Transcripts
1. Class Introduction: Welcome to your
retouching Masterclass. Affinity Photo has
everything you need to retouch your photos
like a professional. In this course, you'll
learn how to harness the full power of these
incredible tools. We'll start off nice
and simple and learn the foundational skills that
you need for retouching. Even if you've never done
any retouching before, we'll cover everything
you need to get started. We'll learn all about in
painting, cloning, sharpening, liquefying, frequency
separation, color correction, and dodging and burning. Then after learning the basics, we'll build on those
skills as we learn how to retouch like
a professional. We'll edit a ton of
photos together, so you can see how all of your new retouching
skills fit together. During these projects,
you'll learn exactly how to retouch a photo
from start to finish. That way, you'll be
totally prepared to edit your own photos after
you finish the course. But before we jump
into affinity, I want to mention that
this course comes with some important
exercise files. I encourage you to download these files because
practicing what you learn is the best way to retain all of these new skills
that you'll be learning. You can download those
files in the next lesson, and then we'll jump right in to your retouching master class.
2. Download the Class Files: Before you begin this class, I recommend you download
the exercise files. These files will be necessary for you to follow along with the tutorials to
download the files, come to the Project
and Resources tab. Then click on the download link. The files will
then be downloaded to your computer and you'll be totally prepared to follow along with the
rest of the class.
3. Inpainting Brush: In this first chapter
of the course, we'll learn about the
best retouching tools that affinity photo has. To start in this video, we'll learn all about
the in painting brush. I want to start with
this tool because it's the tool that I always
start with when retouching. It does an amazing
job of getting rid of all of the little
blemishes and distractions. All you need to do is paint over an area and boom,
no more blemish. Before we can use this tool, there is a little bit of
setup that we need to do. First, I'm going to
add a new pixel layer. We'll use this blank
layer to paint on top of so that we don't destructively edit on top of the
actual photo layer. This also allows us
to turn this layer on and off so that we can
see the before and after. Once you have that,
you can go ahead and select the inn
painting brush tool. You may need to click
on this little triangle to open up the list of tools, and then select the in
painting brush tool. Once you have that selected, every time you select
a different tool, it will still be
there to select. It will also be there every
time you open the program. Now that that's taken care of, we just need to go up
to the context toolbar and change this
from current layer to current layer and below. This is super important. If you leave this set
to current layer, well, the current
layer that we're working on is a blank layer. The printing brush won't quite work right
because it's not able to sample the information
from the lower layer. You paint and nothing happens. So instead, if you set it
to current layer and below, it will be able to pick
up on the information of the lower layer to
remove the blemishes. Now we're ready, and I already gave you a sneak
peek by painting over that. All you need to do is
paint over your blemish, and affinity photo will fill in that blemish with information
from the surrounding area. I like to use a brush
that's slightly bigger than the blemish and maybe paint
around it a little bit. That way, it can
fully be filled in. If you just paint over
part of the blemish, I'll use a small brush here. It might be able to take
care of that small part, but it's not going to take
care of the entire blemish. You just need to
make sure you're painting over the whole thing. As I'm doing this, I'm actually keeping my fingers over
the bracket keys on my keyboard so that I
can make my brush bigger or smaller depending on what
blemish I'm painting over. When you're zoomed in like this, you can see a lot of blemishes, and it might be a little
overwhelming to be honest. Sometimes what I like to
do is just zoom out a little and then see what
blemishes stand out the most. If you can see those
and take care of those, the little blemishes won't
matter quite as much. I mean, you can
still take the time to get rid of those
if you want to. But as long as you have
the big blemishes gone, it will be a huge
improvement to your photo. Here's the before
and after so far. I think this is already a
really nice improvement. Now, as I was painting,
something happened. I painted over a blemish, and now we have these
two spots of repetition. Sometimes affinity
will do this because it's the only good information
that it can pick up on. But if this happens, what I like to do is just
paint over both of those areas to get rid of both of the
areas of repetition. That's just a little trick
if you run into that because sometimes affinity makes little mistakes like that. You can just paint over both
and no more repetition. I mentioned earlier that
you should try to keep your brush about the same size as the blemish you're
trying to remove. If you see a whole area
that you'd like to remove and you break your brush very big
to paint over it, Affinity won't have very good
information to fill it in. It'll create some
weird discrepancies because you painted over
too much at a time. I'm going to undo
this by pressing command Z on a M or
Control Z on a PC. Instead, when you're
tackling a large area, start from the outer edge
and work your way inward. That way, it has the
good information out here and as you
work your way in, you're bringing that good
information into the area. Okay, let's take a look here. Here is the before
and after so far. I think this looks really nice. You've seen that
the painting brush works really well with acne, but it actually
works really well to remove just about
anything in your picture. As long as there is
good information around a blemish,
you can remove it. So I want to come up here and remove some of these
flyaway hairs. There's good information
surrounding it. You can see this black
background area. As I paint over this hair, you can see it was easily
able to remove that. I can also do it up here in
the white background area, just going a little bit at
a time to remove the hairs. On a fuzzy background is
pretty easy to do this. On trickier backgrounds,
it might not be this easy. But I'll show you strategies to work with trickier
backgrounds later on. We've done acne, hair. Let's take a look at
removing wrinkles. I want to remove this
wrinkle right here. I'll need to make my
brush a little bit larger to make sure that I fully cover the whole wrinkle.
You can see that's gone. That actually worked
pretty well, didn't it? Here's the before and after
of those wrinkles. Very nice. Okay, as you can see, the painting brush is such a great tool for
quickly removing blemishes. I chose this photo
because this model has a lot of beautiful
blemishes that we can clean up. It's a very good practice file. Go ahead and take some time to practice using the painting
brush to clean up this photo. The more you practice with it, the faster you will be at knowing where to paint
and how much to paint. Remember the two shortcuts, command or Control Z to undo, and you can use the bracket keys to adjust your brush size. As you practice, leave
the forehead alone. We're actually going to use
that in the next video. Go ahead and practice a little. Leave this photo open, and in the next video, we're going to use this photo to learn about the
clone Brush tool.
4. Clone Brush: Let's learn all about
my favorite tool, the clone brush tool. If I'm ever having a hard time with the in painting
brush in an area, my next step is to turn
to the clone brush tool. For this tool, you will
sample an area that you like and then paint that sampled area over your
blemishes to remove them. Just like with the
in painting brush, I'd like to paint on
a new pixel layer. We can go ahead and
make a brand new one just to keep
our edit separate. It's not necessary though. Now that I have a
new pixel layer, I'm going to select
the clone brush tool, which is this tool right here
that looks like a stamp. Once you have that selected, go ahead and go up and change it to current layer and below. Now we can go ahead and
zoom in and use this tool. It's really big right now. I'll just use the bracket keys
to make my brush smaller. Then to use this tool, all you need to do is hold down Option on a Mac or Alt on a PC. You'll have this target appear. Then you can click on
an area that you like and paint it over an area that you want to remove
the blemish from. You can see as I paint, the target area moves
right along with it. You're not going to stamp the exact same area
over and over again. The brush will move
right along with it so that you can clean
up the whole area. Here's the before and after of that little painting
that I just did. Another nice thing about
this brush is it gives you a preview of what you're
going to paint over an area. That can be really helpful. Just you can make sure
that it matches up nicely. If you sample an
area too far away, you'll be able to
see that the colors won't match up, which
is nice to see. In this case, I
would need to sample a color a little bit
more red like that, and now I can clean
up that area. I like to try to sample as
close to the blemish as I can because of this
because sometimes colors on skin can
vary quite a bit, and it'll look just wrong if you sample a color
that isn't right. As I've been doing this, I
just did it automatically, but I do want to
point out that I'm keeping my hand hovered over the alt or option button so that I can sample
different points as I go. Holding it down, laying down a new sample point right
next to my blemish. And that's how I work in this. It can take a little bit of
practice, and if you mess up, remember that you can
hold down command or control Z to undo. I really like the
control that you have when using the clone brush, since you can tell affinity exactly what information
you want to use. The painting brush
just guesses what you want based on the
surrounding area. Because of this, sometimes
it won't do a perfect job. I'm not saying the clone
brush will always be perfect, but I do like that you have more control over the results. I've done quite a bit of
painting on the forehead, so now we can see the before
and after of this area. All Zoom out. You
can see it a little better before and after. Next, I want to show you one of my favorite techniques to do
with the clone brush tool, which is sampling edges. The in painting brush can
really struggle with edges, but the clone brush
is perfect for them. First, for this technique, I'm going to add a
new pixel layer. Then I'm going to clean
up this bumpy edge of his shoulder using
this area that's good. I'll hold down Alt or Option and I'll sample
right on the edge. Then I'll go ahead
and line it up. This is where the
preview comes in handy. And I can paint it all the way down to
straighten this out. That already looks a lot better, but there are a few
issues with it. First, I'm going to make
it so this lines up better on this edge by using
the mesh warp tool. With this tool, I can drive on the corners to get this
to line up better. That looks pretty good.
Once you like it, go ahead and press apply. Then I want to get rid
of this blue area. You see how this doesn't quite match up with this
darker background. There are a couple of things
you can do to remove this. First, we can try to erase using the eraser tool to bring back as much of
the dark blue as we can. Good. Now to finish this, I'll grab the clone Brush tool. I'll sample a point right above and using a smaller brush. I'm just going to
paint right along the edge to get rid of
that light blue area. You can see the target point is following me right
along the edge, which is so n. Now we've gotten rid of all
of that light blue, and this shoulder area
looks really nice. Here's the before and after. This is such a good technique to use when you want to clean up the edges and we'll use this technique
throughout the course. I wanted to make sure
to show this to you. Go ahead and practice more with the clone brush
on this picture. Remember to sample an area, just hold down Alt
or Option and click, and then you're ready to go. Go ahead and keep
this document open. We'll use it in the next video, where I'll show you
how you can use the simple paint brush tool
to clean up your photos.
5. Paint Brush: Learn about the
paint brush tool. The paintbrush is a
super simple tool that lets you lay your
colors onto your image. But I'm excited to show
you how you can use this tool in so many different ways
throughout this course. Before I show you how to
retouch with the paint brush, I think it's important to review the settings that you can
change in the context toolbar. The more you understand
all these settings, the easier it will
be to customize your brush for
different situations. I'm going to add a
new pixel layer. Then I'm going to grab
the paintbrush tool. And we can go ahead and look
at a few of these options. To start, I'm just
going to bring all of the values up to 100%, and I'll change my color
to a nice bright color. When you have opacity,
flow, and hardness, all set to 100%, you get full coverage of
paint with harsh edges. If you change the
hardness to 0%, you get full coverage of paint, but now you have soft edges, so you can see the
difference there. I generally keep my hardness at to 0% whenever I'm
using the paint brush, just so we can blend the paint with the
surrounding areas easier. Something that we'll
do quite a bit throughout this course to also help with blending
is lowering the flow. You can click and drag on the
word flow to lower it down. Once you have a
lower percentage, you can click and drag
to apply less paint. The more you go over the area, the more you'll build it up. Like when you color with
a color pencil lightly, and then you just gradually
go over it more and more. The more you go over it,
the more paint appears. This is a very
natural way to paint. I really like using it this way. When you lower the opacity, It's pretty much
the same as flow. But the more you
go over the area, it doesn't actually
build up the paint. You'll always be painting
with 34% of the paint or whatever percentage it is until you lift up your mouse, and then you can
apply more paint. I don't really like using this in the context of this course. I'm always going to keep
the opacity set to 100%, and I'm just going
to stick to lowering the flow to different amounts and keeping the hardness at 0%. Those are the settings that we'll use throughout
this course. I also want to show you a few useful shortcuts for
the paint brush. You can hold Ault or option on your keyboard and click on
an area to sample its color. You can see I just
sampled that color. You can hold Ault or option
and sample his skin color, and you can do this all
throughout your painting. This is super handy. To return to the default
colors of black and white, you can press D
on your keyboard. You're going to need
black and white later on when we do masking. And to switch between
these two colors. You can press x
on your keyboard. Okay. Now that we've
done all that, I'm just going to delete
this pixel layer, and I'll add a new one. I want to show you
how you can use the paint brush
to do retouching. Let's go down here. You
see on his shirt sleeve, how it's a bit wrinkly
all throughout this area. This area would be
really tricky to fix because there's not a lot of good information surrounding it. This whole area is
just really wrinkly. We can actually fix this by lightly painting and a
sampled color over the area. I'll make my brush
slightly smaller. I'll hold Alt or Option, and I'll click right there. Now we've sampled that color, and I can just paint
it over the area. Now, that looks like
way too much paint. I'm going to undo with
command or Control Z. Instead, I'm going
to lower my flow so that we can gradually build
up this paint over the area. I'll do it with this
lighter section next, sampling the color
with alt or option, and then painting it down. Last, I'll do it
with this darker color, painting it down. You can see this area already
looks a lot smoother. Here's the before and after. When you seem out, that
looks pretty nice. However, when you zoom in, you can see that
most of his shirt has a lot of noise on it, but the area I just
painted is more smooth. This is a problem that you'll run into with the
paintbrush tool. I want to show you how you
can add that texture back in. It's actually pretty easy. All you need to do is go to your filters and then
click on Add Noise. This will allow you to drag up the slider to add
noise to the area, and you can add as much noise or as little noise as you want, and it will only be applied to the layer that
we just painted on. I think something like
that looks pretty good. Now you can see that
looks pretty natural. Here's the before and the after. Maybe I did a little
too much noise. I'm just going to click right
here to open that up again, and I can lower that
intensity down. Later on in the
course, we'll use the paint brush for a
few other situations. I just wanted to
prep you for that by teaching you how to use the paint brush
better in this video. We're finally done
with this picture. Go ahead and practice as
much as you want on it. In the next video,
I'm just going to give you some
recommendations if you're interested in doing retouching with a
drawing tablet.
6. Tablet Recommendation: This video, I want to tell
you about what tablet I use. You do not need a tablet to
do anything in this course. My husband works in
affinity photo all the time and only uses his
laptops track pad. But if you want to use a tablet, then here's the one that I use. I'll leave a link to that tablet below this video if you
want to check it out. It's a great tablet. It's super easy to set up, and I would definitely recommend
it or any walk o tablet. That company knows what
it's doing with tablets. Also, I want to
mention that I used to have an XP pen deco. That was my very first tablet. I used to recommend it to people and it is a good budget option. It did have bugs where it
would freeze up sometimes. It wasn't the best tablet. But if you want a cheaper option just to try out using a tablet, then I'll leave a link to that tablet below
this video as well. I personally like using a tablet because it
feels very natural to use a stylist to paint and
do retouching over images. Again, it's not necessary, but it is helpful. If you find yourself doing a lot of tricky edits and retouching, it could be a nice tool to have. Now you're done with
the first chapter. Way to go. Now that you know all of the tools that
you need to clean up images. You're ready to take
on some practice projects in the next chapter.
7. Beginner Project: Now that we've learned how
to use the retouching tools, let's practice using them. We'll use the
retouching tools on portrait photos throughout
most of the course. But in this chapter, I
want to show you how you can use them to clean
up a photos background. In this video, we'll start with a beginner project where we'll practice cleaning
up this beach photo. To start, I'd like to clean
up the sand a little bit. There's a lot of little
distractions here. I think it'd be
pretty impossible to fully smooth out this sand, but I do think it's
worth a shot to just remove some of
the distractions. I'm going to add a
new pixel layer and I'll double click and
rename this sand. Now we can go ahead and
select our retouching tool. I'm going to select
the in painting brush, and I'll make sure that it's set to current layer end below. Then we can go ahead and zoom in and get started removing
the distractions. As I paint, I'm just
going to try to remove all of the largest
distractions I see, so we have seaslls, and shadows and sticks
and things like that. I'm going to try
to be careful to avoid repetition when I see it. So remember my little trick. If you see areas of repetition and no matter how
much you paint, the area sticks around, just paint over both areas that are repeating to
fully remove them. I just finished painting, and now we can go ahead and take a look at how this looks. Here is the before and after I think this is a pretty big improvement
from where we started. I'm happy with that. Now
that that's cleaned up. I want to remove this
other person right here. I think the star of this picture is this
man doing a cartwheel. I'm going to add
a new pixel layer so that we can clone
away this person. I'll double click
and rename this. Then we can go ahead and select the Clone brush tool and I'll just make sure it's set
to current layer and below. Then we can zoom in here and
begin to remove our person. The reason I chose to use the clone brush instead
of the in painting brush is because we have
clearly defined lines going across this person. I want to sample and
paint them across nicely. I'm going to hold Alt or Option and I'll click
right here on the line. Then with a larger brush, I'll just paint this across. Now for this first part, I'm
actually going to show you a non example of something
that could go wrong. That looks pretty good.
But if I keep going, eventually, I'll sample
the person again. Isn't that strange?
I removed him. He wasn't there, but he shows up again if I
keep going across. What's happening
in that situation? Is I've added my source
point and Affinity will remember the picture as it is as long as I'm
holding my cursor down. If I'm painting across and
I never lift up my cursor, affinity will continue to see
the picture as it once was. Now to avoid this, you can
set your source point, begin painting, and as you go, lift up your cursor
and then continue. You can see the source point is still following us nicely, and now it's reset its image
of what it's sampling. So we won't sample
the man again. I, I just sampled his surfboard,
but that's still there. But as you can see, if you
lift up your cursor as you go, you won't accidentally paint in your subject
or blemish again. That's a habit that
I like to get into. As I paint across, just
lifting up my cursor as I go, especially on big areas like this that I need
to paint across. Now that I've done
that, I think I did mess up the
line a little bit. I'll just resample it
and bring it across. Sample it on the other
side and bring it across. There we go. That
looks pretty straight. Now we can continue on down. I can see we have two white
lines of waves right here, but they merge into
one over here. This is a little bit tricky. What I'm going to
do is I'll sample from over here where
it's a thicker line. I'll paint that in first. Then I'll just try to
blend it together. That actually looks pretty good. Using a smaller brush, I just want to remove
this repetition. I'll pull some of
this white in with a smaller brush. There we go. Now I'm going to
bring this over. With a smaller brush,
I can control a little bit better how
it merges together. There we go. Holding alt or
option to sample as I go. I think that looks pretty good for the waves merging together. Now we just need to
remove his legs. I'll sample on this side, lifting up my brush as I
go. The white wave now. I think this looks pretty good. I'll turn this layer off so that you can see how
it looked before. Here's the after. If you see any areas of repetition
once you've done this, you can go ahead and
go in to ase those. I can see this bumps up
a little bit right here. Once again, I'm just
going to try to fix that area,
flattening it out. I think that looks better. I'm just going to zoom out
with command or Control zero. Then I can select both of these layers by holding
shift and clicking, and we can see the completes before and after for
this beginner project. All right, great job. Now that we've done
this simple project, we're ready to move on to a trickier project
in the next video.
8. Intermediate Project: Let's do an intermediate project to clean up a background. There's a lot more
to clean up in this background than
in the last photo. When I'm approaching
a project like this with a lot of tricky steps, I like to make a plan. I'll show you how
I like to do that. First, I add a new pixel layer. I'll just rename this plan. Then I'll grab the
paint brush tool, and I'm actually going
to increase the flow and hardness all the
way so that I can write with this paint brush and I'll choose a nice
bright color to write in. Then I'll use the
bracket keys to make my brush smaller so
that I can write. With this first color, I'm going to circle all of the blemishes that I
see on this back wall. I'll start with the
bigger blemishes, and then we can work our way
down to the smaller ones. Everything that I
want to remove, I think that looks pretty good. Maybe I'll remove
this down here. The point of this
is just to take a closer look at your picture, and even if you don't end up removing all of these blemishes, at least you've seen them now, and you can keep them in mind. Also along this back wall, we have the bike tire, so I'm going to circle that. That's everything for the wall. I'll just write
wall in this color, then we can change to
a different color. The next thing I want to
clean up is the ground. I'll just clean up any pebbles and things we have down here that are distracting
to our image. I know it's a little silly to clean up the ground outside, just like it was
a little silly to clean up the sand
in the last video. But these things do make a
difference to our final look. I think it'll be good to remove all of those little things. Now that that's done, I'm just going to write the word ground. Now, the last thing I'm going
to clean up is this area. Now, this area might look a little
impossible to clean up. There's not a whole lot
of information here to fully remove the rocks and
just have the wall and ground. But you see this
area right here. I think we can use this area and painted across to fully
remove these rocks, and I'll even remove the
rocks that are right in here. We just have a fully
clean area down here. This is going to be
quite the challenge, that will be the last
thing that we do, and I think it's going
to really stretch your skills and show you what's possible with
the clone brush. I'll just write the word
rocks for that part. Now I believe we have our plan. We'll make a different
layer for each of these three elements as we
go to keep things separate. To start, we'll go ahead
and work on the wall. I'll turn off the plan.
I'll add a new pixel layer. I'll just pull the
plan on top of that. It's out of the
way. On this layer, I'll just double click
and rename this wall. Now we can go ahead and begin. I'm going to grab
the painting brush. I'll make sure it's set to
current layer and end below, and we can begin cleaning up the little blemishes
that we see on the wall. I'm going to switch to the
clone brush to take care of this bike tire and I'll make sure it's set to current
layer and end below. Then I'm going to clean up right along the dog's body to start. I'll hold ult or Option
to sample out here. I'll lift up my brush as I go so that I don't sample
the bike tire again. To clean up the transition
with the dog's body, I'm going to use
a smaller brush, a hold alt or option, and I'll just paint
right along the edge. Then I'll sample some of
the white fur of the dog, and I'll bring that along. I think that looks pretty good. Now we can go ahead and see
the before and after of that bike tire and the before and after of the
whole wall. Much better. Now that we've done
that, we can go ahead and begin to
clean up the ground. I'm going to add a new pixel
layer and I'll re ground. Then using the painting brush, I'll begin to remove some
of these little things. The grounds looks
pretty good now. Here's the before
and after of that. With that finished, we're ready
to do our trickiest part, getting rid of the rocks. I'll add a new pixel layer. I'll re this rocks. Now we can begin this part. If you haven't already, try to clean up any little
bits along the wall. I did that for the ground layer, removing the little white specs, the leaf right
here, all of that. Now we have a cleaned up
working space for this layer. I'm going to grab the
clone brush tool, and to begin, I'm
going to sample the orange part of
the wall downward. I'll hold alt or
option to sample that with a little bit
larger of a brush. I'm just going to paint
away this rock right here. I'll sample again. For this
tricky part right here, I'll just use a smaller brush, and I'll get right up against
the dog's leg like that. Perfect. We've brought
the wall down for that. I'll do the same over here. While I'm at it. I'm also
going to take care of the strings that are
hanging down right here. I got a little distracted
with that stuff, but now you can see
that before and after cleaning up those
rocks right there, and I'm going to do
the same but opposite, bringing the ground upward. I'll just do that
all the way across. Since I did that, I can see
some repetition in this area. Using a larger brush, I'm just going to
paint over that. I'll sample another area, paint over that, just to
bring the variety back in. I can see some repetition over here as well, so
I'll do the same. Here's the before and after
removing those rocks. Now we're in a pretty good place to bring this all
the way across. I'll hold Alt or Option to sample this area and I'll
line it up like this. You can see if we sample
that all the way across. We'll have this little
bump all the way across. I'm going to sample
this white part and I'll cover up that bump. I'll sample this new area, and I'll bring that across. I'll alter it a little bit. I'll sample it again and
continue to bring it across. I'll reduce a little
bit of this whiteness, maybe with a larger brush, just getting rid of
it a little bit. Now I can do the same
on the other side, sampling this area and
bringing it across. I can see that this side needs some of this dark shadow for it to appear like
a real transition between the wall and the ground. Using a super small brush, I'm going to sample this
dark part of the ground. I'm going to sample
it across like this. Doesn't that look
more realistic? Just with a tiny brush, lifting up my brush as I went, I sampled that across, and I think that looks pretty nice. Now I'm just going to clean up any last areas that
I think look weird. But that looks like the wall transition between
a wall and the ground. I really h with
that. The last thing we need to clean up is
this area right here, and this is a little bit
tricky because we have dog fur so we can't just smoothly paint across like
we did for hit the leg. To start, I'm
actually going to add a new pixel layer to
keep things separate. Then I'm going to
sample right out here. And to start, I am
just going to paint this orange color right in
here under the dog's belly. I'm getting a little close to the dog's leg with
my sample point. I'll add a new sample point
farther away so that I can continue painting without
repeating the dog's leg. I think that looks pretty
good for the wall, and now I just need to
replicate the floor. I think I'm actually going to
sample the transition area, and then I'll paint that across. I sampled the ground
area and the wall. I'll take care of any
repetition I see, but I think that looks
pretty good for that part. The last thing I'm going to
do to make this look more realistic with the fur is I'm going to sample some
of the dog's fur and with a super small
brush and a very low flow. I'm going to paint this end. I'm painting in the
direction the fur is going. You can see up here,
the fur is going do. I'm just painting
in that direction to add that little
fuzzy fur look. You can paint over the area a
little bit more if you want more fur, a thicker look. I think that looks pretty good. With that done, we can see the before and after
of that dog area. Now I'll just zoom
all the way out. I'll select all of our layers, and we can see the
complete before and after. This looks so much
better. Great work. Now, that you've been able
to clean up an area that barely has any
information to sample. I think you're ready for another challenge project
in the next video.
9. Advanced Project: In this video, we'll do one more project to practice
removing distractions. This is a really fun picture
with a lot to remove. I think this is
going to be really fun to see how much
you've learned so far. To start, let's make
an action plan. I'll add a new pixel layer, and I'll double click
to rename it plan. Now we can go ahead and
select the paintbrush tool. I'll use a bright color to
write things down and start, I'm going to clean up the wall. This wall is pretty bright and there aren't a ton
of distracting elements, but I do think it's
important to remove things that intersect with our
subjects like these lines do. In any areas that are big
and distracting like this, maybe I'll break them
up a little bit. That's the main
area of the wall. But I'd also like to
clean up down here. We have a lot of little cracks and holes like this
that we can clean up, as well as the plants at
the bottom of the wall. This is pretty similar
to our last project, removing the rocks
along the wall, we should be able to do this
well since we had practice. Once we have the
wall cleaned up, we can go ahead and
clean up the sidewalk. For the sidewalk, this will be anything left behind
with the plants, any other little spots we see. I'd also like to clean
up this crack and remove all of the little
white stuff that's in it. Once we have the
sidewalk cleaned up, we can go ahead and
clean up the grass. I'm not going to
remove the grass, but I do think we
could trim some of these areas that are
coming into the sidewalk. We can also take care of this
yellow patch right here, filling it in with
some of the green. To finish, we'll
clean up the door. Now, we have this door
over here that looks very worn down and I don't
want to mess with it too, but I do think we
could remove some of the more destructing
areas of the door. Maybe I'll remove
these letters as well. And with that, I think
we have our plan. This is going to be a really big project, but don't worry. You have everything you
need to handle this. So I'll turn off the plan and we can go ahead and start
by cleaning up the wall. I'm going to start with
the painting brush, but I'll switch to the clone
brush as I go as needed. So I'm just quickly going
to go through the wall now and clean up any
areas I find distracting. One thing I haven't
mentioned yet is when you're doing a lot
of retouching like this, it's a good idea to clean
off your computer screen. Sometimes you might
have little specs or smudges on your
screen that you're trying to paint over without realizing it's not actually
part of the picture. It's your screen being
a little bit dirty. It happens to me a lot. If this is the case for you, I would just go
ahead and clean off your screen a little bit
so you can see better. The first time you use
the clo brush again, make sure to reset the flow back up to 80% where it
originally was, since we lowered it
in the last video. If you find yourself
switching between the painting brush and
the clone brush a lot. There's actually a shortcut you can use on your
keyboard if you'd like. If you have painting brush out and you want to switch
to the clone brush, you can press K on your keyboard to quickly
get out the clone brush. I'm not sure why it's K. If you want to switch back
to the painting brush, you can press J
on your keyboard. That could make it a little bit easier if you're switching
a lot between the two, K for clone, J for painting, I just finished
cleaning up the wall. Here's the before and after. As you can see, that made a huge difference removing
all of those plants. I'm just going to make
a new pixel layer and this time we'll
clean up the sidewalk. I think I'll start
with the transition. I'm going to take
these good parts and duplicate them all the way across where we still
have some plants. I'll use the clone
brush to do this carefully sampling
and painting as I go. There ended up to not actually be enough good information. It just doesn't
look quite right. I'm going to try a
different approach. I'm going to paint the
wall down and the sidewalk up until they meet
in a good point. Then I'll go through
with the paint brush in a little bit to darken this and make it
look more realistic. But I think I'll do
that all the way across just to make it easier. When you have to go right
up against your subjects, it's a good idea to
use a smaller brush. That way, your
brush doesn't look too soft as you're
painting it in. That's one strategy you can use. For painting close
to your subjects, just use a smaller brush. I just finished painting the
sidewalk transition area, and I think that
looks so much better. But to make it look
more realistic, I think adding a shadow using the paint brush could really help to make
this look more real. I'm going to add
another new pixel layer and I'll rename this transition. Then using the paint brush tool, I'm just going to lower my
hardness all the way and lower my flow quite a bit.
I'll zoom in here. I'm going to sample the color
of this crack right here. I'll hold Alt or Option and
I'll click right there. Then I'm just going to
carefully paint this across. It's not quite as
dark as I wanted. Maybe I'll just manually make it darker and lower
the flow even more. That way, I can go over it quite a few times
to build it up. Here's the before and
after of that part. I think that looks good, but maybe it would
look better if I used a different blend mode. We haven't really worked with
these yet in the course. We'll work with them more later. But you can go through the list and watch the area to
see how it changes. Think soft light usually
looks pretty good. It just makes things a
little bit more blended. I'm going to keep
the layer set to soft light as I continue
to paint this across. That looks so much
better in my opinion. Here's the before and after. Adding that subtle shadow makes it look more
realistic to me. Let's go back to
the sidewalk layer, and now I'm just
going to clean up any last blemish areas and the sidewalk crack right here
to finish cleaning this up. For this sidewalk crack, I'm going in and trying to find an area that doesn't
have any white in it. I'm just slowly expanding
that sampling lots of different places
as I go to remove that white area
that's in the crack. Going to fully clean up an area and then bring
it all the way across. I think this will make it
look a lot less distracting. Okay, the sidewalk
is officially done. Here's the before and
the after so far. Let's add another
layer for the grass. This will be a quick
one to clean up. I'm just going to take care
of any grass that's too long, and then I'll sample
and paint over that yellow area to
make it green again. Very fast. Now we can finish
by cleaning up the door. I'll add a new pixel
layer and rename it door. Then we can begin
cleaning this up. Here's the before and
after of the door. Just cleaning it
up a little bit. Now I want to show you
what all of it looks like. I'll hold shift to select
all of our layers, and we can see a
complete before and after I think this looks
pretty incredible. We can focus on our subjects more now that all of those
distractions are gone. I would definitely encourage you to try this for
yourself so that you can get better and better at using these tools.
You can do this. Now that you've made
it to the end of the chapter, and the next one, we'll learn all about a
really cool technique called frequency separation, and we'll start that
in the next video.
10. What is Frequency Separation?: In this chapter, we'll learn all about frequency separation. This technique is a total
game changer for retouching. I think you're really
going to like it. Let's go ahead and start
with answering the question. What is frequency separation? Frequency separation separates the high and low frequency parts of your image onto
two separate layers. But what does that mean? High frequency is the
texture of your image. This includes
anything like bumps, hair, or texture of clothing. Anything that adds texture and detail to your image
is high frequency. Low frequency is the
color of your image. The best way to see the
low frequency is to look at your image and then
just squint your eyes. All of the details will fade, and you're just left with the blurry general shape
and colors of the image. Why would we want
to separate these? Well, it's actually
super useful to separate them onto
individual layers. By creating a layer
with only color on it. We can easily paint
over an area to correct color issues while keeping all of the skin texture intact. And by having a layer
that's just texture. It's very easy to
correct the skin texture without worrying about cloning the wrong colors for an area. Of course, as we go
through this chapter, you'll be able to understand these concepts better as
we put them into action. But for now, just know that
frequency separation is very important for retouching and can save you a lot of time. I'm excited to show
you how to do this so that you can really take your retouching to the next level. In the next video, I'll show you how to separate your layers.
11. Set Up Frequency Separation Layers: Let's learn how to set up the layers for
frequency separation. To start, let's duplicate
our photo layer. To do this, I'll
press Command J on a MAC or Control J on a PC. When you use
frequency separation, your original layer that you have selected will disappear, and you'll be left
with two layers. To make sure that we
always have access to the original fully intact photo, I like to have a
duplicate copy here. Now with a duplicate
layer selected, we can go to the top of
the screen to filters, and then down to where it
says frequency separation. Now we can have our first look at what these two
layers will look like. The high frequency layer
has the texture on it. You can see that great
texture of the hair, and the low frequency
has all of the colors. Now, this might look a
little weird because our high frequency layer
is grayed out like this, but that's only because it's
taking texture, not color. At this point, we can make
a little adjustments to the radius to adjust how much texture or
color is being shown. So down here for the radius, I'm just going to raise this up so that you can see how
intense we can make this. Here you can see so much detail, and over here, we just have the colors that are
bleeding together. This is too high of a radius. We still want to see some
of the color variation. You see this highlight
on her nose. As we raise this too
high, we lose that. So I don't want to
raise it too much. But I do want it raised
enough that we can still see some texture with
it low like this, you can barely see the texture, and you can see
that the color side has a lot of texture still. I'm going to raise
this until the skin just starts to look
soft with the colors, and we can see the pores and texture of her skin over here. For this picture, it's
around five pixels, but every picture will be
a little bit different. Just try to get a
nice balance between having good texture
and good colors. Once you like how this
looks, you can press apply. And now you can see that that
duplicate layer has been split into the high frequency
and low frequency layers. To see what these
look like better, I'm just going to turn off
the high frequency layer. Now you can just see the
low frequency colors. And if I turn off the
other two layers, you'll be able to see
the high frequency layer with all of its texture. One thing to note is that this high frequency layer is set to linear light for
its blend mode. This means that even though
it looks gray by itself, when you put the
colors underneath it, they'll blend together to
form the whole picture. Now that we have our
layers all separated out, we can go ahead and
get started with retouching by doing some
cloning in the next video.
12. Cloning: Let's do some cloning
in this video. I primarily like to do cloning on the high
frequency layer. That's because the clone
brush is great at sampling textures and placing that
texture on a new area. We've used the
clone brush before, but we're actually going
to use it slightly differently for
frequency separation. Instead of having this set to current layer and end below, we're going to change this
to just current layer. That's because we don't want
the colors beneath sampled. We only want to clone on
this high frequency layer. I'm also going to
raise our flow all the way to make sure
that we're getting the full texture
as we're cloning. Now we can go ahead and start by removing any areas that
have strange texture. I'm going to zoom in here to the forehead and we
can get started. If it helps and it does help
me, so I'm going to do it. You can turn off
these two layers so that you're only left
with the gray layer. That way you can really see the textures that
you're cloning. With a little bit
of a smaller brush, I'll hold alt or option and then I'll click
to sample an area. Then we can paint that over any areas of texture
that we don't like. You can see I just removed
that whole scar super easily. Now we can go in here and remove any bumps and
blemishes that we see. This is also a great way to take care of little stray hairs. Since hair shows
up as a texture, you can just paint over it, and you don't need to worry
about any color left behind. I'm just sampling as I go and painting away any areas of
texture that I don't like. I really like doing
it this way and not needing to worry about the
colors that are left behind. Since the colors are
on a separate layer, the colors really
don't matter for this. We can just focus on
removing any texture issues. I just finished doing that frequency separation
on her face. Now, I'm just going to turn on the other two layers so that we can see the
before and after. Zooming into the forehead. I'll select both of our frequency layers
by holding shift and clicking and we can see
the before and after. It might not look like we've
done that at this point, especially because we still have a lot of the colors left behind. But that's where the low
frequency layer will come in handy and we'll work on
that in the next video.
13. Painting: Let's improve the colors of the image by doing
some painting. We don't want to
paint directly on this low frequency layer because that's a
destructive way to edit. We only painted directly on the high frequency
layer for our cloning, because that's really
the only option with the way the
layers are set up. But because this layer
is separated from that, we can actually put a
new pixel layer right on top so that we're painting on top of the low
frequency layer. I'm going to turn off the high frequency layer so that we can see the nice blurry colors
of our low frequency layer. Then I'm going to grab the paintbrush tool and I'm
going to adjust the settings. I want 0% hardness
and a low flow, so that looks good. Then with a little bit
of a larger brush. I'm going to hold Alt
or Option and then I'll click to sample
the colors in an area. Then I can lightly paint over that area to blend
that color in. Now, I can't use
this dark color over the whole face because there's different highlights and mid
tones throughout the face. As I go, I'm going to sample new colors and paint to blend those with the colors
I previously painted. We have this highlight area, so I'll sample that color
and paint it around. Mainly, I'm looking
at this scar area. I'm trying to bring the
two colors together, this midtone and that highlight color so that we can
cover up that scar. Sample sample sample all around. I think that looks pretty good. Here is the before and after
of painting those colors, and we're already off
to a great start. I'm going to continue
this down the face, smoothing out any of
the colors that I see that are a little
bit off like that. The scar was one area. Another area I see is this
inner corner of the eye, looks a little bit gray. I'll sample a color
right beneath it. Then I'll just bring this
up to smooth that color. We also have a little
bit of a transition. There's some redness
on the nose, and then it becomes a
lot lighter right here. I'll select that
highlight color and bring that down a little to
blend those two areas. All right, that
looks pretty good. I'm going to continue to do
this all around the face, sampling and blurring
colors as I go. As I'm painting, I also
want to mention that I'm trying to avoid painting
my colors on the edges. So the edges of her
face or areas like around her eyes or the
line of her nose and lips. If you paint your colors
over those areas, those colors will blur
into those edges, and I don't think
it'll look very good. I try to avoid the edges
as I'm doing my painting. And just to make sure I really didn't get anything
over the edges. Now that I'm done painting, I'm going to grab
the eraser tool, and I'm just going to erase around the areas of the edges. So with a lower
hardness and 100% flow, I'm just going to paint
this over the eyes and the lips and this edge
of her face right here. Now we can turn the high
frequency layer back on and we can turn this pixel layer on and off to see the
before and after. Here's what we
looked like before, and here's the after
before and after. Isn't this amazing? It's such a big improvement, all we did was
paint colors under our texture layer. So good. Now I'll just select all of these layers so I
can show you the complete before and after of
our frequency separation. This just looks so much nicer, and I'm really excited that we still have great
texture on her forehead, even after removing that scar. The texture and colors look
really good and natural. So these are the
techniques that I usually use when doing
frequency separation. But if you don't have a tablet, I actually want to show you
one other technique you could use instead of sampling and painting the colors
like I just did. So we'll do that
in the next video.
14. Blurring: Let's use an easy blurring
technique to soften the skin. Like I mentioned
in the last video, this is an alternative
technique that you can use, that's slightly faster
than painting the colors. To show you this, I'm
actually going to delete this pixel layer
that we painted on. I know it was a lot of work, but just to demonstrate this, I will need to delete it. Now we're going to
assume that you've already done cloning on
your high frequency layer, and you're ready to
adjust the colors. This easy technique begins
with adding a filter. Go ahead and go to the very top and apply a Gaussian
blur filter. I'm going to drag this filter, so it's sitting in between the high frequency and low
frequency layers like this. Then we can raise the radius to begin
blurring the colors. Because this is underneath
our high frequency layer. You can see that we still
have all of the texture, the colors are being blurred. You can see this looks
pretty bad on the edges. But good news, we're actually going to paint this
exactly where we want it. We don't need to worry
too much about the edges. Just focus on how the
skin's colors look. Once you have it in a
place where you like it, check on preserve Alpha and
then close out of this. Now we're going to paint this
exactly where we want it. To do that, I'm going to invert this layer so that it's
being applied to nothing. To invert a layer,
just press command I on a mac or control I on a PC. This inverts the layer and
adds a black mask to it. Now if we paint in white
paint on the black mask, we'll reveal the blur. That way we can apply the blur
exactly where we want it. Using the paintbrush tool, I'm going to go up here and let's reset our colors
to the default by pressing D. Then because I need to paint in
white, I'll press x. Now we can paint in
white paint over the skin to reveal the blurring. Now, we have a very low flow, so we can raise this
to speed this up. And I'm avoiding the edges
so they don't get messed up. But you can already see how that blurring has taken
care of the forehead. Here's the before
and after of that. We can continue to go all
the way down the face, adjusting the size of
our paint brush as we go and blurring the
colors that we see. With that done, we
can see the before and the after of
blurring the colors. I think we could reduce this a little bit to make
it look more natural. I'll click on the Layer icon, and we can adjust the slider now to reduce it a little bit or
even make it more intense, whatever you think looks
good for your image. You can see that that was a lot faster than sampling
and painting colors on. I don't use this technique
every time because I actually really like sampling
and painting the colors on. I find it a really fun process. But if you don't have a tablet and you want to save some time, then using the blur filter
is a great way to do that. Now we can go ahead and select all of our layers and see the complete before and after
using this technique. Now that we've finished learning all about frequency separation. In the next chapter,
I'll show you some great techniques for correcting colors
in your photos.
15. HSL: This chapter we'll learn
all about color correction. When I'm editing, I always
start by cleaning things up, and then I take a look at
the lighting and colors. We'll start with colors in this chapter because
it's a little simpler, and then we'll take a look at lighting in the next chapter. Let's start things off
by learning how to color correct using
the HSL adjustment. Let's take a look at our photo. For this photo, we have some intense orange lighting on the left side of our model. This is a very specific area. She's not fully orange all over. It's just in these areas. I want to use the HSL adjustment to target these areas and then I'll paint it over the areas to make sure we're only affecting
that part of her skin. Let's go ahead and start by
adding an HSL adjustment. Then we can target this area by using the
color channels right here. We need to choose the color that looks most similar
to this orange. I think that would
be this red color. Then we can use
the picker option. Just click on that button. Then we can click on the area of our model that we want the
colors to be targeted to. I'm going to click right
here on this orange color, and these sliders
have actually slid over and instead of
being a red channel, we've now adjusted this to
being an orange channel. This should work even better for reducing the saturation
of this area. Let's start by reducing
the saturation. Even though this is
affecting all of her skin, I'm mostly looking
at this area right here and up here to
reduce the saturation, the amount that I
think looks good. We can also adjust
the other sliders. We have the huge shift up here. If I move it to the left, we're adding green so we can reduce the redness by
adding a little green, or if we increase it, we can add a little bit of red. I think I'm going to
put it just barely into the negative numbers
to add a little bit of green to counteract
this orangeness. Last, we could also adjust this luminosity slider to
brighten or darken the skin. I don't really like this slider, so I'm going to double
click to reset it. I'd rather brighten things
up in a different way, so I leave that one alone. Now that I like the
color that we have here, I'm just going to
close out of this. Then I'm going to invert
this layer so that we can paint it only over the
area where we want it. I'll press command or control I. We now have a black mask
hiding this HSL adjustment. I'm going to grab the
paint brush tool and I'm going to paint in white
paint over that area. I have a flow of 35%, and I think that's
perfect for this. Just gradually
painting this over the area to reduce the color. I'm also going to
bring this up here on this part of her face
and on her forehead. Then one last time
with a larger brush, I'm just going to paint once over the whole
area to reduce it. I think that looks a lot better. Here is the before
and after so far. Now that we have
that improvement, we can do a few other things to really take this
to the next level. So Let's start by
doing a little bit of cloning to fix
this area right here. You see how this looks
a little bit gray. I'm not sure if this is her skin or the inside of her shirt, but either way, I don't
really like how this looks. I'm going to add a
new pixel layer. I'm going to bring
this underneath the HSL adjustment
so that we're only sampling from the
original photo layer as we do our cloning. I'll grab the clone brush tool. I'll change it to
current layer and below. Then we can go ahead and clone this area to remove this gray. To start, I'm going to
hold Alt or Option to sample over here with a
bit larger of a brush, I'll bring this on down. I can see I have
full flow right now. I'm actually just going to undo that with command or Control Z, and I'll lower the flow so that this blends a
little bit better. I brought the skin over to cover the gray and I
brought the shirt over, so they're meeting in the middle to create a better
transition area. We're almost done. There's just one last thing
that I want to correct. You see how this area right here looks a little
bit splotchy. I want to fix this to smooth
it into the other colors. To do this, I'm going to add
another new pixel layer. This time, I'm going to use the paint brush to
paint over the area. I'm going to use a smaller
brush, a lower flow. Then I'll sample the
color on the outside by holding alt or
option and clicking. Then I'm just going to paint to blend the transition area. That looks better, but it's
very smooth right now. I want to show you
that you can actually use blend modes to
make this look better. I'm going to go down to
the color blend mode, and you can see
in the before and after that this has
changed the color, but kept all of the texture. Now that I've changed the color, it does look a little bit
more gray in that area. I'm going to sample this
bright or orange color with alt or option. Then with my low
flow paint brush, I'll just paint over
that area a little bit. To be honest, I don't
think that this has blended as
nicely as I wanted. It definitely fixed the
blotchy color in that area. But there's still some
bad transition lines, if you can see that right here. I think I'm going
to have to do some cloning to really fix this. I'll add another fixe layer, and then I'll grab
the clone brush. I'm going to really lower the flow so we can
blend these together. I'll sample out here. With a larger brush,
I'm just going to paint over that transition
line to break it up. Here's the before and after of fixing that
transition line. I think that looks a lot better. Now we can see the before and after of that whole
splotchy area. Here's the before and the after. I think that looks a lot better. Now, I'm just going to o out a little bit so we can
select all of our layers and see the complete before and after of this
color correction. All right. With just
the HSL adjustment, a little bit of paint, and a little bit of cloning, we were able to correct
the colors in this image. This is a great strategy to use, and I use this one quite a bit. But there's actually
another strategy that you can use for a
different situation, and I'll show you that
in the next video.
16. Selective Color: Let's learn how to color correct using the selective
color adjustment. Just looking at this photo. You can see that this one is a little different
from our last photo. Instead of having extreme
colors that need correcting, this photo looks a
little bit dull. The skin looks a
little bit gray. I want to use a
different technique to bring color back
into the face. Let's start by adding the
selective color adjustment. I already know that I want this adjustment to only
affect our model skin, not the rest of the picture. Before we even try to change the sliders to
color correct the model. I like to prep my layer by painting the adjustment
right over the skin. We're going to use
a little bit of a funny technique to see
what we're painting. First, I'm going to change
this to the neutrals category. That's what we'll use
to adjust the skin. Then I'm going to make
this an extreme color, something like that that's
very different from her skin. We're going to reset this
and adjust it later, but for now, this is going
to help us as we paint. Now I'm going to invert this layer with
command or control I Then we can use the paint brush to paint in white paint over our model skin. I'm also going to increase
the flow to about 80%. Then we can zoom in
and begin painting. I like to paint with an outline
around our whole subject first just to make sure that she's fully covered
on the edges, and then I'll fill
in the rest after. I'm going to try to avoid her eyebrows and eyes as I'm painting along
with her lips. This should only be
affecting the skin. If you paint a little too much, that's not a big deal at all. Just press x on your keyboard, and then you can
paint in black paint over the area to
remove from the area. Then just press x again to return to white and you
can continue painting. I just finished my outline. I want to show you
a little trick to make sure that you filled
in the entire skin. All you need to do
is hold down Alt or Option and then click
on the mask icon. This will show you
a strange preview, but it's actually
really helpful. It shows you everywhere
where you painted in white, and with this new
view pulled up, you can actually continue to
paint in white paint over the whole area in the
outline that you created. I like using this trick just to make sure that I
don't miss any spots. Now you can see why it was so important to get a good outline, especially around the
eyes and the lips. Now you can just paint
all over those areas without worrying about getting
paint on the wrong parts. Now that we're done painting, all we need to do to reset our view is click
on any other layer, and then we can go
back to that layer. With that funny technique
out of the way. Now we can click to open the selective color adjustment and actually adjust the
colors of her skin. I'm going to hit reset
on these sliders, and now we can go ahead and add whatever colors we
want to her skin. Again, we're in the
neutrals category that will pick up
the skin color, and we can go ahead
and adjust the sliders back and forth to see
what looks good for this. I already know
that I want to add more warmth and
color to the skin. I think I want to
decrease the cyan, which is pretty much
adding red to the skin. So I'm just going to
do that a little bit. We can also add or
take away magenta. In this case, I think adding a little bit of magenta
would look nice. We can add or take away yellow. I think adding a little
yellow would look nice. As you can see, we've added quite a bit of
warmth to the skin. Here's the before and after
of adding in that warmth. This might be a little too warm, but I do like the colors. Because it's a little
bit over the top, I'm just going to
reduce the opacity by clicking and dragging
on the word opacity. I think about there
looks pretty good. As you can see, using the
selective color adjustment is a really easy way to bring back some
warmth into the skin. But I want to show you one more thing you can do to really make sure our colors are
as natural as they can be. First, add a new pixel layer. Then we're going
to paint on top of our model using the
color of her lips. This is a little funny to do, but just make your brush
a little smaller and then hold Alt or Option and
click to get the lip color. Using this color, we're
going to paint blush, some blood flow onto her face, just to make sure we
have a little bit of color variation on her skin. This will make it a little
more natural looking. I'm going to lower my
f of my paint brush. Then I'm going to
lightly paint this over the cheeks and nose. You can also paint
this anywhere else like the ears or the hands, anywhere where you normally see a little bit
of extra redness, this should look pretty nice. Once you have that painted in, we can go ahead and change the blend mode of
this layer to color. Right now she looks a little bit sunburnt, but that's okay. We can just lower the opacity
to make this more subtle. Here's the before and after
of adding that blood flow. I think I'll reduce
it a little bit more. We want this to
be pretty subtle. Now you can see the
before and after of that before, after. I think he skin
looks a lot better. Let's just select both of these layers by
holding shift and clicking and we can see the
complete before and after. I love using the selective color adjustment
for grade out skin. Now you have two
different techniques you can use for
color correction. The HSL is great
for extreme colors, and selective color is great
for adding colors back in. Great work. In the next chapter, we'll take a look at correcting the lighting in a portrait.
17. What is Dodge & Burn?: In this chapter, we'll learn all about dodging and burning, which is a great technique
to refine the lighting. We'll start in this
video by learning more about what it means
to dodge and burn. What is dodging and burning? Dodging and burning is one of the most powerful ways
to retouch a portrait. By using this technique, you are gradually
adjusting light in specific areas of your
image to smooth the skin, draw attention to
parts of the face, and even reshape and
contour the face. Dodging is when you
lighten the image. You can think about this like
you're in the sunshine and you want to dodge the shadows
to stay in the sunshine. Burning is darkening
parts of the image. You can think about
burning by thinking about a dark burnt object like
some toast. Nice and dark. The best thing about dodging
and burning is that by gradually painting lightness
or darkness on an image, you have so much control. Here are some examples
of before and afters. You can see that these images
look so much better by controlling the
light where avoiding unflattering light
or dark spots. Now that you can see what
dodging and burning is doing. I want to let you
know that there are two steps to this technique. First, we smooth the skin. This involves taking any
dark or light areas on the skin and blending those transition
areas back together. We want to avoid any
harsh areas on the skin. Any areas that quickly
change from light to dark. The next step is called cono. We'll be talking a
lot more about where to contour later on
in this chapter. But for now, it's important
to know that this is always done after we've
smoothed the skin. To contour, we take
the smoothed image and strategically play shadows
and highlights onto the face. With contouring, we can
brighten the under eye area, darken the neck to
enhance the jaw line, and add a nice highlight
to the cheekbone area. It can be a little easy to
go overboard with this step. But as we talk more
about contouring later, I promise that I'll help
you to keep your images as natural or as
dramatic as you'd like. Now that you know what
dodging and burning is, we'll start putting it
into action by learning how to set up the layers
for it in the next video.
18. Set Up Dodge & Burn Layers: Let's learn how to set up our layers for
dodging and burning. To dodge and burn properly, we need to create a specially designed layer that
we can paint on. If we set up this
layer just right, then we can brighten and
darken our images naturally. It'll look so good. I want to walk you
through the steps on how to make this
perfect layer. To start. Let's add
a new pixel layer. We'll use this layer to
paint on and to prepare it. The next step is to go to this new tool we
haven't used before, this fill bucket tool. We're going to fill
the entire layer with a special color, and that color is 50% gray. To get this color, I'm going to watch these
values over here, and I want this L
to turn into 50. I'm going to click and
drag this straight up until it hits 50. You can see our values now
are zero, zero, and 50, the perfect 50% gray, and we can just bring our
bucket over and click to fill the layer so that we can
see our subject again. I'm going to change the
blend mode of this layer to soft light Soft light will make this layer
invisible on the image. You might be wondering
what the point of this invisible layer
is. Let me show you. The goal of the soft
light blend mode is to blend things together. When you have a
color like 50% gray, this will fully blend
into your image. But if you change
your colors and paint with something that's
brighter than 50% gray. Then you'll be able to
naturally brighten your image. You see how we still
have all the texture. This is the most natural way
to brighten and if we paint with a color that's darker
than 50% gray like black, then we'll be able
to darken our image. I'm just going to undo this
with command or Control Z. Now that we have the
layer back to normal, we can go ahead
and continue with our steps of creating
these layers. This layer is perfect, and I want to duplicate it. I'll press command or Control
J to make a duplicate copy. We're going to use
these two layers for the two steps for
dodging and burning. I'll double click to rename
the first one smoothing, and I'll double click to rename the second one, contouring. Last, to finish up
all these layers, I have one more
layer I like to add. That is a black and
white adjustment. This black and white adjustment, will let us see the light levels of our image a
little bit easier. I'm going to drag the red slider down to
make this even easier. The more contrast
I can add between the dark parts of her face and the bright
parts of her face. The easier it'll be to see all these dark patches that
we need to brighten up. Depending on your subject, you may need to darken this slighter or
brighten this slider. But either way, human skin
has a lot of red in it. This slighter should be helpful to better
see the contrast. One thing that I
noticed after adding this black and white
adjustment layer is this dark spot on
her cheek right here. I really didn't notice it
before adding this adjustment. I think this is super helpful for seeing things like that. Now that we have all
the layers set up, we can go ahead and
do a little bit of practicing to fix
that dark spot. Just for some quick practice, I'm going to select
the smoothing layer. I'll press x to switch
to white paint. Then we can paint over
this to brighten it up. But you can see in my preview, this is way too bright. I actually like to paint with a very low flow for
dodging and burning, like two or 3% barely any flow. Then we can zoom in here. With a very small paint brush, we can carefully paint on this dark patch to
brighten it up. You want to be careful here to only paint on the dark
parts of your image. If you spill over onto the brighter skin that's
surrounding the area, then the dark patch
will still stand out. We're trying to smooth
out the transition. Only paint where it's
dark to brighten it up. Don't paint on the bright skin. You may need to go over
this quite a few times, maybe even using a
smaller brush to get some of the extra
small dark spots. But I promise it's worth it once you see the final result. Okay, I just finished
brightening that up. I'm going to turn the smoothing
layer off so that we can see the before and
here's the after. Such a big difference. We can also turn off the black and white layer so that we can see this in color. Here's the before and the after. Great job. I know
that setting up these layers has a lot of steps to remember,
but don't worry. We'll practice setting up these layers more
throughout the course. In the next video,
we'll continue to practice smoothing
out the skin. Yeah.
19. Smoothing Skin: In this video, we'll smooth the skin with
dodging and burning. To start our skin smoothing. I want to show you the areas
that stand out to me on this face and the areas that we should leave alone when
we're smoothing skin. First, I want to point out a few of our models defining features. If we change these features, it won't look like her anymore. You can see she has
nice dark eyebrows that contrast with her skin. We shouldn't lighten those up. To make sense to be dark. I also see she has a n s, straight nose right here. We don't want to
adjust the shape of the nose too
much in this step, and she also has a
slight cleft chin. We need to make sure we leave
those key features alone, and as we're smoothing the skin, mostly focus on dark
spots on the skin. For example, I can see
a dark spot right here. We already cleaned
up that one there. She has another dark spot right here as well as right here. As we move around the face, we'll be able to pick
up more on where these dark spots are so that
we can smooth them out. We don't only need to focus
on the big dark patches. If we really zoom in, we can also go to the pore
level here and fix any of these little areas that are extra dark here and
there on the face. To smooth these areas, I'm just going to make sure
I have my smoothing layer selected and a nice low
flow on my paint brush. Then I can go ahead and get
started painting these away. Since we already
did a little bit of practice in the last video, I'm just going to quickly go
through some of these areas and you already know that the more that you
go over the areas, the brighter the area will become because you're
adding more paint to them. I'm just going to
continue painting over dark areas as I'm painting. I'm trying to use a brush that's the same size as the area
that I'm painting on. If you try to use too
big a foot brush, like I said in the last video, you'll end up lightening
the surrounding areas, making the dark spot
stand out even more. I like to paint with
a very small brush to get the small details first. Then I'll make my
brush bigger to paint over the whole
dark patch to remove it. I'm also trying to always
keep this process gradual. We're just trying to make
little improvements, not create brand new highlights. That will come later. Right now, the focus
is to smooth things out and make all of the lighting even and
soft on the skin. If you ever mess up and
brighten something too much, you can change
your color back to black by pressing x
on your keyboard, and then you can just paint over the area to darken it again. Make sure you do not
use the eraser tool. This is a gray layer. If you use the eraser, then you're removing
that gray information and you won't be able to blend your paints properly later on. I know this process
is pretty slow going, but the results you'll see in the end will make all
of this worth it. Also, I think with
smoothing the skin, you really could be dodging
and burning all day long, making the skin look
smoother and smoother. Before you begin, ask
yourself how important the image is and how much time you're
willing to spend on it. I find this process
really satisfying, if I'm not careful, I may accidentally spend
hours on a photo. That wasn't even that important. After all that work, I've now completed
what I wanted to do for skin smoothing
for this picture. You might be able to notice some dark spots still here and there, but I got rid of the
most noticeable ones. Now we can go ahead and see
what this looked like before and after it's so much better. I was using such a small brush. It was hard to tell what
difference I was making. But now that I'm
seeing it like this, I'm very proud of my work. We can also turn off the
black and white adjustment to see the before
and after in color. Here's the before and the after. Isn't this technique amazing? I feel like it really
helps you to get to know your picture and edit in a totally unique way
to smooth things out. Once you have the skin all smoothed out and nice like this, you can begin to add your
own little refinements and contour the light. Make sure to save this image because we'll use
it a little later. In the next video, I'm going to walk you through where you shoo.
20. Where to Contour: Let's learn where you should contour the lighting
on someone's face. Contouring is the process of enhancing or receding
parts of the face. We're going to mimic
how makeup artists contour the face as we do
our dodging and burning. We'll also be doing
things slightly different than makeup
artists though because we can also contour inside the eyes where
makeup can't reach. It can be hard to just look at a face and know how to do this. Along with the many example
images for this course. You will also find this checklist
that you can use as you edit to make sure that you're lightening and darkening
the right areas. You can find this in
the exercise files. Here are some example images of what contouring can look
like in photo editing. Here's the before and the after. You can see that contouring really enhances facial features. Look at the difference
this makes around the eyes, nose, and forehead. Contouring like this might
not be meant for every photo. But with portrait
images like this, it really works. Here's
another example. Every face is different
and because of the way the face is already
highlighted or shadowed, you might not want
to do the same type of contouring on every image. In this one, I decided
not to contour very strongly on the right side of the face since it's in shadows. Here's one last example image. If you want to keep
contouring subtle, then you can go a
little lighter with it. Even subtle changes like this can really make a
nice difference. Now that you've seen the difference that
contouring can make, I want to go over the
checklist with you. Highlights are the areas
we want to enhance. We generally want to draw attention to the
center of the face. You can see that a lot of the highlighting is
done in the center. We want to highlight
the forehead, nose, some of the lips, and the chin to bring the
focus inward on the face. You can also see that we want to add some highlight
around the eye. The eyes are an area we really
want to have a big impact. Adding more contrast
to that area, will help the eyes stand out. Last, you can see that this
biggest area that we want to highlight is under the eye
extending to the cheek bone. This also helps to enhance the eye area and generally
looks good on any image. The shadows are
areas that we want to recede or draw
less attention to. Unlike the highlights that are
very centered on the face, the shadows are mostly placed on the outer edges of the face. The part that is in
the center of the face is actually on the outside
edges of the nose. Again, outer edges One
thing that I want to point out is that
while adding shadows can make things look less
visible on the skin. I also like to add
shadows on the eyebrows, the outer edge of the eye, and even the edges of the ris. Unlike the skin, these
dark areas will stand out even more with more
shadow added to them, which is exactly what
we want in the eye. There's a little bit
of an alternating between shadows and
highlights in the eye. With all these shadows and
highlights next to each other, it can help to draw your
eye inward toward the eye. I know this can be
a lot to remember. I recommend that
you use the list as we're just starting
out with contouring. We'll use it in the
next video to make sure we're contouring the
right parts of the face. Before I made this check list, I would just wing this part and it didn't always
turn out that well. Hopefully with this check list, you can go into contouring
a little more prepared. Now that you know where
to place the contouring. We'll add that lighting to
the face in the next video.
21. Contouring: Let's do some contouring
in this video. I'm excited to get started with adding a little more
definition to the face. Contouring is really fun. I'm going to add the
check list exercise file into our document so that
we can reference it. To do that, I'll go up to the
top of the screen to file, then down to place. We can select the check list. Open that up. Then I'll just click and drag
to add it down here. Now we can go ahead
and get started with adding highlights
to our model. Now, I just want to
give you the option here because you
may want to have your highlights and shadows on two separate layers
for extra control. If you want to do
that, go ahead and duplicate your contouring layer with command or Control J. Then you can rename these layers to highlights and shadows. You could do it all on one
layer or divide it like this. Either way works just fine. Now I'll select the
highlights layer. I'll make sure I'm
painting in white paint. There we go. With
a nice low flow, even though we're contouring and doing a little bit
more of extreme edits, I still like to have a low flow so that I can slowly
build up my paint. The first thing we're
going to do is add some highlight to the
middle of the forehead. Then we're going to do the
inside corner of the eye. I'll just use a smaller
brush for this. Next, we're going to
do under the eyebrow. I mostly like to do this just on the outside corner of
the eyebrow right here. There we go. Next, we can do the top of the eyelid
with an even smaller brush. I like to only do this in
the center of the eyelid, not all the way across. It just draws more attention to the central focus of the eye instead of spreading the
whole highlight out. That's what I like
to do. Then we can add a highlight to the
bridge and tip of nose. That's just this
part right here. I'll use a little bit
larger of a brush. So right there, and
then the very tip. She already has two
little highlights here. So maybe I'll brighten
those a little bit extra. Next, we have cheekbone. Now, cheekbone was
that really big area that I showed you
in the last video. So we're just going to go under the eye and draw a sort of
triangle shape right here. Again, under the eye down
and little triangle. Next, we're getting down
to the lips and chin. We have above the top lip. That's this Cupid's bow area
right here. In the center. Then we have middle
of bottom lip. I'm just talking
about right here, and there's usually a little bit of a natural highlight there. And last, we have the chin. Okay, with that, we've
done our highlights. I might have gone a
little bit overboard, but you can see that before and after of adding
in those highlights. Let's do the shadows layer next. I'll switch my color to black, and then we can go
down this list. Starting with the hair line. I like to use a larger bruh, maybe not that are, but
a bit larger for brush. I just paint right in
between the skin and hair, right, right along
that hair line. Then we'll do the
outline of the eye and eyebrows and around
the rim of the iris. I'll just zoom into the
eye so we can do this. With a smaller brush,
I'll darken the eyebrows. Around the rim of the eye is mainly just looking
at the eyelash line. I do it a little more heavy on top and then go around
the bottom as well. Then around the rim of the iris. There we go. Okay, looking good. Now we just need to do the
outside edge of the nose, under the cheekbone and
the bottom of the lip. For the edge of the nose, I'm just lightly going to do this on the very
edges like that. Then we'll do under that
bone triangle that we painted. Just a little bit. The last one was the bottom
of the lip. And there we go. Just finished the shadows. Here's the before and
the after of this. Now, I'll select
both of our layers, so we can see the
before and after. I like the shadows, but I do think I overdid
the highlights. Luckily, since we have these
on two separate layers, I can just lower the opacity of the highlights to make
them more subtle. All right. Very nice. I think this looks really good. Before we had nice smooth skin, and now we just gave the face
a little bit more shape. Now I can select all
of our dodge and burn layers to see the before and after. What a difference. This still looks like our model. We just gave her better
lighting to flatter her face. Now that we've finished all of this beautiful work
with the lighting, we can finish up this project by doing some color correction. So let's do that
in the next video.
22. Color Correction: Let's work on some
color correction. Whenever you lighten
or darken an image, sometimes this will
affect the colors. Since we did so
much adjusting of the lighting with doing our
smoothing and our contouring, I definitely think we
need to bring back some of the right colors
into this image. Let's start by adding our
selective color adjustment. I'm going to make
sure that I'm in the neutrals category for
this because I only want this affecting the skin and to really make sure we only
have this on the skin. We're going to do
the funny trick of making the colors really abnormal so that we can go in and paint this
only on the skin. I'm going to invert this layer
with command or control I. Now that we have a black mask, I can switch to white paint
to reveal this green color. I'm also going to increase the flow so we can
see this better. I'm just going to
start by making an outline only on the skin, adjusting my brush as I go. I'm also going to trace
around the lips, eyebrows, and eyes, so that we don't
get the paint on those areas. If you ever paint too much, remember you can press
x on your keyboard, to switch your color to black so that you can
remove your painting. Now that I've got
my outline done, I'm going to hold
Alt or Option and click on the mask so that I can fill in the
rest of this paint. Now, I'll just click
on any other layer and then I'll go back to our
selective color adjustment, and I'll open up the
layer icon so that we can adjust the colors
of only the skin. I'm just going to
reset these sliders, and I'd like to bring back some of the warmth of her skin. I'm going to lower the cyan to add more red into the skin. I'll also increase the magenta a little bit and the yellow. Now, this has added
quite a bit of warmth. I'm going to lower
the opacity down until I think this looks
pretty good for her skin. Here's the before and here's
the after before, after. I definitely see more warmth. I think this looks really nice.
Now that we've done that. We can go ahead and add a
little bit more blood flow to her face by adding
a new pixel layer. I'm just going to sample
the color of her lips by holding Alt or
Option and clicking. Then with a lower flow, I'll just bring this
back down to 2%. Or three. That works to. I'm just going to
paint this lightly over her cheeks and her nose. Then we can go ahead and change the blend mode so that this blends in with her skin texture. Now, last time we did
the color blend mode, which very naturally changes
the color on the face. But you could also
use soft light. It's my favorite blend mode
and works for most things. Here's the difference,
Soft light, color. Soft light, color. I think color gives a
little bit more redness, so I'm going to
stick with that one. But just know you could also use soft light if you like
the look of that better. To finish, I still see some gray
splotchiness on her skin. I'm just going to add
one more pixel layer. I'm going to sample
this color on her forehead with ult
or option and clicking. I'm lightly going to paint
this color over her skin. I'm doing this to even
out those gray tones. Now I'm going to change this
blend mode to soft light, and you can see the
before and after of this. You see how that
grayness has gone away because we added
this extra color. I think that looks nice, but
it might be too intense. I'll just lower
the opacity down. But here's the before and after of reducing that grayness. Now I can select all
of our color layers, so you can see the
colors before and after. I think I made the red
a little too intense. I'll just lower that
opacity as well. But I think this looks pretty
great for our new colors. Much warmer and brighter. Now I'll just select all of the layers we worked
on for this project so that you can see a
complete before and after. I know the Dodge and Burn
process might take a while, but look at the results. I think the Dodge and
Burn technique is one of the most powerful tools that
you have as a retoucher. Now that you know all
about dodging and burning, I think you're ready for
another powerful tool called liquefying, and we'll learn all about
that in the next chapter.
23. The Ethics of Liquifying: This chapter, we're
going to learn all about the liquefy persona. We'll start by talking about
the ethics of liquefying. When I say the word liquefy, referring to photo editing. You might have extreme
transformations come to mind. Liquefying could
mean taking someone with little muscles
and making them look huge or taking someone with curves and making the
curves less defined. These are huge edits. Not because they're
difficult to do, but they're huge edits because your subject doesn't look
like themselves anymore. In this liquefied chapter, we are not going to do that. The goal of this
retouching course is to make your subject
look their best. I don't want to change
the shape of their face and body to the point where
they become unrecognizable. That's not our goal.
When I'm liquefying, I have a couple
of goals in mind. Number one is to smooth
out any harsh edges. This can happen with the
clothes and the hair. Smoothing out the edges
isn't altering the subject, and it's a great way to
eliminate visual distractions. One rule of thumb that I like
to keep in mind is this. I like to focus my edits on
fluid parts of the image. These fluid and changeable
parts of the image, include things like
fabric or hair. These things easily
change all the time. They can be moved, bent, twisted, folded,
all very easily. Because of this, you can liquefy these things to
your heart's content. Gal number one is
smoothing harsh edges. Gal number two is to fix any
distortions in the image. Sometimes the angle
of the subject or camera can make things look larger or smaller
than they should be. This is a quick fix and can save those selfies that
just don't look like you. That was just a quick overview of the ethics of liquefying. Changing the shape of someone
can damage their perception of themselves and create
unrealistic expectations. With these goals in mind to make people look
naturally their best. Let's learn all about the liquefied persona
in the next video.
24. Liquify Persona: Let's learn all about
the liquefy persona. Right now, we're in
the photo persona. The photo persona has its
own set of tools and panels. But if you go to the
top of the screen, there's actually a few
other personas that have their own sets
of tools and panels. One of these is the
liquefied persona. Now, before we enter the
liquefied persona and see all of the new
amazing tools and panels, I'm going to prep my
layer by duplicating it. I'll press command or Control J. Now I'll do liquefying on this layer and
this layer will be left alone so that
I can turn this on and off to see the
before and after. With that layer selected, I'll just go back up to
the top of the screen, and I'll click right here to
enter the liquefy persona. If you ever forget
which button it is, you can just hover
your mouse over these different personas to
see what they're all called. That's what I do. I usually
forget which one it is. Now we're in the
liquefied persona, you can see all these new tools. We'll go over each one of
these in the next video, and we have all these
new panels over here. By default, we have a default
push forward tool selected, and you can just click and drag to adjust the pixels
in your image. And over here, we have a few different panels
that you can use. The main ones that I
use are the mesh panel, the brush panel and
the mask panel. Let's go through each
of these really quick. First, the mesh panel controls this blue grid overlay that
we can see on our image. The only reason I use this
panel is to turn off the mesh. I find the mesh a
little distracting. I'd rather see our image, not all those blue lines. That's how I use this panel. Since I don't use the mesh, I don't really use
these other settings to adjust the mesh. We do have this cool slider in here called reconstruct mesh. If you lower this, you can see what the image
looked like before. If you bring it to the
center, here's what you did, and if you raise it, your edits will become
even more extreme. This is a cool way to see the before and
after of your work. But you can actually go to
the top of the screen up here to more easily see the before and
after with this slider. Either way works, I'll return to our normal view
by clicking right here. That's the mesh panel. Then we have the brush panel down here. These brush settings are
pretty similar to what we have in the photo persona
with the paint brush tool. To show you these, I'm just going to choose a
different brush. I'll choose the freeze,
this little snowflake. Then we can go through
some of these settings. First, we have size, which is pretty much the same as just using your
bracket keys on your keyboard to make your
brush bigger or smaller. I prefer to use
the bracket keys, but you can use the slider. Then we have hardness. By default, our brush
is pretty soft, but you can raise
this up if you want a harsher edge for
your painting. Next, we have opacity. By default, we
have less opacity, and you can make this even less to make it an even
softer lighter brush. But to be honest,
I don't really use opacity in the context
of this persona. Last, this is a pretty cool one. It's called speed. Speed is important for a few
different brushes in here. Not every tool uses speed, but one that does is
called the twirl tool. The longer you click
with the twirl tool, the more things will twirl, and you can see this
moves pretty slowly. If you want this to get sped up, you can increase the speed and then click and drag to
make this go faster. Last, we have the mask panel. We'll go over this more
in the next video. But basically, these red
overlays that we've been painting are masks that
you're putting on your image. It's telling your tools
not to affect those areas. You can see by
masking this area. As I click and hold right here, nothing happens because
the area has been masked. This is really useful if you
want to liquefy the hair, for example, and you don't
want her face affected. You could paint a
mask over her face. That way, you can adjust the hair without
affecting the face. The mask panel is
really simple to use. It allows you to
invert your mask, mask everything or
clear off your mask. That's a pretty basic intro
to the liquefy persona. I want to show you
one last thing. I'll press apply. In the
beginning of the video, we duplicated our layer
so that we could turn it on and off to see the
before and after. Then we entered the
liquefied persona at the top of the screen. But there's actually
another way that you can enter the
liquefied persona, and it's actually
even better than this technique. I
want to show you it. I'll delete this layer. Instead of entering
the liquefied persona at the top
of the screen, I'm actually going to use a special filter called
the liquefied filter. When you click on this, it will automatically take you into
the liquefied persona. This is pretty nice, but
it's not even the best part. I'm just going to make
a few changes here. Then I'll press done. This liquefied filter is its own filter layer that we can turn on and off to
see the difference. We can click on the layer icon to go back into the
liquefied persona. But the best part is that
because this is a filter, we can paint on this layer
to remove from our mask. I'm going to grab
the paintbrush tool, and I'm going to
paint in black paint with a full flow so that you can see
what this looks like. In this area, we have exposed
background right here. If I want to remove that, I can just paint in black
paint to remove this part of our liquefy filter.
Now that's gone. By turning the liquefied
persona into its own filter. Affinity gave us a lot more
control over how we're liquefying and letting us paint on it is just
such a cool feature. I'd recommend you use the filter over just entering the persona
at the top of the screen. But I did want to show you both methods in case you
prefer one over the other. To prep for the next video, I'm just going to
delete this filter, and I'll add a fresh one. Okay. Now that you
know the basics of the liquefied persona, let's explore the tools
in the next video.
25. Liquify Tools: In this video, we'll learn all
about the liquefied tools. Okay. Let's start at the very
top with this hand tool. This is the same tool that we
have in the photo persona. Just click and drag to
move your document around. Under that, we have
the Zoom tool. You can click to Zoom in. You can click and drag
to the right to zoom in, or click and drag to
the left to Zoom out. After those, we get into
the liquefy specific tools. Starting at the top, we have the push forward tool that we already saw in
the last video. I like to use this
tool to push in any bumps that I see to
smooth out clothing. Honestly, this is the main
tool I use for most things. I think it just
works really well to shift around the pixels. Underneath that, we have a really bizarre tool
that I don't understand, but I'll show it to you anyway. This is the push left tool. I'll show you how this works. If I click and drag upward, the pixels all move to the left. If I click and
drag to the right, the pixels move upward. If I click and drag dow, the pixels move to the right, and as I click and
drag to the left, the pixels all move down.
This is pretty weird. I don't think I've
ever used this tool, and I'm not sure
how it's useful, but it's there, so
that's that tool. Underneath that, we
have the Twirl tool, which could be cool to
use for special effects. We already saw that as
you click and drag, this twirls your pixels, and Right now they're moving
in a clockwise direction. But if I hold down ult or
option before I begin, the pixels will move in a
counter clockwise direction. Underneath that, we have
two interesting tools. We have the pinch tool
and the punch tool. Let's start with the pinch tool. You can use this tool
to make things bigger. I'm going to click and hold on the eye and you can see
that it gradually grows. The punch tool is
just the opposite. If you click and
drag over an area, the area will gradually shrink. I know these tools are
a little confusing with their names,
pinch and punch. I like to think about pinching like you're pinching your skin. The skin bulges out
and looks bigger. Or punch when you
punch a pillow, the pillow recedes and gets
smaller where you punched. If that's still confusing, you can just look at
the little icons. The center of this
icon is bigger, so it will make things bigger and the center of this
one gets smaller, so it makes things smaller. Underneath that, we have
another special effect tool. This one, you can
paint over an area, and the area will
get wavy like water. This next tool is pretty cool. This is the mesh clone tool, which works very similarly
to our clone brush. If you hold alt or option over an area
that you've adjusted, it will sample that area, and then you can click on another area to
duplicate the effect. This is really useful if
you're trying to keep things symmetrical
with these eyes. I was able to sample the larger eye and then put it on the other eye so
that they're the same size. The next tool underneath is
the reconstruct mesh tool, which is useful for undoing
your work in a certain area. I'll click and drag
over the lips to grow them again since
we shrunk them. You can also do this
over the wavy part to flatten it out again. There we go. That's that tool. Now we're almost done. We just have two more tools. We have the freeze tool, which I like to use to freeze over areas that I
don't want altered. I'll just paint
this over the face. Then we can get the
push forward tool and we can add a little bit of volume to the hair over here
without affecting the face. I didn't do a great job, but you can see that the face
was not altered in any way. The thaw tool will let you paint over your mask to
remove from it. Okay. Now that you know all about what all
of the tools do, I think you're ready to
work on a real project. So we'll start that in the
next video as we work on a really fun photo that
will teach us about adjusting flowy hair
and flowy clothing.
26. Example 1 - Hair & Flowy Clothing: This video, we'll work
on a little project to adjust some
hair and clothing. To start, let's add
the liquefy filter. I'll turn off show mesh. Then we can go ahead
and get started. I'm going to grab
the freeze tool, I'm actually going to
freeze the parts of my model that I know
I don't want to move. With a smaller brush, I'm going to roughly
paint over our models head down her neck
around her arms. You can see I'm not painting super carefully.
I don't need to. In fact, it's better
if you paint a little outside of your
model to really make sure that they will not get
moved by liquefying Okay. I will not freeze the skirt. That is something
we want to move. But I will freeze her
legs and feet like that, and I'll freeze the ground. With that all frozen, we can be confident
as we go in with the liquefying push forward tool that we will not move
anything important. All we're left with is the flowy fabric
and her flowy hair, and we can go ahead and adjust those to our
heart's content. I'm going to grab the
push forward tool, and I'm just going to start with a very small brush to smooth
out any bumps that I see. I'm pushing the fabric in and out to really smooth
out this edge. Before I go in with
a larger brush to really add volume
to this skirt. Just going all the way around
with a very small brush, adjusting my brush size as I go, depending on how
big the bumps are. Now that it's all smoothed out, I'm just going to take a larger brush and I'm really
going to push the skirt outward to create more volume and to make this skirt
look more dramatic. After expanding the dress
with a larger brush, I noticed that some
areas looked warped, so I went in and just tried
to smooth out those areas. Now I'm done with the dress, so we can go ahead and
see the before and the after growing the dress
to make it more dramatic, and I think that
looks pretty nice. Now that we're done
with that part, I think the next thing I
want to work on is her. I see some fabric
bunching right here that could look better if
we straighten that out. I'm going to grab the tool, which will allow us to paint
over that area to remove the mask. All right. Now that we've thawed that out, I can grab the push
forward tool and use a very small brush to push in these little bumps and
make them less dramatic. All right. A very quick fix, and I think that does
improve this look. Now that we're done with that, we can move on to the hair, and I want to show you
that for the hair, there are a couple of
strategies we can use here. I'm going to thaw out this area just to make sure we can
fully take advantage of this. One thing that liquefy
persona does pretty well is reduce flyaway hairs by
just pushing them inward. This won't fully remove
the flyaway hairs, but it can make them
look less dramatic by just pushing them toward
the main body of the hair. I'm going to do this all around her head to reduce
the flyaway hairs. Now that I've pushed in
all the flyaway hairs, I'll just use a larger brush. I'm just going to move the
hair outward to give it more volume because we already pushed in
the flyaway hairs. We can do this without making the flyaway hairs look
more exaggerated. I think this is pretty nice. I think I like what we've done, so I'm going to press done and I'll just zoom
out so that we can see the before and after These
changes are subtle, but I think this looks
so pretty, very nice. To wrap up this video, I just wanted to
mention that it's important to liquefy
your image first. That's because if you add any adjustments or
blemish removal on top of this layer and then try to liquefy this
layer afterward, you'll only be able
to move one layer at a time, this
background layer. The adjustments will
stay where they are. This can make things look a
little strange if you've done any specific painting
over specific areas. Just to demo this, I'm really quickly going to add
a recolor adjustment. I invert this and paint
this over her dress. Just so I can show you
what this would look like. I just added this
just to her dress, and now I'm going
to click here on the liquefied filter to go back into the
liquefied persona. Then I'm going to click and drag on her dress to push it outward. As I do this, and obviously, I'm pushing this way too far. But you can see that her dress goes back into black and white, the more I push it out, because this adjustment
layer is not moving. Only the background is. This is why it's
super important to liquefy first. All right. And with that, we're
done with this project. I hope you liked
this simple project. And now that you've done this, I think you're ready for a little challenge
that we'll do in the next video by trying to liquefy something that
has a tricky background.
27. Example 2 - Background Challenge: Let's do a background challenge. You may have noticed
that the last picture had a very simple
blank background. That was on purpose because
it makes things easier. Liquefying a busy background can cause some
serious distortion, making your image look fake. Is it even possible to
liquefy an image like this with all of
these straight lines? It is going to make it pretty
hard, but not impossible. I'll show you how to
edit an image like this. Without making these wood
panel lines look wavy. To start, let's add
the liquefy filter. I'll turn off the mesh. Then to really
help us with this, I'm going to use the
freeze tool to freeze the lines around our model so that we can adjust
his shirt sleeves. I'm going to zoom in and use the bracket keys on my keyboard
to make my brush smaller. Then I'll paint over the lines. I think that's a pretty
good start for our lines. We can always paint more
or remove as we go. You may be wondering why I didn't freeze the
entire background, and that's just to give us some wiggle room
because now I can push this sleeve in and out and this part of the wall will move without
affecting the lines. If we were to freeze everything, we wouldn't be able
to move things. That's why I did it this way. Let's go ahead and start
with a push forward tool. I'll just make some
small movements to bring in the wrinkles. Okay. For this part, I want to bump this out so the shoulder area
looks smoother. I'm going to aw this and just see how this
looks adjusting that. I want to be careful not
to make this look too. I'm going to use a
very small brush and just bump this out slightly. I'm paying attention
to both the sleeve and the wall right now. I think that looks pretty good. The wall still looks straight, but this looks smoother now. Let's move on to the other side. I'd like to bring this
little bump right here down and you can actually see we have a line right here
that I didn't paint. I didn't notice that before. But I think we should still
be able to move this bump downward as long as we're going in the direction
of the panel, we're just pulling it downward
where it would be anyway. I think it actually is
pretty good for this area. We just want to be careful
not to mess with his ear. And his ear looks
the same to me, so I think that's pretty good. On this side, we have a pretty
strong fold in the shirt. So I'm just going to
slightly reduce it. I don't think it would look
right if I fully removed it. Same for this area right here. Just bring it in a little bit. And there we have it.
We were able to reduce the wrinkles in the
fabric. It's not perfect. I didn't remove every wrinkle, but I think the wood
paneling still looks very natural and the
shirt looks a lot better. As one last step, I think I want to push in some
of his flyway hairs here. I'll use a very small
brush to do this just to make sure I don't
affect the panels. But I'll just ph in
some of his hair here. Okay. Now we can go
ahead and press done. And we can see the
before and after, here's the before and the after I think this
looks really nice, and I want you to
keep in mind that you can also always do cloning later on if there's an
area that you couldn't quite fix and you want
to continue to work on. That's always an option. Liquefying can just be your
first step to make it easier. I think you've come so far
in your liquefying skills. You've learned how to make
things more dramatic in the last video and how to keep things more subtle and
controlled in this video. Let's finish this chapter with one more practice project where you'll use both of those
skills in the same picture.
28. Example 3 - Reshaping Clothing: This video, we'll do one more liquefy project with
reshaping some clothing. For this image, I can see that the pants are a little
bent out of shape, and the shirt has quite a
few wrinkles all around it. Let's work on these areas
in the liquefy persona. I'll open up our filters and
apply the liquefy filter. I'll turn off show mesh. Then we can go ahead and start with the
push forward tool. This background isn't as
tricky as the last one. I don't actually
think we need to do much freezing here
as we get started. I'm just going to go right
down here with the pants. I'll adjust the
size of my brush, and I want these pants to look a little bit more straight. You can see on the
other leg that these pants are a
little bit more loose like a wide leg style. I want to mimic that over here. As you go, remember,
you can always adjust the size of your brush
using the bracket keys. If you ever do a
little bit too much, you can press command or
Control Z to undo your work. I'm just going to
continue working on the pants until they look
similar to the other leg. These pants look way better. Here's the before and the after. Now we can go up here and
work on the shirt wrinkles. I'll start on the arms. I'll just zoom in here
and begin working. For tricky areas,
remember you can always use a very small brush
to adjust these. The smaller the brush, the
more control you'll have. And the smaller your movements, the more control you'll have to. So don't always click and
drag with a sweeping motion. Sometimes the
smaller motions can work a lot better for
your tricky areas. Okay, we're off to a
really great start. Let's just press done so that
we can see the difference. Here's the before and
the after before, after. In the last two projects, we just did liquefying. But when you combine liquefying with a little bit of clonine, you can really clean
things up nice. Let's do some cloning to
fix more of the clothing. I'm going to select
our background layer and apply a new pixel
layer on top of that. Then I'll go over here
to get the clone brush. I'll make sure we're set to
current layer and below. With a nice low flow. Then we can go ahead and fix up some of the wrinkles
on the clothing. Let's start with the pants. You can see we have quite a bit of wrinkling going on right here and where I
stretched out the pants, there's some warping right here. To start, maybe I'll
fix up that warping, I'll sample an area nearby. I'll adjust my brush, and then I'll paint over that
area to remove the warping. That looks a lot
better. Next, I'm going to continue to
clean up the wrinkles on the nicer parts of the pants. That way, I'll have
a good large area to sample as I bring it up here. I'm just going to sample and gently remove some of these parts that are
a little bit wrinkly. I'll do the same over here. Blending out the wrinkles. This area right here is a good example of where a
low flow can come in handy. It quickly goes
from light to dark, but with a nice low flow, I can gently paint over that area to bridge
the transition, so it's not so stark. I just chose a lighter
color and painted it over. Now you can see those areas
are more blended together. Okay. Now that we have those
areas looking really nice, I'm going to sample and bring up this good area over here. You want to be careful
to avoid her hand. You also want to make
sure you paint enough over the area so that
it blends nicely. Since I have such a low flow, if I just paint once, it's not going to do. But I paint, there it'll
blend together nicely. Wow, this looks so
much better over here before and after.
That's really good. Okay. I'm going to sample from up here and
bring this down as well to blend this
transition area out. Okay? And I think this side of her pants looks really good now. I'm pretty happy with that. Now we just have this
little bump right here, so I'll sample from down
here and bring this up. And I'll sample from the top
down as well to blend it. The pants look so much better. Let's see the before
and the after. I really like how this is going. Next, let's go ahead and add a new pixel layer and we'll use this layer
to fix up the shirt. The reason I made a new pixel layer is because
I'd like to do our cloning trick to fix
this tricky area right here. Instead of attempting to smooth this area out
with the clone brush, I'm just going to
sample this better side and I'm going to
duplicate it over. I hold Alt or Option. Then I'll just paint
it in over here. I'll increase my flow. Just to make this
a little faster. We've done that. I'll grab the move tool to
move this in place. You can see this doesn't match
up perfectly right here. We could try flipping it. If you'd like to flip an object, you can right click on it. Go down to transform and
then flip it horizontally. Maybe that will look
a little better. I'll lower the
opacity so I can see the layer underneath it and
match up the line right here. I think that looks pretty good. Maybe I'll grab
the warp mesh tool so that we can stretch
this out a little bit. Stretching it helps
it to fit better, but it also helps
to alter this side. It doesn't look like
total repetition. I'll just press apply.
I like how that looks. I'll increase the opacity again. Then to blend this better
with the old shirt, I'm going to add a mask. Now, remember, masks allow us to add or take
away from a layer. Now that I have a white mask, I'm going to grab my
paint brush and paint in black paint to remove parts of the shirt
that I don't want. You can see we have this
strange area over here. If I paint in black, I can remove it and blend it
into the shirt beneath it. I also have this strange
line right here. It looks like that's
picked up from over here. I can either paint
over it to remove it, or I could always just
clone over it later. Okay. I think that
looks so much better. Here's the before and after. Oh, I need to fix
this button, don't I? I didn't even notice
it was messed up, but now that looks better. With that area, all fixed up. I'm going to add another
pixel layer so that I can use the clone brush to clean
up the shirt a bit more. I mentioned we have this
strange line right here. I think this is just
a piece of hair, but I'm just going
to clone over it to remove it on both sides. I can also clean up the
edges a little bit better. You can see that this doesn't match up perfectly right here. But if I take a
nice small brush, and sample right along the edge. That looks better. Then
I can bring this line down to mimic the button
placket that we have here. I can do the same
on this other side, bringing these colors downward. I did spill over a little bit, with a smaller brush,
I'll just clean that up. If I'm being honest, I'm
a little confused at what's going on in these areas. It also looks like I added
a belt loop right here. I'm just going to
clean up these areas. Removing the belt loop
and removing this area. Okay. With that cleaned up, I think this looks a better for. So now we just have one
last area to work on. If you're ready for a
really big challenge, we're going to try
to fix up her color. It's so wrinkled and
messed up right now. I really want to
try to fix this, but it will be tricky. So let's start by adding
a new pixel layer, and we're going to
duplicate and clone this good part of the
collar and bring it upward. So I'll just sample
right down here. Then with full flow, I'm just going to click
and drag to paint this in. It doesn't really matter
where you paint this in. Because we're going to move
it with the move tool anyway. With a lower opacity, I'm going to grab the move
tool and move this into place. Matching it up where the shirt is right here.
That looks pretty good. Then we can stretch this with the mesh Warp tool
so that it reaches the collar up here. Okay. I'll raise the opacity back up. I'll add a mask to this layer, and now we can paint in black to remove the parts we
don't want from this. I'm going to remove down here. I'll switch my color to white by pressing because I did want to keep that
part right there. We can always go
back and clone a little bit more
to fix that area. But right now I'm just trying to remove all the parts
that I don't want. And I think that's about as good as we're going to
get it for this time. You can see we've really increased that straight
flat area of the collar. Now I'll add another new
pixel layer and we can clone on this one to
extra clean this up. Like I mentioned, we can go
ahead and clean up this area. I'll just sample next to it. I have full flow right now. Let me just lower that down
so we can blend better. I think that looks pretty good, but I need to blend the skin. You see how it's dark here
and then goes to light. I'll sample some of the
darker skin and bring it just so it matches better. Then maybe with a larger brush. I'll just blend in some of this lighter skin and I think
that looks better blended. Let's continue this
all the way up to match the top
part of the collar. O As I'm trying to
blend the skin, I think I need an
even lower flow, so I'll just lower
that down like that. I think this part of her
shirt looks a lot better now. I'll just like both
of those layers to see that before and after. Much better. Now that
that's straightened out, we can go ahead and
continue to work on this part of the
shirt to clean it up. I'm just going to start
from the very top, I'll sample this part of the collar and with
a smaller brush. I'll remove this weird part. And I'll continue to remove the other wrinkles that I see. Okay, I left some wrinkles. I think it's okay to still
have some wrinkling, or the shirts just going
to look completely flat. So I think that
looks pretty good. And now the last
thing I need to do is just fix this button
placket right here. So this should be a slightly lighter color all the way up. You can see that right here
and on this side as well, because there's two
layers of fabric there. So I'm going to sample
this lighter color. And with a smaller brush, I'm just going to bring
this all the way up. I'm also going to
remove this button and we can put in
our own buttons where it makes sense
once we're done here. Okay, that looks pretty good. Now, before we did any of this, we had a button
here and up here, and we have some
buttons that we can use down here as well that we
can clone and bring up. So I'm just going to add another new pixel layer
and sample a button. Then I'll paint it right across from where I see this
hole right here. I'll use the move tool and I'll rotate it just so it looks different
from that button. Just to use a different button, I'm going to clone this one on a new pixel layer
for the last part. I'll just sample that button, and I'll paint it right up here. And then using the move
tool, I'll just rotate it. We did a lot of
work on this shirt, so I'm just going
to select all of those layers and we can
see the before and after of fixing that crumpled
area and we can zoom out to see all of our great
work on this project. Here's the before and the after. I know that was so much work, but I think the results
speak for themselves. We've really cleaned
up this outfit. I think this looks
so much better. Great job on this
liquefied chapter. I know liquefying can be tricky, but you did a great job, and I hope you had
some fun with it. In the next few chapters, we're going to zoom
into the face and learn some special techniques for
adjusting specific areas, starting with the eyes.
29. Sharpening Eyes: In this chapter, we'll
learn all about retouching the eyes and we'll start by learning how to sharpen
the eyes in this video. The easiest and
most common way to improve eyes is
adding sharpening. Sharpening will add extra
contrast to the eyes, making the dark parts
of the eyes even darker and the bright
parts even brighter. To begin, the filter
that I like to use to add sharpening is the
high pass filter. This is a unique filter that adds a gray overlay
on your image. You can raise the radius until you start
to see your eyes, or you could raise it a lot to really sharpen lots of
areas in the image. I like to raise my
radius just a little bit because I don't want to sharpen too
much of the image. You can see as I raise this up, we start to sharpen
the white parts of the eyes and the skin starts
to look really grainy. The lower you can make
this while still being able to see the eyes.
The better it'll look. I'm just going to raise
this just a little bit, maybe two around 1.5 pixels. Once you have the radius set where you can just
barely see the eyes, let's go ahead and
check on monochrome. This will just keep
the colors from getting oversaturated
by the sharpness. Then we can change the
blend mode to overlay. To see the difference,
I'm just going to zoom in here and you can see the before and after before, after. This is incredibly subtle. In order to make
this a little bit stronger, here's
what I like to do. First, raise this layer, so it's outside of the group. It's all on its own there. Then we can duplicate
this layer with command or control
J a few times. You can see this has really
up to the intensity. The reason I like to do
this instead of raising the radius is I'm increasing the intensity of
the sharpness in the small details rather than increasing the
sharpness of everything. I'll hold shift to select
all of these layers and I'll group them with
command or control G, just to keep things organized and so that I can apply
a mask to the group. I'll apply a mask and then
I'll invert it with command or control I I know that
was a lot of steps. But now we have a
group that has all of these sharpening filters
and a black mask. If I grab the paint
brush tool and I paint in white paint
with a nice low flow, I'll be able to gradually paint the sharpness
wherever I want on the picture instead of
having everything sharpened. I'm just going to paint
this over the eye lashes. The ris of the eye, and you can see this really
brightens up the highlight in there and the lower lashes. I like to avoid painting
on the whites of the eye. Because if you
sharpen those areas, it tends to look a little weird. You can see I got a little
bit of paint right there, and it just starts
to look grainy. I'll press X on my keyboard, and I'll try to erase that. That graininess might
already have been there. I just don't want to
add to that graininess. With that painted on,
I'll just show you the before and after before, after. And it might look a little
grainy when we're zoomed in. But as we zoom out,
you can see what this looks like before and after, and how it just
adds a little bit more punch to this image. Now that we have these wonderful sharpening filters
all ready to go, we could also paint this
over a few other areas. For example, we could paint
this over the eyebrows, We could even paint this
over his facial hair. Just to make those areas look
a little bit more sharp. If we're painting it
over all of that hair, we could also paint it over
his hair up here as well. With all that painting done. Here's the before and after. For most photos, sharpening the eyes is really all you need to do to make
the eyes look good. But for the next few lessons, I want to show you some advanced techniques that you can use to really enhance the eyes and make them look
more professional.
30. Eyes Project - Make a Plan: From this video until
the end of the chapter, we'll work on this photo. Let's start by making a plan. When retouching the eyes, we'll use methods
that we already know to clean up the
surrounding areas. Then we'll add in
some new methods to add contrast and
color to the eye. To make a plan, let's start
by adding a new pixel layer. I'll grab the paintbrush tool. I'm going to increase my flow and my hardness all the way. Then I'm going to make sure my color panel is set to wheel. That way, I can easily adjust my colors as I change the
color for this process. First, we're going to start
off with blemish removal. I'm just going to
write this over to the side in this color. Then using this color, we can circle any blemishes
that we see. I see we have some
flyaway hairs over here. Maybe we'll take care of those. I can also see that
her bottom lashes are clumped together right here. I'd like to separate
those and fix those. We also have an
eyelash going into the eye and a few over here as well. We'll
take care of those. We can also clean up any
stray eyebrow hairs, and we can also take care of any obvious bumps that
are around the face. And that'll be our
blemish removal. Let's change colors
and do our next step, which will be
dodging and burning. To start dodging and burning, we'll begin by smoothing. We can smooth out any dark spots that are around the face. We have a little bit of
darkness right here. An patchy darkness that we can see just going
around the face, and we can even dodge and
burn in the eye itself if we see any veininess that we want to brighten
up a little bit. Then after that, we'll
also contour a little bit. We'll darken the eyebrows. We'll darken the eye lashes. We can brighten up
this highlight. I'll just put an arrow
to represent that. All those things just
to add extra contrast. After all of that
dodging and burning, we can go ahead and
move on to adding nice colors to make
the eyes really pop. And we'll do that to
this inner ris area. And finally, it we'll
finish this all off by adding
sharpness to the eye. That's sharpness to the eyebrow, eyelashes, and this
inner area as well. Sharpening should always be
your last step in editing, and we'll talk more about that later as we get to that video. With our plan all set up, we can begin with the first step blemish removal in
the next video.
31. Eyes Project - Blemish Removal: Let's do some blemish removal. To start, I'm going to add a new pixel layer on top
of our background layer. I'll just rename this
by double clicking, and I'll call this blemish. To start, let's grab
the painting brush. I'll go up to the
top to make sure we're set to current
layer end below, and then we can go
ahead and get started painting away anything
obvious that we see. I'm going to start over here and paint away some of these
flyway hairs that I see. Little bit by little
bit. There we go. Very nice. I think this one
was bothering me as well. Okay. I'm also going to paint away some of
these eyebrow hairs. This blemish removal part
should be pretty easy for you because we've been doing
so much blemish removal throughout this whole course. Go ahead and quickly take
care of those hairs. All right, when we're
done with that, we can go ahead and move on to any bumps that we
see around the face. Now that I've finished that, I'm going to start to take care of these eye lashes that are
going down into the eye. I'll just use a smaller brush to carefully paint
this one away. We don't want any
gray left behind. Sometimes it'll do that to
try to blend the areas. Make sure to fully
paint over all of that. If you're struggling
to get rid of it, I think it would be
a good time to bring out the clone brush
to really help. I'm going to grab
the clone brush, make sure it's set to
current layer end below. Then I'm just going to
zoom in here and hold alt or option to sample
the white part of the eye. Maybe I need to get a
little closer there. Then we can paint away any
of that grace mudginess. That looks a lot
better for that part, and now we have these eyelashes, and these are even trickier, so I'm glad we have the
clone brush for this. They're overlapping on
such detailed areas that I'm going to try to sample as close to the area as I can. To try to get rid of those.
I'm sampling a lot as I go. Just to make sure I'm
sampling the right area for each part of the eye
that we're cloning over. I think this looks pretty good. I'm going to do the
same over here. Trying to be super careful not to leave any
smudginess behind. I'm also lifting my
cursor as I go to make sure I'm always reloading
what I'm sampling. We don't want to accidentally relo the eyelash we're
trying to get rid of. I know these eyelashes
are natural to have going in your eye
like this, but to me, in a two d image, it looks like it's in your eye, which just looks painful. So that's why I like
to remove them. Just to help our model not
feel that pain, you know? No one likes an
eyelash in their eye. Okay, so I just finished
cleaning up those eyelashes. I think this looks pretty good. And now I'm going
to clean up some of the inner eye
areas that I see. So there's a strange reflection going on in her eye right here, and I think I want to get rid of that just so it's
not distracting. Then I'm also going
to try to get rid of a little bit of the veininess
with the clone brush. It's tricky to do this because there's so much
veininess going on. So I'll just lighten up some
of the main ones I see. But maybe we can
leave the rest of that for the dodge
and burn step. Let's do a tricky step next. We're going to clean up
these clumped eyelashes. You see how there's
a bald patch here. That's because the eyelashes are facing the wrong direction. To fix this, first, I'm going to remove
the eyelashes that are going in
the wrong direction, and I'll use the clone
brush to do this. Go ahead and take
your time with this, use a very small brush. Luckily, this part of the
eye is pretty evenly lit, so we don't actually need
to get too crazy close, which is nice because
this is a hard area. Okay. I removed a little
more than I thought I would. Here's the before and
after of the clump. Now, I think I want to
add more eyelashes in. I just wanted to make sure
that full clumped area was gone so that we can replace
it with better eyelashes. I'm going to sample over here, and I'm going to bring
these eyelashes into place. I'm going to try my best to trace the direction
that they're going in. It can be a little hard, but just trying to trace this
eyelash all the way down. That looks pretty
good. Then I'll sample an eyelash from over here
and I'll do the same thing, trying to trace it in the
direction it's going in. Just so this doesn't
look like repetition, I'm going to take care of
thinning it out a little bit. I can add more eyelashes in. Just sampling
different eyelashes you see to bring them in place and changing the
eyelash that you sampled, to make it look a
little more natural and different from the
surrounding areas. I know this is a tricky step. Take your time. In the end, you should have something
that looks like this. Now you can see the before and after of brushing
out those eyelashes, so they're nice and straight. I think that looks a lot better. And to finish, we can do a similar technique if we
want to fill in eyebrows. Her eyebrows are
pretty nice and thick, but if you wanted to, you could sample
hairs here and there, just like we just did
with the eyelashes and bring them into
sparser areas. One thing that's a little
tricky with this picture is that it has a very
shallow depth of field. There's parts that
are very nice and focused and then it
quickly becomes unfocused. You'll want to make sure
to sample areas that are close to the
same level of focus. You don't want to paint
something too sharp over an area that's supposed to
be a little out of focus, or it'll just look obvious that some editing was
done in that area. So just another reason why it's important to always
try to sample as close to your source
as you can. Okay. And with that, I've finished
thickening up the eyebrows. So here's the before
and after of that area. Just cleaning it
up a little bit. And now we can go ahead
and zoom out and see the complete before and after
of all of our hard work. All right, great job. Now you're ready
for the next video, where we'll do some
dodging and burning.
32. Eyes Project - Smoothing: In this video, we'll smooth out the skin with
dodging and burning. We can go ahead and start by adding a new pixel
layer so that we can create our dodge and burn
layer with this pixel layer. I'll go over and grab the fill bucket tool and I'll change the color so
that it's 50% gray. I'll click in our
image to apply that. Then so we can see
our image again. I'll change it to soft light. Now that we have this layer set. I'm just going to duplicate
it with command or Control J, and I'll do this twice. Now we can rename our layers, starting at the bottom, I'll
rename this one smoothing. Then I'll rename the
next one highlights, and the next one
will be shadows. I'm just separating
our contour layers right now just to make
this easier later on. And to finish our setup, I'm going to apply a plac and white adjustment on
top of everything. And I'll drag the
red slider down until we can start to see
more variation in the skin. That looks pretty good. I'll
just close out of that. And now we can get started. I'll grab the paint brush. I'll press D. We have our default black and
white colors again. I'll lower the hardness
all the way and I'll lower the flow down quite
a bit like that. Let's start in white
paint, I'll press X, and we can go ahead and get
started painting in white to brighten up any dark patches
and wrinkles that we see. Before you begin, make sure you have the smoothing
layer selected, and then you can go
ahead and get started. I think dodging and burning is such a great way to reduce
the look of wrinkles. It's not going to completely
remove the wrinkles, but it's going to make them
look softer and lighter. I think this looks very natural and it makes the wrinkles
less noticeable too. This might seem strange, but now that I've finished
smoothing the skin, I'm going to smooth
the inside of the eye to reduce the
little red lines. That was a pretty quick video. There wasn't too
much to clean up, but now you can see the
before and the after. This looks so nice, the skin looks great, and so do the veins in the eye. Now that the skin is
all smoothed out, we can add some shape with and we'll do that
in the next video.
33. Eyes Project - Contouring: Let's contour around the eyes. To start, we can bring our
checklist into this document. I'll go to the top of
the screen two file, and then down to place. I'll just put this over
here in the corner. And we can refer to
this list as we go. I know that this is a
very zoomed in image, so we won't be able
to do any contouring of her lips or a
lot of her face. But we can still reference
this to make sure that the areas around the eyes
are contoured properly. Let's start with our
highlights layer. I'll grab the paint brush. We can begin with white paint
to do these highlights. First on the list is the
middle of her forehead, and we can see a little
of her forehead. I'll just paint a
little bit up here. Then we can do the inner
corner of the eye. Next, we can do
under her eyebrow. Just on this outer corner
right here, brighten that up. Then we can do the
top of the eyelid. Just right here in the center. We can also do the bridge
and tip of her nose. We can't do the tip of her nose, so I'll just
brighten right here. Next, we have that
cheekbone triangle area. I'll brighten right
here and downward. Then we just have the lips
and chin, which we can't do. Now that we've done
those contour areas, since we're so zoomed in, we can add a few extra
contouring areas to the eye. The goal of this
contouring is to add extra contrast to the eye, brightening areas that are
bright or should be bright. First, I'm going to
brighten the whites of the eyes to make
them even brighter. Then I'll look at any
highlights that are in the eye. We have a nice one right here, and I'll just make that
a little brighter. And to finish, I'm
going to make sure that under the eye is
nice and bright. A lot of times we can have
shadows or dark circles there. Just brightening that up, and I think that's it for our
extra highlights this time. We've done the list.
We've done the white, the highlight, and
under the eye. And now you can see the before and after of
these highlights. Very pretty. Now we can go ahead and add extra contrast
with shadows. Let's start by just
going off of the list. First, we have the hair line. I'll turn off the
checklist so we can see the hair line
a little bit better. I'll just darken
right along here. Then we can do the outline
of the eye and eyebrow. I'll start by
darkening the eyebrow. Then outlining the eye, just going along the eye
lash line like this. We also have around
the rim of the ris. We want to make sure not to get this on the
whites of the eye. We're just darkening
the iris part. Next, we have the
outside edge of the nose, a little bit there. Last, we have under
cheekbone and bottom of lip, which we can't see
in this picture. I think we're done
with our list. Now we can add any
extra contrast that we want to the eye
since we're so zoomed in. One thing that I'd like to
darken a little bit extra to add contrast is
the pupil of the eye. This darkness will
stand out against this bright highlight and
the bright color of her eye. And last, we can darken her
eyelashes a little bit more. I'm going to zoom in and
with a very small brush, I'm going to go back and forth right up against
the eyelashes, and I'm making sure to
use a very small brush, so I'm only touching
the eyelashes here. We can darken the
individual eyelashes, especially ones that look
a little too bright. Now that I'm done
painting those eyelashes, we can go ahead and take
a look at what this looked like before and after. I think these eye lashes
look so much better. They were just so bright before, but now they have that
extra darkness that they need to add
contrast to the area. And with that, I'll just
zoom all the way out. And we can select both of
these layers to see the before and after
of our conduring. I think this looks pretty nice, but I think I did go a little overboard with
the highlight flayer. I'll just click and drag
on the word opacity to lower that down just to
make it more natural. Now we can see the
before and after. Even without sharpening
any of the eye, the contrast that we added already makes the
eye look sharper, which is really cool. Now that we've finished doing all of that dodging and burning. I think it's a good idea to do some color correction
on the skin, and we can do that
in the next video.
34. Eyes Project - Color Correction: Let's do some color correction. Anytime we do a lot of
dodging and burning, where we're brightening and darkening different
parts of the skin. A lot of times the colors can look a little bit
uneven on the skin. That's because when
you brighten shadows, a lot of times you're brightening up a
color that was dull. We have a little bit
of gray left behind. We can fix that by adding a selective color adjustment
to do this color correction. Once you've added that, make sure you're in the
neutrals category, and then we can go
ahead and change the color to something dramatic. Then we can invert this layer
with command or control, and we can paint in white
paint on this black mask. I'll increase my flow so
we can see this better, and we can paint this
only over the skin. Avoiding the eyebrows
and the hair. I already painted too much. Remember you can press x on your keyboard to remove
from your painting. Once you have your outline done, you can hold Alt or
Option and click, and now we can fill in
the rest of the area. With that, I painted in, I'll select any other layer, and then we can go back and click on the layer icon
to adjust the colors. I'll just reset them. Now we can add extra
warmth to the image. I'll lower the cyan slider, raise the magenta and
raise the yellow. This warmth looks really nice, especially on those
grade out areas. Here's the before and the after I think this is
very subtle and nice. It really even things out. We can actually still
see the redness from her cheek over here. I don't think we need to paint any extra redness on her
face for this picture. At this point, with that done, we've now finished our
dodging and burning. I'm just going to
clean up my layers, I'll delete the black
and white layer and the dodge and
burn checklist. I'll group together all of these layers with
command or Control G. I'll call this
dodge and burn. And I'll call this
one skin correction. I'm going to select all of our layers to see the
before and after so far. Here's the before and the after. I think everything we've
done so far looks so good. This picture is really improved. And now that we're done with all of that, in the next video, we're going to zoom
in more to the eye, and we're going to enhance
the color of the ris.
35. Eyes Project - Enhance Color: This video will enhance the colors There are three steps that
we're going to take to enhance the
color of the iris. The first is to enhance the natural color
that's already there. In this case, we'll enhance
the green color of this eye. Step number two is
brightening around the pupil. This added contrast will make
the pupil stand out more. Last, we're going to add variation and
detail to the iris. Let's get started with enhancing
the natural green color. I'm going to apply
an HSL adjustment. Then I'm going to paint
this over the ris. To make that easier, I'm going to change to
a more extreme color. I'll press command or
control I to invert. Then I'll grab the
paint brush so that we can paint in white
paint over the ei. I'm just going to paint
this all over the ris, and I'll just paint it over
the pupil as well for now, just making sure all
of it's covered. Once you like how it looks, go ahead and press X to
switch your color to black, and you can remove from
any areas that you over painted and remove
it from the pupil. With that all cleaned up, now we can adjust this color. I'll click on the
HSL layer icon. Then we can change this
color to whatever we want. Because I want to
enhance the green color, I'm going to shift
the Hell slider over in this direction, just to add that green color. I'm going to lower
the saturation, just to make this less intense and lower the luminosity
to make it darker. With that finished, I'm
going to close out of this and then so that
this looks more natural. I'm going to change
the blend mode of this HSL adjustment
to soft light. Doesn't that look nice? Here's the before and after. It's pretty intense right now. I'm going to lower the opacity down to make this
blend even more. And that looks pretty nice. For our next step, we're going to brighten around the pupil. I'm going to add a
new pixel layer. Then I'm going to
paint in white paint, so I'll press x to
switch to that, and I'm going to paint
with a lower flow. I'm just going to paint this
right around the pupil. I painted a little too much. I'm going to switch to
the eraser tool just so I can get that off of the
pupil. There we go. Now to make this blend better, I'm going to switch this one's
blend mode to soft light. Now that I've changed
it to soft light, you might be thinking that
this just disappeared. But if I turn this off, you can see the before
and after before, after that little extra light just makes the pupil
stand out more. Now we're on to our last step. If I'm being honest,
this step really is not necessary for
this particular i. But the purpose of this step is to add more variation to the i. This i already has
a lot of variation. It looks like it
has some webbing going through the iris and it
looks really cool already. But not every i is going to be this in focus and detailed. Here's how you can add
extra detail to any i. First, let's add
an HSL adjustment. Again, we're going
to change it to an extreme color so that
we can paint this on. I'll press command or
control I to invert. Then I'll grab the
paint brush tool, and I'm going to paint
in white paint to create a sunburst pattern
going around the iris. I'm just going to
paint little lines going all the way around. I have a pretty low flow, so I'm going back and
forth a few times. But now you can see we have
this subtle little hint of color in there
before and after. I'll open up the HSL adjustment, and now we can change this
to any color we want. You can change this to a
color that's very close to the eye color or
a contrasting color. In this case, I
think it would look nice if the color
contrasted a little bit. I'm going to try to
create a brownish color. Oh. Then the final step to make this blend
in better is to change the blend
mode to soft light, the best blend mode. Now you can see the before and after adding a little
bit of color variation. Like I said, this I
really didn't need this, and it might look a little strange because it
didn't need it. I'm going to lower
the opacity of this layer just to keep those flex of color more
subtle before and after. Let's take a look at our
work from this video. I'll just zoom out. And now
we can turn these layers off and on before, after. If any of these layers
look too intense, feel free to select the
layer and lower the opacity. You always have that
control before and after. The eyes look so good. But you know what
would make them look even better sharpening. Let's do some
sharpening to finish off this project
in the next video.
36. Eyes Project - Sharpening: Let's finish off this project
by sharpening the eye. Sharpening should
always be the last step when you're doing a bunch of
edits to a photo like this. The reason why this should always be the last
step is because the sharpening filter that we use uses a lot of
computing power. It can really slow
down your computer. As you're going through
the process of editing, and you're doing painting
and adding layers. This can just really slow down your computer if you have
the sharpening filter. That's why I put it at the very end let's go ahead
and apply our filter. We're going to apply
the high pass filter. Make sure this is set
on top of everything. Sometimes filters
will be applied as child layers to whatever
layer you had selected. Make sure that it's on top. Now we can go ahead
and adjust the radius. I think I'll adjust it
to about right there. I'll check on monochrome, and I'll change the blend
mode to soft light. This is sharpening the entire
image which we don't want. Let's invert this with
command or control I. Now, I'm going to grab the
paintbrush tool and I'm going to paint this over the
areas that I want sharpened. With white paint, I'll
just raise the flow. I'll just paint this
over the eyebrow, the eyelashes, and
the iris of the eye. Now that I've done that, I can duplicate this layer as many times as I want to get the
sharp look that I want. I'll press command or
control J a few times. Then I'll select all of
these layers so that we can see before and after. This is too much sharpening, so I'm going to
delete one of these, and we can try that again before after I think that
looks pretty good. I'm just going to group these
with command or Control G. Then I can gradually lower the opacity
of the whole group. I think that looks pretty good before and after,
nice and subtle. Now we can see the
complete before and after of all of our work on
this, the grand finale. I'll turn them all off
so you can see the before and here's the after. And we're done amazing work. The eyes are so important
to portrait photography, and I think we made
the eye look so good. In the next chapter,
we're going to learn all about
retouching the mouth.
37. Whitening Teeth: This chapter we'll
learn all about retouching the mouth and
all of its components. The teeth lips and
surrounding areas. Let's start with the most
popular thing to fix, which is whitening the teeth. Her teeth already
look pretty good. As I'm making my adjustments, I'll be careful just to
make subtle adjustments. To start, let's reduce the
yellow tones on her teeth. This is pretty easy to do
with the HSL adjustments. Once you have the
adjustment open, go ahead and change the
color channel to yellow. This will target those
yellow areas of the teeth. You can see as I
raise and lower this, only the yellow colors
are being affected. I'll just lower this down. Now, I want to paint
this only on her teeth. Skin has a lot of yellow in it, and we don't want that
to become desaturated. I'll press command or control I. Then I can grab the paint brush and I can paint in white
paint over the teeth. I'm going to carefully
outline the teeth. Now I'm going to press
Alt or Option and I'll click on the mask and I
can fill in the rest. With that finished, I'll click
on the background layer. Then we can go back to
the HSL adjustment. At this point, I want
to show you the before and after and
remind you that you can always open up the
HSL adjustment and make any fine tune adjustments now that you have it painted
only over the teeth. Next, I want to
brighten the teeth, and we already made such a good mask of the teeth
that I'd like to reuse it. I'm going to hold
down command or control and I'll click on the mask and this will load
the teeth as a selection. Now I can go into
my adjustments, all a fly a curves adjustment
to brighten things up. As I raise this, you can see only the selection
is being effective. This is so nice
that we don't need to repaint this over and over. Now, we've brighten that up. I'll press command or
Control D to deselect this. And now we can adjust
this even more. I want to brighten the
shadows of the teeth and the highlights of the teeth separately so that I
can have more control. I'm going to use this
first layer to brighten the shadow parts of the
teeth like back here, but I don't want the highlights
to become so bright. There's a great
feature you can use to isolate the shadows and highlights areas for
your adjustments. That's blend ranges. We haven't used blend
ranges in this course yet, and we really won't
use it very often, but it's so useful
to use so that your adjustments can only
affect shadows or highlights. Let me quickly explain this. We're going to use
this graph right here. There are two nodes,
shadows and highlights. They're both raised right now, meaning that this
adjustment layer is affecting the shadows and
the highlights fully. But if you lower one of these, you'll be able to remove the adjustment from either the
shadows or the highlights. I just lowered the
highlights node. I can even move it over
to make it less intense. This graph is telling us that we're only affecting
the shadows. The shadows are fully brightened, and the
highlights are not. If it's a little confusing
to remember which is shadows and
which's highlights, just remember S. S for
shadows, for highlights. If you can remember, then you'll be able to remember
which node does what? This adjustment has beautifully brightened the shadow areas. You can see this especially
in her back teeth. Now we can do this one more time to brighten the highlights. I'll load this as a selection
with command or control. I'll click on the mask. Now we can apply another
curves adjustment. This time, I want to
brighten the highlights. I'm going to click on the
Gear icon for blend ranges. I want the supplied
to the highlights, so I'll lower the shadows and bring it over so that it's
not affecting the shadows. I'll de select with command
or Control D. Now we can see the before and after
increasing the highlights. Now we can zoom out
and see the complete before and after of
whitening the teeth. At this point, we can always lower the opacity
to fine tune this. I might lower this opacity a little to bring the
yellow back and maybe I'll lower the opacity of the highlights. They
look a little bright. Now you can see the
before and after of our beautiful natural
teeth whitening. All right, great job. Now you know the basics
of whitening teeth, and in the next video, we can go ahead and
start a new project where we'll fix up some
very chapped lips.
38. Lip Project - Make a Plan: This project is going
to be a lot of work. We'll start with this video, where we'll make a plan. I'll just zoom in here, and we can see that our
model has very chapped lips. I want to be very thorough as I clean this up and show you all of the different
techniques you can use for a situation like this. To make our plan, I'll just
add a new pixel layer. I'll grab the paint brush and increase my flow and hardness. Now we can go ahead and
get started with our plan. The first thing I want to
do is blemish removal. I'm just going to zoom in here. Now, lips naturally
have lines in them, so I'm not so worried
about the lines. As I am worried about little dry flex of skin that
we can see here and there, indented areas that
don't look quite right. I'm just going to go through and try to clean up
those types of things, as well as any bumps or blemishes that are
surrounding the lips. If we get the lips looking
perfect and then we have all these bumps
going on all around them, the lips won't stand out
the way we want them to. Once we've done blemish removal. Our next step is
dodging and burning. For dodging and burning, I want to reduce the look of
some of the deepest lines. Still leaving the lines behind, just making them less deep. Then we'll also do
some contouring to make sure we have a
good shape to the lips. We'll look at our
contouring checklist to make sure we do this well. After that, we'll add a little
more color to the lips. I guess I'll just
outline them to represent that. Add color. And last, we'll add some sharpness to
the lips. All right. We have our plan. Now
that we're all set, we can begin in the
next video with the trickiest but most satisfying
part, blemish removal.
39. Lip Project - Blemish Removal: This video we'll remove the
blemishes from the lips. The main thing that I
want to remember is that I'm trying to get
rid of the distractions, not every line that
I see on the lips. It's so tempting to
just remove everything, but I promise you that it won't look good because
it won't look real. Let's begin by adding
a new pixel layer. Then I'm going to grab
the painting brush, and I'll make sure this is set to current layer and below. Now we can go ahead
and remove blemishes. I'll just start on the
outside of the lips. Now we can go ahead and start cleaning up inside the lips. This looks pretty good so far. I'm just going to
grab the clone brush and I'm going to fix
this part right here. I don't want the lips to
look like they're connected. I'm going to hold alt
or option on this part, and I'm going to
bring that dark color across to create
an opening there. I'll do the same
on the other side, dragging this across
until they meet. That looks pretty
good. I'm going to do the same thing over here. We have a bunch of
white specks in there. I'm just going to sample and clone this across
to remove that. I'm having a hard time making this look like it's an opening. I'm going to borrow
this dark color from over here and with
a very small brush, I'm going to bring it over. That looks better. I'll just switch back to
the painting brush now, and I'm going to
continue to clean up any other little
blemishes I see. As I'm cleaning up the little
white specks on the lips, I want to be careful
not to remove too much of the whiteness because that's probably a highlight area that makes the
lips look natural. I'm especially looking at this
in the center of the lips. I'm going to leave
those highlights alone. But anywhere where
there's a highlight or a white speck in shadow, I think it's a good
idea to remove that because it's probably
not a highlight. It's probably dried skin. I think I'm done now with
removing the blemishes so I can show you the before
and after of our work. Where the lips meat looks
so much better now. I'm really happy we
took care of that. And now that we're
done with that, we can do even more. In the next video,
we'll clean up the dark spots and smooth things out with dodging and burning.
40. Lip Project - Smoothing: This video, we'll work on
smoothing out the lips. As we've already
seen, dodging and burning is a great way to reduce the look of wrinkles or deep lines without
fully removing them. We're going to do that
for the lips to just make these deep lines
a little more gentle. I'll add a new pixel layer, and we can go ahead and set this up as a dodge and burn layer. I'll change the color to
50% gray and I'll click. I'll change the blend
mode to soft light. Then I'm going to duplicate this so we can use this
later for contouring. I'll rename this one smoothing. And this one, contouring. Last, we can add up black and white adjustment and we can bring the
red slider down. All right, selecting my
smoothing layer again. I'll just grab the paint brush. I'll lower the hardness all the way and lower the
flow quite a bit. There we go. Then I'll press
D for default colors and x, so I can paint in white to brighten up the dark
parts of the lips. I'm just going to
quickly go through this, brightening up the dark parts. The reason why some of
these parts look so dark is because the dark lines are right next to a bright
highlight area, which just makes the
area stand out more. Lightening this up
will just smooth out that light to
dark transition. Remember the shortcuts, bracket keys to
resize your brush, x to switch between
black and white paint, and you should be good to go. We've done this a few times. I'll just make this really fast. Okay Let's take a
look at our work. Here's the before and after of really reducing
those wrinkles, and we can turn off the
black and white so we can see the before
and after of that. You can see there's
still wrinkles there, but they're just
a lot softer now. I think this looks a lot better and a lot less
like chapped lips. But maybe I did go
a little overboard. We could always
lower the opacity of this layer to bring back
some of the wrinkles. Feel free to do
that if you want, and now that we're
done with that, we can move on to
in the next video.
41. Lip Project - Contouring: This video will
contour the lips. I'm so glad that we
took the time to smooth everything out
because now we can do the satisfying edits of adding strategic highlights and
shadows over the whole lips. To start, I'm going
to go to the top of the screen to file,
then down to place. I'll select the checklist. And we can refer to this
checklist as we go. And I'll just select
my contouring layer and the paint brush. Let's begin with the highlights. I'm going to go
down the list until we see one that
applies to the lips. You can see right here we
have above the top lip, and then the middle
of the bottom lip. Those are the two highlights
we have for the lips. I'm just going to do
this Cupid's bow area, brighten that up, and then brightening the
center of the bottom lip. So with this contouring, we're really trying
to do a sandwich of highlights and shadows, highlights and shadows,
alternating those two. You can see the keep
its bows bright, and then this part of
the lips is darker. It even gets darker down here, and then we get bright, and
then we'll get dark again. This alternating pattern creates a lot of nice contrast
for our lips. Speaking of contrast,
let's switch our color to black and now
we can do the shadows. On this list, we
really only have a bottom of lip for the shadows. We can go ahead and do that, darkening right under here. Now, since we're so zoomed in, we can also add to our sandwich of
highlights and shadows. We can darken the parts that are already dark to make
them even darker. I'm going to darken
this crease right here, especially because we had
to do all that cloning. I think this will look nice in that area just to darken
it a little bit more. We can also darken
the top lip just a little bit more right under
that Cupid's bow area. Now we can turn this off to
see the before and after. It's amazing how contouring
can really reshape the lips. You can see when I
turn the layer off, the lips look more flat, and now they have a little bit more plumpness and
shape to them. Okay. Now that we're finished
dodging and burning, let's fix up the color of
the lips in the next video.
42. Lip Project - Coloring: Let's correct and
enhance the colors. What I'm about to show you in this video is
completely optional. If you look at our
before and after so far. You can already see we've
made such a big improvement. But I want to show
you how you can recolor the lips because
sometimes dodging and burning creates
discoloration and also it can look nice to
add just a little bit more of a pop of
color on the lips. I'm going to walk you
through that in this video. Before I do, I'm
just going to delete the checklist and the
black and white layer. We don't need those anymore. We could also delete
the plan layer as well. Let's add a new pixel layer. Using this layer, I'm
going to sample and paint the lip color directly on the
lips to even out the tones. Starting at the top,
I'll hold Alt or Option, and I'll click right here
to sample that color. Then I'll paint it
across the top lip area. To smooth that out. I'll resample this lighter color and I'll paint that over here. I'll sample this darker
color again and paint it. It's like doing the
same painting technique we did with frequency
separation, sampling colors as you go and painting
them over the area. Of course, we're not going
to leave the lips like this, but this will help us to get the colors a
little more evened out. Here's the before and after
of smoothing out the colors. Now, right now, the colors are fully covering
the highlights, which I don't want to do. I want the highlights to
stay nice and bright. I'm going to go up
to blend ranges, and I'm going to
lower the highlights node so that the highlights
can appear again. Now these paints are not
applied to our highlights, and you can see as
I raise and lower this how much
brighter they become. I can even move it over slightly to have more of the
highlights come through. Now you can see the
B for and after. It's mostly affecting
the shadows now. Maybe I need to move this
over a little bit more so it affects more of our lips, but you can see the B for and after blending those colors in the shadows a
little bit more. That's one technique you can use if the lips are still
looking a little bit, and do you want to
smooth them out a more? Now we can do one more
technique to recolor the lips to add an
extra punch of color. I'm going to go down and apply a selective color adjustment. This time instead of neutrals, we're going to be in
the reds category since these lips
are more red toned. Now we can go ahead
and change the color. I'm going to change this
to a more wild color. We can see where we're painting. I'll invert this with
command or control I. D for default colors, x for white paint. I'll raise the flow, and I'm just going to paint
this over the lips. With that painted, I'll
open the adjustment again, and we can change the
color to whatever we want. If it helps, zooming out
can give more context to the picture you're
working with so that you choose a color that
looks appropriate. Right now, this color
is way too bright, so I'm just going to
try to scale it back. I think something like
that looks really nice and natural
Attle bit peach. Here's the before and after. I think that looks pretty nice. We've just added a
bit of a brighter, more saturated
color to the lips, so they don't look gray, and I think that
looks really nice. You can always reduce the
opacity as well if you'd like. Now that the lips
look really good. I think a little extra contrast
would look really nice, and we can do that by adding some sharpening in
the next video.
43. Lip Project - Sharpening: Let's finish this project
by sharpening the lips. This will be our last
step for this project. Remember that sharpening
adds contrast. It's a good idea to add
this last in this case, especially because if we were to add sharpness to the
lips in the beginning, it would just make the chap
lips stand out even more. But since we did such a good job removing blemishes and
smoothing this out, this added contrast
will look really nice. Let's add the high pass filter. Make sure it's above everything. Then we can go ahead
and raise the radius. I'll raise it to about there. I'll check on monochrome, and then I'll change
the blend mode. I think when I originally
taught you sharpening, I applied the
overlay blend mode, and then last time
we did soft light. I want you to look at
the difference here. There really isn't much of one. I find sometimes overlay looks a little bit more intense
and soft light looks softer. But as you can see in this case, they look incredibly similar. You can use either one of these. Now we can invert this layer
with command or control I, and we can paint this and white
paint just over the lips. Okay, and now I'll just
zoom in and we can see the before and after before, after. I like keeping it nice
and subtle like this, especially for lips that I really don't want to
look chapped again, so nice suttle sharpening. And now I'm just
going to o out so we can see the complete
before and after. Here it is before and after. Now that I'm looking at it, I think I'll lower the
opacity of our color layer. Since it doesn't look like
she's wearing any makeup. I think this will just
make it look more natural. One more time. Here's the
complete before and after. Just like with the eyes
in the last chapter, if you take a lot of time to correct the lips and the teeth, it really makes a
big difference. With that, we've finished
this chapter. Great job. In the next chapter,
we're going to learn all about making the
hair look amazing. A.
44. Enhancing Highlights: In this short chapter, I want to show you
three different ways to make the hair look better, and we'll start with
the simplest way, enhancing the highlights. To add some highlights
to the hair. We're basically going
to dodge and burn. We need to set up our
pixel layers for that. I'll add a new pixel layer
using the fill bucket, I'll fill it with 50% gray. I'll change the blend
mode to soft light. We can duplicate this layer
with command or control, and then we can rename our
layers highlights and shadows. The strategy for painting on these layers is
actually pretty simple. We're going to paint over the existing shadows and highlights to make
them stand out more. We're not actually going to add any new shadows and
highlights necessarily. We're just enhancing
what's there. Let's start with the highlights. I'll press D for default
colors and x for white paint. Then we can paint with a 0%
hardness and a nice low flow. Because I've done
this a few times, I can see where the
highlights are. It's just anywhere
where the hair is a little bit brighter. But if you're having
trouble seeing what's the highlight
versus the shadow, feel free to add a black
and white adjustment layer on top of everything to
help you see this better. Now you can clearly see
that these white parts are the highlights and the dark
parts are the shadows. I'll go to my highlights layer, and I'm just going to paint
over these highlight areas. You can see we're just
making them even brighter. Now, you can see the
before and after, and I'll just turn
off this adjustment, we can see that again before and after very shiny and to
make it look even shinier. Let's do the shadows next. I'll press x to switch
to black paint. This time, I'm going to not turn the black and white
adjustment on so that I can paint it with the
colors still visible. I think painting
either way is just fine with the black and
white adjustment or without. I just want to show you what it looks like painting
without this adjustment. Oh. Okay. And just like that, we're done with the shadows. Here's the before and after. Now we can select
both of our layers by holding shift and
clicking to see the complete before and
after. So pretty. I think this looks so nice, adding this extra
contrast to the hair. This was actually
really easy because we didn't even need to
do any retouching. We just painted it
right on the hair, and it looks so good. Now that you know
how to bring out some beautiful
contrast in the hair. In the next video, I
want to show you how you can add new hair. A
45. Adding Hair: Let's add some hair to
our model in this video. Filling in hair like this is completely up to you
and your subject. I don't want to imply that a receding hairline is a bad thing that
needs to be fixed, but I do want to show you how
you could add new hair to these areas to bring it in if that's something that
you would want to fix. Also, remember that
we can only fix areas that we have
information for. If this man was completely bald, then I couldn't fill in the hair because there would be
no hair to sample from. Because he already has
quite a bit of hair, we can bring that hair
in to fill in the area. Let's add a new pixel layer, and we can go ahead and use the clone brush to clone
the hair in these areas. Make sure you're set two
current layer below. I'll just increase
the size of my brush. Then we can start by sampling this area and bringing
it down here. I'm just going to paint this. With a smaller brush, you can also paint just a little bit little chunks
of hair at a time. I think that looks pretty good, but you can definitely
see some repetition and maybe this isn't exactly where the
hair line would fall. Let's fix this a little bit more using this mesh warp tool. Now we can adjust the corners to adjust how this is placed. I still think that
having that curve of the hairline is n. I'm
just going to move this. It still curves up like that. I think I like this,
so I'll press apply. And now you can see the before and after of bringing
that hair down. Well, I think this
looks pretty good. I do think I want to do a
little bit more cloning. Just because this
area looks so blurry, and you can see the
hair right next to it is a little more in focus. So I want to blend the transition ale bit
using the clone brush. I'm going to sample some of this hair that's in
the middle of focus, and I'm going to
lightly paint this in. Now, that's obviously
creating repetition. Maybe I'll use a smaller brush to just paint little hairs in. The smaller the brush, the
less obvious the repetition will be because you're only sampling little areas of hair. I'll do the same
on the other side, bringing some of this hair in just to break up any
repetition that's there. Can see repetition up here, so I'm just going to sample
and paint over that. But I think that looks
pretty nice now. Here's the before and after, bringing that hair line
down just a little bit, and I think that looks
very natural and nice. Now we can repeat the
process over here, which is a little bit trickier. You can see he has some hair
overlapping on this area. The hair back here is
very out of focus. But I think we can still do a similar technique
to get this done. I'll add a new pixel layer, and then I'm going to sample this area and with
a larger brush, I'm just going to
bring this down here. Now, obviously, I brought that down too far, but that's okay. I just wanted to make sure
we had enough hair there. Now using the Mesh Warp tool, we can go ahead and adjust this. I'll just drag it
upward and place it. I'm trying to get
these to match. Maybe this needs to come
down a little bit more. Something like that.
I'll press a fly. Now we can take a
look at the before and after of bringing that down and we can go back in
with the clone brush to fix any areas that
look a little strange. Just with a very small brush, I'm going to sample and
paint some of this area. One thing that I
think looks a little strange is you see how
the hair is meeting the scalp right here and
it looks a little bit more jagged where this
looks very smooth. I think I'd like to fix that by sampling a little bit of his skin and just
bringing it up. But you can see that
looks very obvious. I'll undo that with command or. I'm going to use a very low flow to softly bring that skin. To make this look a
little bit more natural. Now I'm just going to take
some of the skin color, and I'm lightly going to paint this just to thin out
the hair in this area. Now I'm finished with that. I'm just going to o out and
now we can select both of the layers to see the
before and the after. I think because we only moved
the hair line in slightly, it looks more natural
for this image. I'm really happy with
how this turned out. As you can see, filling
in hair is actually a pretty easy process as long as your subject already has
some hair to work with. We're almost done with
hair in the next video. We're going to do a quick
project to flyaway hairs.
46. Removing Flyaways: Let's remove some flyaway hairs. I know that we've done a
bit of cleanup already. I just want to
spend some time in this video to review techniques, specifically focusing
on the hair. We're going to
clean up hairs that obviously stand out to us
as being out of place, but we're also going to work on some trickier areas like these hairs that are
overlapping over the eye. We can't always choose how the hair will end up
looking in a picture. Sometimes the hair is in a
terrible location like this. I want to show you how you can
fix a situation like this. For cleaning up
the flyaway hairs, I like to use a combination of the painting brush and the clone brush depending
on the situation. Let's start by adding
a new pixel layer. Then we can grab the
painting brush to start. I'll change it to
current layer end below. Then we can go ahead and start. As I'm in painting,
I'm trying to use a nice small brush and I'll move my brush just
a little bit at a time. If I paint too aggressively, then I know that that area
might not blend properly. I just tried to
paint a little bit to make sure it looks okay. If it doesn't, I
can always press command or control Z to undo. When I think about
flyaway hairs, I think about the hairs
that are sticking out around the outside
of our subject, but I'm also looking for any hair that's facing
the wrong direction, making the hair look messy. If most of the hairs in an
area are flowing downward, but I have a hair that's
flowing off to the left, then that hair will
look a little strange, so I'm going to remove it. As I'm in painting,
I can see that the painting brush
is actually doing a really good job with
a lot of the hair, which is such good news because painting is a lot
faster than cloning. No need to sample anything, just paint, paint, paint. Okay, let's take a look
at the difference so far. Here's the before
and after up here. I wasn't sure if I was
going to remove much of the hair on the forehead just
because there was so much. But I do think this looks a
lot better removing that. As we go down, we can see more
of this before and after. And before and after. Such a big improvement only
using the painting brush, which is pretty amazing. Now that we've
taken care of that, we can use the clone
brush to really go in and make sure all of
the areas make sense. We don't want any
smudgines left behind. Also, I did struggle over
here to remove these hairs. I think using a low
flow clone brush in this area could
really help with that. I'm just going to add
a new pixel layer. Then I'll select
the clone brush. Make sure it's set to
current layer below, and we can go ahead
and get started. I really like that we can use the clone brush to go in and refine what we did with the
painting brush because well, the painting brush did a great job when it was
surrounded by other hairs. Some of these areas
where the hairs overlap on the background
and on the face. My need a little bit
of extra work because there wasn't hair surrounding
the area to fill in nicely. I'm just going to go
through here and make sure every area on
the face looks good, and I think it's
looking pretty nice. I did a little bit of cloning. It might not be all
that noticeable, but you can see the
before and after. I mainly took care
of the areas of flyaway hairs on the outside
of her head to lighten them, not completely remove them, but just lighten them, so
they're less noticeable. I also took care of a few
areas like around her eye. This muddy area right here. I just wanted to clone in some more eyelashes and help that shadow
not look so light, and I also took care of
some areas down here. Ve Now that we've done all of that cloning and
all of that in painting, there's just one
last area that I think needs more
attention up here. We removed so many hairs
from the forehead, which means that affinity tried its best to
fill in those areas, and I tried my best
to clone those areas, but we're having some
major texture issues and color issues up here. Whenever that happens where I'm really struggling with
the texture and color, I know that I should turn to
frequency separation to fix this so that I can easily get rid of each of those
problems separately. Now, we need a single layer
to do frequency separation, since it will take one
layer and divide it in two. I'm going to go
over here and just right click on one
of the layers. Then I'll scroll down until I see where it says Merge visible. I'll click that. Now we have a brand new layer that has everything that
we can see on it. Now I can use this layer
for frequency separation. I'm just going to go up to the top of the
screen to filters, and then down to
frequency separation. Okay. Looking at the forehead, I'm just going to
raise the radius until we can see more
texture on the forehead. And more colors on
the other side. I think somewhere
around ten pixels looks pretty good for this
picture. I'll press Apply. Now we have two layers over
here that we can work with, the high frequency
and low frequency. Let's go ahead and start with
the high frequency layer. I have the clone brush out, but I'm going to change it to current layer only so that I can sample and paint the texture on this layer to make
this easier to see, I am going to turn off
all of the other layers, so I'm only left with the high frequency layer that I can paint
the texture onto. After adding the
texture back in, I think that looks pretty good, but you can see
that we still have some light patches of skin
where it should be shadowed. That's where the low
frequency comes in. I'll just add a layer on top, I'll grab the paintbrush tool. Using a nice low flow, I'm just going to
sample and paint. I'll hold t or option to sample a color and then I'll
paint it over an area. I'll do that until we have all our colors and smoothed out. With that painting done, I think the forehead
looks so much better. Here's the before and after of doing that
frequency separation. Now we can zoom out and select all of our layers and
see the complete before. And after. This looks so much better and it
might not be perfect. I could probably spend all
day cleaning up the hair. But the improvements we have
made made a huge difference. Good work. With that, you finish the chapter. In the next one,
we're going to start our final course projects. This is really
exciting because it means that you learned just about everything
you need to know, and now it's just time to practice and perfect
your skills. So exciting. I'll see you
in the next chapter. A
47. Project 1 - Make a Plan: In this chapter,
we're going to do a start to finish
project together, Let's start by making
an action plan. Before we make that action plan, I just wanted to
mention something. Throughout this whole course, we've learned so many great
ways to retouch images. For the next few
project chapters, I want to show you a
great workflow that you can use to clean up your
pictures from beginning to end. To help with this, I made a checklist
that you can follow. Not every picture, will need to follow every one of these steps, but I do think using a
checklist can help you remember the types of
edits that you can do. You can find this list and the exercise files
of this chapter. For this first project. We're going to simplify the list and just use a few of the steps. Let's begin by adding a new pixel layer that we
can add our plan onto. I'll just grab the paint brush
and increase the flow and hardness and choose a
nice color to write with. Step number one for this picture is going to be Blemish removal. For this picture, I can see her hair looks a
little bit wild, and I honestly think
that's the look that they were going for
for this photoshoot. But I do still think some of the hairs that are
overlapping on her face. Maybe a few of the hairs on the outside can still be
cleaned up a little bit. There's also some
hairs down here that are overlapping with
this black strap, and I think they
look a little bit distracting since they contrast so much with the black strap. I want to clean up
those ones as well. Then as usual, we can clean up any skin blemishes
that we see. Just anything that stands out to us as something that
shouldn't be there. After that, we're going to take some time to zoom in
to the eyes and lips. At this point, we will have finished our basic
blemish removal. Now we can take some time to
enhance the eyes and lips. We've dedicated entire chapters to cleaning up the
eyes and lips. I think we can pull out
some really good strategies to enhance these areas. After that, Our next step
will be dodging and burning. We'll begin with smoothing
out any dark patches we see. This picture is pretty well lit. I'm not seeing a ton of dark
patches right off the bat, but we can always turn
the picture black and white to see if any dark
patches stand out to us. After that, we can always
do some contouring. I won't circle anything here, but we will just follow our contouring checklist to make sure all of the contour
lighting looks good. And we'll finish this picture
by adding some sharpening. We'll just sharpen all of the basic areas we've been doing, the eyebrows, the
eyelashes, and iris. Since we have
cleaned up the lips, we can also sharpen the lips. With that, we now have our plan and we can refer to this
layer as we go or not. Either way, it's nice that
we took some time to look closely at this picture
before diving into editing. Let's remove some blemishes
in the next video.
48. Project 1 - Blemish Removal: This video, we'll do
some blemish removal. Let's begin by adding
a new pixel layer, and I'll just double click to
rename this layer blemish. Now we can select
our painting brush. Make sure it's set to
current layer end below, and we can go ahead and get
started with our painting. I'm going to start
with the hairs overlapping on her forehead. I'm just going to use a
nice small brush and go a little bit at a
time to remove these. Now that we have those main
forehead hairs taken care of. We can zoom into the hairline. You see how it looks like she has little baby hairs up here. We can fix this by starting
from the skin side of the baby hairs and carefully painting up toward the
hair line to remove those. Remember, if I were
to start in the very middle or start on the
hair side of the line, then I wouldn't have
good skin information to sample from to remove these. Now that I've finished that, there are a few smudgy areas. I'll just use the clone
brush to fix these areas and we can always
lower the flow and use a larger brush to
smooth the whole area. The hair on the forehead
looks so much better. Let's continue to clean up the hairs on the
outside of our model. Because the hair is
going for a messy look, I'll just clean up a few of the hairs that
stand out the most. I'm also going to make
sure I save my work as I go by pressing
command or Control S. Sometimes when you're doing serious retouching with a lot of layers and a lot of
cloning and end painting. There is a small chance that
your program might crash. Just make sure to save
your work as you go. I've forgotten to do
this a few times, and it's really frustrating
to lose all your work. M sure to save. Continuing on, I'm going to clean up the
hairs on the black strap. Now that the strap looks better, I think I want to
untwist it down here just to make it look a little cleaner. Let's do that. I'm going to add
a new pixel layer and using the clone brush, I'm going to replicate
this part down here. I'll just sample right
there on the edge. Then I'm going to try to
match it up the best I can and paint it, lifting my cursor as I go. And now you can see the
before and after of that. Well, that does
look pretty good. I can see that it's not matching up where it's supposed to. I'm going to get
the mesh Warp tool, and I'm just going to
move this over Okay. I think that looks a lot
better. I'll press a fly. And now to finish this, I'm going to remove
the repetition I see. There's a little bit of
a bump right here and it continues all the way down, so we have four little bumps. I'm just going to use the
clone tool to fix this. All better. I'll just rename
this layer strap. Then we'll get back to
our blemish removal. Next, I'm just going to work
on the skin and I'm just going to work my way around removing any skin
blemishes that I see. Making small changes
like this to the picture like
moving the strap, removing stray hairs, and the small blemishes can make such a big
difference overall. As I'm retouching the skin, I'm not going to go
into too much detail with retouching the eyes or lips because we're going
to do that in later videos. Just painting away
any blemishes I see, and that'll be good. And now we can see the before
and after. Great work. This is off to a great start with all of those
blemishes gone. We can focus on the
most important areas, starting with the eyes
in the next video.
49. Project 1 - Eyes: 's enhance the eyes
in this video. To start, let's add a new pixel layer
that we can paint on. We're going to do
some painting just to clean up any blemishes
we see around the eyes. The eyelashes that are
going into the eyes, as well as any stray
hairs on the eyebrows. We can also do any
cloning as needed. As we focus on the eyes and
the lips in the next video. We're going to do a
mini workflow by doing blemish removal and
then doing dodging and burning and then doing
color enhancements. We're going to do this
together, all at once, just because that's
how we learned it, and it's also nice to focus
on one area at a time. Unlike in the eyes and
lip chapters, though, we're going to save
sharpening to the very end of the whole project just so it doesn't slow down
our computer too much. Now we can see the
before and after of the blemish removal
before, after. I know it's very small changes, but I do think it helps, especially getting the eyelashes out of the eyes over here. Just opening the eyes
a little bit more. Now that that's done, we can
do our dodging and burning. I'll set up the layers
for this new pixel layer, fill bucket, 50% gray. And soft light. We're just going to use this layer
to do contouring. There's no need to
duplicate this layer. I'm just going to type in
contouring to name the layer. Now we can add in
some extra shadows and highlights for this layer. Keep in mind that we want a pattern of light
going from dark to light to dark again to
add all that that we want. With a nice low flow, the default colors out. We can go ahead and get started. I'm just going to darken the eyebrows and
darken the eye lashes. Darken around the iris of
the eye and darken the pup. We can even take some time to o in and with a very small brush, darken the eye lashes. Okay. We did that a little backwards starting
with the shadows. Now I'm just going to
switch to white paint, and I'm going to
highlight a few areas. So the top of the eyelid, the whites of the eyes, the inner corner of the eye, and the bright highlight
spot that's on the ris. I'll also do the brow area. I think that looks pretty
good for our contouring. Here's the before
and after of that. So much more contrast. This looks really nice and
to finish this all off. We can go ahead and enhance the natural color of the iris. I'm going to add
an HSL adjustment. I'll make it an extreme colors that we can paint
this right over the ei. I'll invert with
command or control I. Then I can paint in
white paint with a higher flow to reveal
this over the ris. I'll just reset the sliders and now we can choose a color that
looks good for our model. I think I'm going to raise
the hue a little bit, raise the saturation
a little bit. And I think I'll leave
the luminosity alone. Now we can go ahead
and turn this off to see the before and
here's the after. It might be hard to tell,
but the eyes look a little bit brighter and more saturated now with a little bit more blue, and I think that
looks pretty nice. Now that we've
adjusted the color, our next step is brightening
around the pupil. With a nice low flow
on my paint brush, I'll just paint right around the pupil to brighten
up that area. Then I'll change the blend
mode of this layer to soft light before and after. Finally, we can add variation
with color around the eye. I'm going to add
another HSL adjustment. Again, I'll change it to extreme color and I'll invert
with command or control I. Now with a smaller brush, we can do a sunburst
pattern all around the eye. Now to finish, I'm just
going to change the color to whatever I want and so
that I can see it better. I'm going to really increase the saturation as I
choose this color. I think I'd like to choose maybe more of a
brown toned color. I'll lower the saturation
and darken it. Let's see what that looks like. Here's the before and after. I think that looks pretty cool. Maybe you'll lighten it slightly to make it a little
less obvious. But now we can select all of those layers
that we just did to see the before and the
after of enhancing the colors in the
eye before, after. Nice and subtle,
but very pretty. And now I'll just elect all of our layers from this
video to see them before and after adding
so much contrast and sharpness to the eyes. This looks so good with
the eyes looking amazing. In the next video will
enhance the lips.
50. Project 1 - Lips: This video, will
enhance the lips. We'll follow a similar
process to the eyes. Let's start with
blemish removal. I'll just add new
pixel layer and we can begin in painting away the blemishes that
we see on the lips. Luckily, we don't have
too much to remove, so this is pretty
quick this time. Next, let's dodge and burn
to both smooth and contour. I want to do both
because we have lines on the lips that we can brighten up to make them
look less obvious. Now we can duplicate it, and I'll just rename
them smoothing and contouring and to help us out. I'll add a black and white
adjustment layer on top of everything just so we can
see as we're smoothing. So Let's start by smoothing out to reduce the
wrinkles a little bit. Of course, we shouldn't
completely remove the wrinkles, just brighten them a little bit. Next, we can take care of any
dark patches that we see. I can actually see
quite a few patches on the inner edge of the lips, and I think this is a line separating the lip stick
from the inner mouth area. So I'm just going to smooth this out so that transition
looks better. Now it's time for contouring. Remember dark light, dark light. Let's make a contour sandwich
to add shape to the lips. First, we'll add highlight
to the center of the lips and to the
Cupid's bow area. Then, since we have
highlights in place, we can surround those
areas with shadows. Here's a before and
after so far with our blemish removal and
our dodging and burning. I think this looks so good. With that all finished, now
we can adjust the color. This is a fun one since
she's wearing lipstick. We have more options for the colors, we could
change this to. First, I'm going to add a selective color adjustment and I'll make sure that
I'm in the reds category. I'll switch this to a
more extreme color. I'll invert this with
command or control I. Then I'll just paint in
white paint around the lips. With that, all taken care of, I'll just reset the sliders and now we can choose
whatever color we want. Right now, the lips
look a little purple. If we want to enhance that, we could add a little
more cyan and magenta, or if we want to completely
change the color, we could lower the cyan, lower the magenta, and
increase the yellow. We could even darken or brighten the color
with the black slider, which we really
haven't touched yet. But you can see this
looks pretty nice. I'm going to be completely
honest with you. I actually think the lips
still look pretty patchy. I think we need to try
a different adjustment. This is no big deal.
We can just use what we've already painted
for this new adjustment. Let's make a selection of the painted area by
holding down command or control and clicking on the
selective color layer icon. With that loaded up, we can
add a recolor adjustment, and I'm just going to adjust the colors till we get to
a color that looks good. Okay. And to blend this better, since this looks very
uniform right now, we can change the blend
mode to soft light. The recolor adjustment is
like my secret weapon. I like using it to
even out the colors, and I think this
looks a lot better. I think I'll actually delete the selective color adjustment and just stick with the
recolor adjustment. Now we can see all of our
work from this video. Here's the before and
the after. So good. I'm very happy with
how this looks. Now that we have all of
the blemish removal done, we can begin dodging and burning the entire face in
the next video. A
51. Project 1 - Smoothing: Let's smooth out the skin
with dodging and burning. To start, we can go
ahead and set up our layers and I'll just
speed through this part. We've already set up a dodge and burn layer so many times. For this video, we're going to have one layer for smoothing, one layer for contouring, and the black and
white layer on top. With those setup, I'll just
grab the paint brush tool, and we can paint with
a nice low flow and white paint to begin removing the dark
patches on the skin. Getting started, we can zoom in and lightly paint over
any dark patches we see. I'll be honest, this
picture really doesn't have too many obvious
dark patches. Just try your best to take care of any dark
patches you do see. But one area that I
do want to make sure that you paint over is
the under eye area. There are some wrinkles
here that would look nice if they were
lightened up a little bit, as well as some dark
areas under the eye. Make sure to paint
over those areas. After that, we can go ahead
and continue down the skin. There's some darkness on
her hand that we could take care of as well as
on her shoulder area. Just going through and
see what you can see. Again, there really isn't
too much in this image. Once you've taken care
of what you can see, I think it'll look pretty good. We can go ahead and
take a look now at the before and the after. All right. Great job. With that all finished, we can contour the skin
in the next video.
52. Project 1 - Contouring: This video we'll shape the
skin with some contouring. For our contouring, I want
to make sure we follow the check list because there are just too many areas to remember. I'm going to go to the top
of the screen to file, and then down to place. I'll select the Dodge
and Burn check list, open it up, and I'll just place it right
here in our document. Okay. To get started, I'll just select my
contouring layer. I'll grab the paint brush. And let's begin with
the highlights. To start. We can brighten up
the middle of the forehead, and she actually already
has a highlight there. So I'll just do that lightly. Then we have the inside
corner of the eye, which I'll be honest, I was supposed to do
in the eyes video, and looking back at the video. I noticed I forgot this area. So let's do that. We have under the eyebrow
and the top of the eyelid, which we already did
in the eye video. Then we have the bridge
and tip of nose. We have that cheek
bone triangle area. Then we just have the lips, which we've already
done and the chin. We can't do the chin because
her hand is in the way. Instead, I'm just going
to look at the rest of her body to see if anywhere else could benefit
from some highlights. One thing I like to do is
add extra she to jewelry. I'm just going to paint over the highlights that
the rings have. Okay. And then we can also paint over any other
highlights we see. If we wanted to, we
could paint over her fingers a little bit since they're already a
little bit brighter. We could paint over this
collar bone right here, this part of her shoulder. Those areas were already bright, so I just brightened them more. Now we can go ahead and
turn our checklist back on, switch our color to black
and do the shadows. Let's start with the top
one, which is the hair line. I'm just going to paint right at the midpoint between the skin and the hair all the way around. Next, we have the
outline of the eye and eyebrow along with
around the iris, and we've already
done all of that. I'm just going to do that
outside edge of the nose next. Next, we have under
the cheek bone. I'll just lightly do that. Last, we have bottom of lip, but we've already done that. I'm just going to turn
off this layer now, and we can take a look at other areas that we
want to add shadows to. I'm just going to add shadow
under the face on the neck along with right around the collar bone and on
the back of the hand. Just areas where
there already were shadows to add contrast. With that, I think we're done. We can go ahead and take a look at what this
looked like before and after So much more contrast, I think this looks great. Now that we're done contouring, we no longer need the checklist. I'm just going to
delete that layer. We also don't need the plan, so I'll delete that too. Now that we're done with all
that dodging and burning, I think it's a good time to do some color correction
on the skin. I'm going to add a
selective color adjustment, and I'm going to switch it
to the neutrals category. Then I'll change the
color to something extreme so that we can
paint it over her face. I'll invert this with
command or control I. Then I can begin painting. I'll paint in white paint
with a stronger flow, and I'll just do an
outline around her face, avoiding her eyebrows,
eyes, and lips. Now that I have
the outline done, I'll just hold Alt or Option, and I'll click on
the Layer icon. Now that we're in this view, I can just fill in the rest
of the area with white. With that all filled in, I can click on any
other layer and then I'll go back to our
selective color adjustment. I'll just reset these colors, and then we can go ahead
and warm up the skin. To start, I'm going to lower
the cyan to add more red. I think I'll raise the
magenta just a little bit. Just a little. There we go. Then I'll raise the yellow. You can see how much
warmer her skin looks. Let's take a look
at what it looked like before and after. This might be a little too warm. I'll click on the layer icon
to open the adjustment, and I'll just lower the yellow. I think that'll help.
Let's see what it looked like before and
after much better. With that, I think we're done. I'm just going to select all of the dodge
and burn layers. Now we can see what this
looked like before and after. So much better. I'm really happy with all of our work we did with
dodging and burning. And now that we're
done with that, in the next video, we'll finish this project by doing
some sharpening.
53. Project 1 - Sharpening: In this video, we'll
do some sharpening. Let's just jump right in. The first thing we need to do is apply the high pass filter. Make sure this layer is
on top of everything. Then we can go ahead and raise the radius until we can just start to see the
details of the eye. I'm going to zoom in
so I can see this better and I'll
continue to raise this. I think that looks pretty good. Now, I just need to
check on monochrome, and I'll change the blend
mode to soft light. With that finished, I'm
going to invert this layer, so I'll press command
or control I. Now I can paint it only over the areas where I
want the sharpness. With the paint brush, I'll
paint in white paint with a pretty high flow
over the eyebrows, the eye lashes, and the iris. I'll also paint some
sharpening over the lips. Since we did such a good
job cleaning those up, I'd like them to stand out more. With all of that done, we can go ahead and
see what this looked like before and after. I'll be honest, I'm not
seeing much of a difference. I'm going to duplicate
the layer a few times. Just to make the stand now you can see the
before and after. I'll just zoom in,
so this is easier to see before and after. And for the lips, here's
the before and after. I think this is a nice
amount of sharpening. With that, at this
point in the project, you can go ahead and change any of the layers if you
want to adjust anything. I'm going to reduce
the lip color a little bit because it's
pretty saturated. But once you've finished
with all of your layers, we can select all
of them to see a complete before and after. Wow. This looks so good. We started with a
dull messy photo, and now it looks very
colorful and clean. Great work. With that, we're finished with the first final project
of the course. In the next video, we'll get started with
another example. But this time, we're
going to throw in a few other techniques that we learned
throughout the course.
54. Project 2 - Make a Plan: Let's start off this next
project by making a plan. This is a unique project
because we're going to try to do every step on
the work flow checklist. I wanted to show you at
least one project where we do this. Let's get started. For our first step, we're going to start off
this project by liquefying. Now, she doesn't have
much to liquefy. It's not like she
has bumpy clothes that need to be
straightened out. But for this step, I
thought it might be nice to add volume to the hair. After that, we're going
to correct the lighting. You may have already
noticed this, but the background of this
photo is really bright, and our model is a
little bit dark. I'd like to brighten her up so that she
stands out better. After that, we're going
to do blemish removal. We'll start off just like with the last project by removing the stray hairs
we see on the face. Then we'll move on to correcting any skin
blemishes that we see, and after that, we'll
clean up her makeup. In this case, that means we can add a little bit more
color to the lips, and we can also take care of this chipped nail
polish right here. After blemish removal, we're going to do some
frequency separation. The reason I want to do
frequency separation is because she has a lot of red
splotchiness on her face, and I think if we could color underneath
the texture layer, we could really help her
to reduce that look. This will be a little bit tricky since she has
freckles on her face. But I think we can
do a pretty good job removing this redness with
frequency separation. After that, we're going to
do some dodging and burning. This is going to make a
really great difference on this photo because her
face is in the shadows. Adding some really
nice contouring with adding some brightness
to the center of her face is really going to help this look
brighter and nicer. After that, we'll be
finished with our model. We'll move on to cleaning
up the background. I've written all
over the background, but you can see it right here. We're going to remove
this thing and anything else that we find
distracting in our background. Once we're done with that, we'll finish this whole
project by doing sharpening and that
will be the eyebrows, eyelashes, and lips as usual. And with that, we will be
done. There's our flan. I'm really excited to see
how this picture turns out, so we can go ahead
and get started with our first step in the next video where we'll do some liquefying.
55. Project 2 - Liquify: This quick video, we'll
liquefy our model. Okay. Step number one, make sure you have the
background layer selected. Then we can go to our filters and apply the liquefy filter. I'll turn off show mesh. And then we can get started
by freezing her face. I'm going to freeze her
face and the hair around her face just so those areas
stay nice and not warped. With that all frozen, I'll grab the push forward tool. And with a nice large brush, I'm just going to pull
this hair up slightly. So barely raising this up, just adding a little
bit of volume. We don't want anything to become warped by pulling this too far. So I think that amount looks pretty good. I'll press done. And now we can take a
look at what this looked like before and
here's the after. Just adding a little volume. I think it makes a
good difference. Very simple. This step
really isn't necessary, but I just wanted
to remind you of the type of edits that you
can do with liquefying. So with that finished, we can begin to give our
photo better lighting. So let's do that
in the next video.
56. Project 2 - Correcting Lighting: Correct the lighting
in this video. Correcting the
lighting will probably make the biggest
difference for this image. Well, maybe lighting or
dodging and burning, but either way, the lighting is really going to help our
subject stand out better. I'm really excited for this one. Basically, all we need to
do is brighten the subject. I'm going to apply a
curves adjustment. I'll raise the spline
to brighten things up. That looks pretty nice. Then I'll grab the paint brush. We're actually going
to invert this layer, so command or control I
D for default colors, x for white paint, and I'm just going to lower
the hardness all the way, but keep the flow up. Now, I'm just going
to start by outlining our subject in this white
paint to brighten her up. Once I'm done with that, I'm
just going to hold Alt or Option and I'll click on the mask and I'll
fill in the rest. Okay, that was really simple. Isn't it amazing what a little
bit of lighting can do? This looks so much better. Now that we can see
our subject better, I think our next step
will be a lot easier. So let's do some blemish
removal in the next video.
57. Project 2 - Blemish Removal: This video, will take some
time to do blemish removal. This will probably be the most lengthy process of this project, but it will definitely
be worth it. To start, I'm going to select my background layer and I'll apply my new pixel
layer on top of that. Then I'm going to grab
the painting brush, set to current layer and below, and we can go ahead and get
started with our cleanup. I'll start with
the flyway hairs, the hairs over her face and the hairs around
her clothing. Feel free to also switch to the clone brush when you
get to some tricky areas, and that should be good. Just continuing with
all of the hair. Once the hair is done, feel free to begin cleaning
up the skin because this picture doesn't
have as high of a resolution as some other
ones that we've worked on. There aren't as many
blemishes on the face, so this is pretty quick to fix. Now we can go ahead
and finish up this blemish removal by
touching up the makeup. Let's start with the
nail polish over here. We can clean up the
areas that are missing nail polish with
the clone brush. Using the clone brush, I'll
just sample an area that has good nail polish and I'll
paint it over the area. I think this little detail just makes the picture
look a lot better. I don't know what it is about
cleaning up small things, but I do think it makes
a big difference. With the nail polish done. It's time to clean up our lips. We've already done
blemish removal there. Really, I just want
to enhance the color. I'll apply in HSL adjustments. I'll change the color
to something extreme. That way, we can paint
it only over the lips. I'll invert this layer. Then using the paint brush tool, we can go ahead and paint this in white paint over the lips. Now we can go ahead
and go back and reset the sliders and change the
color to whatever we want. I think I just want
to make the lips a little bit brighter like that. It is making the lips look closer to the
nail polish color, which I think looks nice. Okay. With that, we
can go ahead and see the before and the
after of our hard work. All right, this looks great, but it can look even better. So let's do some frequency
separation in the next video.
58. Project 2 - Frequency Separation: In this video, we'll
clean up the skin even more with
frequency separation. For frequency
separation to work. I'll need to have a
single layer that I can divide into the
high and low frequencies. To do this, I'm going to
merge my visible layers, but I still do want
some flexibility. I'm actually going to turn off these two adjustment
layers up here. I'll select this layer
and then right click. And then I'll press
merge visible. Because these two
layers were turned off. This merged visible
layer only has the blemish removal and the
liquefying applied to it. That way, we can go back and adjust these whenever we'd like. With that layer, I'll set up. Let's go to the top of
the screen to filters, and then down to
frequency separation. I'll just zoom in here. You can see this looks a little funny because we have the
curves adjustment on. But this is the same as usual. I'm going to raise the radius. I think I'll raise it like that. I like the blurriness
of the colors we have here and I'll rest apply. Now, normally, we would start by doing cloning on the
high frequency layer, but I'm not noticing
any texture issues. I really only want to use this to fix the colors on her face. I'm going to add
a new pixel layer and I'll place this under
the high frequency layer. Now we can paint
on this layer with sampled colors to
smooth out her face. I'll grab the paint brush, and I'm going to change the flow to a very
low flow for this. I can slowly build up color. I'll make my brush a bit larger. And then I'll start by sampling a color with Alt or Option, and I'll click on an area, and now I can softly
paint in the colors. Remember you can sample as many areas as
you want as you go. If you think your flow
is a little too light, you can always raise it as well. I'm just going to
continue this until the red splotchiness
looks more smooth. I think this looks
a lot smoother. Here's the before and after
of reducing the splotchiness. Okay. To finish, I'm just going to
select the eraser tool, and I'm just going to
erase outside of her face, just in case I got any
paint in those areas. All right. That
looks really good, and that's all we're going to do for frequency separation, smoothing out those colors. Now that we're done with
that, in the next video, we're going to do a little
bit of dodging and burning. But instead of smoothing out the skin since the skin
already looks great, we're just going to use dodging
and burning to do some.
59. Project 2 - Dodge & Burn: Let's shape the lighting with
some dodging and burning. Like I said in the last video, we're only going to do
contouring for this picture. To start, I'm going to grab our contouring checklist so that I can place this
into our document. With that there, we can
reference that as we go. Now we can go ahead and set up our contouring dodge
and burn layer. With that in place, we can go ahead and get started
with our contouring. I'll press d for default colors. I'm just going to lower
the flow a little bit. And now we can go ahead and
start with our highlights. With that done, we can go ahead and move on to the shadows. I'll just go down the
list and do these. I'm not going to
say them each time. I think you know you've done
this checklist enough times. Go ahead and finish
the shadow section. Finished with the contouring. Let's take a look
at what this looked like before and after. We've added a lot of
contrast to her face, especially since we smoothed out her face with very even colors. Instead of looking
flat like this, now we have a little more shape. Of course, I may have
gone a little overboard, so we can always lower
the opacity of this. But I think this is a
great improvement to give her face a little bit
more of that contrast. All right. Now I'll just delete the Dodge and Burn checklist. We can go ahead and delete the pixel planning
layer as well. And now that we've spent
all this great time cleaning up our model, in the next video, let's
take a little bit of time to make her
background look its best.
60. Project 2 - Background: Clean up the background. My plan for cleaning up the background is
just cleaning up anything that we
find distracting back here in this blurry area. Then up front, we actually have this table that's a
little bit more in focus, and I think cleaning
up some of the marks on the table could
look pretty nice. L et's go ahead and start
with a new pixel layer. I'm just going to
grab the paint brush and make sure it's
current layer and below. I'll just start right down
here with this table. For the table, it's not about
making it look perfect. It's just about
cleaning up some of the most obvious big marks that make the table look
messier than it should be. I think that looks pretty good. You can see the
before and after, just cleaning up a few
marks here and there. Now I'm going to switch to the clone brush so I can clean
up this area right here. I'll sample an area like this, this transition line, with a larger brush and
a higher flow. I'm just going to match that
up and paint it across, lifting my cursor as I go. I'll resample and
continue my painting. That looks pretty good. Last, we can clean up this yellow area. I'm not sure what this is, but it does stand out among the other wrongs of this fence. I'm just going to sample
this one and bring it over. Okay. All that
background cleanup was actually easier
than I thought. Let's throw in one more
background cleanup item and try to reduce her straight hairs by
lightly cloning over them. I'm just going to use a
very low flow for this, and I'm going to sample
right outside of the hair. I'm just going to
lightly paint over the area and you can see how
this lightens up the hair. I'm just going to do
that sampling areas that make sense around the hair and painting over
them to lighten them up. Okay. With all that done, I'll just zoom out and you
can see the before and after. Okay, very easy to
finish off this project. We're going to do some
sharpening in the next video.
61. Project 2 - Sharpening: This quick video, we'll finish off this project with
some sharpening. To start. Let's apply
the high pass filter. This has been applied
as a child layer, so I'm going to raise
it above everything, and then we can
raise the radius. I'll check on monochrome and I'll change the blend
mode to soft light. Okay. Let's invert this
command or control, and then I'll grab the
paint brush tool and I'll increase the flow and paint in white paint
over the eyebrows, eyelashes, the
iris, and the lips. That looks pretty
good. Here's the before and after a very
subtle difference. I'm going to duplicate
this a couple of times. With that, now we can see
the before and after. Before after before, after. With that, I think we're
done with our project. I'm going to select all of
our layers, just as a trick, if you need to select a child layer to the
background layer, you can hold command or control and click
on just that one. Now we have everything selected except the background layer, and we can see the and the And we're done great
work on this project. She looks so good. And can you believe it? We only have one more project
left in this whole course. You can do this. Let's retouch one last photo in
the next chapter.
62. Project 3 - Make a Plan: As we've been doing, let's begin this project
by making a plan. Remember that you can refer to the workflow checklist to see what steps you want to
include for your project. For this one, we'll
start with liquefying. This image needs a lot of
work with the clothing. It's draping pretty strangely with all of these
bumps all over. We're going to smooth
this out the best we can so that the
clothing drapes nicely. After that, we'll
correct the lighting. This whole image looks a
little bit dark and dull. I'd like to brighten it up, and we can also brighten
up her dark clothing as well just so we can
see it a little better. After that, we'll
do blemish removal. For this step, we'll
clean up her hair, skin, and brighten up her teeth. After that, we can do some
frequency separation. For this part, we'll clean up
any strange texture issues that we may have and we'll also smooth out
the colors on the skin. We'll also need to
keep in mind that her arms are also visible
for this picture. We don't want to only smooth out her face and leave
the arms alone. They both need to be included. That way, things look cohesive. After that, we'll do some
dodging and burning. Now, because we'll be smoothing the skin with
frequency separation. We don't need to do
the smoothing part of dodging and burning. So we're just going to contour. Okay, and to finish,
we will sharpen. We'll do that to the
eyebrows, the eyes, and the lips, and that's it. That's our flan. Let's begin retouching by doing some
liquefying in the next video.
63. Project 3 - Liquify: Let's liquefy our model. To get started, make sure you have your models
layer selected. Then we can apply
the liquefy filter. I'll turn off show mesh, and then we can go
ahead and get started. As I go, I'm using a smaller brush first to
get rid of any small bumps. Then I'll make my brush bigger
to shape the overall area. For this part on the right side, I want to start by pushing in the top part since
it's bulging out, but the hand is in the way. I'm going to freeze
the hand and the arm, and then I can go
ahead and move that. I did make sure to
freeze a little extra to really make sure that we
don't liquefy the hand. Now I'm just going to
go around the rest of her to clean
up any bumps icy. There we go. I'll press apply, and then we can go ahead and
see the before and after. This looks so much
better already. It doesn't completely
change her body shape, but it does make the clothes
look a lot more flattering. To finish up this liquefy step, I think it would be good
to do some just to clean up a few areas to make
sure this all looks good. Let's fix this up with
a new pixel layer. I'm going to grab
the clone brush, current layer and below. Then I'm just going
to zoom in here to clean up this area first. I'll hold alt or option to
sample outside of this finger. Then I'm just going to paint, I'll increase the flow so
we can see this better. There we go. With a
nice small brush, I'm just going to
go right up against the finger to
remove that fabric. Then I'm going to clone
this part of the arm and bring this down. There we go. That looks pretty
good. I'll just continue to do this all around the finger using a small brush to fill the background back in. With that area
looking a lot better, we can go around all
of the other edges to straighten out any areas if they still look
a little bit bumpy. Okay, I think that
cloning really helped. So let's take a look
at the before and after just cloning the edges to make them look
a little nicer, especially the hand area. And now we can take a
look at the complete before and after for this video. All right, V n. Let's continue this process by correcting the lighting in the next video.
64. Project 3 - Correcting Lighting: Video we'll correct
the lighting. Like I said before, this
photo looks dark and dull. Let's add a curves adjustment
to brighten things up. I'll just raise the spline. Raising it a little bit. I think this already
looks pretty good. Here's the before and after. To make this look even
brighter and nicer. I'm going to add another curves
adjustment for the dress. This time, I'm going to raise this spline and we'll come
back to adjust this later. But for now, let's invert this
with command or control I. Then using the paint brush, we'll paint this
adjustment over the dress. Now that we're done painting, we can go ahead and adjust
the curves adjustment because I brightened it a lot just so we can see where
we're painting. Now we have a lot more control
with how much we choose to brighten up the dress so we can see more
of the detail. I'll just brighten it up
a little bit like that. Now we can select both
of these layers and see the and after of
brightening things up. This was such an easy fix, and I think it looks a
lot better, good job. Now that we're done
with that, I'm going to group these layers
together with Command or Control G. Then I'm going to
rename this group lighting. Keep on top because we want to make sure these
lighting adjustments stay above all of our pixel layers as we do blemish removal
in the next video.
65. Project 3 - Blemish Removal: This video will
remove the blemishes. To start, I'm going to add a pixel layer and I'm going to keep it underneath
our lighting layer. Then I'm going to grab the
in painting brush to start. The first thing we're going
to do is clean up the hair. Now, luckily, because
this picture is less zoomed in than
the other pictures. We don't need to be as detailed
with her blemish removal, but I still think
practice makes perfect. I'll still try my best to remove as many stray
hairs as I can. The ones that are
overlapping with the background are
not as noticeable, but I definitely want to clean up any hairs
that are obvious, like the ones overlapping with her dark dress or with her face. I'll also use the
clone brush to remove the large chunk of hair that's sticking out
on the right side. I can use a low
flow to gradually lighten up the fuzzy
flyaway hairs around her. I think this looks a lot better. Here's the before and after. To me, this looks like a big improvement
cleaning that up. Now that we're done
with that, we can move on to cleaning up the skin. I'm just going to go through this with
the painting brush, removing any little bumps
or blemishes that I see. There's not too much
to clean up here, so this so be quick. Once we're done with the skin, we can go ahead and move
on to the clothing. Because we lighten this up
with the curves adjustment, you can see a lot
more little specks of dust and even the
wrinkles stand out more. Feel free to use a low flow clone brush to gradually paint
away the wrinkles. With all of that
blemish removal done. I think the next area I want
to focus on is the mouth. There's a few things I want
to fix about the mouth. I want to brighten up the
lips and whiten the teeth. Let's go ahead and
start with the lips. I'm going to add
in HSL adjustment. Then I'll change this
to an extreme color. I'll invert with
command or control I. Then using the paint brush, I'm going to paint in
white paint over the lips. Remember, you can
always press x to switch back and forth between
white and black paint. Now we can go ahead and open
up the HSL adjustment again. We can go ahead and
reset the colors. Now, for this, I
just want her lips to be a little bit
more saturated. I'll just increase
the saturation and the hue to create this
nice berry color. I think this looks really nice. Now we can move on to the teeth. I'm going to add
an HSL adjustment. Then we're going to
go ahead and start in the yellow channel
desaturating it. This already makes the
teeth look better, but as you can see, the skin
is becoming desaturated. I'm going to invert this
layer with command or control I and all paint in white
paint over the teeth. Without painting all finished, we can move on to
brightening the teeth. I'm going to reuse what I
just painted by holding command or control and
clicking on the HSL mask. Then I'm going to apply a curves to brighten
up the teeth. With that brightened
just a little bit. I'm going to use this adjustment to brighten the highlights. I'll go to blend ranges. I'll keep the highlight
node up and lower the shadow node so that this is only applied
to the highlights. Now you can see the
before and after of that. I'll continue by adding
another curves adjustment and I'll brighten this and apply this only to the shadows. I'm only going to brighten
the shadows a little bit. So this doesn't look too bright, and I'll lower the
highlights node, so this is only applied
to the shadows. With all of got done, we can select all of the layers, but I need to deselect. Fs command or control the. Now we can see the
before and after. These teeth look so much
better but still natural. They still have a
little bit of yellow. Let's go ahead and select
all of the layers that we worked on for this
video. I'll just 00. We can see this better.
Now we can see the before and after. Very nice. This looks so good. To continue our blemish removal, we can do some frequency
separation in the next video.
66. Project 3 - Frequency Separation: Let's do some
frequency separation. To do frequency separation, we need to merge our layers
into a single layer. We need to decide which
layers we want to have on because I don't really
want to merge everything. That would mean we
wouldn't be able to adjust any of our
adjustments anymore. I'm going to go ahead and turn off the lighting adjustments, and I also put all of
our mouth adjustments, which is recoloring the
lips and the teeth. I put all of those into a
group and I'll turn that off. Now we just have the
blemish removal, the liquefy clonine,
and the liquefy filter. All of those are on,
and I'll go ahead and right click and
merge those together. We'll use this layer to
do frequency separation, and then afterward, we can turn these
adjustments back on. With this layer selected, I'll go to the top of
the screen to filters, and then down to
frequency separation. I'll just zoom in so I can see the difference in texture
and color better, and I'll raise the radius. I want the colors nice
and blurred for this. I think around 12
pixels looks good here. I'll press apply. Now we can go ahead
and get started with altering the
high frequency layer. I'm actually going to turn off every other layer other
than high frequency. I'll click on high frequency. Now we can go ahead
and start cloning on the high frequency layer to remove any strange
texture issues. I'm going to change this
two current layer only, and then we can go ahead
and get started with it. I'll hold Alt or Option to sample and paint
over the textures. Maybe I'll increase
the flow just so we can see a little bit more
texture as we paint. This is also a good way to reduce these lines
on the forehead. I'll just paint over
those. Some parts of the forehead are smoother and some are a
little more bumpy. I'm just going to go over
some of the bumpy parts with a lower flow clone brush to
help smooth them slightly. I don't want to completely
get rid of the texture, but just smoothing them out a bit will make it look
a little bit better. I'm just going to continue to smooth out the skin all
the way down the face. There really isn't
much to clean up here, but just taking
some time to remove any of those extra
skin texture bumps. Once we're done with
that, we can go ahead and take care of the arms. Now, the arms are
very smooth and nice, but I did just lighten up a few little hairs that I saw and little bumps
here and there. At this point, we're done cloning on the high
frequency layer. I'm just going to select all of the other layers so that
I can turn them back on. Then I'm going to add a
new pixel layer on top of the low frequency
layer so that we can paint some n smooth
colors on this layer. With the paint brush,
I'm going to paint a low flow with a bigger brush. I'll just hold Alt or Option and click to sample colors as I go. I'm painting dark colors and bringing them slightly
over into the light part. I'm taking light colors and bringing them slightly
over into the dark part, Just blending transition
areas between the colors, sampling so many colors as I go. I think this is going to look really nice when
we're done here. Don't forget we can
do the arms as well. And with that, we're done. Now we can go ahead and
see the before and after. Let me just zoom in so
we can see this better. Here's the before and after. Very nice. Very smooth. For the arms, here's
the and after. Everything looks so good so far, I'm really happy with this. Let's continue by doing some dodging and burning
in the next video.
67. Project 3 - Dodge & Burn: Let's do some
dodging and burning. Because he skin looks
so nice and smooth, we're just going to add contouring, no
smoothing this time. Let's add our contour checklist. With that I'll set
up, we can go ahead and add our dodge
and burn layer. Now, I'm going to add
this layer on top of the frequency separation
group that I made. This is just a group with the high low end pixel layer that we made in the last video. With that selected, I'll add a pixel layer
on top of that. Then I'll turn this into
a dodge and burn layer. With that setup, I'll grab
the paint brush and I'll make sure to change the flow to
a lower number like 2%. I'll press D for default
colors, x for highlights. One more thing before
we begin painting. Let's turn on the adjustments that we have on
top of everything. Because we have a
lighting layer here. I think this will be
helpful to see what the final product will look like just so we don't overdo it. Make sure you still
have that dodge and burn layer selected, and we can go ahead and
work our way down the list. Now, we've done this
list so many times that I'm just going to go
pretty fast through this. Now that we finished the list, This is a good time to
remember that you can add shadows and highlights
anywhere on your model. Let's add some
contouring to the arms. Just enhancing where there already are shadows
and highlights, and we can also
add contouring to her hair. Let's do that too. I think adding contouring
to hair looks especially nice when your model
has wavy or curly hair. Okay, and we're done. So let's go ahead and see
the before and the after. I tend to overdo contouring. So I'm going to
lower the opacity, and I think that looks better. Okay, we're really close now. Let's finish this project by doing some sharpening
in the next video.
68. Project 3 - Sharpening: Let's finish off this project
with some sharpening. I'm going to delete
our plan layer, and with our top layer selected, I'm going to apply
the high pass filter. This has been applied
as a child layer, so I'll raise this to the top and now we can
increase the radius. I'll turn on monochrome and change the blend
mode to soft light. Now, I'm going to
invert this layer with command or control
eye so that I can paint it only over the
eyebrows, eyes, and lips. I'll increase my flow so
we can see this better. Remember to avoid the
white part of the eye. Also, just paint this over
the lips, not the teeth. We're done painting,
I'm going to turn this off to see the before
and the after. Of course, this is too subtle. I'll duplicate this
a couple of times. And now we can go ahead
and see the before and after before and after. All right, with that, we've finished this project. I'm going to select
all of our layers. Then I'll open up
this group and hold command or control just
to select this layer. Now we can see our
final before and after This looks so much better. I'm so proud of this one, and I really can't believe
it, but we did it. We finished the final project of the course. Great, great work.
69. Class Conclusion: Congratulations. You
finished the course. I know that was a lot to learn, but now you have
all the skills you need to retouch like
a professional. Thank you so much for
watching and I'll see you in the next Affinity
Revolution Tutorial.