Transcripts
1. Class Intro: What do jaws, Pride
and Prejudice, The Hunger Games and Les
Miserables all have in common. Surprisingly, a lot more
than you might think. That's because once
you dig down beneath the surface of
their plot setting, great stories all
share a common core of narrative structure
that organizes the important moments of the story in irresistible
and compelling ways that tap right into the way that our
brains are hardwired to think and see and
understand the world. Once you learn to tap into those fundamentals of
narrative structure, your stories can have the exact same impact on your
audience every single time. Working in story beats
means so much more than simply outlining the
events of your plot. It will ensure that you hit the key emotional and
developmental milestones of your story at exactly
the right time frame you up to focus on having fun writing the story rather
than stressing about trying to know whether
you're including the right elements or putting
them in the right order. Most importantly, working in story beats will free
you up to create an unforgettable journey for
your readers by allowing you to leverage your creativity
and your imagination, working within a
useful structure without constraining
you to a rigid set of rules that you feel like
you to follow even when it doesn't seem to make sense for the kind of story you
are trying to tell. I'm Justin 5k, author
of ten novels and counting mostly in the
adventure fantasy series, the far shore Chronicles, but also a numerous short stories that
had been published, literary magazines
and anthologies. I spent the past 15
years learning and then practicing all the
various tools, concepts and components
and approaches that need to come together in order
to create a great story. I did that first through some of the best creative writing
academic programs in the world. First at Brown University, and then through completing the creative writing master's program at Oxford University. Finally, I took all of those different elements that
I learned in the classroom. I have been working at applying those things in real
time through writing and publishing my own books in my indie publishing career over the past half
a dozen years, I created this class because
as helpful and valuable as the classroom instruction that I received over the years was. Once I finish that
process and began to really commit myself to
writing and finishing books, I realized how difficult
it can be to take these individual abstract
concepts and theories of writing and consistently
apply them and bring them all to bear at the right time
to tell a complete story. I wrestled with that
process through a lot of trial and
error over the years. And I want to try and
shortcut that for you so that you can more quickly and more comfortably begin writing
the stories that you feel proud of and that
your readers are excited to not just read, but to share with others and remember and talk about long after they've
finished reading them. I know from my own writing
that once I discovered this simple and essential
core of using story beats to create a compelling narrative
structure at the heart of my storytelling
that works across different genres and
different styles. My writing went to a
completely different level, and that is what I am so excited to share with
you in this class.
2. Overview: So let's start off with
this first section on narrative structure by
talking a little bit about why we're using the term
narrative structure instead of just the
broader term of plot. And why it's helpful
to think in terms of narrative structure
when you're planning your story and approaching the writing process of your
story in the first place. In terms of definitions, plot is essentially everything that happens in your story. So it's a very broad umbrella that touches on and
catches a lot of different moments and events and interactions and dynamics
playing out on the page. Structure, on the other hand, is a way of understanding
all of the moments of meaningful change or
progression in the story. So your narrative
structure is not necessarily going to encompass everything that happens
in your story or everything that takes
place in your plot. But it is an important
way of understanding the tent pole moments
where the major movements, progressions of your
story are occurring. And thinking about all, all of the important elements of narrative structure is
a really helpful way of making sure that you are telling a gripping
and compelling story that hits all of the important
points along the way, doesn't leave anything
out and carries your reader along and sweeps them along from
beginning to end. So there are a ton of really
helpful books written by great authors about
narrative structure and how to understand
narrative structure. And one of the
things that I have always found a little
confusing or maybe frustrating about that
discussion is that it seems like every author has a
slightly different take or it's slightly
different breakdown. Some have fewer points of
structural story beats. Some used different language, some have a lot more
points of structure. It depends on who you're reading and how they like
to talk about it. And initially I found that confusing until eventually
I realized that I think the reason that different authors talk
about structure differently is because it's more a process of guidelines
than actual rules. There's no one correct
and universal way to write story structure
within different genres, within different styles, within different approaches
or interests that you even bring
as the writer. You have a lot of
flexibility when it comes to narrative structure in
terms of what you include, there are some real baselines and essentials which we'll
get to in just a moment. But one of the things that was
actually really helpful in freeing for me was when I
started to understand, oh, narrative structure
is more of like a sandbox that gives
you some definition and parameters to work in when
you're writing your story and gives you some really
helpful points of inspiration. It's not a straight jacket or a constraint that says you must write your story this way. But it's a helpful
beginning point with a set of clear
guidelines and some obvious points where unless you have a really
good reason not to, you might want to include
moments like these in your story more or
less in this order. Because essentially
narrative structure reflects the way that we as humans have come to understand stories and our
own experience of life. So again, it's not that
you have to hit all of the elements of story structure
in every single story. And for every element of story structure we're going
to talk about in this class, you will be able to
think of examples of stories that don't
really use that one. And that's okay, that's actually great because it's part of what leads to the amazing variety and diversity in
our storytelling. However, in terms of
thinking in broad strokes, in terms of thinking
in generalities or commonalities are
common guidelines. I do think there is a set of
elements of story structure. And in this class we're going
to talk about 15 of them, which are each pretty simple. But they do a really
important thing in terms of developing your characters and developing your story
and moving it forward. One of those
important elements of change or progression
in the story, understanding what they
are and what role they can serve for you is just a really
helpful set of tools in your toolbox to help you make sure that you're
hitting the right notes and making the most of the amazing story that
you're trying to tell. Really working with
your story structure and the narrative arc of
your story structure, I think, helps in
two primary ways. The first way is it, it's kinda like guardrails
or bumper lanes. If you're bowling, it helps you to keep from really
falling off track. If you think in terms of the major elements
of story structure, it's a really helpful way
to make sure that you don't accidentally miss
unimportant beat or dropoff, a plot thread that
was being developed. And then it kind
of just peters out or lead to some sort of
disappointing let downs where you seem like you're
building up to something that you never quite
get to are quite payoff, which can lead to that sort of subconscious but very real sense of dissatisfaction or
frustration for your reader. It's surprisingly easy when you're trying to
deal with all of the complexities
of telling a large and in multifaceted
and interesting story. It's amazingly easy to miss those little things
along the way or, or to have them just
be weaker or vaguer or less clear and compelling and punchy than they
could otherwise be. Having a starting point of a clear narrative
structure that you're working your
plot thread through is one thing that it helps you
do is to make sure that you don't really missed the ball
in any of those big ways. The second thing that
it helps you do though, is narrative structure
is a wonderful tool for helping your own
creativity to identify, create, and fill in. Moments or situations or progressions in your story that you might
otherwise have missed. As if you think in terms of narrative structure and you're looking at that and you go, Oh, I don't know
that I really have a great first effort moment. When I was writing my
first plot outline. I didn't really feel that
in is there something I could do that would
accomplish that. And then that helps you
go, Oh, wait a minute, maybe if I did this and then that complicates the story
further, It's like, well it, but if I did this,
then that would have these implications for these
characters and complexes, their motivations and makes
them more interesting. It gives them more richness. Oh, and if they did
that, then that leads me to over here
and I could write this really awesome scene that I hadn't thought of before. So I find that working in terms of narrative
structure again, as long as you
approach it not as a straight jacket with a set of rules of things you must do, but more as a set of
opportunities and possibilities that
you should consider and see if thinking in terms of the different beats of
your story structure might prompt more ideas or more richness for your
initial story concept. So it helps to prevent
you from missing the, the beat or falling off track. But it also helps to give
you opportunities to go further and to do
more with your story, which I find both
of those elements of working in story structure
really, really helpful. So finally, before we dive into the next series of videos
where we will look at each of the different elements of the story structure
breakdown in detail. Let's talk for just a
moment about big picture. And sort of broadly speaking, what is a story, what is a story structure
and what is it doing? Because obviously even from very early age and my
oldest daughter is currently five and
with very little to no real training
or instruction, she is able to tell a story because in
its simplest terms, a story is something happened, then things happen because
of that something. And eventually it ended in
this way, like beginning, middle end is the simplest
form of a story structure, but that is so broad as
to be not that useful in terms of figuring
out how to tell your story fully and well. So my definition of a story is watching a motivated
character strive to resolve interesting problems or compelling changes that have
occurred in their life. The problem that is
introduced or the change that happens is the thing that
initiates the story, then their own
meaningful motivation that we become attached to and that we empathize
with and connect to as other fellow humans are
sentience creatures. If your characters aren't
human, which is fine. That process of us
getting invested in their reason for trying to resolve that problem
or that change. The way that they
go about doing it, is really what makes the heartbeat of the
story that makes it compelling and
interesting and invests us into it
in broad terms. It really does break down
that simply it's watching a compelling character that's motivated and has
skin in the game, pursue a series of actions in response to a
change that has occurred. And then that gets
complicated further by repeated obstacles or conflicts and rising stakes like the, what's at stake in the story, ideally is increasing and
rising more and more and more. And the tempo or
the crescendo of the story is growing and
growing and growing. And as we get more
and more invested, the potential kept catastrophe for this character that
we care about or this world at large seems
to be increasing and the odds against them
seem to be increasing. That fundamental
structure really plays out regardless of genre. I mean, that is true in a
fantasy or sci-fi epic, but it's also true in
a great romance where the love or the relationship
that is at stake, our investment in seeing
it paid off or work for these characters
that we now have become more and
more attached to, increases and increases and the obstacles that are
put in the path of that outcome seem larger and larger and larger
as we go along. All of that serves to require greater and greater change on
the part of the characters. And that change is
the electric current. It's the fundamental bedrock
of all great stories. Essentially, great stories are a record of how and why
we, as people change. And that is something
that we all, all of us, all humans are just
intrinsically interested in because we have that
intuitive sense that we have grown and changed, that life is confusing
and complicated and beautiful and hard and
weird and amazing. And it's all these different
things all mixed together. It's hard to make sense of. We want to make sense of it. Other people do things that
don't make sense to us. We do things that don't
make sense to ourselves. And we are constantly
trying, our brains, are always trying to solve
that equation, so to speak. Stories are one of the most effective and
meaningful and entertaining ways that we get a chance to work at understanding
not just the world but ourselves and how
and why we change. Each story is a specific slice showing one particular
way in which people change in response to certain kinds of
experiences and events and what then happens as
a result of that change. I think one of the
reasons that we love stories so much Is there a cost-free
way of exploring almost an infinity of realities and infinity of
possibilities and infinity of outcomes for certain kinds of choices that we can see
that played out and vicariously experience and be invested in that outcome without having to pay the sometimes very painful prices that
the character is pay. Or that we get inspired
or motivated by seeing that good outcomes that the
character is received in response to the ways that they
choose to grow and change. All of that dynamic
at its core is what we keep coming back to stories for over and
over and over again. If you can tune into that and harness that
fundamental dynamic and your own storytelling primarily through a solid understanding
of narrative arc, where that change is set up and structured properly
and then paid off through a series of
increasing conflicts and rising stakes
until it reaches that deeply
satisfying conclusion where the change we
have been watching results in a resolution
to the story that feels earned
and meaningful. That's a story that your
readers are going to love and remember
and want to share and come back to over and
over again throughout their life because
you've helped them. And us, all of us understand ourselves and our
own experience of life in a, in a, in one slightly
better way and one slightly fuller
and more nuanced way. And that is just a deeply
valuable and meaningful thing. It's one of the exchanges that happens in
great storytelling. So that's a lot of what
we're gonna be looking at as we now move to
talk about this, each of the individual
elements of a narrative arc.
3. Opening Hook: So let's begin this
exploration of narrative structure by taking a look at the first story beat, which is the opening hook. The opening hook is pretty much what it sounds like on the tin. It's the first unique
or interesting thing that happens in your story. But there's a lot of
nuance underneath that apparently
simple definition that is I think
helpful to explore. One of the interesting
dynamics at the opening hook is that it is one of the most important
of all of the story beats. But it also tends to be
one of the shortest or most easily overlooked because it happens first in the story. If you think about
the reader journey the reader experience when you crack open a story or you begin watching something on the
screen for the first time, you're interested enough or
invested enough to begin. But the jury is always out, even if it's an author
you've read before, even if it's someone
you know, you left, no matter what, there's always this open question in
your mind of like, what is this story going to
be an, am I going to like it? So you're exploring, are investigating the
story and looking for those first clues that basically help you decide if this is
worth your time and energy, because time and energy are a finite resource and we
want to spend them well. So as you are beginning
a story as a reader, you're kind of, you're looking to have that question answered. And the opening hook is one of the best and most effective
ways to answer it quickly. There's a few
different ways you can do this as the author. But essentially, you want to
give some conscious thought to how and where in your story, you are essentially promising the reader that this story will be worth their time by
doing something that pays, that initially sets up
and begins to establish the value of this story and its relevance or
interests to them. The opening hook can be the first major
element of your plot. Like it can be the
moment that more or less the same moment as
our next story beat, which is the inciting incident. And they happen close
to simultaneously. But even there, it's helpful to think about
the opening hook as a separate element. It doesn't necessarily
have to be a major moment of
story relevance. Like it doesn't have
to be the point where the heroes family is
murdered and he sets off on his quest of revenge or the
point where the person meets their love interests
for the story or the point where
the war kicks off, that is going to
change the course of the historical drama that we're reading that can come later. The opening hook just needs to be the moment where
your reader goes. Oh, that's interesting. Or, Oh wait what? So there's two really good ways I think to, to kick off your opening hook or to structure
your opening hook. The first is some element of surprise or reversal
of expectations. This can come
through some really, really well turned phrase that catches your reader's attention
and makes them go home, like the opening of Pride and
Prejudice works this way. It is a truth universally
acknowledged that a gentlemen and in possession of a fortune must be
in want of a wife. That's just very,
it's very clever. It establishes the tone of the book in the
very first sentence, but it all, it gives you that you have to stop and think
about it for a second. And then when you
do, you're like, oh, that's actually really, that's a really witty and, and kind of sarcastic and
interesting take on a thing. Okay, I'm in like now I'm
in, That's I want it. What are you saying
here and where are you going to take that or that little idea that
you just planted or that way that you are
looking at the world. You've got my attention. So a lot, a lot of golden war like
Raymond Chandler books start off this way where there's just like a great
phrase or a really kind of a punchy or interesting
or unexpected thing. You just can also
be situational. Like sometimes the opening hook can be seeing the
main character or a secondary character in a really surprising
or unexpected moment. Like if you open with your main character hanging by their fingertips from
the edge of a cliff. Well, there were invested
for at least a moment. That's interesting to me
and I want to know more. It's important to
really think about this because you don't want to have lots of what I
think of just as dead time, even if it's story
irrelevant dead time where you think you're
showing things that your reader needs
to know or that the audience needs to
understand about things. You can put setup stuff which has a lot of what happens in the beginning of a story. Setup stuff should come after your opening hook because if you begin by just showing things that you think the
audience needs to know, but the audience is not actually invested in your story yet. It's very, very easy
for people to lose interests because they
may need to know it, but they may not want to
know it because they're not actually in the story yet. So the opening hook
can be an element of surprise or reversal of expectations or an
interesting situation. Or it can be you
doing a good job of raising interesting
questions for your reader. A lot of times that
comes through presenting something that they want to
know more about in some way. It can be like I said, an event or situation that your character is in
where you allude to something and you don't
give the full picture and the pieces that you aren't
necessarily given, you. You're, you're saying, Oh, this character is off to do
this thing and you're like, wait, why, why are
they doing this thing? Where did they come from?
How did they get there? If those are
interesting questions that the reader
actually is like, Oh, that's actually, I
kinda, I want to know more about what's going on. The first Harry Potter
book opens this way. The opening hook is
actually this moment where these two other characters
are dropping a baby on somebody's porch and having a conversation about
why they're doing it. And the unknowns of that situation are a lot more interesting
than the knowns. The interesting
questions that it raises about who are
these characters? Who is this baby? Why
are they doing this? They say some
things that give me some orientation to
what's going on, but there's a lot more unsaid
and I'm interested to find out more about what is happening here and
why it's happening. And those interesting
questions have now taken my attention and I am now invested
in the story. I basically the opening
hook is the thing that buys you the time to tell more story until you're able to establish a better
foundation for your story, which comes through the
inciting incident and getting your character like
now they're on the hook for the story,
things are gonna happen. Now you're invested in sort
of the core plot problem, which we'll talk
about, all that stuff. It's really hard to
do good stories, structurally relevant openings
right from the beginning. It can be done, but it is not easy and not all stories
will work that way. You can always have
an opening hawk. And so giving yourself
some time to really think about what is
that opening hook? What is the best and
most compelling way that I can kick this story off in such a way that my
reader will be captured. And I'm sort of promising them that this story will
be worth their time. And they will therefore
give me more time to begin to set up the rest of the real story that's
going to happen. If you think about the
opening hook in that way, it's a very helpful way to
make sure that you kick your story off on the
strongest possible foot as you then proceed through
the next few elements of story beats in
your story structure.
4. Inciting Incident: So if the opening hook
is the point that connects your
readers interests to the story, really engages them. It gets them invested in, ensures that they're
along for the ride. Then our next story beat, which is the inciting incident, is the thing that
really kicks off your story and introduces
it to your reader. The inciting incident
is a term you've probably heard before
because it's really, really important concept to understanding effective
storytelling and story structure. You need to be clear
about where your story begins so that you can make
it clear to your reader, not only where
your story begins, but also what your story
is going to be about. The inciting incident doesn't
just begin your story. It also frames your story and essentially it sets
up the progression of everything that is
going to come after that all the way up until
the story has ended in the climax with the
pay off of the thing that was initiated in the
inciting incident. It's the moment where something significant changes or comes, a threat comes into the
protagonist's life, threatens what they love
or what they value, or put something
in front of them, or it opens up an opportunity for them to have something they wanted that
they weren't able to get. In some way. It's the thing that
disrupts their normal life sufficiently enough that
now our story has begun. I have found for myself that the most effective
way of thinking about the inciting
incident is to recognize that it is the
moment in the story when the story question is
posed for the first time. Story question is something
we're going to talk a lot about
throughout this class because I think it's a
really helpful way of understanding what the
story is truly about. But if you look at
all great stories, you can reduce them to a pretty simple and clear
question at its essence, the story question of Star
Wars and New Hope is, can this ragtag
band of good guys overcome and defeat
this impossible evil? The story question of
Pride and Prejudice is can these two extreme and
contrasting personalities grow sufficiently so that they
can become what each other needs to create a mutually
supporting relationship. The story question
of Indiana Jones is Ken Indiana Jones
recover the lost art. Like very often the
story question is something that when you boil it down, it's relatively simple. It's easy to understand. And you also, if you
think about it, it's the, once the question
has been asked, now there's a story on the line, everything that comes before
and usually in your story, there will be at
least some stuff that happens before
the inciting incident. There is some flexibility on
exactly how that plays out, which we'll get to
in just a moment. But there's usually some stuff that's happened or at the very least there's things
that have been happening before
the story starts, even if it's not
right on the page, like there's pre-history,
there's pre activity going on. The story question is the
thing that makes you go? Oh, now, we are so tuned to this as readers that we recognize it intuitively, even if we're not super clear
conscious of what it is. But it's the moment
when the story initiates because it's an open, an unresolved question that
I care about the answer too. Well, will he be able to
recover the lost starkly? Will they be able to
overcome their differences? Usually, the story question. In most forms, most genre forms, we know already
that the answer in some way is going to be
some version of yes, probably like, Yeah, we
think they probably will. Otherwise this would be a
tragedy and kinda depressing. And I don't think it's
that kind of story. But the implication of the story question is that
I'm going to show you an, a really unexpected and entertaining and engaging way where that question is answered, that question, the
answer to the question, even if you kinda know what it's going to be in broad terms. The specific way that I answered this question is
what is going to make this story so great? And now you're into it. You're invested, you're engaged. Because I've presented you
a story question like, here's the situation
that just happened. What will it mean? How will it be resolved? Can they even possibly
survive this? How will they survive this? How will they, will
they grow sufficiently? It poses all of these
interesting questions. And the questions
or the thing again, that invest your
reader in the story. I think thinking in terms of story question is another one of those helpful
guardrails that helps ensure that you stay on track with your story
and don't wander off too far once you've posted your story question
like That's the store. The question you need to explore and complicate
and engage in interesting ways
throughout the events or the increasing obstacles and increasing stakes of your story. Like you add new elements to it, you present new takes on it,
you think it's answered. And then up, now
this new thing has happened and now it's gonna be harder than we thought
it was gonna be. But all the way
along you're still pursuing or exploring that
fundamental question like, can this person do this
thing or will this Thing be resolved
in this way or not is usually more
or less structure of a good story question. We might sound simple, but having that at the core of your story is so helpful for yourself as an author
as you're planning out the progression of
your story structure. But it's really essential
for your reader. Your reader is going
to be looking for it, whether or not they even realize that's what
they're doing. When people, I've read books which like the book
was interesting, the world was interesting,
like the carrot, but I just couldn't figure out what the story was really about. Usually that's either a vague or poorly
presented inciting incident that doesn't
do a great job of asking are posing the story
question in clear terms? Or it's the case of the other issue that you need to think about when it comes
to your inciting incident, which is delaying
it for too long, where should your
inciting incident happen? As with all elements
of story structure, there's a degree of
flexibility here. You have some room, but there are some limits
like your inciting incident should not happen 50% of
the way through your story. And everything that came
before is just pretty window-dressing because then you don't really have a story. You just have pros and prose on its own is not
compelling enough to sustain most readers
interests to get to the point where you have now brought in your
story questions. So I think for me, good rule of thumb is
somewhere around 10%, like somewhere within the first, roughly 10% of the story
or early enough on that, your reader is
still in that open and kind of seeking phase. The opening hook grabs their
attention as quickly as possible and promises them that the story will be worth
their time and energy, which invest them
long enough for you, for you to build
some things along. Because usually with
the inciting incident, it's not you, sometimes you can have it right
on the first page. And there's some great
stories that have opened right from the
beginning with like bam, here's your inciting incident. That can work if you can do it. Cool. But in many cases, you need a little bit of setup. You need a little
bit of context for the inciting incident
to even make sense. Like you need to show us who the character is
and enough about their existing life that
we then understand why this thing that just
happened is so disruptive. Why they're motivated to
care about it at all and what they might be likely to
begin trying to do about it. Most of the time, the inciting incident is not the very first
thing in the story. It comes, but it
needs to come early enough that your reader doesn't start wondering
if your story has a point like or what
that point might be. So I think of it
somewhere within, if you want to think of it as
within the first couple of chapters or within if you think in word
count or page count, like within roughly the
first ten per cent, so that it's early
enough that before your reader begins to
question they are, they get that moment and you get that scene or that
situation that goes, Aha, see the setup that I've been paying that
I've been showing you. Here we go. I just like knocked over there a little house of cards that their life was
up until that point, I introduced this
crazy curve ball. Or I threaten them in this way, like here's this
thing, this problem. And now a story question
has been posed. The question is, can this
character that you have met, that you have begun to get
a little interested in. Can they do this in time or can they, or
will they are like? So, think about the way you, you would structure
the story question for your story that
you're telling. And then think about
what kind of scene or moment would do the best job of presenting that
challenge as clearly and compellingly as possible
so that your reader can go, Oh, okay, I get it. Like this is what the story
is going to be about. We're going to be on
this train watching these characters wrestle with that problem and
try to solve it. And I'll know that we're still
in the story until I see a clear and definitive answer to that question,
whatever, that, that's how I know that
now we'd reached the end because the will they won't, they are the love story
or that can he or can she of the adventure
story or the, will they be able
to figure out who done it in time of
the murder mystery or what the central story
question has now been answered. Therefore, the story is over. So as you're planning out
your inciting incident, zeroing in on structuring and spotlighting your story
question and the beginning of what your story is
really about to your reader in as clear
and as interesting away as possible is a great way to think about presenting the inciting
incident within your store.
5. Resistance: Now let's take a look
at the third beat in our story structure overview,
which is resistance. Out of the 15 points
of story structure, resistance is the first of three of what I call soft beats. What I mean by that
is there are three of these throughout the arc of your narrative arc that don't always work
for all stories. All stories benefit from
a great opening hook. All stories benefit and have room for no matter what
genre you're in, you can, you should have an inciting
incident or else you really, it's hard to have an
actual story That is easy for your readers to even see and get connected to. The resistance point is the
first of three soft beats in. It's not going to work
for every type of story. So the story you're telling, You may not even need
to worry about it, but it's good to think
about it and ask yourself whether you can incorporate
it into your story. So let's talk a
little bit about what the resistance beat looks like. Essentially, the
resistance moment is a point in the story. After the inciting incident
has come along and made your character's
life bad or harder or miserable or raised a
big old story question, resistance is a moment
where the character, the protagonist usually
hesitates to engage. They try to go back. They tried to something
you might be like refusing the call is how it's
sometimes talked about if you're looking
at like a hero's journey, almost in any format, regardless of whether
it's like a heroic story. But if you can see
this in a lot of love stories where
in the romance, the characters meet and one
or both of them is like nano. Thank you. I'd like
I don't like them. They're not great. It's a moment that primarily serves to make
your story feel more grounded and realistic
and to provide some early conflict
in early tension because we just got
the inciting incident, which kicked off
the story question. So we know there's
a lot more to come. So if one of the next main
beats that we are presented within the story is a moment where the
character is kinda say, yeah, no, thanks,
I'm not interested. You're not paying me
enough or that's too dangerous or
uncomfortable at home. Thank you very much. I don't really want
to launch off into this crazy adventure or go
risk these steaks or whatever. I'd rather keep my
life the way it is. That makes sense Like that
is how most of us would respond and do respond to significant
disruption or change. Like we as people prefer,
stasis and comfort. Oftentimes, even if
it's not ideal for us, like even if the
devil, you know, paradox where sometimes
we're a lot more comfortable sticking
with something that isn't our preference, but at least we're familiar with it and we understand it rather than striking off into something unknown or risky or challenging. Now like I said, this does not work for
all forms of story. So don't force yourself
to try to shoehorn it in. If you're telling a story where the inciting incident is that your protagonist is framed for murder and is now being
chased by the police, like it, you probably can't, may not figure out a
great way to have them hesitate or resist that
sort of story problem, dilemma, because they're too busy just running and survive. Depending on the
dynamic of your story, this may or may not work out. But again, like I said, this is one of those areas were story structure and thinking
about story structure can open up opportunities
to make your story better. Because even if you don't
initially think there's an obvious way for introducing that beat
of story resistance. Sometimes resistance can be
as simple as the character just being upset about being
forced to do the thing. Like maybe they don't
have a lot of choice, so they're not
actively resisting, but their heart's not in it. They're not fully committed. They're trying to look
for the easy out, or they're even
just like morning, what has been lost or grieving, what has been lost, and looking backwards more than
looking forwards. Even that can make
your characters more relatable and will
make your story feel more real and grounded
because those are real emotions and
real experiences that we go through as people. So when you've just
thrown your characters this big curve ball and
you've appended their life, and they are now on
rails, so to speak, of a urinal presented with a story problem that
you have little to no, you have to engage this because the cost of not engaging it, it would be so high in
some way or another, like the stakes that are
on the table connected to their drive and
motivation is so clear, give them a moment to resist
that or be sad about it, or to look back and think
about what has been lost and to kind of like put the
brakes on a little bit. Because that's a complicated and interesting and more real
and more nuanced way for your characters to respond to the change that they
have just been thrust into.
6. First Effort: So with your opening
hook inciting incident and maybe a little
bit of resistance or hesitation in place
that kind of gives you the opening
framework of your story. A problem has been presented, something has come along, we've been introduced to the
character and who they are, what their world is like, and why we should care about it. And also how it has now been threatened or
disrupted and more or less at least an initial sense of what they might need
to do in response, how they might proceed. Once all that has been in place
and now the story is set. The next major beat
that you want to hit is the first effort. The first effort is
the attempt that your protagonist makes to
solve the story problem with the story question that
they'd been presented with in as simple and as cost-free
away as possible. And that dynamic
again is important because that is normal. That is what we as
people would do. You're presented
with this thing. Nobody changes for fun
or pays a high price, just because usually that's something we have
to be pushed into. And certainly for
your characters, it's something that they need to be built up to or pushed into, especially for the climax. And you need to actually
develop and complicate the change they're
going to go through and the set of experiences. One of the ways that you
get there is by having them try first,
like try something. Again, depending on the genre you're in and the type
of story you're telling what they try will be a lot
of different types of things. But if it's a heist movie, it's probably the
first thing that when they're pulling the crew
together or they go and do the thing, or it depends. If it's a romance, maybe they go on the first date. Whatever it is, it's the moment
when the character goes, Oh, my life has been disrupted. Here's this problem
that needs to be solved. I'll solve it like this. This is the easiest way for
me to get this over with. And the way that makes
sense to me that will require the least change or push me the least or
cost me the least. I think that's a really
helpful way of thinking about it because, you know, by default that an effort
like that is within, at least within the
world of a story, is doomed to fail, which is what you want
when we're moving. From here, the next set of
story beats that we move through our gonna
be what complicate the story and keep it
really interesting. Building yourself up
to this point where your characters have
gotten oriented. They had seen the problem, then they go, here's what
I'm gonna do about it. That does want to,
debt does two things. The first is it gives your characters agency, which
is really important. Once stuff has happened. You don't want
characters who just sit, sit around passively hoping for something else to
fix it for them. Does that is just not
that interesting. Giving your characters,
especially your protagonist, some kind of clear agency where they go, Oh,
here's a problem. I'll do this. Like this is what I'll go and do
to solve this thing. Makes them better characters and it makes for a better story. But by making sure
that the first effort is the one that they
are inclined to do. Essentially as, as
who they already are without having to change that much or become that different. It's a way of giving you the opportunity to kinda
slap them a little harder, which just sounds bad, but it's what you wanna do as the author with your characters. You don't want anything
to be too easy if their first effort was smart and great and made perfect sense and
was sort of like, well set up to succeed, then you almost have to
bend over backwards, introducing external
reasons why it doesn't work out so that there's
more stories to tell. But we kind of intuitively know, especially if you understand
your character's flaws. And maybe a lot of times a very effective
way of complicating the first effort is by building their flaws into that dynamic. Like well, they're acting
out of their arrogance. So they think that's one of their big flaws and they
think they know everything. And so they're just
going to strike off without working
with other people. And this makes sense to them as the way that they're
going to address this issue. But it's doomed to
fail because they have not sufficiently changed
or grown as a person yet, they haven't actually
developed in the ways that they're going to need through
to throughout the story. So it's kind of like a natural
way for you to let them both have agency to be proactive and do
stuff in the story. But also have it give you an easy way to have it not
work and to not work in interesting ways that then
complicate the story further and open things up for even more interesting
stuff to happen. So as you're thinking
about the first effort beat in your story, think about what would
make the most sense for your characters to do in
response to the story problem. If they were trying to
essentially just get it over with or resolve it in
the most efficient, most direct, most cost-free, EN most pain-free way possible. That gives you some really great story material to work with. Watching them try
to do that thing based off of their old
habits or their old methods, or their current sense of themselves with their
current sense of the world, gives a perfect setup to show who they are, what they're like, and also how they, who they are is
not sufficient to resolve the story
satisfactorily. Which then sets up the more interesting and more complex growth if they're
going to have to go through in the latter
parts of the story as the first effort fails them and they're left to
proceed from there.
7. Setback: Once your characters
have launched into their first effort to
address the story question, the next major beat in your narrative
structure that follows after it is the setback that follows when things
do not go as planned. So essentially, the
setback is the moment in the story where the character
is first effort fails. And it can fail for a
few different reasons. But regardless of the reason, What's important
is the fact that the characters sort of usually
within the first effort, are still more interested
in getting back to normal than they are about engaging
the adventure or challenge, or risk or problem that is in
front of them and engaging the larger dynamic of what
it is requiring of them, they'd rather just bail. So the first, first effort
in Jurassic Park, e.g. is okay, dinosaurs
have gotten loose. Let's just drive
out of the park. Like the first thing they
tried to do is leave. And if that had worked, it would have been
a very short story. But the setback of
that is actually the challenge that
you're facing is bigger than you even realize. Here's some T-Rex is one of
the most memorable scenes in the entire film is when they are attacked by T-Rex is the group gets scattered
into two groups. Like it complicates the story and all sorts of
interesting ways. People die, people
get separated, and now way more is at risk
and way more is on the line. A couple of great things
about the setback is. One, it's always
very conflict laden, and conflict is the
lifeblood of storytelling. Great storytelling. It's what keeps us
hooked up and engaged. If, if conflict is on the table, we're interested as readers gives you an opportunity
to say, well, they tried to do
this and then boom, here's what happened now. It doesn't have to be as big and life threatening
as a Tyrannosaurus. Sometimes the setback is a conversation that doesn't go the way your
characters were hoping, or a realization or a discovery. Sometimes the reason
their first effort failed is because they did not understand the full scope of the challenge
that we're facing. And the setback is when they
get slapped a little bit because there's more going
on in the story world, or maybe they didn't even realize there was an antagonist. Oftentimes the setback is
when the antagonist gets really revealed because they
come in and go, actually, It's not that easy because I'm involved in I
have my own needs and priorities and I'm stronger than you at this point
usually in the story, so it's not going
to happen. Buddy. And your characters
then have to respond to the larger context of what they didn't even know
what's happening in the story. Other times, the
setback happens because your characters methods
or approach was flawed, usually because of
their own flaws as a character like the way they
tried to solve the problem was insufficient or limited or constrained in
different ways. And we see the way that, oh, like Pride and Prejudice, well, Darcy's too proud. Elizabeth to
prejudiced. They both. Their first effort
is they go to the, to the ball and
they tried to play nice with their heart's
not really in it. And their worst elements of their nature both get the
better of them and they butt heads and had a
big argument because the way that the flaws in their character or the
shortcomings in their character, or the source of the setback. The reason it doesn't
work is because of who they are in such clear
ways that now we're at, now we get it like, oh, they're going to need to
actually grow and change. If this is ever going to
be resolved differently, something's going to have to
happen for this character. And they're going to
have to realize through overcoming the obstacles and adversities that
they're going to keep being presented with. The other thing that a good
setback will do is give you more story material and new story threads and plot
threads to follow up on. So in the dressing park
example that I gave before, It's not only that
their effort to just escape the park is thwarted
by giant dinosaurs. There also then
separate it and now we have two groups who are both needing to try and
survive and escape in different ways through a
different set of obstacles. That if without the setback, really like knocking
over the Lego blocks, that wouldn't have happened. So your setback gives you an opportunity to
complicate your story, to inject a lot of conflict, and also to sort
of really clarify the stakes and sort of how hard this overall
thing is going to be, which gives us as readers
a lot more interests. Again, it continues to raise and engage our interests
because we go, oh, this is not
going to be simple. This is actually
gonna be really hard. Like the challenges arrayed
against these characters are more overwhelming
than maybe we realized, or they certainly
that they realized in these interesting ways. How are they going
to respond to this? What comes next? How do they, how do they bounce back
from this awful experience? They just went through her this rough thing that just happened or this disappointment that just that they've
just experienced. What are they going to do in
response to what comes next? And again, those kinds
of questions are essential to high levels
of reader engagement. So as you're thinking through your progression of
your narrative arc, you can use your
first effort and your setback are two
sides of the same coin, what they tried
to do and the way that it doesn't
work out for them. You think about them as a whole, as the way that you sort of move through the first
major gate of your story, where we've now been introduced
to all the characters. We've been introduced
to the world. We've been introduced
to the story question that is at stake what the
story is really about. And we've seen a
first attempt to resolve it that then
fails and fails in interesting ways that
make the story more engaging and that opened
up a lot more territory. A new questions that
we are now going to pursue as the story
progresses further.
8. Act One: So with the first
five story beats of our narrative arc
now under our belts, let's stop for just
a moment and talk about the first act in general. So as a quick review
of the first acts, story beats or the opening hook, the inciting incident resistance than the first effort
and your setback. And you can kind of think about those first five beats as like a mini story within
the larger story, there's a beginning, the opening hook that grabs our
attention, pulls us in. It's further complicated as the story question is introduced in the inciting incident, there's a middle where that
initial rush of events, the characters kinda
have a chance to absorb that, respond to it, to like resisted initially and then finally make their
decision to commit. And then there's the
end where they take, they take off on
the first effort, they pursue their attempt to resolve the story problem
as quickly and easily as possible and the
setback of BAM. Now that hits and it
didn't go as planned. Now that ideally in
almost all cases, the end of your first arc
should be a negative ending. Now, your ending on the setback, because you want to give
yourself somewhere to go. If the first effort succeeded
and was a positive ending. It's really hard at a pasting level to
even figure out like, where do you go from there. But if you think about that as a good solid first arc like
pieces are set in place, stuff happens, the
stuff doesn't go well. That's a little mini arc
that almost like you could think about it as ending
your first mini arc, your first act structure on the cliffhanger of wait a
minute, that didn't go well. Now what now there's even
more questions than we had when we started with
what's going to happen next. That cliffhanger, in an intuitive sense as the audience we feel
it and lean into it. Now, we're primed,
were invested, were fully engaged in the
story and we're ready to see what's going to happen as a result of that sort of negative ending of
where that resolved. A few other quick principles
about this first act. One is, this is your space where you set up all of the
pieces that you're going to use in your story by enlarge by the time you're
done with this first act. Everything that you're
going to use in your story, your primary characters, ideally your primary settings,
definitely your theme. Then the main elements that are going to make up your story should be at least introduced
in not fully realized, not fully explored, but
introduced sort of checkups. Old rule that if
someone's going to get shot with a gun
in the third act, you should show us the
gun in the first act, because if you just pull
it out at the very end, and it's this pivotal piece that is a key element of the story. But we've already sort of
close the file in our brains as the readers on what
those elements are. It's very jarring and it's unsatisfying because
it's sort of like cheating from the author to just throw some stuff,
something in at the end. Oh, by the way. Also
the protagonist is a world-class pilot. So the fact that he can jump in the plane and escape the
volcano right at the very end. Even though I never said
anything about it for the whole story,
that's not satisfying. But if an act, one that's an established element
of his character for, in various ways that you
can show that or do that, then it's not cheating
at the end when suddenly that thing becomes
irrelevant payoff. So think about your
primary characters, your primary elements, your
primary character attributes, and make sure that
you've had some moments like there's plenty of
real estate here in act one to show us those
things so that you have all your pieces set
up on the board and you've also
complicated them. And you left that process of
setup on a cliffhanger note. As we then are excited
and ready to dive into the content
of the second act, which is the next five
beats in our narrative arc.
9. Regroup: So with the first five beats of the beginning part of
our story now behind us, you're ready to move into
the next five beats, which compose the middle
part of your story. And the first of
those is the regroup. The regroup is the
moment in the story when your protagonist and any other
supporting characters take stock of what just
happened through the kind of rush of the opening and
beginning of the story, and especially in the aftermath of the setback that
they just experienced. It's the moment in
the story when they take stock and catch
a breath and go, Oh, wait a minute, like where are we? What just happened? Why did it happen
and what does it mean and what comes next? That's really important
for two reasons. The first reason is
a pacing issue as you are going through your story and the beats of your story. Even if every single
scene you wrote was the most intense
and most engaging in, most conflict written in
was done perfectly well. The pace of conflict
after conflict, after conflict and intensity after intensity
after intensity is just too much to sustain
that level of energy. Well, throughout the
course of the whole story, you need ebbs and flows. So the regroup is a moment for not just your characters
to catch their breath, but also the reader
to catch their breath and assimilate what
just happened, what they just rushed through. And take a moment to go, Oh wow. Like, what does that mean
for these characters? What does that mean
for the story? For your characters?
It's their chance to also ask those
same questions and engage with that
a little bit more typically for your protagonist, it's the first point in the
story where they start to realize that they're
probably going to have to do more than
they wanted to, or change more than
they wanted to, or push harder or pay a higher price than
they were hoping to in order to successfully resolve the story question that
has now been posed. Like they're going to
have to train harder or learn more or go
further from home. Like again, the, the, the
nature of that thing will depend a lot on the genre you're in and the type
of story you're telling. But fundamentally that idea of, well, we just came through, we tried something, it
definitely didn't work. We're not dead. Like the story is not over. There is possibility
here to come, but that typically that hurt, like if you're setback
was done well, it should be something
that rattles their cages enough to make
them go wait a minute, like we're really in it now. I'm in it. This is, this is going to be, this is harder than I
thought it was going to be. Usually the regroup
hinges really heavily on your characters primary
drive and their motivation. It's a chance to
reconnect back to that. Because if it weren't
for their motivation, if it weren't for what
they wanted or needed and the stakes for
them in the story. Then after the events
of the setback, they could just go home. And this is one of those
things that you can see this in some story structures that get a little
bit buzzy words. The characters proceed mostly
because they're characters, but you can kinda have that sense as the
reader light bulb. But why, why didn't
they just bail? So making sure that
your characters drive and motivation
is well-connected to the story question will ensure that when you get to
this moment and it's like, well, they just went
through the setback. But the obvious, they can't just go home because they
don't have a home to go back to or
because the cost of doing that would be
too high to them in terms of their identity or in terms of their larger world are important relationships or
there's obvious stakes now. And their own drive is
compelling enough that instead of giving up in the face of the setback
they just experienced, they're going to try harder. They're going to
try something new. They're going to be open to new ideas or new possibilities
and new suggestions. They're going to chase things
off in a new direction that they wouldn't have considered back at the beginning
of the story. But already, you're
beginning to create that element where who they
were at the beginning, they're not that person anymore because of what they
went through so far, because of their initial
efforts and because of the shock of the setback,
they've changed enough. Now. They're going to engage the story problem it
probably in some, at least some level of a
new way than they would have chosen to do way back at
the beginning of the story. So this regroup moment
gives you an opportunity to complicate and further
develop your characters. It gives you a minute
to slow the pace just a bit for both for your
story and for the sake of the readers and
your readers chance to kinda take on what
they just read and what they just
experienced in the story and incorporate it for themselves and be ready
for what comes next. And it also gives you
a nice opportunity. This is a good place, one of the last good
places to introduce any new information or new characters that you need
to bring into the story. From here forward. It gets harder and
harder to drop in genuinely new stuff
without it feeling cheap. So if your kit protagonist
has a skill, let's say, or an ability or a
talent that is gonna be important for them throughout
the course of the story. If they haven't already
demonstrated it, this is a good place
to make sure they do. Because if it comes
too much later, it's going to feel like just get out of jail
free card when they suddenly have this
thing they can do that we didn't know
they could do before. If there's an important
secondary character, that's gonna be
an important part of the rest of the plot. Bring them in here if they
haven't come in already. Because again, if it gets
too much further along, we've kind of already locked
in the cast and sort of the, the pieces on the
chessboard of the story, so to speak, as the
readers by about now, we're no longer in open questioning story
bit assembling mode. And now we're sort of more engaged in trying to
interpret and maybe preemptively guess how the story is going to play out based
on what we already know. The regroup gives you that little window and you see this in some stories
where it's like, Oh, this character by the
way, also can do this thing. Like it's not quite too late
for me to show this to you. Or here's this new character I'm bringing in or this
big new location, anything of real
significance to your story, especially anything
that is going to have a heavy influence on the climax and the
way the story ends. Try to make sure that if you haven't brought it in by now, you incorporate it into
your regroup moment. Because we still have a little
bit of runway to do that, but not much after this, because too much further and it starts to
feel like a cheat. So as you're planning
out your regroup moment or your series of
scenes for the regroup. Just get, spend
some time thinking about in terms of where your characters are
at now in the story, how would they be most likely to respond to the setback
that just happened? And how can you push their own
development as a character forward by showing how
they're beginning to change, how they're beginning to be
open to new possibilities. Bringing any final pieces that they're going to need to do that well and to
kind of go through the rest of the story
that you kinda, by the end of the regroup, you pretty much have
everything now laid out. Your characters and
your readers have a better sense of
both what's at stake, but also the path forward, what we thought we
could do it this way. Then we learned this and the antagonist did this
and this happened in, well, that's definitely
not going to work. So based on that, this is our new path forward and we all have a sense
of like this is now where we're not
where we think we're heading based on
how we've begun to change as characters within response to what we began
experiencing in the story.
10. Counting the Cost: So this brings us
to our second of these soft story beats for
our overall narrative arc, which is counting the cost. But the soft beats more
than all the others are not always going
to suit your story. However, I think they're really important to name
because most of the time they give you an opportunity to deepen your story and
deepen our experience, especially of your characters
in really valuable ways. So even if you can't figure
out how to fit it in, It's still helpful to think
about how you might fit it in because you might surprise yourself. Counting the cost. Oftentimes goes hand in hand with the regroup
a little bit. But specifically, it is a
scene or a moment where your protagonist really take stock of not just
what has happened, but begins to kind of get a sense of what is on the
table for them as a character. What's it going to really take? Which usually involves some level of
external observation, but especially of introspection and observation
where they start to realize some of maybe
some of the ways where their own flaws led to the problems that they
have experienced so far. And they have that moment
where they kinda go, Oh, wait a minute. That
may not cut it. I might need to change
in that way or I might need to risk more, or I might need to sacrifice
more than nature of what kind of costs they're
counting is going to depend entirely on who
they are as a character. But if you can create a moment, usually this falls right
around the middle of the story after the
events of the setup and the high point action of the setback and the
conflict that went into that and now regroup has
been happening and they're kinda like looking forward. Usually the count,
the cost moment. It doesn't take
up a lot of time, but it's a really, really compelling way to
present that situation or that experience where your
protagonist just says, okay, I'm starting to see what
this is going to require of me and maybe I haven't fully
committed to pay that price, but I'm beginning to think
that change might be worth it. And change in this way
might be worth it. Sometimes that counting
the cost is more of a personal thing
like your character is able to do that
for themselves. A lot of times this is prompted by one of the secondary
characters in the story, like a mentor or a friend, saying something that
needs to be said or providing a perspective
where they kinda go, hey, like, I don't
know why you can't get your head out of
your own *** and figure this out for yourself. But like, have you noticed
this thing that you're doing? Or they point out something. So sometimes it can come
from another character, sometimes it comes
from themselves. A lot of times, I think one of the classic examples of
how account the cost, it's moment tends to happen in most sports action movies
that has a training montage. Almost every time
if you've watched, if you go and look the moment right before the training
montage is the count, the cost moment, because
the person has been trying to kinda shortcut it and
get the easy results. And this is when their coaches like if you want to succeed, if you want to be the
champ, you're going to have to dig deep and they go, I am going to have to dig deep. Okay, I'm ready to do that now. There you go to training montage like this happens in Rocky. This happens at a lot of team sports movies where
it's like guys, we just lost the game. That was our big setback. And we lost because of
all these ways that we haven't all been giving
it are all like, are we going to do it or not? Yeah, We're gonna do it. Here's what it's going to take. And then they kick into gear of the next thing
that's going to happen. So that's one example
of how it can play out. Again, it looks very different across the different genres, but gifts give some thought to whether or not you
can create a count, the cost moment for your
protagonist because it develops them really
well as a character, but it also signals
to the reader. A lot of, it does
that great thing of, Hey, here's more to come. This is what's about
to happen next. Like, Oh, wait, if they, if they are starting
to change in this way, like what's the domino effect
down the line going to be of that little moment
I just saw them going. Okay. This hurts or this is scary or I don't know
if it's going to work, but I care enough. My motivation is clear enough. Not only am I not going to quit, but I've counted the
cost and I'm ready to go further than I even
thought I could before. That's just really engaging
to us in storytelling. We, when we see those
moments were drawn to them. So if you can create
those in your own story, it's a great centerpiece in the middle of your
story that sort of sets up the next progression of everything that you're
about to go and do.
11. Second Effort: Now that your characters
have regrouped and done whatever level of counting the cost you're going
to have them do, they're ready to
move forward into the next major story beat, which is the second effort. I like to think of
the second effort as the plan that should work. It's not going to, because of some of
the complications that are gonna get introduced in the run-up to the climax and the final thrust of your story. But the first effort
is the plan that we kinda know as readers
like this shouldn't work. Like it's not going to work. It's too simple. It's to direct. Its too much focused
on like getting out of trouble rather than
solving the story problem. But the second effort is where your characters have now
grown and developed enough. They are committed enough to the story question in front
of them that they make a plan that really should work like it makes sense to us and it gives us
that moment of like, oh, okay, here we go. We're going to now this
is what we're gonna do to the end of the story. And that's important because if everything we experience
is set back and vagueness, it's by about now,
like almost always, the second effort is a good bit past the middle
of the story. Like we have now read
more than half of the story and we're starting
to as readers again, our psychology is we're, we're tuning into the
end of the story. And if the signals we're getting back as we're doing that are confusing or disorienting
or unclear or uninspiring. It can lead to a bit
of a letdown feeling of just losing interests,
losing momentum. So at this point, I think again, re-engaging your characters
with their own agency, making sure that they're
not just sitting back, being sad about
what just happened, but they regroup and they focus on what they're
gonna do about it. And the thing they plan to do about it is something
where you go oh, actually, yeah, like that. That makes sense to me
that that could work. That's going to be fun to watch. So that we get that kind of second wind as readers
that we're in this again, like I want to see
how this plays out. This second effort,
story beat is one area where
foreshadowing can be especially effective and
especially punchy because right in the moment where it seems like
everything is good, it seems like it's
going to work. If you can have that just those little moments
where you're also hinting to the reader
that there's more going on. Like if you're going to have one of the characters is going to betray the others
towards the end. You know, have them have a
little scowl when someone says something to them that gives that sense that maybe they're
not as happy as they seem, or essentially whatever
the curve ball or the floor falling
out from under them, that's going to happen
in the final fall. That leads up to the climax of the story a little bit later. If there's any ways you
can foreshadow that now when things feel the
sunniest and it's like, okay, like that didn't work. But here we go, This
is going to work. And you kinda set that little hook in
there can be really, really punchy for your
reader because we get that kind of thrill of knowing more than the characters know and
having that sense of like, Oh jeez, like that
feels like tension, like it's that discordant note that just got hit where like, I don t know that that's
actually going to play out as well as
you think it will, but I hope it does, but
we'll see what happens. So you look for opportunities
to use foreshadowing to kinda complicate them
forming the second effort. But essentially again,
the cross genres, this looks differently
in a heist movie. This is the moment when they
roll out the map of the, or the blueprint
at the bank vault and they say, here's the plan. We're gonna do this,
this, this, this, and here's how it's
all going to play out. Or if it's a romance, this is the point when the two primary love interests
have gotten over enough stuff and
they've gotten through their initial reasons
that they don't immediately just work out
and be a great couple. And maybe they're now having they set off on a good next
date or they figure out enough to be able to start
to get to know each other better or again,
genre dependent. But having that
moment that says, here's what we went through. Here's how we've decided
enough to change. And then here's where
we're headed next. This is what we're gonna do, just like the first effort, but in a way that
actually feels like, yeah, that feels reasonable,
that could work. Sets up the whole progression
of the rest of your story. Both the crash and fall of the, that it kicks off the rush to the climax and then the payoff
of the climax when they go further and further and higher than the even intended
to at this moment when they're just sort of
setting their sights on a better resolution in the process of deciding
on their second effort.
12. False Success: So with the second
effort established and your character is now
in motion towards it, we're ready to move into
our next story beat, which is the false success. So the false success is
the point in the story when the reasonable part of the second effort
is playing out. It's the part that goes
the way we think it ought to go based on what has happened so far in the
story and where they all are before the, what comes later where
things crash and burn even harder,
actually kicks in. Again, it's very, it's a
really important moment because we want to see
that moment of like, oh, this could work. In almost every romance. You have the part where things
are happy and seem to be going well before
something gets even worse. Yeah, using the example from
before in the heist movie, this is the part
where the plan is playing out according to plan and it seems like
they're gonna get away with it in an action movie, it's the part where
the hero seems to have a grip on the situation. And we're probably
going to be okay and they've solved the problem before it gets out of hand. Again, to cross genres, this will look a
little different, but we want to see that moment
where things seem to be working because it's a little
bit like a roller coaster. We know it's not
gonna be that easy. We know that this is not going to be where
the story ends. So the fact that
it's going well, almost like the better it goes. But contrasted with our
expectation that this isn't the end of the movie
or the end of the story. It's that delicious
anticipation of hovering just on the end
of when it goes down. We know it's coming. We're anticipating
that it's coming, but it hasn't come yet. It's a really effective
moment of kind of suspended tension to
keep your readers in. And it makes the
pay off the, the, the impact of everything
that's about to happen when you rushed through
and get into your climax. Even more punchy and compelling. So make sure you take a
beat before you just dive right into problems
and setbacks. They have the second
effort they begin to do, what they plan to do. Show it working, show it
working in a fun way. This is a great opportunity
for fun and games and other cool elements
in your story. Moments of character
interactions like if a relationship dynamic
plays a heavy role, this is a great opportunity
to just see the relationship working between two
characters in some fun way. Like if it's a buddy cop movie, this is probably
the part where they have seemed to have sorted out all their issues and now they're getting along and
going after the bad guy. If it's a thriller, this is probably the point where your lead investigator or
the person who's chasing after the bad guy
seems to have solved the crime or they've gotten
their big break or whatever. Like it seems to be going well. And that moment of suspended
animation, it is both. It's satisfying to see a
little bit of reward for all the hard work and stuff that the character has
gone through to that point. But it's also tension building because we know
it's not the end. So give yourself a little bit of a window after the
second effort has been planned and initiated for your characters to experience
a bit of false success. And that will make the
impact of your crash. And then the build-up
to the climax even more significant
for the reader.
13. The Fall: Fresh off the happy heights
of the false success, we are now ready to take our audience on the
roller coaster plummet, which is the next
of our story beats, which I call the fall. The fall is the moment in
the story when the floor drops out from under your protagonist and the other
characters in the story. And when everything that
could go wrong does go wrong and things
you didn't even think could go wrong
also goes wrong. I think the key element
for me with in the fall, the question I ask myself
when I'm planning out that sequence of the plot is, how much worse could it get? Then how much worse
could it get? You don't stop at
your first idea that the more you
complicate the story, the more problems you
throw at your protagonist. And the deeper into the
hole you drive them in, the process of the
fall that plummet down into why we thought
things were working. And now here we go. Wow. And the further and further
and further down you can that by pushing
them to their limit, then the more satisfying
their eventual rise back out and further in the
process of building to the climax and the eventual resolution of the story will be. So if you think
about it as sort of like you're incentivized as the author to push the
limits a little bit. As you build the
biggest fall you can and the most compelling
fall that you can, so that you have
the most room to then tell the story backup again and build the
story backup again. A couple of things to think
about when you're doing this. The first one is
definitely don't be nice. Like I said, don't
pull your punches. This of all the time
by now in the story, you have earned the space to really throw it all
at your protagonist. There's a couple of sources
this can come from. One is your antagonist of all. If you've done a
good job of building a strong antagonist, then this is the moment when Ze, swing for the fences. You can almost think
of the fall as the climax of the
antagonist story like it, it is the furthest that they
are going to win overall, like the most successful
that they will be. And if you've done a good job of building up that antagonist, then when they put all
their cards out there and there's twists
that they've things that they can do or ways
that they approach things or resources that they bring
to bear or how far they go. That's one really good way to
push the fall even further. The second way that you
can kinda complicate or compound that fall is by
continuing to ask yourself, what has your protagonist been relying on the most
throughout the story to feel either safe or effective or what is the
thing that they're most dependent on in
the second effort that is like the way they're
going to win the thing. What is their approach, or the thing that makes
them feel confident? How can you take
that away from them? So if there's a mentor
character in the story, this is probably when
the mentor character either disappoints or dies. Most of the times when the
mentor dies, it happens here. If there is a best friend or a relationship that's
really important, this is the time for
them to fight it out. If there's a certain
skill or ability or particular approach
that has been consistently working
for your protagonist. This is the time for it to not work and to not
work spectacularly. The more you can add
on multiple ways, not just one, but multiple ways, that the fall can be
compounded to make it bigger and even more sharp of a drop
and more intensive a fall. Then again, the
more you're setting yourself up to build past that. I personally like to
think about it as I'm trying in the fall in
whatever story I'm telling, I tried to create a scenario
where they are driven. They were there. My protagonist is driven
to such an extent that who they are cannot recover. What I mean by that is like the last remnants of who they began the story
as the last like pets, like flaws they're still holding onto or ways that they're
still holding back. We're still don't
fully believe in themselves like ways
that they still haven't fully embraced the
core theme of the story. The last remnants of who they were at the
beginning of the story. Those things, if
that's all they remain than the than resolving the depth of the fall will
be impossible for them. They must change,
they must grow, they must risk more. They must excel past the limit that they have been
comfortable with or that they believed that they were
capable of in order to push into what I'm
thinking of as like the actual climax or resolution, put the solution to
the fall like on the other side of that
final effort of growth. Again, that's the, oh, there's something
so satisfying and compelling in that
dynamic in a story. And again, this
works across genres. It looked different
within different genres, but it works in all of them. If you think about how
can I keep saying? And also this, like I remember, I can't even remember
the name of the movie. There was a great
romance that I watched, that the fall was a
combination of like, this is a moment, things
have been going well. And now not only is he has his X comes back
to town and she get, but also she gets offered her
dream job in another city. And this is when they both
find out about the lie that they told each other at the
beginning of the story. Like all of those elements, compounds, compound and
hit at the same time. To make it seem, ideally, you want your audience to
have that moment of like, oh my gosh, this is briefly pad. Yet how bad this is, because the sharper the fall is, the more room you have to build up for the climb back out again. And that climb back
out again is what creates the kind of
climax that your audience will cheer for as
they're reading or cry over, or just celebrate. And remember after
the story has gone, a lot of that payoff is baked into starting with
a really sharp fall in a big one so that
you have some room to go to tell your story the rest of the way
to get to the ending.
14. Act Two: So we've just come
through the next set of five beats that make up the middle or second
act of our story. So let's take just
a minute to talk about that second act
in big picture terms. To talk a little
bit about what's going on and what some of the key elements of a successful
second act look like. So we've worked through
the five story beats of the second act which are
regroup, counting the cost. The second effort, a moment of false success, and
then the fall. And you'll notice
that those five beats kind of lay out a similar
dynamic to act one. They're a little bit
of a mini story. The beginning is how the character picks
themself back up from the experience of the
first act as we come out of that cliffhanger moment
of wow, That didn't go well. Now here we are. We're catching our
breadth and we're almost in a news
story world a lot. You'll notice that in
many, many, many stories, right about here is
when we introduce maybe a new location or a
new sequence of events. Because the events of the
setback are often significant enough to shift the story into some new locations or moments, or types of efforts or activities that your
characters have now are now going on in response to what's just happened
that picks up there and then it moves through a process into the middle of
like wow, were regrouping. And not only have
we regrouped, we figured some things out,
we've counted the cost, we fully committed to the effort of the story we're
pursuing solving the story question in some
new and more effective ways. It seems like it's working. And then the end is,
oh, wait a minute. Not only is it not working, but it's not working even worse
than we thought it would. This fall is that
intense plummet down to a new low
point in the story. That sequence. Notice again, it builds
and then end crashes, and it leaves us now in an even higher level
of a cliffhanger of but we were here
at the low point and then it seemed like
we were doing okay in a boom. Now we're down here. What's going to happen next? And you re-integrate your
audience into that investment. The progression of your story, partly because we've seen the characters take some actions and make some progress
and grow along the way. And a lot of times a Good Fall
can feel a little unfair. Usually the setback,
we kinda have that sense of like not not always that they had
it coming necessarily, but that it was inevitable
because it was partly the result of the characters
own limitations or, or, or just lack of understanding or lack of
awareness of the world. But the fall usually it's like it feels like
almost that unfair. And then we were on
their side even more. The empathy dynamic gets
clicked on even higher. And now we really
want to see them win because we'd been with
them all the way along. They were doing well and they were trying and
they were giving it. And then boom, like they got blind-sided with
some extra things, some life events
things, stuff happens. Again depending on your genre, what those things are
will look different. But the end result
for the reader is that sense of,
hey, wait a minute. Like if you ended
the story here, I'd be really frustrated. I must see how this plays out. I'm really in it here. You can get to that point by
the end of the second act, then you have set yourself
up for a banger of a third act and that kind of
white knuckled intensity. And again, I don't
necessarily mean it just in an action
movie since it doesn't have to actually be intensely great character drama does this. Because in a great
character drama, right about now is
the point where everything is on the line and the characters own foibles
and lack of certainty or, or inability to face into their, fully face into
their flaws or their doubts or their
myths beliefs are, have suddenly exploded and everything is now
some interpreters. And the question
of where to from here and how is
extremely pertinent. And we are energetically invested in the
progression of that story, even if no one's pointing
a gun at anybody else. The genre trappings aside, that storytelling energy is endlessly engaging and
captivating for our audiences. So that kind of progression
is what we're looking to accomplish through the
course of the second act.
15. Low Point: So having ended the
second act with the intense plummet of the fall, we now need to pick
ourselves back up and carry on with the story I
in our next story beat, which is the low point. Just like the
regroup story beat, is the introspective mirror
to the events of the setback. The low point functions very
similarly with the fall, it, you need some time, you need an opportunity
after the plummet, the rush of events of the fall than all of the ways
that the story now seems to be completely helpless
or that it seems history question can't possibly be answered in a satisfying way. You need a moment
or some moments of space for your characters
to grapple with how badly things have
gone and where they find themselves now and how
impossible the odds now seem. One of the challenges of the low point is
that in most cases, just because of the nature
of the events of the fall, you usually don't
have the kind of real time available that
you do in the regroup. Like in the regroup, it can
be like there might be a day, a couple of days or weeks, or like there's a bit
more space because the events of the setback are
usually not quite as dire. So you don't have quite
as much pressure or obvious limitation
of that space, but even with the fall being
as severe as we hope it was, there's usually still a moment, even if it's a moment
while you're running from something where your
characters are running from something or towards something. Or, you know, if it's in the
middle of the boxing ring, or if it's in the just after a huge argument or
even if the events themselves are chaotic and the pace of those events doesn't leave a lot
of breathing room. You want to make sure you create a moment of
opportunity for both your characters
and your readers to really take stock of
just how low they have fallen and how impossible the scale
of success now seems, at least along the track that they had been going on before. Even if it's a small moment, that moment is really
important because it's partly how you validate the then process of
building back out again after some change
of perspective occurs. Final, finding a way where ideally you want
to get your reader to have at least a window
of time where they feel like it might
actually be impossible, even though we know
as the audience that in almost all this
isn't the end of the story. Something is going to turn, something is going to change. Having that moment where it's
in the back of your head, you're thinking how on earth are they going to
get out of this? How on earth are they
ever going to solve this? It seems to dire. You can get it to that point through taking a breath
and taking a beat. Sometimes this can
work through having one or more characters literally name how impossible things are, like talking about it and
what they're gonna do. And having somebody say, there's nothing to be done,
This can't be solved. Or having them, if realize internally
or think internally. Oftentimes, part of what
you're even naming in that low point of
despair is a final, a final grieving and wrestling with the difficulty of change, the cost of change, having your character get
that moment where they realize that they can't
succeed as they are now. And you don't, you haven't necessarily gotten
yet to the point where you're showing how they might change
to come up with, to bring in a new solution
or a new trajectory. But at that moment of
realizing who I am now, me, the limited eye
and the ways that I'm still holding on to some of those constraints
and limitations that are holding me
back as a character. I can't do it. I genuinely can't do it. It's too big, it's too much. Because I'm not I'm not
yet brave enough to take the extreme step that is
going to be required to solve the climax does seem like
the end of the road, if you can, if you can
create that moment, it's a powerful
opportunity to have your theme resonate
harder later because then you're showing how the discovery of
the truth or it's the discovery of the growth that the character finally does achieve shortly after
this moment of low point. It is earned in a way that
makes it feel more worthwhile. Where if you just
go like, oh no, a bunch of setbacks
quick, let's fix it. And you don't have any
space for the reader and the characters to linger
on how bad it just got. Sometimes that you're short
cutting that process and you unintentionally make your
payoff feel less earned. But having that moment of
introspective despair or doubt, or just, or fear, or just whatever that, whatever version of it
makes sense for your story. That the moment of where it does really seem like this
is the end of the road. It makes the final payoff that much more validating
and exciting and feels like your
character is really fought to get there and
paid a price to get there. So looking for an opportunity
to do that even again, if it's a short little
window of time, sometimes it may be as short
as I look in the mirror or a couple of lines of
dialogue that gets not necessarily lots of time, but it's very important time to spend so that you drive
that stay calm of exactly how low we
have fallen and exactly how impossible
it seems from here.
16. Realization: So with the depths
of the low point now firmly established, we're finally ready to begin guiding our
characters back out of that depth by building them towards the actual and
final climax of the story. And we begin that process with the next story beat
in our narrative arc, which is resolution
and realization. Resolution and
realization is the third of our soft story beats. Because again, it doesn't
necessarily always work. There are definitely
stories that don't have this exact kind
of moment in them. But just like our previous
soft story beats, it's absolutely worth spending some time thinking about it and seeing if maybe there is a way to include
it in your story. And often there is this moment, the resolution
Realization moment is, I think of it as like the
penny dropped moment. It's that light switch moment of clarity for
the character where they realized the last set of things they need to realize. And in that process
of realization, they embrace that change. They become fully become
the character they need to be in order to resolve
the story successfully. One of the most iconic
examples of this in all of storytelling
history is the trust, the force moment
in the Death Star run within Luke when
Obi-Wan tells Luke, trust the force, It's that wait, oh, he's like holding on. He wants to still do it. Not as a Jedi, but
just as a person. And he has that
moment of like, no, I have to believe I have
to fully commit to being this person that I've been
kind of trying to be, but hesitating to be all
the way through the story. If I don't do it now,
I'll never do it. And I'm going to put everything
on the line and embrace that last push of
change to fully become, I've been becoming
throughout the story. If you can create that kind
of penny drop moment, again, it doesn't necessarily
take up a lot of actual time in the story, but that moment where
the character goes, oh my gosh, I get it. I've been holding back. I've been cutting it short. I've been trying to
still be this thing. I haven't been too much my old flaw and not
enough my new thing. It's the moment when
after the big break up, the character just sees the Momento that the love
interests that gave them way back when and has
that epiphany and realizes that this person
is the love of their life. And if they don't do
everything and go like crashed the wedding and give
it the last final shot. They will never forgive
themselves like that. Penny dropped moment. Again doesn't work for
every single story, which is why it's a soft beat. But it's worth thinking
about if you can do it, it's extraordinarily
cathartic and it's a perfect way to kick off the
rapid climb to the climax. Because essentially
you're now saying, suddenly armed with
this new perspective, with this new resolution. Or my protagonist
is now ready to tackle the final resolution
of the story question, but in a new way,
in a way they never would've been able to do at
the beginning of the story. One critical thing
though about this, you have to set this up
earlier in the story, ideally in the first part of
the story, the first act. And you have to kind
of build it and begin complicating it to
get to this moment, like if Obi-Wan force ghost, it just popped up and been
like trust the force. And that was not something
that had been established as a dominant dynamic
and question. We hadn't seen luke wrestling with that issue and kind
of trying to do it and then failing to do it and doing it other times and not doing it other times in training to do it like that would have
been a total cheetah, total deus ex machina, where the solution sweeps
in from out of nowhere and this false resolution
is introduced. That doesn't work well. If you know what
that resolution and Realization moment
is going to be when I think of
like boxing movies, like Cinderella Man or some of my other
favorite was we'd like the box rates beaten like they are on the
ground, on the mat. They're bleeding. They are barely conscious, but somehow they dig
deep and they have that moment where they realize like they're gonna go for it, that beyond their own limits and they push themselves
back up again. But again, you have
to establish it. You have to plant the seeds of that realization earlier in the story so that
when it happens, the audience is having
that same moment along with the character
simultaneously. We're also going,
yes, that's it. That's the thing
you had to realize. That's the final stage of transformation you
had to go through to become the character
you needed to be to solve this story
problems successfully. Like we kinda sensed
it leading up to this. And we've seen you
wrestling with this dynamic all the way
along and boom, there it is. You just realized it. And now we're on the
edge of our seats ready to cheer you on as you put that new realization
into practice through how you then approach the
final rush of the story.
17. Ultimate Effort: Freshly inspired by that moment of resolution and realization, we're now ready to take our protagonist into
our next story beat, which is the ultimate effort. So I'm guessing you've
noticed by now that in our kind of three
act of breakdown, there's an effort in each act. Our protagonist tries to
solve the story of problem in initially
unsuccessful ways and then increasingly successful
but complicated ways. So we have now reached the point where the story is ending. This is it. There's not, There's
no more screen time. There aren't any more
pages after this. It's all or nothing win or lose. The kind of critical dynamic of the ultimate effort that
is very hard to maintain, but very important
and incredibly powerful when you can
pull it off is tension. Because it's this kind
of ironic dynamic where we know that we are now
in the end of the story. And in almost all cases we
know that we're headed toward the final and ultimately positive resolution
of the story. And yet it hasn't happened yet. We're now, we're watching
this take place. So you wanna make sure
as, as the author, that you don't give
the sense that this is a foregone conclusion
that somehow oh, it's already like I'm no longer interested because
it's clear to me that there's no real stakes
left because they've had their realization
and it now it's easy. You don't want the ultimate
effort to feel easy. You want it to feel
like it's hovering on that knife edge of
tension where we are, we know that we're watching
something new, but the, also the antagonist or the antagonistic
forces of the story should be also at
their strongest. Like if you can create
that moment where your reinvigorated and
finally transformed protagonist is at their
strongest at the exact moment that the antagonist
is letting loose with everything they've gotten
there at their strongest. And we kinda have
this sense that like it's the ultimate tension of those two forces at play to
extreme drives and dynamics. Ideally within two
characters that represent the two poles of your
core theme of your story. And those things are smashing together in your
ultimate effort moment. That's really powerful stuff, that's amazing and
compelling storytelling. And that's why we can get
that same kind of charge as an audience regardless of
what genre we're watching. Because that moment
of tension when we see the reactivated
protagonist throw themselves at
the story problem with everything they've got,
leaving nothing back. And yet, we're still
not completely sure if it's going to work or
how it's going to work, we just want it to work. That is a moment of delightful suspended
tension to exist in that. That's when you lose yourself in the story
and you're just, you're just watching with bated breath to see
what happens again, regardless of what
kind of story it is or the nature of that
ultimate effort, what you're looking to do it. But by the time you've reached
this point in your story, if you set your
story structure up, well, this part is, you are rushed to the finish and you kinda know by now what all your pieces are because
you've set those pieces up to begin with to get to
this point in the story. So, just like the other story beats here in our third act, this doesn't necessarily
take up a lot of time. The other efforts usually get more actual space in your story. Because the momentum dynamic
of this build towards the climax is by definition,
fast and intense. You can't sustain
it for forever. So it may be one
final quick dual. It may, it may be that moment
where your love interests, heroin busts through the doors and gives debt passionate
speech and lays it all, lays there hard on the line. It may be that moment
in the Thriller when your hero has been the only one who actually managed
to solve the plot. So they go after the serial
killer on their own. And our cat and mouse with a serial killer in a warehouse
like it's the moment of ultimate tension in your story where you're equipped
protagonist and you're fully
unleashed antagonist are at complete opposition. And we're hovering
in that tension waiting to see how it plays out.
18. Climax: Now that we've built
the tension of our story up to a fever pitch. We are ready to start
the process of ending our story with the second to last of our story beats
in our story structure. And that is the climax. The climax is the moment when the tension that you
have been building and building and building
through the realization and refocus all the way up through the ultimate effort
finally breaks. There's always got to be
that moment because you can't sustain that
tension indefinitely or it would just
be a held note and no resolution to the story. Usually the climax is a moment within a scene because
at the turn of it, the final click, it is something that you don't play out over a long period of time. So I gave the example before
in the ultimate effort and the realization of loop
doing the desktop run, you have like the
sequence of events, the ultimate effort, all the final pieces are
brought to play. Darth Vader comes in, Han Solo comes back. The final thing happens
and then were held in that moment we're watching
their torpedoes and then boom, the Death Star explodes. That moment. That is the cathartic
tension break. That is the climax
of that story. Because essentially the climax is the moment when you finally answer the story question that you posed in your
inciting incident, whatever that story question is, all the way up until now, even in the ultimate effort, the beat right before this, we still hadn't actually
answered the question. We were pretty clear
which way we're headed, but it isn't actually finished. It's not answered yet. The climax is the
moment where you finally answer the question
no, in Jurassic Park, it's the point when the
T-Rex busts in, saves, unintentionally saves the humans from the velocity raptors
and they get out. They, they, yes. So the answer to the question, can they survive the re-introduction of
all these dinosaurs? The answer is yes, these ones survived in Pride
and Prejudice that final, glorious where they think it's never going to
work and find you. Then in the ultimate effort, they both fully commit to
becoming who they need to be. And they have that wonderful
catharsis and the climax of both acknowledging
their love for each other, but also acknowledging
the way that each day changed each other
and who they have now become. And so the answer to
the story question, can these two extremely
different people successfully grow to
become the people they need to be to form this mutually supportive and true
love relationship? Well, yes, the answer is
yes, we just answered it. We had our climax. So if you think about
it in those terms, it becomes much
easier to identify what the actual climax
of your story is. When you know your
story question. You know your story
answer to that question. And the moment when that answer
clicks in is the climax. Final thing to say
about the climax? I've mentioned this before,
but it bears repeating here. You can't cheat your
climax with solutions or resources or
outside help that was not earned through the
progression of the story. Or I should say you
can, but you shouldn't. Because this is the moment when everything is
on the line and we, as the readers are fully
invested in that dynamic. So if it's like, oh, and then just something
swoops in from the outside like that is
the ultimate letdown. Because what we want to see is the way that this transformed and fully changed
character through the prices they have
paid along the way, is now able to answer the story question in a way they never could have
at the beginning, we want to see them answer
it and the release and the relief of having watched that progression and then getting to that
moment and going, Oh, there's my answer. Like some of it is
just the resolution of uncertainty is a
neurochemical relief. It feels good in your brain to have an unknown
resolved to a known. So if you can do that
resolution process, right, in the same dynamic
of that, the answer, the key that unlocked
that resolution was the progression of growth your character went
through to get there. Chef's kiss. That is amazing, amazing
climax storytelling moments. And those are the
climax is across all stories like the
really successful ones are the ones that
did that thing. And then we remember them and we talk about them and we tell our friends about them
and we say You have to go see this, you
have to read this. Partly because
imperfections aside. If it gets you to
that final place of intense catharsis
where the release and the relief comes in a well designed and
intentional way that now the story question is resolved in this really
satisfying payoff where all the pieces that I've been following all the way along, boom, they hit all
at the same time and there you have it, folks. That just is awesome. That's what we read stories for. As you aim to build towards that moment in your
own storytelling. And hopefully that
will give you a little bit better of a
framework of thinking about what it is you're even
trying to do in your climax. It's not just the biggest
explosion in the movie. It's really that moment of
where the answer is given. And ideally it's given
in a really satisfying, an unexpected way that pays off everything that
we've been following throughout the course of the
story to get to that point.
19. Resolution: We have one final story beat, our 15th and final story
beat to talk about. And you may be saying,
wait a minute, we just had the big climax. What is there left
to talk about? Well, that's why we need to
get into the resolution. So one of the central dynamics that we've seen at
play throughout the full scope of our
narrative arc is that anytime you build tension
and you build speed, you build momentum
and intensity. You need to then
give a moment where the reader can absorb and take a minute to catch their breath and absorb what just happened. So that is true at key
beats within the story arc, but it's especially true
at the end of your story. You just had that
final real realization which launches your
protagonist into their ultimate effort
where everything is on the line and
the antagonist is doing everything they can and bringing everything
they have to bear. And then the final tension
of the story question is relieved and released through
the answer of the climax. You can't just roll credits. You need a minute and
your reader wants a minute to stay in the storyworld and breathe on the other side of that change that has now
occurred to kinda go, whoa, okay, Wow,
that was a rush. And I want to now see the
world as the pay off of all of that change and costs
and prices being paid. Those a little bit
of attention to maintain here when it comes to the resolution because you definitely don't want to
overstay your welcome. You don't want, you can't
do like another half act because the climax has
answered the story question. So there's really no
actual story left to tell because we already know the answer to
the story question. And if you try to
answer it and then fake us out and re-introduce
a new little one. This is not the time
to tell more story. The resolution is
a little window at the end of the story to show the result of the answer
to the story question. So using the Star Wars
example that we used before, you don't roll credits after
the Death Star blows up, you give us a metal scene, and you can do a few things in your resolution to
imply continuation. Like it doesn't all have to be sunshine and roses
and happy ending. Sometimes the resolution is very bittersweet and that can be
very poignant and powerful. But what you're trying to do is give your reader,
your audience, some space to sit in the
resolved tension for a moment and take stock of what has happened both in the story
but inside of themselves. And again, a lot of
this happens very subconsciously for us,
but it does happen. We change as we fully
vicariously invest ourselves in stories
and we go through that process with
these characters. It changes us as much
as it changes them were in some of the same
ways that it changes them. And when you finally get
through that Russian, wow, it's over and oh my
gosh, maybe I'm crying, maybe I'm laughing, Maybe
I'm jittery, whatever it is, but like, I don't want to be left in that moment of tension. Just like a great orchestra doesn't end right on the climax, it needs some wind down, and the resolution is
your chance to do that. It's also a chance to, if you do it quickly
and efficiently, to close the loop on any lingering small
plot loop elements like you can answer questions that were raised but
not fully answered. In the climax, you can Show us a window of maybe
something that happened with a secondary character
that there wasn't space to show on the page
during the climax, but we want to see
how that played out. Well, they maybe they
can tell us what happened to them while
the climax was happening. So you can do a
little bit of that. But really just remember that the real point of
your resolution is to reward your reader
for following this journey. And to provide that
sort of like I'm clenching energy at the end. And probably it's just, it's fun, it's pure pay off. It's that moment
where we get that. We get to see the lovers happy and engaged in the first moments of their new life together, we get to see the detective booking the serial killer in
and justice has prevailed. Like we get to see the moment when the theme has
been paid off. There's no questions
left to answer. And we get to just for a moment, we linger on that shot
and we kinda have that sense of like
how the world has changed and where we are now as a result of this
story that we just followed through the whole
process of it all the way along the way and that last
little bit of resolution. It's not often the moment that readers remember the
most in a story. Like if you ask
someone what were the most memorable
parts of the story? Very rarely are they
going to say, oh, the last ten pages or whatever. But it's a really important
element to make sure that the high impact
moments resolved fully satisfactorily so that they can linger in the
way that they need to end out in the way that you want
them to for your reader. So make sure as
you're planning out your full story arc and your narrative structure
all the way along. That as much as
energy as you put into an amazing and powerful pay off in your climax that you think about what would be the most satisfying kinds of payoff moments quickly
and efficiently, but also intentionally to reward your readers for following the story all
the way to the end.
20. Class Wrap Up: As we reach the end of this
class on narrative structure, I wanted to give you two
quick encouragements or suggestions on what
you can do to move forward from here to really
make sure that this class and the concepts we've covered together can be as useful
to you as possible. The first is to encourage
you to really make sure you set some time aside to
do the class project, which will walk you
through the process of outlining a narrative
structure for a story. It's one thing to hear all of this theory laid out
in the abstract. But as I've had to say
over and over again, this plays out
really differently depending on what
genre you're in, what kind of story
you're telling. The specifics of the story are everything in terms of what
makes your story your story. So don't just listen to all
of these as abstract ideas. Take the project and make an
outline for your own story, even if it's a brand new one or one you've
been working on for awhile and see how the breakdown and the narrative structure elements we've
covered help you to organize your story and outline it in a more clear and
coherent way for yourself. When you do that, please
do come share it. I love talking
narrative structure as you can probably tell, because I get running way too fast and the way to animate it. So please do share your
project here in the class. I promise I will read it, I will respond to it
and it will give us all an opportunity to
learn from each other, which I think is always
really, really valuable. My second recommendation
is to check out my other course
that I have here on Skillshare all about writing
unforgettable characters. You may have noticed
how much I talked about character when we're talking about plot and
narrative structure, because the two really
are inseparable. As we have said since the
very beginning of story, is the process of watching
them motivated and interesting character do a whole bunch of stuff in response to things
that happen in their life. So really nailing
your characters well, all the different characters
that make up your story goes hand in hand with outlining
a great plot structure. Because so much of
what we've covered in this class has to do with how you establish and then build and then complicate
a growth journey, a transformation process
for a character. So check out the class on writing unforgettable
characters because it goes into
a lot of detail about those different dynamics. And I think taking
the two together in combination will really help you kind of lock in this
overall process of outlining and approaching and writing a really compelling
and unforgettable story. With all that said, if
you've enjoyed this class, if you found some benefit in it, I would really
appreciate a review. Reviews are super,
super helpful and helping other students decided they want to take
the class as well. And I would love to hear
your thoughts and feedback. But with that said, thank you so much for joining me and I will see you next time.