Mastering Charcoal Drawing Part I | How to Draw a Hummingbird | Messer Creations | Skillshare
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Mastering Charcoal Drawing Part I | How to Draw a Hummingbird

teacher avatar Messer Creations, Artist | Author | YouTuber

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      4:10

    • 2.

      Draw your Contour Lines

      10:20

    • 3.

      Establish your Base Layer (Head & Neck)

      9:47

    • 4.

      Layering & Detailing (Head & Neck)

      10:32

    • 5.

      Establish your Base Layer (Chest & R Wing)

      10:19

    • 6.

      Layering & Detailing (Chest & R Wing)

      7:33

    • 7.

      Continued Layering ( Chest & L Wing)

      7:01

    • 8.

      Layering & Detailing (Chest & L Wing)

      6:58

    • 9.

      Establish your Base Layer (Abdomen & Tailfeathers)

      10:30

    • 10.

      Layering & Detailing throughout the Drawing

      10:07

    • 11.

      Final Detail Work

      9:27

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5

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About This Class

This class comprises (10) lessons where you will learn step-by-step how to draw a stunning hummingbird with charcoal. You will learn how to use the 3 layered method which is a specific charcoal drawing approach. Each lesson focuses on a certain section of the bird so you don't get overwhelmed. In order to get the most out of this class I would recommend that you go through and just watch the class first. Then go through again and create your project as you follow along. This way you will gain a better understanding than trying to watch and draw initially. I hope you upload your PROJECT and leave a REVIEW of the class :) 

Below is a list of all the tools you will need to draw along for both traditional and digital mediums or pick them up from my Amazon store:
https://links.messer-creations.com/amazon/-store

Pre-order my NEW BOOK - Drawing the Portrait: Step-by-Step Lessons for Mastering Classic Techniques for Beginners on Amazon:
https://links.messer-creations.com/amazon/RE82K

TRADITIONAL TOOLS
Mix media paper - https://links.messer-creations.com/amzn/MixedMediaPaper
Charcoal Pencils - https://links.messer-creations.com/amzn/charcoalpencils
Brush sets:
◘ General - https://links.messer-creations.com/amzn/brushs
◘ Detail Brushes - https://links.messer-creations.com/amzn/detailbrushes
colored pencils -
◘ 24 count: https://links.messer-creations.com/amzn/24coloredcount
◘ 36 count: https://links.messer-creations.com/amzn/36countcolored
◘ 72 count: https://links.messer-creations.com/amzn/72countcolored
Artist handbook - https://links.messer-creations.com/amzn/ArtandFear
Art Glove - https://links.messer-creations.com/amzn/artglove
Sport wristband - https://links.messer-creations.com/amzn/wristband
Graphite Pencil set - https://links.messer-creations.com/amzn/CharcoalandGraphite
Sandpaper stick & Smudger set - https://links.messer-creations.com/amzn/smudgersandsandpaper
Mono Zero Eraser set -https://links.messer-creations.com/amzn/monoeraser
Electric Eraser - https://links.messer-creations.com/amzn/electriceraser
Kneaded Eraser - https://links.messer-creations.com/amzn/kneadederaser
Click Eraser - https://links.messer-creations.com/amzn/clickeraser
Razor set - https://links.messer-creations.com/amzn/sharpeningrazors
Compass set - https://links.messer-creations.com/amzn/compass
Sketchbook - https://links.messer-creations.com/amzn/MixedMediaPaper

DIGITAL TOOLS:
iPad 12.9 inch: https://links.messer-creations.com/amzn/ipad12-9inch
Apple Pen: https://links.messer-creations.com/amzn/applepen
Art Glove - https://links.messer-creations.com/amzn/artglove
Sport wristband - https://links.messer-creations.com/amzn/wristband

Sign up for MC's Patreon Drawing Consultations here!
https://www.patreon.com/user?u=27558445&fan_landing=true&view_as=public

Follow me on Instagram here! https://www.instagram.com/messer.creations/

*All product links are affiliates and generate a small commission

Meet Your Teacher

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Messer Creations

Artist | Author | YouTuber

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Level: Advanced

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Transcripts

1. Introduction: Hey, guys. Welcome back to another class. My name is Braden Messer. I am an artist, author, YouTuber, and today, I'm going to be the one that teaches you how to draw. Mastering charcoal drawing. This is a medium that is pretty challenging, especially if you don't really have a good basis for it. Now, I teach a method that I call the three layered method. This is a way of drawing that I created myself. It's outlined very, very well in my new book, drawing the portrait. Granted, the book is focused specifically on portraiture. But throughout that book, method used is the three layered methods. So I will provide a link in the description of the class. So if that's something that you want to pick up and check out, you most definitely can. But in this one, we're not drawing people, we are drawing a humming bird. I'm going to take you through, and I'm going to show you the magic that is the three layered method. So what to expect. In the class, we're going to start off, and I'm going to show you how you can easily outline the humming bird drawing so that you have your contour lines. Once we have the contour lines in place, I'm then going to show you how you can use soft charcoal and smudgers to start to lay down the foundations of the drawing. From there, I'm going to show you the difference between soft meet them and hard charcoals, and how we use all three of them in tandem to build the values and thus bring out the dimension of the drawing. And then I'm also going to be showing you how we can use different erasers to retrieve our high values. Each rating of charcoal is used for different things. And this class is a thorough examination of how all three of those different ratings affect the drawing differently. Each lesson is going to be broken down. And focusing on specific sections of the bird as we progress. And hopefully, you come to the end of the class with a very beautiful humming bird. So that's the short and the sweet of what to expect in this class. Now, I do recommend that because the method itself is fairly elaborate, that the best way to tackle it is to go through the class and watch all the lessons first. Just sit back. Watch the m, enjoy it like it's a movie and really try to just absorb everything. Once you've done that, then follow along and create your drawing step by step with me. Now, I'm going to be providing links to all the tools used in the description of the class. That way, if you don't have them, you can pick them up, and you can draw along with me. Once you're done drawing, I would love for you to upload your project. That way, I can look at it, and I can give you my feedback. And then if you leave your review of the class, that allows me to post your project in my monthly newsletter that goes out the first half of every single month. So this is an awesome way for you to be able to get not only your name, but your art out there in the community as well. Now, I have also just launched my one on one sessions, which is a 1 hour consult with me. For your art. So how those work is if you go to my home page, you can book a one on one session with me. Essentially what they are, is they are a zoom meeting where we get to meet each other. You can e mail me drawings and projects that you've made here on Skillshare, and then I will be able to consult you. Give you my feedback, tips, tricks, pointers, basically allow you to elevate your art through my guidance. I'm pretty excited about this because it's a way that I'll be able to get to meet you guys and get to know you a little better and really help you develop as an artist. So that's it. That's all. And I hope to see you in class. 2. Draw your Contour Lines: The first tool up is our HB graphite pencil. This is for doing the line. Then we're also going to be using in a Hu Hu, a penal click, and a mono zero eraser. We're also going to be using a soft medium and a hard charcoal pencil. Yes. As well as a size 3/16, a number one and a number seven smudger. And we have a sandpaper strip and an extra piece of paper. What I do is I grind my soft charcoal onto this, and then I check my tone onto this, and then I apply to the paper. And I got two brushes. I used to run only one, but now I got this one. This is a little elf brush that I pulled out of my wife's makeup bag. Then this is the old number six. Is a normal round number six. I'm going to be using both of these today. Okay. All right. So we've got our reference image in the corner, and as promised, I'm going to be doing this one in real time. And when it comes to the outline, you can start pretty much wherever you want. But I like to try to bring out the basic shape of the reference image, which is, of course, only two D space. And then through the build up of our lower values and bringing out the contrast between high and low values. We can start to bring out that illusion of that third dimension. And of course, that's where we'll get form. But here I'm just going to draw out the swing. And I'm pressing very lightly. I'm using a very, very light pressure control here because if I need to go back through and like say with my model zero eraser and erase a line and draw a new, I can do that. But if I press too hard in this initial step, then what's going to happen is that I might leave marks or scuffs onto the paper. So just keep that in mind. The whole point here is to just use a very, very light hand and get a good idea. I check this out. Here's a little trick. You just lay your pencil down, and then from the end of the pencil to the tip. We can bring that over. And now we have a really good idea of how long each wing is, and we can make sure that those wings are in proportion to one another as far as them being the same length, right? Because that's a quick little trick that you can do. You know, your pencil is more versatile than you might think, yeah, that's all we're trying to do. In this step, guys, we're only worried about the shape. The shape is very much the foundation, the framework, if you will, of all of the charcoal that is still to come. So when you're looking at your reference image, try to start to look at it in this way, like visualize it and focus only on the shape initially. Detail, that'll come later. That'll come later with eraser work and smudger work and all of that. But here we'll just focus on the shape. Then here's the back side of the abdomen the tail. I need to make sure that we bring this together. When it comes to this outline, I'm not going to worry about the feet right now. I'll draw the feet out more in detail later on. That's the cool thing about this initial step is you can out the framework of only what you think you'll need. You can always make adjustments, as I like to call them further down the road when it comes time to focus on a specific area. Oh. Like here, what I'm trying to do is when I'm looking at the reference image, I'm just trying to identify where the contrast is between high and low values in the reference image, because that is what I kind of want to have a really good idea of when it comes time for me to go in there with my smudger and start to build those low values. So that's the importance of using graphite for this step. Okay. Okay, my body's looking pretty good, and then right about well, right about here in the center this is what I call a reference point. Go up to right about there and that's about where roughly the end of the beak is going to be. I'm going to start from that point and then pull my line over to the top of the throat. There we go. Because see now, I know that my beak length is in proportion to the reference point in the center of the wing that I used. See that? It's a little proportion trick that you can use. Like the trick I showed you with the length of the pencil right using that to make sure that both wings are the same length. One of the reasons why the outline portion of any drawing is difficult is because it's the proportion. If the proportion is off in your outline, it doesn't matter how much detail you put into it because your proportions off. In fact, this is such a big deal for newer artists. They've even developed methods to help young artists with their proportion with the grid method, for example. But I like to draw a free hand, and that's just my preference. If you want to use the grid method, that's totally up to you. But then here what I'm doing is this isn't so much detail work, okay, I don't want you to get confused here with what I'm doing. This right here is where I am drawing out all of the major breaks between a low value and a high value. That's what I'm doing here. Because if you look, yes, on the throat and the center of the breast and the abdomen of this bird, it is a very low value. But if you actually look, it's multiple low values. So I want to make sure that I have that called out in this initial step so that when it comes time to lay that charcoal down and start building those lower values, I'll have pinpoint accuracy. I'll know exactly where where to put those low values. It's easy to go ham, but honestly, when it comes to this step, you draw out as much of an outline for yourself as you want. Every artist is different. Some people like to have very, very little outline and they'll just adjust as they go along, and others as much structure as they possibly can. That is a personal preference, and there's nothing wrong with that. Okay. And right about here is where I'm going to start defining each one of these longer feathers. Flight feathers. On this humming bird. And that's one of the reasons why I actually liked this reference photo so much is because of how the wings. B the hummingbirds wings move so quickly, right? The move so fast, they're almost fluffy, right? They're far from defined. So I'm I'm excited. So I'm going to show you a lot of cool tricks as to how we get that really soft fluttery type look. And so here. This is a prime example of why we wanted to use a very light hand in this step is because I'm taking my models. I'm just cleaning up odds and ends, lines that I don't like or in places that I made adjustments. I get cleaned up a little bit. I got some got some lines up here, some lines here. Let's get it all dressed up. There we are. That's looking good. 3. Establish your Base Layer (Head & Neck): So now the tone check paper. I lay that down, and then what I've done is I've taken some soft charcoal and I've grinded it onto my sandpaper strip here. The reason why we use a soft charcoal instead of a medium or hard charcoal is because the soft charcoal has the least amount of binder in it, so it spreads nice and smooth and evenly across the paper. Grab a number one smoger here roll it. Check my tone. Let's just dive right in here. I'm just going to take my smudger like this, I'm going to stand up on end. I'm going to start at the bottom. I'm going to start at the bottom of the beak here. Because if you look at the reference photo, what you'll notice is that that's where the lowest value is on that beak because of how the light is hitting it. What do I always say? Start building your low values in the drawing first. Target those first in those areas. One of the reasons why is because when you do that, you'll automatically start bringing out contrast between low values and high values and that's what you want. Because the thing with charcoal is that the more and more layers you put on it, the lower that value becomes. You want to start where it's going to be the lowest and then you can continue to build and build and build because charcoal is funny that way, You can put too on. It's always best to just put a little on at a time and just slowly build. But in this step, another big thing to keep in mind, guys is make sure that you are using very light pressure control. Pretty much just to keep this in the back of your mind for every step in the three layered method. It's always best to use a very light hand in every sense with every step. Then here what I'm doing. I'm going to take a medium charcoal. I'm just going to run this line, run a defined line. That's what they call this. Call a defined line. Run along the bottom there. You see how that line instantly gives that beak some prominence. That's what we want. Now what I'm going to do is I'm going to take this to fine line. I'm just going to pull it. I'll probably just leave it there for now where the beak ends. Then I'm going to take my medium charcoal and pull it like this. You can push or your line, it's preference, but like here, for example, I'm going to ph the line. A When you think of pushing and polling, what I mean by that is when you are pulling a line, the direction of your pole is going towards your hand like this. This is pulling a line. And then when you push a line, that's the exact opposite. When you're pushing a line is when you're running that line, and you're a from your hand. Toward your hand, is going away from your hand. So just keep that mind. Okay. Setting that medium uncal down. I'm swapping it out for 3/16 because I want the most control. I want to maximize control here, guys. It going to pull this down. Run that right along the bottom of that beak right up next to that defined line. Then here what I'm going to do I want to take my medium trical pencil, just because I want pinpoint control. A 316 smoger will give you more control, but the pencil itself, a sharp trical pencil gives you the most control as far as being able to put those low values precisely where you want them. Okay. The big thing here is just pay attention to the reference photo because we have a very, very low value right along the bottom of that beak. Then here what I'm going to do. I'm taking my number seven. Smudger. I'm just going to blend this. Just back and forth, just like this soften it up, see that. Soften it up. What that does, that gives a nice blend on that charcoal. Gives it more of a refined look, if you will. Then he. I'm just taking my A Hu Hu battery operator racer and I'm just retrieving some high values, adding a little bit of texture to that beak. Then I'm going to take my number six brush. I'm just going to load it up. Load this up here. I'm just going to very, very lightly, very lightly. I'm not pressing hard on the paper here at all. In fact, what I'm doing is I'm barely touching the paper. I'm more or less gliding across the paper. One of the reasons why I'm doing this and I'm not pushing hard is because I want my soft charcoal to rest literally on top of the paper. You know how paper is coarse. In the courser, a paper is, the more charcoal more graphite it will hold. But I want my charcoal to rest on top of the paper if I use too heavy of a pressure control. What'll happen is that charcoal, it'll get pushed down into the paper and that's not what we want. Because when we go to do this, a nice sharp edge, this is called retrieving high values. This is where we start to bring out that texture and really at the same time, bring out form as well, because Remember how I always talk about how texture alludes to form. So if it was pushed too hard, if I had used too heavy of a pressure control with my number six brush when I was going to apply that charcoal onto the paper and pushed it into the paper, when I would go to retrieve, I wouldn't have nearly as high of a value in my high value retrieval texture that I'm getting right now with my mono zero eraser. So that was confusing. But that's really the big thing is now I can go in and I can retrieve these high values. I'm paying attention to the length of my strike and to the direction of my strike, length and direction. Because I was light handed with my soft charcoal application, my brush application, I'm able to really get a nice high value and maximize on that contrast. Between high and low values. Then I'm just taking my hard charcoal pencil here and st lining and bringing out the si. Now I want to use a hard charcoal here because hard charcoal has the most amount of binder in it from the manufacturing process and because of that, the tips don't break. When I need to run a really nice light line. I can do that now It to worry about my pencil tips breaking off, which does happen with medium charcoals every once in a while, and it always happens with soft rated charcoal pencils, so keep that in mind. But what I'm doing is I'm going in with my medium sharp medium charcoal pencil, and I'm just targeting those low values and bringing out the center of that eye and giving it some detail, giving it some life, if you will. There we go. Something like that. Now, remember when it comes to eyes, just get in, get out guys, don't hang out, don't try to spend too much time on an eye. Of all the areas on a bird, I would say that their eye is probably the one part of it that you really don't want to mess up. Because plumage is plumage in wings or wings even, but the beak and the eye, especially is something that you want to make sure that you if you nail anything on the bird nail the eye. 4. Layering & Detailing (Head & Neck): But now I'm just going in with my 3/16 here and I'm just putting a nice blend on this. And now I'm going to take my whoo whoo. I'm going to run a nice high value line right here and to try to give this eyelid some body to it. Then here what I'm doing. I'm taking a medium. I'm just trying to beef up this line a bit and give it a trying to beef it up. T. Here what I'm doing is I'm just taking my model zer eraser and doing a little bit more retrieval. That, that molded that beak a little bit and gave it some form to match the reference photo. Make it look a little bit more realistic. Then here what I'm doing is I'm taking a hard charcoal pencil. I'm just bringing out the edge of the top of the bird's head here, and then just the back of its head and back of its neck, where it plugs in to the shoulder. There's a line there that I don't quite like, so I'm just going to blast that real quick with my model zero eraser. Then here I'm just going to unload my number six brush, to make sure there's hardly anything on it, and just very lightly. Go in. T going to blend out this texture a little bit. This is more or less to bring out a form of gradation and cross my values. A nice gradual sion between them all. Grabbing a little bit more charcoal. Now what I'm going to do is I'm just going to pull this down just like this. And I'm more or less going to stick right right to the edge because the nature of this reference photo and how this light is striking this bird, it's actually kind of unique. One of the reasons why I picked this reference photo is because I really liked how the bird was not only taking off, but he was also looking off to the right. So his throat and his head is like his head is at a different angle to his breast and his neck is twisted at a three quarter turn. And so when we go in and do all of our texture and our shadowing, this is where we can bring out that twist in the neck. And this is how we do that. It's all about the direction. It's all about the direction that you pull. It's amazing what you or you can see the eye into believing with just a subtle change in direction of your poll, whether it's with your moles or as and your retrieve a high value, or if it's with your smudger and you are building up a low value. Now what I'm going to do is I'm going to take a medium charcoal pencil. I'm just going to go into the eye real quick and just round this out, make this eye look a little bit more, a little bit more like the reference photo. Yeah. I then I'm going to take a charcoal pencil. This is where I'm going to start bringing out texture in the plumage in the face feathers of this humming bird. You would want to use a hard charcal for this step because just like with the eye, you want to have a lot of binder in your charcal, because that tip, you'll be able to get super sharp and it'll stay sharper for longer. Then you can go in and you can start to really add that those thin lines. Now, I don't think I've explained that, but line quality by definition, is the thickness or thinness of a line. When you vary line quality, you can show form and something like what we've done for the beak here. Then line weight by definition is basically used to describe the strength of a line. When I say strength, what I mean is, how light or dark that line appears onto the paper. I just just keep that in mind. Yeah, we're just kind of just bringing this out, man. We're putting these lines in. We're making sure that they have anywhere from a light to like a mid line way. They don't need to be too dark. If we make them too dark, then this plumage will look like artoni. I mean, it won't look realistic. So that's something that we want to We want to keep in mind. We basically want this to be a mix of small defined lines with a light to mid line weight, but at the same time, we also want to leave room for implied lines as well. And then that way, we have this contrast, if you will, be between our line weights and our line qualities. Um, I defined line is basically what we did when we ran that line along the bottom of the beak. And that occurs when you basically continue a line without any break, right? It a nice solid line. I implied lines are basically you can almost think of it as like an elongated contrast between a high and a low value where it looks like something's in front of something else. That is an implied line. So basically all of the work that we did on this texture with the smudger. That was all implied linework. And now when we went in with our hard charcoal pencil, that is all defined linework. So Now what we're doing is we're going in with a three 16th smudger. And what we're doing is we're doing spot blending. Spot blending is what I call it. It's where you go in and you continue to target the low values and those transitions between high and low values. But at the same time, you can also add to texture. You can make a certain parts of the plumage of the bird ff or fluffier. O. But yeah, then here what I'm going to do is I'm going to take a medium truck and I'm going to run this defined line down and then I'm going to lift up as I conclude. See that. Then what I'm going to do is I'm going to take this medium trucal pencil, and I'm just going to continue to pinpoint that low value right up against that defined line. Now I'm not going over the top of that defined line. I want that defined line to to be my boundary for that side of the humming birds throat. But then near what I'm doing is I'm just going in and I'm referring to the reference photo, and I'm more or less pinpointing those tiny little spots of low value. A lot of times with the way this plumage is like a feather will be laying out on top of another feather, and then it makes it look like almost like the feathers are stacked on top of each other. This is how we convey that. And then here with this step, again, nice light hand. But this is fun because this is really where you can pinpoint exactly how those feathers lay, which direction they go. But then here, I'm just taking that medium charcoal pencil, and any subtle spots, but don't overdo it. You can overdo it very, very quickly with this technique here and all of a sudden, your plumage won't look very realistic. This is a prime example like the eye of where less is actually more. If you do it, you can make it look like these feathers are just literally layered, just layered on top of each other. That's that's the look we want to go for. It'll take time. This part of the drawing is sped up significantly. But just take your time. Then here what I'm doing is I'm taking my elf brush. I'm just more or less dabbing right along this line. Pushing the charcoal into the paper. As you can see, this sec doing a couple of things. This is lowering the value, but it's also giving me a form of gradation, and just overall softening the look of the feathers and I'm giving us just a nice blend. And if when you hit it with your brush, if it gets a little bit too low in value, don't worry about that because you can always go in with your monozero eraser and you can retrieve high values and lighten it up. You can do that. 5. Establish your Base Layer (Chest & R Wing): Okay. And then here what I'm do is, I'm taking my number one smudger. And I'm just going to put a nice blend on this. I probably using a mid to light pressure control on this area of the bird. Okay. I've swapped that out for my elf brush. Then this is how you can start to pinpoint those really, really low values. There we go. That's looking good. Now, what we're doing is I'm taking my model zero eraser, and we're just going to retrieve. Some high values here. Basically, when it comes to high values, there's two main ways that you can do it. You can do what they call saving your high values, which is where you basically build your low values and your mid tones all around your high values, but you never actually touch your high values. Then the other way is the easier way in my opinion, and that is where you simply retrieve your high values, which is pretty much what it sounds like. You go in with erasers and you hit the paper and you lift that charcoal off and what it does is you go from a low value to a mid to higher value in that area. Retrieving high values in my opinion is the perfect way to bring out texture, like the feathers and the plumage that we're seeing here on this hummingbird. But this is what I was meaning by if you hit a certain area if you're drawing with your brush, and it gets a little too dark. You can just go in and not only are you adding more texture, but you are having a higher value. Here, what I'm doing is I'm making sure that I have a very, very sharp pencil. This is a hard charcoal pencil. What I'm doing is I'm just putting in another layer of texture for the plumage of this bird. Again, these lines are a mid to lighter line weight, right? And they're super super thin, so they have a very, very thin quality about them. Then here I'm just taking my brush and just softening and blending these all up, notice how when I hit it with my brush, I'm not losing the integrity of those lines. They're softening up for sure and they're blending real nice, but the texture is still very much there. Then just notice it's just another application of charcoal. If I want to go lower in value, more charcoal. If I want to go higher in value, less charcoal. Okay. So I just got a couple little quick touch ups to this eye here. I was just looking at it again, and I didn't like what I was seeing, but that looks good. Now it's around the way I want it to be. I'm just cleaning up the boundary here. Charcoal runaway on you if you let it, so it's always good to stay on top of it. Now I'm just going to continue to do some high value and bring out this texture. Can literally spend hours on plumage when it comes to birds, trying to bring out all those little details. But the viewer's eye, they want to see that texture and they will, and they'll appreciate it. You don't have to go ham on it. Even a lot of times if texture is just simply implied, the viewer's eye will understand what it's looking at. Okay, I'm just going to run run a nice base layer, and I'm just going to pull this charcoal down like this. See that? Just pulling it down. Oh. Again, nice and light, nice even distribution of charcoal onto the paper. This is a soft charcoal, soft charcoal, no binder. It spreads nice and nice and evenly and there's no binder in it or little to no binder, which is why we're able to get that even spread. But here, notice what are the first things that I'm targeting with my smudger, where those lower values are. And all the areas that have a high value. I'm pretty much leaving those alone. That contrast is starting to come out automatically. But this is the first wing. And then from here what you can do. Just kind of pull it. And you can either use your three 16th smudger or or your number one, what I'm using. You could probably even use your seven depending on how big your humming bird drawing is, but I like either running the number one or the 3/16, just because I want to maximize control. I've said it before, and I'll say it again. I'm a control freak. So especially when it comes to drawing. I want that tuncal to go exactly where I want that tuncal to go, right? So Okay. Then of course, if you go around a nice tight circles or back and forth in a certain area over and over again, you'll get a nice blend and that value will automatically lower. So just keep that in mind. But the cool thing about this area of the drawing is this will really test your ability to see and bring out contrast. You know, even though there's not a lot of detail in this part of the drawing, just because of the nature of the reference photo and what it is, there's still challenges that you need to need to meet. Then here, I'm just going to pull that defined line down and see what that did. Pull this one then lift. What that did is that that single line pushed that right wing back while at the same time bringing the breast of the bird forward. Now all of a sudden, what we have is we have the illusion of depth from literally a single line. Then here what I'm doing is I'm taking my medium charcoal pencil, and I'm pinpointing exactly where I want those super low values to be. You can do this with a 316 Smet two, but I wanted to move fast here. But you see how I can go in and I can really start to differentiate the different values within this part of the drawing just by using my pencil. Then here, I was going to run the slide, but I wasn't going to press very hard at all because I'm going to hit this with a smoker and blend it and make it real soft. And hopefully it looks good, but we'll see. Want to lower this. If it looks great, don't worry about that because now what we're going to do, we're going to go in with our smudger, and we are going to blend all this. And see how it just starts to soften everything up. That's what we want. It's much more digestible for the viewer's eye. You know that grittiness throws the eye off. It goes, Oh, wait a minute, that doesn't look realistic. All right. That is why we got our smudgers. I'm just going to blend all this, soften it all up. See that? See how they just softened it. 6. Layering & Detailing (Chest & R Wing): What I'm going to do is I'm going to take my number six brush. It's going to put a nice blend on this. What this does is this gives it that illusion of movement. It's moving so fast that it's fuzzy, it's fuzzy to the viewer's eye, and that's the illusion that I'm trying to convey is that movement. Just like this. Run your brush right along the bottom. See that? And that gives us that really nice aesthetic, soft, fluttery fairy type look. There we go. Wonderful. Then here's another little trick you can do, can load up a little bit. If I'm looking at the reference photo, we have a little lower value almost like a shadow, if you will, right here and right here. But when it comes to blending, if you want to move quickly, just get very comfortable with your brush work, like this here. See that. I just flipping that around and then all of a sudden we're starting to make it look more like the reference photo. Now I'm going to swap that number six out from my elf brush here and the elf brush, I like, because it is smaller, and because it's a diagonal cut, I can really do some cool things. It gives me some versatility that I just simply don't have with the head on the number six just because of the nature. Of that brush tip. It's a little bit too big, too bulky. But with the diagonal brush, I can turn on its side like this, see that. I can run that brush along its side and get a really nice thinner shadow line. Then here I want to bring out some contrast and some definition, if you will, to the swing. See that with a couple quick quick strokes. But I don't want this to be too defined. So I'll go in with the brush after this and hit it a couple times nice and lightly. So that that gradation comes out and and we keep that soft look. I darken this up. Lower that value, right? Just like that. It looks something like the reference photo. Yeah, and then just a nice light blend. Nice light blend. That way, I still keep the contrast. But I bring out that gradation. And then I'm just taking my models or eraser and just run it along the bottom of this wing. Then here, I'm going to take my HB graphite pencil. What I want to do is I just want to really solidify exactly where the contrast is between my different values, especially right here on the breast of Humber because if you look at the reference photo, this is where there is a lot of variation in value. And so I want to make sure that I know exactly where I need to build those low values with my brush when the time comes. Then remember how I was talking about making adjustments. Well, this is a prime example. When we were doing the outline in the initial phase, I kind of wanted to wait on this because like I said, you can go ham on the amount of outline that you give yourself. But sometimes I like to like to draw as I go. You know, I like to draw my outlines as I go just like I did, so But then here's going to start from that line, we're going to pull down. See that?'s going to pull down. Run it right right along that side. A nice light blend. I'm pushing hard. I want it to rest on top. But then see through this, what we've accomplished is now we've accomplished a nice gradient effect, if you will, between super low value and then mid to higher values. Because we've applied it with the brush, we already have a really nice gradation effect. But I hear you just start from there and then you pull up. Pull up. Just like that. Pull straight up. Then what we can do is we can go back over this with our mono z or eraser when the time comes and bring out that texture on top of this underlying form that we're bringing out with our brushwork. Then here, I'm going to take a medium charcoal pencil. And I'm just going to start to start to bring out that super low value right along this side of the breast and the neck of this bird. But it's important to note here, light pressure control, light to medium pressure control. You can use more of a medium pressure control in areas where you want to lower value. But for the most part, this is to just help us bring out the actual underlying form that is existent in the throat and in the top of the breast, and then the abdomen as it goes down towards the feet. But then you can just take your brush like this and you can just dab along the line here and just like this. You can use a culmination of dabbing and swiping techniques. Dabbing where you push the paper with the brush, that'll give you a lower value. Swiping is more of a blending effect than really hammering home lower values. Just keep that in mind. Then here I'm paying attention to the length of my strike and the direction of my strike. And just like that, it's absolute magic, man. Absolute, wonderful magic. I told you this was going to be a magic one. All right. So just like that. 7. Continued Layering ( Chest & L Wing): Okay. Now here, I'm going to take my three 16th smudger. And I'm going to do some spot blends. Remember how it was spot blending before. That's exactly what I'm doing here. Then you can run your smudger just like this. And you can start to bring out the edges of that plumage. That's how you can convey to the viewer's eye, hey, these feathers are actually laying on top of each other. But pretty much anywhere that you need to convey a little bit of texture. This is how you would do it. This is the initial step, just like this. The cool thing is, you do not have to press hard. We are not pressing hard. We're just making sure that there's equal space between our low values that we're implying here. I just want to kind of darken that up a bit. Now I'm going to use a hard charcoal pencil. I'm going to make sure that my hard charcoal pencil is as sharp as I can get it because now what I'm doing is, I'm just going to go like this. See on those edges, I'm going to define them a little bit like this. Then for the actual texture of each individual feather, I'm just going to pull straight up. But this is another one of those areas with this specific drawing, where less is more. You don't want to throw out too many lines with two strong line weights because that'll make it look really cartoony and not as realistic as it would be if you just used it with the less as more approach. But just like this, here just a couple of swipes. Establish the end, and then one, two, three, four, and then move on. See that? One, two, and move on. See how we're establishing like the bottom of each individual feather, and then we swipe up. That's the trick to the texture on this humming bird. Okay. I'm actually running two hard turcal pencils, so that one's tip was getting a little rounded on me. So I grabbed a fresh one, and I'm just going to continue here to do the exact same thing. Building up the bottom of the feather and then doing a couple swipes up and boom, that's it. Then I'm going in here and I'm adding texture. Nice mile to lighter line weights. You know. Okay. So now I'm going to take my three 16th smudger and I'm just going to load it up here do a little tone check. Okay. And here what I'm doing is I'm I'm targeting the low values, yes. But what I'm doing is I really want to bring out the plumage and the feathers that comprise the humming birds shoulder here as it plugs into the rows of feathers on its wing. But here I actually don't like any of this. I'm just going to blast this real quick. And what this is, this is a prime example of what I call making an adjustment in drawing. Remember how I've said, don't worry about perfection. Well, outlines are meant to be a guide. That's all. They're not absolute. You could have an absolutely perfect outline, but really wouldn't matter because you're using that outline to build the rest of your drawing on. If you need to make an adjustment like what I did right here and clean it all up with your eraser so that you can go in with your graphite pencil like this and actually draw out exactly where you need to have those lower values. Go ahead and do that. It's not a big deal. It's just simply an adjustment. So I'm just going to kind of pull down right here. Got that first row first row of feathers. Yeah. That's good. Okay. So now I'm going to take my number seven smudger, and I'm going to start targeting the low values. Nice light pressure control. You don't need to press hard at all that charcoal actually rolls off of your smudger very easily. The only thing you really have to worry about is exactly where are those low values in the reference photo. That's it. The cool thing is because this actually is just a soft bird. A lot of times, the effects that you're able to get from the smudger don't even really need anything else. With the exception of this, of course, I'm just taking my heart charcoal and giving it that variety of lines, just like what I was doing before, like what I was doing before. But when you think about it, some of these lines, yes, they are defined, but they're extremely small and they're extremely sh lines. The cool thing is, when you vary your pressure control, I say when you really want to put a nice, sturdy defined line in the plumage, you press a little harder. Then when you want to have a thinner lighter looking line, you press a little lighter. Okay. 8. Layering & Detailing (Chest & L Wing): But the big thing is if you're getting frustrated or overwhelmed with the plumage, which in my opinion, is the hardest part of this bird, don't worry about that. Just go take a break, maybe read a book or something like that, and then just come back to it. You know, that that was one of DiVci's tactics was when he would get overwhelmed with something or if he just needed a fresh look, right? A fresh eye on it. He would literally just put it down and walk away and they would come back a couple of hours later and keep working on it. You know, keep drawing or painting or whatever the work was at the time that he was working on. So remember learned from the masters. You know what were things that they did? Clearly, it's proven, right? Yeah, just like this. See how when I'm building out those low values, how the high values just take care of themselves and that form starts to show its face. That's what we're doing here. Then just with the wing on the other side, I'm focusing on the bottom of these feathers. I'm just going to take this three 16th sbt. I'm going to pull it, pull it. Pull it and pull it down and over. See, pull it down like this, and then over. Down and over. One nice long pull. That's all it takes. Then you can just pull out like this. See that. Pull that charcoal from left to right. See the effect that it starts to give us. If it looks gritty, don't worry because I am going to be hitting it with my brush just like we did to the other side, just like we did to the other side. But this is starting to look pretty good. Look pretty good. I mean, because these wings are moving so fast, they're not going to be in focus anyway. So we're just going to unload the number six brush like this and just start blending this out. Real. T the brush do the work for you. Let it do what it was meant to do. And it will. It will. Here's a nice, subtle light light blend. There I got some runaway charcoal, so I was going to blast that real quick with my pent click eraser. This one of the reasons why I love the pentle click eraser is because if you have a lot of charcoal that she running all over the place, like blast it with the pent click eraser. Okay. Now I'm going to take my elf brush just like I did on the other side. This is where you can really start to pinpoint exactly where those blends are, right? You know, because with smudgers, yes, you have more control, but you can't move nearly as fast as you can with brushes. Just running that brush right along the bottom. I just starting from left to right and kind of pulling up. I'm just lending blending all of these. Now I'm going to take cerc here and I'm going to run this along the top. I don't want to press too hard. I don't want to press too hard. There we go. That's something that I can blend. But now what I'm going to do. I'm going to take take this pencil. I'm just going to really start to put in some very, very small defined lines. But at the end of the day, what this is this is plumage. That's what this is. And so I want to be able to speak to that and really show how these feathers are laying on top. Laying on top of themselves. Like to see that. I can start to add some line work and all of a sudden it gives that that depth to the wing as far as feathers being closer to the viewer than feathers behind it. You can use your charcoal to solidify these lines and bring out and show exactly how many feathers there are if you want. It's really up to you. Something just like that. Then, of course, take your smudger. You can just blend some of these lines up a little bit because the integrity will still be kept. The integrity of the line in regards to its quality will remain. But it's just the texture of it. I'll look a little softer. Which on birds is perfect. That's what you want because I mean, let's face it, feathers are fluffy, feathers are soft. Yeah, then we're just going to go through here and blend this all together. Get rid of that grittiness and turn that rough texture into a soft texture. Just take the motel zero eraser and clean this all up. There we go. 9. Establish your Base Layer (Abdomen & Tailfeathers): All right. Now I'm just going to take my three 16th smudger and I'm just going to kind of put a nice light blend on these guys. Because when you look at the reference photo here in these specific areas of the wing, our values do need to be lower. And the sponge is the perfect tool to do that, to be able to go in, pinpoint something, soften it up. It's exactly what we need. Okay. But here, I'm just adding more fluffy texture, right? So I'm going in just like this. Just like this. The hardest part that people run into with this step is that they press too hard and they put just too many lines with not enough breaks. And their birds end up looking cartoony. But that's honestly, that's what it's all about, man. It's all about learning. I always say, always be learning. So much. You could learn something new every day for the rest of your life and you'd still have a lot to learn at the end of it. That's why. Let's keep learning, man. All right. Here I'm going to take my battery operator and I re some high values here. Bear in mind, guys. I am also drawing very quickly. I'm one of those people where I could draw for days and days and days and I could spend hours and hours and hours on the specific drawing, but I know that time is precious. So I'm having to go at lightning speed in this tutorial. But as long as I can show you quick little tricks, that's what it's all about. It's all about sharing that knowledge. Making each other better. Better than we were yesterday. That's what we want. All right, cool. Nice little blend on this. It's looking good. All right. Now what I'm going to do. Remember how at the beginning, I said that I didn't want to draw the feet. Well, this isn't the beginning anymore. So I need to draw those feet. I go to take my graphite pencil and get a rough estimate here of what these feet look like. Something like that. Solidify that, and that's good. Actually, I don't like this. This is actually out of whack. I'm going to erase that, and I'm going to redraw it. Again, this is what do we call it? Making an adjustment. That's all this is. Okay, something about like that. Okay, cool. So now what we're going to do? I'm going to take my trusty number six brush, and I'm just going to continue to kind of build build up around this. Because if you look, these areas, you know, the abdomen right around the feet and the belly of this hummingbird are some of the lowest values in the entire drawing. So Okay. So now I'm going to take my number seven smudger I going to pick up some charcoal. And this is a really cool trick. So notice how this area is fairly small, right, so I need to have more control than what the number six brush was offering me. So this is how we accomplish that. Nice and late. The biggest thing with this part is just getting a nice even distribution of soft charcoal onto the paper. If there's any areas where you need to have a lower value, you can press a little harder and spend a little bit more time on that specific area and that value will get lower and lower. It will get darker and darker. And then we'll go back in for another layer. Another layer here, right along the belly is where it's the lowest value in here. But you can see you can see how that value just keeps dropping and that's what we want. That's what we want. Now what I'm going to do is I'm going to bring out these feet because by putting a defined line around the feet like this. What this does is as the viewer's eye looks at the feet, by putting these defined lines around the foot, it makes the foot look like it's actually closer to the viewer, that it's in front of the bird, and that's what we want. That's why I'm putting these defined lines in here. You'll see as we build these up more and more and as we blend in and around the feet, how the feet just become more and more prominent to the viewer's eye and it looks closer and it has this sense of, like T rex arms, being tucked up against the body. Now I'm just taking my 3/16. I'm doing doing a little blend. Little blend on the feet easier. Okay. So now, what I'm going to do is I'm going to grab my elf brush because I want a little bit more control, little bit more versatility than the number six offers, but we still need to blend, right? So that's what we're doing here. Blending this charcoal. Something like that. Very nice. I hope you're starting to see that with each area and with each layer, that value does just continue to build just over and over. So Okay. So now what I'm going to do is I'm going to run a defined line, that same line. I'm just going to run it all the way down. Just going to pull it. Then I'm just going to lift up as I conclude right there. Lift up as I conclude. And while we're here, I think I'm just going to very lightly. This isn't so much a defined line as much as it is just a targeted low value with my medium charcoal pencil. So because this really needs to be low in values, so I'm just going to go ahead and blast it with my medium charcoal, right? I can get a lot lower a lot quicker than just going in with my smudger and just layer after layer after layer. A lot of times if you want to move quickly, and you don't want to layer so much, this is how you go about it. You go in with your pencil, run a define line right here. Next, I'm going to push that line right there. Wonderful. And then what I'm going to do is I'm going to put a define line right here. There we are. I go to run that down there. Wonderful. But now what we can do is we can strategically place these low values and notice what I'm doing. Notice what I'm able to do now. Now I can run that charcoal. And I'm running that charcoal literally right up to those lines. But I'm also pressing very lightly because I want the blend to come in after I've hit it with a smudger. Okay. So as promised, here's my smoger. And I'm just going back and forth, back and forth and in tight little circles, whichever one suits you. But watch the blend that I get. Pushes it into the paper, and blends it all together, gives me a nice gradation. And here I have almost like a two tone look between my lower and my high values, and that's what we want. See you takes that grites right away. Just takes that grites away and it gives us a very, very appealing aesthetic, and a really, really nice look. 10. Layering & Detailing throughout the Drawing: Know what I'm gonna do. I'm gonna do this medium charcoal. And I'm just going to push just a fine line. I'm just going to run it all the way up. There we go. And then I'm going to go right up next to that line with my medium charcoal, and just doing nice tight little circles. Nice, tight little circles, right up next to that line. And I'll do the same thing on this side. This is just so I have a nice little two tone look going on in these feathers. Then here because the the tail of the humming bird is rounded. You want to run that low value on on one side. And that'll give it a nice rounded look. Then this is what I was talking about where we were going to build up these defined lines right around the feet and sink them in. So it looks like the body's actually farther back than the little feets are. That's good. That's what we want. Let's put in a real nice layer on this. Because the greediness isn't going to stay. The grittiness is going to go away. As soon as I hit it with a brush. You'll see what I mean. Right here, dab it. Take the elf brush and just basically dab it or push it, push it into the paper. What that does is that solidifies that low value in that place. But it also gives you your gradation. Just like this. Just Just dab it. And then if you need to, just turn it sideways like that. See that? The other thing with with the dabbing technique with the brush, is the longer you stay on a specific part and just to push that charcoal into the paper. Just continue to dab the lower that value. We'll get and you'll get a real, really smooth gradation, really nice blend. We've got runaway charcoal. Runaway charcoal. We're going to blast this with our pent click eraser. If you don't have one of these, get one, I have a whole box of these things. They're amazing. Because that is the one thing about charcoal is it gets everywhere. Even with a technique as refined as the three layered method, it's incredible. My charcoal still gets everywhere. But yeah, it's got to get cleaned up. Wonderful. Okay. And then up here on the shoulder and kind of the left left breast of this bird, we still have some texture that we need to account for. So I'm just doing the exact same thing with it that we did before. You know, we're putting in lines that have a really nice light line weight and a really really thin quality about them, right? I just adding that texture. You know, birds are really a, true test of just, you know, what do you have in your arsenal for bringing out a very, very, very finite texture. Then here I'm beefing up these, these lines here a little bit. And see how when I beef them up and they get a little thicker, how it kind of kind of adds some heaviness to this part of the wing. That's all we want. And just kind of kind of clean up this fluff ale bit here. But you can probably start to see, like if you put too many lines, you know, too many define lines on plumage, how it can look, look not realistic. It's definitely a balancing act, man. But just go into it with the approach of lesss, more and you should be fine. But then, I mean, look at these subtle little touches, these subtle little strikes, little flicks of the paper. And this is what it does. These are the kind of kind of looks that that it conveys. Right? Okay. Now here, I'm just taking a three 16th smudger. I'm just going in and just softening up some parts here in the wing that need to be softened. But this is how you do it. Just a little three 16th smudger, one of the smallest smudgers that that you can get. Take the number six brush and very, very lightly hit it. Watch the blend, see that. That was the blend. But did you notice how the integrity of a lot of those lines stayed there? They just softened up. That's what we want. You know, you can mess around with your total variations with your brush just by touching a couple of parts just like this. The thing with the brush, though is you have to be very, very careful and always hit your paper very lightly because you can literally destroy detail with a brush with one or two passes, one or two swipes. So just just keep that in mind. But but we're just going to continue to do detail work now. And I don't know if I've mentioned this, but when it comes to detail work with the three layered method, you can use your medium charcal for certain detail tricks like in the plumage and whatnot, but for the most part, your hard charcoal is going to be your detail charcoal pencil. Think of it like that, okay? Hard charcoal will have a stronger tip due to having just more binder in it. So it's the perfect detail pencil next to your medium charcoal, but use your medium charcoal for much lower values, right? Then here what we're doing as I'm taking my mono Zero eraser, and I'm just going in and doing some high value retrieval, and as you can see, you can see the kind of effects on the texture that the mono as gives us. So we're just going to continue to be conscious of the length of our strikes and the direction of our strikes. It's absolutely amazing what you can do and this is all high value retrieval. That's what this is. Quite literally by definition. But I mean, if you don't have a model zero eraser in your toolkit yet, definitely get one. Definitely get one. I'll have links to all the tools that I use in description of this video for you. So if you want to give it a go, you're more than welcome. But here, and then you can just pull it like this. See that kind of texture that it gives by pulling these lines like that. Here's need to retrieve some high value here. And messing around with the different values and the, the fluctuation between high medium and low values in the tail feathers is actually fun. 11. Final Detail Work: So now I'm just going to take medium. I'm just going to go in here and I'm just going to start pinpointing where these low values are. Of course, what this will do is this helps us to convey the underlying form of this bird. Then if you got some greediness, just go ahead and blast it with your with your smudger. There we go. I'll get a nice blend on that. Okay, then we'll take our models or our eraser, and we'll just just continue to add in some high, some high value texture right here. But just always be aware of how powerful your model zero eraser is with that high value retrieval. Because if you strike the paper one way, like let's say everything's flowing to the right but that you strike it to the left, it'll make it look like it's flowing to the left, but it'll be awkward because it won't be accurate and true to the reference photo. Just keep that in mind. Let's see how here we can go in and if there's any areas where we need to have a little bit higher of a value, you just have to hit it a couple of times. That's really it. Pressure control with high value retrievals is something that you should probably keep in mind. Of course, the lighter of pressure control you use the less prominent that high value will be, it'll be of a lower value, and the harder you push, the more prominent, that strike will be and appear on the paper. It'll be a high value. Just keep that in mind. And here I want to go in and lower this value. Just being very very pinpoint accurate with the pencil. The pencil offers a layer of control that I thoroughly enjoy. Let's see this right here, this is where we're lowering the value all around these feet. And I want to use the pencil here because I really want it to be right here, right? I want that control. And then here I'm taking my hu, and I'm just doing some high value retrievals on these toes. You can move so fast with a battery powered eraser. If you don't have one, I would definitely recommend it because they're awesome. Just like any power toll, makes your job easier, right? And I'm all about doing things the easiest way possible. So I don't stress out. Yeah, now we're just taking our smudger and putting a nice blend on all of it. I do some finishing touches on this. But I think one of the biggest things with detail work is that you can imply detail work and the viewer's eye will pick it up and we'll try to make sense of it. That's just an understanding and a principle of optics and. I don't know if you guys remember the crocodile tutorial that I did, but that was remember how we did the landscape method from Da vinci or the head was, like, spectacular detail, right? And then the body that was behind the head, we elongated it and we hit it with our brush, and we didn't define anything. It's what they call like steering the viewer's eye. Because when you think about it, if you look at something, like, say, the left wing of this hummingbird, for example, your eye is probably not naturally going to spend a lot of time there. The reason why is because there's hardly any detail, it's soft, right? It's fluffy, it's out of focus, our eyes don't like it when things are out of focus. So your eye naturally would go to the bird, the main body of the bird. It would go to the eye, I would go to the beak, it would go to the head, the throat, the breast of the bird, the feet, even and even the other wing because it's in more focus. That's what they mean when they talk about things like the landscape method or steering your viewer's eye. You're the artist at the end of the day, so you get to dictate exactly where your viewer's eye spends the most amount of time. A lot of times I feel like drawings that are like this and drawings that are like the crocodile, are actually the more interesting drawings because they do have those very subtle techniques in them that I think make them stand apart. But at the end of the day, it's all preference. Some artists like to put every single part of their drawing in the most detail that they can. But, yeah, it's up to you. It's all about what you like. Sure art, aesthetic. You do what you want. I've always said you draw things that make you happy, you do what makes you happy. In here, I'm just putting some finishing touches here, a little there. I mean, honestly, like, if this drawing was for a client of mine, I probably would have spent, I don't know anywhere 12-16 hours in the chair drawing. Or this one, I think it took took me a couple hours to bust this one out. It's not nearly as accurate as I would have liked it to be. But I feel like I really got to showcase you some you know, just different skills and just different techniques, right? That's really that's really what drawing is just it's a bunch of techniques. It's how you do something, right? There's a process. There's a flow, there's a proper approach. To doing something. As long as you understand that approach and you know that you have to lay down a base layer of soft charcoal before you can go in and start to retrieve values and start to bring out underlying form and set the foundation for texture. That's really half the battle. That is really truly half the battle. But here, for example, this one is pretty much done, but I don't like how I don't have enough contrast between my high and my low values here in the beak. I'm just going to blast this just real quick with my monoero eraser and bring some of this out. Here, this could be a little higher of a value. I'm going to go ahead and retrieve that. Yeah. Then here what I'm going to do. I'm going to take my whoo whoo. I have extended that erase tip out a little bit, but I'm just going to pull parts of this and try to just elevate the contrast. In certain parts of this humming birds head. But I mean, you could spend hours on detail work guys. You know, we've already been drawn for you know, an hour and a half. And here, I'm just going to give it one last little reflection. P p right here in the side. And o There we go. I hope this tutorial helped. Say, Say and remember, never stop drawing.