change
the radius after. Let's just apply six, it's going to work also. Let's work with eight. And I can go inside or outside. Let's go outside maybe
until this area. I can repeat this
one on the right. Maybe I can go until this area like this
after if you want, you can make some transformation
is definitely possible. You can click and you can
make some transformation. As you can see,
you can also take this point and you can
drag and move like this. Another possibility to create
a tangent arc when you go in this area is this one
tangent point radius. When I click on this one, I need to define a line first. Let's define a line
after you will have tangent circle appearing
directly on the line. You need to select the print. You need to select the print. For example, I can
select the point here after you need to choose
the solution that you want. For example, it can be just
this solution just like that. It's not extremely convenient, but I think it's interesting If you want to start
from the center, I'm going to show you
again, choose the line. Click on the line, you can
arrive in the Ders, just here. Yes, I can arrive
just in the Er. You can also work at the end. If you work at the end, you can also create something like this, and you can choose
this one or this one. It means if I want, I can
also select another one. But you can also
work directly on the circles and you can
just define something. Let's just click on this one. Select one more
times, these tools, Arc tools, tangent point radius. Let's click on this line. If for example you define
the Dal point here, you just have one solution. So it means your circle will arrive on this
area as a tangent. But if you go on extremity, you can just pull your
Arc, for example. I can click on the
line this time I can maybe start
more on this area. I select the parts that I want.
25. Create splines: Ct splin. Let's explain how
to create splin for this. I can go on this area and I
can find the spleen tools. When I click on this, you have different way
to create a spleen. The first way is
the control point. The second way is splin with feed 0.1 of the
first things to do. Let's select the spin with
control point here you can just work with
this tool spleen, you can enter a degrace why it is interesting
because if for example I position a first print and I position a second print and
here for example I turn, I turn with a level of degrasse. It means if you
increase this value, for example, you have
different value. If I increase, I can create
more curve using this one. And I will create a
curves little different. It means less curves. Using this one.
And take a glance, you can turn like this and
it's little different. If you just apply
the right click, you will be able to close
your pass after that. When you click on the splin, you have the possibility to
edit at your convenience. So it means you
can drag and move the different point if you need. I'm going to show you again
let's Silk Splint Tool. Click on the Splint Tools. Let's click on the
Splin control point. If for example I just silk two, I create a first point, an order point, just click here. If you want to finish, you just go right click
and you can finish. If for example I change
the digress for eight, I select a point, another point, just
a point like this. Take a glance, if I just
go here, as you can see, I don't find really my options for a simple
reason that the digress maybe is to because the digress is too
high because of this. As you can see, it's
a little different. If you go right click,
you can finish your work. You can also close when
you activate close. If for example you start
with something like this, you can add multiple
point automatically. You will be able to close
the pass just like that. I can zoom a little bit, go in these directions, you will be able to
close the pass right click if you want to finish. This is the type of thing
that you can create. If I just come back
one more time, I can select again
my Splin Tools. Click on the Splin Tools
Splin Control point. Here we have close. I can start from example from
this spin to this point. After I can go on this area, then I can go on this
area and take a glance. We have a curve
starting to be created. As you can see, if I continue
like something like this, the curve is definitely
not very strong. I can go right click. If I just press a
scape click here, you will be able to
edit your point. So it means you can dry
and move this point. You can every time use the different handles to crack modification
to your curves. If you just go in this area, you can insert a feet point, but it's not for
the control point. Let's remove this one and crato curves using the spleen
with feed point. I can start, for
example, from this here. You can close if you need also, but if you don't close, you will see that the curve is definitely different
at the first one. Honestly, personally,
I think it's better to use this
type of splint. The first one is definitely
more convenient, in my opinion, if you
apply a right click, you can finish the pass. If you want to close,
you apply close. In this case, if I start
like this automatically, I can add multiple points and I will just close
at the same time. And you go right click
to finish your work. If you start, for example, you start something, when you
start you decide to close. It is also possible, as you can see, right
click to finish the pass. If you click on the splin here using the splin
with feet point, it's little different
so you just have directly the
different ser point. You can also click on your line and drag and
move at your convenience. If you go on the left,
you have more options. Insert a Feet
point, for example. I can insert a Feet Point here. I created a new Feet point. As you can see, if I
want one more here, I can add another here. When you go in this area, you have pen fin point. What is this? If for example, oops, let's just come back. If, for example you
use this point, you will find
something like point, take no or point and you
will be able to close. But definitely, it's not
extremely convenient. But you can complete to, for example, close the pass. If I just come back here, you have also remove footprint
and in this case you can remove once if I don't
want this one left click. And I can remove this
one if I don't want this one left click and
I can remove this one. The last thing is simplify, so you can reduce
the number of print. Sometimes it can be
useful, not a lot. But it's possible to reduce
the number of print. If I silk, for example this one. And I decide to increase
little the number of print, I can just come back with my splint tools, add more print. With the splint
footprint. I can add one. Oops, just come
back with this one. Insert feint print and I can
insert multiple footprint. Sometimes in situation you
can have multiple feet point. In this case, if you
come back and you select directly the Splint
tool simplify, you just click on element. You need to select
entity or region. Move entity of reference. As you can see, it's
not working properly. If I just this selection
and I decide to click on this one for a simple reason, I didn't apply the
tolerance and validate. If you go on the
top left corner, you can find a tolerance here. For example, we have 100. If you apply 100,
you just validate. Now he will remove all the
point between a value of 100. If I just come back here, you can reduce, so you
can click on this area. If I just apply, for example 40, he will remove and a validate, he will remove all the print
in value in a space of 40. Here he removes this
different print. I simplify my splin. This is how to create splint. One more time, interesting tool. You won't have too
much precision, but it's interesting in different way to use
the splint tool.
26. Create parallel curves: Parallel curves. Let's
explain how to craft parallel curves for the
first things to do. It to crate ellipse, let's select ellipse tools and we're going to craft
the ellipse from center. As explained before, you just
define the center point. Then you have the
possibility to define a measure point after you
can position another one, like for example, this one. Let's crt another
ellipse on the right. I can click here and start with this type of
ellipse with the first print, a second print, and
let's crtanoderprint. After that, you have the possibility to
create parallel curves. It is just to Ct, like you will create
another ellipse, you will have to
enter the value. Let's click on this one. This is a parallel curves. And after we'll use the parallel curves,
but with a point, if I select the first one, exactly like the
order type of tool, you need to select the distance and you need to
select the number. If I just want one
of for number, I just reduce for one. Here is the distance. Let's work, for
example, with eight. When I arrive just
near this area, I can just apply left click and create an oder curves or
left click just here. If you want to repeat more, you can just change the distance and you can change the number. Also, I can convert with
a distance of four. I can increase my number
with, for example, four. Also, I can go here or inside. Be careful because
if, for example, you go too much inside, you will have something strange because the value
is not convenient. In this case, I'm going to
work with a number of four. I will increase with
the distance of three. Thanks to that, I
can go outside and repeat this circle
multiple times. If I just go on the right, it is the same process. I have the possibility to enter a distance and to
enter a numbers. Let's work, for example, with eight, then a distance. Let's work, for
example, with four. If I apply a value of four, I can go inside or
I can go outside. In this case, let's just
go outside, definitely. It's extremely convenient
when you want to repeat element to
use these features. The other possibility will be
parallel curved saw print. So as explained before, it is exactly the
same type of work. The only difference
is it's to you to define the value that you want when you drag
and move the mouse. Let's select this one. You just have to define
the number that you want. If I just want one, I apply once and left click on the ellipse and we can increase or decrease,
just like this. If I apply my left
click to validate, I could continue if I want rate, for example, different of set. When you press a scap, you can just
validate, definitely. You can make a lot of things. I can also. Let's just come
back just here on this area. Let's just press a Sep.
Click on this element first, let's increase
little the size on this direction and
on this direction. After that I will click on this element and dragon move to position in the reference. Let's create different offset. I can use my Arc tool and
select the parallel curves. So point select this line, I can duplicate, for example, once here, once here,
why not inside? And again inside, I
can just press a cap. And now I can click on this line and I can
do the same process, but this time for this ellipse. Depending on what I want to do, I can just extend.
27. Create rotations: Rotate Selection. Let's see how you can
Rotate Selection. For this, one of
the first things to do is to create an element. To create this element, we will just use the line tools. Let's click on the basic line. Let's just create an element. I will start, for example,
around this area. Create a first line
on this direction, then create a second
line on this direction. Another one, just click here and just create
this element. After that, I can press Escape. If I need to create a
rotation on this element, I will go directly on
my modification tools. I can find this one
modification tools and I can use directly rotate. You need first to Cro selection on what you want to rotate. Crato selection of
this element first. After you can use
these tools, rotate. Thanks to that, you need to
define the center point, because the center point will be the reference point of your
rotation most of the time, it's useful to put
this in a corner. For example, I'm
going to turn around, maybe this corner,
one left click. After that you can
delete the original. Keep original multiple copy. Let's delete the original. First you enter the
angle that you want. For example, I want to
rotate with 90 degrees. I can take 90 degrees. Delete the original. Just validate and I
will opt this render. You can also create a rotation. You can, if you need, just keep the parameter. For example, I can create a rotation with and centerpoint. I can create a selection. First, let's click on a rotate. You can also define
your centerpoint totally in an order area. For example, I can define
my centerpoint also here, just create a rotation
around this element. If I keep original 90 degrees, one more time, just
validate. Take a glance. A created rotation 90 degrees, but my center point is located
here. It's okay for that. You can also create some copy. I'm going to show you something. Let's just come
back here and just create an element Using
the rectangle tools, I will zoom a little bit
and create the rectangle may be from this area to
this area, just like that. As you can see, my point
located at zero on the x axis and zero on the y
axis is just on this area. Something that I would like
to do is to try to rotation. I can click one more time
on my rotation tools. Click here, modification. First, after I selk
what I want to rotate, I can click on this one. After that rotate, you
sell the center point. For example, I define
my center point here. I can keep the original. Or this time I'm going to
show you with multiple copy. For example, I define four copy. Or maybe I can define just three copy with a specific
angle around this area. If I position 90
degrees, take a glance, I will have something
like a patterns, because here we
have 360 degrees. Three copy each time we have
90 degrees to upturn 300. You need to be careful about the number that you
want to choose. For example, if I silk here,
it can be interesting. For example, maybe you have a circle and you want to put
element around this circle, around this circle just here. I can have also a second circle, for example, on this
area, just like this. Let's repeat this process. I can use one more times
modification tools. I can sell just this
right tangle like this. After that I can use this
one Sylxo center point here. This time I will apply
five repetition. If I divide 360 degrees by six, I will obtain 60 degrees. You just need to be
careful about the number. If, for example
you cut five copy, it will be like to
have 1235 space, but it will be to have a
total of six elements. If I have six elements, six by 636360 degrees. If I just validate, I
will obtain this render. You can make more, but you
just need to calculate. Let's repeat the
process the last time. If you apply, for example, if you want to have
eight elements here. Let's just select one more
times, the modification tools. Select this element, click here. You can also silk the element
totally at the beginning. Oops, I'm going to show you
silk with all the elements. You can just crate selection
totally at the beginning. I create the selection, then I define modification
tool, click here, Silk. The center point, I would like to have
exactly eight elements. This is why I need to
create seven copies here. I need to change one more time. Angles, what angles
I need to put. I will have to put angles. I will have to put angles of 45. I need to take 4057 and
validate and take your Glens. I can obtain this
render definitely, you can use this type of tools to just crato basic rotation. But if you position your
center point, for example, in a specific area, you can circular patterns. For move copy you can
cratetgular patterns. Here you can create
circular patterns.
28. Create double rotations: Let's see how to
rotate, rotate two. For this, what is the interest? Is you have the
possibility to create double rotation using
one of these features. When I click here, you
can find rotate tools. What I'm going to do first, I'm going to use my line tools
and just crate an element. Let's take the
same type example. I can first line on this
direction, just go here. I can come back on this
direction like this. After that, I think I can
stop around this area. Just crit something
on this direction, this direction, and
this direction. It's okay for that, I
created this element. Now, how you can
c double rotation to create a double rotation,
first things to do. You need to create a selection. I can frame of selection
just like this, a C, a frame of selection. I'm going to show you again, you create a frame like this. You go directly on the
modification tools. You can use rotate
tools, how to work. One of the first things to do, you need to create
a first rotation and then a second rotation. What will be my first rotation? My first rotation,
I'm going to apply. For example, on this point, I can click here and
you have primary angle, secondary angles and the number of copies here. I'm
just going to apply. Once primary angle, we have 90, secondary angle, we have 91st. Let's select the center
of primary rotation here. After to select this center, as you can see, you can define the center of
the second rotation. For example, the
second rotation can be here we have a first angle, we have a second angle. First angles and second angles. Here we'll obtain this render. Maybe it's a little
complicated at the beginning, but I'm going to show you
with something simple, Uto frame of selection. First, let's click on these tools to center
primary of rotation again. For example, use this one. As you can see now, I can crato rotation with
90 degrees primary angles. After I can crato
second rotation, like for example,
just here like that. As you can see, we
have a first rotation around the point and
second rotation, you can keep the original. I have 90 degrees, 90 degrees and I will
obtain this render. Let's you another example. I select this one, I click on the first point of rotation,
It means this one. It means that this one,
It's not what I want to do. Let's do this again. I'm
going to select just here. This element sell the double rotation
modification. Double rotation. I will sylg this point
first the center, 0.00 As you can see, if we define the
center point here, we will create a first
rotation around this point. After that, you can
define a second rotation, you can define a second rotation if the second rotation
is located on the same. It is also possible, thanks to that, you can
apply my first angle line, 90 degrees and the second
rotation, for example, just just like that, keep original and just validate. First, I turn around this
point with 90 degrees and then 30 degrees. Let's continue. I'm going to show
you another example. Click on this element, I can just drag and move
and position this here. Thanks to that, I'm located on this area and we will
use this base just here. Something that I can
do first is to slick this element C, double rotation. First, I will put
the second angle at zero degrees to
see the difference. Because if you yes
before to do this, I click my center of primary rotation, so
it means this one. If I click this one, I will turn with 90 degrees
on the primary angle, depending of this position. The secondary angle, I
will apply zero first. Why it is important? Because if you don't apply
the zero like before, you will have something
strange at the beginning. First, if I apply primary angle 90 degrees and I selected
this center point, as you can see, I turn around this center point with
90 degrees just here. After that I can
apply a center of secondary rotation to inside
this fixed part Cr rotation. And I can crate a nodrotation
from this base, this one. After that I can enter, so my first rotation 90 degrees around this
point I can crated rotation maybe just 20 degrees depending on this
reference sprint. Keep the original turn and
I will obtain this render. As you can see, this is
how you can process. Now something that
I can do also is to select this one and
you create multiple copy. I can use first double tattoo. Turn around this area
with 90 degrees. One more times I will
apply some copy. So I will turn it a bit depending of maybe change
the reference point here. Apply just maybe 12 degrees. Multiple copy may be
three and I can just validate and I will
turn like this around. This is the type
of thing that you can do after one more time. You can also use step by step. So it means if I just
come back on this area, you can also create a
selection just here, create a first rotation, rotate around, for
example, this element. You can, for example, keep the original activate 90 degrees and I
will arrive here. I can create a second
rotation, Syl, one rotation turn around, this one. This one. Let's Syl, for example. This one I apply angle. Let's come back with the example of 12. Keep the original. This time I delete the original and I can obtain this render. You can also work like this. It depends about
what you want to do.
29. Move sketches: Move sketch. Let's see how to move sketch, move selection. And for this, we're going to start with the different
tools that we have. Here it is the
modification tool. Every time when you
create a sketch, when you want to edit this sketch or you want
to edit a selection, it will be perfect.
Let's click on this. The first one that
we're going to use is the move copy sketch. Let's just come back,
Create a simple element. I can use one of these tools and select my rectangle tools. I will create a rectangle on this area just
with this value. I'm going to use my
grid and press Scap. After that, in the center, I will add a circles. Click on the circle tools and
find the center just here. So I can zoom. I can
define my center. Let's zoom little.
Yes, just here. I can create a circle
in the deal like this. It's okay for that. I
created this element. If for example I want
to move this element, I will process, I will use directly my modification tools. You have the move copy for sure. You can also just
selection first. For example you are here, you just cro selection. You can click on this area and you can just drag
and move your element. But you don't have a
lot of options and sometimes you won't
have big precision. Let's just come back and
select the tool first. Modification Tools, and
click on Move Copy. When you click here, you need to create a selection. First I create a
selection of what I want. This one, after I can
activate move copy important, you need to select
a reference point. Why it is important? Because your reference
point will be the base of your movement.
Of your movement. I can click here, left click, and I can drag and move
from this reference point, I need to select
the target point. The target point will be, for example, on the right. I can go here and I can reuse
my grid if I want to stay horizontally left click and you have the possibility
to delete original, keep original multiple copy. In this case I will delete the original and just drag and move. If for example I want to move
this element on this area, I create selection
first like this. After I can use the tools, I slick the reference point. I will slick this point and left click and I will
arrive to this point, I can delete the original. You can also keep the original. Create a selection
click on these tools, select the reference
point, like this one. In this case, I will
keep the original, keep originals, and
validate. Just like that. The last important things, you can also crate the
patterns directly from this. How to Cr patterns. You create a frame of
selection just like this. You use this one. After that you select
the reference point. I'm going to click on
the bottom left corner. Most of the time, the
reference point will be a corner of your selection or
a center of your selection. Left click, dragon move. I will go maybe around
this area here. I have the possible to apply
multiple, multiple copies. I can just set the
numbers that I want here. I have five, maybe I can
take four and just validate. As you can see, I
have now four copy. If I want to repeat
on this area, Acura Selection with
all the elements. Move copy, I define
my reference point. Maybe this one I can drag and move with the
space that I want first. And maybe I can
position this here. After that you can
apply multiple copy. That supply may be sweet and just validate I
obtain this render. As you can see, definitely
it is very interesting. If I need, I could create
Nodectangule on this area. The rectangle tools, rectangles. Maybe I can start
from here to here, depending on what I want to do. But here just an options. I didn't create this
element for that, but it can be interesting. I can selmtangule just like that on this area cryoctangle. I can also select all
the elements inside and I can dragon move
the element with move, copy, Click here, Move. I can define a center
point if I want to, dragon move all the elements. As you can see, it's possible. Let's apply here. Delete
original and just validate It's okay for that. This is how you can move element move selection and at the same time you can
copy if you need.
30. Move sketches with rotations: Let's see how to move, rotate sketch, move,
rotate, sketch. For the, some things
that I'm going to do just to croton element first, I will use the line tools with the line to
just croton element. I will start, for example
around this area first element. Let's just come back here
and do something like this. After that, let's tell
I would press Ake, something that I can do. It's, we've seen that
it's possible to move an element to create a
rotation of an element. But it's also possible
to use move and rotate. You need to crateoseelection. First, I'm going to crtoseelection of this element
with a frame of selection. Then now I can use
move and rotate. I'll just click here.
Something important. You need to select
a reference point. First, you will select a first reference point
where you want to turn. For example, I can define my reference points, maybe here. After that, you need to
select a target point. My reference point will be here, I can turn and I need to
select a target point. If, for example I
select an order point, like for example this one, he will delete the original. Keep the original multiple
copy with angles. And here you can enter angles. If for example, I enter angles of 30 degrees just like this, automatically I
create rotation here, a first rotation, I
move to this point. After acrtorrotation, I move to this point,
Acrytorrotation. I'm going to show you with another example more practical. I syl like this
one, move rotate. This time I'm going to slick my reference point
in a corner point. It's going to be better to show you let's slick this
reference point first. After that I can drag and
move first my elements. First thing that I'm going
to do is to move and I can go on the
right left click. And after that you
can crater rotation. We still have 30 degrees. This is why we have
this element here. If for example I
want 90 degrees, I change for 90 degrees and you can delete the original
or keep the original. If I sylic delete this time, I can opturn this render first. I move after to move
I crater rotation, in this case 90 degrees and
I deleted the first element. And you can also do
this if you want to create different
type of patterns. Let's select this element first. Let's activate, move and rotate. And let's define a
reference point. I'm going to select this
reference 0.1 more times. I define my space because, well crato pattern,
for example this one. I can apply multiple copy with how much copy
I want to have. I would like for example, four copy each time. I would like to add on each copy a difference
of ten degrees. I'm going to entertain
maybe a little bit more. I will work with 12
degrees on each copy. After that, I can just
validate and take a glance each time we
have our reference. The first one we
have 12 degrees. Then we repeat 20 degrees
more, 20.20 For example, here we have zero
degrees, 12 degrees, 24 degrees, 36
degrees, 48 degrees. This is the type of
thing that you can do if never you use this one. You select all this
element and you go in an adult direction,
move and rotate. You define a center
point like this one. As you can see, you can repeat
also in this direction. But be careful because it's
more difficult when you work like this is definitely
really, really specific. For example, I can go here if I apply one more
time, some copy. Let's I can work with
four and I work with, for example, grave
digress, multiple copy. And I will be able to try and move like this
in this direction. This is the type of
thing that you can do. The aim is to move and at the same time to
create a rotation. But for any element, if it's just one copy, I'm going to show you something. If it's just one copy, you at your convenience and you don't want to use
to merge this one, you can also just use the tool. So first you create a selection. You move at your convenience with, for example, precision. You move here and you, for example, delete
the original. And after that you select
again your object. And you can also create
rotation with centerpoint. For example, I can turn with 90 degrees and delete the
original one more time. And I can turn like
this if you prefer. If you think it's
better for you, you can use first remove, then the Rotate tools, but you can do this in just
one time to Tal times.
31. Scale sketches: Let's see how to scale elements. How you can scale
selection for this, one of the first things to do, it is to crate an element. I'm going to use my line tools. With the line tool,
just crate something, I can define first element here, go on this direction,
in this direction, this area, this area, this area, this
area, and this area. I crafted this element. What happens if I
want to scale this? I'm going to make a
little transformation. Also, as you can see, I will do something here. Maybe I can do
something like this. Let's make some transformation. I have something here. Let's put this one on this area just like this. Let's make
some minor transformation here if I want to
scale this element. How to do this first,
u crato selection. Or you can come back at the beginning,
Eucratus selection. After Eucrato selection, you go to search.
One of these tools. I'm going to show you again Eucrato selection with a
frame. It is the best. You just select
modification tools and you can select
the scale tools. With the scale tools,
what you will have to do, you need to select
your reference point. It will be important for
the scale value here, I'm going, for example,
to select this point. You can delete the original, keep the original multiple copy. If you delete the original, you need to you just
enter for the factor. If for example I apply Si, I will multiply my
element by sui. If I just validate, I will obtain this render. I'm going to show you again create a selection
of your element, then click on Scale Option
selector reference point. I can also selector reference
point more around the Dal. Even if it's not perfect, you can also delete
the original. But this time if you want, you can break the proportionality. So it means on the x you can position four on
the it, just two. And you can also break
the proportionality. Just like this here, I just recite from
this centerpoint. You can also keep the original, select everything, just apply
modification tools, scale. You can just keep the original. For example, I can silk
this, prints the reference, keeps the original
selector factor may be 22. Just validate, I duplicated
this element like this. But if I change the
reference print, I won't have exactly
the same result. But we can just click
here and change, for example, my Yes scale tools. I sell this reference point 2.2 and I will obtain
something like this. If your reference point
is more in the center, you click here, you define
your reference point. Keep original. I will
do something like that. Something important also
is you can cut copy, you can Crt copy. If I just come back, I
decide to use my line tools. With my line tool, I
start here on this area. Let's zoom a little bit, Do something like this. I create something
like that after I'm going to make
some transformation. Again, with my
transformation tool, I will see that in details. After you can add round
corners, you slick radius. For example, I can
apply for left click, left click, left click, left click, left
click, left click, left click, left click, Hoops not on these directions. Left click and left click here on this area may be
left click and left click, left click and left click. Just create something like that. After I can press a scale, if I want to scale
with multiple copy, I create a frame of
selection first. Then I deified scale. So I can come back
modification tool scale. After that, I define the focus
point if I want to scale. But for example from
this reference, a syllaxs reference
multiple copy, I can create a factor. This is a factor two. Let's
just apply factor two, but you can 0.1 0.2 if you want 1.5 or three, anything
that you want. Let's apply four copy
and just validate. As you can see, my element
is duplicated like this. If you position the center
point more in the ideal here, I don't have exactly a deal. But you can for example, Syllxs one, activate this. You define a center point. Maybe I can position
my center point here. Four, I will obtain
something like that. As you can see just here. This is how you can work
when you want to scale.
32. Create offsets: Let's see how to Ct offset. Ct offset. For this, something
that I'm going to do first is to use my line tools, just crate different lines. I will start, for example, from this point and just
add different line. Thanks to that, we
will see how it's possible to Ct offset. Let's come back on this
direction, this direction, this direction, this direction, and also this direction. I can come back
at the same time. Let's work on the right and
let's craft something more. I can use my line tools. Click on the Line tools
just on this area. I can craft a first
line on this direction. Noderline on this direction, Crato lines here to
this point crato arc. I can press cap to come back first and click on
the Arc tools Cilic, just the first one define my
center point, first point. And I can start from this
point to croton arc. It's okay for that. I
have these two sketches. If I want to offset very useful, you need to create
a selection first. Because if I arrive, you can also first
use offset and you need to choose the
line or the polyline. When you arrive on this area, you can enter the distance
that you want on the option. On the option first, I will work with maybe four. After you can work
with a number, how much you want to
repeat your offset. And you have the mode polyline and you have also
polyline segment. And you can use undrain meter, rain first, Sylxo
distance and the number. Let's apply 4.1 When I
arrive near this line, automatically he will
define a polyline. But if I change the mode for
offset polyline segment, he will offset only one segment. As you can see here,
I can offset only maybe this segment
outside or inside, or this one outside or inside. With the values that I show you, I can also complete here, or I can complete here
and complete here. Here I have two lines. This
is why I have this render. Now what's happen if you
apply polyline automatically? He will crato offset with
the values that you want. If I change for two, I can crato offset
just like this. You can also add
rounded corners. If I come back to
four polyline mode, you can add rounded. And in this case I can just create a offset
with rounded segment. Something that I can do also
is to repeat the process. Let's cilic polyline. Let's use meter drain, I can increase the number. Let's work with Sue. And I can go in this area here. If you click, you will repeat
suite time this offset. If I want to do
this on this area, be careful because if for example you have two
segment like this, I'm going to show you something. If, for example you have
two segment like this here, depending of what you do, he will define one segment. Let's just come
back on this area. If for example, I define offset polyline der just here and I change for
one segment here, I have one segment, here I have another, I
have another one. It is important to know. But if you define polyline, you select all the element
modification tools, offset, and you define polyline
automatically, he will find all the segment, even if you are here
as you can see, he will just find the
segment that you want. But if you change for polyline, I will obtain this render. You can also work with one
did corner, just like this. If you want enter the value. If I just want to come
back with one distance of, let's work with eight,
I can go outside and left click why it can be useful. If for example you create
a floor plan for a house, I will use my line tools here, we stay in millimeter. But just for the example, I create something like 60, yes, 600 millimeter
in this area. 1,000 here, 601,000 We will see a concrete example
after in the project how you can create a
floor plane step by step. If I want to create the
thickness of the wall, I just need to use
these offset tools. First, I use my offset tools. Click here, Sedict Offset. In this case, I will
apply a value of 20. Number one, polyline mode. And I can create offset here. And directly, I created
the thickness of the wall If I want to
position the room, I can directly use offset
one more time just here. But I will change. For only offset
polyline segment, I can enter a distance. For example, I would
like to create something maybe at 400 on this area. I can apply 400 for this
line if I want more. If I want 404, I can go near this
line and apply. Once I would like
another one like 240, I can go near this
line and craft another one, I can continue. Let's apply for example 300. And I can go near this line
and craft another one. Maybe I can work with 220 and arrive near this line
after I can make adjustments. For example, I can create
this line and go on this intersection
Cred Sylxs line and drag and move the point. Maybe I will have one room
here or a living room here, for example, bathroom, one room and another one
here on this area. It's not exactly
what I want to do. I would like to create
an order element here. I can use one more
time, my offset tools. Click on Offset With Distance. Let's just apply
maybe 300, just 300. And I can go here and
create an order offset on this area and try
and move the sprint. Just like this, we can
craft, for example, one living room
here, one room here, another room here, and
the bathroom here. Now I want to add sickness
of the walls also inside. I can reuse these tools, use one more time
offset with distance, I will enter a distance of
20 for the wall sickness, I can keep this
polyline segment. One left click here may
be one left click here, left click here, and
left click here. And that's it after I
will show you that it's possible to make different
type of adjustments. So it means you will be
able to cut your line at your convenience to make some
adjustment in many area. First, I will be able to just drag and move the
different point, but we will do this concrete
example after step by step, it will be definitely better. We will have also
the possibility to use on the modification tool, one of these tools, it
is a break out segment. Here with a breakout segment, you can select a line, Oops, it's not this one
that I wanted to show you. You have the auto
trim also adjustment. For example, I click here, it's going to have this area. Something that I
can do is to have the breakout manual
lector line after Cilic, for example, a first
point, second point. And I can cut sylectorline
first point, second point. And I can cut
acylxoline first point, second point, I can
cut Sylxis line, first point, second point, I can cut Sylxis line, first point, second
point, you cut silic. This line, first point. And second point, all fast. But we will see that in
details after I created a perfect floor plan in just a fast way using
the offset features.
33. Create offsets with points: Let's see how to C offset
Ct offset through point. We have seen that
it's possible to C offset and we are going to
see how we can create offset. But through 0.1 of the first things to do
is to craft an element. I'm going to use my line tool. Click here. Just
Ct multiple lines. So for example, I can
go in this direction, this direction, just
Ct multiple lines. Just here. Here. I can come back on this
direction, this direction. Let's little bit on this area and just
Crt multiple lines. And I can close my pass. After that I can press escape how to craft
offset throw print. To craft offset throw print, you need to go on the
modification tools. On the modification tools, you can see offset throw print. What you need to define. You need to define first the number that you want.
Let's start with one. After one more time, you can define the polyline or you can define the
polyline source segment. If I define offset wall, polyline wall polyline, I
can select my polyline. It means this one automatically
I can craft to offset. But the offset that I can
Crt will be manually. You just dragon move the mouse. And here you don't enter
a specific distance, you can just use dragon move. And for example here
I'm going to use my grid and craft to
offset in this direction. And something interesting you can continue at
your convenience. If you don't press
escape, you can continue, but you can press escape
and you can stop this. If you use this time offset poly line
segment, you click here, you select the line, and here you will crato
offset only on one line. For example, I can go here, but if I want to
continue, it's possible. For example, I can
go on this area, select this line, Cryo offset. And I can continue
at my convenience, multiple lines, multiple times depending on what I want to do. Okay, for that, let's
just come back if you want to repeat multiple
times through print. Let's click on the modification
tools. Click here. You can also apply polylines in the case
where you apply polylines. So I can go left, click
here, go outside. You will have the possibility
also to use round drain. For example, if I
create offset here, it's not round drain but
you can create round drain. So you change for
round automatically. As you can see, if I
zoom a little bit, you can add rounded corner. I could continue if I
need just like this. I can go inside also. It's possible, this is if you want to apply rounded
corner, just come back here. You can also apply
directly a bigger number. Let's apply suit. I can go left click and
I can repeat suite time, depending on my first distance. Whoops, I think something is wrong on this area.
Just like that. It works also when you have
anything like a circle, if I select a circle, you can also do this
type of work on circle. You can do this type
of work on Arc. This is why I'm going to
show you with circle. Also click on these tools,
activate offset Sprint. Just click on the polyline, but here it's going to be sent. You can select,
for example, one, if you activate polyline
or you just activate line, it's going to be same
because it is a circle. You can choose what you want. In this case, I can go one
left click, one left click. And I can repeat this
process as long as I want. But if you want to
have exactly the same distance multiple times to be sure you can directly
activate the tools, you elk the number that
you want directly. Let's just apply, for example, eight left click on the circle. I will repeat eight
times my first distance. If I go left click
here eight times, this distance will be repeated. This is how you can
work with these tools. As you can see, it is a
very convenient tools, very interesting,
extremely useful.
34. Create symetries: Symmetries. Let's
explain how to create symmetries with the
modification tools, transformation tools. For this, I can go on the left and you can find the
modification tools. We can use symmetries,
it's mirror symmetries. Let's click on this. Let's
first crate an element. I'm going to use my line
tools and just an element. One of the first things to do is I will go maybe
around this area. Just an element with
left click here. Left click, left click. Maybe I can increase a little
bit more in this direction. Just crt this element. If I want to create symmetries, I'm going to show you that
after symmetries can be interesting in also
other possibility, you need first to
create a selection. When for example you are here, you can Crt frame of
selection of your element. Then you silk
modification tools, you can use mirror. What you can do, you
need to define axis of symmetries with a first
point and a second point. For example, I want to symmetry on the other side of the x axis. At zero, I can position
a first point here. After to position a
first point here. If you drag and move,
you can see where will be position your object
with the mirror. In this example, I can just
cut a line horizontal, left click here, Delete
original or keep original. Let's just delete original. And in this case I will
obtain this render. If now I want to keep the
original on this area, on the y axis at zero, I can create a
frame of selection. Cilic symmetries define
the first point. For example, my first
point can be here, I just need to crate
a line vertically. This time practically
left click here. I keep the original and just
validate and I will obtain this render why it can be
useful to use this element. For example, I can
create a rectangle. Let's just create rectangles. I can use my
rectangle tools here. Something that I
can do is to start first rectangle on this
area until maybe yes, it's not a rectangle, it's exactly a square. Going to change
what I want to do. Conley just like that. After that Croftcle Crato
Frost circle on this area, just like this, something
that I would like to do is to repeat this
circle on each side. Maybe I will create
a circle a little smaller and more on this area. For example, I can
click just here, but make something smaller, I think definitely it's
a little too small. I'm going to redo again. Let's click on the Circle Tools. Click on the circle option. Let's zoom a little bit. Yes, position my circle. I think like this thing,
like this, it's okay. Or maybe like this. Then I
can click on this circle. I just want to
repeat. On this area. This area. In this area. I have the grid for sure. But if I don't use the
grid, I can be in trouble. In this case, if I
don't use the grid, I can just select these circles. You just apply on this transformation
tool, the mirror tools. And you just need
to crate a line. For example, I can use the Dal point and the
center point here, or you can just reactivate
the grid. It's not a problem. Also, you can just crate horizontal vertical axis
first vertical axis. After that, you keep original and you position this one here. You can repeat the process. On the other side, you select the two circle, just like that. If it's not convenient,
you select the first one, shift the second one, and you just activate mirror. In this case, I will crate my horizontal axis
from here to here. Just keep original and you can have exactly the same
circle on each side. Very important to
use the mirror tool. One of the last possibilities
that you can do after, if you want to do in two steps. It's possible here, I
just do in one step, but you can just
select this one and. Just do the same thing, but it is exactly the same. If I show you for example, like this, keep original. Then you can also
select this one. Or you can reuse this
one and activate symmetries and cratonodoraxis.
Just directly. Oops, it's not good here. Just keep original. Definitely, you can do the
two things at the same time. If for example you have, for example, I remove this
circle and this circle, selling the two circle
at the same time, it's better selling
the first one, shift selling the second one with the modification
tool mirror. And you can crack your
own axis vertically. And you can just keep the original and
repeat the process. The last important thing is when you crack something
a little complex, for example, I use something like I'm using my splint
tool for example. I can click on the splint tools and slick the second
one, it is better. With the second one, I
will use my grid and I decide to start here
at zero on the x axis. I decide to make something here. I have the grid options, I can deactivate the
grid options here. I have the grid option,
I don't like too much. Here you have the grid, okay. You can just, for example,
deactivate the grid. But I think it's better
to keep the grid if, oops, I think it's close. It's not good because
here I'm close. I don't want that.
If, for example, you cut something a little
complicated, I don't know. Maybe something like that, like this, after
I can come back. Whether on this area or
maybe I can come back here. I didn't close the past. Let's do this again.
I can start here, I can finish just on this area. If I press Enter, I don't know why I have
this element here. Coming back, it is
really strange. It is definitely very strange. I think I put on a
button at the same time. Let's do this again properly. The spin tools. Click here. Here. I duplicate it two time. But definitely it's
not what I want to do. Something, is it to strange, I'm going to do this again because normally if I
put one point here, definitely it's not extremely convenient. Let's do this again. I'm going to click
on my splin tools. Just click on this
area, not this one. I think I was not
using the right tool. Maybe because it is the reason for which
it's not perfect. You can do something like that. You can go on this area, something important
when you arrive here. You can validate. I'm just
going to press validate, and I can create a mirror. To create a mirror, I need to select all my entity and
crato vertical axis. Why it is useful because
if you want to do this exactly in the same
way on the Oder side, it will be extremely difficult. As you can see, if I want
to repeat the operation, I just need to use my
modification tools. On my modification tools, I will use mirror
and I will create a first point like
this point here. And I will have to crack my second point to
define a vertical axis. And after to define a vertical
axis, left click again. You can delete the original
or keep the original. In this case, I can
keep the original and I can validate
and it's perfect. Because now I have
exactly the same thing on the right and on the left. This is why it is
extremely useful because one of the problems
if you don't do this, it's almost impossible
to do exactly the same on each side when you
create something complex. After if I want here, I can move for sure because now I have Mic grid for example. I can do something like this. I can complete with
another element on this area if I want. But at the beginning to repeat. Yes. Extremely useful to
use the mirror tools. It's okay for that. Let's select all the elements and
just press delete.
35. Lengthen segments: Let's see how to linen
element lenten lines. It will be also possible to use directly the
modification tools when you go on this area. You can find here Len, you have linen and shorten
how to work with this. Something that I'm going to do first is to select
my line tools. Let's just see some
basical first line. This line will be Vertical, Presscap, Crotonoderline,
First one on this area. Cronodore, for
example, just here. Let's see the basycle first. When you want to lenten
a line, for example, from this line to this line, I have a difference
of 20 millimeters. From this line to this
point of the line. I have a difference,
if I take a glance, we have 30, 60. So I have a difference
of 30 millimeters. I can use the
modification tools. Work with line ten here. You can choose the
amount that you want. If you use, for example, a negative value, you
can directly shorten. But if you use a positive
value, for example, if I just apply
something like ten, I just use left click and I
will be able to line ten. If I go left click again, every time I will be able to add a value of ten every time. This is how to work.
If, for example, I want to obtain directly a value and arrive
directly with 20, I can change the amount. I can apply a value of 20
and just go left click here. And automatically I
increase with 20. But if you continue, you can continue
with the same value. If I want 30 here, I change the amount. I can take 30 left click, and I can extend with
the value of 30. Definitely something extremely interesting that you can do. If you want to short term, you can do the opposite process. You enter a negative value. I can work with minus first, let's work with four. Let's work with something. For example, I have minus three. I'm going to work
with minus ten. Now if I click on this area, I can reduce with ten. If I click here, I can reduce with ten and you can continue with exactly the same process.
This is how you can do. Let's see a concrete
concrete example. Let's use the line tools. And I'm going to
click on this line. Just start from
this centerpoint. And just something like this, first on this direction, I can come back on
this direction. Also here I can go on this area. Just like that, I can
press a step here. I will continue my
work in the same way. Sometimes you are going to
see why it can be useful. Also, I can do something like that and here do
something like this. At the same time, I will
create another element. I will use also my line tools. One more times on
this line tools, I will create
something in the idle. It's okay, I created
this element. Now what's happened
if, for example, I wanted to lenten this element, You have different options. You can select the
line and you can drag and move the
line on a position. But if you want to lin ten
with a specific value, definitely you can take
your modification tools. Let's select modification tools and let's use this
11 more time linen, I can enter the
values that I want. In this case I would
like a value of ten. If I go left click,
I can extend of ten. If I want to extend
maybe 20 sue, I can apply 20 sue
and left click here. And I can apply 20 sue and
left click also on this area. If I just continue for
example, I have this line. I would like to
extend with ten on the left and ten on
the right for sure. If I use my grid, it's possible. But you can also use this tool and if you
don't use the grid, it can be a variant artem. Let's slick one more time
in this tool line ten, shorten, I can apply
the values that I want. In this case ten. And left click on this area, left click on this area, and I can go on any area. As you can see, I will be able to apply the same value of ten. This is why it is definitely
extremely useful even here. If I wanted to extend
with ten, continue, it's possible, it's
okay for that. This is how you can
line ten shorten each time you go on your
modification tools. You select these tools and after your convenience
you apply value, you can make different things.
36. Align points: Allene reference point. Let's see how to allen
reference point, something that I'm going to do first it to create an element. And for this I will
use the line tools. With my line tools,
I will create a first line on this direction, then I will create a nother line in this
direction like this. Then I can come back here, do something like that. Let's dragon move
in this direction. Dragon move in this direction. Dragon move in this direction. Just create this element. So after that I
can press a step, something useful
that you can use. If you just come back, you click on the
modification tools, you have the possibility
to Al reference print. Al reference print why
it can be important. I'm going to show you something. If for example I take this point and I just decide to drag move, I can drag move this point and
I will obtain this render. But if for example cilic multiple line just
like this I can dragon move, you can this on this
area for example. I can pull the element just here. Something that you can do. It's definitely to use
Allen reference point. When you click on
this one you need to select entity region. What does it mean if
I click this one? You can move the
entity just like this, but I just moves the entity. But something that
you can do it to, for example, select
different entity. I can click, for example, on this one, this one. And if I apply a line
reference just like that, I can select the
first reference point and I can select the
second reference point. Thanks to that, you will
be able to drag and move your selection
at your convenience. I'm going to show you again if, for example, I
click on this line, this line and this line, you can press Shift to
select the different entity. Then you select the reference
print modification tools, activate a lined
reference print. Your first reference
print can be located in the idles and then you can position another
reference print, for example, it can be here. Thanks to that, you
can drag and move the element at your convenience. All your selection, you can drag and move
until, for example, to obtain this render, something that you can do also is to work with a selection. I'm going to show you
first I need to come back. I'm going to show you
with another example. Let's just click on this area. I'm going to a move here. Move this element
just on this area. Let's click on this line. Something that you can do also is to create directly
a selection. You will have different options. First, I'm going to
make my adjustment, because here the location
is not really good. So let's just come
back on this area. What happens if I
select all the element? I'm going to select
all the element. After that, use the modification tools
and click on this one. You can also have options. The first option
will be scale copy. If you just position
scale concretely, you position your reference
point and nod target print. After that you select a
second reference point from the second reference point generally located in
the target print. You can just scale
with moving the mouse. And when you move the mouse, you can just scale your
element just like this. I'm going to show you again. Click here, you select the
first reference point. If for example you define a reference point
may be on this area. You define a target
point may be here, and the second
reference point here, You will start around this point as you can see
and you can just scale. Something that you need to do generally is you can
use these tools. You define, for example, reference point here, target
print at the same levels. If you define the
reference point here, the second target print, as you can see, it's not
possible to put this here. But if I put this here, it's not going to be
extremely convenient. Definitely the tools, I think it's not
extremely convenient. I'm going to select this one. Again, transformation tools. Click here, you
can also use copy. In this case, you just select
a first reference point, then you go to a target print after you select a
second reference point, most of the time on the same
location and you can just position your element
at convenience. Just like that, you
can use also the two. It means I can select
this element just here. After that, I can use
the tools scale copy. At the same time select
my first reference point, like here, first
target point here. But after I think it's important you can select another one. But I think the order point need to be on the
same location here. You can try and move with a
scale value just like this. But definitely, I think
it's not perfect. I think it's not perfect. I think the best thing to
do is to silk this one. For example, I can see this one when I
click on this tool, I silk, for example,
this reference point. Then I would like to go to maybe this point and then you
click again on this point. To start from this, you can move and
you can scale at the same times at your
convenience, just like this. But personally, I
don't use too much this tool and you can
have different interests. But definitely, I think we
don't use this too much.
37. Add fillets: Let's see how to add fillet. To add fillet, we can
use one of these tools. Here we have the
possibility to add filet, it means just rounded corner. One of the first things to
do is to see the basics. Let's see the line tools. Click on this one
and just crato line, make something simple just
here until this part, until this part between
this line and this line, it works like a chamfer. I would like to add
rounded corner, so it means a filet. I can use my modification tools and just click on
this area round. The aim is to just
apply the radius. You enter the radius
that you want here. Let's apply, for example, a value of ten. After that, you need to
select the first line. And then the second line, first entity, second entity. The first entity
will be this one, and the second will be this one. After, depending on where you are going to drag
and move the mouse, you can just go on this
direction or in this direction. Here in my case, I will go
inside and left click and you have a rounded corner with a
value of ten for the radius. You have also the
possibility to invert. It means if I just come back, I can still keep ten, but this time I
decide to invert. And if I go left click
here, left click here. It's very interesting
because you can also invert like this. And sometimes it's very useful
to be able to use invert. Last important print
exactly like chump fur is the stream option if the most of the time you
will just use stream. But if you don't use stream, you will keep this
line and this line. Left click, left click. Let, deactivate inverted left
click, left click hoops. Yes, I can go in a direction like this
one and take a glance. Will keep this element
and keep this element. If press Escape, you
will realize that we still have this part and
we still have this part. Just the difference. And
this is why the most of the time you will use
just the trim options, modification tool
stream, and reduce. I can activate
stream, left click, left click, and I can
press Escape. That's it. Now let's see a
concrete example. I will create a rectangle
defined from center. Something that I can do is to create this rectangle just here. I will just use my grid. Take again, we have
-100 here and 100 here. I will start my
rectangle on this area to create a square
just like this. After that, I will ct first
circles on this area. I can go here, create
first circles, I can zoom little bit. If I use my grid, I
can make 12341234. And just, oops, I didn't
click on my circle tools. Maybe I can Crt something
here. Yes, perfect. After that, I will repeat
this process on each part. How to do this, I can
use the symmetry. Thanks to that, we can
see the symmetry again. Click on this circle, first, activate mirror and crack vertical line and go until this area and keep the original. I can continue, I can
select this one mirror, you can slick the two
entity at the same time. But to show you again, I will make one entity
after one entity, and I can sell this one mirror, create my horizontal
line with my two point, and do something like this. Now what I want to do is to add a rounded corner on each part. For this, I can select this one. We have the trim options, what value I will apply. I will apply your value of 20. I can take 20 just here. Trim options not inverted. Take the first line, sell the second line, and I can add my rounded part. See the first 1, second one? This one and this one. You can directly continue. You are still your tool selected and you can add rounded
corner like this. If I wanted to add more, maybe it's a little too small. In this case of example, be careful because sometimes depending on the history panels, for example here, it's not
possible to come back. In this case, you can
also try and move here. You have the element just here. If you just click here, you can make some
transformation, but the best thing
to do is directly to make exactly what you want, or sometimes you
will be in trouble. Let's just press,
as you can see, the history and action don't work on the last
here, now it's okay. But sometimes you
can be in trouble. You need to press a
escape to totally go out. If I change my value
modification tool, fill it, I can
increase the value. Let's just try with 30 to see the render, we can upturn this, Render this like this. I think it's interesting, but I could even
put a value of 14. Let's try with 14 because
finally I have a radius of 20. Definitely. I think here if I want to follow
perfectly my circles, I can apply 40 just like this. That it, we created a sketch. It's pretty fast,
pretty convenient. I could add another
circle, for example, here, depending on what I want to do, and another one just
here and more if I need. This is how you can add fillet just for the
fillet feature. It's not possible to
enter two dimensions. It means to have to have two dimensions is definitely not possible because it
different at the chamfer.
38. Add chamfers: Let's see how to chamfers
to create Champ. First, let's first
see the basics. And I'm going to click on the line tools just here
With the line tools, I will just create
my first element like this one first line, a second line just here. I can finish with cap. Between this line and this line, I want to craft a chamfer. How I will do, I will
use one of these tools. I can click here, I
can select Chamfer. What you need to do,
you need to select the line number one and
the line number two. Because when you
craft a chamfer, you can have two sides if you want to make
exactly the same. For example here, let's apply 10.10 One left click,
another left click. And I can C the chamfer here. If you don't apply
trim automatically, you will keep the line here. And the line here, I'm
going to show you, if you deactivate trims, you can go left click here, left click here, but you keep this part and
you keep this part. If you press Escape,
as you can see, you just keep this
line here and you can keep this line here
the most of the time. Generally, we prefer
to use stream, but very few case
you can use trim. Let's just come back here.
Something that you can do. Also, when you use
the trim tools, it is to change the value. I can activate trim
again and this time I would like 20 on the side. And on the other side I
would like just eight. I silk the first line
here. I will have 20. I silk the second line here. I will have just
eight. That's it. This is how you can
create a chump first. So as you can see, the
tool is convenient. Let's see an example. I'm going to use my
line tool again. Let's zoom a little bit. I will start, for example, for my center point, go on this direction
with a value of 40. Let's just come back here
with the value of ten, then go on this
direction like this. I can just use my grid. Click on this area, this area, and this area. After that I will
use one more time. I think I can use
my line tool again. Let's just continue
create something here. That's it, I just
created this element. I would like to add a
Chamfer on this area. How I will do this,
I will click on my transformation tool,
Chamfer, for example. Here I would like to enter
the same value on this area. First. Here will
C 4.4 left click, left click, and create
something like this. Left click, left click, and create something like this. Now I would like to create different things with a
different value on this area. On this area, I will
change for 12 and I will work with just 612
will be on this area. One F click six will
be on this area. Just like this. I think things definitely as too
much. I'm going to change. Just put two, it's enough. 12 here n two on this area. Let's do the same thing here. 12 here, two on this area. The line number one will be your first select
your first click, the line number two will
be your second selection. I can create something like
this. Let's press a Scap.
39. Divide sketches: Let's see how to divide, to divide element first. Things to do. I'm going to create a line and let's
see the basic first. With a line tools,
I can create a line just on this direction first. As you can see with this line, we can have a first point here. We have a second
print on this area. If you want to
divine an element, it's possible you just go on the transformation tools
and you can select divide. You need to choose the line, G, the circle, the ellipse, the spleen or anything
that you want to divine and just go left click. And you can specify a point, for example, I can specify
one of this point. It can be this one,
this one, or this one. Automatically. Even if
you go little outside, you can find this
small line with multiple small line
and left click, he will create a point. Maybe you won't see anything, but if you press a cap, you just go left click, you can find this new
point on this area. Let's select the line two, let's crate another line. I can go on the right and
just crate a vertical line. Something that I would
like to do is to make one division on this point, another division here, and another one here.
Three division. How to do this? I
can go on the left, select my transformation
tools, just activate divide. You won't have more options
about this tool if I want, I click first the line after I will define a first
division on this axis. It means here, but you can also click
directly on this area. You choose the line again. I create a second division here, and then I click
on the line again. I click again to create an
order division on this area. If I just press a
scap, left click, Now we have a lines, this one, this one, and this one. I have four lines because
I created the divisions. As you can see, I can
drag and move this point. I can also drag and
move this point. For example, in this direction, I just have different lines. I can each time sink the
lines that I want and I can drag and move
the line after. Let's see another example. Because you can do this at
any moment on any shapes. If I click my rectangle tools, I can click on the
rectangle tools. Let's little bit, I want to create a rectangle
on this area first. After that, I will
create also a circles. I can click on my circle tool, It means this one I can define a circle maybe on
this area around the Dls, create a circle just here. It's okay for that if I
need to craft any cut. For example, I have
this rectangle. I would like to craft a cut on this rectangle to
make adjustments. For example here
how I can do this. I can come back on
this area and select directly my tools,
modification tools. I can just use this one divide. I will divine in the model. First, Syl, the line,
second, the point. As you can see, if
you extend here, he will craft the perpendicular on the line to define the point. You can find the line of
the cut and left click. He has created a new
point on this area. If you just press Escape, you can find one lines
here and one lines here. Why? It is useful
because now for example, I can drag and move
this on this area. Why not drag and move this on this area to make the
transformation that I need? It works also on any shapes. It means if you apply
this on a circle, it's possible modification
tools I can use on the circles divide. I can click the circle first where I want to create
a cut on my circle. For example, I can create
a cut here, Left click. Automatically, he will cut the perpendicular on this area. If I want to cr no door cut, for example, I can
go on this area. Click here, I can choose the arc cro cut may be at the perpendicular
just on this area. If I just press a scap, now you can find
different point. I have the different
point of my circle first after I have other
points that I added. And Tech Glens, we
have this print, can extend, but we can also add. If I just come back here, I click on this area
and Tech Glens, we have a point on this area, but even if you add more print, I can drag and move
and I can have a cut. I think I had a second
circle on this area. This is why I have this render. If I just click this one, take a glance, you
have created a cut. Think I duplicated the circle first to create this
type of things. That's it. This is
how you can work. If I just come back here
on my basic circle, I'm going to show you again, just click on this area, Transformation tools,
activate, divide. I can click on the
circles and define a cut. For example, just here
after if I press Escape, I can click on my circles, I can drag and move, but I think the cut is not
working properly. I need to do this again. Let's click on my
adjustment tools divide. Let's click on the circle
specify the print. It will be located just here. Yes, I need to specify
your second print. I can do something like this if I just click on this
area. Now we have the cut. As you can see, it means
I can extend here. Or if I need, I can just
drag and move this element. When you work on circle, it's a little
different because you can position a second point. I'm going to show you again
cryo circles, press a Sap. Just select this tool,
modification tools, divide. I select my circles. I can specify your point. For example, just here, I can specify example, specify a nodor here. He will cry to cut on this
area and on this area, if I press a cap, you can find this
part just like this. I have this oder part just here. It's a little different.
Sometimes when you work with the line rectangles circle arc. But the aim every
time is the same. It is to add different print after you can drag
and move the print, or you can crack a cut.
40. Trim segments: Let's see how to trim segment. To trim segment, one of
the first things to do, I'm just going to create
different elements. Let's click on the line tool
first and create a line. I'm going to start a line from, for example, this
print to this point. After that, I can press a scape. I will create
Noderline, for example. I can go on this direction. At the same time, I will
create nother line, also on this direction,
something important. If you want to trim, you can use the
modification tools. On the modification tools, we have the trim options. When you use trim option, you need to choose
limiting entity. For example, here's
something that I can use. It's this line entity to trim. If I click on this area, I will remove this part
and keep this part you silk the line that you
will use to remove, for example, entity to trim. I will use this one for example. I will delete this part. If I show you with
another example, I'm going to remove this area. Just crtoctangle first
silico rectangle tools. With the rectangle tools
we will rectangle, I can zoom a little bit. Let's just crateoctangle
on this area. After to create this rectangle, I will use my line tools. With the line
tools, I will have, for example, a line
like this outside. I will have also different
order type of lines. For example, I can use ones on the directions after I can use another one
in this direction. What's happened if, for example, you want to cut this
element and this element, you have different options. One of the first option you can just silk the line
and you can drag and move the print and position the print at the intersection. It is one of the first options. Sometimes you have also the
possibility to just trim. If you want to trim, it's
also possible you use modification tools and you
can activate the trim tools. When I click on this area, I need to choose the
limiting entity. In this case, the
limiting entity that I will use to limit
will be this line. So I can click on
this line first, and then I need to choose
the entity to trim. If I click on this part, this line will be
deleted like this. If I click here, this
part will be deleted. But if I want to do
the opposite process, let's show you
going to come back. Click on this tool again. Choose the limiting
entity will be this one. If I want to remove this
part and this part, I can click on this line
and click on this line. It is also something
interesting to do. If I just continue, take a glance about this area, I can delete, for
example, this element. If I want to delete
this element, I just need to select
first I can press Cap. I select my tool, again, Transformation
Tools, Trim. I will select this line. After to slc this line, I will click on this one, and this part will be cut. It works for a lot
of different things. If you have a circle, you select the circle tools, You creat like a
circle on this area. On this circle you
define a line. I can click on my
line tools I create, for example, a
line on this area. When I have this line, I can use my trim
tool one more time. So I can select trim. The limiting entity
can be this line. When I click on this area and I select this part of the circle, I can cut this area
as you can see. Definitely it can be interesting also when you work on circles. For example, after
I can press a cap, I can also make adjustments here and make Adjreustments
here with this line. If I just continue when
I was on this area, I can also cut the line
I use one more time. The trim tools I select first, the limiting entity
will be the circle. This time the entity to
trim will be this one. If I click here or if
I click here again, I can cut this area. Whether the problem is
here, it's not possible. I need to choose to press
Escape Select again, the limiting entity,
and click here again. And now I can make
this side definitely. You have a lot of options
with entity to trim, so let's press a Cap Silt, also Element, and press Delete.
41. Trim intersections: Let's see how to trim
multiple entity. It's possible to trim but to
trim also multiple entity. For this, when we
go on these tools, I can use my modification tools. You can find this one. It is trim bus, what
is the interest? Let's just first see the basics
and just crit two lines. I can select my line tools
and create the first line, first line from this
point to this point. Press cap, Just
crit a second line from this point to this
point. Just like that. After that, if for example, I wanted to cut this line and I wanted to cut this line
to only keep this corner, it's possible using
Trim Bus for this, I can use Modification Tools. Trim bus. After that, you need to choose
Limiting Entity. If I click here and
Entity to trim, I click on this one. First this line and
then this line. To keep, I can cut
the order area if now I want to do the opposite process.
Let's just come back. Click on Trim, Entity
Modification, Tools, Trimbos. If I want to keep only
this line and this line, I will select the first
part of this line, the der part of this one. And I can use this, This is how you can use trimbos. Now let's see a concrete
example about what you can do. Let's select these two
lines and press Delete. You can use the rectangle tools. First, select the
rectangle tools. We can start directly
from this corner point. I will apply to
value a first value at 60 or maybe a
little bit more. I can apply the
first value at 80, a second value at maybe 40, a second value at
48, just like that. After that, I'm going
to create two lines. Let's click on the Line Tools. On the line tools, we have
seen that it's possible to create angle sector,
angle B sector. I can apply a line on this
area if I just work here. I'm going to maybe maybe 30. Let's work with a line of, I think I can work
with the line of. Let's work with 44. I'm going to try select
this line number first. Just apply one number. Select this line and this line. And you can create
a line like this. Click on this line and this
line and something like that. Something important is
if you want to define perfectly this point
with a angle B sector, sometimes it can be difficult. You can create another line on this direction
and directly you. Yes, it's possible, definitely
if you crato line here in the middle and then
you can crato line on this area and
align on this area. But it's also possible
using then the trim tools. But first left click
here, left click here, left click, and
left click after. To do that, I need
to cut this part. This part, this part and
this part. It's perfect. I can use my trim tools, modification tools,
activate trim bus. You can just use with Stream, but it will be faster
if you use Stream bus. I select this part that I want to keep and
this part that I want to keep to eriz this
area. And I can continue. I will select this part
that I want to keep, this part that I
want to keep and I will eriz this area. Integ lens. Now it's perfect. I can,
if I want to complete, why not to use my line tools
and crater a loder line from this intersection to
the intersections.
42. Trim automatic: Let's see how to use auto trim. It is possible to trim, to have automatic trim for this. When you go on the
modification tools, you can find directly
here Auto Trim First, let's see the
basics of this one. Let's click on the Line Tools
and create the first line. I can click on this area and
go until maybe this area. After I will create der line, I will create another one. Maybe here until this part
I will create another line. May be from this area to
this area, just like that. What is the aim
of the auto trim? When you click on these
tools, select Auto Trim. You can choose the
line arc helix, plan or poly line segment. When you just go left click, he will trim the part with
the different limits. It is another way to cut. If I select this one, he will cut on the left and
on the right, just like this. If I select this one, he will cut all the part
on the order limits. Concretely, you will keep
the part that you select. After that, every time when
he will define a limit, he will be able to cut for
this, let's just continue. Let's select the
rectangle tools. First, I'm going to
delete this element. Just cryttangles
sylectorectangle tools here I can start
a rectangle from, for example, this point. Let's zoom little bit and
position my rectangle. Yes, just like this. After, let's define
a circle silo. Circle tools from center
define a circle on this area. Let's define another one little bigger on this area like this. After I will continue
with more elements, I will select a line. With my line tools. I would like to crytoline on these directions
just like this. At the same time I will even crytoline maybe from this part, just like this to this
part. That's okay. It's perfect to see
the different element. Let's select the trim tool one more times. Let's
just come back. Transformation tools,
Automatic trim. Let's take a glance a little
bit more about the circles. If I select, it can be a Narc, as this one, automatically. When he will find the first cut, the second cut, he
will cut this part. If I select this part, this one will be removed. As you can see. Now if I want to remove this
part or this part, if I want to remove
this, I can click here. One of the problems, I
will remove this part, but not only this one. I will remove all the line
with limit on this area. This is why these tools can
be extremely convenient. But at the same time,
you need to be careful. Because if you have multiple
limits here, for example, I have a limit here
with the circle, a limit here with this line. An order limit here, it means if I just
click on this area, I will keep this and cut
all the area with a limit, with an order
element as a limit. This is why it is important. If, for example, I click here, I will keep this part of line and I will remove all this area. Take a glance, just
like this in my case. For example, maybe I
can just click here. Remove this one. Maybe I can just click here and
I can remove this one. If, for example,
I silk this part, I will remove this
line just like this. If I silk this one, I will
remove this part just here. This is why sometimes if you
want to create order cut, you will have to have access
to other types of tools. But we have seen we can
use the Breakout segment. We can use also the
Breakout Manual. Definitely, you have a lot
of tools for adjustment. Then you can also use
your selection tools, silk line, and you can drag and move at your convenience.
Take a glance. It's also possible. When it's
possible you can do this, you just six line, you can dragon move like this. Or I can see this line and I
can dragon move like this. Also like here. If I want I can just Sylxoline, click on the print
and just dragon move. Every time you have different, different options, it's okay for that to
use auto automatic trin.
43. Break segments: Brick segment. Let's explain
how to break segment. For this, I'm going to go on this area and just
use my line tools. And thanks to that,
I will be able to show you how you can
break a segment. I will crat first a line on this direction,
just like this. After I will cut
perpendicular lines and ctaple on this area, coder lines like
once on this area. What is the goal to
use brick segment? Let's just use the tools
transformation tools And just click on this one brick
brick out segment. You can make the choice
to remove the segment. This is what we choose
the most of the time. And the first things to do,
you need to choose the line. It can be a circle,
anelipse rectangle. Anything that you want, you
click on this automatically. He will define a first limit, a second limit and he
will be able to delete the part in the del define here. Or if I define here, he will define a limit and
he will be able to remove element just like automatic
adjustment that you can use. Let's just continue with
different examples. I'm going to click here
and cratoectangles, I can zoom a little bit. Let's crectangle on the
directions just like that. Maybe, yes, maybe extend a
little bit my rectangles. Click here, slick this point, and cilic this point. Let's add also a circles. Click on the circle tools. Let's just crate a circle around this area just like this. Let's cut another
circle on this area. Let's go on the
right circle here. Let's cut another one, little smaller on this area. Let's c another one just here. Let's another one like this. I can use my line
tools, Sylxoline tools. With the line tools, I will create something
like tangent two. We're otogonal, but we will use tangent two once
here, once here, crytolinesce here, once
here, coder lines. It's okay for that. Now we
have our different example. We can one more time use these transformation tools
and apply brick out segment. If I come back on this
area, as you can see, it is like automatic adjustment. If I click here, he will define the intersection
and cut this part. What's happened if you don't
apply a removed segment? Left click or left click? Left click here, it's not
going to work properly. You have also a line
selection mode, and in this case you can
just crate a first print with a second print and he will delete the der element at the intersection
definitly the best. But sometimes you can use this, but I think definitely
it's not the best. The most of the time you
will just use the first one. It means you click on this one. If you silk line selection mode, one more time I can click here, click here, and he will cut at the intersection,
the other element. Let's just come back
Silk Transformation Tools, Break out Segment. Let's deactivate Light selection mode and just go on this area. What happens if, for
example I kick here, I can remove this part, I can remove this part, and I can remove this
part of the circle. As you can see, it is
automatic adjustment, and it is pretty simple. But I can also start here, start here, and start
here, just like that. Thanks to that, I
can open this area, open this area if I want, I can use my circle tools. Why not to crack a
circle on this area? And why not to crack another
one just on this area? As you can see, it's
pretty, it's pretty fast. If I select here, I would like to remove
this arc on this area, on this circle, this arc on
this area, on this circle. If one more time I select the transformation tools and
just apply breakout segment, I have the possibility,
if I click on this area, to directly remove this part. As you can see, it's
very convenient. If I go on this area, I can just remove this part. If you do the opposite process, for example, you click here, you will remove this part, and you will remove this
part just like this. This is why it is important. You need to select if I
select the circle directly, or again, this one
automatically, he will remove all the circles. But in my case, I will just click here and
I will just click here. It is just automatic adjustment. It is pretty simple and
it is very convenient to use in different
type of drawings. Let's select everything just
here. Just press delete.
44. Break manual: Let's see how to break segment. It is possible to
break segment but to break segment manual as, as explained when
you click here. We have seen that it's
possible to break segment, but it's also possible to break out manual, how to
work with this. One of the first things to
do is just to create a line. Let's Selxoline tools,
I'm going to define a line starting from print
to print, for example. After that we're going to create a rectangle so I can come back here and silk just
my rectangle tool. Let's zoom little bit, Cryo
rectangle on this area, just like this, with
this rectangule inside. I want to crate
different things. I will use my line tools. Just crato lines here. After I will other lines
on this direction, maybe I can co lines
on this direction, lines in this direction also. I will crt another one here, here and here. It's
okay for that. Now let's see how to
break out manual. When I click on my tool
modification tools, break out manual, you need
to choose what you want. It can be a linear
circle ellipse plan. Anything that you want,
you just go left click. And why it is useful
because you can select your first print and you can
select your second print. For example, on this
line I can break at a first point here and maybe
a second point just here. And I can cut like this. As you can see, it's a little different
because with a brake, with a brick automatic, you can just define a limit and automatically he
will remove the part. But you can do this manually. This is why it is
extremely useful. If I take this
example, for example, I want to cut maybe here and
I want to cut maybe here. How I will do this? First, I select the line like this one. After I define a first point, then a second point,
and I can cut here. I can choose the line again. This one select the first point, a second point, and
I can cut here. If I wanted to open on
this area, it is same. I select this line,
select my first point, select my second print, and I can open on this area. I can click on this line, selling my first point,
my second print. And I can open on this area. Definitely, it is
extremely useful. You just select a line
and you can click on what you want to craft,
transformation. If now I'm going to show you with something like a circle, click on the circle
tool, crytocircle. We can start to the
center, crate crytocircle. Let's zoom little bit. I can do something like this. After that, let's
crate nother circle. Little smaller on this area. At the same time I will
work with something lines. I can click on my line tools,
crytline these directions. Just Crotoderline, just
in this direction. Let's come back
with these tools, Select the modification tools. Use Breakout Manual. If I select the circle
just like this, when you have something, it can be a circle,
also a spleen. You can work directly
on the past, but if you go out,
it's not a problem. Because he will show you
with the small gray line, where you are, you have
a small gray line. You can see, thanks to that, you can define where
you want to cut. For example, I
would like to cut, maybe I can start here
and I can use my grid. I would like to cut with the second print and I
can do the same thing. This is why it is useful
also to go a little outside when you go a circle because you can use your grid. If I cut using my grid here, I'm pretty sure
to keep to cut in the same position on the left because I'm using my grid.
And left. Click here. Now if I just click on
the part to remove, I will remove this part. Definitely. It's
extremely convenient. I'm going to show you again one more time how
you can do this. You select the line first, you select a first brick print. If, for example, I want to
have the same position, I can define my first print. Maybe just here, I use my grede. I define my second print using
my grid on the symmetry. It will be here after you click the part of the circle
or ellipse to remove, whether it can be the
part outside or inside. If I click outside, this time I'm going to
remove this part and I will keep this element
as you can see. Definitely it's very useful. Same I can go here. I can define these tools
depending on what I want to do. I can see my circle tools. First break point, I can define this intersection,
this intersection. And I can remove this part. I can sell this
line, for example. Define this point, this point. And I can remove this part. Can this line define
this point? This point. And I can remove this part. Definitely, you have a
lot of economic tools to make this type of transformation of the point to open to cut. You have a lot of possibilities.
45. Break with points: Let's see how to
break with a gap. We have tools one more time. The tools which allow you
to crack transformation, but it is Break Out Gap, Break Out Gap, all
these type of tools. As you can see, we have
a breakout segment. We have a breakout manual. We can also use Autotrim. We have Breakout Gap. Every time the aim is you
can change the print, you can open area, you can make some transformation depending of the
different element. And we are going to see
here the break out gap. Concretely how it works,
just crato lines, let's selector lines from
this area to this area. Let's crate second line maybe from this
area to this area. At the same time we
will work on the right. I'm going to Cr rectangle. Click on the Rectangle
tools just here. Let's a little bit rectangle. At the same time
I will Crete also circles sylexocircle tools
because it is interesting also to show you circle because
sometimes it's a little different when you work on the circles or you
work on the arc, that's okay for that
first things to do. Let's work with this area. Sylk, the transformation
tools select Break Out Gap. The aim is just to
silk the entity first. It can be a line or
it can be a circle. But if you have a rectangle
and it's not a polyline, you just cut a rectangle,
you have different line. It's work also you Sx the lines that you want
after you just need to specify a point and you just add a point to cut your line. For example, if I
go here and I just click on this
element, that's it. I added a new point. Maybe you don't see that. But if you press a
cap multiple times, you use your selection tool. As you can see now we have a lines here and we
have a lines here. It means we have created a
cut exactly at this point. We have now two lines, once here and one here. If I select this one, as you can see, it is I
can open just like that. This is the first
things to understand. If I wanted to cry, to cut, maybe I can come back
first. Let's slick here. Yes, cryo print form here, ample here I can Syl
this line first silk. The transformation tools. Click on Break Out Gap. If I define this line, silk, this point I
created another cut. And maybe I can use this one and take a glance at this
part and this part. Now if I dragon move this
one, it is different. Let's see, with the rectangles. Oops, I think I come back too much with
my history panels. I don't have my circle.
It's not a problem. I will add another circle after Let's slick the
transformation tools, Click here, I can
slick this line. First I can choose the line. I can define, for example, a point maybe on this area. Then I can choose an
other line, this one. And I can define another
point like here. After that, I created
my two new points, or my two new cuts,
if you prefer. I have one lines here
now and one lines here. I have one lines here
and one lines here Also, if I click on this one, I can, for example, Dragon
move zoom little bit. And depending on
what I want to do, I can make a knee adjustment. Oops, let's just come back. Yes, I can slick this line. Dragon moves the point here. I can click on this line, Dragon moves the point
here and sling this line. And dragon moves the
print also on this area. The last example is about the
circle silico circle tools. Go on this area, let's crack the circle,
maybe like this. Have to press Akep and just
come back to the panels, select transformation tools, and work directly
with Breakout Gap. One more time, you need to silk what you want to cut first. Here it will be the circle, so I can click on the circles. After one more time
you have this, you can cut directly here. But finally, if you want
to have a good precision, it can be also interesting
to draw a move little bit. And you can find
the gray line to indicate where exactly
you are going to cut. If for example, I want
to cro cut just here, I can define horizontal
and cro cut left click, and I will have a
cut on this area. How to check that?
You press scap, you go left click, and we can find we
have a cut here. Even if you don't see
that directly properly, if you take this one, you will be able to open here. One of the problems is we have the print exactly
on the same part. For this reason, I think
definitely it's not extremely convenient when I want to
cut directly on this area. I'm going to show
you with another example of the circles. Let's Selx the
transformation tools one more times. Breakout gap. Let's, let's Selx
the circle first, let's position, then the
point on another area. Let's change a little bit. I can use, for
example, this one. If I press a scalp
multiple times, now I can see this
point just here. As you can see, if I click
here, I can find this point. Now I can drag and move
the point just like this. But sometimes it's not extremely convenient because you will drag and move the circles or something that you can do
it to Ct, for example. To cut, I'm going to come back, here it is my circle, I don't have any cut. Let's click one more time on
the transformation tools, activate, break out gap
and select the circles. For example, a first
cut I can create a first one can
extend just here, I can the circle. A second one may be
just on this area. Now I created two new points. If I press a skip, I can use my selection tool. And here you have a new point
here and a new point here. It means that you can select, for example, this part. If I press delete, I can also open my circle
on this area here, it was maybe one
of my last points, or here it is a
little different. Definitely, when
you use the circle, be careful because
sometimes it's little different when
you use the line. It's generally simple,
not too difficult, but when you use the circle, you need to be
careful when you cut, or you need to be careful
when you want to trim, because it's definitely
little different.
46. Break with points: Let's see how to
break with a gap. We have tools one more time. The tools which allow you
to crack transformation, but it is Break Out Gap, Break Out Gap, all
these type of tools. As you can see, we have
a breakout segment. We have a breakout manual. We can also use Autotrim. We have Breakout Gap. Every time the aim is you
can change the print, you can open area, you can make some transformation depending of the
different element. And we are going to see
here the break out gap. Concretely how it works,
just crato lines, let's selector lines from
this area to this area. Let's crate second line maybe from this
area to this area. At the same time we
will work on the right. I'm going to Cr rectangle. Click on the Rectangle
tools just here. Let's a little bit rectangle. At the same time
I will Crete also circles sylexocircle tools
because it is interesting also to show you circle because
sometimes it's a little different when you work on the circles or you
work on the arc, that's okay for that
first things to do. Let's work with this area. Sylk, the transformation
tools select Break Out Gap. The aim is just to
silk the entity first. It can be a line or
it can be a circle. But if you have a rectangle
and it's not a polyline, you just cut a rectangle,
you have different line. It's work also you Sx the lines that you want
after you just need to specify a point and you just add a point to cut your line. For example, if I
go here and I just click on this
element, that's it. I added a new point. Maybe you don't see that. But if you press a
cap multiple times, you use your selection tool. As you can see now we have a lines here and we
have a lines here. It means we have created a
cut exactly at this point. We have now two lines, once here and one here. If I select this one, as you can see, it is I
can open just like that. This is the first
things to understand. If I wanted to cry, to cut, maybe I can come back
first. Let's slick here. Yes, cryo print form here, ample here I can Syl
this line first silk. The transformation tools. Click on Break Out Gap. If I define this line, silk, this point I
created another cut. And maybe I can use this one and take a glance at this
part and this part. Now if I dragon move this
one, it is different. Let's see, with the rectangles. Oops, I think I come back too much with
my history panels. I don't have my circle.
It's not a problem. I will add another circle after Let's slick the
transformation tools, Click here, I can
slick this line. First I can choose the line. I can define, for example, a point maybe on this area. Then I can choose an
other line, this one. And I can define another
point like here. After that, I created
my two new points, or my two new cuts,
if you prefer. I have one lines here
now and one lines here. I have one lines here
and one lines here Also, if I click on this one, I can, for example, Dragon
move zoom little bit. And depending on
what I want to do, I can make a knee adjustment. Oops, let's just come back. Yes, I can slick this line. Dragon moves the point here. I can click on this line, Dragon moves the point
here and sling this line. And dragon moves the
print also on this area. The last example is about the
circle silico circle tools. Go on this area, let's crack the circle,
maybe like this. Have to press Akep and just
come back to the panels, select transformation tools, and work directly
with Breakout Gap. One more time, you need to silk what you want to cut first. Here it will be the circle, so I can click on the circles. After one more time
you have this, you can cut directly here. But finally, if you want
to have a good precision, it can be also interesting
to draw a move little bit. And you can find
the gray line to indicate where exactly
you are going to cut. If for example, I want
to cro cut just here, I can define horizontal
and cro cut left click, and I will have a
cut on this area. How to check that?
You press scap, you go left click, and we can find we
have a cut here. Even if you don't see
that directly properly, if you take this one, you will be able to open here. One of the problems is we have the print exactly
on the same part. For this reason, I think
definitely it's not extremely convenient when I want to
cut directly on this area. I'm going to show
you with another example of the circles. Let's Selx the
transformation tools one more times. Breakout gap. Let's, let's Selx
the circle first, let's position, then the
point on another area. Let's change a little bit. I can use, for
example, this one. If I press a scalp
multiple times, now I can see this
point just here. As you can see, if I click
here, I can find this point. Now I can drag and move
the point just like this. But sometimes it's not extremely convenient because you will drag and move the circles or something that you can do
it to Ct, for example. To cut, I'm going to come back, here it is my circle, I don't have any cut. Let's click one more time on
the transformation tools, activate, break out gap
and select the circles. For example, a first
cut I can create a first one can
extend just here, I can the circle. A second one may be
just on this area. Now I created two new points. If I press a skip, I can use my selection tool. And here you have a new point
here and a new point here. It means that you can select, for example, this part. If I press delete, I can also open my circle
on this area here, it was maybe one
of my last points, or here it is a
little different. Definitely, when
you use the circle, be careful because
sometimes it's little different when
you use the line. It's generally simple,
not too difficult, but when you use the circle, you need to be
careful when you cut, or you need to be careful
when you want to trim, because it's definitely
little different.
47. Add text: Let's see how to add text. To add a text, we can
find these tools here, and this is the text tools. When I click on these tools, you have the possibility to
tape the text that you want. Let's just make something
simple first and just tap something like title after. To take that, you
have the possibility to change different
options on this area. First option is to
select the font family. Here you have a list of different font families
that you can use, so you can change at your
convenience, the font family. If you change, so
you can just select, you will see directly the
render here on this area. You have also the possibility to change the size on the right. I'm just going to
come back with this. You can put also in
bold and you have also the different options
here, something important. You have also the color of the text and you can select
the color of the text. By default, this is the color, but you can change the color also when you go on the left, something important is
you have the main font. It means you can select the font and directly the size here. But after that,
you can also work with the main font
here and here. You can work on this area. In this area, after you
will have the aligment. Aligment is interesting. If you add, for example, multiple line after that, you can just validate and
I can position my text. For example, I can
position my text just around this area and I
can apply left click. This is my title. If after you want to drag
and move the text, you select the text and you
can take this center point. After to take this center point, you can drag and move the text at your convenience
where you want. After at any moment, you can edit the text
with double click. If you go on the
Transformation tools, you can also find this tool, this is Edit Text, and when you click on Edit Text, you can click directly on the text and you can edit
at your convenience. If, for example I
have my main font, you can have a factor here. We have the eight, it is four, and we have also a
value of 20 here. But if for example, apply eight of maybe
eight on this area. With this value, I can just
validate and take a glance. I will increase the size
directly from these panels. Now what's happened if, for example, I would
like to add a text, but this time with
more element because you can crato description
or you can add any things. Let's click on the text tool. After that, I can
change the content. Let's here, you can reduce the eight,
the main eight here. I can also change the
size of this area. Let's type something, tape,
project, project design. I can go on the
line, architectures, home dimensions, construction and more. I can just add different
elements like this after that. As you can see, you can
change directly the size. So I can apply, for
example, just four. Here we have the aliments. You can choose different
type of aliments. Aliment, concretely,
what is it is point. If you define the
enter point center and I position this
text on this area, you can just press a scap. You can find directly
the sure point. If I click on my text, the shure point is
located in the deal. If I just double click to
edit my text and I Silx, for example, the top right
corners adjust validate. Now as you can see, my point is located on
the top right corner, it means directly on this area. Here we have the top
right corners selected. Each time we can
double click and you can change
this corner point. You can also put on bottom corners or on the left or on the right.
At your convenience. Let's slick this one after you can drag and move
from this corner point. Something important also it is. So we have the aligment. If I want to come back, I can come back to center at
any moment just like this, but the aliment of the text
will be different also. Let's just slick top left
corner and just validate. After that I can drag
and move my text. Double click for example. I can change the size at my convenience if I want
to increase a little bit. Let's just apply eight. You can also have access to a text geometry with a line spacing factor.
I have a value of two. If I want to increase my
space, I can apply four. You can even add angle. Let's just validate.
And as you can see, I have more space for my text. Anyway, in a project, we
will see how to add element. And it will be useful
because we will add a different text and we'll
see that one more time. But here, just the basic. If I want to change the color, I can double click go on this area and you
have multiple colors. For example, I can
select the red color, I can position this element, and as you can see, I
have the red color. Now for this text, this is how you can add text. You can edit the text. But if you want
to edit the text, you can use also directly. You can double click or you can go on the transformation tool, but it's going to be the same.
48. Add hatches: Add hatches. Let's see
how to add hatches. To add hatches, we can
go on the left and we can find these
tools. Thanks to that. Every time when you
select an area you have the possibility to
fill with aches, one of the first things to do, I'm going to create an
element and take a glance. I can use the rectangle tools. With the rectangle tools, I can create rectangles
just on this area. First, let's create rectangle after that if I want to fill
this rectangle with aches. How to do this? When you
click directly on the tools, so you press Escape,
you can come back. When you click directly
on the hatch tools, you have two options. Hatch from a selection, and it can be also
hatch from segment, Hatch from selection,
or hatch from segment. If for example I select
all the lines here, it means the different segments, I can click on Hatch
from Selection. In this case, I can
open these panels. When I open these panels, I have the possibility to use solid field or to
use hatch patterns, solid field or hatch patterns. If you just click on Solid
Feel, it is pretty simple. You just fill your selection
with this black color. Now if you want to add
patterns, let's do this again. I can crato selection. I can use these tools and I can change
for hatch patterns. When I click on hatch patterns, I have different options
here that you can use. For example, you can select, I can, for example, this one. Or I can select another one, like for example, bricks. Let's select bricks. You can enter a level of
scale here, for example, I have this value two, I can just validate and I
will obtain this render. Definitely, if it's
not really good, you can double click and you can edit your hatch
one more times. For example, I have my hatch and I just want to edit this. Just double click and you
can reopen the panels. You double click inside on the hatch and I can
change my scale value. If it's too big I
can just apply one. In this case I will obtain
this render at the opposite. I can increase also more. If I apply, for example four, I will be able to have this one. But here in this
case it's not good, so maybe I can use one
or something different. You can also crito
rotation double click. If I enter a angle
of 90 degrees, I can just take 90 degrees
and take a glance. Now I can turn for 90 degrees. It is something extremely
important to know. Let's take a second example. I'm going to use my line tools. With the line tools, I will
critter line, for example. From this point to this point, I will go on the right. I can select this point. Let's go on this point and
just come back on this area. Select one more point, this point and just define this 0.1 more time I want
to add hatches. I can create a selection
first. Create selection. Click on these tools. I can feel one more time, if I just apply solid feel, I can apply black.
Just like that. If now I want to apply patterns, I create a frame of selection. Click on patterns. I can use hatch patterns here. This is the example of the
brick. But you can change. You have a lot of
possibility I waving swamp, you can use a lot of
things you have still. Let's select another example
like for example this one. Plus I can come back with zero on the angles
and scale with one. If I just valid data, I will obtain this render. As you can see,
it's pretty small, but I have the possibility
to change that. If I double click on my element, I can work with a
different value. Let's try with two,
just like that. Or I can double click. If it's too small
I can increase. Let's try with eight. And I will obtain this render At any moment I can
change my patterns. Let's apply a scale
value of one. Let's select an order one. We can create
something like leaves. Also, as you can see,
it's very small, so double click, I can double click edit again
and change the scale value. Let's supply eight and
take a glance with this value and you can
enter with leaves. You have a lot of
options for patterns. Something important to know also is you have another possibility
hatch from segment. If I just select my line tools. The line tools, let's come
back with the rectangle tools, silk the rectangle tools, zoom little bit
and Cr rectangles. At your convenience, you can enter the values
that you want after you can scale the texture. The second option is to directly hatch
from, from segment. When you click here, you need to define the
segment that you want. If I click on this area, first I have H, so I can
select one of these. Let's just come back
with the brick options. I can select one more time, brick validate, and you need to select
the different segments. I can select my first
segment, my second segment, my third segment, and
my front segment here. If you just press Enter
and you click on okay, as you can see, it's
not working properly. I'm going to show you again. You click on a
segment oder segment. Another one, order 11 of the problems is it's
not working properly. You need to click
here, you select that, you need to select the
different segments. For example, I click
here, one left click, one left click, one left
click, one left click. This is why when you do this, you need to use right
click at the end. I'm going to show you again, click directly on this tool, Select Hatch and validate. You select the different lines, so I can see the first one, the second one, the third
one, and the first one. I need to go right click inside. And now I can apply my elements. You need to finish
with the right click. The last important
thing is if you have something inside and you don't
want to feel everything, for example, I have
a circle inside. So I can zoom a
little bit and I can define a circle
defined from center. I can create a circle, maybe on this area. I think it's a little too big. Let's crate a circle like this. Something important if you
want to fill the element, but not the circle. If you create a selection
just like this, you just use the hatch options
and you select this one. You select what you want, You validate automatically,
he will define this circle, so it's okay, you won't
have any problems, but you need to select
the circle inside. If you don't select
the circle inside, he will apply this on
all the rectangle. And also here you need to
select the circle also. And it is same if you work with segment. Let's just come back. Click directly on these tools. Click on this one, Validate, and I can use left click here, left click here, left click
here, left click here. And don't forget to
select the circle. Also, after to slick the circle, you go right click inside and you can position
this element. To edit your hatch, you need to go double click. You can scale and apply
your angle at any moment. Or you have also the options if you go directly on the
transformation tools. But finally it is
exactly the same. But you can use the
transformation tools. When you use the
transformation tools, you can find Edith, you just need to
choose the hash, and you go left click and you
can edit again your hatch, but finally it is
exactly the same. You can directly change, for example, the scale
value I want to reduce. Let's position value like four. And I can add my hatches
inside with this value. This is how you can craft hatch. As you can see, it's very
convenient One more time, very convenient tools you
can add in any close pass, you just need to close the pass because if you don't
have anything close, it's not going to work. But if you have anything close
with the right selection, you can just add these elements.
49. Add dimensions part 1: Let's see how to add dimensions. To add dimensions, one of
the first things that I'm going to do is to
just add a new layer. So I can click here and
create a new layer. We can just change the name. We can just tape something
and I will tape object. After that I have the
color on this area. We will work with the
black colors and we will change for 0.40 millimeter. After that, if I
go on this area, I will use my line tools and
just create multiple lines. With the line tool. I can start, for example, from this area. I can go on the directions. One of the first things
that I'm going to do is to create an element just
on these directions. I can create
something with eight. I can start here 20, go until 100, and I will
come back on the right. I'm just going to enter a simple value to not
be in trouble here. I'm going to come back. If I zoom a little bit, I can come back with just here. We have 20, I'm going to come back yes 40 like this,
I think it's too much. I will come back with
just yes 30 like that. After I can press a cap and do the same thing
on the other side, click on this line, go
on these directions. If I zoom a little bit, I can come back with
just this element. I think it's, I think definitely it's a little too much for what I want to do. So I'm going to make
an adjustment here. This line, dragon
move this line, click here, and dragon move
this line on this area. It's better. I will
use my line tools. With the line tools, I will
start a new line snapping. This point here, I
have 100 on the acts. Let's just continue. I
will work until 220. Like that, I can do
the same thing here. I can stop at 220. I will create an arc at
the end on this area. To create an arc,
I can come back Sylxoarc tools here,
it's pretty simple. I can use just the arc and
the center point angles. Syllxocenter, take this. Every time when you
find the center, you can work with the center. It's definitely
very interesting. After I will add circles, I will create an Odor
circle. For example. Here on this area, you can define the center and crate circle, just like this. I will create Noder one, for example, around this area. Maybe I can try and move this one and
position this one here. Then I will add little
transformations. To add transformation, I can
use my transformation tools. I will cra just round corner. I can click round
corners, enter a radius. Let's work with maybe ten. Left click here,
left click here, and do something like that. Left click, left click, and do something like this. The last thing that I'm going
to do is to Cro rectangles. I can click here,
Rectangle Tools. Let's zoom a little bit. I think I can cryttangleI
can start around, maybe this area, maybe this one. Yes, it's better I can crototangle from this
part to this part. It's okay. For that, I
created this element. Now I would like
to add dimensions. To add dimension.
The first advice is to create different layers. First, you can click here
and you can enter a name and you can change for
dimensions like this. After that, I can
change the value here. The dimension will be in
black and I want to change, so I can double click. I would like to put all
the dimension in red. I can change on my layer panels red and here is the line weight. I can work with 0.20 continuous. After that, if I assume
little bit on this area, I can start to add
dimension to a dimension. First you go on this area, you have different tools. When you click here, you have
all the dimension tools. At the same time, you can go on dimensions and you have also the different dimension
tools on this area. One of the first one
is Alene dimensions. Thanks to that, you can just
select the first print, you select a second
print and you have allen dimensions,
for example. I can go here, you can snap
to anything that you want. I can add a dimension here. I can use also this
one, to this one. And I can add
another dimensions, like for example here. If you want to add anything
before on your dimension, you can, for example, add. Labels here. You have
also a scale value. Most of the time we
will keep one by one. But you can change
the scale value here. Also, if I just continue
with my dimension tools, you can work with rotated
linear, It's little different. You can define a first origin. Then you can work with, for example, a second print. And you can pull like this. It is the same way, but you have a little bit
more freedom just like that. But Ally, we don't
use this too much. But you can select a point
and a pointing diagonal. But even if you do this, you can keep this aligment. Because if for example I'm going to show you,
you can click here. Even if you take this
diagonal and this diagonal you will
keep this dimension. But if you do this with the Allen dimension and you take this point
to this point, as you can see you will
have a different render. This is why it is important to see the different
tools first. It's okay for that.
Let's just come back about the dimension
tools one more times. You can click here. You have
also horizontal dimension. Why it is untalistic, Not in this case because
you have this and this. But for example, if I want to dimension from this
point to this point, I can, for example, define here. And I can define here. And I can pull my
dimensions just like this. This is why it is interesting
to use horizontal, but depending on
what I want to do, I can slick my first point here. And also if I need my
second point, for example, on this area and I can
pull the dimension here, definitely depends about
what we want to do. In this case, I
will use this one. Click on this area, just
click on this area. We can also pull like
this is going to work also. In this case. Let's just come back.
Dimension Tools, Syllx, this one, and Sylx. This point not Dimension
tool, Horizontal Dimensions. Click Horizontal Slate. This point we can use, for example this one. We can pull like this and
I can pull on the top. Maybe on this area
I can continue. You can do vertically,
also vertical dimensions. And in this case,
it can be useful. I can silk this point to
this point and I can pull my dimension also on
this area if I need. Let's just continue with
some basic dimensions. I can click on this area A. Let just continue
here, for example. I can use this one. To this one, I can pull my
dimension, for example, here. But I can also put a dimension with a
space like this space. And I can maybe on this area, I can also define this
space to this space. And I can bit position here
on this area, it is the same. I can take this intersection
to this intersection. I can zoom bit position. This value I can use here, I have the same that
the order area. It's okay. I can continue, for example, this
one to this one. And I can pull the
dimensions on this, maybe on this area
just like this, I can slick, maybe this
print to this print. And I can define an order
dimensions just like this. If I want, it's going
to be the same. So I can take this point and this point I can put my
dimensions on this area. You can also snap to
the grid when you use the dimensions every time
when you have a space. You can also pull the dimensions if you
want to add the dimension to circles with the
diameter radius or to a arc in the
dimension tools, you can find this one. It means the radial dimensions. Here I can define a
radius just like this. As you can see, I need
to zoom because I think it's not perfectly
hoops like that. It's strange because
it doesn't look with exactly perfect value. I'm going to come back with
the dimension tools and just cilic radial and click
here. It's not perfect. I don't know why I'm
going to delete. Let's come back with the
circles and crytocircle. Normally, if I snap here, I need to come back to my object layers
and crato circles. If I just snap here
just like this, be careful because
if you are here, it's not going to work properly. So be careful because if you
crytocircle on this area, you are not on the right layers. So now let's do
this. Again. I can select my dimension tools, radius, I can pull in here. Now I have exactly this
value. It's better. Let's select, you
can do the same with diameter and you can
also create a diameter. And as you can see
here, we will have 20. After two, you can
choose diameter, or you can choose the radius. When you are here,
you can also enter a diameter or I can select
radius also for this arc, just like this,
something that you can do also is to
enter dimensions, but not for the radius
directly for the ark land. If I sel the hear link, I can go left click and I can define ark link on this area. As you can see, you
can define lend also, I'm not going to do this but
it just to show you that it's possible if I just continues after you have more specific dimensions
like for example, you can use baseline or you can continue here, you
have the baseline. In this case, you can specify
a dimensions, for example, you can define a base after, depending on what you do, you can add dimension. But something interesting
is you can pull just multiple dimensions
at the same time. It's just the interest
to use this one. It means if I just
come back here, I say like this one you
can define your base. So the base can be
here after I can define first one and a
second one and a third one. Just like this, you
can define multiple, you have multiple possibility to add dimension with this one. And when I click on
my dimension two, you can even add continues more, something little specific. When you arrive
near a dimension, you go left click and you
will be able to specify a dimension from one of
the first and second one. For example, if you click here, you define this area. You can define a
dimension directly with two dimension line. And here I can define 40 with
this two dimension line, but we don't use
this too much also. This is how to start
with a dimension first.
50. Add dimensions part 2: Let's continue with dimensions. To continue with
dimensions first, I'm going to click one more time on the layer, the
dimension layers. As, as explained before, you can add dimension with a
different dimension tools. After to add a dimension, at any moment, you can
take a dimensions. As you can see,
you have a point. You can just dragon move, for example, this element. Or you can just Dragon
move the arrow. You can Dragon move multiple elements at the
same time, all the elements. Or you can just drag and move only your text. Just like this. It's also possible you can also move all the
dimensions just here. Depending on what
you do, you can move just the dimension or
you can move the arrow. If I can just click here, I can move all the dimension. But be careful because
when you move here, you can lose precision. It's definitely not
extremely convenient. I can advise you the most
of the time to position the dimension directly in the
right way at the beginning. After that, you can change
the size dimensions. To change the size
dimension because others explained maybe it's
too small or maybe it's, in this case, I think it's a
little too small for this. You can go and edit and you have drawing preferences and
application preferences. If you select
application preferences, you will see default
dimension settings. And you can change the dimension for all the documents that you will create because it is
the application preferences. If you want to do this
only for this document, you go on view, It is same, but it's only for this document. Drawing preferences. Let's focus on drawing
preferences here on this area, you can have dimension settings. One of the first things to do, you have different styles. If, for example, I select horizontal text
labels just apply. I can change all the
labels for horizontal. If I deactivate, I can
also deactivate text above dimension line and in this case I will
have this render. You can put this on the top or you can
just stay like that. If I just continue here, I have keep the proportion. You can enter text eight. If you keep the proportion
you edit the text eight, you will extend at the time, the lines offset line offset
line gap line extension. At the same time. If I apply, for example 12, everything will move at
the same time because I keep the proportion
apply and take a glance. We can have bigger dimensions, but if you want, if for example, I come back to four, I just click Apply. If you want, you can also
deactivate the proportion. And in this case,
you can work only, for example, for the text eight, but not for the rest. I can put eight for the text, but I didn't change the
arrows at any moment. I can make some transformation. I think here it's not extremely convenient about the
position of this element. Let's just come back. Edit Drawing Preferences
one more times. The drawing preferences. If I select the drawing, you need just select this area. As you can see, dimension
settings first, you can keep the proportion. In this case, I can just change or I can just sit to four. It was four at the base. But you can change the
dimension of the arrows, anything that you want also. Let's just come back. Edit. Drawing Preferences,
Dimension settings. I can keep the proportion just
like that in this drawing. Maybe I can increase
and validate. I think it's better
something that I can do. Also, you have a
size scale factor. You can also enter directly
a value if you prefer. It means you can
just stay with two, maybe here, but just enter
a size scale factor. Sometimes it is useful, it is up to you to
see what you prefer. If you want to increase
decrease size with key proportions or just
size scale factor, everything will be
scale at the same time. Also you have the arrow style. By default we have arrow. You have also architectural
Tick, just like this. If you prefer, it depends
about your project. Let's come back on Arrows, and you have the label font. By default it is
this font family. You can change the
font family and the color is by
default by block. Where they say by block, it's correspond to your layers. Here by default I change
this layer in red. By default when
they say by block, it's same that layer in
this case because here, when they say by
block it just by the layers it is same because
I edited on the layers. You have the number format then dismal separator,
it is a print. If you prefer
something different, you can linear dimension, you have a precision here
it is just right dimension. So I don't have any things about the dimension
but you can choose, for example, this one. This one. You can
have the preview. I think I can
change, for example, for just two elements after coma and you have ambulant
dimension, it is same. You can enter value, you can click on Apply. As you can see, I increase
tell the size and def it's better each time. When you want to
edit the dimension, you need to go on this area. If I want one more time
to edit, for example, the color, I think the best
is to work on the layers. In this case, when
they say by block, it is when, for example,
you add dimension. But inside the same layer, you have different things it's
possible to use by block, but in the case where you work on a separate
layer like this, and this is why definitely
I can advise you, you can work like this and
I have some color here. I can increase as the line weight if I
want, for example, green, I can change for green if I want it to put my
dimension in yellow, I can apply yellow in this case. Let's just come back
with red figures. Show you the
different dimensions about the tools, I
forgot to tell you. You can also add a
angular dimensions, so you can take an
angle just like this. You select two lines and you can put dimensions just like this. I'm going to show you. You can take this line and this line, you can define a
dimension just like this. Let's just come
back, dimensions, sil, for example, this one. Yes, left click, left click. And you can drag and
move a dimensions. Or left click here,
left click here. Each time I need to come back, sling my dimension tools
and left click here, left click, and I can apply
a value of 90 degrees. You can enter also this type
of element, don't forget. Also it's possible
to add more things. Like for example,
you have a data. If I just come back here, you can have this
one or this one. You can just pull an element, for example, if you
just drag here, you can just drag arrow and you can press
Escape and you can add text at your convenience
after that. If I come back. Also on my Dimension tools, you can also use like this
one, you have the datum, in this case you can select an element reference after
you can go on this area. You can also add more
line if you want. It means you can do something like this, something like this. Right click to finish, I can just press Escape. If I double click on this
element, as you can see, you have geometric tolerance and you have the
datum donta fire. And I can change, I can
type something different. If I just type something like
project here on this area, I can just validate after you
have more advanced feature. I'm just going to stay
here with the value. You can dry and move after
at your convenience. This frame here when you
have something like this, you can just add
the text tool and add some text if you
want on this area. It's okay for that. This is
how you can add dimension. So extremely important
my advice is to create every time a
different layers after. Don't forget that
you can go and edit. Edit preferences,
drawing preferences, application preferences
to edit your dimensions.
51. Master layers part 1: Let's see the layers. Let's explain how to
work with the layers. To work with the layers, first thing that you need to do, you need to go on
the right here. You have the layers panels. As has explained before, you can just activate the
layer panels on this area. You have the layer list. At any moment, you
can deactivate these panels or reactivate these panels. First
things to do. You can deactivate,
reactivate these panels. To create a new layers, you need to click on Plus here and you can
create a new one. Because by default you
have these layers. If I just click on this
area, add new layers, you can change
different parameters. If I don't change anything, I just put layer just like
this and I just validate, I will be able to edit the layers after also
and double click. And you can just change the layers if you want
to remove a layer here. Plus you add the layers
minus you delete layers. Let's just come back.
Let's quote a new layers plus I'm going to
change the layers. I will work with
number one here. You have different
parameters of the layers, like the color, the line
weight, and the line time. We'll see that just after. First, let's click on this one. When you click on this area, this is edit layers. And concretely, you need
to activate make current. If you click here, you can make current with a small
pen as you can see. To work on the current
layers on the view, number one, I will
create something. I will just select
my rectangle tools, go on this area,
select the rectangles. I will start directly, maybe yes, I will start here and create the first
rectangle on this area. I will just use my grid. Let's create a first
element just like that. After I will create
the second rectangles from this one to until around this area like this, I will create a last one. Maybe from yes, this
one to this one. I create a different
type of rectangle. I will use also my line tools. Click on the line
tools, for example. I will add a lines on this area. Let's just come back. Let's just add a new lines, not here. I'm going to add one lines
on this area just like this. And I will create an Oder lines. So for example, if I
go on this direction, I will complete with
Oder lines here. And I will complete with
an Oder one on this area. Maybe an Oder one
just on this area. Let's just craft something
simple to see the layers. I think I created this line, but it's not what I want to do. Just add an element is perfect. Yes, let's just crit
something like this. It's going to be my
view number one. Now I want to crat new
layers with the second view. I can click here and change the layer name for
the view number two. For example, this can be my front view, the
view number one. Now I can work on
the second view, It can be my view number two, it means a side view. I can one more time select
my different tools can use, for example, my rectangles. With this rectangle tools, I can let just little space. Because after we'll
add dimensions, this is why I need
to let some space. I will start with the base here. I just re, use my
grader just like this here after I will do
the same type of work. So here we have a dimension, 30 to 80, so I have 50. I need to do exactly the same thing but on another view,
let's click here. The next step is to
add a line just here. Oops, let's just
Syllxoline tools. At any moment as you can
see, you can work with this. And at the same time, you can
add any layers just here. Yes, you can come back
to your tools here. I have a new layers
at any moment. You can also delete the layers. If you want to reactivate
your existing layer, you need to put the pencil directly on the layer
where you want to work. For example, I can just
come back Syllxoline tools. And crato lines here, press a cap and croton odor
one here, and press a cap. Perfect. After that, something
that I'm going to do. I have this view and
I have this view. How you can manage the
property of, of your layers. I select my view number one, double click and you have
the properties first. You can edit the color. For example, it is black color. If you want to change,
I want this in red. My view number one, as you
can see now it is in red. If I want another
color double click, if I want, for example, green, I can sel Green just like this. You can see the
colors that you want. You can even click on others. And you have these
new color panels. And thanks to that, you can
see more advanced color. It's also possible,
as you can see, you can select a
more specific color if you need something
a little different. Now let's come back
with a black color. I can click here and just
come back with black. You can also change
the line weight. If I double click, you
have the line weight. For example, if I increase to the maximum I will
obtain this render. This is why it is definitely
very interesting. If I want 1.20 I can apply 1.20 something that I'm
going to do is to silk, for example, 0.40
on this drawing. You can even change
the line type. Here it is continuous, but if you want to use
dashpace, you can use this one. If you want to use, for example, divide,
you can use this one. You have different options
also about the line type. Here in my example,
you have also the basic just like this. It will depend also about the size of your
element just here, but the line weight.
Let's just change. I'm going to change of you have different type of you have also do that you can
use as you can see. Let's just click here.
Come back with continuous. Let's just click here. Come back with 0.40 and just validate at the
same time on my view. Number two, I can
do the same thing. I will double click line weight. I will change for 0.40 and
light type continuous. And I will just validate when you want to activate
a layers of view, you have just this icon here. I can hide my view number one and here I can hide
my view number two. Like if I go in this direction, you can show all layers and
you can hide all layers. Also show all layers
and hide all layers. If you go on these
panels, layers, you will find, again, all these different tools. Sometimes you can
even have more tools. It means you have
total visibility, you have freeze or
layer, lock or layer. It is the same. But
if for example you want to lock or layers,
you can do this. Now if I click on
layer these layers, it's not possible
to do anything. Let just come back on layers
and unlock layers after. You can also add layer, sub layers concretely here. It's when you work with parents, parents layers and I will
show you this just after, but you have also the layer on the top and you can have more options, more
possibilities.
52. Master layers part 2: Let's continue with the layers. Let's continue with the layers. For this, I have my layers. So it means this one activated something that I'm going to
do is to create a new layers, I can click plus on these layers I will work
with something different. I will tape something
like yes dimensions. But the dimension of
the view number one, I can tape dimension view
number one directly. You can also change
the attribute. Before I would like to have
my dimension in the red, I can slick the line weight. Let's apply 0.20
line type continues. It will be the
dimensions of the view. Number one, if I need, maybe I can change for
dimensions just like this, I think it's going to be same. I can put this one,
I can put this one. But yes, finally
it's going to be same. Let's just stay like this. After that, I have
dimension view number one. I will add my dimensions. So I can click on the
left Dimension tools, select the basic
A link dimension. I can zoom little
bit and start to a dimension from this
point to this point. I can pull my dimension
maybe once here. Then I can go on this direction and create some dimension
also in this area. Yes, just here. After I can continue, let's create oder dimensions. This area, this one to this one, and this one to this one. Just like this, I'm not going to enter
all the dimensions. The aim is just to understand
one more time how it works, but I'm just going to
put the dimensions here. I could continue add for example a dimension
on this area, maybe here or another one. From this sprint to this
point and dragon move just here with ten or again
this point to this point. And dragon move with 30. I can also take this
0.2 maybe this one. And I can try again, move in this direction or
on another one. In this case, I
will make something a little different dimensions. Click here and this one,
Yes, perpendicular. I will move until this
area. It's okay for that. After I will do the
same thing here, I create the new
layers one more times. Click here, Layer Name, and let's supply dimensions. Number two. I select again and the line weight will be
0.20 And I can validate, I can reuse my simple dimension
tool, it means this one. This one. Let's start with
the dimension on this area. Just like this. I think
I can put just here, I cry dimensions, I can add different
dimensions each time. Here it's simple because I
just have different lines. That's it. I can also
add a dimension, so this intersection until
the perpendicular point, and we have a value of 80. I can zoom little bit and put this word maybe on this area. I could continue if I need. I didn't put
dimension everywhere. But just to show you
the principle of work. Yes, just like that. After if I want, I can also
select all the elements. I can, I can move and
position this here, but it's not working properly. Or I can select
all the elements, or I have these dimensions. Maybe I can put this
dimension in the other side, it means select the
dimension tools, I can put this one here also. It's okay for that. As I explained about the dimension
here, we have this value. I'll show you in
the dimension how you can edit the size
of this dimension. Here we just focus
on the layer, now. We have different
layers, dimension, view one dimension, view two, view one and view two. If you want to create
parents layers, you can click on this area, Create the new layers. I will change the
layer name here. I will take views like
this about the color. I will keep these parameters. I will create another
parents layers. Click here, Just Tape Dimension. Thanks to that, the parents
layer you can organize, if you have different layers, you can organize
with parents layers, you have layer sublayers. Something that I can do
is to put dimension, for example, the view one. If I double click, I can change with apparent
layers and I can define views as apparent
layers, just like this. In validate, I can click on my View number two
and parents layers. Let's define views. And thanks to that, I
can create like groups with views and inside I
have view one and view two. This is why it is useful. Now I can do this with
the dimensions silk, the dimensions dimension
view number one. I can change here for
dimensions and validate, I can use dimension views two, I can change the
parent layers for dimensions and just
validate thanks to that. Now as you can see you can
create it is like a group. You can organize
your layer panels. When you add different parents
layers inside dimension, I have dimension view one
and dimension view two. Inside views, I have
view one and view two. At any moment, I can click
here and click here. Also, you can
deactivate any view. I can deactivate
all the views of the dimensions because I
have my parents layers, or this one because I have
also my parents layers. This is why it is useful. You can also
deactivate the views just like this of
a parents layers. If you delete a parent's layer
like dimensions, I delete, I not only delete
the parents layer, I delete also all
the content inside. This is why you need
to be careful here. Need to come back when
you want to remove that. If you want to remove that,
you need first to change. If you go right click also, you have access to
different elements. Like I explained, when
you go here on layers, you have different options. You can show all the layers. You can add all the layers. You have different options here. But when you go right
click on the layers, you have also
different possibility. From this, you can add
directly sub layers. If I click here, right click, you can add directly sub layers. It means directly a layers and this one will be
the parent layer. You can even duplicate layers. It means I have to, number
one, I can duplicate. If you want to remove
the parents layers, you just need to see, I need to see dimension one. And just come back with
no Parents layers. Let's click here,
No Parents layers. Let's click Parents Layers. Let's click here. Just No
Parents layers in this case. Now I can delete Dimension because I don't
have anything inside. Or I can delete views because
I don't have anything inside to duplicate layers. You can also, for example, I click the view
number one and right click Duplicate layers is the view number one copy
I can validate and I will have also a copy
of these layers. It's not extremely
interesting here, but I have a copy of these layers then
if I drag and move, it's possible I
work on the layers. For example, view one copy. If on these layers I see like this and I go on my
modification tool move, I will be able to drag
and move just like this. The element for example, I can go here delete the original and I drag
and move all the elements. But one of the
problem is when you duplicate the layers
and crato selection, you crato selection also
of the order element, even if it is a
copy, definitely. In this case, it was
just to show you, but it's not interesting
to duplicate. I'm going to click here and
just delete these layers. This is how you can
work with the layers. Definitely, very convenient. I can advise you to keep
your panels open at, I think every time it's
good after almost sometime, you can reduce the panels. Depend what you want to do, but definitely I think
it's good like this.
53. Edit properties part 1: Let's see how to edit property. To edit properties, we can go on the right and we will find
the properties panels first. Before to open the
property panels, I will use one of these tools. I will, for example, just crate a line. So I will take this line, I will crate a line, just this. After that I will press escape. Just come back and
create also rectangles. Let's lick the rectangle tools. Let's work, for
example, on this area. Just create rectangul hoops. Let's do this again. Let's just c rectangul here. After that, I will
create a circle, just to show you different
shapes for the property. So I will create a
circle just around this area like this. After that, I think it's going to be okay to first show you some basycalI,
different element. The property panels is
located on the right here. You can find different options and you have the
property editor. When you click on the
property editor, concretely, when you select any element, you will have information. First thing to do it to
define your selection. So here I don't
have any selection. If I select this
line, for example, I have selection, one
line is selected. And now I have the
general properties. What I can have, I will be where this element is
located in the layers here, I didn't created any layers. I will explain after how you can edit the properties when
you work with layers. But first here we are just
on the layers, basic layers. After you have the color we use by layers,
why it is useful? It will be useful because we can change the color
inside the layers only on one or multiple
elements inside the layers. We can find the line weight. Also just here, line
type, different options. For example, if I
just want inside any layers inside these
layers only edit my line. It's possible if I want to
have just this line in red, I can do this if I just want to have this line in red
with, for example, a line weight with
something different like 2.11 It's possible, as you can see, I
can come back with, for example, black colors. And at the same
time I can change the light weight with
the different options. Let's just come back with 0.20 I can also
use the line type. And one more time different
options like for example, I can show you with
another one. Here it is. O, let's select is this is the type of
thing that you can do. So you can edit the property on only one element selected or
multiple elements selected. Even if you have the
parameters of the layers, let's just click
again on this one. Let's combat color. Black
can select by layers, line type by layers. Also, if I just continue, you have also some
specific property like the length of the line, the total length,
and also the angle. We can have information about the coordinate start
point and endpoint here. The start point is
located at 20.30 2030. As you can see, the point is
70 50 on the x and y axis. 70 on the x axis, 50 on the y axis. You can also select multiple
elements at the same time. If I select the rectangle,
it is, for example, four lines because I didn't
created a poly line. If I just go on the right, I select my property
editor also. As you can see, I
have now selection and I have four
elements selected. Four elements selected. When we continue one more time. If I want to change
this parameter, put, for example the red color
on all my selection, it's possible I can also
edit the other parameters. Let's just come back
with bilayer here. It's a little
different because when you draw orders or handles, it is varies for the simple reason that you have multiple elements selected. It is same for the
specific property. It's not possible
to find directly the line because you
have multiple lines. But you can find the total
line but only the total lend it is the same
startpoint and head point. It's not possible to define the startpoint and the endpoint for the simple reason that you have multiple lines selected. You can repeat this process
with all the elements. If I just select the
circles, click here. I can go on my property panels on the right property editor. Now this is one circle selected. One more time, we can
edit the information. You can also click here,
Layers, edit layers. Move selection to newest layers. Sometimes it isn't
interesting because you can directly edit the layers
from these panels. And you can also
move the selection to different layers
to a new one. If I just continue, if I just continue, I'm going to show you can have
hide layers here. I add all the elements of the
same layers just like this. But if I want to recuperate, I need to click here. As you can see, if I just
select again these circles, you can edit the layer directly. I have access to my basic layers and I can edit the parameters. The last possibility is move
selection to new layers. In this case, you can create new layers and dragon move this element inside
these new layers. Take a glance, Dragon move
this circle inside new layers. This panel can be
extremely important if you need to make corrections
or just one element. Let's just come back with
the historic panels. Just like that. I can see the circle again,
activate property editor. When you work with
something with a circle, it can be also an ellipse, it can be also a arc. You will find information
in the properties about, in this case, the radius, the diameter, the area. And you have also the
circumference and center. You can even see the total
area when you click on. So this is the first
things to understand. It works also if you
create, for example, any things like poly lines, you can use the poly
lines just like this. If I finish my poly lines, when you go one left click, you select the poly lines. So it means the assemble
on multiple lines. If I select my property
panels one more times, can go a little bit on the left, activate the properties editor. Properties editor.
I select this one, now I have selection
one poly line. It's not going to define sway lines because
it's just a poly line. This is why I have selection
polyline in this case. If I just continue,
I can find the line. I can also calculate
the total length, total area, area and
total area here. I have also, for example,
orientation polyline patterns, and I have also the location on the x and y axis of the
different vertices. Take a glance here, we can change and find the
different vertices. The first one, if cilic one, is this 10, it is this one. You can find a small
circle appears. This one, it is number one. Number two, then number
three on this area.
54. Edit properties part 2: Let's continue with
the properties editor. Let's continue with
the properties panels, some things that
I'm going to do. Its first to element. For this I'm going to
use my line tools. I can start around this area, just crate element
like this here on the directions I feel I can crate a little offset
just on this direction. Here, just come back
this direction. I can repeat the same
thing on the order area. Not exactly the same thing. It means I will just
pull like this, go on these directions, I will just come back on
this area, just here, here, and stop here, and just come back. Perfect. I created this element at the same time I
can press Escape. I will create another
element inside. Think the best thing to do
is to create rectangle. So I can use the
rectangle tools, let's elk this tools
rectangles and just create the rectangles
on this area perfect. After that I will create
an other rectangle, a small one just here. So I can start to this point. If I zoom it, albeit
I can use my creed. Just go on this area. Yes, perfect. Maybe
it's a little too big. Can we juts just like this. And I can click here on this element and I can
drag and move this point. It's okay for that if found to have the same
thing on the order side, one of the best things to do, I can repeat the process
or I can just use the symmetry tools,
modification tools. First, let's activate symmetry. First. I can select the different element of these rectangles and
work with symmetry. I can define my
line in the center. It means this line, I can do the same thing on the left and just keep the original. I created the first element. So why it is important? It is important the image
editor because for example, here I made the mistake. I made the mistake voluntary
to not create a new layers. I would like to change
all this element inside another layer. I can click Plus and I will have the possibility to
edit these layers. I can take directly something like object one
or drawing one or part one. It depends about
what I want to do. Part one. Let's just apply. Yes, drawing part one. Yes, it will be great. Or drawing one el part, it's okay. For that, I created
this element. I will create another layer and change the layer name
for part number two. On this part number two, I will create another element. I will use the line tools. Just go a little bit on the
right and just create here, it's okay. For that, I
will repeat the process directly on the right and
use the symmetry first. I can process cap, I can select all these
different elements, go on the left and activate the modification
tools, symmetries. And I need to define two point. The first point will
be, for example, here, and the second
point will be here, and I can create symmetry
and keep the original. As I explained, one of the problems is
this first element. When we select all these
different elements and I go directly to my property
panels property editor, we can find that all this line I located on the
layer number zero, I made a mistake
voluntarily and I would like to put this in
the layer number one. It is perfect because you can do this easily with the
property editor. You select your element
that you want to change, you just need to change the
layers on this area here. I can put this on
the part number one, on the layers part
number one. That's it. Now it's okay if I select
any of this element. Properties, properties editor. So I can go here,
properties editor. Now it is in the part number
one going to show you. You select all the
different elements. One more time, you
activate the properties, you activate the
properties editor and all the elements we have 28 lines are located
now in the part number one. It's okay for that. I have
pat number one with this one. I have part number
two with this one. Now I would like to
edit the properties. I click the part number
one, double click, I can edit my layers with, for example, the color. And I would like to put the first one with the red color and increase little the size
with 0.40 millimeter. For the part number two, I can double click and I would like to change the
color for green. And I will work also
with 0.40 millimeter. Something interesting
is an element. You can change properties, for example, inside
this one part, number one, I can decide to select the different lines
of these rectangles. Like this, use properties editor on the property editor only for the four lines selected
composing these rectangles. I can change the color
and for example, put this maybe yes, I can select magenta. I can also change
the line weight or the line type for
O. Just validate. As you can see, we are
in the same layer. We continue to be
on the same layers, but inside the same layer
we have different change. I can repeat the process. I can sell this rectangle, this one, this one and this one. I can decide to
change the color, also color inside these layers. I want to have something
different, like yellow. I want to change also the
line type for Oda perfect. I can repeat the
process for this one. This one, this one and this one. I can press Shift, Sell
this different element, and I can change the color. Let's select others. I will work, for example, with orange color,
like this one. And just validate, change the line type for
Iso just like this. As you can see, we are
still in the same layers. This is the layer,
part number one with the different
properties of this layer. This is all the
properties of the layers. But inside these layers, if you want to edit
the property only of one selection or multiple elements
selected, it's possible. As explained, take a glance. We have this with the
properties of the layer, but inside we have
changed this one, this one and this one. This is why it is useful. It is same here in this area. If I wanted to change the
property only of one element, it's possible you just
select one elements. You go on the properties editor
and you can do this also, if for example, I
wanted to come back, I need to select the
different elements here. I need to select this one and I need to
continue with shift. I will have to select
this different element and come back with the
properties of the layers. I can select one more times, Properties editor
select lines 12. I can come back
with the colors by layers and the light
type by layers also. In this case I will go left click and I will come back with the parameters of my layers.
55. Create blocks part 1: Let's see how to create
blocks, crate blocks. It is extremely useful, extremely interesting to
use for different reasons. And I'm going to show you
how you can craft blocks and at the same time how
you can use the blocks. The first thing that we're
going to do is just to go on this area and
create element for this. I will use one of these
tools to shape tools and activate the rectangles and just crate rectangle
around this area. I can start here, create a rectangle with
different value. Yes, I think like
this it will be okay. After that I will continue. Let's yes, another
rectangles on this area. I can zoom a little bit
crtonoder one, just here. After I will add two
circles so I can come back. Silo circle tools
defined by centers, coder circle may be around this area, conodlso this area. It's okay for that. This will be my first element of
conception here. I'm not going to focus
on the layer panel, you are just going to focus
on the block after that. If you want to create a block, how to do this, first thing to do is to open
the block panels. To find the block panels, you can go on the right, you can find a block list. You can open these block panels. After these block panels, up to you, you can, for example,
deactivate the layers and just use the
block panels here. But something that
you can do also to I can recuperate the
layers and you can draw, move your block panels. My advice is you can open
when you need and you can just let not open
when you don't need. For example, to create a block. First you can add empty
block and draw inside after. Or you can just convert
the selection to block. Here, this is diengially
the best things to do. You create your conceptions
and create selection. Create block from selection. I can select all the
elements like that, you can create a
frame of selection. After that, you use
crate block from selection and you need to
define a reference point. Important because when
we insert a block, your reference point will be important about the rotation, the scale value, and the
position to most of the time, you can use generally
a corner point. I will select this corner point. You can change the name
of this block here. I can take what I want. Let's just block number one. After that I can validate. This is my block number one. You can find on the block
list block number one. Here we're going to
Crate Noder block. I can go a little bit on
the right and Crotoder one, I can click here and Crate
line can zoom little bit. Start for example, from
here go in this direction. Then I will maybe I think I will work with it's
too big so I will do more. Something like this. Let
tell a bit more Yes, space on this area. It's okay. For that,
I'm going to complete. Let's, let's little circles. Click on the circle tools
and you can ct small circle. On this area here. I have a specific radius. I can zoom just here, so I need to take
a glance about the radius six, just like this. I think it's a little too big, but I think it will be okay. I can go here six, and I can go here six. It's okay for that. I created this element and I
created this element. This element. I will crate a selection, Also press escape. First to go, I would come
back to these panels. Crate a frame of selection
of all the elements, and then you can crate
a block from selection. You need to define after
the reference point. As you can see,
reference point I will position also on
the bottom left corner. I can change the
name of my block. Now let block number two. Now I have two different block. At any moment, you can
activate the view on a block or deactivate
the glued on the block. You can just click here. If you want to create a block
directly from these panels, it's possible you
click Add empty block. I can take, for
example, block number. In this case, if I create
anything here, for example, you have had empty block, you can click on
this area and you can create directly
something like, for example,
something like this. But if you go on the block
number suite, as you can see, you are not inside
the block number suit but something that you can
do it to double click. And in this case you enter into new panels only for the block
number suit double click. And you have the
small pencil here. If for example I C
something inside like rectangles, this area. If Pampa crate just this
rec tong girl here. Let's crate any
things just like this here, it's not very
important. Let's crab. Just anything is
definitely not important. So you grab anything. It just to show you that we are inside the block number Sue, and if you deactivate this one, here we work inside
the block number Sue. You can come back to
your layout number one, the paper space,
and to the models. If you just click here, Layout, you come back
just to the layout. If you just click here, Models, you come back to your
general conception layout. It is this one. And models, to come back to
the general conceptions, something important
to have the model, the block number suites created. But you don't see
that in the model because I didn't create
it in the models. But I could insert, for example, my block number suite like
inside Insert Block here, I can click on Block
Number Insert. If I define just an element, I will be able to
position this block. Why? I don't see
anything because I forgot to activid the view
of the block number Sui. Now it's okay against slick
block number Sui view. Now if I go Insert, as you can see my block
is arriving and I can for example position this block here or again here
at my convenience. So we are going to see
that just after inside. This is how you
can create block. Honestly, I prefer I think I can advise you to
use the first way. So it means you
create your design. And after to create your design, you craft a block directly
from the selection. You create the selection,
you create a block. You define the center point, you define the reference point. And I think it is definitely
the best to erase a block. You click on the block
and you just go and delete selected block,
just like this one. After at any moment, if I want to edit
one of these blocks, you will go double click
and I can edit this one. I'm going to show
you why after it is interesting and I can come back at any moment on the models.
56. Create blocks part 2: Let's continue with blocks. We have seen how
to create blocks, now we are going to see
how to insert blocks. As explained, if I
just go on this area, we can find our
block number one and our block number two
every time this block, if you go right click, you will have multiple options. Concretely, what you can do, you can show a block or you
can add also all block. Just like this, I can select
again show all block. When you go right click,
you can add an empty block. You have also had
a layout block. I can advise you
as as explained, to crack your conceptions and
to use the tools add block. Definitely, I think it
is the best thing to do. If you want to rename a block, you can go and rename block. In this case you can
change the name. If you go right click, you can also edit the block. And in this case you will enter only in the area
to edit the block. And you can come back to Models
just here, double click. If I go right click
on the block, you can also duplicate a block. So I can click on Duplicate. And this is a block one copy. And now I will
have another block one copy just like this. Now let's see how to insert a block Before to
insert a block, one of the first things
that I'm going to do is just to delete not the block, but just to delete the
conceptions on my models. If you delete the
conception on this model, it's not going to
delete your block. It's different. For example, I can create a frame of selection of this
one, just like this. You create a frame
at your convenience. After to create a
frame of selection, I can just pres did it. I can repeat the same thing
here and just pres did it. But my block is still here. It just about the models. Now, how to insert a block? To insert a block, you click
on the block selected, for example, the
block number one. And you click here, Insert a block after to
click on this area, the block will appear. Why? It is extremely useful because I'm going to
show you an example. If you create a floor plane and you want to insert
the doors or windows, you are not going to create the conception of the
same door every time. If you have 20 door to position, you are not going to create
the conception of 20 doors. You will crack the conception
of one doors just once, then you create a
block for these doors. After on your floor plane, you will be able to insert this block with the doors
multiple times and you won't have to do anything more why it is important
because after you can also use the different
parameters here, I can insert my block just with left click from
the reference point. As you can see on the
bottom left corner. If you want to crack a rotation, we can continue 90
degrees, cilic 90. And I can insert my block with
a rotation of 90 degrees. If I want to enter a scale value you have different scale, I want to multiple by two. I can cilic two with 90 degrees or I can just come back
with zero degrees. As you can see, I can insert a block with two times the size. You can even break
the proportionality. And if you want, for
example, 2.3 it's possible, and you can break
the proportionality even if we don't
use this too much. But it's possible also to
break the proportionality. Let's come back
on proportion 22. You can also flip
block horizontally, so as you can see, I
flip horizontally. You can also flip the
block vertically. Just like this, you can flip
horizontally vertically. I'm going to show
you if for example you have a rotation 90 degrees, I obturn this render. If I just flip here, I will obturn this render. You can even add patterns. I'm going to show you
with the other example. If I want to insert
the block number two, I click the block number
two and insert block. Now the number two is appearing with the
different parameters. I can change the parameters. If for example I
want 135 degrees, I can also do this as you
can see, just like that. In my case, I will come
back to zero degres. Here I have the flip. I
think I need to change that. Yes, it's better. I can insert
my block just like this. Now what's happened if I, I'm just going to come back
with one if I want to crate patterns here, it's different. You have just a single block. By default, you insert
one single block, you can create patterns
array of block. In this case, you
select the colors, the rows, and the spacing. For example, I want to create
something, maybe colors. Let's work with force and rows six at the same time I
have a colon spacing. In this case, if I
take a glance about my element, let's maybe. I can work with maybe
300 and spacing. Let's work with 300, also. 300.300 I can validate. Now you can find the arrow. Be careful here, we don't
have the complete arrow. It's just an overview. So you need to go left click to have all the arrow selected. Just like this, you can create arrow with the patterns perfect. The last thing that you can do when you insert your block, it is also to restore by default all the different parameters to come back with all the
parameter by default. Last very important point. Last very important point, it is to edit your block. Something very important. If I come back to the
example of the floor plane, if you crack a door, you have inserted maybe 20 doors
on your floor plane. You have inserted 20 doors. If you have made
a mistake and you want to edit your doors, you are not going to
edit on the 20 doors. You will have just to
edit on the block. The editing on the block will be applied on all the block
inside your floor plans. It means you edit
once on the block, it will be applied
on the 20 blocks. Let's show you how it works. This is the block
number one on this. Block number one, I can just edit to edit this
block number one, you can go right
click Edit or you can just double click here. I can double click on block two. Let's double click on
the block number one. Here you have the models double click block number one
and I can edit this one. If I decide, for example, to not have this circle, I can remove this one and
I can remove this one. I decide, for example, to move little bit. This element on this
area move little bit. This element also on this area. Take this line just here. Take this line just here. After that, if I just
come back to my models, what you can see
on all this block, even you have changed the
size or created rotation. We have the transformation
in real time. In real time, we are
directly the transformation. This is why it is extremely useful if I take a glance
to these patterns. For example, I decide to make a transformation to add something
on my block number two, I select block number two. I can enter here, I would
like to add an element. For example, I create
rectangle and I want to add a rectangle
just on this area. If I come back to my
models, take a glance, this rectangle is apply on all
the different blocks here. This is another big interest
of the block you can earn a lot of times after if you want to
create a modification, you won't have to crant
modification on all the design, all the conception you will
have just to edit your block. Don't forget also,
the last point is when you go on block, you have different options here. Concretely. Concretely, you have seen the main things
of the block, the most important
things, the main things. You have also a little
bit more things here. But definitely if you want to
return to the men drawing, you can click here also. But you can click on Models, it's going to be same. At the same time
when you click here, you can also return
to me drawing, if you click on this area
to edit the block number. While you can return at
any moment, clicking here, if I did the block number two, I can return clicking
here on this area. You can also find these
different tools when you go on the block options,
it's okay for that. This is how you can work
with block last point. You can also click on Explode. For example, if you
select one block here, if for example I
select this one, as you can see, I can dragon
move, I have a block. This block is selected. If you go on block and you
select directly in this area, explode just one block, you can explode the element. In this case, you can come
back to a basic conception. And as you can see
now I can drag, move, or edit anything we
have just explode this block. Now, this block is not a part of this other
one. It's different. If I sling my block number two, I decide to remove this one. This one, this one,
and this one Again, I come back to my models. As you can see, this
one is not impacted for the simple reason that it
was exploded so important, you can also explode a block. Let's lick this one
and just delete.
57. Master pages part 1: Let's see how to introduce
your work on pages. Useful, extremely important
when you create your drawing. After you have the
possibility to introduce on pages and you will be able then to print these
pages, first things to do. Let's create an element. I will create the
design of an element. For this, something
that I can do, it's directly to create
my design directly. I can crate new layers. When you click plus
add a new layer, you have the possibility
to crate new layers. Definitely, it will be the
best things to do here. You can remove this
different element. I will directly, it
will be my layers. With object, I'm going to
take object just like that. I will set the parameters
color and line weight, line, 10.40 millimeter
color black. And I will just validate now on these layers I
can create my element. I will use the line tools first. And the line tools, I
will just start around this area and create
the first element, 20 to 60, just here. After I will create
another element on the directions here
on the X axis, Salmon 20, I will work directly
on the Y axis until 140. And then I will come
back on this area. Something that I will do here, it's just come back on these directions until this
area we are going to let yes, I think we have this one. I'm going to reduce here. It's not enough. I will work until yes, 60. I will come back and
cratonoder element just here. After that, something
that I can't do, it's just an arc and a circle. I will come back, Select
first my Arc tools. Click on directly R. Let's
just define the center point, R. I will select this center, define this point and
start from this point. And I will craft then my
until to arrive here. Then I can press my
circle tools defined by center and craft a circle
just like this in the deal. After that I will
create rounded corner. It means something
that I'm going to do. I will make little, maybe
adjustment on this area. But I would like just to
apply rounded corners, modification tools just here. Select fillet under,
you can reduce. I will enter a reduce of ten perfect from this
line to this line. Not on this direction
but on this direction. And another one
from for example, this line to this line. I think about the render, maybe it's a little too long. I will make a small adjustment
to reduce little bit, this point reduce
little bit also. This point, it will be a
little better for the render. Take this one here and
take this one just here. After that, let's
apply a fillet. I can use my
transformation tools. Work with Felt one
more times and I will change the
value for just four. And left click, left click here in this direction, perfect. I have created this element something that I
would like to do now. It's something that I'm going to do also is to drag and move little
here one more time. It, just for the render, I think it will be better
for what I want to do. Let's just click here. Let's just drag and move. Just like this,
it's little better. It's okay for that. I can add dimensions, crato new layers. This layer, you can change
dress tape dimensions. We will work with the red color one more time, lightweight. Let's select 0.20 millimeter
and just validate. After that I will make some transformations
about the dimension. But first, before I want
to have an overview, so I can select the tools
and a lined dimensions, I can create the first one. For example, from this
point to this point, I can position first
dimension around, yes, I think this area. Then I can position
another dimension. I can select this
point to this point. Just maybe here after that,
something that I can do. I can crate another dimension, maybe this sprint
to until this area. I can extend a little
bit until here. Let's just continue. I can see, for example, this
sprint to this print. And I can go in the
directions on the right. I can define this print
to this print first. And then maybe this
point to this point, just like this perfect. Maybe I can define. I have a point here
and another one. Maybe I can pull another
dimension on this direction, like for example here. Let's do this again. Here I have this value, I
have this value. I'm not going to add
too much element. I will stylize this m is
to understand the pages, I'm not going to add
too much element. I think like this, it's okay. I can just maybe add
radius even further. Radius. You can come back
the dimension tool here, I can add a radius, for example. With this one I'm in trouble because the dimension
is not really good. I will create another
circle hoops, not on the dimension tool
because if you create here you are not on
the right layers. As you can see, it's not
going to work properly. Don't add a new
circle on this area. You need to change for
the object layers. And now I can change and
create something like this. I can come back with
my dimension layers, work on the left cilic one more times the dimension tools
radius, left click. Now I have ten, it's better. I can also apply a value
for this one with maybe 20. I can put also 10.20 depends
about what I want to do. I can put, this one
may be ten like this, and this one may be 20. Around this area here, I can define a radius. I'm just going to
stay like this. It's okay. After that, I can press escape. I said the different layers, I have one layer object,
one layer dimension. I will cry to last layer. Click plus On the layers, I can text layers
or just titles. I will just type text
the black color. Let's work with 0.40 After that, the text layers, I can
sell my text tools. I will tape something, title, project, example,
then I can validate. The aligment will
be in the center, Validate, and I can put
this one around this area. I can press Escape double click. And let's change the size. I can just apply
your value here. Also I can work on this area. Yes, I think it's
better, Little too big. I can try with 11, I think will be great
for what I want to do. And if I work with 12, I'll just try with maybe 12. So it's okay for that
after to cred this. If you want to have an overview, you need to go on the left and you have the print
preview directly here. They will ask you if you
want to use Auto Feed drawing to paper the most of the time you will apply, yes. And you will enter to
these panels after we are going to see in details
how you can work with this. If you want to come back, you just click and close
the print preview. It is the same if
you're going fine. If you're going fine, you can
activate the print preview. Extremely important. After that, automatically you have what
we call a scale value. Because I apply automatic scale, he defined the element the most on the left
and on the right. Thanks to that, he
defined a scale value. But after you can
change the scale value, for example, cilic one for two, I can use this one for ten, I will have something very
small if cilic one for one. As you can see, it will be interesting but maybe
a little too small. But after you can
have different tools to crate modifications,
for example, I can move my paper
position and I can drag and move the paper
to change the location. You don't drag and move
directly the element. You drag and move the paper
just here for example. I can use also one for one, but you can enter a
specific value here. Here it is. One for 21, for one is not bad, but the automatic was
interesting also. This is how first you
can craft an element. After to craft an element, you can just start with the preview after we are going
to enter more in details.
58. Master pages part 2: Let's continue with the pages. How to introduce your
models on pages. We have seen how you can
create different layers. Here we have created one model, one view of this model, add dimensions, and also add
text to create the title. As explain, if you want to
work with the print preview, you need to go
directly on this area. You can find print preview. After that, automatically you have different options
here. The scale value. The scale value is one. After that, you have also
move the paper position to try and move the paper
depending on your value. Here you have the auto fit drawing two page why
it is interesting because automatically you will define a specific dimension. Sometimes it can be great, sometimes the adjustment won't
be exactly that you want. In this case you can just
grt modification here. In my case I can reduce if
I l 0.20 I can presenter. I will have not press Enter. I'm going to come back
because if you press Enter, you come back too much. Here I apply 1.20 and then I can drag
and move my drawing. But I can reduce also more. I can click 1.1
and take a glance. I can just drag
and move my page. I think here for example, it can be toresting and I could just print this page here. It's simple, we
just have one view. But it just to show
you how it works after you have autofit
drawing to page. But you can also auto fit pages to drawing pages to drawing. Here it is a drawing to page and here is the
pages to drawing. When you autofit pages
to drawing, for example, I come back to one, I can
select pages to drawing. Why? It is useful because
when you use this one, you can just perfectly center your drawing in the
middle of the page. If you want to
center your drawing, you use the autofit pages to drawing and you are
perfectly in the center. You have also the auto center, but if you use this one, it's going to work also. I'm going to show you, for
example, you drag and move. And you can select
directly auto center. And I will come back like this after you
have more options. You can work with
portrate if you need, but if you would
work with portrate, you will have this
type of adjustment. And you can work
with landscape also. If I work with strate, select some change, but you
can change also the value. So it means you can go
also in this direction. Here I have two for one, let's just come back
on one for one, you can come back on landscape. You can also work on a single
page or multiple page. So it means single page, but if you want to
work on multiple page, you have multiple view,
you will be able to add colons and rows just like this. You add, for
example, a number of colons and you can
add a number of rows. And if you just click on
Apply, as you can see, you will be able to work like
that sometime it is useful. Also here, just have one drawing will focus
just on one page. I'm just going to come back with one single page and click here. Single page, Here you have
the auto zoom two page, just like this to just
fit the zoom directly inside your workspace
after something important. Also because it is for printing, for example here I
just apply maybe 1.1 or I can use one more
times, auto fit drawing. And maybe I can change for 1.1 just like this after I will apply auto center after that
if I continue on this area. So you can print with
full color mode, you will be able to
sprint in gray scale. Here it is gray scale. As you can see, everything
is in black and black. White mode, you can also
use this work after. Here's a little bit
more advanced features. This is how you can work. As you can see, it's
extremely convenient. Don't forget also that inside your area you can deactivate
a view of the layers. It is also useful
because if, for example, you want to put your element
without maybe the title, it's possible if
you use this one and you apply directly auto fit. As you can see, it's little
different because they auto fit without
the text layers. Without my text layer, the auto fit now is
little different. As you can see, the value is not the same Every time if you
remove the view of a layer, just the visibility of layer, the auto fit will be different. If I click here, as
you can see now, I can reduce the
auto fit like this. If I deactivate the
dimension or not, the object, maybe the dimension, I can have something different. Also, if I deactivate
just the object, I can have also
something different. But you can also
deactivate more elements. Definitely, this is
how you can work. After that, you can
print your element. You can also expo
directly to PDF element. Let's maybe I can use the auto and I can
just go out here.
59. Add frames part 1: Let's see how to add frame. Extremely important. If you want to add a
frame, it is possible. It means you can add a frame
with different parameters. If you want to
introduce your project, you want to add a frame. Something that we
are going to do firsts to select this
different element. After to s this
different element, I can use one of these tools. I can just use my Move tools. Click here, Move. I will define a point
I can little bit, maybe I can select this point. I will drag and move little, the point around this area. First, something that
I'm going to do. I'm going to move
all the element on the right at the beginning. Just to show you
really how it works, I'm going to drag
and move again. Let's select this one. It was not working properly. I need to drag and move. Let's just put this
around this area. Delete original, keep original. If something that I would like to do is to
create a frame here, first you drag move, you can go a little where
you want, it's okay. You just go outside this area and you can delete the original,
just like that. After that, I wear
Drawing Preferences. Edit Drawing Preferences. If I silic the drawing unit, I can see that I'm
working in a millimeter. I'm working in millimeter. If I silic pages, I work in a paper size isometric four with paper y 210 by paper, 297 millimeter here it is. Portrait or landscape. We are going to
work in landscape. What I need to do, if I
want to craft my frame, if I want to craft my frame, I can just craft the
new layers here. Let's tap directly frame. I can just frame on this area, I can enter the
values that I want. Let's work with 0.40 and
continuous line validate. After that, I will select
one of these tools. I will select, for
example, my line tools. I can come back sealing the line tools inside
these frame layers. I can click on the frame layers, I can craft a first
line with 297. I can zoom a little
bit and I can ct a first line with
a value of 297. Here I have 200,
905-90-6907, just like that. Then I can craft Nodderline. I can press Escape, Go in
this direction and craft the nodder line with
210 millimeter. I can zoom and I can
apply 210 millimeter. I can repeat this process here. I can go on 297. I can go here and
just close the pass. Now some things that I can do is to create this
different line. I could also create
ectangle directly at the beginning with the
modification tools, not the modification tool, with the polyline tools. From this selection I can create polyline directly from
selection just like this. Now I have a polyline. Some things that I can do,
it's to create a offset, To create like margins
inside to crate offset. As as explained before, we can use modification tools. We have offset with distance. I can click here and I need
to create a selection. I can selick my polyline here. We can change for
the mode polyline and I can go inside after. It depends a little
what we want to do. We can apply more or less. A frame can apply, for
example 12 in this case, and left click and I can crate
my margins just like that. After that, if I need, I will be able to add more
element on this direction, more element in this direction. Here I have my friend. One
of the first things to do if I select again all this element after it
depends on the size. But here I can drag
and move this one on this area if I know it
will enter on the page. If, for example this one
don't have the right size, you will have just to
enter a scale value. So it means you can
scale the dimensions, change the ratio of the dimensions to have
something different here. In this case, I will just come back and just selling
my modification tools. Click here and sell this point. As you can see, I can put
inside here, this is my page. And I can put inside my
page just like this, I can put this
element around here. Perfect and just delete
the original after that. If I want to add
element on my frame, it's possible you can use the different conception
tools at your convenience. I can use, for example, my line tools after it depends
on what you want to do. I can craft an element here or on this corner, I can zoom. For example, I can
craw a line on the directions and crat
something on this area until, for example, this part,
or it can be more. Let's just work with this part. A lines here and
another lines here. After I can continue, I can why not cry a
line from this area to this area if I want
to crat separation. It's also possible depending on the size of the case
that you want to do. For example, Ct first
one just like this, second one just like this, and another one little bigger
for something different. On the right here, I can continue with the
separation if I need, I can continue this
one with a separation also if I need definitely you can create
something like this. You can also add some
text if you need, you go on the left
and you slick. Just your text tools here. I can take content. I'm just going to take
content, for example, reduce. I can check first, oops, it's really big. Going to put this on the
right first and double click. You can even cratoder
layers if you want, but I can stay also
on the same layers. Red. Oh yes. Maybe we can work on Noder
layer so I can delete. I can craft Noder layers. And these layers can be, for example, the frame text. I can take frame
content just like this. I can double click, I can edit the parameter of
my frame content. Double click frame content,
change the line weight. Let's activate 0.40 validate and just come back to my tools. Here we have some content, it's a little too big. I can double click
reduces the value. Let's work with for example
four just to see how it is. I can dragon moping. I will change also the
aligment for top left corner. I can dragon move this
element just on this area. It's one more time, too
big I need to change. Let's reduce for
two. And that's it. And I can pull content
on a specific area. If I want, I can duplicate. So I can go and duplicate this element or just edit.
And you can duplicate. I can move, I can press Shift to stay on the
same axis or just use my grid and just add
another one just here. I can duplicate again,
edit, duplicate again. I can this element, I can use my grid to follow and just make something like this found to move a little bit. It's possible can move, I can go here, just use my
grid and I can go here. I just use my grid. That's it. So now
we have content. Content content after up to you, you can edit this parameter
at your convenience, if I come back to my frame, if it's too small, I can
change the parameter. Let's work with 0.80 but this
one may be frame content. Let's try with 0.80 also. Just like this, I'm going to
check something here, 0.40
60. Add frames part 2: Let's continue with
the creation of frame. We have created
frame as you can see after if you want to add more element, definitely
it's possible. I'll show you how you can
add different elements here. If you want to add more,
it's definitely possible. So you can just continue with
your checks with the frame. Also, for example,
you can click on Frame if you want
it to continue. You can define more elements. For example, I can
use my line tools and create another line
on this direction. If I need, I can press Escape. Don't forget to be on the right
layers and I can go here. If I want to create
more separation. It's also possible, for example, I can create another
one just here, and another one may
be on this area. If I want to create
more separation, definitely it is possible. After that, if I
click on content, I can go and frame
content one more time. I can duplicate it and just
duplicate this element. And I can drag and
move one more time. I can just use my creed and let little bit
space just like this. And I can duplicate edit and one more
times, duplicate again. I can drag and move
this element again, go on the left and I can just use my crete
to let the space, this is how you can work. After that, you can edit also the parameters
of your frame. So you can double click and it the line weight
or the colors. Also, if you need it can be useful because you can start also a drawing like this. You create your frame first depending on your model of page. And it's also possible
to do this if now I just go on my view
as I explained. You can click here, Print preview the auto feed drawing to paper.
Let's activate. Yes. As you can see, the size of my page is
almost like this element. If I just come back to
scale value normal, it means one for one. I want to perfectly center. I will you have
the auto fit pages but I'm going to come back and just come back to
adjustment. Yes, just like this. After that, I will
use auto center. As you can see, we
have our frame. I think it's not
working properly. Let's just come back
on one for one. Just like this, it was because I had
multiple pages. Now it's okay. I can come
back to one for one, I can silk because if you use
auto fit pages to drawing, one of the problems
is he will go directly on my number of pages. Here I have multiple
pages, 2 and 2. This is why I
obtained this render. This is why I need to come
back and just apply like this to be sure to not have problems when
you use this one. It's more when you work
on multiple pages. If I come back on 11, just silk center one more time, it's not convenient
because he reapply here the value of one
and the value of one. So definitely what you will have to do is if you
apply one of one, you will click
here, Auto Center. And as you can see,
it's match perfectly. So it means I have
my first frame. My first frame is exactly positioned on the
border of the page. I create my second frame. My second frame, it is in black. Here, they position
this blue frame. When they position
this blue frame, it means that you
have to put nothing important inside this area. You need to create your
conception inside the blue frame. Because here, when you
are going to print, you can be in trouble
on this area. All your content content interesting need to be
inside the blue frame. So I think the blue
frame is a yes, it's around ten millimeter. Here you are created a
frame, 12 millimeter, but you can create also
your own frame by yourself. Because here it's
just for printing it, just like a safe area, nothing more but for you and for the decoration
of your page. You can create
something like this. As you can see, it's
match perfectly. At any moment it is same. You can go on the right. If you want to print all these
elements, you can. But if you don't want to print, for example my frame or
again my frame content, I can just come back here
and make adjustment. If, for example, I
deactivate the dimensions, I deactivate the object
and I deactivate the text. As you can see, we
have created directly our frames with the
different element frames and frame content if it is
a process to repeat. If, for example, you want
to create your home frame, if you want to add content, you can do this
then after print. So you can use your printer to print this area and you
can edit depending on your print of your
printer here you will be able to edit your print
panels and export to PDF. Also. Now if I just click here, something interesting is we have different case
here depending on you. You can enter a description, you can enter scale value, you can enter description
of a project, the title of the
project, the date. Anything that you want
here, just put content. But you can, you can
put, for example, name. You can put description.
You can put date. You can put project. You can put scale value, You can put different things.
61. Export work: Let's see how to export. Export work. Something extremely important
when you finish your work, it is to export. Your drawing, as I explained, you have created this different
example from scratch. How you can work with
different layers, how you can introduce
your models, your drawing on a page, and how you can add a frame. Also step by step, I'll show you how you can
create, for example, a view. And then how you can add different elements and
introduce your work. At the end of the project, you will be able to print your project and you will be able also to export
your project. One of the first
things to do is to simply go on these panels and
you have the print preview. And here you have a
quick SVG export. And when you go on file, you will have also different
parameters on this area. If you want to save your
work here, save your work. It is just a pretty simple. You just need to click
on Save As, or Save. And directly you can
go on your computer. You just have to
select what you want. Here you have different. By default you will
use DXF drawing. Thanks to that, you can re use different Id software
most of the time. You will use Xf when you
just want to save your work. But you can select
another version of DXF because you have
different version of XF. You can also work, you can find the G interesting also for CID, DXF or D G. If you want to re, use an open cards directly, you don't have to search a lot, you just keep this version
and it is perfect. You just need to validate depending of where
you want to reopen. If you want to reopen on
another CAD software, you can change other version. But for the rest, for card, for this version of card, you can just keep
this one after that. If I go on file here, something that we can do is
you have fast exportation. You have for example, the quick SVG export advance. Svg export. And here it is a
little different SVG because with the SVG folder, you can reopen on
near CAD software, but also on a lot of
graphic software, SVG folder can be opened in different graphic software like, for example, a vector software. It's possible also
if you work with some graphic photo
editing software, you can reuse SVG
exportation. It's possible. This is why you can find SVG
export quick or advance. If I say for example advance, you can change the fine name here and you have
the scale value. If we want to keep this size, we just keep 1.1 We have
enabled page margins. If we need, I'm not going
to enter a page margins, just keep the
different parameter. Just click on Export. And that's it, your
document will be exported. If I go and file,
just come back on Advanced VG Export here, you can just change the
location of your folder here. For example, exported here, but you can position your
folder in another part. You can also have the
Quick SVG export directly. You have SVG nothing
parameter to edit and you can do this
also final here, Quick and advance SVG export. You can also import SVG, by the way, using the
same type of features. After that, if I just continue, you can also apply a
PDF export directly. You can edit cilic PDF and you just have to save and
you can export your work. You enter directly in the new window where you
have your preview here. You can also export, if I just come
back here when you want to export PDF, it is Sam. You can go directly
on the print preview. Here you have the PDF. Thanks to that, you
set the parameter because when you work
on the PDF it is same. You set the parameter
exactly like for printing. You click here and you export in PDF depending of
your dimensions. If you click on print, you will enter just in
the print features here. For example, I don't have
specific print features selected but and you
will have your printer, you will just define
the orientation. For example, it
will be landscape. The number of color,
The color mode here depends really
about your printer. So we are not going to enter
in details on this area, but you set your parameter
as has explained before, when everything is
ready for this, you can also select the
layers that you want. On the right, you just
print your document. You will be able to select
the printer that you want. After that, you can
set the parameter. It's okay for that.
Something important here when you just go out, you can find again SVG same. It is just a quick SVG export that I showed you
just previously. When you go on file, you have the quick SVG export.
It is the same. If I come back on
Advent SVG export, as you can see, you can
edit the parameter. It means you can enter a
scale value for example. It's possible also just on this area, it's okay for that. So very interesting,
we have seen definitely how to introduce
your drawing on the page. How you can add the
frame and one of the last step is just to export your work,
save your work. Export your work,
and print your work.
62. Create object part 1: In this training, we are
going to create a project. In this project, we will create
different views of parts. After to create these
different views, we will add dimensions and then we will introduce
the project. First thing to do is to
create the first view. I'm going to go on the right
and create a new layers. It's going to be my side view. The first will be the side view so you can tape side view. After that, we can define the
attributes of the layers. The color will be black. We will work with 0.40 millimeters and then we can just validate to crack
these new layers. We'll create not too much
complicated drawing. I will just go on this area and select
my line tool first. With the line tools, I will
start around this area, maybe a little bit on the right, like for example here. I will create the
first line here. I start on 40 on y axis. On the x axis, I
will go until 150. Just like this, I will
come back with 20 here, I will come back
with a value of 70. After I can press a Sep, I will other lines, I can click on my line tools, Start on this area
here, as again here, I start at 20 on the y axis, I will work until 80. And cro lines here, press a Kap, then I can use another line
starting here to here. I can create to Arc. I can use my art tools. Just select these tools, this is the art tools
after to Sylxoarc. From center, I will define
my center point here, crtonoderpoint here, and
crtonoder one just on this area. I will crtocircle on this
area. Just come back. Syllxocircle tools, crytocircles from center
define circles here. When you use the grid, you can just here we
have a radius of ten, I will just increase little
bit and crato radius of 12. After that I will add fillet. To add fillet, I can come back to my modification
tools just here. I will work with
the fillet tools I need to enter the
radius that I want. What radius I will apply. I will apply a
radius of 12 first. And silk left click
here, left click here. And C my fillet. I will change the
radius for eight. Left click here,
left click here. To create this fillet, this will be my first
view. This is a side view. Now let's crate another view. I will go on the right,
crate a new layer first and these layers will
be the front view. I can tap a new layers. Black colors activate
0.40 millimeter and start with my rectangle tools just here I will call a
little bit on the right. I can start for example
at 200, maybe at 260. Just here. Co rectangles. This rectangle will just
have a value of here. If I zoom little
bit, we have 60. We're just going to add
the value of 60 wide 60.20 After that I can crater rectangles just
on this area here. Let's just work with
the value of here. We have ten going to
increase little bit for 12. I can click here and
craft another rectangles. And let's work with
the value of 12. I need to add my
fillet because I have a fillet here and I
have a fillet here. I need to add the lines. Click here, Silk
the line tools and just crato line on
this area here. From this point to this
point, we have ten. We use the grid and
we can apply 12. Oops, I need to come
back with my line tools. Crato lines here. I can press Escape. I can crato door lines
from this point to this point process cap. I need also to create another line for my Filet
that I have on this location. I can create a lines
just like this. It means from this point
to this point I have 12 point to this
point I have eight. It corresponding to this
filet and this filet. Let's continue. I'm going
to add another view. Click on plus Create New View. This is a front
view, side view and I can apply the tob view. I can select Top View. Let's enter the same
wider here line weight. I will enter value of 0.40 also. And just validate on this top view, I
will crtorectorgles. I can click my rectangle
tools one more time. Let's just change little space
here, a little bit more. I can start around, maybe this area, something that I can
do is to rectangles, Just click here,
crorectongles From this part until this part, it's not working properly. I'm going to do this again. Click on my Rectangle tools, because here the rectangle
was not selected. I'm going to click on
the rectangle tools. This one I will start at 80
and create my rectangles. I need to have a length of
110 and just eight of 60. After that I can create
another rectangles. I will have to create
the rectangle just here I can see the aligment. I need to enter a value of 40 and a value of 12.
Just like this. I can repeat the process on this area and enter a value of 12.40 Now I need to add this
fillet and this fillet here, I can create Ect
angles recipting the value of 12 by 12 here. Oertangle, 12 by 12.
Here I have a fillet. Also my filet start
directly on this area. I can create odtanglesjustre this after I will have my fillet here so I can create
another one just like that. The last thing that
I'm going to do is to crate an odor one and just crate a rectangle on this area
from this part to this part. If I take a glance, I think
I made something wrong. I think I made something wrong. Because here I don't
need this line. I just need to add my
filet on this area. This is why I can
only cry to line with a value of eight
just on this area. It's better for this rectangle. It was not this location. I'm going to crate another
direct angle. Yes. Starting from this point to this point, it's
okay for that. After that, I can crate my light views and I can go
on the right Cratonuw layers. Click on plus crotone layer. This will be my back layers. You can take back color black. Let's just change for 0.60
millimeter, 0.40 millimeter. Just the same as this element, but without the fill, because it will be the back. I can just click on my
rectangle tools just here, Then crack my base,
just like this. After to crack my base, I can crack another
rectangle from this area. For the ton girls, you need to have
a specific value. Here we are 20. After I'm
going to check something, here we are 40 and
we arrive at 100. This is why I need to create something with 60 on this area. I need to start at 120, I need to arrive at 60. I can here 60.12 just like this. And do the same thing here. Yes, perfect. After that, I don't need to do more
because it is a back. So I don't need to
create the line for fillet because it is a back. We have created these
different views. You can just check
with this area here. You can check
different views first.
63. Create object part 2: Let's continue
with this project. Something that I'm going
to do is to add dimension. I can add dimension on
each of the drawing. For this, I can go on the right first and I can add
dimension just here. And I will click on Plus
and just crit new Layers. The first layers will be
the back front layers. With dimensions, I can take
front layers dimensions, front layers dimensions,
front view dimensions. I can take front view
dimensions after. To take front view dimensions, I can just change
the color for red. And I can change
here with a value of 0.20 front view dimensions. After that, I can
select my tools. I can go on the left, select the tools
Dimension Tools. After to select the
dimension tools, I can go on this first view. I will select this element and create my first dimension
just on this area. I can zoom little bit
first and position, for example, just here. After that, let's continue. Let's position the
different dimensions. I can position once
here, just like this. I can position also
once here to here. And I can extend maybe
a little bit more. I can use also my
grid, just like that. After that I can continue. I can apply a dimension from
this point to this point. And I can go in this direction, in this direction, in this case. Let's go on these directions. After that, I have
also a dimension. I can add a dimension, for example, from this
part to this part. It's also possible
different dimensions. I can zoom a little
bit of ones here. This part to this part. And I can apply a
dimension of ten. And this part, to this part, I can enter a
dimensions of eight. I think it's not really good. I'm going to come
back because he's not exactly the
value that I want. I need to remove this
one and remove this one. I will not spend too many changes on
dimensions. Here we are 50. I will just apply some
other dimensions. I will click here again. From this area to this area. We can enter dimensions here. We have exactly 40, 40. After I can click from
this area to this area, I need to do this again. I have this point here. I think I need to do this again. This point to this point first. Now it's going to work and add
the first dimensions here. I can apply the
value of yes, 40. And I can go a little
bit on the top after I can select No point. Also this point just
here to this point. And I need to apply until 12. I can go on this area, then I can go here and silk this point to this point
just on this area, have a value of 50. Then I can select this point to this point and I will
have a value of eight. Then I can just press, I can silk myra. I can apply a radius just on this area.
Let's select this one. Radius, just click here. I can apply a value. I can apply also a
value for this one. If I just continue, I
can apply a value here. And I can apply a
value just here also. It's okay for that. Now I need to enter
dimensions on my odor views. I can click, I need
to select here, it will be my front views. I think I made some mistakes. I think I made some mistakes. First things to do here.
I have back layers. I'm going to change
for back view first. This is not the front view, this is the side
view dimensions. Let's just change for
side view dimensions. After that, I'm going to create a new layers and this time. Front view dimensions.
Let's change the color. Let's activate the red color. Let's work here with
0.20 millimeter. It's going to be better. I can check here it was 0.20 millimeter and here it
is 0.20 millimeter. I can use one more
times these tools. Let's add element
one more times. Just like this, I
can go on this area. Crate first
dimensions just here, oder one just here. Crated one here. Last one, also from this
part to this part. Can crate a complete dimension from this area to this area. For example, just here, something that I will do. It's to add a dimension,
this value 12. And add another dimension here with this value and 12 also. It's okay for that.
Let's continue. I'm going to create
the new layers. This time it will be the
top view dimensions. I can take top view dimensions. After that I can change
for the red color. Let's supply 0.40
millimeter, 0.20 millimeter. And just validate I can silk
one more time, these tools. And C first dimensions on
this area just like this. Then I can Ct dimensions here. Oops, let's do this again. Another here. I can go on the directions and add multiple dimensions one more times here I have
40 on this area, I have 12 on this area, I have 50 on this
area, I have eight. I can also enter a dimension
if I need just here. I have a value of ten. I can also add
another dimensions. Here I have 40. I can
also take this one and this one and show that I have
exactly 60 on this area. Perfect. We can add the
last layers dimensions. Something that I can do is to go on my layers and just
change the layer name. Let's select back
Back view dimensions. Back view dimensions. Let's change the color
for red line weight. Let's activate 0.20 and activate dimension
one more times. I can click here Dimension
Tools and create first one like this after I can activate another
one just here. And it's okay for that I did
my different dimensions. I can just press a Scap. First, I will create
the selection here, drag and move
littles the drawing. I can click my modification
tools, move tools, I can silk this corner point and just drag and move
around this area. And delete originally. I think it's not enough. So I can select again, move and seal this corner point. And move a little
bit more just here. It's okay for that, I can
add different title text. I can click plus
Craton New layers. It will be text layers. I will change color. Black line weight,
0.40 millimeter. Then I can come back and
select my text tools. With the text tools
I can tape directly. Let's just side view first. I will enter maybe
20. Click here. Work with Yes 20 And just validate and
position this element. Side view. Yes, perfect. For example here. Then I can continue
the content just here. I can go on this area here. And also just like this, I can change the
content side view. This is the front view. I just need to change
front view one more time. I need to change the value. Let's just click
here and select 20. And just validate, I can
double click on this one. This is the top view, so I can select to view. Let's just change color. Let's just change the size
for 20 and just validate. Let's edit this one. Double click. Let's just
change for back view. After that I can edit the size. I can select my text
20. Just validate. It's okay for that,
I can add a title. To add a title, I
will crew Layers. Click on Crate, the new layers, it will be Title Layers. I can select the color black. Let just change for 0.41 more times and add one
more time, Text. And I'm going to
change the content. I will take Project Project, Question, Example. I will drag and move
the element here. I will press a cap. I will have to change the
size because it is too small. Here I have 22. I think
it will be great. Maybe I can change 24 position. This element just here, something that I will do it moreover to dragon move again. I will create a selection of this part and click here
and move a little bit. One more times, I
will take this point, I will move a little
bit, not too much, but change the
position just here. I will select my titles
and drag move little on this direction so
it's okay for Rosa. After I can introduce
the work on a page, first thing that we can do is to check if everything is okay. For example, you can check
the different views of your drawing if everything
is corresponding properly. So you can just
activate your views and see if everything is okay. Titles here I have
side views dimension. I think I'm in trouble
with something here. I have side view.
Front view dimension. Yes, I don't have my
front view dimensions. I don't have my front
view dimensions because my front view dimensions are on the side
views dimensions. Something that I can
do is to just select my property panels and I will change these
different elements. I can select first these different dimensions
just like this. Just select the dimensions. After two, select
the dimensions, you go on the properties. Here we have the
properties editor and you have eight Haling
dimensions selected. And you change side
view for front view, I'm going to apply front view
dimensions just like this. It's okay for that. Now if I
check front view dimensions, yes, now it's okay. And if I check side
view dimensions, it's going to be okay also. Perfect. I can introduce
the model on the page. First things to do if the
dimensions are too small. Silt edit application
preferences as as explained before in
the application preferences. If you just continue, you have default and
dimension settings. But the best things
to do in this case is to go Edit Drawing Preferences. And we can change the
dimension setting. I think it's definitely
a little too small, can increase four. I think four will be better. As you can see, I can
apply four and just validate after that
I will use this one. Print preview, auto fit drawing
to paper and I can just validate after to do this
element I will be able, I have a scale value. I can change my
scale value a little bit, 0.30 for example. And I can use my
page auto center and I will obtain
this render here. I decided to work like this. But we can, we can
add more space. You can also, for example, make some transformation here, it means can crack the titles. Dragon Move a little
bit on this area. I can select all the elements, use my move tools and dragon little bit on the
top, just like this. After that I can make
some transformation. I think it's a little too much, but just click here
just like this. After that, if it's
a little too small, I can change 0.35
activate center. And I think definitely
it's not bad. Like this, here may be
my title is too big. It depends about the content. If for example I just
change project example, I can validate and put this
element in a different way. Just an example about
what you can do. It was a little bit fast, but the aim is really to
understand the process here. For example, I can increase 0.44 and activate center one
more times, just like this. After you will be able
to export your work, you can export in PDF, you can export in SVG. You can export in
a different way. You can also print your page
and you will be able to edit the parameters of the printing depending of what you have. It's okay for that. It
was a big training it. But concretely, I wanted to show you step by step how
you can add different views. You create different
views each time on different layers and you create
your drawings after that. If you want to add
dimensions the most of the time you
will add dimensions. You will work on
different layers. Also, you can edit
the parameters that you want each time for the
attributes of your layers. It means the line style, line weight, and also
the line colors. You can add text,
you can add titles. You can also add
anything that you want to after introduce
your work on a page.
64. Create pipe part 1: In this training, we're
going to create a project. This project will be
the creation of a pipe. For this, we'll create
two views and we will add dimension to then
introduce the work on a page. One of the first things to
do is to add new layers. I can just click plus here
and I can create new layers. What layers I will create? I will create just side view so I can create and take side view. Let's work with color,
black line weight. I will use 0.40 millimeter
and just validate. After that I will
create a base for this. I will use my rectangle tools. Click on this rectangle, we will start around, I think we can start
to around this area, maybe not exactly here. I will start to around
this area 40.40. I will cut my first
rectangle just here. This rectangle need to have a wide of 100 so I can
zoom little out. I need to arrive at 140. And we'll have
eight of ten here. We have 100 on these directions and
ten on this direction. Now I'm going to
use the line tools. I can click on my
line tools and just arrive on this area and
silk the mydal point, just the first line in
this direction here. As you can see,
it's not convenient because it's not a line. I need to come back, cilic, my line tools and just
define the center point. Just crate the first line. We start at 50 and
I would like 200, I will arrive at 250. I need to stay on the same
axis, just like this. After I can go on the right, you can snap here again. If you want to stop and do
this again, it is same. I start here at 90
and I want 200, so I will arrive at 290. I go in these directions
and I can apply 290 just here and press a scap. After that I will
crtonodrectnge girls on this area with exactly
the same dimensions. I can click one more time, my ton girl tools, just click here, Recon Girls. I will just use my grid. Start here, Rect tone
girls with just 100. I think he's too much. I'm going to come back. Let's scratch another
direct tangles here. I need to start yes from this point and just scrat
something with 100 for the lin and for the wide
ten, just like this. After that, perfect,
I can create a filet from this
line to this line. To create my filet, I can come back to my
transformation tools. Let's click on directly, the modification tools located
here and activate Fit. I will enter a radius, radius will be 80. I can see this line
and this line. And we can go in this direction. Can go in this direction
as you can see. And left click, perfect. After that, I need
to crate offset, because this will
be my pipe with the curves and I need
to crate a offset. You can use one of these modification tools
so you can reuse again modification tools
and you can just select the offset with distance. After that you can
change polyline mode. Yes, and you enter the
distance that you want. And I will work with
the distance of 20. When I arrive close
to this line, I can go on the left
and left click. When I arrive close
to this line, I can go a little bit on
the right, not too much. Just little bit.
And right click. And now I can delete
the line in the middle. I can click here and delete. Click here and delete. Click here and delete. This will be my first view. Now let's crat another view. I can just click on this area or I will work
a little different here. I will work with the dimension first side view dimensions. I will change the color for
the red color line weight, I will work with 0.20
And just validate, after I will enter
my dimensions, I can come back here, Silk dimension tools, click on this one and start the first dimensions on
this area, just like this. After that I can continue
other dimensions here. I can add also dimensions
on these directions. Here we have 30. I can add other dimensions on this
direction, 30 also. After that, I can
go here and add and dimensions 100
just on this area. Add dimensions also
from this point to this point with 30 just here. From this point to this point
with a value also of 30, perfect, something
that I can do. Also, it's to add a
complete dimensions. It means we can
take, for example, this line to this line, and we can pull a big
dimensions just on this area. After that, I need to enter
a value for the curves. I can use the radius and enter a value of
radius for this one. Here I have 60, this one I
have 100, just like this. Maybe I can change
a little bit like this location and this location. Maybe I can go on this area
or I can just stay like this. Perfect. We'll finish
for this first view. Side view, side view dimensions. I can click here and just
check if everything is okay.
65. Create pipe part 2: Let's continue
with this project. Something that we're
going to do is to create an order
view for this. I can go on the right and just create new layers on
these new layers. We will delete this one and
we enter another layer, it will be the front view. After that, I'll enter
the attributes color, black colors, line weight
0.40 millimeter and validate. I will be able to use my rectangle tools just here go a little
bit on the right, we can use this aligment. As you can see, I can go a
little bit on the right. I think around this
area will be great. I can go left click
and crt my element. I can zoom little bit, so I need to crate a base
100 by ten, just like this. After I will line first, I click my line tools and
go directly in the center. I can cr a line
here one more time. It is the rectangle tool. It's not what I want to do. Let's just press a skip. Just come back with
the line tools. Just a line on this direction, about the value of
this line here. I can go until 250, but it's not
extremely important. You are going to understand why. First you crate
offset, come back. Silk modification
tools, just go here. Silk offset with distance
you can keep 20. And when you go here, you can go left click and
you can go here, left click. Also after that, I can click on this line and
just press Delete. I will create circles. Let's click on the Circle
Tools. Click on this one. Let's little bit, you will be able to create the
center just here. After that, you can create
a circle with a radius. You need to have a diameter
of 100 and radius 50. You create your circle
just like this. And left click, I need to cut this line in
this line for this. When you use the
modification tools, you have the possibility to cut. For example, I can use
these tools auto trim. I need to click here to remove this one and click here
to remove this one. After that, I can press a cap and I will create a
circle just on this area. So I can click on my Circle
Tools. Let's do this again. So you see the Circle tools. Click here and you can
define the center. Here you have reference. It means you are in the center. You can create a
circle first with a diameter of 60 or radius
of 30, just like this. Then you create a second circle
starting from this point. And here you can enter
a specific value. Here we will have just a
radius of 50 or a diameter of radius five ordiometer ten. Radius five ordiometer
ten. I can go here. My starting point is
located on this area, left click just here, and I will be able to
repeat this element around. How to repeat this
element around? We have seen previously that we can use the modification tool, so it means here we have rotate. When I click on rotate, I need first to Sylx entity, it means this one rotate and I need to sylk
the centerpoint. The centerpoint will be
this reference just here. You can click after you can
enter the number of copy. The number of copy,
I want to have exactly eight circle around. With this eight circle around, I want to have
exactly seven copies. Eight circle, it
means seven copies. After I can work
with the angles, you need to divide 260 by eight. The render will be 45. 45. You need to enter multiple
copies, seven angles, 45. After that you can validate. I can click here Validate, and I can repeat my small
circles all around. Perfect for this second view, I can add dimensions. Also click on the right. Just activate here. I was on the front view, so I can click on plus you
can change the dimensions. We will use front
view dimensions. After that, we need to
change the color red here. The line weight
will be 0.20 also. And I can just validate, I can add my dimensions. I can click on the
Dimension Tools, just here. You click on the
Dimension Tools and you sel this one you can zoom. You can add first dimensions
around this area. We have 100 just here. I can check about the aligment. I think it's not bad. Just like this, I can continue. I can add one dimension. Oops, just here. Let's add another one on
this area, just here. Let's add another
dimension on this area. I think about the position of this dimension.
It's not really good. I'm going to change
a little bit. Let's do this again.
Click here, click here. Let's position more of the
dimensions on this area. Click here, click here. Let's position the
dimension on this area. It's okay for that.
I can also click on this part. This part, I think. I'm going to click on this part and the top here to show
that we have 260 degrees. I can go on the right
just like this. Not too much. It's
a little too much. I think here maybe I can
extend a little bit more. Take this point,
take this point. And yes, maybe I can go
here. It's okay for that. I need to enter also Gus. So I can come back, select
my dimension tools, radial. I will apply a radius just here. On this one, I can apply
a radius just here. We can also apply some radius
for this small element. I think I can just put once
it's totally enough perfect. Something that I'm going
to do now is to silk this element modification
with the modification tools. Just drag and move. I can start to this
point and take a glance. I can drag and move
until to arrive. Maybe I think here will be nice. I can just add another
text layers. Click here. Text layers, I can
just type text. It's going to be okay black. Let's work with 0.40
millimeter validate. After that, you can
use the text tools. I will tape first front view. Let's grt a selection. I will change the size. Let's work with 20 and just validate and position
front view around this area. And then the other
element just here, I can press Escape. I
think it's not bad. Maybe I can increase
a little bit for 24. I can tap 24 and just
validate here. Double click. I need to edit the content first because this is my front view. It is okay, front view, but this one it is a side view. I need to change the
content for side view first and just validate,
it's okay for that. Let's change little, the
position of this element. I can move maybe
around this area. For the front view, I can move
a little bit on the left, I can move yes, until this area. Perfect. Something that I'm going to do is just
to add the title. So I can click plus,
add the titles. And I can select a title. Layers. Let's title. Let's change the line
weight for 0.40 millimeter. Title your names black? Yes. Leading. On trailing space. Yes, I think I have a space. It was a reason for which
it was not working. Just use the text tool again. And I can put project
pipe example. Let's do something
like this and just change the value of the content. So I can click here and
just change the value. Let's just apply your value. Maybe I can start with 40. Let's just try. I
think it's not bad. And I can position
this element around this area just like that. I can press escape. It's okay. For that, I can check
little, my different view. The front view just here. This is the front
view dimensions. Okay, this is the side view. Okay, this is the
side view dimensions. This is the text layers and this is the title layers.
Let's take a glance. If I want to see the
preview on the page, one of the first things to do
is to activate the preview. With sprint preview, I can
auto feed drawing to paper. Yes, automatically
I have this ratio. I think it's not bad
but little too big. So I can change the
value if I try with 0.3 First I can select after auto center. I
think it's not bad. Maybe I can just
increase a little bit. 0.32 Oops, I press Enter, so I'm go outside. When you press Enter like this, if for example you go here, you press Enter, you
will go outside. So be careful about that. I will come back
here and activate 0.32 I can center at
center, definitely. It is great. The only problem that I have if I
just come back outside, it is my dimensions. You can go and edit
application preferences and you will be able to change the dimension settings here. In this case, let's do this, but let's do this in the
Drawing Preferences, Edit Drawing Preferences, And let's change the
dimension settings. I think in this case I
can work with eight. I will click on Apply, and definitely a surrender is better and I can just validate. Let's just come back
to the preview. We have 0.32 I think it's
great about the value. If it's a little too big we can reduce 40.3 just like that. And I can use Auto
Center just here. I can also drag and move my page if I need
at my convenience. Just like this, it's okay for that. It is an example about what you can do
with this software. You can also at
any moment select all your elements and
you can drag and move. It means you can click
here, drag and move. If for example I want
to change the position, go here, it's definitely
not a problem. I can go in this area, it's going to be
exactly the same. You can come back and
you can select again the auto fit drawing to papers and you can
select your ratio. Again, you can select
again zero print 30. And I can use center
just like this.
66. Project create walls: In this training, we're
going to create a project. This project will
be a floor plane. We are going to create a project of a floor plane for house. It's very interesting because
we will see step by step, how we can create the walls, then how we can add doors, add windows, add text, add also dimension, and introduce on the page
the floor plane. First thing to do is
to create the base. It means to create the walls. I will go directly on the right. And here we can
create new layers. Before to do anything, you
need to create a new layers. Here you will have the
possibility to rename the layers. We can take something,
it's going to be the layer wall here. After that, I can just
validate the color. I can put colors. Yes, black and we will silk line weight 0.4 ten millimeter. And just validate after that. Something that I will do is to craorectangles,
sylicorectangle tools. I will start directly
from this point. We will use just our
element in millimeter, but we will convert
like it was centimeter. It means I would like to create something ten meter
by six meter. But I will work in millimeter. And this is why I will
create something with 1,000 millimeter
by 600 millimeter. I need to go on the left. As you can see we have
600 just on this area. On the top we have
1,000 just here. 600 by 1,000 And
just left click. It's okay. This will be
the base of my house. After to create this base, I want to create the
thickness of the walls. To create the thickness
of the walls, let's select the
modification tools, we can create the offset with distance I need to enter
the distance that I want. I would like 20
thickness of the walls. Let's apply 20 polyline mode. If I go in this area I can go
outside or I can go inside. We'll just go inside. When you arrive around
this area left kick after. To do this work I can continue. Something that I would like
to do is to craft lines. I can use my grid, but I can also craft offset. In this case, I will use my grid and silk
the line tool here. I have exactly the
right dimensions that I want using my grid, I will go on this area
and take a glance here. We have 600 here, we have 500. We will work with just 550 here, 560 on this area. And left click just to
crt a line on the left. I will arrive, I will out on the left in the
deals here I have 200. I will work with 200 and I will come back on this
direction just like this. After that, I will
crack no door element. I will crato lines here, go on the left, I will arrive until this area. I think I made
something wrong here. I selected 560, but it was 540. Yes here. 540 on the Y axis. Yes. Now it's better. Again,
continue with my line tools, silico line tools, and
Crtonodorline on these directions. Here I can go until this value, 300 on the Y axis, and I can come back just here. After that I will continue. I will rtonodorline, I
can follow y axis here. This area, I will start at 700. I think it will be
a little too much, but yes, it's okay 700. And I will crack another
lines just like this. It's okay for that. After I need to C offset, I can come back, I can come
back on the left here. And I can select my
modification tools and use offset with distance. Here I want silt will
click just offset, Polyline segment distance 20. Also here I can go left click on this area inside just
here on this area. I can use also left click, then left click here, Left click on these directions
on this area to check, because I will position
my doors here, I have 500, 600. I will position this element
just inside perfect. After I need to make
adjustments here, we need to make some cut. I have different options when you have
something like this. You can just select your
line and just drag and move. When it's possible, do this. When it's possible to just
drag and move the line, you just select the line
and you can drag and move. Now when we have
something like this, we need to create a
cut for this reason. Modification tools, we
have seen that we have different tools to cut
here, where for example, the breakout segment
or breakout manual, If I see the break out segment and I just go left click here, automatically I can
break this segment. It's very convenient.
Just like this, I can break on the
area, I can break here. Also, I can just click
outside, press escape. Take a glance, it is perfect, because now everything is open. We have our reference. As you can see, it's very fast. It's not extremely long to
do this because you can just trim this different
element in a very fast way. I double click here,
I check the color. Black line weight, 0.40
millimeter line type continuous. Everything is okay
for this part.
67. Project create doors: Let's continue
with this project. Something that we're
going to do is to create a new element. I can click directly
on Plus here, and we will be able
to add new layers. First thing to do is
to add new layers. I can click Plus. We can change the name of
the layer first. I can delete this one. When I arrive on this area, I can change for door. After that, let's just
change the color. Black line type continues. And just validate,
I can just change the line weight for
0.40 millimeter. After that, something
that we can do is to create a block. I can activate this layer first. If I go on the right, I can
create a block for this. I can use my block. Click first to lease the block on this area. After that I can crt
the design of my doors. I can go on this area and
silico rectangle tool. I can go here just Silcoctangle
tool Led little bit ct, first element just with 120 on this direction,
just like that. Let's squat and small
rectangle with just ten on the x axis and 20 on the y axis and another
one just here. After that, I can
use my line tools. With the line tools, I can
cut a line from this point. This line needs need to have a dimension on the
y axis of yes, directly on the y axis. I can work with,
I have 320 here. I will work at 420
to have 100 land. After that, I can
use my art tools. Select art tools, you can select the first one
it's going to work. Define the center point, then you can define this point after you need to select where
you are going to start. Let's just start here and draw. I can move until this area. That's it. We have
created this element. Now I need to convert
this element to block. I can create a selection first. After to create a selection, I go on the left. We need to select this tool. Create a block from selection. Yes, activate the
reference point. We can use this reference point. I can change the block name. Let's just rename for
Door and validate. It's okay for that. Now I
have this block on the right. I can just select this
design and press delete. Because now I have my
block is located here. I just need to put
my block directly on my floor plane
silk this block, go on this area and you
can insert a block. My block is arriving here, for example, I need to invert. So I will click on this area,
flip block horizontally. And thanks to that, I can
change the direction of opening and I can put the
first one around this area. After I can put the
second one on this area. Yes, I think I can
zoom little b, just here on this area. I need to flip, flip,
zoom little bit. I can let the same
space like this. The last point is on this area, I need to create rotation. I need to go on rotation. If I apply 90 degrees, it's not exactly what I want. 180 degrees, I need to
work with 270 degrees. If I just go here, I can zoom little
bit and let's just position the element
just like that. Perfect. Then I can press
cap concretely on this area. We will have a living
room on this area. We have a first room here, a second room or maybe a
desk room on this area, we will have a bathroom. One of the problems I just
realized that here I put the different element on
the wall. I need to check. If I just go on this area. Yes, the different element A on the wall, it's not a problem. This is the occasion to
use the property panels. If I just click here, I have this element I can put inside with the property
panel. You have two options. If you use the Property Editor, you can change the block
reference and you can work in Doors just like this. If you click on this one, you can go on the
Properties Editor. You can change for just
like this as you can see. Perfect. You can click on this one Properties Editor door, and click on this one. Property is editor. Oops, this one is selection. Filters, property is editor
and you can change further. Perfect is the occasion to
use the property editor. Now if I select this one, as you can see, it's okay. This is the wall layers. This is the DoorlireI. Need to check something here, because I have a Dubbo location on this one walls
and this one doors. Okay. I think something is
wrong about the location. I think I'm going to
come back with Yes. When it like this, you are a
little in trouble like here, You can just repeat the process. I'm going to slick the doors
and just repeat the process. Thanks to that, I will
be sure to not have any problems reinsert the block. It's definitely not The problems to do can come back to zero. Just let's reins
block first one here. Let's insert a second
one just here. It's very fast to
do another one just on this area and crater
rotation 270 degrees. And the last one
just here like that, I will be sure to not be in trouble because I
had a little dubes. If now I silk this one and
syllax one, yes, it's okay. But even if you deactivate the wall because
it's located here, it will remove all the elements. But it's definitely
not a problem. The most important
thing is to have this element on doors.
68. Project create windows: Let's continue
with this project. Something that we're going
to do is to add windows. To add Windows, I
can go on this area and the first thing to do
is to cratonal layers. I can click Plus and we can
just change the layer here. You can remove the
different elements you can on this area. I can just tap window
after two tape window. Something that I
can do is to use the color black and to
work with 0.40 millimeter. Also, my window will
appear on this area. I just check on my door. I was 0.40 millimeter
window, 0.40 millimeter. Let's create the design of this window and then
convert to blow. First I can zoom
here on this area, cilic my rectangle tools, I can create a rectangle
starting for example here maybe I can start on this
area and zoom little bit. But on the y axis you
need to apply 20. On the x axis you
will apply 160, 160. You can use your grid here. For example, I started
at 1,200 to 1360. It means I have 160 perfect,
about the thickness. We have just 20 on this area. I can complete with a little element on the
left just like this. Another little
element on the right here with just a wide of ten. After that, I will
use by line tools. With the line tools, you
can just click on this one. Just co line on this
direction hoops. It's not the line tools. Yes, line start from this point. We need to cline
with a line of 80. I can zoom here. In this case I need
to arrive at 400. Just like this. I can repeat the process on the right
because it's fast after. Let's use the tools.
Let's come back. Select. I can select the first
one, It's pretty simple. You define a center, you define a first point, and you can start your point
just like this and finish. Let's do the same
thing on this area. Start here, define another
point like this one. And this time I'm going
to start here and just finish at this
intersection in the idle. I created the design
of my window. Let's just convert to a block, Select all the element here, and then convert to block
create block from selection. After that, you need to
define your reference point. The reference point will located on this
intersection here. When I click on this area, I can change the name
exchange for window. You can just validate. Now on the block list, you can find the window here. I can just erase all the elements because
it's not important. I don't need that in my design. I just need to import my block. Something that I'm
going to do is to insert my window block. I need to insert my
window block first. Let's zoom and select
the window block here. After to select
the window block, I can use Insert. I can position my
block where I want. First. I'm going to come back to zero and position one window, for example, just here
at the beginning. Maybe it can be this area, but definitely around
this area can be nice. After I will crack rotation rotation here
we have 90 degrees, we need to do more. And let's apply 270 degrees
to apply another window. Maybe around this area. I can put an order
one just here, maybe an order one just here. After that I will continue. I want to position a
window also on this area. I need to come back. Just work with zero
window just here. If I zoom a little
bit, in this case, I can center another
window on this area. I need to create an order
rotation 90 degrees. In this case, let's position
an order one just here. My last window will
be on this area here. We are going to keep the same
size or same size window, depending on the room for sure, you can create more blocks. So you can create a window
specific with the size. You can create an order
model with a different size. Here, just to show you the
process after you can adjust depending of what you have
to do, let's just come back. So here we have zero
can invert position. I just have the size
perfect to apply this window on this
area just here, I just press Escape. Maybe I can click
on this one and I can move a little
bit on the left. I think for the rest
it's okay. It's okay. For that, I can check window. This is the wall layer. Window layers here. Wall layers and here's
the door layers.
69. Project add text: Let's continue
with this project. We are going to add text. It means I need to add text to have the name of
the different rooms. First, let's create new layers. You can click here, Add
new layers on this area. We can change, it will be just text layers.
Let's change the color. I will work in this case
we have different options. As you can see in this case, I will work with
the green color. I will change for 0.40
millimeter validate. Now on these text layers, I can use my text tool here. I can tape directly
something and I will tape directly living room. I will select this
basic form family, I can change the value. Let's start with eight hoops. Eight for all the elements. And just validate and
position living room here. If I press escape double click, I have the possibility
to increase the size because
definitely is very small. Think I can work with 40. Let's just step 40, press Enter. And yes, definitely better. After you can drag and
move your text and position your T at
your convenience. After that, let's just continue. I will select this element. If I go right click, I have
different options I can copy. If I go right click, I have the possibility here. But even if when you copy one of the problems you don't have
directly the past feature, you need to go and edit. And past I can position
this element just here. I can just double click, can change the content. Let's reduce. Maybe
I can reduce for 25. Just tap hoops. First I'm going
to tap something. I'll just step desk. Let's work as I have
the value of 25, maybe I can try with 30. Validate. Yes, I
think it's not bad. Can try 25 just like this. I will make an adjustment
after if we need click here and say I can
copy, right click copy. And I can go on this
area, right click. And this time I have the past features to change
I didn't have just before. And just change the
content bedroom. Change the value 30, validate and I can put
bedroom just on this area. Let's copy and pasted. I can also use edit. Copy, edit, and past, and position this here. Press double click, change the content bathroom.
I need to reduce. Let's just supply a 20. Let's. It's okay
with this value, it's okay for that
cilic living room. I try to have a good position. I select the desk. Let's try with, for
example, these positions. Or maybe I can try again, move a little bit
around this area. After that, I silk
my bedroom text. And let's walk around this area. I can select my bathroom
text and let's walk around. I think this area is okay. Yes. Just like this, so perfect. Now we can take a glance on
the right on this text layer, deactivates the view
if everything is okay and everything is okay.
70. Project add dimensions: Let's continue
with this project. Something that we are going
to do is to add dimensions. To add dimensions first, I need to create a new layer. Click here. Plus we can
create directly a new layer so I can take dimensions. We will change the color
for the red color. We will work also
with the line weight. Let's select, in this case, 0.20 but I can put, I think, everything on 0.40 I think I can reduce little bit dimensions. It depends about
what we want to do. In this case. Think
I can work also with y 0.40 Let's reduce
a little bit. Yes, 0.20 validate. And I can add my dimensions after I need to
beyond these layers, click on my Dimension
tools selling this one. I think we can use
the link dimension in this case because
it will be perfect. And I can start from a point
like this first point or any point like this and add the dimensions.
Let's start to do this. I can start to this point. This point I can
pull my dimension. We will have to make adjustments because definitely it's
not extremely convenient. Here will be my big dimensions
can go on this area. Another one just here, I can zoom until to arrive
ple here I will continue. After you will be able to
a different dimensions. First I need to edit
the properties. We have application preferences,
growing preferences. If I go on application
preferences, I can edit my properties
for the dimension. But in this case, it's not
what we are going to do. Here. You have the
dimension settings. Something that we will
do is to do this but directly edit Drawing
preferences as explained before. Dimensioned settings,
I need to increase, will work with the text eight, think 12 will be the best. Let's click on Apply
and just validate. It's a little bigger, but
maybe it's still more. I will try with another
value dimension settings. I think at least
20 can be great. In my case, just like
this, let's apply 20. After that, I can continue
with my dimension tools. You will be able to put different type of dimensions,
for example, inside. You can make this dimension to this dimension and put the wide on this area just
like this here. For example, we can
select this part to this part and show a dimensions, this part to this part
and show dimensions. We can show, for example, a dimension like this part to the window or another dimension. It can be the size
of the window. It's possible also
just like this, but it can be also for the
thickness of the walls. And you can repeat this process on different part depending
on what you want to do here. Have the dimensions
do is little too big. We can crack the
door for inside. It's little too big, we
could reduce the door. This is a type of example
about what you can do after you can craft also
different dimensions, layers. I mean, you can craft a dimension layer
for the main element after you can craft
another dimension layer for less important elements, for example, It's
also possible and you can change the color if
you need many elements. Secondary element,
also inside you, will be able to a dimension. But here we're just
going to focus about what you have to do, what you have to do concretely. If you want a
dimension of the wall, you can also just click
here and you can show that we have a dimension
for the wall. You can put this
out any location. Let's just two options, so I'm going to come back. Don't put the last two
elements, however, it's great to put this
two elements like this. Maybe it will be too much. Yes, I'm going to,
just for the example, not put too many dimensions,
just stay with this. It's already a lot of
dimensions that we have added to show you
the process to respect. Now if I go on the right, you can find dimensions and
you can click here and this is all the dimensions a perfect.
71. Project drawing page: Let's continue. Something
that we're going to do is to introduce the
models on a page. Introduce the model on
a page first before. To do this, I will
add just a titles. I will go on my Layer panels, click Plus and add
the title here. We can remove this one
and just add a title, Layers about the color. I will choose the black colors. I will choose the line weight, zero print, 14 millimeter
maybe I will increase. After I will validate
selling my text tools. Just here, I need to
change the content. I will take project plane
example, project plan example. After that, I will work
with the dimensions. Let's start with maybe let's apply a value of 40
on all the elements. I can put project plan
example on this area. If it's too small, I
just need to double click and increase my value. Let's work with 80. I can position this element, yes, just around this area. I can also make the
choice that this will be little bigger that all my area. Let's rise with 95
just like this. And I can drag and move
on this direction. It's okay for that.
After to do this work, I can check I have my
different layers here. I also my block list. Something that I can do is to introduce the
models on the page. As explained before,
you can use directly the print preview view when
you click on this area. You can use the
auto just click and validate after automatically
I have this scale value. When I work on this scale value, it is 0.100 3054. I think it's not bad, but it's not perfect. As explained, you have
different options here. I can change this
ratio if I want. I can change, if I
apply, for example, 1.0 0.200 I will obtain this render and
definitely leads to Big. So I need to apply
0.100 like this. After you can use these tools
and you can drag and move, let's make an order adjustment. 0.120 can be great. You can use auto Center
and take a glance. A thing like this, it's not bad. You can also use these tools. Thanks to that, you can d move the paper on your document. But if you want just
to use Auto Center, you just click
here, Auto Center. After that, you'll have the possibility to print your work. To print your work, you
can go in this area, print, and you just
select what you want. You edit the parameter
of your printing. You will be able also
to export your work in PDF directly
from these panels. Don't forget that when
you go in this area, you can hide layers. If, for example
you want to print without maybe the titles, you can just
deactivate the titles. If you want to print
with the dimension, you can just deactivate
the dimensions and you can make an odor
adjustment, for example. I can deactivate the dimensions if I deactivate the title. Also, just keep this
one as you can see. Now it's a little different. I can only use auto
feet drawing to page. He will auto fit only
the visible layers. In this case, I need
to make adjustments 0.200 Let's try with 40. Like this, I can use auto
center and I can just print, for example, this element. If I don't want the text, I can also deactivate
this text and it is same. I can try first with auto fit. I can repeat this process, 0.240 and I can use auto center. Just print on this
element with the walls, with the window and
with the doors. Extremely interesting. You just, you can stay on these panels opens and you can
manage your layers. You can manage anything
from these panels. Here we are working
on four document, the simple basic four document. Now let's activate
the dimensions, electro activate text. Let's reactivate titles. Also, if I activate the element, now I need to come
back one more time to the auto fit and
make adjustments. As explained before,
0.120 were great. I can use this one and
activate auto fit owing to a auto center and
I can come back with this area about the
paramet of exportation. You will go and
file and you have the different paramet
of exportation. If for example you click
here, close print, preview. You can go and file.
Save your work. As as explained before, you can use PDF
export, SVG export. You can just save
your work also with the save as it's okay for that. This is a project that you
can create step by step. After that you could continue. It means if you want to
add elements inside, you can add more elements. The first step of floor plan, it means you have the wall, you just have the door, you just have the windows, basic dimensions, basic titles also of
the different rooms. But after, we can create
more details floor plan.