Transcripts
1. Introduction: Hi, everybody. My name is Maria Ramoa and I'm an
artist, illustrator, animator, filmmaker, and I'm here to teach you how
to draw by doing. The first thing when
you start drawing is that you think
that you can draw. Because someone told you that only people who have
talent can draw. Talent is definitely overrated because drawing is
all about practice. But how can you practice
when you think that you have to make the perfect
drawing from the get go? You become fearful and you
stop drawing altogether. What if I told you that
just doodling with a ballpoint fan can teach you to draw
without fear of drawing. Doodling frees you to create fun and
interesting characters. It has your imagination running wild while you are having fun. So what are you
going to learn here? You will learn to develop the
ability to create drawings starting from simple
random shapes or lines. You will learn how to let
your imagination guide the drawing process and build
characters spontaneously. You will understand how
to use visual cues to develop storytelling elements
within your doodles. Discover how to design unique characters by
exploring personality, emotion, and backstory
and much more. I hope to see you inside
this course and follow me to these fun and easy steps to learn how to
draw by doodling.
2. From Simple Shape to Fox Chef – Let Inspiration Lead: Hi, everybody, and
welcome to this course. My intention with this
course is to make you more comfortable with
drawing with your own drawing. This is something that
what I've seen in my students is that they are really scared to make
a mess of their drawing. So I hope this class is
going to be a messy class. I just want you
to have fun here. So we're going to explore a technique in which you're
going to use a ball pen. So no pencils. I just don't want you to have
any possibility to erase. I want you to be free to just make a mess
out of your drawing. That's how you're
going to learn. To draw best. So doodling is something
that you do, for example, when you talk on the
phone or when you watch your TV show if you're
not on the phone. And I'm going to start here
with doodling, anything. Just, you know, when
you're mindless doodle. And what happens
is that my hand, maybe your hand is going
to draw a triangle, but my hand usually
draws a sphere. I have no idea why. So follow me in here just to give to give it a try and
draw a sphere as I do. I'm not going to
draw neat lines. I'm just going to draw very messy lines as if
you're doodling something. When you have this sphere, we are going to play around and create interesting
characters based on the doodles and we will come up with details every
time we do something, so we'll just add
up an extra step. This is really nice to
break your rigidness and fear basically that you're
going to mess up because the main goal of this
class is to mess up. So you cannot be messing up because that's
how you succeed. On this sphere, let's
draw a character. Let's start thinking of
something and add a feature. I'm going to have this
character look this way. I'm going to just
draw a helpline. If you've watched
my other videos, you'll know that we do a
helpline where the face is going to split into halves and that's how we
design perspective. We create perspective. I'm just guideline to see maybe this character is
going to be looking this way and I'm going to draw
may be a large nose. Let's try it with this. I'm just going to draw a nose and I have no idea what
nose I'm going to do. I'm just funny nose
sticking out every step, and whatever I've drawn in here, it's going to give me hints
who this character could be, and I'm just going to on screen play around with these
characters and brainstorm basically who those characters
could be to give you an idea how a creative process could be easy for you and light. This character looked to me
like cartooni characters, I'm going to draw two eyes
on each side of the sphere. I'm just going to draw
another two spheres. And here, I'm using my knowledge of how to
draw cartooni characters, and cartooni characters
usually have cross eyed. That's because
children when they are cross eyed, when
they are small, the pupils in their eyes
are really large because our pupils remain the same
throughout our lives, but our eyes get bigger, so they look like crossed
eight and they look cute. That's why cartoony characters
have this cross eyed look, but they just look cute. They don't look cross eyed. I'm going to design this
I don't know what it is. It's animal. Let's play around. Let's give them an eyebrows. While you're drawing, you can think of who
this character is, who its personalities. Now it's cute. Let's draw something exaggerated here and without even knowing what the
mouth is going to be, let's give him some
large front teeth. And you don't have
to look for anatomy, you don't have to do anything, you just have to play around. And now let's give
him a mouth here, an open, happy mouth, and maybe some chicks. Chicks usually are signified
by a line used straight over the mouth and maybe he will just enlarge the
checks over here. And maybe just add
some more chicks here and let's add
a mouth like shade with dark so you can see
that it's a darker spaz. There is a mouth here. We still don't know
who this character is. Now it's taking shape. It's a weird character. Now let's add a chin maybe. Now let's build on the
personality of this character. And later on, we're going to make a whole story around it. So don't be too caught on
whatever you do, right? You do wrong, do
it your own way, mess up your own way. That is basically
the purpose on that. I'm going to give
this character a nose like a fox because it does
look like a fox to me, so I'm going to make
it to a fox or just give it a trait that looks
like a fox or something. And some dots where
the whiskers can be. And what else can I do? I'm going to give it big ears because now I explore
the fox kind of thing. I mean, we didn't
start with that. But when you choose a character, then you may want
to give them traits that such character
has like big ears, and I'm going to
exaggerate them. And cartoon characters
are always exaggerating, and it can be maybe a
mythical creatures. It doesn't have to be
really a fox creature. You can have horns or he has, you know, whatever
hair you want. Just play around with
your imagination and as you see,
I'm messing it up. I don't erase on purpose, and this can feel
scary because you're really used to do you know, having your eraser, you want to have a proper drawing and all. So I'm kind of
getting an idea of this fox being maybe
a chef somewhere. So I just got this
idea. I don't know why. Usually ideas come up like that. They come up with a suggestion. You don't know why
you're doing them, but you pick them up
and try to explore. We don't have now
any kind of body. I'm just going to have in
mind that this is a chef. So um, I'm going to exaggerate it or generalize
the chef kind of thing, if you around food, you maybe taste a lot of
food, you maybe eat a lot. So chefs, we used to say, here if you see a thin chef, then it's not good, which is absolute
generalization. But that's how it
is in cartooning. I'm just going to
make a large sphere. I'm just going to doodle. It doesn't matter
if I make mistake, I'm just going to
make a large sphere a very overweight chef. He likes to eat. Or I haven't decided what is he or she yet. But I mean, I would
make him a he. He kind of looked like
a nice chef, dude. So here, I'm going
to do some lines for the arms and
some another arm. And now that I stretch
the arms forward, maybe this chef can
carry something. And before we even have
a body or anything, I'm going to put a plate. On this chef. You see, I'm just drawing one form on top of another form, and it doesn't matter when
you do that because later, when you see this character for the viewer who
hasn't seen it before, it's going to make
sense why you did that. But even if so now this place looks sea fru because
we first drew the body, drew the arm here, messed up, and that's
how it should be. So let's have the fox have
some kind of juicy food, like I don't know, pork here or something, whatever foxes like to cook or whatever this chef likes to cook,
maybe some veggies. I'm going to just throw
a tomato here like that. Maybe some carrots. I'm going to have
a arot over here, and everything can be doodled
out with just a sphere. If you have seen my other
videos on how to create cartoon character or even
some other of my videos here, you will know that
starting with a sphere is the easiest way
to find your shape. It's like a placeholder, where your things are before you even start drawing
on top of that. I'm just going to add some
patterns on the this plate, maybe some small potatoes. Grilled potatoes. That's basically what I'm
doing now in my kitchen, maybe that's why I
got this association. I cook very, very seldom
and yeah it's not my thing, but now I would like to have a fox chef that
will cook for me. Yeah. So I'm drawing it. I know this is something that
whatever you come up with, it is something from
your subconscious and use that every
time you use it. Let's draw some letters here. Again, just draw some spheres, connect them, something
that looks like letters. It doesn't have to
be super complex. Now we can have his arm. Now we don't have
to draw even hands because they'll be holding the plate and
another one is here. We have the plate. And it is holding it. Now, let's have the pulse. Now that we drew the round body, maybe it has an apron like that, and we can use the
sphere to find where the apron is it's going to be around the sphere to
give it more volume. And now, we can have the apron stretching
down from here and the legs and the legs can be like you can
easily find the legs if you draw stick figure or just draw chunkier
legs like that. It's never wrong. You can
do small legs if you want. You can draw thicker
legs if you want. When you doodle,
that doesn't matter. Your character can be different. That's the fun part with
cartoon characters. They can all be different. But when you do
interesting characters, you have to think of
their personality. And that's what this course
is here to teach you also that personality comes before
any other character traits. If you draw a character that you have thought of details and who these
characters are, they will look interesting, even though the proportions
are not on the right spot, even if they're a little
bit less evolved, it doesn't matter because
the personality will draw the viewer to your character
and they will like it. Here I'm going to draw some
legs, maybe some toes. Let's draw now maybe a
tail to draw a tail, again, just mark it with a line. It doesn't have to
be really nice line, just market like that. Then the other line almost
following this line, you can play with thickness and a pattern that usually the cartoon characters have
the pattern that from here, the tail is white and here
the tail is still foxy tail, it's kind of orange, even though we're not
going to put any colors. That's how you signify that. They're fox two
different colors. Now we have one character. Here just with the bullpen, you see all the scratches, all the drawing, the mess, but you still see
a nice character. Let's continue
build up this story with a character and
something else around it. I'm going to do that in the next video.
I'll see you there.
3. Follow the Line, Find the Idea: So we are back. I hope you had a break. Now, let's continue
with our funny doodle. Fill it up with funny
characters or funny situations. Now, we have this chef
guy who has this plate. So who is he looking at? Let's just doodle.
I have no idea. And that's okay. I'm going to start
again with a sphere. Let's see what my
mind comes up with. Maybe another sphere here. And now the look to
me like two eyes, and I'm going to make them eyes. I'm just going to make someone. I have no idea who
this character is, but white, big googly eyes. And looking at the chef, maybe they don't like the food. Maybe it's some really
annoying person who is really impatient
about their food. So it does look to me like
some kind of an insect. So I'm going to do a guy, maybe an insect like guy, maybe not any species
that we know, a funny character, customer that has been waiting for a
long time and just doodle, a mouth and a large neck
and maybe some funny hair. Why not? Exaggerate it. You see how easy it is to just doodle and get some interesting
character out of it. And the guy, you know, when you draw with
some kids, you know, and you say, Oh, and the guys doing that
and he's drolling and you start to find
the siliot thing. So the guy is really
hungry, drolling. Let's have him wait
at the table with one fork and one knife,
again, draws fierce. And how do you know
where these hands are? Just imagine pretend
that here is a table. And draw one thing and then
place other stuff around it. It doesn't really matter. You can do it wrong, but when you doodle, things just fall into place. That's what I want to tell
you here and I want to teach you that when you play around, things fall into place. Uh, maybe you don't know how
I don't know how really, but our subconscious
has a funny way of leading us into different
situation, different things. I'm going to just signify
the hands of this guy. Just use spheres like that and makes the hand and
just draw lines in between and that's how you create a fist here another one for the
fingers it's so easy, how you create a cartoony fist. This guy is ruling. Because of the food
he wants to eat. And now let's draw the table here maybe
a very tiny table. He doesn't have
place for the food, and he has ordered a lot. So let's draw that maybe signify some kind of
cloth on the table, the table cloth, and the
table Yeah, legs like that. This guy let's give
him tiny small feet. Here, he's waiting and we don't know how
this guy looks like, but he is a character. He's hungry character, and we can give him a
costume, small legs. The thing with
cartooning is that proportions can be changed, it can be tweaked, can be played around with. There are no rules if someone told you that there
are some rules. Well, that's wrong. They have thought you wrong. You don't have to be
scared to draw characters. It's actually very refreshing to know that because
that's what I learned from my experience is that teachers who told you that you have to do things
in a certain way, you have to play
structure here or there, you know, it doesn't
really matter. It's just rules that were
made up and they're not true. So here we can give
him maybe some top. Let's make him an insect. He has this insect
kind of things. A large insect who is
very hungry and wants to eat like that and we have
this shirt, this sweater. Now we have a guy. Let's give him some
nostrils here. What else can we
give him? A lip? Maybe that's enough. It's a
funny guy who's drolling. Maybe add more drool. What else can we have? Yeah, let's explore
some new designs here, new story line in
the next video. What do you say? Go have some
break and come back here. A
4. Adding Drama – The Hungry Old Lady Enters the Scene: Hello, guys, and welcome back. Now, let's have
another character over here to fill up our story. Now we start getting
some kind of a story. So here, we'll have a character. Maybe that is peeking
in and wondering. Well, when is my turn? So we'll have maybe just
a female character. Let's have a head and someone like pecking in these
large googly eyes. I'm going to pretend
this is the head. The head can be anywhere. So just draw someone curious, pecking in a nose here. Again, just a
doodle, large nose. And who is this character? Let's give her some checks. Maybe this is a lady
that has been waiting for such a long time and
he can't wait anymore. So what is she going to do? Shall we have her
sit at a table? Shall we have her standing up? She's been waiting for her food? Let's have maybe an older lady standing in here with
her little body. We'll have her a little
hunched, as we said, suggested to us that we
can do an older lady. The poacher of older people is a little bit hunched
moved forward. We can take this
into consideration. When doodling, you're
switching between playing around with character
starting from something from eyes or
sphere or whatever. To coming up with ideas
when ideas arrive, you use what you know for
that particular character. Like here we added
ears, we added tail, we added toes like pole here, and here, we didn't know for a second that it's going
to be an old lady. But when we know that,
we can use that fact, that idea that we had and make her a little
bit hunched down, which means that we can play with her with the
body a little bit like that. Just make it chunkier
and more like one shape. This will free you from the fact that you have to do
a lot of anatomy, a lot of small details. Well, you don't have to do that. Characters can be just a dot and eyes. That can be anything. So we are playing around
here with characters, and let's give her
some curly hair. You know, something
that you see that older ladies that
have less hair, they're trying to do
something with their hair and they curl their hair a lot. You see, this is also
a generalization. But in cartooning, that's what you do you generalize
your character, and when you have
generalized it, maybe then you surprise
the viewer with what the character does instead of doing an old lady that
is having curly hair, maybe she is really uh, like fit, and she does
a lot of cool moves. So like, for example, this bovi when what was it called when they went
on a trip Dreamworks movie, I think, to catch some
animals the zebra and yeah, I don't remember this movie, but there was an old lady
that were really kicking ***. With the animals. And she was the strongest character
from the people there, from all the people characters. So let's have this lady looking and peeking in
and wondering, well, when is my turn and we'll have her hands like little
cozy small hands. She still has manners, but her manners are kind of like at the cross
of her patience, she doesn't have any more
patience because she's really hungry and
she's wondering, what is this chef doing? Because she's been waiting
here for a long time, and I'm going to make
her legs like triangles, really, really tiny and
really, really tiny shoes. When you exaggerate things, if you want the body to
look really big or bigger, you make something
around the body smaller, for example, the
legs and the arms. This is really a little bit a rule of thumb if you want to. If you now sketch
this character and you don't have any space and
you don't know what to do, always think of, well, I want her to have bigger body, so I'm going to make something. Some parts of her body
smaller in comparison. I'm going to give her a costume. A proper little lady with
her patience running out. Can you imagine she's wondering, well, where is my food? Now maybe we can give her
some patterns on her skirt, like maybe big large spheres
is going to be the easiest, and you shade the patterns
by doing you know, like lines next to each other, very close to each other. That's how you pattern in graphic work when
you do graphic work, which means that you only draw with lines
and you don't have any color to help you differentiate different
colors from one another. So that's how you
shade, basically. That's what it's called shading. Patterns make the
character more alive. It gives them some
more characteristics, who they are, what they wear. Yeah, what they wear
is very important. And here we have this
old lady now wondering, we don't see her mouth, but she's peeking in and or Doodle is getting
more and more involved. And here we started
just with this sphere. We made this guy. A chef because I'm burning
my potatoes right now. That's how much fun it can be. Now let's go ahead
to the next video and see what else can we find because we have spas for
more characters here, this is just a doodle. So go take a break and I'll
see you in the next video. A
5. Filling the Space – Creating a Background Character: Welcome back and let's
do the other doodle, using all the scenery here, or what's going on and find
out something else we can do. Above the old lady, we can have something
still peeking in. So let's do some Googly
eyes, maybe here. And someone pecking in. Let's do just this eyes
like a small dots, who else can it be here? Maybe someone with
really large nose. Sometimes you can do things
just to fill up this space. That's also okay. You don't know what you can discover
when you do that. I'm going to do something with someone with really large nose. And then I'll find out what kind of creature
I want it to be. Maybe it doesn't have
a real creature thing. Maybe I'm just going to do some teeth here
of someone really curious and large nostrils of an animal that we
don't know what it is. Just a cool guy or a person on top of the old lady drooling. And wanting also some food. The food smells delicious. Maybe I'm gonna have
some ears like that, a kind of creature
and a character. Uh, you can choose your
own characters, you know. You can just follow your imagination and see what
kind of characters you get. I really enjoy when students post their drawings
on the courses. I'm encouraging you to post it, and it's so inspiring to see how their thought
process has gone, how funny characters
they've come up with. It's really so surprising
because we inspire each other. The things that we do,
we inspire each other. So here, you can either
have this guy hide all behind this woman or maybe just make
him really large, even larger than her,
a guy with a costume. So what I'm going to do,
I'm just going to fill up this face and add
this costume on him. One way to think about
how you can make your character stick out is
always think about contrast. If I have this old lady's hair
over here and it's white, I wanted to be more clear that this is her hair
and this is some other shape. I'm just going to
make a guy with a costume that is darker
and I'm going to shade it. Remember, we shade and make
something darker with lines. So it looks as if it
is a different color, even though we just
draw with a bullpen. I mean, that must be
first for you to do. And you see how much fun it is when you don't have
the pressure to erase. When you just follow
whatever instinct you have, we all have
instincts, of course, and just doodle without
having that pressure. To come up with an anatomy, to come up with something brilliant in your
eyes, brilliant. That's what I see a lot
of my students drawing, they're trying to
make things to kat. And that's when they see the progress getting slower
because if you drop, you're going to have progress. That's for sure.
There's no way you can you're going
to have progress. Now here is something
interesting. Here we can play
with perspective. We have this guy, we
have the chef here, we have this guy seemingly
sitting a little bit. Inside a little bit
further than the chef. Then we have this
lady that looks as if she is behind this guy, and then we have this huge guy that looks like either
he's further behind. So he's standing almost here. And he is much larger. So I'm going to make his legs, just like two cubes, really, because when something
when you have characters that stand
behind someone else, the amount of detail you need to put there is not as much as if you have on the
characters that are in the center of the
viewers attention. That's something
a rule of thumb. So you can just have
a shape of this guy. Coming in and we don't know
what kind of animal it is. We just fill up this space here. Let's give him some kind
of chunks on the nose. This is some kind
of weird creature, maybe something sticking out on his skin, textures
on characters, give them more personality like either you have
this pattern here, you have this drooling or you have these small
patterns on the fox, or you have this character
with skin things on him. It just gives them more texture. Makes them more interesting. And you see how much
quicker now things get and we can draw more
of their personality. And so this was
another character, but we still have a lot
of empty space here. So let's explore
another story in here, another character because
each of these characters, they have their own agenda, and they're just doodles. We haven't planned that sin. We haven't worked it
from the ground up. We just follow or instincts one thing at a time and
brainstorm and think what if, what next without any demands on what's going to be next
and how you need to pose it. So yeah, let's come up
with something new here. I'm going to do that
in the next video.
6. Adding Surprise – The Sneaky Character Under the Table: Hi there, welcome back. Are you curious to see what and who is going
to be down here? Because there is no space
for anyone to stand up, or you might think. Let's make a guy or someone that is
crawling for the food. I'm just going to
draw doodle out something and I want to pretend this is the
character's butt. I don't know who, but I'm going to
draw someone that is scrolling for the food. If this is the
characters bat and I decide that this
person is crawling, I'm going to make just
stick figures for the legs and extend the legs and this one
is already in movement. I'm going to make
another stick figure for the leg and I'm going to make one arm stretching
and another stick figure, someone wanting to get
the food from under the table without being
discovered, isn't that fun. Yeah, who is this person? We have the butt, we have
the legs. We have one arm. We might be some fingers
here who wants to steal. Let's doodle out the person
who would like to do that. It's going to be a
hungry little monster, maybe someone that
feels like I have waited too long and these
people can wait over here, but I'm going to sneak in
and get my food before them. Because I am smarter, so I'm going to
draw a long nose, maybe a mouth with
an expression. I'm going to get that. I know I have trained. Again, what we do here
just to clarify for you. You have a space,
you have a story, you have lots of doodles, they came up from your imagination and when you've decided
someone is scrawling, it has a large nose, then you think of details that will suit this personality. You will think of expressions that will suit this action that the character is taking by being cautious but still scared
that he might not succeed. You use the knowledge
of facial expressions. How does your mouth look
like when you are cautious, scared at the same time, the mouth is downwards, you open mouth, the
teeth are maybe visible and we are going to
use the cartoony mouth here, so we see just a part of it. And you can give it some facial
expressions like that and let's make this
guy's eyes very, very small, just to break it up a little bit,
the character design. And he is focused on the food. He has this large nose and maybe he is some
kind of a director, you know, that is important. He doesn't want to look
like as if he's hungry, but he's used to having his way. So maybe he's kind of, you know, I'm going
to get my thing. Away. I'm better than everyone. My my strategy is working. You think of this
kind of personality. Do you have anyone you know that has similar personality
that you can put on it? This is the best way to
make fun of your boss. Just put your boss
in this situation and make fun of them if
they made you angry. That's the harmless way and
the best way to un drawing, you put your emotions into love that makes the best drawing if you have emotional connection to your character
because the viewers, they will also have
emotional connection. So we have his butt. You see that the anatomy
is all out there. The arm is too long, the body is too small for a
human kind of proportions. But that's what you do
when you do though. The most important
is the personality, and that's why this
is so free as well, because it allows you to come
up with ideas that doesn't necessarily have any connections to anatomy or to what's
right or what's wrong. So I'm going to make
the pants here. So maybe he has some
kind of costume. So I'm going to maybe
make the suit here. He has a black suit. We don't see the rest of it, but if he is an
important person, come up he's come to this restaurant to
eat this fox food, but he hasn't gotten
anything yet, because this fox, besides that, maybe it's a good chef. It's very, very slow and
doesn't know how to cook. Yeah, if I would run a kitchen, that would be me
because I can't cook, and whatever I cook never
becomes it's never the same. So we are all good at something, so it's good maybe that I like
to draw, so I can do that. If you're here and
you like drawing, can be you too. You know, maybe you also
don't like to cook and you can realize you can know
how this fox is feeling. So now we have the
end of the paper and the leg is kind of sneaking out of the
picture. That's fine. Now we can have this big
arm and everything you do, you can really just draw with stick figure and
later on flesh it out. In the lecture of how figure drawing for
cartoon characters, I do just that I draw stick figures and we put
characters on top of them. This is very easy because you
can play with body parts in a different way without being afraid of again,
making a mistake. Basically, this is
the biggest enemy for an artist to fear the
mistakes that they are doing and is basically the core of my lectures that I want you to just loosen up because
when you start losing up, you come up with such a
great designs and you think you feel like you have
always been able to draw. You just have listened
to people that told you that for talent is number one
thing you need to have. And then if you don't do it
right from the first time, you just give up,
don't do it at all. This is the exact opposite of
how art and drawing works. So with this exercise,
I just want you to, uh, to just turn off these voices in your head and just have fun
with your characters. Let's give him some ears, maybe some worried eyebrows. So he's thinking,
maybe I will succeed, but how would that look like? How would that look
like for my reputation? This has the nose
of speak about me, let's give him some
chunks of hair here. His hair is tinning and
this is all he had left, but he's very neat. Let's shade that costume or that suit as if
it's a black suit. When you have two pieces of
suit that are the same color, you make just one
of them darker. If you have two body parts, that has the same color. You just make the
body part that is behind the first one darker. This is something visually how perspective works and we perceive colors and perspective. Everything that has darker color appears to be behind
something else. This is also experimentation, but also how the human
eye perceives things. Yeah, it's something
to think about. Here is this guy. Wanting to get his food
and enlarge his face. We can do that even more, and he has unshaven
face maybe just to have some texture on him. Yeah. So we have all these
characters wanting this fox's food that it might not be good even,
but they all hungry. They've been waiting,
they can eat anything. I mean, that's one way
to work out bed cooking. Just have your guests
be really hungry, then they will
just eat anything. Yeah, so we have some
space over here. Let's jiggle out
another character. I think that can be fun. What do you think? I'll see
you in the next lecture. I
7. Plot Twist – The Real Chef Is a Sleepy Bunny: All right. So welcome back. No. Now, let's continue
with another karato. We have all these bunch
of karats now here, and the chef is really late
and everyone's hungry. Everyone wants the food. But what's the heck? Let's find out here the hack is that this is not the chef. The chef really is someone
else and who is that? And maybe someone
that has been late, and she is trying to hurry up to get the food done because the chef
has really messed up. So what I'm going
to do here is use that line of story and
have someone in a hurry. I have the hands here running in and I'm going to
have half of the body of this character coming in and maybe one leg
trying to catch up. So I'm just sketching with
lines. Just do the leg. Lines and just, you
know, spheres, anything. And who is really the chef? Let's see what we
come up with here. So the chef is maybe a bunny. Yeah, so let's draw the ears
if we decided that it's a bunny and it's
really, you know, she's overslept, the bunny
and she's been on a party, so we'll draw kind of a nose, maybe some teeth for the bunny, it's the fox's friend, let's run the nose first. You see that when I doodle, I grab different details
and I start from different parts of the body depending on what I feel like, what story line I
come up with then. There are no rules what you do. And you see that I don't
care about the perspective. I just match every single
detail of what I do. Afterwards, after I
come up with a story, now I've drawn some teeth. Now I want to draw some worried, Bunny because his friend, the fox pretended to be chef and she definitely knows that the food is not
going to be good. So his restaurant or her
restaurant is in trouble. So she's got to run
and save it and say, well, you know what? You have to wait a little more, and now I'm drawing
these cartoony eyes, so they're a little bit crossed eyed because we have
this style all along. You can come up with different
style whether I have maybe scary eyes or can be
monsters or something. This bunny, she's
trying to wake up and fix all the mess
that her friend, the fox has managed to
do while she was asleep. Maybe we can draw some features of the bunny female friend. Maybe we can have
some hair chunks. Hair chunks usually are
symbolized like that. You don't draw each hair separately while you
could here as well. We did that and here. But if you have a lot of hair, you can also draw it as chunks. I'm going to choose
to do that here. The bunny's friends. The bunny's hair is going to
be in chunks like haircuts. I'm going to shade it darker, it's behind the bunny's head, and then I'm going to add
another ear hair here flopping. The bunny ears is
like she's saying, Wait, you going to
ruin my restaurant. You know you can't cook. But maybe what the bunny
doesn't know that this time, the fox did a good job
and cooked really well. So it's not going to be bad. After all, maybe the bunny
had found herself a partner. So here, I'm going to
draw the hands and how do you draw hands in motion
that are running? Again, every time
you draw something, you can just draw it with lines. And what do we do when we run? We squeeze the hands like that. It's like, no, like a stop sign. So I'll draw the
fingers like that. Like the hand is straight up and the Pause is like a
stop sign, wait, wait. This is not going to be good. The bunny is ready to take over the food preparation,
but it's too late. When you draw the
stick figure on top, you just make the thickness of whatever thick you
want the hand to be. That's a very easy
trick to think about. So you can think you
can watch this lecture. It's very useful if you want to draw characters in motion, explain a lot of things there and the more you
practice doing things, the easier it will be for
you to draw them again. I encourage you to be more
observant when you're out in town to see how
people sit, how people walk. Here, for the paw of the bunny, I'm just going to
do another sphere and just going to
split it in three. That's easy and another leg is out of the frame
so we don't see it. We can draw the tired
eyes of the bunny and she's freaking out what's going on here and who's been cooking? Something has been cooking. And here is the hair. Maybe we'll have some
hair in front of the ears because here
is too much space, so we want to fill it up. Here is another thing,
another character that has come into light. But now, something is
happening over here. What could that be? Let's do that in
the next lecture. I'll see you there. A
8. The Final Space – The Happiest Bug: A All right, guys. So we are almost there to fill up all the space
with different characters, starting from this
dude over here that wants to cook that has
proclaimed himself chef. But actually, she's the chef. And this guy is the director, and this guy some kind
of a weird bug hungry. And this old lady
wants to eat and this weird guy with a
pimple he wants to eat too. So who is going to be here? Well, let's make that here is a big bug or a character. That has already
eaten a lot of food. So there is a lot of
products, I guess, missing. So it's someone that is going to be very
satisfied in sleeping. Let's draw a dude who
is sleeping over here. We'll draw a nose and
maybe it's a bug, we'll have the sleeping bug. Another one who has eaten everything and
it's now sleeping. So we're going to
make this weird teeth here and several legs, just a stick figure, and just design the legs. Maybe it's a bumblebee,
a huge bumblebee. That's scary. But that's what our
imagination came up to now. So let's draw this bumblebee that has different colors like a bumblebee
would look like. So one color like
that and one black, one yellow, and we will pretend
that this is the black. So just shade it. We're just drawing a lot
of lines on top of that. So you can differentiate
the yellow from the black. And this guy has eaten
something. It's pretty big. This guy, very big bee, has eaten something
and he's sleeping well and now's not really
concerned of eating more. What they will
discover later on, all the people over here is
that the main ingredient is missing just because this guy ate it and let's make
some wings on the ground. That's basically how it goes. You think of something you
bring elements of this thing. It doesn't matter
if this B is large compared to all the other
characters when you do though, the most important
thing is to let your imagination run
wild and to think of story without giving a lot of attention to what's
right and what's wrong. Just close your
judgment for a while, to give space to
your characters. And when you start giving
space to your characters, they start become a life to you. And that's how from all these things that we
drew a story emerges, a story and a new
set of characters. And later on, you can
choose that, well, I want to know more about this fox and why does
it want so badly to cook when it can't does this bunny is not
ready for work? What kind of party
should went to? Why let the fox run her restaurant or who is
this bug? Who is this lady? You can start asking
these questions and in the process of asking the
questions while designing, you will come up with
an amazing stories that you didn't know
you had in you. And you will start evolving each of these
characters on its own. So you can start drawing. That's how you learn drawing. That's how you start drawing by freeing yourself
from all the masks, all the rules, people that have told you
it's about talent. No, it's not about talent. I mean, it's about
passion, I would say. I would define talent to passion because if you are
passionate about drawing, you're going to keep on drawing. And no matter how much you think how painful you
think it is to fail, you know, I want to free you
here from that word fail, you know, because
you keep on drawing. And the more you draw, the
better you will become and the more time and
effort you can give these characters that you have
just created here with me. So I really hope you
had fun here that you discovered something
about yourself that you didn't know before. Because that's one step further
in your journey to become a really great
character designer and illustrator and whatever
you want to be really, you hand this free
when you mind is free. So I hope you enjoyed it and
come back here for more. For now, have a nice
day or evening or whatever your time is where
you are at. Goodbye for me. A
9. From Shapes to Dragon – Letting Imagination Take the Lead: Hello back. Here is another chapter
of how to learn drawing through dzzling I hope you had fun in the
previous lecture. Now we are going to use
a different technique. Let's break it up even more. And doodle even more. Here we're not going to start. Just let me try if this works. The bullpen gets
finished pretty quickly. Here we are going to
start with start from one place and just do
something in another place. I'm going to again
start from a sphere, and let's do something here. I don't know, maybe I
don't know what it is. Let's do something here. I tend to draw
spheres, obviously, maybe a triangle
here, undefined. And let's start
connecting those two. So I'm just going to
have my mind play freely and try to connect. And while I'm connecting it, I will try to come up with what kind of character that is. So I'm having a feeling
of drawing a dragon. So how can I make a dragon out
of these undefined shapes? Just look for what feels
like a dragon to you. So I'm going to have
maybe a stomach here, and this triangle suggests
to me flapping wings. So I'm going to
continue here and make a placeholder for these wings, and this one is going to be the beginning of a
neck so I'm going to use that and maybe do more of those shapes to make
a strange snake. It doesn't have to look like
a dragon that you know. It can look like a creature that is new to the
world, basically. And here, this shape is kind
of suggesting a leg to me. So just again, everything
can be defined by a line and a sphere or an ellipse and just follow whatever
this shape suggests to you. Now I drew a line
here as you see. But then I changed
my mind because I see that this line
goes over here. I want to connect
it to this one. And it is okay to change your mind like that because
you don't have to be precise. You have to just do the. You have to make a mess. That's the purpose. I'm going to explore the leg being here. I'm going to do a
chunk of a leg. I can shape it around by using very quick lines like
that to make it look darker. And this will define the shape. So if you are unsure
of how to make a leg, you can just do the lines
like that in one direction, and the shape will appear to it's not just lines
that make the shades. It's also shading. If you see something darker, your mind immediately will try to connect the dots and will try to make a shape out of it. So that's how I build the
lower part of the leg. Let's make a leg like that, and you see that again, I'm drawing just shapes. I want you to feel
free to use shapes, lines, spheres, triangles,
dots, anything to draw. It's not just one way of
drawing and no eraser. So far. I'm going to draw a dragon maybe with wings like
that, so triangular wings. There is no dragon like that, but we've seen dragon
from the movies, but we haven't really
seen real dragons, so you can define new dragons. You can define your own dragons. I'm going to make
some clause using my imagination as well as
what I know of dragons. It's always like that. You kind of assimilate something to you kind of think
that something looked like something else and
you start drawing it. But then you discover your
own kind of characters. I mean, you are the creator
of your own characters, and maybe when you
create something unique, other people will follow
you or say, like, Well, I have a character like
that that look like a character that Joan Ellie
has done or, you know, you are the creator of the worlds as other people
before us have been designing and drawing dragons and all kinds of things and they have inspired us now to do
those kind of dragons here. So I'm going to make a head
maybe just draw a shape. I don't know yet how the
head will look like. I'm going to create a
jaw from this egg shape, and I'm going to
draw an eye from here and make an
eyebrow on top of it. You see that I'm just
making a placeholders, shading here, triangular here. I came up with this shape
here and this shape here. Another sphere here.
Now from this, I'm finding a placeholder for an I and just draw the e here, and here it looks
like a nose to me. I'm going to draw
the nose, and here, I'm going to draw the
mouth of the dragon like that and connect the head with these
spheres over here. Obviously, now
these spheres have become my guiding
line to the neck. So I'm going to use that and
here you can add patterns. Patterns and graphic
elements are what gives our character
more life, more texture. Like in the previous lesson, we drew patterns on the carrots, we drew some dots for the
whiskers, things like that, just give extra experience for people that would
look at our character. Now, in the age of
artificial intelligence, you want to know well
you can learn drawing, but maybe a lot of
people can create dragons from artificial
intelligence. Well, my opinion on that is that it is all creation, really. And just because there are
so many artists out there, it hasn't stopped you to draw. So people say,
everything is created. Well, there is still
space for more creation. Every creation is
unique in its own. So don't be afraid of artificial
intelligence taking over. Um, I as as a creator, I am actually
excited about that. It is a controversial
subject so far, and I still draw, I still do my animated movies and my new TV show now coming
out and still animating. I find everything that
happens as an inspiration. So here I want to guide
you through this process, finding the other leg, you see that I'm
just shading it, pretending that these lines form a kind of volumetric surface, there is a volume on
this shape here as well. You see, I doodle it
on purpose for you to see that there is no
fear in doodling. You can never mess your drawing. That's what I want to
show you that you can just make it better
with every doodle. Here, I pretend that it's a volume on the
subject and follow the doodles to the leg and
make another leg and now I'm just going to make three
claws here like that. I already looks like a leg of a dragon and it has some kind of perspective
because we see that this leg finishes on other
side of the body here. I imagine that why
would that leg be? Here come the use of knowledge. Feeling feeling is
very important. You are going to learn to feel where everything is.
That's with practice. That's why I encourage you to
do to do more because what you training here is not making the perfect
drawing per se, over here, you're learning
to get the feeling of where everything should be and how to continue when you start your
drawing, how to continue it. And how to let your
imagination lead you. Because when you
first start drawing, you are led by fear of
trying to copy some writes pin that someone told you that it
should be like that. I mean, yeah, there is
a rules of drawing. There is perspective
that we can't avoid. There is symmetry, and how
things are in in perspective, in space that we see. So we'll have to give the illusion of something
being for real. But the thing with doodling and cartooning as
well is that you are more free to do mistakes here because cartooning is breaking all the perspective
rules and design can try you can deside to do a style that is more flat looking that
doesn't have perspective. You can break the
rules of anatomy, you can make humans, for example, animals
have bigger heads, smaller heads, bigger
body, smaller body. You are more free
to do that. Yeah. Now I'm going to draw
the other wing that's a I thinking that when you flap when someone
flaps its wings, the dragon, one wing is here and the other
wing cannot be there. I flaps wings simultaneously. That leads me to believe that another wing will be
almost on the same side, but on the other
side of the body. So what we do, we shade it darker. We mimic this shape
here, but shaded. So it appears that it's
on the other part of the body and we make
it shorter because the perspective makes it shorter for the point of
view that we are looking at. So if you're looking
for this side, it makes a short like that. And now we have a dragon. So we are going to add
more elements to that. You can add snake skin
that I'm doing now. It's a pattern that
makes it look more like a dragon and you can add
more patterns if you want. You know, you can
add some hair or maybe something
flowing in the air. Everything, again, is
described by a lin. And that's why doodling
can be important because you can just make
free lines like that. You don't have to make it like that really nicely
from the first time, it gets frustrating really
if you do that because, um, you're trying to do something that real artists
they don't do that, and you see these
beautiful images, these beautiful drawings and these people have done
it from the get go. They are just talented. The only thing they did is draw a nice line and it's done. But that's not how they do it. They do a lot of messy
drawing like we do now. And when you get used to it, when you just relax
and see it as fun. Well, you will be able to do
much more advanced drawing. Let's evolve this more
in the next video.
10. The Troll Rider – Adding Character Dynamics: So welcome back to
this doodling class. I hope you're having fun. Let's discover something funny about this dragon and
add other characters. Now that I see this
dirty spot in here, I just feel like
having someone ride on this yeah, on this dragon. So I don't know yet who
drive it, who is writing it. But I'm going to start
again with a sphere. Now we are going to
the top of our paper. So sometimes your imagination
may run out of space. Yeah, I will never run
out of imagination, but maybe you'll need
to extend the paper. So I'm just going to
have this character. Maybe a troll kind of character
riding on this dragon. I'm going to make
some ears here. I don't know what
kind of troll is it? A big nose, and just
draw two spheres. Again, you know from my previous videos through
all of my lectures that everything I
do and everything is easily accomplished
by just drawing spheres. This troll is going to be
sitting on the dragon and I'm going to make him rather
small in comparison. So I'm just going to
give some darker legs and hands or arms
that are upfront. And here, I'm going to
consider that the flying and the wing flapping will
flap its ears in the air, will tilt him a
little bit backwards, thinking logically
here the dynamic of the flying and where
everything is going to be. I'm connecting my
imagination with the physics of what this
image has already given me. So sometimes in that way, I get things for free. I don't have to think
how this character will sit because
he's going to be sitting here on the back. I'm going to draw a
happy little troll. With small eyes here and
you can follow me in this exercise and do
what I do because copying someone else's drawing is also teaching you a lot. That's why I make the
videos very slow. So you can follow me along
and see the process. Copying someone's process
step by step is giving you an idea and it gets
you this feeling in your body when you've done
it with someone else, then you can free yourself
and do it on your own. So now I'm going to give
him this funny teeth. I like funny teeth
and a large smile. Now I'm going to shade the mouth around the teeth or the space to simulate a black hole
basically for his mouth and just give it a
little curvature here. It looks like his mouth is open. And I'm going to give
him double chin. Here for the hands, I'm going to make him write this dragon with some
kind of a leash. He is on top of this dragon, and here I'm going
to add a color. Even though we have drawn so much on top of the lines
of lines of lines, you would think that it's over. You cannot do no more. But there is always a space for more adjustments on top of the drawing and it is messy and it is exactly
as it should look like. Here, you already know that
you can make a fist of something by creating
a sphere and just add two lines and a thumb. And this one is going to be looking differently from
a different perspective, and I'm going to add
some fur on this troll, a troll with large ears, and to add four, you can also
add clothes if you want to. Now that you have the shape, I'm going to add some feet and the other foot is
not going to be visible. But now I decided
to make him a furry monster and let's
give him some fur. And the fur is basically
you are shading it. As you go along, you add more or more
lines around the armpits. That is for the arm to
be able to stick out, you remember from
the last lecture. If you want something
to appear on top of something else or before something
else perspectively, you make something
behind it dark. So now that this arm, for example, is
behind this belly, I'm just making this
belly lighter or I basically just easily add some fur without
making it too dark. Now here, I would basically add maybe a
shading on the dragon, but because we did so
many elements already, so I'm going to make
instead this leg darker. So always a contrast
is very important. Light to dark. You see this leg looks
as if it's behind, even though it's
on the same plane. It's a two D drawing, right? So light to dark,
that's the principle. And you always learn things like that when you are in
the process of drawing. So now I take these rules for granted because I've done
it so many times. I sits in my system, and that's what's going
to happen to you when you evolve and you
draw more and more. This is what's going to
happen that you're going to feel how things should be and you're going to do the leash here and
this guy is having fun. This is for now, let's
do something else. I'll see you in
the next lecture.
11. The Giant Love Ladybug – A Whimsical Companion for the Dragon: Okay Hello there,
and welcome back. Now let's continue or a doodle. What else can we do here? Let's have fun with it. This is basically in the
air. There is a troll. In the air, let's
have another creature maybe flying by and who
will be that creature? Maybe a big strange butterfly. I'm going to make
googly eyes yet again. And I'm going to have this
character look at them. Already establishing
some kind of a contact and have this character
being overly happy, maybe. I'm going to follow this style, but just draw two teeth. This is a very typical
cartoony mouth drawing. You just draw a skew mouth and it is partly
open and it's on one side and then you
fill in the gap of the mouth with shading
darker shading, you make maybe a
smile with this line that we already
established, maybe a cheek. We have a face and we still don't know who
the character is. That must be really fun. I hope it's fun for you because
it is really fun for me. I'm going to make the
Googly eyes even larger. Let's make this lady character, maybe a large ladybug
as big as the dragon, you wouldn't know
who is scarier? The dragon with a troll or the large ladybug dragon
supposed to be scary, but large ladybugs, they
are not far behind. Yeah. I hope you have also
humor in your drawings because having humor and having fun and that will give you the
possibility to exaggerate, to come up with
the wildest ideas. And that's what makes
your drawing interesting. You have to break the pattern
of this normality of this, this should be that and
this should be that. No, nothing should
be, it is up to you. Let's make this ladybug
have her wings over here. Also flying a wing over here, maybe it is spread. I'm just using the
shape and again, trying to discover
where the wings are. Yeah, it doesn't have to be
on the same place for you. You can play around, but
how is my thought process? The wings are on her back. She needs to have
her wings spread. I'm going to put
a wing over here, assuming that the
body is over here, let's draw the body. It can be a really
tiny body, really. It can be just this kind of
body. You can play around. You see that I can
draw a body over here and you will
see it as a body, but I will draw the
body over here, and you will also see it and you will forget
about this thing. Our minds are always
trying to find patterns in whatever I'm I'm focusing on whatever I point
your attention to. Whatever I say, look at that, you will see it and
you cannot unsee it. These tricks that psychological
tricks that I have, do you see a vase or
do you see the woman? It is like that with
drawing as well. That's why you can do
though and you can make a messy drawing and just
by shading something, you can make the
illusion and point it attention to your viewers
to this and that thing. You see this thing here that
we drew from the beginning, this is something that we
didn't know what was going to happen without and now
we don't even need it, but it is there and you
don't really see it. You see the dragon. You tensions is on the shape of the dragon. That's how it is
with everything. If you see something, you cannot unsee it and
that's a trick that you as a designer
as an illustrator, you can use that to point the
attention of your viewers. To where you want
them just to look. I'm going to have
maybe a ladybug, a love bug, love
ladybugs. Ladybugs. The bugs have this hands
and whatever you call them, arms and legs or whatever, we have to have hands here. She's in love. With this dragon or maybe
with the troll on the dragon. We'll have her hands doing
something like that, maybe. And what you need to know here is what do you want
the shape to look like? Whatever you draw a shape, you try to give it
a clear silhouette. What does it mean silhouette? If I show you my hands and the camera and you see
them from this side, well, they don't look you can't really read
very well the expression. But if I turn them and show you that they are from here,
you see it like that. Well, you see clearly that I'm holding one
hand in the other. So when you pose your character, try to use that trick
and try to design as clear as possible but place their hands as
clear as possible. So what they do is very clear from
the point of view that you're showing
to the viewer. Because the action is the same, but you're the creator, so you can do whatever you want. Now I'm going to draw. I just instinctively
drew this wing here, the ladybug have two wings. One is transparent and one
is the one with the dots. Drawing one of the
transparent give her even more ladybug vibes. What I'm doing is finding elements that that are readable, that are general for this
kind of creature and I'm adding them to give more
impression that this creature, even though looking
nothing like ladybug, is very gives association
that it is a ladybug. Here I did this part, and this is because I see
this line that I doodle. I see this one here and it connects to a body
that is behind it. That's why you see
that doodling. Can help you find the perspective and the
shape behind something else. What I do I continue the body, and again, I shade darker. Maybe now you remember that
shading things darker. Makes them appear behind
the other object. You see, I just doodle
here like messy lines, with very easy hand and I don't press a lot and
just make it darker, so I'm giving it more volume. You see that if I want to
make the head stick out, I also at D one end, I just make it this
part a little darker. So it looks as if it has volume, even though it's flat, the drawings are flat, but we as creators, we have to give the illusion. Of volume volume of
something being real, even though something
doesn't exist in real life. This is our job as creator. I'm going to enhance the
eyes and some flesh for the eyebrows and here I'm
going to draw her other legs, maybe just flopping in the air. It's just a line
and a line here and I'm going to give some
thicker sphere as if these are her feet and
another line thicker line and another little thing
here like plopping thing as if it is flopping
in the air and another leg, you see that I shorten
this line that is behind the body and it gives just a small twix gives the perspective,
makes a perspective. You imagine which part
of the body is in front, which is behind even though the wings doesn't
sit 100% correctly, you have already the idea
that the wings are flapping, that they're attached
to the body. Not everything has
to be 100% correct. Now, let's give this ladybug, the typical ladybug dots. The wishing on the
ladybug for luck. Maybe this is the troll or
the dragon, happy ladybug. Who knows? The dragon
doesn't look very happy. A grumpy little dragon. Yeah, I don't know why my subconscious came
up with that maybe because it was early
in the morning when I started just
had my coffee. You can just analyze your drawings and you see
what things are you drawing. Maybe this can give you a suggestion where you
are in the day or life. If you have a lot of grumpy
stuff, I don't know. Maybe there is no
connection at all, but I like to pay attention to my subconscious mind
because the more I draw, the more I realize that my subconscious mind and
the internet intelligence, I do believe in such
stuff because before I did drawing and writing, I would just sit and
wonder what to draw. And as soon as I
understood that drawing just come to me and I could just relax and feed my mind with impressions and
let it just run wild. I will be able to draw very nice and
memorable characters. So that's what I do. I connected with the knowledge
that I learned on drawing, and I'm trying to
give you tips and tricks while we are doodling on what you can do while we are running wild with
our imagination. And if you want more
tips and tricks, you can just check
my other videos. I'm much more you know, I give more structure
there. Not as much. I really believe in freedom of drawing and making
it easy for you. Here is another character
that we doodled out that has some connection
to these characters. Let's fill up this space here and see what
kind of story can we build up in this sheet of paper and what the doodles
that we did already. I'll see you in the
next lecture. Y
12. The Alien Monster – Playing with Scale and Environment: So welcome back, people. I hope you already have
something in mind reaching to this third video on the course of how to learn
drawing by doodling. So we have this in
the sky drama here. No one is standing,
everyone is flying. Everyone obviously
is up in the ground. So if we add someone
standing here, maybe someone
really, really tall. So, let's add then
a giant here and a giant is going to be
basically standing. So someone that has that is
going to just stick out from the ground up and I was going to be looking
at these creatures. And I'm going to start
by drawing a large blob. I don't know how this
giant will look like, just a large blob. And here we are going
to get crazy again. Let's have this
whatever large is going to maybe be some kind
of a monster alien. And we will give him a
couple of eyes and just place some spheres here and
there and have him looking, connecting with
whatever is happening. Obviously, the dragon is
a point of attention. He doesn't care about
the ladybug because ladybug wants the troll, maybe this guy wants
the troll too, but for different reasons. Maybe wants to eat the
troll because it's bigger than the troll and
the troll has just escaped. While you're drawing
new characters, try to make up a
story about them. That will give you more
elements to work with. I'm going to connect
these googly eyes on the monster and
make them even more. Part of this body and we don't know what the blob
of the body is yet, but I'm connecting
the goggl eyes with the body and this one here, it is a flesh sticking
out from this body. I place the flesh just by
placing it here and there. I shift the perspective
of where this flesh ends, you see that this
eye appears to be behind this eye just
because I extended this line and created the impression of something
being before something else. What else can I use now, shade something next to
one thing to give it even stronger impression that this eye sits behind this eye, little farther in of this
whatever creature it is. So now we establish
that this guy, this creature here is wanting
the dragon we wanting. This one eye looks
at the dragon. The other three eyes
look at the troll. Maybe that's his dinner. So let's have that
maybe huge monster, have a huge mouth
and maybe drolling. So I'm just going
to open the mouth. So how do you look
like when you droll? You have your mouth. Like open in kind
of a sad expression or just the corners of
the mouth are relaxed. You don't really
know that you are drilling and a tongue
is sticking out. How do you draw a tongue? Well, just make a
sphere. Yeah, right. Just a sphere. And then how do you make it so the sphere
looks like it's sticking out, the tongue is just a
flesh sticking out. So to connect it to the sphere, just connect with a
small curvature here to uh to define the tongue's flesh. A little bit above the mouth and here you just
connect this sphere with this small curvature in here and you give
the tongue a volume. That's easy with
having it like that with the mouth and let's
give some maybe sharp teeth. When you draw something with sharp teeth in comparison
to round teeth, sharpness defines
something more sinister. If you're drawing cartoon book, if you want to mom monster
to look more scary, give it sharper teeth. This in our subconscious
mind defines danger. One character with
sharper teeth looks more dangerous than one
with rounder chief. This is something like an element that you
can think about. So whatever you draw, you want to draw.
Something evil. Just make him more
sharp on the edges, not just the teeth,
but the whole thing. Just make him sharper, sharper head, use more
triangular shapes. Yeah, I have a lecture
on that on how to make an evil character look more dangerous or how to
make a character, a normal character
look more evil by designing it with
more sharper edges. Now let's give the middle
point of the tongue to get even more tongue
looking blob and what else can and what
else can we give him? Of course we can
give him drolls. The drop is easy to draw. It is like a blob, like an ellipse coming down, but you just make a
triangular on top. That's it, and you
can draw drolls. Just draw a couple
of drops and maybe some longer one and
more uneven one. You see how much this
creature is drolling. But then now that we
have the creature, the druling creature, he is not just any
kind of creature. Let's give him some personality. I mean, who is this
guy who wants to eat both a dragon and a
troll, basically? Well, maybe he has come to Earth and he doesn't
know what to eat. So whatever he's eating, it's not enough for him. Let's have him eating an apple. His arm here, having an
apple maybe in his arms. How do we draw an arm again? You guess that, draw a sphere, and a thumb on the other
side and some fingers, three spheres, that's all you
need here an apple inside. You see that I'm drawing
one sphere on top of the other is just
all in this array. Just make the fingers
of this sphere, connect this sphere
to these fingers, make a line of
those two fingers. Maybe one finger
sticking out here you just make a
small dot and add maybe an apple stick
sticking out just to signify it's an apple and
shade this finger more. Maybe he's taken a bite. You just throw a
bite on the apple. He is this apple. It's not enough, and now I'm
making one more finger here, one more part of the finger, so it looks even more realistic. You see, when you draw
something, you will feel like, Well, I can draw something just add a line and the
finger looks even better. More realistic. I'm
going to draw his arms, his chunky arm here. Yeah, he's been good. He's been trying to
be healthy and not eat anyone from this planet. But obviously, he can't help it because he sees
these guys flying, is drooling, an
apple, is not enough. And is he slimy. Let's give him some texture. What is the next line of
thought that we can add here? Is this guy furry? Is this guy slimy? Well, of course, it's slimy. You want to eat this
nice dragon and this nice fluffy troll,
you should be slimy. Let's make him slimy with this small stuff on his body
disgusting blobs, stuff. He doesn't look as scary but because we can make
him disgusting. So you see that if
you want to make someone even more
repulsive as a character, try to find traits that
we humans find repulsive, uneven skin, something in his body
that is not really 100%. We are looking at
abnormalities and even though it is not
right to do that, I mean, we are all different. It is some human
nature, I guess, to be repulsed by some things because we want
to strive to be healthy, to maintain our bodies to
take care of our bodies. If someone is dirty or has an odor or something
on their body, this kind of alarmas. Use that to make your
character more repulsive, even though he
looks kind of cute, but even though just
give him the words on his body to make him look a
little bit more repulsive. Can extend this character as
much as you want, shade it. Every shading just give
character even more volume. If you follow the
principles that shading, whatever is more backwards is shaded and whatever is
close to us is more white. You can just shade around the edges of all these
volume things that you've drawn and give the character even more three
dimensional volume. Hand, this arm can be shaded, so it looks like it is
on the back of his body. So yeah, here it is. We've created this
another unique character is ticking out and how do
we know it's ticking out? Let's give some perspective
to all these characters. And the relationship of
one character to another, how big they are can be defined
by maybe some background. So here we can add
some mountain. In the back of this character. So we realized that this is
the air and they're flying. And this character
is disproportionally big because it
reaches out so high. We don't know how big it is, but by the reach
of this character, we can assume that's
higher than the mountains. So there is this mountain in
the background that gives all these illustrations
some kind of a perspective. All right. So we have some mountains
farther in here, further away. And just this simple trick, adding background
adding mountains just gives you the perspective of
where these characters are, how big they are in
comparison to one another, and it just adds an extra
layer to your story. Let's shade immediately when
I see something behind, my hand goes immediately there to shade it and push it back. This is instinctively, and that's what's going to
happen to you as well. When you learn when
you draw more, you just want to
place the things in the right order
of perspective of shading them to push them back and bring them
forward and so on, and just keep on drawing. We have some space here. Let's extend or drama here
and draw another character. I'm going to do that
in the next lecture. I'll see you there. I
13. The Ghost Clerk – When a Jellyfish Becomes a Ghost: I Okay, so welcome back. And let's explore
another character here. We have the Love Lady Bug. Let's add some hearts
before we start. Sometimes you want to
draw something new, but then you explore an old character and
you add some elements, you build up on the doodle. Like that, a Lovelady Bug. Who else can we have here? Let's have maybe we
could have a cloud, but let's have someone
more interesting. Let's have another alien from another planet come in here, maybe it's some jellyfish,
a flying jellyfish. In coming in here because I
drew these lines like that. I said, Why not to
draw like a jellyfish. I'm going to make the
jellyfish's eyes evil. I'm going to draw them uneven. They're looking at the dragon. Angrily. I'm going to
give the jellyfish an angry expression as if
the jellyfish is saying, Wow, this is my territory, so I'm going to give more
volume to the jellyfish. It does look more like a
ghost than a jellyfish, but that doesn't matter. I'm going to give the jellyfish some angry face and
maybe a vampire teeth. It is a jellyfish vampire. I mean, who would think of that it doesn't look a
lot of like jellyfish. It looks more like a ghost. We wanted to draw a
jellyfish or I did, and suddenly I drew
a ghost because these curves here apply that it is something
of a costume, something of a different volume. Well, let's make a ghost then we wanted to draw a jellyfish
and I suddenly drew a ghost. That's also okay. So let's have this
ghost be of a guy. Of an old guy and I
still has his demeanors. Maybe he has his hair has been old when he died and maybe
this guy is a vampire, an old ghost vampire that is
flying against this monster, what else can we build on that? Let's take what we've got here. Now let's give him
a tiny nose because it is not anymore a jellyfish, but it's an old guy. A ghost vampire. So he has this hair. He doesn't maybe have hands. What else can we give him? Let's make him a pretend ghost. He has the face and he has, but he has also his body. Let's extend this
part of the body. To make him a body. So he's basically put a white sheet on his head
to look like a ghost. But actually, he has a body. So I'm just extend the
line like that and maybe make a twisted
legs like that. I'll have one leg here and with another
curve, one leg here. So shoes, the shoes can
be defined by just, you know, two dark
shapes like that, you don't need more
to define shoes and the giggly legs because
this guy is a ghost, his legs can be anything. You don't have to
follow any perspective. If you make a ghost
movie, then well, your characters can be giggly
and non perspective wise. So I'm going to have a guy who is hiding behind a ghost shape, and he is flying around
because he is a ghost. But now that he has
this ghost shape, the story is he doesn't fit into his ghost costume because he was just too tall
when he was alive, and they just delivered
this kind of size of ghost costumes and
whatever the ghost spaces. So he's trying to fit in, but he's stuck, basically. I'm just going to
draw some arms here. And you see, again, the hands can just do like that. He is tense because he doesn't
want to be discovered. So because of that, I can do hands, one line here and one
line for the thumb, doing like that and here as well because he
doesn't want to be discovered and one line
for all the fingers. They're going to
be crooked fingers and that's enough
to make a gesture. Here, when you draw poses, when you draw something
and you find an emotion, just wonder, how is your body playing when
you have this emotion? Try to pose yourself
in that pose and that emotion and
see what your hands do, what your feet do,
what your body do. That's how you find the
pose for your character. Then every pulse of the but it can be described
with a line or a sphere. Just make this finger
sticker and then you get a pose and with the fingers. Now he has a costume. He has been maybe
very evil clerk who has never approved
applications to whatever it is. He has misused his powers. So he is an angry ghost and he's flying around
seeing the dragon. You know, it's in his territory. Obviously, the dragon
is maybe seeing him. Let's make the dragon be angry
because he sees this guy, the clerk hidden behind the two small ghost clothes or costume that they give ghosts so they
can appear scary. So yeah. And that's how our
new story came about. I didn't even want to draw
a ghost or a clerk ghost. I just wanted to draw
maybe a jellyfish, and that's what it got. And that's the fun
part with drizzling. You know, you start
with something, you draw something else
instead of being super annoyed that you didn't draw
a jellyfish as you wanted, you find a completely
new story that is so much out there that is so crazy that you wouldn't
have come up with if it wasn't for this mistake
that you did or for this, um so called Association, this association game that you decided I will just go
with my imagination, whatever my
imagination gives me, I will not say no to anything. I'll just run with it and
see where it gets me. I mean, this has never
been drawn before. So now, they are giving
away ghost costumes, and one guy has been
too tall to fit in into the ghost costume that
they delivered in Haven. So what do we have here? Isn't this a nice story? This can be a movie. We started with doodles that were all spread
out from here. From that, we built the dragon. From the dragon, we
had a troll riding it. From the troll riding it, we have a large butterfly
that would look scary because it is a large butterfly I mean, it is not butterfly. I mean, um, what is it called? Lady Bug. A large ladybug. So after that, we
drew a large ladybug. After the ladybug, we
said if someone is giant, let him be an alien and the alien is trying to eat an apple and
be good and healthy, but he's drooling over
the dragon and the troll, obviously, he thinks
they're more delicious, which make him
disgusting with words. We gave him some words like, do not eat the dragon
and the troll. Then in front of the dragon, we were going to
draw a jellyfish. But instead, it appeared to
be a ghost and a ghost of a vampire with hair and
obviously of a large clerk, a tall clerk that was not
good clerk in his life, did not approve applications
of good people, and now he doesn't fit
into his ghost costume. I mean, how crazy is that? This is what you can
do when you do that. So you can come up with
the craziest ideas, the craziest stories
that live in you and you go from one
association to the other, pick up the cues that
your mind give you. And just run with it
without any hesitation, without fear of failing, without fear of making
something wrong. I hope if you like
my lecture here, I have tons of other
lectures in this site. So check them out and
see what you like and come back here for more because I'm going to
be doing more videos. So good bye for now. A