Procreate Dreams: From Illustration to Animation | CardwellandInk Design | Skillshare

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Procreate Dreams: From Illustration to Animation

teacher avatar CardwellandInk Design, B.Sc, B.A, M.Teach

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Procreate Dreams: From Illustration to Animation

      3:51

    • 2.

      Class Project and Resources

      1:36

    • 3.

      Interface and Settings

      10:38

    • 4.

      Working with Tracks

      14:41

    • 5.

      Draw and Paint Mode

      17:48

    • 6.

      Keyframing Text, Masks, Video and Audio

      19:17

    • 7.

      Animating the Illustration

      37:37

    • 8.

      Exporting and Final Thoughts

      3:54

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About This Class

PROCREATE DREAMS: From Illustration to Animation ( V1.09)

Animation has always had a steep learning curve for illustrators but the new app Procreate Dreams by the makers of Procreate is making that a thing of the past. If you are an illustrator wanting to begin to test out the world of animation in a comprehensive, simple, beginner friendly way, then this is the class for you.

In this class, you will learn the skills to turn your layered illustrations into animations in Procreate Dreams. The groundbreaking a single purchase animation app with no ongoing subscriptions that gives you all the tools needed to begin creating professional animations.

 In this class, you will learn how to:

  • Navigate the interface of the app, its settings, hidden menus, and modes as well as gestures that will help simplify your workflow. 
  • How to set up your movie files
  • How to import your files and layered illustrations from Procreate to Procreate Dreams and convert them into layered animation tracks.
  • The settings to make working with tracks easy and straightforward.
  • An overview view of draw and paint mode including importing and working with colour palettes, and brushes and how your drawing layers interact with your animation tracks.

Next, we will go through a series of animation exercises and turn and a pre-prepared procreate illustration titled “Social media for cats “into an animated movie. By going through the steps of the project, you will learn to:

  • Create an animated title that incorporates text, audio, video and layer masks.
  • Apply Keyframes for motion and live filters.
  • Learn to use performing and the flip book in draw and paint mode to bring our animation to life. 

 Don't worry if you are brand new to animation because the project file, brushes palettes, video and audio files are all included in your class resources tab. 

All you will need to take this class is an iPad, the app Procreate Dreams, and a stylus. (For the best results I recommend the pressure sensitive model of the Apple pencil)

 If you have been wanting to begin in animation in a way that doesn't overwhelm you, join me in class. 

Meet Your Teacher

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CardwellandInk Design

B.Sc, B.A, M.Teach

Top Teacher

Hi, I'm Priscilla and I am a Surface pattern designer, Freelance illustrator, Biologist and Educator. I am the owner of Cardwell and ink, a boutique design studio in Australia. With a Master of Teaching and over two decades of experience in both Science and Creative education, I am passionate about simplifying design and equipping creatives to thrive in their creative practice and businesses.

You can see examples of my fabric and homewares at Spoonflower. I'm quite active on social media and you can find me on Instagram and facebook @cardwellandink where I post about my creative journey.

See full profile

Level: Beginner

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Transcripts

1. Procreate Dreams: From Illustration to Animation: Hi, I'm Priscilla and welcome to my skillshare class. I'm an Illustrator surface pattern designer, top teacher on skillshare, and owner of Cardwell and Inc, a design studio based in Australia. I am passionate about simplifying digital design in a way that allows it to be accessible to everyone. Today, I'm so excited to introduce you to Procreate Dreams, a game changing new app by the creators of Procreate, that allows anyone from a novice to professional illustrators to access the world of animation, Movies and animation enable us to communicate our unique stories to the world. Procreate Dreams has taken this to the next level by giving everyone the tools to communicate their stories in a simple, fun, and intuitive way. In a one time purchase ipad based app that requires no ongoing subscription. It's affordable, it's frequently updated, and it gives creatives ownership, the tools they need to create professional animations at their fingertips. In this class, you will learn the skills to turn your illustrations into animations. We will start from the ground up with the basics of the Procreate Dreams app, an overview of its tools to help you navigate the interface, as well as going through the settings, menus and gestures that help to simplify your workflow. Next we'll talk through using animation tracks and navigating the drawer and paint mode. You'll learn how to import your projects. Work with color palettes and brushes. How layers in procreate dreams interact with your animation tracks in your timeline. We'll also learn how to use clipping masks to enhance your animations. Next, we'll go through a series of animation exercises in a beginner friendly way. And turn a pre prepared procreate illustration called Social Media for Cats into an animated movie. By going through the steps of this project, you will learn to create an animated title that incorporates text, audio, video, and layer masks. Then we will move on to converting the layered illustration into a movie by applying key frames from motion and live filters Performing and the flip book in drawer and paint mode to bring our animation to life. Don't worry if you are brand new to animation. Because the project file, the brushes, the palettes, the video and audio files are all included in your class resources So that you can use the same tools that I'm using every step of the way. That way we can get straight into animating. All you will need to take this class is an ipad, the app Procreate Dreams, and a Stylus. For the best results I do recommend the pressure sensitive model of the apple pencil, which I will be using, enough talking. Let's get started. Join me in the next lesson to find out how to access your class resources. And I will see you in class. 2. Class Project and Resources: Your class project will be to share an image or video file of your animation. In Procreate Dreams, you can do this at any stage in the course and really easily by taking a screenshot of two frames of your movie before and after an animated motion. This could be a performance animation or a live filter animation at any stage in your movie. Alternatively, you can upload your video to Youtube or social media and then link the video class project section just below this video in the Web, not the mobile version of Skillshare. Some of the most creative ideas come from allowing yourself to play and experiment with the tools. If you apply any of the skills to something original, I would love to see it. Sharing a project also helps to inspire other creatives to try it as well. You can find the class resources to download in the web version of Skillshare in the class resources section just below this video. Tap on each resource and then save it to your file storage. From there you can open or export it to Procreate Dreams as we progress through the lessons. All right, let's dive in, meet me in the next lesson for an overview of the interface in Procreate Dreams. 3. Interface and Settings: In this lesson, we are going to get a comprehensive overview of the Procreate Dreams app. We're also going to look at the features that are tucked away in the interface that maximize the animation experience. Once you know them, they will make your workflow easier and more efficient. All right, let's dive in. Tapping on the Procreate Dreams icon will open the app to its home page known as the theater. There you will find a few demo movies once you get more comfortable with how to use Procreate Dreams. These are so helpful and allow you to view the way that other animators have applied the tools so that you can reverse engineer different techniques into your projects. It's also a great bird's eye view into the depth of capabilities that can be achieved in this app. There are a few hidden features on this interface. On the left hand side, tapping the icons shows you the file locations for your movies. I have mine on my ipad, but you also have the option of the cloud tapping anywhere in the theater collapses this view. Tapping on the text at the top left brings up a procreate dream slide where you can get a video overview of procreate dreams. You can tap to access the help center website or reset all the examples in the gallery. We'll take a quick peek at the Getting Started tab. This opens a video giving you an overview of the program, the basic gestures you can use to navigate around the program. An overview of draw and paint, performing key framing. We will look at all of these features in detail in the class. Tapping done will return you to the theater view. On the right hand side, you can tap on the select text where you have the option to tap on movies and create a new folder to group your projects, delete them, or duplicate a project. They will not activate until you have selected a movie. The X will return you to the theater view to create a new project in the theater head to the top right, to the plus icon. And you will get a new screen pop up with an option to create a new movie. I'd like to stop for a moment and draw your attention to the little dots on the right hand side. They indicate that there are other size options for your project. Swiping up or down allows you to see your preset canvas layouts for your movies. For this class, we're going to use an HD widescreen format for our animation. On the top right, within the panel you'll see three dots again indicating that there are more options. Tapping brings up a new contextual menu that allows you to adjust your frames per second to a range of options, or to set your own custom frames per second. I'm going to leave mine on 24, which is the default setting. You can also adjust your duration of your movie file by tapping to bring up the number grid. We are going to set ours to 30 seconds in procreate dreams, any text or icons highlighted in red will allow you to make adjustments or indicate that a tool is activated on this screen. Tapping on the HD text will allow you to adjust the resolution of your movie, but we will leave it as is below this, you can either start your movie in draw mode, the content track, ready to go, or as an empty movie, where you can start to create and import content like videos, movies, and illustration files. Now I'm going to select Draw. Now you'll be taken to your main Procreate Dreams interface for your movie, where all the magic happens, the screen is automatically split into two parts. At the top is the stage and the backstage area. They will be separated by a thin shape outline. The difference being that only the stage area will be visible. When you export your movie file, just like in a real theater, you can use the backstage to bring elements into and out of the view of the movie file. As you animate the way that stage hands would bring in different backgrounds and props in and out of a theater stage. You will also see a timeline at the border that separates the stage from the tracks below. This will have a ruler that shows you the seconds and the frames that your illustration is on. It corresponds with the playhead, so that whatever position you are on the track. Ruler will also have a red highlight to show the seconds and the frame position precisely. This will become very useful when you start to move tracks and objects on your timeline. Underneath a stage on the left, you have an icon that looks like a gallery of wall photos tapping. This will take you back to your fat to view. Tapping and holding down on your movie with one finger will bring up a menu that will allow you to rename your file. Type in your project name, social media for cats, and click Done. Tapping the movie again will take you back to the stage and timeline view next to the theater icon, you have the title of your project. Tapping on the title will open your movie settings and properties. On the left hand side, your Properties tab is the first tab open, highlighted in red. And it allows you to adjust your frames per second and the duration after your movie has been created. You can also adjust the width and height of your canvas by tapping the numbers and using your keyboard to adjust the sizes in pixels. We will look at the other settings when we are exporting our procreate Dreams file. But for now, I want to draw your attention to the Preferences tab. Here you can adjust your draw and paint settings. First, pressure and smoothing. Tapping on the brush icon allows you to adjust your pressure sensitivity, which relates to a pressure sensitive stylus stabilization and motion filtering. Motion filtering basically acts to stabilize your movements and minimize shaking. When you are performing motion with your stylus or finger dynamic brush, scaling should be turned on for your procreate brushes because it ensures the brush has the same pixel size, regardless of whether you are zoomed in or out on your stage. If you see brushes behaving unusually as you adjust the size in draw and paint mode, this is the setting to check. I just want to make a quick point here that procreate brushes are designed to work with a pressure sensitive apple pencil, which was the case with all apple pencils until recently, when new pencils came on the market without pressure sensitivity. If you want the full range of pressure settings for drawing apple pencil will need to be the model that has pressure sensitivity. Otherwise, this will also affect the strokes of your brushes. The brush and opacity slider allows you to toggle the slider either on the left or the right hand side of your screen, depending on which is more comfortable enabling painting with finger is generally turned on. But I tend to turn it off because it means that if I'm using my apple pencil, I'm not going to get any accidental marks on the screen from my fingers when I'm in drawing mode. If you do like to draw with your fingers, leave this on. Same with the enable time line edit. This means that you can group your key frames and tracks with your finger as well as your apple pencil. I generally leave this one on. The next option, rotate stage with pinch, zoom is automatically activated and is a great gesture for zooming in and rotating your movie using two fingers. Rapid undue delay are the seconds taken to undo an action When you tap your screen with two fingers, side note here, just like in procreate the red stroke, inaction gesture is a three finger tap on the screen. When you perform either of these gestures, do a quick tap, as lingering will rapidly cause several actions to be undone. If you find this too sensitive, you can adjust that here. Finally, the stored undo steps are at 50. You can increase these, but I would recommend that you keep them as is or lower depending on your workflow as increasing, it will take up memory on your ipad or device. The last tab is the Help Center, which will take you to the Procreate Dreams Handbook when you are connected to Wi Fi, which is a fantastic resource. All right, that's all for our settings. Tap done on the top right and head back to the stage. Join me in the next lesson to import our project file and start learning to work with tracks in Procreate Dreams. 4. Working with Tracks : In this lesson, we are going to learn about how to use tracks and their features in procreate dreams. To start off head to the right hand side of your timeline, where you'll see icons that represent the different modes. We'll start all the way on the right with the create mode, which has a plus and allows you to import a range of files into the interface. Procreate Dreams works in tandem with procreate, and the file types carry across seamlessly. When you tap on the plus icon, you'll see the full range of options available to you. We will look at each of these options as we create our animation. But we will first start with the basics of tracks. A track in Procreate Dreams is a layer of animation. Just like when you draw a layered illustration with elements on separate layers able to move independently. In procreate dreams, you can also layer your animations so that you can animate objects on different tracks independent of each other. Tap on the text track menu to create a new animation track. A light gray track will be created on your time line, and the red icon of a playhead will show you that the layer is now active. This indicates the point your animation will play from or the position where files will be added to the timeline. To start, we're going to import our procreate project file, social media for cats that you would have downloaded to the file storage on your device. Tap the plus icon and then tap files From there. Navigate to where it is stored on your device and import it. Those that use procreate. This file also works in the original procreate app as a layered illustration. Side note here, if you are creating illustrations in procreate, you can also import your procreate files directly from Procreate onto the stage in Procreate Dreams using a split view on your ipad. When your file is loaded, it will initially come in as a drawing. On this stage, you'll see a rectangular shape with large red dots in the corners with dashed lines connecting them. You can place your stylus or finger or to the side of that bounding box to move your object around the stage or backstage. Adding a second finger on the screen while you do this will also activate snapping. The red guidelines will indicate that snapping is active. The presence of the bounding box indicates that your transform tool is active to allow you to resize your project uniformly by tapping and moving the corner dots, or using the dashed lines to adjust the width or the height of the object. Tapping on the corner dot will also reveal a rotation handle that allows you to rotate your object. The three dots at the top right of the bounding box will give you the option of flipping your project or objects horizontally, vertically, or adjusting the rotation point, which is called an anchor. Anchor point is the point around which the object can be rotated or scaled. When you tap Edit Anchor, you will see a light gray plus symbol appear on your screen. This is the rotation point. Take a moment to adjust your rotation point. Then tap done. And then repeat your rotation to see the difference between that and the initial rotation. Remember that moving an anchor point will alter where the image will scale from. Use two finger taps on your screen to undo and return your project to its original location. For now, let's resize our project uniformly until it fits the area of the stage. The bounding box will disappear if it's not being used. But tapping on the stage or the track on the timeline with a finger or stylus will reactivate it and make it visible again. If you want to move an object group or project on the stage, you must first select the track in your timeline. This will be more relevant as we add more tracks. The track in use will be outlined in red to show it is active. Side note here, when none of the modes at the top of the timeline are active and highlighted in red. This means that your transform tool is active. And you can move any highlighted tracks or objects if you want to move an object in your animation. And cannot just check that none of the modes are active. First, now let's set up our project file. Our file on the timeline is titled Drawing, and it's a layered procreate file. To convert the illustration layers to group tracks for animation long press on the track in the timeline to activate the Track menu, then select the Convert Layers to Track option. This will change the layer drawing into grouped tracks. It will also automatically be renamed as group. You'll see an arrow in the label and tapping it will allow you to see all of the tracks in this group. We're going to take a moment here to rename our project group by long pressing on the group title, then select, rename and renaming it as social media for cats. Then we are going to repeat that action of bringing up the menu. And this time select Highlight, and Highlight Color to make the group more visible on the timeline. The tracks in the primary group should already have group names, but take a moment to pick a high light color for each group. This is a good time to talk about gestures that simplify navigating around the timeline and tracks. A three finger swipe to the right will space out your time line view to the left will condense the timeline so that more of it comes into the screen view. Note that as you space out your time line view, the labels will remain docked on the left. Regardless of how space the timeline is, your labels will be clearly visible when you assume out of the track time line. It also makes the individual tracks easy to distinguish by highlighting the whole track in that color. A three finger swipe down will condense the tracks and make more of them come into view. The opposite swipe up will expand the tracks and bring more of the objects on the tracks into view. A four finger tap on your stage will also enlarge the stage view to a full screen mode. Then tapping the screen again will bring up a play button at the bottom and scrolling buttons that will allow you to play your animation. You can use a four finger tap again to restore it to the stage and timeline view to zoom into a track. Double tapping will allow you to easily zoom in until you can see individual frames in your track. Can also have blending modes applied to them, which will alter how they interact with the layers below. To test this, scroll around to your labeled table and books Track and tap to activate it. Long press on the track to bring up the menu. Tap on the blend mode option and it will bring up a range of blend modes. Scroll through them and you can see how it makes the objects on stage interact with the background layers. This can be a great way to experiment with tracks in your animations, but for now we will leave it on normal. As you scroll through the layered file, you will see labeled groups in your timeline. When this file was created in procreate, I placed any objects that I wanted to move together that were created in layers into groups in that procreate file. Then any labels that you create in the procreate file will also translate to dreams automatically. I cannot stress when creating animations how important it is to plan first so that you have your files. Organized. Groups are so important in dreams, not just for organization, but they'll make key framing that much easier as you move objects as a whole. And then in parts to create an animation. Each layer label that has been converted to a track within a group is also imported. You can see this by, for example, tapping on the ipad group. Inside it, you can see the labeled tracks. You can deactivate the visibility of a group or track by tapping on the tick in the box on the left of the track. You can also hide a track or a whole group by long pressing, selecting track options, and hide all or show all. This can be a very useful gesture when you want to focus on one area of your animation to work on. You can use the Track menu to delete content within a track. Or delete the entire track layer and condense your tracks in the track options. This helps as well if you have empty tracks that you want to get rid of in between your content tracks, you can test this out on any tracks that are not being used. Tracks can also be clipped to each other using clipping masks and layer masks. Clipping a track to another means that the objects in the clip layer will only be visible in the area of the objects on the track below. In the ipad group, the track from masking is clipped onto the ipad screen track. You can see when a clipping mask is active by the dashed line between the clip track and the track below. Tap on the track to activate the white screen. And then long, press the layer, select mask, and tick non. Now you'll see the full layer when it is unclipped. Long pressing again and then selecting mask and clipping mask will now attach the white area to the ipad screen. You can also use layer masks on tracks, which makes part of the track invisible or visible by how much you use black, white, or shades of gray on the mask. But we will address this a bit later when we use it in our animation. Tracks can be easily moved by long pressing and moving to rearrange them above or below other tracks. You can also cut a track from its position by long pressing and selecting Cut at the top of the track menu. Then you can create another track with the plus button of Create mode, long press, and this time a Paste option will be available in your menu. You also have options to copy a track in this way, which is a great way to duplicate a track without having to redraw or create new objects. I'll use a two finger tap to undo these actions. Back to when we cut the track. When we start to animate in dreams, we will come back to this feature because although you can cut, copy, and paste individual objects, You can also long press and select Track options to cut, copy, and duplicate an entirely animated track without having to start from scratch. Which is a tremendous time saver in your workflow. To create a group in dreams from individual tracks is a very simple process. I'll show you using the frames group tap on the group layer in the menu select group. This will make the two picture frames individual tracks. Again, to regroup, the layers head to the double layered icon at the top right. In the mode section. Tapping this icon activates the time line edit mode and it will be highlighted in red to show it's active. Now you can use your finger or stylus to circle the tracks that you want to group. Then long, press and select Group. We can now deactivate the time line edit mode by selecting done at the top right of the screen or tapping the red icon until the color changes back to white. We will come back to this mode a bit later. Okay, that is the basics of tracks. Join me in the next lesson for an overview of the drawer and paint mode in Procreate Dreams. 5. Draw and Paint Mode: In this lesson, we will explore the draw and paint mode. In Procreate Dreams, tap on the icon, which looks like a pen stroke on the right hand side of the timeline until it turns red. And you'll notice that the view changes so that you can see the backstage and the main stage. The drawing tools will be on the perimeter of the stage, the title paint on the left hand side. The first feature I want to draw your attention to is the time stamp at the bottom left of the stage. Tapping on this opens up a few options for us related to our movie. I will come back to the onion skins when we are creating frame by frame drawings in the flip book. But for now I want to draw your attention to the background color option. Tapping opens a color disc that allows you to select a background color for your movie that will fill the stage and backstage area to see this change head to your sky track in our timeline and untick it. Then you will see a background color through the window of our project and in the backstage area. As you select a color family from the outer perimeter, you can then move to the circle in the inner disc to select a specific color. If you would like your background to be transparent, you can toggle on the transparency switch and any areas where color would have been in the background of your project become transparent. For now, I will leave it this way, but we'll reactivate our sky track in the timeline. Take a moment here and head to the color panel at the top right of the stage. Tapping the circle will open your color menu. This panel is much more advanced than your stage background color disk. And allows you to choose, modify, and save colors for your brush strokes and objects in your movie. The colored circle at the top will show the color that is currently active. You can also use this to recolor objects easily with the color drop function. To see this, select a navy color from your palette and drag the color from the circle to the sky in your window. This will change it from day to night, just below it in your color menu. Two rectangles will show your primary color on the left and secondary colors on the right. These are more important if you are using a dual color brush when selecting colors from your color disc. The outside of the disc works to show you what hue or color family you are working with. When you move to the circle in the inner disc, you can then pick the saturation of that color that you want for your brush. A great hidden feature here is that you can expand the saturation circle by using two fingers to give a wider range of colors. Also for pure colors, double tapping in the white section will give you a pure white in the mid range will give you a mid gray. And a double tap in the black section will give you a true black on the right. If you double tap, you will get a fully saturated color. A pinch with two fingers will restore the original disc view. Below the color wheel is a history of the last ten colors you have used for your project. You also have the option to clear that history. On the right below that is your default color palette that remains docked to your color disk. You can alternate between this and other saved palettes by tapping the icon to open the palette menu. On the bottom right here, you will find a few native dreams palettes that you can dock to the color menu by tapping on the three dots and selecting set as default. You can also import palettes from saved files. Here for this class, I created a color palette which you can download from the Skillshare resources page as a Swatches file and save to your file storage on your device. To add it to the palette menu, create a split screen. And then drag it from your file storage onto your dream stage and it will be added to your palette list. You can also use the plus at the top right in the palette menu to create your own palette. Colors can be added by selecting and tapping or deleted by long pressing and selecting delete Swatch. Any palette can also be duplicated or deleted by tapping the three dots and selecting the relevant text. For now, we will set our social media for cats palette as our default. You also have several other options for selecting colors at the bottom. The classic view has hue saturation and brightness sliders to adjust your color choices. Selecting the color harmonies options allows you to use the slider to adjust the brightness of the color disk and move the circles to create color selections. Tapping the text at the top left helps you to create color harmonies for the colors you are using in a project Value option allows you to select values using HSB and RGB sliders manually or by tapping in numbers using your keyboard to enter precise numerical values at the bottom. You also have the option to enter specific color hex codes. Finally, you can hold the little gray at the top of the color menu to detach and move it on your screen as you draw, so that you do not need to keep opening the color menu. You can use any of your color options in this view and tapping the X will return it to the color menu. For our next tool, we're going to look at the brush menu activated by tapping the brush icon. On the left hand side are the brush sets, and on the right the individual brushes at the top of your brush set are recent brushes you have used, which is a wonderful feature. Because if you have used brushes from different brush sets, they'll all be in one location, which really simplifies your project workflow. I really love this feature. You can also swipe to the left in your recent brushes to pin your favorite brushes permanently in this folder. And you can swipe again to unpin or clear recent brushes. You can also import your brush sets from your procreate app or your file storage. The same way that you did your color palettes for this class, I created a brush set to use with our project. In your class resources. Locate where you have downloaded your brush set from Skillshare. And place your file storage app and the Procreate Dreams app in split view. Then you can drag and drop your procreate brushes into dreams and it will be added to your brush sets. You can long press and move to rearrange any of your brush sets or individual brushes within a group. To delete a single brush, swipe to the left and select delete For a brush set, you can long press and then select the text, Delete. This will not work with native brushes, only your imported brushes. For individual brushes, tap to select them and then you can adjust the size of your brush or the opacity with the sliders on the left for more precise adjustments. Tap and then slide your stylus to the side, up and down on your screen. The next icon is the smudge tool, which allows you to take any brush in your brush library to use as a smudge or blending brush. If you're already using a brush and want to use it in this way, just long press on the icon. After using the brush, the smudge brush will automatically change to that brush. This works the same way with the eraser tool, which is the next icon along. Then we have our layers menu. Tapping on it will open your drawing layers layers, interact with your animation tracks. To illustrate this, we're going to create a background of green hills behind the window of our movie. Head down to your clouds track in your timeline and tap on it until it's highlighted in red. Then head up to your layers icon in drawing mode, and you will see that track mirrored in your drawing layers. We're going to use the plus to add six layers to our drawing layers. You'll see the name change happen from clouds to layer. To keep some organization, we're going to label our drawing layers by tapping the bottom layer first. And then in the side menu, you can select Rename our first layer. We're going to name Clouds, the second layer above it. We are going to label hill one. Then we are going to tap and select Rename again. But this time we are going to use the copy icon on our keyboard. To copy this title. Head two layers above, tap and select Rename, and then use the Paste icon on your keyboard to paste the heading. And just change the number one to number two. Head two layers up again and repeat rename and then change the number to number three. You'll have 12.3 Now we're going to label the layers in between because we're going to use them as clipping masks above hill one, tap to rename the layer, clip one then tap again and we're going to copy this label head two layers up. Tap, rename again and paste and change to clip two for our last clip layer, tap rename and change the number 23. I'm going to take a moment here to introduce another aspect of the draw and paint mode called flip book. Flip book allows you to maximize your view and focus when you are drawing on the stage. To access the flip book, there is a gray line at the bottom of the stage. You can hold and pull down to see an expanded stage few, but still maintain your drawing tools on the perimeter. A new flip book menu will show up at the bottom of your screen. The flip book menu itself can be moved by holding the gray line at the top to move it around the screen. In the same way, flip book is generally used for frame by frame animation, which we will look at in detail in a later lesson. But I really appreciate this mode for the increased screen real estate when I'm illustrating in drawer and paint mode. Okay, let's create some hills in our window in this flip book view. In your brush set, locate the hill stamp brush, then in our color palette, the lightest green in the first green column. Tap the stage to create the first hill stamp behind the window sidenote. If you disabled paint with your finger in settings, in our previous lesson, you can only do this with your stylus, not with your fingers. Remember that you can always zoom in with two fingers or zoom out, you can always undo with a two finger tap. If you're not happy with the position of your stamp. If the stamp is too large or too small, adjust the size of the brush with the slider on the left. Don't worry too much about the positioning at this stage. As we do the different hills, as long as the hills overlap each other, we will adjust the final positions at the end. Next, head to the hill two layer in our drawing layers. Then to our color menu. And select the medium tone of green from that first green column in your palette stamp on your stage to create hill number two. Then we'll head back to our layers, to our hill three layer, to our color menu to select the darkest green tone in the column. And then we can place our hill three stamp. You can see that the hills are shown in all of the frames in our flip book as they will fill the whole track that we are working on. Next, we're going to use our clipping mask tools in drawn paint mode to add a few highlights to our is our clipping mask will attach the contents of a layer to the layer that it is clipped to. In our brush set, select the noise brush in your color palette. The second green column is our high light colors. Each hill will have its highlight color directly to the right. We're going to select the first one for hill one. Select the clip one layer, tap and select Clipping Mask from the side menu. You can zoom into your stage using two fingers and gently highlight the top of the hill. You can now repeat this for the second highlight color on our clip two layer, gently highlight our second hill. Finally, we're going to select the last highlight color or clip three layer and then gently highlight that L. Now to head out of flip book mode, you can either tap the X that appears when you tap the menu or you can tap done at the top right. This will also deactivate your drawing paint mode so that we can access our transform tools and bounding box by tapping on the stage. You can re size uniformly or adjust the width and length using the dashed lines. As you do this, you will notice that the hills and the clipping masks move all together despite being in separate drawing layers because they are still on the same track. To move them independently, long press on the Clouds track in our timeline and select Convert Layers to Tracks. Now you have each of your layers as individual tracks in a group and they will all maintain their track titles. Now you can tap on each track one by one and move to reposition them. You can also select your clipping masks, which are easily seen by the dash lines between them and the track they are clipped to and move them independent of the hills at any time. You can also detach a clipping mask by activating the track menu by a long press, selecting mask, and then setting the mask to none. If you want your clipping mask to return to an individual track. Well, that's it for this lesson. Take a moment to highlight your new tracks or play with some tools in the drawing paint mode. And then join me in the next lesson to look at creating an animated title to our movie that is going to incorporate texts, key framing, and the second type of masks layer masks. 6. Keyframing Text, Masks, Video and Audio: In this lesson, we are going to create an animated title to our movie using text keyframe animation, layer masking video and audio. First, let's all our illustrated frames. Then we can head to our create mode. Tap the plus icon to select text. We want to add our title text that says social media for cats. One word at a time with each word moving into. And then out of the screen, we're going to type our first word, social using the onscreen keyboard. Then you can use the red dots on the sides of the bounding box to make sure all the letters are on one line. And then place your stylus and a second finger on the screen to activate snapping to make sure that the text, now we're going to open the typography menu and make some adjustments. Double tap on your text to highlight all the letters. And you can access the typography menu either by tapping edits style or tapping the lower and upper case A to activate this menu. This will bring up your typefaces. There are a range of native typefaces that come with procreate, but you can also import any fonts that you have in your files on the right of this menu. For now, I'm going to scroll through and select Impact for our text. Also have a color disc in this menu to select a font color. But for now I will leave it as black. Then in your format tab, tap to open the menu and set your font size using the side. Next, I'll set ning at five and tracking at five. I'm also going to toggle on all caps on the right and make sure that the text is still snapped to the center. Then we can tap done at the top right to exit the typography menu. Now to organize long press on your track and select Highlight to give it a color for visibility. Now we're going to apply our key frame animations to this word to make it move into and out of the stage. Then from there, we can duplicate our animated text and change the words for the rest of the words in the title. A keyframe allows you to create an action or movement between two points in time. Procreate Dreams allows you to make these key frame transitions. So easily zoom out of your stage and we can see the stage and backstage around it clearly for our motion. Then make sure your playhead and your text track are placed at the beginning of your timeline. Tap the track to place the playhead at 0 seconds. Tap briefly on the red playhead and a new action menu will pop up. We're going to select the move and then move and scale. This will create a new key frame track separate to the text track with a new symbol that looks like a crop sign. The beauty of this is that any edits that you make on this track apply like a non destructive filter. Even if you change your mind and want to delete the action or filter, it will not affect your original text. Procreate Dreams automatically places your first key frame at the start of the track. Next we will set our endpoint for our action at 1 second in our animation. The numbers you see on the timeline at the top are the frames swipe with three fingers on the screen to the left until 1 second comes into view on your timeline. Then tap and drag your red keyframe until the ruler at the top of the timeline, the red marker at 1 second. And then tap again till it's white to set it in position. You can also do this by tapping once to place and tapping again to set the keyframe in white. But I like to match mine up by dragging and setting it on the timeline. We want two midpoint keyframes, 0-1 second, drag the end keyframe to move to frame 16, and Tap to set. Finally, drag and set another keyframe at frame 12 on the timeline. Ruler and tap to set it until it is white. Now we have our key frames set. We need to now tell the key frame where we want it to start and where we want it to end. Head to the first key frame and tap it in the menu that pops up. The X axis is going to determine your horizontal movements minus to the left and positive to the right. The Y axis is going to determine your vertical movements minus for down and positive for up. I'm going to type in -930 and make sure I've clicked the negative sign for the y axis. Then tap on the stage to lock in the value. You'll see the text. Move to the starting position below the stage. We're going to leave our middle key frames so that the text will pause in the center of the stage. And then for our key frame, we're going to set it at 930 in the positive, the text will move above the stage. You can also expand these settings on your timeline by long pressing on the key frame track and selecting expand, move, and scale. Then you can see an individual key frame icon for each of your movements. You can make adjustments to the X and Y axis. Also the scale of the letters to stretch them horizontally or vertically, or add a rotation to them. You can also reverse this expansion by long pressing on any of the motion tracks and then selecting collapse, move, and scale. A side note here, your animation will only play what is visible on your ipad screen. If it stops short or goes too long, just adjust your timeline with a three finger swipe to the left or to the right so that the view that you have is the section that you're working on. Then when you press your play icon, it will only play this section. The play icon will also change to a red pause icon so that you can stop your animation. I'll pause here for a moment while we're talking about how your animation plays and take you back to your animation play settings by tapping the title in your movie settings. The timeline tab will give you a few relevant settings for our key frames. The first setting is on by default, to place your key frame down at the start of a track or section of a track. That is why we only had to place three of our four move and scale key frames. The second setting applies to playback. Our setting is on one shot. Our animation will play from start to end, or start of our view to end of the view as we saw. Ping pong will play and then reverse that play. I'll show you on your animation by tapping done and then pressing play. Heading back loop will go through the movie and start from the beginning again, which seems similar to one shot, but when it's a whole movie in one view, one shot will stop. Whereas loop will keep looping from the beginning. I'll place it back on one shot and head back to our movie. Now we can set our easings for our text. This is how the motion comes in and out. To make it feel smoother, you can access this by long pressing on the key frame track, not the icons, which will bring up a menu for you to set you. Easing, then you have a few options. Linear gives you a constant speed. Ease in, starts the motion slower in the beginning and faster at the end. Ease out faster in and then slower out. Ease in and out. Slowly in, hits a constant, and then slowly out. I'm going to set all easings to ease in and out. And that is the end of our animated text. Okay, now we've done all the heavy lifting. I'm going to show you how procreate dreams is going to simplify your workflow by cutting and pasting everything that we've just done, animations and all head to your text track and set your playhead just after 1 second, tap on the playhead, select edit, and split the text track. Now you can long press on the right until the menu pops up. And select Delete Content at the bottom with the text that is left, Tap and hold and select Duplicate. And you will see that our text key frames have all been duplicated for the next second in our timeline. Now we want to change this text to our second word media tap to activate and then long. Press Select Edit Text and enter the text. Media double tap to highlight, and then in the format menu, select all caps. Now we can repeat this for our last two words in the title. Long pressing to duplicate the text, media double tapping to highlight and retyping the text. Four, then in our format menu, selecting all caps and finally repeating all the steps with the text. For the last word cats. The last thing we're going to do is head to our modes and activate the timeline edit. This will allow us to group all of our texts together by using our stylus to circle all the text and then long press and selecting group. At the moment our text is sitting on top of our illustrated group, we are going to create a plain background behind our title so that the illustrated layers below are hidden until we want them to be seen. Head to our Create menu, tap the plus icon, tap on track, and add a new track. We're going to rearrange our layers here so that the text is sitting above the background. And any unnecessary layers you can delete. Tap on our new track and activate and set the playhead at zero. Then tap our drawer and paint mode. Head to our color menu. And double tap your color disc to select a pure white. Place your stylus on the color drop and drag it to fill your stage in your timeline. Tap on the frame long press and select Fill Duration, so that it fills the track. Then head back up to your brush set. Select the gradient stamp brush. From your brush set in our color menu, select a color, I'll choose teal from our palette set. Set my brush on large as this is a pressure sensitive brush, I'll place a firm stamp on my stage. I'm doing this with my stylus as I deactivated draw with finger in my settings. But if you would prefer to draw with your finger, you can turn this on by tapping the title heading to preferences and toggling on enable painting with finger okay to resize the gradient, Deactivate, draw and paint mode. To access our transform tools, long, press on the track and select and convert layers to tracks from the menu. Now you can open the group and tap on the gradient track and resize it to fill the stage. And then use a second finger to activate snapping to center it. Now you can collapse the group long press to rename it gradient and highlight it. Now we're going to use our text to create a layer mask on top of a video to add a bit more visual interest. We'll begin with importing our video file from our file storage using a split screen. The same way that we did with our brushes and color palettes. Drag and drop in your fish video file. I found this royalty free video by Lisa Redfern on a website called Pixabay. Please always check the licenses for how to use videos and audio files. The video will come in on its own track and you can adjust it to make sure it lines up with the beginning of your movie. Make sure your video track is above the gradient background layer we created, but below the text. If not, just rearrange it with dragging and dropping, then with no modes active, we can use our transform tools, Tap the video track, and resize it so that it fits our whole stage and it plays correctly. A side note here as well, At the time of creating this class, most ipads, except the most recent ipad Pro 12.9 model, could import only one video per movie. Check the procreate website for the capabilities of your ipad model. Now we're going to create a layer mask over our video with our text. A layer mask for a track allows you to select areas of the track that the mask is attached to to make visible by coloring the mask in white and invisible. By coloring the mask in black or semi transparent by masking in gray. To make a text layer. For our video, I'm going to long press on the track and select the text mask and then layer mask. You'll see that Procreate Dreams automatically makes the area of the text white. Which will make it invisible so that you can see the contents of the video track and the rest of the track black. Which makes that area of the video below invisible. So that the gradient layer underneath shows through in all the layers around the text. It's amazing that procreate dreams makes a fairly complex technique like this. So simple, you can just as easily invert a layer mask so that the text is visible and the surrounding area is invisible. You can do this by long pressing on the text layer and selecting mask. And then invert at the bottom, you'll now see the colors in the text track, invert that the text is black and the background is white. I'm just going to do a two finger tap to undo and restore our original mask. Then we can activate our text in play mode. You can see how this motion enhances this technique even further. Now we need to limit our video and background files to just where the text ends. We can zoom out on our timeline view. Go to the end of the video and just drag the end backwards to crop it to where the text ends with a background frame and gradient group head a few seconds further on the timeline because we want to gradually fade them out, tap on the track to activate the playhead. Then tap on the playhead and select Edit from the Action menu and then split. This will separate your track group into two. Now we can long press on the group to the right and select Delete Content. We're going to apply an opacity key frame filter to our gradient group. To fade it out, Tap to place the playhead in line with the end of the text, tap the playhead icon and select Filter. Then Opacity, a key frame will automatically be placed at the beginning of the track. But just ignore that hold and then drag it to the end of the group track and tap, set down another opacity keyframe so that in total you have three. If it doesn't quite set, just go back and tap it to place the key frame. Now with the last keyframe, this time, tap again and adjust the slider until it's at zero so that it will fade out into the scene below. Finally, we're going to add an audio track to our title sequence. In your class resources, there is a royalty free audio file from Pixabay called Sheri Meal. I typed in Cats Meal because I thought it would be fun to layer beneath our title track to emphasize the fact that it is a cat related video. Place your file storage in split view and drag it onto your time line. When the file comes in, drag it to the beginning of your timeline if it's not already. And then crop it from the end to just after 6 seconds, which is where our title fades out. We're going to adjust the levels of the audio so that the sound reduces as the title fades. Swipe up on the screen with three fingers to enlarge the audio track. And then tap on your audio track at the beginning of the track to activate it. Then tap the playhead. And you'll see that with an audio track, you have the options to adjust the volume levels or edit the track. We're going to apply a level, a new level key frame, track and menu will be placed. And use the slider to set the volume to your preference. Tap and set the level key frame at the end of the audio track at 6 seconds and bring the volume down to zero. We're going to tap and set one more keyframe at about 4.5 seconds where the fade out starts and set the level to about 45. That's all there is to it. Now we can play our animation through, you can hear your audio in the background. Well, we have covered a lot in this lesson. We've looked at text functions, keyframing motions, layer masks, live filters, importing video, and finally audio files. Take some time to have a play and experiment with these techniques. And then join me in the next lesson to learn about flip book and performing and to apply the techniques that we've already covered to the rest of our illustration. 7. Animating the Illustration: In this lesson, we are going to apply key framing, performing, and using our flip book to turn various aspects of our illustrated scene into an animated movie. Head to your grouped tracks titled Social Media for cats, up with three fingers to make the track more visible. And then long press and drag the group to the right until the marker in your timeline is at about 6 seconds, where our gradient starts to fade. This will create the effect of fading into our illustrated scene. Zoom into your timeline view so that your scene starts on the left hand side at just after 5 seconds. This will also stop the tidal replaying every time we test our animations. Double check here and make sure your fade out key frame in the background is on zero so that it fades away completely into our illustrated scene below. To begin with, we're going to create a gradient vignette to allow the viewer's eye to focus in on our cat. Then we're going to zoom in on the whole stage, head to your social media for cats group and tap the arrow to open it. At about 6 seconds, we're going to try and locate our plant layer. Then using our create mode, we're going to select to create a track above it. Then activate your draw and paint mode And head up to our brush set. And select the gradient stamp. Brush set its size at max. Using our slider in our color menu, we're going to double tap to select black. Then we're going to tap firmly on our stage with our Stylus. Next, zoom out so you can see your stage and backstage area clearly, so that you can identify the boundaries of the stamp. Then deactivate drawn paint mode, so we can use our transform tools. Long, press on the gradient stamp frame and select Fill Duration to extend it throughout the track. Now we can resize it, tap the track at about 9 seconds so that you can see it clearly. Our aim is to have the lightest part of the gradient highlight the cat, extend the stamp outside of the boundaries of the stage, and adjust it so that the lightest part has the cat in focus. You can also use the dash lines around the bounding box to adjust the width and the length of the gradient. Now we can long press and rename the track gradient. And then long press again to select a highlight color to make the track more visible. We want to create an opacity filter on this gradient so that it's more subtle. First tap at the beginning of the track, tap the playhead select filter, and then opacity. An opacity key frame will be placed at the beginning of this track at 100% Just adjust it with a keypad to 40% Now we can create a zoom effect over all our illustrated tracks. Go to the entire illustrated group and collapse the tracks by tapping the arrow. Place your playhead at 6 seconds and then tap it. And select Move and then move and scale. Tap and set a second key frame at about 10 seconds on the timeline. Then tap and enter the coordinates to set our x to 120, but make it negative y at 84, scale x and scale y 1.2 Then we are going to long press on our key frame track and set our easing to linear for a smooth transition. Now we're going to add a bit more motion to our illustration by animating clouds floating across the window in your illustrated tracks. Locate the clouds group and open it. Scroll down to beneath the heels that we made last lesson. And tap on the empty clouds track to activate it. Turn on your drawer and paint mode. In your brush set. Find the cloud stamp brush and set your brush size on the slider at about 4% then choose a gray color from your color palette. Backstage area. Make a few brush stamps on the left hand side at the level of the window in a random group pinch to zoom out. And you can use the grid lines in the transparent backstage area to assist you deactivate draw and paint mode to use our transform tools and tap the playhead at the beginning of your track. Select Move, and then move and scale. Tap on the key frame and then use your bounding box on the stage to place your clouds just behind the window until you can see the first cloud in your group peaking in. Then zoom out of your timeline, head to the end of the track, and tap and set a second key frame until it's white. Then move your clouds to the right of your backstage area with the last clouds in your group just visible on the right hand side of your window. You can do this freehand or with snapping to stay on the same plane. Tap on the key frame track and set your easing on linear. Then zoom out and play the animation. And you'll see the clouds slowly move across your window. Pause your animation and we'll continue to key frame our cat. As an overview, we're going to make our cat wake up and blink with key framing and then climb the potted plant to get to the ipad using the performing function in dreams. Finally, it's going to activate the face ID on the ipad and see images of fish on the screen before our animation ends. First we'll begin with a cat opening its eyes and blinking. Locate and open the cat group. And then tap the arrow to enlarge it. Find the sleepy eye track. And we're going to use this to open our cat's eyes from sleeping and then make them blink throughout the animation. Swipe to the right with three fingers until you can see the time line frames clearly. Place the playhead at about 6 seconds and five frames, and then tap the playhead, select edit, and split the track. Then delete the rest of the track on the right hand side by long pressing and selecting, delete content. Then long press and duplicate this section and move it down on the track. Shorten it to about four frames in length on your time line. Then long press on the track. We're going to repeat duplicating using the pop up menu about eight times in total. Each time we're going to move this section of the blink further down the track over the duration of the movie so that the cat blinks throughout our animation. I'll speed up my time lapse here of these duplicates. Once you have placed the sections along the track, pause and play the animation to view the effects. This subtle and fairly simple animation adds a lot of realism to the character. Next we're going to key frame the pupils track to move from looking forward to looking up at the ipad on the desk head to your pupil track in your head group. At about 10 seconds, we're going to tap the track to place our playhead. Then tap the playhead and select move, and then move and scale. Tap again at 10.5 seconds and place a third key frame. Tap the third key frame and move the bounding box from the side to move the pupils to look at the ipad above. Long press on your track and set easing at ease in and out. Next we are going to collapse the entire head track group. Then set a key frame movement for the whole group to bring the cat's head up and then behind the potted plant, place a key frame on the grouped tracks at about 12 seconds by placing the playhead and then tapping Select, Move. And then move and scale and drag. And place another key frame at 12 seconds and about ten frames until it's white. Then using the bounding box on the stage, reposition the head higher and a bit behind the potted plant. Then on the key frame track, place another key frame by tapping at approximately 13.5 and activate it until it's white. Use the bounding box and place the cat head completely behind the potted plant. We also want the cat's body and legs to thin out at this point before it climbs the potted plant. Using a moving scale key frame, find the track in your group for the body and feet. And tap on it to activate it At 12 seconds, tap the track, tap the playhead and select move. And then move and scale to place your key frame track down. Then at 12.5 seconds, tap the key frame track to place and set a new keyframe on your stage. Use the dash lines on the side of the bounding box to thin out and narrow the cat's body and feet just behind the plant. Now we can tap the key frame tracks, long press to set the easings at ease in and out on the head and also on the body track for a more fluid motion. You can play your animation now to see how this movement plays out, then pause Next, we're going to use performing in Procreate Dreams to animate the movement of the cat climbing the potted plant. And the potted plant shaking as it reaches the top of the leaves and leans towards the ipad screen. Performing is a unique and intuitive function that creates automatic key frames for you as you record a motion with your stylus on your stage and allows you to create quite complex motions with ease to your cat group, Collapse it and tap to activate it At about 13.5 seconds on your time line, Place your playhead on the track and we are going to start to make the cat climb. The boundary box will also appear on your stage. Tap the three dots on the top right and select Edit, Anchor. And place your anchor point at the center, at the bottom of the potted plant. Head to your icons above the timeline and tap your circle icon to activate performing. You'll see text appear at the top left of your screen that says, ready with a blinking red recording light, tap one of the red dots on your bounding box. And then tap on the curved gray handle. And rotate your group back and forth as if the cat is shaking. To set the rotation key frames, it may take a minute to get this motion, but you can always undo with a two finger tap and try again until you are happy with the motion. The recording of your actions will stop when you move your stylus off the screen and start you place it back on. You can take your time with this motion. I just want to draw your attention to another great feature of performing, which is the modified text at the top right hand side. Tapping on this gives you the motion filtering menu, where you can adjust the smoothing of your motion as the key frames are being placed on your track at 100% the smoothing feature is at maximum. Even vigorous rotations will seem quite mild. At zero, it is at a minimum. If you find your rotation, motion is not registering when you replay your animation, you can adjust this slider to adjust the streamlining of your motion. Generally set mine about 5% head down to your time line at 13.5 seconds. Again, we're now going to use performing to place automatic key frames down as we move the cat up the potted plant till his head pops up. Place your stylus on the screen with performing still active and move the cat to the top of the plant. When you are done, tap the square icon to stop performing and play your animation to check it. If you head to your group tracks at this point and select expand, move, and scale, can see all the key frames that have been placed as we were performing. The brilliance of this is that Procreate Dreams has also layered several actions on top of each other. Movement in the x and y directions, and the rotation on separate tracks. This allows us to make the movements more organic and significantly minimizes the time taken to map out all of these actions. The last thing we're going to do is to place a move and scale keyframe at 18 seconds on our track. To make the cat lean into the ipad screen to place your new key frame on the track and set it to white. All right, next we are going to apply this performing motion to our potted plant so that it also shakes as the cat climbs to start with, head to the plant group and tap to activate it. Make sure no modes are active so that we can use our transform tools and tap the stage to see the bounding box in the three menu. Select, Edit, Anchor, and place your anchor at the base of the pot and tap done. Next, we are going to set our playhead at 13.5 seconds when the cat starts to climb in our movie. Tap to activate, performing and then tap the red.in the corner of the bounding box. And use the rotation handle to record the pot shaking until the cat appears at the top. Take your time with getting this motion the way you want it. Remember, you can always undo with two fingers if you want to redo the motion. Once you are happy, deactivate performing. Now we're going to do this with the three layers within the plant group. As the cat reaches the top of the leaves, open the plant group and head to the front leaves. And place the playhead at about 14 seconds, Activate performing mode. And then rotate the leaves by tapping the red dots and then rotating with your gray handle head to the next track of leaves. Tap to activate, place the playhead at 14 seconds, then tap the red dots and rotate head to our last track of leaves. Head to 14 seconds on your timeline. Place the playhead and tap the red dots and rotate. Finally, we are going to perform a warp over the movement of the last group of leaves. Set your playhead on the back leaves at about 15 seconds and tap to place your playhead. Tap again, select Move. And then this time warp from the menu head to the top of the timeline and activate performing this time. Select a node near where the cat comes through and pull the leaves apart. I love this feature with Warp because you can now head back to the start of the Warp key frame at 15. Select a new node in the Warp and move it again while performing. It will layer both warp motions on top of each other. Deactivate, performing, and limit your timeline view and play through your animation to see the effects of our performing and key framing. Okay, pause your animation and we're going to use the flip book function of draw and paint to complete our animation. As an overview, the face of the cat is going to activate the face ID and we're going to use flip book animations to create those images on the ipad screen. Start, collapse any tracks in your timeline that are not in use. Then locate the ipad group and open it. Head to the layer for masking track, and tap to activate it. And then in Draw and Paint mode, select a black color and use your stylus to color drop to fill in black. Next, create a new track using the plus symbol In create mode, place your playhead at 18 seconds on this new track. Then pull down the small gray line at the bottom of the stage to activate your flip book on the left hand side. Tapping on the time stamp will bring up your options to hide or edit your onion skins. Onion skins are a faded layer to see what was drawn on previous frames or frames that come after your current frame. They are activated by default in the flip book as you draw on frames. But you can hide them if you choose in the edit onion skin section. You can select if you want your onion skin backwards to show previous frames or forwards to show upcoming frames. You can also select the color that you want the onion skin to be in either direction. The number of frames that you want to have visible and the opacity of the skins. This is very helpful when drawing frame by frame animations to guide your movements. Now we're going to collapse this menu and zoom into our stage to see the ipad screen clearly Head to your brush set. And locate the square brush stamp using the slider. Set the size at about 4% Select a color from our palette and tap the ipad screen to create the stamp on the screen. Next we're going to long press on this key frame flip book to activate the menu and select Duplicate. Go to your eraser brush and make sure that it is on mono line. Simple set it at 30% on the slider on the left. And then on the second frame, delete the middle of the top of the square. Then long, press again on this frame from the menu, select Duplicate. This time on the next key frame, we're going to erase the middle of the right hand side of the new frame, long press, and duplicate one more time. This time. Erase the bottom of the square. Finally, long press and duplicate this frame one more time. And erase the middle of the last side of the square. Now we have those four sections erased. We're going to duplicate the frame one more time. And select our mono line simple brush. We're going to place a tick in the center of the square. I'm going to duplicate this frame three more times. So that in all you should have four tick frames in total. Go back to the first frame with the tick and erase most of that tick, except the beginning on the next frame reveal a bit more. On the third, a bit more the last frame, just leave as the full tape. Now we can close to exit our flip book on your timeline. Zoom in and find your frames on the track. You can swipe with three fingers to the right to expand for visibility. And use your stylus on the right hand edge of the last frame and extend it to about 20 seconds on your timeline. Exit draw and paint mode, and tap to activate the time line edit mode, and highlight all the frames by passing your stylus across them and then long press on these frames. And in the pop up menu Select group. Next we are going to head back to our layer for masking just before the tick finishes. At about 20 seconds, we're going to place our playhead on the track. We're going to tap and select Edit, and then split on the portion after the playhead long press and select Delete the content. Then head to about 19.5 seconds on your timeline. And put down an opacity keyframe by tapping your playhead selecting filter and then opacity from the list. This will create two key frames, one at the beginning and the other where you just placed the opacity keyframe. Set the end key frame at 0% using your slider. And then tap to about 14 seconds. And set another keyframe at 100 long. Press to delete the first key frame. Then long press on your key frame track to set your easing to linear. Now we can import the image that we want the cat to see on the ipad screen from your class resources. Find the royalty free image from unsplash. Navigate to your file storage where you have saved it. Create a split screen and drag and drop it onto the for masking track. This image will come in fairly large. Zoom out using two fingers on your stage and then tap on the corners to resize uniformly just outside the ipad. Then we are going to create a clipping mask by long pressing on the image and selecting mask and clipping mask until we only see the image on the ipad screen. We're going to place a moving scale key frame down at about 20 seconds and make our fish appear to be moving across and increasing in size towards the cat. Tap your playhead, select move, and then move and scale your key frame down. Then place the next key frame at the end of this track. And use your bounding box on the stage to place the image at the bottom left in the ipad and increase its scale. Now when we play our animation, we can see this movement clearly. Okay, pause your animation again. Before we end our animation, we're going to create some expressions in a thought bubble stamp so that we can see what the cat is thinking. Collapse any layers that you don't need in your timeline and then locate and activate the cat group head to create mode and create a new track above the cat group. And place your playhead on the timeline when the cat leans in at about 17 seconds. Then we're going to activate Draw and Paint mode in your brush menu. Select the Think bubble brush. Use your slider to set it at 12% in your color palette. Select white and then stamp the think bubble onto the stage. Deactivate draw and paint mode and long press on the frame that's been created in your timeline. Select Field Duration, and then use the bounding box on your stage to resize and place the bubble where you want it on the right of the cat. Now we're going to create a new track above it. Using the create mode, we're going to reactivate, draw and paint. Then in your brush set, select the thinking dot damp brush and set the size two, 5% in your color palette. Select a dark gray and stamp on the top of your think bubble head to the frame in your timeline long. Press on your frame and select Fill Duration to fill the rest of the track. Deactivate, draw and paint. And then re size and center your thinking dots in your bubble. Now we're going to adjust the opacity in performing to add a bit of visual interest. Set your playhead at the beginning of the thinking dot track. Tap and select filter opacity to place a key frame down. Now activate your performing at the top right, Modify, make sure your motion filtering is at about 5% tap on your opacity keyframe. This time we're going to adjust our slider up and down while performing is active until the end of our timeline. Now you can deactivate performing and you can now zoom in on your view and play back the animation to check this effect. Okay, now we're going to change our thinking dots to an exclamation when the fish appear on the ipad. And then to Love Hearts as the cat watches the fish swim towards him head to 20 seconds on your thinking dots track, tap the playhead, select it, and then you'll notice in your time line that your performing key frames after the split are still active. Place your playhead just after the split on the track and then activate draw and paint mode. Head to your layers panel and tap on the layer and select clear. Now head to your brush set and select the exclamation brush. Set the size to about 12% and then stamp on top of your thinking bubble. You'll see in your timeline that the stamp fills the rest of the track. Deactivate, draw and paint to activate our transform tools. And then re size the object to the center of the think bubble. Now when you play the animation, you'll actually see the opacity key frames will still apply across exclamation marks from performing or pause. And then at about 22 seconds, tap on the track and tap the playhead. Select Edit, and Split Again, place your playhead on the right of the split. Activate Draw and paint mode. Head to the layers and then clear the layer head to your brush set. And this time select your love heart brush and set the size at about 16% Select a red color from your color disc and place above heart on your thought bubble. Deactivate, draw and paint and tap the track to access the transform tools. To resize and center it, place your stylus at the beginning of the track. Tap the playhead and select move and move and scale. We're going to use performing to make the heart beat by adjusting the scale up and down. Zoom out on your timeline so you can see the whole timeline view. Activate performing and then use a red corner dot on your bounding box on the stage. And make the heart smaller and larger like a heartbeat until the end of the timeline. Then deactivate performing. Now we can play our heartbeat to see it pulse in and out. Okay, pause to close the animation. We are going to fade to black and have the text, the end come up, collapse all of our animated groups. In our social media for cats illustrated scene. And go to our create mode. And we're going to place a track above all of them. Tap at 25 seconds. Activate draw and paint mode. Select pure black by double tapping. Then use your stylus to draw a color drop over the whole stage area. Locate the frame in your timeline below, select Field duration. And then we're going to use an opacity filter to fade to black. Tap the track, tap the playhead, select filter opacity, and move the slider to make it 0% capacity at the start. Then tap at the end of your time line. Scroll with three fingers to enlarge the track. On the end time line, set your capacity at 100% We're going to place two more opacity key frames at 26 by tapping and setting, setting to 71% then at 27 seconds and set to 100 on our track. We're also going to set the easing to linear by long pressing. Deactivate, draw and paint, and tap the create mode and select text, Tap edit style on the text box that pops up. And then select white as a color for your text from the color wheel in your typeface. We're going to select do tap the keyboard icon and type the end. Then double tap to highlight in the format menu. Adjust the leading to -122 size to 300, set to all caps. And then reset the text in the center of the stage. And click Done on the track. Place your stylus at 26 seconds and tap the playhead. Select filter and opacity and set to zero. Delete the first keyframe on this track and then head to the end of your timeline and set another opacity keyframe by tapping and setting this time, make sure it's at 100% long. Press on your key frame track to set your easing to linear. Now at the same locations, we're going to set a move and scale key frame. Tap on your track and then on the playhead select move and then move and scale at 26 seconds. Then set another keyframe at the end and set till it's active in white. And then enlarge and center our bounding box to the middle of the stage. Now we can play to test this animation in our view and then pause. Okay, now we can collapse our whole cat group. Swipe to the left with three fingers until your whole movie timeline comes into view. The last thing we're going to do is layer an audio track over the whole movie in your class resources like the Silver Sparkles Royalty free MP three by Jeff Harvey. And drag and drop it into the timeline below all your other tracks. And make sure it is docked to the beginning of your movie. Zoom in, tap the track playhead and select levels. And place the volume at 57 with your keypad swipe to the left to compress your tracks. Then at 22 seconds, set the new level key frame at 40% Finally, just before the animation ends, tap and place a final level key frame and set it to 13% long. Press on your key frame track and set easing at linear. Congratulations we are done. Use a three finger swipe to the left to place your whole movie in view. And then tap the screen with four fingers. Then tap to activate the play icon at the bottom to play the animation from the beginning. Well, we have covered a lot on how to use performing and key framing to bring your illustration to life as an animated movie. Take some time to go back through the lesson experiment when you are ready. I'll see you in the next lesson to talk about exporting our files. 8. Exporting and Final Thoughts: In this lesson, we are going to go through how to export our Procreate Dreams animation. I'll share a few final thoughts about your class project. We're going to head briefly back to our theater view in Procreate Dreams, I just want to highlight that Procreate Dreams movies are automatically trials either on your ipad or your cloud storage depending on the location you selected. Also have the option of exporting your animation in a range of other formats. If we head back to our movie and then to our settings by tapping the title, we can export our movie using the shared tab here you can export as a video, export each of your frames in your movie as single images. Export one image based on the frame that your playhead is on or save a procreate dreams file. Now if you tap video, it'll automatically start exporting. But if you want to determine what type of video format to export, access your advanced export custom settings at the bottom of the screen. Tapping on the text of the right of each option will open a pop up menu where you can select further settings starting with video, video codec options to re scale your document size and your file container settings as either a movie or MP four. You can also select your type of audio and then on the top right can tap the text to export your video. This will then allow you to save it to your file storage. For now, I'm going to cancel and return back to our previous screen. Thanks so much for doing this class with me today. I hope that it has really simplified your understanding of the amazing capabilities and tools in procreate dreams, that you've learned new skills. To streamline your animation workflow, you can submit a class project in the class project section just below this video. By taking a before and after screenshot of an animated movement you have performed in your movie, I really encourage you to experiment and add your own unique spin on the skills you have learned. You can also place links to your Procreate dreams movies in the class project section with an image if you would like to share your project that way. Sharing really helps inspire other animators to learn and try their hand at the skills. The more we share, the more we all grow creatively. If you are in social media, you can always tag me at Cardwell and Ink on Instagram and Facebook. I really enjoy resharing student projects in my stories. If you have a moment, I would love it if you could leave a review of the class. I take the feedback on board and it really helps me refine my techniques As I create more classes, you can stay updated on my latest classes, tips and giveaways by following me here on skill share at Cardwell and Inc. Design. Have a great day guys and happy creating.