Transcripts
1. Welcome to portrait drawing: Welcome to this course on
drawing the facial features. In this course, we focus on the most important
parts of the face, the eyes, the nose, the ears, the mouth, the hair. You will learn how to
simplify each feature, understand its structure,
and draw it step by step. This is where most
mistakes happen. And once you understand
these elements, everything becomes much clearer. The goal is not just to copy, but to understand how to build each feature with
accuracy and volume. If you want a simple
and structured way to improve your portraits, this course will guide
you step by step.
2. How to draw a nose – three-quarter view: Now let's work on the nose, and we are going to work
on four types of nose, a front view face,
a side view face, a free quarter view face, and a crooked nose
because that's a small variation that we often see when drawing portraits. And so I thought
it would be quite important to see how to deal
with this kind of nose. Like the other facial features that we'll be drawing
during this course, I won't be sharing with you the reference photo
in the video, and it's not something
that I forgot. It is a deliberate choice, and I'm going to
explain to you why. The nose, unlike the eyes, the mouth or the ears, for example, is not defined
by a clear outline. It is a free dimensional
construction that is built through
light and shadow. And so drawing it without
relying on a photograph really is going to help you to understand better
its construction, its structure, and its form
and how the light and shadow works on the nose on this feature to be able
to create some value. And this is actually
one of the reasons many beginner artists
struggle with the nose. It is less defined
and more subtle than the other parts because there
are no outlines to draw it. And by focusing on how
the nose is built, you will learn how to draw
it from different angles, which is very helpful
when drawing a portrait. So let's see how to do that. Before we start drawing the
three quarter view nose, I suggest we first analyze how we could break
down the structure of this nose using the nose of this beautiful
woman as an example. If we look closely at the nose, we can see that the lower
part could be represented by a sort of trapezoid forming
the base of the nose. Moving upward, the central
ridge of the nose could be visualized as a kind
of rectangular shape. On the side, we could also
use another rectangle, slightly trapezoid
tilted to the side. I think that could work
for the nose as well. Additionally, we could
use some circles. Circles could help us define
other parts of the nose. For instance, we could place
a circle at the center, which I will call the nose ball, giving the nose a rounded
effect in this area. And finally, for the nostriils, circles could also serve
as a starting point. Of course, these are
only basic shapes, but they allow us to
quickly and easily establish the nose structure before refining it according to the person we are drawing. However, for a standard nose
as we are about to draw now, this method works
well and serves as an excellent guide for
practicing nose drawing. So with these basic shapes, we can easily
construct the nose. As I mentioned, they
serve as a great guide. However, now we
are going to take a closer look at the
different shades and contours with precision. What stands out the most is the absence of defined contours. To create volume, there aren't any strong lines, hard edges. Instead, all the elements
blend into one another. If we look closely,
the only visible lines appear around the nostrils, especially on the right nostril and slightly on the left one, as well in the um inner
contours of the nostril. Other than that,
there aren't any clearly marked outlines
shaping the nose. This is a crucial aspect when trying to render
volume realistically. Instead of relying
on harsh lines, the gradual transition
of shadows and highlights defines the
nose shapes and structure. Understanding this principle
will allow us to create a nose that appears more
natural and three dimensional. Now let's move on to
the next step and have a look at the
shading of the nose. Now let's analyze the
shading of this nose, which is essential
for creating volume. One key observation
is the presence of a very pronounced highlight
in the central area. It forms a long
rectangular band. Of course, this highlight
won't be perfectly straight. We'll need to refine
its irregularities, but it remains clearly visible. To the right of the highlight, we find the lightest area as the light source
come from the right. These regions are extremely bright and close in
value to the highlight. And as we move further to the
left and slightly downward, the tones gradually become more intermediate
and slightly darker. The left side of
the nose continues this transition getting
progressively darker. The shadow under
the left nostril is among the darkest area, along with a darker band on
the left side of the shading, though it's not as dark
as the left nostril. And this contrast
is essential for defining the depth
structure of the nose. There are many
elements to consider, but these details, well, these elements of light and
shadow will be crucial in creating a realistic and
three dimensional nose. It's a lot of analysis
and information, but I think that will
help tremendously in making the drawing more
accurate and lifelike. So now let's put this
into practice and draw a standard free
quarter view nose. Oh, there's one last element, one crucial element I
almost forgot to mention. An important detail
because it's one of the most common mistakes
in many drawing. So I zoomed in even more because these mistakes happens
in the nostrials. A lot of artists tend to shade the entire
nostrial area with an extremely dark tone
using something like 14 B or 12 B and
pressing very hard. However, when we closely
observe these woman's nostril, we notice that while the left
nostril has a dark area, the overall shading
of the inside of the nostril is not
completely black. Yes, the nostrils
are pretty dark, the inside, but they
are not solid black. There are still
variation in tone. So a key mistake
to avoid is over darkening the entire inside of the nostril with
excessive pressure. So that's another important
thing to keep in mind. Now, I believe I've covered everything and
we can begin drawing. So let's see how to
draw our nose in a free quarter view
using simple shapes. We are going to create a
slightly imaginary nose, just a regular nose
with its basic forms. We could start with a kind of parallelograms on
the upper part, essentially a tilted rectangle and a trapezoid on
the lower part, along with another tilted
rectangle on the side. And we can see that just
with these elements, we can achieve something
three dimensional, even though we are still
far from our final result. In the middle, we could
represent a circle that will help shape the
rounded part of the nose. Now I have switched to my
HB pencil and I'm going to refine my lines to get
closer to the final shape. Here we have this line
that generally starts from the forehead and is fairly straight
depending on the nose. And this is the element
we are going to draw at the curved part, which will also help
define the nose shape. The larger we make it, the
flatter the nose will appear. And the more finely
we refine it, the shorter the nose may seem. So we can play around with that. Similarly, for the nostril, I can adjust their shape, but first I can construct them with a simple geometric form, in this case, a small circle. Then using this base circle, I can refine the nostril and give it a more
precise shape, likely making it
slightly less rounded. The nostril will then connect
with the part of the nose. And so I can draw
the second nostril, though in this case, I later realized that
the placement was off, it was position too low, so I can modify it afterwards, which isn't a problem at all. Then the nostril opening
creates this boundary area. So now I'm going to erase my initial lines to
refine the drawing. And so I noticed that the
right nostril wasn't right, so I reposition it. But overall, this gives us a
perfectly decent nose shape. To enhance its
volume even further, we will need to shape
these elements. And finally, we will also have the nose ridge well
defined through shading. We could imagine a
line just right there, some sort of line. But this line doesn't actually
exist this separation. It's the shading that
we will apply that will clearly define the separation
between these areas. Let's shade the nose and
start with the light areas. In general, I like to work from light to dark
when it comes to the light areas of the we
have the side portion, which helps define the volume. Of course, this depends on
the direction of the light, but for a standard nose, we can imagine roughly
frontal light source. This means one side will
be slightly darker. So I gently shade it with an HB pencil and along the
edge of the nose as well. There will be a subtle
shadow to create depth. Finally, in the center, we will have the eyelight
running along the nose ridge, which I can shade with a two H pencil to
keep it very soft, but I don't want to have
something the lightest elements, I can add them with
my eraser pen. Now I am going to
blend these elements because it allows me to
create a smooth surface, which will help
refining the shading and adding skin texture details. I use a blending stump
for this to stay precise. A brush or tissue can also work, but I prefer to use those those
for covering larger area. So here I am using
my blending stump in circular motions
to distribute the graphite as evenly as possible and avoid
any visible streaks. This is looking
pretty good so far. We can still make out a slightly lighter area in the center. It's pretty visible,
so that's fine. However, what doesn't
work here is that the edge of the nose is
too sharply defined. In reality, this line
shouldn't be visible, so I need to erase it. What we actually see
what we will actually see is the shadow on the opposite side due to the
light coming from the right. The left side will
be slightly darker because of the shadow cast by the nose in this
free quarter view. Now using a darker pencil, Tubi, we can further
refine our shadows. What we notice when
viewing a nose in three quarter perspective
is that in general, the edge tends to
be slightly darker and gradually fades toward the ridge of the nose in the central area until it
reaches the highlight, which remains very bright. On the other side,
along the side of the nose or along the side of the nose to
properly create volume, we will also need to create
a slightly darker area. So I will reinforce it afterward
making it a bit deeper. Similarly, just
above the nostril, we can observe that we have something darker to make
the nostril stand out. And as I mentioned, on this side of the nose, these darker areas we
had will help create the impression that the nose is elevated compared to
the rest of the face. Then I blend all these elements again using my blending
stem because personally, to achieve a truly
realistic effect, I prefer not to have
visible pencil strokes. However, if your style leans towards visible hatching
and cross hatching, for example, feel free to work that way if that's
what you prefer. Now to make the
nose more readable, we can focus on the nostrils. One common mistakes
many beginners make is drawing them
uniformly dark. But if we analyze them closely, we notice that the nostril isn't completely
dark everywhere. It varies in intensity. Typically, the
edge is very dark, but inside, it sometimes
lightened slightly. And on the side of the nostril, I also had the darker areas
because this crease on the nostrils side helps define the three dimensionality
and gives it more volume, this dark element
that I have added. This nostril will
be more in shadow because I imagine the nose with the light coming
from the right. So therefore, this one is
more in shadow in the left. It's logic, like
we could see it in the basic course where I
teach light and shadow. And here I shade
it a little bit, and then I will blend
everything again with my blending stump to
have a smooer surface. So I'm going to use
it on this side and also on the left nostril
that I have just shaded. I can also use it within
the right nostril and to spread a little bit
the graphite that we use, like, right here, you can see, I am blending these elements. And this time, I am using the tip of my
blending stem because I want the graphite to move in the direction of the nostril. Like you can see,
I go upward with my blending stem to
create a better effect. Because right here,
I'm blending with precision and not trying to
blend the entire surface. So I'm blending the
details if you want. And with a darker pencil, I can reinforce
this circle aspect that we have right here in
the middle of the nose. So I am adding a little bit more of shading with
my four B pencil. And step by step,
this nose is getting better and closer to a final
result that we could have. And finally, the
last element I am going to add to my nose
is the small highlights. To make the nostril stand out, we'll have a few lighter
areas that really pop. Similarly, on the side where
the volume is created, we have a few lighter
marks which also help with texture work. We can also see that the nose usually has a highlight
along the ridge. All along the area, we
have some lighter spots. And as I mentioned, on the small rounded
part at the center, we also have a few
highlights that give that spherical look and enhance its three
dimensional appearance. And to further emphasize the left nostril following the principles of
light and shadow, we will also add a well defined highlight to
make it stand out, and that will be
it with this nose. And we have created a
sort of perfect nose, perfectly straight and
well proportioned, we can see that by
adjusting the nasal bridge, we can also play with the
overall shape of the nose. If we want, we can
create a nose with a slight curve by modifying
and adding a gentle arch. We can also create a
more pronounced nose with a dip resembling a
slightly aquiline nose. Here, I'm going to add a dip to the bridge which gives
it a more distinct shape. And finally, another
thing that we can do by working
on a nasal bridge, we can also create the effect of a small bump on the nose, and I can emphasize
this as well. And each of these nose follows a slightly different trajectory. As you can see, I'm going to add it with a migraine marker, and that will be it for this
three quarter view nose. Now we are going to look at how to work on noses in
profile and front views.
3. How to draw a nose – side view: So here is a nose
seen in profile, not fully in profile, but sufficient for our analysis. If we closely examine
this nose in profile, we can break it down into
simple geometric shapes. We can see that a large
portion of the nose can be encompassed
within a triangle. And within this triangle, we can have two circles, one to define the nostril and another to represent
what I call the nosebll. And using these basic shapes, you can easily construct the
nose and refine its contour. Next, if we observe carefully, we can notice the presence
of highlights that help define several
aspects of the nose. First, they
contribute to shaping the volume of the nose ball, giving it a more three
dimensional appearance. Then they also highlight
the ridge of the nose distinguishing the
central structure from the side planes. And with these elements in mind, we now have a clear
understanding of how to approach the drawing. So let's get started and
begin creating this nose. As the nose in profile
is actually, I think, the simplest nose to draw
between the front nose, the free quarter nose, and the profile one. So now let's see how to draw
the nose from the side. What we can start with is
drawing it using simple shapes, and we can see that the
triangle works well for this. Then just like with my
three quarter view nose, I will once again
add a small curve, a small circle to define the round shape that appears
at the center of the nose, and I can use another small
circle to create the nostril. From there, we will use these basic shapes
to draw our nose. Next, starting from the top, this is where I can define
the shape of my nose, wherever I want it
to be straight, have a bump or a
certain curvature. From now, we'll go with a slightly straight
nose to begin with. In this area, I can also work on the roundness of the nose. Making it larger or smaller depending on what
I want to achieve. Using this guideline,
I can see that this is the spot where my
nostril will appear, which serves as a good
reference point to draw it. And then I can draw a little bit the shape of the nostril
as well in this area. And for the shape of the
nostril from a profile view, we can see that just a
simple curve line and another one below it are
enough to define the depth, allowing us to create
a side view nostril. Now, all these
lines I have drawn, I will erase them since they were just
construction shapes. Well, I mean, the basic shapes, the triangle, the circles, I want to erase them. And also, I'm going to erase a little bit with
the needed eraser, the final contour because I want it to be a
little bit lighter. So with the kded eraser, I have softened it a little bit. So another thing we notice through analysis is that
in the profile view, the nose also has a ridge
that can be slightly visible. This will be represented
by lighter areas in the center of the nose and lighter areas in the
center of the nose, while the side will be
slightly darker and we need to and we need
shading, darker shading. So I can define it very lightly to create
reference points, making the shading process
easier when I start. And now we can start shading. And so I go with a very light, um, HB pencil to add
some darkest marks. And like I said, in the middle, I leave something a
little bit whiter. For now, it is
blank because, yes, there is the highlight here that will help to create
volume in the area. Now, once that I have
completed the shading, I can blend everything using my blending stem to
create a smooth surface. And gradually, just like we did with the free card of nose, we will have increasingly
darker elements to build depth. It's not a problem if some of my shading spreads slightly
into the highlight area. It will still remain
visible and I can emphasize the lighter areas later
using my eraser pen. At this point, I can have darker elements using
a four B pencil. When drawing a nose in profile, one noticeable feature is
that the nostril, well, must the part of the
nostril that's really on the side will be
darker along the edge, which helps it stand out. Similarly, on the
side of the nose, this shadow area
that I have headed enhance the three dimensional
effect and as volume. This contrast also makes it clear that the
ridge of the nose is straight and exists on a different plane
from the side area. And these details contribute to the overall sense of depth, just like the edge of the nose, which will also be
slightly darker, reinforcing the three
dimensional look. So now I am doing it again
on the side of the nose, and this helps to reinforce this three dimensional
look, as I said. Under the nostril, I can also
add a few small dark areas. And with just these
pencil strokes, my nose appear more in volume, which is a great result. So the inside of the nostril, I can use a darker tone, but I need to be careful because just like with the free
quarter of your nose, the farther we move away from the nostrils edge
towards the inside, the lighter it should become. So here we can observe
slight variation in values across the shaded
areas inside the nostril. And finally, using the
blending stump again, I can soften
everything to create a smoother and more
refined surface. What I am also doing here with my eraser pen is
carefully erasing the contour line of
my nose because it is too pronounced and I
don't want it to be visible. If we closely observe a
person a person's nose, we realize that its edge is
nothing more than shading, almost blending with the rest. There isn't a clear
outline defining the nose. So I have softened this contour to make
it less noticeable. However, now the area
looks a bit too bright, so I don't hesitate
to rework it. What I really wanted to avoid was having a clearly
visible outline. Next, I can refine a few details such as
the edge of the nostril. I want it to stand out a bit
more and create more depth. I go over it with a slightly darker pencil in the areas that need
more contrast. Okay, now we can refine the highlights in
this area a bit more. Of course, when working
from a reference, the position of the light source determines exactly where
the highlights will be, their shape, and
their intensity. But here in a standard model, we can imagine a highlight
just above the nostril, like we see here, which
helps create volume. There's also the highlight along the ridge
of the nose which effectively separates
the cider area from the central
part of the nose. And these small highlights
contribute to adding depth and to keep them
from being too dark. I had a slight shading inside the highlight so it
doesn't appear too white. And with that, we are all
set with this tutorial.
4. How to draw a nose – front view: Now let's observe and analyze our subject for a front
facing female model. In fact, this method works
just as well for a male model. The approach remains the same. So let's break down the
nose into simple shapes. So first, we can
identify three circles, one central circles
which represent what I like to call the nose
ball, the ball of the nose. This gives a rounded effect to the central part
of the nose and two additional circles
which help define the approximate placement
of the nostrils. From the base, we can
construct the nose structure, and we can draw
two straight lines extending upward from
the central circle. These lines help define
the ridge of the nose, giving us the general
structure of the bridge. The central portion of the nose, which is slightly more forward, can be well represented
with these guiding lines. Next, we can refine the nostrils and the
lower part of the nose using simple and
clean lines to create a shape that closely
matches our reference. And from there, we can close the structure by sketching
the sides of the nose, which had depth and
relief to the drawing. And at this stage, we have
a standard nose model providing a pretty solid
base and from here, we can refine the
details to better match either a nose we want to invent or a real person we are drawing from observation. And this breakdown helps us create a well
structured nose, making it easier to refine
proportions and detail. And now that we have the
contours and fundamental shape, we can start and start looking at the shading and how to
create volume within this nose. Now, if we observe this nose, we can notice that just like with the free quarter view nose, there are no clearly defined outline shading in this nose. Why we will initially
use construction line, they should eventually
disappear. We won't need them. The real separation of different
areas and the creation of volume comes from the
shading and not from the lines. The only visible lines will be, as we saw in the free
quarter view around the nostrils and the
lower part of the nose, specifically the
inner contours of the nostril and the
edges of the nostril. So now let's start
analysing the shading. So for the highlights, there is a very strong highlight along the central
ridge of the nose, making this area
appear more elevated. Another highlight is a little bit visible on
the right nostril, reinforcing the presence
of reflected light. And on the left nostril, there is also a slightly lighter
areas within the shadow. This left side is more
in shadow, actually. And this highlight is less pronounced than the one
on the central bridge, but still a little
bit noticeable. It creates a subtle contrast within the shaded region,
adding more depth. So that's why I thought
it was important to, um, show it to see
the sole difference. Now, the light area surrounding
the main highlight, we can identify lighter areas that gradually transition
into the shadow, and also on the sides of the nose as it descends
towards the cheeks, the tones become lighter again, and this helps separate the nose from the
rest of the face. Now, the darker areas are essential for creating depth and defining the free dimensional
structure of the nose. So therefore, the sides of the nose
have noticeable shading helping give the
impression that the nose is slightly elevated
above the cheeks. And the lower part of the nose, especially around the
ball of the nose, as I said, has a
significant amount of shadow to reinforce
its roundness. And one of the darker
zones is the lower part of the nose where it transitions
into deeper shadow. This creates a strong
contrast and create more volume with
our nose as well. So once again, there's a lot of information to take
in with this noes, but I think it's essential, especially when you're just starting out with
portrait drawing to take the time to analyze and observe these
different elements. These aren't necessarily
things that you naturally pay attention to if you are not actually trying to draw them. If you're not in the
mindset of the drawing, you don't really notice
you don't naturally notice all these slit variations in shading, highlights,
and contours. But with practice
and experience, these details will become
more obvious to you. Right now the analysis
takes several minutes. But as you develop your skills, your brain will
start recognizing these elements almost instantly when you look at the reference. And over time, this process will become automatic
and you won't need to consciously break it
down step by step anymore. So, yes, it may seem like a slow and meticulous
process at first, but the more you practice, the more intuitive
it will become until it all clicks naturally
when you start drawing. So now let's put
this into practice and draw this nose
from the front. So standard front nose. Alright. Now let's see how to
draw a nose from the front. Once again, using simple shapes, we can start by drawing a
circle from the central area, which I like to
call the nose ball. From this ball, we can extend two straight lines to
define the nose ridge, creating a well
structured shape. Starting from the
center of this ball, we can draw a guideline which help us position the nostrils. These can also be
represented by two circles. Then from the
bottom of the ball, we can connect the circles with straight lines to begin
shaping the nostrils. This gives us a solid
foundation for nose drawing. Next, I refine the nostrils. By defining their upper shape, and this helps create a
more structured nose. Here we are essentially
drawing an idealized nose, a straight, flawless one. Later, depending on the
nose we want to represent, we can modify this
base accordingly. For now, we are working
without reference, but this technique can be
applied to any type of nose. Even if we were working
from a model without using a grid technique such as when drawing someone directly
in front of us, we could still use this
method to establish a base and then adjust it to
match the person's features. So once the basic
structure is complete, I erase my construction lines since I don't want
them to be visible. When we look at a person's face, we don't see outlines,
straight lines, what truly defined
the nose shapes and structure is the shading. So that's what I'm
going to do now. And to begin, I shade both sides of the nose
using an HB pencil, and this will already start
to give it more volume. And I will also shade the
lower part of the nose, imagining the roundness
of the central bull and gradually giving it depth
with the HB pencil. And of course, to achieve
a smooth and natural look, I will blend all these areas
using my blending stone, making sure to use
circular motions to create the best
possible result. As before, if some
graphite spreads into the center of my
area, it's not a big deal. I can always refine and perfect it later using my
precision eraser. Now I'm going to use
a darker pencil, the four B, and I will try to define some slightly
darker areas. By working along the edges, we'll aim to add more
volume to the nose. The side areas never consist
of a single uniform value. It's the combination
of darker and lighter values that create
the illusion of volume. So here I am applying my
four B pencil in this area, setting everything in place, and I blend it afterwards
for an even better result. And we can see that
the further we move away from the central area, the lighter the shading
tends to become. So that's what I'm going to do. I'm going to apply less pressure compared to what I have
done near the center. And as I move toward the side, I apply less and less pressure to have something a
little bit lighter. Now I'm going to take
my two B pencil. For my central area, I want to have a more
natural transition between the darker shading and applied with the four B
and the lighter central zone. And this will help
create a smooth gradient and prevents harsh contrast
between the two areas. Now that I have
blended everything, the transition look much more
natural, which is great. However, I feel that
the contrast between the central area and the
size isn't strong enough, so I go back over it slightly
with my four B pencil. Generally, on the nose, the lower part tends to be a
little bit darker as well, so I had a little
bit more elements. And I also want to refine the transition
with the central area. So I apply a few
more strokes with the four B pencil
being very gentle, being very light on my strokes. Additionally, the sides of the nostril also need a bit more darkening to enhance
the sense of volume and depth in this area. And by adding these
dark elements, I reinforce the three
dimensional effect, making the nose appear more
realistic and well defined. Also, I am adding a bit of
elements at the bottom, and I scribble a little
bit with my pencil, something a little bit darker to create even more
texture as I go. And as I add darker
elements to create volume, these small scribbles that
I am adding also helps to create texture of the skin
with some irregularities. Now I can also refine the
inside of the nostriel, but it's important to remember that in the front view as well, they won't have the
same value throughout. I need to be careful with this. On the outer edge
of the nostril, I can add a few
pencil stroke also to create even more
volume in this area. So that's what I'm going.
So that's what I did. Underneath the nose, I apply a light shading,
nothing too dark. Just a few subtle marks
are enough to make this area look more realistic. Now with my pencil,
I'm going to add few pencil a few small
touches here and there to enhance the
texture and slightly darken certain areas for
more natural effect. I really like and I really like how this nose
is coming together. A key aspect, especially noticeable in the front view
nose is the highlights. They need to be well
defined in certain areas. The most pronounced
highlights will appear along the entire
ridge of the nose, forming a central
rectangular like shape. This highlight should
be clearly visible, but shouldn't look like a
perfectly straight line. Instead, it should have some
natural irregularities. Additionally, on the
sides on the nostrils, I highlight also certain areas, and these highlights make
the nostrils appear more free dimensional and stand out in contrast to
the central area, the ball of the
nose, like I said. Now that I have added
these highlights, I fine tune the shading by darkening some
areas on the side, which helps enhance texture and improve the overall shading. At this stage, my nose
drawing is almost complete. The final adjustments involve removing some control lines, especially along the
lower part of the nose. I find it too pronounced. And as we saw with
the profile view the control line should be
barely visible with the nose. So I erase it lightly with my eraser to achieve a more
natural and refined look. So, now I am focusing on adjusting the lower
part of the nose, making sure that there
isn't a harchline but rather a natural transition
between these elements. To achieve this, I apply a few subtle pencil
strokes here and there, ensuring that the separation appears softer and more organic. And by carefully
refining this area, I try to make the
transition more seamless, creating a more natural
and realistic look. This subtle approach helps integrate all the
elements harmoniously, making the nose appear well balanced and
three dimensional. And so this is the
end of this tutorial. Like you can see, I am adding a few highlights on
this right nos trail, and that will be it. The nose will be finished.
5. How to draw a crooked nose realistically: Now let's see how
to draw this nose. We can see that it is slightly crooked, not
perfectly straight, and we will try to work
from a reference model this time to reconstruct
it to reconstruct it, sorry, as faithfully
as possible and capture the slightly
twisted effect in our nose. So now let's get started. So let's draw the
outline of our nose. As we did before, I
can start by sketching a circle to define the ball
of the nose in the center. We can see that in this case, it is slightly wide. Then I can draw two
straight lines. Although later, we'll see that they won't remain
perfectly straight. But for establishing our base this is a good starting point. I also had two small circles again to position the nostrils. From there, I can begin to
sketch the shape of the nose. We can see that the lower
part is well rounded and then rises to form relatively
straight nostrils at the bottom. Before curving on the sides, the nostrils, yes, they
curve on the sides. Moving forward, I refined
the central area. There are strong shadowed
lines that help define the width of the
noses ball if needed. Next, I continue by placing
these elements accordingly, and overall, the structure
seems to be shaping up well. In the central area, we can see that there are
distinct shadowed sections. These are crucial for
defining the curvature of the nose and ensuring it doesn't appear
perfectly straight. It's important to
carefully observe the different shaded areas
present in the image. Some of them are
quite prominent, as we can see on the second
picture I have added. And once everything is in place, I can erase my initial
construction lines before moving on to refining the
details and start shading the different areas. Now we can start
shading our work. And I start with the
HB pencil as it seems like the right base for most
of this area on the nose, for the central part, and at the top and also
at the bottom, these areas are pretty light, so I thought the HB
was a good choice. On the lowest part of the nose, we can see that this
area is much darker, but I think that the two B seems like the
right pencil to begin. It's not too dark
because some area even though this
area is quite dark, not all elements are
very, very dark. So I think that the two B
pencil is the right choice. And that's the same case
for this kind of bend on the side that helps to give
the nose its twisted aspect. And also a little bit
on the left area, these elements are a little bit darker to create more volume. I can now blend
everything together, and this will help to mix these different
grays together to have a natural transition between these different
elements in my nose. I can also start defining the much darker areas
using a four B pencil. On the edge of the nostril, there is a very dark zone. Another particularly dark area is the underside of the nose, where the shadow is
extremely pronounced. To ensure I define it correctly, I first outline the
shape of this shadow. Then I begin shading
with the four B pencil. At this stage, the application
is still quite light, but I can always refine it later and darken certain
areas as needed. To prevent the shading from spilling over onto
the nose itself, I carefully trace
a small outline using the four B pencil, and I will also darken a little bit the
edge of the nostril, which is slightly shaded, helping to add more volume
and depth to the nose. Now I will focus on
defining the areas more precisely with my four B pencil and start strengthening
the shading. On the right side, we can see a slightly darker band that helps give volume
to the nostril. I have marked that area. On the lower part of
the ball of the nose, there's also another
dark band that I can had and I'll define
with the four B pencil. At the moment, this area is not standing out enough because the area under the nostrils isn't dark enough
yet this shadow. I'll need to work on that later. This is the key element that I need to had to determine if the base in this
area of the nose is dark enough or not
to compare with it. As you have seen, I have
blended all of this, and now we can focus
on this section I talked about a
few seconds ago. So I can work on it using
a very dark pencil, such as ten B, 12 B, or even 14 B pencils, anything that works well
and that is very dark. So I begin by drawing
the line under the nose. This helps me be precise and ensures that I don't go
over the nose itself, as it will be difficult to erase dark elements once the
dark elements are added. To make the shading softer
and more appealing, I use the side of
the pencil lead and gently had these
darker details. One thing to notice in this area is that
while it is very dark, the closer we get
to the lower part, the lighter the
shading should be. So it's essential
to pay attention to this subtle, subtle gradient. Now, it seems to be
looking pretty good. And I continue to use
circular motion to get the smoothest result
when I blend the shading. I also extend the dark
area slightly downward, which creates a more
gradual transition to the area beneath. Even though the goal isn't
necessarily to work on the area below this transition
at a softer effect. Once I have applied
this dark shading, I realize that my nose
elements aren't dark enough, so I can rework them
with a six B pencil. And as you can see,
the lower part of the ball of the nose, yes, on the lower part of
the ball of the nose, there's a distinct light line. But for now, I want to avoid it. I will shade it all
with the six B pencil. I will refine the
highlights later with my precision
eraser instead. With my six B pencil, I can also shade the upper part, which helps define the
shape of the nose. Between this dark band and the over dark element
next to the nostril, I apply a base layer
using a four B pencil, pressing quite a lot to achieve
a sufficiently dark tone. Next, I refine the area by identifying other spots that
need to be slightly darker, where a four B pencil
would be a good choice. Up until now, the shading on the central part
of the nose was quite basic focusing mainly
on the dominant gray tones. Now, I aim to shade
smaller areas. For example, right next
to this dark band, I notice right here, I noticed some slightly
less dark elements. I can add darker elements to the central area of the nose, particularly around this ball. Some darker spots
naturally stand out, so I incorporate them
into the drawing and I continue this process throughout the area until I am satisfied. I am fully satisfied
with the result. Afterwards, I will blend everything to create
a smoother effect. Using my blending tool, I will carefully connect
all these shaded areas to achieve a harmonious and
natural looking effect, and I will be back once
this step is complete. Now we can say that
the shading base is very well defined. The nose stands out beautifully. So at this point, the focus
shifts to refinement. The goal is to add small
details and improve certain shadows without necessarily blending
everything again, as I no longer aim for a
perfectly smooth surface. Now I will have
very fine shadows and work on enhancing
the texture of the nose. Skin has many small
irregularities. It's never completely smooth. If we observe closely, we can see tiny pigments and slightly darker spots
scattered across the skin. That's what I will try to
replicate now. I do this. To do this, I analyze my photograph and
determine where I should add small dark
touches or lighten certain areas using
my precision eraser. So I observe the shapes
these texture elements take. So appear as tiny dots, other as short lines, and some as subtle scribbles. So I will carefully
incorporate these details, and little by little, the nose will appear more
texture and realistic. This process doesn't
take too long, but when we compare
the final result to what it looked like
a few minutes ago, these small additions will make a noticeable difference
in my drawing. I am going to darken
the shading under the nose a little more because
in the reference photo, it was extremely dark and I felt that mine wasn't
standing out enough. So I have added a bit
more depth there. Using my kneaded eraser, I decided to soften the area on the side as it was
slightly too dark. The kneaded eraser
allows me to lighten the shading without completely removing the details
that I have added. I gently fades everything. The darkest areas become
slightly lighter, while the lightest area
become even brighter, but overall the elements
remain in place. They are just softened. Next with my precision eraser, I will the final highlights. There is a very
pronounced highlight running perfectly
straight down the center of the nose and an
oven near the nostriel which helps them stand out more. And these are the final
touches of my drawing. And once this step is complete, the nose will be finished. And so this is the final
result of this tutorial. I hope you like it,
and it was helpful, and we'll see you soon
for another one. In.
6. How to draw closed lips realistically: We are now going to study three different mouths,
one closed mouth, one smiley mouth, and one mouth that is wide open
showing the tongue. These three variations
will help us understand how the
shape of the mouth will vary depending on
the emotion and the expression that we
are showing on our face. A mouth is really a key
feature of the face. It's not the most
complex element to draw, but some small mistake
can completely ruin the overall
realism of the face. So this is why I'm
going to show you that you don't need
to do much things to get a mouth that
is realistic and really faithful to the model
that you want to draw. And so these free
complimentary exercises, these free mouth that
we are going to draw, will help you to have a
strong foundation so you will be able to draw any
kind of mouth in the future. Let's get started, and let's
see how to draw a mouth. First, we can start by
drawing a horizontal line. Then approximately
in the middle, we can also draw
a vertical line. You can use ruler or not.
It's really up to you. Next, we can play some marks to define the height
of our mouth, keeping in mind
that the lower lip is generally thicker
than the upper lip. In this image, we can
clearly see this difference. Then we can use straight lines to create simple
geometric shapes, outlining an initial contour that will serve as
a base to work on. From there, I can
refine the drawing with more precision using
these elements as guides. I will also erase them
slightly because I don't necessarily want
them to be too visible. One thing we notice, especially on the upper
part is the presence of diagonal lines in the middle. So I refine them and soften the outline also by
adding a few curves. On the lower part, as well, the straight line
we initially drew will disappear replaced
by curve lines. Finally, I'm going to work on the middle line of the mouth. Looking at the reference, we can see that this line
is not straight at all. It has dips and rises, so I try to replicate that. I also slightly
stretch the lips as I notice that the upper
lip appears a bit longer due to the way the central line curves
upward in the edges. Like, right there,
you can see that. Now I am going to
erase the contour of my lips so that it's almost
no longer visible at all. If we take a close
look at our lips, we can see that the outline
isn't sharply defined. Lips tend to blend smoothly
into the surrounding skin. So I want to ensure
a soft transition between these elements, which is why I felt it was necessary to erase the contour. Now we can start
working on the shading. I will apply an HB pencil
over the entire area as a base layer and using the
side of my pencil lead. This will serve as a foundation
on which I can later add Dio details such as sold
folds on this entire area. I know that the entire
area will be at least this dark or
possibly even darker. So I work on it by blending everything using
circular motion. For the lights area, I can later use a
precision eraser to lift some of the graphite. Now I switch to a darker pencil. I will use a fbi to emphasize
the shadowed areas, especially on the right side. Along the central
line of the lips, we can also see a
slightly darker strip. Before focusing on the
final details of the lips, I make sure to establish a solid base with
the right shading, as this is crucial for achieving
a well executed result. Proper shading, along with
accurate proportions, plays a key role in making
the drawing look realistic. And once I have
applied darker tones, I blend everything again using circular motions to achieve a smoother and more
natural effect. Now I am going to work
with a darker pencil, an eight B to refine the entire
central line of the lips. This is a fairly dark
pencil because this line will be the darkest element
in my drawing of the mouth. What is useful about this is that this line will serve
as a reference point. I will be able to
compare the value of the over dark areas
against it and adjust to curling lee
asking myself whether certain parts are too
dark or not dark enough. Using the eight B pencil with a lighter touch in
the side of the lid, I will mark the shading
in areas that need to be slightly darker than what
I have applied before. This includes parts of the central line and the right side, which is more in shadow, making those elements
appear darker. I can also add some depth to the upper part of the
laps with this pencil. Next, I'm going to blend
these areas again, and this will be the final blending step before
moving on to the details. At this stage, I'm still focusing on adding
shadows to create volume and realism before refining the intricate
details of the labs. Once again, I use motion circular blending motions to smooth everything out. Now we can move on
to the detail phase. I will start by emphasizing
the most obvious lines, those that stand out the most, such as the central
crease of the lips. This line is clearly
visible and quite dark. So I carefully mark it while analyzing its
direction and length. However, I make sure not
to make it too dark, as that can sometimes
be an issue, lines that are too prominent
can look unnatural. I noticed that
these lines should remain relatively soft and
blend well into the shading. They should be slightly
more visible than the base shading, but
not overpowering. So I add a few more lines gradually, and little by little, the lips will start to look increasingly realistic thanks
to these subtle details. On the right side, the elements are noticeably more in shadow. As a result, the
details I had in this area will also
appear slightly darker. For now, I am using
a four B pencil, but I won't hesitate to
use to a darker one. In fact, I will even use
a 12 B in this area as I realized that what I did with the four B wasn't dark enough. And the shading I did
before wasn't dark enough. So I need to deepen
the shadow's fervor. Since this part is
more in the shade, I shouldn't be afraid to use a 12 B or even a 14 B. I know that many beginners hesitate
to use such dark pencil. Fearing that the results might be too harsh, but in reality, these deeper tone create
beautiful contrasts, which enhance the artwork and make it look
even more realistic. Now I continue refining my work. At this point, I take a
sort of predator mode, scanning all these small details that can add beauty and
depth to the drawing. Right now I'm focusing primarily
on the vertical lines, and I will work on the
horizontal ones later. Of course, if I notice an
obvious horizontal detail, I'll mark it, but
the main work on horizontal lines will
come afterwards. I also try to keep the new lines consistent in value with
those I previously added. And now I transition to working
on the horizontal line, ensuring that I apply them
with a light touch to maintain a soft and
realistic effect. One important thing that might not be visible to
you is that I take the time to carefully observe my reference before making
each pencil stroke. I analyze the darkness
or lightness of the line and its direction
to ensure I get it right. If I were drawing from life, I would follow the
same approach, taking the time to study
the subject carefully. I am also using my precision
eraser in some areas. This is because certain
highlights stand out more and I want to enhance them. Then with my blending stump, I'm going to soften the edges
to avoid horch borders. This ensures that if I later work on the
surrounding skin area, everything will blend
naturally together. Now let's move on
to the lower lip. Just as I did with
the upper lip, I will start by applying an
overall shading to the area, trying to identify
the main gray tones and begin with an HB
pencil for the base layer. Then gradually switch to
two B as I noticed that the central area of the lower lip becomes
slightly darker. The right corner, however, will be even more shadowed. So I'm going to move to a
six B to deepen that area. These are just the
base grays for now, but if I later realize that some areas are too
light or too dark, I can always adjust my shading to improve the overall
value balance. Once the six B is applied, I proceed as before. I lean everything to
create a smooth base. Again, I use circular motions to ensure a seamless
transition between terms. This gives me a solid
foundation on which I can later add finer details
and enhance realism. Now I will continue refining the shading, but
with more precision. At this stage, I am focusing on identifying small areas where the values slightly
differ from what I previously applied and
carefully mark them. For example, I notice
darker areas in the corner, so I use an eight B
pencil to enhance them. I also see some fine lines. Technically, they could
be considered details, but since they match the
value range I'm working with, I decide to add them now. Sometimes I just follow my instinct and make
adjustments as I go. The AB pencil, I also deepen some shadow areas shaded areas, but I apply less
pressure to keep the softer look
in certain parts. Once elements are added, I proceed as before, blending
everything smoothly. Now I am moving on
to the detail phase. Looking at the central line, I notice that the elements I added earlier are
not dark enough. They don't stand out as
much as I would like, so I go back over them refining and reinforcing
the contrast. I always find it
useful to revisit previous work to ensure that
the values are accurate. I keep a critical eye on
what I have done so far and adjust elements of the
central line where necessary. It is important to note that this line doesn't have the
same value throughout. There are subtle variations. So making small value adjustments
helps maintain realism. Now with my four B pencil, I focus on adding the main lines that define the
texture of the lower leap. There are a few here and there, and they tend to
follow a gentle curve, unlike the upper leap, where the lines are slightly
more rigid and straight. Keeping the in mind, I
carefully mark these details, ensuring they follow the
natural shape of the lip. Once I have added
the key element, I will work with my
precision eraser to create highlights. These lighter areas will help enhance the
sense of volume, making the lip appear more
three dimensional and adding a realistic
touch to the drawing. Now using my precision eraser, I carefully remove
certain lines, paying close attention
to their direction and curvature to replicate the
subtle highlights I observe. In some areas, these erased elements might
appear too bright, but that's not a problem. I will soften them later using
my lend my blending stump. By lightly going over these spots with
the blending stump, I allow the graphite already accumulated on it
to redistribute, reducing the intensity
of the highlights and making them blend more
naturally into the shading. And with that, we are
reaching the final stage. This is the complete result, and I hope you enjoy
this tutorial, and I'll see you very
soon for another one.
7. How to draw a smiling mouth: Let's analyze our subject. So we have a beautiful smile, and when we look at the leaps, we notice that the lower lip is quite light with a
strong highlight. However, overall, there
aren't too many details. There are a few defined
lines on the lower part, surrounded by smaller ones, so the lips won't take
too long to draw. The upper lip is relatively
thin and in many areas, it's barely visible as
it blends into the skin. Now, observing the teeth, we can see that even though this person has a great
smile with white teeth, we can see that the teeth
are not actually pure white, so we can't leave them blank. And as we move toward
the back of the mouth, the teeth appear darker. This means we need to carefully adjust the values
to create depth. Similarly, the
gums are generally darker elements,
but not uniformly. If we look closely, some areas of the gums are
darker than others, so we need to pay attention to these subtle value variations. Looking around the mouth, we see that the skin is
relatively light, particularly on the lower part. The mustache has some
very dense areas, especially in the
central region. This section will require
deep and dark shading. However, as we move
toward the sides, the mustache becomes lighter and less dense with fewer hairs. We also notice that the
mustache hairs are slightly shorter and more rigid
compared to the beard hairs, meaning they appear straighter. In contrast, beard hairs tend
to follow a natural curve, so we need to carefully capture that distinction
in our strokes. And one final
important observation, below the lower lip, there are many fine light hairs. This should be carefully
worked on using a precision eraser pen to bring out highlights
and maintain realism. And with all this
information in mind, we have everything we need
to start drawing this mouth. So let's get started
and grab your pencils. Here we go for
this new tutorial. We are going to learn how to draw the smiling mouth and also work a little on the texture of the mustache and beard
that can appear. I'm using a five per
eight centimetros paper, a small format, which is often the case when
drawing mouth. So let's see how to sketch it. If you'd like to skip this step, you can simply create a grid and go straight to the shading. To draw this slip, I start by sketching
slightly diagonal lines forming a sort of V shape. For the upper lip, I also draw an almost straight line which
I will refine later on. I estimate approximately where
the lower lip should be. I made an initial sketch, but I found the gap too large, so I adjust and start again. For the width of this lower lip, I estimate that it is about the same as the
width of the teeth. So I use this as a reference
and adjust accordingly. Next, I position
and draw the teeth, starting with the
central incisors. To place them correctly, I align myself roughly
with the middle of the lip and start
outlining their shape. So we can see we
have a vertical line right here and the gum, as well. So I progress from
here and start with this central and
pretty large chief. Now I continue
placing the over tif. For the next one, I noticed that the gum is slightly
more visible, so I emphasize it a bit more. I also realized that this tooth is smaller
than the previous one, so I adjust its
size accordingly. The following tooth is approximately the same size
as the one I just drew, so I repeat the same process, and by comparing the
tief with each other, I can place them quite easily. We are almost done
with this side, with a few smaller teeth
in the background, which will be mostly in shadow. So there's no need to
define them too much. On the right side, the process
is pretty much the same. I see that the central tooth is the same size as the
one on its left, so I sketch it by estimating and comparing it to the others. I continue this way until I
have drawn all the teeth. For the teeth placement, I also use the lip
as a reference. And also, if I get stuck
on a particular tooth, I could have started from
the back teeth and work my way forward to the ones
I was struggling with. That would have been another
approach that is possible. Now I'm going to refine
the contour of the lip since my initial outline
was quick and simple. So I take the time to adjust on curves and emphasize
certain areas. But overall, there's not much
left to do at this stage. Next, I will start
adding the contour as well of the goatee
and the mustache area. And once that is in place, we will be ready to
start shading the mouth. O the lower lip is quite light, so I will start with
a very soft shading. I'm applying a base layer
that I can build upon later. For this, I use my HB pencil to lightly shade
the entire area. On the upper lip, the
central part also appears somewhat lighter while the
sides gradually darken. So here again, I
apply a light base, but I press slightly
harder than on the lower lip to create
a subtle contrast. For the lower lip, I also darken the edges a little more by applying more pressure
with my pencil, creating deeper shading
in those areas. Now I switch to a darker pencil, my four B because
these side area are a little bit darker, so I think I needed
a deeper pencil, and the four B seems
like a right option. So I darken a little
bit this edge, and you can see that it
gradually gets darker and darker as you get closer to
the corner of this mouth. I also do the same thing
on the right side, and still using my four B, I can darken a little
bit some areas like this one at the top of the upper lip and
also right there. And these elements
that I have had it, I'm going to blend
them a little bit with my blending stump before adding
more details in the area. Before working on the
details of the lower lip, I first refined the shading on the upper leg using
a two B pencil. There are a few darker
areas that stand out, so I think it is important
to enhance them a little. Now we can start
detailing both lips. This part won't take too long as these lips are
extremely detailed, and also we don't need to define every tiny crease to
achieve a realistic effect. Simply adding a few
well placed details and some highlights in key areas will make the drawing
more lifelike. As you can see, in the central
part of the lower lip, I added the main
dark lines first. Then between those lines, I can add smaller, almost scribbled
lines here and there, which is enough to create
a realistic texture. On on the upper lip, I will add a few
small details later. However, since this leap is thin and blends quite a bit
with the skin above it, I don't need to add
too much detail. For now, I am focusing
on the lower lip, adding a few lighter areas
using my precision eraser. And once that is done, we'll move on to
working the Tiff. Now, let's work on the tif. Contrary to what we might think, teeth are not completely white. When comparing the
current drawing to the reference photo, it's clear that something feels off if we leave them
blank like this. So I start by applying
a light gray base, especially on the central
tif using an HB pencil. For the next tif,
I'll still use my HB, but apply more pressure as
they appear slightly darker. And for the back tief since they are even more
in the shadow, I use a two B pencil
to darken then fervor. Now, I erase the control
lines of the tif. These lines were
helpful for placement, but they are now too visible and make the drawing
look unnatural. So it is important
to remove them at this stage to create a
more realistic look. With the HB pencil, I then add small dark details on the tif to create
depth and relief, making them look more natural. Now I will start working
between the tiff. You can see that in some areas, especially next to
the left, incisors, there are small shadow zones, and these shadows help create the rounded appearance at
the bottom of the tiff. Next, I refine the gums, focusing on the upper part. This helps to add volume to the tiff and enhances the
separation between them. Important detail.
Not all part of the gums have the same value. Even in small areas
like this gum, some parts are
darker than others, so it is important to observe these subtle variations
and apply them carefully. For this part, I
work with the tip of my pencil to maintain precision
while defining the gums. To enhance the volume of the
teeth, I add highlights. Since they are quite thin, it is a bit tricky. So I use my eraser
pen and I carefully observe their placement and
apply them where needed. And I continue refining the gums and the areas between the teeth. For the back areas, I switch to a four B pencil. The closer we get to
the back of the mouth, the darker these areas become. The HB and two B pencil weren't enough as I needed a
deeper and richer gray, deeper black to create true depth in the shadows
at the back of the mouth. And so what I'm doing
on the left side, I will also do it
on the right side. It will be pretty
much the same thing. So we'll see each other again once this right side
of the tiff is done. Let's continue with the
mustache on the upper part. Before I start drying
the individual hairs, I first lightly shade the
skin area above the lip. This zone blends almost
seamlessly with the lip. So when I use my blending tool, I also softly blend
it into the lip area. I also took this moment to add a few extra detail to the lap as I felt
something was missing. Now, before working on the individual hairs
of the mustache, I apply a light gray
base underneath. This represents the visible
skins beneath the mustache. Since the mustache won't
fully cover the area, it is important to
shade the skin first to create a realistic
depth effect. And now that the base is set, we'll be able to draw
hairs over this skin area. Now I have switched
to a four B pencil because I wanted
something darker. When I look at my
reference photo, I notice that these areas of
skin are slightly darker, so I adjust my pencil to achieve the right value
for this skin tone. Even though I will later
hair details on top, it's important to
set the right base. I can also work on
the central area, which in this case, is much darker in some places. For that, I use a 12 B pencil
applying a very dark base. However, even though
it's a 12 B pencil, I work with the side of the lead rather than
pressing with the tip. This prevents the shading
from becoming too extreme. I want a deep tone, but not excessively dark in all areas. Now that I have applied shading
across most of the zone, I switch to an eight
B pencil to smooth the transition and avoid making everything
uniformly dark. And once that's done, I begin blending the shading using
small circle of motion. The goal of blending here is to create a smooth surface which will later allow me to properly
work on the hair texture. Now I can really start
working on the texture of the mustache and begin
adding the individual hairs. I start with a two
B pencil because I want to define the
lighter hairs first. A common mistake is shading everything
with the same pencil, resulting in a uniform
gray tone everywhere. But as we can see, not all
hairs have the same value. Some are lighter while
others are much darker. That's why I begin with the
lighter ones and gradually move up to darker
pencils to have depth. Every time I had hairs, I carefully observe
their direction and length making sure to follow the natural flow
before drawing them. Now I have switched
to a six B pencil to have darker hairs, though they aren't
the darkest yet. These hairs are
slightly deeper in tone than the ones I
previously applied. And step by step, the
texture starts to build up. I analyze the areas where the
hairs are similar values, looking at the different brown tones in my reference photo. Then I continue adding more hairs until I
have properly shaded the entire area
while maintaining realistic value variation
across the entire area. Now I am moving on to
something even darker, using a 12 B pencil to refine the different
areas of hair. As we get closer to
the central area, we can see that this is where
the darkest elements are. Another thing to notice in
the central zones is that in some places we
have very short thin, fine hair, while in others, we see larger patches of hair. It is important to pay
attention to these variations. Overall, working on
a mustache texture requires a bit of patience. To create a realistic effect, we need to carefully
build up lots of small, short strokes which
takes some time. However, while it isn't
excessively time consuming, it doesn't require
it does require, sorry, a steady and
patient approach. Now that I have covered
most of the area, I am going to move on to
an even darker shade. This time, I'm going to use a 14 B pencil to had the
absolute darkest details, the ones that are
almost pure black. With the 14 B pencil, I work with the tip and press firmly to achieve
deep rich blacks, entering that the darkest
area stand out clearly. Okay, so at this point, I have shaded almost all
the necessary elements. The mustaches really taking
shape, which is great. Now what's left
to do is look for the final details I can
have here and there. Whenever I notice a spot
that seems to some hairs, I'll go in and had them
to refine the texture. Finally, the last important
step would be to work on the lighter details found
in the highlighted areas. To do this, I will use
my eraser pen carefully observing where these
lighter elements appear in the reference. This will help
bring out contrast and help realism to the drawing. Let's move on to the
area beneath the mouth. We can see that on
the right side, there is a very light skin area, so I will use an HB pencil
to shade it lightly. However, for the areas
where hair will be present, I will start by applying a six B base just as I did
earlier with the mustache. This represents the
skin beneath the hair, which appears darker because these areas are densely
covered in hair. As a result, they don't reflect much lighting,
require deeper shading. So I've gone in with six B
for the darker skin areas. While in between, I reapply HB to maintain contrast between the skin
and hair section. Now I'll blend the shading
to create a smooth base, and then we'll continue
with the next step. Just before refining
this area further, I soften it slightly
using my needed razor to make certain elements
appear a bit lighter. For the beard, I will use a similar approach to what
I did for the mustache. That means I will start
with the lighter hairs and gradually move
toward the darker ones, switching pencils as I go. Right now, I am using a six
B pencil, and step by step, I will move to darker shades until I reach the deepest tones. This process isn't
too complicated, but does require patience and close observation
of the values, direction, and
curvature of the hairs. Unlike the moustache, the
beard hairs are less rigid. They tend to be more curved. It's important to capture that natural flow to
maintain realism. Next, I'll transition to an even darker pencil to define
the deepest black hairs. And finally, to make
the area stand out, I'll use my eraser pen just like before to bring
out the brightest, most highlighted hairs, and
that will complete the beard. And here is the final result. I hope this tutorial
was helpful for you. See you very soon for a new one.
8. How to draw an open mouth step by step: So let's start this tutorial by analyzing our
reference photo, which will help us properly draw an open mouth
with a tongue. The first thing we notice is that this mouth
can be represented by a large circle that
encloses the entire shape. Inside this circle, we
can sketch the tongue, which can be broken down
into simple geometric forms. I think a large rectangle in the center and trapezoidal
shapes at the top and bottom. And using these basic shapes, we will construct the mouth. We can refine the proportions of this mouth by comparing
elements to each other. While we can always use the measurement techniques
from the basic course, some visual comparisons
can also be useful. For example, the
distance between the lower lip and the tongue is roughly twice the
thickness of the lower lip, and this serves as a reference point for
correct placement. Similarly, when
placing the teeth, we can see that the ends of the two central incisors align with an angle
visible in the lips, and this helps us
accurately position them. By applying these
proportional techniques, we ensure the rest of the
elements are well placed. For the leaps, we've already discussed shading techniques
in the previous lessons. However, when it
comes to the tongue, we notice several shadow areas that will help create
depth and volume. The upper part is heavily
shaded as it is in shadow. The sides and lower
section also contains significant dark areas that will be useful for
defining its shape. And finally, looking at
the inside of the mouth, we observe that it's
not completely black. Some areas are slightly lighter, making them important
to define properly. And with all the
observation in mind, we are now ready to
begin the drawing. Let's get started with this new tutorial on drawing mouth. This time focusing on
a wide open mouth. So first, I establish
the basic shape. If I had to identify the
overall shape of an open mouth, I would say it closely
resemble a circle. So I lightly sketch a
circular shape on my paper, and when I feel ready, I define it more
clearly with my pencil. So yes, I try to mimic the
gesture for the circle first. Next, I refine this shape
using straight lines, applying the blocking technique coverted in the basic course. And I observe that on the sides, we can use vertical
lines then had diagonal lines to
connect them towards the center where a
more horizontal line we'll define the middle part. This gives us a
strong foundational structure for the mouth. Now I focus on the lips and
the surrounding features, leaving the tongue for later. I start by determining
the thickness of the lip. I estimate that the
central part of the lip maintains a
consistent thickness. I play small guiding
point to mark it. And as I analyze the shape, I notice that as the lip
extends towards the sides, left and right, it
becomesthinner. So I draw lines accordingly entering the gradual
tapering effect. At this stage, I am simply
establishing a base sketch. And once I have all
the elements placed, I can re evaluate
the proportion, and if anything falls off, I can easily adjust
the lines to make sure everything is well balanced
before moving forward. Now that I have my base lines, I can start refining
the contour of the lbs, carefully marking the
different curves. So I noticed that the left side of the upper lip
isn't thick enough, so I adjust it to make
it more proportional. And once the shape looks good, I will move on to
outlining the tongue. So first, I observed that the lower lip is slightly
visible on the left side. So I marked that before
focusing on the tongue. Accurately position the tongue, I compare it with other
elements in the drawing. I realize that the distance between the lower
lip and the tongue is about twice the
thickness of the upper lip. I place the tongue accordingly. I also notice that the
tongue aligns roughly in the middle of the side
area of the lips. So I adjust my sketch to
match that proportion. Next, I observe
the diagonal lines that define the tongue shape. On the right side, the diagonal slopes downward more
sharply than on the left. Keeping this in mind, I finalize the placement by drawing
the key structural lines. If needed, I can adjust
the tongue size later, making it shorter
or longer or wider, depending on what looks most accurate with
the proportions. Now, I move on to
positioning the teeth. To do this, I use
the guidelines we drew earlier to help
with alignment. Observing the
proportions, I note that the teeth appears slightly
thinner than the lib, so I place them accordingly. I also notice that the
width of the front tooth extends roughly to the corner of the upper lab where
there is a small angle. So I mark this point
as a reference. And by relying on comparisons and proportional measurements, I ensure that all the
elements are placed accurately as possible before refining further my drawing. Yeah. One important detail to note is that the inside of the mouth and the throat
are not entirely black, even though it might seem
like an easy solution to just fill it in with
a solid dark shade. Upon closer observation, we can see that some areas
are slightly lighter, which helps create
depth and realism. Paying attention to
the subtle variation ensures the best
result possible. At the same time, I refine
the contour of the tongue. The tongue isn't a
perfectly smooth shape. It has small dips, curves, and irregular edges. So I carefully adjust
these elements to reflect its
natural structure. Now, I start marking the
shadow areas on the tongue, which will help establish its volume and three
dimensionality. These darker areas will define its form and make it
appear more realistic. And once I have all
these elements in place, I really raise necessary
construction line, making sure they are
as faint as possible. And this also gives me a
clear view of the drawing. And while raising, I take the
time to carefully observe the overall composition and use propusion measurement
techniques to check for any inaccuracy. And I notice that the left side of the mouth isn't long enough. A mistake I realized because the molars I placed are
too close to the lips. To correct this, I
adjust the left side of the mouth entering
it extends properly. By modifying this, I improve the overall balance and achieve a more natural and
proportional look. And now we'll be
ready to move on to the shading phase once this modification will be
in place because I think the right side also need to
be a little bit extended. Now we can start defining
the shading for this area. I begin by applying
a light layer with an HB pencil over the
central area of the lap, which will be the
brightest tone. For the surrounding areas, the tones need to
be slightly darker, so I switch to a two B pencil to create a more
distant contrast. This gradual darkening helps define the volume and
form of the laps. Once all these base
tones are in place, I will blend them to create
a smooth transition. This step ensures that the
shading looks natural and provide a solid foundation
for finer details later on. One technique I particularly
like when shading is using small circular motion with the side of my pencil tip. This method helps achieve a softer and more even gradient, making the shading
look more organic. With the four B pencla, we now try to shade the
elements more precisely. We're not yet at
the detail phase just refining the shading as we had already established a fairly solid base
with a graphite pencil. So now I darken some areas such as the lower contour of the lip, which appears slightly darker. The left side of the lip
is also generally darker. In the center, there's also a slightly more
pronounced elements, so I add that as well, and I blend the shading
elements as they are still part of the base I am refining. Now that this is done, we can start working
on the details. When working on details, I also refine the
lower line and switch to using the tip of my pencil
for greater precision. This allows me to work
with more accuracy. On the sides, I can see
some more defined lines, just a few here and there, which I carefully had
and place correctly. And this is enough to
achieve a good result. There's no need for
excessive details in this area of the lip. A few well placed pencil strokes are enough to make
it look realistic. On the right side, I also notice a few additional
elements that I can add, and also to emphasize
the crease in this area, I can work on this line that you are going to see in
just a few seconds. This one will help to create a better
crease in this area. And for the leap, I don't need
to add many more details. Just these few adjustments already help create
a realistic base. So just going to add a few here and there and
that will be enough. So, for instance,
on the right side, I noticed that it
has more dark areas, so I reinforce them, and gradually the leap
take proper shape. One element I can have
to finalize this leap is the small horizontal lines
that appear here and there. So I had a few of them. Well, we also had highlights in this area as they are
quite pronounced. I work on that carefully. And once this is done, I would say the lap
will be finished, and we will move on to
working on the Tiff. For the tif, we can notice that the two central incisors are very light but not
completely white. So one trick I like to use is working with
my blending stump, as it already contains
a bit of graphite. By making circular motions, I create very light gray, which is enough for this tif. That's what I did for the
main tif. For these ones. However, some darker
elements need to be headed. For example, the gums
are slightly visible, so I lightly sketch them in the upper area
using my HB pencil. There is also a small
and subtle line that separates the
two central incisors. It's not very dark, so I draw it very lightly to
maintain the natural look. Even though the
teeth are bright, we can still observe some
small shadowed areas for the teeth for
the central teeth. I use my HB pencil and gently had soft
touches here and there. And for the side tif,
however, they appear darker, so I press a bit harder
with my pencil to make them stand out more in comparison with
the central ones. Lines separating the teeth on the right need to be
slightly more defined. So I will darken them
a little bit because, well, this area is a
little bit more in shadow. Another thing I forgot on the
lower contour of the lip, especially in the central area, line the contour appears slightly more
pronounced and darker. So I will make sure to refine
that detail at the end. So now I'm finalizing the teeth and we are almost
done with this part. I will repeat the same
process on the other side, and once that is finished
we'll continue with the remaining areas
of this mouth. And also, like I said, I will darken a little
bit the slower contour of the So that is done, and now we can move on to the central area
of the open mouth. And I start by marking the
darkest elements in this area. These include the sides and the center as well as
the contour of the tiff. The line just below the
tiff will be darker, which helps them
stand out properly. So I take my time to make sure this line will be well
defined and that I don't go over onto the tif
as that would be very difficult to erase since
this contour is very dark. So for the drawing of this
tip for this control, I work with my pencil tip to be more precise and more
accurate with this contour. I am drawing. And so I carefully observe the direction and had
these elements precisely. So I really take my time. For large shaded areas, though, I avoid using the pencil tip too much and instead work
with the side of the lid, making it easier to blend later. And so I continue progressing
through this section, adding all the very dark areas, and one that is done,
will be able to finalize the shading in
this part of the mouth. So take your time to define the control and add
all the deep shadows. Now that I have marked
the darkest elements, I can work on the
areas between them. These areas are still very dark, and it's only through
careful observation that we can distinguish
the different gray values. To achieve this, I use a ten B pencil working
with the side of the lid. However, since this area
require deep shading, I do apply some pressure to ensure they are
sufficiently dark. Subtle contrast is what makes the drawing look
even more realistic. Once all these
elements are in place, I can use my
blending tool making server motions for
a better result. However, I specifically used the blending stem
dedicated to dark areas, as I have multiple
blending stems. This way, when working
on lighter zones, I will avoid unintentionally
transferring excess graphite from
the darker areas. Now this is done, I will adjust this area slightly as some parts appear
a bit lighter. I refine them using
my precision eraser, making sure to be as
accurate as possible. These adjustments are very slow, but certain marks stand out, so I make sure to correct them. I also notice that some
areas need to be darker, so I go over them
more precisely. And what that is done, we can Uh, move on to
shading the tongue. Observing it, we
can see that it is divided into two sections, the upper part
that is relatively dark and the lower
part that is lighter. So to start, I apply a quick HB shading to establish a
light base on the tongue. Okay, now that this is done, I can start shading
using circular motion, and I can do this relatively
quickly, as well. The goal with this
tongue is twofold. Create volume and
define the folds visible on the tongue
through proper shading, and then convey the
texture of the tongue, which has numerous taste buds scattered across its surface. You will see that there's no
need for excessive detail. A few well placed elements will be enough to make the
tongue look realistic. Now I move on to more
precise shading. Observing this area, I notice that as I
mentioned earlier, this upper part is darker. So I start by defining
it with four B pencil, applying a more defined
shading than before. Previously, everything
was covered with HB, but this section is
significantly darker, so I now use four B, and I work with the side of my pencil lead to ensure
smooth application. And once this shading is in place, I will
blend everything, allowing me to refine the details more precisely
in the next step. Now I observe the different shading
elements on the tongue. There are some darker areas, particularly on the right edge, which appears quite shadow. The central part also has
slightly darker section, and these shadows will help define the thickness
of the tongue. So using my four B pencil, I lightly mark these areas. And I also notice that
the central zone and the left side contain
additional dark elements, which I had to better define
the folds of my tongue. And once this is done, I will blend everything, and little by little, the tongue will start to
appear more three dimensional. Now I am going to
refine my work fervor. Using a darker pencil, I focus on the upper
part of the tongue, adding more dark elements
to enhance the volume. So I work precisely using
the tip of my pencil, placing tightly
packed dark marks, and then drawing
them out carefully. Since the patterns in this
area are quite irregular, they consist of small line
of variously sized dots. I had them without overthinking. Sometimes I simply
scribble in certain areas, and that's enough to
get a good result. So I constantly observe
my reference photo, identifying which elements stand out the most before adding them. And overall, I would say that this upper area is almost complete and we'll move on
to the rest of the tongue. For the rest of the tongue, I continue adding details, focusing on the taste buds. Like in the upper section, I use small lines and dots
varying their size and shape. Some are more elongated, while others are wider
or more compact. So I build up this texture with a light
scribbled approach. What's most important
when adding taste buds is the variation
in values depending on their position and
the light heating the some areas appear darker
while others remain lighter. To achieve the right effect, I take my time carefully
observing subtle changes in value and shading by adjusting
the pressure on my pencil, I ensure that each detail
is accurately shaded, and that's what I'm doing now, still using the same pencil, simply adapting my
pressure to match the contrast and depth I
observe in the different areas. Uh, You You And finally, to complete my work, I use the precision eraser to
create lighter areas. So first, I go over the
line I previously drew since the dark elements don't always appear
as a solid line. So I break it up slightly to
make it look more natural. Then I had all the lighter
details visible on the tongue. And once that is done, the mouth drawing is finished and we can move
on to a new subject. So I hope this tutorial
was helpful and enjoyable and that you also
tried drawing this tongue. If you you knew
9. How to draw an eye – front view: In this section, we will study the eye with four
different views front, profile, three quarter,
and a closed eye. These variations will help
us to understand how the eye changes depending on the
view that we have of it. The eye is the most
expressive part of the face. It is what conveys
the most emotion, and it's truly the work
on your eye that will bring life to your drawing
and to your artwork. So the work on the eye
deserves more attention to your portrait as it is clearly the most important
elements of the face. So eye that we will be
drawing in this tutorial, we will at first start by
studying the different eyes. We will have an analysis
of the different eyes to really understand the
structure of the eye. And don't skip that part
because it is really important to understand
how the I is formed because this
will help us to draw it more easily and with
some better proportions. We will try to look
for references and landmarks that will
help us to have a better drawing of the eye. So we will do that for every
single eye that we will be drawing at the beginning of each at the end of this video, I will introduce you to a very helpful tool
that will help you to draw the eye with
every angle from the side, from up or down, three quarter view
up, three quarter view down, et cetera. It will be a very helpful tool. It's not magical, but
still very helpful, and I will show you that
at the end of this video. So now let's practice and draw
these four eyes together. Welcome to this tutorial, and today we are
going to draw this man's e. Before
we start drawing, we can first analyze
the proportions and key reference points that will help us achieve a realistic eye. These observations are essential
for placing each element correctly and avoid mistakes
right from the start. So to structure the e at first, we can imagine a
line that divides it into two in two parts. If we draw an imaginary line starting from the left
corner of the eye, we can see that it
almost perfectly divided into two equal parts. Guideline is very
useful as it will help us better structure the
overall shape of the eye. However, it's not perfectly centered because for instance, the iris is not
perfectly centered. If we look more closely, we notice that the
iris is not divided into two perfectly equal
parts by this line, as the upper part is
bigger than the lower one, but it's good to know we can use this to have a better drawing. Additionally, this line
can be also very useful, for instance, with the pupil, because if you look at it, you can see that the pupil
is slightly above this line, which is an important
detail to keep in mind, and it will be easier for us
to draw this pupil later on. Next, we can also divide this
eye into three equal parts. When carefully observing, we can break the eye into three parts, and these parts are
almost of the same size. So first, we could have the
white of the eye on the left, the iris in the center, and the white on the
right of the eye on the right with a small pinkish
area in the inner corner. And this three part
division gives us another helpful reference for drawing the eye more accurately. Also what can be useful is this precise reference
point that can help us place the iris
correctly, this red point. To position the iris correctly, we can use this red dot marking the intersection of these
two diagonal lines, these lines moving upward while the other extends
towards the left. And the intersection of
these two elements gives us this reference point
which is very useful for ensuring the iris
is placed correctly. Now, let's have a
look at the reference itself and see all
the elements that can be interesting to
draw this accurately. So, for instance, for the iris, we can see that it is very bright at the center
right around the pupil. However, it gradually darkens along the edges
and at the bottom, especially on the left
side of the iris. And this variation
in value will be important to create
depth and realism. If you look at the iris also, we can see that it
has a lot of details, which can seem pretty complex, but you will see that we will
break it down very easily, and step by step, we will create an iris that looks
very realistic. If we're still
looking at the iris, we can see that
the reflection in the eye is not completely white, and that is an important detail because contrary to
what we might think, the light reflection in
the eye is not pure white. In reality, it
appears slightly gray and even contains some
visible eyelashes inside it. These subtle variations are crucial for achieving
a realistic effect. Also the white of the eye
is not entirely white because the term white of
the eye is misleading, sorry, because this area is actually composed of
different shades of gray. And these subtle tones help to create volume and
depth within the eye. So it's important to avoid using a completely
uniform white. Also now if you look
at the eyelashes, we can see that the upper and
lower one are not the same. The upper eyelashes
are more numerous, darker, and more defined. And in contrast, the lower
eyelashes are thinner, lighter, and less prominent. Respecting this difference
is essential to keeping the drawing
natural and realistic. And the skin around the eye has relief and creates
shadow, important shadow. The skin below the eye has various reliefs that create
light and shadow contrast. And we can also see a noticeable hollow
on the right side of the eye that shows that the eye is deeply
set in its socket. And we can achieve and
create this effect because of the work on the light and shadow
that we will do. And finally, for the eyebrow, we can see that it has
variations in thickness, in hair direction, and shading. Unlike a simple uniform line, the eyebrow consists of hairs of different lengths
and orientation. Some areas are denser and darker while others are
lighter and more spars. So with all these references, we have everything we need
to draw realistic eye. So I know it is a
lot of information, but I think that these
observations will help us to place each part of the eye precisely and achieve a convincing result. So now it's time to apply everything we have learned
and start drawing. Oh, one last detail
before we begin, I promise this is the last one. This eye can be broken
down into simple shapes. On the upper part, we can
sketche the base using free straight lines while the lower part is defined
by a more curved line. And that's exactly what
we are going to do now. Start the drawing by building the eye with these
basic geometric shapes. Let's get started for real. Et's start working on this I. As you can see, I have drawn
this small line that we have represented in the reference
photo with the green line, which helps to divide
our I into two parts. Almost equal. Now I can begin drawing and tracing this
kind of vertical line that connects to our eye
line eyelashes line. So I'll start by working on
the contour of my eye using rabo straight lines
for the upper part where we can see that there
isn't much curvature. So here we have a line
with this inclination, and we have a second line with a slightly lower
inclination before reaching the leftmost part with this line that
slopes down well. This line where
the eyelashes are. Next, I can continue
with the lower line. And what we notice here
is that this line divides the space quite evenly into
two parts almost evenly. So it's as if the upper part
is equal to the lower part. So I try to position the
lowest point of my eye, keeping in mind
that it should be at almost the same distance
as the upper part. So I place it approximately at the same spacing,
though slightly less. A small point will serve
as a reference for me to then draw my eye
and its lower part. And we can see that here, the shape is rather rounded and smoothly connects
to the left side. There isn't a steep slope
joining both sides. So I try to trace that in turn before reaching
the right corner where the inner corner of our eye
differs from the left corner. Now comes the moment
to position the Iris. This is a very important
step because it determines whether or not the
eye will be recognizable. So remember what we
discussed earlier. We said that the Iris occupies about one third
of the surface of the e. And if I wanted to, I
could draw a full circle, but that's not mandatory. What I also remember is that when we looked at it
using the green light, we noticed that the rounded part really started from
the green light. That's where the lower part became noticeably more curved. Based on these guidelines, I would be able to draw
the eye more easily. Another thing to
remember is that the upper right part of the eye could start at the
intersection of the vertical and the
more horizontal line. So with all these elements, I am going to draw my iris, and if necessary, I will
adjust it and modify it. What will also help
me is observing the spacing between the iris and the lower part of the eye. Then we go for it and draw it. If it doesn't look right,
we can always modify it. So there's no need to
hesitate for ages. We can always
correct and adjust. That's the advantage
of using a pencil. So here, you see, I am drawing this vertical line starting from this corner to help
position my iris. This can also serve
as a guide to assist in drawing
it more accurately. For the iris, we
are pretty good. It seems well positioned. From here, I can start drawing
the lash line at the top. It extend to the
furthest left point and also crosses the iris
area, so we can define it. And on the right side as well, we can see a few lashes
that we can lightly mark. Next, I will make some
slight adjustment to the corner of the eye. The corner won't
stay as it is now. I need to refine its
trajectory to enter it matches the reference photo
as accurately as possible. We can observe a few
angles in this area. I mark them, but nothing too
complicated at this stage. There is also a shadow
area that marks the end of the white
of the eye and helps define the
eye corner as well. Then I can draw the pupil. To do this, I use the guideline
I had previously drawn. You know, the green line? Because when looking
closely at our reference, we can see that the pupil is
positioned just above it. To check if the pupil
is correctly placed, I can observe the
distance between it and the purple lash
line I have drawn, making sure the spacing matches that of the reference photo. And finally, I had the
eyes eyelight which overlaps the pupil and has
a somewhat geometric shape. Now I can start marking
additional elements, particularly these
lines above the eye. For example, this line that's follow the
lash line closely. We will also have some shading in the eye socket area with lines that help define its shape and also the volume
in this area. Then once this is done, I can mark all the lines
found below the eye, starting with the first one where the lower
eye lashes are. I observe the separation between the eye
area and this line, check the spacing,
and then draw it. The same goes for the
different lines on the eyelid that separate
the various areas. I can draw them as well. These will serve as
reference points, helping me determine
where to apply shading before actually
shading the drawing. And finally, I can
draw the eyebrow line. I observe the spacing between the eye and
the eyebrow line, and then I trace it accordingly. At this stage, I would say
that the surrounding area of the eye are well defined with all key elements
clearly marked. Finally, in my base sketch, I will add a bit more
detail to the iris area. This will make the
shading easier later on. We can notice that
just around the pupil, there is a slightly lighter
area, which I can define. In contrast, around the
outer edge of the iris, there is a darker area
that I can also mark. Inside the iris, there
are many small details, but I don't think it's necessary to outline all of
them at this stage. We will define them during
the shading process. Lightly tap with
my needed eraser to soften my sketch lines,
and then we can begin. I start by shading the pupil, making it very dark,
using a ten B, 12 B, or even 14 B pencil, it doesn't matter. I
want to tip black. I like to begin with the pupil because I know it should
be completely black. This way, I can set the
right value and use it as a reference to compare the
grays I will apply later. Now we can start shading
and working on the iris. What we can observe is that
right next to the pupil, there is a slightly
lighter area. So I can mark it using an HB pencil and blend it
with small circle of motions. However, this area
won't remain uniform. It won't have just
one single value. There will be some darker
strokes and fine lines, so I will add them to bring more detail and realism
to this section. It doesn't take long to add these small elements,
and once that is done, we can consider this area finished and move on to
the rest of the IRs. For the Iris, I choose to apply a base layer of HB
over the entire area. This will allow me to later
add darker details and yes, and more detail elements on top. Essentially, I am creating a foundation on which I
can build up the details. After blending all
these elements, we can start refining
the entire iris area, beginning with the outer
edge, which is darker. On the sides on the right side, I'm going to use
a four B pencil, applying small strokes that I will most likely blend later. However, what we can see is that as we move towards
the lower part, especially on the left
side, it becomes darker. So instead of continuing
with a four B pencil, I now switch to
an eight B pencil to deepen those shadows further. Now that my area
has been blended, it's time to refine all
these details properly. I have noticed that
the lower part, especially the
contour of the eye is no longer dark enough
due to the blending. I will need to
rework that later, but it's not a big issue. For now, let's focus on
these small details, the tiny elements that make
the iris look so intricate. I am working with an AB pencil, and I want to emphasize that my pencils are extremely well sharpened because I
need to work with the fine tip to
ensure precision. I closely observe all
these little patterns in the iris, and for each one, I identify its position, determine its value, and
then carefully outline it. After that, I refine
the shape and had small strokes inside
to define it further. This step is really about
patience and observation. The key is to analyze
each small pattern, place it in relation
to the others, and then gradually build up the details to shape
the eye realistically. Some eyes won't have as
many intricate patterns depending on the model and
the reference photograph. But this particular one
has a lot of fine details, making it a great
subject for practice. It forces you to
observe carefully and position all these
elements methodically. Most of these
patterns tend to have geometric or relatively
straight shapes, so I place them accordingly. However, not all patterns
have the same value. Some areas, especially on the right side, appear
slightly lighter. Pay attention to this variation as you work through
the entire ras, adding each element one by one. My iris is really taking shape, so I'm going to add
a few final details. As I mentioned earlier, the control of the
eye wasn't dark enough and wasn't standing
out as much as it should. So I'm going to rework that. On the left side, to enhance
the contrast even more, I would switch to
a ten B pencil. This will create a
stronger contrast and make the edge appear darker. So I am making these last
adjustments to refine the eye, and once that is done, the
iris will be complete. The next step will be to work on the reflection near the pupil.
10. How to draw an eye – front view, part II: Now looking at the
reflection near the pupil, we can see that it
isn't pure white. So I will start by applying
a light shading with an HB pencil in this area
to create a soft base. Then I blend everything
to keep it smooth. Over the base, we have a
slightly darker details, a few slightly darker details, which I can add using
a four B pencil. So I carefully mark these
elements trying to be as precise as possible by observing how they appear
in my reference photo. I may erase and refine them
slightly with my erase open, but if they are not identical, it's not a big deal as long as the reflection
looks well worked. One more detail to note in
this reflection is that a few fine hairs of our
eyelashes are visible. So I add these as well, and that will complete
our eye raise. Next, we move to the white we move on to the
white of the eye. You will notice
that I have erased the initial guidelines
from this area. However, it's not
actually white, which is why I start with
a very light shading. So one key observation is that the right side of the white of the eye is slightly
darker than the left. Keeping this in mind helps achieve a more
realistic rendering. So I blend everything carefully to establish
a smooth base. And once the base
shading is well blended, we will start to add
small details such as subtle veins and tiny elements
that stand out slightly. These additions will
make the area look more realistic and three
dimensional. Mm hm. I will now work on the white of the eye area in a
bit more detail. What we notice is that
all around the iris, especially on the right side and slightly on the upper left, there is a slightly
darker element right next to the iris. So I mark it as well
as on the left side. Adding these elements
allow me to create a more natural transition between the iris and
the white of the eye. We also notice that
in the left corner, there are slightly darker areas
with small veins visible. I add them, and I slightly
blend these elements because I want them to merge smoothly with the rest
of the white of the eye. Then using um sharp pencil. I can add a few
fine details that I want blend to
enhance the area, such as small veins that
are more noticeable. And overall, there aren't too many visible
ones in this area. Next, I can move on to the inner corner of the
eye where the shadow is slightly pronounced while the corner itself
is a bit lighter. So I adjust my pencil to achieve the right values
in these different areas. However, in the shadowed
area I have added, the value is not
uniform everywhere. Some areas are slightly lighter. This is why working with an
eraser pen is important to create the different shades
of gray present in this area. Now that we have finished
working on this eye area, as we were discussing, we will focus on the
surrounding elements to create volume in this area. This starts with the hollow
around the eye where different shades of gray are
essential to adding depth. I begin by shading
with my pencil. We can see that this edge and the upper part are
quite dark while the lower part shows a
difference in value with a slightly lighter area. So I carefully mark
these elements, paying close attention to the different values
and adjust pressure on my pencil to create darker
or lighter areas as needed. I make sure to use the
side of my pencil tip, my pencil lead so that the
blending and smoothing of the shading will be as effective and seamless as possible. Next, I shade the entire area where the individual
eyelashes will be. Since there won't be hairs coloring the entire
eyelash area, there will be a layer of skin, and on top of that, a few
individual eyelashes. We actually a little bit we actually see a
little bit of skin. So that's important
to shade it first. So I start by marking
the skin area, ensuring that some parts
are darker than others. Then I blend everything quickly, even though the video was
sped up a little bit. And then I move on to drawing the upper line just
above the eyelashes. This line needs
to be quite dark. So I use a 12 B pencil with a well sharpened tip to
get the right value. However, as we move
towards the right side, it gradually becomes a little
bit lighter as it descends, so I will likely adjust
my pencil strokes accordingly when I will draw it. At this point, I also
refined some areas, especially the darker sections
near the edge of the eye. There will also be
some eyelashes here, so it is crucial to work
on the base properly, darker base before adding
these finer details. Okay, at this stage, I
will say that we have a solid foundation in
these different areas. However, the inner
corner of the eye s a bit of volume and
some darker elements, so I will had those before fully focusing on the individual
eyelashes in the area. So I I made these
small adjustments, and now it's time to
work on the eyelashes. I start with the
eyelashes on the left, where we can see that some of
them are grouped together. As I draw them, I carefully
observe their direction, their length, and thickness before committing to my strokes. In this particular model, the eyelashes are
consistently dark throughout, but this is not always
the case for everyone. That's why it is crucial to
take the time to observe the value of each eyelash
when drawing someone's eye. However, in this
case, the lashes remain dark across the
entire area for this person. Next, I'm going to
refine a little bit the eye by adding
smaller details. For example, on the lower part, I noticed a missing
small line and also had a slightly more
visible dark line near the white of the eye. Overall, I would say this
section is complete, so I can move on
to the upper area, the skin area where I start by shading the skin
using an HB pencil. I use an HB pencil
here because it is a relatively light skin area, and I can also shape
the skin above the eyebrow before fully
working on the eyebrow itself. However, on the right side, I want only use the HB pencil because
there is a recessed area, and therefore there is volume. And so the area is a
little bit darker. That's why I will use the
four B pencil in here. Next, we are going to
shade the eyebrow area. We can divide this
section into three parts. The left side is lighter
because there are fewer hairs, meaning more visible skill, which is naturally lighter
than the eyebrow hairs. In the middle section, the
hairs become more prominent, making this area
slightly darker overall. And on the right
side, the shading becomes even darker due to the higher density of
hairs in that region. And to achieve this, I'm
going to use a 14 B pencil, but I don't press too hard. I keep a control touch. I also work primarily with the side of my
pencil tip to lay down an initial base layer of shading before
refining the details. I have blended the entire area, and now I can start working on the individual hairs
of the eyebrow. One thing to note is that
on the outer left side, several hairs extend slightly
beyond the skin area. So I add them, keeping in mind that these hairs are fine
and relatively light. To achieve this, I use
only my four B pencil, but I apply very little pressure as I don't want them
to appear too dark. These lighter hairs are
also present on the side, as well as on the upper
part of the eyebrow. I carefully mark them to replicate this effect and
ensure that the result matches the reference with delicate and natural
looking hairs in this area. I have sharpened my pencil
because it wasn't no longer precise enough and maintaining sharp pencil is crucial
when working on eyebrows. Still using the four B for now, I had more hairs in the
slightly darker area. Since I want this section
to appear darker, I apply more pressure with my four B pencil to
enhance the depth. For the central area, which is significantly darker, I switch to a much
softer pencil. I use a 12 B and 14 B
will also work well, applying firm pressure to
achieve deep and rich tone. This section has a
high density of hairs, making it appear much fuller. Another key observation
is that the hair in this area are slightly longer than those
I previously drew. So I take that into
account when adding them. I carefully observe both
the length and direction as not all eyebrow hairs
follow the same pattern. Keeping this variation in mind is essential for
achieving a natural look. With that, I would say
the eyebrow is complete, and we can move on
to the next step. Now that I have applied my
base shading to the skin area, I am going to refine it. To do this, I will use a
slightly darker pencil. To B seems like a good choice
and the same effect could also be achieved
with an HB pencil by applying more pressure. So I begin by adding small
touches here and there to emphasize the natural
irregularities of the skin. Then to highlight
certain lighter areas, I use my eraser pen to gently leave some graphite
in specific spots, creating subtle
highlights, therefore. This contrast helps give the skin more texture
and definition. And with this approach,
the skin area will be well worked
and clearly defined. Mm. Now we can move on
to the lower eyelid, a highly detailed area where it is sometimes difficult
to know where to start. When working on this part, I like to begin by marking
the darker elements. Using a two B pencil, I define the folds
of the eyelid and the line where the
individual lower lashes will be making it darker than the rest of the
elements I will head after. I also had shading to the
small dark edge on the side. Additionally, I noticed
that the lower contour of the line of the eye isn't dark enough and doesn't stand
out as much as it should. So I reinforce it to
improve its definition. Now between these elements,
I can start shading. In some area, I can
use the two B pencil, but I think that for
most of the surface, the HB is likely the best choice as it gives a lighter, more natural result. But whether using HB or
applying the two B lightly, the key is to ensure a
noticeable contrast between the previously added
darker elements and the new shading to create depth and dimension in the area. Since this area is bigger
than the other one I blended, I'm going to use a tissue
this time wrapped around my finger making circle motion
to achieve smooth shading. For areas that require
more precision, I switch to my blending stem to refine the details
more accurately. At this stage, I
notice a few things. First, I need to precisely
rework the edge of the eye as the
lower control line isn't standing out enough, so I reinforce it. Next, I'm going to
adjust my shading in different areas as some shadows have faded due to blending, and in some places, I hadn't initially
made them dark enough. So for the darkest areas
of the lower eyelid, I use a four B pencil to
ensure good contrast. Then I will incorporate B
for the surrounding section, adjusting the pressure to create varying level of darkness
based on the shadow intensity. Once these adjustments
are in place, I will blend
everything again this time using the blending
stump for greater precision. Since this is the
second step of shading, the goal is to refine the
different tunnel areas, adding more precision
and depth to the shading while entering
smooth transitions. Now, I am going to focus on
adding texture to this area, which involves incorporating
many small details. So first, I start by drawing a few well defined lines that are clearly visible in the area. These will serve as
reference points when adding finer details
across different sections. Next, in the area where
the eyelashes will be, I notice several small, a little bit darker elements, so I add them to
enhance the realism. Between these darker sections
that we added before, I observe many tiny, slightly darker touches
scattered throughout. I incorporate these
as well as they significantly contribute to
the overall skin texture of the lower anglid. Essentially, the
texture consists of small darker elements, tiny lines and dots
placed strategically, which make the area
appear more realistic. At this stage, I have added subtle darker elements without creating a drastic contrast, just enough to make a
noticeable difference from the previous shading. Next, I will refine the
highlights in the area. For that purpose, I will
use a precision eraser hand and lift specific areas where
the highlights stand out, which helps enhance the overall definition
and contrast of the work. And I take my time to place
them accurately in the area. And finally, I will hug the darkest elements
in this area. This includes the
fine lower eyelashes, which, while not extremely dark, stand out more than the
previously added detail, so I make sure they
are clearly defined. Additionally, in the darkest shadowed sections of the eyelid, I reinforce the shading
to emphasize depth. So that's my main focus now. And once these
elements are in place, the first eye will be complete. And that concludes this first
tutorial on drawing eyes. Now let's move on
to the second one, which will focus on drawing
an eye in profile view.
11. How to draw an eye – three-quarter view: Let's move on to our
third eye tutorial, the free quarter view. This time, we'll be drawing an eye from a free
quarter perspective, which is often considered
the most challenging angle. That's because the
eye appears in positions that may seem
slightly unnatural. However, with practice
and experience, you will see that
drawing it follows the same principle
as any other eye. By breaking it down
into simple shapes, we'll make the
process much easier. So don't worry, it's
going to go smoothly. So we can start by sketching
the eye with simple lines. To begin, I analyze the eye and break it down
into simple guiding lines. These help establish
an easy follow, easy to follow contour. Using straight line, we
can create we can first create a geometric shape that
gives tracture to the eye. And from there, we can refine
the details inside and make adjustments as needed by comparing different
elements to each other. The key takeaway here is that by using these
basic guidelines, anyone can approach this
drawing confidently. Then the vertical guideline helps position the
iris more accurately. We could also add the
slightly vertical line at the intersection of
the lower guiding lines. This will help us determine the correct placement
of the iris. With this extra reference, it becomes much easier to
define the right side of the iris and ensure it
is correctly positioned. Then a horizontal guideline help place additional details. Just like the eye in the
front view eye tutorial, a horizontal guideline
can also be very useful. It helps us position
important features such as the eyelight in the
middle of the iris. Additionally, this
line serves as a reference to compare
distances between elements. For example, we can use it to measure the height
of the eyelashes, comparing them to the
reference photo and our drawing to check if the
proportions are accurate. By making these comparisons, we ensure a more
realistic drawing. Then we can see let's talk
about the eye in general, from a free quarter
view with this eye. We can see that it has fewer
details than the front view, making it easier to draw. And the eye race in particular, appears less detail, which would make the drawing
slightly easier. The light and shadow work
we will apply here will be very similar to what we
did with the other eyes. The only difference is
that the elements may appear slightly different
due to the perspective, which might alter the
placements of shadow. However, the overall
technique remains the same. Now that we have analyzed the structure and identify
a key reference point, it's time to put
everything into practice. So let's get started. Let's get started with
the contour of the eye. So to draw it, I will
use the simple shapes, this line that we made
on the reference using this purple element to help
myself and these green lines. For the proportion, I will try to be as accurate
as possible, but it's only once all the elements will be put
together that I will be able to tell if my
proportions are right or if they need
some adjustments. For the iris, you
can see that it has a pretty circular shape on the side and on the
upper part as well. Whereas on the lower part, it will follow the trajectory
of the eye contour. Now I can position the iris. As you saw, to
position it correctly, I use this dotted
line that I added, which corresponds
to the yellow line we saw in our reference photo. This helps me place
it in the right spot. Next, I draw its circular shape on both sides and
on the upper part. Then I refine my
outlines a bit more and adjust this side because
when zooming in on the eye, we can see that the part of the lower eyelid appears
to extend into the iris. It's a mix of the white of the eye and the
surrounding skin, so it's not very clear for now. It will be better once we
have shaded everything. I am also modifying the
upper outline slightly because I felt it didn't quite match what I saw
in the reference photo. On the right side, we can have this small triangle which represent the inner
corner of the eye. It might seem surprising, but it is due to the
position of the eye. Once all the elements will be
shaded and placed together, I think that everything
will look more natural. And I can have the
circular line that is the eyelid of the upper eyelid of the eye seen from this angle. Now I am adding this
pink line that we had created and which
devices are high in two. And by placing it, I
realized that I had done things incorrectly because
the lower part is too large. I should have thought of adding it earlier, but I had forgotten. So this allows me to see that this area isn't right and
needs to be adjusted. I'm going to redo the same lines in almost the same places, but I will position
them slightly higher. That is, I will keep the same I will keep the
same trajectory just shifting it slightly
upward so that the iris becomes a bit
smaller than it is now. Once that is modified, I think my eye will be
correct and we will be able to add all the other elements
that are part of it. Sometimes, once all the
elements are in place, and by using these
reference lines and guide for comparison, we realize that
some parts are off, and it's better to correct
them immediately to ensure we have a solid base for
proper shading later on. Now I can add the
remaining elements. For example, this reflection
in the middle of the eye. I can't position it correctly
thanks to this line in the middle of my eye and also this line that
separates the eyelid, which is important and needs
to be clearly defined. Essentially, I'm adding all
the lines that seem essential for my shading so
that I can achieve the best possible
shading in this area. Ultimately, creating depth
and volume in the eye. That's what I want Indiana. We will define the
lower eyelid as well, the eyebrow line and
all these elements that will help ensure good
shading in the area. A Let's start shading this iris. In this case, it's actually going to be easier than when we worked on the front
view eye because this iris is much less detail. There are few small
intricate elements, so it should be a little
less complicated. What was more
challenging was defining the eye correctly from
a three quarter angle, which is always a
bit trickier than a front view when it comes to positioning the
different elements. We can see that all around
the light reflection, that's where the
darkest elements are. So I started shading them
with a medium dark value. And between these areas, I applied some HB, which seems like the right
value, not too dark, but not too light either as I did apply some
pressure to the pencil. After blending
everything, I can now add darker elements in this area
using my four B pencil. We can see that the
outline will be darker as well as
the central area, which appears darker as well. Since blending has lightened
some of the values, making them lose a
bit of their depth, I'm going to refine those parts to ensure the right
values in the area. The right side will also
be slightly darker, so I will work on that as well. Little by little, the
irons will take shape, but we won't need to
spend too much time adding many tiny details
because in the end, there are very few truly
complex elements here. The edge of the eye will
be also slightly darker, so I will work on
that point as well. As for the reflection
of the eye, I am going to slightly gray it out because it's
not completely white. However, with a
precision eraser, I can remove a bit
of graphite as there are still some lighter
elements that stand out. That's what I did trying to
be as precise as possible, although it's quite challenging since the area is very small. The important thing is to
have a few details that stand out slightly
within this reflection. So I am adding a few more
small touches here and there, and overall, the iris
is almost finished. Next, we will shade
the white of the eye, but we can see that it
won't be white at all. On the contrary, it has
a noticeably gray tone, and I will try to make that stand out as best as possible. I have blended
different elements in the white of the eye, and in the upper
part near the eres, you can see that I added
a bit of darker gray because this area touching
this iris is slightly darker. Now I can refine the white
of the eye by adding small veins and
slightly darker details which will help which will help, sorry, make this area look more realistic and
slightly more texture. However, overall, there's no need to spend
too much time on this part. Just a few well placed details will make this area
look realistic. What we can also notice
in this area is that there are some small elements
that appear lighter. So I use an eraser to bring them out to bring out these
small highlights. So let's continue. And now, what I'm going to do
is start by shading this area just a little
more right above the eye. We can see that we had a
fairly dark little element, well, just above the eye
ris to be more precise. And now I can come in and shade this area on the
side of the eye. Now this is somewhat a little bit tricky tricky area because it's a little dark, but it shouldn't be
too dark either, as it still needs
to stand out in relation to what we see
at the level of the iris. So the difference should still be fairly subtle
about the value. That's why here, I
am starting by going over it with an HB pencil, sorry, and afterward, if needed, that would have darker
element on top. However, there's a
really strong contrast that sharply stands out
from the element around it. This kind of triangular shape, for instance, we can see that
it is really quite dark. So, of course, I
don't hesitate to go for it here with
my four B pencil. At the moment, it's
true that my eye still isn't fully satisfying
me because right now, it's still hard to truly
recognize this woman. We'll really be able to
get a clear sense of it once all the surrounding
elements are in place. When we will have
added the eyelashes, worked on the eyelid, and incorporated
the many hollows and reliefs that
exist in the area. So patience is the key, and we have to
trust the process. So there we go. We
continue step by step. Now I can start shading
this area above the eye, beginning with the section
where the eyelashes will be. And in the area where
the eyelashes will be, the shading needs to
be a little darker. That's why I don't hesitate
to press firmly with the pencil to make
sure it stands out well at the level
of the eyelashes. Even though this is my base, it's technically the skin area where the individual
hairs will be. And so my base need to
be relatively dark. However, as I move up
toward the eyelid, where it will be purely
skin without any airs, I apply much lighter
pressure with the pencil before making it dark again to emphasize
the line just above. Now, I am going to shade the entire skin area
in this section, and we can see that
there will be a lot of relief to create,
a lot of volume. In particular, on
the right side, there is a hollow
that is defined by clearly dark elements. So I make sure to
emphasize those well. And even if for now my pencil strokes aren't
extremely precise, I am still trying
to clearly define the different skin areas that will be present
in this section. Then I will shade the entire
surrounding skin area. That way, we can
establish a solid base across the whole section
and later add texture. So even though this is a
relatively large skin area, it isn't particularly
complex to work on. That's why I allow
myself to shade the entire section at once
the skin area above the eye. I have done a quick
blending of the area. Now I am able to refine my shading areas a
bit more precisely, particularly the darker tones, because I feel like they are
not standing out enough. That's a bit of an
issue when blending. While it does create a nice
smooth surface to work on, unfortunately, some
elements become a little too light again. So I emphasize these darker
areas with a four B pencil. And overall, I think the entire section here on
the right isn't dark enough, so I'll go over it again with my four B pencil to
get the right values. Then I will blend
everything again. This will be the final
blending for this area. After that, I will have the
small details section in this section of skin that gives it its slightly complex texture. These texture
elements would simply appear a small lines
scattered here and there. Before that, as you
can see, right now, I go back over this line a little because I want
it to stand out more, and I only really notice it now since all the surrounding
elements are in place. I felt that it wasn't
standing out enough. And so after refining that line, you can see that I was able to add other fine lines as well. Now, within this section, I will add those
detail elements. This is a highly
texture skin area, and to create that texture, I am adding small
lines here and there. They are slightly darker than
the base layer underneath, and to make them stand out,
I darken them as needed. Later, I might add
some highlights by lightly erasing with the
pencil if necessary. But this is how step by step, the skin area will take on
depth and most importantly, become much more realistic. And around this line as well, you can see that slightly
darker elements, well, above sorry,
above this line, you can see that some slightly darker elements
need to be added. And afterwards, I
can also work on the eyelid area to make it more realistic and had some finer
details there as well. So here in this
area of the eyelid, there are quite a
few darker elements, and overall, the entire
section is darker than this. So I'm working with
my dark pencil, adding small marks
here and there. And finally, what I
would also do is refine the upper area by adding some
slightly darker elements as well here and there and also had some highlights
with my eraser pen to remove a little
bit of the graphite. Now, I take my time to work on the individual
eyelashes in this area. They are quite long and really dark, and
most importantly, they will have a rabber
pronounced curve when they are on the right side. So I really take my time
before drawing them, carefully observing their
direction and their length. If I want, I can also pretend
to make the movement, practicing it in the air to ensure that I
place it correctly. And once I am confident, I go ahead and draw it. In the end, we can see that
this area we worked on, the entire section
above the eye, didn't take a huge
amount of time, but it makes a real difference. Now the eye is
really starting to take shape and resemble
that of this woman. At this point, with
my dark pencil, I can also go back and refine certain areas of the eye that
I don't find dark enough. Sometimes it's only after
placing the elements all around that you
realize that there are some small
adjustments to be made. Now let's move on to
the lower eyelid area. As usual, I start by
applying a quick shading, which I then blend before working on all the
details in this section. This area will be quite
similar to the upper part. Yes, on the upper part, I had forgotten to add these
slightly lighter elements, so I go back and mark them. Now, returning to
the slower section, this will also be an area where
we need to create volume. The approach will
be somewhat similar to what we did on
the upper section, but also slightly
different because here the volume we need
to create will be mainly in the small
wrinkles present. Eyelid can sometimes have
the slightly puffy effect, so we need to replicate
that volume as well. With my pencil, I will focus on marking the small shaded
area scattered throughout. We can also see that the
eyelashes need to be worked on, but on the lower part,
they are more subtle. We will limit them to just one
or two hairs, pretty dark. I mean, it's really
important to take the time to carefully
observe each eyelash, its thickness, and its number. A common mistake is making the lower eyelashes too
prominent when in reality, there are only a few and
you don't see them much. So these are a few
things to be mindful of. The eraso pen will also
be very useful for highlighting and creating volume in these small
wrinkles and folds. Another point I
wanted to revisit. Earlier, I went over the darker areas again with my pencil because I felt
they were too light. This is something that happens
quite often, quite often. Sometimes people
feel that their area doesn't stand out enough
compared to the reference photo, that there isn't enough volume and it doesn't look three
dimensional enough. One of the answer I often give is that people
sometimes hesitate to darken certain elements out of fear that it will be difficult
to erase them later. But it's important
to take the time to observe carefully because very often drawings lack
contrast in darker elements simply because the person
isn't willing to use a 12 B or 14 B pencil in certain spots instead of staying
with lighter shades. So the approach could be, as I did here to start with lighter elements
and then gradually add darker details later
when you realize that certain areas aren't standing enough, standing out enough. So one thing you can do
is just take the time you observe you draw an
area, you observe it. And when you see that some elements don't
stand out enough, well, you shade them again. So yourself this question
every time you finish an area. Is this area dark enough, or do I need to add a little bit more of some
very dark pencils as ten, 12, 14 B pencil, for example. Now, let's finish with the
eyebrow on the upper part. I started by applying
a base which I blend. Then I can add the individual
hairs of the eyebrow. This is not a very dark eyebrow. Eyebrows follow a certain
curve with a slight wave. It is important to take
the time to capture these correctly to create the right
movement within the ear. And after this, we'll be able to move on to the
final tutorial, which focused on the closed eye.
12. COURS PORTRAIT YEUX ANGLAIS 2 PROFIL : Let's get started with
our second drawing model, the I in profile view. This time we are drawing
the I from a side view. The profile I is
generally the easiest to draw because we only
see a small portion of it. However, that doesn't mean we should overlook
important detail. There are still a few key
elements to keep in mind. So we can start by sketching
the eye with simple lines. If we look at this profile eye, we can see that its basic shape can be drawn using simple lines. We begin with two
lines extending upward and downward to
define its contour. What we can see also
about the iris is that it has a straight edge on the left and a curved
edge on the right. We notice that the left
side is represented by the straight line while the right side in
contrast is more curved. And this distinction
helps define the shape and depth of
the eye in profile view. Now looking at the eyelashes, we can see that we can
first outline them as a general shape before
adding individual details. This approach helps maintain a structured look before
refining them all at once. And overall, there isn't much more to add about
the profile eye. It is relatively
simple to construct. So without further ado, let's get started
to draw this eye. Let's begin drawing our
eye in profile view. The shape that best
represents this perspective, sorry, is a triangle. So I start by sketching
a triangle or base. Inside this triangle,
I draw the iris. One key observation
about this iris is that the left side
appears relatively straight, while the right side has
a more rounded shape. Initially, I made it a
little bit too curved, so I adjusted to better
match the correct form. Next, I move to the upper area where we can see the eyelid and
the eyelashes. So I draw the eyelid with a
consistent spacing from start to finish using a slightly
straight line to define it. As for the eyelashes, they form a clustered
mass in this area. While I will refine them later and draw them
individually later, I outline their
general shape now. I then add a small line to
define the lower eyelid. Now it's time to
sketch the eyebrow. To position it correctly, I observe that the
thickness of the eye is roughly equal to the distance between the eye and the eyebrow. Using this measurement, I
accurately place the eyebrow. Comparing the
elements like this is always helpful for achieving
the right proportions. So I draw the eyebrow, making sure it extends
slightly beyond the area where the
eyelashes are positioned. I also make a slight adjustment
to I'm going to make a slight adjustment also to the ed as it wasn't quite
thick enough, I think. So just above the eye also, I define a slightly darker area where the eyelashes will be. And finally, before shading, I'm going to lightly tap over my lines with
a needed eraser to soften them entering they remain visible but
not too prominent. This tap prepares the drawing
for the shading phase, making it look more
natural and refine. Start shading the iris. So I begin with this lower part, which may be slightly lighter. Of course, not everything
will be that light, but for now, I can
already mark some areas. On top of that, I will add
darker elements later. We can also notice
that the upper part of this iris is slightly
lighter as well. Again, it won't be
uniformly light everywhere, but at least I can
build on top of it and add darker element after. If I had started by marking
the darker elements first, it would have been
more complicated to bring out these
lighter areas. So it is important
to anticipate this. When it comes to planning ahead, highlighting lighter areas
is a key aspect of drawing. Now, in between area, I have applied something
very much darker because, again, it won't be
entirely black everywhere. So I started by laying down
a lighter shade in um, something dark but not as dark as the elements I am
adding right now. And now I am using
the tip of my pencil, and I mark these
darkest elements. It can be done with ten B, 12 B, or 14 B, whatever allows us to really emphasize
these black details. In the upper area, I can also add some
slightly darker elements. And the same goes
for the lower part where we can see that the
outline is a bit darker. This way, my work on the
iris will be complete as there isn't much more
to add to this section. Now I can start shading
the white of the eye. We can shade it using
a very light pencil, such as an HB or two B, applying very delicate pressure, since we can see that it's
not completely white. However, one thing
to note is that the inner corner of the eye
will be slightly darker, so I will emphasize that. Just before doing
this, you may have noticed that I have
blended everything. I'll try to softly blend this area with the iris by
layering over it again. The right corner and
the upper area will also be darker because this is where the eyelashes
will be placed later. And before adding the eyelashes, I can already start by
darkening this line slightly. As I mentioned earlier, I am further darkening
the left corner of the eye where we can see that the elements are
somewhat darker. At this stage, it is true that the eye may not look
very expressive. It might even seem
a little eerie. But trust the process. Every drawing goes
through this phase where things don't
look quite right yet. It just takes time for
everything to come together. Once all these
elements are in place, I'm confident that
it will look much better than that of drawing will appear
far more realistic. There we go. I just realized that my eye wasn't
quite long enough, so I am making a
slight adjustment. Keep in mind that
making mistakes is completely normal even
after years of practice. I still make them, whether
in painting or drawing, but what matters is taking
the time to correct them properly to ensure that our
artwork looks realistic. You may also have noticed
that I use the kneaded eraser because some areas of the white of the eye
wear a little too dark, so I soften them slightly. Now let's move on to
the upper eyelid. I start by applying a
very light shading with an HB pencil and in some other areas
using a two B pencil. Then I blend everything
out because I have also added well, these darker elements on top, and I want to smooth surface to work my texture
more on the eyelid. And so to work on this texture, what I am going to
do is first darken some areas just above the eye as they stand
out quite well. I also will blend them to smoothly integrate them
with the rest of the area. And finally, using my pencil, I will add small lines and slightly darker dots
here and there while also bringing in some
lighter elements with my eraser pen. This way, I will create a more realistic skin
texture of the eyelid, as this area is
generally very detailed. Now I can start working on the line just above the eyelid. It is a slightly darker line, but if we look closely,
it's not that dark. For example, compared to the portrait of the man
we worked on earlier, the last line, well, this line of this woman
is a bit more subtle. To achieve this, I am using a two B pencil with
a light touch, and then I will shade
the area around it. Just above this line
and towards the right, we can see some slightly
darker elements, whereas the rest of the
area remains a bit light. So those lighter parts, I will shade them
with an HB pencil applying very delicate pressure. I also make sure to work with
the side of my pencil to avoid visible pencil strokes since I intend to
blend them later. I can also shade the skin
area to the right of the eye, again using an HB pencil. In the slightly higher area, I will go back in with a two B, but still keeping it very soft. For now, I am focusing only on the skin areas and not paying any attention
to the eyelashes. I work on them once this
section is complete. For blending this area, I use circular motions
with my blending tool. Then I will start refining
the texture within this area. As we observed earlier,
just above this line, there are slightly
darker elements, so I am enhancing
them with my pencil. Similar to what we did
on the eyelid earlier, this texture is made up of
small lines here and there, along with slightly
darker details. So I add these using
my two B pencil, making them stand
out more against the HB shading I
initially applied. Later, I can highlight some lighter details using
my precision eraser. Entering everything
is well defined. Right next to the eye, we can also notice some small darker
elements standing out. I'm not referring to individual eyelashes on
the right, right here. I'm but rather to
the skin texture. The inner corner of
the eye is an area rich in detail with many
tiny elements to add. So I take my time to carefully
observe this detail, paying close attention
to their direction, their length, their thickness, and so on, and I add them making this area
look more realistic. Another important
detail not to forget in this area is the
slightly lighter band along the edge of the iris. I also erased a bit higher up to clearly define the area where the individual eyelashes
will be placed. Now I am adding the
final small details with the precision eraser as these lighter areas help the
darker elements stand out. Now we can finally
work on the eyelashes. I say finally because they really make a big
difference in this area. But before that, I go over
some of the lines again. Initially, I wanted
to keep them light, but I ended up making
them too faint. So they need to stand out more. At this stage, I can
define the contour of the area where the
eyelashes will be. This tres precision in my work and prevents
me from overdoing it. Adding too many eyelashes
can make the effect look messy rather than achieving
the aesthetic we want. Also, making them too
long isn't ideal, so it's important to
be mindful of that. I apply a six B in this area because it contains some
slightly lighter elements. Then in the upper section, where the darkest elements are, I can use either 12 B or 14 B. It doesn't really matter. The key is that using the tip
of the pencil allow you to achieve deep and well defined
air areas. And dark areas. Closer to the iris
and the eye area, not everything should
be completely black. So I make sure to leave
some lighter section. Additionally, some
individual eyelashes stand out slightly
from the main cluster. These are a bit lighter, so I adjust the
values accordingly. A common mistake to
avoid is shading all the eyelashes with
the same dark value, making them uniformly black. That's not the case here. Variations in turns are also essential to achieving
a realistic effect. Okay, so now I have shaded the entire area
with an HB pencil, and I have blended everything. And now we are going
to work a little more on the details of
this slower iid. What we can notice is that
along the edge of our area, we have something that we can
shade with a two B pencil. So I am adding small
details here and there, which will improve the
texture of the skin area. But overall, this won't be a particularly problematic area. We will just need to add a few small eyelashes
here and there later on. And visible on the lower part. And just like with
the front view, the eyelashes in this area are not too noticeable and
not very prominent. And so I'm just adding a
few more here on the right. They extend a
little bit further, but that's about it
for these eyelashes. So no need to add too much. If you had too many ones, this will look a
little bit wrong. Next, we can start working
on the eyebrow area. Before anything
else, I will do what I did for the front
view eyebrow. I begin by defining the bays, marking the elements that
group areas by value and then applying the individual
hair in this area. So I am applying my base, and then we can work
on individual hair, refine the movement of
this hair structure, and define each trend. You will notice that the farther we move array from
the right side, the more sparse the hairs become and the area appear less dense. I start with this area on the right where
there are many hairs closely grouped together. It's also important to carefully
observe the movement of these hairs as there are beautiful curves that
we need to respect. And once that is done, the work on this profile
eyebrow will be complete. Profile eye, sorry,
not only the eyebrow. The entire eye area is
about to be finished.
13. How to draw a closed eye realistically: Welcome to this new tutorial. This time we will learn
how to draw closed eye. And this is the final
tutorial, I series. To begin, let's break down the structure
of the closed eye to make the drawing
process easier. So first, to enter
proper placement, we can start by drawing a horizontal line
from the left corner, below this line, we can
then sketch a curve line that represent the impression
of the closed eyelid. Using this horizontal line as a reference makes the
process much easier, especially when
drawing the eyelashes and getting the right curvature. By comparing the curve of the eyelashes to
the straight line, we can check the spacing
and ensure accuracy. This method simplifies the
process significantly. When observing the
closed eyelid, we can also see that it
forms a circular shape. And this shape is clearly visible thanks to the
shadow around it, which play a crucial role in giving depth and
dimension to the eye. To achieve a realistic result, we need to carefully work on the shadow and highlights
to create this volume. Paying attention to
this tunnel variation will make the drawing
more lifelike. And we can see that there is no contour for this
curve element. It's only the work on
shadow and light that will help us to
create this effect. And also, what we
can see is that before detailing the
individual eyelashes, we can first outline them
as a simple curved shape. Starting with this general
form makes it much easier to manage the structure
before refining each lash. Instead of immediately focusing
on individual strokes, this step helps create a natural and well
balanced eyelash curve. So these are the main elements to keep in mind when
drawing a close line. And now let's move forward step by step and see how to
bring everything together. Drawing a close eye isn't
the most complex task, but careful attention to
shading and contrast is essential to create realistic
volume in the Did area. So let's get started. Grab your pencil
and begin drawing. Here we are for the final
tutorial in the eye series where this time
we'll be learning how to draw a closed eye. I can start by sketching this imaginary line which you
can visualize in the image. And from this line, I can draw a small curve
line just below it to define the shape of the
eyelid more precisely. From there, I can define
the shape of the eyelid. There are no clear lines that
outline the eyelids shape. However, we can observe certain shadow areas and varying levels of darkness
that suggest its form. In a final result, there won't be any defined
lines indicating the eyelid. Instead, the shading will help
convey its rounded shape. Just above, I can sketch
the outline of the eyebrow. This eyebrow will be particularly
interesting to work on because the hairs are quite
sparse with a low density. This makes it a different
type of eyebrow to draw compared to the one we covered
in previous tutorials. Next, I can had the different elements
beneath the eyelid. For example, I can
draw a simple shape that generally defines the
placement of the eyelashes. Later, as we had
individual lashes, they will take it
on their true form. But for now, we can imagine a curved line encompassing
all the lashes. The lower eyelid area
contains a lot of details. So I am marking a few
lines to define it. For the upper eyelid, I can refine the
different shadow areas further with the left side
being slightly darker. And all these lines
that I have drawn, I'm going to soften them with my kneaded eraser
to make them to make them much less
visible before starting the shading
process of our eye. Now let's move on
to the shading. We'll start with the
eyelash area and the surrounding skin because many individual lashes
will overlap the skin, so I think it's
best to begin with the shading first of this area. One thing to notice
is that the skin around the lash area
tends to be darker. This is because some
part of the skin are beneath the lashes,
and as a result, the lashes cast shadow, making the skin appear darker. However, as we move
toward the right, the area becomes lighter. That's why I didn't
apply the same pressure with my pencil on
the right side. I had a lighter
touch in this area. In the lash area itself, the overall tone is quite dark, but it's not uniformly shaded. Instead, I start with a solid dark base
across the entire area, and later, I will have the individual lashes
on top that are darker. Subtle details and variations in gratons make all
the difference. When learning to draw, it is important to develop
an artist's eye, being able to perceive
the subtle shades of gray that we might
not notice otherwise. So I also shading the skin area below using my HB pencil
with a light touch. And once everything is blended, we can refine the
details more precisely. At this stage, I'm
going to blend everything with
my blending stump to create a smooth surface, which will allow us to add texture and fine details
in the next step. Now I can start adding texture
to the skin below the eye. To make it more realistic, we can observe that in
the corner of the eye, the texture appears as fine, short lines with slight
variations in tone. So I add these
details carefully, paying close attention to their direction and darkness
before drawing them. And as we move toward
the central area, the direction of these elements changes slightly compared
to the left side. So I adjust a little bit my pencil strokes to match my reference as
closely as possible. The movement of our pencil
strokes is crucial, so it's important to be
precise, to be accurate. In the inner corner of
the eye on the left, we see some darker details. So I will also add them in. At this stage, the drawing
may not look like much, but once I have added
all the eye lashes, I'm confident that everything
will come together. Patience is key,
trust the process, and once all the
elements are in place, we can assess whether it looks
right or needs adjustment. On the right side, I will also
add some texture later on, but since this area on the
right is much lighter, the details will be more subtle. So I will use only
a few light strokes to suggest texture. And one thing I forgot to mention earlier is
that to enhance the free dimensional
effect and create a sense of volume in
the skin details, I can use my precision eraser
to refine the highlight. And finally, an important note, it's not necessary to replicate every single detail
down to the millimeter. The goal is to create a texture that
resembles a real skin, but if a few elements
are slightly different, it's not big deal at all. We can start working
on the eyelashes. The first thing to notice
is that on the upper part, at least up to the center, there is a very dark line that stands out
more than the rest. So I make sure to drawing
it using my 14 B pencil. Next, I focus on placing the darkest eyelashes
in the area, since as we have seen, not all the lashes
have the same value. On the left side, I identify some particularly dark
lashes and draw them. Before that, I always I also
observe their thickness. Some appear darker because multiple small hairs
are clamped together. So I carefully sketch them paying attention
to their direction. Up about the middle, up to about the middle, the eyelashes follow
a certain curve, but I notice a
shift in direction, so I'm going to adjust
it accordingly. I'm also going to switch
to a six B pencil because the central area contains
slightly lighter elements, making six B a good choice. I can also use it
for the right side. On the extreme right side, right here, we can see that
some hair are also lighter. Now I go back to a ten B pencil because as
we reach the right side, even though the lashes
are still dark, they are slightly lighter
than those on the left. That's why I find the ten B to be the right
tool for this area. Another important
detail to note is that some eyelashes start out
very dark at the base, but become slightly
lighter toward the tip. To achieve this effect, I reduce the pressure
on my pencil as I reach the lower part
of each eyelash, making the ends appear slightly
softer and more natural. Now we can shade the
skin and eyelid area. I start with the slightly
darker corner on the left, and since this is one
of the darkest area, I decide that an eight B pencil would be a good choice
for establishing a base. However, since this will
be the darkest part, I then switch to
something lighter. A four B pencil seems
like a good choice, good option because
it provides me some darkness but isn't
as intense as eight B. So I continue shading
with the four B. And on the left side, I am
still using the four B, but with a lighter touch
compared to this middle section. Then with a similar light touch, I shade the right side
using the fob as well, since this area is
slightly darker than the central zone where I am
going to apply an HB base. And finally, I shade the
skin area above the eyelid. Here, I will use a two B
pencil because it is just a bit darker than the central
area we worked on earlier. And once all of this
will be blended, I will refine the
details within the area to achieve a more
realistic texture. But even at this stage, just by carefully applying
the right gray scale tones, we can already create a
sense of volume in the area, which is a great result. Now I am going to add the
details within the eyelid area. So I start with the darker
elements using a 12 B pencil. Along the lash line, there are some well
defined creases, so I make sure to include those. Moving on to the
rest of the eyelid, we can see that this area
has a lot of texture. There are many small
dark elements, and at times they
seem to form lines. However, these aren't
perfectly straight lines. Rather, they are made
up of small scribbles and marks placed
next to each other, creating the illusion
of lines without them actually being
rigid or defined. And by layering these
tiny scribbles together, we achieve a natural
looking skin texture. On the right side,
the area is much more illuminated with stronger
light heating the surface. Because of this, I want my texture details to be more
subtle and less prominent. To achieve this, I switch
to a lighter pencil, but my technique will
remain the same. I continue adding small
scribbles and scattered marks, entering the texture remain consistent but softer
in appearance. At this stage, we can see that just a few well
placed pencil strokes have completely
transformed the texture, making it look significantly
more realistic. And this is a great sign, and I will continue refining
the details in this area. And overall, the eyelid
is nearly complete and it stands out nicely from
the surrounding skin. And finally, for the
finishing touch, I use my precision eraser
to add subtle highlights. I place lighter
details right next to the dark elements
I previously added. And these small eyelights
help certain areas stand out, enhancing the three
dimensional effect and making the texture
look even more realistic. So I carefully observe where these lighter details
naturally appear, and with gentle strokes here
and there, I add them in. This step is like
the cherry on top. It brings the whole area to
life and ensures that the eyelid looks as
realistic as possible. Before working on
the detailed texture of my eyebrows and
individual hairs, I start by shading the underlying skin tone that will appear beneath
the eyebrow hairs. But before focusing
entirely on that, I take a moment to
refine my eyelashes, as I notice that some elements could be slightly improved. Some lashes seemed a little bit too short
or not dark enough. One technique I like to use
to check if my eyelashes or even my entire drawing looks right is to view my
drawing in a mirror. This method is incredibly
effective because any mistakes become immediately
apparent at a glance. In this case, I felt that the eyelash area needed
a bit more refinement. Now, back to the eyebrows, I begin by drawing
the lighter hairs first because when looking closely at the reference photo, we can see that eyebrows
are not uniform. They contain various
shades of gray and black, with some hairs appearing
much darker than others. So I start by placing
the lighter element. When drawing eyebrows,
one of the key aspect I focus on is the
direction of the hairs. The hairs on the right side
of the eyebrow don't follow the same orientation
as those on the left. To create a realistic effect, it is essential to capture this natural variation and give the eyebrows
a natural flow. Once the lighter
hairs are in place, I move on to the darker one. Some of these hairs are longer while other will be shorter. So I pay attention to
all these differences to achieve an optimized
and realistic result. So now, like I said, I'm going to add these
darker single hairs. I am adding a few final
details because I felt not completely
satisfied with the area. So I extend some eyelashes
slightly refining the shape, and I will also make
a few adjustment with my precision eraser to
enhance certain elements. And once that is done, everything will be in place marking the end
of this tutorial.
14. How to draw straight female hair: In this video, we are
going to focus on the hair and see how to draw
every type of hairstyle. And for that purpose, we will see how to simplify the hair, and we will work on
four different models. So we will have two hair of
women and two hairs of men, so that we can see
different cases. And we will be working
on some squares of papers that are 10
centimeters by 10 centimeters, so we can work that
in good detail. So now let's get started. So this is the first type
of hair we are going to work on a smooth and
straight hairstyle. This makes it the easiest
one to start with and a great way to
ease into the process. If we take a close look
at this hairstyle, we can clearly divide it
into three distinct areas. There is a section
with lighter hair, another one with
medium dark hair, and a central area
with very dark hair. So we have three
different value ranges, three different shades of brown, meaning we will need
to carefully adjust our pencil strokes to match
these variations in tone. Also one important thing when we observe this hair in detail, we can also notice a few stray strands
going off to the side. They are slightly curved. However, they are so
light and insignificant that we don't necessarily need to emphasize
or draw them in. Sometimes certain
details can be left out and we don't need to
focus on them too much. One surprising but very
real fact, though, is something that
becomes evident when we zoom in on the
reference photo and you can see it is that even though this woman appears to
have very long hair, when we examine individual
strengths closely, they actually look quite short. This is due to factors
like lighting, hair thickness, and
other elements. The key takeaway here is that when drawing these
individual strands, they don't need to
be excessively long. Instead, short pencil
strokes will be enough. What's truly essential
is carefully working on the different grayscale values we apply to best
represent the hair. So those are just a few
important observations before getting started. And now, well, let's dive in. Here we go. Let's get started
with the work on the hair. I have my full frames ready, and without further ado, let's begin with this lady's
hair, straight and smooth. We are going to focus only on her hair and not at
all on her face. So it might seem
a little strange, a little weird, but don't worry, that's
completely normal. It's only the hair
that interests us. So what I'm doing is
working on my outline. I'm going to mark the three different
zones, the light zone, the dark central zone, and the intermediate
zone on the right. Next, I'll apply a base shading. For the light area, I think HB will be the most
dominant gray in the zone. In fact, to determine
which base shading to use, you have to ask yourself, what is the dominant gray
across the entire area? One way to figure this out is to imagine looking at the reference
photo from a distance. If I saw it from far away, what would stand out the most? Which which shade of gray
would be the most appropriate? So photo left side,
I started with HB. Now on the right side,
I am using four B, and I'll go even darker in the central area to apply a
base that is sufficiently deep and clearly marked this very dark
chestnut hair section. At this stage, I'm laying down my base shading so that the
entire zone is covered, grayed out, and the white of the paper is no longer visible. Only once this is done and
I have blended everything, will we really be able to
work on the air in detail. So now I am blending,
and for blending, I use a blending stum since
it's not a very large area, and I make circular motions. And because gratons are quite
different from one another, I've chosen to use
multiple blending stumps. One for the lighter areas and another for
the darker areas. This way, the dark graphite from the central zone on spread
into the lighter left zone. Now that I have
blended everything, I can move on to
the second step. This second step
will allow me to start creating more
volume in the area, and I will be working with
increasing precision. So what we did earlier was apply the most dominant
gray in each zone without necessarily being very precise because the
areas were quite large. Now, within these three
different zones we marked, I will try to be
more precise and identify smaller areas
within the larger sections. For example, I noticed that there are thick and
dark lines that stand out more than what we had before in this light zone. So I can add them in. This way, my area will start to look more
and more realistic, gradually bringing us
closer to the final result. I'm not yet focusing
on the finest details, but we are getting there,
and we are beginning to create something
increasingly realistic. For instance, in this
medium dark strand, I can see that there are
additional darker elements, so I add them in. And at this stage, I am not necessarily working with
the tip of my pencil. May also notice that my pencil isn't sharpened
to a fine point as the details I am adding now don't require
extreme precision. This is where we understand
that when drawing hair, we are not trying to render each individual
strand right away. Instead, the focus should be on distinct group of
grade that stand out. Only once that
foundation is in place, can we move toward
finer details, working on individual hairs to truly bring texture
to the drawing. So for now, I am pretty
happy with this approach, and we can keep going on and progress in these
different areas of hair. Now we can really get into
the details of this hair. As you can see, my
pencil are much sharper now because I am
going to work with precision, adding these elements and using the very tip of my pencil. To add these details, I observe my reference
photo and ask myself, Where are the small elements
that need to be added? So I analyze and notice, Oh, here are a few darker areas
that I need to include. So I mark them, and these details take the
form of fine small lines, and contrary to what
one might think, you'll notice that they are
not necessary very long line, very long detail
that I am adding. Because, yes, this
woman has long hair, but what stands out
here is that there are many value changes due to
the thickness of the hair, the lighting, and
various other factors. This means that the
lines I am drawing here don't need to
be excessively long. Just a few small
strokes here and there are enough to create a
realistic hair texture. So at this stage, patience and careful observation are key. With just a few pencil
strokes strategically placed, the left side of the hair is already looking much
more realistic. And to enhance the effect even further in this area and
make it more realistic, I will also use my eraser pen to highlight the brightest
area of the hair. This will help create
strong contrast, adding even more volume
and realism to the hair. So again, with my eraso pen, I look for the slightly
lighter zones, then go in with
confident strokes using my eraso pen to
instantly brighten the area. And with that, I would say
the left section is complete. Now I'm going to
refine the details in the central part where the darker areas need
to stand out even more. And I will follow
the same process, observation first, then
carefully drawing the lines. And again, my pencil
is well sharpened with a fine and precise tip
to the individual hair. At this point, we can
really see that with just a few well placed
pencil strokes. Well, actually, I have to
admit I did use several dozen. It's not just a two or
three stroke that well, we can see that the air has reached a fairly
realistic level, and we are getting very
close to the final result. And yet, I didn't try to place every single hair with
millimeter precision. Instead, I roughly
identify the areas where darker or lighter elements appeared and marked
them accordingly. One very important
thing to keep in mind when working
on hair and adding this individual strand
is to carefully observe the direction of your
pencil strokes to ensure they follow the
natural flow of the air. In this case, the air is
quite straight and smooth, so it's not something we need
to worry about too much. However, for other hairstyles, like in the next demonstration, it will be crucial to pay close
attention to this aspect. In this area, I also have some
slightly lighter elements. So I can bring them
out using the erasoen. However, since this section
is already very dark, they won't stand out as much. And that's fine because I don't want them to
be too prominent. To keep them subtle, I go over the area with
my blending stump, redistributing the graphite so that the zone doesn't
appear overly bright. Now I will finalize my work by applying the same
technique to the right side. However, since
this right section is lighter than
the central area, I will adjust my
pencil strokes to ensure they don't
come out too dark, overall, that will be
it for this hairstyle. There are still a few
minor details to add, but soon we will be
ready to move on to the next type of hair. You
15. How to draw wavy female hair: Here we go for this tutorial, let's start by analyzing
this photograph. When dealing with wavy
hair, like in this case, it can feel a bit overwhelming because it seems to
go in all directions. However, by breaking it down
into individual elements, we realize that it's
actually much simpler. The first technique that seems
useful to me in achieving this is trying to identify the
different strands of hair, as you can see on the screen. What will also help us a lot in identifying them is
marking the dark area. So every time you find yourself
facing this type of hair, try to mentally group the different strengths
within the hairstyle. And just by observing this way, by breaking it down like this, the drawing will already
seem much straightforward. Good. What will help a lot is observing the
direction of the hair. Paying attention
to this direction will give movement
to our hairstyle. When we take a close
look at this hair, we realize that not
all the strengths go in the same direction. On the contrary, there are many different and varied direction. Being mindful of this is
really going to help us a lot. For example, in
these two strands, we can see that the hair moves roughly in the same direction. However, in the
strand on the left, we can notice that the direction changes slightly at the bottom. But in the next example
that you are going to see, you will see that the hair moves in a very
distinct direction. So it's not the same
direction for all strands. So for example, if we
look at this new strand, we can observe that even
within the same strand, the head doesn't necessarily
follow uniform direction. Instead, it has a slightly
different curvature from the left than
from the right. So again, paying attention to this is essential for capturing the movement as accurately as possible within our drawing. And finally, if we
examine this last strand, we can see that even
within a single strand, there are multiple movements in different directions to follow. So understanding
this and of course, applying it will be key to achieving the best
possible result. Another example would illustrate this even more perfectly. For example, with
this hairstyle, we have a hair that
is even more wavy, forming curls, which creates even more strands and make
it even more complex. However, once again,
if we break it down, it immediately
becomes much easier. This technique will be extremely useful when dealing
with this type of hair. Once we have broken it down, identifying the movement
within the hairstyle will help us tremendously
in rendering it accurately. Whenever we encounter
hair like this, applying these two techniques, first breaking it down to identify the most
visible strands, and second, recognizing
the movement will make the
process much easier. This combined with
the work on value, shading and the final
details added to the hair would greatly
improve our drawing. So now let's get started
with the first model. Let's get started with
this second work on hair, where we will be working on this beautiful wavy hair and figure out how
to approach it. What I will begin with
is drawing the outline, making a quick sketch. And for that, I will mark the main locks of hair that we will find
in this hairstyle. In itself, it's not very complicated to draw
at this stage. You just need to identify
the locks properly, as we saw at the beginning with the analysis of this subject
and then trace them. If I want to be really
sure of myself, I can use precision techniques
such as those covered in the basic course like the
grid technique if I wish, or I can measure use sting and angle citing with a
ruler, pen or pencil. There are plenty of
techniques to work with precision and ensure that we
have the right proportions. Though, in this case, since we are working on a small frame, I think we can do without them. But if you feel the need, don't hesitate to use them. So first, sketch out the
different locks of hair to identify the logs more easily and avoid getting
lost when shading, even though it's just
a small format here, it can be really
useful when working on a large scale to identify them. And one thing you can do is
mark all the darker logs, hatch them, and
reinforce them a little. You'll see we'll do this
later as it will help us navigate more easily within these different
areas of hair. Now it is time for shading. With this wavy lock, I will take a rather
different approach from the first work on
straight and smooth hair. I will work lock by lock, and I won't shade the
entire area at once. Instead, I will
focus on one lock, fully refine it, and then
move on to the next. The issue with highly
wavy locks that go in all direction is that if we shade the entire area at once, we risk getting lost, eventually feeling
overwhelmed and ending up with a drawing that doesn't look the way we want it to. That's why I will work
on one at a time, shade it completely,
add all the details, and then move on
to the next one. As I mentioned earlier, I have roughly marked
the darker areas nearby to ensure I can navigate properly
and not get lost. I have blended the
entire area right now to create a gray base to
work on, and now I continue. But this time, I will create a more precise shading
within the area. At this stage, I am still
not working on the details. I am still shading and
applying the base layers. However, the base layers
I am applying now are thinner and more precise than those I added a few moments ago. By doing this, my hair
will start to gain more volume because we are using different
shades of gray, carefully placing them
in the right spots. Then once I have done that, I think I will blend
these elements again before really
starting to work on the texture and the
individual strands of hair in this area. Now I can start working
in more detail. With my 12 B pencil, which has a well sharpened tip, I can draw these
individual hairs. They take the form of lines that follow the
movement of the hair. It's very important to observe the direction and then
add them accordingly. The hairs I am adding
here are quite dark. And then in the lower part, we can see that the elements
become a bit lighter, so I switch to a slightly lighter pencil
to add this element. At these points, we are truly starting to work on the
texture of the air. And as I often do, I use the eraser pen to
mark lighter areas, creating even more volume
and realism in this area. So I would say that for this
lock on the left, it's good. We can move on to the
one on the right, where you can see
it is a real mess. There are lots of hair
going in all directions. So what I do is start by shading most of the area with
a four B pencil. This gives me a
base to work with. Then on top of that, we
can a darker elements. I blend everything to
get a smooth surface. Which will allow me
to add details later. And here I begin defining certain areas more
precisely with a 12 B pencil because there are extremely dark
sections in this hair. Just like I did with the
overlok on the left, I mark some areas that
will be quite dark. I carefully observe my reference and place these dark
spots accordingly. In the lower section,
I notice that the entire area is much darker. So I go over it
again with my 12 B, working with the
side of my pencil leads so that I don't
have something too dark. On top of that, I will
a lighter details using my eraser pen,
as you can see now. Some strands stand out well. They are much lighter compared to this very dark background. So I define them, and if I
feel they stand out too much, I can always use my blending
tool to redistribute the graphile and make those areas appear
slightly less bright, toning them down a little
bit, if necessary. Now I am going to work
with more precision in this area and define the elements that are
really dark, almost black. The base is already
darker than before, thanks to the 12 B pencil, and now I am using the tip of my pencil to add
extremely dark details. I will try to be as
precise as possible, working around the lighter
strands we previously marked. These deep black elements will
create a strong contrast, making the strands of hair stand out much more
than they did before. I will apply this technique
to the entire area, and for this particular lo, I would say that
it will be good. On the right, you can see
that there is a strand, a lock of hair that
is pretty dark. So I'm going to apply HB my HB pencil in this
small light strand. And on top of that, I will add just a
few details for more precision with the tip of my pencil, but
that will be it. Next, I'm going to shade the adjacent black area
using a 14 B pencil. There's nothing too
complicated here. I'm just working with
the lead to ensure my strokes are smooth
and less visible. I will blend
everything afterward to create a solid
base in this section. In overall, there won't be
much more to add here except perhaps a few lighter
strands that I can bring out using the razor
pen at the end, but that should be enough. In this area, I might also
had a few subtle marks that slightly overlap onto the adjustment strand,
but that's about it. And just below for
this lighter strand, it's like a lighter of hair, I'm working with a lighter
touch using a two B pencil, as this strand is
relatively light overall. This will allow me to easily add darker details later
or on the contrary, soften certain areas and make
them appear even lighter. Now, working on
this strand that we initially shaded
with a two B pencil, my approach will be to carefully
observe the direction of the hair just as we analyzed
it in the reference image. We can see that the hair
follows a certain curvature, so I will be very
mindful of that. Here we clearly see
that the curvature matches what we identified
in our analysis, and I will also gradually
move toward darker values. I start with something
light and step by step, I get to something even darker. So at this stage, I am using a four B pencil and applying the same technique to the
right side of the strand, where we can see that the curvature is
slightly different. Then I move to a darker shade. I am switching now
to a six B pencil to define the darkest area. The darkest values
are located at both the top and bottom
edges of this strand. While the central
area remains lighter, creating a strong
highlight effect. So I had these dark elements carefully observing
their placement, their length, and curvature
before marking them. I applied the same process to the second section
on the right, where I encounter areas
that are particularly dark. And for this very dark
area, I have two options. Either switch to an
even softer pencil, something darker like 14 B, 12 B or maintain or
keep the same one, but apply firm pressure
to deepen the values. However, when using
firm pressure, I make sure I am confident in my placement and in
my values because pressing too hard makes
it much more difficult to erase or correct
any lines later on. And with my eraser pen, I can add the highlights
in this area, being very careful to place
them at the right place. And with something very dark, I will shade this area at the bottom of the picture with the 14 B just
like we did before. For this strand of hair, now that I am fully
working on it, I can add some extra
shading elements to make things
easier for myself. At the beginning, I tend to sketch all the elements
fairly quickly, but once I'm deep
into the details, I realize that it will
be more efficient to refine and better
define certain areas. So that's exactly
what I'm doing here, and you shouldn't hesitate
to do the same if needed. Adding these adjustments
as you go can help improve the overall
structure and make the drawing
process smoother. Regarding the shading
of this trend, we can see that in
the upper part, there are some
slightly darker areas. So I can go in with
an eight B pencil. We find a very similar
value in the lower section, so again, I can use
the eight B pencil. Based on what I observe
in different areas, I will adjust my pencil
choices to create a base that closely matches what we
see in our reference photo. It's true that in some places, the elements I initially added the internal contours
get covered up. But that's not a problem. They were still
useful as guides, and they're still they're
beneath the shading. You may have noticed also that I have shaded some
lighter areas, and I used the two
B pencil for that, and now for the darkest
area, I'm using a 12 B. This approach helps establish a solid base for
the hair structure. And so I'm going
to progress until this entire strand is shaded. So for this strand, we can
move on to the step two. I'm going to define
the darkest elements, since the lighter areas here are slightly larger than in section, and because some parts that I am shading now are
extremely dark, I try to avoid shading
over them too much. These lighter zones are
already more noticeable, but more importantly, the area I am shading are now very dark, which makes it
trickier to erase with my eraser pane later on over that to had these
lighter elements. So that's why I have decided to leave these lighter
areas untouched for now instead of going over with
a pencil that is too dark. This way I preserve some
brightness in this section. You will also notice that I have worked a bit on the
transition toward the darker area on the right by adding
a few light strokes. And overall, this entire
section is quite dark, so I am shaping individual
strands accordingly. However, I will be adding lighter details here later
because as you can see, I haven't shaded this area as heavily as I did on the
left and proportions. Finally, for this strand, we can see that the lower part also contains a
few dark elements, so I had them, and gradually
the shape takes form. What you might realize at
this stage is that once you have mastered the
process for one strand, the approach remains the same
for the rest of the hair. The key is to observe
carefully each time and not assume that just because one
strand curves a certain way, the next one will follow
the same direction. Each strand has its
own unique curvature, but the overall method remains consistent across the
entire hairstyle. For this strand, as I mentioned, I am adding lighter
details using my eraser pen because
I wasn't able to apply strong enough pressure with the pencil in this section. In the areas I
deliberately left light, I can also go over them with the eraser to enhance
the brightness. However, I have noticed that the eraser has lightened
my details quite a bit, perhaps a little too much. While that is useful, it has made some areas
a bit too bright. And as usual, when the
section becomes too light, I use a blending tool to
redistribute the graphite. Once that is done, which
shouldn't take long. I will go back in
with my pencil to define a few individual hairs
within these lighter areas. Right now, some of
these bright sections are a bit too wide. So by adding a few
delicate strokes, I can suggest more strengths within the zone to complete it. So just a few fun final
touches left in this area, and we'll be good to move on. The next sections
on the left are very similar to what
we have done so far, so they shouldn't
be too difficult. That's why I will be
skipping this part, and we'll meet again
when working on the hairs that go in
multiple direction. We'll see how to handle those. If you'd like, you can also
skip this part and focus only on the hair that go
in multiple direction. If you have mastered what we
have done up to this point, it shouldn't be an issue. So it's really up to you to decide how you want to proceed. Oh. And finally, as we can
see in the reference photo, there are hairs going in multiple direction
intertwining with each other. This final touch
will really enhance our piece and make it even
more visually appealing. So here I'm using my erasupen which allows for more precision. I apply it with a
light touch because I don't want these strands
to be overly prominent. The key is to observe
the direction of the hairs and
carefully add them in. That said, if you don't match the exact number of strands of their placement down
to the millimeter, it's not a big deal. The goal is to capture
the overall effect rather than stricter accuracy. And with that, this
tutorial comes to an end. Thank you for watching. Oh
16. How to draw crew cut hair: Let's analyze this reference for our tutorial to see how to draw this masculine hairstyle
with a nice crew cut. First, if there's
one key element, we can immediately notice, it's the distinction between the forehead area
and the hair area. But more importantly,
between these two zones, there is a transition zone. And this transition zone, which you can see on the screen, is going to be
extremely important. This is because many people
tend to forget about it. I come back a lot about this
in the tutorial, of course, but it is a crucial area because hair doesn't
just stop abruptly. It's not simply the
forehead on one side and the hair on the other with
no blending between them. Instead, right there, we can see that there's
a real transition, a real connection
where a few strands of hair are visible on
the forehead and where the skin is still slightly noticeable before reaching
the main hair area, where the skin is no
longer visible at all. So this is the first key element that I consider very important, and it's something you
shouldn't neglect. Next, another important
observation is that we can divide this hairstyle
into two sections. On one side, we have the area
with the wave at the front. Yes, will be mentioning
the word wave a lot to refer to this front
part of the hairstyle. And then in the background, we have the hair
behind the small wave. This background section is a bit more is a bit less defined. And in the end, we'll spend much less time on it because there are
fewer details to add. So it's essential to show a clear distinction between
these two elements. And finally, the last important
point, in my opinion, when drawing this
hairstyle is to avoid getting lost in all the strands
of hair within the wave. So to do this, we can try dividing them
into different sections. And one way to achieve this is by using
the dark elements, the black areas
within these trends, which will help us
identify them more easily and reduce the risk of getting lost in our drawing. So quite a few
elements to consider, but with this analysis
and this observation, we should be able to approach our drawing more confidently. So now let's get started. Grab your pencils,
and let's begin. Well, let's get started
with this new topic. And now let's work on this
gentleman's beautiful hair. We are now going to
focus on men's hair cut. And so here with this
crew cut hairstyle, we will see how
to approach this. First, I begin by outlining
the controls of my element, and I will try to do
this as precisely as possible to make my
work easier later on. What I have marked
here is the area visible on the forehead where the hair falls
over the forehead, creating a transition
zone that is never fully covered with hair
nor entirely skin. This in between area
is very important, and we will see
later how to work on it properly and why
it is so crucial. Next, what we observe is the strand at the
front of the hair, which follows a
circular movement. So I have drawn this line, and in the upper
part of the hair, we can also see a few
distant strengths, which I am also
trying to outline. Here I am marking all the elements that seems
the most useful to me. To do this, I try
to divide the hair into section and identify
the main strands. The same applies to
the central areas, the front part where we can
see many different strands. My goal is to identify them
as accurately as possible so that later I can reproduce the elements
in the best way. For now, it may
not be very clear. I am just drawing the outline, but once we apply different
shades of gray and black, it will immediately become
much more evident, so obvious. So I will continue
working this way, identifying the main strands, and once that is done, we can begin shading the area. To start my shading, I will apply HB to the skin area we are
working on the forehead. I shed this area because
the hair will fall over it, and if it's not shaded properly, it will be difficult to work
on in a realistic manner. Then on the transition zone, the area between the
hair and the forehead, I will apply a darker
base using to B. With my two B pencla we work on the forehead area
where I previously applied HB to add
a bit of texture. However, I'll do this
very quickly because the focus on this video
is more on the hair. And I can also highlight a
few slightly lighter areas, but like I said, I won't
dwell on this as it's not the main goal of this video. Now I can work on
this transition zone between the forehead
and the hair. Earlier, I applied
the two be base. Now we can add details. What I am going to do is draw fine hairs in this area just like the ones
we can observe. So I am using the two B
pencil working with the tip, which makes the
strokes darker than the initial base I had applied
with the side of the lid. Here I focus on these hairs. They are of medium length. So I observe their
length and direction checking if they are curved
before drawing them. I am not trying to
draw each hair with me metal precision or match
the exact number of hairs. My goal is to create
this transition zone, and this transition is very important because
in many drawings, it doesn't appear at all. Instead, there is a harsh break between the hair
and the forehead, but in reality,
that's not the case. There is always a
transition with areas where the hair becomes sparser, which makes the hairstyle
look realistic and creates a natural flow between
the forehead and the hair. Without this, we get a sharp cut as seen in some drawings, which makes the hair look off without immediately
knowing why. So now that I have worked
with my two B pencil, I will continue
the process using my four B pencil
in the same area. This will have some
slightly darker details, and once that is done, we can move on to
the larger trend above the prominent
wave shaped section. Now we can move on to
this wave shaped strand. I start by working with my 14 B pencil to mark all the darkest
elements in the area. Why do I do this for
several reasons? First, this area contains
a lot of details which can make it look confusing and
difficult to navigate. Marking these dark element
serves as a reference point, helping me place
the other elements and making the process clearer. By first positioning the
most obvious elements, it becomes easier to
place the others as they naturally align with
these reference points. Another advantage of starting
this way is that I already know these elements will
be black and so very dark. This allows me to compare
the shades of gray I will apply later
with this black, asking myself whether they
are too dark or not dark enough in relation to these
black strengths I have added. I can then adjust accordingly. So marking these lines
has a double purpose, making it a very
useful technique. That's why I always I almost always begin
my drawings this way. All right. Now we
can really start shading and creating
volume in this area. So I have applied the
darkest elements. Now I will go with
some light one. For that, I can use
my eight B pencil, and the pressure I will apply with this eight B will allow me to have some elements that are darker and some elements
that are lighter. So depending on
where I am shading, I adjust the pressure
on my pencil. For instance, right here, it's a little bit lighter. So I shade very lightly
with this eight B pencil. Okay, the approach
I will have with these different strands is
that I'm going to focus on one strand at a time
and detail it completely. And then once that is done, I will move on to another one. This way, I it makes
it easier for me, and it's less likely
that I get lost in all the different strands
that there is in this area. So that's what I did right here. And as you have seen, I have to first lighten a
little bit these elements with my eraser pen and then added somethin details with the
tip of my pencil lead. And now that it's done, I am working on another
strand right here. In this area, you can
see that there is a much lighter elements
that I have added. And right next to it, right now, I am adding something
much darker, and this helps create volume because it is the
basics of light and shadow and how it works with some light element
next to dark ones, and this helps
create some volume. At the top of this
kind of wave hair, I am working on this very
light strand that you can see that helps to
delimitate this, Element this way, and I am working with my HB pencil using the tip of my lead
because I want to be accurate in this area. So I started with HB, and now I have switched
to a two B pencil because there are some elements that are a little bit darker
in this area. And after that, I will also add some elements even darker, so that's what I'm
doing right now. And I can also
lighten a little bit some areas with my erasu
pen as I usually do. Here, I went back to a
slightly darker pencil because I felt
that some elements were not standing out enough. Now we move on to the
strand over here. It may appear very light, and it is, as it
stands out well, but the trap would be to think that since
it looks bright, I should use
something very light, like an HB pencil. However, that wouldn't work. It would look
unnatural if I use HB. It stands out well because the surrounding
elements are very dark, and simply applying
a medium gray is enough to make it
pop and look natural. That's what I focused. That's what I focused on doing. And I also marked the
darker lines next to it. And we can see that just
by adding these few lines, the strand stands out nicely. I will now continue shading different elements
across the area, and I carefully
observe my drawing and my photo to identify
the elements present. For example, when I reach the
lower part of the strength, I don't hesitate to extend my pencil strokes
to individual hairs that overlap onto
the transition zone we previously worked on. This further refines the
transition and helps create a smoother blend between the forehead
and the hair. Using my eraser pen, I continue to a details. This tool is particularly useful as it allows me to create very bright highlights
with precision without needing to reserve
white spaces in advance, which could be quite
difficult to do. Now I move on to another strand that also
appears relatively light. I apply a light
base just as I did before and then add
darker elements on top. These darker details will help enhance realism and create
more volume in the strand. And when working with the hair, it's really the combination
of light and dark elements that gives the impression of free dimensionality
in the strength. And actually, with everything
that you will draw, it's really observing the right value and
this combination of light and dark elements
that make your drawing realistic and appear
in three dimensions. Okay, let's continue with
this strand located here. I have sped up the video a
bit because it's essentially the same work as we did previously with
the other strands, except that this area might be slightly darker, so
keep that in mind. I will proceed in the
same way each time carefully observing
the different values of the various shades
I had and also working on the small hairs that will
extend onto the forehead. And once this is done, we can move on to the
area on the left side, which is a little bit different. Now let's work a bit on
this area on the side. It's slightly different
because the hairs don't necessarily follow the exact
same direction or curve. I started shading
with a ten B pencil because this area is quite dark. Over this base, I will be able to add even darker elements. We can notice that as we move
towards the forehead area, this man's brown hair becomes
progressively lighter. So I adjust the pressure on my pencil to achieve a
slightly softer effect. I have decided to blend
this area later since it is a pretty large
section and I don't want the white of the
paper to show through. This way, it will be
completely concealed. Now to finalize this area, I will add individual hairs to refine and
enhance the texture. There are quite a few slightly darker hairs that stand out. And as I did earlier, I will make sure to
carefully work on the transition zone with the forehead, and
that's pretty it. Overall, just a few more small details to had in this area. It's not necessarily one of
the most complex sections, but it's interesting to
see how to approach it, especially since the hairs here follow slightly
different curves. And Now, let's work on the upper
part of the hair. I will start by marking
the dark areas, particularly the shaded
section that appear just above our wave
shaped strand. These dark elements will help make the wave stand
out even more and clearly define the
separation between this section and the
background elements. Well, the air in the background. I mean, this section
that we are working on. So I mark them carefully
and also focus on identifying all the other
dark areas in this section. Unlike the wave, I will take a slightly different
approach here because this area
seems less complex. Instead of working,
strand by strand, I will shade the entire section. So I begin by shading the darker elements that will
serve as reference points, and then I will shade the
rest of the area with a two B pencil to create a
solid base for further work. Since applying the two B over the entire area is a
fairly simple process, I won't be showing it in detail. For now, I am adding a
few darker elements, and once the entire
area is shaded, we'll continue
refining the details. So as I mentioned, I have applied a
basic to be shading, and now I can start refining the details on these
different strands since I have a solid and
well blended base allowing me to work
on the texture. What stands out in
this part of the hair is that most of the strands
follow the same direction. Many fine hairs flow upward
and toward the left. That's what I am focusing on as I begin marking these
darker strands, the darker individual hair. And I will do this across the
entire section of the hair. Once that is done,
another crucial step for this area will be working
with the erasor pen. Since there are many fine and
relatively light strengths, I will need to be
very precise with the eraser to make them
stand out effectively. For now, I am
continuing to focus on applying the darker fine
hairs in this section. Then I will move on to refining the highlights
with the Easo pen. So as I was saying, now I can work
with my eraser pen to refine these details. I try to be as
precise as possible, using the corner of the eraser for delicate adjustments
that are very, very thin. If I find that some
strands are too light, I will go over them
with blending tools to redistribute the graphite
as we have done before. Another important step is adding the individual hairs
that stand out from the main mass of the hair. These are fine
strands that can be placed on the upper
section as we can observe, but there's no need
to add too many. Additionally, I will include a few stray hairs
that don't follow the same direction as the others and instead go in
different directions. I will add them with my
eraser pen at the end. There are only a few of these, but adding them will
enhance the realism and truly finalize the drawing. That's what I'm doing now. And once this is done, the hair will be
complete and we'll be ready to move on to
the last case study.
17. How to draw short male hair: So this is the last
topic of interest, a very short masculine haircut, and contrary to what
one might think, this won't be the
easiest exercise because defining the hair can sometimes be tricky
with such a short hair. The first thing we can observe is that the section of hair can be divided in two areas. In the upper parts, the hair is relatively long. Here, the approach
will be very similar to what we have done with
the other hair styles, identifying lighter
and darker areas and marking strands
of varying lens. However, what makes this different is that in
the lower section, the hair is extremely short. As a result, parts of the skull, the scalp become visible, meaning we need to
shade it accordingly. We can't just place
hair everywhere. The best strategy
here, in my opinion, is to start by applying a
light shading to the scalp. Once that is done, we can had short individual hairs
to create texture. Since this is a
relatively small area, it is definitely manageable. But if you're working on a much larger section of short hair, it can
take more time. The density of hair
isn't very high, so and each single hair needs
to be carefully rendered. Unlike longer hair, it's harder to define
groups of strands, except in the far left
area near the ear. In that section, the hair
appears slightly blurred, making the details
less distinct. And so that's it, we can
start drawing this hair now. So here we go for
our last model, the man who will
have short hair. I quickly sketched
the outline and shaded the skin area
on the forehead, which wasn't very complicated, and I did it quite lightly. So what we're going to start with is shading the upper area, this area that will
be quite dark. However, be careful because we can notice that
within this area, not all elements will
have the same intensity. Some part will be
slightly lighter than others while others
will be very dark. So I'm going to apply
everything with 14 B. However, when I start applying the slightly
lighter areas, I will try to be a
bit delicate with my 14 B to ensure it
doesn't get too dark. Alright, now, we can see that I have marked
the lighter elements, and I'm going in again with
my 14 B, but this time, I'm pressing much harder on the pencil so that my elements
are really deep black. Even though I'm only applying my base shading and working
with the side of my lid, I want these elements to be really dark because if
you look at our hair, they are indeed quite dark. So that's what we
want to replicate. Then in the lower
area where the hair is extremely short,
we can see the skull. This means we will need
to shade some skin areas. So what I'm going to do is
shade this entire area, the one just below completely, but in a way that's slightly darker than what we
had on the forehead. Then I will blend everything. And once all the elements are blended in this area
where we see the skull, I will be able to add a lot
of small hairs in this area to make sure that I have the right texture like it
is on this men's hairstyle. So now all the elements
have been blended, and we can now work a little
more on the short hair. I start by working with
the HB to add a few light as that slightly overlap
onto the forehead area. So I mark these
few elements while carefully observing their
direction and length. These are Rava short hairs, and that's the effect
we want to convey. I mark these elements in
HB and little by little, by layering the short hair, we will be able to
create this texture, which might seem a bit complex. At first, when we
think of short hair, we don't necessarily assume
that it's one of the most complicated to most
difficult thing to draw with the hair. But in the end, it's not that simple because
with long hair, it's easier to identify the long strands and
different values. Here we have a mix
of hair and skin and very different values and some texture that is very short, and you have to be careful because if you add
too many hair, it doesn't look very good. So this kind of hair can
be a little bit confusing. So really, it's important
to take your time and to try to observe and
analyze how it works. So now that I have applied
all my HB elements, I move on to something else. I switch to a four B
pencil and once again, mark a few darker elements
on top of what I did, and gradually it takes shape, and step by step, I will work towards increasingly
darker elements. Here, I try to
identify all the areas where the four B would be
the right pencil to use. And when I'm done with this one, I'll move on to even
darker elements. And we can see that in the areas where there were
some lighter hair, some very light one, a few
darker hairs also appear. Marking them even if
it's just a few of them will be enough to
make the area stand out. And now I have
moved to something a bit darker and use a six B. Earlier, I made a
slightly bigger drum going from HB to four B because I really wanted the difference between those
elements to be noticeable. I was afraid that with a two B, the contrast wouldn't
be strong enough. Now I continue, and what we can also notice is that on the
left side of the hair, there is a darker elements
that helps it stand out, so I didn't hesitate
to add it to the hair. Since I had blended
the area at the top, the very dark elements may
stand out a little less, making it harder to perceive the hair and reducing
the texture effect. So in this upper area, which is quite dark and
where I had blended a lot, I will also work on it further
and add a few more hairs. The same goes for the
forehead area at the top. We can see a few small
hairs with a slight curve, so I mark them. Another thing we can notice in this upper area is that this man has a
slightly longer hair, which is reflected in the pencil strokes we need to apply. They should be a bit longer. Some hairs are really dark and
with well defined strands, so I add them as
well in the area. And little by little, the
area is taking shape, and we are approaching the end. There are only a
few more elements left to add, and it
will be complete. We can also notice
that there are a few small hair sticking
out on the side, preventing a sharp edge. And since these hair
are a bit blurry, I'm going to blend them
with my background so that they don't
stand out too much. I also notice that along the edge of the area
transitioning into the forehead, the elements are
slightly darker. The skin is a bit darker. So I used the graphite that
I had used to draw the hair, which is somewhat dark, and I spread it out a bit in this forehead area
with my blending stem. This way, I made it
slightly darker. So just a few more adjustments, a few small details, and it will be done
with this hair.
18. How to draw an ear – side view: This section, we are going
to focus on the ear, and we are going to
draw on a paper that measures about 10 centimeters
by 10 centimeters, quite a regular size. And we'll be drawing two ears, one scene from the side and one scene from the front view. The front view is
actually the simplest way to draw the ear because
it is barely visible. We don't see much. And so it becomes quite simple to draw. But on the profile view on the side view, it's
quite different. The ear is an element
that is quite complex with a lot of
different volume and recesses. And so you have to create a
lot of depth on a small area. So that makes it particularly
interesting to work on. The ear is often
overlooked or rushed, and people tend to say, Come on, it's just an ear. But it is very
important to draw it properly because the
ear really helps to create a sort of
harmony and to make your drawing balance because if all your entire drawing
is properly done, but the ear is overlooked, well, your drawing won't be balanced, and we will be people that will see your drawing
will be like, mm, something seems to be
wrong with the drawing, and that will be because
the balance will be broken due to this ear that
is not properly drawn. So it's really important to take your time and to
draw it properly. And that's where we
are going to see, and it's going to
be very interesting to see how to create some depth, some free dimensionality on such a small area because
there are a lot of recesses, lots of areas that are
connected to one another, and with not a lot of sharp
edges actually on the ear, so we are going to see
how to deal with that. So grab your pencil and
let's do it together. Here is the ear we are
going to work on next, a profile view of an ear. Before drawing it, we
might ask ourselves, what geometric shapes could
we use to represent it? What simple forms
encapsulate it entirely. If I had to choose one, I would use a rectangle to
enclose this entire ear. And from this rectangle, we could define the different
lines and angles using the blocking technique which
helps structure the drawing. And with just a few line, we would already have a
well established outline. For this drawing, we
will work directly with these contours of the blocking
technique and angles. I think we can do
without the rectangle, but if you feel it would help, don't hesitate to use it. Now that we have covered the basic shapes for
drawing the ear, let's focus on the
internal contours that we need to work on. When we look at this ear, we can see that there are many internal contours that help define the
different shadow areas. The ear has a lot of volume and recessed area with hollow. So it's important to mark
these lines when drawing it. However, to notice about this contour is that
some are sharply defined while in
many other areas, the forms blend into each other. Theise create what is
called hard and soft edges, hard edges where elements
are clearly separated, and soft edges where shadows
merge smoothly together. A common mistake when
drawing an ear is trying to outline all the
different zones too distinctly. But if we carefully
observe the reference, we can see that this
is not the case. Some areas have well defined
edges while others are only separated by soft shadows that gradually transition
into one another. So when working on this ear, we need to balance
sharp contours with soft transition to create a
natural and realistic look. In red on the photograph, I have marked the sharp contours that will be represented
by clear lines. While in green, I have
indicated the soft edges, the soft contours, where shadow areas blend
into each other. One important
observation is that in some areas such as the
upper part of the ear, a sharp contour with a
red line starts clearly defined gradually fades
as it moves downward, merging with the
surrounding shadows and therefore becomes
a green light. This means that when we're
shading our subject, we need to pay close
attention to the transition, starting with a clear defined
edge in some places and letting it softly disappear into blended shadows in others. Properly managing these
variations will help create more realistic and
natural rendering of the ear because one of the common mistakes
made by people is to have sharp edges in the entire ear. So be careful to that. Now let's take a closer
look at the shading. If we examine it carefully, we can see that
this area contains numerous highlights scattered
throughout the ear. The reason there are so
many highlights is that the ear has a lot of
reliefs and recesses, creating multiple areas
of light and shadow. And because of this
complex structure, light reflects off on
many different surfaces, resulting in a large
number of highlights. Alongside these
highlights, we can also observe several
lighter areas, as well as darker patches where the value gradually
becomes deeper. It's important to carefully
analyze this variation and ensure and transitions in value to ensure
accuracy in shading. Additionally, some
areas of the ear will be significantly darker. Why I haven't made a specific distinction between the different dark regions, we need to pay close
attention to this. If we zoom in on the
reference image, especially in the
hollow part of the ear, we can clearly see
that there are very dark areas with
different values. I've illustrated
this by zooming in on this section and using
different shades of blue, we can see just how many
value variations exist. This is something we need to
be mindful of while shading. So that's about it and for
this section of the ear, and it's already quite
a bit of information. Now, let's get
started by drawing the contour of the ear first. Let's get started with
this ear drawing. We can sketch the ear using straight line to establish
its overall shape. If we want it, we
could begin with a rectangular geometric shape
before refining the angles. However, in this case, the structure isn't
overly complex, so we can work directly using
the block in technique, breaking the form down into the different angles
we observe in the ear. Once I have done that,
I refine the lines. However, what I notice
is that some elements aren't properly aligned when comparing them to
the reference photo. This means I need to
make some adjustments. So I compare the ear in my drawing to the reference
image and realize that the straight line
extending downward is better positioned
slightly to the side, so I'm going to modify it. Like, right here, I
think it's better. So now I can erase a
little bit this element, and I'm going to start to
draw the inner contours. There's a long line
that I can now trace. And one thing to note about this line is that
the spacing between this line and the outer edge remains fairly consistent
from start to finish. It's almost the same
width everywhere. From this inner control, I can start to add
the other elements. For example, I can add this curve line
right here because I know I try to locate where it starts exactly on this
first inner control I drew. Then there is the shadow area that is on the right side and almost at the top that I can have and then move
with this one. And I compare the the spacing between this line
and the first one, the first inner control we drew. And step by step, this
is how I progress. And if I feel that some
elements are off not placed exactly where they
should be, then, well, I modify it, but I think
we are pretty good with the different contours and different elements
of this here. And if some adjustments need to be done while shading, well, I will modify them because
when we shade everything, we can see that some elements
might be a little off, and so we can modify them. We can still modify them. So that's the advantage
of the pencil Now, let's start shading our ear. And what we will notice is that this upper part is
really very light. So I will begin by applying
a basic HB shading. It seems like a
good idea to keep this area ravt as
a starting point. Then I will gradually shade
all the different areas, always asking
myself which pencil would be best suited
for each zone. For that, we can use
value scales if we wish. Here I notice that there are other elements
in this section next to the area I shaded with HB that are going to be darker. So for this, I switch
pencils and use a two B. Then there's this
slightly curved area that I had drawn earlier, more darkness and
deeper shading. So I realized that the two B might not be the most
appropriate pencil. So I switch to a six B and shade this entire area
with my six B since the value remained fairly
consistent in this part. Next, there is also the shadowed area on the side of the ear,
which is quite dark. However, I won't
shade the entire area with the six B because as
we move towards the left, the shadow gradually lighten. So I have only shaded a
small portion for now. Now, I'm going to move on to
the hollow part of the ear. This area has a lot of depth, since it is recessed. To create this depth, it is important to carefully work with the different
shades of gray available. When we closely
observe on reference, we notice that the value
are not uniform everywhere. There are many subtle variations that need to be taken
into account to achieve a strong sense of three dimensionality
and effectively render this hollow shape. So at this point, I am shading the darkest area with my six B, applying a bit of
pressure on the pencil. Then I can shade the rest of the area with the six B again, but this time using a
lighter touch on the pencil. Now still using my six
B with a lighter touch, I can shade next to this area which was already quite dark. As mentioned earlier, the entire area doesn't
have the same value. So now I have switched
to two B pencil, and I will shade
the areas between these darker sections where the tones appear
slightly lighter. In this case, two B seems
to work quite well. At this point, we
have established the darkest element
found in the ear. So I will continue
progressing through the area, shading all the elements that seem important to
darken with T B. Then between these areas, there are some lighter sections, so I will come in
with an HB pencil. Once that is done, I will use a blending stump to
smooth everything out, ensuring that our pencil
strokes are no longer visible. This will allow us to refine
the shading fervor with more precision before working
on the texture of the ear. So now, um, with
the blending stem, the challenge will be to ensure that each element stays
roughly in place, keeping the light areas bright and the dark
areas well defined, preventing them from bleeding too much into the
lighter section. To achieve this, I blend using circular motions across the entire area with
my blending stem, as the circular motions help me to have a better result
with my blending. Now that all my shading
has been blended, I can refine the details area, the shading areas more precisely and adding subtle elements
that are less visible. For example, in
the shadowed area, we can see that some parts
are slightly darker, especially on the upper
section and the right side. On the lower part, there's
a kind of line visible, but it shouldn't
stand out too much. The transition between the
shadowed area and the element on the right needs to
be smooth and natural. So I will make sure to blend
these elements together. However, on this upper
part of our shading, there is a distinct line separating the
shaded area from uh, the lighter one above it. You can also see this clearly
in the reference photo, as I have emphasized it. With my pencil, I am going to emphasize some
darker elements, particularly in this low area. We initially had a
good base shading, but I feel that
this recessed area doesn't stand out enough, so I need to add darker details. At first, we apply the
general shading layer, but sometimes it is necessary to adjust it later to enhance certain elements or to bring out details that weren't
prominent enough. In this case, we can also
observe that the ear contains many small
shadowed areas. When applying the
initial shading, we focus on the primary shadows, the ones that stand
out the most. So it's a little bit
difficult to include all these smaller elements
right from the start, and that's why I am
adding them right now. Right here, for instance, we had shading done
with the two B pencil. But as I am progressing, I feel that now my shading
isn't standing out enough, so I am readjusting it. So it's not a shame to readjust the
elements you have done. It's best to take the time to have a critical
look at what you have done and make the
necessary adjustments so that your drawing looks best. To make the ear stand
out even more and ensure it closely
resembles a reference, I am also going to add
shading around it. This surrounding area
consists of hair. However, I don't want to spend too much time drawing
individual strengths, since that's not the
focus of this lesson. Instead, I will apply a fairly dark shading
all around the ear. This will help me create a more objective comparison
with the reference photo. Having dark elements
next to what we are drawing can influence how we perceive the different value, so it makes sense
to mark them in. Finally, I am going to blend all the additional shading
we have just applied. This will allow us to move on to refining the details of the ear, finalizing the drawing, and
working with more precision. And as we progress in
creating our artwork, we can see how the drawing
becomes increasingly refined, bringing us closer to the final
result we are aiming for. Oh. Now it is time to work on the ear and refine
the details further. I am going to add small pencil
touches here and there. For example, along
the entire edge, I want to darken certain
areas a bit more. I also want to add
some texture to make it clear that it is skin. This is skin. To achieve this, I will have these
small marks that mimic the natural
pigmentation of the skin. If we closely observe real skin, we notice that it's not uniform. It contains small pigments
and subtle variations. By incorporating these details, I can create a more
realistic texture. These texture details I am
adding now won't be blended. I will only use the blending
stump again if I feel that the shading in a particular
area needs adjustment. However, when
working on texture, as I am now, I want these pencil
strokes to remain visible, so I will leave them as they are as they are once I am done. Next, I will reinforce this shaded area to create a stronger contrast with
the section above it, making these parts
stand out more. Using my pencil, I will
refine the shading while simultaneously
enhancing the texture. I also work on the
small shadowed areas in different spots which help smooth the transition
between elements, and little by little, the area will take shape and
reach its final form. This work we are doing to refine our shading and had slight
variations in value, even in very small area
is very important. One of the common
mistake we often see when people draw ears is that their shading
tends to be too uniform with only a single
value in certain areas. And as a result,
the soft transition between light and shadow
aren't properly developed. It is essential to work
with subtle gradients, and these require careful
attention to shading. Observing the different
values in the photo in the reference photo and then in our drawing is very crucial. This issue is also closely related to
another common mistake, overly defined contours,
inner contours. The edges if the
edges are too sharp, the ear won't look realistic. In reality, we don't see many distinct outlines because most elements blend
into each other. That's why there are very few strong visible control lines in the structure of the ear. Another important point
to mention, I think, is that the ear is one of those elements
in a drawing that is often overlooked
but remains essential, especially when viewed in profile where it becomes
much more visible. While the ear is not the
focal point of a portrait, a well drawn ear adds realism and credibility
to the entire face. On the other hand,
if it is neglected, even though it might
not be the main focus, it will still stand out as
something that feels off. That's why it is important to take the time to draw
the ear properly. Despite being a
secondary element, it has a complex
structure due to the lack of clearly
defined lines. Instead, what makes an
ear look realistic is the careful work on the
transitions between shaded areas. Mastering the subtle shift in values is what ultimately brings the ear to
life in a drawing. Sometimes you might see me
going over the same area two, three, four, even five times
to adjust the shading. It's true that it can feel a bit tedious to keep refining
certain elements, but that's the price
to pay to ensure our drawing looks truly realistic and has
the right values. At first, we might think
the shading looks fine, but once we compare it to
the surrounding areas, we realize it needs improvement, and that's exactly
what I have been doing in different areas
throughout the process, constantly adjusting to get
the best possible result. Now I'm going to add all these very light elements
that we have in some area. So for that purpose, I'm
going to use my eraser pen. So you can see that on the left side of
the ear right there, we have something pretty light and that stands
out a little bit, and it stands out
because of the hair that are pretty dark and
that we added before. And I'm going to look for all these very light
elements that we have in the area using these
to be accurate enough. So there are
actually quite a lot of very light elements in
these different areas. And the reason for
that is because, well, the ear has a lot of volume and hollow areas throughout
the entire area. So therefore, there are a lot of highlights in many
different areas. So I am adding them
with this erasopen. Later on, I will use the needed eraser
because some areas will be a little bit lighter but not as light as the highlights
I am adding right now. And the needed eraser help me to soften a little bit
my pencil strokes, but allows me to have something
not too light as well. So that's why the needed
eraser will be pretty good. And I shape the needed eraser to make sure I have something
pretty precise and to work with a tip
that is pretty thin to erase just some
small elements. Just a few more adjustments, and we should be good
our hair has really taken shape and we are
reaching the final stage. That's great because we now have an ear with
depth and texture, making it look quite realistic, which is really
satisfying to see. And that brings us to the
end of this tutorial. The next step will be
working on an ear, but this time viewed
from the front.
19. How to draw an ear – front view: Now let's move on
to drawing the ear, but this time from
a frontal view. This will be a quicker process because when viewed
from the front, we only see a smaller
portion of the ear. However, we still need
to be very careful with the placement of shadows and
highlight to create volume. Whether the ear is seen
from the side or the front, the approach remains the same. I started by drawing
the contour of the ear using simple
straight lines. Applying the blocking
technique as we did previously with
the ear from the side. Now I can move forward, and I notice that at this point, the curvingture begins
about one third of the way down from
the top of the ear. So I follow the same
observation in my drawing. I refine my edges to ensure precision and to make sure I have the right
angles and curves. Next, I will draw the
internal contours. Even though in the front view, the edges of the he
are not always sharply defined and some areas blending
softly into one another, I will still outline all
the contours I can observe. Later, during the
shading process, I will work on softening on completely fading
these internal lines, making sure that they
are no longer visible. Instead, it will be the
shading itself that connects the different elements smoothly and create volume. So now my focus is on drawing all these lines
that we can observe. To do this accurately, I use comparison between
the different element, carefully analysing their
position in relation to one another to place them
as precisely as possible. Now I am going to soften my lines to make sure they
are no longer visible. This is something I always
do using a kneaded eraser. Earlier with the side ear, we used an approach where we
shaded the entire ear first, then refined it
with a second layer of more precise shading, followed by the
details and so on. That's one way to do
it. However, there's another method we can
try with this ear. Instead of shading
everything at once, we work on one area at a time, completing it before
moving on to the next. So that's the approach
we'll experiment with now. Both methods are valid, and it's up to you to choose
which one you prefer. Sometimes, depending
on the drawing, you might feel more comfortable using one technique
over the other. So I started by shading the
area with a light base tone. Now, with my six B pencil, I will define darker elements like the ones along
the edge of the ear. On the side as well, we can
see a slightly darker area, so I am adding this deeper tone. You might notice
that for this ear, I am using a different
blending stump because the area is smaller and
I want to be precise. This particular stump works well for that level of detail. Now that these areas are done, I can move on to
the next section. Here, we can see
a very dark edge that will help create depth, so I add it to further enhance the relief of
the ear using an AB. This method is one that I use a lot in painting
because in painting, we have the constraint
of drying time, which means we need to finish an area more quickly
than in drawing. In drawing, we can leave a
section unfinished for a day, a week or even a year, and it will remain the same. Now I have shaded the entire
area with a darker tone, and I'm going to add
a few lighter touch using the eraser pen
to create highlights. Once that is done, we'll be ready to move on to
the next section. For the lower area, we are going to start simply since this section
is quite bright. So I will first apply an HB pencil to shade
the one lightly. I will also use the HB on the small geometric
shaped element that we have on the left. So I'm shading these
areas quickly, and then I am going to
switch to a two B pencil to define darker elements found between these
two sections. At this stage, I am
applying a light base, keeping it subtle for now. There are some darker details in the corner that I
will add later on. Once these elements
are in place, I can apply a soft blending
to create a nice foundation. And this will make it easier to add deeper shadows
and highlights later. Looking back at the
previously finished area, I realized it could be improved. So I take my pencil and refine the darker
element in that section. As always, I maintain a
critical eye on my work, and if I see something
that can be improved, I don't hesitate to
go over it again because once we have added
new elements next to it, the things can seem a
little bit different. And so you can see
if something is wrong more easily, I would say. Now these elements are in place, I can start adding
darker tones to create depth and relief
within the area. Using a six B pencil, I will define this section. However, it is important to note that the value won't be
the same throughout. On the left, the tones
are much darker, and as we move away, they
gradually become lighter. I will keep using
the same pencil, but I will apply a lighter touch to create this transition. At this time, I will use my blending stump to
smooth the shading while ensuring a
natural gradient between the darker
and lighter area. In this section, I also noticed a few small darker spots
scattered throughout. They aren't very well defined, so I had subtle touches
here and there. When blended, they will contribute to a
more natural look. I also adjusted I'll adjust this darker edge that
felt not intense enough, and I blend it back to ensure I blend this area again to
have a better consistency. With my kneaded eraser, I lightly type certain areas to bring out small highlights. Since this area right here
is a little bit large, the kneaded eraser was a better choice
than my eraser pen, as I only wanted to soften
the graphite without completely removing it to
create a stark white highlight. On the edge of the ear, it's important not to forget the dark defining
light which I had now. Additionally, I am
refining the texture sometimes by adding small
pencil strokes here and there, carefully placing them
to enhance realism. In the darker corner, I go over it with
the same pencil, but this time applying
more pressure to further intensify the
relief in that section. Gradually, you can see how
the ear is taking shape, which is very satisfying. By adding one element at a time, the drying builds up
to a strong result. In the geometric
area on the left, I also enhance the shading with a few more pronounced touches to improve both the
shadows and texture. And finally, I'm going to use my Easo pen
this time to create small scattered highlights that refined texture with
tiny bright spots. This is something I
couldn't achieve with the needed eraser as it wouldn't
have given me the level of precision needed to place these small elements of texture exactly
where I wanted them. Conclude, let's focus
on the ER lob area. At the bottom, this section
isn't particularly complex, so I will start by
applying the shading. On the lower part
of the ER lobe, there is a slightly darker
element that stands out more against the shading I am now
adding with my HB pencil. Next, I will blend
everything smoothly. After that, I will add
a few small details because even in this
relatively simple area, we can see some subtle relief, so that needs to be defined. So I will carefully include those elements to
enhance the realism. With that, the ear
will be complete. Nothing too complicated
for this section, a few final touches to
bring everything together. Now I am adding
the final details to this ear with a
few lighter touches. I can also add some stray
hairs overlapping the tub, even though that's not the
main focus of this video. So I'm finishing up
the final details, and that will mark the
end of this tutorial. I hope these two tutorials on drawing ears have been
helpful and that you now feel more
confident in drawing them than before
watching this video. So thank you for watching and see you soon
with another one.