How to Draw Anime Faces and Character Portraits Using Limited Colour | Winged Canvas | Skillshare

Playback Speed


1.0x


  • 0.5x
  • 0.75x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 1.75x
  • 2x

How to Draw Anime Faces and Character Portraits Using Limited Colour

teacher avatar Winged Canvas, Classes for Art Nerds

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      1:03

    • 2.

      Understanding Head Angles

      14:28

    • 3.

      Sketching the Character

      11:37

    • 4.

      Colouring with a Limited Palette

      14:44

  • --
  • Beginner level
  • Intermediate level
  • Advanced level
  • All levels

Community Generated

The level is determined by a majority opinion of students who have reviewed this class. The teacher's recommendation is shown until at least 5 student responses are collected.

212

Students

--

Projects

About This Class

Are you an anime lover looking to improve your character design skills? This class will introduce you to drawing male anime portraits in limited colour! You’ll be guided through the step-by-step process and will gain an understanding of different head angles and how you can enhance your work using limited colour palettes! In this demo of a ¾ view male anime face, you’ll learn the crucial steps needed to design any anime character!

By the end of this course, you will know how to:

  • Draw anime proportions
  • Use a limited colour palette
  • Draw heads at different angles
  • Create anime features
  • Use highlights to enhance your drawings

Materials:

  • My demo is drawn digitally using Medibang Paint Pro, but you may use any medium!
  • If you're working traditionally, I recommend pencil, fineliner and coloured pencils
  • To learn how to use digital techniques, see our lesson: Intro to Digital Art in MediBang 

[Sketching the character]

[Colouring and shading the character]

Looking to develop your character design skills further? We would recommend following up with our How to Draw a Magical Wizard/ Witch Course, which explores magical characteristics & full body character design.

Meet Your Teacher

Teacher Profile Image

Winged Canvas

Classes for Art Nerds

Teacher


Winged Canvas is an online visual arts school based in Ontario, Canada, and we represent a roster of professional artists and illustrators with a passion for teaching. We host virtual art programs and mentorship for aspiring artists ages 9 - 99. We also design art resources? for classrooms and provide free art tutorials on our YouTube channel, helping self starters, teachers and homeschoolers access quality visual arts education from home.

At Skillshare, Winged Canvas brings you special programs in illustration, character design, figure drawing, digital art and cartooning -- designed exclusively from our roster of talented artists!

About our Instructors:


Fei Lu is a figurative artist specializing in portraiture and contemporary realism. She holds a BA in i... See full profile

Level: All Levels

Class Ratings

Expectations Met?
    Exceeded!
  • 0%
  • Yes
  • 0%
  • Somewhat
  • 0%
  • Not really
  • 0%

Why Join Skillshare?

Take award-winning Skillshare Original Classes

Each class has short lessons, hands-on projects

Your membership supports Skillshare teachers

Learn From Anywhere

Take classes on the go with the Skillshare app. Stream or download to watch on the plane, the subway, or wherever you learn best.

Transcripts

1. Introduction: Are you an animal lover who wants to create portraits just as skillfully as the characters you love. In class, you'll be introduced to drawing a male anime portrait step-by-step, and how to use a limited color palette for a sophisticated look, you'll be taught how to apply animator facial proportions and key traits that you can incorporate to elevate your character. These lessons will help you feel confident drawing portraits in a classic animate style and understand how limited color palette can enhance your work. The next set of lessons, you'll be introduced to different heading angles that you can use in your drawing, the detailed drawing process, and how to go about choosing colors for an animal, a portrait. And you can follow along with me, draw your favorite character or create your own character in your style. I'd love to see what you create at the end. So please share your artwork with our community. Have fun in class. 2. Understanding Head Angles: So how to draw a simple face? I'll show you guys how to draw some guidelines. And since we're drawing a portrait, a portrait is just a picture of a face or up to the shoulders, otherwise known as a bust shot as well, or head shot. But headshot sounds a little more video gaming. So yeah, we will be drawing a circle for the guideline for the head. So if you would like to use something to trace, feel free to like to trace a circle. You can do that too. Like if you have a cup or a small bowl. So for this project, remember, dropped big, drawn, nice and big. So if you're working on a 8.5 by 11 page like this big. So let me show you guys some examples of limited color portraits. So here's some limited color, just means you're using limited colors. You're only using three different colors. It's not like using a whole wide range of skin tones, colours for the clothing, et cetera, et cetera. Here's another example. This one is also cool with borer like animated characters, more iconic characters. And we will talk more about the color later, like some things to look out for. But you can see again, limited color palette and they're all mostly portraits like this is a portrait. This is a portrait. I would count this as a portrait as fault. This is a bit lower than a portrait. These two and this one around is more like a half body. These are all portraits. So we're first going to learn how to draw the face for those of you who are more advanced and you want to do a more stylized pose like one of these, and you're comfortable. Feel free to, I'm going to show you guys how to draw a face in the front view and a three-quarter view as well. So this is not the good copy. This is just like warming up. However, if you already know how to draw a face and the front view, you can start to come up with your idea. I'm just starting with a circle. And then we're going to be using this technique called the ball and shield. So you start with a circle or a ball. What I would do next is find the center line, the central line of the face. This is also mostly common in like anime style heads, whether your character is male or female, their head might be longer or shorter, or also depending on how old they are. So if your character is younger, their head wouldn't be so, so tall or so long. So at this point, I can add in my shield. So the shield shape, if I draw it on the side, it looks like it looks like this. So if I were to draw from the chin and then connected down here, that's like that shield shape. And the center line helps because it will allow you to see where the chin stops like in the middle. And just a reminder guys, this is just the lesson portion where we're not starting our good coffee just yet. Because I want to show you guys two different ways on how to draw heads and then you can choose which one you'd like to do. So one is a front view and then one will be a three-quarter view. Then I want to go over how to draw a three-quarter view because it's a pretty popular, It's a very popular way to draw. And if you've never, ever done it before, it can be a little tricky. So this is what I have so far for our front view. So I have my circle. I have this chin or shield shape. And the center line that allows me to keep my face symmetrical looking. And then from here I can start to draw in guidelines for the eyes. This can be drawn as just straight lines, just like this. If you're ever confused on like, how tall should they be like the space between these two lines. These simply represent like how tall the eyes are going to be. So if you put them taller than your character will have really tall eyes, but if you put them closer together than your character will have sharper, more squished eyes. And this is pretty much all the guidelines that I need. I've seen many tutorials where they draw like tons and tons of lines that we don't really need. So at this point, we could even add in some eyes. So I can use a, I'll use a different color so you guys can see. So here I'm just adding in some eyes. You can add any kinds of ice that you'd like. By default, I tend to draw in anime eyes, and I do that by adding in the top limit first. So the top arch of the eye and then the bottom arch. And then I can do the same thing on the other side. Because the main issue when drawing a front view is that it's symmetrical. It has to look the same. Or A fairly the same with animal eyes. It tends to be like draw the top arch, draw the bottom arch, then you draw the iris. So I would say if your eye has like step one, step two, step three, if you do step one on this side, switch over to the other side and then also do step one over there. Instead of drawing like one complete perfect i. And then moving on to the other side. Because usually when people do that, they'll they'll run into the issue of I can't draw the other eye. Right. So try and draw them step-by-step back-and-forth. All I can recommend guys, is when you're doing this, make sure you're drawing very lightly as well. Because all of these guidelines, we want to be able to erase them. So just keep that in mind. The main reason why I'm drawing them pretty dark is because so you guys can see. But let me knock back the opacity. Like yeah, I have the eyes there. So when you're drawing eyes, guys, just make sure that the space between these two eyes is about one I like you could fit about one eye in-between. And then I also just recommended, try to make sure your guidelines are nice and light because we want to get rid of some of these, right? Because when you look at a picture of a portrait, you don't see this bowl shape. It's just there to help you build your drawing. Next, I can add in some eyelids, eyebrows. Eyebrows simply follow the shape of the eye. It doesn't have to be anything super special. If you want to give them more character. Stylized eyebrows are just stylized eyebrows. Maybe they have like this kind of knobby. Now be eyebrow or a circle or really, really thick eyebrows, you're going to have fun with them. Or knows, I can put in just like that, a little arrow shape or a little little dot. And then the mouth. So you can imagine the space between here, the nose and then the chin. About in the middle. You can draw in a mouse. Again, the thing with guidelines is that they're just there to guide you. But if you look at your drawing and your alike, the mouth can be a little bit higher or a little bit lower than make that change. You don't have to follow like guidelines 100%. I think the mouse could be higher. So I'm gonna move it up. Alright, for ears, think of semi-circles. And then the measurement for ears is about the nose to the eyebrow. Sometimes, again, with guidelines, it's not a perfect measurement if you ever find that you draw ears following that guideline and you're like, oh, they're a little too big or they're a little too small, you can adjust it. You could add a simple like that nub on the ear. Then hello. I can do that on the other side. So I'm going to go over quickly how to do the three-quarter view as well. Or actually, let me add in some highlights to the eyes first. So if you are drawing anime eyes, I like to put the highlight first and then a shadow at the top and the pupil. And then I can do that. So that is my front view. And let me show you guys what it looks like if I get rid of these guidelines. So this is why I say, make sure your guidelines are nice and light so you can be able to erase them like this. And then once all my guidelines are gone, I'm left with the face. So that is the front view. Let's go over how to draw a three-quarter view. Just another reminder, this isn't our good copy, right? This is us preparing for our good coffee, going over stuff that we may or may not know how to do. Three-quarter view. Some of us may have done it, some of us may have not. I would start with a circle again. So the main difference with a three-quarter view and a front view is that a front view can be viewed very flatly. So when we look at our guidelines for the front view, they're all like straight lines. But for three-quarter view, you have to think in 3D because it's not flat. A person's face is not flat. So what I would do here is pretend that you're drawing a line that's wrapping around the circle. So it's not like just flat down. It curves a bit. Again at this stage, try to draw very lightly. So I'm going to erase my line a little bit. So it looks like it's lighter. And then from here you can add in that chin shape, the cheek and the chin. And so here at this line, I can stop the shin about there and then draw in the jaw. A three-quarter view is neither front view and neither side view. It's like in-between. And then feel free to adjust the height of the chin. The head that I drew in is actually more like a very childish or, or cute, cute head. But if you were to make this cheek with slimmer, it will make them look a bit older. So it's up to you. That part of the design is up to you whatever character you want to draw. And then next, I can draw in the guidelines for the eyes, for the neck. Let me do this front. You want sorry for bouncing back and forth, but you can use these eyes as a guideline to see how thick the next should be. So if I were to draw a line, and of course I would erase this. So it's just a line and then it extends up the bottom of it. So here this is where we left off in the three-quarter view, drawing the eyes. So same thing like the front view. We just want to put in the guidelines. And then the guidelines will show how tall the eyes would be. The eyes. And then let me work in a different color. I can add in the top arch here. And this is where it gets a little different with three-quarter view eyes. Okay. So for this I that's a bit further from us. It's thinner, but it's the same height. So that's 11 thing that some beginner artists who have never drawn a three-quarter view before might make the mistake of. So sometimes they'll make the height shrink so they'll draw the eye really tiny. But in reality, you just want it to be thinner, but the height doesn't change. It's the same as this. I. Then I can draw the iris next. And the iris is also squished. I could draw them looking, looking at the viewer and any highlights. And under shading in that eye. The nose is still fairly simple, but you can think of an arrow. You could do like a bigger nose for some characters. And then the mouth. And again the eyebrows just follow the shape of the eye. And the ear is a simple half circle shape that follows the eyebrow to the nose. The neck is, you can think of it as a cylinder. It has a cylinder. Try to imagine the back of the head here. Like you're extending the line down For the back of the neck there. And then about here in this chin area, you can add in the front of the neck. This looks like a bit more of a male character because of the neck is thicker. And then from here to draw on the shoulders, you could simply just extend them like this. Since we're only drawing like a portrait, we don't need to draw the rest of the chest or anything like that. And then you can draw their clothing, what kind of shirt they're wearing, etc. A little bit of a line here because there's a neck muscle, not everyone likes to draw that. That's what I would do to draw a neck. I would maybe fix this a little bit. But yeah, so that is our how to draw a front view, how to draw a three-quarter view. And then let's start our good coffee. 3. Sketching the Character: I want you to get out your good paper or flip to a new sketch book page. And then remember what I said. If you're working on a 8.5 by 11 page, please make sure you're using up your space. Well, let me show you some examples again. Just as a refresher of what you can do, different styles, portraits. I'll start with a three-quarter view. So now I'm starting my good copy and you guys should be, I'm going to very lightly sketch out my circle. And then everyone's portrait can look a little different because again, when we look at these examples, they're all different, right? They all have different personality showing, so don't feel afraid to get creative with it. So maybe I want his head a little tilted the bottom. Then remember that shield shape. So first I draw in that line, center line. Then I can sketch in the chin, the cheek, and then the chin. And remember at this stage sketch very lightly. Here, I have his head and you can notice it's a little more tilted downwards compared to this generic head. In my head I'm imagining like a character who's tilting their head. Maybe he's wearing a cool looking scarf, tattered scarf, not, not like a flawed scarf or something. Let me draw in his eyeliner. I find that's a little too big. I want a more cool-looking character so I can make his eyeliner thinner so his eyes aren't super, super thick. And then you can notice that while I'm drawing, I'm also alternating between my eraser tool and my pen. Sorry, am I because I want to soften up these lines. I don't want them to be too distracting. So next, I can sketch in the eyes. Maybe I want, again, I did say I want a cooler looking character. So maybe their eyes can be sharper. These are just guidelines, but I'm allowed to break the, like. I don't have to follow them 100%. Maybe I find that the guidelines are actually too big. I can adjust the eye so that it's smaller and sharper. And then I can draw the other eye here. It's just as long as you follow up. Like if you make the eye smaller here, it needs to be smaller here as well. So you can notice I'm using a lot of like sharp, sharp line because usually sharper lines are associated with cooler characters. And then for his eyebrows, I could make them down like that. Well, the thing with cool characters is that they're either really intense or they're really like Carefree. I can, hi Iris. I want them looking up a little bit. The pupil have a little bit of a highlight. I find that with more cooler and unquote intense characters there, their eyes are nice, shiny. I say cool, but I'm not really getting that cool vibe just yet. So at this point, makes sure that you are already scratching your head. And if you're really, really, really stumped, then I would say follow what I'm doing, right? So for the notes, just like the snows, like an arrow knows there are many ways you can draw noses. You can make them longer. If you want a more older looking character or yeah, usually an older looking character. I like having a little bit of the nostrils showing. As I go. I could erase my guidelines. So here you can notice I'm erasing a bit here and there, and then it reveals the face. But so far this is my good copy. So I have the nose and then maybe he can be frowning. I've also kind of making up this character as I go. A little bit of a frown. It's not like a extreme expression. Could be like a character who's like, they seem cool. Usually cooler characters don't have a wide range of emotion. Could draw the bottom lip. Just like that. If it seems a little too low, I can extend it. Okay, that's it for the face. Next I can draw in an ear. So remember the measurement for the ear is about the eyebrows to the notes. And then if it's too big or too small, you can adjust it. And then there we go. I'm erasing a bit of these guidelines that I have as I go. Just make sure it's nice and clean. And then for the neck, I'm imagining a cylinder. So if I were to draw through this drawing, this is what I think about when I, when I see a neck, I think of the cylinder shape. I can erase whatever is here. If I drew, if I drew through my drawing and then I can draw in the shoulders. I'm thinking that his hair would be blowing like like like this one. Okay. So here I'm just adding in his shoulders. I'm not too concerned for my character or what his shoulders look like because I want to add a scarf, like something covering his neck. So if I draw in this V-shaped just like this, and then you could have like a cloak. I'm just adding these arrow shapes around. And then he could have his scarf in the background, kind of tattered in the background and flying around. And that's what I imagined. And then once I add in that scarf, since this is the kind of character I want to draw, I can erase the parts of the neck that are covered. And this is just a random character. It's not like I'm drawing someone, someone who exists. Maybe he has a vest of some kind. That's what I have so far. The next I can add in his hair. I imagined his hair would be flying in this direction. So a type one drawing hair. You can start with a hairline first to figure out where their banks or Caroline is for their hair grows. And then you can draw hair there. So maybe his hair's parted on the side. Then I can draw some hair being pulled back here. So I'm starting with all the hair that connects to the hairline. So like the fringe, the bangs, et cetera. So I'm just drawing a simple shape. Maybe triangles, something like that for the bangs. I like to draw hair at the front for. So if you were to think of Heron sections, bangs would be hair at the front. And then any hair on the side, like a lot of anime characters would have these sideburns. Here. I can erase some guidelines for his head. So remember I said try to think of the Heron parts. So the banks would be one. Any side here would be two. And then any hair at the back would be three. So I'm just going to draw around the shape of the head. I'm making up this hair cell cycle is based off of what I can think of. Any loose pieces of hair over here. Don't be afraid to draw over your drawing. Draw over parts of your drawing. There we go. It looks a little plot here, so I'm going to add some more volume. This is fine. He's got a really big forehead though, so I'm going to add some more hair over here. Oh, let me add in that scarf that I said I wanted him to have so he could have a part of his scarf kinda just tattered in the background and some lines to show that it is tattered. But yeah. That's just so I have something for the background. But okay. From here, what I can do is change all of my colors to one color. 4. Colouring with a Limited Palette: We are at the coloring stage. So here we get to choose what kind of colors we want to use. And since it is a limited color palette, let me talk about colors for a little bit. So one thing we can notice when we look at these limited color palettes is that most of them are either complimentary colors or analogous color combinations. Complimentary colors are right opposite. They're right across from each other on the color wheel, we have blue and orange, green and red, and purple and yellow. So those are complimentary colors. And then we have something called Nala, guess. Analogous instead of opposite, it's like colors that are right next to each other. So if you were to look at these colors, these would be considered as analogous colors. These would be considered as analogous colors as well. You could also expand the colors. So it doesn't have to be just three. But if you look at these, they all look pretty similar, right? You could divide the color wheel so that one side is warmer and one side is cooler. When you look at these kinds of colors, you think of fire, you think of autumn. Usually fire on them. And other things that remind you of warmth or ******. And then colors like these you think of, when you think of ice, you think of winter, other cool things. So there is a very quick lesson on color. So with that in mind, I want you to think of a color palette. So let's try to limit it to three or four colors. So you can use complimentary or you can use analogous. It's up to you. And just another example, just to show you guys these picture examples, again, you can take notice of what kind of colors they use. So this would be considered as analogous. While these are more complimentary because we see there's blue and then there's orange. Same thing here. Blues and oranges. So the colors that I want to use, I want to use, let me place my colors down. Here. I can start placing color. It's like I know if you've never done a limited color palette before, it might be a little weird to look at. I don't do a lot of limited color palette. So even looking at this, I'm like, wow, he is so boring. But I'm going to see how it turns out first. I also have the luxury of using digital art. I could undo and change things all the time. But I'm going to see how this goes and then change it as little as possible. That's his power. He just turns orange. I'm not going to get over it. Maybe I will like that's a little tool because it looks more normal. It needs to look a little abnormal. Even though I'm limiting my color palette. I could also leave some areas lighter. So like where the light is hitting, that I had light coming from this side. I could leave these areas lighter because even though it's a limited color palette, we could still shade. There's still shading and lighting involved. A little bit of highlight for his cheek. I'm gonna move on to my next color and let's see what can I do with this teal? I'm imagining it can be the entire scarf. Maybe I want it to be the background. I think it would make more sense if I use this teal as a background and then I can make his hair teal as well. So I have a skin and then his scarf can be reds, reds and oranges, while his hair and the background can be more teal and green. And I'm just cleaning up some lines with my eraser. And then I find that once you have their colors, it makes that first color you put down less intense. So I'm also going to make his hair like a teal color. Again, if you're curious what I'm doing, I'm just kind of doing a digital short cut where I can select and fill. And I'm gonna get rid of this color wheel for now. I think it wouldn't be cool if I made the whites. It's like a very gray blue. I go even lighter than this because this is still a little bit more. At the same time, I'm still experimenting and seeing how, how's it going to go. And then the rest of everything I can make, orange. That's really orange. I'd like it to be a little more red, actually. More muted red, red, orange. And then when I have such a strong red next to this orange that he has for a skin tone, it makes him look less or just because you have two different colors side-by-side. And then I want to meet the background more muted. It doesn't grab the attention of the viewer as much of this area. Filling this in. And yes, I want him to have orange eyes. I might make them more and more red to matches jacket. And then there we go. And I'm just seeing what else I can do. I can clean up any of these lines that I still have. I tend to just sketch and then clean up, clean up my sketch and then color over it. So just like here with the skin tone areas, what I can do is you can either shade your drawing or if you have a method of putting lighter colors into your darker colors, you can do that. Like since I'm working digitally, I could put in lighter colors. But if you can't do that, shade your drawing. So I would go in here, choose a darker red, and then I can start to shade in destroying. It would also be cool if you try shading with the opposite color. So maybe put blue in here. It's like the idea of that sounds pretty weird, but once you try it, it sounds pretty cool. And I know I can do that because I'm working digitally. If you if you can't do that, no worries. Just use the darker color. So let me do that to stay fair. Just using a darker red. So I'm just shading in some areas that will most definitely have shadow like these clothing folds for his hair. I could shade it as well with this darker blue in a couple of areas just like his hair turns. That's all I'm doing right now. I'm adding in any finishing details or when I look at an area, I asked myself, what can I do to make that area look better than what I would do from here is since I have the time, I could go in and darken up a few things, like thicken up some lines. For anyone. It is curious about linewidth. It's simply the idea that some lines are thicker than others. Areas like here in the neck, there would be a shadow cast it so I can make the lines thicker over here. If I had a white pen or paint, I could add some highlights to the hair. So I'm going to work in a slightly lighter blue. And then I keep these highlights as like thing up the letter H, It looks like the letter H. And that's a pretty simple way to draw and highlights for the hair. I think that looks pretty cool. So again, letter H, Think of a letter H when you're doing highlights. That's what I would do for highlights. Then I'm just thinking about what else can I add in? First things first, I want to outline these eyes a little bit better, just so they stand out more. You can see how they were pretty sketchy before, but after I go over it a little bit more, it turns darker and they stand out a bit. I want you to also have some kind of background. If your character is just floating on your page, you can draw them in a box, draw a border around them, and then you can color that in. So that's why I gave my character the scarf in the background. So the background, we can look a little. Interesting. Rather than just one color. I want a little bit of shading in his skin. So I'm going to take the color and then make it darker obviously. But I could add in some special effects, like maybe some stuff blowing in the wind. This is more like a digital art trick, is, I know you can't do this on paper. It's not anything specific that I'm doing for the background, but just to create some interest, I'm just adding some that cover the front of his body. Just looks like some particles in the wind. And I'm going to leave that on a separate layer so I can turn it on and off. I'm really just cleaning off his hair. Just like to make his eyebrows a little darker. It's a little bit of a personal preference because I don't really like it when eyebrows are super light. And then the last thing I wanna do before we end the class for today is just give him a bit of an outline. I'm just giving him a bit of an outline so he stands out from the other colors. I'm just going to add a little bit of a multiply layer to his eyes. Just so it looks like there's more of a shadow in his eyes. That's a tip for anyone who wants to make their eyes look a little more detailed. Try adding a shadow. And yeah, I like how that looks. Just for a recap, we learned how to draw portraits in a front view and a three-quarter view, as well as learn a little bit about the color. We'll learn about complimentary colors and analogous colors. And then we applied it to a limited color portrait.