Motion Design Essentials: How To Animate Scrolling on Social Media in After Effects | Amanda Motion | Skillshare
Search

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

Motion Design Essentials: How To Animate Scrolling on Social Media in After Effects

teacher avatar Amanda Motion, Motion Designer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Class Trailer

      0:41

    • 2.

      Class Project

      0:21

    • 3.

      Illustration for Motion

      1:47

    • 4.

      Prepping your Artwork

      1:18

    • 5.

      Importing your Artwork

      5:13

    • 6.

      Animating Key Points

      3:26

    • 7.

      Animating Elements

      8:18

    • 8.

      Exporting your Files

      1:33

    • 9.

      Bonus: Improving your Workflow

      2:00

    • 10.

      That's it!

      0:20

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

238

Students

3

Projects

About This Class

Are you an Animator or Motion Designer, looking for a fun portfolio piece? 

Well then why not one of the most essential shots in the industry? A hand scrolling on a mobile phone! Sounds familiar right? It's almost in every explainer video you see.  

In this class, I'm going to show you my workflow between Adobe Illustrator and After Effects. We'll take a look at how to organise artwork and import it to After Effects. Plus I'm going to introduce some of my most used techniques, effects and principles when animating! Best thing? This class is without ANY plugins, so anyone can join! 

For anyone interested in speeding up their workflow I've added a special bonus lesson.  
I also included a 10% discount code in the resources for the plugin Overlord to speed up your workflow between Illustrator & After Effects!

Ready for this super speedy class? 

Let's get started!

Meet Your Teacher

Teacher Profile Image

Amanda Motion

Motion Designer

Teacher

I'm a Freelance Motion Designer and my ultimate goal is to teach and experiment with creativity. I believe we can all learn from each-other and that we're truly never done learning.

Everyone should have the opportunity to start their own creative adventure. 

That's why I've started the motion club a place with helpful resources, plus you can also find me on YouTube sharing tips and tutorials. 

 

 

See full profile

Level: Intermediate

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Class Trailer: Are you a motion designer or animator looking for a portfolio piece or an artist looking to improve the animation and illustration skills. Well, then this is the short-course for you. My name is among that. I'm a professional motion designer. In this class, I'm going to show you how to animate a hand scrolling on a mobile phone. It's almost in every explainer video you'll see there's definitely a show worthy of your portfolio. I'm going to show you my workflow between Adobe Illustrator and after-effects will take a look at how to organize layers and import file. So after Effects loves, I'm going to introduce some of my most used techniques when animating this glass is without any plugins so anyone can join. So let's get started and I hope to see you in the next lesson. 2. Class Project: For this class project, you will be creating your own animated hand scrolling on social media. I'm really excited to see what you come up with. So make sure to share your class project with us. 3. Illustration for Motion: Welcome to Lesson one, illustration for motion. I'll start with sketching in Procreate, and then import the sketch to Adobe Illustrator. I'll show you how I start illustrating and explain what joins are and why you need them. I think it's very hard to start in Illustrator without having something to go off on. That's why I like to start with a sketch. With animation. It's important to draw the parts that you cannot see, e.g. the hand behind the phone. If you move the thumb away, you should still see part of the hand behind it. Always be prepared for changes and look for more possibilities to animate something. You never know if you need to use something when animating. As you can see, I imported my sketch to illustrate there with 30% opacity. Now I can start with the outlines. Before we start, make sure to go to View and have smart guides selected this way, and cuboids will snap to each other. I start with outlines so I can really see how joints will work. Joints are essential for animating body parts in after effects. The more joints, the easier and smoother it is to rotate parts. Joints are circles connected to other circles. This way parts can rotate from the center smoothly without any bumps. Creating joins is a lot of work and not always easy. I tried to test out a lot of things in Illustrator by rotating parts to see if they work. To create the little marker on my joints with the shortcut Command Y. I get this wireframe look and can place it exactly in the middle of my circle. When you're finished with your illustration, you should be left with two outputs, one for the hand and one for content that's on social media. Illustrate the social media. Bart, I made a duplicate of the mobile phone and place it on another art board. As you can see, it's really fun to test out how it moves in Illustrator. 4. Prepping your Artwork: Welcome to lesson two, prepping your artwork. In this lesson, I'll focus on organizing all of my layers before importing it into After Effects. It's not the most fun job, especially without any plugins like overlord, but it will save you a lot of time when animating. So let's jump in. Step one, have each sentence in a separate file. When you import a file to After Effects, it doesn't detect multiple art boards, so you need to import them separately. Step to separate all your layers. If you have a group, you can do this by using Button Release to Layers, Sequence and place all your layers above the first layer. Step three, name all your layers. And that really overwhelming with the amount of layers, the more you separate a name here, the less work in After Effects itself. Step four, we remove all effects. A lot of things don't work well been important to After Effects. J to remove clipping, mask, stroke effects, brushes, anything before importing, even opacity won't transfer. And yes, this step takes a lot of patients. 5. Importing your Artwork: Welcome to lesson three, importing your artwork. In this lesson, I'll go over how I start a new project and stay organized. I'll also go over how to fix important issues and prepare layers for animating width, e.g. parenting. When I open a new project in After Effects, I immediately get this project file structure. You can find the same template in the resources as emotionally sign or you might need to share your files with others. That's why it's important to keep everything organized. You can also find things way easier yourself. You can install the template by going to Preferences new project, choose your project template. You can also make a template completely off your own. Right-click your mouse in the red square and import your files. Make sure to have Retain Layer Sizes selected. This will keep your layers intact. As you can see, you now have two files, a preComp of all the layers and then illustrate those layers map. I placed a map in the right asset folder and start organizing and fixing everything in Cerner one, I like to turn all my layers into shape layers. This way I can adjust paths and see different groups the shape is made of. It basically turns them back into shape layers like in Illustrator. Make sure to delete all the illustrator layers after you've created shape layers. Now we can start organizing and fixing some issues. Joints aren't something that should be visible when exporting. That's why I turned this into a guide layer. I also start fixing my clipping masks in After Effects. I recently added future is now that you can fix clipping masks as easily as parenting. You can toggle this on and off with this button. When I need to mask something, then don't have layered prepared. I copy the frame layer. I want the mosque on. Edit, Fill and delete the stroke. No need to go back to Illustrator. I want the mask to move with the phone. So I do this by parenting layers to each other. You can see me struggle a bit to find the right layers to parent. Makes sure to test that you're burning structure before animating My important layers of different color and block masks and hide them. So I don't accidentally move them when animating layers is also a great way to keep your composition organized. The parent joins correctly, press Y, this is your anchor point. The point from where you want things to rotate from. You can turn on snapping to make it easier to parent the exact center. The next center things are going to get a bit more complicated. We changed the layers to shape layers, and I left with so many layers, you can't even see them all. You can always change your workspace if needed. I start color-coding different images and make become of each of them. Working with pre-comps can really simplify things. If you're interested, you can always find this exact file in the resources and see how I've selected everything. You can precomp layers. By selecting the layer you want to pre-compose, right-click and select pre-compose. As you can see, I leave out all the elements around the image, since all the images have the same elements surrounding them, I only want to animate them once and copy it to the other ones. Having them in different programs would be too much of a hustle going back and forth. So I leave them in the same. It seems really complicated at first, but it's all about making it easier to animate. Instead of giving all your layers a position keyframe, you can get this comp keyframe and move it around. And by adding a clipping mask, you remove anything you don't want to be seen. I want the social media images to look back to the first image, but I don t want to animate it twice. I do this by copying the layers in the center and placing them under the last image. Since my composition wasn't big enough, I made it bigger and also added more white background. Anything I move in this preComp will also move in the other one. If you want a conversation that isn't linked, you need to duplicate it. In here. You can physically see a new composition and then add a number to it. You can change the name and it won't be linked to the other competition anymore. She can see the gradients also didn't import well. You can change this by selecting the layer that's now grayed out and click on the fill instead of the color on the text and change it to gradient. You can now see it's an orange gradient. I'm going to go back to Illustrator to get my color codes and then copying and pasting them in the boxes. I'll do this for all three of them. Now we're finally done importing and organizing all of our artwork in After Effects. Let's get started on animation. 6. Animating Key Points: Welcome to lesson four, animating key points. In this lesson, I'll focus on building an animation and where to start. I'll talk about which animation principles are always in my mind. And I'll give you a short introduction to the speed graph. You can animate something 1 million ways so you don't really have to follow my keyframes in detail. I'm really excited about, but you are going to come up with an animating. I never start at the beginning, but preferably one to 5 s from the starting point. This way you can always add some extra keyframes. At the beginning, I started with the main movement, the scrolling or swiping on social media. This way, I can time the social media accordingly and then start moving the hand. But animating, I always refer back to the animation principles. When things move, they usually have a slow in and slow out movement. Recreate this movement by using the easiest button. And when you're doing more advanced animation, you can even change these certain speeds. The second principle I really follow, follow through and overlapping action. If you move your head, your hair will follow up later. That's why I like to add an offset to all my keyframes. Instead, In all my keyframes at the same point, it put them either a few frames to the left or to the right. As you can see, all the work we did before. Another prepping and decomposing make animating a lot easier. I now only have to focus on a few layers instead of animating a lot at the same time. An animation can go to many different stages. This is my first boss. When it comes to animating, the more time you spend on it, the bedroom, it's kinda look adjusting keyframes and moving them around this part of the process. I also copy and paste a lot of keyframes. Sometimes I adjust them a little bit, but most of the time, like the thumb, it's the same movement swiping back and forth. So I tried to copy and paste as much as I can. I felt that the first pass of my animation was a bit too static. So I added a bit more advanced movement to the hand. I want the hand to pop on the screen and out. Instead of using the regularly Easy Ease, I edited the movement in the Speed Graph. I wanted it to pop up quickly and slow down. When editing discrete graph, it's important to note that a straight line is very fast and the growth line is slowing down. I think it's really fun trying to get the movement you're looking for. I add another keyframe since I want to show the hand bouncing back down a bit. This relates again to the principal follow through. As you can see, the anchor point makes this weird curve since the previous keyframes have an ease on them. To delete this curve, click on the convert vertex tool and on the specific anchor point. Now I can adjust the speed graph again. I also add a rotation keyframe, since organic movement so that I can hand usually don't move in a very straight line, but more of a curve. This is my second pass. As you can see, my second boss looks a lot different than the first one. 7. Animating Elements: Welcome to lesson five, animating the elements. In this lesson, I'll show you how I animated certain things like the sparkle, the heart, the window, the messages. And I'll go over which effects and presets I've used on some techniques that I use a lot. As you can see, I've hidden the other layers to show you better what I animated and how the window, I decided to let it pop in the screen at the same time with the hand. I always try to keep in mind the fewer and especially the direction of their eyes. I don't want them to be confused about where to look. So I tried to keep the focus on where it should be oriented. I decided to let the window slide to the right. This is a great way to introduce new scene on the left or pen up with the camera. You can also try to follow the window out of the frame. Here you can see all the keyframes. I have a position keyframe and a scale keyframe with a slight offset. It goes bigger and then smaller again. I also adjusted the speed of the keyframes a bit. The window at the end move slowly and then quickly moves out of the frame. I adjust the keyframes by using the speed graph. You can also see the bars animated and comes out slowly and shows a bit of weight by changing the scale. I also must this shape within the debt. Otherwise the shape will go out of the window as you can see here. I also animated the elements within the window slightly with trim paths and skill. You shouldn't animate these details too much. They don't need to ask for a lot of attention. When I'm done. I love all my layers and hide them. I find it easier to work like this than having all the layers within my fishing. But that's up to you. Let's talk about other elements within the window. As you can see, I organize the elements within the window with the yellow label. You can always reorganize your labels. I often change things when animating, since it's never a linear process. But mostly going back-and-forth, I've heard that some elements and some have a mask since I want the elements within the window to move and not out of the window. I animated the envelopes for the simple position keyframe. If you can't see the paths or the motion path, click on this button. Sometimes it turns off by accident, then you cannot see the motion path anymore. I really like adjusting this path into curves so it moves more natural. Don't forget to check the box out to orientate to path, since the shape will then follow the curve naturally. But the other envelope, I adjusted the scale since things are usually bigger. And I added a blur to offer out-of-focus. You can find these effects on the day Effects and Presets window. If you don't see it within your workspace, go to Window and add effects and presets. I usually add effects like a blur, Gaussian blur, or sometimes even a wiggle, wiggle position. As you can see, I also adjusted the speed of the keyframes in the speed graph. Again, the more you work with adjusting speeds, the easier it gets. Starch. I wanted to animate the pucker and bloat effect. So I had to recreate the starch and After Effects, I create a new shape layer, change the fill and the stroke, and then I add the pucker and bloat effect. It's the same effect as an illustrator. If you click on pucker and bloat, you can see that you can animate the amount. I also add a scale animation going from zero to hundred to zero back again. I add an easy ease and I checked my animation and see that I forgot to use the anchor point tool. That's why it scales from the middle of my composition. So I change the anchor point to the middle of my star. And now it's scales correctly. Since the movement is a little bit boring. Now I adjust the speed and the speed graph. So accelerate the movement a little bit. We're animating the lines are really made use of the fact that they are shaped layers with shape layers. Every shape is made into a different group. And every group can be animated separately. Adjust the anchor point, shortcut Y of each of them to the left, since I want scale from that side by unchecking the scale linked button, I can now animate the scale separately. I copied the scale keyframes to the other groups, added a position to make it float. And the transparency, since I want it to disappear before the window moves out. As you can see, I did burn this layer person previous animation test, but decided to go with an opacity at the end. So now I can remove it. Lastly, I copied the same layer and change the fill color right here. The heart, I wanted this to pop out with little dots around it. We're going to create the same effect over here. You see the heart layer imported from illustrator. I add the circle somewhere around the middle of the heart at the repeater. And as eight circles, one of the eight copies in the form of ownership go and change the position as a little bit. So I wanted to pop away from the circle, then go to transform properties, change the position to zero. So it's on top of the first year to get all the dogs moving around in a circle with the exact same spacing. I divide 260 the size of the circle by eight. Because I have eight copies. So you have all the dots in a nice circle. You can animate it by using the position keyframe and going 0-100. After that, I add other keyframes and the opacity of the heart. And then I think the girls, as you can see, the lines are made out of shapes. Adding the effect trim paths to animate them in and out. It won't work properly and show these really weird film. Instead of going back to Illustrator, you could also recreate the path and After Effects, I add a new shape layer. And with the pen tool, I go over the lines. When I now add trim paths, the effect works properly. I add the start and end offsets so the line comes in but also moves back out. You can see me using disinfect a lot in this animation. To save myself some time. I copy the first line and rotate it a little bit around to fit at the bottom. The images within the mobile phone, I need to time them right? I click on the point where I think it should start. And then when I go to the specific composition, it should still be on the same time I place a marker and you can even add text to it. Sometimes I add at start and end, and sometimes I just leave it at 1.2. I make sure that all my keyframes are placed within that time-frame. As for animating this smoke, I add a new shape layer and create a stroke with the curve. Within the stroke, you can add a taper effect. I changed the start lengthening and length to 25% and then change the stroke width to 15. Then I came back and change the end and starting a little bit with an offset. I also add a blur to create this soft smoke effect. Simple, but I think it looks very realistic. After animating all the elements of the first scene, I decided I wanted to have more focus on the images on social media. So I animated the hand, scaling up a bit and moving down again. I think this really make the animation a lot more fun to watch. 8. Exporting your Files: Lesson six, exporting your files. Exporting, I add my scene to the main comp. Now I only have one scene, but sometimes have multiple scenes, especially in an explainer video, you can end up with many scenes. The main comp is basically a place to put all your shins together. Sometimes I even add sound effects and music in here. Sadly, I can share my sound effects with you since I got them from the Epidemic Sound Library. And go have a nice bonus if you're interested, from March 20 to 31, you can get a 60 day free trial to my referral name. Plus you'll also be supporting me since I get a one month free subscription to every new subscriber, you can find more details in the resources. When I'm done with the project, I'll also be composed the music rendering you need to keep in mind that anything we're doing these bars will be rendered random my files by going to composition and Media Encoder and use my standard settings. You can change them here. If you want to render a different file size, I cannot just export this with different sizes because then the animation will be cropped and it won't look as good. I create a new column, e.g. Instagram, thousand 80,080 pixels. I then duplicate the first scene, since I want to change it and bring the elements closer and delete the window. I placed this new edited center in the Instagram come with sound effects. And now I can render that calm. That's basically it for rendering. 9. Bonus: Improving your Workflow: Welcome to lesson seven, improving your workflow. In this lesson, we'll focus on a few different ways to speeding up and improving your workflow over workspace settings and different plugins. Keep in mind that the longer you are in the industry, the more experience you will get in speeding up and improving your workflow. Step one, start each project with a new project template. This way you won't have to create folders all the time. Step to adjusting your workspace to your needs. This can change depending on the project. You can save your new workspace by going to Window Workspace, safest, new workspace. And this way you can create multiple workspaces for different projects. Step three, plugins. You can also improve your workflow by installing influence. It's basically extra software to make After Effects work better or improve the workflow between other software and aftereffects. As you can see, I have a few examples in my workspace. Motion tools is a free tool you can download from the motion design school websites. Paper is a plug-in where you can create your own buttons to speed up your workflow. E.g. if you want to create a new composition, you can just add a button to do that. Or if you want to create a looping animation, you can create a button with an expression. My favorite and most use plugin has to be overlord overload. You can import your layers with just one button to After Effects. Let me show you how much of a difference it is with manually importing files and with overlord. I don't have to put my scenes in different files. They can all just be next to each other. And this is how I layered them. I can just select first scene and transform them to After Effects. As you can see, it's really fast and imports all the layers currently, they are immediately turned into shape layers and most effects are important to me. Did I have a nice bonus for everyone that's interested in this plugin. But the discount code among the emotion, you can get 10% off your purchase. You can find more information about this in the resources. 10. That's it! : And we're done. We'll say that the work, I'm going to paste all the layers, imported files to After Effects and animated every element. I hope you enjoyed this course and have a great new portfolio. Please let me know if you have any comments or questions in the discussion tab and feel free to leave a review on this class.