Illustration & Design: How to Apply the Principles of Design to Elevate Your Art | Clara Leo Kei | Skillshare
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Illustration & Design: How to Apply the Principles of Design to Elevate Your Art

teacher avatar Clara Leo Kei, Cartoonist & Content Creator

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      2:14

    • 2.

      Class Orientation

      2:16

    • 3.

      Finding an Idea

      6:53

    • 4.

      Nailing Down the Shapes

      2:52

    • 5.

      The Importance of Visual Hierarchy

      2:57

    • 6.

      All about Colors

      3:34

    • 7.

      Thoughts on Artstyle

      2:00

    • 8.

      Conclusion

      1:33

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About This Class

Elevate your art by applying the principles of graphic design to your illustrations! 

Graphic Design is the art of creating visual content out of almost anything. That visual content is (literally) designed to grab your attention and lead your eye to the important stuff. It’s all about psychology! Everything we learn to apply in graphic design can also be utilized for art! 

This class is all about how you can use the ideas and concepts from the field of graphic design to elevate your art and make it stand out or develop it into a product you can sell. 

In this class you will learn all about: 

  • The fundamentals of design theory 
  • How to use shape, color and lines
  • Apply the theory to your illustration process
  • Elevate your Illustrations and even turn them into products 

This guide was made with people somewhat familiar with the ins and outs of digital art in mind.That being said, this guide should be useful for beginners as well and can also be used for traditional art, if you take out the layers and imagine just sketching with a pencil before.


As for the advice, follow what works for you and leave the rest! :)

Meet Your Teacher

Teacher Profile Image

Clara Leo Kei

Cartoonist & Content Creator

Teacher

Clara Leo Kei 

Hi! I'm Clara Leo Kei, a 30-year old Cartoonist and Content Creator from Germany! You can find me drawing a lot or on tiktok, creating video content. I love making videos sharing my passion about the games and media i love with all of you guys!  In my free time i do love reading a good book, going swimming or hanging out with my pets. 

 

Join my patreon for extra content, monthly goodies in the mail and even a mentorship program! 
https://www.patreon.com/claraleokei

 

Here is some of my work: 

 

See full profile

Related Skills

Design Graphic Design
Level: All Levels

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Transcripts

1. Introduction: Have you ever looked at something you drew and felt like something was missing? That certain something that words can't describe? Or maybe the drawing just felt ever so slightly incomplete. Do you want to take your art to the next level? Because I have some tips and tricks up my sleeve that will elevate your art instantly without years of tedious practice. Hi, my name is Clara. Okay. And I'm an illustrator, a graphic designer, and a content creator. I graduated in March of 2020 from a design school here in Germany with a degree in graphic design. And I had a focus on illustration due to the time that I graduated in. I mean, we all remember March 2020, right? I was kind of forced to go into freelance right away. And I've been working freelance ever since and I've been really enjoying it. I feel like my background in design gave me a head start into creating illustrations that are not only kind of cool to look at. I've been selling my own physical and digital products for the last three years and I want to show you how you can give your illustrations that little something extra and take them to the next level using the teachings of design school. Today I want to teach you how to get from blank canvas to finish piece. All while harnessing the ideas and concepts of design perception and color psychology to create illustrations that will leave an impact and can easily be turned into products for you to sell. I will take you through the process step by step, and together we'll make sure you utilize your entire creative potential to create a fantastic end product. Let's get into what this class does and doesn't teach. First of all, this class is for everyone, every skill level you can think of. You're all welcome in this class, and I'm sure you can all take something from it. I focus mostly on digital work, so that's what I'm going to be referencing, but it really applies to all kinds of art. So you can also work traditionally or you can use whatever medium you feel comfortable with. This class is here to support you guys through your specific artistic journey. No matter where it might lead you, this class can be used to create commercial products or if you're like interested in that sort of field. But it can also be used for you to just have fun and draw a little bit like as your hobby, there's no tons of practice expected or required, no anatomy knowledge or anything of that sort, so you can breathe easy in that regard. But as it is with all advice, just take whatever sticks and leave the rest. For a class project, you'll be creating a finished illustration using the tips and tricks we learned throughout the lessons. I know a blank page can be intimidating, but together we will be creating something to fill it. Let's get creative. 2. Class Orientation: Hi, thank you for taking my class. Let's create something great together. But first, let's go over the class project. For our class project, you will be creating the album cover art for your favorite album of your favorite band. You can choose which one it is. Additionally to your finished illustration, you will also be creating a packet of information showing all of the stuff you learned throughout the class. But don't worry, I'll guide you through it. Your finished product can be used as a product, maybe not for the cover for your favorite album, but in some other way. So be creative about it. And the class project will serve as a way to put it to practice what you learned throughout the class. The tips in this class can be used for any skill level. So you don't really have to be at a certain level to complete the class. But it depends on what kind of stuff you want to do, what you want to get out of. So hypothetically, you could draw the class project with Stickman, but I would advise you to reach a little bit higher than that for your supplies. For the class project. You have multiple choices. One, you go digital, so you use your tablet, your drawing tablet and your drawing program of choice. Mine's going to be my ipad Pro, and I'm going to be using procreate, but you can really use what you're comfortable with. This can also work in a digital medium. So I suggest you take good quality paper, some pencil, some fine liners, and maybe some Copics if you want to work with color. But in the end, this really works with whatever medium you're comfortable with. So you can also make a collage, if that's your thing. But I teach the most about illustration, so that's maybe where you get the most out of the class. So in the end, we'll end up with a finished illustration or art project. For the class project, I will be providing you with my guide for digital art as a resource. So basically you can look over that and see my whole process and how I create digital pieces. So in case you want to reference that, it's there for you. The lessons in the Guide to Digital Art will somewhat mirror the lessons that we're all taking today. So it's really helpful to have as a resource on the side to scroll through while you take the class. And finally, I'll leave you with a reminder. Remember to approach the art process with as little judgment as possible. Remember that all art is valuable and so is yours. So try to not compare your results to other artists. I don't think it's really helpful. And you should only compare yourself to your past self. So whenever you grow, that's going to be valuable. And if you don't just want to screw around with art that's also valuable, you're doing well. Keep it up, I believe in you. We got this. Let's go. 3. Finding an Idea: Hi, welcome back. In this lesson, you will be learning how to find inspiration, a concept, and lastly, a tangible idea of what you are trying to achieve with your illustration. This is also kind of the fun part. Let's look over some resources I like to use to find inspiration and a concept, and to give me rough ideas of what I'm going to be working with. So let's get right into that. First of all, this is your time to open Pinterest, every artist's favorite pastime, and scroll and try to find something that resonates with an idea you have in your head that also kind of ties back to your whole album thing. I would recommend creating a folder if you're working digitally or like a physical folder and put everything inside that has to do with the illustration that kind of inspires you, that tells you something about the direction in which your art piece is going to be going. For a digital mood board, I use the Sref, which is available for ipad and iphone only. But basically any software where you can drag and drop pictures into like a frame that works Viz Ref is an option, but you can also use something different. Another great place to find resources is the clip studio paint acid shop for like three D models. If you want to go really in depth into character illustration and you're not entirely sure about the position of the character and stuff like that. You can use three D models to help your process something after the process. That I also like to use is Adobe Lightroom for color correction and color grading. But that's kind of like for the long run. Just in case you have that ready, make sure you have it download. So for my class project, I wanted to come up with a new cover for the single Take On Me by Aha. Because it's really my favorite song of all time and I really like the '80s vibes in it to find inspiration. I always love scrolling, Pinterest. There's many other ways to find inspiration. Some people just like to Google, other people look through Tumbler, Twitter, Instagram, what have you. There's many resources online for you to take this step, and I'm sure you already have your favorite platform. But if you don't, let me suggest Pinterest for you. A tip for finding inspiration on those sides. Try to like just follow the flow. Like click on one picture and then like see what it recommends. Or maybe think about what you like about that certain picture and then incorporate that into your next search. Really just go off of like a vague feeling of appeal in aesthetics and think about what you want to include. For example, I really like this like bowling alley, like roller rink floor. Something about it just told me I wanted this to be part of my illustration. Take your time with this. You can use as much or as little reference and inspiration as you like. I would always recommend using more, but it's really up to you. Then I'm also looking into poses 'cause I know I want to draw a character 'cause that's what I like to do the most. But you can draw anything for this class, I would recommend a character, but it's really up to you. I found this pose which I thought was really fun, and then I kind of had my vis rap board ready to go. So when you have all your acids and tools chosen, you can really start. My first step in drawing is always thumbnailing, which is basically the concept of creating a really small tiny sketch that's really rough of your finished piece or like just of your ideas. I would recommend for you to create like 50 thumbnails or like as many as you possibly can think of. It's really good if you want to create good art, to explore your inspiration and like explore your ideas a little bit before you settle on one, I'm just going on with like drawing more thumbnails of stuff that I think will look good or like that I think would be great for this illustration. And you can be as rough as you want. No one has to see this. This is just for you only. You have to understand what you're drawing here. Another great advantage of doing thumbnails. As you right away see the shapes of your art, and you can see how it would look from very far away. So you kind of have more of an idea of the whole composition instead of focusing too much on details. Then when you have all of your thumbnails ready, just look over and see which one just resonates with you. There's usually that one thing that you're like, I want to have this I don't know, I always feel like there's one that just speaks to you. If that's not the case for you, don't worry about it. Just just look at them for a little bit longer and pick one that you really like that you really think could be something great. So here's some tips that you might not have at the top of your brain and the process. Make sure your surrounding factors are all in order. So that means make sure your apple pencil is charged if you're working digitally or you have a sharpener if you work with a pencil. So I make sure my ipad and my Apple pencil are charged and I have some water ready. I make sure I have some non sticky snacks so that doesn't interfere with my tablet surface. And I can snag on them while I work, and I make sure I have a comfortable seating space where I can work uninterrupted. I personally like to listen to Youtube videos while I work, but some people also have great success listening to music or watching movies. Like, kind of like just audibly, you really have to find what works best for you. And some people prefer complete silence. Do whatever feels best for you. And one quick reminder, please. While you work, please take it from me. Do your wrist stretches. If you draw a lot or if you're planning to draw a lot, you really don't want to end up with carpal tunnel and being unable to draw. And you can really affect your wrist health if you don't do stretches regularly. Let's do some right away. So the first one is you're going to put your hand up like this and you're going to pull it back for a count of 512345, And then the other 112345. And then you're going to go with each individual finger, 12345. And you just keep going. Doesn't have to be an exact count of five. And don't pull too hard, you don't want to hurt yourself. Just like give the fingers a good stretch, especially in your dominant hand. All right? Don't forget the thumb and the other hand as well. Basically, this prevents your wrist from cramping up and giving you a hard time drawing. In the long run, this can really hurt yourself. I have had my run ins with carpal tunnel, so take it from me. Don't neglect this step. Next, we're going to take our wrists and rub them together like this, to kind of like massage the tendons. It's really helpful, like kind of like a count or ten. Just do what feels good. Don't press too hard. You can also use your fingers for this. If it feels kind of weird to do it with your other wrist, violently shake your wrist as well. This promotes blood flow through the fingers and where you're really need it, it really doesn't have to be perfect. Just make sure to take your stretches every once And again, there's great tutorials online for artists and I highly recommend you follow them. Ideally, you want to stretch every hour of drawing, but I really understand that you can get lost in the process. Just try to remember it. Every now and again, take a break, get up from your desk, stretch your back, your hands, your wrist. And make sure to maintain the health of your body, because it's really the only one you got and you've got to keep it safe. In this lesson, for your class project, you're going to create a big inspiration board so that you have that ready to reference. And we also have our thumbnails ready as many as you like to include. I want you to set up your pleasing and sustainable art space where you can draw. You don't need to take a picture of that, just make sure you include that in your practice. Then we're already onto the next step. 4. Nailing Down the Shapes: So let's jump right into the next step and nail down all of our shapes for our illustration. You have probably heard about Kiki and Boba, right? Basically, people were asked to assign the names Kiki and Boba to these two shapes. You can see on screen and almost everyone called the round one Boba and the sharp one Kiki. That's the power of shape language. Your brain is constantly trying to identify shapes in your surroundings and associate certain keywords or impressions with them. For example, if you see a rectangle shape, it might remind you of words like sturdy, strong, or hard to topple. A circle might give you the impression of gentle, harmonious, or soft. While a triangle looks sharp, angular, and opposing, yet somehow dynamic. Take a moment to take stock of what types of words or impressions you associate with shapes in the world of art, we can clearly use this to advantage. The average poster or ad in the wild gets about 2 seconds of a person's attention. I assume it's even less. For social media posts to capture our art consumer's attention, we need strong shapes that let them know right away what they can expect from our artwork. Here's an example of strong shape language versus weak shape language. The weaker the shape language, the less you feel like you know what's going on in a piece. The stronger the shape language, the more striking your artwork. You can test this by looking at your art silhouette, is it easy to understand? Then you got some great shapes. So here's me creating my rough sketch. As you can see, I'm really only focusing on shapes so there's no detail to be found. Mostly, I just want to make sure that my shapes are strong and I can show clear direction through shape language. But also I want to get across where everything is so people can look at it and like understand what's happening in the drawing naturally. Here are some tips. I love to work very rough. It's like all blocky shapes of where I want things to be. And nothing is steadfast, so you can change it around as needed. This is not the time for details, so keep it rough and loose. And only you need to understand this sketch, so it can be messy and ugly. Try to not get yourself caught up. If this looks like a hot mess, it's really supposed to be just the groundwork for what's to come. I like to use a large brush size for this, so I can see the shape language of the drawing. As a recap for this step, try to focus on gesture, shape, and flow. And use the opportunity of this very rough stage to change things around freely. But try to nail down proportions and composition because that's kind of hard to change later. Definitely avoid getting lost in detail at this point because it's all gonna come later. Don't worry, leave perfectionism at the doorstep. Avoid trying to get shapes and lines just right. It's just not productive for this step, I would recommend avoiding using a thin brush or really dark colors. But it's really up to you what you feel the most comfortable with for a class project. Let's analyze all of our thumbnails and pick out the best one, the one that kind of speaks to you. Try to factor in the shape language of your thumbnails and your compositions and factor that in for your decision. Then you can go complete your rough sketch for this project. 5. The Importance of Visual Hierarchy: Now that we have our groundwork done, it's time for the illustration to really take shape. When you look at this, what do you look at first? It's probably the face or the big letters, right? That is because they ranked the highest in the visual hierarchy. Naturally, this is a concept you can also use to your advantage in your art. There's a couple of things that draw the most attention to the viewer's eye. Human faces, loud and bold colors, strong lines, big letters, or clear shapes. Things that are lower in the visual hierarchy are, for example, soft colors, weaker shapes, weaker lines, small letters, the background, et cetera. You can use both to your advantage to guide your art consumer's eye throughout the piece. What do you want to emphasize and what do you want to draw less attention to? Use all of this to your advantage so people don't look at the stuff you don't want them to look at, but also see what you really want to have stand out. So here's me creating the line work for my project. And like you can tell in this step, the drawing really takes shape. I create line work and make sure that the visual hierarchy is clear. For example, the hair is less lined because it's in the background. And the more I want people to focus on a certain part, for example the face, the more energy I put into that part. Here's some tips for this step. First of all, I would suggest lowering the opacity of the rough sketch before starting. If you're working digitally or if you're working traditionally, you can lightly erase your pencil layer to just have a clearer perspective of what you're doing right now. This is the time where you really want to nail down the full look of your illustration. So be detailed. Don't be shy to still change stuff around until you're happy with it, because making changes after this step is kind of hard. So right now is really where you want to perfect everything and have everything set where it needs to be. Sometimes flipping the canvas and getting fresh eyes for the piece is very vital in this face. So sometimes you need to let it rest for a day or something like that until you come back to it. Especially if you start to get frustrated or like things aren't working out as you want it. You might just need fresh eyes until you can see clear again. But don't flip the canvas constantly. You don't need to do this like every 5 minutes I would suggest like after an hour or two, you could maybe see if there's anything you need to change. I like to use a darker version of my sketching color, and I also tone down the saturation a little bit, but still, don't worry if this looks messy. It's one part of the finished piece, so it'll all come together. Try to look at your own drawing at this moment in time and try to pick out what the visual hierarchy is. And if you might want to change things around and don't forget to make good use of your references, they really help you along the way and you shouldn't let them leave by the wayside. This phase is where the illustration really takes its final shape. Kind of reference a lot as much as you can for our class project. In this lesson, we will create the outlines for a finished project. You can also test this on other people by just asking them what they look at first with fresh eyes. Or you ask the people in the community tab. Once you're finished with the line work, let's move on to the next step. 6. All about Colors: This lesson is all about picking color. So let's get into it. As you probably already know, colors can evoke feelings and emotions. This phenomenon is called color psychology and it's a powerful tool to utilize for your art. Generally, you already know lots of these color mood correlations instinctively. But let me give you a refresher. Red stands for love, strength, energy. Blue gives you the feeling of trust, peace, or calm. Yellow usually correlates with happiness, warmth, or cheerfulness. Green always stands for nature healing, or freshness. And pink, for example, gives you the energy of compassion, sweetness, or sincerity. Here's me picking the colors for this piece, but you can really see what works for your piece, what kind of colors inspire you. Maybe check in your reference board what kind of colors are repeating themselves a lot. So those are maybe the colors that you should work with. In this, I like to pick about three to five colors. And then I vary some saturation and hue and like darkness, lightness, something like that to get a color palette. But I don't want to use too many colors because that gets modeled fast. Let me give you some tips for this step. If you're working digitally, color goes beneath the refined sketch for me. But that's really up to you. Do as you feel most comfortable. There are some digital tips here, but I'm sure if you chose a different medium, you know how to work this within your specific medium. I like to keep my colors on separate layers so I can use clipping masks to stay inside the lines. And I also like to use a brush that colors evenly so I don't miss any spots. Generally speaking, using too many different colors on a piece can make it look garish. So keep in mind that you keep within the three to five color range. Still make sure to keep your colors at different values achieve contrast. As I said, I like to stay within a color palette of three to five base colors. You can go more than that, You can go less than that, whatever you feel like. But don't make it like ten or 20 colors in one piece. You can vary a lot within a certain color to vary value and saturation instead of like the full color. And that can achieve a lot of difference in your piece. Softer colors don't clash as much for the eyes. Maybe if you're feeling like this is an area where you still need to work on, maybe pick more pastel colors in there, like one or two pops of color. But if you're staying within the range of complimentary colors and colors that work well together, you can also pick more than that that are a bit more saturated, a bit more bold really depends on your art style. You can also go full bald. Art is free and you can do whatever you want. So these are religious tips to make it look a little bit more harmonious and like put together, but you can go ham if you want. I like to pick colors. I love pink, blue, purple, all of that stuff. I think that's always a good choice because it will naturally be drawn to it and like kind of figure out what works within what doesn't. But let's recap what we just learned. Use accent colors to guide the eye within your piece. This is also calling back to visual hierarchy. If you remember, if you want to go the safer route, softer colors don't clash as easily. Very saturated tones will always draw attention. So use that to your advantage. And don't go too far with it. Pretty much, avoid using too many bright colors. It will just over saturate your piece. Try to not have all of the colors stay within the same value. Basically, if there's less contrast in your work, it will be a less striking design. I personally would recommend to not pick more than two accent colors for your piece. For the class project, let's get our colors done for your folder for the class project. You can also create a color palette so we can see what you thought about and like what kind of colors you were mixing. Well, yeah, let's have fun. This is my favorite step. 7. Thoughts on Artstyle: Before we finish things up, I want to talk about art style real quick because it seems to be a very interesting topic in the art world. I know many people really want a distinctive and recognizable art style. And I was no different in the earlier parts of my art journey. In times of social media, having a recognizable art style is really like a brand. So there's some useful parts to it for sure. There's some artists out there that have some really recognizable art styles and that I really admire. So maybe take a look at all of the artists that you really admire and kind of like find out what about their style really speaks to you, so you can incorporate it into your own. All that being said, I'm a firm believer that art will always be changing and to like just take the art journey as it flows and accept it. All the spirit of art for me lies within creativity and experimentation. So really you can't shut yourself off from experimenting with your style and like kind of treading new path. I think you got to be open to change. Forcing your art style too much can in the long run, lock you up in a branding prison. And you feel like you can only draw in that particular way, especially if you post your art online naturally. You're also going to find more resources and more inspirations along the way. So there's gonna be artists that you find interesting and that really shape your art style a lot. And you're gonna have to let that happen. I think the best way is to naturally let your art style develop and evolve with you. That's what I like to do at Lee. But if you really want to find what makes your art uniquely yours, here are some tips. First of all, tons and tons and tons of experimentation in your sketchbook. Your sketchbook is supposed to be your safe space where you can draw whatever you want and it doesn't have to be good. So go ham in that sketchbook. Here are some of my sketchbook pages. As you can tell, they're not particularly pretty or anything, but I had tons of fun experimenting with lots of different styles and lots of different ways to draw. And I think it's very beneficial to your artists journey. Really dig into what type of art speaks to you and analyze what you like about it. Just have patience. Your art naturally is yours and it's always going to be unique and it's gonna show itself. Don't worry, just go ham in your sketchbook and have fun. 8. Conclusion: Thank you so much for making it this far and taking my class. In this class, we learned all about thumbnailing, shape language, strong shapes, weak shapes. We learned all of that visual hierarchy and color theory. And we created a cool piece of art. In the process, elevating your art doesn't always have to be doing tons and tons of studies of the same thing, like of hands or something like that. And it doesn't need to be very arduous or requires you to like really sacrifice a lot of time for it. Sometimes it's some easy tricks that you can learn. Please upload your class projects and tell me how you felt throughout the whole journey. Tell me about what you've learned. Tell me how you feel. Tell me anything. Try to really show where the techniques that you use are present in your artwork. Here's my final project. Just for consideration, I think it turned out pretty good. Pat yourself on the back because this is really a big class and I'm so glad you took it and spent some time with me. Learning all about design and illustration and how it all works together. You really did a great job treading outside of your comfort zone and trying new things. I really commend that and it really shows your process as an artist is going at 1 million paces. Once again, thank you so much for hanging out with me. Remember to post your class projects and keep talking to me in the community tab. I'm ready to see all of your stuff. I'm really excited to see what you come up with. Thank you so much for taking this class. Thank you so much for hanging out with me and hopefully I'll see you very soon. Hopefully, I'll see you around on my social media and hopefully in another class at some point. Thank you so much. Let me know how you felt taking this class, let me know some critique. I'm open, my ears are open to receive your opinion and we'll be talking very soon. All right, thank you so much and happy creating.