Writing Vivid Descriptions: How to Craft Scenes That Supercharge Your Story | Justin Fike | Skillshare

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Writing Vivid Descriptions: How to Craft Scenes That Supercharge Your Story

teacher avatar Justin Fike, Author and Writing Nerd

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Class Intro

      2:34

    • 2.

      The Role of Descriptions

      9:17

    • 3.

      Where and How Much?

      8:33

    • 4.

      Sensory Anchors

      16:35

    • 5.

      Types of Descriptions

      13:33

    • 6.

      Same Scene, Different Descriptions

      11:01

    • 7.

      Class Wrap Up

      2:23

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About This Class

How do you write stories that your readers just can't put down?

This is one of the "holy grail" questions every author needs to ask and answer for themselves, but one major aspect of gripping storytelling is learning to write high-impact, vivid descriptions.

Descriptions are the portal that draw your reader into your story and keep them spellbound page after page. A great plot and memorable characters can still fall flat if they're played out in boring, bland, blank rooms, or can be drowned out if they're surrounded by endless sentences of irrelevant details that describe and define things that don't ultimately serve the story.

So how do you strike the perfect balance in your descriptive writing that will leave your readers breathless and fully immersed in each scene of your story? That is exactly what I'm going to teach you in this class.

What we'll talk about:

  • In-depth discussion of the crucial role the descriptions play in a reader's experience of your story
  • Breakdown of the five sensory anchors you can deploy to create more vivid descriptions
  • How to avoid both under or over-describing to strike the perfect balance in your descriptions
  • How to engage emotion through perspective to create gripping scenes
  • Three different descriptions of the same scene to demonstrate the techniques covered in this class
  • A class project workbook to walk you through your own descriptive writing exercise

I'm so glad you're here! Let's head over to the first class video and get started.

Meet Your Teacher

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Justin Fike

Author and Writing Nerd

Teacher

And as a story nerd, I love to talk about writing, too!

I’ve loved stories for as long as I can remember. As a boy, my grandma told me tales of her adventures growing up on the South Dakota prairie as I drifted off to sleep, or filled my head with faerie queens, questing knights, and everything in between. Those stories shaped the way I saw the world and helped me understand my place in it. Eventually, I realized that I wanted to spin stories that would be just as important for someone else someday.

Chasing that dream led me into a lifelong pursuit of the writer’s craft, both on my own and by learning from some of the most well-regarded professionals in their ... See full profile

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Transcripts

2. The Role of Descriptions: Let's kick off our exploration of effective descriptive writing with a bit of a definition and discussion about the role of description in the broader context of your story. And a few key principles that I think are essential to keep in mind when you're approaching your descriptive writing in order to ensure that those descriptions are serving their function and have as much impact as possible. At first glance, this might seem like a bit of a strange place to start because it doesn't necessarily seem like descriptions need a definition. Descriptions or the part of your writing where you tell the reader what something looks like, right? Move on. It's actually a little more complex than that. The primary function of descriptions in good storytelling is to allow the reader to vicariously engage with the story and begin to inhabit it imaginatively. There's a really powerful process that science has actually demonstrated. When someone really fully engages with a story, their brain begins to process that story as though it was happening to them. It becomes almost real. And I think most of us have experienced that when you find a story that you love and you begin really reading in it pulls you in. You reach a point where you're not actually remembering that you're reading a story, you're just seeing moments and Scenes play out. Your hearing characters talk and your brain begins to make that real in a way that is incredibly powerful and really engaging. And that's the kind of the end state that we're shooting for in our own storytelling. Descriptions are one of the primary ways that, that begins to happen because without effective descriptions, the reader is left at or remove from the scene and the story. They can't engage with what it looks like or feels like or sounds like, because there's no sensory orientation. There's no way for them to begin to fully invest themselves into the scene that is unfolding. So when we get descriptions right, it's a powerful way to pull our readers in and sweep them along. The wonderful story that we are unfolding. But when we get descriptions wrong, It's one of the fastest ways to jar the reader's back out of that state and remind them that they're not actually experiencing a story. They're just reading a book or they're reading something that somebody wrote. And if we re-introduced that level of friction and frustration or disorientation, that brings us to our first principle of effective descriptive writing, which is to always remember that your descriptions are less about the scene you're trying to show, and much more about the experience that you're trying to create for your reader. Keeping that reader focused perspective will really help you to make better intentional decisions as you're choosing what to show and what to not show in your descriptive writing as you go along. Essentially, descriptions are more about the feelings that they evoke than about the specific appearance of things that you're trying to convey. Yes, of course, we're partly using descriptions to let our readers know what things look like and what is going on in the scene and what is around the characters and so on. But the second important principle of good descriptive writing is to always remember that descriptive impact comes through feelings. The emotional state that the description begins to create for your reader, or the tone or the atmosphere that is established for the characters. And therefore again, for your reader. There's really two primary ways that you can engage feeling in your description. The first and probably most important is to think about your readers feelings. Essentially your readers perspective or opinions or biases or memories or whatever is being evoked for them through the description of your scene. But that presents a challenge because you don't just have one reader. You'll have many, many, many readers who all come from different backgrounds, who have different life experiences, who have different personalities, who have different memories to draw on. So one of the big questions of effective descriptive writing is, how do you ensure that as many readers as possible are having the optimal emotional experience of your descriptions. When you can't be sure where all of those readers are coming from individually. That's one of the things we're going to explore in more depth throughout this class. But the short answer is, you, as the author, need to make intentional choices about what you show, but also what you don't show. That you allow as much room as possible for your reader to collaborate with you in their own imagination. Fill in and populate your scene with their own choices that their own brains subconsciously will select based on the cues that you give so that the scene that they're envisioning becomes the most impactful seen for them. One of the great secrets of great descriptive writing is to create a scene that handles the key things that need to be consistent for everyone. But that actually allows the nuances of that seem to be different for different readers because you're trusting your readers and interacting with them collaboratively rather than being sort of authoritarian and your description and trying so hard to describe everything about your scene exactly the way you see it, that it doesn't leave room for your readers to participate in that imaginative process and bring some of their own deepest preferences and feelings and memories and emotional impact to the scene. We'll get into that a lot more in detail, but it's one of the best and most effective ways to create high-impact scenes by always remembering to allow room for your reader to participate in the descriptive process. But the second place that you can begin to engage with feeling when it comes to creating impactful scenes is also through your character's feeling. Remember that whenever you're describing something, more often than not, unless you're in third person omniscient. But in most cases, you are describing something through the eyes or through the perspective of a particular character who is seeing or experiencing that place. And that doesn't, shouldn't just be a generic or blend description because characters like people have opinions and reactions and preferences that can be drawn on and engaged in through their responses to the things that you are describing in the scene. Essentially, descriptions offer wonderful opportunities for further characterization. You can take two very different characters, placed them in the same room. If you're writing it well, their descriptions of that room will be different. And that difference would give you opportunities to show some different elements of the scene, but also to show different elements of those characters and how they are, the way they are or what they are like. As a quick example, let's say you were describing the lobby of a bank. Okay? You could just go down the list and say, you know, there's marble columns and large signs and tellers and all the different things. Okay, That's what's there. But if you're describing the lobby of a bank through the perspective of a rich widow. She might have different opinions about the bank. She might have memories, she might have hurt her class and orientation. Her life experience will give her different things that she'll pick up on and different opinions or reactions that she will have to those things. Then e.g. if you were describing it through the perspective of a criminal who had just walked in and was about to try to rob the bank, they would be noticing very different things and we'll be having very different feelings about what they're seeing. The really cool thing about that is that even if those aren't your readers feelings, your readers will engage empathetically with the characters in their process of having feelings. 3. Where and How Much?: So now let's talk about one of the biggest and most ongoing questions that any author has to deal with when they're working on descriptive writing, which is when to describe and how much to describe. I guess that's technically two questions, but they kind of go together. How much description is the right amount of description and where should it happen in your scenes in order to be effective without being distracting? Unfortunately, the answer is a little bit of a ball of it depends. There's no perfect code that will always, always apply, but we can break it down and take a look at some of the different elements in response to answering that question that will orient you to some key principles which you can apply to your writing to make that decision scene by scene. The first two big variables when it comes to answering that question of how much description and when are your genre and your style? Different genres tend to have different weightings, I guess you could say in, when it comes to description, epic fantasy, readers are fine with and expect a certain amount of chunky description of settings and locations. That's part of the fun. Whereas literary fiction or romance might not necessarily ten so heavily towards description. So knowing the genre that you're writing in, ideally as a reader first is really, really important because that's going to help sort of guide you by instinct on how much description is appropriate and where you might expect it to have it. But style also plays a factor to remember that you as an author, get to make your own stylistic choices. And even within genres, there are different stylistic approaches to the way that your writing. More description is a certain kind of style. Less or sparse description is a certain kind of style. Neither is correct. There is no right answer to that, but it is important to be intentional about it and then also to be consistent about it. Once you have, you know, what genre you're writing in and you've made some decisions about the style of that particular piece, novel, short story, whatever it is, it's important to be consistent with that throughout. So don't start and have one section that's incredibly verbose. And you have these long laconic descriptions and then you change it up later because that starts to make it look like you don't know what you're doing or you're not doing it intentionally and you're just kind of bouncing around, which in some ways you probably are if that's what you're doing. So there's no correct answer to how much description to use. But it is important to be intentional about your choices once you begin establishing that for that particular piece. But even within those very broad guidelines of well-know your genre and know your style. There is a universal principle to help answer this question that applies in all cases. That's what I like to call the description Goldilocks zone. To borrow a term from science, which is to recognize that description is kind of exist on a spectrum. And it's important to never be at either extreme from either too little or too much description. You want to aim for the sweet spot of just the right amount. So let's break that down a little bit. I think especially when you're starting out as a writer and you're still getting your legs under you and getting oriented, you're prone to either describe too little or describe too much. I certainly did that a lot. I would either underwrite or overwrite. And in both cases, I think the reason that happens is primarily a lack of confidence. We underwrite because we're worried that we are using too much description. And so we tried to pull back and not over described because we maybe have read in a book or heard in a class that over describing his bad, which is true. So then we're worried that, oh, I don't want to slow things down. I don't want to linger too long. I don't want to bore the reader because people say long descriptions are boring, so I just won't, I'll be careful not to describe too much, but under describing leads to one of the biggest problems in descriptive writing, which is what I call the white room syndrome, where your reader is just kind of in this blank white, generically defined space. Maybe they know they're in our room, but there's nothing evocative or engaging for them to participate in imaginatively. They just know they're in our room with maybe a few very generic features, but nothing specifically interesting enough in the scene. And white rooms are bad because they are both at disorienting for the reader because they don't really know what to pay attention to because there's not enough there for them to go on. There are also really boring and they lead to characters maybe interacting with each other or having dialogue in these void spaces that are just not interesting and can be avoided by choosing to introduce the right amount of descriptive writing. On the other hand, over describing usually results from a lack of confidence as well. Where we, as the authors, are worried that our readers won't actually understand the scene the way we want them to. So we spend so much energy and words trying to show them exactly what we are seeing to make sure that they see the same thing. But that shouldn't be the goal of your descriptive writing. The end goal of your descriptions shouldn't be to force your readers to see something the way you want them to see it. Again, going back to what we said in the previous video, the goal of your descriptive writing should be to focus on the emotional experience of your reader and give them the optimal impacts, like the highest level impact possible. Which doesn't come through forcing them to see the scene the way you want them to exactly. Because does it really matter if they see all of those details exactly the way you have them in your head? Or is it more important that they see the scene in the way that is most interesting and engaging to them. I would argue it's the latter. It's about your reader's experience of the scene, not your breakdown of exactly what color their drapes are and how many pots are on the mental peace and all of those other particular details which you see. But don't really matter as far as the reader's engagement with the scene. That kind of over description very much can be boring and jarring. And it pulls your reader out of the scene because you spend, your spending too much time running them down a checklist of things you want them to know about. Which kind of in a way like an info dump. And it breaks the flow of the story, which is really what we want our readers to be engaging is what is happening right now in the scene that I'm trying to describe to you, not just the painting around it. So you don't want to under describe to create this kind of blank space, white room syndrome. You also don't want to overdo scribe striking that balance means that you need to develop an intuition for that Goldilocks zone of the right amount of description. In my experience, the best way to achieve that, focusing on making some intentional descriptive choices around what I call anchor points, which are the specific sensory details that you select to create a triangulation where you've described enough vivid points of reference for your readers to build the scene, but not so many that there's no room left for them. Remember, in the previous video, I talked about engaging with your readers and a little bit more of a collaborative dynamic. Using anchor points is one of the best ways to do this. You provide the critical things that you as the author know are important for them. Not again, not just descriptively, but emotionally and experientially to create the atmosphere that you are inviting your readers to step into. But then you also leave blank spaces that you are not describing. And what will happen every single time it's amazing to watch is that the readers own mind. We'll take the concreteness of the details you have provided and they'll paint in the rest from their own subconscious. And the details that their subconscious provides will therefore be the most interesting, the most meaningful, the most impactful details for that particular reader. That's how you create descriptive scenes with incredible impact, not just for one person, but for everyone who reads because Everybody has the orientation that you need them to have within the scene. The same points of reference through the anchor points you've selected, but also the opportunity to fill in the gaps with the pieces that they will resonate with and respond to the most strongly. It's an incredibly powerful technique. And once you master it, you're descriptive writing will go to a whole new level. So in this next video, let's break down those anchor points in more detail. 5. Types of Descriptions: So now let's take a look at the three primary types of descriptions which you will most often be engaging in as you're writing your stories. And those are indoor scenes, outdoor scenes, and character descriptions. Now obviously there are always exceptions to every rule. There are gonna be some types of descriptions that don't fit neatly into one of these three categories. But broadly speaking, more often than not, you're gonna be doing one of those three types of descriptions. So let's take a look at each one in a bit more detail. Starting off with indoor scenes. Remember that whenever you are describing a place that was built like indoor, like inside a building, somebody built it and they built it on purpose to achieve a certain function with a certain set of intentions behind it. Even something as simple as a Fisherman's Hut on the seashore was built to serve a function. And so when you are describing an indoor scene, you're not just describing a location, you're also describing a contract and some backstory or some cultural implications, different dynamics and the contrast between your character and the place that was built and why it was built and the people who built it create really interesting opportunities for some richness and exploration, either of your character or of the scene itself. As an example, let's say that you are describing a small town, Main Street in America. You could just go down and say, Well, here's a building, here's a building. There's a thing, There's some trees. That's what it looks like. Okay? But let's say that the character who you're describing it from is a war veteran who is just coming back home to their hometown after many years away. We'll now some interesting opportunities for contrast and even conflict begin to present themselves because the particular sort of take that you afford on what your character notices and how they feel about what they notice creates richness in your description. You could decide that maybe your character as they're coming home has now been out and seeing the wider world. And they thought their town was one thing when they left. But now as they're coming back, they're noticing how small and unimpressive everything is there. Noticing that the way that the buildings oh, yeah. Here's this two-story building and he used to think it was this big, towering thing. And now that he's been to Paris, he realizes how small and unimpressive it is that makes him feel some things. Or maybe he starts realizing more about how he has changed in the time that he's been away and as he's coming back. So again, the things that you choose to focus on, not just your sensory anchors, yes. But because you're describing a built place like when he walks back into his childhood home for the first time. And you're in this scene, this built place that was made to be a certain set of things. You have all of these opportunities to think about your character interacting with a space. And remember that the people who built it have had reasons that they built it, have ways that they feel about it, and ways that your characters can feel about it, and ways that your readers can feel about it because it's a building and it's something that someone created with intentions in mind. Remember, when I was writing one of the scenes in the fifth of my book and my farce or Chronicle series. Because my protagonist and her friends were visiting the capitol of the elves for the first time. And I remember writing a scene where they were meeting with the ruling council of the elves, charity. My character's perspective on that scene played out in an interesting way where she was observing how the hall that they were in was clearly initially meant to be very imposing and make the make of the person standing in it feel small. And we've all been in St. Paul's Cathedral are lots of places, are buildings that are meant to create a certain implication or context for the person experiencing it and to show them in their place like it was sort of felt that way. But then because she's a thief, she also started picking up on all these details like places where paintings had hung before that they obviously weren't there anymore or the ways that like the lamps that were higher up or dusty and not well-kept or just different ways that as she started to realize that things were in disrepair, she started connecting the dots and realizing that maybe the elves were on harder times which they were, and things weren't all the way that they wanted them to appear. And some of that contrast in the scene of the way that the characters were acting and even some of the information that she was able to glean just from observing the setting of the building that they were in. Both houses of the original architects of that building wanted it to be perceived, but also some of the current realities of its disrepair created opportunities for interesting again, characterization of her as a protagonist, first of all, but also to create sort of seen and world-building and interactive dynamics for her in that moment and for the relationship and her her perspective on these people that she was meeting for the first time. All of those are setting and description details that you can start to draw on if you're in an indoor space when you remember that the way something was built and the way it is now, or the way it used to be. All of the things about a building. Have a story to tell. Next, let's look at what I call outdoor scenes, which is basically just a way of talking about any scene that isn't in a building. Either if you're not in a place that somebody built, then you're in nature, whatever that may look like. I mean, even if you're writing a sci-fi story and you're on Mars, you're out somewhere, you're in a natural place that was not built, but exists, was formed or created or came to be on its own. So in my experience, remembering that nature rarely if ever conforms to rules or expectations, creates, again, interesting possibilities for storytelling and story dynamics in your setting. If you're in an outdoor space, stop and think about whether or not there are any ways where the, the nature of the space that you are in could help create conflict or obstacle or other kinds of dynamics that make the scene more interesting. Instead of having it be Sonny, What if it was rainy? What if it was snowing? What would that do to the scene and the fact that the characters are out in this space. Now, I find that one of the frankly cheapest, easiest ways to create some interesting variation within your scenes is just a very up the weather, which is, it's surprising how often authors missed that. And don't afford themselves of some of the interesting conflict and tension creation that you can accomplish through just messing with the weather in your outdoor spaces or the dynamics of your outdoor space, making things harder or more interesting for your characters. Both gives you more to describe, more interesting types of sensory anchors to draw on, but also just can create some great seen tension. Like if you're gonna have a chase scene, why not have a chase scene in the rain? And now it's harder because the ground is wet and it's cold and it's hard to see. That's already just immediately. That's like free conflict and that you can incorporate to make your scene more interesting. So just remember if you're in an outdoor space, nature is bigger. It's kind of unrestrained and wild by definition. And finding ways to play off of that or utilize that can be really impactful. The other thing that I think is good to keep in mind when you're in outdoor spaces, is to remember that people we all have different, very strong, I would say almost like evolutionarily imprinted emotional responses or feelings or opinions about whether and nature. And it's again, a really easy and effective way to create emotional environments and atmosphere and emotional responses. If you describe a beautiful meadow filled with wild flowers in the sun, that's an emotional atmosphere as well as a physical one. If you describe a crashing rocky seashore where the ocean stretches out into infinity and the waves are rumbling and white froth caps are crashing against the stone. That's an emotional atmosphere as well as a physical one. Even more so in some ways than buildings. Nature prompts feelings and responses. And so finding ways to lean into that, not just as a place that you need to describe, but as a feeling that you can establish an invite your readers to respond to or invite your characters to respond to. Again, it just creates good variation and opportunities for higher impact storytelling. So those are the two kind of physical location types of descriptions which you will be engaged in most often. But the third category is also character descriptions. And that's also important to talk about in my experience as a reader and as an author, I think character descriptions are one of the places where either underwriting or overwriting will happen most frequently. A lot of times I see a lot of character overriding because the author wants to make sure that the readers know what the character looks like. They just run down a checklist of physical attributes, which I'm just going to this is personal opinion. Maybe you don't care about that. Maybe you think it's great. Personally, I think it's boring to just see, go down the list and find out that a character's eye color and hair color and height and build and okay, and here's what they're wearing. Just a checklist of physical attributes that you're describing. Yeah. It helps you know what the character looks like, but how important are any of those things really? If they're important, That's fine. You need some because on the other hand, you don't want like paper doll cutout syndrome, I guess is the character version of Lightroom syndrome. Like you don't want to just constantly talk about your protagonist are constantly talk about their mom or whatever. But like not have any orientation for your reader to have a visualization for the character. But remember, the most impactful experiential version of the way that character looks will be partly defined by what the reader wants to fill in. So the anchor points apply just as much to character description as setting description. Choose a few things. And as much as possible, focus on the emotional or evocative elements, not just the laundry list of how they look. So you might talk about the way they're dressed, but if you do talk about it as describing or showing something about the character, like maybe they dress sloppy or super posh or whatever. If you're describing physical attributes, pick one or two. Make sure they're strong sensory anchors like don't just tell us that she has blonde hair. This is an opportunity for you to flex your descriptive muscles and describe the blonde hair in a poignant or vivid or interesting way that is different enough that we go, oh, how interesting? And then that becomes a marker of that character. And if you give us that and maybe one other thing, we can fill in the rest about the character more than well enough. In fact, that description and the image we hold in our mind of the character. If you give us room to just say anchor point, anchor point, an anchor point, and then we fill in the rest. That character will be more personal and more engaging for us as readers than if you gave us like 16 things. We need to know about how the character looks. One of the ways, you know this is true is that very often when you see a movie or TV adaptations of really popular books, people have very strong opinions. And it's interesting to see how often different people disagree with the way an actor looks portraying a character that they thought looked very differently. But you'll notice they all kinda thought they looked differently in different ways. And very often that sort of cherished image of a character that is being messed with by having it codified through the visual medium of film is often not a great feeling because the character looked this way and that meant something to you because the author had done a good job of giving specific anchor points and then allowing you to collaborate in the imaginative development of that character's appearance and bearing and the way they feel as a character through good character descriptive writing. So when you're describing your characters, really focus on that Goldilocks zone. Choose a few sensory anchors and be creative here that you don't just have to tell us all what they look like. You can talk about how a character sounds, maybe how they smell. Different kinds of sensory anchors that you might be able to utilize to create an interesting and vivid, well-rounded description of a character that still leaves room for us to paint the other details in. Because you haven't gone overboard with it and you've stayed in that Goldilocks zone for your character description as well. So with this discussion of the three different types of descriptions that you're going to most often being engaged in under our belt. Let's go ahead and now take a look at three different examples of a scene that I've written up where we can see how all of the elements that we've talked about in this class so far can actually be played out in practical ways. And I think by looking at some of those differences on the page, will be able to see how they all combine and then you can apply that to your own writing. 6. Same Scene, Different Descriptions: So in light of everything that we have covered in this class so far, I wanted to end by taking a closer look at three different versions of the same scene, which I wrote to try to illustrate some of the principles and concepts that we've talked about in this class and put them into practice because it's one thing to hear about these ideas in the abstract. And we've provided some examples along the way. But I wanted to sort of pull everything together and see if we can't show what some of the different extremes that we've talked about can look like in practice. And also what can happen when you try to pull some of the best practices that we've been learning about altogether into one descriptions. So I'm going to read each of these and we'll discuss and break down each one as we go and see what lessons maybe we can extrapolate together from them. So we'll start off with version number one of this invented scene which I made up and I'm now going to read. The room was shrouded in darkness with just a little bit of light filtering through the heavy curtains to illuminate the scene. A large bed filled most of the space in the room with the rest of voted to furniture, antiques and mementos from his father's travels. Portraits and maps hung on the wall while the thick carpet muffle his footsteps as he approached the bed where his father lay dying. Okay. So first thing to say about that is that that scene is not actively bad. I don't think there's anything about it that jumps out. And immediately it's like, Wow, this is terrible writing. But I do think it's a good example of under describing because to me at least that very much falls under that category of white room syndrome. We have a setting that we are in, in some characters. But what do we really know about the scene? What, what is there that's interesting or specific, or engaging enough to elicit a reaction either from you as the reader or from the characters who are participating. You'll notice there was no character experience or character response. We got a character There's a he and his father's room. He is now in wherever that is, but we don't know anything about how he feels or responds to the scene. And also the things that were described were described generally or generically enough that they don't really fit any real function. We talk about furniture and curtains and maps, like some things were referenced. But the words that were used were super vague and there was no really specific or vivid detail to draw your minds i2 and give you something to start filling in. What kind of room is this? How big is it? What time period are we talking about? What cultural setting are we talking about? There's a few maybe details, but honestly, there's just not enough to go on. This is the kind of scene I used to write a lot more when I was just starting out the description I tended to put on the page because I wasn't confident enough to really give myself room to play and to try to do my best as a writer, to describe more specific or more interesting things. I was afraid of saying something dumb or I was afraid of over describing. And so a lot of my descriptions felt like this, like serviceable. There's nothing actively wrong with them. But so much potential is missing from that first example. And we don't want to do just fine. We want to do better than fine. So let's take a look at example number two and see if that progresses. Things are improves upon this first version. The room was shrouded in darkness with just a little bit of light filtering through the heavy red curtains trim with gold thread that covered the large bay windows, which looked down on the elegant courtyard below. A large for poster bed with a red and gold canopy and matching velvet drapes took up most of the floor, with the rest devoted to an antique dresser and wardrobe, which contain the Duke's best clothes, and an imposing mahogany writing desk loaded with papers, ink pots, and half finished maps. Portraits of great figures from their families long ancestry hung on the wall along with the maps of crush, burger, Eastern hint and other wild and wondrous lands which they had discovered or surveyed for the crown over the centuries. The rich crimson carpet that covered the floor muffled his hesitant footsteps as he approached the bed where his father lay dying. Okay, So there are definitely some things that that version does better than the first one. It's certainly more specific. You can definitely picture that room more precisely because I forced you to. Because I went around the room and basically described like this is this piece of furniture. This is the exact color and make of the windows. And here's this and here's that. You're seeing the room the way I was envisioning it. But this version illustrates the overriding tendencies and I think you've probably experienced some of the cons of that approach to descriptions. It's very difficult to know what to focus on within the noise of all of that detail. First off. Because I'm describing so many different things, it's hard to know which things really matter and which don't. So each thing you're listening to and trying to place in the map, and then you get another one and another one. And in a strange way, it can become almost as overwhelming as the white room blankness is underwhelming. So there's nothing for you to really grab a hold of and respond to because you're constantly moving from one thing to the next. It also slows the scene down considerably. It's more than twice as long as the first version, but the length is primarily composed of details that don't serve the story. Did you really need to know that the curtains were red with gold trim? I had described the scene and you had envisioned brown curtains, would that really have hurt anything? Now, if there was some way in which the red and gold really mattered, Okay, I guess then you can put some word count to it. But usually if that's the case, it matters because it matters to the character in some way. And I wasn't showing you any of that. It mattered to me as the author in my attempt to get you to see the scene exactly how I was picturing it. So yes, it's more vivid. But there's also a lot less room for you as the listener or the reader to project some of your own preferences and stylistic choices and dynamics onto the imagination of the scene. You're kind of forced to see it the way I'm telling you to see it. And in order to do that, I have to slow the storytelling down a lot. And frankly waste time on words and details that don't really serve the emotional momentum, the energetic momentum of the scene. With those two extreme examples out of the way, let me read you the third version, which again, isn't perfect. It's out of context. It's not part of anything else. But this is, the third version is my attempt to get closer to what I would consider effective descriptive writing, drawing on all the lessons that we have covered in the scene so far. So let me read it and then we'll break it down. The room was shrouded in darkness. A single shaft of golden light pierce through a gap in the heavy curtains that struggled to hold back the midday sun outside. It cuts through the dark and dusty room to light the toe of his father's slipper like a beacon, drawing him towards the bed where the old man lay dying. As he moved to the room, he glanced at the portraits, maps, and other mementos that decorated the wall. Each one concealed a story. The record of a lifetime of honorable service to the crown. In a few more minutes, the weight of that record would come crashing down onto his young shoulders. His father's Chambers had always been a refuge of order and strength. He'd spent many happy evenings lying on the soft thick rug at the foot of his father's favorite armchair, reading or playing with a favorite toy as he breathed in the rich sense of pipe tobacco and wood smoke from the fire until he drifted off to sleep. Now, only a thick Mosque of sweat and sickness filled his nose, sapping the courage from his limbs and growing stronger with each step he took towards the bed. Okay. So I'm not going to claim that a perfect scene or perfect description, but I do think it does several things much better than the first two. It's a lot more vivid. There's plenty of detail there for you to grab a hold of. But I chose a few specific anchor points, like the shaft of sunlight coming through the curtains and the contrasting smells of his memories of the room as it was before, and the sweat and sickness that air are assaulting his senses now. And that smell contrast gives some vivid placement for you to attach to. But you'll also notice that I did my best to not overdo scribe for details that don't matter. And hopefully if I did my job right, the pieces that I did give you as more vivid anchor points then allow you as the reader to imaginatively fill in the rest with your own particular versions of things, which would give it the highest level of impact for you and will be different for you than they would be for someone else who's listening to this. The other thing that it does much better than the first two versions is focusing on description as a vehicle for feelings and impact rather than purely for describing what is there and what things look like. I, I focused a lot more on the way the character feels about the room. Both how he has felt in the past, how he feels about it now, and the implications of some of the tension that is change that is about to happen as his father is dying. And he's thinking about the things that he is seeing on the wall as almost like a record or a visual reminder of all the ways that his life is about to change. Like that's more interesting because it's about a person and their feelings and their changes and what they're going through. Then a laundry list of factors to show you in the scene. So for both of those reasons, I certainly think it's a better version of the description of the same scene than the previous two versions. You can certainly let me know what you think. I'll drop a comment here for the class and let me know if you agree or disagree on which version you think is better or why, or if there's anything else you noticed about it. But I hope that by giving you those three examples, that, that would serve as a way of really illustrating the critical role that effective description writing plays. Because in all three examples where in the exact same place and the exact same moment, but the potential impact of that place and of that moment for the larger story that is unfolding, has everything to do with how the description of that scene in that moment are being played out. 7. Class Wrap Up: Congratulations on making it to the end of this class and writing high impact descriptions. I hope you found it very helpful and useful to you and worth your time. If you did, I would really appreciate a review on the class to help other people decide if it might be right for them. And the details of what you specifically enjoyed about it or found helpful about it. And of course, if you have any feedback for me on how I can improve, I'm always happy to hear that too. Now that the learning portion is done, I would highly encourage you to take a little bit of time to complete the class project. It'll give you an opportunity to practice some of what we've talked about in this class, in some specific examples to play around with using anchor points and giving emotional point of view for your characters and some of the other details and put them onto paper. I cannot stress highly enough that one of the most effective ways to really lock in your learning is to put what you've learned into practice as soon as possible. So take a minute. It should only take you about 15:20 minutes, complete the class project and then post it here in the class I read and respond to every class project and all of my classes that is shared. And I would love to see your examples and give you some feedback and just celebrate your progress along with you. Finally, I wanted to highlight the places that you could go to continue developing and learning on your writing craft. The first or the other classes that I have here on Skillshare, which I will link in the description. And you can also find in my bio, I have a class on narrative structure, a class on writing great characters, and a class on writing faster and better by understanding the four primary stages of writing. And all of them will serve to inform and enhance everything that you've learned here. So I would encourage you to take a look at each of those. And if you've had fun in this class, I think you'll enjoy those two. The second is to point you towards my YouTube channel where I post weekly videos not only about writing craft in theory, but also just having fun breaking down a popular books and movies to see what we can learn from them and just enjoy the process of discussing great stories. So that sounds interesting to you. Again, you'll find the link in the description, and I didn't create it. You go check out the story castle YouTube channel, subscribe there and be part of that fun interaction and conversation community with me on YouTube. Finally, thank you so much for your time and your intention as you engage this class with me. And I wish you all the success in the world with all your writing to come.