Perspective sketching like an Architect | Khushal Panchariya | Skillshare

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Cómo dibujar una perspectiva

teacher avatar Khushal Panchariya, Create with KP

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introducción a la clase

      1:36

    • 2.

      Cómo entender qué perspectiva

      2:57

    • 3.

      Tipos de materiales y requisitos para clase

      9:43

    • 4.

      Practica bocetos gratuitos

      9:44

    • 5.

      Diferentes tipos de pesos y líneas

      7:09

    • 6.

      Cómo hacer bocetos

      5:12

    • 7.

      Cómo hacer bocetos

      3:41

    • 8.

      Cómo dibujar perspectiva de tres puntos

      8:56

    • 9.

      Cómo hacer escasas, hacer renderizar y anotar el boceto

      8:15

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El nivel se determina según la opinión de la mayoría de los estudiantes que han dejado reseñas en esta clase. La recomendación del profesor o de la profesora se muestra hasta que se recopilen al menos 5 reseñas de estudiantes.

218

Estudiantes

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Proyectos

About This Class

Esta clase te guiará a través de la definición de perspectiva, diferentes tipos de bocetos de perspectiva y también los medios que se pueden usar para bocetos de perspectiva arquitectónica, incluso si nunca antes has hecho un boceto de perspectiva y también si estás buscando mejorar tus habilidades de boceto existentes.

También tendrás una idea sobre cómo usar diferentes pesos de línea, tipos de líneas y diferentes escotillas de renderizado para crear detalles en bocetos que hacen tus bocetos más presentables.

Este curso también puede ayudarte si estás a un nivel principiante o intermedio en bocetos de perspectiva arquitectónica.

Los materiales necesarios para esta clase son los siguientes:

  1. Un conjunto de lápices H (preferiblemente H y 2H)
  2. Un conjunto de lápices B (preferiblemente HB, 2B, 4B y 6B)
  3. Papel de impresora blanca (preferiblemente tamaño A3)

Espero que te resulte útil esta clase. Para cualquier duda adicional no dude en contactarme en la sección de discusión o comentarios debajo del curso.

Gracias por tu apoyo. Todo lo mejor.

Conoce a tu profesor(a)

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Khushal Panchariya

Create with KP

Profesor(a)

Hello, I'm Khushal. I have a wide range of creative interest in Art, Digital art and 3D visualization rendering in architecture.

For any quarries, you can reach out to my instagram by Click Here

Ver perfil completo

Level: Beginner

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Transcripts

1. Introduction to the class: Hello everyone. I hope you all are doing well. This is crucial. I'm making this class perspective sketching like an architect for people who are starting out at Scratch. Or I've never done any perspective sketching before. And also for people who are at an intermediate level who are familiar with sketching, but are looking to improvise on their skill. This sounds interesting to you. I'll be guiding you on basics of perspective. Perspective is how perspective sketching can be useful in your architectural design presentations. And how Perspective Sketching can also help you sketch out some details which are easier to explain in sketches rather than any drafting or drawing mediums. So you'll also be learning about the different types of equipments that you can use for your perspective sketching. What are the different types of mediums you can use to make your sketch look better and how overall to improve on your sketching skills to make it look more architectural than just a perspective sketch. If you're also interested in architectural rendering, architectural modelling, then you can check out my Skillshare classes. You're going to go to my profile and look at the different classes that I've already made. And if you find something interesting or something that will help you out, then you can go through those classes. And yeah, that's about it for the brief to this class. And I hope you guys find something that might help you out. So I will see you guys in the class. 2. Understanding what perspective is: Welcome to the Chapter One of this class. I'm going to be explaining about perspective in this chapter. So before we get into any detail, let's understand what perspective actually is. So what is perspective? Perspective is a form of art that represents a three-dimensional object on a two-dimensional surface to create an impression of height, depth, and scale. Let's imagine that there is a building and that's a three-dimensional object. And you want to create an impression of that three-dimensional object onto a 2D surface, which is probably a drawing sheet or any paper that you are going to be sketching onto. So how do you create this real-life 3D object into onto a flat 2D surface? So you are basically going to do that with the help of perspective, which utilize height. So you are going to see that there is some sort of height indication, some sort of depth. So you will see that there is some sort of depth into the sketch and also some sort of scale. So these are three things that come together and merge to form a perspective sketch on a 2D surface. Okay, now that we know the definition of perspective, there are three main rules of achieving this perspective sketch. Those include horizon, line and vanishing points. So whenever you are looking to create a perspective sketch, you have to determine where your horizon line is, where your vanishing points are, and also where your eye level is, either above or below the horizon line. Based on this, you will understand how tall your sketches will be or how much deep your sketches are. Now that we know what perspective means, what are the three different roles required to achieve perspective sketching? Let's understand the different types of perspectives that we have. They're mostly three different types of perspectives. The one-point perspective, the two-point perspective, and the three-point perspective. So 1 is mostly for interior design sketches with us catching an interior space. Two-point perspective are mostly used for outdoor spaces or exterior buildings. And three-point perspective is mostly used where you want to show a different order, more interesting angle of a sketch. That is either an ions view or a bird's eye view sketch. So the most common type of sketching that we generally have is a 2 perspective or a one-point perspective. That's it for this class. I hope you guys have a better understanding about what perspective is. What are the different types of perspectives, and what are the rules to achieve a perspective sketch. 3. Types of Material and requirements for class: Before you get more into this class, there are a few materials that you need to continue, and that would include a set of HB pencils. These fences are from different people so you don't have to buy anything specific. I have fuel from upset, I have fuel from Staedtler, and there are many different things, so it doesn't really matter. All that matters, that is, you have a set of hedge pencils and a set of B pencils. Pens as well to help you draw are those construction lines which are more light and more towards something which you don't want to emphasize on your sketch. And the B pencils will help you make those lines standout, the comparative to the hatch lines. So these are the hedge and B pencils. You can also use a mechanical pencil to get fine lines depending on which one you're comfortable with, either hedge pencils or B pencils, or you can also use a mechanical pencil. That type of pencils that I have. Charcoal pencils. These are pencils from cradle color. I guess. Yeah, that's what it is. So these are a set of pencils which have light charcoal, heavy charcoal, soft, charcoal, hard, dark or stuff like that. And there is also like brown color, dark brown, light brown, stuff like that. So these are some things that you can use in your sketches if you want. This is not mandatory. The next materials that I have, these microns is often outline. And these migrants help you draw ten and take a marker lines so you can see that they have a different number labeled on each of them. There. This is off by 0.5 thickness, this is 0.8, this is 0.3, and this is 0.1. So you can see that we have a very fine line. I don't even think that you will be able to see this on the camera. It's a very fine marker. And then you have something like warranted the highest one I have. So you can see the point on this. Let me open both of those. So now if you compare both of these, like let's, let me put it on my skin. You can barely even see the point on this one. And you can at least make out that there is a layered on top of that. So this is the 0.1 and this is a 0.8 micron. These are cheap. These are better to create thick outlines or create hatching for your sketching. If you're someone who likes to sketch with pens or microns or something like what I just showed. And if you're looking to go more deep into the material that you use and you are interested in using something more better in quality, then you have an option called rotting pens. I have for you here. So these other ordering pens, and these are as same as the migrants. They are 0.2.40.8.6. So I have 2468 and it's the same like the migrants. They are the varying thickness, but the difference is that this is not a marker, this is a pen. You'll see this tube. You have to fill this tube with the ink fluid that you buy. Those come in boxes like this. This is the black ink and I also have a lighting. So they come in a box like this, which you can open the cap and just pour the liquid into the tube of the rotating pen. This is how it looks. You're going to open it like this. And these are something which require heavy maintenance. They require a proper wash after use. The ink doesn't dry out and close the board. As you can see, the neighbors were eaten. Very dedicated. If you put too much force while you're sketching, then you might bend the nib and fluid will stop coming out of it. So these are towards the expensive side, but also something which if you are interested and you are looking to put in the work for it, then you can buy this. So all of these have the tube below and all of them open from the top like this. So you can use this to sketch. These are mediums which are mostly used for sketching, but there are also parts where you would like to add some color to your sketches or add some details like rendering or hatching. So you can use those for hatching as well, the microns and the routing. But let's say you wanted to add some colors, so you have few options. I have this fine liner color markers, so they have these colors on it. So you can use this to create details like if I want to do window hatching and I want to use a blue color, I can use this. This has a fine tip like this. So it's almost like a micron, but these don't have thickness differences. They're all the same. Thickness is just that. You're going to add some color to your sketches. Let's say you want to add some landscape, some grass, you want to create an indication, you can use this green color, fine liner. This will add some color to your perspective sketch. Then let's say you want to add something where you want to fill some colors. So you will have something like soft patients. These are different colored chalks. They're soft and you can use them on top of a specific paper. I'll show you that paper as well. And you will have to smudge it to create, it creates a blemish and a blurry kind of an effect. So let's say if you want to color out a sky or you want to color some clouds, then you can use those jokes. Just grab it on the paper and smudge it. This way to create a nice bloom effect. And many people prefer that in their sketches as well. And let's say you want to just be simple and you want to use colored pencils, then I would recommend you get this PRISMA color, ventral side. This is a set of 7472 colors. These are all the colors. These are more than what you would require perspective sketching, but that already, I've already got our pencils that are not very expensive also, and you can use them to bring your sketches to another level by using color rendering. Know that we have spoke about all the pencils and markers, microns, and stuff. Okay. Wait, I have one more thing that is, these are, I have a few markers. These are something like Copic markers. But they're not exactly, but yeah, there's something similar to that. They have a fine nib on top and they have a flat nib on the bottom like this. You can use this to color your perspective sketch as well. And this is a colorless blender. So let's say you are mixing two different colors, probably not pink and orange, but let's say if you want to plan to different micro Copic markers or any other markers of salt. You can use this colorless blender to just blend both of those colors together seamlessly. So this has a transparent liquid that helps you blend them both the same. It has a fine nib on the top and a flat nib on the bottom. So this is called a colorless blender. And I also have this white gel pen. This is something that I enjoyed by Schneider using in my sketches. This helps you add highlights on your sketch. So let's say you have a sketch and maybe you had a mono tone color on it, let's say dark gray and brown shade on that. Let's say you want to add some more depth to it. So you will use this white color gel pen that creates some kind of a reflection effect or a glossy effect on your glass surfaces or steel surface or something like that. Or if you want to create an outline showing that there's light coming from the background. So there are many different options you can do with this white gel pen coming to paper. For this class, we don't have any specific requirement. You can use any printer paper which is off 70 or 75 GSM. Let's just consider that, that is having a soft surface. Whereas other papers, they can either be thick or thin enough or to smooth. The rough and smooth determines how much teeth the papers that represents how rough or smooth paper is smooth. Then if you're using a medium such as markers, then that'll be fine. But if you are using something which is, which has more detail and you want to use something like the software that I showed you, the jokes, you will require something which is more than enough so that it picks up more of the medium. And you can have some more color on that and you will have more control. So the harder you press, the more teeth you been through and the lighter you press them on amount of layers you can apply it on top of each layer. So far the soft pastels, if you want to have something harder, this is a paper, this is specifically made for those patients. And I don't think you'll be able to see it on the camera, but this is a very rough surface. It has so much data on it. Like you can literally feel it rubbing your hands across their different colors. So it doesn't really matter their tone sheets for this class. But this class I'm going to be using the printer paper, like I mentioned, it's just a soft, fine paper with the, It's slight amount of tweets. It's not very rough, it's smooth, so I'll just be using pencil line, probably marker, so I don't really require that much teeth or roughness on the paper. And that those are the different types of materials that you can use. Perspective sketching, those are the different types of papers that you can use. And please don't forget that you require hedge and B pencils and also printing paper. Also, if you have migrans or if you have any fine liner markers, then that would also be helpful for you to create these sketches in the coming class. 4. Practice free hand sketching: Hi guys, This is Chapter three. In this chapter I'm going to be showing you how to start warming up for sketching and how to get into the zone of perspective sketching. This is going to be a top-down video, obviously, since I have to show you what I'm sketching. And right here we have our printer paper and we have our raw materials right in our hands or each. So now, before we get into a proper perspective sketch, if certain things that are required for you to learn and practice so that you can be better at the sketches that you are going to do. So as you can see, I have my paper placed straight, my body. I do not want to angle it to any certain angle like this or like this. Since if, let's consider if you're drawing a straight line and if you say that I'm comfortable in this specific angle and you'll sketch this line straight. But then when you are going to draw something here, you are not going to draw something straight. You're going to draw something like this. So this is not something we want. We do not want one straight and when we want to keep it straight, and this is how we add one to place our paper. We're going to put our body, right? Finally, do the paper. And the main things that we need to learn before we get into sketching. Very simple things like shared line is diagonal, lines are perpendicular lines. These are all parallel lines that will be sketching all through that paper. So I, let me just show you what I mean by that. So let's say I'm going to start warming up. And I'm going to be holding the pencil very light. This is a HB pencil that I have. This pencil has motivated to it since it's base pins. And so I wanted to start off by drawing straight lines all the way from the left to the right of the page. So as you see, I did not draw very straight line, but that's not a problem. That is how the shore, what our district scale and perspective sketching. So this is what I'm going to do the same for the rest of the lines here. I'm just going to start drawing lines like this with a very light handedness. I'm going to try to keep my pencil as night of the paper as possible and also trying to move my hand as straight as possible. This is not a class where you are going to just watch me do something. I want you to walk at your own papers, place the order on your person in front of yogurt your own material for the class in front of you and follow along with me. This is an activity which we have to do it together so that I know for sure that you guys are learning and taking the right steps. So now let's just continue by your drawing. All the lines. Draw the beach. This is something we have to keep doing until we feel that our hand is steady enough. I just see my lines are getting better. I'm just going to keep going all over the page. You can see that my lines are getting better now. They have a consistent thickness, a consistent Loch Ness through all that. And they are not very shabby, mostly straight. So I think I'm doing well. I hope you guys are doing well. We don't have to worry too much about how your lines are coming out. And also keep in mind that you will not be drawing such straight lines from end-to-end of your page. So you do not want to worry about if your line is exact. It's okay. You will be drawing smaller lines comparative to this and smaller lines. I'm more competitive to a longer life so you can draw a straight line, more straight like this then it compared to this line. So I hope that makes sense. Let me just keep on doing this. And I'm going to show up right here. I guess my lines are good enough. My lines are having a proper consistency, as you can see that they were light here, but at archaea. So that is not something what I want. I want to keep my hand steady and keeping that line straight. As you can see, I've improved. This. Is it for the straight lines? I want you guys to finish one voice shoot. And if you're still feeling like you want some words, well, I'm hoping your hand then you can do another sheet in the same manner as well. Now that we're done with the practice of straight lines, we're going to start drawing perpendicular lines. And we're going to do the same like what we did in the previous sheet. But instead we're going to do it from top to bottom. So I see him right handedness trying to keep my lines straight, keeping my paper color to the body and not rotating it as part of my knee and trying to maintain the same thickness of the line. This is what I'm doing right now. I want you guys to follow along and practice along with me so that your base. I feel like my lines are coming out pretty good. They are not very shabby. There. They don't look like they haven't drawn with a scale, but there are also straight enough. So that is how it is and maintaining the same consistency of the line thickness of the line. I feel like I'm doing good. Keep in mind that this is not always, you do not want to compete with someone. That is not what this is about. This is about you taking your own work time and lying dog. Sketch that you are satisfied with is an art, is that you are supposed to win or you might lose against someone. Just take your time and try to see that whatever you're doing is coming out too well. So there is no need to rush a good time. Are these needs if your lines are looking something like this, that means you are going on the right track. You're not rushed. Like I said, if you rush, really not doing something that will not have consistency, it's very dark yet it's very light here. It's kind of route. So that is not something you want to make sure that you take your time. And I hope you guys are following along and you are at the same stage as I am. Now. Since we finished straight lines, perpendicular lines, we are going to do the same with diagonal lines. So that is like this. So they wanted to see that you are able to draw lines across the page like this. And also wondering like di, have white eyes sketches. You'll have to keep rotating your pencil after every line probably, since if you draw something like this, has already begun, blends like this. So you want to use the sharper site, so you'll just get a bit so that the next line you draw is something more shot. So that is something I keep doing. This should look good. I want you to do this on the worksheet, not just something that guided once you're done with the diagonal lines from the bottom to the top this way. Then you want to do from the other side and opposite direction like this. These lines will help build your perspective lines from your vanishing point. So you have to make sure that you are able to do these lines as straight as possible. You don't have to give a very shabby. That's all right. So I started to mess up here. That was because my hand is going off the paper. So I would want to readjust but not in an angle. I want to just move it to the side so that I have some workplace. Okay. So you can see that the lines look pretty good to me. Once you're done doing these diagonal lines, diagonal lines, perpendicular lines, and also the straight lines. We can start by sketching some basic shapes. So the basic shapes would include something like a squared like this, or something like this. Rectangle, something which is longer like this. You can dry out triangles and stuff, all the basic shapes that aren't in school. So that is something you want to do. Remember order so good like ducts, so you want to keep practicing squares. So there is something like this because squares or something, everyone going to use a lot in your perspective, sketching rectangles the same. You are going to be using this a lot. So you want to practice these shapes. As you can see, I'm not positive. Perfect myself. I added overdraw. I did know it's more than nine then it needs to be. That's okay. It's completely fine. You don't all have to be perfect sitting there like this and drawing every shape exactly what it needs to be. It's okay if you're driving a bit different so you can always go back and kind of like that. Looks fine. You're going to draw a rectangle like this. Okay? So I wondered all the main shapes are square and a rectangle. I wanted to go practice one or sheet of squares. So just, just started drying different size of those squares like this. Something like that. Your frame sizes, all the rectangles. 5. Different line weights and line types: Instruct, but I'm going to be showing you the different types of lines and a different type of line rates in lines. So since I had already read ahead and B pencils, so let me just take a few pens. I have one hedge funds and everyone We've been sit with me. This is a six people in Seattle to be specific. When it comes to language. There are a whole spectrum of language that you can use any alternate, high above sketch. So let's say you start from hedge, hedges, a light line. This is light. And it goes all the way to something that is dark that some events at. And this is not the events of this as the number increases, like somewhere around six feet. Adb, these pencils that have a ticket. So they are thick and indeed be pincers are soft. And as your were to hedge fences and if you go towards the end where it had two or three, had something like this. These are very thin thin lines and dad are very hard like hard, light and thin lines. So this is how it works. So there's some unknown six hedge, forward hedge, the hedge to hedge and hedge. And towards this side it's hedge be OB, three, maybe four to be this height be sometimes there's six, B to be. The main ones that we'll be using sketching is I would recommend you either know Hetch, Hetchy. These are totally fired up and says that I have my one, I'm using countries hedge, so it's still not very light. I mean, you can it on the camera, but it's it's night, depending on how much pressure you put two wedges, something which is more lighter than this but can be used in sketching. And further darker lines, something you want to show more contrast on to something which you want to emphasize on two, I would recommend you use anything like Toby or you can also use six v or let it be. So Adobe is something you can use for doing a lot of money to sketch lines. And if you want to draw something which is more dark, so let's say you have, you have a square like this. So this is done with the hedge funds that this is an orange, something which will be visible after you start using the pen tool. I mean, you have to obviously it was very likely. You cannot. We're so much better that way I did because I want you guys to be able to see it on camera. So that is why I'm using that. There's enough want to be offensive. So let's say I start drawing my lines. This is a bent rectangle that I drew. You can see me Vincent lines, and you can also see the edge pencil lines. So this creates that artistic look when, let's say you want to create more emphasis on this line, showing that it's more darker line to separate it from the bag at home. So you would use a sixth events and that's something like this. So now you can see the difference. This is more dark and this is more like That's the difference that had been set to unhappy opening. It also helps you in your line weights. So you're kind of hedge funds is when I've night length. And as you will do your events is, let's say this is Adobe line. This is a freebie for b and then you have a FIB than six feet. I probably need to have IV, but maybe not right here. So that is, that is how it goes. So this is the spectrum of your names edge. Once, once you start getting used to these pencils, you can probably just use two different ventures like I do. I always, I hedge fund second-order all my voice lightest lines like this and probably some better on Toby and six B, to draw my moisture darkish lines like this. This is your line weight. And these other nine weeks. Now I wanted to show you guys about the different types of lines that you can drop. We have different types of lines that we can use to indicate on Mark, Nightline represents. So you can use a dotted line. This dotted line will help you, or something like this, evolve your sketch. So let's say you are drawing a blind. This is your outline of your plan. And you have a roof that is extremely old, don't care plan. So now when you use your HMP events, as you can see that I'm going to be using this experience and this is the name that are born to represent my walls. These are thick lines. I'm going to use something which is more lighter, the HB pencil to draw the dotted line around my building. So this is going to represent the cantilever above my plan. That's just something like that. I hope you get the idea. This is the dotted line. We have straight lines nor deadlines. You have dimension lines which are indicators like this or like this, depends on your personal preference and your game looks. So these aren't I mentioned lines. Okay. So those are probably some lines that I can give you as an example. So like I told the straight line, I mentioned line, an alternate dimension. And this is also dimensioning a few lines that you can use. The combination of your line weights and line types will help you create a preservative architecture perspective sketch. So when you have something to show it like if we're trying to create a due date or a specific brand, like if you want to show perspective, I manage all of those sections, then you can use these different dots and lines. They're different line weights to represent your construction lines. So let's say you draw a construction line like this. Construction line like this. And all, you're going to use this plane, the one like this one, but I present your break and this window. And also if you wanted to show your dimension lines, then you can do something like this and draw it like that. These are lines, you're going, obviously this is a section, but this suggests that representation about how you can use different lines and how you can use different line weights. 6. One point perspective sketching: Now that we have learned the different types of lines, we have practiced sketching different types of lines. Have learned the different types of line weights, the different types of lines, and how we can represent those in our sketches. Let me explain you more on perspective now. I'm going to be showing you examples on what one-point perspective means, what two-point perspective means, and what three-point perspective means. Let's start with one-point perspective first. When you say one-point perspective, it means exactly what it sounds. That is 1 and it is a perspective sketch. Hey, all you will need a vanishing point in perspective sketching. We'll need a horizon line and we need a high level. So these are the three things that are required to do a perspective sketch. Okay? So now the first thing we need to determine is our horizon line. So let's just say this is our horizon line. Okay? No, since it's a one-point perspective, we have one vanishing point, just one. So we have to decide where that 1 is going to be. And let's just consider that on the horizon line. Let's, let's consider that it is here, and this is our horizon line, okay? And horizon line like this. And this is our vanishing point like this. So whenever you draw these horizon lines and the vanishing point and the vanishing point lines, you have to make sure that they are very light so that they don't become the sketch. They are only tools for you to create the required sketch, their construction lines. So now we have our vanishing 0.1 vanishing point. We have our horizon line, and our eye level is somewhere around the horizon line. So now when we want it, let's, let's create a box. So I'm going to draw some lines from here like this. So these are my lines from the vanishing point. And I'm going to connect them like this, trying to create a box. So it's like this, okay? It doesn't have to be exactly connecting on every different vertex. It's okay if it doesn't connect like this. And now we have our box. So since we draw these lines, the lines that are going through the vertices of our box like this. Okay, I'm making it some more darker so that you can see it on camera. But this is not how dark you want it. You want it as light as only you can see that you have and you draw those lines and they don't emphasize the sketch. Okay, so now that we have this box, I'm going to continue by closing the box on the way to the inside. So something like this. Now you will see that this is our room. And like Lego do audio, one-point perspective is mostly used for an interior sketch. So let's just consider that this is your room and you will use, should be doing this sketch with me. Follow along. I do it as I do it. Okay. No, you got to where I'm using the six B Benson. And I'm going to start making the outer lines a bit dark so that that becomes the sketch. And these are the interior lines like this. This is the line that separates out floor two walls. And this is the line that separates our floor to ceiling. As you can see, I'm not rotating the paper, but I'm rotating my hand so that you will stay consistent with your sketch. And now you'll see that we have something that shows a sense of depth. So you'll see this. Let me use the expensive. You see this, this gap. This gap shows that the depth of their drawing. So this is the oil in the background. This is our walls on the sides. This is on the floor, and this is our stealing. So it's showing our sense of depth and showing the sense of height. You'll see this, this line is smaller compared to this line. Since this is more closer to our eye. So let's say our eyeball is here and this is more closer to, this line, is more closer to this than it is to this. So that is a reason why this is smaller than this is longer comparative to each other. So that creates the sense of height. This is our one-point perspective. And like I mentioned, 1 means that is one vanishing point on the horizon line. So this is basically an example of what a one-point perspective is. 7. Two point perspective sketching: Now the same thing in two-point perspective. Okay? So like it says, it has two points, that is two vanishing points like this, the same horizon line and also the I element. So let's start by drawing our horizon line. That is the first step of perspective sketching anyway. So this is horizon line like this. And we can choose to put our two points on the horizon line anywhere based on our liking. So there are two opposing lines, so it has to be on opposite sides. And that is quite obvious too. So let's consider 1 here, and that's considered 1 here. So this is another vanishing 0.1. This is our vanishing point to know, Let's consider we want to draw the same Q. So we're going to stretch out our vanishing point lines like this, like this. And we are also going to stretch it out this way like this. Okay, so now that we have these lines, I want to see that this point here and the point below, it should connect. So that's somewhere around here. So I'm going to draw another vanishing point line like this. Now I'm going to connect these boards like this, somewhere here and somewhere here like this. Okay? So this is our basic cube. You can use your head Jordan me pencils like that and make it a bit more dark like this. Okay? So as you see, we have an image which has depth. We can see that this is our horizon line and this is where the building is. You can see the height clearly, we can see the scale. You can see there differences between that. And let's say you want to make some, something more complex on this. Let's say you want to add another block below this. All you have to do is externally or vanishing point lines like this. And externalities like this doesn't have to be perfect. I keep mentioning. So that is a box below it. So you can see that this box is smaller than this, but you can also God that it is below this box. So the same goes for something on top of it. Let's say you want to make something which extends outside the building. So we have this like this. So we've got to learn to sketch this line here and we add one to extend list horizon line like this. And like that. Okay? You can also connect it this way. If you want to add some thickness to the box, when do the same thing, you're going to extend a line there externally like this, and also externally like this. And they will have thickness to this box. So you see this is below that. This is above its extending outwards like this. It has some thickness. This has some depth like this. And it shows a sense of scale because this line is bigger than this line. I can see the depth like this. That is basically your two-point perspective. You have two vanishing points. 8. Three point perspective sketching: Now we have 3 perspective. No vanishing points are always located on your horizon line. That always, if it is 1, it is anywhere on your horizon line. If it is two points, they are two points opposing each other on Sunday. But what if you have the third? In this case you have three vanishing points, One horizon line, and your eye level. So where do you place? The third one is obvious question that you'll get tripped me take my HB pencil. Let's draw a line again like this. Draw our two vanishing points the same way we did before. So this is 3p1, p2. Now where do we place our third vanishing point? That totally depends on the type of view you want. If it is, if it is above the horizon line, then you will have and I view. Okay. And if it is below the horizon line, then you will have a bird's eye view. Okay? So that is how it is. Okay, let's say you have selected your vanishing point above the horizon line. So this is the point. Now that's going to come out as an ion say View. It'll be like you are. So let's consider a totally dry ground. This are, these are your buildings like this. This is your cube. And let's say we are going to draw two cubes or something like this. And if you are a human, this is your, this is the eye level. Okay? But let's consider, since we have our vanishing point on top, it's an on-site view. So this is where an enzyme will be. So this is the anti view. So if you want to look at the whole building and the whole height of the building to obviously look like this. Okay? So this is something that you are going to be looking from the bottom to the top. Okay, Now, let's just draw a vanishing lines. Let's draw our vanishing lines to draw a building like this. And we are also going to use this line. These vanishing points do not have to connect to the vanishing point itself, the third vanishing point, they can go anywhere in the drawing. They can go here or they can go here. It's totally up to you. You can draw it anywhere you want. But this vanishing point, you will be extending towards the downside like this. So let's say you want to draw your cube and this is your vanishing line like this. And the other one is like this. So you are going to use this point, all your pattern lines or that remaining lines of the cube. So let's say it's like this. So now this is going to be one line and this is going to be the other line. And this is going to be the third line. And since this is the extension, this is going to be another line. So this is your eyes and line. That's the ground level like this. Now since we are drawing another cube on top, this is the rest of it. I guess. This is one store. This is the third event like this. So as you see, this is this is your 3 perspective sketch. This is your ground level. So doesn't this look like you are a very small living thing and you are looking at a very tall building. So you can obviously tell that this is a very tall building. The height of this building is very high. And you can also talk about the depth it's going this way. You can also talk about the skin. This status will be a very almost similar size to this. But you can see that this is very small competitor to this. So you can get a sense of scale here. Since I've hired here, since I've lived here. Notice how perspective works. This is your ground level. You're looking at some object from the bottom like this. And that is how it is. So you are extending the lines from this point, this point, and this point. Now the same thing. If you want to look at it from a bird's eye view, then you will have your vanishing point all the way down. So let me just do a basic sketch here. This is your horizon line, is your vanishing 0.1 vanishing point to your horizon line. And since you have this below, want to be extra ending it like this. Okay. So let me just sketch that. Obviously you would want to be seeing the top of the building that's going to look like this. So this is your top terrace that this is this part. And you are going to extend out like this. Okay? So it's going to be like this. Since this is going to be a bird's eye view, you are not want to receive this, this tall. I just wanted to be a bit shorter than what you can see there in the on-site review. So it's going to be something like this. Dark. This is our first block. And now since we have to draw another block, we're going to do the same like this and extend our horizon. I mean, vanishing point lines like this. And like this. So now we have a line going like that, okay? Like this, and a line going like this. And then a line going like this, and a line going like this. And also more vanishing points will be connecting it like this. Okay? Then the bottom part, we can examine it around like this. Really connecting this. So this is our bird's eye view. This is the link. This is from the anti view. Okay? So this is our smaller block here, this one. This is our bigger block. So you can see that let's say, let's just imagine that there's going to be a row. So let's draw some lines like this. Your drawing is going to obviously look very clumsy because of all the vanishing point lines that you are going to extreme. But that is why you are going to be using an H pencil. I'm not using an H pencil here. So that is why it is looking like there are so many lines and the drawing still can be seen because of the thickness. But that is not generally what you'll be doing. You'll be using a hedge pencil to draw these lines. And let's innovate what we're going to draw a road. So if you draw it or that's going to be something that you wanted to look something like this. So you will have that or like this, like that. Be this name. This same type of road you will have. Okay? So this really gives you an idea about how we look from the top view. So this is going to be a bird's eye view. I hope you understood the three different types of perspectives that we have. The 1, that 2.3, both the three-point sketches. And that will give you a basic understanding about how you want your sketch to be using these three different elements of perspective sketching. You can create any type of sketch that you'll need. Mostly they are going to be blocks like this. Some tricky parts are going to be your answer if you and your bird's-eye view. But you will just have to give it a minute and think about how it is actually going to turn out into your life and give it some thought and you will be able to create this case. 9. Hatching, rendering and annotating the sketch: Now that you have learned how to sketch the different types of perspectives or different elements, the basics, how to develop a good block model of your desired building. How to create a good perspective sketch with all the perspective lines correctly, all the vanishing points currently trying to get those different levels and you've done all this now let's say you want to take this sketching to another level and they want to start making it more presentable and less of a rough sketch or a practice sketch. Now, just like any other skill in this world, sketching is also a skill. It also requires practice and it takes some time for you to get better at what you do to get better at your craft. So like, like anything else, you would also have to spend a good amount of time every day to sketch. It's not something which takes up a lot of time in your day. You just have to spend at least five to ten minutes every day on sketching some random thing you'll just see online or just see around your home. Just try sketching these and perspective. Try sketching more often. Try doing it every day for five to ten minutes. And you will see that you have developed more skill as you go by practicing each day. Now that you have been practicing, you would want to also try implementing some hatching or some kind of rendering in your sketches. So hatching is something which you just create a different type of a pattern which represents a specific material or a specific type. Or it also can represent shadows and lights in your sketch. So I will just show you an example of different types of hatching on the screen. And you can use these hatchlings to create some more depth and some more shadow and your perspective sketching. You can use these kind of material. Is material hatches to your sketch so that you can give it a specific field to it. So if you have a brick wall, you can use a break Catch. If you have a stone wall, you can give it a stone hatch. If you are having a grass surface, you can have grass. So these are different types of hatches that you will use onto your sketches to give it a more a sense of field which, which helps in making it more presentable, makes it more defined toward material that specific surface is, and also helps create your sketches. Look better. Hatching is mostly your blacking. It's going to be something which you will be using your marker for, like I showed you, you can use those fine liner markers, but I'm not a fan of that. Having a black outline sketch with a fine line marker, I'm in color markers to create a hatch, I would rather use the blocking microns or rotating pen to hatch out the surfaces. But let's say you want to add some more color to your sketch. You can use microns, you can use colored pencil. These are some perspective sketches that use color in them. You can use a combination of hatching and color rendering into your sketches. So these are different types of things that you will have to start implementing in your sketch to start making it more presentable and taking it to the next level. Now that you have been hatching your sketches, rendering your sketches, color rendering your sketches. But you're still feel that you miss that artistic look of your sketch. So I ended it seems very rigid. So you have to concentrate on one thing called imperfections. You have to see that your drawing is not perfect. It's something that you do out of your personal interest. You have to see that it's something more subjective towards you. It's something more personal to you. So you don't have to worry about drawing straight lines, single lines. You have to be comfortable with seeing lines overtake each other. You should be fine with seeing lines overlapping each other, lines extending each other's. You don't have to see. I don't have to worry that the lines meet at the same what is their meet at the same corner? It's okay if it extends beyond the line of your building or anything like that. So you have to be fine with imperfections. Once you start seeing that your sketches are more free, your sketches have more undefined lines. They are not very straight and they are wavy. It's okay if that is there. It's okay if it is overlapping. 234 times, how many times you are required to satisfy yourself on the sketch. So don't worry to go back and forth with what you have already done. You can overlap. You can do any of what I've mentioned before. See that your sketches are not perfect. You have to be comfortable with imperfections. The next step on improving your sketches are start. Annotating them, start labeling some parts, as you've seen in my sketches that I showed you. If I were to just draw the perspective sketch and I wouldn't have annotated anything out of them. It would just be a plain drawing on a plain sheet. So let's say you want to make a presentation where you are trying to make something self-explanatory. And you are, you, even though you had some surfaces with a material had so that it gives an understanding that this is a specific stone material or a material. But it would also make your sketch look better. It would elevate your presentation. If you start annotating, start drawing some nice arrows, showing and labeling what the material is or what the functionality of that specific area is. Start doing these things which which showed the significance of what you're trying to sketch there. These are some things that help your normal sketches look more architectural. When you have imperfections, you have hatching, you off color rendering, you have annotations. These things will help your sketch look more architecturally presentable. So annotating is a very important thing. And sketching, the last and final tip that I would give you to improve your sketching is don't be scared to try out different mediums. If you are only sketching with a pencil today, try sketching with charcoal pencil tomorrow. Or try sketching with markers or try sketching with microns or ink pens, or try sketching with colored pencils. Try it, try color rendering with colored pencils or soft pastels or markers. Try try out different things. See, whichever you are comfortable with. Dry blending two different things. Try hatching with microns and coloring it with Copic markers. Try out things like that. You never know what you like and you never know what you're good at. So once you try different mediums and different styles onto your sketching process, then you will start seeing new, newer things and you will start improvising on what you already know. So these are my main tips on how to improvise on your architectural perspective sketching. I would like to give you all a huge thanks for watching and going through my class. I really hope that this helped you guys out in your perspective sketching and I hope you guys improve on it. I would like to tell you guys to start sketching five minutes every day. And also try creating some sketches and try leaving it in the project panel below so that I can go through them and if I have any tips for you guys personally, I can give them to you. I really hope that this perspective class has helped you either learn how to start perspective sketching or improve on your perspective sketching. So, yeah, I guess that would be it for this class. I will see you guys in the next class and hope you guys have a good rest of your day. Thanks for watching.