How To Draw Horses - A Beginner's Guide | JW Learning | Skillshare

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How To Draw Horses - A Beginner's Guide

teacher avatar JW Learning, Drawing the Body, Head and Hands

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Trailer

      1:06

    • 2.

      Challenges With Drawing Animals

      2:19

    • 3.

      Simple Shapes and Forms

      4:28

    • 4.

      Head and Neck Side

      3:39

    • 5.

      Head and Neck Front

      4:33

    • 6.

      Chest

      2:55

    • 7.

      Front Legs

      2:49

    • 8.

      Ribcage and Pelvis

      3:45

    • 9.

      Hind Legs

      3:27

    • 10.

      Hooves

      2:22

    • 11.

      Creating Gesture

      4:07

    • 12.

      Facial Features

      4:46

    • 13.

      Draw Along Demo - Head

      9:49

    • 14.

      Draw Along Demo - Front Legs

      5:59

    • 15.

      Draw Along Demo - Torso

      10:29

    • 16.

      Draw Along Demo - Hind Legs

      4:42

    • 17.

      Draw Along Demo - Hooves

      4:20

    • 18.

      Draw Along Demo - Mouth/Nose

      3:05

    • 19.

      Draw Along Demo - Eyes

      4:47

    • 20.

      Draw Along Demo - Ears

      2:58

    • 21.

      Assignment - Timed Drawing

      20:14

    • 22.

      Assignment Demonstration

      20:05

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About This Class

Welcome to this beginners guide to Drawing Horses! If you're new to the world of animal illustration then this is the course for you.  Horses are a very fun animal to draw and have for a long time been an inspiration for many an artist.  However, they are a challenging animal to draw also.  So, this class is going to take you through building the horse one area at a time, starting with a broad overview of the horse's shapes and forms, before going over each part of the body one area at a time. The first half of the lesson is a lecture where we'll talk about form, gesture and articulation, the second half is all hands-on with plenty of draw-along exercises for you to following along with. We finish the class of with a 20 minute timed drawing assignment for you to complete.  If you've ever wanted to try your hand at drawing horses then this is the course for you! Let's get drawing! :)

Software used: Realistic Paint Studio

Looking for some more beginner content?  These additional Classes may be of help!

Meet Your Teacher

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JW Learning

Drawing the Body, Head and Hands

Teacher

Hello, I'm Josh, never ending art and design student. Drawing and painting can often be intimidating for people who have never sketched in their life but what if I were to say it's not as scary as it looks? I'm looking to pass on the knowledge that I have learned to people who are new to art, casual hobbyist looking to improve, or to those who are looking at art and design as a potential career path. The lessons I've put together break down the process of drawing and painting into small yet manageable pieces that allow you to absorb the material without overwhelming you with information. The aim is to give you simple tools to build complex creations. The lessons are structured like a pathway, starting from the basic foundations and fundamentals in lesson one, and following on grad... See full profile

Level: Beginner

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Transcripts

1. Trailer: Welcome to this beginner's guide to drawing horses. This is an introductory class to the world of animal illustration and painting, starting with one of the most popular animal subjects, the horse. This is a rather challenging animal to start drawing. So throughout this lesson, we are going to break the concept of the horse down into small, manageable pieces in order to get us drawing as quickly as possible. We're going to have a look at the horse's general shapes and structures first before taking a close look at each body part one area at a time, starting from the head and making our way all the way down to the hooves. Throughout this lesson, we'll discuss shape, form, gesture, positioning, articulation, and a couple of other topics as well. At the end of our lecture, there'll be a series of draw along demonstrations for you to follow. And at the end of it all there'll be a timed exercise assignment for you to complete. So as tricky as the horse is, it can also be really fun to draw. So if you're up for the challenge, then let's get drawing. 2. Challenges With Drawing Animals: When we start with any type of drawing, the things we usually cover first, the basic principles of shape, form, and gesture. When it comes to animals. On top of those basics, we also need to learn a little bit about movement. Why do we want to focus on movement when we are drawing a still image? Well, animals are a challenging subject to draw because we don't have a good mental library as to how they should be positioned, how their bodies articulate. When we start drawing the human figure, we've got an intuitive understanding about how the body is supposed to look and move. This is not the case with animals. So on top of the usual basics of shape, form, and gesture, we need to add in a little bit of movement to the list of things we have to learn about. So we can be sure that we are drawing animals and poses. Their bodies can actually make things that might even more complicated with an animal like a horse, where its body is far less dynamic compared to the likes of canines, cats and birds. The horse also has very unique strides and body articulations, which makes it a rather challenging animal to start drawing. How do we create gesture and rhythm for an animal whose body isn't as dynamic as others. How do we ensure that we are drawing poses the horse can actually make? These are just a couple of the questions we are going to have to answer. Now, you might be asking yourself, well washed out with the host then if it's such a complicated animal, well, as tricky as the horse is, it's a good animal to start drawing for two reasons. Number one, horses tend to be a very popular subject metaphor artists, and usually for good reason because outside of the domesticated dog, our relationship with the horse as a close one that has spanned many thousands of years and inspired many artists. And to the horse has the advantage of being an animal with very little hair and foot. This means that we get an unimpeded view of its shapes, forms, and muscular anatomy, which makes it not too dissimilar from drawing the human figure out. Now, with regards to this list, and there's going to be a lot of information presented in a lot of tricky concepts to contend with. It's recommended that you work through this lesson in small pots, or at the very least watch it a couple of times to really absorb everything. So with that out of the way, let's move on to doing a brief overview of the horse. 3. Simple Shapes and Forms: When we start any new subject and up, what we always need to be looking for is a process that makes life easier for us. Normally, when confronted with something like a horse, our minds immediately get overwhelmed by the sheer complexity that we're now facing. So how do we start to overcome this daunting task? Well, alphas step is to pretend the horse doesn't actually exist. For all intents and purposes, the concept of the horse in this context isn't original idea that we ourselves have come up with. The reason we pretend this is our original idea is that it starts to eliminate a lot of the complexities we see before us. And if it's our original idea, means we are able to dictate how everything is shaped. In other words, we don't want to look at the horse's head and think of it as a head. We want to think of it as a shape that is far easier for us to remember and more importantly, easy to draw. In this instance, we can say that we are looking at something that is roughly box shaped. But we don't want just any old books. We want a box that is characteristic enough for our original idea. In this instance, we want a long box that diminishes in thickness at one end. This starts to make the process easier and more manageable for us. Instead of having to worry about muscle and bone and all sorts of lumps and bumps. We've reduced our original idea down to its simplest form. What we're ultimately looking for throughout all these parts of our original horse idea or shapes and forms that are not only easy to draw and remember, but also characteristic of regular long box sort of works for our horses head, but a tapering box gives us a far better outcome. Simple and recognizable shapes for each area of the body, from the head all the way to the tail. That is what our process needs to be. So with that in mind, let's have a broad look at the best shapes we can use for our horse that are both easy and characteristic. We're going to start very broadly first and gradually work our way down as the lesson progresses. When we start to think of the horse, we want to be thinking of two shapes, or more specifically to letter shapes to help us out. The first is the letter L and the second is the letter S. Let's talk about the L-shaped first. Now, it's probably obvious way this L shape is, and that is of course, the horse's head and neck. This L shape is the shape most with the horse. In fact, it's so synonymous with a horse that in the game of chess, not only as the night usually designed with this shape in mind, you also see it in how the naught moves across the chessboard will come to the connection between the head and neck shortly. But for our foundations, this is the shape we want to be thinking of. But it's not just the horse's head and neck that has this shape. The front legs of the horse also have it. Now in truth, the front legs in its simplified form, fan-out more like the letter J. But for the purpose of making life easier for us, we're going to consider this a thin curved L-shape. There's a lot more sophistication going on here that we'll cover later. But for now, this is a good enough place to stop. So that's how L-shape areas. What about this S-shape? The torso is where this shape is formed. It's not immediately noticeable at first, but the more you draw it, the more obvious it becomes. This is generally the area where beginners tend to make things a little too straight and boxy, especially around the area where a writer would sit. This is a very tubular area that has a very subtle S-like curves that flows from the chest all the way to the re what about the hind legs? Well, again, we have another S-shaped formation taking place. But this one starts out very big and bulgy at the top and gradually thins out as it reaches the ground. The hind legs are generally the area where there's going to be a lot of changes in shape and positioning depending on how the horse is moving. But in this type of neutral standing pose, this is a good enough idea to work from. So L shapes at the front of the horse, S shapes towards the back. This is our starting point, but obviously we want to do more than this. So let's start to break all of these areas down one at the time and start doing something a bit more refined. 4. Head and Neck Side: Let's build upon our foundations. We want to now take out L-shape and split it in two. We of course, have already established our tapering box idea for the head, for the neck. We're going to consider this as a tapering cylinder, but let us first pay attention to the head and start refining that. What we're going to find, what the head is, that there's another box-like shape that's present here. And that's around the mouth, nose, and chin area. So the muzzle of the horse. This is a sort of rounded box structure that bulges out a little and tilts down slightly. We'll see when we look from the front view, it also is a little wider than the main trunk of the nose. So now things are starting to look even more characteristic of a horse's head. But let's take it one step further and add in the horse's eye. Now, in terms of positioning for the eye, it sits about a third of the way from the top of the head. So that's a pretty straightforward landmark along a long axis here. The main problem many of us fine however, is placing the eye along the short axis. Where exactly does this go? Well, fortunately, the bottom of that tilting box we just created gives us the answer. If we take the diagonal direction from the bottom of this box and link it all the way to the corner of their head, will find the intersection between our first landmark and this diagonal, more or less gives us the position of the eye. You'll also see this diagonal implied in the horse's anatomy. If we look at this image, we can see this diagonal indentation in the head more or less aligns with this ID. Now, moving on to the horse's jaw area, we're going to find this a very bulging and rounded area that takes up approximately half the length of the horse's head. We want to get this feeling of roundness that flows all the way around the eye down and around to the back of the neck. Almost like it's one big teardrop shape. We'll see when we move to the front. And this is also going to be a little bit wider than the main trunk of the nose. We've got a few other more noticeable shapes and forms going on here, but we'll take a look at that more closely later on when we look at the facial features. Moving on to the neck again, we start with a tapering cylinder. From the side view, it almost looks like a flat triangle. So we have to keep in mind that there is roundness and volume here. Adding in cross contour lines like this is going to help avoid making things look too flat and two, two-dimensional. Now, normally, this form is usually a good enough starting point, but we're going to develop it a little more. We've got a couple of noticeable muscle group structures here that we're going to have to consider as they are sometimes quite prominent. So we're going to evolve our idea from being one big tapering cylinder up into three tapering cylinders are red cylinder is the biggest of these three and is part of the trapezius group of muscles. This extends beyond the neck and into the shoulder girdle. The green cylinder is part of the brachial group. This one is a little bit thinner in width, but it is a little more box shape and connects to the front of the horse's leg. Both of these cylinders type of towards the top of the head, the brachial group fall Lisa, our last cylinder is a thin one that embeds itself into the horse's sternum. You'll note that this one type is in the opposite direction, which is an important differentiation to make. So that's the main structures for the head and neck on the side. Let's move it around to the front. 5. Head and Neck Front: Alright, the front view. Now, when we get to the front perspective, all of what we've seen, the profile changes instead of nice clear indications of shape and directional change, everything starts to flatten off. So what we're going to do is separate our head and neck in this instance to help understand what's going on. Well, we're also going to do in this part of the lesson is add in the front of the chest area to help us understand how our NIC connects and relates to the rest of the body. So starting with the headfirst, a narrow rectangular box is a good place to stop, but we can do something better than this. First thing we're going to do is take notice of the lung indentation in the head. This is a great visual landmark because it gives us a natural long axis line to work from. For all intents and purposes, from this perspective, this will be our default gesture line. But what about the short axis? If we take special attention to the horse's eyes and how they're positioned. We're going to find that they extend a little wider beyond the main body of the head. We're going to find that from the eyes, the shape of the head cuts back towards the end of our muzzled books. So instead of using a rectangular box Ralph foundations, we've got something that more resembles a coffin shape, which is giving us a far more recognizable outcome. The beauty of this cross axis is that it makes life a lot easier for creating this coffin shape, not just for the front view, but also the three-quarter view as well. We finish this off once again without rounded box for our muscle that bulges out a little wider than the main body of the head. Moving on to the neck, we're going to find that again, it's a tapering cylinder. As the neck approaches the head, it starts to get narrower. As it begins to embed itself into the chest, it gets wider. You want to think of this as almost being a rugby ball shape. Now in the previous video, we talked about subdividing our neck into three cylinders to represent the most obvious muscle groups. From this perspective, we really need to only add in that front muscle structure that connects to the sternum. This is going to be the most prominent of those additional cylinder shapes and is more or less going to be visible regardless of which direction the horse's head is in. This sternum muscle connects more or less directly into the middle of the chest area and also acts as the transitional landmark from the top of the chest to the bottom. We'll talk more about that in a moment. One challenge we are going to face from this perspective is how the head and neck are positioned. From this perspective, the head tilts away from the viewer and the neck tilts towards the viewer. The head in particular is going to prove more challenging because of the amount of overlapping that takes place with the facial features. Not only are we going to have to pay attention to how the different facial features overlap? We have to be aware that these facial features in most instances tilt in the opposite direction to the head. We can see this much easier on the side, the head tilts backwards and the facial features look as if they are tilting forwards. From this perspective, we lose all that dimension. So what do we do to help us here? Well, what we're going to do is use a pencil to help. Whether it's a pencil, a pen, or a graphic style is most drawing tools. We have had some type of graphical stripe that wraps around its surface. This is great because it gives us not only something we can use to work out angles for each subject, but we can also use it to figure out how our subject tilts either towards or away from the viewer. This graphic stripe is going to act as a cross contour guide. In order to try and figure out the relative tilt of the head, we simply need to tilt our cross contoured pencil and align it with some type of landmark on the head. In this particular image, on looking to the curvature at the top of the head as that landmark. Tilting our pencil in a single direction will give us the approximate tilt position of the head. Which subsequently means we can now draw in foundations on our page that match that tilt. This little trick is useful not just for the horse's head, but for any feature that is giving us positional difficulties, especially areas that are moving towards or away from the viewer. So when in doubt, usual pencil and that graphical stripe as a god for the tilt position. That's a breakdown for the main structures of the head and neck. Let's move on to the chest area. 6. Chest: Onto the chest. This is really three parts that we are combining into one. Generally speaking, the main shape we can use here is either a boxy wedge or something like a tombstone shape that tilts away from the viewer. So pretty straightforward so far. But in order to fully understand how to develop this, we need to look a little at the underlying mechanics to see what's happening. Because how the horse moves is going to affect how this has shaped. What we're really dealing with here is an area that incorporates the chest, the shoulder blades, and humerus. Now, you're probably saying to yourself, What do you mean humerus that relates to arms. Horses have legs and clearly the front leg stopped low up. Structurally speaking, animals have a lot of commonalities with our own physiology. The front legs are really the equivalent to our arms, but their humerus bone is hidden within this main tombstone shape under layers of muscle. Not only that, but unlike our arms, the horse's humerus is fused with its shoulder blade. This means the main pivot point for the movement for the front legs is not coming from the shoulder, it's coming from the center of the shoulder blade. As the leg moves forward or backwards, the humerus and shoulder blade swing together. These two bones make a distinct L-shaped that we can't necessarily see. But one we do have to be aware of. This is because the corner these two areas make together create two noticeable lumps on the front called the shoulder point, which is going to align with the landmark that we mentioned in the last video. If we move around to the front view, we mentioned in the last video that the insertion point for that sternum muscle marks the start of the bottom of the chest. What we'll find is that both of these shoulder points also align with this landmark. This gives us a natural horizontal axis line along the width of the chest to work with for positioning, as well as a natural corner landmark for the transition from the top plane of our boxy tombstone to its bottom plane. As was mentioned in its neutral standing state, our boxy wedge or tombstone shape tilts away from the viewer, which means it's bottom plane is going to be visible to us. Things change though, when the horse starts to move. When the horse's legs are in different positions, we need to split up this boxy shape. And think of these as two independent structures that are going to shift in shape depending on the leg position. In most cases though, all we really have to do to accommodate this is to simply curve our front axis line here up or down accordingly to help us get the right shape. So in this example, the horse has left leg is being lifted, which is simultaneously shifting its left shoulder point up, which is subsequently changing the overall shape of our tombstone. So that's the basic shapes and movement for our chest and shoulder area. Let's now continue on from this with the rest of the front legs. 7. Front Legs: Front legs, pretty straightforward with this shape as they are pretty much just cylinders due to the lack of muscles in this area. It means we are seeing a lot more bone than anywhere else. So we are going to evolve our cylinder foundations to reflect this. The upper part of the leg, which is the equivalent to our forearm, has more muscle and tendon structures here, so it's going to be thicker and less bone-like. Its shape is going to be closer to that of a tapering cylinder up, relating to what we just covered in the last video with regards to the chest and shoulder blade, the connection point that we see here is the horses elbow. We're going to find the elbow is aligned almost directly underneath the pivot point in the shoulder blade. Will also find our tapering cylinder shape will skew in the same diagonal direction as the humerus. So it will look like the upper part of the leg is inserting itself into the chest. Not unlike what you would see with your classic chicken leg shape. The angle at which the elbow pivots depends a bit on what stride the horse is making. But generally speaking, 45 to 50 degrees is around the limit for how far it bends. Moving on to the lower leg, this is more of your classic bone shape. Thick, rounded bowl structures at each end with a cylinder compressing inwards. You can think of this as I sort of hourglass shape as well. So that's a pretty easy structure to remember. Putting it altogether, we can usually get away with one big cylinder foundation when the leg is straight. When it's bent, we have to do a little bit more work when the horse's leg bends and curves on that, we're going to get this noticeable zigzag pattern forming from the shoulder blade all the way down to the hoof. Again, even if we can't see these hidden parts, we have to be aware that they relate directly to how the front legs are moving. The more their leg bends, the more this zigzag appears, whilst the shape of the leg isn't going to change significantly. And I more curl position. The knee joint between the upper and lower parts of the legs is going to shift in shape. In a standing position. This joint is moralists just stay stretched, bowl shape. When curled, we get a very distinct change as the leg curls more and more, we're going to see the structure become more and more box-like. In fact, it almost becomes a perfectly straight line at the front. The back of the joint, however, becomes more and more curved. A very noticeable straightening and curving as the horse bends its leg. As small changes. This is, it's what helps to characterize the horse's leg even more. So this is definitely an area we do not want to overlook. We'll talk more about hooves a little later on, but for now, this will do us for the front legs. Let's move on to the rest of the torso. 8. Ribcage and Pelvis: So the last two areas to complete for the torso, we've got the ribcage and the pelvis. The ribcage is another easy to remember shape and another cylinder structure. Although we want this to be a cylinder that is bulging at the bottom, there's more mass at the front of the horse. And so our ribcage needs to be bigger and bulkier underneath. An alternate to the bulging cylinder is to combine a regular cylinder with a stretched egg together. This is a little more work, but it tends to be a bit more characteristic InDesign if we take a look at this image, we've got this implied combination of cylinder and egg with the egg feeling like it is merging into our cylinder. One thing many beginners miss with the torso is its positioning. When we start out, many of us just draw it very flattened even across the top when in actual fact, the front of the torso sits lower, whilst the back sits higher as it reaches the pelvis. Now, moving on to the pelvis, we've got a bit of an odd shape going on here from the side profile. It's very much shaped like a letter D, but a D-shaped that is a little bit triangular. If we want to make this a little more characteristic, what we can do is take a small slice off the end of this shape. You'll find that in many poses where the horse is moving, a small straight edge develops, turning this from a three-sided shape into a four-sided one. I have a tendency to put that straight edge in regardless of the pose. It feel free to add it in when you think it's needed. We turn this around now to a more three-quarter view. We'll see our pelvis turns into something that resembles a rounded box, very curved at the top, a lot flatter on the sides in terms of positioning the pelvis gives us the illusion that it is tilting away from the viewer, similar to the chest. And if we turn it around to the back view, we're going to see it's quite boxy in the re, the tail protrudes from that very round the top plane whilst the side and reapplying a quite flat. Now the last thing we have to do, he isn't sure that these three parts of the torso connect and relate to each other. This becomes a lot more challenging as the host moves around closer to the viewer. In order to handle the foreshortening, we have to keep in mind that our three forms will be gradually overlapping each other the more the horses front or rear faces the viewer. So we very much want to have these three structures in mind as we draw our foundations. That said, it's one thing to consider them as separate shapes as we draw in our rough sketch. But when we start to put it all together and want more definition, we have to be sure that these pots merge into each other seamlessly. This is what's called intersecting one object, merging itself into another. The best way to think of this is to think of a mushroom, how the stem inserts itself into the mushroom top. This is the top of transition we want for our torso, the chest and the shoulder blade areas need to intersect with the ribcage. The ribcage needs to intersect with the pelvis. Now, if you've ever drawn the human torso, you know, the rib cage and pelvis is quite a flexible area. This is not quite the same for a horse. Looking at it from above, we'll say it gets a little bit of compression between the two areas as the horse transfers its weight. But for the most part there's very little bending and twisting that haben Sie. The challenge we're going to have is trying to make this rather rigid area as dynamic and fluid as possible. We'll talk about that shortly. So that's the torso. Now if we go back to the very start of the lesson, we can see now due to how we've positioned in shape these pots, that initial S shape is still very much being retained. So that's the development of the torso completed. Let's move on to the hind legs. 9. Hind Legs: I found most challenging area and now hind legs are probably going to give us the most difficulties because this shape and gesture changes depending on how the legacy position, as well as how the horse is overall positioned in relation to the viewer. The first thing we have to do though, is work out a few landmarks. In the same way that we had a hidden humerus bone at the front. We've got a hidden thigh bone at the back. If we look under the surface, will see the horses pelvis tilts down at about an angle of 45 degrees. This hidden thigh bone then connects at this end and tilts in the opposite direction. The end of this bond will cause a small lump to appear on the surface of the skin. That bump is the horses knee. This nice, It's almost directly under the peak of the pelvis. This gives us a fantastic landmark. Not only do we now know how the pelvis and then they relate to each other? We now have a starting point for the rest of the leg. The next structure down is essentially the equivalent to our shin bone. And this is a much flatter and boxy shape and connects to our pelvis structure from the knee at an angle of about 45 degrees. This is going to be a gradation of thickness here, starting very round and volumetric at the base of the pelvis and thinning out as it progresses to the next joint. Well, you might notice here is a very distinct bend in the shape that curves towards the back of the horse. You can get away with using a slightly more box-like structure here, but making it more curved is going to give it a bit more of an organic field. In a standing position. The edge of this curve aligns itself almost exactly with the back of our pelvis structure. Where things get tricky is the next part, which is the equivalent to the base of our foot in terms of shape, this is very similar to that traditional bone shape we see at the front leg, albeit slightly longer. In terms of position. It tilts in the opposite direction to the bone above. It's the connection to the pot above where things get tricky. Where either going to get a noticeably sharp transition from the upper leg to the low leg or a far more gradual one. As the leg bends and compresses inaction, we are going to get a number of very sharp corners developing. This isn't even more noticeable zigzag then what happens at the front of the leg? In fact, it's so noticeable that are hidden thigh bone shape starts to protrude from the skin, becoming way more obvious. Take notice of how much more prominent this thigh bone structure and knee is compared to a standing pose. Things change as the leg stretches out, either towards the front or beyond its reach. The widest leg can stretch out means that in some instances we can almost get away with one big giant see CU, Foundation at the front with a couple of smallest C curves structures at the back. These different positions become even more challenging as we move the horse around to the front or to the back, because a lot of foreshortening and overlapping is going to take place. If we are having real trouble with these more challenging positions, are best bet is to look for shapes that best represent this pose. So for instance, looking at this reference image, I'm going to say my foundations are one big tapering cylinder. So ask yourself what simplified shapes work best for this pose? Remember, we want easy to draw yet recognizable shapes and forms for all our body parts. So that's gonna do it for the hind legs. Let's move on to the hooves. 10. Hooves: We finally made our way to the bottom. Now, luckily for us, hooves are the same across all four legs, that makes life easier. The initial structure for the hoof is thankfully quite simple. We want to think of this as almost like a tapering funnel shape. From the bowl of the joint above the front of this shape flares out gradually, whilst at the rear, it curves around a lot more. To make this a little bit more characteristic though, we need to take a few corners off in a few places. From the joint, we want to cut out a square piece to create that obvious gap in the structure. It almost feels like there's a piece of the body missing here, but that is exactly what we want. From there. We also want to cut off a little bit of the corner from the back of the nail. And we want it to be cornered off in the same direction as the front. This back corner is also going to double as the marker for where the front of the Nile ends. If we draw a line exactly 90 degrees from here, we're going to get the landmark for where the front of the Nile ends. You may also notice that this landmark sits almost exactly in the middle of our initial funnel shaped foundations. So choose whichever landmark works best for you. The Nile is a very rounded areas, so we want to think of this as almost like a cutoff cylinder. This is especially true for when we move around to the front view again, the main structure of this tooth is a flared funnel shape. The main issue is the Nile. Because of the Niles tilt and the perspective we are viewing it from means the Nile starts to give off the illusion. It's a cylinder that's being bent backwards. If we look at it from a cross contoured perspective, we get the sense that the hoof is initially tilting towards us and then gradually shifts away from us. In most instances, we won't have to worry about being this precise, but having this extra positional knowledge can come in handy because the Nile in particular can start to throw our legs off. The back, thankfully, is a lot easier to manage. It's essentially a series of overlapping balls structures with a boxy base on the side. And if we quickly look underneath, an oval shape is really all we need, but a rounded heart shape is a little bit more characteristic. And that of course, will change depending on whether or not the horse is wearing shoes. But overall, that's the main structures for the h2s. 11. Creating Gesture: If you've done the Figure Drawing series of classes, feel free to skip this part of the lesson. But for those of you who haven't, we have to talk about creating gesture for the horse. Before we do, let's first explain what gesture is. Whenever we start drawing, there are two concepts we have to consider. The first is called construction. Construction is defined as being the individual parts of something That's something can be two-dimensional, it can be three-dimensional, but the main concept is that it's a series of individual components. The majority of this lesson has been a construction will listen, breaking down and looking at the individual body parts for a horse. So if construction is the pots to a horse than what is just Joe? Well, gesture is how those parts relate to each other. Another way to look at it is that gesture is the implied directional movement that connects one pot to the next. Construction pots by themselves on not much use to us unless we have something that unifies them. So gesture can be considered the glue that holds everything together. But what does imply directional movement main. Let's look at this example of circles to find out each of these circles represents a construction pot. So that's pretty straightforward. But what about the gesture? Well, if we are saying that gesture is an implied movement, then if we follow the direction the circles are making together, we get this sense S-like path is being formed. Individually. The circles don't mean much, but as a team, they've created a very fluid directional movement between them. Construction is the pots. Gesture is the connection between these pots. Now the thing about gesture is that it's not easy to see. In fact, it's something that we have to look for. Normally when we are taught gesture, we are often told to look through the middle, but that isn't always a convenience for us because it doesn't give us a tangible starting point. Instead, we're going to use a tangible starting point. So where is this point? Well, luckily, everything organic has natural asymmetry to its design. If we look at our horse's head again, we can see quite clearly one side is longer than the other. Instead of going through the middle of trying to find gesture, we're going to use the heads longest axis line that's available to us. We want this long axis line to be the foundation, not just for our gesture from one part to the next, but also the foundation for our construction pods. We want to draw arrowheads gesture in first and then build the rest of the structure around this. And we want to continue this process from one part to the next. So in this instance, starting with the head, we have created gesture number one followed by construction number one. The neck then follows with gesture number two. Construction number two, the torso is gesture number three, construction number three and so on and so forth. This is the process that we want for ourselves. Now, as neat and tidy as the sounds. The moment we start to build construction pots over our gesture means I'll pose, starts to become more stiff and mechanical for an already big and bulky animal like the horse, this is the last thing we want to happen. So we need to do two things to try to offset this. First, we need to try and capture as many body parts as we can in a single gesture line. The more we can get these parts to relate to each other, the more we offset this stiffness. And two, we want to exaggerate our gestures to be as curved as possible. Construction needs to be considered not only the parts of our subject, but also the thing that creates corners for our subject. Gesture then is not only the connection between our pots and needs to be considered the curves for our subject. Corners and curves. The more we curve out gesture, the more fluid and dynamic our host starts to become, the more corners we add in the more mechanical and rigid l horse looks. We want to push these curves as much as possible. We do have to consider the limitations of the horse's body, but we still want to bend and twist things as much as we can. In most instances, we are much better off putting in way too much gesture than white, too much construction. 12. Facial Features: So there's been a lot of concepts thrown at you throughout this lesson and having to deal with facial features after all of that probably feels exhausting. So consider this loss pot as something of a bonus lesson that you can come back to it a later date. It's more important getting used to the main construction of the body first and worrying about this additional layer of anatomy. But with that said, let's take a look at the facial features. Starting with the ears first, because they're quite easy. They are basically rounded triangles, both from the front and from the side. They are more S-shaped on the inside and more C-shaped on the outside. These can right-side almost a 180 degrees to the back. Usually it happens when the horse is not particularly happy. So if you're looking to draw a more intense looking horse, you might want to consider pinning the ys backwards. A more relaxed horse has, it's more towards the sides. Moving on to the eyes, as we've already seen, the horse's eyes bulge out quite a lot, giving us that coffin shape for the head. They are grazing animals, which means their field of view as much water in order to look out for predators. So the structures reflect this. The best way to describe this whole areas that it kinda looks like an old-fashioned telescope, like those old style parts spy scopes you see in film and television. The eyeball being wrapped around by the more cylindrical structure. But in this case it's a font. Pick a structure at the top than it is at the base. If we want to know that concept to relate to this, as silly as it sounds, we can compare this to an ice cream cone, not necessarily in terms of shape, but more the idea of a spherical object being encased by a more cylindrical one, we are sometimes going to get a very noticeable dent in the middle of the cylinder also, which makes it look like the eye is protruding a lot more. If we take a closer look at the eye socket area, we'll say it's far more box-like. At the top end, we'll rounded at the bottom. In fact, it can almost look like a sharp 90-degree turn from its top plane to the inner corner of the eye. It's a subtle thing, but it gives us more characteristic horses. The overall shape of the eyelid area is not too dissimilar from hours straight up and lower on the inside, more rounded and higher on the outside. Turning to the side, we'd get a really noticeable brow bump as the forehead transitions into the bridge of the nose. And as was mentioned earlier, the eyes are positioned approximately 1 third from the top of the head. Now moving on to the nose, this is a little bit of an odd area. The best way to describe this is that it's a thick piece of fabric that wraps around itself. If we take the thickness of y for a moment, we'll say it's a bit like a strip of fabric that conduct twists around and turns over in on itself. If that's a little tricky to remember. Another option is to look within the negative space where the nose cavity is. He will find that the whole creates a sort of number six shape. We can use that as a bit of a guide it and then wrap in the more tubular structures of the nose in and around that. So a couple of options there. Next up the mouth. This is a very flexible area. If you've ever seen how a horse's mouth moves, it can sometimes look very rubbery and elastic. So in terms of expression, it can get a little wall around the muzzle. In a neutral, relaxed state. The horse's lips are pretty much one big tube that wraps around from the base of the nose, curves around in on itself, and finally, wraps around the chin to the other side. From the front own view, we normally will get a little bit of that tubular structure peeking through. That will depend of course, on the tilt of the head. And finally, the cheek and jaw area. We've got a series of cylinders shapes due to the muscles underneath. These muscles are the police systems that control the various facial movements. We're going to find this whole area of cylinders overall compresses inward, making a very noticeable dent in the horse's head. These cylinders, however, are then going to pop out a little. If we look at a cross-section, it almost becomes a series of hills and valleys in this area. That valley then steps up quite sharply onto the horse's jaw, which becomes a lot flatter in comparison. So a little bit of a network of tunnels he that then transitions rather harshly to the larger flat plane of the jaw. So that's the entire structure for the horse from the head all the way down to the hooves. It's an awful lot to cover. So the best advice is to take all of this one step at a time. 13. Draw Along Demo - Head: Okay, We'll start with the head first and starting with the profile is usually a pretty good place to begin with because the shapes are pretty easy to identify, at least the initial foundation. So getting that big gesture line in first and then starting the rest of the construction heat that nice tapering box idea that we talked about in the lesson. There are a couple of different options we can use as well. We'll talk about those in a moment and just splitting off fail head and neck area. So our basic foundations in place now to start developing things a little more, adding in that rounded box for the muzzle. And we have to remember that this tilts down ever so slightly here. And that's also going to give us that landmark that we want for our socket to. So just adding in a little bit of the coffin shape that we talked about here. It's almost a side on image, but not quite. So we still need a little bit of that top plane. So that's the coffin, coffin type of shape there. But we've got other options too. So maybe we can look at this and say, well, maybe it's just box is a perfectly good place to start with this one. So another couple of options, as well as that we could use a cylinder to, we could make a pretty good argument actually that this looks a little bit more cylindrical at this slight three-quarter angle. But we could also break this up into a couple of different pieces as well. So maybe starting with the boxy a structure first, and then breaking it down into two parts. Especially the rounded part here where the jaw is. So it's really going to be dependent on what you feel. You see, what shapes and forms that you think that work best for you because we are going to have certain biases, but When in doubt, the box is probably going to be your best friend because we get a sense of the which way it is leaning, which way it is facing, and which way is Chilton. We don't necessarily get that with a cylinder or a bowl shape, at least not to the same degree. So the box is always your best friend in most instances, if we're having trouble with positioning and shape, but we, as I said, we aren't going to have biases to S2, which shape that we fibers. So some of us are going to prefer the more cylindrical shapes and that's perfectly fine. So it's really what our preferences are. These are just tools at the end of the day, no different to hammer or a chisel or soul. And he taught a practical tool for building things. So these are our artistic tools. So getting these rough shapes in for the ears, just keeping it as simple triangles and sort of locking how everything's coming together now. So putting in that noticeable bridge of the brow, merging into the structure of the nose. And trying to keep that a little bit more curved as well. It's gonna be very important to try to push a lot of the curves here that we see, as we mentioned in the lesson. We've got two ideas that we have to contend with as we are drawing our horse here, construction and gesture. And the moment we start to build any type of construction will parts on top of gesture will think, starts to stiffen up a bit there. So one of my things is curved as possible without it becoming elastic. So getting this cheek structure and now that's the halfway point for the head, but it also helps to mark out where that eye is going to go. So we mentioned that lesson that the diagonal plane that goes from the bottom of that chin all the way to the top of the head. That's one landmark, but also that rounded implied roundedness of that, of that cheek area is also another landmark for us. So it's these type of little things that we should look out for to help us identify what's going to make life a little bit easier for us, the more things that the most shapes rather that we can simplify the bone landmarks that we can point to. The easier the process starts to become more or less happy with how the head is looking now. So it's just going to start working on the neck, getting the initial cylinder structure. Now let's just breaking it into those three separate cylinders. So this one, of course, as we mentioned, the lecture, going all the way to that sternum. Got the other two here. One is just hiding behind where the hair is. You can just get the sense of that cylindrical shape there. Now I mentioned a couple of anatomical names during this lesson. They're not 100% accurate. These are just sort of rough ideas. We're not going to worry too much about getting anatomical names, right? We're not vets were hardest. We don't have to really think about things. That in-depth. So this is coming together. Got just a little bit of hair at the top here. Just to add that in here is gonna be important. Actually when the horse is moving, we'll talk more about that a little bit lighter on. But again, just taking things back to the idea of simple shapes and forms to get these foundations in. And as we get to smaller shapes and forms, keeping the same ideas going. Alright, moving on to a slightly more three-quarter pose. A little bit more challenging. Our horse's head is tilting down. So we've got that cross axis in here. We've got the long axis line that's, you can see quite visibly in the indentation in the head that is a fantastic landmark for us. That's gonna be our default gesture for the head in these types of positions. So there's a couple of those type of markings as in denotations throughout the body. And they're gonna be super useful for when we stopped to turn the head around because we don't just want to work from photographs. We also want to work from imagination as well. In the same way that boxy or structures. Again to help us so these cross axis lines. So again, we can use the argument that this is almost more cylindrical. So if we do a little example here, we can use the cylinders are foundations and then start to build in the rest of. This is what we really want. Options available to us. We should never really be married to one shape or form. Could also do just a regular old typing box as well. So arguments for a couple of different options here. So just adding in a little bit of the neck structure now it's really curving over in this position. We've got a lot of overlapping that's going on. And so that starts to throw things off. So all those nice clean shapes and nice position, positional MCAS rather that we learned about suddenly become a little bit less useful. So we have to do it a little bit of thinking here and to figure out the hierarchy of all these different shapes and forms. So we need to break each component of the head down, for instance, piece-by-piece And then workout or what's overlapping, what cost using this cross axis here, that's gonna be a super important foundation for helping with that. It's adding in the ice structures now keeping it nice and cylindrical where that bony protrusion is. This is the part of the drawing way. You really do have to stop and think before you commit to anything. And say, well, I've got my shapes right? Am I proportions looking okay? You have to track your progress as you go because you don't want to get to the stage where you've put an oil foundations and then you've started doing the light and shadow, the color rendering. You want to take a little bit of time, maybe every 3540 seconds or so, just to sort of track your progress, ask yourself a series of questions. Does does the shape look correct? These proportions looking, okay? So you just take it one step at a time. So these foundations are looking alright, so far. Start to work on the neck now. And of course, that's coming down into the sternum. We'll cover that with the chest demonstration in a moment. I really want to feel the roundness of this nick too, especially in this position. We lose a little bit of that cylindrical shape. So we want to really try to reinforce this and we want to try to find markers on the horse that help to do this. So shadows and little creases of skin, little folds of skin. Any type of visual market to help us reinforce the idea that it's a cylindrical structure. So this is looking relatively okay so far. So we might leave this one here and we'll start to move on to the legs. 14. Draw Along Demo - Front Legs: Okay, front legs. So for the most part, they are just cylinder shapes, so it makes things a lot easier to manage as many muscles or tendons here to worry about. Especially compared to our, our own arms, because these are, the horse is equivalent to two ohms. So very boney, very bony areas. Certain they're carrying a lot of white as well. There's an awful lot of white the front of the horse. So these legs as thin as they are doing. A lot of work here to keep this horse going. Really emphasizing that bone shaped structure, especially in that lower part of the leg. Fanning out our fanning out the who's here. Just adding a little bit of the torso as well just to help reinforce the id and position of things. But again, mostly keeping it nice and simple. The upper part is a little bit thicker. There's a little bit more muscle and tendon going on there. So bit of a bulging cylinder for that APA pot. Hello, part of this leg, traditional bone shape. You could think of it as either hourglass shape as well, or even do something that's a little bit more squarish and in box C, but for the most part you want to keep this pretty rounded. It does get a little bit flatter towards the front. So it's not a perfect cylinder by any means. But this is still the best shape for the leg, especially in this position. So it's nice and easy shape to remember here. Nice big gesture. Nice easy, cylindrical shape. I'll just emphasize the elbow here as well because that is going to sometimes look like it merges into that chest, but we always it'll be sure that it's sticking out just a little bit there. That's all move around to a more front on view. And again, a lot of overlapping happening with this image. It's just want to get a little bit of the chest structure in as well just to give us some idea as to where things are. So that's always good too, especially if you're doing things like lakes to have a little bit of a little bit of the torso in there to just get a feel for where the connection points are. So try to avoid doing parts of the body just on their own as if they're floating in space. You always wanted to have some sense of the next body part connecting to it. So again, that sort of bony structure here. And for both of these parts really, it's a little thicker, of course at the top and a lot thinner down the bottom here you get a real sense of just how thin this lower part of the leg is. Still trying to keep it very cylindrical. And not only cylindrical, but we want it to feel as if it's merging into this upper part. So we talked a little bit during the torso section about the idea of insertion, and that's the idea of one object inserting itself into another. This is this sort of mushroom idea. So the stem of the mushroom inserting itself into the top of the mushroom. We want that same concept for these overlapping structures. So adding in the hoof now I'm making sure that flares out. We'll have a look at those in more detail a little later on, trying to ensure this roundness as well. So we want to avoid straight lines as much as possible. There are a couple of straight areas and the side of the who's actually is one area which gets quite straight. But for the most part, we want that organic. Got the Nile there. Of course, that's not too dissimilar actually from the shape of our own nail. And it's a little bit tricky sometimes in certain poses to remember. So if you ever get into any sort of trouble with remembering the shape of the, of the Nile and the hoof. You just look at your own nail because it's not too dissimilar in its structure. So it's almost the equivalent to this. Let's move on to doing something a little more curved and angular. So we're going to get a little bit more boxy like structures happening here and lot more corners than what we normally would. So again, getting a little bit that Chest Foundation down and that's cylindrical structure for the upper part of the leg. Now, when the leg starts to bend over like this, this is where we get this nice long straight at the front here. So for the most part, it's when it's in a standing position or it's not quite as bent, it's still rather bowl-like structure. But once it gets to this point where the leg starts to curl under, then it does become very box-like. And as was mentioned, it helps to just characterize the horse a little bit more. If we just do a little sketch here of roughly what this shape looks like, it's sort of flat at the top, becomes more curved behind. So it's almost like a wedge shape or keystone shape would actually probably be a more accurate description for it. So again, moving on to the who's now. Now, just to show how different this can look without that boxy edge, Let's just do a version of this with out that straight edge at the front just to see what it looks like. And you can kind of start to see here is that something doesn't quite look, right. There's just something about it that doesn't look like it's from a horse is too many sharp angles here, so just flattening off the leg right at that joint at the front and curving it ran a little more at the back is going to make things look a lot more characteristics. So just keep that in mind. 15. Draw Along Demo - Torso: Okay. The chest and torso. I'm going a little bit of a rough outline for our head and neck just to save a bit of time here. So having to think about really three separate structures that we're going to have to merge together. Looking for that tombstone like shape or that boxy, rounded boxy shape for the front part of our chest here. And looking for these key landmarks, we've got the corner landmarks for our hidden shoulder blade and humerus bone, that little bump that occurs from those two bones being fused. And of course, the other landmark day, the sternum with a neck meets the chest. That gives us that nice long axis across the across the top plane about tombstone. That's the transitional marker for the bottom of our chest. And we want to start to swing this down now. So It's actually quite noticeable how flat this top plane can get. And it sometimes it looks as if the horse's head is kinda stuck on here compared to other areas where there's lots of shapes and forms that feel like they merge into each other. The neck and this top plane of the chest sometimes looks like it's just simply stuck on. So I've got the bottom plane of that tombstone shape sticking out. And this is our top plane. Of course. We want that noticeable change in shape here. And sometimes it's a little bit difficult to figure out where that side plane is to this. But we can usually find it when we find that shoulder point marker for about two bones underneath. So that little protrusion that happens. So that's not always an easy thing to find in certain poses. But if you find the elbow and then measure up 45 degrees approximately, you'll generally find where it should be. But as long as we keep this idea of a rounded box or a tombstone shape as our simplified ID in mind. Then we can usually figure it out. So this is why we want to eliminate from our minds the idea that we're looking at a horse. We want to break this down into the most easiest and obvious ideas that we can see here. Because if we're able to control the shape of things, if we're able to imagine that this is our original ID, then all of a sudden, all of those difficult anatomical structures become far less daunting for us. So that's why we want to approach it as if it's an original idea that we've come up with. Because if it's our idea, that means that we control every aspect of it. What it looks like, what shapes it is, how it articulates, makes life a lot more easier for us. So got the initial foundations for the chest looking reasonably okay, right now I just want to put it in a little bit of the tubular structure for this muscle as they sit during a lecture, this front muscle that embeds itself in the sternum is usually going to be visible most of the time. The other ones that we saw further back, they sometimes become a little more subtle in their appearance. But this front one we always want to emphasize. So moving on to the ribcage and getting that nice tubular shape in. We don't want this to straight at all. We want this sense of roundness in this area, particularly around the bottom of the ribcage. You might be able to see there in the reference image is this real implied egg shape, which seems to be forming from the bottom and into the main trunk of the torso there. So that's a little bit more work, but it tends to be a little bit more characteristic as well. Moving on to the pelvis now the pelvis is tilting over towards the camera slightly. So we have to look at the position of things as well, not just the shape, we have to get a sense for. What is this tilting towards me? Is it tilting away? What angle or things are in? That's where this pencil trick that we talked about is going to come in handy. So using that as a guide to help figure out the position things is going to go a long way to making things look a lot more accurate. Keeping things nice and rounded at the top for the pelvis, although it's more of a chiseled look at the moment. So chiseling things out that are rounded as perfectly fine. If you having real difficulty with the position of something, something rounded in particular. Then making small little straight edges all the way around to try to. Get things accurate is a perfectly fine way to go. You just want to smooth it off afterwards. So generally happy with how this is looking now we're just putting our landmarks here. For our legs and torso structure. We've got the pelvis and the knee which roughly align as well as the elbow at the front with the center of the shoulder blade in the back. So keep those in mind, especially because they're going to be super useful landmarks for pretty much all positions. And just changing the shape of the head a little here, a little bit disproportionate. So you've got to find this along the way that you'll have to make these adjustments. So I think we're done here with this one. Move around to a more challenging pose. It has a lot more overlapping, far more challenging pose here. We've got a lot of overlapping going on here. So our torso, we've broken it down into three parts like we talked about earlier. And we look at this simplified diagram here. We've got out chest at the front end, ribcage in the middle, and our pelvis at the back. And so the more the horse faces towards us, the viewer or the camera, the more this overlapping is going to take place. So we're going to have a very challenging task ahead of us here to try to make it look as if each of these parts, not only are positioned correctly, but also that there's still merging into each other correctly. So again, keeping things as simple shapes for the moment because that's going to be the key to ensuring that everything starts to be positioned correctly. He got that long axis across horizontally for at chest muscle. But notice also how we've got that indentation right in the center of the chest there, which acts as our vertical axis line as well. So that's another instance where we've got indentations throughout the body that can help us with getting positioning right? It's almost like a natural cross axis is being formed. They are through those points along the horizontal and the vertical. Again, getting the underside of that plane of the chest in FOMO, noticeable here as well. And getting these legs structures in not going to worry too much about these in this pose. So now thinking to myself, Well, I've kind of got this chest foundation in place. And now have to think about, well, how do I connect that ribcage in and make it look as if it's not bulging out too much, but also making sure that it feels like it's connecting correctly. So this might take a couple of goes. If you're not really used to doing foreshortening type of work. So just be a little bit patient with yourself here too, because it is rather challenging to try to get this overlapping looking correct. Just drawing in the rough structure here for the ribcage. If we need to make adjustments, of course, we'll do that as we go. Trying to feel that roundness here and making sure that it feels as if it's merging correctly. So it got the ribcage more or less done. Now, move on to the pelvis and start to piece that together. So just following the sort of straight edges that are being formed here and try to ensure that the back of this pelvis feels like it's wrapping around behind that ribcage. So that's gonna be the biggest challenge with this type of pose is ensuring that these pots feel as if they are sitting behind one another. And really it's just a, another form of what we saw during the lecture about intersecting our forms. So this is just a more extreme version of that really. Now the reason may have is fun. This type of pose very challenging is simply because we don't have a decent enough understanding of how to translate three-dimensions onto a flat 2D surface. So we sort of have to envision that we are sort of wrapping our hand around the shapes of this horse. So as odd as this sounds, you want to try to imagine that you are actually drawing over the surface of that horse's chest or that figure, all that bowl of fruit, whatever it is you might be illustrating. This is a decent enough starting point. So we'll just reiterate. We said earlier that we have to again think of these as three separate parts that are overlapping that we then have to merge together without gesture and our rhythm. So I'll shoulder blade merges into the ribcage. The ribcage merges into the pelvis. We want that flow and rhythm present. That's what's going to unify these three areas and turn it from being three individual parts into one big flowing whole. Finish this one up here and we'll move on to the hind legs. 16. Draw Along Demo - Hind Legs: Okay, Onto the hind legs. So it's a good idea with these wants to always put the pelvis structure in first and get out landmark CIA. So that's how landmark for our knee. So as we mentioned, it's almost directly underneath the top of that pelvis. So the peak of the pelvis there. Now we get a pretty good look with this image. Just how wildly different these legs can be shaped in position. So our frontline, a very much that zigzaggy pattern, whilst the back one is got that far more gradual cylindrical curve. So we get a real sense for just how different things can look here. So going over this nice shape here and getting that structure in first. And we can see pretty clearly here as well with how this front leg is being raised. Just how prominent that thigh bone muscle now starts to protrude. So we get that nice big indentation there that hopes to work that out. So zigzagging out way down to the lower part of the leg here. Just keeping it nice and cylindrical again, very similar to the front leg, this pot, it is a little bit longer. So that's the only thing that we have to really change. Other than that, it's pretty much that classic bone shape as well. Now you might notice it's a little bit flatter on the top of that pelvis here, r2. And that's because of the way the horse is white is being transferred. Got that back leg which is carrying a little bit more white and so it's pushing the back of that pill was upwards, which is subsequently making the pelvis tilt a little towards us. So again, that nice big C curve at the front of that straight leg. So nice big gesture right down there. In comparison, we've got that zigzaggy pattern which is happening at the front leg. So at the hind legs do move in a way that are a little bit more tricky than the front legs. And it's made even more difficult depending on the type of movement the horse is making. So at a gallop, you'll see that the legs can stretch out even more so than what we see here, where it almost becomes a straight line in some instances. So we need to observe those type of poses in particular, because these back legs here are going to sometimes proved to be a little bit problematic. And so we'll take a look now at a fought trickier posed to deal with. And that's from a more front on view. And we can start to see with this image here just how much everything starts to flatten off. So all those positional ideas that we talked about seemed to start to merge together. But we still want to keep in mind that there are parts that I'm moving backwards and moving forwards here. So we have to remember that this main part of the leg is pointing backwards here, or tilting towards whichever way you want to look at it as. But the main idea is that we still need to have an awareness of how things are positioned even in these type of poses. But having real trouble, we can just simplify things down to the shapes that we see. So I'm looking at this and I'm saying, well, it sort of looks like your classic chicken drumstick look. So that's an easier idea we go. So maybe think of it as sort of a light bulb shape as well. So I'd like to try to find things in the world around me that I can relate to certain shapes like this. And so at a drumstick or a light bulb is a pretty good option. Because these more front arm positions start to really confuse our mind a little bit. But we just have to do a little bit of analysis along the way and a little bit of logic. So if we have an understanding of how things are positioned on the side view, which is far easier for us to remember. Then we can start to apply a little bit of that logic with these types of positions two. So we just have to imagine that, well, that leg is going in one direction and then it comes towards us in another direction. If we move to this leg on the right, far easier to work out the position of things here we've got very sharp corners, clear indications here. So much smoother here, more cylindrical. Fomo, positional changes here, nice and sharp. Alright, let's move on to our next body part. 17. Draw Along Demo - Hooves: We've finally reached the bottom now onto the H2S, which are sort of the fingertips, I suppose. I don't know the exact anatomy of the horse. So I don't know exactly if this is a one-to-one comparison, but I like to think of them as the fingertips and mostly because of that Nile at the end there. So that now we want to swing around. He just wanted it as a straight line. We wanna get that sense that it's wrapping around from one side to the other. That's an important thing to remember, although in most instances we're probably never going to be drawing the hooves this close up. But it's just additional information for us to have in case we get into a little bit of positional difficulties. Because surprisingly, the hoops can be a little bit tricky sometimes in certain poses because of the way they are structured. They are sort of a cutoff cylinder shape. But in certain poses, they can start to look quite boxy. So it's going to depend on a few things, what shape they make. In most instances we want the front and back to be very straight edged. Move on to a more tricky up pose now. So just getting the classic bone structure in the upper part got a little bit more overlapping happening here. Is you have to think about the different shapes that we've got overlapping each other. Who got the bowl of the joint above? Overlapping that funnel shape. So it's a sort of a squashed funnel shape here from this angle. Getting that to wrap around that way. Then moving on to the Nile again, you might see very flat along the side. So a slightly different shape here compared to the side. It almost looks like probably what you'd best described as a crescent moon. So that's just one small positional change here. And it's sort of shifted the entire structure of that nail. We do want that sense of roundness towards the front and straight edge on the side here you could probably see it here is almost a very straight line on that left-hand side. So a surprisingly more challenging area than probably what you would imagine. But we always want to keep in mind that even if there are the straight edges that do a p.sit from time-to-time that at its core is very much a cylinder shape. So we do want that roundness there, that feeling of the front going all the way to the back. So let's move on to one more and we'll do the hoof from behind. So again, putting it in bony structure. So we've got a lot of overlapping this time happening the opposite direction. So we've got the main funnel, which is now pointing towards us. And that's subsequently going to be overlapped by the main body of the hoof. So we can usually get away with just a simple circle, oval shape here. But I like to make things a little bit more characteristic and create a heart shape, which is probably the better option. But again, in most instances you probably won't need to go to this extent. Even running or galloping poses. You'll probably never really have to go to this extra level of detail. But always just Tandy details to have in the back of our mind on the off chance that we need to do something a bit more refined. So again, an overlapping structure here we've got L hoof overlapping our funnel, got the funnel which is merging into that top bone. So always thinking about the hierarchy of shapes that we've gotten, how they relate to each other. So finish this one off here and we'll move on to the facial features. 18. Draw Along Demo - Mouth/Nose: Okay, Onto the facial features, consider this as something as an optional extra to do for your exercises because there's been a lot of info, it's been thrown your way. So take this one step at a time and do the facial features whenever you feel like it's so starting with the mouth and the nose area first, we want this mouth to really swing around here and go down a little bit. We don't just want it to go straight across here. A very tubular structure that's wrapping around in on itself in a neutral position at least. And we want that curvature there. So we can wrap it around properly. Under the chin area here. You can call it a considers say triangular shape, rounded box shape. I like to think of it more as a triangle shape because it has that diagonal which goes all the way to the top of the head, which of course gives us that island mark. So again, sort of a tubular structure that's wrapping around that surface is getting to the nose here. We've got the little pic of the nose coming from behind. And it'll just get the rough foundations for the nose structure here. Now, I tend to look to the negative space where the nasal cavity is to get the initial foundation. So it's sort of number six or apostrophe shape. We then wrapping the more tubular structures in and around that. So there's a couple of different ways that we can approach this. We can look at it through the negative spice or we can look at the, the main tubular structures first as the starting point for us. So we'll cover this again in a moment. Just want to get that feeling of that cylinder wrapping around the horse's mouth that you can see it in some of the cracks of the lips Actually for the horse. So that very much helps us natural cross axis lines. So this is the tubular structure wrapping around the nose. So we can think of it that way is that it's almost, almost similar to how our E is a shaped here we've got that network of tunnels that sort of curls in on itself. But again, we've got the other option here of looking towards the nasal cavity is the foundational point that we then build the rest of the structure from the mind. Why you can kind of think of this nasal area, because it is a little bit tricky to sort of figure out sometimes, is that you can look at it as almost being a really thick piece of fabric. So it's something like a really thick piece of towel, leather or something like that. And drawing it in a way where it's wrapping around in on itself. Now if doing it at this thickness is a bit tricky, then you can also try doing it as if it's a piece of paper that's wrapping around itself as well. So a couple of options there for tackling the nose. Try a few of them out and see which one works best for you. So we'll finish this one up here and we'll move on to the eyes. 19. Draw Along Demo - Eyes: Okay, Onto the eyes, we've got our eyeball foundation in place, which is always a good place to stop with to start from. And we want all of these structures to really be wrapping around this. So we have to envision this as almost being a lens of a camera that's being encased by a whole bunch of other shapes and forms. So working on the lid first, it's always a good place to really just get the initial foundations in place and making sure that we've got that bony protrusion, that cylinder shape thrusting out from the head here. So we very much want to think of this as being almost that old school style telescope shape with the rounded lens being encased by the cylindrical body. So that's the general idea that we want for this area here. It is a little bit more refined than this, but for the most part we want that round this. But you may see here on the inner corner of the eye, it starts to get quite straight in comparison. And subsequently, there's a side plane which also develops heat too, which is quite straight. So it's not perfectly cylindrical. We do have a few edges, corners here, but for the most part, the rest of the eye around the top in particular got a whole lot of roundness here that needs to feel as if this whole area is wrapping around to the back of the eye. So there's a few tricky parts, but we'll go into the lid first and we want almost that tubular structure, again wrapping around to the back here. And that's gonna be the tricky part to get that feeling right. Now the way to look at this is that it's kind of like a doughnut which is being wrapped around some type of sphere. So we just do a little bit of a sketch here. We kinda got that rough doughnut shape, which is encasing that mine lens of the eye. So that's another way to think of this area. Again wrapping around to the back of the eye. But we've also got a few other areas that we have to take note of and we'll get to those in a second. And they refer to the structure of the lead. Now the top of the eye is gonna be a little bit more bulge yet and rounder. We're still going to have a sense of round this at the bottom here, but it's gonna be a little bit flatter. It Fosse saw Tula shapes and forms here compared to this top part which does bulge out and surround that I a lot more. So just working on the inner corner of the eye now just trying to get this structure right. Now, luckily for us, the horse's eyes aren't too dissimilar in shape from owls, they just tend to have areas that are a little bit bulkier and larger. And it's a little bit more rounded as well. Our eyes tend to be a little bit more rectangular shapes and comparison. Most of the time for horses, it's far more rounded in its structure. But fortunately, if we're already used to drawing human eyes, this isn't that big of a leap. So the inner corner of the eyes tilts a little bit lower, just like ours, the outer corners up a little bit higher, exactly like ours as well. So there's not a great deal of difference here. Overall, structurally, it's more of a proportional difference more than anything else. So just looking now to the secondary structures hidden little Chu Beulah area that's just poking out underneath here. So we want to look for these little subtle changes of shape and form. And always asking yourself, well, which direction are these going in? What's the best option for the shape here? So a lot of tubular areas around this part. So now I just want to work on the eyelid here because there's this actually a top plane here. And you might be able to see in the reference image with the little highlight right at the bottom of where the eyeball is. That's the top plane of the lead. So we have to remember that this structure here as well. So it's not just flush up against the surface of the eyeball. This is an actual path that we have to traverse all the way down here, straight edge, and then down again and around. And just one final landmark here, that diagonal plane, that's AL market that we talked about earlier. 20. Draw Along Demo - Ears: Onto our last body part, the ears. Now, thankfully, in terms of shape, these just rounded triangles, for the most part is a little bit more S shaped on the inside, little more C-shaped on the outside. So you can also think of this as sort of a sale shape. So the sale of a boat. So that's another option too. These are almost fabric like but this form here as well. So taking notice of that little bit of tubular structure that's merging into the ear itself. And of course we've got that ear cavity which is also developing so simple rounded triangles. We can also really think of this as being something of a cylinder shape as well, a very fluid cylinder shape. So if you can see in the reference image here with how the ears turned, it very much has going for it than just that triangular shape. So we want this to fan out into the head. We want to use these shadow parts as well to help define that two, such that a little bit of the head structure here and actually just to give a little bit more context too, how everything is positioned. So this is coming along nicely here. I got that nice triangular roundedness and that nice cylindrical base here, which is merging into our head. So we'll do the phi E in a moment. But just going back to the idea of it being a piece of fabric, if we were to imagine ourselves with a triangular piece of fabric with a couple of square edges here that we then twist around. This is kind of the ID that we want for the e. So it's very flexible area. This is the idea that we want. But we can also look at it as being that sort of cut off cylinder as well. So it'll probably depend on the pose as well, which direction you go in. But that's the general idea is that very fluid flexible area. But generally speaking, you can, in most instances get away with just simple triangular shapes it in the same way that we probably will never really go into that much detail with the hooves. We probably won't go into this much detail for the a's as well unless maybe we're doing a portrait of a horse, just the head shot. Then we want to consider little more about how these shapes and forms up wrapping around and how they are connecting into the, to the main body of the head there. So this is a alpha e, again, almost a sale shape. So whichever option triangles or sale shapes. So choose whichever works best. But again, thinking of this as very fluid, very flexible, almost fabric like in this area. So nice big curves and gestures for our ys. 22. Assignment Demonstration: Okay, so 20 minutes on the clock, I'm going to do the running pose here. Nice actually pose. So hopefully you got as much as you could get done in that 20 minutes for your own exercise. If you didn't get the whole of the horse in, or if he had struggled a little bit with certain parts. Don't worry about it too much because this is a rather challenging, challenging animal to draw. So we have to just be a little bit con to ourselves in a little bit patient. Just build things up slowly and eventually, speed and accuracy will come with time. So 20 minutes is a long time compared to some other drawing classes. But if you didn't get it all in, don't worry too much. Just developing the torso structure here. I'm going for a more structured approach here, which is pretty much just building the shapes and forms. First, there's two methods that we can use when drawing. We discuss them a little bit, construction and gesture. So it's not just about these two ideas that we have to balance. It's about which of these two ideas are we going to favor? And in some instances, it's going to make more sense to work from an instructional perspective. And that's going to slow you down a little bit. Because we're trying to measure directions and angles and trying to develop shapes and find corners as well. Whereas gesture is a bit more free and expressive. And that's grateful for shorter time periods. If we're only doing, say, a two-minute pose or a five-minute pose for our whole. So for human being or whatever, it is withdrawing than gestures going to be a little bit more handy because we can get things down quicker. The downside is that we tend to lose a little bit of accuracy. Whereas the more construction will approach, we get to slow down a bit and analyze things a bit more. So there's going to be trade-offs for both of these. Just getting this ligand and trying to find the relationship between this fall leg and the one that's closest towards the camera. And it's sometimes a good idea to treat the legs almost like fingers. So if you've ever done a hand drawing class before, you'll often be told to group the fingers together as a single shape or as a couple of shapes together. And it's not a bad idea to do that for the horse's legs as well. Because sometimes the legs get into some really strange positions and it's easy to lose track of things. So consider grouping the front legs and the back legs together as a single shape. If you're having real difficulty or at the very least, looked to the joints, the knee joints, for instance, say what the angle is between them. So I've got that little guide there between my left and right front leg. Give me the approximate angle. What I see in the image, the reference image. So again, just working in the head, fixing this up a bit. I've a tendency to make the head a little bit too small, not just for horses and other animals, but for humans as well. So it's good to be aware of your weaknesses like that too, because it means you can plan accordingly for it. We are struggling with certain areas of the body or certain types of shapes and forms or gestures. If we are aware of that, it means we can start to offset this or at the very least plane for these mistakes to happen. So these are good mistakes in a way which sounds like a little bit of an odd concept at first. That means we know how to fix those problems when we face them. One of the main problems we have is that we draw something for the very first time. And we can say that something's wrong with it, but we can't always decipher what exactly is wrong with it. So analyzing your progress and analyzing your strengths and weaknesses is going to really helped develop a process for yourself. That's sometimes a little bit of a dirty word. And having a process because ADH is supposed to be expressive. We're supposed to put all sorts of wild and crazy ideas down. But we do need some level of structure they have for ourselves. So a little bit of an assembly line approach is actually really required. So just starting to develop the head now, I got one ear in this pose. I consider putting the other one in just for the sake of having both in there. So we can change things if we want. So when we start to get a better understanding of the architecture and the articulations. Then we can start to really maneuver things around and make alterations to multiply our taste or make things look a little bit more dynamic and action packed. So something like the hair, for instance, on the back of the neck or the tile. We can make that look a lot more wild and flowing in the wind of free really wants to. Just speaking of that in particular, because we actually haven't touched upon the hair at all in this lesson. That's gonna become a super important part for, in particular, the Gallup pose. You're going to find that when you draw the horse galloping, it can sometimes look a little bit strange. But what you'll find is that the moment you add the hair and the tail flowing in or flowing behind, you will start to say that it really comes together. So if you're drawing a gallop pose with the legs spread out in either direction with the whole stretching out its neck and head stretching out more pelvis and rib-cage stretching out as well. And it just looks a little bit odd. There's a good chance that putting the main and the tail flowing behind, it's just going to elevate it to the point where it looks like it's moving because it's gonna be the most difficult part for us here is how do we capture that animal looking as if it's moving at a fast pace. So it's just that one little thing of having the hair flowing behind and the tile falling behind. That's really going to do a lot to help sell that idea. I'm also thinking about positioning here. I'm looking for relationships for different areas here to try to ensure that all my horizontal areas of flowing along in the same direction. And the same goes for the vertical as well. So these are the type of relationships that we want to look out for because that's going to help with their positioning. If we've got sum of L, horizontal landmarks going off in different directions, then it's going to start to throw everything off for our horse and its positioning. So we want to find these relationships both horizontally and vertically and make sure that they are all converging towards the same direction. We need to reinforce a lot of positional and three-dimensional ideas as we draw this stuff. And we have to find as many relationships as we can find to help do that. So that might be a positional one with regards to horizontal and vertical landmarks, or it could be something like overlapping as well, that helps to develop depth. So what we're trying to do, he is very difficult. We're trying to interpret three-dimensionality onto a flat surface. And that's not easy to do. We're going to have to look at reference images and try to find ways to help get across the idea that this thing we're looking at is three-dimensional. That this leg in particular is pointing down in this direction. That the torso is facing, this particular direction that the head is leaning this direction. Just getting in the bony part of out front leg here. Trying to merge these shapes into each other. We don't just want shapes to end and have click corners. We want them to merge into each other. So again, that intersecting idea, that mushroom idea, about halfway done now, focus on this front leg and what put a little bit of shading in here. We'll see how much time we've got left. Again, that nice box is structured there at the front of that leg. It's just a slight alteration of very simple alteration, but it changes the dynamic of the leg. It really turns it into a horse's leg here. I've emphasized this a few times throughout the lesson. That's for good reason because it's definitely a small little shape that you don't want to overlook. The horse has got a couple of unique shapes to it, especially that rather big L-shaped for its neck and head. But those front legs are also pretty distinct as well. So just thinking about this top plane of the chest here, that tombstone shape. It's emphasized a little bit in the reference image. Just so happens that the patent. Doc patent on the horse habits to follow that, which is again handy. So that's an example actually of a very good landmark for us. They we can use as a bit of a guide, swinging the bonum of valve ribcage up, starting the transition into the pelvis. So you don't necessarily have to start from the top and work your way down to the back. If there's area that's giving you a little bit of trouble, just move on to another area for the moment and come back to it at a later time. Because you don't want to get into the habit of drawing something, erasing it, drawing it, erasing it again. We need to get out of the mindset of just trying to get this right as it were. Especially if you're, especially if you're new to this as well. Many of us have a tendency to try to be perfect and try to get accuracy the first time round. And we have to be a little bit con to ourselves, as was mentioned. If an area is giving you trouble, just move on to something else for the time being and come back to it a little light at night. Sometimes you just wake up one day and it just suddenly comes to you. It's like, oh, that's how you do it. Well, this is what I missed. You can have good days and bad days. Some days you'll wake up and everything would just go ride or the proportions will be fine. The shapes and forms will look great. Just stand back, no gun man, this was really good. Then the next day will be completely different. And sometimes it's the same image as well. So you might be drawing something one day and think, this is the best thing I've ever done. And then you wake up the next morning, look at the same image and say, What the heck has happened here. So just wrapping around the backside here of this pelvis, you can see it a little bit of an indentation where the spine is two, so we didn't actually really cover that. So that's another good sentinel landmark to look out for. Its probably not one that we'll see too often unless we're looking overhead. That utilize that to if that's in the pose. I'm moving down to the legs and the knee. All the while thinking very much about the gestures, still trying to relate these different parts to each other. Having the merge from one to the next. And that's a little bit of a tricky thing to try to juggle because we're also trying to figure out what the shape of things are. We trying to win multiple hats here. And it takes a little bit of time and practice to really start to get the hang of it, a little bit of dirt kicking up here as well. So I'm going to add that in to the pose as well, because that's just going to add a little bit of movement as well. So another think to look for is things in the environment to help sell out image. Whether it's something like this for movement or just in terms of positioning as well. Because sometimes we need a little bit of the ground somewhere in our sketch just to help sell the image a little bit more. So in this instance though, using a bit of that dirt that's been kicked up and that's really going to help make things look as if it's moving. So again, going back to the Gallup, if we are having difficulties with that, if things are looking very stiff and sort of weird at first, think about adding in the not just the tile and the half long behind, but also as something like kicking up or even just a piece of the ground somewhere in the background to give it a little bit of a reference point. Because we got a very difficult task of trying to create movement for a still image. But if you do want a little bit more knowledge to maybe help you with, it's recommended that you watch some videos on how horses move. They can usually find some videos online that demonstrate there's some animation videos. I know this isn't an animation lesson, but they're odd. I'm pretty good tutorials out there online that you can find. The horse has a couple of movements that it's nine-fold. These are what are called gates. Git. Not like gate at offence. But it's got well, it's got several types of movements. But the ones that it's probably known for, the walk, which is pretty self-explanatory. The trot, the gallop, and canter. The trot is kinda like the horses jog. Gallup is pretty self-explanatory as well. We've all seen. Rice horses gallop along day. The canter is sort of in-between the trot and the gallop, sort of a rocking motion. Think about these different gates is that they've all got a very specific and unique legs sequence. So the walk lake sequence is slightly different from the trot. The trot stemming from the Canton, Kant is different from the Gallup. Also found that the Gallup, it's probably the most dynamic of the poses. And you'll find that the horse stretches out a lot with the gallop or at least gives off the illusion. So I wanted to set when it's rising at full speed, you'll notice that the the neck and the head stretch out, the pelvis and the rib cage stretch out as well. And all of a sudden the proportions of the horse start to change a little bit. Within that Gallup action, the host also compresses as well. So it stretches and compresses when it's running at full sprint. So think of it a little bit like a beanbag idea that you can pull out and then pushed together again. So if you want a bit more info on that, I recommend looking for some courses on animation. That's definitely going to help give you an additional level of information. And even though we're only working with still imagery here, having a little bit of extra knowledge for how these different gates happened and what they sequence of leg movements are. Well, it means we've got a better knowledge to be able to draw the horse from imagination and get a better feel for how the body should be positioned, where the weights should be distributed. Putting it a little bit of highlight here at the moment because we've got some very bright light that's hitting our hosts on its left hand side. This is coming together reasonably, okay, right now. So as we start to wind this lesson up, I hope all this information wasn't too overwhelming. So if you need to take it in small parts, by all means, take one step at a time. Being designed to be quite manageable and easy to digest. There are going to be some additional images available in the resources section, as well as a couple of other notes and pictures for you to look over. There'll be a little bit of a horse cheat sheet there. You can reference. So if you're having trouble remembering some, some of the shapes and forms, a little bit of a cheat sheet there as well. So as we start to wind this down, I hope you've enjoyed this class and hope you've learned something from it as well. Something isn't 100% clear or you're a bit confused about something. The discussion section is always open. And by all means, please post your projects. I'll absolutely love to see them if you want feedback more than happy to provide some for you if you're having some difficulty some way. So if all of that out of the way to finish this up now, keep practicing hard. And I'll see you in the next lesson.