Learn To Draw Feet (For Artists) | Karl Reid | Skillshare

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Learn How To Draw Feet Introduction

      1:17

    • 2.

      Bottom View

      12:29

    • 3.

      Side View

      17:34

    • 4.

      Front View

      14:38

    • 5.

      Rier View

      20:13

    • 6.

      Side View Breakdown

      14:32

    • 7.

      Side View Breakdown A

      13:52

    • 8.

      Side View Breakdown B

      11:38

    • 9.

      Outside View

      14:03

    • 10.

      Three Quarter Outside View

      15:06

    • 11.

      Three Quarter Outside View A

      13:04

    • 12.

      Three Quarter Inside View B

      16:29

    • 13.

      Three Quarter Inside View

      13:35

    • 14.

      Useful Summary And Outro

      4:11

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About This Class

Project Description:

In this class you're going to learn how to draw and simplify drawing feet!

Here's what you'll learn...

- simplified ways of "framing" and an easy general overview of drawing feet

- simple feet anatomy breakdowns and how to draw those "parts" effectively

- feet functions and why feet are shaped the way they are

- simple patterns that let you draw feet in different views easily (front, back, side etc)  

- variations you can make to your feet drawings

- drawing feet from front, side, and bottom views plus more

and finally a useful summary that gives you even more understanding and skill when it comes to drawing feet.

and finally a useful summary that gives you even more understanding, knowledge and skill when it comes to drawing your feet and mapping out your feet proportions.

Also HIGHLY recommended is to also watch my torso and anatomy tutorials and upcoming knee, calf and full body proportion tutorials for a much more rounded overview on drawing features, variation and positioning, that combines with knowledge presented in this tutorial that shall really step up your artistic skills!

Let's Do This!

Meet Your Teacher

Teacher Profile Image

Karl Reid

Youtuber/Creator And Mixed Media Artist

Teacher

Hello, I'm Karl. I am a Mixed Media Artist and Creator with an Extremely Quirky Style!

I Post on my Youtube Channel EVERY week with jokes, memes and Interesting Art too....and oh...did I forget to mention I'm also an aspiring Comic Book Artist too! 

I Love almost everything arts based and would love to teach and inspire You so we can improve together :D!

My goal is to assist YOU in creating and to make awesome content that skills you up as well as make you smile with my Quirky Styles!

So follow along on my Skillshare for in depth tutorials to improve your Art/Skill and for FUN, Quirky content, Art tips and even MORE Art Tutorials checkout my Youtube Channel.

 

To ask questions on art based topics or any in... See full profile

Level: All Levels

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Transcripts

1. Learn How To Draw Feet Introduction: Hello and welcome to the tutorial. Before we begin online sakes, I can just quickly introduce myself. My name is called Read, the mixed media artist and create as well across a number of disciplines. Some such as sculpture and painting, drawing, illustration, animation, and game creation. Using traditional and digital methods, 2D and 3D alike. I gave about the name called space or space, read on YouTube and color read everywhere else. A post-doc work regularly on my YouTube channel and Tumblr and updates with sneak peeks on tech talk. Thank you for selecting this tutorial and me as your tutor. I should do my best. With that being said, let's get into it. In today's tutorial, we're going to be looking at the simple shapes to allow us to draw our face the way we want say, and provide a perfect place for us to then go ahead and detail them or leave them as they are, enough information will be provided in the base. So you get the idea of that form to further extend your knowledge of anatomy, check out my hands tutorial also available on this platform. Let's begin. 2. Bottom View: Hello, ladies and gentlemen. What we are guarantee do today is we are going to learn to draw feet. So let's just get set up. Right guys. So the first thing to understand about feet is that like hands and human shape in general, can change drastically in shape and size. And so we need to keep that in mind every time that we are drawing FAPE kids some parts of the feet and, and just the human anatomy in general. And some guys for animals and across the board, they can change from person to person, creatures, creatures, species to species, etc. Right? So what we're going to take is we're going to simplify the, for now. We'll start off drawing the bottom. This will help us understand the basic shape of a fault. So, and guess, right? So what we're gonna do is we can start with the bottom of the foot. Now. We'll start with just basic block shapes to some aha before. So really simply and we'll start off with like an upside down the shape. Okay? So if we draw an upside down, the shape, right? That maps out the top portion of our forte. Then what we're gonna do is we're going to come in about two thirds of this T-shape. And we'll draw rectangle down here. Okay? Right. And then to finish off, deep k, the DJ, right? So what happens with the shape is we have slides on each, so we'll curve this side to get the outer part of the fort. And then we'll have here. And that gives us the the inner part of the fort. This portion round here is the heel. And then obviously we can then just do are sort of rectangle shapes, but the top portion of the four just here and bear in mind when the when you're looking at the fee, you get a sort of marking an AKI in size order, right? Say you rectangle, this rectangle, you face them. If this digit of UFO tends to be sort of almost to the top. The second digit of the four is actually the tallest or at least the same size as the first digit. And then in size order we saw with go in. So going down, Okay. We got wind up. Okay. So that is a simple base, C to get e. I started with, with any for your drawing from the bottom. So if VA, and it also works with the top view, you know, you could definitely sketch out like a top va by doing this sort of principle. So remember is literally just an upside down, the shape large, upside down T-shape at the top. Then your rectangle about two-thirds. Let me write that here. So you draw your rectangle to the cross. This T-shaped just haha. Then you'll draw another upside down V shape. And then yo, from the outside. And Joe curve just on the inside of the, the, the NFO. And that gives you a really nice for shape. And you can draw your feet from the bottom or the top. And then obviously you'll draw the digits over the top, but bear in mind, you've got that arching shape at the top. So I'll write that here. She's got our King say rocking. And then in terms of size order, with regards to sorry, the digits, the feed digits. And oops, sorry, this is guaranteed to be TE, one. Then you can have 345, okay? See 1, 3, 4, 5. So actually the second digit on your four is the tall xt. Then the big side will be the second tallest. And then you get 345 over this portion. Okay. So essentially, these two are swapped in size order or as to what you'd expect. Ok, now, this goes across the board. This is the this is, I'm going to say usually the fourth shape across the board, foot shape across board. But again, like I said at the beginning of the tutorial, this can totally change depending on the person and family genetics, et cetera, et cetera. Okay. Now it doesn't change wildly, but then it does change wildly. Now let me explain on so let me just quickly explain. So for example, the digits on the feet can vary in length. Great list. Some people have like really short stubby tails and some people have like really long finger tos. Okay, So that's a massive difference right there. Some people arcs on very pronounced. And some people are really pronounced. Okay? So you can't actually get people with pretty much so of almost straight down here. And it's very, very flat rather than, rather than a nice, sort of elegant OK. Either side. So people's feet can change very, very wildly. Now with the, with the tires. Same again, same sort of principle is down here. Well, why would advise you to do shape wise is to probably draw like a another so T-shape, rather than it being upside down, it would be so flat, so be like UPS, soft paper. So when you draw on your toes, it will kind of be like shape. So the D is flipped for a points, a lot more solid, more points at bay still rounded. Okay? And then, and then what you're gonna do is you're going to draw like a circle. But the bottom of that, the shapes are the days of pinched. You've got circle underneath. And then you, you can then sort of curve in and you've got like a, you've got like he brought a rectangle shape. Now. The rectangle tends to curve in, cave out with sorry, at the bottom, because what you've got in between your toes is you've got like webbing. Okay. The joints one side to the next slide. So you've got that like OK, just here. And then that goes into the next slide. Which again, why? So you've got the, the actual second digit of your four usually tends to have a soul flattish or so spherical top. So actually tends to look while that. So what you could do is you could use a circle shape for the second digit and all the other tiles. Bar maybe the pinky type, half the so the so shape. So all your midsection tires have a circle a circular top, and your front and end. I have that sort of pinched D-shaped. Okay. When you draw and you times right, so right, that hair as well. So fist. And we'll say lost digit will say pinched the shape. Right? And then up here we'll say and all the tires. Well the Chinese use circular shape. So this just both of these or principals described the tops of the toes. Bought the sort of stalk, if you like, of each tile is the same. Essentially comes from the top shape. Arcs in a little bit and solve prepares for this sort of webbing curved shape that joins the ties together. Okay? So obviously we did that, that their shapes for, for each of these digits here. And that would make a really, really nice for shape. And now is how you would do the bottom or the top side of your foot. And then obviously that like details. For example, if it was toppled for your EBIT and your nails and all of that kind of stuff like that. There is the does details obviously, either side bay depends again, which which side of the four your drawing. Okay? But this essentially is a very nice simple way of drawing your phase 2 upside down, the shapes rectangle. And then you do your ox, okay? And then obviously digits. And then you can, you can sort of go into detail with your digits by using either a circular shape or the pinch D-shaped. And then keeping in mind that the stalks and have that shape, right? Okay, so that's the first part of the tutorial done. We are going to now look at the soil side profile of the thoughts, okay. 3. Side View: I am guarantee. And under faculty, actually use a new piece of paper. I've got some of my apps. And we'll just take this piece of paper. And then practicing some illustrations and stuff like that. Some cool illustrations size, sorry about Domino's. Right? Okay, So now we're going to do the side profile. By the way, at each point in when, whenever you're drawing your feet, I would always recommend to use reference. Now, real life reference is much better, That's preferable. However, if he can't get someone, or Usually RAM feet and hands, etc, or whatever you draw on from, then it's a good idea to use photo reference. So always have some reference handy if you're able to. If not, then how do you best, but that principle that I showed you with the shape should get you pretty far. Okay? And that's obviously the top and bottom profile so that there's two profiles that you've got a simple method to get that down. Now, with the side profile of the four, it's pretty, it's pretty straightforward. I mean, what we could do is we can actually start from, from the HIO. I personally prefer starting from the ties. Well, I'm quite versatile to be fast. I am, I'll start from the hill because it'll be easier to understand from a beginner's perspective. So what you can eat a day is you can either use a circle, circle type shape, right? Or you can use a sort of Bach shape, but one side of the box or leans further outwards. Okay. So like that, if I make sense. And I've got this right, so you've got a box that leans out with we've got the circle shape, right? You pick, I'm not gonna make any roses to walk in. I once picky, don't even have to use this method if you don't want. Say, well obviously this is, this simplifies things. So from this shape, now, what we can do is we can draw one line. Now assaultive is pretty much a rectangle shape that we're going to do here both from the top. We're actually going to aim to meet this point, but just a bit higher or a popup point down here. Right? And then we can either go past that and draw a line like that. In fact, I'd recommend this and we've got like a diagonal one. And naturals are shape there. And we will actually do the same with the top. So I'm not gonna do that again. And then what we're going to do is we again to draw out digits, now the angle. And this is very important to mention the reason why I don't like solve a diagonal line there going in further forward is because the reference I'm looking at, the big-time is here over the top part and a small tile is here. But we'll look in so of down with not totally straight on, but you'd still see more times. What we'll do is we'll guy from the small size. So we've got the one digit, 1, c 3. And remember, the second side can sometimes be equal length to the big side. Taller or longer, makes sense, right? So there we go. But usually and money, The war is a bad. When your when you, when you're walking, you're tails tends to kill. So when a person's walking, though sometimes half the big-time look as if it's the biggest digit because this DJ, the one off the curls downwards to grip the floor, if that makes sense. Okay. So just a Oops, just something to keep in mind. Because if you're drawing, say characters, for example, walking or your turn, a light fluorine. And she's like So gripping flow with a thyristor, you may come across that. So the size of the soil changes, but it doesn't really like the second digits normally equal length or longer than the big side. Okay? Right, let's get started. So that pretty much concludes that now what we can actually do, haha, this the shapes actually going to come in handy for some denounce. Now, when you have your four being drawn from the side, it can because you've got like say your ankle, reach inhale scores, co-head as well as where you are and who would be. Right? So you could actually draw this shape in to increase your four, then you can, OK, because you've got your Achilles tendon, which comes up here. And then this SO4 shape would come up to meet your, your ankle region. Right? And then again like SAT, you've got a pretty nice basis. Remember this is just the base to use to detail your four. Say then what you did is you probably, you'd have more of an arc, right? You'd have your Achilles tendon which comes up. And again there's a ton of ethanol. And then ness in a, you've got a point there. And then it comes quite straight up, say, Hey, right? Now in our school, often they do advise to keep your lines straight and down. Ok, that's totally fine. I'm no other advice. You know, if if he feel comfortable, we've given up. Yeah. The way I draw is literally just my style. So I'm just going back. And then when you've got the sort of level, sorry, you have like a soil. Let's we'll try and go just there because you've got white padding on the EUR50. So when you're drawing, when you're drawing four, so upside-down and the type is on our portion is closest to use the attests, then yeah, you could draw like a little triangle that, just to show that that is the padding on the outside of the four right? Now with the other side of the four, if we were drawing the interior portion of the fourth, what you're going to see with the same shape. In fact, let's draw again. So let's use, let's use our principles to do exactly the same thing. So draw a rectangle here. And we'll draw our code. Just hit the button. Just do little circle I just for the ankle. Well, draw a line. And let's say we'll draw an RN guys here. Now remember what I said like with the outer portion of the fourths. We drew that sort of diagonal line. The less sauce. See all of the other digits when you join. So if the inside of the fault, because the because the big type usually comes off the biggest. Because remember when you, when you so stunning gradient flow, this becomes so show because it's scaling and grip in the flow. The second digit N. We adjust guarantee, draw our line straight on this side. Because we're just going to draw a big title because we were not gonna be able to see anything else, right? Okay, so we've got to pick five digit, just an inline downhill straight, not diagonal because we join an inner portion of the fault, right? Okay. Now we're going to do exactly the same as this. So natural shoreline society, the middle portion of the four. And then draw. Alliance a meter. And then we'll draw a line down here because that's our Achilles tendon. Just, Hey, we've got a curved shape for the heel. And then again about halfway. And actually maybe about teeth it along the fourth. We can draw a line just here, right? And the reason we had given up is because on the inside of the fourths, you've got yourself in step. Ok. Now this arc helps your role whenever you're walking or running, right? So we're going to draw this. And again, it depends on person to person each. So if instead OK, varies in size. So some people, this is what some health professionals say when you say you're flat-footed, it means your arc. For your work, your war. You woke very flat for Eddie down, roll your feet. Sometimes the arc is actually very flat. But usually people who have good walking technique have a nice OK. Ok. So we're going to draw like just an arc there. And again, like this side, we did our little triangle just after the digit. And it is exactly the same. So you've got a low triangle, right? And not crazy for shape. Okay? Now, lastly, with the toes, a side angle. What happens is they tend to look like like a share in Microsoft shape. And so I got like straight line. And then lacA, half the shape. That's how they look. So like that. And then you'll come up to this point where yolk and smoothly transitioned into that. So a triangle shape. And then obviously you can do like Yay your nails and all that kind of stuff live and as you type, right? So drawing fee, it's actually not too difficult. You just need to know the salt principles. You can actually do this. For knuckles if you like. I'm not sure the exact names with a godlike the points where they bend. So apply that. So you could do low, again, triangle just where they where they bend. Okay. And again, like if he if he did like the straight lines and angular shape, it kinda makes the four shape more prominent and say, I can understand why our teachers say that again. Why I, I do definitely because that's my style. So that concludes pretty much the four sides on Profiles right? Now. Lastly, what we're gonna do is we're going to do the front and back profiles or case. I just remember each of these principles and now it's probably a lot to take in. But as long as you remember so of the shapes, the Yoko n and where, for what sort of profile that you're doing, you should be totally fine because it's literally just a case of Lincoln the shapes up and then just pointing straight lines here and there. And then you've pretty much the whole of your fault, right? Let's get onto the front and I'll actually let me quickly write some notes here. And just healthy. And so we'll say circle. The heel is what you can do is then take five hours and it should be 0. Post the video, should be fun. And cool. Semicolon squared. We can save low, like pretty much the ankle region as well. To be fair. But we'll just say low like and I'm not going to write siem which text here because I'm in the shapes of size n. Yes, I think I'll yeah, I think I'll leave it like that. And this line will say too, the teeth and until our eye that way. So it's two thirds across from the child's these points. And then that's where your arc peaks. Ok? So that's where the arc of the four pixels is highest point. Yeah. And obviously when you're drawing the arc, it can, it can vary in height depending on who is say, amine. You're going to, you're going to rely on your reference for the high of the arc. But also if you're, if you're drawing this without reference, then obviously does to your discretion. Okay. And and then lastly, what I would say is this point, you could the ANOVA low over low point. It's like the ball of the four. She could draw like straight line down, straight line across, and then straight line up. And now give you the ball of the foot. Okay? Right, so that concludes the side profile. Let's get started. And front and back. 4. Front View: Okay, this one is free. Just needs keep on checking. I've got sketches all in the Sketchpad. Keep active, front and back profiles, right? So what we're gonna do is we're going to start off with some basic shapes. Again, say, we are going to do a rectangle, which codons down here. Just like that. Now. And let's see. We're going to do a, It's, so if it's an, it's another sort of square shape, but the bottle, if the square is going to be flat out. So the one square with flat out buttons. And we'll do another square with flat out bottoms. Now I will say with the squares with flat out volumes, one side flares out more than the other. If you've noticed, hey, so often one so shall lie flat. And then the other flies are a lot more to one side. We're going to repeat the S. And we'll do a little bit wider E site, say this flies are here and this is going to flare out even more over that side, right? And then draw a line across to meet. Okay. So in a way, so it looks like a funnel. And see Cray off what shape? At the top? This is going to be our lower left portion, the joints instead of ankle. The front profile because this is what we're doing now. So we'll look in at the front on so the tires are guaranteed to behave pointing towards us, right? So what we're gonna do is we're going to draw the uncouth inside these guaranteed to be. These going to be so rectangles as well, but they can it be angled said they're going to be like a cross down and wipe up. Okay, So that's, that's gonna be our anchor shapes. So I will go across the nth. Then exactly the same on the other side bots, it's going, it's not guaranteed to be level. Okay, So on the inner side, if the faults the same side as the big side, lower. Okay. So we'll draw a hay down and back in again. Okay. Okay. So right. And then what what we need to pay attention to is ridges, but we'll leave that silhouette later. So i'll, I'll, I'll pull in nice for that once we've drawn the rest of the shape. Okay, so then what we're gonna do is we're going to come down and then we're going to start to draw our digits because we've drawn the main shape for the folk from peripheral. And I was a tongue twister, that slogan and talking Sargon called, oh my gosh, right? So for this, what we're gonna do for autos is Woodrow simple rectangles for now just to get the shape. Okay? So again, we've got the big side, feisty and thickest. And then what we're gonna do is we can draw thin rectangles, okay? The knees are going to be obviously other digits for our size. Rectangle. Again. Now, remember I was saying about AAC earlier. Ok, still plays a part in NES in terms of size or the, the, the, the digits. And so the AAC always starts. So if highest and biggest from this side, the big toe side. So it's going to walk down with light bulb, right? So what we could do is we could make this one bigger, right? Then we can make this one smaller in size. And then we can keep on going like that. And each of them gets smaller than J3. And pinky toe. Right? Okay. So using a OK again, so she say's Oda, right? And that is pretty much your four blocked out from here. Okay? So now all you do is exactly the same as, as last time which is solved, mapping out the shape of our faults. We could stand up, draw a line down there across an OH, so of like a sort of like a cup-shaped LA, LA land up. And then that gives us our big site. And then obviously you can do It's higher nails and everything detail wise at the top, et cetera, right? And then what we can also do is we can do some lines just at the top going inwards to show that, hey, we are looking at from, from VA. And again, we can do exactly the same with all our tiles here. Now remember earlier on in the tutorial, I said circles for everything that wasn't the big toe and the pinky. So we can draw our circles here to get our tile shapes circles. And then we've got that. So if Arkin or in width. So a shape for the types, right? So we've got a nana and we've got the webbing. Remember the web and still appears, right? And then already we've got like in a Tau shapes. And then this was the pinched D-shaped, wasn't that there was similar to or pixel. You've got a pinch, pinch D-shaped. And then we can just, if we want, It's a, we can draw our toenails. Which gives us even more of an idea of shaping. And it looks more like a boat. Right? Comb. So we've got our webinar, we've got fires, we've got our two shapes. Right now. Going further up the fourths on the profile. And what tends to happen. What you can do to sort of help the firm profile a bit more is for us as your comments to these points here and here. Whichever, whichever points your comments meet your rectangles, you can actually draw, draw a line. And so it gets rid of the potion. So we're going to draw a line just slightly inside of that, slightly inside of this. And then we're going to do exactly the same, but we're going to do from partway in to here. Okay? So we're gonna draw a line slightly inside of that. Slightly inside of that. What that does is it gives us more of a more of them. So pronounced shape. Okay, Then once we get to haha, we can draw our line of the meats are uncool shape or shapes. I'm cool shapes, right? And then we can start to work on NCO, whereby it has nice organic field and shape. And we can number 4 in no way. You can really run as for shape. Now, if your toes sprawled out like this, what you're going to have you solve, imagine looking through an in-between the tiles. You're going to have the bowl of the fourths of Gavin across haha, that for padding. Now, how our skin to how that's gonna work is you're going to have the first pole of the four, which goes across maybe to about the middle tie region. So you'd have like a bell curve going across there. Just don't need because that's where it means rich. Then there's a layer 0 sort of tiny bit of an arc behind the middle side. And then you're going to have just continued to meet the flow of the later part, just like that. Okay. So that pretty much concludes the from the from VA. Okay. So you just remember let me let me run from Nike CEO. So we've got the two, we've got, we've got a rectangle, whoops, rectangle. And then we've got two boxes. And remember, was say on this side, we'll say and pinkie toe side to side. We'll say MOOC space. I will say much more fled. Think it's just one or in fled, or could be wrong, nice family recipe for chocolate biscuit. And then we'll say big side-by-side. Last fled bus flat. Right? So essentially, when we draw an up boxes is going to be is, it's going to come out much more this side, the pinkie toe side than the big toe side. Okay, so essentially this is an example. So one side is going to be, one side's going to flat, but not as much. Facade is going to fly a lot. Okay? And then on the second box, we flair even more, even more on the second box. So we'll say flat, say fled. Even moves even more. Right? Okey-dokey. And what else do I have, Sally? So V, I'm not going to write any noise for these particular digits because I've already done that in a previous drawings. I just refer back to that for the sort of digit shapes. And on the front view with the big toe, you have a dish shape base for the type. And again, this is a good example as to why to do sort of Angular, very angular shapes because it makes the, makes a shape quite strong and decisive. So I would actually advise you to use your angular shapes rather than curves where, where you can. And again, the case more my style, but as, as far as I would advice like so straightway because it makes it quite angular as you can see, it comes off quite effective right side. I'll leave that ansi you are. I would advise that as well. Moscow's must also. Yeah, I'm not gonna apologize, but are either case. Now we've done the profile, we need to do the rear profile. 5. Rier View: So again, the red profile is going to be similar principle to this. It just depends on which side you're small sideways or pinkie toe is. And excuse me, the big toe is, right? So what we're gonna do is exactly the same principle again. But we're going to flip this. So we fled out to this side last time. So we more can a flare out to the right-hand side this time because we're flipping, flipping the not swearing by the way, we are flipping the fourth. Okay? So we'll draw our rectangle shape. Start with that. So good idea to call our rectangle. And then we're going to start with our boxes, right? So we flare out more to the other side this time. Flare out a little bit here. Now flare out even more because it's a second box. And the guy. All right. And then we'll join him at the bottom. Okay. Now we'll get on to your ankles and remember the big toe is over this side, That's the side that is not flat as much, right? So and should have right on n as well. And then say ankle is lower on the big toe side, right? So because this is our big toe side here, again, we're going to draw this shape. But we can ensure lowest, so we'll draw it so across, slightly across this line here. So we're going to insure it just right. And then on the other side will have the higher. Okay? So basically the end of it so can meet that dividing line right then. And this is a slightly tricky this side as well because you don't have any time just rely on. So what we're gonna do to make it easier for us, we're going to slightly deviate, is we're going to draw the D-shaped again. We can lean more to the big toe side, right? So we'll have like a space between here and here. Okay? So again, at say the ratio is about two thirds across. So it's either it's a crosses where the D-shaped should finish, right? And this is going to be so if our heel Okay. He all-region. Right. And then what we're going to do today is we are literally a guarantee. Finish off the shapes. So we'll draw like a box shape here. The coolness down. We'll do the same on the other side, box shape that comes down and they sold gives us an idea of where are, where our toes are going to go across that make sense. So the time is going to be on the other side of this, to the side as our uncle side, right? And then lastly, we can join everything up in detail. Right now it's going to look very, very strange because not too many people reference the back of the four. So there's a lot of really nice so of details and all that kinda stuff that people really have in their mind. Okay, so the last thing I would potentially day is do sort of like some say C and D shapes that link the heel right to the top of the fall. They're not really seen. The shapes are more like arcs actually to be fair. So we're gonna go from the heel all the way there and from the heel all the way to the top. So basically to the top of our rectangle. So a line from here, the top of the D-shaped. All the way to the top of our right angle. Okay. Now, what this is going to form is the Achilles heel shape. Right? So you've got the Achilles heel. That's basically that shape. Okay. I want to muddy the source image so be careful. Right? And then, and what we didn't know. And then shape comes down right to meet the base of the hill. Okay. So let me just go back a tiny bit because I'm onesie, I wanted to show you how you can sort of finish off the shape as our SDKs. And so if Karen and so the flow of how I would not necessarily best for you guys. So what we're going to do, we've got our uncouth shape and we've got the Achilles heel that joins to the top of the rectangle. Now, what we're going today is we're going to acknowledge the perspective plays a big part in S. So we want to make sure that the heel locks as if it's closer to us. So we're going to use the, we're gonna use the straight shapes like a sad or recommended. We can occur across straight here. And we can go across right? So we will make an essentially that the shape for the hematoma, right? So you've got law that shape in nicely there. Now, we can go slightly higher than the base of all he'll remember when we were implementing perspective now. So here we're going to draw a line across there. And we're going to draw a line across here. And we're going to make that rectangle shapes. Are we reinforcing the shape in ways? So here and go up. And we'll do the angled shape again. I'm going to angle it towards member of lead box. So angle it towards our flat box. And then we've got that shape there. Right? And then we're going to do exactly the same on the other side, whereby we come up and we angle BAC, seawater or n here. And then we're going to go up. So we're going to call this fled region and not go over the join, the join up point there. And then we can follow our shape up here. Angle back into the heel. Sorry, the heel when we're talking about the then once it's gone, blind the ankle. There we go. We're talking about angle it backwards the ankle. And same on this side as well. The angle it backup to the ankle. And then we can get up and crochet pen on nice and cool shape. And then all we do is it's kinda hard to see right now without adding more details, but I want to keep it as simple as possible for you. And then we do the Achilles. Okay? So the Achilles tendon is guarantee come from. Just work this out. So you can see clearly going across the Achilles tendon that goes through the right. Okay. Now, okay, So once you've done that shape, lastly, we've got, if you look at this region here, this mimics this. And then what happens is. This R, this fled arc comes in a really sharp angle. If you look at this side, this side is the same as outside. So the big toe side is the side. So that mimics this and a chromosome. And not so much a sharp angle this side is not as flat. And again, that's what we're trying to mimic. K is not as flat, but on the other side, that is fled a lot, right? So we can come up quite far. And what you can sometimes day is round off this portion here because sometimes from the back, you may be able to see the little time, just decided a little time. So that's what we're given here we saw rounding off because you're just about seeing the side of the little tiny, right? So it's like an add-on. Then at this side, we're going to do literally like we did here, where we live in. Draw our lines in the soul of just the edge portion of our flat box. And not just gives us like a really nice flat shape. So we're going to come in and we could entail same again, coenzyme and then joins joins to the ankle. Just try. Okay. So now it's kind of does a lot. There's actually a lot going on when you look for an array because there's so much detail and it forms, it forms because of the way, if you like leaning to one side, it's actually a form such an alien shape. The E naught use disorder see in Nazi many people are used to say, right? So, and then with our Achilles, what we're gonna do is we're going to tidy that up as well. So I would say, let's go with the two so thirds principle. So we're going to continue across here, right? And what we're gonna do is we're going to draw, so flat the bottom of an hour glass like that. We're going to draw a rectangle. Try keep it simple. Right? And then we can A-flat outwards to meet the main, so of the main sort of stalk shape, if that makes sense. Okay. All right. There we go, and there we go. Okay. So once I've tidied up open obviously. So if you round off a few edges in and did the D shapes and the straight lines. So I'm like I have with this it look a lot cleaner. Maybe I should do that. I actually just saw you can see more see much more easily. Let me just do this. Sorry. Case is quiet. M is quite complex shape from the back actually, not so many people draw from the raised normally when a day. So if like he really and whether split so Satya, so keep it really simple. It depends on each or in full view drawing, comics or wherever. Normally people keep it like remaining. Always depends on how detailed you Mackenzie guy. Normally people keep it simple like that. Just do that. And then maybe a little hint of the Achilles heel shaped like that. So it depends how detailed you look into guy the outside. This is detailed enough, obviously, guy final style. But if you're doing that so style that you are going to be relying more heavily on, your reference is going to be drawn what's there? So it depends on how detailed you look into guide bed. This should this should definitely get you where you need to be with that shape. So just remember, same again with the I'm not going to write notes actually on this drawing because it's a bit, it's a bit too detailed disease. So two-thirds will say from little type. We'll call that the inner Achilles. Achilles are now spelled wrong. I know asphalt law wrong. Right? We've got the big picture. I'm comb is lower or lowest. Level. And comb is highest. Okay. Then we've got the shape. The shape heal much Ryan, Snow, double e. And then what we do is we solve, pull out the shapes at the bottom, at the bottom of our four. Okay, so what we're actually doing is which roaring? We start off. We start off drawing rectangles each side of the four, just like this. And then what we do is we'll shape them out using our angles of our Angular drawer and okay. Just like that. And then again like set with the, with the perspective, we can make our hero shape come down a little further. And that gives us, So if that gives us a nice perspective, that makes it look as if the HIEO is closer to us and then the further portions of the feet or away from us. Right. So that's how we given up. Okay? I think that is everything. So just remember those those techniques. Basically just use basic shapes. She blocked out if eight, okay? Usually basic shapes to block out. If V is going to be rectangles, is going to be flat boxes, these are going to be D shapes, all of that kind of stuff, circles as well. And then once you've laid out the sort of the foundations, VP then is literally about using your angles, straight angles. Or you can ask the charisma style. You know the angles they make in a quite sharp, prominent shapes, as you can see here. And it looks quite nice as well. So as quite costs are usually angles and determine the shapes. And then you can solve, pull out the shapes of your PHP using, using your angles. Okay, but once you've, once you've done the Soul Foundation shapes, then you've pretty much done the majority of the shapes to know how to create your type shapes. And the webbing in between. Engineering does the rule if it's not the big toe and the pinky, then use circles for the so if tops of your feet, digits. And then if it's the pinky, use the pinched the shape. And same for the big side depending on whether you're looking from the top or the front. Okay. Because if it's from the top, then on my slightly be the pinched D-shaped. But if it's from the front than it would be that. So the shape. All right. And then same with the Achilles tendon. We use any of the bomb half of the hourglass shape at the bottom. And then we are using our angles to solve blending back to the soul, fled out Fano, top shape that the joins into the lower leg. 6. Side View Breakdown: Okay, So excuse M1. What we are given today is we are going to learn how to detail certain areas of the four. Now, the level of detail that I'm getting into is not guaranteed to be stupidly in sane and insane. I mean, like, like a porous level or anything like that. So Phi-Psi realistic. I've just, I'm just basically currency. I show you how to detail and love to get the idea across of what you're basically trying to draw. Now, there's nothing stopping you from, from governance even more detail. And again, draw my tutorials. I, I always emphasize this. And just take a second to think about why yoga into that level of detail. Okay, now it makes sense for like solve, live program, maybe final S, all that kind of stuff together. The levels of Pfizer realism. However, in comics and, and, you know, so if medias like that in it'll be very so I'm conscious of the amount of resources that your expanded in certain areas. So you don't necessarily want to be guaranteed stupid levels of detail on certain parts when you've got like a whole commits right in Einstein and draw sine psi. That's why I always emphasize with them my tutorials because I always want you to as artists to keep my mind because it's quick. It's not it's not stupidly quit to produce or is a right. So one guarantee do now is I'm going to draw a rough. So if basically exactly the same shape as S, and I'm going to show you basically in our houses. So you get the idea across with detailing the, the bomb portion of your fought side. Let's solve the shapes. So we've done a rough, rough shapes, the shape, then a rectangle shape, UFO, T-shaped parts of the, which we solve. So affording way the t at the bottom just here. And then obviously we just solve link here. Now that shaken obviously vary from person to person. As all these features do. So keep that in mind right now at the bottom of your foot and just get rid of these portions. So obviously you've got the, you've got the demonstration as you can always refer back to the outside five times, et cetera. Right? So the parliament before, I'm not going to show you the sky region because in the past, right? That essentially, I mean, we can't do a low-power. Nice, but yeah. So the palm of you for you've got lead the top portion. Now. Maybe we can be easier to see then at the top of your four, you have. So if muscular portion which ignites be, solve the ball of your foot. So what you can actually do when drawing the bottom of the feet is so separate apportion. Now, you can again draw like an elongated the shape up here to emphasize the ball of your foot there and separation. And then say so of like home-based a big circle, the tops or you can so if the that okay. And then you can add a little beverage and then round the answer there. Now, the way the logs, those differ from person to person. I like to definitely pay attention. Well, I can, I can either use reference or alive, so follow the flow of four. So personally, if I was to demonstrate similarly to the S, wildlife is like subfolder. So T-shape, follow the rage. Now in the middle of V4. So you've got this, you've got like another sort of rich this side. And that creates like a nice OK. The allows you to sort of roll your four. Okay, so you've got like on the inside of your four, give got like an arc. The ASIS, you enroll in your phone and you've got the ball of the foot that okay. That sort of bulbous region on inside of E4 which is the pole of your forehead just as okay. And then assist with the Rollin, which is this region here. Okay? So this actually goes up a lot higher than this side because on the other side, view for just draw that down here. That is very flat. It has like it has like the most contact with the floor or the surface that you're working on a nasa outside of your waste, inside of your OK. Yeah. The instep is called instead of an a plus the anatomical term, the colon instead. And assist you enrolling in a UFO and then the outside assist with your balance because it has the most contact with the surface that you're working on. Okay. So this side is this portion here, the outside. So when I'm drawing fee, I usually like to thus if I'm against this level of detail, is usually sometimes I'll just leave it without the detail. The, you can, you can withdraw that rich. And this is the range that has the most contact with the surface that you're working on. Okay? And then on this side, you don't really need to draw a solid reach all the way down. But what happens is you get this long rectangle shape in the middle of UFO. Okay? And obviously depending on the height of the ark, etc, section features of the individual person dial determine how so prominent, excuse me, household prominent. This shape is in the middle of the four top of that. You'll get, so if this triangular shape, because you've got the ball of your foot on the one side. And then the other side. Actually, it's, the triangle is sort of like it's going to be almost like a chip. So spire on one side. And then, so if guarantee, mimic the same shape on the left-hand side, on the right-hand side as well. Because that rich, this rich portion here bring it closer as well. Because this rich portion here feeds into that. Okay, and then you get the bow. Ok? Now this rage can come lower or higher or be very, you know, that sort of pattern in the middle may not be very prominent, especially if your arc, especially if your AUC is very shallow. Because what that means is there's there's a lot of padding on the person's faults or the the instep is very shallow. Okay, So it can be both of those things, which means that in the sensor, you won't be seeing these, Let's say these details as much if at all. You know, they're going to be very, very, very, very shallow, not very defined. That's what I'm looking for. They're not going to be very defined because there's a lot of fleshiness to the bottom of the four with a particular person and Microsoft before it varies greatly from person to person. So you're gonna keep that in mind. Okay, So I'm just going to rub this out because we're going into a bit more detail. The Luxor. And you take it Susan, level with this, right? So with the, this side In step side, it cancels. Draw a line down here in a little bit. But it's not really needed because you don't usually see this. And sometimes you will see maybe a shallow, shallow ISO of line down the middle. And what law can sometimes be is again, this fleshy side, but it's much more prominent and actually is ydA because again, the, the wideness differs from peasants pacing. Okay, So it really depends on using the rubber a lot because I want to show you all these different variations. Again, not because account make my mind up, but honestly feet and hands and just an amine January changes so much person-to-person. So going back to what I was saying before, you, you have this shape at the top of the Fat's repeated. Okay. Because this fleshy portion zen over to meet and then you can withdraw. Depending on how flashy your cards is fortes. You can then draw the rich, which comes around to feed that. Okay? So it all, it all depends on what sort of for you you are aiming to draw, essentially. Okay. Right now, sorry. And then say, May I have a and then obviously, depending on the level of detail that you're going into, you can draw some props and details that the firm has to offer. Ta CA guy. Right? And obviously, when you turn your feet, you've got like a setup shape. Now, this when drawing for newborn is no different if still Gullah, the top of the foot, ox down. Okay. And then like Oceania on this side, you've got your size. What you could do is you can draw the rectangles slightly. And remember the size order. Okay? Because that plays a, plays an important part. Obviously you wanna, you wanna keep that in mind. Let me just draw this down here. There we go, right? We've got a and toes or another one. Okay. Because I've seen some stupidly long toe is on Lai walk people, I've actually exist. Cycles longer mapping is diet slightly different, a totally different range in and view gets shot size, medium size. Honestly, the variance is ridiculous. Absolutely ridiculous. And we bring this closer. So just keep all of the same wind and thus some, that is sometimes why drawing from reference makes sense with some of these things because it's like OK. And you can draw it how you like if you've got enough knowledge of anatomy, you also flight, we be foundational stuff which is like this. So you can just draw it using those methods. But sometimes if you're looking for that, so if so specific feature risk and demonstrations then join from reference can make sense because obviously then you've got unique persons, so of quakes, if you'd like with that particular area of anatomy. Okay. That's what I'm trying to say. Okay. So with your science. 7. Side View Breakdown A: Let's do this side. Your big toes as well also tend to point towards the rest of your size. C. So if gatt like a getline, this type of shape with your ties. Okay. So, so unlike other nine, you could say flowers or plants or just leaning leaning towards one side, Laila. Okay, so that's sort of how you tie this guy. And then what we do is we draw our big, big type, tends to have this sort of pinched pear shape. Okay, like I said before. So what we'll do now, draw along with me. We're going to draw using this rectangular shape I have done here and draw a line. And we're going to do that. So event a pinched path shape and it's going to be leaning like SAT like that, leaning to the right. So if it's been tit to the right, That's how we're going to draw red. Okay? So you've got that pinched pear shape, right, which comes here, comes down. Okay. It's actually a bit bigger than, specially for this, this fopen try Nazi when I really want to cover stuff, average phone. Sorry, I'm just divide by. Okay. You get the idea. Okay. And remember, probably to help you guys out. Let me make the cleaner so that you guys can say probably to help you guys out go Angola. Angola. And because like a sudden in the tutorial will help you to get a stronger, more defined shape. Okay? I usually down again because of my personal style, they may help you a lot as you saw of learning in AI. Right? And then your next type again is going to follow this principle where it leans to the right. Okay. So all of the child's getting it should be leaning depending on site. So they are going to be leaning with OK, okay, so just keep that in mind. If these imagined flowers on a hill, I guess, they're going to be leaning downhill down with worse health so they can go up and then lean towards the direction that it's going down. Okay. So there is an arrow on there going to be leaning that way. Okay. So that's what you're going to be day. Whereas if it was, if this was the other for the arc would be done with that way. Because obviously the ox dots at the top and then goes down to the low side. So obviously if it was 0 to 4, it would be walking down that way. An outsize would lean towards that way, the opposite direction. Okay. But we're going the other way so they lean this way, right? So the right side draw the child guys next to it. So again, what we can do is to simplify if, if, if he went drawing from reference or whatever, you can draw a circle. And the circle ones tend to be m. So if I find that the lack of patents, so you do circle, one, circle and then MS1. So the pinch path shapes with same way. So it's like pinch pear-shaped mess one, which would be the circle. And then pinch patch I began. So still pinch pear shape. Hey, again. Again, lean into the right k minus 1, which is also a go. Fatter. And then pinch patch, I began for the little time. Pinch, passionate. Still still leaning to the right. So then, yeah. Now, I'll show you some denounced as well in just a second, but we'll finish off, we'll get we'll get to those types, okay. Now you also get like a, a, so if with your toes, if you imagine on the other side, I'll just show you here. If you imagine on the other side you also get that, get the Norco. What tends to happen is your tile use form. A bulbous shape just before they sort of merge with this PHY layer at the top of flashy layer at the top. Okay? So what you can do is also include that, right? So if we're going to do that, stayed up. So we'll include a bit of a probe is layer there. Okay. And bear in mind, I'm, so, I'm so sketch in this rather, rather quickly. Because obviously I am mindful. And I would take a little bit more time on this to be honest, that I want to get the principles across to you. And the shape at the top is much larger as well. Son, your pinch path or circle. It's going to usually be much larger than the stalk if he like region, right? So let's do that. Omega is the baker with this bulbous region. K pinch matched pair type shape. Again, it's going to be a little bulbous here and here. And then make this, and each time, each time the top region, this is what I was going to say before the top region gets closer and closer to the base, to this fleshy portion. Hey, right, so wherever actually, and this is why I was saying before as well because people's time is a very different. Sometimes the, the branch stalk region on a lot of people because usually you get these parts are calm and they deal with mice people to be fair. The conclusion glaciers to the fleshy part, but some people, even their little toes, they've got like really long so branches. So on some people, the top portion, this portion actually be very close to the fleshy part, almost touching or touching. Whereas some other people's little tiles will actually have that branch and the pubis region and it won't even be touching. So they gave us a massive difference. So there are people with both. And this is what I'm saying is like there's no, So essentially one row for all when you're drawing feet. Which is why paying attention to reference can greatly help in this area. And then it's totally up to you. What you would like to do as an artist. Okay? Also, some people's feet have spaces in-between, whereas some people don't. And they were all very, very, very, very compact. Okay? So there are all kinds of wonderful variations. When it comes to feet. It makes it so diverse and interesting. Which I'm not going to lie very much life there is normally very much like, which is why I do love personally my life drawing. And, but at the same time, the out all of the comics as well, right? Shao, if you are a lover of comics and graphic novels and all that cool stuff as well. Right? So that, and again, like say this is, this is just a rough, sort of nasty day sketch. Ports is to get the principles across, right? Okay. My aim here is not draw the most awesome fought 7M freaking drawling created. Which I have confidence in doing by the way. But it is to get the principles across. So I hope I've done that. And again, if you do have any questions, don't be afraid to him kneel personally and ask. Okay. So yeah, I think that's and let me let me clean it up a little bit because again, like say on one side get the message across or down. Well, I can say it's a quick and dirty sketch for me. And at the same time, I wanted to get the idea across to use no more, it's B to dairy. Right here we got a guy excited. Now with with your feet, again, you've got the sort of sections you've got the separations in each area. I'm sorry, that was off camera. You've got the separations in each area. Like your fingers say, you've got you've got the separation, you've got the portions. Same with your tiles side at the bottom. You can. And again, this is, this is extra heat I really need say, you can't draw just like a little line just to show the separations of the portions of the toes. Right? That's totally get it totally on my Casals, but I'm sorry, I had to frailties and I haven't even I coffee. Yeah. Would you believe it? Right. That's totally fine. It's totally fine. Okay. And you can draw your nails, your toenails from the other side as well. And I maybe you want to do hints of the tornadoes. Maybe they got really long time nails or whatever or whatnot. Or you could just leave them and it's totally fine. It so TAA, totally up to you. And with the heel, maybe you could do some just so separates a little bit. Going in depth here. And you've got four. Okay? You have a foot. Now, you can go into way more depth and detail than this. Again, is its reasons. What are your reasons for governance even more detail and depth. So that's the bottom of the fourth. And a noisy It's House. Let's see. What else do I need to teach you? I need to teach you the heel. I'm sorry, not the heel. The ankle. 8. Side View Breakdown B: So just quick and day 4 here, even the even lost. Bring this closer and draw harder and not just see, you can see. Now the ankle region is literally all I do is like so if like either a partial U shape to create the ankle. And then what you can see that partial U-shape or like a sort of like a reverse J. Yeah. Or you can do so of like that. So if like an error, okay? Now you cancel, mimic that partially on the other side to get the, the idea of the ankle across. Again, stats you your preference and OCI. If you're using reference, then you have a Ryan for an ISI can draw it straight from map. Okay. So you've got the bottom of the foot? You've got the ankle. And the ankles. Yeah. It's quite easy just to highlight that. And then the tails from the side. All pretty much like fingers. So Audi is, use that principle. So you're going to draw a rectangle for the ties. And draw the rectangle for the ties. Just here. Okay? And then what you're gonna do is pay attention to the areas like say for example on your fingers, the bending areas. And depending on how long the time is, because like say some of the types, you don't even really see the sort of segments. But let's say this presents TO is really long. You can then draw the bulbous region, whether it's the pinch D-shaped or the circle. You can draw circle region right at the end of that. Okay? And remember that bulbous region is mush and it's usually much bigger than the stalk region. And then you're also guarantee pay attention to where it bends because he normally get like a little so you get a little bulge where it's going to bend. Okay. So I don't know whether you want to mark that out or you can, what you can do is draw another circle there, which will help you sort of get an idea of the other sort of bulging region. Okay? And then you're ready to sort of draw your toes. K, which are like Yo soy of let me just scan a bit messy. Sorry. I apologize. So your toes are going to be sort of like a D-shaped but stretched at the end. So it's going to be like that. Okay. And obviously you've got the white part of your type stretched stretched out as well. Okay. You've got the ISA co-pay which helps you nicely to, to get the end of the tissue. And then not joins back. And join us back nicely to where your Ben's. Okay. And then we can draw a line to meet that passed a bulging region because that's where our type bends. And then it will go back to me, the main body of the faults. Right. Done. Okay. And he did that with all of your different clean this up again. Do that with all your different type or the different types. And they will have and lovely sort of appeal to them because that's how it ties lock. And don't forget, it will either be the circle. So if porpoise end or it will be pinched pair type end, okay? And yeah, it's undefined. You get the cache, then circle shape than the pressure, then crochet, then passionate. Okay. The Piaget always starts with the pig side, always is always that type of shape. And this.tab shape, because that is one of the key. And types of shapes that helps you grip the surface that you're working on. So we start with the pixel gets, you've got a nice grip on power with the opaque type. So D-shaped with big sigh. And then cycle on and off. Circle, passion, circle. Okay? And if you are drawn from the bottom side as well, but what if you are drawing from the top? We didn't do that as far as detailing is concerned. So I'm just going to quickly mock or how you would do that. Okay? So I'm just going to quickly use our drawing principles again, should draw the shape that we need. I'm just gonna do a little mini one here, right there. And we'll come around. And we've got our first shape. Totally awesome. Right? And then we can get rid of the middle portion. Okay. Now you guys have seen me do this like a million times on this tutorial. So I'm sure you're all pros by now. Know this mako technique of by hot. Right? So with regards to detailing, let me just shimmy shimmy some things so that you can see that we got right. Now. What we're gonna do is if we were drawing from the top, so we're looking down or feet. How are we going to do that? Now is quite simple. Now I'm not going to draw the charges on this particular one because again, it's exactly the same principle except you're going to draw each iron nails the top. Okay? And obviously you can use reference or not. It's totally up to you, Right? Bit. One of the thing and really simple, the EEG and you're going to pay attention to where your lower leg and ankle joints your thoughts. And is actually just as your so if instead oh, the inside of your for AAC is starting to stray and all. So your ankle portion is going to be there. We're going to draw an RI like that, pretty much an array shape. Yeah. You may have a bit of a sort of like and then you draw a straight line member's house and the straight. So techniques. So yeah, use our guys. And if you feel comfortable, the Fergana isn't strongly shapes. And again, so if a triangle shape on the other side, okay. And that is just so gives the impression of where your ankles or way of oh, sorry. Where your ankle joints your fault. Okay. Now and then yeah. That's that's pretty much all we sorry. We need to do. And if you draw in my trousers and things like that, and obviously draw like maybe is called sway your trousers. And maybe if your trouser and knee stops before your ankle, it use cold air and then Detroit trouser like upwards and then obviously that would, that would be your perspective. Probably Flare, Probably start small and then flare up. So a plus for Nova tutorial, the tutorial will basically, there is an ISO of how you would draw from the top VA and the cans. So there is a sort of similar to this. So if rage, you would probably get like the areas where you enter your tendons are going to show up. If, again, your phone is not very flashy. But I wouldn't personally recommend given unless you Final some afterward. If you're doing comics, this is totally fine. Just get into a drawer in your tiles from here. Maybe if the skinny maybe just do some, some things like that, just some lines just that, just before you're about to sort of come in to actually draw in your tiles are okay. Same principle as the flowers lacO saying. So flower leaning towards whichever side on this particular example, they would be leaning towards the right because dies exactly the same as this, but just the top view. Okay? So I just wanted to say that because I didn't want to leave you all out in the cold. I want you to be able to draw the foot any angle, you know, Sofar was hanging upside down. And I gave you a big ball of your favorites. Hey, would you still be able to draw for any angle? And now you can't because I've listed all the different angles, pretty much perform maybe three within this tutorial ports using these principles. I am willing and I have trust in you guys that you will be able to still do that upside down three core, while drinking your favorite tea. Diigo guys. There you go. 9. Outside View: Okay, ladies and gentlemen, So funny story. I went to look on TV internet because I was like three-quarter view. Can be that hard to find, right? Turns out it's actually quite hard to find reference for. So I was like, well, if any of my students, once again, checkout reference on the Internet is not there. So where the, where the heck do they saw? So our thoughts myself, accordingly, if you guys are in the code, no freaking way is a gerund down like that. So back I got you proverbial back. So I am going to give you a proverbial blind here and the proverbial hot chocolate to weather the storm side. I thought. Let me do a quick m. So three quarter, four Jordan, just so you guys have an idea of how to tackle it. Okay. So we're going to break down exactly the same way. So I'm going to write a three. For VA. We can break it down exactly the same way that we have before. So we're going to do the Feds. So guys keep up because it's going to be a quick, quick brush Rava. So we're actually going to do yeah, or maybe Viber because we'll need a space for the S. So when you draw a line across here, and we can then draw a box for the top of the four, right? We'll need to give ourselves a bit of space here. Yeah, law should be enough, I think. So. We're going to draw a box at the top. We go, I'm just going to roughly and then a mitogen clean up later to draw our box. And this is like the top of our SE and near Nova ankle region. And then we can draw our flat. Remember the flare that we drew last time. So we're going to draw off. Now. It's not going to flat too much over to the right-hand side. So I'm going to draw it so that the heel is in this region and then the tiles are coming a vet see this region, right? So that is why I am going to do here, right? So we're going to draw a flat region just here. And then I have this portion right here. We are going to be drawing flare a bit further, right? Just like this. Okay? So this flares are a little bit from, from center. So if you add a center line going down here, right? This portion flares are a little bit, whereas if you have a central line down here, this portion flares out much more. Why does it flare out much more? Because our toes are pointing in this direction. So again, like our incumbency details of Perspective book, the side that your toes are pointing to an Assad is sort of crisis to use. The viewer is going to flare out towards you more. Okay? Now we'll do a tutorial on perspective at some point that it's so vow Skype for this tutorial. Maven mentioned in certain parts of the UK right side. Now, what we're going to do is we are going to draw another box. This is going to be like a small rectangle. Now it's going to, it's going to start from the bottom, this flat sides. We've got our heel side, this side. And then what we're going to do is we're going to draw recurrency draw. Now, I was gonna do a slightly different labor or making it much easier for you guys. We're going to draw a long rectangle that goes across to this region. Right? There we go. Right? Okay. So as you look at this, it almost looks as if you're looking at it from a side view. Okay. Now if a three-quarter view is going to be a combination of a side view and front view. Okay, so that is partially why we've got this. But what we're gonna do is we're going to turn the side view into a free quote view. So incorporate portions of a front view and portions of A side view to make a three-quarter view. Okay, so that is how we guarantee this, right? So this is the basics of fundamental building blocks that we're going to use to do that, right? So we're going to have our heel portion here. Just hey, Ryan. And we are guarantee say this is the inside heal. So we're going to draw, remember also of also shaped like that. So it's sort of like a rectangle. Diagonal lines off. Okay? And then we are going to come in and draw the and the outer region. Let me just check I'm doing this right. Actually. Let me just change that. Actually. We can leave that the ankle portion on this side is going to be higher. So it will be that now there, we can even extend our box a little bit, just over. Hey, right? And then now what we're going to do is we are guarantee start combining a front view with this. We can draw a diagonal line down here, right? Say about this point because you can't give space for our toes. Okay? So we can draw a line down here. Now, these rough guides at the moment, okay, What we'll do is we'll draw a proper foot within this shape, like we have done in the past, but we need to get all guides downside. It gives us like so solid foundation to draw all three quarter fought. Okay? Right. And then what we're gonna do is we're going to draw one more guide, which we should sort of says up. And it's going to be from this region. So we'll make this corner down to about, Hey, Susan, know the diagonal line in line parallel with this. Okay, so we're gonna do that now. So draw from the same here, Okay? We guide sheet there. Right? So now you can already see if E, So V is your imagination. You can already see the four, so stemming towards you in a three-quarter angle, okay? Right. And we're going to draw all three quarter four within these two shapes. So let's do that now. So using R, so straight lines, we're going to draw the stoke of four. So community, Hey, Sam, the best place to start. Let's start at the heel actually. So we'll come up here to draw a line just so if symbolize whether the heel is going to be at the back. And then what we'll do is we'll bring it back in. K will follow this guideline or to wear ankle portion is okay. Keeping these lines straight again, as I said in the previous lessons. The side basically it just makes it quite bold and easy for us to tell what's going on, right? Okay, So now we're gonna, we're gonna get to this side whereby we're going to follow this line down, okay? And then we can blend down into the foot because we've got a little bit of a curve. And then it's going to flare out to where our toes are here. This region, right? So we'll do that. And we know we can leave this line and we're going to blend between this line is guideline and nice lines, okay? Right? And what you can also do, star, this is totally fine to do as well, is from the start region, go in-between this guideline unless guideline, right? So you can actually do that from the start as well as totally fine to do as well. Right? Okay. So it's totally OTA. They use this an implant. So of halfway down in between these two guidelines. Or blend halfway in between these two guidelines at the store, it's totally up to you. Okay. I'm halfway down case. That's how our line. So rho is how I like to row people. Right? Okay, so there we have it. We've got a rough a rooftop for angle. Okay. Then we're gonna come back down here and we can follow saved with heel. Now, why I like to do is go a little bit further. We can use Islam and maybe a little bit cheeky and go little bit further, end. In fats nine dot line before was pretty sweet, so we'll go back. Okay, back and use up. Got it right first time. So we use this line that we did before. Let's go back. And we got right now, we're going to keep going with this until we get to a toe section. So what we're gonna do is we're going to create a guideline for auto section now, right? So this rectangle allowed us to find the base of the back of the fourths, right? But it also allowed us to create a guideline that is approximately halfway, just a little bit closer to this side, but approximately halfway from that to the talk or just below our ankle, which allowed us to draw the top portion of our fourth. Okay, so now we're going to draw a guideline. The Lets us acknowledge where our toes are going to be on a three-quarter angle, okay? Right. So what will actually do is which Ronan line across this rectangle, this rectangle here. Okay, boy is going to be two-thirds or right? So I'm just going to write that here. So I will say to the 0 nanos slightly off-camera ball is going up for, for this guideline. Right? And then I will write some more notes elsewhere around you so that helps you out. If you wanted to take 50, it is pause the video or etc, etc. And, and I may even include this in the project names as well. So look out for that or just take phi Anya final, whoever. And then what we're gonna do is we're going to continue with this line. We may even flare out a little bit more. Okay. So rather than go straight down because outlining follow the fall just about there. Okay. Which again is fine city. You'll deny wrongdoing it that way while lights flare out a little bit more. 10. Three Quarter Outside View: And then we're coming into drawing our toes. Okay, so now what we can do to make it easy for ourselves is we can draw circles for the tiles. So we'll draw one so of an moody, these so squashed circles, right? So we're actually going to do like a squashed circle shape. So instead of it being like a rounded circle, when it there is a squashed circle, just like that you say. And we can do this quite easily because if you imagine this sort of guideline as a platform and the bottom part as a platform. Your circle can easily be squashed between those two. So guidelines, if that makes sense. Okay, so you've got these guidelines, these guidelines, and that squashes your circle. So we've got big toe that, right? And then we've got another, so just here we can do again another squashed circle. Let's make it nice and easy for ourselves. Right? And we need, we need five in total squashed circles. Now they're going to overlap each other a little bit, obviously, because again, perspective now won't go too much into it. But basically sometimes they're going to be in front of the others. So that's why these squashed circles will need to overlap each other in certain areas. Okay? So that is why we are drawing them overlapping. And the right quality. Now, I do want to bring your attention to couple things. The eye of night is just doing this. Firstly, in previous tutorials like technology, that was theirs. Say your big toe is here and your little tie was hit as always. Ok, right? That is going to be no different from NES. Now, as I've drawn these guidelines in, I've noticed that. So what I'm going to dig is on the course, correct kids, I've drawn these rough guidelines in there. Any software it is. I'm going to course-correct. And from the end of the big psi, which is just here, and we draw a line there. And I'm going to draw a curve from this point to this point. Why? Because the little toe is going to be in this region. A curve is still going to be a parent. We've still got that curvature. Okay? So whereas we've drawn our guidelines, Hey, we need to be bringing them down slightly more because we need to take into account my curve. Right? So rough and know the guide roof curve just here. Right? And that should give us an absolutely pretty sweet looking for. Okay, so what we can also do is we could move the slightly further down, but I think these will be okay, these will do is to give us the idea, as long as we know that we go into this oval shape will be all right with that. So let's get started with drawing the toes. So with each child before I get started with the base shape from the side, like I said in the previous lessons, is like, sort of like a shape, if you like, since lambda from shape, okay? And each time is guaranteed segments, right? These are where the toe bends. Okay. And you got to bend areas. You got one here, one there, at least on your big sorry. Right. This this isn't the same for all vetoes. Some have one more. So Bend area and segment area, but at least few big type. That's pretty much how it's laid out. So for the big so we're going to have a mean is Bend area is still lead. They all have the same but the big toes one is actually high ropes and that's why it doesn't seem parent when you get to the end of the big toe. But for this, we are going to do one Bend area here, approximately just below that, right? And another band area there proximately. Okay, so you've got the latest see just the right. So we draw a little bumpy feel like they're in-between the band areas. Yeah. Because that's sort of shows on Navajo. Like a knuckle like area. Okay. Like that. And it gives you more believable, realistic top. And then we are going to start drawing in the time. So we can pretty much follow our oval shape. I'm going to use a straight lines because again, for the reasons I said in this lesson and other lessons as well. Right? So there we go. So we've got the first 1, first type. And what we can do going slightly on a tangent here, just to give an extra impression, is we can draw the toenail in as well. Okay. So let's draw the toe nail in with doing so of like that. So a house like a you know, when you're a kid and you're drawing house roof roofs, you'd always draw it like this or at least I did. So we can do that. And then we can go over the top and comeback little bit here diagonally. And then we can meet and that gives us our total impressions does our house type of roof. So if shaped for the toenail. Like it's nice, nice little tiny nella, right? Now, again, we're going to come down and we're going to follow the curve or guideline right? Now. Again, for the the TI following, the big type is much slimmer than the big toe is a much fatter. So the other type is almost lemma. So we're going to take that into account. We can do these little circles to show where a band point is. So the bend points, uh, pretty much in line with each other. So they'll following curve round again, right? So we'll keep, we'll keep this band points in mind. Okay. And then. 11. Three Quarter Outside View A: Right? And to be fair, that's probably a bit too high up actually on reflection, right, that guy. Right? So just tweak them ever so slightly. Right now, what we can do is we can incorporate the base of the forts. She meets, come around and meet or heal. Okay. So now you've got the padding underneath your phone. You've got like, yeah, just a little bit of padding and then it's a increases just underneath the very base. The very base of the pig is around this region. You've got the ball of your foot just underneath us is very apparent. Pattern hit Save. We're going to draw that and then we're going to take that to meet the heel by k region. Right? Just back here. Okay. And then we can bring them line up for where our heel is. We're going to call them round. Okay? And then same with this. We're going to bring that nicely. But okay. Once we've done all little time outside here as well, let me just draw the eyes. And so we've got this one and this one here for a level type, right? You have a three core and obviously you can go in and tidy of the areas in, maybe tweak a few things in and move some things around, but that gives you the three-quarter angle that you need. Okay? So basically, let me just quickly, quickly go over this and write the night sense. So we start off. I'll start with a star rectangle, star rectangle guide. Okay? So what we did, we did is we drew our rectangles, talk. Okay. Then we did our ankles. Ankles. Then what we did is we did our flare lines of just flat guidelines. Now we fled less Rida n, we'll say flat less. Not flawless, flat less on the heel side. Now why is that? Because it's at the back, is furthest away from us. Okay. And we flat space. Yeah. They all tie side. Why did we flare more on the toe side? Because it is closer to us. Okay. So I'm gonna pope who say further away on the hillside right now because further away and I'm going after robot the circle. I apologize, but the notes are more important to put down. I'll just put that circle somewhere else, I guess. Because I'll just put because closer there we go. We got right. So you fly more on this side. Why? Because it is close to us, then. What we did is we use the bottle of the flat regions to draw our rectangle. And this rectangle allows us to draw our guides. The circles. For autos bear in mind. We need to curve back towards curve back towards the heel or the level. So either one is fine. Okay. So let's all shallow curve that gives us that three quarts lock. Okay? It accentuates, it gives us a nice tree. And then once we finish, we've gone from drawing. And remember a chief or a nutshell, give you the, so if the sofa dimension, if you like of the choice or at least the big side anyway. And then once you've drawn in the pig side, then it's relatively smooth sailing through and the rest of your size because they're thinner. And then Muslim lambda also you've got the big side as your reference. Ok. So all cry back. He say just like that. Okay. And it's very shallow. Rocky doesn't need to be anything insane. The shallow vault is accentuated for and how, how it needs to be in I. And then you will draw in the fatty region just on the Neith your four right. The padding if you like, and then back. So the heal. Okay. And then you good. Now this ankle wouldn't actually be on the side. It would be, hey, so what you can do is like so of a rounded array shape, right? Just so that, that type of region, in a way would actually be in to actually be actually probably pay lower down on you folks will probably be around. Wouldn't be higher or partially. It is changed. Using one. Yeah. It would probably be within because if we separate NC3, we go. So probably be within this region. Just hey, now low. You can do like solvent, array shapes, low poach. So whilst a wildlife today is like, Yeah, right shape or Zang off-camera Manpacks on camera. We good. Little array shape with like a rounded points. Yeah. And then like another. So if the same shape as despot flipped on the other side and smaller. So that's how lights it didn't heal. Okay. So we've got our heel sorry, our ankle, sorry, that side. And then obviously, then, you may know actually see on aside depending on how the UFO is angled, right, say, I think you'd actually see anything on my side seam much. So I'll be very, very shallow. Yeah. Okay. And then now she 4 and then obviously you can lead and lag, etc. etc. Okay. Take this off here. The ankle guides. So if they are important because they kind of give you a perspective in relation to everything else. You can still draw these top if you want it say because these actually help these actually assist me in seeing okay. Right. The ankles on gravy on the side like that because it's a three-quarter angle. So in relation to this and the heel, roughly, where would it be? So this actually assisted me drawing these and actually assisted me in figuring out the head ankles going to be here. Also, this actual guideline driven at the last minute as well. So when you dissect in year four, so I I didn't know the dissection just hey, not a guideline and then assisted me in finding where the IPO portion is going to be. So with this guideline, I would recommend the drawer where the foot, you know, when we were drawing that line down and then across here or fled out the last minute. I would say slightly above that. And then you've got your ankle region. Okay. Basically to keep it nice and simple, separate your fall into thirds. Pretty much equal thirds. The last third is obviously going to be much, much bigger, is actually about double. Say, it's about double. The state is not actually the mean, is not equal to, it is a third pole is not equal to 0. Okay? So this last part is getting to be double what this is. So you can either do that or you can do it at the very, very last part and position and find out where your ankle is. Certainly fine either way. And the star obviously concentrate on drawing out these particular guidelines. And I think now save you beautifully, okay? Right. And I think you're good to go with with regards to drawing UFO only three core angle, least ness, sense in this way. If you draw an a on the other side, then obviously you'd have to take into account your inner ankle and the foot, OK, etc. So my add that in as well. I'll have to think about, and we'll, we'll say. But either way, that is how you draw three quotes. Fought at the Mona, leave you guys with no clue how to do, because there's lots considering that. And also looking on the Internet, there's not much reference for a 3, 4. So yeah, definitely didn't want to leave you guys out in the code. And I wanted to give you some instruction on and a tutorial on that side. Here it is I this hub. And that is how to draw your feet with perspective in mind. And you've obviously got your perspective guidelines, which are very, very important for drawing in perspective. Okay guys, right. So I'll see you for the next part, which is another three core Detroit from the inside. Okay. So I'll see you. 12. Three Quarter Inside View B: Right, so we are going to be using exactly the same techniques to draw the three core angle, but the inside of the four. So like last time, we guarantee draw three, cohere and we'll put inside insider, right? So yeah, like said, would robotics lost families anchor points we really useful even though they may not be accurate at first. Okay, So let's see. Hold on just a second. Right. So the outside is going to be higher up and then inside is going to be lower down. Okay. And yeah, so when you start off drawing, drawing the box, which is actually a rectangle at the top. Okay? Don't worry if you haven't got a perfect because we will figure it out like said before in a previous tutorial. These are just guidelines and it's totally fine. You guidelines any point in order to get the result that you need, okay, so don't be afraid about making mistakes, etc, and all that kind of stuff like that. Because the guidelines and then what we'll do is we'll draw for an nth week, okay? And if you need rubber, have your robot handy. Okay. So what we're gonna do is we are going to flag again. Remember, now the hillside is going to be this side, so I'm going to put heel side. So we flare less on the hillside for this particular drawing. Why? Because the heel is further away from us. Okay. Again, perspective. So when a flat less on this side and we're going to flare more on this side. Why? Because this side is going to be closer to us. Right? Okay. Oh, sorry. Rho my sleeves. Okay. So now we'll do center point as well. Like to do that just a just cause. Right. So through these lines down at ease lines. Okay? And then what we're going to do is we are going to draw rectangle. Remember that we lost lesson. We're going to draw that again. Now it's totally fine for our drawer in sub-tree through the rectangle and all these other lines, because they are again, just guidelines. So their only purpose is to get closer to the result that we want. And then we can go from there. Okay? Right. So now bear in mind, this is going to be the inside of the four. So we're actually going to include the arc, the arc of the fourth. We can include the ball of the fourth. And we're going to include the big toe and maybe some of the other toes. But we might not see all of the other tiles because they may be so of our shot for the three core inside angle, if that makes sense. Okay, so let's get started. Right, so we'll draw a line again from the approximate heel region. So we'll do a light up. Again. These are going to be our perspective guidelines. And then we'll do another line from the top. So we've done one from the heel. We do one for the top. And we're going to we're going to meet just over halfway with this. Okay, So this line wherever. So we'll find the halfway point which is about here, and then we'll bring it closer to the end of the rectangle. Ok. And now give us that so line. And we want to make sure as well. There we go. We want to make sure that line is parallel to this line as well. Okay? So that means if we were to continue them, they would never meet. So the rule is the same distance apart. What the best to achieve that, that's sort of luck if that makes sense, right? Okay, now, let's get started. So lastly, we want to do say two-thirds of Haha. And in order to get all our guidelines for for Alzheimer's. Okay. This May be different, this particular case, why? Because the big toe is here. So the first is point comes out here and then ARQ is actually guarantee go from around here. I see that this point, right? So instead, rather than saying, Okay, we'll draw guidelines within this particular rectangle. What we're going to do is we're going to extend this line further. Okay? Maybe about the same distance is this rectangle. So again, and then will curve around to the small type area, right? So d that, okay, So if we imagine there's another file, Let's just draw that. In this instance, we'll draw another rectangle, just pro-life. Okay? So pretty much done the same exact technique, but we've extended the rectangles which are warmer, sang go, and then we can draw another one. And I think this will actually help because it will allow us to figure out, well, our cannonball of the fourth is as well. Okay. So we're still going to do two thirds of this, two-thirds of this first rectangle like we did in the previous lesson. And we can segment, okay? And know that there's a lot of building in, building in a sensitive setting up guidelines and all that kind of stuff. But it makes so much easier for us when we draw in the fall and there's less like guessing if that makes sense. Okay. And once you've done enough practice on this, you'll be able to draw it without all of this as well. And which is fine. That's something I can do as well. I don't necessarily need all this, in essence, trigonometry. But if you're new to start in the essay helps no, in all of these things, or you can solve it in a ways, do this in your head or reimagine, or just, just map out and get really good results really quickly, okay, professional looking results really fast. So what we're gonna do is we can extend this line, like I said earlier, with them. So we extend that line. And then we're going to do our curve, which curves all the way back. It's more of a curve like this actually goes all the way back to where are less also is going to be. Right? Okay, so now let's do this, right? Let us do this. So what we ended the day, as we're going see draw and we're going to draw circles or squashed circles. Under the closer. Yeah, I think that's going to be a bit closer. Right? Should draw a squashed circle. And one where I'm actually doing is I'm following that curve guideline that I'm taking from here to the lower end to the little time, sorry. So we're gonna do that. So I'm drawing those squash circles all the way, say the little area. Okay. So before, before I just grab this guy, before, what we did was we had our guideline go straight per image are squashed circle guidelines go straight across in this example for alcohol, okay, sorry, in this example, our curve went from that to the heel, right? Okay. Well, as the toes are moving in a different direction in this example, we need the squash circles to go that way. Because we drove from big title, that's also okay. So where is the direction is the same withdrawing from big toe too little time like we did here. Yeah. All the direction as well. And how much we see of the big toe, etcetera dictates that we do it this way, right? And it will all become clear once, once we do. So let's get started. So we'll draw, I would draw a picture. So again, remember, like I said in the last tutorial, each tile is so I'm going to have like a ship shape with the segments. So let's do that. Okay, so we've got, say one segment there and draw a little circle and a write down if you like. And would draw bump just there. And then we'll draw the shape in just here. So what we're doing is we basically go in a round the shape of the guideline k. But we keep in online straight for that definition, right? And then what we're gonna do is we're going to add in Alzheimer nail. And just like the previous well, similar to the previous tutorial, we need the lie that house roof type of shape. Okay? So it's going to be like that. This time. K Sufi draw like a sort of house roof. But then you've got like this little lip that you say. So that's what we're going to draw here. The outside Ireland. Okay. So I'll pick type. Now. We're going to use the exact same principle to draw all the tiles. So we'll do the little bump. Just say low bump, a slack off auto NOCl. And then we're going to come around. And all can remember is going to be like so sphere shaped like that. And this token actually come out a bit further to be honest, because it's the longest time. Right? And again, we are going to be there in this type of shape, right? For the NAOH, for all the other toes. K bought. Guess what? This has to fall within the perspective guidelines. So what direction is it going to face? Is going to face. This way. K has to fall between these perspective guidelines, right? So that is what we're going to do, is shade that we have here. Okay? Then we're going to do exactly the same with all of our types. Okay? So let's do that now. So we've got the little bump just here and we come round, rounded lock, which will same type of toenail. So follow along, do exactly the same on your drawings. And they should not be too far off. Okay. So we'll do the tone Narcos. I must apologize as well because I don't know the terminology I think they call them was a tonsils. The tonsils are not a 100 percent sure on the the the terminology. You have tarsals and metatarsals. They think these are the tarsals for the feet and metatarsals are for the hands. If I remember correctly. So yeah, we are drawing the toenail again, same shape. And where we are, we've got four times 1234. All right, so next one's levels, right? And we do exactly the same. Again. There we go. Now. We can hide just behind the sky. Because level is level type. So we can draw a lead, so the little Tai Nao just there. And then what we can do is we can draw the rest of the four to meet this point, okay? 13. Three Quarter Inside View: So our fascia of the camera there. I apologize. Right. So we can draw we can draw that now. We can go all the way up and in-between. And yes, I do know that in the previous tutorial, I drew this line down beforehand. But yes, he can draw off afterwards just as long as you've got like, your framing and everything else set up. Okay? Because then, like I said before, allows you to, to do things like this because you've got that sort of reference in those guidelines to help you along and to help you see where you need to be drawing, right? And that's the whole point of why we did this setup. Now, on this side, what we are going to be doing similarly to the previous, remember I said there's a fatty portion underneath your feet, the padding, the Moscow. Moscow, and the portions, that is what we're going to draw N, So we can have the bowl of the fort meet this line, this line going okay. The pole for drawing hair, cat. And then we don't necessarily need to draw the bottom portion here. We can the, the, the need to because we've got one there. And then we have the arc the arc, the instep. It's called, okay, Can diner if I tossed perfect terminology but the instep amine. So we're going to draw that now, which is a little arc. And what I've done is I've used the two thirds or skin. It's o segmentation of VAT guideline of the box that we drew at the start as the starting point. And then the bowl of the four can be like, you know, it could go as far back as you want. I change this portion, but you can choose your urine just whatever looks appropriate. Okay. Then not reaches the heel region just here, just at the back. And then I can draw the heel just right. Okay. Perfect. Now, all we need to do is do a little bit of a dip, which can meet this line comes down here, the segment line, little bit of a dip, and that can be our Achilles heel section. Okay. And guess what? We have a four in a three-quarter angle. Some baby in easy as a piece of cake, right? Piece of cake. And how good does it look? Okay, um, Obama and Trump epic is yours. Most likely looks way better at an S, right? Looks totally bad, and now it does downtime dies off. We'll use, looks better than mine. So I had to show you this at the same time. So give me some give me a low PE credit. All right. Just a little bit. Okay. Now the last thing we need is the ankle. I keep calling ankles, heels for some reason. Can you imagine if you had a healed and a hill? Like how would you like work? Like how would you run walk? I'll be so strange. But anyways, we'll do exactly what we did on our last tutorial, whereby we draw a guideline across here and we use the second, third to draw our ankle. Now remember, again, I said the ankle is what I usually draw my uncle's like arrays but rounded off edge and then I flip that, put draw the other one smaller. So that is exactly what we are going to draw here. Okay? So I'm gonna draw an arrow, the rounded off edge, just like that. Just like, sorry. And then I'm going to draw a flipped one. The oversight smaller. Okay. We have we have our ankle. Okay. Now you can serve many more details. For example, drawing lines where the tendons meet you, torsos and all that kind of stuff lined up against our scope of this tutorial because one, I've already don't need detail in part, so take note of that and you can draw those parts in yourself if you need to. But also you can check out reference on the net or wherever routes urine feeds, example, for example, C to D, things like that if you want to take it that far. And again. As always say, Why do you want to take it out for what reasons, etc, etc. So I just have a think about that. Fee cells. But you can definitely do that if you wanted. Say, there's plenty of reference of the app is outside the scope of this tutorial. This is to get the foot down and looking good. And now in a hot day, a three-quarter angle inside and the three core angle outside using these techniques. Okay, so I'm just going to go over that with you again with this. So we've got so we started with the rectangle at the top. Okay? We drew in. Start with rectangle. Then we drew in, we'll call them base ankles because they're not all the no actual ankles in this drawer. And then just like a reference, so we'll say like base reference angles. Okay? And then that allowed us to start flaring to the heel side. So we fled hillside flat heel side. But because it's further, we flatly class. Okay, so flat last. Why? Because it's further. Okay. A nice side. We flare more. Why? Because the toes are closer. So we flam or the side flat because toes are closer. Right? Co then what we did was we drew our guide curve. Actually we did it. We drew this rectangle first off of the base of the glass. We draw our center points as well and forget these our center points. But then we drew a rectangle. We section that two-thirds or which we need. Okay? Then we drew another rectangle the same size just underneath. And then we drew our guide curve. And we drew the tree this from our big toe. Pick TO two little tie, right? And we draw this from the big toe to the little toe. This specific example when you're drawing the inside of the fourths, if you're drawing outside of the fourth year guarantee day from the big toe to the heel. Okay. You can do it to the load side. I would recommend you doing it to the heel. But if it makes it simpler for you, just for the big toe to the little toe every time. And then that's easy to remember, but I would recommend big toe to heel on if you're drawing outside for if you do an inside picked sides you let outside. Okay. So once we drew that, then we drew our squashed circles. Okay, squashed circles. And then that allows us to draw our toes. Remember the toes are roughly, roughly shape, shape, rather n ship shape tos. And we draw the circles overlapping each other one at a time. And then we draw the Navajo TO knuckle or no is not called. Apologize again, sorry, no go points. And then now allows us to draw auto no calls, which are the bumps, bumps right in between. And then we do our time nails, nails, which have a house roof shape to them, roof shape. At least the big toe does anyway. And then all of our other toes have this n shape toenails. Okay. Now with all of the other toes, they have to fall within the perspective guidelines to look correct. Okay. So we always take that into account. So that's why they are pointing within that is perspective guidelines. See, we've got this line that comes all the way down here. This lambda comes all the way down here. So we want all toes to point within range, okay? So they're all over the place. Within the same range. Okay. That will in line with each other. 14. Useful Summary And Outro: So, yeah, let me just see if there's anything else the Nietzsche mentioned. Yep. And with your with the side profiles, very important. Don't forget the chief. It's OK. If you're doing the inside of your fate and then that won't be included if you're doing outside of your fee and not see anything to mention on that one. And then solo notes there. Don't forget to check the notes, by the way. Ngs and we just flip up. And yeah, just remember the T D shapes and the rectangle in between to create your top VA. Do not forget your arcs. Okay, That's always the only time where it's not important is when you're doing the review. And even when you're doing a review, the arc histo lab, because the one side, the big toe side is going to be higher. The top of it is going to be higher than the than the other sides. So you'll have, say, say the pinky side here, but you look in from the back. So you've got your pink. It's like Hey, and you pick, say, Hey, the big TED Talk is going to be higher than the pinkie toe top side, right? You're still have. There is less important when you look in front from the back because no one really pays attention subpar, you might really be paying attention to the heel and the Achilles, right? So just keep in mind about the OK. And that's very important. The size order, and remember is big sigh is second in size order. Then in AI is the secondary index. This actually the longest or match. The size of the pig side is usually longer than its 345. Thank you for joining me for this tutorial. Really appreciate you. Hopefully it's been really useful for you and you're able to go out and draw really awesome fee from this. Don't forget to leave a review for this tutorial on whatever platform, on whatever platform is on, law, be really, really useful. And don't forget to get back to me. And yeah, there'll be afraid to reach out to me personally among, among ready. I'm on YouTube, I'm on Tumblr, I'm on tik tok. That's a color read. And on YouTube that's called space, our space read. So gotcha meow and check out my channel ID, Kuo phone, quirky art, comics, games are all kinds of cool retro stuff as well. So the data each aka my YouTube channel or depreciate you have, haven't you along and follow me on all my other social medias. And again, there'll be afraid to reach out to me. And because I'm very supportive of the art community, I want to bring your community or help you guys. And we can all help each other improve together and learn together. And that's very important to me as well. So yeah, please do that. If he meets or if you want say I'm very available. Okay. So thanks guys. I think that concludes the tutorial. I'll see you for the next tutorial. You guys have a great day. Go out there. Practice, practice fats as easy reference, and draw some awesome. I'll see you soon for the next tutorial guys. Thank you so much. Take care.