Transcripts
1. Introduction Video: Hello everyone. My name is Robert Marzullo and I'll be your instructor
for this course, how to Draw Stylized
poses and Anatomy. This course starts from
the very beginning and we're going to start
with basic Shapes. My goal here is to
teach you how to simplify the complexity of
the body was simplified. Shapes, forms, looking
for rhythms, gesture, all sorts of things that
will allow you to build this backup and then draw more dynamic
interesting characters. This course also
includes a lot of localized studies before we get to the bigger
Full Figure drawings. So that way we can
study things like the Torso, the shoulders, the individual
parts that a lot of us have had trouble
along the way learning, but makes it a lot
easier to draw those Full dynamic figures. In this course,
you're going to learn Stylized Anatomy for Comics. Dynamic poses, light and Shadow of the Figure,
line, Weight, cross Hatching and Rendering, gesture and body language, as well as how to construct
Male and Female Poses. Some other
downloadable resources that you'll get with
this course are step-by-step tutorials
and high-quality poses for you to study and
draw along with. Keep in mind that this entire
course is in real time. That way, don't glance
over anything and I show you exactly what it takes to
create this type of work. And remember, you get
lifetime access to this content and all
future updates are free. So if you're ready
to take yard to the next level,
let's get started. Thank you very much
for considering my course and I can't
wait to see your work
2. Practicing with Basic Shapes: Welcome back. So what we're gonna do here is I wanted to get you warmed up with kind of learning
to process Shapes. Lots and lots of
different shapes. Everything is just a shape, a line form of volume. It's all explained
it as I go, but, but really it's just
getting in the habit of developing the shapes in a way that you can
maneuver them. I want you to always think your drawing is like
a ball of clay. Just so you could see
what I'm working with. I'm going to use Procreate
on the iPad Pro, but you're welcome to
use whatever you want. This is not software specific. You can use paper. I just find it easier
to be able to show people my process this way. So just so you understand
the settings there they are. But again, doesn't
really matter. You can use what you want. But what I want to show you, the main thing that we
want to really address in this particular lesson is to get used to
developing shapes. And so for instance, if I was to draw just a
rectangle here, right? Pretty basic, right? I think most of us could
pull that off, right? If you can't, you need
to sit here and practice rectangles and every way, shape and form that
you can think of them. At first you're going to start with the rectangles
just facing you. And then you're going
to eventually get to a point where you start
thinking of perspective. And all you're doing is
making the sides of that converge a little bit to an
imaginary vanishing point. You could place that vanishing point and you could draw
these out if you want. But really I find it to
be helpful to warm up your imagination by doing
just this simple exercise. Really stretch it. So really take it and
see how far you can take some of these basic shapes
in every conceivable way. So maybe even start with an
angled version like this. Draw some lines
that basically are converging relatively the
same direction, right? So if they went far
enough back to a point, a bit of vanishing point. And again, you can
draw that if you want, but that's not really what
I like about doing this. I think that by free handing it, you're forcing yourself
to make some estimations. And there's nothing
wrong with that. I mean, there's a time
and place for ruling every line and drawing every vanishing point, all
that good stuff. But in this case we're
really just want to express a lot of different Basic Shapes
and we're not being too awfully critical
about anything. So again, try some
different ones, maybe a square, maybe see
the underneath, a bit more. Maybe draw through so
that you get this kind of see through prism. Alright, so I'm as
simple as that. You see, I'm not trying
to refine it is I could see some real flaws in that
little shape right there. If I wanted this
to be a true cube, each one of these flat planes would need to be
roughly the same. You see, they're
not, they're skewed. But I'm not going to crack that. That's again, not the point. I'd rather login lots
of mileage here, if you will, and keep drawing, keep expressing lots of things. Another good
exercise when you do your circles and you connect
them to make a cylinder, you can put like another
one in the middle. Another thing you
could do is draw, I kind of a floating rectangle
and the middle of that. Let me do another one. Well, it was kinda
messy to show you. You could go the other way
as well and do that again. So let's take that
and go like this. We're going to have it
converge a little bit towards a receding point. That's what gives it
the illusion of depth. And then we'll put
this rectangle, let's say right here this time. So that goes over here.
So we'll draw through. I didn't get the other side of our circle there
will draw through. And so this needs to
converge as well. He's a hit that little circle angle here should
match the angle over here. You see even something
as simple as that. There's a lot going on there. But that's why these types of exercises are
so good for you. Because although
they're super-simple, they teach us a lot. And all of this comes
together into characters, buildings, cars, you name it. I mean, everything is
comprised of Shapes. Now you say, you could
look at this goal. How does that translate to a person will get into that
more and more as we go. But essentially what
happens is when you can take a box and you can
maneuver it like this. You say, well, that's that's an up-shot to a
head right there. We won't need to refine
it to illustrate that. But then when you go to add
the Torso, you're like, Wow, I want the Torso to be
tilted away from the head. And I want there to even be an angle that's
different from the head. Okay, so now we have a Torso
that's slightly tilted. And then likewise the pelvis, maybe a different
orientation and also a different tilt away
from the upper torso. We end up with
something like that. We attach the spine. The spine runs
through like this. You see real quickly How now these boxes
that we've been messing around with do
translate to a body. And this is more effective than a lot of people
give it credit for. Because essentially,
I always find this like I just draw, right? And I just go to organic forms. There's times I can pull it off and there's other
times I can't seem to get the perspective right or the relationship of the
proportions, right? I'm just a little bit flimsy. In my approach. This structure allows you to induce or you can utilize
perspective in the body. You can see it. There's, there's
perspective to the pelvis. It's on its own orientation. The Torso in the head. Each one has a
perspective to it. If you go like this all sudden, you know the direction the
head is facing, right? So it allows you to utilize
perspective in the body. It's very mappable, it's very
understandable, digestible. I just think it's a
really good technique. Now, you do couple this width, slowly working into
organic forms. Ribcage might become
something like this. Simplified rib-cage, obviously finding the
center line to it. You might convert a ribcage
is something like that. For your next step. The pelvis might become
something like this. Like he's floating
underwear, right? But that's again, I want you to I want you to slowly
build up to that. Like if that's too much for you, then go even more simplistic. Tried taking just the me go back and show you another
possibility here. The main thing is that you stay simplified as long
as you need to start expressing shifts in the
perspective of the body. Because if not, what do we do? We tend to draw characters. This is a common problem with most beginners and
even events artists. You get kinda caught up and
doing this way too much. Alright? You want to really fight that. This is a great
way to fight that. So again, maybe you just
simplified this box like prism, this rectangular prism
with just a center line. And just that upward, upside down V, you
get right there. And that's it. You'd go right into
the same shape. Maybe that's your
simplified rib-cage. Whatever you need. Again, it's a matter
of keeping things as simple as they need to be until you're ready to
move up to the next step. But the thing I'm more interested
in is that you start to realize that the pelvis
doesn't align with the Torso. Torso doesn't lie on the head. They all have their little
subtle differences. And it's easy to see that in something as simple
as that right there. Now next, if you were to take somebody
who shapes and say, okay, well that
explains how you might use boxes for those areas. But arms and legs, you're not
going to use boxes, right? Let's go back to these
cylinders right there. And you're also
going to practice like if I draw a
cylinder like this, it implies it looks like column, but it implies
foreshortening applies, implies that this is
receding away from our view. Or it just means that
that's a tapered object. It could be almost
parallel to our view, but it could be
tapered on one side. That's really what I would
recommend for arms and legs. So when I draw an
arm and I go back to the cylinder method to do something a little
more like this. Okay. And then a hand becomes
a bit of a wedge. And then fingers I
could sit there and try to fill in little cylinders. I mean, that's what
they look like. Our fingers do look
like cylinders, but I never really do that. I go more gesturally
at that and we'll, we'll get into the gesture of as it applies to the
Stylized characters as well. But see I do something
a bit more like that or another technique
you can do again, keeping things as simple as possible as you can draw
a hand with a mitten. And that's a pretty
simple shape. Or you could, you could
make the argument. It's probably about
three or four shapes if you were really to break
it down, Something like that. But it's super simple
that right there, we'll do a lot of work for you if you struggle with hands. Because we can all
kind of envision different hand
gestures as a mitten. And then you just break off
a finger to break it up, but break it off from
the bulk of the form as the mitten and the handles that a lot you will see
hand poses where the hand, the fingers are bent,
Pinky's out, alright. Whatever they're holding the
glass and the babies out. So same concept applies. This minton, you can
draw the mitten. And by itself it
looks kinda boring, but as soon as you pop
that little pink you, it's a little bit
better to look at. It's one step closer. The right direction for you, instead of trying
to jump in and draw a hand that's all
contorted and crazy. That gets a bit confusing. So look for the Gestures
and the hand again, we'll get into Gestures
more as we progress. But for arms and legs, oh, pose to Draw a Leg, kind of in a standing position and do that basic
floating underwear. It's pretty simple shape right? Then. The upper leg would be
a tapered cylinder. Like that. You would probably start. And the most simplest
form is a circle, even though it's not very
circular the most part. And then another
tapered cylinder and then a wedge for the foot. This is bad, is that is, and so you can see that
all these shapes, I mean, this is
really all you need is some circles and ovals. Some cylinders. Will circles becoming
the cylinders, the box like prisms with a little bit of
imagined perspective. And just having a
login pages of these. And I know it's boring and
I know it's like really, I want to get to the good stuff. I wanna do, the font stuff. Don't discount this right here. This step, this step is super important and a lot of people
don't spend enough time. So say you've got a lot
of this and I hope Kim, I'm going to bring out a foreshortened version
of the Leg because I'm feeling pretty good about all my practice and now I'm ready to make it
look more dimensional. The next step is you take the same cylinder
and you say, okay, if I was to bring that
out towards the viewer, how would that taper? It's obviously going to
look different than this because we have to imagine
that foreshortening, changing the shape of it. But that's not too, It's not that hard
to play around with this cylinder over
and over again until you figure out the knee would be in a particular
pose you might want. The knee would be really
high up like this. So that means that if it's
going to relate back to this same flat plane of
the opening for the Legs. While it's not gonna get
much wider than that, right? If at all. I mean, this is straight down, so I might widen out, but
it's still has to meet here. Your connection points usually expose how big those
areas and GDP. So that's your one
point of reference. As you work out. You just kinda keep
moving this oval. This one here, into
different scenarios with the same general width of the
opening of the Leg there. What if what if I moved
it right in front? You know, how dramatic
would that be? This one is going
to probably didn't more difficult to envision. Let's say it was
something like this. Now that needs like right
in front of the upper leg. You have to almost imagine
like this bit of depth around. I don't want to make
it too confusing, but you'll have to imagine this being the
knee until we placed it. But it's really that process
of maneuvering that around. Maybe you want the Leg
higher up and you want the knee way up here and the
shorter part of the Leg, the lower leg is coming
down here right? When that case and
that oval opening for the knee is
gonna be up here. Same reference point
to about there. Something like that. Then when you add the
next part of the Leg, it would come down from there. Right. Now you get a leg that's
starting to go upward. But then as we refine it, we attached the knee kinda floating into here and
we'll get into that. But I don't wanna go
too far too fast. The main thing is
that you utilize these basic shapes and take your time and express lots of variety to learn to
simplify your work. So let's go and stop here. We'll head over to the next
lesson and continue on. So let's move forward.
3. Overlapping Shapes: Okay, so now
hopefully you've had plenty of time to draw lots of basic primitives and
really try a variation, triangles, pyramids and
all sorts of stuff. Just, just play around with all the basic
primitives you can. But now, let's also think about how we can wrap
those around forms because this is what happens
generally when we move to the next step of thinking
about some sort of Anatomy. So we get pretty good
at maybe drawing a body and I'm
going to skip over, but I'll come back to it. I'm going to say we've got
some gesture of the body. Okay, So buys like this. So I'm skipping over how to
get to a Torso like that. But again, I'll come
back to more gesture. And you've got to Leg
back here, Leg up here. And I'm just going to
draw this in rather quickly to get to the point I want to make about how to look
at other shapes over top. So when I'm doing this, I'm actually thinking a
lot about silhouettes. And that takes some
practice to do. But it's, it can be a fast
way to draw characters. And I'm also again thinking
about the gesture. So I'm trying to get that
curvature of the spine, this slope right here. So this me is more of the
gesture and even the Arm. I tried to get a rhythm
of the Arm like that, so it's not so
straight and stacked. Nothing worse than Santa
shoulder, upper arm, forearm. Now, as we mentioned, that was in the previous
step of how you would do it. You wouldn't stay there. That's an initial start to start getting a sense
of perspective going so that you can maneuver
these shapes and forms in a kind of 3D
space in your mind. But you have to remember that the shoulder connects
around the upper arm. The forearm protrudes
out from the upper arm. And we'll get more
into this as well. But they're just they're not
stacked there, if anything, there's a back-and-forth,
almost like a zigzag. It goes there but
just not stack. With this. We get this
basic Pose going. Like this will say, you look at this, there's a lot of Shapes
going on here that wouldn't just be basic
cylinders even at this stage. And I haven't even
really started refining and placing a lot of anatomy. A little bit kinda
hinted in there with the silhouette
drawing, but it's not. There's gonna be more and
more of that as I refine it. Well, let's get enough of this in here where
you can make it out. Let's say we get to about
right here and I'm like, Okay, I wanted to
start refining this. But up until this point, the shapes have been doing
or just cylinders and cubes. How do I even process and do something like this and get
it to look more natural? What I would say is that
when you go to do this, let's zero in on this Leg. So at first you're
thinking like this, okay. You got a cylinder, you got a circle. Got a tapered cylinder. You're getting a
little more advanced, so you're not drawing your
Saunders like this anymore. Can you see the difference? One just has a little bit
of curve to the outsides and the other ones
more solid and flat. This is okay to start there, but eventually you're gonna
get to here where you start to bend them
a little bit more. Remember everything's a ball of clay and all of
this is malleable. All this is something
that you can twist and contort and move on the
screen. Anyway you want. The more you start
to think that way, the more the your
imagination kinda opens up. Okay, so let's go
back to to here. Now you're at this point
and they're starting to get a little bit more curves are starting to think
a little bit more about silhouette
drawing as you do this. But you're not quite
sure how you would build other forms onto these forms. Well, the way that you do that is you have to think
about these as two ways. Really. One is individual forms. So a muscle that goes to Leg. It looks something like this. You might have another
segmentation or noticeable mark to the
Leg Right about there. You might have another one that comes down and back,
something like that. Alright, so the trick is, what am I envisioning
right here? And say, well, I know that's
the vastus medialis, right? And to me that's
the right shape. It might not be, it might be
a little bit more like this. Remember, we're
stylizing this are being imaginative or
having FUN with it. It's not always gonna be
exactly the way it is. The main thing is
that I come up with a simplified shape and
form that I can envision. And I can throw in
there anytime I want. What I like to do. So it's the calf muscle To me, the calf muscle, it
looks like this. It's a bit of a diamond. Like it's a there, it looks like a spearhead, but it's a bit of a
diamond light shape. And so that's how I draw it. This is what I envisioned when I when I get to the calf muscle. Now obviously I'm
not drawing it as segmented as you would
see it right here. But to me it's a simple shape. In the more I can do that, the more I can get through
an entire Figure doing that, the easier things are for me. There's another muscle I don't know if it's a solely as I pick, it is not going to
get into name and every muscle here because
I'll slaughter some of them. But I got to usually be looking at my reference
sheets to get it. All right. But let's say
it's this muscle right here. To me, it's that shape
and on and on that goals. Now, again, this
isn't going to be the end result or I'm
gonna get somebody that looks very mechanical, very virtual reality, bad virtual reality
graphics from the '80s. I know it's just going to
look really weird, right? But it's a great way
to think about it. And so the knee. So here's another quick example. Let me zoom in here and
show you something. I think it's worth mentioning. So if we bring the knee
out like this may say, Well to me, this
is my simple knee. It's a triangle right there. Then that's fine. And that's better than nothing. But then at some
point you'll probably get to where you keep
paying attention to need illustrations or
the body and gentlemen, You know what, there's a
little angle right there. You go from basically
this at first, which is better than a
lot of people really. They won't even
just, I don't know. It's like the knees like something where people
try to do this and they do some weird thing and it turns into a lumpy look
and elbow or something. But I would say in this case
it's better to simplify. And then eventually as you develop your
knowledge, I cannot. Your next simplification
would be this. Then your next one? I'm just speaking from
my own experience. We're all going to have a
different road map to how we start to perceive the human
body, I think anyways. But then your next one
would be like this and go, you know what, there's
always this little bump right there under the knee. But you see how even even this is really just a process of what I thought about the knee initially as all
there's an angle, they're all know
it's an angle and the kneecap actually
points up more. And you start to
learn this as you do Anatomy breakdowns and you'd look at where the tendons
go and all of us in that. And then you realize, oh no, there's some bony
protrusions right there. And at first you
draw on the Leg, maybe completely
straight back like that, the shin area and then also no, you don't want it seems like for most views that I see it bends out a little
bit right there. And on and on that process goes. It's really just developing
a memory of what you see and then also what you adopt as being right
for your style. So let's go back to this. And I'll just do another quick version right
through here. Because again, I
think this something you have to practice, but now we're talking about
the vastus lateralis To me, it's this kind of shape. And you get the
hamstrings on the back, we see a little bit of a pull this way or it could
be the other way. I might be. They could
be this way down. And then you've got
some muscles here at the glue here is kind
of bring up like this. This might, you got to
iliotibial tract in here, but I usually do is, I think it's a shorter
version of that. Let me bring that
up a little higher. Something like this. Rectus femoris here. So again, this is my simplified version
of the side of the Leg. And it's gonna be a little
different for all of us. Like you might look at that. I just look right,
Rob. And that's fine. That's where Stylized
drawings are. Okay? Because we have to make
our own distinctions. So again, calf muscle
like this on the outside. I think it goes more like this little bony protrusion
right there. Down to the foot here. I'll just do a
boot version here. Ankle here Something like that. Sometimes less is better, so I'd probably stop it there. Then you have to remember
too, when you start to Shadow and shade
and develop things, you're not going to
use every segmentation and every, every bit of that. But if you, if you need more, that's when you take
your basic version of what you considered, your style and
your memory of it. And then you go to
some source material. Pinterest is gray
and I've got about four anatomy books that I
rely on at any given time, medical Anatomy and then some that are
illustrated by Anatomy. Burn hogarth is one
of my favorites. So again, this is my
stylized version. Now, here's the other thing. I love looking at other artists and seeing how
they interpret it. And I suggest you do
that with my work, but then also you have to
all always table that with your own research and
development, okay? Yeah. So you're gonna hear
people say don't copy other artists because
you'll copy their mistakes. I don't wholeheartedly
believe in that if they're better and they've done
their due diligence. And you can see
that in their work, by all means, learn from
them, grow from them. Never trust one source. I don't care if it's a book. I don't care if it's
an artist, a mentor. You want to be a advocate
for your own knowledge. You want to go out
there and really just research in add bits and pieces into your own development. So again, we could
continue on with this, but hopefully you get the idea. What I want you to practice here is not just the Anatomy
shapes I've shown you here, but I also want
you to think about these other shapes now because we're going to
need these as we progress. And so you're going
to take the Shapes I showed you in the
previous lesson. And you're just going to
draw some things that look a little more like this. That was pretty bad. Let me try that again. Have a hard time going
left to right on the screen is really rotate it. But see how this gives you
a nice dimensional feeling. And it's also got some
curvature in there. So now what you're
doing is you're incorporating again
the previous step. With this step we're getting more of a sense of dimension. And this works great for
Anatomy because you have to imagine that all of these
muscles are dimensional. Strips of clay will save yeah, bands or clay or strips that I don't know how to really
make that sound for you, but, but again,
they're malleable. They have contours. Some are thick or thin. Lots of muscle groups in the body and you
need that variation. You need some that
appear strong and bulge out and then you need
some that are like little bands and
little tiny strips. So you're going to
have to practice thinking of shapes like this. Maybe it goes back like that. Maybe it tapers
together, gets thinner. So see how it starts thicker. The air gets thinner there. Then maybe have
another one right by a lot of times muscles will converge in a
similar area, right? So we do something like that. Again, these little lines, these little lines are
basically like wrapping lines. So when we get into
drawing the Anatomy, specifically, more
and more I'll, I'll explain it further. But what you're
trying to do is think about developing these shapes
and a way where you can. It's almost like you're just, you're trying to see things. Everything is a basic shape, basic series of shapes and
forms that you can maneuver. Again, I'll just keep
relating it back to trying to get your
artwork to become this malleable
ball of clay on a, on this white canvas. It can sometimes be daunting. But if you go back
to thinking of it as all these potentials
for Basic Shapes. All sudden it becomes a
lot easier to process. Because now you can just
move these shapes around. They're not so intimidating. Yeah. It's not like that's right. But I can since I can understand each
one of these shapes, I can maneuver, am I
can nudge, want around, I can grab this piece of the puzzle and slide
it over there. So that'll be it for
this particular lesson. Hopefully that's informative
where let's head on to the next lesson and see
what we come up with.
4. Adding Volume to the Form: Alright, welcome back. So another thing I wanted
to point out before we move on to this. So again, you've got this trips, you've got the bent shapes
that you should be working on. These, again, will
help out with a lot more than just drawing
the Stylized characters. So really suggest you do it. It's also thinking about
the belly of a muscle. So you kinda have it here, but let me just draw
it off to the side. So any muscle or almost
any muscle I should say, is going to have a noticeable
kinda belly to it. So it's good to practice
these types of shapes. You can call them teardrops. I've, I've heard people refer
to them as chicken legs, all sorts of things. But it's just kinda
this belly like form, something like this. And even practice
just kinda wrapping these in front of and
around each other. This is a lot of what makes the Form really
complicated to draw. Because it has a lot of this
that has some smaller ones that kinda protrude out. And you can think of them like many
little cables as well. Pull up their since
see it better. These tiny little cables. But again, it's kind
of a noticeable thick, thick, thickened area and it's called a belly
to the muscle. And you're going to see
that in a lot of areas. So it's good to
practice these as well. And then sometimes
you're even going to see these areas wrap around. Another group. Do something like this. We kinda warm around. So that's something else. It's worth practicing. There's times I like doing
this affect with cables. So it's kinda somewhere to this. It's been to practice
and all that really is. And it can come in handy
for muscles as well. As you draw. Let's just say one big
cables so the will ignore the belly
portion for now. Just to show you this
little exercise, will do these little
wrapping lines. So the wrapping lines are
just there to get a sense of depth and dimension souls you do is you put
a little curve on them. And that immediately gives you a little bit of a 3D kind
of vibe to that, right? With hardly any effort. Then you take another
one, much thinner. So I'm going to bring
that over here. I have a wave around
a little bit. So it's not just a
straight cylinder, but other than that it is, it's a cylinder with a
little bit of bend to it. And in some tiny little
wrapping lines, right? And just like that,
without hardly any work, you put a little
shadow right here, maybe a little bit over here, but definitely more
noticeable on this side. Groups that we've already
got something that feels like a couple of cables
on one beneath the other. I mean, immediate depth perception for very
little effort. And you can continue
on that path. And it's really kind
of a font exploration. So I, I liked just going
and going with this. It's almost something to just kind of zone out
and do a bunch of, then you can play around
with different variations to the wrapping
lines if you want. But essentially, what I
like about this the most is it's just an
immediate bit of depth. With very little effort. You can keep building
upon it randomly. So you can say, I'm going to
curve it over to here and have this pass under these. I'm going to start with
some really thin ones now and I get these
nice and thin. I'm going to have
them go against the current direction
because again, these are random right? Now with muscles until
you get to the veins. They don't really
seem as random. Is this. Oh, you know what,
I'm kinda disjointed. They're always draw
it through as well. It's not disjointed, but it's maybe not as random
as this for muscles, but this is still a very
good exercise to get you thinking in that
dimensional way. That interlocking kind of
way of like veins even. But again, play around
with this and then you can get to a point where
you scale the brush down. And you can even
do some that are just silhouettes
in the background. You can use some
negative lines to show the separation if you want. But you can really keep
going and going smaller and smaller and show a little bit
of variation in the wires. Stuff like this color is
up really nicely too. But sales simple,
that idea is really, and then you can add a
little bit of rendering to, you know, if this is a cable. But again, I really just want
you to think about the idea of depth perception
and overlapping forms. And then here, thinking about
the belly of the muscles and really trying to envision if one is in
front of the other What does that do as a belly
in front of the other? Is other one get dwarfed
by the size comparison. Does it pass beneath the
next few that come up? You'll see as we
illustrate these ideas, there's gonna be a lot of that. There's gonna be a lot
of things that move up and then overlap and other
objects and other Form. And you have to think about
how the Shadows react there, how the line Weight
reacts, things like that. So practice that as well. And so back over to here, I wanted to mention
one more thing before we wrap up this one that is basically to really envisioned and
play around with the, remember, as I talked about, the strips of muscle down here, right here, and
those are basically just thin strips of muscle. And there's a lot of
areas of the body. We're going to have
to think about that. But there's a lot of thin
little strips of muscle that if you draw them too bulky, they're just going to look
inflamed and ridiculous. And there's a time in a place, certain muscles you're
going to want to show big bulging biceps, right? That's a pretty common term. But then you wouldn't want
to do that everywhere. Because then what
happens to the biceps? They look dwarfed by comparison. Or if you do it
everywhere, it just looks like somebody that's got a really bad Inflammation brought me there all
inflamed every words the swelling everywhere
just wouldn't make sense. So what you have to do is
once you get to the point where we're gonna keep going over these basic
shapes to look for. So one of the Basic Shapes here, there's a diamond on the back of the the separation of
the muscles trapezius. The trapezius comes
up like this, like this into there. You get that diamond
of separation there. They're pulling
against the spine. Alright, so it goes like this. Then it goes up and
around the spine. The spine of scapula, the shoulder blade is
somewhere like this. It just kinda goes around that you get this
bit of a shape. Now, if I was going
to simplify that further for him and
try that again. I would definitely start with the diamond because to me that's the most noticeable kind of
landmark, we'll call it. And I would, if I was going very simplified, just do this. It's almost like, well, let's just say what the back there's a lot of
v's and w's will get into that More like
when you draw the lat, basically looks like a
W shape right there. But again, we'll
get into all that. But the thing I want
you to focus on here is sit at your to the
point where you're like, okay, this is the simplified form of the trapezius that
I've gotten my mind. Right. But how thick is that? If it was consistently
the same width or thickness strip of muscle
that I talked about, maybe it will look like this. Look how flat that
looks. All of a sudden. It doesn't look like
overly bulky trapezius. I would say that's an error
of the body where you would want more definition
and more curvature. So again, it's not just memorizing the shape at
first, that's what you want. You want some simplified shapes. You want to convert
that to memory. You want to make your
own distinctions for sure, don't trust everybody. Source, make up your own. Be inventive, be creative. You might just come
up with the best, next best way to explain a certain muscle group
and that's gonna be your style or part of it. Well, in this case, again, that's just too flat
so the shapes not wrong. It's the perception of depth
in, in relation to it. So now let's take
the same shape. You do get a bit
of a divide here. Sometimes you'll see there's
more of a separation there, but I feel like just kind
of implying that is enough. But what I'll do
is I'll put curves here for the wrapping lines. And I'll just kind of envision
a little bit more depth. See all immediately.
We can get that to look like it's protruding away from the base form of the back. It's now it's got it's got some rural
perception of depth there. And then obviously
we added to that. Let's take a Shadow. Me, lighten that up even more. I'll just put like a
nice big shadow here. Obviously, it's pretty easy
once you start adding in these grayscale Shadows to show a lot more
curvature in depth. But I just want you
to get the point. Like you need to practice
these in ways where you are perceiving depth and you are using your wrapping
lines to curve over. This shape of the deltoid
looks really flat, right? Right here, just to me, the deltoid is really like
a heart shape and you can see that's pretty much what I
drew there. Sideways heart. You do have a medial head. You have a posterior
head or posterior? Had you ever anterior
head what you would barely see it angle,
something like that. I mean, I don't know if
that's exactly right. But then again, is
there an exactly right we're talking
Stylized Anatomy, but, but the difference is here. I need to figure that out
where that segmentation is, where those three
main muscles are. I can break off into
smaller striations. But then I need to, again, I need to really perceive the curvature of
the muscle groups. It's gotta be depth
and dimension there. Let's see all that
immediate looks a lot more dimensional without the Shadows and it's just those wrapping lines
versus something like that. Where are we really don't know, you know, is that flat? Is that what does that, you know, it's implied a
little bit but not enough. So again, the separation
figure out where the heads of the
deltoid would be. Something like this. And then get in the
curved wrapping lines. It's almost like
you're drawn Spiderman suit or somebody, right? There you go. Now you've
got some implied depth. You can also add a little bit, a little bit of
Grace Hill to it, which are really push it out
at the viewer a lot more. So you get like you're
shapes of shadows going. Again, we'll get into all this. I'm just trying to slowly
warm me up to these concepts. And just like that we
have something that looks and feels a little
more dimensional. Let's really, and again, it's going to be practicing
all these things. So focus on this, for this particular lesson, focused on the belly of the muscles in print and really play around
with this as well. So I probably
should've showed you a little more variation
to that. One more. It's not just gonna be, you're going to have the belly of the muscle
and it's good to find that and pinpoint that
all throughout the body. But you're going to
want to show like really some variation
in the way that occurs. So some are gonna be big center belly and
they're going to thin out quite a bit. Sometimes you're
gonna get a belly to the muscle and the tendon is
going to be a lot longer. And then again it's gonna
be the variation and the overlaps to those. Sometimes they're
going to pass in front of around
through underneath. So again, play around with
the variation to that. Then also couple that with the idea of conveying
thickness and weight. You can use definitely
use your wrapping lines. You can also use a
little bit of gray, gray-scale and shadowing value. But keep it simple and practice all sorts of
variations with this. And then also practice studying from life or Comic
Art that you like. But break it down in this way and see what you come up with. Let's go and stop here and we'll head over to our next lesson.
5. Drawing the Front of the Leg: Welcome back. So now what I'd like
to do is talk to you about simplified shapes. So I'd like to break down
some different areas for you with you so that
you can practice these. And again, really
try to think about the shapes and forms of
different parts of the body. Simplified ways. Now, be inventive,
tried to come up with your own versions of what I'm
getting ready to show you. But if you don't have
any better versions and you're feel free
to use mine and then you'll slowly develop
your own process and skill set over time, I think, but let me show you the ones that
resonate with me the most and hopefully
that'll get you going on this thought process. So as we draw something
like a Leg, Right? So say we start with
a cylinder method to get a base structure going. Ok, and I'm going to taper
the inside a little bit. I'm going to put
a curved outside. Put a circle for a knee, lower leg, bit of an
angle on the inside, curve on the outside. Now remember what I said is about starting with
basic cylinders. So very straight
cylinders at first. Okay. Then you go to
tapering those inward. And then eventually you
start to imply Anatomy. So I'm skipping those
steps a little bit, but hopefully you
understand that, that I'm just going
for a little bit of a sense of applied Anatomy. But feel free to do whatever steps you need
to, to get to here. But I think this is a
better way to kinda do it. And you don't have
to even draw him a, a version of the calf
muscle like that. But you could definitely do a little bit of
curve like this. One of the rhythms that
we see in the Leg. Our curve, relatively straight curve and the insides a lot
straighter by comparison. Okay. So it's definitely
not that the Leg, the inside of the
leg is straight. It's just by comparison, it's kinda noticeable that's a little bit more straight
than the outside. So just pay attention to that. And that's kinda what I'm
implying right there. Even with this basic
cylinder approach, it even goes right down
into the foot with a foot. Jets out, usually a little
bit more like this. All right, so even a very
blocky representation, you might draw the foot
something like this. Again, it's an
oversimplification. But there's a lot of times
where that's very beneficial. And then as far as proportions, so you're also
gauging proportions. And we'll get into that
in more detail as well. So it's hard to really
teach one before the other. A lot of these things are
interlocking techniques. So by looking at this, I would say that
upper leg needs to be longer, taller by comparison. So I would adjust that,
something like this. So again, we are thinking about proportions as we do
something like this. So now to the Basic Shapes. So again, this is kinda been something we've already covered
as far as this portion. But when you go to
Draw Anatomy, it, it becomes a little bit
trickier to figure out how to overlay this in a way that doesn't get
confusing awfully quick. So I'm gonna do is
I like to actually add a layer at times like this. And so that's the screen mode. I just want something to
be able to draw over top of in a way that you could soft erase it, whatever
you wanna do there. But to draw over
top of it in a way that's very discernible,
very easy to see. So the shapes that I'd
like to think about the Leg from an angle like this. One of the things
is the quadriceps. I like to look at those like an upside down heart Leg shape. Okay, so at first I'm
going to start even more simplified
than it really is. An upside down heart-shaped with this middle of the heart
roughly where the knee is. Right there. We were probably doing better
than a lot of people in the beginning stages of work because they just draw
legs too awfully straight. Now, one thing I want to
point out is the medial side, lateral side or not even. I've purposely made them
even here because again, I want to slowly work
you up to these ideas. I just want to throw you into the deep end of
the pool and say, well, good luck
started swimming. It's like you need to slowly,
hopefully understanding. Now if you're more advanced, you can progress passes. You'll have to make that
decision for yourself. But what I like to do here, if show this shape,
practice the shape. You should be able
to Draw heart. And if you can, just
keep practicing, it doesn't even have to be. Is Stylized the minute you could homeless really
just get away with a really stretched
heart-shaped for the spot. It does explain the shape that you're going to see
their for the quadriceps. Now, the quadriceps are the medialis lateralis
rectus femoris. Again, we don't need to get it in the terminology too much. I want to say there's
one below it as well. I don't think the
sartorius is part of it, but you do get this
sartorius muscle that comes up right through
here and goes down like that, like a elongated as we'll
talk about that as well. But The next step to here
is just to really take the middle muscle
that you get in the Leg and just kinda
segment it like this. You see how simple this is really a good thing to think
about here are teardrops. Okay, so we've started
with the heart Leg shape. We break off into this
other segmentation, right up the middle. And we think about
a teardrop shape. Look if you take
another color here, you go right through here. Let's just looks
like a teardrop. And really the Leg itself can be simplified with
a bunch of teardrops. A lot of muscles have these
teardrop look and shapes. Remember what I
said about paying attention to where the
belly of the muscle is. But you can really
keep going and going and draw a lot of
teardrop look and Shapes. And you generally will get heavier organic look and feel
to the anatomy that way. So it's worth paying
attention to. But I just want
to show you that. So we're taking this
quadricep area, we're segmenting it with an upside down teardrop because it would be
falling the other way. These could be considered
to other teardrops falling kind of a standard
way of looking at them. And then over here, we're just going to take the what does this I believe
it's the adductor group, but we'll say the
inside of the thigh. We'll just have this
kind of come out. So think about this, instead of even picturing
the entire volume there, just think about this one line out and then a wave inward. You can play around
with variations to that slope into
this muscle more. Also, also I'm really
trying to convey their is it you just
don't want to do that. There's nothing
completely straight, even though we did
start that way. I'd rather you just
think about, well, this has a volume to it and
one part of it's thicker. In one part of it's sloping into the neighboring
muscle group. So something like that. And as I mentioned
with that sartorius, it goes from up here and
all of these, by the way, come up here and connect
to what's called the ASIS, anterior superior iliac spine. Really, it's just good to know that they come
up here and they attach to the Front
of the hip area. But this muscle goes down here through the
side of the knee. It does this big
kind of sweeping. Or this is another rhythm
that you'll see in the Leg. It does this big sweeping. Look at it like a
giant elongated S right through there S, right? And so when you start to see these different rhythms and you connect it with
these basic shapes. It starts to get a lot easier, but it takes some practice, so don't expect
too much too soon. Let's move down here to
the the calf muscle. And let's just explain this
with a diamond light shape. Will see that just a
basic diamond there. Again, these are
oversimplifications, but I think that's important
to start out with. So as you come down here into
the knee, knees are tricky. But one of the things
that I do as I just simplify it with
this shape here. If you find that to
be even to complex, you can go a step further. You could say, well, what if I just drew the
bottom of the knee? Just this shape right there. It's like it's really like
a little triangle with, instead of having
that tip there, you just kinda cut it off. So just think of it like that, just a little
triangular like shape. And you're just going
to cut that base off like that and
flatten it out. Pretty simple, right? It's just drop that in there. And so what you have to envision here and
maybe not even draw, sometimes I even leave it out. Is it, It's coming up like this. It's connecting to a
tendon that's going to the rectus femoris. In fact, I don't even know
if it connects there, but it does a sort
of shape there. So it's worth paying
attention to. So really you can
just divide these up and kinda get this feeling that it
comes down into the knee. It's pretty simple to do. But again, let's keep
this very simple. Something like this will
probably bring the inside of his knee and further it
looks too wide there. I'm always gonna be
nudging this stuff around. And then for the other
side of the knee, we're just going to
keep the knee is a bit of an oval for now. So this whole area of the knee
just going to keep it very oval like side here. I'm just going to
bring this down. And we've got a lot
going on over here. We'll talk about this more. But for now, what I really wanna do is I want to bring this out and slope it right
into the vastus lateralis. Usually what you
see on the side of the Leg here, looks to be Like one shape, but
this muscle cuts in. So we're just going to
do something like that. Again, trying to keep it simple. Same thing with the Leg here. Remember we talked about
those Initial curves earlier. So we're going to bring
that out, curve it down. And I feel like this curve
needs to be pushed out. Again, always nudging
the stuff around, just kinda sculpting it. And our ankle is higher. Just get an idea
like that in place. Okay, so now what I want
to show you here is that after we get enough of this and let's
get this part right here. So we've got these muscles
that come in front of the Leg. I'm not going to
get into too much. Again, I want to
keep this simple, but I do want to say that
the Front of the Leg needs to feel a
little bit like it's in front of the calf muscles. The calf muscles are on
the back of the light. So it's very easy to draw these like I have
and they feel like they're on the side
of the Leg and other they're poking
around the side. But this part right
here needs to have the feeling That's
definitely in front of you. Got a muscle that wraps around. You've got these
little divisions. You get one that pops
out here to the toes, the digits, but I
don't wanna get too much into it because it
could be very confusing. And rather you focus on
this and you go okay, If I had a wrapping line
going right through here, this would clearly
be in the Front. And these aren't too
far off to the back, but they're going to wrap
back in a way a little bit. Hopefully that is visually
making sense for you. It's a subtle area, but it needs to be that
way because if not, you get this very flat widened
out view of the Leg there. Likewise up here. I wanted I want to show
you two things here. I'm going to bring this
out a little bit more. Again. Always pay attention to the difference from the n-side
to the outside of the Leg. The more you can
zero in on that, the better your Leg
illustrations will get. But right here, this
is an example of it. So the media Alice is a
lot lower than lateralis. So just like we have this angle
right here for the ankle, we have to also get
this angle like here. You see, I didn't I
didn't start with that. I wanted to show you
the simplification of that heart Leg shape, but it can't stay there. Well, I guess based
on your style, it could I've seen
styles where they they definitely leave it like that and I have a lot
more evened out. So that's up to you to decide if that's your style and it's okay if it looks
good, it looks good. But for me personally, I guess it's one of
those things once you start to see can't unsee it. And I feel like this needs
to come in like this. Have that distinction from the
one-sided being up higher, the side B and lower. They're also not
exactly the same size. Again, I'd probably
change that as well, but first I'm going to just
adjust that one to be higher. Also going to leave
that divide I talked about from this
down to the knee. And I could get in here
and keep detailing, but I'm actually going to
slow down because again, if I detail everything
and I go too far, I mean, this might already
be too far for so many. Now, keep in mind if
it is to slow down, go back, redo the lesson. Don't pressure yourself
to draw as fast as me. This stuff takes practice. And then remember, get in here, do some of your wrapping
lines and really flesh out the dimension that
you're looking for for these
forums and volumes. And just try not to make
them look too flat, right? So you're going to
put curves here. You can go back like
the previous lesson, add some volume to it, which will continue
on with this one. I don't want to move
passes too awfully fast. But go ahead and work
up until this point, work on this and see
what you come up with. But let's go ahead
and stop here, head over to our next lesson and add a little bit
more volume to this. So with that, let's move on.
6. Volume to the Front of the Leg: Welcome back. So now let's continue
on with this. And so what the adductor
group kinda divide this, but you always see a
whole lot of that. I'll just draw a couple of
those divisions in there. In the Leg is going to
attach on a bit of an angle. Keeping in mind that when
we do male to female, you'll see that the angle
there is a bit different. It's more steep angle
lot board for females. Also. If you struggled to get
your, your shapes right, always remember that center line can be very helpful as well. And then there's a
slight plane changes. We'll get into plane changes
and in more detail as well. It's all this stuff. It's just, again,
it's hard to really talk about the one without getting into the
other a little bit. But then they each
really require their own explanation
and practice activities, I believe, because they're
just also powerful. All these techniques really
help drawing things to look and feel a little bit more mechanical is great
for the start. I just don't feel like
it should stay there. And then you also get these in this little shape
right here under the knee. So just to show you a
simplification of the knee area, let me go over to the
side here and say, okay, if I was just this is
zero in on the knee, this would be my simple
set of Shapes for it. Remember what I said about
the angle being cut-off. Now, I would start
to round these areas over a little bit more
organically as I preceded. So again, just like I
mentioned about the foot, you can start
mechanically InDesign, but you don't end
up there unless you're drawing a robot and then you'd stay there entirely. But then the next shape that
I see, something like this. Again, overly simplified. I would try to get in
there more organically. And then when I
bring the knee up, comes up like this. Now, the medialis sits really
right on top of the knee. But what I tend to do is I tend to put a little bit of the pocket of the skin
right over top of that. Now, hopefully this isn't
too confusing for it, but I'm just trying to give you let's even take
that part of way. Let's just focus on
this right here. That is the shape. The basic shape
memorization I have. For the knee. Obviously you have the inside of it
and the outside of it. I feel like the inside
has a little bit more of a bowl like
this. It's lower. Side has a curve like
this little higher. But again, that's my overly simplified version
of just the knee. And I do that for really
each part of the body. And then I just practice
interlocking those shapes together and then building up the organic drawing
over top of it. Get rid of that for now. You know what? I'll leave it right about there. Just save that in
illustration for you. So going back over to here, I want to add a little bit
more of a sense of volume. So as I mentioned,
these quadriceps, which are basically a
heart and teardrop like Shapes go up to that
point called the ASIS. Look at your anatomy books fine, that it's really great
to find these pinpoint, these areas where you can
pinpoint the Anatomy like that. It's also good to pay
attention to where are these bits of Anatomy
start, where they end up. Always study your Anatomy. But for now, I want to
just show you the shapes and how I build up on these
and connect them altogether. So let me add a little
bit of volume here. So I like that. Grab a solid brush. Can actually what
I'm gonna do here is make it at full opacity. And I'll just control the layer
to drop down the opacity. You can get away if you're
working traditionally, this just means a nice, hopefully have
some gray markers. I have some by Prismacolor wall. I definitely have
some promo who who which just got a set from them. Alcohol-based markers,
which are great for filling in these grayscales. But for me, it's really
easy to do this. You could use a gray
colored pencil, whatever you have, just
use your graphite pencil. But what I'd like to do here is really pay
attention to the way that I can build up the feeling of volume to these muscle groups. And I might add some angles
in here to the Shadows. And I feel like I'll be
giving you a lot more on shadows as well
just because again, it's all super important. And I do want to say that really practice patients,
really practice, enjoying the moment
of doing this and not pressuring yourself to be great overnight and a month. You have to slow way
down, enjoy the journey It's going to take awhile to
get all this stuff mastered. But if you're
enjoying every day, then that long while will be perceived as a
quicker amount of time. It is like if you
go to some FUN, exciting place on vacation,
it flies, right bye. Alright. So the trick
is not to be so impatient and put all this unnecessary
pressure on yourself, just, you know, I'm
sure it goes without saying, but right here, what I want to point
out in this area, I'm trying to add
that shadow all along the side vertically
on that group, that muscle group
because I needed to feel like it's in front
of the calf muscles. If not, It's gonna
be aligned with it. It's gonna be two parallel,
two side-by-side. And it's just going to
flatten out the Leg. Also, you could probably Shadow, I tend to Shadow down
into here and then pick it back up with
the light source as it pushes out away
from the foot. And I absolutely love creating
these types illustrations. Because I feel like there's
a lot to be learned here. It feels like a very designed
way of illustrating. And I can always apply
Anatomy over this later. But hopefully you can
see now, you know, the distinctions from the inside of the Leg to the outside. How we started very even, but as we cut into it, we just kept pushing
the sense of, of differences from
the segmentations. Now this is overly segmented. Hopefully you realize
that as you would apply Anatomy over top of this, if you wanted a more
realistic character, you would, you wouldn't
connect all your lines. You would still try to imply and establish all your
forms and volumes, but you would do a lot more
implying than tracing. So just remember generally
tracing gives you more mechanical looking
characters and then implying areas and leaving line
breaks definitely on the light source side is
going to give you a lot more of a natural look to scan or even clothing
or just in general, just in general,
you don't want to trace around every object. But for studies, I do feel
like it's very helpful to do prior to shade in the whole medial side
of the ankle here. And then again, as we
get into plain changes, I'll explain that further, but I really kinda
over accentuate plane changes for
Comic Art as well. So even the knee area,
simples, that is, I would Shadow this bottom
plane of the nice section. You see I did it right
there. And then I would leave a light source to the top. Likewise, I would shadow
under this era the knee, maybe the side of
it a little more. And on and on that goals can I'll get into
that more as well. But that's basically it. So use your wrapping lines also. You can actually use your wrapping lines the
other way you see I've only established them the one
direction where you can go up the volumes vertically
as well, right? And I don't know To
me, this is super powerful and often overlooked. If you're finding
it tough to get a dimensional feeling to your characters
and tear Anatomy. Try these wrapping lines
really, really stay here. Dedicate some time to it. Think three-dimensionally. Look at some 3D, never see those 3D diagrams
where they show the grid through it
and look at those, even pull those and then
draw them in your own style. And see we come up with use your center lines to
your advantage as well. A lot of times they have
to turn the page to get a horizontal feeling of it. Horizontal lines are
always tricky for me. Really get in there and
detail that I don't know. I just find them to
be super-helpful. Really more-is-better,
but maybe not, maybe, maybe just as many
as you need is better. More is not always
better. There we go. So now we've got a leg
from the Front view. Obviously, you know, I'll
have all these illustrations saved for you so you can check
them out in more detail. Maybe some all refining greater
detail, stuff like that. So let's go ahead and stop here and head over to
the next lesson and keep talking about
simplified shapes
7. Rear of the Leg: Alright, welcome back. So now we're going to
draw the back of the Leg. And what don't wanna
do here is first draw this floating underwear shape. And then we're going to
draw the bone coming out. This particular little
illustration right? There is a really
good one to remember, mainly because it
helps you to think about the Leg coming
out towards the hip, back down, inward towards the body, and then
coming back out. So it's just a very
simplified skeleton. But it's better than thinking about everything
stacked upright. So we'll just do
the one side here. Get something like
that drawn in. And then on top of this, we can lay on our cylinders. And you can see that
even from the slant, it starts to give
us that feeling. Remember what I mentioned about the curvature on the outside of the Leg and then a relatively straightened us
on the inside of the Leg. You can see that
kinda comes from the starting point right there. And taper this N word will say the ankles about
here will attach to heal. So as far as simple cylinders, maybe something like that. Okay. And so from
here we can say, okay, well let's start
a plant, some Anatomy. But what are we
going to look for? So you're going to
bring it out here. What I'm gonna do,
let me show you this. I want to show you a
silhouette version. So we're gonna go right
from the cylinders here to a silhouette drawing. So we'll put the glute
here inside leg, which is straight or straighter
but still isn't straight. Obviously. You get a
noticeable bend the knee, you get the calf muscle. This calf muscle which is a little bit more
elongated where this one has a
little bit more of a protrusion outward
towards the metal. You also get, even though I'm talking more about
the silhouette, I just wanted to show you. You get this bit of a
diamond right there. So I'll explain that
here more in a minute. And then for female characters, you're going to do more of a widening at the hip area
and also a taller pelvis. Something like this. Alright, so there's
our basic silhouette. Needs a little bit
of work, I guess. But just to start out, those are basic silhouette. So I'm gonna do is
bring this over now and show you how
we'd refine this. Okay, So the reason why I wanted to go with the silhouette
version here, really, I just want to give you
different ways to think about all these different areas of the body and your
illustrative work. Again, I've mentioned
it, I'll reiterate it. A lot of these techniques
inner weaved together. And I think what you
have to do as an artist, as learn when they
suit you the most. I think there's very different
techniques that I use for not only arms and legs,
the Torso, whatever. Also, there's different
techniques that I use based upon certain poses, even that I'm just more
comfortable with than other ones, I have to revert back to a bit of basics,
things like that. So why don't wanna do here now is break down some of these, these interior shapes for us so that you know
what to look for. But again, it's really helpful. Let me actually
let me get rid of stuff on the inside right here. But it's really helpful
to pay attention here, silhouettes, there are
certain silhouette, certain angles and poses that are just gonna make
perfect sense to you. We're actually really good
at spotting bad silhouettes. It's something something that's, we have a bit of an, of an innate ability for honing that can
really be helpful. You'll see painters take
advantage at quite a bit. Digital and
traditional painters, they do a lot of Shapes and
then cut into the Shapes. So with this one I
want to show you, is that one of the most
discernible things? And you're not always going
to see this in a character, but as the divide
right up the back leg. So you get the hamstrings. This is where you start
to see that diamond. And then the calf muscles
actually go up and spend into those something like that or they intersect or either way they create
this sort of diamond. And really the diamond is more important than I think the segmentation of the
muscles now the calf, you could say, is pretty
important because what happens here is it's
very discernible That the calf is has a
has a divide back here. Okay. So that's that's
worth paying attention to. Because again, if you've got somebody that's pretty defined, you are going to see this. This divided the
muscles right there. I think to me the capture one of the most noticeable parts of definition and most
people were not. Everybody has big biceps and triceps and all
this other stuff. I mean, but a lot of people, even if I've even seen
overweight people that have pretty definable calves. It's just something that
is a lot more common. Now. Then you have this tendon
that comes down the back. And now everybody knows this
one, your Achilles tendon. Then right through here
you have your ankle. Again, as I mentioned, you have the definition
or the angle of the N side,
ankle being higher. But opposing to that, you have the inside calf muscle gastrocnemius
being lower. Okay. So that's something
to pay attention to. Again, you have this
definition or this protrusion here that you want to
be getting in place. And you have a bit of
curvature right here. So it's not just
completely straight. You get a bit of a
been there. I know I am drawing more
organically here. This is a bit different
than the previous exercise, but now the other thing
to pay attention to, I think that's a good one is that you've got these your
hamstrings to the back here. But then through the side here, you have your IT tract known
as your iliotibial tract. And he wanted to say that would
be your vastus lateralis. So we've got the
medialis lateralis. And I want to see you're
seeing some of that as well. But a lot of times in your
medical illustrations you're just going to see
this labeled as IT band. But again, it's good
to pay attention that does come out like this. If you were to fully
illustrate the glute, you would get the glute
that looks more like this. And then you actually have
the medial head of the glue divides down basically where
the IT track is beside. But again, if, if you're
going for basic forms, you're going to ignore that
because I don't think in most people you ever
see that definition. Again for the back of the Leg? I find this to be more than adequate for what
we're gonna be doing. Now, again, I just want to let you know that these are meant to be simplified versions of what's lot more of
a complex subject. Obviously have a course on the detailed anatomy in a
more realistic depiction. But this has meant to teach you the basics so
that you can get to the Stylized drawings
that we're gonna be doing later on in the course.
So keep that in mind. I just don't want to
overwhelm you with Here's a little muscle and there's another
one here and here. And it's just that
it can be a lot. And again, I don't think
that's really necessary to teach you to Draw
Stylized characters. Now, also, this is meant to be a preliminary basis
for your understanding. And I would still recommend
that you do continue to study anatomy and go as in-depth
as you possibly can. It's just, we have to always be mindful of how much of it we're really going to
be able to retain. And you generally
are just going to retain things you're using
more on a daily basis. But then it becomes easier to resource the other
data when you need it. So for instance, I'm
not really going to study organs and
things like that. But as far as the
superficial muscles, that makes a lot of sense, but also making the
simplification so that we can resource that
material easier. So there's the back of the Leg, again in a simplified form. Now let's go ahead
and move on to arms. Will do the Torso, and then we'll get into
some other aspects of character creation,
creating these poses. Dynamic and interesting way. So with that, let's
move forward.
8. Basic Shapes of the Arm: Okay, so now for arms, again, I'm going to just jump in
and get us moving on this. I'm gonna do a very basic Arm. And another one I
want to show it, or another technique I
want to show you here is after you establish the length, something like this, a couple of things you can do
jump right into cylinders, but one of the techniques I
would like even more than that is this one. So I show this one off a lot. I honestly think it's so simple and effective.
Absolutely love it. It's a little bit of
a lightning bolt. And so what this helps
us to remember to do, and you still combine your
cylinders if you want. But what I like
about this is helps us to think about how the
Arm is not so upright. So when you get somebody
that's new to drawing, generally even with the
cylinders they Draw, will do something like this. That's their arm. And there's times that
I've started it that way, but I just I know enough about the body now
and I end up there. So say I did start there. So I go like this. I would at least move
the cylinder over a little bit in this
cylinder over and tapered. So hopefully you see it
That's a little different than that even with
that messy line. So I'm gonna, you can do
it that way if you want. But again, remember
not to stack it so awfully upright and aligned. And what's better is to get in this basic
shape of something like, will say something like this. Like this here. Kind of a football
shape for the bicep, diamond or something like that. For the tricep, the
Arm will come out, the form will come out
away from this a bit. In, then back in,
towards the wrist. The wrist is actually a bit
of a thin rectangular shape. And then another diamond
off to the side. So it's a bit messy the
way I've done it here, but let me clean this up for and show you what I'm thinking. Let's get rid of some
of this construction stuff through the middle. So there's our silhouette
to pay attention to. Right? If you're just looking
at the silhouette, attach a hand here, bit of a wedge to a
block light shape, making sure the middle knuckle
is a little bit taller. Even if this is
the knuckle here. And these are the fingers. You always make sure
that middle mcals just a little bit taller. The thumb is a
diamond or I'm sorry, a triangle, I guess. And then another little
piece like that. So that's my simplified first
from an angle like this. Now keep in mind
when the palm is down and away from us like that. This is called pronated. So just remember, pronated Supinated palm up as
Supinated hand down, palm down as pronated. So this is a pronated Pose. Say at the Form of
it too long as well. But I guess I should be able
to adjust that as we go. I also feel like the
deltoid, It's too small. Now another thing about
the shoulder, the deltoid. Deltoid comes from, pretty
sure it's Latin or Greek, but it's part of
the same I guess, but it's a, it means
it's like a triangle. The symbol is an upside down
triangle, delta, right? So that's something to think about when
drawing the shoulder. You see I've started with
a rounded version of it. But if I was to simplify that, be a triangle like this, what I like to do is a
little bit of a mix. I actually like to do what I consider more
of a heart shape. If you go like this. And I kinda see
something like that. And the reason being is it doesn't all line up
right in the shoulder. The one heads a little higher. You get a segmentation from the anterior head
to the medial head. The medial head protrudes
down lower into the Arm. So to me it looks
more like a heart or fruit or vegetable oil, you know, something
like that, but not, not so much, just a triangle. But again, it's good to
know these things about, you know, what the
shorthand ideas are. Just makes you realize
there were simplifying the shapes a long, long time ago, right? Even name them after
simple shapes. So if we keep adjusting
the silhouette, I would increase the
size of the Form, which might help make it
not look so elongated. In which case I would
have to increase the size of the fist as well. So just remember that as you're playing around with
your silhouettes here, you can't just, I would
say just one thing. It's going to affect
the neighboring part. So you gotta look at that. And I still feel like this
shoulder needs to be bigger. So I think personally, you really have to get these proportions right with the Arm, especially the shoulder,
because the shoulder houses it holds all that weight and
that all that strength and I got everything connects through the shoulder
to the Torso. So it's kinda has
to be right there. But just keep playing around with it till you
get what you like. So now we'll cut into this. So want to bring this over? I just need this part. So get rid of this right here. Just to show you, we
got that silhouette. Now cut entity shapes
and I'll show you the basic shapes
that I tend to see. And actually, let's,
let's try it this way. I'll start with a color. For the deltoid, as
I've already mentioned. I see it as well first, I think it's helpful to get
the separations of the heads. So let's just put this in with some basic kind
of ovals for now. Remember, we're going
to refine all this as we draw our character
concepts anyways, and we'll get more into
striations and all that. But I want to keep
this simple for it. But what I think
is important to do is to at least first start
making the separations. So you have anterior,
medial, posterior. It's easier to see on something like a top
view where you're gonna get the three heads
more visibly. Say you're kinda looking
down at a little bit, I guess it's kinda Down
in out and you get like the clavicle
spine of scapula. They're not exactly even
but just simplifying that. And the trapezius goes to the
middle, some neck muscles. So again, medial
head to the deltoid. The back of the head is the posterior and the
Front had on the chest, the anterior things you probably don't need
to know to draw this wall, but there it is. Now at the bicep. Obviously it's in
the name bicep. You've got two heads there. I very rarely if ever
draw the two heads. But the divide is kind
of up the middle a bit. Unlike anything else.
They're not even, even though in my illustration and kinda look a little too even it's always a long head, short head, anterior,
medial to lateral. But I want to say it's
long and short head. It's it's just basically
just know that they're not the same
in but what the bicep, I really don't show the definition hardly ever
with my illustrations. So that's up to you
if you want to seek out where the divides are more and you want
to show that more. I'll just very rarely
show it now if there are very flex position, the arms up and shoulders
are rolled back, then it kinda makes
a bit more sense. You're going to see it more
noticeable be there, I guess. Now with the separation
here, you've got bleed. It's the brachialis. Forgive me if I'm wrong on that, but there's a muscle that is
very distinct right there. The main thing that
I want to point out here by time you get to the center muscle and then
you get to the tricep. It's really the staging of it from this angle
That's super important. So if you look right here, it all just looks flat across. But what I would really
recommend that you think about is that it's actually if you were to look
at it a little bit more from the side, like a bicep. Let me zoom right
in here real tight, but I'm gonna do a
small illustration. So it's a bicep, say
we're viewing it and I was kinda level to the middle of it
right through there. Right. So you're looking at it. This next muscle is a bit higher and the tricep is
even higher than that. So if you are looking
at it straight on, you're actually
going to see these. And you don't see that from an angle like this
unless you illustrate it as such in the way that you apply or
Shadows and everything. So what I mean to
say is that you have to think about it stacked. And when you start to do that, it looks a lot more impressive. So the shoulder comes
through like this. Segments down here are there. But this is all kinda
stacked and that's why you will see it from
looking straight on. If not, you would see the bicep and these would
disappear entirely. In sometimes they do like if the arms rolled
back far enough, you're just going
to see the bicep. But sometimes you'll see these and they actually
raise up and away. I don't know what
they're much higher, but there are a little
bit higher enough to make a difference where you can
see it from certain angles. So just pay attention to that. Hopefully that little
illustration makes sense. Yeah. That they're not just, it's not like this is
a straight flat line going across the
Arm Right there. Now maybe for somebody with really little definition, okay, so there's always different
instances, I guess, but now another tricky part, especially when doing the
silhouette first is right here. So you've got these
muscles that come out, but then they come
back this way and point towards the thumb. In fact, they actually
coincide where the tricep is. Now since the tricep is
disappearing back there, I probably brought it
out a little too far, but I like to over
accentuate some other stuff. But the main thing is that
this line right here from the tricep and these
muscles coincide. So they come from here. They wrap around the forearm and point towards the
base of the thumb Hey, something like that. These mostly come through. So this is where it's
tricky because all this kinda spins around. There's a lot of spinning
aspects to the Form. Because of our
ability to rotate, radius and ulna, all those
muscles twist with it. But these ones right here go right to the
base of the thumb. Your extensors. I like to group these together, especially for simplifications,
become like this. I hit the hand. You go out to the digits. So it's probably
extensor digitorum. So, but the extensors, and there's a few
segmentations in here, but I'm going to want to group those together to
keep it simple. Then here you've got your flexors kinda
protruding around. So you get a little bit of
a diamond like shape there. My see a little bit of elbow
back here but not much. Then the other side of the cell, your flexors, you're just
seeing it from the other side. And then you also get one or two that comes out
to the side here. I want to say this is
your maybe extensor that goes to the pinky. Don't quote me on that one, but actually let's
leave that out. What, again, what I want you to see is these overall shapes. And I don't want to put
too many of men there were just it just becomes too
confusing for you to get. I mean, there's a couple of little ones that
wrap around here. There's lots of details, right? What I want you to focus on
as these big, broader Shapes, I'm going to clean up some of these illustrations for it and I'm actually going
to label them. Because again, I want
you to really zero in on the silhouette, the bigger, broader shapes that you can commit
to memory easier. And then you can
always go back and do more detailed studies of
each one of these areas. And you'll be able
to see like, hey, what was he talking about here? All of these are actually, this is actually two muscles
that spin around there. There's actually two
more divisions here. And you can break
off into smaller, again, incremental studies
to get better at that. But I want you to really get this basic shape
memorization going first. So just to recap, three heads, the deltoid, two to the bicep. Even though for these
illustrations we're going to keep it as a big football shape. I perceive the tricep here
is a bit of a diamond. A lot of these are
glorified teardrops. So you could really go
through all this and do teardrops if that's
easier for you. Remember that the tricep and the muscles here
coincide along that line. And then they wrap to
the inside of the thumb. This is probably a
bit big by the way, so proportions will vary. These are just proportions
I chose to use. Your extensors go into
the back of the fingers, group those together and like
one big tear drop shape. And then your flexors
protruding out around the side. I kinda see that as
a bit of a diamond, but maybe just a triangle. You'll see a lot of ovals and triangles throughout
the body as we go. Triangle here for the thumb, wedge like shape for
the fifth. That's it. So remember the smaller diagrams here explaining how you might perceive the heads
of the deltoid and the stacking of these muscles
through the upper arm. Okay, So we'll go ahead
and conclude right here. We'll head over to
the next lesson. Do another view of the Arm. And with that,
let's move forward.
9. Shapes of the Arm Supinated: Hi, welcome back. So with
this one we're gonna do palm facing up until this
is going to be Supinated. And let's say for this one won't will start
with the lengths again. So shoulder, upper arm or humorous
and simplified skeleton. Now, one of the things
you'll notice when you see illustrations
with the arms out, in, not even out, but the palm facing up. You'll notice that the forum
kicks out a little bit. It doesn't come
like so say here is the show you real quick. Let's say that we have
the body next to it, the Torso, simplified
Torso like this. You're never going to see the Arm Supinated
coming straight down. It's almost hard to even do. It's you almost have to force your triceps
behind your back. It just feels really awkward. You'll notice that when
you drop them down, Supinated and your arms out, they fall outwards just
a little bit and then light in the opposite
with pronated, it's more likely to do this. Think about how much more comfortable with as
have your hands in your pocket or even when you're swinging your
arms back-and-forth, just kinda looked
down and notice your elbows kinda poke out
just a little bit. So I know it's such
a little thing. But it can, these little
things really add up, they can make a
world of difference. So as we draw Supinated version, might as well have the
Arm commodity little bit and that's maybe a
little bit much. Let me move that just
a little bit over. Because it needs to be there. It doesn't need to be extreme,
but it needs to be there. Okay, so we've got our
lengths established. Again, I'm gonna go right for silhouette
drawing on this one. Or you know what
better yet we'll just take what we learned on the last one and we'll
go right for shapes. So I'll follow along
using the shapes I'm using or just use ovals. You don't have to go with angles data if you
don't want it, you can start with ovals. And then you can apply angles. So you could say, well, there's three heads
to the the deltoid. I just saw him explain that. So you start with a couple of
ovals had here, had there, and then you just cut into it and I'm going to
add some angles, don't want it to
look more rigid. You see how that's
pretty easy to do. You remember the heart-shaped I told you about or the fact that it's named after an upside down triangle, things like that. So again, I'm just
going to go for a shape about like this. This is the medial
head dipping down. And then for the bicep is going to draw this elongated
football or oval shape. Definitely just
put an oval there or an oval it to
angles at the base. Remember what I
said about seeing that muscle before
you see the tricep? Now, the tricky thing is this. You may not actually
get all of that. You might from an
angle like this. So this is what happens as we rotate our hands
upward and outward. In any way. The bicep follows. They all have connection
points and they twist with it. Alright, so let's go ahead and drop in the
Form first because we might want to just
get a little bit of the tricep and we might see, we might start to
see more of it here. The other thing that pay
attention to as a tricep is such a wide muscle by comparison that
there's times you'll see a little bit of
it on the outside, a little bit of on the inside, sometimes a good amount on one side and very
little on the other. And then obviously when
it's rotated so far, you're not going to see
them the other side. They also have a
little strip here, the coracobrachialis, I believe. And so you bring
these ones over. Remember that I said
that these ones came out and pointed towards
the thumb will now the thumb is over here. So these come out. They're no longer wrapping over the forms that
we're drawing. And then you've got the flexors can actually come out from this. Let's say this, the
condyle, the bone anyways. But you'll see that
pretty distinctly. And then you'll see them
spin out from there. But we're good. We're going to group those
together just like we did the the digitorum, so are the extensors. So again, remember that the wrist is really
more rectangular than, than oval in cylindrical. So it's kinda tricky
to teach that part, explain that part when it's
kinda contradictory to the beginning stages I was showing you where are
you drop in cylinders. Again, you have to remember that Lot of that stuff
is a way to start. But you don't have
to end up there. Okay, so just like
how we're doing these segmentations and very almost robot-like
illustrations at this point because it explains the different muscle groups more effectively,
I believe then. But by the time I show
you how to render this, we're going to be changing things here and there to
make it look more organic. Again, these are the
shapes. I'm looking at. My group these together. And then we'll draw the, will attach the first tier of the poem divides
right up the middle. Thumb comes over to the side. You've got 12.3. Then for the closed fist, get the shape and first little
fingers a little bigger, and it's right next
to that divide and the palm in really am, again, I'm oversimplifying this, but really you should even
get a little bit of curvature in the fingers, even as a squeeze
and press together. Just notice that when you
pull your hand together, they're pretty
straight, but there's actually pointing towards the
middle just a little bit. The more you squeeze, the more that happens and
they roll inward this way. So just those two little things. So you'll see a lot of, and
I make the same mistake. I draw these phis
that look like this. But that's like wait
a second, pivot, slight little curvature
into the palm. And the more squeezed, the
more that occurs and then also the more squeeze
the more of these role. And that's the superhero fish. You always see
somebody Draw, right? The good artists, these draw it with the knuckles up like this. It kinda over accentuate that because there's
expressiveness. There were this way, there's not a whole lot
of expressiveness, right? So we have to pay
attention to that. Will make sure to get that
in later illustrations. There we go. So now we've got one that's
Supinated, That's it. Rest a little long. These aren't, these shouldn't
be so even as well. So that's another thing, is that the inside is always different
from the outside or however you want
to look at it. One side is always
different than the other. Even the tricep here is not
even from side-to-side. You've got the, the
inside had his long in. The short head is more abrupt and they're
just not aligned. So this is a bit to
a line for my taste, so clean that up. And then what I would say is, I'm just going to extend this one quite a bit
further down like this. This one's more abrupt. That's right word,
but it's just, it's got more of an angle, I'll say, compared to this one being more
elongated down the arm. Same thing with the
long head there versus this shoulder again, what I mentioned from
the previous one, I really want to make
sure the shoulder is big by comparison, so it can look like they can
support all that weight. While the strength comes
from the shoulders. So it needs to be
evident in our drawing. And I feel like the other
thing is just proportionately, I could really thin
some of the stuff out. So as I mentioned,
kind of what the chest to chest to waist ratio. A good thing to also pay
attention to as redrawn this stuff is the
width of the areas where it should be more
tone or it should be closer to the bone and less overall muscle tissue
and things like that. It's really good
to pay attention. Those are the risks.
Here is a prime example. Even this area is any
connection point from the next neighboring area of the body will get more
into that as well. But that's really it.
So this is again, another simplified version, which we could clean
up even further. But I think this about covers. What I would like to do
is get you more examples. So even though some of these might not be as clean
as I mentioned, I will find some of them
for your notes and things. But I want to get you some more dynamic
examples because you really need to see this stuff working a bit more functionally. It needs to be presented
in a way where it can be an actual poses and dynamics, not just these flat
starter poses, but what they do is
they give you that base knowledge of
the group shapes. That's really what I'm
trying to show you here. Okay, so now I'm gonna
go ahead and copy this. Move that over. And I just want to show you the simple shapes so that I get a little
bit messy heroism. Drawing this. Again. Let's pick route here to
make sure you can see this. I just want to give you this simple breakdown
of the Shapes. These ones actually just say no, these actually go right into
the tendons of the risk, but I always show the
divide like this, and then the separation
of the tendons like this. That's up to you. But
there's just so you know, if you look at the
Anatomical illustrations Extra go like this. That's another thing
is kinda confusing, is when you look at either defined bodybuilders and then you look at
medical anatomy. It's almost hard to read. It's it looks different because of volumes of the muscle
and different definitions, different way people flex versus just a standing illustration. I think that's why it's
such a complex topic. Then you see Stylized drawings
and that puts a whole, another variable into the mix. So again, I just want to give
you these simple shapes, make it a little bit more
discernible for you. Hopefully, these next lessons
can work more effectively. So let's go ahead and stop
here and continue on.
10. Male Torso Front: Hi, welcome back. So now we're going to
talk about the Torso. And so for this, Let's just draw a center line. Line across a W like
shape cylinder. I'm gonna put an angle
here, angle here. So he uses this
to measure Cross. Actually have a bit of
a circle right here. Angle here, angle here, angle here to here,
here to here. And keep in mind that if
any of these are harder for you to draw like
this, draw through. Always remember to draw three. You should draw through anyways
to check where you're at. So always you can draw through in a couple of
ways. Let me show you that. You can draw through like this. If you're good at that,
if that's hard for your hand mechanics and
that's not your, your way. Another way is like this. You find center and use straight lines but
you draw through. I would say it, this is
probably a better way, especially if you're
used to using a ruler, you're going to really be
able to map things out. If you use a roller ruler, you can go from a
certain point, roll up. I mean, they're just amazing
and love those things. But just keep that in mind that drawing through
in either angles and, or curves will help you
to map your symmetry. So it's super important. Now we've already drawn the
shoulders, but I really, I like drawing the
shoulders here again because they relate directly to the chest,
the pectoralis. So I'm going to Draw those
again like this, like this. That's kinda the shape I used for the simplified shoulders. Trapezius. Neck is a cylinder like this. Wider for a masculine
male character. So there we go. And
then for the ways or the abdominals and just kinda
draw a shape like this. It's actually two up here
that complete the set. But for the hero, Esq., Form. I leave those out. They're still there
and you could still you'll see
people shade them. They almost look like ribs
because they're not as, they're not generally
as noticeable. Especially if somebody's bowing their chests out will
explain more of that. And we get into the, you know, when you cover the
section on Gestures, remember that each
one of these sections bounce back-and-forth as needed. Again, these are
interlocking techniques, not always one before the other. So something like this
is our basic shapes for the Male Torso. Okay, so there's lots of the things to
consider the serratus, I'm gonna do an overly
simplified version. The serratus are pretty
complex looking, interlock with the
obliques and not going to confuse you with
all that right now, a lot of times for
simplified Anatomy, you'll see even marks. Just as little as that to imply. The main thing that I want
you to focus on here is that the kind of the
hierarchy of these forms, the chest is out the furthest, right, the Front of the
ribcage right here. That's what we'll call it. Is. Out. Next. The serratus go from there
and connect back into the lats and the
simplified version. But in any obliques, you can leave it
relatively strip. They usually taper down into
this area just a little bit. Not usually completely straight. Sorry, the abdominals rectus
abdominis is actually on top of or in front
of the obliques. So again, as far as a
hierarchy of levels, because when you go to start illustrating this
stuff and shading it, That's really what makes a big difference that you
start to think of it. And that way, if not,
you'll just shade it, cross it, it will
start to flatten out. So you can have as good
looking illustrations that look really flat. But that is the simple
shapes that I use. Now if I was to help
you envision this as these primitive
basic shapes and forms. And you kinda get a
little bit of a divider here to the obliques. They actually go up in front of the lats are behind
all this by the way, you want to be careful not
to illustrate it with, Let's look like they're parallel to the size
or something there. They're very much on side
and the backside of the bag, you'll see as we
illustrate the bag. So again, let me go over this one more time
and kinda hit home the simplified shapes to
look for another color here. Okay, So if anything, I think the chest is
good to group together. But remember what I said about the chest
and the shoulders. The shoulder is really cut into the chest pretty
significantly. In fact, even have
the shoulders come in and you have a divot here. It's actually called
a fossa in one here So those are good to pay
attention to as well. So you have the jugular
fossa in-between your clavicles and you
have the clavicular fossa in front of or below
the clavicle and in-between the pectoralis
and the deltoid. So it's a really good
one to pay attention to. That's actually a
lack of muscle. There's there's nothing in
the spots are hollow I guess, or something but but you can
pinpoint things off of that. So it's good to
know those spots. Obviously, the sternum runs
right down the middle. For the chest, the shape
that I would say there is, I would really look
at this whole shape. You get it obviously
dips down with the collarbones and
collarbones are obviously not that straight. I'm really simplifying them. Collarbones are more like like that obviously
from a view like that. In just so you know, the pectoralis doesn't
go right up to them, which you'll see that in a
lot of comic illustrations. It sits below it in it. Believe it connects to, it connects to that
and the sternum. And they divide and spend
towards the armpit right here. So that's why I drew this
one right here for you. But again, as far as
the simplified shape, look at this whole shape right there and you
could even go straight across it first. Kinda looks like a little
bit of a superman logo, but it's kinda like,
uh, a bit of a diamond. But then you'd cut the diamond. The diamond would go
like this, right? So it's like a
diamond, but you cut the base of it off for
like a superman logo, we've cut the base,
base of it off. That's the shape that I
would say for the chest. Then you dip it in
for the collarbones. If you want to be
more realistic, you put the curvature
of the collarbone. Again with the shoulder. This is where you really see
where it got its name from. The side. I said to me, this view
is where you really see the diamond or upside
down triangle should say. But again, it's just a bit of a, a wedge like shape or this is the basic shape that
I would see there. Remember it's the medial
part of it that goes down to the middle of the Arm.
Something like that. Then for here it's really easy. It's a big like why didn't
W curved edges of a W? I don't know To
me that I just go with a very simple form there. It's probably a bit
too much, but it's so easy to remember,
it's really simple. And then for the abdominal,
the rectus abdominis, you could just make this point
straight line and a curve. I've seen styles like that. They render it beautifully. It looks nice. I just add a little
bit more to that idea. It's the same thing. Point up here,
slight angle here, straight than the curve. You can obviously take
that a lot further. And keep in mind that really
the abdominal muscles have a lot of asymmetrical
values there. I keep them pretty symmetrical
and Male illustrations, but that's up to you. For the lat. You'll see the lat on the
back is another W. But here I would just say it's
basically just a big, you like shape if you
were to draw through it. But in front of that makes sure that you get your
obliques coming up. And I would say, personally, try not to make them
completely straight. If your style looks good
like that, go for it. You gotta be careful
with these little bumps at the base of the
obliques because if you, if you protrude
them out too far, people are going to
see your character as love handles, right? So you kinda wanna
figure that out. It's usually for
very heroic form. You're going to take it
easy on the love handles, but I don't know. Who's to say your
character couldn't have love handles and
still being superhero. The trapezius from here, I just generally
go with an angle, make sure that you perceive that this goes up behind the neck, up the back of the neck. You'll see that when we
do our back version, the neck as simple
as a cylinder. Maybe not as simple as that
because you have the V from the sternocleidomastoid and they also sloped down like this. They do these two
little bends like this. So it's maybe not as simple as just a cylinder,
but you start there. I like to draw the neck
and think about it. All of it flowing down and
curving into this area. And the trapezius going
up and behind the neck. So that's how I
generally illustrate it. But just like that, we've got the Front male Torso with
the simplified shapes. And hopefully that makes
some sense for you. And let's go ahead
and do the back and they'll do the Female Torso. And then we'll get to actually putting this all together and creating some cool
character poses. So with that, let's move on.
11. Female Torso Front: Hi, welcome back.
So now we'll do the Female Torso.
And same thing. We will start with a
bit of a center line. A lot of the same shapes here. So we can do the V for the
collarbones like that. And I'm gonna do the
floating rib cage first. And I'm just gonna go
ahead and attach well, actually it's not a patch, I would say detached. But the floating
underwear like this. The reason just say
no, the reason I'm attaching the pelvis
here and I didn't the previous one is because here it's more necessary
for the previous one. We'll get into that as we
draw the character concepts. But just keep in mind, it's the same thing. From here down to the pelvis. The pelvis difference
is the angle, a big part of its angle of the connection
point with Legs? It's more sloped for
a female like this. And then also the Male hips are less angled inward like the
hourglass form like that. Other than that, it's the
same and don't worry, we're gonna get into lots
of examples where we draw that the Male hubs as well. So I just don't want to be too redundant as I show
you all that stuff. So as we get into here and
we get our center line, we've got our upside down a or upside down
V, no, right there. But again, it's like this
W shape for the ribcage. So now the position of this
and comparison to the aces, the Front of the
hip area is pretty important depending on depending on what you're after your style. So I noticed that a lot of
times I have to maneuver this. Okay, so I'm going
to drop that down right now because I just
kinda know how I am. I'll end up needing
more space up here. So this is another thing
we tend to do as artists. We want you to Draw
an office stuff. You start to remember
what I always seem to make this area too narrow. Let me go ahead
and fix that now. And that's a great thing, right? It's like showing that
you're starting to learn more about yourself
and your process. Remember the abdominal
muscles, how I dipped him in. What I tend to do here with the Female character
is really put more curvature
through these kind of instinctively right there. So they go pretty low. I know it seems a
bit low right there, but you generally don't
define them as low. Like when you refine
that she joined, don't maybe draw every
abdominal muscle, but they do go pretty
low into the pelvis. And so for here, again, we've got
the collarbones. Remember what I said? I like to attach the shoulders
and get that angle in their shoulders are generally a lot less massive for females.
Something like that. And then for the brush, you
can start circular obviously. But I like to try to envision teardrops so that I don't
keep them to spherical. So I bring that shape up like
a teardrop into the chest. Likewise, if I want something
that looks more natural, I would put those
remember what I mentioned about the collarbones
going like this, I would get something
more organic. I'll tell you a cool trick for the collarbones
is just remember, draw them like a bicycle handle. Handlebars is what I always say. Like if you were to think about bicycle handlebars coming
down into the sternum, That's a good shorthand
method for the, the collarbones or a good
mnemonic device or something. So trapezius, they're usually sloped
inward just a little bit. Will bring up the neck. Remember the next starts as
a cylinder in this area, but then it slopes into this cavity of the
upper torso area. Also you get this
a little bit of skin that comes in to the side. So the pectoralis, you'll
see a bit of an angle right there is it blends
into the breast area. And another trick that I like to use for placing the nipples is just a triangle like that. Just kinda helps you to align
that from, from each other. And just remember that angles in general help you to
map these things out. Then from here I would
just keep checking proportions and
nudging things around. I think I tend to do that more with the female characters. Like I really need to find the right balance
from proportions and width to width
to width ratios. So yeah, I do a lot of
that kind of clean up Abdominals, I would
show the division here and maybe a little bit
into the next division. And then that's about it. And the belly button
would be right about where the tapering
of the waste is. It does vary. Keep that in mind. Not everybody is belly button is exactly in the same spot. Imagine that there's our
crude version of it. We can push back, get rid of some of the
center lines here. I would definitely
soften up the forms. There's times I bring the breast closer together,
some further apart. That's up to you. It's just there's different
ways to go about that. But again, I think that
would helps as well. One of the things that helps to, and you'll see the angled
shots that we're gonna do. The more dynamic poses is also perceiving the
breast as not sitting like so spherical onto
another plane like that. So even that has a little
bit of a flat spot. You want to think about gravity and then also
that there's soft, right? And then you have
the ribcage sternum is pressing it so they're
going to flatten out at spots. And again, I think teardrops or better representations of
them just from any angle. So just keep that in mind that really want to think
about the flat spot. And you could put that
probably on a pose like this. You'd probably put a little
bit of it right there. Generally is just going to
make it look more natural. Likewise, wider at the
bottom and then tapering. And again, this is
kinda teardrop thing, wider at the bottom and then tapering thinner
towards the top. Again, I'll show you that as we, as we do more refinements. So let's go ahead and take this. Now. I'm gonna do
two things here. I'm going to redo
the shapes again. But actually I want to show
you how I clean this up. Because again, I think that for female characters I
typically do this more. So I'm going to clean this
one up where it just a little bit because I feel like what I have here
is is just a little bit uninteresting for
the female form. So what I would do is try
to thin this part out. Which internal widen out
the hips without having to. If I thin this out and widen up the lines on
the hips right now, it might be too much. So always try to ease end of this stuff so you don't go
too far past your mark. But I'm going to soften
some of this up. I'm going to still
keep the shapes that I wanted to see. Obviously. What I said too about the
angle being more extreme. The slope of the opening of the Legs here.
Try that again. And then it's also bring the breast is filled
to straight and flat. So I'm going to try to show
you what I was talking about. Their soften them up a little
bit and bring them in. I'm trying to push the
curvature towards the center of the chest more
hoping see that. Which means that I really don't need a lot of the other stuff. So to me, that's starts to
make it look more natural to because I'm not tracing
all the way around it much like a lot of
the other forms. Now bony landmarks
are different story, I generally will over
accentuate those. Actually, I'm gonna
go ahead and show you the more organic
version for this part. I think it just looks better. So the other thing is this. Whenever you do
these characters, if you're leaning more towards
angles for everything, they're just going
to look more rigid. And so now for somebody
want to appear strong and powerful and all
that good stuff, that's fine. But sometimes you want
these characters to be soft and friendly and nice and
approachable or whatever. You don't want them all
to be tough guys, right? Well, that's when using more your curves in every
part of the illustration. Even bony landmarks, just something as simple as
a round over versus I could draw this same
collarbone with almost identical and I could put this very sharp
point right there. And not only is it going to
make it look more Stylized, is just going to make
it look a little less often friendly, I
guess. I don't know. It's just going to
give it a different vibe to the shape language. And the more I do
that all throughout the illustration is just going
to keep hardening up the, the illustration where
the softer a little bands will do the opposite. That one I just wanted
to show you how you could add more curvature
through there, even the stomach muscles. I would hint to the definition. I would fade that out as it went down or wouldn't go all
the way down with that. But I would get little bits
of definition in there. So I'm just kinda
slowly adding it in just to see how much I really want details around the ribcage they're in on and on, but that's That's kinda
how I would approach it with the Female character. I would, I would really
ease into the details. Unlike where a male character, I would just all sorts of details and
striations and cuts. And so it's just a little
bit different approach. So there's the Female Torso. I guess it could feel like I want to add
these definition, definition of the hips there, but then I put it in and I
feel like it's too much. We'll keep working on. And really we could say, well
what about the obliques? I'm going down to here,
has too much too. Alright, so we'll go
ahead and stop it here. So let's move on to draw on the backs of the characters now and then we'll get into some
practical applications.
12. Back of the Male Torso: Okay, So again, just a
straight shot of the back. I'll start with a center line. The back is actually, it's pretty hard to draw. But then once you realize
it's all triangles and a lot of triangles really,
it becomes a lot easier. So let me show you what I mean. So the trapezius comes
in like this, dips out. I'm gonna go very angular. You gotta diamond right here. Roundabout. You've got the shoulders, as we already talked about,
those are triangles. Something like
this. I like to put that little angle right there. As you can see. Then the neck would pop up
here but just a little bit. And then the W for the lats. So we're very powerful looking character the lats are
really discernible. So something like that. Then as you work down
into the trunk or the base will just do
a cylinder for now. But our add the glutes
or somebody else. I'm going to get mad at me
for not drawing a button. Content. Got to have a bot.
It's part of life. So these angular, I would say maybe you could get away
with something like that. But obviously they're gonna be, even on a male character. You're typically
going to draw them more organic than Angular. But I do mean, but to start, you want to always
my own opinion, you want to always start
angular because it's just easier to map
all this stuff. Easier to, it's like when you're trying
to draw buildings, so much easier to get all those details
and stuff in there with the angles of perspective that applies to even
drawing the body, especially the symmetry, because you're trying
to think across the line here and get
things placed accurately. So I feel like have too much
space for the lower lumbar, but let me just put them
in and see what we get. A lower lumbar, you typically see the two muscles right here. It's escaping me what those are. Always, always just say
lower lumbar region. Then again the lat, now the light actually
if you could see it in more definition and you'll
see it go across like this. You don't generally
don't see that in moles, so I could probably
leave that out. Also. I think it's
a good thing to point out right
here at the arms. Really, you can see that
noticeable protrusion outward. So I'll just go to about here. But again, that's where It's
kinda helpful to draw these, these shots of the body from different
angles because then you really pinpoint different
things because of it. So if you avoid drawn backs, it can really be a hindrance to your work
and a couple of ways. So let's go over like this now. Right about here is the
the spine of scapula. Just like the
collarbones are really important in the Front
spine of scapula is very important
landmark in the back as it relates to the trapezius, the shoulders, everything. And then the scapula
comes down like this. Now, in a male character, you don't really
see them as much. Unless they're doing a pose
that is like pushing really, really hardcore gets his
shoulders and pushing the scapula is out. But what I will say is it
just for a shorthand method, you kinda get like this, a
little bit of a Y, like this. And this covers
these few muscles. But what I'm going to
say here is it honestly, you have to Draw this area over and over
with different points of, of, of flexion or whatever. But you have to see it in
action. You really do. You have to draw a box or
punching you have to Draw arrests are getting their arm pull back a bit or whatever. It changes so much. This is a basic idea
of the muscles and it's like first vanitas, teres minor, teres major. But that's not really what's
important for these lessons. It's More importantly,
you just realize that for one they're not flat. This may be a short-hand
diagram to get you going, but they push out differently, very differently based upon the definition of the character and the Pose that they're in and what
they're under stress for, what stress or putting on
the muscles in that area. So you just have to Draw those. Unfortunately, I can't think of a better answer
for you for that. Yeah. You really do. You just have to draw
them over and over. A lot of the other parts
of body a little more discernible because or
a bit more stationary. They all, they're all
tricky and their own right because our body moves and
flexes and all less than that. But but yeah, what this area I think you really do you have to draw like a shoulder pushing back against something
and you're like, well, you start with the
trapezius because you know, that's kinda understand that
form from a different shape. You understand the shoulder,
understand the lat. But then when you get here, that's where you
have to think about the way it might push
and create a few Shapes. Oftentimes you'll
see in Comic Art. They'll just explain it with a few interconnecting
kind of bumps. But that's really what it
almost looks like because it's not just a
simple I don't know. It's like every time
I see that arrow, it looks different to me. I don't always explain it. But I would start by making sure that they're not flat
and they're not even. And I would go for the
big muscle groups first, you understand like hopefully by the end of these
lessons you have a lot better confidence of the trapezius has
shoulder the lat. And then you'll be
able to bridge the gap and drop in some of those. And sometimes you will see the shoulder blade
pretty distinctly. You see it a lot more distinct, distinctly and vividly
and female characters, their shoulder blades
are a lot more evident. So we'll get into that. But again, do some specific
studies of that area. From, again, life
studies of action, sports is a good
thing to reference. So with this diamond here, lots of triangular like Shapes, lots of angles and
general W for the lat. Why for the divides
here above the scapula? We've covered the
shoulder quite a bit. So you should have a good
idea that by now would hold a quick cylinder
for the upper arm. Obviously it's one more
complex than that, but just starting, the
other thing is this. I have drawn the trapezius where the right
against the spine. Keep in mind that all of this
pulls away from the spine. Alright, so really there's
a divide to all this. And then you actually can draw a couple of the vertebraes
here and there. That's always a kind of a
cool look and you can just Shadow to one side and
drop those in there. But again, that's
a simple shape. You have a medial
side of the glutes. So a lot of times you'll
see the definition of the glutes kinda dip in
and come out like that. Again, starting very
angular with that. But there's our, here's our quick representation
of the back. I want to distort
that. There's that. And just to make a
few notes over top. What I will say too
is it's gonna be very important when you
start to illustrate these. And again, we'll cover
this in greater detail, but you're going to want to show the definition of the
muscle groups raised up. So actually let me do a quick
refinement of this one. We're going to turn this back. But what I want to do is
show you hopefully that the you want to really
get the volumes going. Was an area like this. For one, as is, muscles are going down the
back but dipping N, right? So that's going to be a noticeable difference
from what we see here. This is going to look
pretty flat even as I introduce some wine way. But we have to
really envision that this area of the back is
receding away from our view. It's not all flat. The trapezius would
be the furthest out. They need to appear the
highest on all these forms. Remember, if you want things to look a little more natural, tried to break up the
lines a little bit. Something like that. And kinda speeding through this. I don't wanna take
too much time, just some PR example. And this isn't gonna be our
finished finished renditions. This is all just
techniques and ideas that I just want you to
think about in the real, the real exercises
for you to do it. But I do want to show
you a little bit of, a little bit of
volume on this one. So now what I'll do is add in something for a Shadow layer Like so. And so again, I want
you to think about how as you move down the back here, this is all, a lot of this is gonna be placed into shadow. We get a little bit of
light hitting the base, but definitely from the bottom. If you were to think about
just the lats on somebody, It's really defined
this superhero Anatomy. There's just no way you
could Shadow that flat. There's no It's not it's, it's like a big barrel or
a lot of curvature there. And that's going to cast
a pretty big shadow on this information down here. That's really what I
wanted to point out. Now, I'll Shadow the rest
like so you're gonna get indentations are here. You can probably
make the argument. All of this would be in
shadow because it's, you get this big trapezius
that's casting some Shadow. And keep in mind too, when you Shadow something
that you can bring that Shadow into the
Form in different ways. It doesn't have to
just trace around it. It can be heavier here than it can thin out down to where it
collects this other Shadow. But yeah, sometimes you have to. Well, you remember
the lesson where I talked about the
belly of the muscle. Same kind of concept. That Shadows should reinforce that concept of the
belly of the muscle. So just think about like that. Alright, and then go
over to here or here. Bottom plane, right
there would obviously be a flat plane that would
receive no light. So hopefully even this little exercise and Shadow helps you, but I'll do more of them as
we render full characters. I know light and shadow
can be a nightmare. I know I've struggled with it. Still get my comfort
zone there with that, but that is why we practice
right over and over and over. Something like that. You could get some of
the sides a little bit. Some interior here. Same thing with
the glutes there. They're very rounded, right? So I probably could bring
the shadow up higher. So it can be think about
the way I did the lats now. But just remember if you're really trying to
round something out, you're going to bring
that Shadow up higher. Doesn't necessarily have to be a round shadow all
the way through. So I cut back a different angle. But I do mean I keeps it and I do mean by
but it's like you have to bring that Shadow up higher if you want that
form to appear larger. So really it made me
think more about this. Like maybe I can even bring that up a bit higher because this is, to me in my mind of
visioning this illustration, the bank is very
large right here. If I put the same way
to shed on everything, it flattens right out. So I have to think of ways
to be creative and say, well, maybe it could put a little bit heavier
shadow here. Shoulders are pretty spherical. I could really bring that
Shadow up higher there. I want to show the difference from the shoulder
to the triceps. Maybe put a shadow here first. In online, you go with that. So hopefully that starting
to make sense plus probably wouldn't be bad to
check it from a distance. You also do have a bit of
divide and definition here. I feel like that's a little
too much, but it is there. So pay attention to that and
your anatomy books as well. But again, I want
to show you more from a stylistic standpoint, so I'm not gonna go
too crazy with this. Yeah, Let's say
right about there. So that gives us back illustration for
the male character. The females just the same as the difference
of proportions. But let's go ahead and do one of the Female character to
have that on file as well. So what that Let's move forward.
13. Back of the Female Torso: Alright, welcome back.
So now I don't wanna do is talk about the, the back of the Female Torso will start the line
down the middle. And again, we're
just going to keep this really straight for now. But we'll get into some
more dynamic versions. So don't worry. This is established two
circles for the shoulders. You could draw the simplified
rib-cage if you want. Mainly just a sort of V or start the hourglass shape, right? So you'd go down
into here and attach the hips to this one.
Just kidding you. An hourglass kind of form. You could draw the
floating underwear. Just make sure the
rural difference. As you start this especially will mainly if you're
drawing this from the front, I guess, but you still
want to think about it, this steeper angle that you get in the female
body like that, but this is gonna
be from the back, so we'll put in the
glutes over this. But if you were to
get to about here, we could do a little attachment. The arms. Always find it
helpful to draw like the neighboring muscle group or appendage or any
of those things. My goal is to stop here. I almost feel like I
need the neck here to define this because
all these muscles run into each other, right? So muscles, bones, everything. It's all, it's all different
landmarks that you need in relation to the
neighboring bit of anatomy. So what I want to show
here is that the typically in a female that's relatively
lean, maybe not even that. I mean, it's usually
pretty noticeable that the scapula Female
character is just a lot more discernible for
the most part than men. Not, not always, there's never
an always scenario here, but I tend to notice that you see the scapula
pretty well-defined. So it's almost like maybe because of a lower
overall muscle mass, you're seeing more of the
bony structures for more predominantly. It
really depends. You can have a sheet hall
type of character, right? And you're going to pack on the trapezius and it's
gonna go right over top is, or maybe you show both. But it's almost like they fight for a little
bit of dominance. Now, in an illustration
that's tilted, then it's easier to pick your, pick the area that
you want to discern. So for instance, we come
over here and we say, okay, we're going to angle back, alright, well, then you're
probably going to pick one. Pick like the shoulder
blade this time. It's not that I'm not going
to draw the trapezius. Of course they're
gonna be there. It shows I might get the maybe going after the effect where the scapula
is more raised. Now, there's certain
poses where that happens. Flexing the shoulders back, I guess would pinch the
trapezius together. Really, it's almost like when
you flare your scapula all. So if you roll your shoulders
forward, it does it. But again, I feel like on
the female characters, it's just more noticeable. Now keep in mind to the spine of scapula as part that
would come up like this. Lead off to the
deltoid, the trapezius. It's right along that. So that's a really great
landmark for the bag, which I believe I've
already alluded to that. But then obviously you have these other muscles
that are on top. But again, if you're
if you're going for a skinnier female or
one that doesn't have as much muscle mass
and definition, then I would probably
I probably wouldn't do a whole lot of
definition right here. So we get kinda
like that Y shape. And it's as simple as that. Obviously, there's some bulk their to each of those areas. But I would probably shy away from that and
I'd go more like this. And then you'll get the
curvature of the spine. So you have these also, you have these
muscles right through here and they almost
look like they would be the latissimus dorsi are
the lattes but it's not, it's actually the
erector spinae. I couldn't remember last time I was talking
about the back, but I always call it the
lower lumbar region. But the erector spinae. They have these two muscles
that go right along your, your vertebrae all
the way up the back. But they're more Predominant in a, generally
on lean females, I mean, lean individuals
nonetheless, but, but you see it really
evidently in lean females. It's almost like That's just one of their more dominant muscles that shows true supports the spinal that but it
looks like it's a lot because really the lack comes down like
something like this. But I didn't show you that in
the previous illustration. As far as with lead
as I showed you, the W effect, the
simplified shapes. Because I want you to
look at the volumes, not really knowing exactly
where they insert and which ones layered here and there
will talk about some of that. But it's really not pertinent
information to Drawing while at least I don't
I don't believe so. I've never, you know, a lot of this stuff
I've learned more recently and I think I was already drawn it
pretty decently enough. Now, the knowledge
is always great. I'm never going to say it's a bad thing to learn this stuff. But I want to teach you the
things that are going to get you up and running the
fastest gets you Drawing well. And you can always go
back and keep studying, which I do recommend. So we'll get like the glued in here because
it looks kinda funny. We got like a twisted
character here. For the glutes just when I start rounded right
in this area, as I mentioned on
the male character, you really have this kind of, we have this medial
head to the glutes. It's off to the side like that. So you'll get a bit
of definition here. But I don't know that
you need a lot of it. And then the, the main
thing that is super important besides obviously
the hourglass figure, but it's where you get that. So you get that from the
bone coming out like we talked about, like this. And so make sure
that you widen it out and then taper back in. You can generally
get pretty soft. Good luck to the character, the female form like that. Just by thinking about that. So again, we know the trapezius
comes in through here. Dip sound, and you
get that separation. You get that little
diamond up here. That's all. It's all the same Anatomy. It's just different
proportions and definition. And ultimately, it looks
so different because of the fact that again, it'd
be too redundant here. But essentially when we have low muscle mass and
body fat and general, we're going to start to see
more of the bony landmarks, but it ther