Transcripts
1. Introduction: Hi, I'm Mark from
the success Bureau. I've been working in media and digital asset management
for over ten years. I've worked with
clients such as MTV, Cambridge University, Sony, the British Home
Office, and many more. In this class, you
will learn everything you need to know
about the multiverse. This class is for anyone
that is interested in this new and exciting
virtual world project. Whether that's for profit, phone or purely curiosity. No experience or advanced technical
knowledge is required. By taking this class, you will learn exactly
what the metal versus how it is created, what hardware and
software is used, how you can profit from it, and how it will likely
develop into the future. In our class project, you'll be using your Meta
verse knowledge to seek out new metal versus
projects which hold potential for
application and profits. Let's get started and I'll
see you in the first lesson.
2. What Is The Metaverse: So what is the universe? The universe is a
digital universe. Meta comes from the Greek word
meaning beyond or behind. So we can see the metal of us as a universe beyond the
one we're living in now. The metal verse that
we refer to now is actually made up of
multiple motor versus the metal verse that comes
in the future may combine all the matter versus two
become one giant multiverse, which can be
infinitely expanded. We used to refer to the
online world as cyberspace. But now that we have the
possibility to actually live and interact in that space, it has developed into
the metal verse. Anyone can create their
own matter verse. But at the moment, the
multiverse comprises mainly of digital spaces
that are used for things like gaming and
workspaces developed by various corporations,
Ultimately for profit. These can be accessed
via the internet on any device like a
computer or phone. But many tech companies are
trying to develop this into a virtual reality or
augmented reality experience. The concept of the metal
verse was first introduced in a science fiction book called Snow Crash by Neal
Stephenson in 1992, where individuals
employed digital avatars of themselves to
explore online worlds. Some people may argue
that we are not ready to move our lives
into the multiverse yet. But if you look at the
world that children have been brought up in
over the past decade. They are already part
of the metal verse. Games like Fortnite,
Minecraft and roadblocks have become mainstays in the world of social gaming, laying the groundwork for
creating the universe. The universe is growing and has been growing
for quite some time. The first layer was the
creation of immersive games. And then we had
the development of 3D experiences or
virtual reality. Then we have the introduction of the Internet to
connect to users. The next layer was the blockchain and
immutable database for storing information
that arose in tandem with the growth
of cryptocurrencies. The latest developments
are an FTEs, which offer the
ability to tokenize assets and the
implementation of Web 3. More about that later, the use of cryptocurrency and LFTs facilitates the Meta versus economic advantages by making it possible to acquire products. Thanks to these
interchangeable tokens, you can now move your
online identity and merchandise across
different metaphors world, we are already seeing
real money being spent in the metal verse for things like concert tickets and avatars. I often hear my children
trading in-game items while they're
simultaneously online on different devices. The metal verse has
been here for awhile. It's just crept up
on his quietly. When be pulls tokenized artwork
was sold for $69 million, it sparked the NFT frenzy. We sold the popularity
of NFT games increase a piece of metal verse land
that costs $20 in 2017, it could be worth over
$5 thousand today, the opportunities are
already out there. When Facebook changed
its name to matter, the general public became
more aware of the universe. Even though lots
of us have already experienced it in
one form or another, meta has announced that
it will be spending $10 billion over
the next year to develop metaphors
related technologies, Apple will be reportedly releasing a blended
virtual reality, augmented reality
headsets in the next year that could cost up to $3
thousand in the future, we'll be able to do all kinds of things in the multiverse, almost like living
a second life. Have you ever seen the
film Ready Player One? Well, that seems to be a
pretty accurate template for the vision that people
like Mark Zuckerberg, half for the metal verse. Many people say that the
multiverse plays a crucial part in the next evolutionary
step of the internet, Web 3. And just like when
the first incarnation of the internet emerged, that will be great
opportunities to make money if you get in early
on the metal verse.
3. Commercial Application: Commercial applications. First of all, people
will be able to buy different types of digital
assets in the myths of us, ranging from close to buildings, tickets and events, practically anything that you combine
the real world or online. Most of the things
that people are going to buy in the metal verse will be under the form of LFTs
or non-fungible tokens. These tokens are unique
tokens and FTEs are used to authenticate the originality of a specific digital asset. And FTA stands for
non-fungible token, which sounds a little confusing, but you can interpret it
as non replaceable asset. Essentially, NFT is
prove ownership. For example, if
an artist creates a picture and sells
it as an NFT, the ownership of the artwork and property rights are
transferred to the new owner. May have proof of ownership as it is recorded
on the blockchain. The blockchain is a
decentralized ledger that stores data. In this case, transaction data. It cannot be changed without
the owner's personal key. Everyone can see that
it belongs to them. And FTEs are also becoming
popular in crypto gaming. For example, in
role-playing games, where you have a character
and that character has different items like
swords, potions, etc. Each of these assets
will be an NFT and that shows that there is only one
owner of that digital item. And FTEs, we'll have
a wide range of applications in
different industries. There are Meta verses which
allow you to purchase land. Each piece of land
represents an NFT. That NFT shows that you are the owner of that
piece of property, almost any assets
in the real world we'll be able to exist
in the multiverse. Brands like Adidas and Nike are already invested in
metaphors projects. They are already
selling and FTEs. I recently bought a
digital shoe company for more than 3
million US dollars. This is just the beginning. People have avatars
in the multiverse and depending on the
metal verse they are in, they will likely need clothing. There is a huge
opportunity for brands to make money in the Meta averse
projects like Earth 2, I've already sold
all of their land and are now selling
a second layer. New opportunities
emerge all the time. There are already marketplaces
where you can buy, sell, and trade LFTs from all
types of different Mehta versus sandbox is one of the most popular
metal versus right now. It's been running
for a number of years and has millions of users. Land has sold in sandbox
for over $2 million.
4. Challenges: Challenges in the multiverse. Interoperability. At the moment, no major game
creators have designed that in-game economy in a manner that encourages interoperability. Because powerful platforms don't support common standards, It's costly for developers
to create content and software that works
across numerous platforms, making it impossible to reach the broadest possible audience. Another feature
that distinguishes the metal verse from other
forms of media such as films, TV, music, books, etc. Is that it's intended to be
persistent, ever evolving, and ever-expanding privacy
and bio-metric data. Many multiverse developers are working towards integrating virtual and augmented
reality gadgets that could potentially work in conjunction with brain-computer interfaces, which will track
brainwave patterns and deduce human
cognitive processes. This would have sounded like pure science fiction to the
general public a decade ago. But this type of research and development has been
happening for many years. It's now reaching
the point where it can be used in a
practical sense. This technology will
provide businesses with interesting new methods to communicate with customers and forecasts their
behavior or engagement. They will also allow for
the collection, storage, and long-term retention
of even more of our private and personal
data on the blockchain, many consumers currently accept privacy agreements
without reading them in their entirety. This could continue in the metro verse with the extra
amounts of personal data. And considering the current
rights of data leaks, hacks, and misuse of data. The meta oversees
cybersecurity and data protection
will be critical. Biased competition. While the metal versus
decentralized in theory, vast areas may be governed by a small
number of operators. For example, today's
social media platforms are frequently dominated by a well-defined collection of content creators depending
on your location. This will be a hot topic in the early stages of the
multiverse incarnation. Toxicity, cyberbullying has long been an issue on social media, with 75% of victims encountering
abuses on Facebook. The metal verse may
make it much more difficult to regulate
such behavior. Necessitating strict and
proactive policymaking. Discrimination is another
area that needs to be addressed so that businesses, individuals, and AI entities all follow the
same set of norms. Data security. In terms of data protection, the multiverse will process
new source of data, such as facial
expressions, gestures, and other physiological
reactions to particular multiverse
material and events. Without a doubt,
search data will pick the interest of the
advertising industry. For example, what are
our customers physical reactions when they view
a given product or brand? In addition, VR
glasses will analyze various data regarding
user's private environments in the real world, such as their private
homes or housemates, using 3D cameras, LIDAR
sensors, and microphones. We already have smartwatches that record our sleep patterns, heart rate and BMI. How will they stay to
be implemented and stored in the metal
versus the idea of data minimization and
subject limitation in particular is
critical in the metal versus processing
of personal data, not only for legal reasons, but also for reasons of trust. Users will only accept them
at averse if they are able and willing to be in
with good conscience. Current dangers, amplified. Current concerns in
the multiverse might be worse and in a
variety of ways. To begin with, there
is a potential of unwanted interaction in a more invasive
multi-modal environment. Depending on how these digital
spaces are controlled. When someone we don't know or
don't want to connect with reaches out to us on platforms like Instagram,
facebook, Twitter. By messaging, friending, or otherwise attempting
to contact us, their capacity to contact
us is primarily confined to text-based communications,
photographs, and emojis. Consider the possibility
of an unwelcome person being able to answer someone's virtual environment and get up close and personal with that person in the metal
versus this might lead to undesirable behavior
if there are no effective
procedures to report, prevent, and respond
to this in real time. Given that many firms
strive to include touch as an extra failing
in immersive reality, the danger is that damages in the metal verse may
seem more real. Money businesses, for example, are developing Haptic Gloves, which offer tactile
feedback to deliver a more exact and realistic
sensation to any activity. While this might boost
connection and provide a stronger feeling of
realism in a virtual world. It could also be
used in ways that aren't entirely understood yet. Legal issues. The problem with
the multiverse or any significant
technology platform is that it has the potential to supplant established
legislation because of its massive scale of operations and self-regulated
operating regulations. Several analysts and
critics have compared Facebook to a nation-state
or a sovereign region. The metal versus no
matter who constructs it, has a real chance of
falling into the same trap. It would be
challenging to control interactions and transactions
in the multiverse, which is already walled off from the real-world due to its
interfacing mechanism. In addition, the Meta verse introduces several
novel types of interaction that have yet to be established by any rule of law. Most regions, for example, have yet to recognize
cryptocurrencies as a legitimate currency
or asset class. It is nevertheless
frequently traded and may constitute the foundation
of the metal verse economy. The topics that have yet
to be stood at include NFT transactions,
human AI interactions. I pay for AI producers
and virtual real estate, currency and crypto assets. Many futurists envision
a multiverse like that depicted in the science fiction film, Ready Player One. While no one knows precisely how the multiverse will look, it's essential characteristics
have been established. It allows users
to travel between its various places
with relative ease, maintaining their purchase
goods and avatars. Maybe there will
be a central hub. We really don't know yet. But in some white,
at some point, omega verses will be connected. Users will be able to roam
fluidly from place to place with thousands of others all inside the same digital realm. Size is limitless. It is literally a universe. Within a universe,
you'll be able to buy conventional digital
items like music, movies, games, and applications, just as you do already
on the Internet. Assad from virtual goods, the multiverse would allow you to purchase real-world goods, as well as examine and hold 3D replicas of the
real-world goods. It's likely that
crypto wallets will also be linked to
real-world identities, which might enable transactions that need legal verification, such as purchasing a
real-world vehicle or house, you can forget about
entering your username and password for each website
or virtual world you visit. Click your wallet
and you'll sign in instantly with your
ID attached to it. For age restricted places in the multiverse Id linked wallets
will also be beneficial. Blockchain and crypto
assets may allow transactions to move
a formed on demand, which the multiverse will need. Transactions that are safe
and practically immediate are required for a virtual
reality environment to room and function properly. People in this
ecosystem will need to have the same level of
trust in the system. They would have in-person
to perform transactions.
5. Web 3.0 Introduction: Web 3. If you were old enough to
remember dial-up Internet and your original AOL account
or the equivalent, It was like a walled garden. They gave you access to a
curated list of web pages, which was static pages with information like text and
low resolution graphics. The most popular
search engines were more like magazines
than search engines. Silence like Yahoo,
AltaVista, and the like. The most interactive that
things got worse on chat rooms. Web two came next. Some people call this the read write version
of the Internet, in reference to a computer
code that lets you both open and edit files rather
than just view them. This meant that
people could create their own content rather
than just view it. They could publish on blogs
like Tumblr, Internet forums, and interact on
marketplaces like Craigslist or eBay
and Yahoo Auctions. There was a middle-period when sites like MySpace introduced a social aspect to what we're essentially static pages and lighter platforms like Facebook, Twitter and Instagram took
content sharing to new levels. The two main issues that
we have with web 2, the increasingly
centralized nature as a handful of tech companies
control the majority of the system and the
over-exploitation of harvested private data. These have helped to usher
in the development of Web 3. Web 3 Web three can be
described as the read, write ONE phase of the Internet, rather than just using free tech platforms in
exchange for our data uses come participates
in the governance and operation of the
protocols themselves. This means people can become
owners and shareholders, not just customers and products. In Web three, these
shares will be issued in the form of tokens
or cryptocurrencies. And they represent ownership of decentralized networks
or blockchains. Holders of governance tokens
can spend their assets to vote on the future of
a decentralized protocol. On the decentralized internet, what happens is decided by
the investors and uses. Whereas what happens on Web
2 is decided by Twitter, Facebook, google, and
a few other companies.
6. What Defines Web 3.0?: So what defines web
3, true ubiquity? This is a direction in which we have already made
significant progress. Web 3 and tails, that Internet access
will be universal and ubiquitous across regions,
networks, and devices. At the moment, we mainly use PCs and smartphones to
access the Internet, as well as some industrial
hardware and smart TVs. Increasingly, we are seeing
more smart devices like Alexa that integrate with
other devices in the future. This functionality will expand rapidly with Web 3
available for wearables, appliances, AR VR, gay, cause a mole, 3D graphics, fully metal verse
Web 3 willpower our rich environments and
interactions between users. Processing speeds and
graphics capabilities will be pushed much further
than we have seen so far. Open source code. This is one of the main goals and also one of the main
problems right now, the internet is overwhelmingly
controlled by a handful of technology giants who act as gatekeepers for data and
algorithmic processes. The new Internet
will be based on a completely open-source
architecture that anyone can use, modify, monetize, and extend
without any restrictions. Open-source architecture
will also encourage greater accountability as peer reviews will
be more common. Decentralization and
interoperability. Web 3 will be controlled
by no single or group of organizations and will be fully decentralized through
blockchain architecture. The rise of blockchains is one of the main
reasons that Web 3, he's now a real possibility. Before blockchain
technology, there was no viable decentralized
network infrastructure. They're awesome issues to
be worked out with Web 3 because as it
stands at the moment, although it is
decentralized by name, the reality is that early investors and venture
capital companies have the mainstay on the
implementations as they own the largest
share of governance tokens. There's no doubt that Web 3 will be an integral part
of the Metro verse. And we'll possibly
develop alongside it.
7. Metaverse Hardware: Matter, diverse
hardware processes and 3D accelerators will need to be adapted for the new
types of hardware. Mark Zuckerberg's
that he believes that we are around five
years away from developing the technology to integrate processing power and batteries into regular
sized glasses for a RUs, for the VR Focus
metaphors to succeed on the same scale as PCs
and small phones, it will require massive adoption of its key hardware components, VR headsets and controllers. This will be determined by factors like price, ease of use, and value provided by apps and experiences
in the ecosystem. So far, VR hardware has been notoriously expensive
and cumbersome. Meters, Oculus
Quest VR headsets. Now Matt request, or the
dominant consumer headsets in the market and solve a number of issues that plagued
earlier headsets. They don't need to be
tethered to a gaming PC since most of the computing happens
in the Cloud or on device, that starting price is comparatively more
affordable at around $300. They can now take prescription
lenses to accommodate people with glasses to make
the metaphors more immersive. Meta is also looking at
advanced technologies, including a haptic glove that can help you fail virtual items. Meta frequently
issues system OK, nice, that enabled
better interaction. Hardware and software
developments happen in their own fields. This will mutually shape
the functionality and further development and
modification of both.
8. Metaverse Profits Introduction: How do we profit from
the metal verse? First, it almost goes without
saying that companies who build a metal verse
will obviously profit. If you have an idea for
a metal versus concept, you can make a business plan, reach out to investors and
start to build that business. This process will
require lots of work, research,
and perseverance. But even an idea can
be worth a lot of money to those with the
capabilities to implement it. If you are a developer, you could develop
your own meta verse. It doesn't have to
be on the same scale as sandbox or decentralized. But if you have a
unique selling point, you could attract users. You then have the
potential to create your own cryptocurrency for use within your metal verse and mint and FTEs to sell within it.
9. Flip Currencies: Flip multiverse currencies. Most of the largest
met averse projects have their own associated
cryptocurrency. When you buy these, you can
treat them like stocks. You can invest in them and
then wait until they reach a specific amount
in USD per token. Then cell and type profits. Just like investing
on the stock market. But instead of buying stocks, you buy the cryptocurrency, all the token of a specific
metaphors project. If you buy sand coin, which is sandboxes currency, is almost the equivalent
of buying stocks and shares in the
Sandbox Project. The demand for San token will rise along with Sandbox
his popularity. I'm going to a financial
advisor and no one can know for certain whether a
crypto coins value will increase or decrease. But if you find a
multiverse project that is growing and
becoming more popular, it stands to reason
that the demand for his currency will increase and so will its
currency's value. But like in the real world, if there is not a defined limited supply of that currency, there's nothing stopping
the metal verse owners from producing more
of that token. Like governments print
more money that will have the opposite effect
and devalue the coin. So make sure you check before.
10. Play To Earn: Plato around blockchain
based games and LFTs paved the way for the new
plate or earn gaming idea. The concept is simple. Players have total control
over the ability to swap or exchange the in-game items
for real-world money. Game economies such
as axial infinities, are great examples of how Mehta versus may impact the
real world economy. During the epidemic, many
Filipinos flocked into the game producing
artificial pets called axes, and exchange them online, making more money than they could in their
real life jobs. There are role-playing games
where you can complete specific tasks to earn
tokens or cryptocurrency. And that can be exchanged for other items or sold
for real-world money.
11. Flip Assets: Flip assets, almost all matter versus have assets
that you can buy and sell. Most of the marketplaces. And more commonly,
these assets are an FTEs that you can sell
on any NFT marketplace, even outside of that
particular multiverse. You can buy land, buildings,
clothes, accessories, avatars, vehicles,
furniture, the list goes on. It's very easy to start making
money by flipping assets. All you need is a crypto wallet. You can either buy assets within the multiverse or you can
go to an NFT marketplace. For example. You can come over here to sandbox and access
the marketplace. You can then buy and sell
assets directly in here. Or you can go over to open C, which is currently the
largest NFT marketplace. And you can buy the assets
from numerous Mehta versus
12. Invest In Metaverse Stocks: Invest in Mehta versus stocks. For those who prefer a more conventional
investment approach, Mehta versus focused
stocks are an option. It has been reported that several high profile software
and game companies are interested in
developing their Mehta versus including roadblocks
and Unity software. All of them are traded
on the stock market. There are also met averse ETFs, which are basically
funds that buy stocks in a variety of different
metaphors related companies, thumbs such as MATLAB, contains stocks
from companies in industries such as
computing, networking, virtual platforms, Interchange
Standards, payments, contents, assets, identity
services, and hardware. As hardware will
play a huge role in the Meta verse processes. Graphics chips,
batteries, cameras and VR and AR headsets will be in high demand
for headset companies, stand out names include the oculus series from
Facebook parent meta, Sony's micro OLED displays, which analysts expect
to be central to Apple's future
glasses or goggles. And Taiwanese optical
lens maker, genius.
13. Metaverse Opportunities: Find metal verse opportunities. There was a great
free resource for finding new opportunities
in the multiverse. Head over to a coin market cap, and go into the calendar section and select the ICO option. You can say a list here with all the upcoming projects where you can participate
in the public sale. An alternative to coin
market cap is ICO drops.com. It's another popular
platform which often shows different opportunities to
those on coin market cap. I also go into great
detail on this side, most launch dates are not given an exact date until
the month of launch. Although you can usually say
which month I will launch, just keep an eye on
any projects that you're interested in
and chat back around the month of the launch and
you should say an actual date appear most projects now I
usually released on Launchpad. Launchpad, our platforms with communities attached to them. And you can become a
member of that community. As a member, you
can participate in the funding of different
projects in public sales, launch pads act as a decentralized investing group for startup fundraising or crowdfunding in order for you
to be able to participate in the fundraising for a
project or in public sales. Usually, you'll need to have
the token of that launchpad. Lot blockchain
networks and Mehta versus launch pads often
have their own coins. Now here are a couple
of things that you should consider when you are researching a project
that you want to invest in. First, you need to check the
team and their track record. You should find out
what experience they have and what previous
projects they've worked on. Find out who the CEO is,
the Marketing Officer, The Financial Officer, as
well as the developers, do as much research as possible,
look for authenticity. If you find any evidence that their backgrounds have been
fabricated in any way, it's best to avoid the project if they lie about
their credentials, what else might they
be lying about? Use all available resources, LinkedIn profiles,
Twitter, education, government and
employment records. Check how many seed rounds or proposed seed rounds are
investment offerings. First seed investors often
offered additional incentives, can say a high return. The project team might
publish the details of initial seed
investors, research. Those investors, look at
the projects roadmaps. The roadmap will contain
targets and specific times for the achievement and execution of these
actions and targets. If you're looking to invest at a point after the
initial seed round, check to say if the
roadmap is on target and has implemented all
of the actions to date.
14. Vesting Details: Vesting details. Vesting involves a certain
amount of tokens that are held aside for a period
of time for the team, partners, initial
investors, advisors, and others who are contributing to the development
of the project. Projects usually lock
a certain amount of films until contract
conditions are met. For example, the team could
reserve 20% of coins, which will gradually be
released once a month. The process of
releasing coins over a period of time
is called vesting. Vesting can be used to show the commitment
of the team behind the project and
aims to avoid pump and dump tactics or cotton room. Also. As the coins are
released gradually, it helps to avoid
market manipulations.
15. Jump The Queue: Jump the queue. To jump the
queue for token allocation, you could offer the developers
something in exchange. This could involve a
skill that you have. Maybe you're good at social media marketing
or video production. Maybe you could write some
articles about the project. By offering your services, you can often negotiate similar perks to
the team members.
16. Netword In Groups: Network in groups. There are special
groups on Telegram and discord where people
sell that allocations. They have a
guaranteed allocation and they sell it
for a higher price. There are bargains to be hard, but just make sure that
you do your own research. While it looks like
the Meta verse and its development is
still in its infancy, there are certainly a lot to
look forward to an a lot of opportunities available in the new world of
self-driving cars, high-speed Internet, blockchain technology or augmented reality
and Haptic Gloves. Science fiction is now
becoming a reality. As giants like
Facebook, Microsoft, and Apple joined
the fold to invest millions of dollars in
their metro ambitions. It's inevitable that
this trend will become intertwined
into our lives, just like we've seen with
smartphones and social media.
17. Thank You: Well, that brings us to
the end of this course. I wish you the very best
of luck for the future, whether that's in the multiverse
or in the real world. And I hope to see you
on another course soon.