Transcripts
1. Introduction to Producing and Arranging Music: Producing is the art of bringing a piece
of music to life. It's through the process
of producing that you can bring the same song into
completely different worlds. Type type. In this class, you'll learn song structure, as well as the different
approaches for producing a song. We'll cover advanced production techniques like contrast and layering to make sure that your song is breathtaking
all the way through. Producing and arranging is the difference of having an
acoustic ballad version of a song to having an EDM Dance Hall banger
version of the same song. I'm Benza Maman. I have a
degree in music composition, and I've been working behind the scenes in the music
industry since 2010. I've written and produced
songs for countless artists, and I've had the
privilege to work with the writers and producers of
artists like Taylor Swift, Paul McCartney, Luke
Combs, and Many More. Recently, I've even gotten
millions of streams, views, and some viral
videos of my own. And I can't wait to share this decade of
knowledge with you. Amazing production
can completely change a piece of music, and we'll show you how you can have an 80s synth
version of a song. Or an orchestral version of
the same song and vice versa. And just by producing
a song differently can be the difference from a
mediocre song to a hit song. This class is designed
to equip you with the tools and knowledge to take your music
to the next level. Whether you're just starting out or trying to refine your skills, I'm here to guide you every step of the
way. And don't worry. We'll keep it engaging
and straightforward with plenty of practical tips that
you can apply right away. I use Ableton Live, but the tools and techniques
that I teach in this class can be applied to any
music production software. The assignment for this
class is to follow along and produce a
song of your very own. So if you're ready to burst open the doors
of music production, then let's dive right
in and get started.
2. Basic Song Structure: Welcome to the arranging
and producing chapter. This is where we put
everything we've learned together and make our own songs. So without further ado,
let's jump right in. We'll start with talking
about basic song structure. AB is the most basic and
most common structure across genre and time. From classical music
to pop music to EDM. In Pop, you'll have
verse chorus. A B. In EDM, you classically
have Build Drop. You can have A B A B, which is verse chorus verse
chorus or Build Drop Build. If you have two sections,
you have a song. So in songwriting, if
you have two melodies, you have a song because one
melody would be your verse. Another melody would
be your chorus. There we suddenly
have a piece of music because you can go verse
Chorus verse Chorus and you can end it
if you want to. So, it's important to
start wrapping your head around structure to know
if you have an idea, you have part of a song. Where does it want to go? What else do you want it to do? And sometimes I have had parts of songs where
I only have one part, and I can't really figure out what the next
part wants to beat. That's totally fine if
you only have one part, and you just can't
figure out what that next part wants
to beat. You know? Sometimes You might
just need one part. I don't know. There's
all these rules are meant to be broken. But other times you might
just have a part of a song, and you just got to let it
chill for a little while, 'cause I've had songs like that where I'm like,
Whoa, this really, really cool part,
this one melody, this one part, and I just can't
find another part for it. And I just kind of let it chill, and then I come
back to it later, and then another part
presents itself. So sometimes that's the
case. That's no big deal. With music, it's
really important to just keep continuously creating, continually making new things
so that you don't ever get too precious and
too stuck on one idea. Song structure, takes a while
to get integrated into you, but soon it'll just be
visceral. You'll just know it. You'll just feel
it. And when soon as you start paying
attention to structure, when you listen to music, it'll seep into your
own music creation. So just like with everything, I highly recommend that every
time you listen to a song, try to be aware
of the structure. You know, what parts
are happening? Is it verse chorus verse chorus? Is it Bilrop, build drop? Is it some unique version? Because some songs will
have a unique twist to it. They'll be a verse, a chorus, and then some other part, and then another
verse and a chorus, and then maybe, like, a bridge. And so the more you start paying attention to these things, the more you have to pull
from your musical tool belt, because when you're inspired
and you're writing, the more of these song structures
that are in your head, you'll be able to be like,
Okay, well, you know, Daf Punk did this kind of extra part in three quarters through their song
that I really liked, and my song is maybe similar or maybe
not similar to theirs, but maybe I'm going to
try that idea on my song. And that kind of
thinking and combining different kinds of genres is exactly what you
should be doing.
3. Advanced Song Structure: Now, let's talk about
advanced song structure. So basic song structure, A, B, two different parts that
might repeat on themselves. Advanced song structure
embellishes on that pattern. The classic pop formula is verse chorus verse
chorus Bridge Chorus. That's the classic tried and
true formula for a pop song. Another way of
looking at that could be A, B, verse chorus, A, B, verse chorus, C B. Bridge chorus. But that's a little
confusing with C being chorus and
B being bridge. And so you can think of
these however you want, and whatever symbols you're using to remember
these patterns by, just maintain some consistency, so you don't get confused. Modern pop music has embellished on the verse chorus verse
chorus bridge chorus, because most modern pop songs have something
called a pre chorus. It goes verse, pre
chorus chorus. And then that usually
repeats verse, pre chorus chorus, and then
you can do a bridge chorus, or sometimes you'll just do another pre
chorus and a chorus, meaning it would be verse, pre chorus, chorus, verse, pre chorus, chorus, Pre chorus. Chorus. And there you
go. So a whole song. Songs are actually getting a little bit shorter these days, and sometimes you'll see
that pattern happening. There's really no right
or wrong way to do this. But what a pre
chorus usually is. It's a section
that sort of tends to rise up into the chorus. So it's a repetitive
part where you are starting to get that sing
along that familiar feeling, and then it launches
into the chorus, where hopefully you're
singing and dancing or whatever the song is
intending for you to do. Not only is there pre chorus, but there is also such a
thing as a post chorus. Now, we'll listen to a couple examples of
what this might be. You can call this
post chorus a Jam or a chorus B or whatever
makes sense to you. I call it a post chorus, but the terminology is not as important as really
understanding what it is. So let's go ahead and listen
to some of these examples. So, here is Summer Breeze. This is an older song and
it has a great post chorus. See the curtains hanging in the window in the evening over fading Little lad shining
through the window. Let me know everything. Some of the makes me feel rough the Jasmine Some of the makes me feel fine. Come and as in my mind Cs pos. So, their post chorus is what actually
starts the whole song, which is this really
cool instrumental hook or this instrumental lead. So they use that
to begin the song, and then it happens
after their chorus. So it's the song structure leads into this really
cool musical moment. Here is a different example
of a post chorus. Oh, go. Lucky, ducky girl. She got married to a boy. Thank you. She'd kick you
out if she ever ever knew. About You tell me that you do. You know everyone is
talking on the scene. I hear them whispering
about the place. Do your pin. And how you don't know how to keep
your business clean. Bobby now he's getting hop. At the body shop. Do something go home. He stepped back
while he's draping. She put it. She put it down W go, we go. He left his kids
out. W go, we go. So he can get bad up the buy Doing on So however this section hits you or however the section in
that last song hits you, what I'm trying to
point out is that there is a chorus moment. And then there's a
secondary part here. And in the first example, it was a musical part that
happened completely after the chorus section leading
into the second f this song, it's a vocal part that seems more integrated
in the chorus itself, but it's almost like a
part to the chorus with this different melody
that comes in that then they tie up with the
original melody of the chorus. So in this song, it's
more integrated, and there's certainly
an argument to say that that's just the chorus, but it's clearly a distinct
and different part. There are solos and instrumental breaks that can happen in virtually any genre. The classic rock era had all
those great guitar solos. Now in this new sort of
Indie rock rock era. We're hearing more guitar
solos coming back. You can have
instrumental breaks, and you could have an
argument that that's what happens in summer breeze,
whatever you want to call it. You can go ahead and listen
to the song Get Lucky by Daf Punk because they have a lot of different interesting
sections to their songs, and it's actually a
very complicated song. Let's go ahead and
listen to the song, Get Lucky by Daf
Punk and analyze, what are the different
sections that we hear there. We have this Jam
intro, little solo. We have this Other Different
feeling intrumental, heart. Like the legend of the thing. Corus A ends with beginning. What keeps the planet sending? Uh the force of beginning. Lo, the pre Corus. Comes to far to
give A. Who we are. Is the bu go to the s course. She's a fond ng to the son. And my fon neck to get song. She's a fond ng for good fun. And my pon neck to get lucky. We're pon n to the son. We're pon neck to get song. We're pon neck for good fun. We're Fon neck to get lucky. We're Fon next to get ho. We're fond neck to get lucky. We're Fon neck to get lucky. We're pon neck to get lucky. L instrument amber. The present has no giving hers. Your gift keeps some given. What is just some feeling? You want to leave I'm wing. Ah. We come to far to
get back. Who we are. So as the far to the s She's a fun
night to the son. And a fun night to get song. She's a fun night for good fun. And a fun night to get lucky. We're a fun night to the sun. We're a fun night to get s. We were a fun
night for good fun. We we fun night to get lucky. We're f to get lucky. Fon night to get lucky. We're Fon night to get lucky. We're Fon night to get lucky. She's a fun night of the sun. Fun night to get some.
She's a fun night course. It's fun. I'm a fon
night to get lucky. We Fon night of the sun. We on night to get some. We Fon night for good fun. We're Fon night to get lucky. Were Fon night to get us. We Fon night to get lucky. We fon night to get lucky. We're Fon night to get lucky. She's a fun night to the sun. I my phone night to get s's
a fond night for good fun. And my phone n to get lucky. We pon night to the sun. Pon n to get song. We fun night for good fun. We fond ne to get the lucky. We fond to get lucky. We fond n to get lucky
fond to get lucky. But fond to get lucky. Rot thanks again. F. Pos Cy thanks again, dam. Bot thanks again.
Bot thanks again. And you can go
ahead and listen to the rest of the song on
your own if you want to. But it's helpful to
listen to music this way, where every new section, you're assigning it some
sort of label in your head. And whatever that label is, is not important, but just
so that you can understand. Okay, this is a
section, and now, like this new part is sort
of a different section, even though it might feel
seamlessly integrated. And of course, your song wants to feel
seamlessly integrated. This is a pretty
complicated piece. We had that summer Breeze song, which had an instrumental
jam after the chorus. We had unholy, which
had a chorus, A part, a different kind of melody, and then it went back
to their chorus. And this sort of has both, where it has a chorus Then it has a different
kind of melody, and then it has an
instrumental jam part. So it's interesting to hear how these different songs are formed at all the different parts
that make up their songs. Some pop songs now have very different melodies for each verse and less
predictable structures, but usually a repeating chorus. Classically verse melodies were the same, and they would repeat. But since the hip
hop and rap era, verses now can be
very different, and sometimes that's really, really cool and engaging
and seems not repetitive. So pop music is classically a very repetitive form of music. And today, it's becoming
less and less so. But usually, the core
repeating, sing along, feeling chorus seems to be something that is standing
the tests of time. But it's important
to experiment, too, learn what all
these structures are, and then break all the rules and try writing something that's
completely anti structure. And see what that feels like,
and what that sounds like. Labels are important. However things make sense
to you is the right answer. I have the different
things that I call it, but what's important
is that you just assign some meaning,
some feelings, some value to these different sections
that you're hearing in these songs and understand how
the song is being created. If you perceive music completely different than I do,
that's totally fine, as long as you're able
to somehow absorb the structures that
you're hearing so that you can output
those in your own music. Again, analyze, play, sing, recreate your favorite
songs, cover them. Learn how they feel,
learn how they're structured to help you
understand why you like them. The more you play and recreate and analyze
your favorite songs, the more you'll start
making music like that, because when you're
in the moment trying to make a
decision of Next, you'll pull from all
your past knowledge. You'll pull from unholy.
You'll be like, You know what? Now, in my chorus in my song, I want to do that
little B part thing, and then you'll think
of summer breeze, and you'll be like,
and then after that, let's do a little
instrumental part, and then you'll think of
get lucky, and you'll do, I want to do a pre
chorus that soars up high and then goes
down into the chorus. The more you have floating around your subconscious
and your conscious, the more you'll pull that
into your own music.
4. Contrast The Structure of a Beat: Drama makes a good story, and music is storytelling. And the most drama
you can create musically is through contrast. So, in music, we use contrast
to tell a compelling story. We love contrast. We have a build,
which is tension rising and a drop.
Tension released. That's the most simple example of contrast that I can think of, and a whole genre of dance music that just
uses builds and drops, tension rising, and
tension releasing. This is the best
example of contrast. You can also have
a big full chorus with a pared down verse. This is also contrast. Contrast is most apparent, usually in the music itself. Yes, you can have a lot of
voices and singing louder on a chorus and then
singing quieter on a verse. And that's necessary to do. But really, having the drums just break down and
hold off for a section. That's a lot of contrast. Having the drums doing a sort of building rhythm and then
going into a regular beat, having your bass drop
out for a section. These musical changes
are very, very parent, especially if you have a groove that carries through
most of the song, every time you do a little
breakdown, a change up. This really calls to the
ear and tells a listener, Oh, this is a different
kind of a section. So Musical contrast in the beat in the production
is super super important. Of course, your chorus might have more instruments
and more layers, and as the song goes on,
they probably should. So your music will
be increasingly full and increasingly layered
as the music goes on. It starts off a little
bit more bare bones, and then the end, we have the whole kitchen
sink and the whole orchestra, and the whole town is singing
the last chorus together. Something really interesting
in modern rap music is you'll have the full
beat of your drums, your 80 weights, and your
harmony part, whatever that is. And they're usually constantly
playing with adding and subtracting the
different elements so that every time a new
element comes in, another element's pulling out, and you're continually getting that feeling of satisfaction
of that feeling of, like, the beats dropping because a new element is
constantly coming in. But what's so clever about
rap beat production is that a new element comes in and you take another
element out. So not only are you feeling
like, Oh, yeah, like, the drums are back or the bass is back or
the melodies back. But then when you're satisfied
that that elements back, a new element has been removed. So they're creating
a continual loop of giving you what
you want to hear, because it was just missing, and that can keep going because you keep pulling
out a different element. I'll show you what I mean, but this is a really good
and simple way to create a lot of contrast and a lot of good storytelling with
not that many elements. Ds and drops are obviously
very musically different. So when you think
about contrast, you want to think
about full to empty, Energetic to relaxing,
tension to release, or even just harmonically
dissonant to consonant. You just want to think of
wherever your song is, if it's empty, if it's full, if it's fast, if it's slow, if there's some dissonant
chord, wherever you are, do the contrasting thing
next for your next section, and that will probably
feel like a lot of payoff. So we'll analyze the beat for this post Malone
song. Intro guitars. You probably think that
you are better now. Batter and now.
You only say that cousin not around. No around. You know I never a ect you down. Lecture down. I would
have gave you anything? Would have gave you everything? You know I said that
better now. Better now. I only say that
cousin Dt of Brown. Do brown. You know I
never at to let you down. Let you down. Would
have gave you anything. Would have gave you
everything. Wow. I did not believe that. Everything came second
to the bed saw. You're not even
speaking to my friends. No. You knew my
uncle and my aunts. Swy camels back didn't
open your eyes. We were looking forward
to the rest of our lives. Used to keep my pitch
posing by your bedside. Now I see dress The
sax like I'm rolling rolling R. Quill
brothers, L Jos J. Drinking, I'm trying to forget. But I can't get this
out on my head. You probably think that you
are heating do batting out. So, you can see in that song, it's a pretty simple tactic of just giving you the full beat and then taking it
away and then giving it back and then taking it
away and then giving it back. And that's a pretty
effective way of continually
creating contrast, as long as it's not boring doing the same elements
over and over, and in that song, it's not. It keeps sounding good. So contrast doesn't
have to be Oh, I'm gonna come up
completely new beat and a completely new part next. It can just be like,
Oh, drums are in. Now, drums are out. You know, Bases in. Base is out. It can be simple like that. And those moves still have
a big impact on your song. So, as with everything, I encourage you to listen to your favorite
songs and try to understand what are the
structures for music happening. What's happening in
the song? You know, Is it diverse or a
chorus or whatever? And then what's
happening in the beat? Is it full? Is it empty, or the drums in
or the drums out? What kind of genre
are you working on? Is it a folk song
that has, like, just guitar in the verse and then a full band
in the chorus or? How is the music changing
throughout your songs?
5. History of Music Production: Back in the day, you
would have an artist or a band would come in
to a music studio, and they would
record themselves. The music producer would be somebody who used to
get paid a salary by the record label to
just be present in the studio and be there when
the artist comes to record. There would be
engineers who would get the microphones and set
all the analog gear ready. And the producer was just kind of a redundancy
role just to oversee the operation
of everything. Eventually, music production
started to come into its own during the time of the Beatles with the
producer George Martin. What was happening is
suddenly with the ability to record and then re record and
record on top of yourself, you weren't just
recording a band. It wasn't like a
singer would come in, sing, and then leave, and
then that was the whole song. Suddenly, there was, the band
can play part of the song. Then you can do
part of the vocals, and then you could
bring in an orchestra or something else
or other musicians and record those on top of what you already recorded
at a different time. You could spend some
time to try and get some trippy or
psychedelic effects or other worldly sounds. And suddenly music production started to come into its own as a way to not simply record what the artist or
what the band was playing, but to also create a
sonic landscape of its own and use the studio
as an instrument. What happened during
the era of the Beatles was George Martin was the
producer for the Beatles. And he was just getting paid a salary by
the record label, and he wasn't getting
paid very much. The Beatles were making
tons of money because they were the most popular
band in the world. And George Martin
decided to quit. He said, I am going to walk
away from this if you, you being the record label
doesn't want to pay me more. I'm out of here. And the
Beatles loved their producer, and they refused to work
with any other producer. And so the label was forced
to bring George Martin back as a contractor
at his own rate. And that has been
the model ever since for music producers
as a important role, not just a office manager, but really as a
creative partner, for the artists.
During this era, you would have had
a analog board, which is probably, like, the classic music studio, like, board with all those knobs that you might have
seen like next to, like, a glass window. You would have had a board. You would have had a
team of engineers. You would have had
microphone specialists who know all the
different microphones. There would have
been people working analog compressors and reverbs. There would be a whole team in the studio making the
recording come to life. As time goes on and
technology advanced, a lot of those roles
started falling onto the producer who
started being able to do all of those different jobs. In the Hayday, you could have
an actual entire orchestra and a bunch of session players on top of all the
jobs I mentioned, all collaborating together
real people making music. If you fast forward to 2023, oftentimes you have
one music producer who is doing everything in
the music production process. And sometimes that producer
is also even the artist. So you have an
artist who's writing their songs, producing the beat, playing all the parts,
mixing and mastering, doing all the technical stuff, and there's just one person behind the music
that you're hearing. Obviously, there are benefits and downfalls for the way
that things have gone. But it's important to know why things are the way they are, because that affects how
we make music today. So, I just wanted
to give you guys a little bit of history
before we keep going in this course so you
can understand where music production came from to hopefully help you understand where music
production is going.
6. History of Music Production Part 2: Are two fundamentally
different roads to go down with
music production. Back in the day in the
Beatle era and before, it was generally song first. Now, what this means is that a songwriter or a
band wrote a song, and then they came to the
studio to record that song. So essentially, the song
would be written first, and even as music
production started coming into its own during
that era in the 1960s, still there was always
a song to begin with. A song would be written, and then you would
come to the studio, you would talk
with the producer, you would talk with
the other band members and the other musicians and you would figure out how to best
make that song come to life. When you have the song first, it's all about just making
the music support the song. In modern times, it's largely switched to
being Beat first. This means a lot of producers make a lot
of beats and then shop those two songwriters to artists and top line writers. So a lot of the music, the beat is already made, and then the lyrics and the
song is written to the Beat. So those are the fundamentally two different roads
that you can go down. Song first being,
Okay, I have the song. I have the melody.
I have the lyrics. What are the best chords
to support those? What is the best that we can do musically to
support the song? Versus, Okay, we have the beat. What is the best song we
can write to that beat? So when you're making music, you can decide which
of these routes supports your creative
process the best. Maybe you're someone who wants
to write the music first, maybe you're a producer
who wants to make a beat and have someone
else write a song to it, or maybe you're more
of a songwriter, and you want to
produce your songs, and you want to support the
songs that you're writing. Either way, music production
works the same way, the craft of music production, how do you make the
music come to life? All of that stays the same. It's just the fundamental
starting point. Do you have something that
you're already producing for, or are you just starting
some music from scratch, and you're going to
write the top line last?
7. Song Anatomy: The Parts That Make Up a Song: Talk about the parts
that make up a song. No matter what the genre, there's generally the same parts that make up every single song. The easiest and best
analogy for this is to look at the
classic rock band, just because it's pretty
easy for us to visualize. You have drums, which
are made up of a kick, snare, high hats, and cymbals. You have bass, you have guitar or piano or
keyboards or synths, and you have vocals. These elements fill
up the spectrum, essentially harmony,
melody, and rhythm. You can break down music
into melody, harmony, and rhythm, being the entire
spectrum that is music. Whether you make EDM music, which will still
have drums based, maybe synths and vocals, or you're a rock band that'll have drums based
guitar and vocals, it's still the same categories that exist to make your song. You can have music
like orchestra music, which focuses more
on harmony and a little bit less on rhythm,
but there's still rhythm. There's still some drums, usually sparsely, more
so in cinematic music. But no matter what you're doing, you're going to have
these same categories. So we have the drums, which is the rhythm section. We have the bass, which is the lowest note in the harmony. We have the what I
call the Harmony part, which is either going
to be your guitars, your pianos, your
harmony vocals, if there's a choir
or your synths. And then you have your vocals or your top line or
your lead melody. Between all of these parts, you can basically create every song that
you've ever heard. And in the following
chapters of this course, we're going to go through and dissect each of these
categories and figure out how to best create the drums for whatever
genre you're working on, the bass part, the Harmony
part, guitars, pianos, synths, or other instruments,
and vocals, the lead melody of your music.
8. Song First: Crafting Cohesive Musical Narratives: Know how to make a baseline. You know how to make some drums. You know how to make
a harmony part. You know how to make a melody. You know how to
structure a song. But what do you start with? You could start at any of
those different points. So let's go back to the two main basic
ways to start a song. The two camps are song
first or Beat first. So in this lesson, we'll
explore Song first. So in the song first method, you already have a roadmap.
You have your song. This will be the natural way to make music for
singer songwriters who probably write
a song on guitar or piano or just
vocally or whatever, but they write a song first, and then they add the music. So once the song is done, then they'll start turning on their producer mind
and be like, Okay, well, maybe to or to temp track, the Natson Music, drums,
bass, sins, whatever. And with this approach, it's easier to add
elements just as needed to emphasize the
emotion or vision of the song. After the temp track, I usually add drums, bass, harmony, and then finally
re record the vocal. So what this means is I will
lay down a scratch vocal with a scratch piano track just to get something
into Ableton, and from there I can start
adding the other parts, and then at the end, I
will re record the vocal. You don't have to
work in this way, but this method
works well Sometimes the original guitar or
piano part that you recorded to support the
scratch track to support your first vocal isn't the best thing for
your produced song. Sometimes it is, and
you're like, Okay, you had the perfect piano
part, and boom it's done. But sometimes you realize
the part you were playing on the piano was
maybe a little bit basic, and now that you have some
other elements in there, you might change that part. And that's totally
okay. I urge you not to be too precious
and too attached to the earliest ideas
because staying flexible often allows you to end up with the
best final result. Even if it means you're changing a core part of
the song near the end. If that's what the song needs, it's important to listen
to those instincts. Maybe you write songs, but then you bring
them to a band. And the band will help figure out the best
way to play this. Sometimes the players themselves will just come up
with their own parts, and then you don't
have to do as much. Or sometimes you can help the band find the
best way to tell the story with good contrast and interesting musical parts. Then once the band
is well practiced, you can record and add any
extra layers if needed. It's always worth taking the time to get a good
performance because capturing a good performance ultimately will sound
better and take less time, be less frustrating
than trying to overproduce and fix a
mediocre performance. So, let's walk
through the steps of me turning one of my
songs into a production. So here I have a song that
I've written on the piano. The city don't sleep. Everybody buzzing on
some kind of cafe, running late to a shift
or important eating, driving fast, so the
lights burs softly softly. The city don't sleep. Everybody rallies to the party. Drinking this anxiety or scroll so the eyes
bur softly, softly. So I won't go and
sing the whole song, but I have a song that
I've written on the piano. The first step would be to
find what tempo is that song. So there's several
ways you can do this. I usually turn on the metronome, and I'm like, Okay, D. And I try to tap along to
get to the right tempo. And I found that tapping along got me around
80. I was like 82. Sometimes you want to leave
it exactly how you tapped it, but sometimes you
just want to bring it to a nice even number. And we'll see if this
feels good for the song now that you've decided
at Tempo. Try to sing it. The city don't sleep. Everybody buzzing on
some kind of calving, running late to a shift zone for driving fast so the lights
buzz softly softly. So, that sounds pretty good. I know that I have kind of a faster sort of trap
in mind for this song. So because those kinds of beats tend to be
halftime, eighty's cool, but to get 80 at
a half time feel, you really want to be at 160, which will give you
a faster metronome. The city dot sleep. Everybody buzzing on
some kind of cafe, running late to shift port Ra fast the lights
blow softly softly. And that sounds good to me, and I like having the
metronome at that speed. Of course, you could be at
80 and change the pace of the metronome here to eighth notes instead
of quarter notes. It's totally up to you.
So what I did next was record a scratch
track of the piano. So, I in my head, am singing the song and just
playing the piano part. I've played the
whole entire song, and then I recorded a
scratch track of the vocal. Now, I recorded several
different takes of the vocal. And I decided that this take here layered with
this take for the chorus. That sounds fine enough to
keep going building the song, because I will record the
final vocal at the end. I got a piano part down. I got a vocal part down. And the next thing
that I did is I pulled up this drum rack here. This is the Vintage funky Good T. So I had this drum rack, and I went ahead and
played a beat along to the scratch piano
and vocal track to just get some ideas out of what the drum part
might want to be. The city don't sleep. Everybody rallies to the party. Drinking just to
nu their anxiety. Or scroll until their
eyes blow softly. Soy. But I'm the one. He's crazy. I'm the one. They don't understand. Next, I have some
rough parts together. And what I'm going to go ahead
and do is start tweaking the performance
of the piano part to really make sure that everything's kind
of hitting in time. It's time to start
locking in one part. I don't want a bunch of
really loose parts here. I want to start locking in. Okay, this is my piano part. This is my drum part. So we have this piano part, and I decided that with
this one chord here, the single note hits on the
second beat of the empty bar, and then the fourth chord
comes again onto the beat. So I decided this is the
general pattern it should be I like the live feel.
I want it to be in time. You can go ahead and mess
with the velocities. If you maybe this one
note, you're like, I don't want that velocity to be so low. You can rise that up. You don't want to
mess with the chance, you can turn off the chance, and just align things just to make sure that your part
is the way you want it to. And I will come through the entire part of
the whole song. And just make sure that
every hit hits well, and every note plays well, and it's how I want it to be. The longer I take
to get a good take, like if it's like, Okay, let's record the piano again,
and let's do it again. The more I practice and
get a really good take, the less tweaking I
really have to do. But I personally, I
do like to go through and comb through
every single note and make sure that
everything's hitting well, and maybe that
sounds overwhelming, but if your songs like
two or 3 minutes, it's really not going
to take that long. So then I have my piano
part, just how I want it. I ended up changing
the piano part a lot throughout the
production of the song. But at this stage, I
had how I liked it. I then went in and started
tweaking my drum part. To try and get that to
be more how I wanted it. I lined up the hits differently. I chose some different sounds. And then what I did is I
separated the kick and snare and the high hats so that I had more control
over each part. Tough. The city don't sleep. Everybody rallies like
two of the party. Sien on their anxiety. Or scroll until their
eyes burn softly. Toughy. But I'm the one. So let's listen to these drums. You have this kick? Snare. It's going to this rever kind of a
lot, which is cool. Hi, hats. And we can see that these
high hats are actually some custom high hats
from a drum rack. Because I didn't quite
like the high hats that they had in this drum kit. Next thing I did is I
pulled up a bass sound. I used Trillion because
I love trillion. And I played a bass part along to the drums,
piano, and vocal. The drabing fast so
the lights blows so Soffe The city don't sleep. Everybody rallies
like to the pop. So I have sometimes
these little base fills that come in in these pockets. Boy scroll until their
eyes be softly softly. But I'm the one who's crazy. I'm the one. They
don't understand. This is where I feel
happy with grass and my fea So now I've played a bass part
through the whole song, and I have my drums. I have my bass. I have my harmony part, and
I have my melody. So I actually have a
complete song at this point. I went in and added
some harmony parts to the vocal, some doubles. I even recorded some
choir part to the chorus. And the choir does
have a tremolo on it. I have. That part sounds
a little out of tune, but that's exactly
where I am in the song. So we have our drums. We have our bass.
We have our vocal. We have our Harmony part,
which is the piano. And in addition to the piano, we have some harmony vocals
that are acting as a choir, which is a new element
in the background. Where I feel grass break the cycle,
break Changes in. Next up, now that I have all the basic elements
that make a song, I re recorded the lead vocal to really try and figure out
what I wanted to sound like. I made a comp of the best takes. I have some harmonies
that come in, some doubles that come in. And we really took the time to get the journey of the lead
vocal with the harmonies in the doubles to
sound exciting and compelling and to evolve and
change throughout the song. So now I have my lead vocal that is
processed with my vocal chain, going to some delays in reverbs. I had the other parts
going to reverbs. I have a sub part to the base. All the base notes are lined up, so that performance is
it's not quantized, but it is quantized
almost by hand, just like I did everything
else to make sure that everything is hitting
where it should be hitting, but still has that
organic eb and flow. Now it's time to print all of these elements
down and mix them. So I printed all the parts down into audio file so that I
could go ahead and mix them. But because I am a
producer and a mixer, I kept changing the production throughout the mixing process. We'll do a whole
lesson on mixing, so don't worry about
that right now. But this is essentially the
result that we ended up with. Sleep. Everybody buzzing
on some kind of cafe. Running late two shifts
or important meeting. Driving fast so the
lights blur softly. Softly. The city don't sleep. Everybody rallies
late to the party. Drinking to some
noun their anxiety. Or scroll until their
eyes blur softly softly. So, this song really
just is the piano, some drums, bass, and vocals. And we have some layers of
vocals coming in and out. That basically makes
the whole song. The chorus has some
background vocals in there, and I have a guitar part, but it's pretty simple song. And that's all you need
to make something sound full and complete
is just have drums, bass, Harmony and
melody. There you go. That's a song If you are approaching producing
music song first, you have the song, you could
take a similar approach. You can approach this really
in any way that you want, but if you're a
little overwhelmed, and you don't know how to start, go ahead and lay down a scratch
track of your vocal and a scratch track of
whatever instrument you used to write the song. If you didn't use an
instrument, that's even easier. But once you have those
scratch tracks down, you just start adding
another element. And I like to get the drums in pretty
early and do the basse last just because the drums really help me center
everything else. And the base for me is
the most supporting role. So whatever's going
on in the song, I don't want the bass to step on the lead vocal or
anything else important. I just want the base to enhance the groove and
enhance the harmony. So for me, I do bass last. And I'll do drums pretty early, and I usually write songs
on the piano or guitar. So that's how I like to work. Once you have recorded
your scratch tracks, then you've got to go through the tedious work of
locking in your parts. If you did play it live, then you're going to
have to, you know, tweak the performance
probably so that it's a little
bit more refined. If you programmed your part, you might go through
the opposite process of trying to things a
little bit off the grid and change your velocities
a little bit or find that really perfect groove to give your song that live feel. So it depends what
you're going for. This song is kind of like a live band sort of
feeling of a song, so it does want more of
that live performance feel, so that's why I
played everything in. There are some songs that
I will program things in, even though I can play them in. I choose to program because
it's more of that vibe. And that's a subjective choice, and as you get
comfortable producing, you'll start knowing which
approach you want to take. And sometimes you take an
approach, and you're like, After I played that
whole thing in, I'm just going to
go and produce it. And that happens, and
that's totally fine. There are no guaranteed right or wrong ways
to go about this, and you can just start exploring how you want to
bring your songs to life.
9. Writing a Song: The Art of Melodic Storytelling: Let's write a quick song
together because you can't go for the Song first approach if you
don't have a song. Let's write a quick
song. Writing a song. Well, there's Lyrics first
or Mel first, essentially. Lyrics first, for example, Elton John had a
songwriting partner who literally handed him
poems that were the lyrics. And then Elton
John then sat down at the piano and
turned them into song. The Beatles Title
first or theme first. They were quoted as saying, once you have a title,
you have a song. So I think one of their
taxi drivers said, I'm working eight days
a week, and then, of course, the Beatles
heard eight days a week, and then they were able to turn that concept into a hit
song of their time. You could also
write melody first. Sometimes a melody
pops into my head, and I can turn that into a song. And I know a lot
of people who are sort of melody first can
vibe out some melodies, and then they might, put some structure and
meaning to it after. You could obviously do
the instrument first. Most singer songwriters
do play an instrument, and they might start by
finding some chords on the piano or the guitar that
evoke a certain emotion, and then they start
writing on top of that. I usually write down
songs on the piano. I will sit and play
free form until I find something interesting that really makes me feel something. And then I'll see where
that wants to go. So a good place to start is just by playing four chords and
just see how that works. And then, of course,
if you can come up with something
more unique and more interesting than a
classic four chord song, all the better to you. But it's nothing's
wrong with just playing some four chords
that give you an emotion and start writing a song I will start singing and
see if any melodies come. See what feels good to sing
over what I'm playing. Once I have some melodies, then I start adding words. Once I have a theme, then I will rewrite
the music and the melodies to fit
the theme of the song. And then sometimes once
I've found the theme, I might rewrite the music and the melodies to fit
the theme of the song. Or sometimes as I'm finding
the lyrics and the melodies, I'm finding the theme, and it's already cohesive. So let's go ahead and
write a song together, and this is how I usually go about it
because I play the piano. I'll just try to
find some chords. And to me, I'm like,
Okay, I feel that. What I'm playing
is the minor one. Then I'm playing
the minor seven, which is a major chord built off the seven of
the key, I mean. So if I'm in the key of
G, and I play a G minor, then I play an F major. Then I play a C major. And the C major is the
major four and a minor key, which is technically out of key, but gives it a really
epic kind of sound. And now I'll just see if
any melodies show up. You'll hear. Mm here. Oh And then I might
just start freestyling, and see if anything
comes through. Oh. He. Oh. The other day, you called me telling me that
you don't want to see me. And I said, That's fine. And I cried when you left, but there's nothing
that I don't. I know I'm fine. So I often will do
something like that where I try to mind my own life, like something that
happened, but I keep trying to freestyle, and I'm not that
good at freestyling. So not all of the lyrics and things I say
actually even make sense. Like, some of them, some
of them are cohesive, and some of them
are just gibberish. And sometimes it feels
nice to just do that. So I just might do that
for like 20 minutes. Sometimes I do it for
a really long time and there is a
diminishing return, especially if you're
like going to record this and
listen back to it. You don't want it
to be too long. But it's good to just jam, let your feelings out
let your thoughts out, and then you know, maybe take a break and come
back and be like, Okay, I like that first line. Like, you called me, told me you didn't
want to see me. I'm like, Okay, that feels
nice kind of for these chords. And I might then Keep going down that direction. So I would maybe let's
say I like that melody, and I would keep
that melody going. And I'm like, Okay, but the
first thing I was doing, I was humming a
different melody. So let's see here if
there's two melodies, because remember, two
melodies, make a song. Last week, called me. Told me you don't
want to see me, and I said, That's fine. Oh And I ran ten K. Try
to get you out of Monday. But I I'm blind. And so and so Co tonight. Oh Oh. And then like, Okay, normally, I would keep going, keep trying to write something that felt
a little bit better, maybe a little bit of a
better melody or something, but for the purposes
of this lesson, let's say you're like, Okay, we basically have two
melodies going. We have that first kind
of talking melody, and then we have that more like, Oh, kind of thing going on. And here is where I would
go into lyric mode, where I would try to really find what is the
core of this song. What is the point of this So, call me didn't want to see me. That's something that's true in my own personal life
with an of mine. So I'm like, Okay, maybe this song is about
that relationship. And then maybe I want to kind of mind that
relationship for that song. And that's a
perfectly great place to write something
authentic to you. So you can keep writing
some words down. This is really where I go into the notes
to have my phone. I'm like, Okay, you called, last week, you called, then you said you
didn't want to see me. And then I said, that's fine. Maybe I want to keep
the I said that's fine, and I want to write
some more lyrics. So it would be like, last week, you called and said,
you don't want to see me. So then maybe I want
to keep that cadence. And then I could say that day, it called fall fall Crow. Well, there's where you
spend some time saying, Okay, maybe you want
to keep that cadence. And if I were actually
writing some lyrics, this is the slowest part for me, is the actual writing of lyrics. So it takes me a lot of time to figure out
what I want to say. But you keep essentially
writing that story. So maybe then
you're going to say like the rain fell all day. And I sat inside feeling
lonely or I don't know. That's a little too basic, but, like, you'll
get what I'm saying. You keep building the
story in the verse. And the verse kind
of usually wants, like a story that you're
telling, this cohesive. And also some imagery, you know. Where is the story taking place? Who are the characters
in the story? Are you singing to you?
Are you singing about I? Are you singing
about they? What are you singing about? Who
are you singing about? Where is it taking place? Try to give the listener
this information. Try to try to paint a
whole picture for them. And maybe throughout
writing this, then you eventually find
a really cool lyric. And maybe then you
land on, like, the theme of this
song might be like, Blurry Dream, which is actually the title of a
different song of mine. But maybe you end up saying the whole relationship
was a blurry dream, and it's hazy, and you
barely remember it now. And you're just left
with this feeling. So you could say, Okay, maybe
Blurry Dream is the title. And then Everything that
you write can try and, like, lean into that title. So then you might go. Last week, you called me. Told me, you don't
want to see me. And I said, that's fine. 'cause it's been a long time
and I barely remember what we used to be cause
it's some blood tree. Now, we were blood Tree Mm And then maybe it goes to a second
verse or something. If you're actually
writing this song, you might be like, the Oh Oh, sounded better than
the blurry dream part. No writing a
masterpiece, exactly, but I want to show you we
have two different melodies. We have a theme. We have sort of a story
that we're telling. The lyrics and probably
should be logical. It's up to you. Some people like more abstract or
metaphors or whatever. I tend to find that the
lyrics are somewhat logical, they tend to flow And then there's some kind of theme
that we're building to. There's a songwriting technique that Ed Sheeran uses a lot, and country music uses a lot, where it's like, whatever
the title of the song, the main words, like, everything in the
lyrics are building. And then they say the
main word at the end of the orse is like the ultimate payoff punch line type thing. There's a lot of ways
to write lyrics. There's a lot of
different strategies. But once you start emoting
on your instrument and you start finding some melodies and you start
finding some words, you can refine and
refine and refine. Once the words are written down, it's easier to keep finding better versions
of your verse, better versions of your
lyrics, you're like, Okay, I wrote the
song, and it works. And then you're like,
Okay, now we're going back to the
second verse and oh, that's a little bit cooler, and that's a little bit better. The way that I approach
songwriting is, I like to get the
whole thing done. So I will get a V one done with the best lyrics
that I can at the time, and then I kind of go back and improve them and make them
better and better and better. But I have a songwriting partner who He likes to get
everything perfect, and everything as best as he
can every step of the way. So it takes a long time to get through the first
verse because he's making sure that it's
like this really kind of perfect verse
before we move on. And there's a lot of merit
to working that way, too, and there's no right or wrong way that you want
to go about this. For some reason, I
really like capturing all the melodies
and figuring out the big picture first
and then zooming in. But you can go zoomed in
and work your way down. And the benefits of that is that you know
exactly where you are, and that informs your next
decision maybe better. So there's no right or
wrong way to write a song, but eventually you need
at least two melodies. You probably want a theme, a general idea or concept
for what the lyrics are. And then you want to paint a
little bit of a picture for the listener with who are the cast of characters
in this story? Where is the story taking place? What's happening in the story? How does it make you feel? What are some metaphors for what it makes you feel
or somebody else feel? And give the listener as much
information as possible. And the most important thing with writing songs is just just sit at your instrument or just try to write
a song every day. Like, give yourself 10
minutes, 15 minutes. Don't spend forever.
A short amount of time and just sit down
and try to write a song, and you'll get as
far as you get. Maybe the first week, every day, you sit down for 10 minutes, and you just sit down and
You just play a chord, and nothing comes. That's fine. If you keep sitting down and keep holding to this
goal of writing a song, eventually it'll start coming. And it's kind of like a muscle. So if you've never ever
done push ups ever or ever even worked out your
arms in your whole life, it's going to take a
long time before you can kind of do some push ups and lift some weights
or something. But eventually, if
you keep doing it, you'll be able to do
five, ten, 20, 30. You know, I'll keep going. Songwriting works
exactly the same way. You just get better and better, the muscle gets
stronger and stronger, and don't be discouraged
if nothing comes at first. If you keep trying, I promise you songs
will start flowing.
10. Beat First: Lay the Groundwork for Your Track: Other camp for writing a song is Beat first or
instrumental first. So if you want to
write the music first, I'll show you how that's done. There are different camps
within writing the Beat first. You could start
with the harmony, which I think is
the most common. You could start with the drums. You could start with the bass, which I don't think
I've ever done, and I don't think I've
ever been in a session where anybody else has done
that, but, like, why not? There's no wrong way to do it? And you can play in these parts, you can program these parts, or you can find a loop
or sample the parts. We're going to go ahead and explore each of those
different versions. I'm just gonna play
you a beat that I made that we then
wrote a song too. M So here we have a beat, and then me and my friend
wrote a song to it. So Beat first is
really that simple. You just kind of
write your beat, and then you rif
out some melodies, concepts, lyrics,
whatever on top of that. And there you have your song. So Beat first is the most common way that
people write music today. A lot of sessions are producers
making a beat together, and then the top line
writers come in, the singer songwriters come in, and there are maybe a few
of them in a room together, riffing out different
song ideas, and hopefully by the
end of the session, some magic happened, and everybody leaves the room
with an amazing song. Now we're going to explore some different options of
doing the Harmony first, the drums first, and how to
start making your beats.
11. Writing Top Line: Captivating Hooks and Melodies: You're writing Beat first, then you might have some music, and then you have some music. You got to write your
song onto the music. So let's explore
writing some top lines. Here is a beat that I made. And I was riffing out
some melodies with a friend and kept coming up with this
melody that was like, da da da da da da da da da da da da da da da da
da da da da da. And so we started riffing
out what that might be, and eventually, we
got some words. So, we might have
this part here, and we started
writing some lyrics. I don't ena. And we found different lyrics
that were working here. Down in pa. Swi
toxin in the sun. O. And we started crafting
a little bit of a story. We had this melody.
And then Anna was, like, a cool sounding end word. So we just started
trying to find words that ended with that vowel sound because we liked how that
sounded in this melody. And I don't know
who said it first, but one of us just
started doing this. She said I don't even a. So what we have here
is now two melodies. We have this, like,
I don't even Wa. And then we also
have this sweet dv. And we started building
this song this way. And we have a little bit of a
story that carries through, and then we go back to
the sweet divine part. And then we have another
melody that came in over here. B Ss What was she waiting for? We know the alley
just below C piece of a silent wa loading a apple, eating an apple, chewing it to the co Cading in
some cat with the, what does she have int? She said I don't even want to. And we start building the song, these different
melodies come through, and before you know
it, we have a song. So writing top line really is just listening to your beat and just riffing out some ideas. And you'll keep
finding parts that want to come back and maybe multiple parts that
want to come back. And this, like, sweet. Da da, sweet. And that eventually became
the core concept of the song. Sweet Devine was like, Oh, that's kind of a cool title. Like, I don't know
what my friend was even thinking when he said
that, but I like that. You know? So it's like,
Okay, Sweet Devine, and that becomes the title. Then everything we're writing
is trying to lyrically sort of lead there or
lean into that concept. And we have a variety of different melodies that stack up to each other that
sound nice together, and then we have
repeating parts, we have verse parts, and we have the story that
we're building. So writing topline is
a lot like writing a song just to you playing some chords on the piano
or guitar or whatever, but you're writing to the beat. And it's kind of
nice to write to the beat because the
beats like done. You know, I mean, of
course, you can change it, but the beat is a lot of vibe
that's already together. And so you can lean into that vibe even more as
a singer songwriter. So that's why a lot of people
like to write to a beat.
12. Harmony First: Building Rich Sonic Foundations: You want to make a beat first, and then you want to
write some topline to it. Well, where are you going
to start with your beat? Let's try the most
common way for me, which is harmony first. Harmony first, you start
with one harmony part. Try to make that one part
as interesting as you can. Dally, it's a riff or melody
outlining a chord pattern, but anything that gives you some emotion is
the right answer. There are no rules. You can have more than one harmony part. But simple is usually better. You can play it,
program it, or sample. Then add drums, bass,
or sound effects. Analyze play and recreate your favorite harmony parts
to help you understand. Okay, what are the songs
that you really like? If you really love Fred
again, what does he do? Try to recreate some
of those songs. Try to understand what makes
his harmony parts work. And that can help you understand how to
make music like that. In my case, let's look
at this song that I made that started
from a guitar riff. So I had this little guitar riff that I kept playing
over and over, and I really liked it, and I wanted to turn it into a song. So, I really like how
that guitar sounds. And that was like, Okay, I was playing that and I was
like, Okay, that's cool. That's cool. That's
kind of fast, pump. And like, maybe that ones, like, a house beat or something. So this is how I
started this beat. I tried this guitar, and then I started
to add some drums. Then I found a bassline. Then I actually added a piano. So now I have this guitar part, and I have a beat and I have a piano
and I have a bassine. So I have all the elements
that I need for a beat, and I could start
writing a song to this. But I wanted to
lay out this beat just a little bit
more specifically. So we started with the guitar, we added the drums,
we have the bass. And then for this part, I cut the guitar out when everything else came in,
'cause it seemed like a lot. I took a lot of nature texture in this song, which is just a b. So that's an example of some harmony first
beats that I made. So it's basically, I
started with a guitar. I had that harmony part. You could start maybe with the synth part that
you're programming. It doesn't matter
or even a loop. Then I add some drums,
then I add some bass, and then I maybe add a second harmony part if
it calls for it or not. So that's essentially
what Harmony first is. You just find a sample, a loop, or something to play
on an instrument or something that
calls your ear. That's like, Yeah, that's cool. Now let's add some
more elements to it, and then eventually
you would add a song on top of that
if you wanted to. So that's an example
of Harmony first. M.
15. Panning: Expand Your Sonic Horizons: This lesson is all about panic. The general philosophy
with panning and music is that nothing should be
in the exact same place. It sort of comes from the idea of picturing a band on stage, and each band member is in their own location
on that stage. So you don't have
the bass player is not standing on top
of the drummer. There's everyone's
in their own space. We like to carry that ethos into music production
just to make sure that all our elements have
their own space because we do have the stereo
space to play with. A general rule of thumb
is that high end can be panned wider and low end
wants to be more center. There are really no rules, but that's just a general
way to think about things if you don't even
know where to being said, the center of the song, zero, not pant at all. That's the prime real estate, because that's going
to be equal volume in the left and right. So because that's such
an important place, there are a few
important elements that fight for that
center location. And that is the kick snare, lead vocal, base, and the sub. So these elements like
to be in the middle. Maybe you'll pan the kick
and snare one to one side, one degree, in the base to
the other side, one degree. But sometimes you may
want to keep all of these elements in the dead
center, and that's okay. The sub, however, you really always want that
to be dead center because it's very disorienting, having the sub being louder
on one side than the other. Usually, this is true with
the kick and bass as well, but moving the kick or bass one to the left or right isn't
going to ruin anything. The easiest way that most people start thinking
about panning is listening to the old school beatle
records because they'll notice that all of the
vocals are in one ear. You'll notice that with
those old Beatles songs. You're like, Wow, they're only
singing in the right ear, and then I hear the drums
in the left ear or That was because of their limitations they had with the
technology at the time, but that sounds pretty cool, and maybe you want
to bring some of that back into your music. But generally, we do like
our vocals in the center. So here we have
an example track, and let's go and
explore the panning. So let's listen to these drums. We have this kick drum here, and we're panting
it one to the left. Then we have our snare, which we're keeping
at the center. Now we have our high hats. We're panting those to the left. 20. Next, we have our clap, which we're panting
to the right. We have a tambourine, and we're
panting that to the left. So right now, everything
has its unique place. We have a base, which is being panned one to the
right, opposite the kick. The kick is one to the left, the base is one to the right. Now we have a piano, which is being panned
seven to the right. So, now we're going to
turn on our vocals. Muscle Conti. The harmonies are
panned 25 the right. Hi 25 to the left. And so are the doubles with the main vocal
in the dead center, and then our ad libs are panning they're automating
the 30 to the left, and this goes basically
30 to the right, less, and then back
to 30 to the right. Muscle no. We've avisa Naviso. We've been talking
all night with the Tagore G to
turn down the ad. Nothing in M Co. We Livia Naso. Generally, in your beats, you want your panning to
look something like that with no element really
in the same place, except for the
argument of, well, the center, and might want the sub and the vocal,
whatever, whatever. Mostly, you want your elements panned into different places. And as you saw, we had our high hats were
panned the furest, and then the other elements
were panned closer. Don't tend to go crazy
with my panting, but some people have the
philosophy of, well, you can pan things left
and right all the way. Why not pant things all the way? And that's fair. So there's no real right or
wrong way to do it. Panting is most
apparent in headphones, and you don't want to pan like your main piano part
all the way to the right, probably leaving none
of it in the left. If the beat is built
around a certain element, you probably want that
like somewhere near the range just so that it's heard in both ears.
But maybe not. It's really a subjective choice. If you can't tell what
you want with panting, I would just keep most things basically in the center, but, like, give everything
at least its own space by one or two degrees. And then as you get more
comfortable producing, you'll start understanding
what you like to do and how far you like
to push your panting.
16. Doubling and Layering: Add Depth and Texture: Talked a little bit about
doubling and layering, and we've certainly explored doubling and layering
when it comes to vocals. But you can use
this technique for all elements in
music production. You want to double
and layer things for interest for mph or the Jenicka. You just want to add
something new to your song, and you can try doubling
or layering some parts. It's common practice
to layer your snares. You can double
your guitar parts, you can layer your synth
parts with different synths. You can really double any part. There's this thing
called phasing. So Sometimes you can't just Apple D Windows D
duplicate a existing track. Sometimes and often
most of the time, that doesn't work because of
the way that sound works, it is a little confusing
and hard to explain, but if you have the
exact same waves, they will sort of cancel each other out and
phase each other out. That's why you can't
just have the one vocal and literally duplicate the
track and have two vocals. It Unfortunately, it does
not really work that way. If you have to do that, you can offset the
timing of both of them, is a little bit of a hack,
but I don't recommend. One really cool trick
you can do is to wide pan hard left and hard
right, a doubled part. So let's dive into some
double and laying. Here we have a beat I made,
which has a guitar part. I have one take is all
the way to the right. Other take is all
the way to the left. This leaves a lot of room in the middle for
everything else. So not only are we doubling our guitar part to make the part sound a little thicker
and more powerful. We're able to panic hard
left and hard right, which leaves all of the room in the middle for every other
element in the song. And this is a really
cool technique. If your harmony parts
hard left and hard right, then you can have your
vocal in the center, pan your drums a little bit this way, your base a
little bit that way, and you have a very full spectrum experience
for the listener. So, this is a really
cool trick to use. So let's go to this beat here. And let's layer our
harmony heart with this sn. This is
different synth. A new layer. Even a new layer. Even a new layer. What we're doing here
is we're layering this exact mite part with different sounds in
different octaves. And we're layering different
textures and kinds of sounds so that we have
this dreamy ethereal that fills up space with
this sort of more bell like plucky sound with this
super plucky sound. And together, we're
getting this unique, very full feeling layer. So you can experiment with
doubling and layering your parts in order to maybe pan one hard
left and hard right, to create space, to make
your part a little thicker. You can just keep
doubling your synths and your pano parts
because that's easy. You just copy and
paste a new track, and then you see how that sounds on a different
sounding synth. And you can really take
that as far as you want to. And eventually, yeah,
you're going to detail the volume,
and sure sometimes, it's better to stop while
you're ahead and you're like, I got two layers
that sound good, and the third layer, maybe
it sounds a little messy. You don't want
that. So always be honest with yourself of does it sound better with this thing? Am I making it an improvement? Am I just layering just a layer? But it's cool to
experiment and try different things to see what
really does sound best. Remember, you can layer
your different snare hits. You can layer your kick drums. You can double your vocals. You could layer different bases as long as you don't have, like a muddy low end. So if you wanted to layer bases, I would I would recommend
having one that's, like, actually the base
feeling instrument, and then layer maybe just the
top end of different bases. So that's really up to you. But layering really adds
a dimension to your song. And remember, you
can layer things differently throughout the
progression of your song. So maybe the first part
starts out not very layered, and by the last chorus,
it's super layered. That's a great way
to go about things. You're like, Okay,
each new section of your song maybe has a new
layer or something like that. So there's lot of
right ways to do it, and I'm excited for you to start exploring layering
in your music.
17. Orchestrating: Compose with Confidence: Orchestration is the
concept of taking your beat the small
part of your song and your beat and
really expanding on it, and turning it into a whole
world, a whole universe, you're orchestrating, you're
composing, you're enhancing, and really whatever part of the story you're
trying to tell, you're trying to tell it as
well as you possibly can. So let's explore orchestration. Orchestrating can
mean adding and layering in new parts
and instruments. At what point do you want to
have another harmony part? At what point do you want
to add a new instrument? You maybe want to add a new
instrument in a new range in the chorus to help the
sonic quality evolve. You're like, Oh, there's now a high end thing that
wasn't there in the verse. You can add maybe a new
synth in a build part. Maybe you're going to replace an existing sound
in a new section. And the chain smokers
did this in one of their big hit songs,
which we will explore. You can layer
existing sounds with new sounds playing
in different ranges, giving the effect that
the part is growing. As always, study
your favorite songs. How do they layer in new parts? How do they keep their
existing parts interesting? So let's dive in. So
here we have this beat. Then maybe we have these drums. Then maybe the bass and
the kick drums come in. Maybe the vocals would
also come in here. Maybe this is the first chorus,
and then this is verse. And now that we've
heard this for 8 bars, maybe we added a new
sound. As a layer. Hand in its unique place. And now this chorus maybe has a new layer and a new range. And a new part. So this is pretty common for the chorus to be the
bigger part of the song. And then maybe after the chorus, we added the new rains, so we're hearing that same riff, but it keeps growing, giving the song the
feeling that is growing, and we added a new part, which is this continuous
arpeggio part, which added a little
bit of tension. And then maybe we would break down to something like
this for the second verse. And then maybe some more
layers come in for this part. And you could keep that going and keep growing
layering and taking parts out to try to make
your whole song interesting. Remember, with orchestration,
maybe you want to do the modern layering
style where you just like copy and paste
the middy as it is. Or maybe you do want to go ahead and be a little bit more intentional,
and you're like, Okay, now that we found our layers, You're like, I want to be
intentional about this. Our base notes are
playing some notes here. We have the melody version
of our chords. The top. And really, I like this piano, but we only needed to
play the missing note. To make a chord only
needs three notes. So this is the same
midi information. But the bass is
playing these notes. The pianos playing those notes, and the Bell synth is
playing the top part. Here we're getting a lot of
mileage out of our harmony. Each part is only
being played once, so every single part is
super important here. This is nice and very clean, or sometimes you do just
want this kind of a sound. It just depends subjectively
on what you're going for. So, remember, we are orchestrating
this by master minding. Okay, we're going to start
with just the piano. And then we're gonna
come in with the drums. And then we're going
to come in with the bass and all of the
drums and the vocal. Hi. Then we go to a second verse
that we haven't written yet. Then for this pre chore,
we're layering a little more. And then for the second chorus. The mass live so his. We go this part and this part. S tell me And then wherever your song
wants to go from there. So, you can start
seeing how music really does live linearly. It goes on. It doesn't
exist in loop form. And I encourage you not to
spend too much time in a loop. As soon as you've got
something that's groven, turn off loop mode
and start growing your song along the
timeline because naturally, you'll know, Okay, we're a
little sick of hearing this, and then you change
it immediately. And then you're like, Okay, now I want this part to layer. You'll know what feels
right in the moment. And usually what feels
right is to add something in or take something away after it's been about four or 8 bars. If you just have no clue, change something every 8 bars, and you're like,
Okay, every 8 bars, we're either adding something
or taking something away. And if it's been a while since you've taken
something away, if all you've been
doing is adding, then go through a section where
you take everything away. And if all you've been doing
is taking things away, then maybe you want to
add something back in. And you can keep adding
in new instruments, or you can go that
post malone approach, where it was really
the same instruments, but they just kept basically taking out the drums
and bringing them back. And that was enough to
keep things interesting. So you don't need to
overcomplicate it. You don't need seven
different synth layers. You really just don't. You could just have one
synth and you're like, that sounds What we're going to do is we're going
to bring in the base, bring out the bas, bring in the drums,
bring out the drums. We're going to
take that synth up in octave, down in octave. There's a lot of variation and contrast that can be
done all over the place. But orchestrating is when
you get in the mindset of starting to imagine the
big picture of your song. And as with everything, listen to your favorite songs and figure out what
are they doing? When are they layering? How are they layering? How are they keeping you interested throughout
the whole song? And through studying
your favorite songs, you will find all the
answers on how to write your own original music.
18. Counter Melody: Enhance Your Melodic Flow: This lesson is all
about counter melodies. So let's talk about what
is a counter melody. A counter melody is basically you're adding a new sound or an existing sound that's playing a simple melody that
does not distract, but harmonizes well
with the main melody. Usually, in the second
verse of a pop song. It's a good way to add interest
without adding too much. In case just layering
and layering just isn't right for your
song. You're like, Hmm. Maybe for the second verse, you just want to do a
simple guitar melody that's not distracting
from your lead vocal, but is making the song grow. Counter melodies are more popular in some
genres than others, but I would argue if
you really wanted to, you could probably
find a counter melody for any song that
you're working on. So, let's explore what our
counter melody might be. Miss Citi miso. Been talking all
night with the tao telling me why stuff that must. This is a really simple part, but it harmonizes well with
the existing elements, and it's not distracting
from your vocal. So this would be a
good counter melody. Nothing in Co. So high Naso. Talking on night with the tago So this is something that might come in the second time
you hear this part. You don't need this
part. Nothing in M Co. W high Naso. Talking night with the tag. Tell. But it's nice. On a second run through. Nothing in M Con. So high Novasol. I'm talking all
night with the tags tell Counter melodies are the kinds of things
that you might not even notice on a first
listen through because your focus is still on the lead vocal or the lead part or whatever as it should be. But it's there to
really just add that next level of interest, and
maybe you didn't hear it, but it's there making you listen to the lead
part in a new way, harmonizing it in a new way. And then you might notice it on a second listen through or a
third, and you're like, Oh, whoa, I didn't even
realize they're like adding a whole counter
melody to this part. The best counter melodies
are super supporting roles. They're the lowest priority. They're not trying to
stand out. They're just there to add a
little bit of extra, so the song feels
like it's growing.
19. Making Sections Sound Full: Maximize Your Mix: Making section sound full. Fullness is a really important
part in a lot of music, because there's usually a
time in your song where you just wanted to take over
and feel really full, whether it's the
drop of your song or the chorus of your song. So let's explore how
you might do that. Easiest ways to fill
up the frequency rags. You have your subs,
your bass, your mids, your highs and your extra highs, boom, full harmonic sequence. So that is one way to
make things sound full. Another thing that
makes things sound full is the low mids. If the low mids are very
present in your song, it has this very full sound. So sometimes base
and sub together, base living in
those low mids can really create a
fullness to your song. Contrast can also make
things sound full, you add something
bright in your chorus, or you add something bright in your chorus or you drop the
base in a different section, that can make things sound full by contrast of what came before. O bviously, you can add layers
to make things sound full. You can add sound effects. You can have an impact or crash on a section to
make it sound full. Study your favorite songs and identify how do they make
their section sound full? In which way are
they growing them? Is it the contrast? Is
there a crash on a section? What is happening in their
songs that sound full? And you'd be surprised
some songs are a lot more broken down that still feel full than
you might think. So this is the classic way. This is just big chords in a full spectrum. So
let's listen to this. It sounds like a movie score, like a villain and a James
Bond movie or something. So let's see what's
going on here. Well, we have these really
big chords, and they're big. They span many, many octaves. A lot of repeating notes here. So we have a D down here
in the base region. We have another D in octave
above, and Finite A. So right now we're
playing D minor. Next, we're playing
another D above here, and E, so it's kind
of a add two chord. We're doubling our A note. We're doubling our D again. We have another E, so we're doubling the second. We have another F, so
we're doubling the third, and we have another D. So
this is just a big layer of all the same notes that just
sounded good to me when I was playing it
on the piano and I think maybe I programmed some. So you can kind of
layer chords on top of each other Because
a D minor is D F&A, doesn't mean you
need to stop there. Try D FNA, try it up an octave, try it up three octaves. Move some notes around,
experiment with having the D up here and not
having the A in the middle. You can just experiment and
do what sounds good to you, but eventually, you can end
up with these big chords. This by itself,
sounds pretty full. It's just a full
sounding orchestra, but we didn't stop there. We also added a layer of
brass doing the same chords. We added a lower layer
of brass doing the base. And we added another layer of strings doing just
the high part. It's almost piercingly
high when it's alone. So altogether, we have a very full sounding
piece of music. Let's explore a very
different style of music that still
has a fullness to it. So this one we're
achieving by really filling up that low mid range. So let me isolate
the piano track, which is the main
star of that range. So here's our piano. And this is feeling that C
two to C three rags, which really makes
things sound full. So we're using that
range plus contrast to make this section
sound full in a completely different way
than the last example. I set down in nature and. That in nature so I saw Oh that You might not describe
this as sounding full, but there's no sonic holes. It feels totally full enough, and that's not
even on your mind, because there's nothing
that's lacking in this beat. So what we're doing here
is we have these drums. And we have our bass with a sub. We have our piano. And we
layer in this guitar even. And we have this texture. So we have the low
chords on the piano. We have a full drum beat. We do some texture just
to fill some other sound, and we have a higher guitar part that's contrasting the range. This sounds full just because we have all the different
ranges covered. And it leaves space
to add some more, which we do later in the song. Nature, everything is change. The nature things change. Nature, everything is change. The nature is change. Nature. This has all the
elements of before, except for in addition, we have these high strings now. And together. Oh. So, these are
different ways that you can go about making
section sound full. And depending on the
genre you're going for, one way might be more
appealing than the other. You can do the layering the big chords and the
really full sound, or you can just be
like, You know what? I know the chords
I want to play. I'm going to have this piano, this guitar is going to come in, bass and drums, and
that's all I need. And the more I produce, the more seasoned of a
producer that I become, I tend towards the
second example. I tend towards finding less parts to make
something sound full, but there's no
wrong way to do it. So whatever sounds best
to you and whatever feels best for your song is always going to be
the right answer. A
20. Voicing Chord Inversions on Piano: Unlock Harmonic Possibilities: Let's talk about chord voicings. You can change your
inversions throughout the song to keep the song growing and evolving and
staying interesting. You can try the choir voicing. You can layer in new inversions
onto existing sounds. You have different sounds that play different notes
of your chord, and you can experiment with
what sounds best to you. Different voicings, have
different emotions and feelings, full, empty, haunting, powerful. Honestly, powerful usually comes from chords being more dense. So what you're going for will help direct you down
the right road. Let's go ahead and
listen to these chords. This is the standard
root position. Now, let's experiment
with some choral voicing. Is are the same chords. But what we did, we grabbed the second note
and the fourth note, and we jumped it up and oct, which I'm doing with shift. And this has now a
different sound, more open. A. So, another way we could do this is we could just take all the lowest notes and
bring them up inctave. This is a new inversion.
We could try that again. We could try it even again. And we could move all these
cords up or down in octave. You can click in
the empty space, command A, shift arrow down. A general rule of thumb
is the lower that you go, the more space between your
notes you usually want. Having something like this,
two nose right next to each other in this low range
might not sound the best. It's okay, but it
is a little muddy. With a four note chord, you can organize them well
having the root in the base, the third, the fifth, or the seventh or whatever
the fourth note is. Those are basically your options if you want to keep them
all close together. When you start opening up
the chords and you're like, Well, this second note here
could go up an octave, suddenly you have a
lot more options, and you're like, Okay, let's just have the
third an octave, and let's keep the other
note in the same place. Or maybe let's take the fifth and let's move that
one up in Octave. A good thing to keep
in mind if you're just going down inversions after
inversions and you're like, Well, I don't know what
I'm even looking for. It's try to create a good
melody with the top notes. Try to create something
that's interesting. So all of these notes in these chords are
different basically. So whichever one you pick will probably be not a bad choice, but some chord progressions
have a lot of similar notes, in which case, if you're
playing something like this, there's a note in common here. So if you had that note up top, It has a certain feeling to it. And maybe you want
that, maybe you don't. But if you don't know
what you're looking for, I would tend to have the
top note be changing. Of course, there are
absolutely really no rules, so you just kind of do
whatever you want to do, but it's helpful to have
certain things to keep in mind, at least when you are not
sure what you're looking for. It's going to move
these epinocta again. And now we can move
this whole down. You can have the
chords start by being lower at the beginning of the song and then open
up throughout the song. So maybe in the first
verse, it starts out here. And then by the chorus,
it opens up to here. And then maybe it goes
smaller again for the verse. That was a really
simple way to create some cool contrast without
adding really anything at all. We're just changing
the inversions of the same notes that
we're already playing. So that was a very easy way to create some chains
and contrast in songs. Once you've found your
chord progression, spend a little bit
of time finding the right inversions
for your chords because I find that certain inversions to sound a
little juicier than others, but it's always within the
specific context of your song. It's nice sometimes when
the thirds are up top But that's really up
to you to decide what sounds best in your case. And I urge you just to
take 5 minutes and see, are there some better sounding inversions of the
chords you already have? Or maybe the way you
had it was perfect, and then you just
leave it alone. Of course, you can grow them
and evolve them over time, and I suggest that you
try that because that keeps the song
sounding interesting.
21. Sections Want to Grow: Evolving Your Song's Story: Sections of your song
want to grow over time. Like, you don't
really want to hear the exact same chorus twice. Yes, you do want to hear the
chorus twice because it's probably an engaging piece of music or it's Casi, or it's fun. But it's nice if it can
have some changes to it. Something different,
so you're like a reason for it to
exist a second time. Don't just think structurally, Well, it has to be A B, A B. So we got to do it twice, give it a reason to exist, give it, earn that
second repeat. It's not just a copy paste. There's something
unique about it. So let's go ahead and explore making your
sections grow over time. Here we have a song that
we wrote for a short film, and it starts with this verse. Fresh. L a dry her. She Why like vanilla Iice cream. Clean now's a plain white tea. Let's cold gate tea. We go to the second
half of the verse. Strong. Now we go
to the Wilds open the cold gate to
your wildest stream. Hop on the negle Now
you're smiling with me. I'm Johnny Cold Day. Yeah, your wild in this street. So we're doing a
repeat of the chorus, and what's happening
here is that there's this high vocal
that starts coming into the second part,
this call and response. So we're evolving this
chorus over time. We then go to a second verse. Red like some color gray. Ramping up for a second chorus. Strong like a damn viper
D in the cool days. To your stream round. And that chorus has the vocal. The main vocal is up and octave. So there's already
some difference there. There's a
lot more energy. And we added some
background choir going Oh. So you can tell the
difference of this chorus. To this chorus. A your loud. The drums also go a little bit harder in the second chorus. So that's really giving this a reason to exist
and exciting to listen to because you
know that the second time you hear the chorus is going to feel even
more exciting. And that's basically
what you want. So let's listen to a song of an old band of mine uro and
we'll listen to the song one. A nice. Well, I'll come
my cup. That's nice. Skip ahead to this chorus. Yeah, I come. Ten. So. I've been
kicking here we go. It's not to show. Feels like something's missing. You already know. That's O B twice been kicking. Show. Amy come in. Eels like something's missing. Mi a came in. You already know. Now we'll sip ahead
to the second chorus. A nice nice. Second char. That's twice. Kick in. Hi synths show. And the fast drum part.
Heels like sting. You already know. As Ow pick in. Now coming. Heels like something's missing. You know. The newest
song comes in. So I'm just showing
you different examples of parts growing
throughout the song. So the first chorus hits, and you hear the lyrics, you hear the vocals,
and it's full, but it's not like just
exploding out of the song. And then by the time the
second or third chorus comes, a lot of new parts are there,
and we have new layers. So really gives it
a reason to exist. You have to earn your
repeating parts. But yes, you do probably
want to repeat your chorus. It's a good puzzle to solve. It's a good challenge to have. And just start linearly.
You start somewhere. Probably sounds pretty
good without too much, and then you can just grow and grow and grow as you go on. It should be a natural process. And once you start
making your own beats, I bet you'll start
doing this intuitively.
22. Stay Zoomed Out: Great piece of advice that a very talented producer friend of mine gave me is
to stay zoomed out. So in this lesson, I'm just going to be talking
about what that means. You really want to
do the details last. You want to stay flexible
in case you need to slightly rewrite your base part halfway through producing. If you've really gone all in, just designing and
processing and everything, it's going to be harder for you, even just intellectually
to get yourself to go there because the amount of change you're going to
have to do is more. So you want to be able to stay flexible throughout the
production process. Can be discouraging
spending forever tweaking the fourth snare hit
only to realize that you need to reimagine
your whole drum part. Follow your intuition because
a lot of times for me, I have this feeling, I need to change this part, and
I don't, and I don't. And then I get to
the end of the song, and I'm like, Oh, I really
have to change this part. So listen to your intuition. You don't always have
to change everything, and sometimes there's
deadlines and deadlines are healthy
and all this stuff. But you know, spend that extra five or 10 minutes to see if you can get a
slightly better part. At the beginning is
usually always worth it. This is all to say,
don't be too precious. Experiment, try
different things. Save As as your friend. Song should work
without the details. There's no amount
of detailing and tweaking that will
save a bad song. This is really important to
remember that if the song doesn't feel magical just with some chords
and some melodies, then you probably want
to find different chords and different melodies. If you're doing the
song first approach, you just always want to
have the song in mind, and that's easy to do
because it already exists, and you only really
want to add things that enhance the storytelling
of the song. So you're Okay, what really is necessary? Start with just
the bare bones of adding what do you really need? And from there, you can
start embellishing and making things shine a little more and show off your
production shops, but you always just want to keep things simple
at first so you can stay flexible if you need to change one
part or something. So if you're playing in a tempt drum part and
attempt base part, and in doing that, you started tweaking your drums a whole bunch, and then you suddenly realize, O h, man, like, you went the wrong
approach with your drums. You need to change the sounds. You need to change the pattern. It's harder to get myself to do that when I've put
a lot of time into it. So I try to put in
all the detailing and the time as late in
the process as I can, so I'm the most
confident and the most sure that I do have
my parts locked down. The perfect drum fill and the perfect base fill can
usually wait a little bit, and it's probably
not going to be make or break if you have
those right away. But of course, if you have
some really great idea, I mean, get your
idea out for sure. I'm not saying don't
explore those ideas. You're not sure where
to put your energy, it's still worth getting your
base part recorded before you finalize the absolute
perfect, detailed drum field. It's important to keep in mind
where you're coming from, because maybe you're going to start working
on a build and you make your build so big that
it overpowers the drop. And suddenly, your
drop just doesn't feel right coming from
such a big build. So sometimes you have to stay in that zoomed out
way where you're like, Okay, we're going
to build, but I know kind of what my
drop is going to be. Because the drop
isn't going to be this huge bang and
crazy full thing, we need to keep
that in mind when we're doing the build so
that we don't do a build that has the full
frequency spectrum to do a drop that is empty, but not in a cool
contrasting way. So that's why staying
zoomed out can be good. If you're like, I know my
chorus won't be super huge. Therefore, we have to go
even smaller for the verse. And so the big picture helps us make good
decisions along the way. Loop mode can be deceiving because maybe
you'll be in loop mode. And you're looping your chorus. And this weird thing happens in loop mode
where you're like, Oh, I think I can add more, and I think I can add more, and you start adding more and
more and more and more and more because you've
been looping. So you're used to hearing
what's already there, and you start adding
and adding and adding. And then when you come back and play it for somebody else, it's like, way too much
just hits them all at once. I'm like, Whoa, you have a lot of things coming
in there, because you were looping then and getting used to
what you're hearing and slowly layering versus when you listen to
it out of loop mode, it just all hits
you right at once. So be careful working
in loop mode because I have done that many times where
I've just added too much. I've overproduced, and like, then it doesn't even sound
good or even make sense in context when you're not hearing it being built
slowly in loop mode. So just keep that in mind.
23. The 3 Second Rule: Talk about the
three second rule. Now, the three second rule
should probably just take care of itself if you've done all the parts,
how they're supposed to be. If you have your drums and
they have a cool little pill, and you have your bass, and it has a fill in
a different place, and then you have
your armony part, this playing a cool riff, and then you have your vocal that's singing in
its own pocket. The three second rule should probably take
care of itself. But what it is is
saying, basically, every 3 seconds, there
should be a new sound, something like coming
in. This doesn't mean a a new sound into your song
that wasn't there before. It just means that, like throughout
listening to the song, basically every 3 seconds, like, the riff walked down, and
then the baseline came up, and then the drum fill happened, and then the vocal happened, you're continuously handing off the attention to
a different part in a really organic way. Now, when I first heard this,
it really stressed me out. That seems crazy,
like every 3 seconds, like, how am I going
to do that? So Don't worry about the
three second rule really. It's like this sort of
general thing you can, keep in the back of your mind, but don't like stress about it. You like, Oh, my God, 3 seconds went by and I didn't
add a new thing. That's not helpful, and not
at all the point of this. If you've made all your parts, this should probably
take care of itself. And it's just kind of a guiding reminder if you're not sure. You know what? L, maybe maybe it doesn't need
a little drum fill. You know, Maybe your drum beats like
getting a little sale. It's kind of the same thing,
just looping and looping. This is what it's
meant for. Remind you. Oh, you might need a
little pizzazz moment here and there or
the vocal drops out, and nothing came
into that pocket. It's just to remind you that wherever
there's a free space, you don't need to fill
it a silence is great, but you can have these standout moments.
The vocal dips down. There's nothing happening,
the drum beats cruising. Maybe you do like a little
guitar part jumps in or not. You know, you don't
have to, but it's just there to remind you that your song is a
continuously evolving thing, and there can be lots of
different standout moments.
24. Don't Overproduce: Some words of wisdom
are do not overproduce. So we're going to show
some examples and experiment with what does
overproducing sound like? Don't drown your song in
production, tips, and tricks. Don't drown your song in sound effects and
layers. Take breaks. Perspective goes a
long way with music. Loop mode can be
deceptive. So be careful. Your song doesn't work
with drums, bass, one or two harmony
parts and a lead, then you probably just need
to write a better song. No amount of endless tweaking
and layering is going to save your song if it just doesn't sound good
in sketch form. If the core idea
isn't strong enough, you need to find a
better core idea. There's a saying of putting lipstick on a pig.
It's still a pig. I love pigs, but this is just
a saying just to show you, like, you can't dress something up and think it's
a different thing. It's still what it is. So your core idea is what it is, and if you need to change
it, you need to change it, and if it's perfect,
it's perfect. I mean, we love pigs, so there's
nothing wrong with that. The listener can really only focus on 2.5 things at a time. Somebody who is mixing, I think it was
fading Private Ryan. It was a war movie was overwhelmed with the amount
of sound that came in, and the mixer was like, Wait. There's 1 billion explosions
and shouts and gunfire. They recorded so much, and he had no idea
where to start. So they did a study, and they realized
that somebody can only focus on 2.5
things at a time. And those focus
points can change. But he just went through and
had just 2.5 things up on every fader and just kept pulling things in and out
of the attention span, because that's all
we can focus on. So there's no point in having too many sounds that we can't
even perceive all at once. So let's go ahead and listen to what overproducing
might sound like. L et's say we have this beat. And we're in loop
mode. It sounds good. And we're like,
we're feeling this, but it's a loop mode, and maybe we want to
add a little bit more. And that's fine. So
that sounds cool. Yeah, that sounds good, right? And then we're gonna
add another loop. Ooh. That sounds good. And maybe you want
to add another lout. Okay. I don't want to hear that one too much. What
about another one? Oh. That sounds good. Another one? Oh. Crazy.
Maybe another one. And you're like, Okay, let's
keep this train going. Ooh. Nice by coming through. Yeah, this sounds
really good. Nice. And you're like,
really feeling this, and this sounds great. And then you go back
and listen to the song. You're like, Okay, this
gonna be a banger. And you're so excited for your 20 drum parts that
are about to come in. And it's kind of a lot. And you're like,
Well, I don't know. And then you're like, Well, it didn't quite sound
as good that time. It kind of just sounded a little bit messy,
and you're like, W, well, let's try it without all those drums,
and see how that sounds. You're like, Well, maybe, maybe just a little
bit of that, you know? So, obviously,
there was something about what I was
adding that I liked. There was something about it. So maybe it wants to be
somewhere in between having some of the layers versus
just the broken down version. But goes to show when
you're in loop mode, you start getting
into this crazy space and layering and layering, and then you listen to it, and you're like, Oh,
that's just a little much. So it's important to keep
in mind that, yeah, okay, if something is calling me, the drums aren't
popping quite enough, and I do want to layer it,
go ahead and layer it, but you don't need 20
layers, probably, you know, So try to find the
one or two layers that are really doing what you are looking
for in your song.
25. Builds: Create Tension and Anticipation: This lesson is all about builds. So let's dive right into builds. Builds come in all different
genres, shapes, and sizes. So this song is a
kind of Indie song, but it does have a build, so let's go ahead and
listen to this. So we have this
breakdown section. Tell me out, tell me outside.
No the drums come in. Tell me, Tell me
upside drums come in. And the buff target So that was a pretty subdued
build, but it worked. Basically, a build is supposed
to rise the energy up, and this got more exciting
as it went through, and we rose the
energy into the drop. This is an example.
What we did here is we have the drums start
coming in slowly. And then this drum
was coming in. And then we have this fill.
We also have this pad here. And the pad didn't really
change throughout this. So, this dreamy
guitar was really something that was rising
up, acting as a riser. Oh So that is really effectively the
thing that was rising. And that paired with the
drum slowly coming in, ultimately leading
into that drum fill, is what gave us that
impulse of energy that really feels like a build
leading into our drop. So let's listen to it again. Tomo Tomo Tomo Tomo So that's one
example of a build. And that one's pretty simple. Let's go explore some
other build examples. So, here we have another song, and we're gonna study the
build of that song. To me. Now Do what to Do what you want to me. No. To what you
need to need Yeah. Go the breakdown. The main thing is the sins. We have some rain.
New sin comes in. The sound is opening
up. More epic. Do you want to me. Transcener. So, this build was achieved mostly through this
sound growing over time. So let's go ahead
and listen to it. The synth here. La
with that synth there. This is the one that's
really growing. We have this sound. And we
can see the automation. We're opening up to filter. It's getting
brighter. And because this filter is opening
up and getting brighter, that's what's giving
this rising feeling. Do you want to me. Let's go ahead and look
at one more example. Here is another
example of a build. The synth is the
main thing here. A come in. Snare hit. A b. So peggio comes in
a big sweet goma. So So there's a lot of different
elements to this build, and the main thing that's
rising in this one is sweet. We are adding this arpeggio. Which helps add some
movement and speed, and we have a little
drum fill here, and a little drum fill here. And as you'll notice with
a lot of these builds, I don't like to build
straight into the down beat. I don't like to
build right here. I like to stop the build
a little bit before, usually on the snare
hit that would go before the beat so
that there's a pause. 'cause it's really cool
to like rise the energy, pause and then drop. I tend to prefer that. So you'll notice
this build stops halfway through the
bar before the drop. So let's pay attention to that. Got me Emma. So, that's what was
working about this. We have that pegiator coming in. We have the rising sweep, and the rising sweep stops
along with everything else stops right before
the drop comes in, and we have that
solo vocal line. So that's a nice trick to do. Especially if you do
have that Cats phrase vocal line that you can put right in the pocket.
That's nice. Energy builds, main
vocal part comes in, and then it drops. Of course, there are 1
million ways to do builds. There's 1 million
right ways to do it. Each song will have its own
thing that it calls for. But in general, you want to
have something rising up. The classic EDM build was
a kick drum going like, da da da then it drops. So we've heard that
a lot of times. We're not hearing
that as much anymore just because we
kind of overdid it, but certainly by
increasing rhythm, especially that
increases tension, of course, that's going
to feel like a build. And that still totally works. You can have rising
sounds feel like builds, increasing tempos
feel like builds, increasing fullness
can feel like a build. So just getting
something that is rising the energy and increasing momentum will feel like a build, which is what you want when
you want to rise the tension. The more subdued and
slower your song is, the less you'll have to do to make that feeling
feel like it's building. The faster and more complicated
and full your song is, the more you're going
to have to do to make it feel like it's building. So wherever you're coming from, the contrast of building
will grow on that. So I encourage you
to experiment with these different build styles and find what fits your
song the best.
26. Drops: Energetic & Euphoric Release: L et's talk about drops. So we'll listen to the
end of this build here. Gamma. Go This goes into a groove section which
starts building again. So Let's explore a little
bit what's going on here. So we have this build that stops half a measure before the drop. And then we have a kick drum, and it's a pretty big
sounding kick drum. It's actually a layer of
two different kick drums because we really
wanted it to have some power. We have the snare. We have our eight oh eight. So this is really pretty sparse. We just have some big sounding
drums and a full base, and then we have the synth here. And the key is that the volume
of these sounds is just loud enough in comparison to the build where it
still has a big impact. The concept behind
this drop is that it's a little bit more broken down and going from a full sounding build to
an empty sounding drop, but it can't
actually feel empty. You were noticing the contrast, and that's creating
some excitement. But these sounds are still compared to
all of these sounds. You got me, ma. So If I were to make
the build louder, the drop would be
very disappointing. So we have this build. Good, you want to me. Transcend Omni President So what we have going
on in this drop? We have a very full build, which then immediately contrasts
with just a synth line. So this is a few sins
layered and a sub. And together, That Transcend. We have this. Hits in here. We have our vocal Transcendent
sn We have this synth. We have a little bit of
a riser into the kick. So we're adding a
little bit of energy into the kick drum coming in, and we're adding some space. So sounds that have a
little bit of impact, but also a lot of reverb space to open up
the dimension of the song. Our big kick drum. So this
is starting to build again. It's kind of like a build into a which then the main
payoff is really here. And that's just because we have the rest of our
drums kicking in. So we have some by snare layers, some snappy snare layers, and altogether, this is creating the payoff moment
of our drop. Straw. It's like it kind of keeps doing So we have another point here
where it's going to sec up. Existing synth line get And with everything, you want your drop to really be pretty
loud in comparison. Of course, you can't have everything being as
loud as possible, but this synth is pretty loud. Come. Do you want.
The space is good. This synth here, you need to make sure that the build isn't too loud in comparison, because the bill can overpower
something like that. So the hack that we use to allow our builds to
feel big and loud and our drops to feel big and
loud is this space in between so that there's not a direct comparison in volume, that the ear will
notice, the space, something else comes in, and
then a new sound comes in. This allows us to
cheat the volume of the build a
little louder than we could if we were
going straight from the build into the drop. So, in addition to adding some tension into the mix here with that pause,
that anticipation. We're also allowing
ourselves to get a little bit more volume
out of the different parts. I'll show you one more example. Here we have two different
drops of this song. We'll explore this build. So, this build here is really a full drop
out from the beat. Pause. So it's pretty easy
for something to sound impressive after something
that's so empty like this. We really just have this piano. And this riser. And then we get
to the next part. So let's explore, and
then we get to the drop. So let's explore
what's going on here. We have this kick snare. So different layers
on the snare. And in our cymbals loop, we have some music going on. This is pretty uncommon, but I found a loop that had something in the sound
of it that I really like. I had layer, sub face. Piano. That sounds like this. Just creates a longingness in the background. We have this. Have these effects. So essentially, we have this impact on the downbeat
with these effects. We have this that's more
prevalent on the downbeat. We have the piano that
hits on the downbeat. We have the bass that
hits on the downbeat. We have the kicked on that
hits on the downbeat. So from this space here, a lot hits right on this downbeat, which
is very exciting. Let's go explore the
second drop over here. We have this focus
shot that's looping. This car dro litter building. And now, we have a very similar
drop to the first time. And you can notice how the first time it was
really more of a contrast. It was from empty to full, which sounds more impressive, but it's also more jarring. This one builds a little
more seamlessly into itself, which also has a really
good payoff feeling. This has a lot of
the same elements. Kick. Snares. I have drops come in all different
shapes and sizes, and there's no one
way to do a drop. But you can start
seeing some themes that for that moment to really
hit you, contrast is cool. We explored a really full
build to a more empty drop, and we explored a
really empty build to a really full drop. And with everything,
You just want to design your song so that the drop really is the
impressive moment that you want. And this can mean a lot
of different things. This can mean that the volume of the build is a lot quieter
than the volume of the drop. Even though you
might just have a kick and stare in a base, if you turn down the
volume of your build, the drop is really
going to stand out. Of course, you can make
your drop stand out so much that it seems out of place in jarring, and that's
not something you want. And I tend to like a more
even keel to the music, and I want the builds to
feel impressive also. But there's lots of little
techniques you can do. You can slowly high
pass the build as it's going to get rid of
the low frequencies so that when the drop hits, all the low frequencies come out and sounds more impressive. I heard Odessa say that
they will bring in the stereo width of
the build as it goes up with a utility because
the utility has that knob, where you can control
how wide it is, zero being mono,
100% being stereo. So you can start automating that down so that the
build is getting thinner. You could also start high passing the build and
low passing the build, so the build keeps
getting smaller. And then when the drop hits, it'll be even bigger contrast. It depends what
you're going for. But taking the time
to really make your drop a standout moment
will always be worth it.
27. Reference Songs: Lesson is all about
reference song. So let's talk about what
a reference song is. A reference song is
something you have in mind, something you're going for. You're like, I like this vibe. I want to write
something in this style. It's even better if you have
multiple reference songs, maybe from different
genres, and you're like, I want to do the drums
of this 80s song with maybe the guitar of this more modern song or
whatever you're looking for. You can start
combining genres of doing maybe like
modern dance drums with a more old school 80 synth? That's a very common thing
I'm hearing these days. And having a guiding
compass can help everybody you're
collaborating with know what they're
going for as well. Because sometimes in
music, it's hard to communicate the
feeling of something. Oh, you want it to feel epic, or what does that mean to you? Is that orchestral epic
or is that synth epic? Is that like folk epic?
What does it mean to you? Having reference songs is good, and especially when you're referencing how
good is your song. You know, when do you stop? How bang into your
drums need to be? Use reference songs to help
you understand what world does your song live in and
help you know when to stop. When is it good
enough? When are you going maybe too far in
a certain direction? So reference songs
are so helpful. Let me show you a reference song I was using and the song
I was using it for. I really like this artist,
and I really like this song, and I wanted to write
something in this fib. You. So, this was my reference, and I was like, I
like this five. Let's try to write
something in this five. So I tried to match my drums to be in a similar
world. So we started here. I My kick drum ax is a
different sound than there. So this is where I strayed away and went into
my own direction. But you can hear
the similarities. We have it's heavy
on the percussion. They got some really wet snaps, and you can start
hearing how this beat came inspired from that other
beat. We even had a pad. So far, similar elements, similar tempo, similar group. Their baseline was
pretty sparse. My bassine is a little bit more full, but here's the bass. I can listen to how does my beat sound compared
to their song. Through using that
as a reference, I can be like, Oh, okay, like, my beat maybe is a little
bit too aggressive, and I want more
of that lead back feel. Or I'm like,
You know what? I like that I'm doing something
a little bit different. My song exists in
a similar world. It sounds similar to this. And that's really
the main point. It helps you know what kinds
of drum sounds to look for, what kinds of pad
sounds to look for. What is the range of the pad? What is the rags of
these instruments? What is the bass sound
going to sound like? Is it playing super
low high notes. Referencing and going back and forth helps you anchor
what you're doing. Especially if you're
producing for other artists and you're
producing for clients, and it's not your
own inspiration that's directing you
where you want to go. It's even more important that they provide you with
reference songs. So you know where
you're headed because you could say that these
drums are bang it. But somebody else was
expecting more of a David Guetta super
high energy house beat. And this has nothing
to do with that. So without the reference song, you could be talking about
completely different worlds. And with the reference
song, you can tell, Okay, Yeah, my song, I want it to be like this vibe, and it sounds pretty good
compared to that vibe. In the end, I ended up making a different feeling
song because I brought in a new element,
which was this guitar. It with you can listen. So what started
with one reference, ended up meeting some of my
other musical tendencies, and I combined it with
some other references of mine and some other songs, and I got something unique. But I started this
comparing it to the feel your weight song to give me a good reference point
of what I was going for. Like I said, it's even more important to have
references when you're working with other people
because then you can both know sort of what
you're talking about. And I wrote this song with
a dear friend of mine, and together, we were like, Okay, going for this. How is our drumbeat sound? Do we need more percussion?
Do we need a snap thing? What is it about the
Reference song that we like? And we found the
pad and we're like, Okay, now this is like
creating the same vibe. And suddenly, when your song is doing the parts of the
reference song that you like, that's when you can sort of fly free and you're like, Okay, now that we've got the vibe
that we were both going for, What else can we add or
what can we do this unique? We don't want to rip them off. We want to do our own thing. And you'll find
most of the time, even though you're
using a reference song, you naturally just do kind of your own
thing because you won't have the
exact same sounds, probably, and you won't have the exact same chords
and everything. And just by
referencing something, you end up creating something
new and unique anyways.
28. Vision is Key: Vision is key. And what that means is
having a guiding compass for your song is really
going to be what saves you and pulls you
through to the finish line. A reference song can be that if that's what you need or just
a different kind of vision, but having an idea or a goal
in mind is so important in the vast endless world of music production because
there's endless possibilities. You can do absolutely
anything. So without having A goal in mind, sometimes you can get
lost in the ethers. Having a vision
for your track is a great way to keep you from
getting lost in the woods. Who is the song for? In what environment
will it be listen? What are some good reference
songs for this vision? If you already know
what you're going for, then you'll know when
you've arrived there. You'll know when you've
achieved your goal. If you don't have a
vision, that's okay. Sometimes it can come later. I don't always have
a vision in mind, but it's very, very
helpful to do so. Having a vision is important because you can have any kind
of drum sounds you want. There's 1 million different kick drum sounds and stair sounds. So it's like you want
some rock drums? You want some folk drums,
you want hip hop drums. You want dance
drums, house drums. If you don't know what
you're going for, you won't know what
choices to make. So you're like, Okay, I
want to make a house song, so we're not going to have
some rock and roll drums. You know? Unless you're specifically trying
to cross genres, which I always recommend trying. You're like, Okay, we know sort of what drum
sounds we want to go for. An emotion can be
your guiding compass. You're like, You know what?
I want to dance song, but I want it to feel nostalgic. So that can be your
guide compass. You're like, Okay, until
I have that feeling, I know that I'm not
quite there yet. An interesting thing that Kendrick Lamar for one of
his albums was he brought all the producers
together in a room and played a whole bunch
of reference songs. So they were
listening to a lot of earth wind and fire and
some other old songs from the 70s to really get
all the producers and songwriters in the right mood of Okay, we're
doing this kind of incorporating this older
sound into modern rap music, and it's going to be this
really cool fusion of a sound. So getting all the collaborators on the same page that way, having a listening party, just soaking up the same vibe. Okay, what is the vibe
they're going for? Soaking everything
up, really helps everybody on your team know
what you're going for. And even if you're alone, it's important to have a vision. Let's say you're just starting out and your vision isn't clear, I bet you probably
do have a vision. I bet you know the kind of music that you like
and that you want to. And that's helpful
because it's like, Okay, you like rap music,
you want to make rap music. So you're listening
to rap music, you talk about rap music. You listen to your friends who
maybe make some rap music, and you're like, Okay,
that's your goal. You're making a rap
song. Easy. You know exactly what your goal is. Now, all you have to do is
take the steps to get there or you want to make
a dance song or a pop song or an indie
song or whatever it is. Whatever you like is
probably your vision, even if it's not totally
a conscious thought yet.
29. Basics of Mixing Part 1: This lesson, we're going
to talk about mixing. We're going to talk about
the basics of mixing, and I'll explain
to you what it is. Basically, will you
produce your song, then mixing is the final layer, the final gloss that just makes everything sound more
cohesive, more together, and it's the last
little bit to make your song sound professional.
So let's dive right in. Act of mixing is
to make your song sound good or sound
competitive within the genre. To make sure that no one part is stepping on another part. It's to find balance within all the
elements in your song. This is the area
where you're going to do the final fine tuning, and it's where you make your
song sound competitive. Mixing can take you pretty
far down the rabbit hole, but we're gonna just stick with the most basic and
essential parts that can get your songs
sounding professional. So the most important thing of mixing is volume. Gains staging. We've talked about this before, but it is the single
most important part. Then comes EQ, compression,
panning, delay, reverb, sweetening,
and a waves C six. Let's dive into
this example beat. In this beat, we have a
breakdown section like this part like this. Here with the whole groove
and then this part. This is a pretty simple beat. But as you can see, this section here is where we
have the most information. So it makes sense
to start mixing where the song is most full. If you have a regular
commercial like pop type song, you might want to start
mixing the chorus. If you have a dance track, you might want to
start mixing the drop. You basically want to mix the most important
part of the song, make sure that part sounds
as good as possible, and then you make
all the other parts. Yes, sound as good as you can, but also support the part that you're trying to make
shine the brightest. So What is mixing? Like I said, the
most important part of mixing is to get
the volume right. So let's listen to this. And for the sake
of this exercise, let's just turn off the
plug ins that I have here because these plug ins were me doing some mixing
prior to this, and I want to do everything
from scratch right here. Okay. So, let's listen to this. So, like I said, the most
important part is volume. So when you just play your beat, you want to see if you hear everything, how
you want to hear it. Can you hear the guitar?
Can you hear the drums? Each drum. Can you
hear the bass? K. And that basically
sounds pretty good. I could maybe hear these
snare drums a little louder. But I think in general, it sounds pretty good. So maybe let's just take
these snare drums up one D B. So what I might do here is
group the snares together so that I only have to do one move here instead of moving
both of these in volume. So let's see if
this sounds better. That sounds pretty good. I could also maybe hear
our base a bit louder. So this is our base track here. And maybe we'll just go
here and turn it up one V. We'll notice that we
are distorting there. So turning this up, even though I wanted
to hear this ladder, we're going to have to
find another way to get the bass ladder because
that was distorting, and we don't want it to distort. So now we basically have the volume of all the different
elements in our song, more or less where we want them. But we remember that
we do want to find another way to get
this bass louder. The next thing I would do
was pull out some EQs. So let's go over here
to the EQ eight, and let's start
with this guitar. Notice how I will sometimes work in solo and add elements. I, I tend to solo the
most important element. And it's good to work
in solo sometimes, but remember that your mix is always how everything
sounds together, so don't stay in
solo for too long. We can see that there's really no low end information
below this point. So let's just cut it off. A quick tip. I usually do cut
off the low end of absolutely every single
element in the song, except for the kick drum and
the bass to leave all of this room for the kick and the bass to really cut through. What does it sound like
if we go like this? Still sounds pretty good. We'll tend to high pass
everything around 100. You don't really want to change the sound because we
like how it sounds. So I would set this
right around here. Next, I'll go and grab
some dynamics here. And you see that I already had this guitar controlled dynamics. And because this was a guitar, I went for the glue
compressor here because the glue compressor
has a kind of vintage sound, and guitars are analog
are real thing. So I thought that would
be a good combination. And we're not
compressing this much. Let's show just to show you. You can see it sounds more
free without this compressor. But I like that this makes it a little bit more contained in the mix here. Now, let's go to our kick drum. Our kick drum and our base
are in the same channel, which arguably is
not the best idea, but it is what we've built here, so we're going to stick with it. So as you can see, we have a base here, and we have a kick. Layer. What I did
was I high passed the kick because I wanted all the room possible
for the base. You can see how much the
base cuts through now. It's so much cleaner because the low end information is
not competing with itself. We can see that I even
high passed the base, which that might seem
counter intuitive. But what we're doing
here is you can see the base hits right here. And really, there's
no reason to have anything lower because this is what the sound
that we want to hear. And when you cut away
all the excess sound, you really focus the sound on exactly where you
want to hear it. We are distorting a little bit, though, so we're going to
have to take this down. So this is sounding pretty good. But because we were running
into this distortion problem, I'm actually going to
duplicate this track. And this is going to
be the kick track, and this is going
to be the base. So in this track, I'm
going to mute our base. And in this track, I'm
going to mute our kick. So we couldn't bring
up the volume there, but we can bring up
the volume here, or at least I hope so. Notice how this was
distorting, this is not. So this was the better
way to turn up the base. Do we even want it louder? Depends what you're going for. It depends now, I think
the genre that you want would depend on how
loud you want this base. So that's why referencing
is important, but we'll talk about
that in a second. Hi.
30. Basics of Mixing Part 2: We eque our kick, but I kind of want to add some compression just to
really glue it in place. Let's start with this
acoustic kick compressor. You can see how this is cutting through a
little bit better now. And that sounds
pretty good for now. We're going to leave this
base uncompressed because I tend to like my subbases and
my eta weights uncompressed. It's the only element in a song that I will
leave uncompressed. Let's go to these
snares, and remember, we can treat them together, and I want to do an EQ on
their snare track as well. 'Cause we don't need any of
this information down here. That sounds pretty good. This
says soft snare compressor. Let's see what that sounds like. That actually
sounds pretty good. Let's turn this even more down. A. That sounds really good. Okay. Now, let's do an EQ and a compressor
for our high hat. We can get rid of a lot of
the high hat information. And it still sounds like a
high hat. Can we like this? Sometimes you have to set something and you
come back to it. But I'm really not missing
anything that's gone. And in general, like, if you don't miss it, just have less information
competing with itself. So let's go and see what compressor we
might want to use here. Could you try this
gentle squeeze. Lastly, we have our shout, and I turned this filter delay off just to show you what
it would sound like. Clearly, we like this sound. This probably wants
something like this. I like this sound being
a little bit more full, but let's see if it
leads all this high end. It's nice to take down the
high end a little bit, maybe. I mean, that sounds good.
That's very subtle. You can go either
way on that one. Now, let's try to sustain
lead vocal compressor. Aaa. I like it. So now that you have things
a little bit more contained and living better together
with some EQ and compression, let's talk about
panic a little bit. So panning In a mix, you never really want everything
to be in the same place, and you really
don't want anything to be in the same place. The middle or zero, right here, the S for center. That is the golden
place of real estate. That is the king of the Crop. That's the most powerful place because it is equal
volume everywhere. Left, right, middle. So here, you want to put
your most important element. You want to have your kick drum, your snare, your bass, and your lead vocal
or lead sound. Those are the only things that should ever live in the middle. This is a pretty simple song. And it's nice when
you don't have all of those important
elements living in the middle. So let's just move the kick one to the left,
excuse me, the right. We'll move the base
one to the left. Moving the base or
kick one is okay, but you really
don't want to move these elements any
further than that. This will keep our
snare in the middle. As far as our high hats, We can get away with that. And our guitar. Our guitar is really
our main element, and cemetery is kind of nice, so maybe we'll pull in the high. And now we have our shout track. That pans on its own. But maybe let's just
move it to the left. Now we can talk about reverb. So snare tracks tend to have
their own dedicated reverb. So let's go and look
for a snare reverb. We see that there is a snare
preset that could be good. A wooden room could be good. Dark room could be good. Drum room could be good. Let's turn off the options
and audition really quick. And when trying a reverb, send it all the way so you can really hear what
you're listening to. That's something? That
might be more in line. That was really hard to
hear. That is not so bad. I didn't really
like the first one. Listen to this last one. So for this track, I would maybe pick
this wooden room. And like we had
discussed before, we will E Q going
in with this point at 300 and this point at 7,000 And now we'll pull down. Because I like this
drier sound here. Let's see what else
might want some reverb. We have our high hats. Ba Ba. And Maybe our guitar
wants rever, perhaps. I actually didn't realize
our room rever was so big. A. So, do we like the idea of
reverb on our guitar? There's something kind of nice about that label this snare. But that's really too. So, what if instead, we put it into a delay? That's still not really working, and I kind of preferred
this reverb sound. So, let's take this reverb. Let's copy this EQ here. And let's just experiment
making the reverb a little bit smaller. K. Now let's take down the send. Another way you could do this, which is not the
right way to do this, but there's no
wrong way to do it. Send it all the way and
just turn it down here. So that down to -15
is similar to this. A.
31. Basics of Mixing Part 3: Now it's time for
some sweetening. What can we do to make this just sound a little bit better? This is a great time to go
to your drive and color. Let's try this saturator
here on the base, and we'll try a bit warmer. We'll try warm up lows. That makes a huge difference. I said warm up blows, accidentally drag warm
up highs. Let's listen. That sounds really good, but that turned the volume
of our base up. Turn the soft. Here's
actually better with it off. Now, let's turn the base down
a little bit to compensate. Maybe one more. Well,
maybe I liked it. What else could we maybe do? I might want to also throw
some color on our guitar. If there's a
compressor involved, you probably want the distortion
before the compressor. A Fav. That sounds pretty nice. And notice that there's
a lot of turning on and off the effect that you just put on to make sure you
like how it sounds. I also want to add maybe some distortion or
something to our kick drum. So let's try one of these maybe. A. A. I like how that sounds, but it's getting a little bit
aggressive with this top. So maybe we will go to this multi band dynamics here and just compress the top end
of our kick a little bit. And let's make it around here. A. A. That sounds pretty good. Maybe we also want to compress our high hats
in a similar way. Oh, here we can see we're
distorting a little bit. Maybe that's what's
going on with. I like how this is sounding more contained and honestly
a little bit quieter. Hay down. So this is sounding pretty good. You can go and maybe add
some pitch modulation, try some chorusing, maybe. War ensemble on the guitar. Let's see how that
sounds. That's not really the vibe for this
song. Let's turn it way down. That's just a quick mix of
this beat that I was doing, just to show you what
my process is like. The process is iterative. And honestly, sometimes you
sit down and every move you make is the right one and you just get on the right train, if you will, and
all your decisions snowball into
something you like. And sometimes you sit down and you go the wrong
way. And that's okay. And when you step back,
export your song, listen to it in your
headphones, go for a walk, come back, and listen to
your reference tracks. We'll go over that in a sec. And sometimes you
realize, you know what, it sounded better before, and you just scrap
that and restart. And that's totally,
totally fine. Don't feel like because you put effort into
mixing something, you have to use
that version of it. Every decision you
make is informed by every decision you make. So how you start building
your house of your mix, if you start on a shaky foundation or it
wasn't the right foundation, and you build the rest
of your house on that. Sometimes you'll find you
need to completely restart. And that is totally fine. That's happened to
be so many times. But a lot of the time, you'll sit down and you'll nail it, you'll get pretty
close, and you'll be really happy with what you did. So on the next lesson, we'll talk a little
bit more about mixing and we'll talk about mastering.
32. Basics of Mastering Part 1: So you've produced your song, you've mixed your song. Now the final final touch
is called Mastering. Let's jump right into mastering. Now, the basics of mastering, it's the final
touch. It's the end. It's the last thing
you're going to do. It's to make your song
sound good on all devices. Because if you think about it, people listen to
music on AirPods, people listen to music in cars, people listen to music in clubs, people listen to music on computer speakers
on iPhone speakers. All of those speakers have different capabilities
of reproducing sound. There's no base on
iPhone speakers, but you still want your song
to sound as good as it can. On an iPhone speaker
and in the club. So basically, mastering is trying to make your song
sound good everywhere. You can do Stem mastering
or single track mastering. You want to hit about minus six or minus three on
the master bus. And then I have my list of favorite mastering plug
ins that are third party, but you can also use Ableton to master with Ableton
Native Plugin. Here we have a mix of mine, and let's turn off my mastering chain and listen to what we're
working with here. And with you can So this
song, this makes, to me, sounds pretty good, and I am feeling like it's time
to get my mastering on. So this is my mastering chain, and this is what I like to use. First, I have this
SSL comp by Waves, and I use these exact settings. These settings make it so the compressor
is an amar working. But it is working
just a little bit, and this SSL just gives
the whole track a glue. That's the best way
I can describe it. Next, we have Ozone. And Ozone has this mastering assistant button that you click, and it will use AI to give your song an initial starting
place for the Mastering. And honestly, that gets it
about 90% of the way there. It created this EQ chain
because it saw that I had too much base and I didn't
have enough high myths. Next, we had some dynamic
e Qs because it decided that these specific points
were a little much sometimes. What the dynamic e Q is is whenever this point is
being triggered too much, it pulls it down, but
whenever it's not, it is knocking down. We have this imager, which
is something that I add. It gives your song some width. Next, I love to use Saturn, and it has this magic
mastering preset, which really just does some
wonders to the low end. Like, I can't even explain. Finally, we have the
master limitter, which is also from Ozone. Although you can use
any master limitter, this is my favorite one. These settings are probably not going to be right for
your song necessarily. They really change
drastically per song, but you use the
mastering assistant to get you 90% of the way there, and then you can
tweak the threshold a little bit from there. So I made sure that my mix was hitting about minus
six or minus three, and then I put my
mastering chain on, and here we have my
mastered finished song. And you can side in the heat. So it's really
important when we are mastering to use
reference songs. And you can just reference a
song by A Bing from Spotify. I have this plug in
here called Reference, where I can drag songs
in from anywhere, and I will buy
something on I tunes, and then I put it in this
reference songs folder, and then I can pull these reference songs
into my session. Let's just grab
whatever is here. This random Billy las song, this random Polo and Pan song. And we'll call that good. Now we have two songs
in our reference, and what it does is that one a is Now we're hearing, Billy. Now we're hearing. Now
we're hearing. Sometime. And what you want to do
is just saying, like, Okay, yes, the songs are
going to sound different. But do they sound competitive? Does my song sound in the
same world as Billy Ish? And you're like, Okay, my song actually sounds a
little bit louder. That's totally fine. Side. It sounds pretty close
to Canopy as far as Cope as far as the brightness and the
overall levels of everything. So because my song is sounding competitive
with some other songs, I know that I've done a good
job mixing and mastering. I use those third party plug ins because those are the
best in the game, but I want to show
you how you can use some mastering plug ins
that are native to Ableton.
33. Basics of Mastering Part 2: You can put your mastering chain on your song in
the original file. Maybe you have a file where you have a
production session, then you do a save as
for a mixing session. Then you do a save ads
for a mastering session. That could be a
good way to work. You could print your
mix into stems, which is what I
personally like to do. And then you would end up with something that sounds like this. And then you're
ready for mastering, pull up a new clean
session where however many layers
made up these stems, you printed them
down until, like, six, and that's really
easy to work with. You could also just export your whole mix as one
and just master that. That also works as well. Now, Ableton here, if
you go to audio effects, and then you go to utilities, and you go to audio
effect racks, has some mixing and
mastering presets that can really help you start. There's a lot of different
things going on here, and I definitely recommend
that you explore all of these. Some are just for the drum bus, some for like a channel strip. Like you'll create a group of all the guitars or a group of all the drums, and
you put these on. These are like, sort of mixing level things pre mastering. For this song in particular, I found these plug ins here that I thought
sounded pretty good. And so we can
audition them here. Side. That's no mastering here
is master wide and warm. Side. That instantly gives
us some more umph. We have stereo enhanced. Side. We have Master EQ and glue. Full s. And we have Master full chain. Full s. That maybe sounds
the best to me. So let's look at
what is mastering. Mastering, like you saw
in my third party chain, or in these chains, it's a little bit of EQ
compression and some limiting. That's basically
what mastering is. It's like, Okay, your song
has the bass that you wanted, and it has the drums that you wanted and
everything that you wanted. And how In the end
of all things. Do you just need a
little bit more bass? You know? Like, compared
to other songs? Do you just need,
like you like how your kick is sitting
with your base and your seven and
all this stuff, like, Altogether, I just want to
globally boost the low end, or I just want to globally
boost the high end. This is where you
do that. You can do those EQ moves by ear, but just be gentle. Don't go ham If you're having to boost things
like 20 dB or something, like, you just got to
go back to your mixing. These should be subtle
last finishing touches. But you can tell each of these chains have
some EQ going on. A lot of them have
also some compression. This has the most
complicated one because we're also
adding some distortion, which is a pretty bold move. The other thing you'll
see that all of them have is this master limit. Honestly, the limitter, the master limitter is
the most important part. If you have nothing else, you want a master limitter. So this is not a complete mastering
chain because it does not have a limitor. And to use this, you would definitely want to
add a limiter here. Why is a master
limitor so important? Is because nothing gets past
the ceiling of a limitor. It's like a super compressor. And that just means no part of your song is going to jump out of nowhere and blow the speaker. If you are unlimited, you do risk blowing speakers if you're playing
live or something. Probably not gonna
happen, but it could. So the master limiter is super important to
protect the speakers, but it also just glues
your song together. So, as with everything,
you do it by ear, I thought that this
sounded the best side. So I would probably
use this setting here. This is maybe moving
a little too much. So I would even decrease
the attack more to have this meal just bumping a
little bit here. Old sign. And I don't know
if it needs six. Maybe it does. That's
really kind of up to you. Click six, and you can see how much we're going
to be adding here. It's one DB of gain. So You know, it's
sort of up to you. The distortion it
looks like is off. That makes a lot more
sense because, like, distorting the master
bus you can do, but it is, like, a
little it's bol. So H, we have our master winder really doing that much,
pull it down a little more. That's way too much.
In the cool sign. Turn off in the go. That sounds pretty good. So if I were using
the Ableton plug ins, I would maybe go
with this chain. You can obviously go in and
add some more effects to this one right here with stereo enhanced seems kind
of interesting. So maybe we'll turn this on. Turn off because we
already are adding EQs and glue compressors
and limiters. We don't need to go way too had, Let's go ahead and turn
on the stereo enhanced and just hear what that
sounds like. Cool sign. That sounds pretty nice. So I would probably
pick something around this chain mixed with adding
this stereo enhanced. Remember, I turned all
these other things off 'cause I just wanted the stereo enhanced quality
of this chain here. So, that's what mastering is. It's that final final touch. It's that glue that holds your song together,
and it's really, like, your song is not
going to sound quite competitive and quite
finished until it's mastered. And when it is boom, you have a finished
professional sounding song.
34. Learning Activity Make Your Masterpiece: Congratulations. You've made it to the end of the arranging and
producing chapter. As you may have guessed,
the learning activity for this chapter is for you to go out and make your own
song. Make it from scratch. It can be song first, it can be beat first. You can do harmony first, drums first, bass first,
whatever you want. But go and make an
original piece of music. Feel free to rewatch any
of the lessons for any of the specific stages
you're at to help really remember what are
all the different parts? Because when you're
making a song, there's a lot of
stuff to remember, and you're not going to remember everything all the time when
you're making every song. And that's totally k. A lot of this stuff
is intuitive. Don't worry about did you remember all the different
parts of production, and don't get to in
your head about it. You just want to
always remember? Does it make you feel good?
Does it make you feel sad? Does it make you feel how you
want it to make you feel? That's always the
most important thing. But go ahead and
make your own song. Don't spend more than
an hour on production. Don't spend more than 30 minutes writing the melodies
and the lyrics. Don't spend more than 30
minutes mixing and mastering. Set time limits for yourself to you don't work on
music just endlessly. I will work on a song
for a month, sometimes, and I will take a long
time to work on something, but I also will work on
things very quickly. And it's important to get in
the habit of working quickly because you don't want to get too precious with your ideas. And at the end of the day,
the more music you make, the better you will be. So making a new beat every
day for seven days will make you a better producer
than working on the same beat every
day for seven days. Even though at the end, you might end up with a better beat that you worked
on for seven days versus a new beat every day. It depends on what
you're going for. Are you trying to
get your chops up? Are you trying to get
better at making music? Or are you in your masterpiece
stage and you're like, Okay, let's make some
thing and release it. Two different things, two
different approaches. There's no right
or wrong answer. But either way, for
this learning activity, I urge you to set a time limit, go ahead and make your own song, and when you hit
your time limit, hands off, you're done, and you can always repeat this exercise as
much as you want.
35. Congratulations!: Congratulations on
finishing this class. I am so proud of you, and I can't wait to listen
to your class project. You can say hi to me on Instagram or Spotify
at Benza Maman. And if you liked this class, please check out my other
music classes on Skillshare.