Transcripts
1. Introduction Frame animation: Fix Welcome to the most hands on photoshop course
you've ever seen. This isn't your
typical feature tour. We are diving straight into
exciting creative projects, and you are encouraged to create completely
unique designs. Have you ever wondered how they create this type of animation, where it seems like someone
is scribbling over a video. Most of these animations
are created frame by frame, meaning the artist is drawing over each frame one at a time. As you can imagine, it is
a time consuming process, especially if the
scribble animations are used throughout
a longer video. Out of all the Adobe
Creative Cloud applications. You probably would
guess this type of workflow is best suited
for after effects, premiere pro or animate. But the truth is that
photoshop is probably the most convenient and
effective one thanks to its video timeline panel and its wide range of brushes
and layer styles. In this project, we
will cover everything you need to be able
to create pools, cripple animations over videos, and you will be able to use this technique on any
of your own videos. Whether you are an
aspiring graphic designer, photographer, marketer, or simply an individual with a passion for visual
storytelling, mastering photoshop provides you with the tools to bring
your visions to life. This course is perfect for you if you are new to
photoshop or if you are stelle taut
and aiming to get more confident and
effective using it. I am Martin Pinec a certified Adobe
expert and instructor, with a design background
spanning over two decades. Throughout my career,
I collaborated with renowned clients
such as Disney, Mattel, Cartoon Network,
Nickelodeon, and BBC. Learn to use Photoshops
latest features together with the
fundamental building blocks, like layers,
adjustments, selections, transformations, masking, smart objcks brushes,
and so much more. You can also future proof
your skills by mastering Photoshops amazing
generative AI features. I am not just
teaching photoshop. I am empowering you
to express yourself, tell your story,
and create designs that resonate with
your unique style. This is your chance to
create work that is truly personal and worthy of your professional
creative portfolio. You can follow along
with each project and replicate my designs, or you can use the workflows
and techniques I show you and create something completely
different and unique. So are you ready to revolutionize the way
you learn photoshop? Your creative adventure with photoshops starts right here.
2. How to use the Timeline panel: So here we are in photoshop. And for this workflow, you will have to use the
desktop version of Photoshop, because currently, this is the only way to access
the timeline panel. And this will be crucial
because this is where we will be able to create our
frame by frame animation. So when you have your
timeline panel open, it by default will appear
here at the bottom, but of course, you
can move this around. You can make it floating as well or dock it back right there, make it bigger or smaller, depending on how many layers
are you planning to animate. You might need a little
bit more space here. You can also use this
slider at the bottom to zoom in and out to see
more of your timeline. The most important
thing is that you will need to start with a video file. And not all video files are
supported in photoshop, but the most common
ones, of course, will work like MOV or MP four. Now before we get started, let's just see what
we will be creating. Of course, we won't be doing
all the animation here. I'm going to show you
one of these arrows, how I animated it, and then This is more
just an inspiration for you to see what's possible
with these techniques. So I'm going to stop
the video playing. I'm just going to
scroll back and forth and show you
that we are going to work on this white
arrow here that you can see coming from
under the skateboard, turning around and then
disappearing again. So reversing back. Once again, let's see the way it appears, spiraling around, following the motion of the skateboard and
then disappears. So that's the one we will
be concentrating on. But at the end of this project, we will also look at
all the animation that I've done here
and the little tricks that I used along the way to create things like this
glowing effect here, and also how I managed to change the color of the paint
here from yellow. To red, so how I managed to create that nice
transition there. These are very easy
to do in photoshop, but a little bit more
time consuming is to actually draw things
frame by frame. But even that doesn't take long, especially once you get
the hang of this method. And also, if you're using a
stylus instead of a mouse, that can speed things up. So right now, I'm currently using vacum into a small tablet, and that makes it
easier to draw faster. So, for instance, here, I'm just showing you this is
how I would draw with mouse. While with the styles, if I put more pressure on the tablet, I can change the intensity of the lines or the
thickness of them. But don't worry, in case you
don't have a pen tablet, you can follow this tutorial
just as easily with a mouse. So to get started,
we will need to open that video file that we have
prepared for this project. So go to File Open, and then find the file called skateboard footage dot MOV from the Exercise files folder. Once it opens, it creates
a new document with a special video layer inside it. We can see that thumbnail is telling us that this is
not a regular layer. A, since we already have
the timeline panel open, I can scrub through
the video and I can find that footage
that we imported. Whenever the timeline
panel is open, you can just press space on the keyboard to play the video, press space again to pose it, or you can just grab this blue playhead and go back and forth
within the timeline. Now, it's time to
fix our layers. First of all, we have to remove this video group
that we have here. It's a very simple step. Just go to the layer menu and
choose group layers or use the keyboard shortcut command Shift G or Control
Shift G on PC. This is going to make
sure that the new layer that we will create is not going to end up
in the same group. This is important.
Otherwise, the technique I'm going to show
you is not going to work. So next, we have to go
to the layer menu again. But this time, go
to the video layers and choose new
blank video layer. So once you do that, you will
get an additional layer. And depending where
the playhead was, it will create this new layer
also here in the timeline. Now, you can drag
this all the way back just to align it
with the other layer. And because it's a blank layer, it doesn't actually have
anything inside it. But this is the one that
we will be drawing on. So I'm going to
rename this layer, and I'll just type in scribble or arrow or whatever
you prefer to call it. And we can rename the
original layer as well. We can call it footage or video, or again, whatever you prefer. Now, to be able to see
what we are doing, I recommend to click
on this arrow as well for the scribble layer
that we just created. This way we will be able to see all the frames that we
will be drawing on. So now that we have
everything ready, it's time to select
the brush tool. Which you can find
in the toolbar or press B on the keyboard. And then make sure that you have the white color
selected for drawing. That's the easiest one to be
able to see on this footage. So just press D f default colors and then X to flip them around. Or you can use these two icons. So that's the black and
white default colors, and then to reverse them
to get white on top. So that becomes our
foreground color. With the brush tool, you
also want to make sure that you are using the
general brushes, and the hard brush, in this case, is going to
work for us perfectly. And the size of the brush
can be adjusted easily. You can go in the brush
settings and adjust it there, or you can use the
square brackets on the keyboard and make it small enough to be
able to draw the line. So that's still very thick. I'm going to make it smaller. Something like that will work. Let's just draw again. Yeah. I think that's going
to work quite nicely. By the way, if you hold down command and option
keys together, you can also click and drag with the keyboard
left and right, and that's also a fast way
of adjusting the brush size. Now, I'm going to go back
a little bit in time. I want this line to appear
somewhere around here, and I'm going to start drawing. First, I'm just going to draw a very small arrow just appearing here
under the skateboard. Notice that I chose
intentionally a point, which is roughly halfway
between the two wheels, so the front and
the back wheels, literally in the middle
of the skateboard, because that's going to be
an easy reference point that we can follow
along the way. Now, to move to the next frame, we could use the playhead
and just drag it there or use the command
from the panel menu, which is this drop down
here on the right. Go to next frame. Since this is a command,
we will be using a lot. It's worth setting up a
keyboard shortcut for it. I used Command asterisk or Star and command forward slash
for previous frame. To create a custom
keyboard shortcut, just go to the edit menu and
choose keyboard shortcuts. Make sure you choose
shortcuts for panel menu. Then search for the panel
that you are using. In this case, it's the
timeline for video. And within that, you will
find the two commands. So next frame and
previous frame. So once you select these, you just have to press
whichever keyboard shortcut you prefer to use. And once you set them up, you can make sure that you accept these changes
and click Okay. Now, if this is the first keyboard
shortcut you're saving, you might need to actually
save it as a new set as well. You just give that a name, and that will be stored
on your computer. So just to test this out, I'm going to use the shortcut, going forward, frame by frame, and going back again
frame by frame.
3. Creating the first animated detail: So now I can see that there's the first
frame that we drew. I can move to the next frame, and I can continue drawing. So again, in the middle of the skateboard, I'm coming out. Let me just go back one step and continue drawing
it like that. So I'm going back and forth, and it is looking good. Let's go to the next frame. Again, I'm trying to stay in the middle and keep
drawing the arrow. Like that. Again, I'm going
back. That is looking good. Now, even though we know
that we are supposed to draw this arrow or line from the
center of the skateboard. It's still a little
bit tricky to tell whether we are aligned to the previous frame or not or how long the arrow was
in the previous frame. So to make our life easier, there is actually a
very useful feature called onion skin, which you can again find from
the timeline panel menu. You just have to make sure
you enable onion skins. Once you click on
that, it's going to show us the previous frames, but there are also
settings for this, which you can find again in the panel menu and choose
onion skin settings. Now, these are the
default settings, but you can change
them, of course. You can adjust, for
instance, the bland mode, you can set it to
normal or screen and it really depends on the type of footage that
you're working with. Sometimes one or the
other works better. In this case, I am going to stick with the
multiply because I feel like that helps me to see the current frame and
the previous frame. It, by the way,
shows one frame from before and one frame
after the current frame. That's how it works.
So if I click okay and I just go
back one frame. Now we can see the current
frame is this one, which is a little bit
brighter than the other ones. And then we can see the
previous frame where that small arrow is first
appearing and the next frame, which is right after it. So this way, when I
move back and forth, I can see how we are switching
between these frames. And now when I jump
to this frame, it's much easier
to be able to draw the next frame because
I can just jump there, and I can see exactly what we
had in the previous frame. So that's the advantage
of onion skin. So I'm going to draw
again from the center of the skateboard and just make the arrow a
little bit longer, then move to the next frame again and keep
drawing and trying to keep extending the arrow Again, because the
skateboard is moving, the arrow itself has to
move towards the left, and that is why it is useful to have a starting point
that we can easily track. So that's roughly in the center. Our arrow is starting to
reach the other side now. And at this point, I feel
like it's long enough for me not to have the starting
point anymore in the middle, so it can start from
somewhere around there because the arrow is almost reaching
the other side. Let me just use the eraser to remove this last detail here. I wasn't happy with that part. So I'm going to
redraw the arrow, at least that bit there. And then we can go to the
next frame once again. The arrow can start turning
back. One more frame. Here I'm going to
start drawing it from the other side because the
arrow is disappearing. So like that. Next frame is going to be even. Next frame. Even s and the line is almost
completely disappearing now. And maybe just a
little bit there still at the end,
something like that. Okay. Now, let's
see, by going back. I'm just using the
keyboard shortcuts. The movement feels quite smooth, looking at it like this. But now I'm going to turn off the onion skin to be able
to see this in action. So there's the option.
We just turn this off. And then let's take a look. I'm going to press space
bar on the keyboard. And there it is. Let's
go back. Again, play it. Looks quite nice. I think
we've done a good job. It's very fast and it
disappears quickly, but it does the job. So we can scrub back and
forth without the onion skin, of course, it's always easier
to judge what we've done. And the great thing
is that we can always go back and
refine the animation. So one thing that I feel
like can be improved. Is how the arrow appears. So we can use the
eraser tool and just delete back a little
bit at the start point for each frame to make it feel a little bit more aligned
to the skateboard. As if it's coming
from behind it. So if we keep that
edge more straight, that just helps to create
that illusion of depth. Some frames, I've
done a good job. So here again, when it
starts to disappear, maybe we can make it
a little bit sharper, so it feels like it's going
behind it, disappearing. Again, here, instead
of going over it, we want to make it
feel like it is disappearing behind
one more time. And then now let's test
it again. Go back. It's a very subtle thing, and when we are playing it fast, it might not even occur to us that we made
any difference. But believe me, paying attention to these small things
really adds up, and the more animation you add, it actually becomes
very important to pay attention to
details like this. So that looks great, and I'm happy with
how this looks.
4. Animating Layer Styles: Now, I am going to show you a couple of additional
techniques, which is actually very simple. So once you have the
animation itself, you can start playing
around with it. First of all, I
am going to go to the Layer panel and double
click on the scribble layer. So when you do a double click, it opens up the
Layer Style panel. And first, let's try out something simple
like outer glow. If you click on that, you get the settings
here on the right, which might be
different for you, but I'm going to click
on reset to default, which is going to
be a white glow. Set to 35%. But if we increase the
intensity of that, you can see how it changes. I'm going to probably
set it to around 50%, and I will also increase the size and maybe
even the spread. So that adds a really strong
cul around the arrow. So let's see the
animation with this. I almost turned it into a light
source like a neon light. Similar to what we've seen in the examples at the
beginning of this project. So I'm going to go back and
plate as well in real time. Even then, we can see that
fact it's looking quite cool. But then there's a lot of
other things we can do. So, for instance,
we can go in here and add a color overlay. So that's another
effect we can apply. And I'm going to
change the color. Maybe choose yellow, which will stand out quite well
from the background. Click ok. And by the way, you can always turn off the
globe effect in this case, because I just want to
focus on the color. I'm going to have that selected. Again, we can play
the whole thing. So the great thing is
that we don't have to go back and change the color
of each of the frames. This applies globally
on all the frames. Since this is a
single video layer, the layer style we apply will apply to all of
the frames inside it. But here comes the
interesting bit within the timeline panel, notice that we can animate additional things like
position, opacity, and style. For us, there is an opportunity
to animate the style, which is the layer style. So if I click on that stopwatch, it will create a key frame
in the timeline panel. Now, I can move this
key frame around, I can reposition it to
the end of the animation. And then I can come back to the beginning
somewhere around here. And if I go back to the
color overlay effect by double clicking on it and
change the color maybe to red, What will happen is that
it's going to automatically transition from red to yellow
throughout this animation. So if I play this, you can
see how the color changes. Now I can go back to that
key frame that we created. Go back again, and
if I change my mind, I want to maybe
change from purple. I can start with purple, and again, it will
end up being yellow. And the cool thing
is that you can even move these
key frames around, I can swap them around, so I can change their order. If I want to start with
yellow and then turn purple, that's also an option, simply just by adjusting the
order of these key frames. So that's how quickly and
easily we could do that. Now, when you are ready
with one detail, like, in this case, I feel like
this arrow is looking good, We can go to the
layer menu and create a new blank video layer where we can continue
adding another detail. It's always better to keep these separate instead of doing
everything on the same layer. It just gets harder to move things around
later if you want to. So this one we
haven't named yet, so I'm just going to call it X that appears here in the
timeline panel as well. Let's open it just so we
can see the key frames, and I'm going to draw it
maybe somewhere around here. So I'm using the brush tool
again on this new layer, and I am going to actually
zoom a little bit closer. That's command or Control plus. And to zoom back, we can use the command zero. But for now, I'm just using the space bar to position
the document window, and I will start with
just a single dot, then move to the next frame with a custom keyboard shortcut. And I will actually turn on the onion skin as well just so I can see
where that dot was. And this time, I don't want
this to move too much, so I'm going to draw over it
and keep drawing over it. And you will see
what I'm drawing here is just a simple x, which gets larger, and also it rotates around
while it's appearing. So this is going to be just a little additional detail that we have in our animation. It's very easy and
quick to draw. Rotating ad, getting longer, and then we probably can reach a point where it's big enough and we can start making
it smaller again. It keeps rotating, but
getting smaller now, like that. Getting even smaller Even smaller until
it disappears. It's a bit too long.
Yeah, like that. Maybe one more frame
where it's a dot, and then it's going to
disappear, so let's take a look. Okay? It's always going to be easier to see what we've
done without the onion skin. So if you turn that off, that's how it looks close up. But let's out, command
or control zero to fit the document window to the
currently available space. And then using the space
bar on the keyboard, I can play it or I can use the playhead scrub back and
forth. It looks really good. The cool thing is that in case you want to position
this somewhere else, you can just use the move
tool and drag it around. And that is going to drag the whole animation
to that point. So within the frame, it's going to appear
further down. We can also position it
anywhere we want over there. And if we want it to appear earlier or later,
within the animation, we can do that by dragging the whole layer to the left or to the right
within the timeline panel. So if I want to align it
to the other animation, so it appears at the same time. I can do just that, and I can see now it appears
at the same time. And it's exactly the
same length as well, so they disappear
at the same time. And what's even cooler
is that you can even duplicate video layers. So you just go to the layers panel, right,
click on the layer. You want to create
a duplicate of, choose duplicate layer or
press command or control J, and there's the duplicate layer. We can align it And now
we have two of these. We can use the move tool, drag it up, and now we can
see two of them appearing. We can maybe move it
further back a bit. So now it's delayed
a little bit. So one appears and
then the other one. We can even have it set
somewhere down here. And then play it again, one up there, another
one down there. And of course, you
can also introduce layer styles on these
if you wanted to. But just so we can
see, once again, the final animation
that I created for this project has quite a
lot of things going on. There are some text as
well, which is andron. I intentionally did it, so it will look like scribbles, and they're wiggling around. We have another big arrow
here with a pattern overlay on And if you are interested to take a closer
look at this file, the skateboard
animation PSD file is there in the
exercise files folder, so you can take a closer look and really analyze everything
that I've done here. So I really hope you will find
this project exciting and that you will have
fun practicing everything that we've learned. If you create
something exciting, make sure to share
it on social media and tag us so we can
also see it and like it.
5. How to export your animation: Before you move on
to the next project, there's just a few final
notes about this workflow. First of all, whenever you use a video file within a
photoshop document, it has to still be
available on the computer. Otherwise, your photoshop
file is not going to work. So video files are not automatically embedded
in a photoshop document. Just to demonstrate this to you, if I rename the
original video file, and I open up one of
my photoshop files, like the one that
we just created, it's going to come up with a warning that it can't
find this file anymore. If that happens, as long as you still have the video file, you just choose relink from this menu and choose the
file that was renamed. Once you choose Open, it's going to allow
you to replace it, and everything should work fine. As long as it's exactly
the same video, you won't have any
problems there. Now, when you are
ready video project, to export it as a video file, you will have to go
to the file menu and then choose export, render video here at the bottom. Within this menu, you will be able to decide whether
you want to export all the frames or just a
certain part of your animation, and you can choose the format, the quality, and the
size further up here. In case you wish to export all the frames as
individual images, there's even an option for that. Just choose photoshop
image sequence. And then again, you will
have the option to choose the image file format and even
the size of these images. That can be useful sometimes,
but most of the time, I would recommend to stick
to the Adobe media encoder, which is going to give
you the h264 format, which is actually P four, that's the most
commonly used one. Last, madam List,
I just wanted to remind you that
although it's fun to work with the files
that we give you and recreate the things
that I'm showing you, but it's always even more fun to practice on your own videos. Find a fun video that
you created recently, open it up in photoshop and have fun working on your next
scribble animation.
6. Conclusion: Well done for
finishing this course. I hope you had just as much fun going through it as
I had recording it. And of course, don't forget
about the class project. Because remember,
practice makes perfect. I can't wait to see your work, so make sure to submit it. And in case you
like this course, and you would like to
learn more from me, then there's plenty of other courses that
you can find here. Go ahead check them out now. I can't wait to meet
you in the next one.