Transcripts
1. Introduction to Figma Essentials training course: Hi there. My name is Dan Scott, and this is the Figma
Essentials course. Together, you and me are going to learn
everything you need to know to get started as a
UX designer inside of FGMa. During the course,
you'll learn how to master all of
the tools in Figma. I'll also share all of the UX design
fundamentals to create beautiful user interfaces and engaging prototypes
easily in Figma. Who is he? I'm Dan Scott. I've been a designer now
for more than 25 years. I've won multiple
teaching awards, and my online courses have been attended by more than 1 million people now, just like you. First, we'll give you
your own unique brief and show you how to
work with a UX persona. You'll learn how to
create simple wireframes. From there, you'll
learn how to implement colors and images
properly in your designs. You'll learn the
dos and don'ts for choosing fonts for
web and mobile apps. You'll learn how to create
your own icons, buttons, and all sorts of UI components using Figm's draw features. You'll learn the
scary terms like components, constraints
and variances. They're all real easy
whence you know how. You'll also make our
lives easier by using free UI kits and plug ins for FIGMa to speed
up our workflow. You'll also learn
how to use some of FIGma's handy new AI features. We'll build a simple style guide ready for client handoff. You'll learn how to make microinteractions
and animations. All the way through
to collaborating with other team members, an overview of FugMa sites so you can build
the site yourself and exporting all the
right files ready for handoff to a developer
or software engineer. You've got assignments
throughout the course that I
set so that you can practice what you're
learning and have something unique for your
portfolio at the end. Now, this course is aimed
at people new to design, new to UIX design, user
experience design. Even if you're not really
sure what UX design is, don't worry, we're
going to start right at the beginning and work our
way through step by step. Alright, my friend, it is time. Sign up and join me and go
from Figma zero to Figma hero. Does he design his own shirt? He did. I'm so proud of
this one. It's cool. I kind of turned it on the
side and made it drippy. Except the gold won't iron. Every other bit ironed nicely.
This bit drives me mad. Why won't you iron gold? Why? Uh.
2. Getting started with Figma Training: Hello. You're in. You made it. Good work. Hey, first things first is you need to download
the exercise files. There'll be a link on
the page here somewhere. Download those, the files that
you need for this course. Also, in those exercise files will be a shortcut sheet, okay? We won't go too deep in the
shortcuts for this one. We will but there are some ones that are just really
natural and useful to use. So I've made a sheet
you can print off, stick next to your computer
and kind of, like, circle the ones
that you use a lot. The other thing is, there is a free and a paid
version of Figma. I'll start the
course kind of using a lot of the free features, and we will bump into some
paid features as we go along. So if you only plan to use the free version,
that's totally fine. You can get really far in figma. You know, you can be quite
a competent UX designer in Figma using the free version, and I will but I won't hide from the paid version as well, because there are some
really cool things in there to do, as well. So even if you don't
do the paid version, you can it's good to see what the paid features are
and how to use them. The other thing is, there is a desktop version and a
browser based version. I'm going to use the
desktop version. They're exactly the same. One you can download and
have on your computer, one you can just use in
your like Chrome browser. There's no difference
between the two. Use either. I'm gonna use the browser
version 'cause I'm old, and I like things
being on my desktop for no good reason.
So there you go. The other thing is, is that
I can speak very fast, especially if I'm
at the beginning of a course and I've
just had a coffee. I may be yeah, speak too fast for some people, especially if maybe English
as your second language. The other thing is, some people
think I talk too slowly. You can speed me
up. There's a cog. Where is it? I think
it's over here. Click on it. You'll
find a speed. You can speed me up or slow
me down as it suits you. The other thing is that figment is really good at
updating stuff. They're like, Make it better. Let's change it. Let's
make it more clearer. The problem for me, though, is as a course creator, they go and change
things and make them better, and
it can be tricky. If it's a big change, I'll just re record the video
and you won't know. If it's a tiny change,
just check the comments. There might be a note
down there, like, it used to be called this and
now it's called that, kay? But it's in the same
place and it looks the same and does the same thing. So just keep an eye on
that through the course. The other thing is that, who's excited to
get started? I am. I love making this course. I'm excited to get started. Let me know in the
comments if you are, too. I love checking those out
after I make a course. I'm like, Who's popped
to get started? Alright. Get on with the course, Dan. Okay, let's go.
3. What is Figma for?: Alright, in this video, we're
going to talk about what figma is and what figma isn't. So figma it's actually
become many things. What it's mainly used
for is UIUX work. So basically, when
you boil it down, you're making or you're
designing a website or an app. So a client comes to
me and says, Dan, I need you to design
us a new website. You'd open up Figma and
design it in there, and then you'd then afterwards, get it developed into
an actual website. So Figma is the look
and feel of a website and is a quick way of kind of designing it up
to get clients sign off. Why do we bother,
like, designing it in Figma and then go and
build it afterwards? It's mainly about speed. It's
about rapid prototyping. That's what kind of like
the key term is for Figma and kind of
alternatives to Figma. Rapid prototyping. So if the
client comes to me and says, I want all these features,
I want to do these things. You can quickly design it,
give it to the client. You can prototype
it so it looks like a website and functions like
one. The buttons click. You go everywhere. We'll do that in the course. It's
called prototyping. So you can get it to be really
competent looking website. So the **** can come
back and say, uh, it's not what I want,
or that doesn't work, or more importantly, you can test it with that
client's customers, and they can use this
kind of prototype. Okay? It's not a fully
fledged website, but it looks and feels
like one, and they can get lost. And
you can fix that. Okay? The iteration is what
makes us a UX designer, and also what makes
Figma so powerful. I can say, Alright, here,
client, here's your project, and they say, no, I can go
back and make quick changes, not go back to the developer and rebuild this huge Big code
base that we made, okay? Just drag something
around in Figma, super quick and easy,
rapid prototype. And then go back to the client
or their customer and say, What do you think now, okay? And watch them use it and
realize they still get lost. Change things,
change the language, move the sizing
around, you know, adjust things really quickly so that you can get to a point where everyone signed
off on it the client's like, Yep, love this thing. Then you can work
with a developer, okay, to get this thing built. Or work with one of the other Figma features
called Figma sites or WordPress or
what else we got? There's other ones in my head Webflow, there's more, okay? Elementor. There's lots of ways to go and build
it afterwards, okay? So we're going to focus
on the design side here, the kind of UX design
process, okay? And build sites that look
and feel like they work. You just need to know
that it's not just like in the made
at the end, okay? That is the kind of process. And why do we do it?
Because it's fast, and it's way cheaper than
getting you to design it or spend the time making this fully functioning website for only to have
lots of changes. So that's where figma fits in. That's what
it does really well. Rapid prototyping. Now,
what else Figma does really well is that it's kind of creeping into the
general design space. So Figma was born to make websites and apps, okay,
rapid prototyping. But now people they've
excelled the tools, okay? And people have started using it for just general
design stuff. So the tools you're going
to learn in this class, we're going to base it around
web design and app design, but we're going to learn
the tool so that you could use it as a general
design tool as well. And people are
using it for that. So they call it Figma draw, but it's kind of just
baked into this course. It's the drawing
tools along with it. So you will find
yourself like, Oh, why can't I just design
this flyer in here? Or this social media ad, you totally can using the
skills from this course. We got to focus on UIUX, but you can use it
for all of that. Some of the other
things that FIGMA does that aren't
cover in this course. So they've got some other
kind of, like, other tools. There's one called
FIG JAM, okay, which is, you know, kind
of a separate product. It's like a white
boarding tool like Merro, okay, kind of like ideas
and brainstorming. They have Figma Buzz, which is a specific
social media design tool that's a kind of alternative
for Canva or Adobe create. They've got Figma sites, okay, where you can take
your Figma file, okay, that we're making in
this, the design of it and actually turn
it into a website. Okay? So Figma sites it's outside of the scope
of this course. We'll cover it a
little bit in the end, Okay because it's quite cool and the kind of next step
in your process. But that would be an
alternative for something like web flow or Wordpress, okay? Often, though, I'm building
stuff in Figma, okay, and then giving it
to a developer to build in a different
kind of code base, okay? But if you're
building it yourself, you could use Figma sites. They have Figma slides, which is basically a
PowerPoint alternative. What else do they have? Figma buzz, social media? Let me check my
notes. Wait there. There we go. Figma M is the kind of beta
version of AI coding. You can kind of talk to
it to code your site. That's pretty cool outside
of the scope of this course. We're going to focus on
what they call Figma. And that's the kind of
general use for it, and they call it Figma design.
So we're going to do it. Focus on UI UX design, but know that the tools
you're going to learn, you know, you can
use for general design purposes as well. Kind of an alternative too. Let's Photoshop More
Adobe Illustrator, if you know that software. Alright, so that's what it does. I Burber along a little bit. Hope that's helpful
though because there's lots of different
facets to Figma. We're going to focus
on UI, UX design, and it's called Figma
Design. Next video.
4. What’s the Difference Between UI and UX in Figma: Alright, let's talk
about the difference between UI and UX. So the differences are UY, user interface, UX,
user experience. UI is the pixels on the page, like the fonts you pick, the images, the
colors, the spacing. You're kind of
making it look good. Okay, you were a UI designer, and that's how I kind of
started in this field. Client would come to me
and say, I want a website. I design it looked
cool. He liked it. We sent it. Okay, I
was a UI designer. Where I became a UX designer is the client come to
me with a problem. Let's say it's a we need to update the
checkout on our page. We want to make it better, okay? So instead of just designing something that I thought
would be better, okay, I would design something. I'd have a good idea and a hypothesis on what
could be done, okay? And then I'd go
and test it, okay? So I'd test it with a
couple of people and see, do they find it easier? Do they find it more
trustworthy, okay? We run little in person tests, or you can do it online, or, let's say, bring your laptop. We run a lot of AB tests
where we say, Alright, we're doing we always
are looking at the checkout flow updates. We do AB tests where half
of the people coming to the website go to the old 1.5
of it go to this new one. And I'm like, Alright,
is it better? Do we have better conversions?
Less conversions? Why? Can we change this
thing? Did it make it better? We're starting to get
into the UX field, okay where we are
testing our ideas, you know, iterating quickly
that makes us a UX designer. If you've ever used
a website when you bumped to
something frustrating, that is UX design
problems, okay? And that's something that
you're going to take notice of a lot more now and
you should, okay? So, let's say, like I use my banking website
via my computer here. I'm not sure why I'm faking
typing, but, you know, one of the tiny frustrations is every time I go to this
thing, they've updated it. And now, when I type in my password and hit Enter,
it doesn't do anything. You go to grab your mouse and go and click the kind
of submit button. You're like, it's so
easy to go in and adjust that and if they'd done
some testing on that, okay, they would see that people got frustrated
and stopped there, and it would have
been an easy fix, and would have made the
whole user experience a whole lot more
user experiencable. It's not a word. But
you get the idea. UI pits us on the
page, way it looks. UX is how people interact
with your project. And that's what we're going
to do in this course. We're going to look at both UI, and I'll give you
some tips on how UX is done and prototyping
throughout the course. We're going to kind of
focus on the Figma tools, but I'll try and smush in there some UX best practices to
get you started as well.
5. What We Are Making in This Figma Course: Alright. What are we making in this course? We're
going to make this. It is a website for a
particular ecommerce brand. Everyone's going to
get their own one. The one that I use
through this course is for wallets, okay? And let's give it a quick demo. All right, a little subscribe
newsletter appears. Okay? We can go to Let's
learn more about it. We make it kind of a home
page, a features page. We go to purchase page. People can tick things, add stuff, and then you
get a confirmation page. And a toggle switch that
currently does nothing. We'll make both a desktop and a mobile version of our
site. The mobile nav. We will also do wireframes. Okay? So we'll end up in this kind of more
high fidelity version, this kind of full version, but we'll also build our
wireframes to start, connect it all up, so it goes places and we
can do testing. We'll make sure everything is responsive so that it can adjust for different
screen sizes. We'll build out a basic
style guide with styles and our various different components for navigation and buttons. It's all sorts of fun. So
why are we building this? We are going to work with this. So we're going to start with
a brief that has what we're doing and a persona
and we're going to build this thing called a Ta oh, basically, let's
talk about this. In the next video,
everyone's going to get their very own unique brief. We're all building something
slightly different. You'll get given our
product and you'll get given a short persona. A persona is just a
beef description of who the client is because if we
make something for everyone, it just gets a bit plain and it's not really good for
any particular person. We're going to identify who
we're building this for. In this case, I'm
building it for Sam. I know their age, I
know basic information about them so that
when we're making decisions throughout
our design process is we're using user, their persona to make decisions, rather than building
something that Dan wants because
it's not for me, I shouldn't be the one
deciding, this is cool. I think it should work
this way. I need to separate myself and think,
what would Sam want? Everyone will get one
slightly different. Sam is keen on fashion
and latest trends, so I'm going to use
that in my head. Whereas you might
get somebody who's very eco friendly
or eco conscious. That's going to really change the design. The target audience. We need to be building it
for them, not for you, not for the client or
your customer, for Sam. Now, we'll cover just a little
bit of UX design process. We're mainly heading
the software, but I'll introduce it throughout the course
just so that you get a basic understanding
of the UX design process. But after this video
or after this course, check out personas, bit
more. Read up about them. This is a real bare bones one, now that we know
what our persona is, we're going to work
on this task flow. We're all going to be
building the same one. We're going to build a home
page, a features page, a checkout page, and a
payment confirmation page. This is called a task flow. It's a very specific
task to do on a website. Often you get given a job for an existing site that's
not a full redesign. It's like, I want you to
update the sign up flow or the cancellation flow or it might be how to
upload a document. You'll be working on
a specific task flow. It's probably important
now to talk about the difference
between a task flow and let's say a user flow. I found a good example here. This is more of a user flow. As flow very linear, this user flow, there's
lots of different ways, lots of decisions of getting to this last part here and you've got to account for all of them. A much bigger job than what
we're doing in this course. Let's say good user flow for the bring our
laptop website. It might be that somebody
arrives on the homepage, they sign up and to do a course, they might get to it via the search option. There
might be searching people. They might be in
the brows people. They might have come
through an ad that goes directly to
the overview page. There's all these
different ways of getting to doing a video course. As a UX designer
doing a user flow, those are all the considerations I need to do. Bigger job. We are doing something
nice and simple, just a task all right. So the next video, I'll
give you your unique brief. We'll use this task flow. We'll build a wireframe
version of it, we'll test it. We'll then build a
hiidelity version of it. We'll also build out
a desktop version. We'll design it. We'll
make it iniactive. All the while learning all
the essentials for Figma, but also we'll bake in some
of that UX design process. All right. You ready? I'm ready. All right. Let's get going.
6. Class Project 01 - Create Your Own Brief: Alright, it is homework
time. Did he say homework? I meant practice by learning. So we're going to set tasks
throughout the course, just so that you're not
just following along blindly that you get
to make something. And the cool thing
about it is that you get to make something
unique for you. We're going to use this
thing called random project generator.com to
generate a unique brief, but we're all going to
follow the same task flow. So we're all going
to be doing this. We're all going to be making a homepage for a product,
the product features. There's going to be a checkout
and a confirmation page. So we're doing the
same task flow. But if we use the random
project generator, we all get to make something
slightly different that we can use that's unique
for our portfolio. So open up the
class projects Doc. It should be in your
exercise files. There it is there, okay? And yours will be a lot
more filled up than mine. So we're up to this
one here, Project 01. So visit random
project generator.com, and click on the UYx
button. So let's do that. Okay? This is a tool me
and the team here made, and you can click on UYXo
you can enter a name. Doesn't matter what it is. Okay? Your last
name, friend's name, pet's name, kid's name, Granny's name, whatever you'd
like, and then a location. Okay? So I live in Limerick, and I'm going to hit
Generate my project. Alright, and you will be
generated your own persona. They will be very similar and the difference will
be the product, randomly generates it and
the name that you use, but everything else will
be structurally the same. So we're all kind of
designing the same thing, but with a bit of uniqueness. If you don't like what you got, don't hit retry. It's
red for a reason. I'm warning you. Okay? So
I'm doing Scott Wallets. My customer is, Sam. And it tells me a
little bit about them. What we can do is
download as a PNG. So you've got it so
you can go back to it, just download it
for your machine. Keep it somewhere safe. We're going to use it
throughout the course, and we'll use it towards
the end as well when we're combining it to make more
of a portfolio piece. All right, so that's how
class projects work. I tell you what to do, and sometimes I'll ask you to upload it to the site when we've got something a little bit
more interesting to share, but for the moment, just
save your brief somewhere, keep it in your mind when we're designing throughout
this course. All right. That's
it. Next video time.
7. What is Lo Fi Wireframe vs High Fidelity in Figma?: Alright. Let's talk about wire frame versus high fidelity. Ooh. It's pretty easy. Wireframes are wireframes, and high fidelity are these
complete looking websites. So what we're gonna
do in this course is we're going to create
the wireframe, first, test it, and then
build out some more of the design feature
for this high fidelity. So it's normally
called a Y frame, some people call it low fi and hi fi or wireframe
and high fidelity. My advice is not to skip this. Advice is not to skip
the wireframing step. Somebody comes to you with
a project or a brief, you can get a wire frame
going and test it, like the buttons working
and the navigation kind of doing some basic
stuff in minutes. You go back to your stakeholder
boss client and say, I this what we're trying to do? And they can say,
Yeah, you can move on, rather than spending ages, canning and tracking and picking images and getting
it right for them to go. That's not what I meant. It's quick, it's
dirty, it's easy. And you're going to have
to do it for this course because we're going to
do build this first. And it's going to
give us a lot of the fundamental features of Figma before we move
on and make pretty. Why frames don't have
to look like this. There's no real rule
on what they can do. Normally, people put
a line through it for an image, but it. Let's go find some
examples on Figma. I'm in Figma. I'm going to go to this home button
up the top here. I'm going to go to this one
says templates and tools. They keep moving
this button around, but have a look, used
to be called community. I'm going to type in
the top right here. I'm going to type in wireframe. Let's have a look at
a couple examples. So you can just borrow
somebody else's kit. So have a look at this
one. Click on it once. In is going to see. This
one here has gone even further back as in they've stripped out the
text of this one. You can do that, as well.
What you'll notice, though, that they
are monochromatic. Some people use one color,
but no more than one. Pick an inoffensive color
or just use black and white and versions of gray and
pick a very offensive font. We're looking for
boring stuff here, because what we don't
want to do let's have a look at this good one as well. Okay? It's a lot more, let's say, complete.
It's a bit fancier. Again, there's no real rules. You can pick one
that has a little bit more design taste into it. What you want to avoid is
having conversations with your customer client stakeholder about like, Oh,
that's not Alfon. Oh, that's the wrong image.
Oh, we don't say that. Many moore in our headline. What you're doing here is
just testing function. When I click this
button, it goes to here, and then this goes to
here, am I building all the right pages?
Yes. Awesome. Then we can go to high fidelity. Keep it boring,
keep it functional. We'll cover using other
people's templates later on. But if you have
stumbled into here, remember home,
templates and tools. I've done a search up here
and you can open them up. Let's open this one here. And
it just says open and Fig. The cool thing about it
is now I have this file. It's open up in another tab,
I can go back to home here. But if I go to recents,
it's now just my file. Figma is this great
community where people share their files
and you can borrow them, appropriate them, steal them. Of course, we don't just
want to duplicate it and pass it out as our own, but if you like the
styling of some of Okay, from the templates,
you can go through and start nabbing them.
They're all selectable. You can start working
with them. But that's jumping ahead in the
class a little bit. I'm going to close
down this tab. I go back to templates and I've deleted the wire frame from here just to show
you high fidelity. It's not that fancy. It's
just really made websites. This one here I could open
up and start working with. This one looks like
for a law firm. They've done a lot of hard work. I might be doing a job for an accountant or
a lawyer as well. I like this. I can
start with this. And start changing it
out from my own fonts, my own images, but I
like the structure. This is high fidelity, skipping the wireframing stage. Bad. All right. That is it, Let's jump into the course
and start making stuff. All that is it. That is wire framing versus
high fidelity infigma. Let's get on to the next course.
Start making stuff, Dan.
8. Creating Our Design File & Introducing Frames in Figma: There. In this video,
we are going to make our very first design file, and then we're going
to start adding pages, which are called frames. We'll do some basic navigation, and we'll super excitingly
make four white boxes. Can you see those on the screen? Anyway, this is going to be our mobile phone layout for
our project. Let's jump in. All right, so I've
opened up Figma. I've got a fresh copy here. So what we want to do is this
screen changes quite a lot. Every time I make a course,
this screen is different. Basically the same.
What you're looking for is this little home icon. They move that around
a little bit as well, but it should be in the
top left hand corner. Then we're looking to create
what's called a design file. Remember, this course
is about Figma design. This first one here, my mouse is on slow motion. All right, wait there. All
right, my mouse is back. So there is a design button.
You can click on that. But in Figma, there's about ten ways of
getting everywhere. I'm going to try and give
you the consistent best way or the best way for our level. If you do discover
another way. Good work. If you like that way
better, do that way. Just for instance, you can
click on the Design file, you can click on
this Plus button, then click on the Design file. You can go to Reese know was it drafts and hit Plus
and get a design file. There's lots of ways of
getting a design file. All right, so let's
create one. Bam. Basically, it opens up
on a new tab here, see, Home the untitled file that we've got open,
home untitled file. You can work from templates to get started.
We're not going to. You can hover above them,
and it just shows you them. That's just getting started. We're going to utilize templates later on
when we get better, but we need to
start from scratch. Let's close all this down and
we get this boring thing. All right, let's go
and create a page. You do it using this button down the bottom here. It
is called frames. Frames are like pages or
upwards from Adobe Land, click on this little icon
down the bottom here, click and draw out something.
You now have a page. It little cursor defaults to the selection tool
after you've drawn it, so if you want another
page, you're going to go back to the frame
tool, draw another. Goes back to the selection tool, that's actually quite handy. Now, we want a specific size because we want our phone size that we're going to
do our mockup for. What we can do is delete these by just clicking the
name at the top. You see if I click
the name at the top, highlights the whole
thing and I can hit Delete on my keyboard. I want to get rid of
that guy as well. What I'm going to do is I'm
going to go to my frame tool. What you'll notice is on
this right hand side here, you have to be on design
is what it should be. This frame can have a
bunch of preset sizes. Either phone, tablet, desktop, let's do phone and let's
use whatever the most common size for
the current time. IPhone 16 is I don't know. They're all roughly
the same and you're not expected to design for all
the different phone sizes. You might be expected
to do phone, tablet and desktop, if you're
doing, say, a website. If it's an app,
you obviously only going to do one size, the phone. We're going to start
with iPhone 16. If you're watching
this in the future and there's iPhone 500, just Google what the common
phone size is most usage. Google will tell you
what the most of the world has or you
can figure out what your boss client stakeholder has as a phone because they'll be testing it and you want
to impress them the most, so you want to use their site. I'm going to use iPhone 16. If we're doing it for
social media or something, you need it to be
a specific size. Can you see if I have the
name selected at the top, so off selected over here
on the right hand side, you can type in whatever size. If it needs to be 500 by 800, you can do that. I
don't want that. So I'm going to use
the Undo on a Mac, it is Command Z, Control Z on a PC to get it back to the normal iPhone size. It is under Edit
as well in Undo, or if you're in the
browser version, you'll have a little bar
at the top here where you can go to Edit Undo as. It up. I said we're not going to
do too many shortcuts, but there are some
just unavoidable ones. The other way is super long. The short way, the shortcut
is I want to zoom in and out, hold command key down and
hit plus on my keyboard, and minus comes out again. Hold Command on a Mac, Control on a PC and
zoom in and out. You can use this over here. There's a little
manual drop down, but you'll go mad trying to use this thing
here. Zoom out. Go back up. Zoom out. Command or Control plus
and minus. All right. So we've got this
document, and it's called iPhone 6-1. That's not fun. We can rename it by just
double clicking it over here and calling this one
homepage and hit Enter on. People prefer to go over here
on the left hand side here. Make sure you're under file, not assets. We'll do that later on. Go to File and you'll see
down here under your layers, you can just double
click it over here as well. Up to you. I want two of these. I can go back to my frame
tool and say, I want another iPhone 16 and
I'll dump it next to it. Let's call this one.
What is this one? O features. Another
way you can do it is you can select the word features and
just go copy paste. Command C, Command V,
on a Mac, Control C, Control V, on a PC, the standard copy and
paste. No, thank you. Other shortcut I want to show
you, hold down Spacebar, we're only one video and making stuff and
already doing the shortcut, Stan, the real key ones. You hold down the spacebar
key and you'll see your cursor changes into a hand, you click hold and
drag it around. Hold Spacebar down,
click Hold drag. Now we've got these
three. All right. Now, depending on the job, you might be expected to do both a phone and a tablet
and a desktop version. What you can do is let's
zoom out a little bit. Command minus or
Control minus on a PC. Let's click on features,
copy and paste it. What I'm going to do is
I'm going to click on hold and I can drag
these guys around. These frames, I can drag
them around and say, I want this one done here.
Can you drag the name? If you drag the edges,
you can kind of manually change the size of your frame. I'm
going to undo that. And over here, I can
say this frame here, I want you to be
not just a frame, but I want you to
be not Android 16, I want you to be what
are we going to do? I pray P 11. Okay? Can you see the frame
got a whole lot bigger. Space bar, hold it
down, click and drag. With it selected, you can
see this rotate here. You can decide if
it's landscape or portrait. Just double click it. Call it homepage. Okay. Same thing again, copy and paste game. We can put in features. I forgot about this one,
this one's called checkout. I got to copy and
paste it. Dip click. This one's going to be
called confirmation. You can do that for mobile, for tablet, same for desktop. Let's grab both of these. I just clicked and dragged a box around them both and
went copy paste. I think they've ended up
on top of each other. They did. So here
we go down here. This one here is going to be frame I want it to
be the desktop size. Desktop is you can see,
there's a bunch of stuff. You can do the Apple Watch. You can do some
paper based sizes. Twitter posts,
they're all in here. I'm looking for scroll scroll
scroll. I've gone past it. It is desktop. That's a
super common desktop size and what most people use
for designing a website, even though there are
lots of different sizes online. I can drag
that over there. You get the idea. What I tend to do is design
for something first. We're going to design for mobile first for this wireframe, then we'll design for desktop first when we are
working for our website. That's a conversation to
have with your client. They might want to
see both. But let's say bring your own
laptop.com. My site. We're a desktop first company
because most people are coming watching the videos and
interacting with software. They're on their computer.
We design for that first and then work out
how it fits into mobile. A lot of sites now
will be mobile first. We're designing for
mobile first and then coming up with a
desktop version afterwards. You can design
them concurrently. Often, what I do is
design one of them, the most important
one, then work out the other sizes in between. What I'm going to do is zoom out far enough so I can
see everything. Remember, command minus
or Control minus on a PC. I'm just going to drag
a box around all of these guys because I'm just going to work
on mobile first. I'm just going to click
Delete, so they're gone. If you do get lost,
sometimes you can zoom in by accident or you've hit your
scroll wheel and you zoom, zoom and zoom and you're
like, Where the heck am I? Okay, you could use these
little scrub bars here. Hello. G these little guys here and try and
figure your way out. Often it's easier just
to go up here and say, can you zoom to fit? I will just fit everything that you've got into the
middle of the screen. So there's name our
document. Like, some bits of software will
ask you to name, you know, the file as
soon as you create it. Figures like that. So you end up with 1
million untitled files. No, that's common. But we're
gonna be super awesome, and we are going to
rename our file. So I've double clicked up here, I'm going to give it a name. We're gonna call Scott you
call yours your name, okay? So you're not doing Scott eCom. You're doing, I don't know, Sandy or Jim, whatever your
name is for your company. And this is our eCom site, and we're going to go
V one cause we're not cavemen. Don't be that person. Final. Final. One, new. You're laughing
'cause you do it. Okay? Let's go. It doesn't
really matter if it's V one or A, B, C, something. So when we do have
to update old files, yeah, it's easier to find. There is a fancy way of
versioning inside of Figma, but that's gonna
work for us now. You can double click
it over here as well. Okay. And you can close
it by going to file close or just hitting this little cross in the
corner and it's gone. You're back to your home.
And what you'll find is it defaults to recents,
most of the time. If it's not, go to
recence and you'll see there he is
there. Look, e com. So we'll click it, open it up in a new tab. Let's
go back to home. And what you'll find
is when you have loads of files that
are called untitled, you can right click them in here on a Mac if you don't have a
right click on your mouse, you can hit Control on your
keyboard and hit click. PCP, you'll have a right click. I do on my Mac as well. But you can right click and
you can rename them in here. It doesn't really
matter where you do it. And these things here,
these are pain in the butt. I'm just going to
select them. Go just dragged a box around
them and had delete. Okay, these are kind of like
getting used to figma files. I just find them make
my life look messy. I'm like, Did I make those?
Where those come from? You can leave them in here,
or you can right click them and go to move to trash. Yes. Grab these two as well, and delete it just
to tidy things up. All right, let's
go back into it, either by double clicking this
or the tabs already open. And that's it. We've
drawn four white boxes. Good work. We all thought
Figma would be more exciting. But we've learned what frames
are kind of like pages, and we worked out what
a figma design file is. It's the kind of thing
that houses it all. Alright, let's go and
make some more stuff in the next video.
I'll see you there.
9. The Basics of Type & Fonts in Figma: Hi there. In this video, we're going to cover some
of the basics of type. We're not going to go
through every single setting in the type menu, but just the basics
to get us going. You know how to change fonts
and font sizes, right? I'll just show you
the quirks of Figma. Alright, let's go and add
some type to our page. Alright, so let's start
Spacebar to kind of move over command or Control
plus to zoom in. Spacebar again. I'm going
to grab the type tool. It's down here in the
bottom, Click on that. You'll notice that
the really common tools if you hover above them, can you see it has
at C next to it means I can jump to the
comments tool by heading C, T for the type tool,
F for the frame tool. So the really common ones
just hover above them, and you'll see it'll
tell you the shortcut. So we want T for the type tool. There's two kinds
of type booxes. There's one where you click
once and start typing. And this one will go
on forever and ever. Okay? So you click once, you get a type box,
good for headings, or buttons, just
little parts of texts, and the type box
just keeps on going. Is this one here, it is called an auto With
box. I knew that name. The other type of type box is I'm going to click
in the background, and then go to my T key. Obviously, if you've got your cursor flashing
in here and you hit the T shortcut,
you just get Ts. Okay, so I'm going to click
off in the background, then hit my T key, and I'm going to click hold
and drag out a box. This is called a fixed size box. I want it to be
exactly this width. Difference this one is
when I start typing, you can see it breaks
on the end of the line. Better for body
copy, anything that needs a line break. You can
convert them afterwards. I can click in this one
here and say, actually, you now a fixed size, and I can grab the point. I'm going to click off
in the background. Let's go the whole
way and click again. If I click it once, I can grab the edge here, and
now it's a fixed width. Same with this one here. I
haven't got the text selected. What does that work
anyway? It does. It doesn't really matter
how you have it selected. I want this to be an auto width, more like a heading or a button or some sort of
small part of text. You can convert them afterwards. We'll cover Auto height
later in the class. Those are our two text boxes. I'm going to undo to
get rid of these. So on a Max, Command Z on a PC, it's Control Z or on my desktop
version, it's Edit undo. If you're on the
browser version, you'll have another edit. It'll be just underneath here. You can go to Edit,
undo. Same thing. So I'm going to go
undo a few times dt, dt, so many undo. Let's hit the Tiki and put
in our logo for the brand. Now, if you've got a
logo for the company you're working for and it
exists, you can use the logo. But because we're kind
of at the same time, developing a brand for
this app at the same time, we're going to use
just plain texts. We're not going to get
into logo design just yet. So mine is going to be called.
I'm going to use Caps. I'm going to go Scott
or come on Caps. Okay, we're going to keep
it plain to move it around. I'm going to click off
in the background. Use my selection tool, I was
going to move it up here. Next, we want our
marketing message here. I'm going to grab a type
tool, click and drag out, and remember clicking and dragging gives us
a fixed width box. We're just going to type
in marketing message. Marketing message goes here. I won't bore you with going
through all the font stuff. You know how to change fonts. But the trick, let's just change the font size,
something nice and big. I want to get it so it breaks on two lines so that we can
look at auto height. By default, it's trying
to do it automatically. You can type in something. It's 24, it's really
common to add another eight to it or
another four. Let's go 28. Genius, Dan. Let's go. What's 832. What you can do is see these
little icons here. I end up doing it quite
a lot in this course. I'll show you now see if you hover above this
icon, this icon. You can click hold and drag it. If you're more of a
tongue out looking at it, going, is that the right size? Maybe some letter spacing. Rather than trying to type
it in and do math stuff. You can drag on one
of these icons. There you go. Back to 32. So in terms of fonts, when you are doing a wireframe, when you're doing
the high fidelity, of course, spend a lot
of time picking fonts. When you are doing a wire frame, it's best to leave it as a
super duper boring font. Something that's not going to offend anybody because what you want to do is when you're
doing a test with somebody, especially with stakeholders when they might have an opinion on the font and that's not what you're doing
for a first test. You're building a mockup to test the mechanics of this thing.
Can they click the buttons? Do they get to where
they need to go? Well, you don't want
to come back and say, Hey, I don't like that font. Okay? So stick to fonts that are plain things
that have I don't know, characters that have no
character, like Roboto. Sorry, Roboto. Or the
default one that comes. You know, the Inter is
the default one Figma. So people use that a
lot. Roboto is good. Sauce sends, whatever
font you want, as long as it's I don't know. Boring fonts. Plus, like Roboto, I like it because it is boring. Sorry Roboto. But it has all
these other weights here. I got a bold and an italics and all sorts of other good
stuff to go with it. So keep your fonts simple. The other thing is when
you are picking fonts, it's best to do it on
the actual device. I'll show you later on how
to preview on your phone. When I'm working on
my computer, I end up spending ages
playing around with letter spacing and tracking and line spacing. It's just too big. So what you can do just
as a hack is to zoom out until your phone feels
like the right size. Literally, what I'm doing now is I'm picking up
my phone and going, It's a bit small,
100 is too big, so maybe up here, I can type in. Maybe 75 is good. Holding up phone, still too big. You'll be able to work out
what it is on your phone to give you that you see
how this is tiny now? You're like, okay,
that's too small. But if I hold my phone up, it's the right size
for the phone. All right, so I'm going to go a little bit bigger on this. The other trick with any of these fields in
here is, I got 12. These numbers are pretty good
for jumping between stuff, but what you can do
is just click in 12 and just use your up arrow. C just goes up in
increments of one. If you hold shift and press up, it goes increments of ten. So we're at 38,
it goes up to 48. But if I just use my ra key, just got to have it
clicked in there. That works. Up and down. Then I find this is
about there, looks fine. This one here now
needs to be bigger, click in here, pop, pop
up pol shift, go up. You can see because I have
a fixed line height, 32, and my font size is 53, it's getting a bit weird. If you need to go back to a
line height of automatic, just delete what's in there
and it will go back to Auto. You can see here it's squishing out of the bottom of my textbox. It doesn't really make
a difference here, but I can drag it a
bit bigger there. The other reason is I'm
going to go to alignment. I'm not going to go
through all of these. You know how to use type. The thing I do
want to mention is that often when
you're dealing with, let's say, you see how got
marketing message goes here rather than the
actual marketing message. Especially when you're at a
really new stage of the app, I like to add really
generic stuff like this generic boring fonts
with non offensive titles. They know where the
marketing message is going to go in there, but if I start
using I don't know, my own creativity to add marketing messages here at
this early testing stage, somebody's going to
come back and say, hey, we don't sit like that. This got to go to copywriting. No, no, no, just
click the button. I want to see if it works. Often, I will strip out
anything that will cause any offense or cause
the wrong feedback. Marketing message
goes here is fine. Need a couple little
things before we can move on and other things
to point out. If I'm dragging this
around using my pointer. If I click hold and drag around, can you see it just jumping
around? It's pretty handy. You can see there lining to the middle of my page.
I can drag it down. That's the middle
middle of the page. Oh, nice. I'm gonna
stick that there. I'm gonna copy and
paste. This is another interesting thing
about Figma and zoom in. Copy paste, and you're
like, What happened? Actually, it pasted
on the top of it. By default, it will
stick whatever you've copied, right
over the top of it. So it looks like you
haven't copied it. But now you know
that, that's fine. Okay, I've copied and pasted it. This is where my product shots
going to go. Product shot. I'm going to make
the smaller because it's more of a I don't know why. It's going to be smaller. The other thing to do is if you do want to
copy and paste, often what I do is I hold
down the option key on my Okon a PC. I've
got it selected. I'm on my move tool, keep calling it
the pointer tool. The move tool, hold down that
option key on a Okon a PC. See the little double
arrows that are appearing. The double arrows
means when I drag it. I've got my mouse
down the whole time. I've got that option
or Olkey down. I'll make a
duplicate. Same here. I want another one. There we
go. There are two of them. I can slick both of
these, and all I'm going to do probably is
just make them bold. And make them a
little bit bigger. Now, typography here
has the basics. If you're like, Oh,
where's the rest of it? There's the rest of it. There's a little options
here, type settings, you get all the extra things. We'll cover different parts
of it in this course. But here is the other things you might have
been looking for. I'm going to make
sure it's scented. I'm going to make sure it is all uppercase with
uppercase. There it is there. I'm going to double
click this one and say, this one's my B now, by now, and this one's going
to be my learn more. Learn more. All right, I think that's it.
Look what we made. We put text on the page. All right, that's
going to be it. Boring old text. Let's do boring Old boxes
in the next video.
10. Rectangles, Circles, Buttons and Rounded corners in Figma: Back, we have added
rectangles to the video. I'll show you how to do
rectangles and circles. We'll do rounded corners. It's very exciting. I
promise. Let's jump in. Alright, let's start by
grabbing the rectangle tool. Down here, it is this thing. It's a rectangle. There's
a bunch of other stuff. I there's little
arrow next to it. Okay, there's a bunch
of other kind of useful drawing tools together, but we're going to start
with the rectangle tool. And what I'm going to
do is I want a kind of a placeholder image. It's a big rectangle like
you saw at the beginning. So I'm gonna click hold and
drag out and it's gray. Whoo. But it also covered
my text. It's still there. Look, hello, you're
underneath there. So let's look at something
called layers layers. You know what layers are.
How do they work in Figma? There's a couple of
ways to get to it. So I'm going to show
you a couple of ways, just to show you all the
different ways in Figma, not to bambooz you, but
it's kind of good to know the kind of main
ways of finding stuff. And you'll find
the one that works best for you at your level. It's easy one is to
right click it and say, not select the layer. I want to send to back. I'm going to say
send to the back of the layers, and it's
behind there now. I'm going to undo
that. The other way is over here in this left panel. You should see file. You might be on page one, and we should see layers. The only other thing you
might be in is assets. Jump over to file your layers, that's one page
called confirmation, O called Checkout,
one's called features, and we're on this home page. Inside of here is all the
bits and you can see it's a layer order like more
traditional design software. Rectangle is above where
as a product shot. I need to click hold
and drag the rectangle, see there's lines there.
Give that a crack. Undo it if it goes
horribly wrong. You could drag product shot, click Hold hold hold hold, and drag it above rectangle. That works too. The
way I want to show you is that I'm on
the desktop version, so I've got File Edit view
object along the top here. If you're on the
browser version, you'd be like, I
don't have that. Yours is just hiding in here. File, edit view objects. S? They're exactly the
same object there, object there. It doesn't matter. Often in this class,
I'm going to go up the top here to find
stuff and you'll be like, I don't have it. It's just under this
F here for Figma. You'll see I can
go to Edit can go to Object and I can go down to bring to front,
bring to forward. I can't actually
because it's grade out, it's because I don't
have it selected, I'm going to undo it,
so it's at the top. So I'm going to click
on the rectangle. Then I can go to Edit. I was under Object. You can send backwood,
which is just go one level down so it'll be
behind marketing message. I want to go send to back
completely at the back. Again, it's in the
exact same place, U object and there's
send to back. Okay? You also said
there's a shortcut. So many ways. Object, I
use this one quite a bit. It depends. If you're
ready for shortcuts, this one here, the square bracket is
just on your keyboard. You'll see it normally next to your Peki and bring to front. I can go square
bracket forwards, square bracket backwards,
forward, back, forward back. It doesn't matter
which one you use. But in this video,
I want to show you all the different ways because
I want to give you a sense that there's multiple
ways of going at it and it doesn't matter which
way you end up choosing. But that's it. I'll go just
an easy way from now on. All right let's zoom in
down here, space spa, click and drag, Command plus to zoom in. Control plus on a PC. Let's grab our arch for the rectangle tool,
drag out a box, and I'm going to use
my square bracket because we're fancy
with our shortcuts, but use anyway you like. I've got a B now button. Now, another trick in figma is if you want
to select two things, I can click and drag over
these two or I can click one, hold Shift on my keyboard, and click the other one, and
they have both selected. Now I want another rectangle. Instead of drawing it, I'm
going to click this one once and use my copy paste. Which ends up putting it
right over the top of it, but don't worry, we know, and
that is going to be that. I've been talking about keeping design out of this wireframe. Wi frames are meant to
be super just generic. But I can't hot myself for some things like
rounded corners. Oh, I really like
rounded corners. If you click on this rectangle here and you zoom in far enough, you will see the little
dots in the corner. You can click hold
and drag those. If you can't see them, which
is if I zoom out and I have it selected and you have your cursor
flashing above it. Can you see it's
not there? It only shows you at certain
view levels. You have to be in quite
close to see these. If you want to do them
manually, you have it selected. Over here, under appearance, you've got this one
called corner radius, and I can type in eight. This one, I can either drag it and you can see it tells you that's eight,
it's up to you. Hold space bar, move up. Click on this one as well,
and I'm going to make this consistent by typing
in eight as well. You might decide that
actually corner radius, you don't want them
eight in all corners, you want one of them
to be different. See this little option here, expands the individual corners. At the moment they're
all at eight, you can decide
this bottom right. You see it's the top
left, top right. You got it bottom right,
I can make this 130. It just means that if I zoom out, one of
them is different. You can do that
manually as well. You can hold down the
option key on a Mac key on a PC and you can do
them individually as well. Can you see that? Just
one of them moves around. All right, I'm
going to go back to consistent, corners mixed. I'm going to get rid of
mixed and just delete it and type in eight over
the top and hit Enter. Now, they're all the same. All right, we're drawing
rectangles with rounded corners. Let's draw circle. Down
here is our circle. Was ellipse, which
is a shortcut for O. Lisa looks like a circle. I'm going to hit the O key on my keyboard and I'm going
to drag out a circle. Another thing when
you are drawing either circles or
squares or anything, if you want it to not
be an oval, Okay, okay. Here you hold down.
What key is it? You know what key it is.
Shift. Hold shift while you're dragging and you'll get
lock the height and width. So on something about
that sort of size. You can see the sizes
of it over here. Mine's at 32 by 32, roughly about there. It
doesn't really matter. I'm going to zoom in on it, space space bar and I'm going to grab the type tool because
I want that plus button. So I'm going to grab the Tiki,
I'm going to click once, and I'm just going to type
a plus on my keyboard. Font, I'm going to use
interim bold, that's fine. Go back to my selection tool. Now, if you want to move
this, you'll be like, A, I want to put this
above this button. Yeah. Sometimes you just need to click off in the background
and then drag it. In terms of the font
size, we're going to use our sweet shorku click
in here and up arrow. F get it right size.
It jumps around. It's trying to lock into pixels. That's okay. So about
the right size. Again, remember, we're at 400%. 60 kind of worked for me. So now I'm like, Alright,
that looks good. The other trick that I
want to show you is when you're trying to
line something up, it can be quite tricky. I'll show you more
exactly later on. But dragging it around,
it tries to snap. Can you see it's like, Oh, I want to be here.
Do you mean here? You're like, no, no,
no, just right in the middle. So I want
to nudge it around. So what you do is you
have it selected, I'm going to click off
in the background, click at once and I
can use my arrow key, the keys, on my keyboard, just to move it around to kind
of get it to where I want. That is good. Oh, what does that button
do? You didn't ask. If you're zoomed in close
enough to your circle, you see this dt and you'll
be like, what does this do? You ready? No, no,
no, no, no, no. That is totally not that
useful, but it makes me happy. Anyway, I imagine bar
graphs and pie graphs and. Alright. Let's zoom out. I'm going to use
the shortcut to go. Zoom to fit is one
that I'm going to try and knock into your head as
we go through this course. It is Command zero or
Control zero on a PC. No, it's shift to zero. No, it's none of
those. Command zero? Oh, heck. My brain's
gone. Zoom to fit. That's what I want. Okay? So
the one I just showed you, Command zero is go to 100%. That's fine. This one
here I like a lot. Zoom to fit. Okay, and
shift one. I know that. Okay, hold Shift key down both Mac and PC and
hit the one key, and it'll just fit
everything into your window. There we go. We do some
rectangles. Look at us. Alright, I'm going
to select both of these and just kind of
move that over here. We'll use that a
little bit later. It's gonna go in the
middle down here. And then we'll get onto the
next video. Let's go do that.
11. How To Use Color in Figma: Hey, there. In this video,
we're going to go from this to to this. Gray to this color. Teal, green, blue. Anyway, we're going to
look at the basics of color inside of Figma.
Don't skip ahead. There's some useful
juicy stuff in here plus a little bona
shortcut at the end. All right. Let's jump in.
All right, color is easy. Let's click on our
gray rectangle. It's the default color for Figma and over here under Phil, you can click on this
little color square here, and you get this color picker. You might have used
color picker before. If you haven't little dot here is the color
that you've selected. You can click and drag
it around to pick any color as long as it's red. I'm going to move
it up into the top right here and what you can do is grab the hue slider and just drag this along. Can you see
what's doing to the color? Say you want it to be a blue, you can decide I want
it to be more of a blue and I want it
to be a darker blue, or I want it to be a
less saturated blue. Saturation is left to right, up and down as brightness. You can pick something in
here that works for you. Black and white, it's weird. You can use these
down the bottom here. These are some default colors. Or what people tend
to do is click hold and drag drag drag drag
drag past the corner. I'm still got my
mouse held down. If you drag it past the corner, jams it into full white
and same with the black, if you drag it down this way, it drags it full black. Up to you. It's a huge slider. This is the transparency slide. I'm going to pack
this color here. I'm going to drag the
transparency down, so it's a bit more see through. You can't really
tell now because it's seeing through to the
white in the background. Let's move it above all
of this and let's move it to the front on the layers
panel, either way you want. I'm going to use the square
bracket down by the piki. Can you see it's frosting
and looking through that. Sometimes you don't need to have this open. I can
have this selected. If I want the
transparency backup, can you see it's at 47%. That's where I dragged
it on that last window. I can type in 100
and enter here. I'm going to put it
to the back again using that first square bracket, I'll put it back
to where it should be. I'm going to pick a color. It's very common to use blue
or light blue on top here. I'm going to use a teal
for no good reason. The trick here is to
just use one color. Try not to get too far into picking colors
for everything, especially in this iframe. Remember, this is about
testing the mechanics of it, not really styling it. But you want to Okay, so
pick a color you like. Now, the default down here
is this hexadecimal number, so it's a six digit code that represents the
color on the web. You can change it
down here to RGB. If you've got a corporate
manual spec document, you've got to use the
official company color, you can type them in here. It's RGBA, which is red, green, blue, and Alpha
is the transparency. You can either drag
that slider or do it down here.
It doesn't matter. Other ones that
are useful is CSS. If you're more of a
developer and you know the CSS colors, you
can type them in, or I don't use that very much,
Hue saturation luminant. I use hue saturation
and brightness. Where I find this
quite useful is, if I want to make this darker, I got to drag it down here,
but you end up going like, Wows zagging it down, you're
like, No, straight down. You can click in brightness.
Brightness is up and down. So what you can do is
just go in here and go, you see my arrow?
I'm just using. You can't see my fingers.
You can just click in here, like we've done a lot of the other ones and just drag it up. Hold shift, and it'll
joke up in big chunks. How saturated the color
is is left to right. So instead of
wiggling it this way, you can just click in this
one here and go upward down. You see it goes left to
right. Same with the hue. Wanted to be a little more blue. It's gonna go up
up up up, up, p, p, p, p, p, p. There you go. Really common,
though, to leave it on hex. Leave it on ten. The other thing is
that you'll end up with a bunch of colors
down the bottom here. It's like colors
you've already used. There's that gray. If you want to go back
to it, there it is. There's that blue
we just mixed up, so we can say you or want
it to be that color of the blues gone now
because it's not used anywhere on this
page. Good wick Dan. Undo it, so it comes
back. I can use it now and say you are that color. I don't like it. You wait there. This
color I'm going to us. The other thing
you can do is use Eyedrop atol you can
click in here and say, I want the eyedropper
to be that color. The good thing about
the eyedropper tool, you can get into some
really nitty gritty. Can you see? Next
to the icon there, there's this little you see it a little zoomed
version of it. Say if you just want
this weird gray color on the edge of that type there. You can only see it when
you really zoom in. No, you can't even see
it when you zoom in. It's there. Great picking
colors of images. I am going to show you the shortcut though is I'm
going to click on this. I do this very
often. I'm going to hold Shift to click
both of these. I got them both selected
and do that undo the move. Hold Shift click both of these, use my eyedropol shortcut, which is I on your keyboard, the letter I, not your eyeball. I can click in here and they
both will become that color. It doesn't matter
really where you do it. Sometimes it's hard
to click on things. If you do find it's really
hard to click on things, the easiest way is just to
zoom in a little bit and say, A now it's easier to click. I can go into here, use
my eyedropper tool. There it is. All right. I'm going to get a
shift one to show me all my frames all
in one document. You can change the
frame color of the phone we've got
here, down here, you can say it's full of
white, which is if if, if, if, you can change
it to something else. Some people like to
make it a light gray. We're going to leave it
white for the moment. Frames can be colored just like rectangles. They're
very similar. Thing you might
want to change or I can't remember the default
is. It's the theme color. Basically, there's
a very white layout of my interface,
everything's whit. Backgrounds are light
gray. You can go into this little F here and you
can go to preferences. You can say, actually,
I want the theme to be light or dark. Your system theme at the moment, mine's getting it from my Mac. My mac telling it, it's daytime, you're going to use
a light one and it's nighttime it changes to
black, which is weird. You could force it to be black. It doesn't change the document, just changes the interface. It also means when I
create a new document, create a new design file, you see the background is black. If I grab my frame tool
and draw something else, we're in the same position, but the interface
looks quite different. It's just a black dark
version. It's up to you. If you do change it to
dark and you're like, but the background is
still light color. You can have nothing selected, click in the background
and go up to here and say, actually,
I want it to be dark. I can't remember
what the default is. Yours will be
different depending on your system preferences. So I'm going to
force it to be light and stay in light mode for
the rest of this class, but you can change it. Theme, light, nice. Another thing that's useful is depending on your
vision and your screen, you can go to view and go
down to interface scale. You can say, actually, I'd
like to make it larger or try and decode those
hieroglyphics. Not useful Figma. But if I do that, can you see everything in the
panels gets bigger, and you can go bigger
and bigger and bigger. You've got a massive
big wraparound screen, it might be nicer just to
have the interface bigger. Go, should I leave it this size? I'll leave it this
size for the video so you can see what I'm
doing a little easier. One last thing is this
is driving me mad. Is driving you mad?
You didn't care? This doesn't fit
in everywhereel. So I can drag this a bit
bigger. I don't know. It needs to be bigger. I'll
show you a little shortcut. A little bonus for
waiting to the end. If I drag this side and I want it to be equally
out that side, what you can do instead of
just dragging one side, and then the other, you
can hold a sweet shortcut. I promised no shortcuts,
but we're done loads. Hold down the
option counter mac. Ok counter PC, and you see
it does it from both sides. Ooh. Fancy. See, it was worth hanging around doing
colored squares. All right, that's it. The big takeaway here really is, don't use a lot of color. Try and keep your y
frames really simplistic, use gray, use blue. Don't try and start color
coding things again. We don't want to distract from our goal of this y frame test. Just test the
mechanics. Do people click where we think
they're going to click? Is this the kind of thing that the client wants without fonts, without colors, without styling? All right, that's it. I'll
see you in the next video.
12. Strokes Plus Updating Color Defaults in Figma: Hi there. In this video, we're going to look at the stroke, which is the line
inside of Figma, all the things you can
and can't do with it. Also, I'll show you how
to change the default. Whenever you draw a rectangle, it matches a previous
style that we've made. All right. Let's jump in. All
right. Let's add a stroke. Stroke is just another
word for a line. I'm going to click
this big rectangle at the top here and over here, by default, when we draw
something with a rectangle tool, we get a fill, but no stroke. We can add a stroke by hitting
the little plus button. Get given a little stroke
around the outside. By default, it's a one point stroke or they call
it the weight. That's how thick the line is. I can click in here and use
my up arrow or type it in. I'll put in something nice and thick so you can see it three. You can get rid of the stroke by clicking this little minus, add it back in, you get it. Obviously change
the color of it. If you want graze, you want
to just a lighter gray, just keep it dragged to
this edge here and find something in here or just
make it black, close it down. Let's say you spend
some time, you're like, actually, I want
this to be what? Three. Spend some time, you're like, I love
this green color. Well, you don't love it, but you've got to use
it over and over. If I go over here and say, rectangle tool, which is archy, and I drag out another
box, you're like, doesn't have the rounded
corners, doesn't have the color, doesn't
have the stroke. I could use my eyedrop at tool, click on it, eye for
the eye drop at tool. Bam, I grabbed part of it, but not the rounded corners.
It just grabbed the colors. What you can do, is
change the defaults. Let's say I want this to be the default for every
time I draw a rectangle. What you can do is
just have it selected, go up to the F up here, go down to Edit and there's
this one in here it says, set the default properties. You have to have it selected
first or the thing that you want to steal all
the properties from. You click on that.
Nothing happens except that it appears
down the bottom. Now I'm going to click
off in the background, hit my archey for the rectangle and I draw
something else. Look at us. We
reset our defaults. Also do is, let's say we do something different
for buttons. That's the default for every time you use a rectangle tool, but there's obviously
different use cases, we've drawn our
placeholder image. First is a button. Let's say the button is
different and we've got a different color and we've got a different
stroke around the outside. Hideous, but we need
to move it over here. What you can do is you
can say and you probably saw it in there
in the same place under the F, go to edit. You can copy the properties
and paste the properties. If you're doing this a lot,
there's a shortcut there, so I can copy the properties
and you, my friend, are going to be if
edit paste properties, and I'll grab everything from there and paste
it onto there. Awesome. I don't want to do
that, but now you know how. All right, undo, undo and
do. Those are the defaults. Let's look at
drawing some lines. We've put lines
around the outside. Let's draw a line on its own, it's hiding underneath
the rectangle tool. There is the line tool.
Going to click on that. I'm going to start up here,
click hold and drag drag, drag, and get it down to
the bottom corner here. I want it to be the same weight, so I'm going to click in here and go up two, so it's three. Weight, and I didn't line it up very well.
We'll do that in a sec. Back to the line tool,
which is the l key. Click hold and drag
from down to there. It's really common Ug
keeps changing that. I'm going to say, two, three, we could copy
and paste properties. Let's do that just to practice. I click on this. I go
Command Option C on a Mac. That's Control Alt, C, and click on this other one
and go Command Option V, it will paste the
property. Use that loads. Again, this is too
many shot you're like, Man, he said no shortcuts,
wait too many shortcuts. I showed you the long
way. You can close your ears when I start
doing shortcuts. All right, so that's good. Except I mess this up,
so I'm going to zoom in. Command plus plus plus. Spacebar, drag it out. You can click on it
once on this line here. If I click and drag it,
it'll drag the whole thing. What I want to do is
double click on the line and I get the two points
at the end. Can you see? If I click on it,
it turns to circles and I get the little
endpoints of it. Spacebar move down if I don't click off in
the background. I click on it, I'm like, I'm
going to move the square. It ends up doing weird stuff. So I I double click on it, I can say and spacebar,
that one looks all right. This one needs
work. Double click. Here we go. All right, so we've got a couple of
lines in the corners. To get out of that,
you need to click a few times in the
background just to come out of this mode here. It's not as you got to triple click. That's what
you need to do. All right. We've got our lines
through there. Let's do our burger menu. The Burger menu is
the common thing on navigation for
a mobile phone. Let's grab alky for the line
tool or go the long way. You can totally go the long way. Wherever you're ready for, here's the alky, I'm going
to click and drag out. Now, it's pretty
good at snapping, but if you do what I mean by snapping is look at that. It
really wants to go straight. You a little bit off,
it's easy to get it back. What you can do is like
we did with the circle remember when we dragged out at the circle, we held shift, it locked it into the
heightened width, you did the same
thing with a line, which alky, click and drag out. If I hold down the Shift, the moment goes anywhere, if
I hold down the Shift key, you see it locks it
into 90 degree angles, 45 degree angles
even. That's handy. Get it to a size that you want. Again, when we test on
an actual phone soon, that it's hard to know how big
the burger mean should be. Basically just
three little lines. I like to call it Nav sandwich. Nobody else calls
it a nav sandwich, but most people refer
to it as a burger. Going to do zoom
in a little bit. Let's look at some
more lines stuff. We want three of them. You can copy and paste
using Command C, Command V or Control C, Control V. We know
our suite shortcut. Now remember, hold down
the option key on a Mac, can a PC and we
can duplicate it. We do the same
thing again. I want to do one more shortcut. Close your ears if you're like, no more. All right. One more. For those of you
still around, hold down the option key
and drag it out. What you can do now
is you're like, I want to do that
same thing again. Just duplicate it, the same
amount, same distance. You hold Command on a Mac, Control on a PC and a
D. That will duplicate or do again Command D or
Control D. It's really handy. You can keep going, great
for lists and stuff. Anytime you're dragging
something out, say, it's a list for
this a little bit. I'm going to first
of all, got to duplicate it. You're like,
I'm going to do that. Then remember command or
Control D, to do it again. It's great for building
out little lists like that or squares or
circles or dots. We've got these guys.
We need to look at some advanced stroke stuff. Not really. Let's get I'm going to bump it
up size wise to two, just so you can see
it a bit easier. With this top one, this
is called a butt cap. It's an unfortunate name, but it's the line that comes
along and just ends here. You've got another
option. Click on this. The stroke here. This
little stroke panel. You have this start
and end point and here they tie in
a bunch of stuff. I like arrows. There you go. If you want to get rid
of the arrow, hit undo. I want the other
end to be an arrow. There you go. You've got
some basic stuff in here. The one I wanted to show you is that I don't know why it bugs. This butt cap on the
end here, you can say, actually, I want
it to be either, I got to scroll
down a little bit. I can't quite see
it on my monitor anyway, there's
round and square. I'm going to say
round. Can you see it rounds the end? I
like it better. This one here, the last option is you can do it either
one. It does both ends. There's a square one as
well. What I want to show you is basically the line, can you see there's that little blue thing throwing
through the middle? That is the actual stroke. Then you put a weight on it and you can see the
little blue line will stay but the blue lines in the middle and it just
expands at either side. If I do square cap,
let's have a look. Can you see pushes the line in a little bit and go
square on the end. I don't use that very
often. People ask. It's there, but I use the
rounded cap quite a bit to smooth off the edges of strokes, you might
want to buttcap. I'm going to select them
all. This is a good point. Can you see here it says mixed. You'll see mixed
all over the place when you've selected
multiple things. I'm just on my
pointer tool, drag the box around all
three of these. It's saying the start point is, it's a mixture of butt
caps, rounded caps, and square caps, doesn't know what to say, it
just writes mixed. It says mixed, it's
unsure what to display. I'm going to say all of them
down the bottom here, round. And I only did it to one
of them. That's weird. Round. It is going badly. This is a weird bug. It doesn't normally do
this when I teach it. What is wrong? I am giving up. What happens with I think
it's the square cap, they've changed the
way they do that. When they make the square cap, it used to jut out. Now they've tucked it
in, so the square cap, the line ends up
being the same size. But it changed the width
of my actual stroke. You're not making sense,
Dan. Don't worry. You won't be doing that
too often, but it's a bug, and I'll leave it in the course because you
might bump into it too. Weird, confusing and even
down the instructor is a little bit weirded out
by it. I just remake them. Anyway, the main goal
here is to look at the difference between
the flat ended cap, butt cap, and the rounded cap. All I'm going to go to shift
one to see the whole thing, and I'm going to
select all of these, and often I just use my
rakey to move them around because it's hard to
drag them the size. It's like snaps around. You're like, no, no, do D. I
like to get it where I want it to be and then just
use my rake to taperoni. All right. You go.
We've got a burger menu or a mobile nav or nav sandwich. Let's start that as
a thing. All right. I'm just going to
move this up here. Using my rakey again. Oh, nice little shortcut for
you is we've done it before. When I'm using my rakes,
I just nudges it around. If you hold shift
while you do it, it does it in ten
times it by ten. So instead of moving
one pixel up and down, if you hold shift
and use your rakes, it does it by ten pixels. Stuff I use that I forget I do. There you go. You know too.
All right. That is it. Strokes and looking at the default colors inside of
Figma. Onto the next video.
13. Object Editing and How To Escape in Figma: Hey, there in this video, I'm going to show you this thing. It's called Object editing mode. You might have been
stuck here already. I'm going to show you
what it's for and how to escape it. See stropy lines. I want to show you early
on in the class this. We're going to go into
more advanced later on. But people get stuck early on. If you're a double clicker,
you probably already here. You might have figured
your way out already. But if I have an
object, and if you're a double clicker and
you double click stuff you're like,
what's going on? How do I get out? How to get out is just to double
click on the background. Let's do it with
a new rectangles. The archy for the rectangle
tool, draw it out. Default back to the move tool. Double click it and
you're inside it, you're like, what is this? It means basically when you're not in object
editing mode, you grab the corners of the rectangle and it
does rectangly stuff. It's forced to be a rectangle. By double click it, I go inside of that object and
I can wreck it. I can grab the corner
now. You notice that the edges change from
a square to a circle. Watch this. Look,
we've destroyed it. Out now, and now it's no
longer doing rectangle bits. You've got inside of this
object and you've edited it. It's called Object Editing Mode. You can do some
other cool stuff. Watch Double click Go inside. I can click on this line here. I'll just clicked online,
Delete on my key. I've got rid of that line,
which has got rid of the fill. I can say, Get rid of that
line and you can start destroying this thing
and start pulling it apart. No longer a rectangle. This can be handy later on we start drawing our own icons. I'm going to undo
it to get back. But that is object editing mode. That's where we ended up
with this line as well. And we double clicked
on the line and we're like we got the dots. We're in object editing mode. The way to know as well is the line doesn't
have the stripes on it. This thing down here appears. Watch this. I double
click on this over here. You see this wasn't
there before, click off, click on. Says, Hey, do you want to
mess around with the move? Do you want a lasso tool stuff? We're going to do
the Shape Builder. We'll do all these
tools later on. You can get out
of it by clicking the official cross
or if you're in it, just double click
on the background. Go Object editing mode and where people
get lost early on. Alright, that's it. I'll
see you in the next video.
14. Scale vs Selection Tool in Figma: Hello. In this video, we're going to look at
the difference between the move tool and
the scale tool. The move tool is what we've
been using up until now. I'm going to resize this, and it just kind of gets biggerish, but it's not what we want.
We want to scale it up. So we're going to use
the scale tool, okay? Select it all, and
it's going to do this. They both have their place. Let me show you how
they both work. And we get a little bit
lost, but we fix it. It's okay. Let's jump in. To start off with, I want to add the stroke around these buttons, so I'm
going to grab this. Go to here, go to edit, and I'm going to say
copy properties, or you can use a shortcut and I'm going to select
both of these. Not the type, want just two little rectangles
and I'm going to use the Command Shift V or
Control Shift V on a PC. All right. Figma by default works the way you manage.
I select on this. I've grabbed both
of them. Both the text and this button
here and you're like, I want to move this
out a little bit. And maybe resize it a bit. But let's say that I
want it to get bigger. Let's say this one
here, I'm like, A, that's too big. I
need to make it smaller. Watch. The font
doesn't get smaller. Resizes rectangle, but
nothing inside of it. Same with the stroke
down here. If I want this whole button
to be bigger, watch. If I drag it bigger,
you're like, the stroke is the same width. The text is the same size, like, how do I do that then? Want all to be bigger. Ah shift. It kind of scales it
proportionally for the rectangle, but the font is
still the same size. So we're going to
use the scale tool. You will toggle between
the move tool and the scale tool quite
a lot in this course. I'm going to grab scale
and that's going to do the thing that
we wanted to do. Scale both the stroke and the font and the
rectangle together. It does it proportionately. I'm going to undo that because
I want to do it to this. I'm going to select
both of them. I'm going to go
to my scale tool. It's already defaulted to it. Now I can see you
get a bit smaller. You can see it's
shrinking down the cross, which is a font or the plus, and I'm going to
move that in here. Actually, I want a stroke around the outside. Let's
do that at the end. It's more about the
scale versus stroke. You'll need will
toggle between the two quite a bit. Fonts. We've done if I click in here, I can play with my font size. Double clicked inside
of the type box. Let's say I want to make it
bigger you're like, oh, yeah. But don't worry,
there is a super awesome easy shortcut for scale, which is clearly S for scale. No, S is for the slice tool, which I never, ever use. It's K for no good reason. V is the move tool, see down the bottom here, V and K. You talk between
those quite a lot. You see it changing down
the bottom here? K, VK. I would be on K for
scale I can say, all right, a bigger. This thing here, I want
to select all of this. I'm on my scale tool. I can say, A
switching my sketol. I'm going to select all of this and just scale it
down so it's smaller. Somehow I didn't get
that. Grab it all. Then scale it down?
What's wrong with you? What did I do to this guy? Let's have a look. He's working. Mm. Please hold. All right, I'm back. I know
what I did now to break it. Yours is probably operating fi. I'm going to show you
why mine's broken. It's because I was showing you something earlier on and you might bump into this anyway. Let's keep this in the course. This line here, can you tell the difference
between these two? This one here has
this box around it. The reason is is because when I was showing you about
how to go into it, double click it, and move
around in that side of it, I showed you the wrong way
of doing it is this watch. If I grab this one, so you. I grabbed the rectangle
and tried to scale it up. I ended up putting a box around it, instead of it being a line. Now it is a line
inside of a rectangle. So what happened when I grabbed the square head to demonstrate
the wrong way to do stuff. I don't normally do it, so
that's why it freaked me out a little bit as I was lost. We won't go too much
into how to fix it. It's really complicated
for early in the course and not
really useful. We can just copy and paste. I've got another one of these, I'm going to drag it out and I'm going to show you get a
bonus because we got lost. What I'm going to do is I'm
going to go over here and say flip this one over and I'm going to pop that
into the corner. When I'm dragging
it, let's click off in the back. Click
and drag the line. We end up putting a box around it like we did. Watch this. If I click hold and drag this, it causes those problems
when we're resizing. Try not to try and
drag the edges of these boxes because it might cause us a
little bit of trouble. If you do need to edit the line, make sure you go into
object editing mode by double clicking it and
then moving it around rather than dragging the squares around the outside because
it causes that problem. All right, that's the problem. That's how to fix
it. Where were we? A, selection versus scale Hopefully now I can
select all of these. Go to my super sweet shortcut, which is K. You got it, and now I should be able
to scale this up and down. And the stroke comes along
with the font comes along. Everything scales. Back to the move tool, which is probably the most common tool, remember, is I've got
nothing selected. Let's hit V on the keyboard. There we go. Shortcuts or use the long way. It
doesn't really matter. That is the difference
between using the move tool and
using the scale tool. You will toggle between
the two all the time. Great for fonts.
Okay, scale it down. There we go. Smaller font. All right. That is it. I'll
see you in the next video. Let's try not to get too lost in the next one, Dan. All right.
15. Frames vs Groups in Figma: And in this video,
we're going to look at frames versus groups. We've used both of them. Well, at least you
know what a group is. This is a group up here. Just keeps things together
and I can squish it and move it around.
Does groupie stuff. Frames though, super special. They groups, but they can
do fun stuff like this. Look, it's sticking
to the corners. I can make it smaller
and I can clip stuff. Frames have special powers. Like groups, and I
want to introduce them quite early in the
course if you're like, man. After this video,
you're a little bit confused about frames
still. Don't worry. Introducing it earlier
so that it's not just a big freak out later in
the course because you will run into lots of templates and other people's
works that are all using frames instead of
groups, you'll be like, why? Why? We'll cover some of
the Y. Now, let's jump in. Let's start by drawing
some shapes on this side. Let's grab the rectangle tool. I'll draw a rectangle
and hold shift, so it's a perfect square. Let's do the polygon, which is triangle, let's
do an ellipse as well. Roughly the same size.
I don't have to be. I'm going to zoom in.
I'm going to say, all of you have no stroke. I'll select on both of these
and say you don't have any corner radius
for no good reason. Just want simple shapes.
We've got three shapes and I can line them up for no good reason.
Come down, move on. Let's select all three of these and I can right click
it and say group. Command G, Control G on a PC. Really common grouping. Grouping works, how you imagine. I can click off in the
background now and now I can click and drag all of these because
they're in a group. The other thing
to look at for is can you see over here
on my Layers panel, remember you go to be
on file, page one, and we're on this features page, there's this one called going
to call this one icons. You can rename it over
here. Inside of here, sometimes they collapsed,
sometimes they're open. There's a little Chevron
here. You can open them up. Inside of my group,
there is an ellipse, a polygon, and a triangle. Excellent. Groups. You can ungroup them by right
clicking and saying ungroup the group goes away and it's just the shape sitting here now all on their own. Undo that because I want
that group. They are icons. Down. All right. I'm
going to show you the difference between
a group and a frame. So what I'm going to do is
I'm going to duplicate this. I've got two of them. I'm
using my optional Alt drag. I'm going to ungroup these. Is my group up the top, called icons, and these
are my three ellipses. I'm going to move
these above this in the layer panel just to make
it easier for you to see. There's my icons, and then I've got these guys
just hanging out. I'm going to do is hold shift, grab you, you, and you.
They're all selected. Instead of saying
group, we're going to say frame selection. We've got a similar shortcut. You're going to go oh,
they look very similar. As in this is all just suck together, you
can move them around. This one here that's
now in a frame, not a group. I can
move them around. What's the difference,
Dan? Well, in terms of grouping
stuff, nothing really. You can use a frame or a group. In figma, they use frames for everything
instead of groups. Why? Because they
are like groups, but you get some
extra bonus features. I'll cover a little
bit in this video, maybe just a teaser
of how frames work, mainly because if you're opening up somebody
else's template, use somebody else's you it or opening up somebody
else's project, they can use frames
for everything. That's what confused me
when I first got started. I was like, Why's
frames everywhere? They do I say weird stuff, but really they do
some powerful stuff. As we go through the course,
we'll learn more about them, but I want to introduce it early so that you're not like
the heck of frames. Cool. Let's talk about frames. Over here, you can see the
difference in the icon. As you can see groups
are represented by this little dotted square and frames of this little
pound symbol hash thing. It's got a works the same way. Look, there's stuff
inside of it. Some of the fundamental
differences, watch this. If I go into my group. So this is my icons
one. Let's just call this one groups
to make it easier. Inside of here, if I
double click to go inside, this is object editing mode, you go inside of it.
I double clicked it. So inside my group, or you can just click
on it over here. I'm going to delete the ellipse, delete the polygon, delete the rectangle, and
the group goes away. There is no use for a group
with nothing inside of it. Undo that. What happens
with the frame? If I go inside my
frame, delete this, delete this, delete this. The frame is still
there. This is weird. This is why you'll end up
with lots of empty frames. You're like, what the heck
is an empty frame for? I can exist on its own. This brings us back to how we got started in this
course. Watch this. Remember when we drew
out our phone pages. They were using the frame
tool down here we used. Down here, we use the
frame tool, the FK. A frame can exist
on its own with stuff inside of it or
not. Groups can't. That's one of the perks
of having a frame. It makes them weird when you delete things out of
them, they still exist. You're like, that's
weird. That's right. We're getting used
to the weirdness. Let's look at a little bit
more of the differences. When I'm using a
group and I just got the group
selected and I resize it, everything squishes. Whereas if I grab this one, the frame QC can occupy
its own little space. It doesn't squish the contents. This is really handy
because frames, say, I do it like this
and drag it up, you're like, doing nothing, Dan. Wow, what you can
do is you can say, I want to clip the contents so you can use it like a mask. That's a perk of a
frame, and I undo that. Let me show you a couple
more just so that we can get used Why am I making
everyone scared of frames? If I wait to the end
and show you frames, it's too much too soon. We're going to do a
little bit here and we'll go through the course. By the end, master of
frames, you will be. Let's look at the group.
The group here has a few different settings on this right hand
side. Watch this. If I click on the frame, there's a few extra parts like layout. We
can click on flow. At the moment there
is mixed free form. Watch this. I can
stack them this way. I can stack them vertical. See? Go back to free flow. Actually, you have
to undo. Can do some other cool things. Let me just demo one more,
move the group up there, grab this frame and what
we'll do is we're going to know a weird thing about
frames is you don't unframe. You group and ungroup, but you frame and then ungroup. Both of those use the ungroup to break them apart again.
We've lost our frame. What I'm going to
do is going to grab you copy and paste
this, move it over. It's jumping ahead a little bit, but I want to give you a
sense of why frames are powerful and why you see them in so many
people's other documents. So I'm going to select all three of these,
four of them now. I'm going to right
click, I'm going to say frame selection. What I can do is go inside of the frame by
double clicking it. Member object editing
mode, go inside. I can say, you are going to have the constraint of top
and left by default. This three, though, I've selected all three
with my shift key. So I'm inside of the frame by double clicking I've had shift to grab all
three of these. I'm going to say not top left. I'm going to be
top right, nothing changes except if I come out, now I grab the
edges, watch this. Can you see the
icons here want to stick in the top right because I set them to
top right constraint. This becomes super handy
later on when you're like, I've got nothing selected,
F my frame tool. I want we're now working
on the tablet version. We're going to do an
iPad Pro 11 inch. I'm going to drag the name
down here and I'm going to grab this and copy and paste
it and move it down here. Stick it there and
watch what happens. Look, drag it out, it's
sticking to the top right. You can do with lots of
elements inside of frames where you can drag them out
and they resize nicely. If you're feeling a little
overwhelmed, it's okay. We're going to cover
this over and over, but I just want to
get into a bit of frame action early on so that it's not a huge big
shock later on. But also, you will just
see everyone uses frames. You're watching somebody
else's tutorial online, you using frames. This is why. They're really powerful.
I don't need this now. I'm going to click
on the name and hit Delete on my keyboard. I don't really need
any of this either. So I'm going to
get rid of it all. Oh, one last thing about frames that is interesting,
is watch this. When there's a frame on the
background, it has a name. This frame has no name. Let's have a look. I've got this features panel.
Remember we named that. That's my iPhone size, and that is a frame exactly
like the frame we just made. You can either draw frames
using the F key or you can select stuff and wrap a frame
around. Frame selection. It doesn't really matter
how you get your frame, they are the same
once they're made. The weird thing about it is, see how this one
has a name up here, and this one here doesn't even though, it's
called frame one. I can see the word features
here, but not for frame one. It only happens
when this is out. You see? Who I got a name now. But I got no name.
So all find things, you're like, that has a name
that doesn't have a name. It's just because
they're not nested, which just means there's a frame inside of a frame.
The name goes away. Oh, Dan. This is meant to be helping you be less
confused about frames. But let's just move
on. All right. Move on. That's frames versus
groups inside a figma. One thing is that should
I never use groups? Are they bad? They're not bad. They just lack some
of the features. So if you like to use
groups, you can use them. If you need them to
do other things like clipping or that constraints where it sticks to the edges, then you need to use frames. But there's nothing wrong with a group.Pople just
use frames, though. All right. That is it. I will see
you in the next video.
16. Class Project 02 - Wireframe: Hello. It is class
project number two. We are building
out our wireframe to a more complete version. So basically just
this. We've kind of built this part together. I want you to build
out these other pages. They're not particularly
hard because they're just rectangles with some type. I've put some placeholder
text in here just using Xs. It doesn't have to be
exactly like I've got, but just something
similar to this. We want to be
relatively similar as we work through because we're going to build
stuff together. So even if you disagree, like, no, they
shouldn't be there. Do it similar to Okay. The only other
thing is the arrow. We covered arrows, so you might have to
go back to that one. But yeah, just build out
this for the three pages. We're following our task flow. If you're unsure
about all of this, remember there is
class projects in the document in the
exercise files. There's a class projects PDF. You can check that out. As we're using this task flow that
we looked at earlier. We're building homepage
product features, the checkup page, and
the confirmation. That's what we're
building. Just remember, pick a simple color and
just a simple font. It's also probably a
good time to mention that there is an illegal
fonts you can pick. You can't pick papyrus, comic sans, Times New Roman, aerial or brush script. Those will get you locked up. So any other font than that. Then when you're
finished, I want you to take a screenshot of it all. So there is a way of
exporting frames. At the moment, on a Mac, I know I can hold down
Command, Shift four, and click and drag a
box around them all, and I get this kind
of handy screenshot that appears on my desktop. PC, I'm not exactly
sure what it is. Just double check
what it is on a PC. The different versions
are slightly different. Or take a photo with your
phone and then upload it to the assignment
section of this website. Okay, you'll find a place
where you can put them. And for those people that hang around to the end,
you get a bonus. You'll notice that MO doesn't
have these across the top, because I was like,
Oh, just copy this and click on this features
one and paste it. You're like, huh of that. But why is that there? It's because of some weirdness that I want to
show you actually. So just doesn't normally happen, but it happened in
this case, and I was like, I'll keep it in the video. So Scott's wallet are
inside this homepage. Can you see homepage? In the Laos panel
inside of there, kind of like indented
is Scott Wallets. Like like on this
though, you are hanging out on no page somehow.
It's not on confirmation. It's not on screen checkout
or features or homepage. It's just hanging
out by himself. This is my burger menu. That is why when
you're selecting it, it's copying this so it knows
where it is on the page. This thing doesn't really
know where it needs to go. So when I copy it and paste it, it just throws it into
features page and it's like, M that happens every
now and again. Not very often, often. Anyway, what I'm going
to do is just make sure this burger menu is
inside of my homepage, which is where til those up, this just needs to be make
sure it's inside of here. Can you can hover above and
go, Woh inside of there. Now when I select both
of these and go copy, I click the word features and paste, goes in the right place. That is a quirk of figma, it happens every now and
again if things aren't in inside of the frame
that you needed to be. It's just hanging
out on its own. I don't know how I did
that. There you go. Little bonus tip for
you there at the end. Go make your project and I will see you in
the next video.
17. Where To Get Free Icons for Figma: Hello. Hey, we're going
to talk about free icons. There are loads online. I'm going to show you good
places to get them both from websites and from
the Figma community. I'll show you what file types we need and how to clean them
up to get them usable. Let's jump in. All
right. There's lots of places to find free icons. I'm using iconfnder.com.
I like it. I've used a free.
Let's go and find an icon and talk about
the dos and don'ts. I'm going to type in. I need a shopping cart. So
type in shopping cart. A couple of things
you want to be wary of depends on how
you're using this. Let's say we're using it just for study practice, you
can use any of these. The ones that you like
there's free and premium, so I'm going to go to
free for this class. You might pay for them, that's
fine. We are looking for. The other thing is, if I want
to use them commercially, so for work, I've got to make
sure I use commercial use. Now, some of these
commercial use ones require you to have
what's called a backlink. If you hover above it says, you need to add a link back
to the designers website. They'll let you use
it, but you need to on your website
or app somewhere, you need to link back to say, This is where I got this fun. You might choose to looking for a shopping cart that is
used for commercially, but there's no backlink. As I can just use it freely without having to
acknowledge the creator. Now, what am I looking for? Basically find
something you like. I like this one. I'm
going to click on it. There's a couple of ways
you can download it. There's PNG and SVG. You probably know PNG. Um, you know, it's
just an image file. It has transparency,
which is perfect, and then there's EFGi which
is better for this case. So let's have a look at both. I'm going to download a PNG. It's going to be 28 pixels. I'm going to download
it. All right. I'm going to click Save. You can just copy the PNG to clipboard, and then go to Figma and just go to paste because I
just copied and pasted it. Okay, that's obviously
a quickerway or you can download it if you need it
share with other people. Anyway, let's have a
look at the other one. Let's go to EFG. Let's download it because I want to
show you some stuff. I'm downloading SVG as well, and I'm going to
copy the clipboard, and I'm going to paste it. You're like, they look
the same, Dan, kind of. If I grab both of them
and scale them up, remember our scale
tool is the K tool. Okay, and I'm going
to scale them up. Can you see the difference
between SVG here, PNG here? PNG is made of pixels. It's transparent, which is cool, but it is not scalable. That's what SVG stands for
scalable vector graphic. I'm going to grab this and it is scalable and it is transparent. You can obviously
get a larger PNG. I can go in here and
say, I want a PNG, Dan, if I make it big,
it's going to work. Copy to clipboard.
Perfect. It's nice and clear at this big size. It's still made of
pixels, though. Eventually, if I scale it
up, I'll start to see them. You see the little fuzziness
around the outside. The other thing is
if I download it, I want to show you
download it again. Let's have a look at the sizes. Okay, so SVG is pretty small. It is 500 bytes. There's that first PNG, the small one, which
was too small, right? And it's pretty
close on file size. But as soon as I
make a bigger PNG, the file size is much bigger. So 5 kilobytes. These are bytes,
these are kilobytes. That is 5,000 bytes. So it is ten times as big. And when it comes to
web and app design, you want when you're
producing a website, you need these icons to
be super small and load super fast and be
scalable. SVGs win. The other perk for SVGs is
that get rid of this one. Too is that they are
color changeable. Watch this. I can double
click it to go inside. I'm in that object
editing mode and I can say, you are now red. Whereas PNGs, I can't as easily. I have to jump out to
something and recolor it harder to do. SVG is for the wind.
Sometimes, though, you will pull down an icon that'll have a white background. It'll just be on like this. Sometimes they're on,
sometimes they're not. Can you see here now
it's not transparent? Because it had a frame around the outside that has
white in the background. You can fix this by. Let's have a look.
Let's get rid of this. SVGs, when you get them
from other people, from websites, quite
often come as a mess. The mess is there's a frame and inside of that frame
is a rectangle and my little vector drawing that I want
of the shopping cart. I don't need this other junk. What I can do is just select it in my frame. Here's my vector. I want to pull them
out of that frame and this frame here now
is not very useful. I can clean them up afterwards. You end up doing that quite a bit when you are working with other people's SVGs in the way that figma
deals with them. They are complicated, I know, more complicated
than a PNG for sure, but this is just the
way we need to go. The other nice thing about SVGs, if I double click on them, you can start to see these dots. We saw these dots when we're
working with that line. Watch this. Zouk. You can start customizing them on Mad Max
trolley. Super fast. Another good place
to get free icons is from Figma itself. It has a community.
I'm going to go back to this little
home icon here. I'm going to go to Template and Tools. They keep renaming this. Sometimes it's called Community
and sometimes there was a button down here and then
there was a button up here, just keep an eye out for
where it might have gone. Every time I change
this, and change it. So from the community, I'm going to search
this community, I'm going to type in icons, and what you'll find is there's loads of brilliant stuff
in here in groups. Let's say that I want hero icons is a really
common one to use. It's a group of icons that a lot of designers and
developers will use. I'm going to open that up. It doesn't really matter
which ones you use. You're looking for the
style that you like. This is going to bring
up a good point. I'm opening up basically
somebody else's file. This is the preview. I've gone into community, found
something I liked. There's lots of
other stuff in here like other people's wireframes, mockups or full
apps and websites. We'll go into this
again later on. For the moment, though,
it's going to say, I want to open this in Figma,
which is a weird thing. You don't check it out. You actually open it and
now this copy is yours. What I mean by that
is on hero icons, if I go back to my home, close this down and go to my drafts. It's kind of where
we started off. There's the task flow, there's the wireframe
that we're working on. And now hero icons is
a file that I have. It's in the Cloud, but think
of it on your desktop now. It's like your file.
It's not connected to the original one. This
can get a bit messy. I've got when you open up lots of different icons,
they'll stack up in here. So what you can
do is once you've found the stuff and maybe
pull it out of here, you can go back
to this Home tab, right click and
move it to trash, so that you can keep this tidy. So if you're going through
loads of different templates, other people's community stuff, they'll mess up your documents. All right, let's
have a look in here, and you can see just loads of cool stuff, different sizes. The nice thing about it is,
let's say something like this where this house icon. This is building
here. They've got a solid version versus
an outline version. But when it gets smaller, can you see they
actually change it. When it has to operate
a really small size, they lose a lot of details. See the windows get smaller. A designer has thought
this through and think, when it's this big size,
it looks like this, but when it's smaller,
we'll kind of adjust it. You can see this one here is
a little bit more elaborate. When it gets smaller, it
gets just a bit more cut down to be more visible
at a smaller size. Loads of cool stuff in here. One of the other things
that if you've downloaded something that's other
than the hero icons, you might find that
under pages here, there might be a cover page and then there
might be the icons. That's what they've done here. You might open up something, you'd be like, I can't find
it. Because there's pages. We'll do pages
together later on, but have a look, there
might be something else. The other thing is trying
to find the icons in here. You can search search search,
but there is an option. Icons. I can have a
look through here. There is all my icons,
loads of stuff. They're very well organized,
but you can do a search. You can do what are
we looking for? Shopping? Is there a shopping
one? I imagine there is. Oh, look at that. Okay? So
it's jumped straight to it. Now, how do I pull
it into my document? What I'm going to do is
I'm going to say, Alright, I like this guy here, double
click it to go inside. Now, this is where it
gets a little bit messy. I'm going to close
down the search. There it is there. I'm
double clicking it again. Okay? So it was
inside of a group. Now it's inside again.
I can go inside again, and I can get right down
to the vector there. Okay? You know, you end up with
this object editing mode. That's when you know
you've gone deep enough because it could be groups inside of groups
inside of groups. So you're trying to find
those. I'm going to copy it and then I'm going to
switch to my other tab. Oh, shortcut time. Command one, two, three on a Mac, Control one, two, three. We'll switch between these
tabs at the top here. If you've got four things open, you can go one,
two, three, four. If you've got nothing
open, you can only go to Command or Control one.
That's just the home base. I can switch back
to Command two, paste, and there we go. I'm going to use my scale tool, Juk Okay, and we've got
somebody else's icon. One last thing that might
happen is that you might grab, let's say it's this and I just grab that I think I've got it, and I'm going to go Command two, Control two on a
PC I paste it in. What I want to show
you is I've got it. But it's got this
weird icon over here. Basically, this
little icon here and this little group
here, it looks weird. It's got a purple color. It's
because it's an instance. We're going to look at
instances later on. It's too far from
where we're at now, but you can then go, All right, what is
all this stuff? Remember, I can go inside
of it, say, I want you, I can either cut
it and paste it, it comes out of that and
that little container, which is called an
instance can be deleted and we're back
to having our vector. So I guess I want to show
you that because you're going to be looking for
stuff and you're like, What is all this junk. Essentially, we just want to
pull the vector out of it later on when we know what an instance is, they're
going to be useful. But we don't know what those
are yet. Grab the vector. All right, we don't need
any of that right now. All, we've figured out
where we can get them from. I'm going to show you one
other place to get them before we go and make
it a class project. But we'll do that in
another video because it's another function side of Figma
called plugins. That's it. Working with icons in
Figma, try and find SVGs, and try and dig out the
vector part of that icon, ditching the frame in any
instance that wraps it up. Learned a sweet shortcut
Command or Control, one, two, three, we'll
jump between our tabs. Impress your colleagues
with your tab jumping. I'll see you
in the next video.
18. How To Use Plugins in Figma for Icons: Hello. Hey, we're
going to look at plug ins inside of Figma. Basically, a plugin is
a little mini program that runs inside of Figma
to kind of extend it. Okay, it could be finding
fonts and images. It can do all sorts of stuff. He, there's lots of
different plug ins. I'll show you how to
find them inside of the Figma design doc,
also in the community. There are a super
powerful way of extending Figma and super useful for us. So dive in and I'll show you how to find them and use
them. Right, plug ins. They are found under here under actions. They do
move this around. Every time I record this video, it's somewhere new. They
have a little look around. We're looking for actions, and we're going
to go to this one called plugins and Widgets. So we're going to
look at plug ins now. We'll look at Widgets later on. Let's look at
something we already know, so we'll look at icons. I'm going to type in hero icons. Because that's the one we found that community document for. It doesn't really matter,
but there happens to be a plugin for it as well, rather than opening
up the community doc, searching in the files,
and then bringing it in. What this means is plug in just a little mini program
that runs on your screen, it's just easier than going
and digging through files. I can go in here and say,
I want the account page. They have accounch, let's go
for it. There's no account. I'm looking for a person person. Man. Do they even have one? Account person, man, woman, nobody. Come on, Brain. Let's give up. Let's go book. Okay, so there is a book.
Let's use this bookmark one. So what you can do is you
can click and just drag it out and you have an
icon, ready to go. Look at that. Super cool, super quick, super easy. Remember, it's come through in a frame with a vector inside. There's nothing wrong
with having a frame. I think in the last couple
of videos I'm like, Get rid of the frame. No, it's kind of like a group. It's got the vector inside.
It keeps it in a nice square. There's nothing wrong with
it. Sometimes, though, they come with a a
white background. You can see the turn the
eyeball off on this to hide it. Sometimes they come through with it and you can turn it off. A frame sometimes is often
used because let's drag out another one is that
they can be lined up. Can you see? They are
different size vectors, but let's select them both. They're in the same square,
if you know what I mean? That's handy for icons because that is the same
height by width, the 24 by 24 by the look of it. You don't
have to get rid of it. I'm just making you conscious
of the frame because what ends are happening is let's
go four something else, Let's find something
with bits. There we go. This one here, I end up sometimes doing this
and you're like, Okay, I want to get rid of this
part and then this part, and you end up
with junk leftover because there's this frame
that I haven't deleted. Over here, I can see it.
It's got nothing in it. I can delete it.
Getting you used to it. You can find plug
ins other ways. I'm going to get
rid of these guys. Oh, you see I did it there. I didn't get rid of the frames. I got rid of the
insides. Thought I did. I just didn't drag a
big enough selection around them before I had delete. So let's go to
community, and let's go to Templates and Tools, which used to be
called community, which they still call community. And let's go to plug ins. Actually, there is a set it says specifically find me plug
ins for file organization. There's lots in here. My advice to you is after this video, just spend 5 minutes having
a look through the plug ins. You'll be surprised
at how many things have been made for
us here in Figma. It's really useful. If there's something you're
doing repetitively or something weird for your job that you use this other company, Splash or some stock library
site or some database, you'll probably find
somebody's created a plug in. There's so much here.
Spend some time, have a look around
editing in effects. On plugins, there we go. The reason this way is
quite useful is that often are you can say
I want the free ones. The other thing that's handy
in here is let's say iconfy. Let's have a search.
Let's go icon, Pio? It's meant to be a company, but there's a lot of
different people. I've typed in knifi all products
I want to show plugins. You can see this iconofy,
there's another iconofy. You can have a look and say, A, this one's been used
by 23,000 people, which seems like a lot
until you see this one and this one's been
used by 3.5 million. When you're new, that's
a good signal to go. All right. Lots of people are using this one. This is
probably the one I want. It's the same plugins. We can just get to
it a different way, either via the community or
via inside our design doc. I'm going to open it in
which file we're working on we're working on that one
there, and there's my plug in. Here it is. You'll notice that all plugins are made differently as in
there's no consistency. Me showing you how
to use this one was very different from
the hero icon one. So some of them are really big like this one,
it's quite in the way. The other herro con
was quite small. This one here has
some cool features like what this if I go,
I like this one here. I can decide what color it
is before I get into Figma, and I can decide what
size it needs to be. It's going to be
an SVG and I can import it as a frame
or as a component. When we get more
advanced later in the course, you
might jump to this. So that'll save us
a step later on. But for the moment, we
know what a frame is. We're going to bring that in. Where did it go?
Just on my page, you can just drag them out as. Okay. Just remember,
they're not made by FIGMA if they're not working, it could be that
they're not supported anymore or they're a
new plug in and there's one poor girl trying to keep the plug in alive
on her lunch breaks. So sometimes you feel like, Oh, this should work,
and it doesn't. Why is it not working? Plug ins are done
by the community, sometimes by companies,
but not FIGMA. The one thing down here as well that I want to mention is, let's find another one.
Let's go Unsplash. A really good one for
free stock images. If I search that, I'm
going to plugins and widgets and let's say
that, click on this one. I gives me a little preview.
You got Run and save. Okay? Run is the one you want. It just runs within
this document. Okay, I just starts working.
That's the one you want. Save will save it for
your organization, which just means if you're using FIGMA as part of a larger team, like an organization
and a big company with multiple Figma users, you can save it, and it means everybody will
have access to it. Most of the time, though, you just want to run
it. There we go. Slash. All right, there
are loads of plugins, and that is your
introduction to plug ins. Last thing is, if
you go back down and here on your actions panel, you will see that
it has recent ones, so you don't have to
go and search them every time. All, that's it. That is plug ins
inside of Figma. We'll look at a
few more letter in the course, but
that's a good intro. Let's get on to the next video.
19. Class Project 03 - Icons: Hello, it is not homework, but super fun class
project time. I want you to find three
icons for your site. A, I want you to find a cart
in image and a success icon. Let's have a look at my one. So the cart icon
goes on every page, at the top here, okay? And the image icon, we're going to switch out
for the crosses, okay? So it's really common
to use this kind of generic looking Iman
image placeholder icon. Okay, so I want you to switch that out where
you've used it. And also on the
confirmation page, find some sort of, like, good
work. You've done it icon. Doesn't have to be a
ti. It can be a ti. Your image can look
different from mine. Your cart might be
a shopping bag. It depends on your product. You find a good place
for another one, you can have more than three. That's fine. A couple of things
I want to show you though before we go on is
a little trick. For those of you who are doing the homework and
haven't skipped it, you get to win. I'm
going to copy this one. I've got to make sure
I've grabbed the frame that's got my vector in it or just the vector if
you've cleaned it out. I'm going to click on
features. Click on the page name and I hit Paste. I'll go into that page
at the same position. Same with this one, hold Shift and grab both of
these and go paste. Ends up on both
pages. Look at us. It's great for
navigations or anything that is consistent
across the page. Consistent across lots of pages. Imagine you've
got, I don't know, 20 or 30 of these frames for your mobile
phone different pages. You can paste them across
lots of them easily. The other thing I
want to show you is I used the iconfiPlug in. You can get them
from icon finder. You can get them from wherever
you want the community. I don't mind where you get them. I'm going to jump back
in time now and show you some of the issues I
have I don't know, just to keep showing you some of the quirks with Figma when importing icons
from other people. Right, let me show you
now. So I ended up using icon Phi and just dragged
out some versions of it. I ended up on this page here, and this is where it's
weird. Let's zoom out. Let's say I'm going
to drag this one up here, that worked fine. The vectors inside the frame, I'm going to leave it like
that, and it's up there. This one here, I'm
going to drag out the vector came
out of this frame, the frame is still down here. It is just one of the
weird things about FIGMA. That's okay. We're
getting used to it. The thing that's making it weird is that if I click
on this vector, it is a vector inside this
thing called Ix success. Somehow I clicked on the
vector and not the frame. If I click on the
frame and then drag it out, I get the whole thing. Sometimes you can grow the
vector and not got it, Dan. The other thing to note is that this first one,
I'm going to undo. This icon here is inside my features page because it looks like it is. Look,
there it is there. This other one, if I click on this one
here, the success one, it is actually hanging
out my layers panel, not inside of features.
It's just on top. Imagine if you know
layers, you'll know. But if you don't, it just means it looks like it's on top of it, but it's not actually inside of that parent frame, which
is called features. What I'm going to do is it's just something
to be mindful of and I'll keep reminding you to the class because that's
where we get caught out. What I'm going to do is
I'm going to say you select the whole parent frame and then I'm
going to drag it. Okay, now it's completely out. That's fine. Same with this one. He's come out of features,
so he's no longer in there, and then this one in here, I grabbed the vector
again by accident, I'm going to grab the parent
frame and drag it out. Now these guys are hanging out, not on anything, and I'm going
to be a bit more specific. Sometimes it's easier
just to zoom in because it's easier to
grab the little names. In this case it's a dot dot
dot because it's quite small. I'm going to add it to one
last thing I want to show you is that I grabbed
three different. They went from the same family. These match size wise.
But this one doesn't. What I'm going to need to do is drag it up and be a bit bigger. The reason this
came is 24 by 24. That one's 24 by 24. This one came at 16 by 16. Now I can use my skeletol
just drag it up. It should snap and
get. There you go, 24 by 24. Now it's
the right size. You can select on the
parent frame and say, actually, you are
going to be 24. See it says dimensions by and because the height
and width are locked, they're called the aspect ratio. I'll do both at the same
time. Was that helpful? I got to add these
things because yeah, there's some quirks to Figma. The real easy ones
to get used to them. I want to throw these
in here just in case you do get lost yourself. And what I might do to make this a little bit nicer
is I'm going to say. I'm going to call this one icon, hyphen cut. This one here. Maybe you can double click them over here or in the Las panel. This one's going to
be called icon image, and this one here is going to
be don't click that button. That is the let's remove this. That is, little icon,
if you do click it, that just says to the developer when you finish this course, I'm done with this that's
ready to go to development. When it's off, it
means it's not. You'll accidentally
click it like I did. We'll cover Dev mode a
little bit later on, and we're going to call
this one success or tech. It doesn't really
matter at this stage. I'm going to put them on my
document now move them around like you saw at the
beginning. I want you there. Actually, this one
didn't need to be that size because
I'm going to use it a lot bigger work your way through and
finish the project. I will see you after
the class project.
20. How To Use Pages in Figma: Alright, everyone. This video, we're going to look at the
exciting world of pages. I want to have its own video because there's a
few things to it. I want to add some extra value, and we're going to
need it because at the moment we're starting
with just one page, our mobile wireframe,
but we're going to add a bunch of other pages to keep our persona and task flow on. We'll have this one
we're working on currently at a desktop version, and also I want to show you because one page you
can get quite far with, but eventually you end
up with stuff like this. This is more of a real
world project from me. It gets messy, you end up
having lots of different pages. Instead of just page one
with all the junk on it, you need to separate things
out so that you've got kind of different groups of content to make things
a little bit easier. We're going to do that in
the course. Let's jump in and learn pages in figma. Let's go. All right, pages. You get given page
one by default. If you can't see it,
you might be on assets. Make sure you're on
file and see page one. You can get pretty
far with a document. You don't need pages is
what I'm going to say. You need to understand
them though, because yeah, they're
handy having extra pages. Plus when you're working with
other people's documents. Let's go through now and
make sure you're on file. Let's call us one.
Instead of page one, this one is mobile
and it's going to be wireframe, not Wi Fi. Let's add a new page. We're
at the little plus button. Let's call this one desktop. We're probably going
to skip Y frames. Going to call this one desktop
and you've got two pages. These feel like pages,
but they are just frames. Let's go to desktop and
let's create some pages. F is the shortcut for the frame tool or grab it
down the bottom there. I'm going to go over
here and we're going to switch from tablet
phone, desktop, we're going to pug, desktop, this 1440 by 1024. I don't know why you
need to say 1024, but that's how everyone
refers to that size. No 1024 for some reason. Okay, how many of
these want four. I'm going to use my
option down on a Mac on a PC. Just drag this one out. I've got two or you could
use your copy and paste. Just click the name first at
the top and then go Command. Who remembers what
duplicator? That's right. Good work. It's Command D
on Mac Control D on PC. I've got four of
them. Then we're going to go to the
shortcut Shift. Hold Shift down and hit one. That's fit everything onto
the page. I like this. I'm going to speed this up because I'm going
to copy and paste. Actually, I know what
that one is, home page. Let me copy and paste
them so they match. You wait there. I'm
just going to flick between this one and this one. The shortcut for going between the two pages is
just your page up, page down on your keyboard. You might have told the function key if
you're on a laptop. I copy that had escaped to
come out of it, page down. This is painful. I'll skip it. Let's jump to the end. We're going to
create a third page. This one is going to
be going to hit plus, and this one's going to be
A persona and task flow. Now, on this page, I
want it to be the top, so I can click Hold and drag it, so it goes at the top and it doesn't have to have a frame. I'm just going to dump in
from the exercise files. I'm going to dump in
my persona example. You should have
yours screenshotted or downloaded from earlier. I'll zoom out a little bit
and then add my task flow. In here, there's two task flows. It's the P&G version,
which is just like a screenshot.
We can use those. Shift one to squeeze
them all in. So there's a great place to keep the brief and what we're
doing all on the document. As you can see, these guys
don't need frames to go onto. They can just be dumped on
thing I want to show you is that if the task flow at the moment is a PNG
because it's easy to add, but see, we do want to add
somebody else's Figma file. You've downloaded
it, you've found it, it's on the hard drive,
somebody shared it with you. It's most easy just to
share a link to the file, but people do share Figma files, the actual file, you can
save a local version. I've done that in
exercise files. I'm going to show
you at Hope and one. What we're going to do
is go back to home and we're going to go over to
this little icon here, Import, and we're going to
import from my computer. We're going to find
out exercise files. We're going to say dot FIG. You see it there,
not the wireframe. I'm going to grab the
task flow dot FIG. I want this one because
it's a working file. I've inputed it or is it there? This instead of an
image is actually all the rectangles and things. Instead of that image,
I can copy this, go back to my what do we shift two Command two
even to go back to this and get rid of this PNG and just paste in the
actual files because then we can go and change
it and modify it and fix stands terrible spelling
and pick new colors. Up to you, but I also
wanted to show you how to import other
people's Figma files when they're a physical file. We'll do sharing
properly later on. Why do we bother
going through pages? I mentioned at the beginning, but I want to show you
one other good example. I'm going to go to home, I'm
going to go to templates. Let's look for let's say
you're building an IOS app, IOS, we're going to hit Enter. We're going to find
one that has, for IOS 17, let's open that up. And what you'll find
is open and Figma, which we know we're
going to agree will give us a local copy
of our own version. We're not actually
working on this, it's now the person
who made this. We're working on the
version now that if I go to home and I go to my
recents, there it is there. It's actually on
my computer now. But when I'm in it, you're
like, Oh, it's nice. It's very comfortable.
There's not a lot going on. But then you go to make
sure files under pages. Look, cover. Change log. Getting started.
But look at this. I can scroll down and
there are lots of pages for this one
particular document. Obviously the operating system for mobile devices is huge. So we can go down
and say, actually, can you see what they've done
is they've grouped them? Instead of mobile
versus desktop, they've gone, I want to fine. Let's find something
interesting. Let's look at notifications. Super interesting. But here
is a page dedicated to links up here to the guidelines for them and
stuff you can start using. They're a little bit complicated
now because they're in something called components,
but we'll learn those. You'll get hang of
those later on. But it just gives you page
control. Look at that. All the dots you
need when you're swiping popovers. So look. Oh. This is for iPad only, but you can start to see
people group things in pages, and when you're new,
you might not find it or get a little
confused or lost. There is lots of stuff
hidden in the pages here. All right, let's close that
down. I'm going to go back to here and keep everything
clean. You won't. You'll have loads of junk lying around in
here. That's okay. I'm going to go
into here and say, to be tidy for this
course, remove the trash. Excellent. That's it. We made a whole video
on How to add a page. Good work, Dan. Hope
there was something useful in there for you and I'll see you
in the next video.
21. How To Prototype in Figma: Hi, everyone. In this video,
we're going to prototype. One of the powerful features of Figma is being able to mock our designs up and test them on at least a virtual phone and later on on a
physical phone, where we can click through to our different pages and
check out how it's working. We can get it to a
more appropriate size. We can check sizings, and we can keep this open
and keep working and be testing all the way through.
It's called prototyping. Let's jump in and
learn the basics. Right, first thing, shift
one just so in the screen, we're going to switch to this option here called prototype. You will toggle between
design and prototype quite a bit and get probably a little lost to begin
with because prototype, if I click on this now, it
loses all the design things, so the color and the
font and the sizes. So just be mindful. I'll remind you
through the course. Let's click Prototype. Let's
click on this first frame. You click on the first
heading of the frame, we'll go home page selected. What we're going to do is
watch this voice hover around this dot that appears
on the corners here. What I can do is I can say, click Hold drag. Go there. By default, is just going to say, all this is
going to be fine. It says, The trigger is
going to be when I'm tapped, I'm going to navigate to the
features page instantly. Let's do the features page. This one, just drag it here. You can drag it back this way. You can drag it all
see these things here, they're called noodles or wires, and we're going to drag it
from features to this page. Then when we go to checkout,
we're going to scroll over Spacebar and
drag it to this one. We're going to use all
the default interactions. All right. Get ready. You're ready to prototype?
You do it by hitting this little button
up the top here. The little play button. It's called present.
Ready, loading. There it is. It's in a phone. Not good. Here is all my
logo and stuff stuck in it. We'll address that later
on. Okay, watch this fight. Click once. I move
to the next page. Next page. Next page.
Oh, very exciting. And then it doesn't go
anywhere because we don't have anywhere for that to go when it's
finished. All right. The thing to note
when you are dealing with this prototype view is that it's actually
opened up in another tab. So there's the tab
we're working on. All it did is when we
had the play button, it opened up our
design in the tab. A couple of things we're going
to look at is watch this. There's nothing
here at the moment, but if you give it a real
big jiggle of the mouse, jig jiggle or click in the
background away from this. I will say, look, all
these other options here. The main ones you're going
to look at is restart. You see down the bottom
here, Restart or the arche. We'll just get it back to the beginning so we can
go through it again. Lovely. There are
more options up here. You can go full screen to
get rid of the chrome if you want it to be presenting
it to a client. Click that off again. There
are more options here. I'm not going to go
through everything. The only other thing you
might do is you've got a manual way of going
through this as well. So just back and forward
through the Okay, you can leave this open. You don't have to close
this once you're finished. You can just leave it
there and it's live. What happens is watch
this if I click in this, you'll notice that I
can't see the color. Why can't I change the color,
Dan? Yeah. That's right. I'm on prototype,
going to go to design. Down here, I'm going
to pick a new color. I'm just going to drag
any old thing in there. And if I go back to preview, I don't actually
have to launch it. I can restart it and you can see I'm back here, can stay open. What I tend to do is
click and drag this tab. I can move it around
and I can say, right I want it to be on
this right hand side here. I can be working on this side, which is a bit squish now. But it's a live update.
I can say this. Actually, I want to go back
to that original color. What was it undo, undo, undo. You can see it's
updating over here. And what I do even more
is less side by side. And what I do is actually
drag this and have it open. What I'm going to do
is close that down. What I normally do is I'll preview it and actually
grab this tab, you can actually drag it out of the browser onto my other
desktop that you can't see. I'm doing the exact
same thing. Hearing on my other document. Up to you. I'm going to close it
down. Another good way of previewing is in here,
there's another one. So instead of hitting
the play button, there is a preview button. Okay? So you click
this little Chevron here, this little down arrow, click on preview,
and it'll open up in a little window that
can be moved around. It's just hanging out
there. It's too big. I can scale it down to
more my phone view. What this is really handy
is here, I can say, so I'm working on the size
of click on Features. Can you see it updates?
I click in here, and the product text
is just too small. I go through here
and say bup bup, bup, you can see it
instantly updates. I'll move it closer you
grab the top of it there, you can start in
my dist upp view, I can be quite zoomed in, be working on stuff and go, right, what does it look
like in terms of font size on a mobile device? I'm not designing
the wrong size. Because you see that
99 way too small. So I'm going to go in here,
make a big, big, big, big, big, bigger bigger bigger
bigger. You get the idea. Shift click, nice and big. Again, you can restart this one and close it down
when you're finished. I'm going to go back
to my prototype mode. You can delete
these wires by just clicking on them and hitting
Delete on your keyboard, just physically deleting them. Click on the frame itself and click in here and hit Delete if you want
to get rid of them. I'm going to undo undo because, we're going to delete them. That's what I want to do.
Delete that guy, you eat there. Actually, I'm going
to put them back in because I want to
show you a couple of other things that
are interesting that maybe catch you out. If I'm on checkout
and I go to play, actually, it's gone
yeah, that's fine. If I click on, you switched
it from preview to present. Whichever one, whichever
frame you have selected is the first one
that's going to appear. Can you see I've
ended up a checkout you're like, that's
not the first page. It just means that whatever one you are working on
will present first. If you want it to be the
homepage for the first one, I reset, it'll be on that page. One thing it can't do is you can't let's delete
this in direction. You can't connect
to another page. I'm still in prototype mode. I can click on
Homepage. I can see this a little dot. You
can do it on either side. It doesn't matter if you want
it to come out at the top, just automatically
goes to places, but you can't get it
to go to another page. Doesn't like that. So you have to go to another
frame, that's fine. You see they let go
too early so you go to get it to drag across and thing people ask is sometimes you don't
have the mobile frame, so I'm going to go to
homepage and you're like, How did I get the mobile phone or maybe I don't want a iPhone, I want a Android
or something else. In prototype mode, click
on the background, so you got nothing selected and here you can see your
prototype settings. You might want an older phone, you're going to
be in the future. You can only be in the future. You probably got a 17, 18, 19, you might go, right, I want a Google Pixel
two from the Dark Ages. Then when I have
present, it's going to use that as the frame. Same for desktop,
let's go to desktop, with nothing selected, you can go through. I
think I changed mine. Yours probably is on nothing. I put mine on Macbook Pro
because it looks cool. And when I preview this
page, there's nothing on it. Not very exciting, but it
is on this MacBook Pro. I'm going to go back
to my mobile one. You can change it to
horizontal and vertical. They don't perform very well as it's very uncommon
to design for vertical landscape mobile unless you're specifically
designing an app to do it. Often it takes the
shape of a tablet size, doesn't preview very well because it gets
squished in there. Lo There you go. All
right, that's it. That is basic prototyping. We'll do something a bit more
exciting than the next one. Let's delete the interactions. So I'm clicking on these
and just deleting them. And say goodbye to the noodles. Not many people call
them navigation noodles. It might just be
me, so be careful when you go into the meeting
and talk about noodles. Anyway, let's get on
to the next video. Let's connect the buttons.
22. Prototype Animation and Easing in Figma: Hello. In this video, we're going to look at adding interactions to buttons,
and when we click them. All that one didn't do it. We're going to
click on this one. Can you see we're going
to add some animation to the transition between
the different frames. We'll get the navigation
to work up the top here, learn more. Oh, slighty. Okay, so let's add
interactions to buttons and add a little bit of animations in between
them. Hump in. All right to get started, make sure you're on
prototype mode and make sure you've gotten rid
of the old noodles. So I'm going to get rid
of you, you, and you. All right, and shift one
so we can see them all. All right, so we've
done page transitions or page and directions. What we're going to do now is actually do it to the buttons. We're going to go click
on the By now button, make sure you're on prototype, and you can see you get the little dots here like we
did for the entire frame, where they appear
we can drag around. We can do it for anything.
Look, the text here, there's icon. We've
got this button here. I want when the B now
button is clicked to click hold and drag drag drag
to the payment page. We've skipped the features page. Let's give this a
test. Shift spacebar to open up that little preview. W that, I'll move you there. When I click on By now, it jumps to the checkout page, skips the features page. Awesome. I'll make that
smaller so we can see things. The other Well, actually, before we go too much
further, I'm going to hit for reset. Can't
see the buttons. This is a good
point to point out. We are designing for the I'm scrolling up for the iPhone 16? And the buttons are
fine. See them, but you might have to support
older models of phone. You might have to just
check what the most common phones are currently, what are the sizes and test on a few of them
to make sure that Because if I go back
to this where is it? Pixel two if these buttons
are below the screen, the initial screen, it's called below the fold. That's
what they call it. Old printing term where
I can't see them and aren't as likely to find them because they
have to scroll here. What I'm going to do is they
can scroll on the phone. But over here, what I can do is watch this. I can
grab both of these. That's an interesting
thing inside of Figma is if I'm in prototype, not design, I can still
move things around. I can't change the color of
it. It hard to grab them. I grabbed a whole
bunch of stuff there. I don't know what I grabbed. I'm grabbing you can move them. Come on, Dan. Going to zoom in. Clearly not as useful in prototype mode, but you
can move things around. Can you see my little preview? I'm like, I want them there. That means they can be seen on iPhone 16 and this old phone. And what else can we do?
Let's do this button. Now, be careful where you're
selecting to prototype from. You can click on the
text and get that to prototype over to our features
page, and that will work. The click area, the thing they've got to
click is the text, which is a lot smaller
than the actual button. So I'm going to
undo that and just make sure I'm
clicking the button. I want that whole
thing to be a button. I'm just clicking,
holding, and dragging. The next thing I want to
show you is the animation. So by default, it's on Instant. What I would like to do is when that Learn More
button is clicked, I would like it to do
something a little bit more interesting like
Dissolve. Dissolve is. If you hover above this
little thumb now here, it'll give you a little preview. Dissolve is clearly pretty easy to understand.
Skip animate. There's a bunch of different
animations in here. It's missing the best ones
in the world Page Peel. But it's got your
regular ones move in, move out. Let me
just demonstrate. I want to go through there,
you can explore those. Let's do the difference
between, let's say move in. You see? It's very exciting. I'm hovering above
it, slides in there. Watch off on there's something a little bit more special for push or slide in I quite like. You see slide in, I pushes the other one and
dissolves it at the same time. The white one there
gets pushed out. Let's just preview it actually. Over here, I can click on this. You can see the other one moved to the left and dissolved
while this one, the second frame moved in.
That's quite a cool one. Some of the other
things to look at is let's look at direction. We can get it to go
from the other side. I'm going to hit. I'm clicking in here, hitting Alpha reset. I go a little more. Can you see it push from
the left. I'm going to go back to the right.
You can go up or down. Let's talk about the curve. Ease out is the default, and what that means is
that it comes in really fast and slows down at
the end. It eases out. If you want it to
come in really slow, you want it to ease in and
then be fast at the end, you can use ease in.
You can do both. Ease in and out is often
just a good default. I like it. Slow
at the beginning, fast in the middle,
slow at the end. Some of the other nice ones
is ease in and out back. This has a nice
little bounce again. Watch this learn
more. It's got this what do you call it
anticipation from animation. It comes in and goes a little bit past where it needs to be, bounces a little bit. I like it. You can play around with these. You're not allowed
to use bouncy. It's legal. So have
a go with bouncy. Doing doing doing you're
allowed to do that. I'm going to use
these in the back. Let's look at duration.
Duration is just how long it takes for this whole
animation to take part. Milliseconds, MS, there's 1,000
milliseconds in 1 second, so that's 1 second right there. So you want it to be longer,
you want it to be 1 second, the 0.3, you can do that
and watch this. Is it. No more. It takes a lot longer. You work out your timing. The defaults are
pretty good, though. I'm going to go back to 400. You set. I lug it. Probably a bit fast, actually. I'm going to go to
700. There you go. Now, let's do some of
the other ones we've got By now Working, learn more. You can just do a Select All, so you have to have
nothing selected. I'm going to zoom
out, shift one. See everything. I close it down. And you can have nothing
selected by clicking in the background and
then go to Select All, it's edit I don't
know the shortcut. There it is Select All, or Command A on a Mac
Control A on a PC, and you can see all of
the different noodles. Can you see them
there there's two. So which other
ones do I need to? On purchase on the button. Let's drag this off I bought it. Congratulations. And what it'll do is it'll remember
the last thing you did. It's going to slide in using all of curve and duration. Perfect. Another tip is, we get stuck. Remember, Shift
space bar to open up the little preview
or you can hit a little play button
up here, up to you. I'm going to go to
By now purchase. I get to this bit
and then I'm stuck. There's no real way I can do anything else. What do we do? Move him down there. Grab the white bit
to drag it around. It's really typical
for the logo to be clicked to go back to the
home page. Let's do this. I'm in really close and I need this to go to the homepage. Obviously, I could
zoom out and I could drag the wire over
or the noodle. But your designs get
really, really complex. Sometimes you just know
where it needs to go, but you don't want to
have to zoom out and try and drag it across
all of this stuff, which is dragging, dragging,
you're like to do. It can be a bit of
a pain. What you can do is just do it manually. With it's selected, you
make sure on prototype. You can see indirections here. You can add a plus next to it. I've got a new interrection. The trigger is on click. When this thing is
clicked, the action is going to be, we'll
cover these later on. But we're going to
say, I'd like it to navigate to. What destination? Well, look, here's in my pages. I want it to navigate
to my homepage. What kind of animation I'm going to get it
to do a dissolve. I'm going to leave
everything default. You can close it
down and you can see that the wire
is going down here. Sometimes it's just
easier to do it manually. So it's good to go now.
It goes back to there. More. Nope. Can't go back. I haven't done it to this page. I did it to just
this one logo here, but not to these two.
This is a good point. What you can do is you
can just work your way through doing the same
one for all of these. Or what you can do is
let's delete that one. Delete that one. What
you'll notice is you can do some basic design
stuff inside a prototype. I think we discussed
that. We did. I'm going to select that and copy it. I selected on the
confirmation page I've copied it
using my shortcut, and I'm going to
click on Checkout, so I know it knows where to
go and then just a paste. You see, it went into
the exact right spot. We've talked about
that before, but also bought through the interaction. It doesn't work when
you're in design. Watch this if I click on
this and go copy I go over here and paste and then
go back to prototype. I worked. It never used to. It does now. Hurray.
I knew that. Anyway, so you can
copy and paste elements and they bring along
the interactions with them. Now we should be able to go
here and go and go back. Go to the By now
page, it's purchase, go back to the homepage. Oh, we're doing it.
We're prototyping. Do need to update an old
one, like this one here, I don't think does
the same thing, you can click on it or actually,
maybe it's this one. You can click on the
wire and you can see it underneath or you can change it up here. It doesn't matter. If you want to see a
bit more over here, you can click on it and it will open up with all of the stuff that appears when you click
on the wire here. All right. So have a little experiment with the different animations. Okay? You know, all of these. Unfortunately, there's no
page peel like we all love. I think it's been made
illegal in most countries. So yeah, that is it. Experiment, don't mess with smart animate. Get a good idea. Editor, can you exit
us from this video using the super
lovely page peel? Let's go. I said, Do it. There you go.
23. How To Add the iOS Status Bar in Figma: Hi, everyone. This video, we're going to look
at the status bar, which is the time and the
battery and the Wi Fi signal. We're going to add it to our template because
at the moment, it's getting bunched up
here on the iPhone 16. We'll add it so
we've got a bit of space so we can
avoid the letterbox, window pill. I can't
remember what it's called. But anyway, we want to avoid the camera that
pokes out through the screen on most new phones.
All right, let's jump in. It's called the Status Bar. Alright, so let's
do it together. I've done this for
a little while, so let's figure it out. I'm gonna go to home. I'm going to go to
tools and templates, and I'm assuming I
can type in IOS. It's called a status bar. Okay? I'm using IOS because
I'm using the iPhone. You could use the
Android status bar. Okay? And then the way I decide which one to use
is, I don't know. Just start looking at
them, see which one, that looks kind of good. It's got lots of likes,
got lots of downloads. There's probably more.
Don't care enough. I'm going to grab one, open it, see if I can grab IOS seven,
have a look, status bar. There it is there, so I'm
going to say, actually, these look like parts of the
status bar, have a look. Oh, okay. They got
lots of options. We're going to go for
just the basic one. Are we doing on dark or on
light? We need the dark one. I'm going to copy this, go over here and I'm going to say, let's do it to the home page. Let's go home page, go back to design, and I'm going to go to. First of all, I know I'm going to have to
move all this down. You don't have to
add the status bar. That's the first thing here is that your developer is
not going to want it, but when you're previewing it, it can be a bit
weird not having it. Here we go. I'm basing
it up the top there. Perfect. I probably going to do it. Let's go to our
preview and let's make sure that we've got let's
have a look, it's up there. We're going to
switch the phones. Let's go back. Let's
go to prototype. Let's go in here and go back to iPhone 16, which is all
the way at the top there. Now let's preview it better. Because it's put in the
what do they call this? The pill, no, the
letterbox, the door. I can't remember. But now
we've got our Nav in here. What tends to happen
especially for mobile web is you don't need it
because the browser ends up pushing it down anyway, and there's a bit of
browser chrome up the top. But for our template,
I think it's good. We worked it out together.
The one thing we might do is, do I want it? I
really don't want it. What we might do is
select it and go to design and maybe just
give it fill color, so that when we're designing, we can work around it. Can I drag it up? Oh, I can. Nicely designed. The one thing though
is when you start adding complex components from somebody else is it's going to bring along a few things. This thing here is an
instance of a component, which you don't know
what it is yet. So you just go to be careful, you're like, Do I
really need it? Could be. There's a
dark mode option. Look, light mode, dark mode. This is the stuff we're going to be able
to build as well. The really interesting
thing is that actually these icons are pulling from
this document over here. There's a way of
doing that in figma. I'll include it
here in the course just because you'll
end up doing it. You'll be like, I
want that you'll grab it from somebody
else's and it will start pulling from other documents which can
be a little confusing. What you can do is
you can select it. You can right click
it and you can say, I would like to
detach this instance, and you can do the
same for all of these. All these little diamonds are linking back to that
original document. I can go to you as well
and go to detach Instance. Now it's just part of this
document, same with this one. This is a bit of a
crude way of doing it as it would be great if you know what instances and components are, which
you will do later. But I don't want to go too
deep on that stuff now. Just want to throw
things in here and put a little bit of this in here so that if you are
jumping ahead, like, I'm going to grab that
I'm going to grab that. You end up with a little bit of problems, know
that it's not you, it's just your current knowledge
is not quite there yet. But don't worry, we'll
get to that. We've got that. Do I want it? I'm going to take it off. Course. You can do it.
You're totally allowed to. Okay, but I'm going to take
it off for the rest of this. Just we're keeping it easy, man. There you go. And let's move on. Where did the line
around my button go? Hm. Has it always been gone? It has. It's been annoying
you, hasn't it? I have no idea when that
went away. Alright, is it. That is how to grab the
status bar and mess around with that so that you can get it to preview
just a little bit better. Right, let's jump
into the next video. Forget this video happened. I guess that's the moral of today's story.
Alright, next video.
24. Testing on your phone with Figma Mirror: Hello. This is the other
side of my office. You normally looking from
that way across this way. This is that way it looks like my junk and my sound boards to try and make it sound nice. And it's nighttime.
It's not kind of moody. It's just actually dark. It's about 11:00 at night, and we're making courses for us. And in this video, we are going to be
looking at something called Figma mirror. What is it? It's a way of testing
our You know, we're on the computer trying
to design a phone website, a mobile first website, okay, or an app, okay? There's no point spending
all your time on there. You need to be testing on the
device, that thing, okay? So there is an app
you can download from either the Android or
the Mac app store. You can tell I don't use it. But it's called Figma mirror. They might be changing
that name check in the comments if
they have updated it, but it's called Figma Mirror. Right, pause there for
one sec. Hey, they've updated the mirror
app a tiny bit. Okay? So once you've installed
it on your phone, okay, what you can do is used to
just start automatically. Now what you need to do is click the mirroring button, which
is in the bottom right. Just click on Mirror,
and then here inside of Figma on your desktop, just click the page
that you want a mirror. Okay, I'm going to
click on a homepage, and it'll appear in your phone. It's magic. Actually, you might have to click the begin
Mirroring button, but then it'll be magic.
Back to the video. You sign in with your Figma
user name and password, then somehow magically
just it's happening. You don't have to be
on the same network. Magic. And basically, what happens is, can I show you here? I'll show you. Can you zoom
in on that? You kind of can. Basically, if I click on different things
here on my desktop, you can't see what
I'm doing over here. But if I click on my
details page, where is it? Details page? There it
is. Click on my checkout. So it's kind of live updating. And even Verda, it's
actually live in directing. So, will this work? Maybe. So, click on my Home
button. What can you see? Home button. Home
Button's too small, 'cause I can barely
click on it, and you can't see what I'm
doing. By now button. Look at that. Okay, purchases.
What is it focusing on? Is it focusing on
the right thing? Maybe. Fades. Oh, look
how good this is. So I can actually work on it. And the big thing I'm
going to show you is the By now buttons
too small, the text. Look fine on desktop, but it's
teeny tiny in there, okay? The purchase button looks all
good when I go to By now. And how is this filming the cam? This is probably terrible, but hey, that purchase
button feels good to me. I'm finding it very hard to click on the buttons
along the nav, as well. They just need to be they
don't need to be bigger. They need to be smaller with
a bigger area around them, so a frame to make them bigger. Logos too small. Text on the purchase page is
good. The checkout page. And and I do get stuck
on the Learn More page. I don't have any sort of, like, prototyping off the more
product details page. I forgot to add it. You probably saw it
in the last video, but when you get to this kind
of stage and you're like, testing it on your own,
you're like, forgot that bit. Well, that's way too small,
or that's a hideous color. Green. Okay, so, actually, that's probably pretty good. Oh, one let's do a live update, 'cause that's pretty cool. I'll adjust the Zoom so we can
do it a little bit better. You wait there. I'm
gonna change the camera. Alright. So probably should have done this at the
beginning. Watch this. It's live updates.
I'm moving stuff around on my desktop, so
you're looking at my laptop. There, my phone over there. And, yeah, you can
just kind of work. So when I'm working, especially there's initial stage getting font sizes
and stuff ready, I just kind of like I
don't have a propped up. I just have my
phone lying down on the ground. But so
you can see it. This is really handy now.
I can go through and say, actually, font size here,
what do I want to do? It's a group, so I'm going
to go into my group, and I'm going to
use up and down. Until I find something,
what I'm looking at is I'm keeping my eye
out on my phone here. Okay? That's what I'm
looking at. I'm like, Is that an approachable size? What you'll find is pretty
much always, 16 is good. Okay? You can't see
it because it's on this side of my desktop, but I've gone to 16 points. That gym really is a
no brain a good one. Okay, can't wreck it. 15, if you're trying
to be cool and fancy and trying
to keep it small. But if you get down around
the 12 and 13 points, it becomes quite a tricky thing. It's fine for some things, but for a big old
click now buy button, it feels a bit small. So I want to go through, and let's make
this a bit bigger. Put them across. Let's
send them together. There. I have to do the same for
the learn more button. It's hard doing it one handed. I need my hands over
here, but I don't want my hairy knuckles in the
video. But you get the idea. You can make changes
really quickly, be seeing what it looks
like on a phone, okay? It's pretty much instantaneous. I don't know. I'm pretty
amazed by how that works. So, yes, if you're designing
for tablet, have a tablet. If you're designing for desktop, it's a bit easier you can
just do it on your desktop. But mobile phone
or an app, okay, or a mobile first website, like we're doing, okay? Desktop is part of our
plan, but it's secondary. Most of our audience is going
to be coming from paid ads, 'cause I talked to
the client about it. Those are the kind of conversations you
talk about as well, like Lead Generation, where
is it all coming from? It's coming from Facebook ads. It's all gonna come
from mobile phones. If it's coming from
YouTube How to videos, like a lot of my courses do,
then it's desktop first. So kind of questions you gonna
get into as a UX designer? What do we design for first? Alright, it is late,
and surprisingly hot with all these cameras
and lights going, I am going to Let's make another video
before we go to bed. Alright, that is
Figma mirror and testing your prototype on
your phone. Seen a bit.
25. Class Project 04 - Testing on your phone: It's class project time. We are going to prototype your mobile website and
test it on your phone. Use the techniques that you have used already that
we've learned over the last few videos
to wire report your buttons so
that when you click the buttons, they jump
to the right pages. Then download the Figma app. I think it's just
listed now as Figma. You should find it. It
has the mirror option. You'll find it on Google
Play and the app store. That's what it's
called and test it. Click the buttons,
see if it works. If you for some
reason can't make the app work, the
downloadable app. You can actually just go
to figma.com slash Mirror, and you can use that as well. You do that on your phone.
I'll ask you to log in. It's a workaround. So
when you're on the app, log into it, test your design. What you're looking
for is just make some light adjustments are the buttons clickable?
Are they big enough? Is the text legible? One of the big things
you might find a little bonus for this video is that it's there
shopping cart here. I haven't rigged up. It should
be. Let's go to prototype. Let's go and that is clicked. You go to the checkout page. The one thing that might happen is that this buttons
quite small. It's hard to tap or
maybe close to the menu. So what you might learn through your prototyping is a zoom in. I'm going to say,
actually, this needs to be a little bit further
away from this, so I can actually click
it with my big finger. The other thing you can do is that depending on how
you've got your icon, you might have picked
a different one. It might be working differently. Let's go through.
It's good to design. Let's say I want the
clickable area to be bigger, but not the actual icon inside. I want the icon to stay that's the right
appropriate size, but I want the area that is active that I can
click to be bigger. I've got the move
tool, in this case, what's happening is it's
scaling up everything inside. We're getting a little advanced here, but it's something
you might want to do. Cover it properly later on. Let's double click to go
inside of that frame. If you don't have a frame, I'll show you how to
do that in a sec. This stuff inside of my
icon cut is set to scale. I can set it to center
where it says constraints. That if I click off and click
back on the parent frame, you can see here,
not the vector, the frame that's
around the outside. Now look what happens. I can make it bigger you know, the area around it bigger, but the icon stays the same. There's more places
for your finger to actually touch and click. If you don't have one, let's say I have an icon and it does, and I'm going to copy
and paste that out. Let's say you have followed me earlier and you
didn't have a frame, you just got the
icon sitting there. What you can do is
you can right click it and say frame selection. Now you're at where I started. We're going to go inside and by default, gone too far inside. Let's go the vector here. Oh.
Okay, that's a good point. When I click enough,
I get little icons. What I want to do really is
have the frame selected, correct the vector
and then you'll get whether it's set
to scale or center. So there you go. Little bonuses for people
doing the class projects. You can make the frame bigger, but not the things inside. All right, test it out
when you're finished, what I want you to
do is I want you to take a photo of the
frame of your sorry. Take a photo of the phone, okay? Just to prove that you've
done it and upload the photo of your phone
with the project on it, the Y frame, and upload it
to the project section. I can imagine lots
of people like, I don't have a second phone
or a buddy or a partner or kid or somebody to take
a photo of your phone. Okay, you can just upload
a screenshot if you like. And once you've done it, what I want you to do is be excited. I don't know. I bet you
probably have the same thing. When you get it
going on your phone, there's some sort of magic. Even me, I've done
1 million of these. I'm like, When I see it on my phone and start
working on it, touching the buttons,
I'm like, Oh. It's real. It's
live. It's exciting. I hope you feel that
too. So get practicing, prototype it, make
some adjustments. Maybe the fonts aren't
the right size, maybe the buttons
aren't clickable, and then upload it to
the assignment section. Project section,
even. All right. Enjoy. I'll see you
in the next video.
26. What is Smart Animation & delays in Figma?: Hello. Hey, it's
time to learn how to do basic animation
inside of Figma. Okay, we are going
to get this arrow to animate in on our
congratulations. Your purchase is
on its way page. Animation is pretty
interesting inside of Figma. It's a little quicky.
We're going to learn something
called Smart Animate. Let's jump on in. Right,
first up. Shift one. Just give everything
on the page. Spacebar, click and drag. We are going to
make two versions of this confirmation page. We're going to animate between them. So you can
copy and paste it. I'm going to hold down
my option KanimAcO key on a PC and drag it out. So I've got two copies of it. And what I want to do is we're going to
animate this arrow. What happens in Figma. It's a little strange, is that basically we're
just going to animate between these two pages and something needs
to be different. This arrow is going
to be different. We're going to
move it over here. Just move it a little
bit to the left. All we do is we say confirmation page if
I go to prototype, and when this one's prototyped, when we play it and we get
to the confirmation page, I want you to then go over here. We'll just leave
all the defaults and we'll give it a test. So let's go to our
little prototype. What will be on?
Let's use present. No, not use present.
Present is fine. Go. I'm going to use a little version
so we can all see it, so we're going
to get a preview. Giant Phone. I'm going to go to the VywPage and I purchase
and then it goes here. If I click once it moves. Works. What we need to
do is add the magic. The magic in this
case is if I click on confirmation page and I click on this transition
between the two. Instead of using Instant, we're going to use
the one we ignore before Smart animate. We're going to leave
everything by default and give it the same preview. Let's close this down.
I'm going to use Shift Enter to open up
that little preview. It's not shift to Dan.
It is Shift space. Shift space, and now, go to pictures and click
once I it animated. How very unexciting.
But we got it. We did it. Good work.
You first animation. Let's make it better.
Actually, we're going to break it because I bet you're
going to break yours. Now, one of the things I want to do is it didn't
move in very fast. I want it to come off screen. So I'm going
to move it over here. You can hold Shift,
so it comes across while you're dragging
it in a straight line. Great. So it's over here. I'm going to preview from
this confirmation page. If you click that one first,
then hit Shift Space bar. I'll start here rather
than the home page. If you have nothing selected, it starts from the first frame. But if you have the name
of the frame selected, it will start from where
you have selected. Let's click it once
and it didn't work. Kind of worked? I'm going to use my back arrow to go back one. Just my arrow keys or
you can hit Reset. I just use my left
and right arrows to go forward and back. B, click once doesn't
work. Why doesn't it work? This happens a lot. If things
are fading in, it's broken. First thing that we're
going to do is I'm going to click on the title up
here, move it a bit closer. I'm going to hold Shift and grab both confirmation pages and move them so we've
got some space. It's really common just
to keep the animations a little bit separate,
so you've got some room. This guy over here,
what is he doing? If I put him there, Okay, hold shift. He's still
not going to work. Why is because have a
look at the layers. I've got my confirmation
page one, two, and I'm on my layers page and I can see my layers
panel over here. File, mobile, wireframe, you can see this confirmation
page and this one, if I twirl them up
and close them, this guy, line 13, is just hanging out by himself. He's not on any of these frames. It's playing this page. And ignoring this guy.
What it does, it goes, Well, he's not here, but he appears here
as we just fades in. What we need to do is make sure this is on this page. You
can do it by dragging it. You see now, it's inside
the confirmation page. Look, he's inside there, but if I drag it
out, click at once, hold shift, it pops out. What I can do is
just force it in. Which page is it?
Let's name these. Double click it,
confirmation one. Confirmation two, just so that I can know the
difference between. I want it to be on
confirmation page one. U line 13 should be
there. It disappears. It's in there. It's just hidden because it's clipped
into this page. Give it a go and see it. Know where it is there.
Let's give it a preview. Click on this one, Shift space. Let's click it. We did it. It animated in. We're
geniuses. Let's close it down. One of the things you can
do is if you're doing animation that comes
off the page is you can click on this
confirmation page and one of the perks of a
frame over a group, which is this page
here is over here. If I go to design, there's an option here that
says clip content. See this one here? Feel like we learned
this earlier, did we? Can't remember. All right. It's been the weekend. Ah, so let's turn that off and it means that you can actually
see it. You can go. Actually, I want it to be a
bit closer or a bit further away or I change the
stroke size or width. When I preview it,
you shift face bar, click again, it still works the same. It's just not clipped off. Now, it doesn't
really matter how you publish this, whether
it's clipped or not. Sometimes you want the clipping just to be off while you're working and then turn it back on when you finish the project. Another couple of things
that might wreck your If yours is still fading in
you're still fading in, Dan. Check that it's inside the right frame, so
maybe name them. The other thing that
is important to know is that basically what
it's doing is it's saying, I got these two frames and Dan decided to smart
animate between the two. What it is looking at all
of the things in here. If anything moves, it will
animate it, which is awesome. But it needs to know
what it's talking about. Let's say I've got line
13 and I've got line 13. If somehow, for whatever reason, you've copied and pasted
them and this one's line 14, it won't know what to do. It needs to be the same name. 13 and 14 is not going to work. Let's give it a go, it's going to go click, and
it's going to fade in. You're like, it's fading. Fading means broken
because it's like, A, this thing just
appears on this page, I'm just going to
make it appear. You just need to make sure
that your names are the same. It doesn't matter what they're called as long as
they're the same. If it's still not
working, what you can do between your two frames is let's say this
one is not working. I'm like, I can't make it
work, Dan, getting rid of it. What I can do is grab this
version here, copy it, click on the frame
title, and paste it, and you'll see it's
pasted Line 13, Line 13, and then
animate it again. Make sure it doesn't
leave the page. It's a little hard one to see. Can you see if I twirl these up? Line 13 has actually
come off that page, so I need to drag it back
in. We've learned that. Sometimes that can just
solve your problem. Let's give it ag, click once. The next thing I want to do is this clicking once business. Obviously, people
aren't going to click after they
get to this page. We're going to learn another
animation technique. Let's click on confirmation one. Let's make sure we on prototype. What we're going to say
is the moment it's on this interaction called
tap, go to confirmation. In this case, it's going
to confirmation two. Or you can click on this Y here. Matter. Okay, so we
don't want it to be on tap. We want
this other one. We want another one that says
after a delay of how long, we'll just leave
it as the default, then go to confirmation two. It's not going to
ask for permission. It's just going to
wait for. Can you know how many seconds that is? It's right 0.8. Okay,
let's go. Shot plus. And now, C just went on its own. I'm going to use
my Ara keys to go. Back to the homepage.
You can use left and right. I want
to find the homepage. Where are we? There we
are. Let's go to By now. Let's purchase it and wait. Wait, wait, wait,
wait. Look at that. Did it on its own. That
is called after delay. You can play around
with the timing. Okay? We've got it at 0.8. We can
make it 100 milliseconds. So it's basically you
can't put in zero. Can you not put in
zero? Yeah, you have to put in one milliseconds. We can instantly after
one millisecond, go. The other thing we might look at is you can click and drag these, by the way,
if they're in the way. Often they can end up like this. You just need to click and drag this top part of
it to move it up. Let's look at our easing. We looked at easing. Let's do the one
I like the most, which is ease in and out back the little bounce to
it. How fast should it be? Let's make it 1
second and give it a roll. Takes too long. There is a lot of that
changing the duration, Shift plus, just
checking far too fast. Alpha reset. That feels nice. Now, we've only
done the movement. You can animate anything. As long as you don't
change the name, you can animate
anything. Let's find. Let's click on confirmation
one, go back to design. You'll end up toggling
between these two a lot. I don't want to get too
heavy in the shortcut, so if you block it out
if you already fill up. But if you're looking
for the shortcuts, shift E toggles between design and prototype
design and prototype. Hold Shift on both
Mac and PC and just tap E and we'll
toggle between them. So I want to be on design. Let's clip content so we can see this thing
and I'm going to say, let's change the transparency of the stroke so we
can make it zero. It fades in as it comes along. You shift space. You see it faded in. Can't really seeing, but it did. Where are you now? All
right. It's gone away. Line 13. There it is there. Let's turn the appearance
back up to 100. We can decide on the triangle. Maybe the triangle has none to start with and grows a triangle. Let's give that a go. I'm
going to move it just in a little bit so we
can actually see the animations that
we're missing with. Reset. Okay, I don't think
you can grow that one. Yeah, it kind of grew. There you go. I just couldn't
really see it. Can you see it kind
of like appears? That's not that fun, Dan. Let's change the stroke weight. Try not to click on these. These are called
variables. We'll look at them later on. See these
are little diamonds. They're in a lot of things. We'll do variables later on. They're pretty hardcore. Try to avoid them. Let's
give this a go. All right. For refresh,
giant arrow coming in. All right. So that is it. That's animation, the basics
of animation and figma. You have two frames, something's different
on both of them. As long as the two things
appear on both frames, you can't have it
not appear here. You can't delete
it from this frame and just hope it
appears over here, it will, but it'll just fade in. You need two things,
the same name on both, and you need to make
sure they're actually on the frames that you're
animating between. Have a check out these layers
here, close them all down. I find that's the
easiest way to see. Is there anything hanging
out here that shouldn't be? Then just make a
change between them. Either movement or size or
color or anything you like. The big trick here is
to switch to prototype, shifty or click the button up here and just
make sure this page, you click hold and drag and you make sure it's
animated between the two and smart animate and it will smart animate
them between them. If you accidentally have two interactions like I just did, what you do is you click
on the frame, you say, which one do I
want tap or delay. I want to get rid of this tap. I want my delay and
move to all right. That is the basics of
animation inside of Figma. It is a little clumsy. If you're from any
other animation tool that has a timeline, that's just the way
it is in figma, but we know now, it's
a little clunky. We don't do a lot of animation
in this wireframe stage. But it's fun and I
want to introduce it earlier so we can do more
complicated stuff later on. All right. That is it.
Animation inside of Figma. That was meant to
be the end and I record the intros at the end. And then I was recording the
intro and mine was broken. I'm like, what do they do? I've come back to show you. I'm going to preview from the checkout here, so Shift plus. Then I had this that big
arrow appeared along. You're like, Where
did that come from. Anybody else have that
problem when they're testing? The arrow moves that way. What's happening? And
how do we fix it? We have got an animation between the checkout and the
confirmation page. It's this little noodle here. The button goes to
here and it says, On tap, I want you to slide in. I'm using this in and out. What it's doing is
it's sliding this way. I was a little animation. So you see the whole
page is sliding across. That thing there can
be seen because I left the under design shifty. Under design, I left
clip contents off. If I turn it off
now, it should work. Because I've left that out,
even when I preview it, this can be seen because the animation between
here and here is a slide, this whole unit slides across, goes Zook, and we can see
it on this transition. There's two ways of
getting rid of it. This one where I say this page, I'm going to clip
it so it's hidden. Let's see if that
works. Pretty sure it works. Okay, I worked. The other thing we can do is this here when it is
prototyping between the two. Instead of doing all
of that slide in, we can just go instant. There's no visual
between these two. It just goes think
and I'm already here, that'll work as well. I hope. Either way, it's probably just easier
to clip contents after you've finished working on it. You might have had that problem. I had that problem.
Now we're going to do the end final final end.
See in the next video.
27. Class Project 05 - My First Animation: Hello, it is class project time. We get to make an animation. I want you to do what we
did in the last video, animate something on
the confirmation page. It doesn't have to be the arrow. If you're a little
bit new to Figma, you're finding
this quite tricky, especially in animation
is just do what we did in the last video.
That's totally fine. If you're feeling brave and you're a little bit
more experience, you're like, Yeah, I can do
this. Try something else. Try ball, square, tick, icon, something else to animate.
I don't mind what it is. And when you finish
your deliverables, I want you to just take a
screenshot of both your pages. A, the two confirmation pages. That is totally. Upload
it to the projects. If you are a person though who knows how to do
screen recording, do a preview, record your
screen, and upload it. You can upload Vmeo
or YouTube links. But if that's a little bit out of your scope at the moment, don't worry about that.
Screenshot is fine. When you are getting
started, though, have a look in the projects, see what other people have made. Yeah, get some ideas, appropriate, copy, add
your own flavor to it. And there's a little bit of
you might get it first pop. Most people will have
a little trouble working out the clunky
animationne of Figma. That's totally expected, don't beat yourself
up if you're like, bit of trial and era going on. You might have to
rewatch the last video. You will get the hang
of it. All right. That is it. I'll see you in the next
video. Happy Animate.
28. Sharing & Commenting on a Figma file with Stakeholders: One. In this video, we're
going to look at how to share your files
with stakeholders. It might be your client,
customer, boss, friend. You want to share
the wireframe with them nice and early so they can see what you're
doing and give it a test and say, you're
on the right track. I'll show you the best
ways of sharing it and also how to leave and
work with comments. We're working with
this guy named Doug. Doug is my not so
smart alter ego. I'm going to show you
how to make it easy for him to be able to
work with me as a UX. Jump in. To share your
document with your client, customer, stakeholder,
whoever needs to see it. I like to share mine early on. Just click on the
giant Share button. I'm going to click on this
one that says Copy Link. It says Linked copied. Then I can just paste
this into an email. So anybody with this
link can view it let me open it up in a
browser. All right. This is what your customer
client stakeholder sees. I'm the customer. My name is Doug and Dan's doing some work for me and he's just sent me this link in an email. I've clicked it, opened it,
and this is what I see. I don't need a login, I
don't need a password. I can view this
thing, I can click and drag around. There's
not much I can do. But I can have a look at it, approve it, say, you're
on the right track. Maybe you could change this,
why are we doing this? You can get that dialog started early. Just
using the share button. Now, if you're
practicing this at home and you're copying and pasting the link into another browser, you need to paste it into
an Incognito window, something that's not logged into your accounts
because otherwise, you'll use the link and it knows you're logged into Figma, so we'll be infigmA. You need to use a browser, either need to log out
a Figma in your browser to test it or open up
an incognito window. You don't have to do
this. It's more de Okay, so I am Doug, the
customer client. I like it. If I need
to do anything else, they need to log in. It's free. They can sign up with Google or just sign up with their email
address. Let me do that. Now that I'm logged in with Doug, you don't have to do this. This is just showing you
what the other clients see. I think it's useful to
see what they can do. It's a little bit complicated. We got all this stuff going on. But the cool thing about it now is they can do commenting.
That's the big one. They can go into comments
and Doug can say, Ar Dan, What's up with? Why is there no stroke here? Doug posts that and the
cool thing about it is, let's switch back to being down. Close that down. What you'll
see is, look, first of all, there's Doug, which is really weird. You can
see this comment. Look, why is there Astra I wrote that. I
don't have to read it. And what I can do is we can just communicate via these easy
comments. I can make updates. I can do things like
this and say, Alright, Doug, perfect, smiley face. Don't tell anyone. You
can say, L, I've done it. Tick, so that's
resolved and it's gone. Another interesting thing about Figma is that it's a
real collaborative tool, especially when you're
working with other designers, you see Dogs there?
Let me show you. Let me get the
screens organized. This is Daniel. This is Doug, my client, and he's viewing
the document currently. The weird thing about it is,
look, you can see Doug move. Can you see on the
right hand here? That's Doug moving around. I can see him moving
on my screen, it's live. Same
thing on my side. He can see me moving around, which might creep Doug out. Anyway, the other cool
thing about this being a live collaboration tool
is I can read Doug's mind. I can see him poking
at this sign here, and I know that he is worried
about the green color. I can say you green color. Well, what was it
stroke? No, it was this. I can say, let's go to design, let's update the
stroke can you see on the right hand side
there, it's updating. I'm using this left hand side
here when I'm designing, but Doug can see me moving
things and adjusting it live. Watch this. I'll move it
around. That's easier. Look, it's a live
collaboration tool. The cool thing about
it is Doug did not need a paid account infigma. He can check my work. He can
keep up to date with it. You can log back in and
see how far I've got. You don't have to resend a
new link and a new email. The other thing is, let's go back to being Dug. I am Doug. I can click on this
and I can preview it. I don't think you can preview
it without being logged in. But he can go through and
test the animations as well. Last thing I want to show
you is I'm Doug still, and Doug might find
this quite confusing. There's lots of stuff that
they can't mess around with. They can slick stuff,
but they can't move it. There's things like the
pixel widths and heights, all sorts of stuff over here, you might be like, Oh, that's
going to freak Doug out. Doug is not computer savvy. I need to show it to him, but it needs to
be a lot simpler. What you can do is
inside a Figma. I am sharing this.
I can say share. You can use this option here. Is Copy Prototype link. So you skip all of this and
go straight to the prototype. Let's bring it up,
incognito window, so it's not logged in as me. Okay, I need to be
dug. Doug logs in and it goes straight to the prototype, and
they can work with it. But they just don't
get all the extras. Plus, they can do stuff.
It's a little bit hard. See up here. There's
the commenting. I can say, why is this 99? It comes back to me on
my site as well as Dan. This might just be a nice
easier version for them. Have a quick look
at the comment, Bec afigma, you'll hopefully see. There it is there, Doug. And lastly, you can
reply to Doug in here. You can say, why is this 99? This is just a placeholder. Go, and it goes back
to Doug on this side. Look, on reply, there it is
there, just a placeholder. Cool. All right.
That is sharing with stakeholders so they can view it and comment
all from Figma. All right. That is it. I'll
see you in the next video.
29. What are Teams Projects drafts in Figma: One. In this video,
we are going to share our documents so
they can be edited. We're going to bump
into something called teams and projects
and files and pages. It's the way that
Figma structures, it's file organization stuff. I found it quite
confusing when I started, so I want to make a
video on it here so you know where everything is and
what are these toms mean? Let's jump in. All right. If we do need to share this with somebody else that needs to edit this work, plus a
lot of other things. A lot of features is tied
into this. Let's go to share. I can't say, Doug,
you can edit it. You're a colleague, you
need to work on it. You're a developer,
you need to work on it. I want to move to edit. It's going to say,
Hey, you need to move this thing to one of
your team projects. Let's explain that. Because if I go to share again as well, you see it says here, to invite people to edit, move this draft
to your projects. What are all those things? This confused me
when I got started, so I'll explain it to you.
Let's go to the home. We're in recens which is normal. You've got this
thing here, a team. Inside of this team has
drafts and projects. Hey, so you're given
one team for free. Think team is your company
that you're working for. This might be bring
your laptop and you might not need
any more teams. You might just have to
bring your laptop team. But if you're a freelancer, you might have four customers, 20 customers, and they're
all just separate teams, different companies
you're working on. Side of that team, we've
got drafts and projects. Drafts whenever you make something new, it
ends up in the draft. Then when you need to make it
editable to somebody else, share it so they can work on it, you need to move it to
one of these projects. That's what this
was asking earlier. I said, Hey, you need to make sure that you move this from drafts into one of your projects for one of your teams.
We've only got one team. You can have only one project for free inside of your team. That project might
be, in this case, it's our eCom site, but you might need another. Ject that's maybe to do with something else
within the company. Maybe it's the sign up flow, maybe it is the summer sale. You can create all
these projects. You can give them one
by default for free, and if you need any more, this is where we
cross over to the from starter to
professional plan. This will change, the
prices will be different. They mess around with
us all the time. But this is where you might
decide that actually, I need a seat. A full seat is 16 my
case euros per month. It'll be different in all
sorts of different countries. See here, the limited one
is you get one project. That's this thing here in
cases our econ website, but you might need
a second one, which might be your social
media campaigns. You can have three
files in there, and the other limitation
is you can only have three pages per file. Let's break it down. If
you've already got it, you're like, Yeah,
don't cover it again. Skip ahead to the next
video. There's nothing. I'm just going to
cover it again just to make sure I know
I was in need of this video when I
was first getting started. We've got one team. We've got the free
account, so we've only got one project. Inside of that project, I
can have three of these, the design files that we
made. I've made this one. I can make another one for
design and it's going to be a frame is going to be let's say we're designing some
social media Twitter post. That is, two files. In my project, I can have three. The trick though is you can have as many drafts as you like. You can just leave
them in drafts. As a freelancer, that's
maybe all you need. You just need to move them into the team projects right
at the end to export them, to send them to developer. You can get quite far
with the free account. The last thing was how
many pages you're allowed. See this one here,
we've got pages 1, two, and three so far. That's how many pages you
can have on a design file. That's in a team
project. There you go. One project, three files, and they can only have three
pages. That makes sense. What do we do? We need to move we want to get the sharing
going for this one here. Remember, it said,
Hey, you need to move this from your drafts
to your projects. We can do it from here. You just click on the move
button, that'll do it. It knows where it needs
to go. We'll just do it manually because I want
to show you. I'm in drafts. Here's all my
files. I don't need that to be in my project, because that was just some weird status bar thing I
copied and pasted. I don't need that one.
This one, though, I do. What I can do is can
click and drag it. I can say, get into my projects. Can't do it because I can't
see it. Used to be Abdu. Now what you do is you right
click it and say move file. I want to move it to
that team, please. It's gone from your drafts.
If I go on projects, there it is here,
my team Project. There's my little file
in there. I've got this untitled one
that I don't need. I'm going to move to trash
I've only got three. I don't want to waste any.
It's just a new home for it. But if I go back to that same file that I've still got open, I can go to Shear now and that little banner has gone from the top and I can say
Doug can now edit it. He can move stuff
around, change fonts, basically do everything
that I can do. So that's one of the things
that you might bump into. I want to show you
early on, just to introduce projects and teams and where you might start bumping into some
of the paid features. You can see now that my file
is inside of my project, it says, Hey, you're only
allowed three pages. You want more, you
have to upgrade. Well, upgrade later
in the course to show you some of the
premium pro features. But for the moment, we're
just going to ignore that. The weed caveat here
is at the moment. Well, as long as Figma has existed, you can have
more than one team. So let's rename
this team because that's a funny name for a team. Okay, I'm going to go into here. So I've clicked on the team. Go up here and I'm
going to rename it and my one's going to be
called Scott wallets. That's the client
that I'm working for. But what I can do is I
can create a new team. This might be the Binger laptop company and I'm
doing work for them. Don't need any collaborators. I'm going to choose
the starter plan, and you can see up here,
I've got two teams. Good thing about it is that
the second team I made gets its own project and its own three files with
its own three pages. Get quite far with
a free account. All right, so I'm going to
go back to Scott Wallets to see all of these projects. There it is there my eco, close that on down, tied
everything up, and that is it. Was that helpful? I know. Feel like I might have made it more confusing than what it is. Maybe not. Hopefully,
it was helpful. That is it. Let's get
on to the next video.
30. How I Get Inspiration for UX Projects: One. In this video, we are going to be moving from our wireframe, okay, where it's
just squares and plain text to our
high fidelity model. And before we do it,
we're going to look at getting ideas about
how we might move from kind of like blank
wireframes into how to put fonts and colors and
styles and way things look. And it's kind of the fun part of the process where we look at getting inspiration from others. So let me show you
the places that I go to to get inspired before I start making the kind of high resolution
mockups and Figma. Okay, so there are a bunch of places you might
have your own. These are the places
that I normally hit first and something like dribble or Behance or any of
these stock library sites, what you need to do
is you're looking for the term is UI kit. User interface kit is
generally cuts it down to more mobile stuff for websites instead of just
generic design things. UIKits and you can just go through and you're
like, oh, I like that, and you take a screenshot of it, and we'll start putting them together in a moodboard next. But just go through
find stuff you like. Use the term UI kit. You can type in UX as well, just to cut it down and
start screenshotting. Behance is another good one. It's focusing on web, which is good for us, start taking screenshots,
things you like. You might pay for a kit
from one of these sites. We're not stealing here, we are just getting ideas
of things that we think will work using
invado elements or say, Adobe stock, they have
good ones as well, and then move on to
some other ones. I like these. These
are an awards. Okay, this is css
design awards.com, and this one here is called
Awards with threeWsT is really handy because
these are just great designs that have
been submitted for awards, so it's a really good place
to start looking for things. Let's use either of these two. I like awards because
if I type in wallet, it'll cut it down to things that have wallets in it,
which is really cool. Whatever you're working on, type that out and it
will cut it down. Hopefully, you'll find something
you might not like mine. There's not a lot
of actual wallets. There's an actual wallet. All of these seem to be
digital crypto wallets. Okay. But regardless, it's just handy to go through
and have a look. What's really good about
this award site as well is that you can explore. I like to look at the nominees,
not just the winners, and I like to go in
here and say tags. There's loads of
good tags in here. Let's say that you
have to do a checkout, because you've never done
them before and you want to see what other
people's look like. So I've typed in checkout. There is no checkout. Okay, it's not working because
there is no check out. I'm not doing a search.
I'm looking for tags. You can scroll through the tags. I know there's
footer in there, so Footer design awards.
Who's been nominated? Okay, so you can go
through and say, Alright let's look at this site. And it's going to the
actual site itself. We're going to close
down on the pop ups. Let's have a look
at their footer. Even get to their footer.
Anyway, you get the idea. You can go through and
pick specific things. They might have changed
their site since then. No, that's promoted.
I clicked on an ad. Good work, Dan. Let's look at these people's Footer Award. I'm looking at the designs. Let's go to the actual website. How do you get to the
actual website, Dan? That's it. You click
Visit website. They changed this
site quite often, so by the time you get here,
it might look different. I'm going to go to this
one and then have a look down at their footer.
Let's have a look. Oh, yeah, it's
pretty good footer, I guess. You get what I mean? Because sometimes
you're redesigning a certain element in
your UX design process, maybe not a whole
website, so that's handy. Let's close that one
down. Other ones that I like one page love.com. Then these last few
here are just wallets. I just started searching
for designer wallets online through Google and just came up with
the Ridge wallet. I just want to
see, their website and how they've done wallets. They've got this
mechanical wallet that's pretty and let's have a
look at some other ones. It's just a good way, you don't have to just
look at design. You can look at the
actual sites itself. Try and find some
brands that you like, especially for wallets, I know what a wallet is.
I bought wallets before. But if I had to do
something like shampoo, which I'm not in the market
for for a long time, I might have to go out
to sites to check out what shampoo sites look
like at the moment, what good ones, what
brands are doing well, and just go through
and start taking screenshots of things they like. You're like, oh, I like
the way that they're doing this thing over here, you start gathering
up little bits for your mood board.
Get inspired. W I had to do a screenshot
on your machine on my Mac's Command
Chef four and you can drag a box around stuff. You can say, I like
this little bit here, bit I'm going to borrow or at least get an idea from on a PC, I'm pretty sure
it's print screen, but you'll have to just double
check what it is on a PC. Take loads of screenshots. Let me know in the comments
as well if you're like, we didn't mention this
site for inspiration. Let me know in the comments if you've got ones
that you like. I love this part of the process. Get inspired, find things, throw them all on a
dock, which we'll do in the next video.
I'll see you there.
31. How To Create a Moodboard in Figma: All right, everyone.
In this video, we are going to look at putting our inspiration
into a mood board. We'll do a fancy one and
then we'll do the one that's just all over the place
that I normally use. But we need both. One
goes out to a client, one for our own reference. Let's make a moodboard
now in Figma. Let's do the first messy way that you use just on your own. It's basically you
could make it your own page and run out of pages. I can move this back to drafts and have
more than one page. But I'm stuck with three pages, so I could make one that is a moodboard page that
totally be fine. If you're on the professional
account, it might be good. While I'm doing my
design stuff, though, I quite often like my mood or screenshots just above
the thing I'm working on. I don't have to
switch between tabs. All I do is the long way is to bring in an image in case I've
taken lots of screenshots, I can go this way. There's an option down here
under the rectangle here, it says, bring image. Okay? And I can click that. I can go find in
my exercise files. There's one called Mo Board.
I've put all mine in here. Don't use my ones. I just
put them in here as just go. Here's all my images. I
can go through and say, actually, I want all of these. I click the first
one, hold Shift, grab the last one, click Open, and I've got 21 images
and click once for one, and I can just start
plopping them in. Okay, so this is my
inspiration all done. That's my mood
board. Often, that's enough for me while I'm working. Keep clicking. Okay? I just need this
above here while I'm designing and picking fonts, and I'm like, Oh,
that's a cool color, and I might change this
to see if I can match it. That is kind of enough. You can obviously move
them around afterwards. You can drag the edge, with
an image and just rescale. You could use the
scale official tool, but image by itself, you can just grab
the corner and you can go, that is cool, but the really one
that I really like is this thing here for some reason, I'm making that nice and big. We'll do cropping
and stuff later on, but that's often just enough
for me to start working. What I might do though
to tidy up the board is can you see down here before
we had home features, checkout, very serene in
its own little frames. I got this one here. What
is all this stuff doing? You can see all these
junky lays hanging out, all these screenshots just
hanging out on my upwards, ruining my loving menu
on the side here. What I'm going to do is you
can add a frame afterwards. Watch this. Let's get that
one to be a bit smaller. Mm please hold. What you can do is you can
draw a frame around it all, so you can grab your frame tool. If you draw the frame all the way around the outside
of all of this stuff, they will just
plop inside of it. Can you see I've now
close that down? You can see frame one I might
just call this moodboard. Just so that it's
on its own thing. I can move it over when
I'm finished with it. You get what I mean,
right? Let's do a more official fancy mood board because let's say we need to
go back to our stakeholder. Okay? I use that word, I hate it, but it's common. Stakeholders anybody that
has to do with this project, it could be as far
as, I don't know, some of the investors or could be anybody that touches
a project as a stakeholder, it would be common, especially if you're working on a new brand to go back to them with a moodboard before
you start working. Work on the iframe.
Then the move board, once they're signed off and the direction in terms of
the theme and the style, then you go and start making
some high fidelity mockups. A good way to do this is you could go through
and line all these up and make them
look good and add some labels and fancy
it up a little bit. I find it's easier just to start with somebody else's template. So we're going to go
to the home screen. We're going to go to
templates and Tools, which I'm sure they've
renamed by now. Find community, and
I'm going to type in moodboard and see what
other people have made. We're going to find
one, pick one. You might have to go through a few to find the thing you want. What we're looking
for, though, is see this little pencil icon
and that one is different. Fig Jam is a different bit of
software that Figma makes. It's like Merro or PowerPoint. It's a whiteboarding tool. It's pretty cool. But
we want Figma files. I'm going to click on
this one. Now remember, if I say open infig, this template or this
community file is actually now part of my drafts
for Scott Wallet. That's mine now. I could grab what I need from it and delete
it or just keep it around. What I want to do is find one
lots of stuff on this one. Check out, remember when you're using other
people's work, look at the different pages. The grids. That's what I want. Yeah, let's look at the grids
here. Which one do I want? Pesldk this one. The one thing though is
like before I mentioned, if I copy this and I bring it back to my
document they're working on, I can't put another
page in because I'm limited by the free
account at the moment. I'm just going to put
mine over here and it is an instance of a component, which you don't know what it is. If it's got a little diamond for the moment until we learn
how to work with them, just right click it and say,
L is attached instance. Now it's just part
of this document. See, it's a regular frame
with frames inside of it, and what I want to do is
bring in some images. Little shortcut for
bringing in images is often what I like to do
is open up in my finder, so I'm not Figma anymore. This is Mac or PC. Have your finder window open, find the file that
you want, and just drag it in and I will just
add it to the document. I find that's often easy ish. I do that anyway,
just drag them in. Then you can go you want to
go inside of this frame here. If it doesn't go
inside the frame, you drag it around.
See it went blue. Now it knows it needs to be inside. Now it's
jumped out again. If it's not going
inside the right grid, so this one here, frame zero. I want the screenshot
to go inside of it. Now I'm going to move it around in front of it inside of it. I'm not trying to
show the whole thing. I'm just giving a
visual reference. This is the vibe the
vibe of the thing. Another way you can do
it is with its selected. You actually you don't
need it selected, but you can go down here,
go to Image and Video. You can find the one you
want. Ray got that one. Do this one, click open, and then I can just click
in where I want it to go. That might be the different
ways of bringing in images. The goal here is
I'm just trying to line them up so
they're a bit nicer, so that I can send
this to a client. That not so client friendly. Was this can be. You can make these
bigger images are represented of things that
you're more influenced by. It's like this, but a
little bit of this. Do you get what I mean? I do this early on.
Share the wireframe, get that signed off,
give them moodboard, this is the direction
I'm heading. They might not have
a really clear idea, maybe one or two, so
you might have to do a couple of different
mood boards to go. What do you think?
This direction, that direction before
I spend loads of time designing something.
Pretty version. Messy version that I use when
I'm just working on my own. Again, it's not to copy, it's
so that you can see this. You're like, Oh, I never thought about doing
the background, this off white color.
It's quite a gray color. And this combination
teal is really cool. I like that. I'm going to start using that for some of
my buttons and stuff. It just sparks creativity and a really fun important part of the design process, I think. That's it. It's how
to make a move board. Dodgy version, fancy version. All right. Let's get
into the next video.
32. Class Project 06 - Moodboard: Okay, it's time to make
your own moodboard. This class project is to make a mood board for the
company that you got from the random
project generator. Mine's Scott's wallets. And I want you to
search the Internet and get inspired and take
lots of screenshots. Okay, so all the ones
from the last video, look at those sites, but
also look at your own. You might check out Pinters and Instagram. I didn't show those. There's one other that popped
into my head is Mobinn. Okay, mobin.com. This
one's really good for specifically
app design, okay? There's just lots of
cool stuff in here. And again, there's a free
option and a paid option. You've got to sign in to use it. At the moment,
this might change, but you can see
you kind of search by UI elements, which
is kind of nice. Okay, so that's another then just dump them all onto
your Figma design file. You can do one of two things. You can do both if you want. You can do the big ugly version where it's just in a frame, just thrown around and
lined up half heartedly. Or you can do the nice bit
where you find a template. Practice using other
people's templates, lay them out quite nicely. You can do one or both and just take a screenshot
of it and upload it. Where's our class project file. You can do that or that or both. And one thing you
might do is that, first of all, I
colored my move board, the frame, you can
actually color the frames. So you can add
instead of a white, darken mine down to
separate it out. The other thing you can do
is if you want another page, you know how we're
stuck with only having three pages now that
it's in a team. If you want to go back
to the good old days when you had the drafts and you had as many
pages as you like, because you don't need the
editing ability at the moment. What you can do is
you can go to home, and I think I already did mine. I did. Mine was drafts. That's the one I'm
working on. I can move file to my team
projects, Scott Wallets. And there we've got the
restrictions of only three pages. If you want to get
that back to drafts, what you can do is go
to your all projects and you can double click,
not the actual file, but just in this white area on the outside to go into it and you can right click
this guy and say, Hey, I want to move you back
to somewhere where drafts. Thank you very much.
The files still open. It doesn't really
open and close. It's just been shifted, and what you'll find
that it's in my drafts, the areas there, and I get on my pages back so you might create a moodboard version here. New page, moodboard, and create it here
to keep it separate. Up to you and your OCD. I'm going to delete that page. I'm just going to keep mine on the same page just because I like to see
it when I'm designing. Up to you. That's it. It's a pretty simple
thing to go do. Put screenshots on
a page and somehow turned it into a couple of
minute video. Good work, Dan. All right, go off and
find some inspiration. And make sure you
upload it. Upload it to the class projects,
the assignment section. I'll be interested to
see what you make. Especially when we
see your later ones, it's great to scroll back and see where the inspiration
might have started. All right. Now that's
the end. Goodbye.
33. How To Work With Columns & Grids in Figma: Hello. Welcome to the Epic video that is all about these
12 little columns here. Somehow, it's a long video because actually applying
the columns is easy. Why we apply the columns, I hope you find useful, especially if you
haven't worked much in web or app design. There are also some
really handy tricks we cover throughout, so I don't know, don't skip it. There's some useful
little tips and tricks outside of just
making columns in here. It's a good one. Let's dig in. Let's get started. Even
the intro is long. Alright, jump in.
Right. First thing is, we need a few extra pages. If you are stuck in the like,
Oh, I can only have three. We need to move this
back into drafts. Okay, so to do that,
go back to the home, and find in your drafts, find the guy you're working on. No, it is in projects. Okay? And this person here, I'm going to go into
my team projects. So double clicking the outside
part, not the actual file. Okay, I can right
click this and I can say moveTo move file. Okay, two, drafts
and click Move. Or you can click Hold
and drag it into drafts. Okay? Then the file it's still open kind of opens up
and you can have more pages. Let's go through and
do some renaming. I will zoom I've just renamed the mobile ofi
for my mobile and desktop. I'm going to add two new
pages and call these. Mobile and desktop Hi Fi. These are my Y frame versions. You can call them
Y frame, that's fine. I like to call them Lo fi. We're going to go to the desktop and I'm going to
look at columns. Let's hit the F key
on my keyboard. Let's click note. Let's go over here and
say, I want a desktop. I want the really
common desktop size, which is 14 40 by 1024. You
need to say it like that. If you go to a
meeting and saying you've got a website that is 1,440 pixels by 1024 pixels, they'll know you're new. For some reason, you got
to say 14 40 by 1024. I'm not sure why. But
go to our desktop. Let's add column. I'm going
to do them out a little bit. They are over here
called layout guide. Let's hit plus on the layout guide and you get given a grid. We want to switch
it to columns and the column count by default
is five for some reason, even though the really common
amount of columns is 12. Let's have a little look.
Well, first of all, what are they? They just here. If I grab the Fk for the frame, it allows me to do something
like this where I grab my nav I'm going to
give it a color. DalluP it color then. Okay. And I'm duplicating it. This is my hero box, which is the kind of often where the marketing message
goes, Hey, come join us. Inspiring image goes here. Next, we want these
cards down the bottom. I'm going to duplicate it again. Now, these cards are
often the features, like, Hey, join us and get better
benefits, earn more money. Save weight now, the
features for the product obviously often are in these
three or four little boxes. These are called
cards, sometimes feature cards or UI cards, and that's a really basic
structure for a website, that's why that grid
is really handy. It allows you to snap to
it so you can just go, Do and it also gives us a bit of flexibility
if you wanted three, but actually what
you really wanted, I'm going to delete these
is you wanted four. 12 is easily divisible. By one, two, three, four, six. You can't do five. Just don't do five.
Stop asking questions. So it depends on how
many features you have. The other reason we
do it is because it's just really common. And why that's important is
because there's no real rule. You could have 13 columns, but your developer will
find you and hurt you. Because the person building the website or if
you're coding it or using Wordpress or
webflow or figma sites, whatever it is, it's underlying
code base to help you out often has a default
column range of 12. It can be overridden, but it's just painful
for no good reason. Good. The reason it's good,
if you're a web designer, you'll have a really
good understanding of breakpoints and
responsiveness. For the people that
don't, I want to give you a quick little demo just to explain why it's
important to focus on this. So I've got this website
here, HubSpot for no good reason other than it's really good and responsive. So when we're designing,
we've got the site here. Let's have a look at
their features box. They've got three. Happens when it gets
down to, I'm a desktop, I'm a desktop, I'm a tablet. I'm a tablet there. What they
do is a couple of things. They switch the menu
out to a burger menu at the fancy one there. So
they've decided to do that. But they also decided
to break these on instead just keep squishing them because they're
starting to get quite small, they go, Alright book, they go, add your own sound effect is to get down to the grid here. So what they've
decided is, Alright, I've got tablet size. I'm going to duplicate this, and I'm going to design for tablet, so I'm going to go to frame
here and I can change it to IPad Pro. Let's delete a few
things and tidy this up. So first of all, on iPad Pro, we use the same navigation and hero box that's still there. But these are going
to go from three across and two, that's
what they're doing. That's the design that would have given the
developer and saying, Hey, here's my desktop view. Here is my tablet view so
that they know what to do. Do they just keep
squeezing it down? If you don't tell them, they'll just keep
squeezing it down. Okay? Okay, good developers will know that something
needs to change, and you can leave it to them, or you can tell
them and say, Look, when it gets down to this,
I'm going to do this. Sometimes people go like this. I've done it before
where I'm like, right, this last one is actually
not that important and it really bugs me that
there's this big gap here. Clearly doesn't bother Hubspot, but there's
this big gap here. I'm like, you
probably need this. What do we do? So you could turn it off like I just did,
and what did I just do? I just turned the I just turn the eyeball
off on the color, still there, hard to select. Okay, so you could turn
it off or you might add a new one. A
fourth one appears. Okay? Maybe not as important, so it's not on the desktop,
but it appears here. We do have four,
so it would work out fine. You see, I like four. Four is good. Okay?
But it means it collapses down nicely
here for tablet, but sometimes three
is just more common, and you got to figure
out something to do. And what they do with
mobile, watch this. Ready for the So now it's a
mobile website and they went, right, they get
so big on mobile. Look at that they
go from this size to a big giant size on mobile. They're like, right, mobile
design, drag this out. I'm going to delete and and you. I'm going to make this.
I'm just typing it in. You can see typing. You are
going to be our iPhone 16. And what we've decided is this and this is just
going to squish up. Then these, I'm just
going to have full width, and I'm going to have one I'm going to make sure they're
on the mobile frame. I can't see them, so I'm
going to click on mobile, say clip contents, r. Show
you how to scroll later on, but basically, these
are going to have to scroll for mobile
to make them fit. There you go. That's the
mobile responsiveness and that's why we're bothering
doing this grid here. Just gives us some
things to snap to because what the developer
will do is they'll say, this box here, this box here. When it's at this many
pixels wide, 14 40, it has a bit of code to attach to this little card here to say, B three columns across. But if the width of the
site is 800 pixels, B, what is this 16 across.
So it's really easy. You can just kind of give
it some reasoning to say, if it's this size, be
this many columns, and when it's on, you know, 600 pixels wide, like
a mobile device, it needs to be 12 columns wide. I don't know, Malusa usa. Let's have a look
at the mobile one. Mobile's a little bit different. So I'm going to go
to here, go a phone, go Dean, you can develop
them all on their own page. I'm just separating them
out for this course. Often, that's what
I do. I design whatever is the most
important for the website. Bringing a laptop, we're
a desktop first website, we design desktop stuff first, and then figure out how
it works on mobile. A lot of websites though
will be mobile first, which means do their UI design
stuff figment for mobile first and then work
out a desktop version of it because it's a
mainly mobile website. I've got an iPhone 16. I'm going to go to the grid
and Dan said we should use columns of 12.
That's not that useful. So when you're working
with a mobile phone, the underlying
technology will be 12, but it's just easier
to design with six. Six is divisible by 12, so, you know, it's fine. It's just a lot easier doing
it with six rather than 12. So I'm going to grab my
frame from here. Okay? Actually, we don't need to
do it. You get the idea. Just design with six for
mobile and 12 for desktop. And probably 12
still for tablet. Should you design for tablet, it's up to you. It
depends on the job. Is it a big job where
you've got lots of time and resources to develop a
tablet version as well? Maybe it's a high use
for your website. Then definitely spend time developing what do you call
it the tablet version. Sometimes, though,
designers will skip tablet and
just do desktop and mobile and just let the
developer work out tablet. It's not right, but
often you'll find just especially
templates and stuff, they just have
mobile and desktop. Why can I see these names here? It's like a pop quiz. Why can I see frame three, and
this is all mixed up. It's cuz these aren't actually
on or in my mobile frame. The names go away
once they're inside. Other things I want
to show you is I'm going to go to F,
I'm going to go to U. If you're designing a mobile
website, you use columns. If you're designing an app for IOS for Apple or for Android. It's really common to not use columns because
it's not so flexible. There's not all this
jumping around. An app only appears
on a phone and it's really common to use that
grid that appeared first. The grid size is really
common to use 12. Okay, so this is a really
common size or way of working when you're designing an app because you can be a bit more precise, on an app. You know the height
and the width. Have you noticed on an app,
you do less scrolling. It's kind of everything's
kind of laid out in a kind of a forced use of the phone. Everything's kind
of laid out and kind of really
deliberate on a phone. So it'd be common to use an eight point grid
for an app design. It's what the IOS
developers will be using. They'll be using an
eight point grid. So again, if you end up not using it kind of to
space things out, it's going to cause
them a problem. So stick to an eight point grid. Got a couple other things.
Let's go to Disk top. Let's click on
Disktop down here. Let's click on this little
icon to open up the settings. Okay? So we've got 12. Let's
look at these other ones. Let's look at Magin. So Magin is the edges. Okay? I could put a margin of eight and just puts a little
gap on the edges here. Let's do something
big. Let's do 80. Okay? It's just the edges here. When you are
developing the edges of a website, or designing them, it's not super important what that exact number is because it's so flexible. Watch this. If we go to this Hubspot site, you'll notice that Disktop view. You see the actual site only
appears in this middle bit. All this kind of
stretches to the edge. Often people won't.
Some websites do. They actually develop for
really big kind of screens, like the big giant
wraparound screens or the big IMAX and they'll
have another breakpoint. Often, though, they'll
just go, Alright we're developing for
this middle chunk, and this bit over
here is just going to be squidgy squdgy by just extending it off and adding this drop shadow
extend off to infinity. Same with this color here. You see, there's
nothing over here, but it feels like it is taking
control of the whole site. That's just a really common
thing to do as well. To have a margin, I'm
going to use 100. It just means my site
because it's 14 40 across. I've moved these in
by 100 each side. Really, I'm designing a
site in the middle here that is 12 40. Go on down, 12 40 in there. I'm going to be designing
this for my herro box. I'm probably going to get the NAV to go all
the way to the edge. But my herro box, my marketing messes
are going to be here. I'm going to delete these
and I'm going to say, you are there. And how
many are we doing? I can't remember in our Y
frame. What are we doing? We've got three feature boxes. So I'm going to go over
here and say, Command D, or Control D to
duplicate it again. That's going to be my basics. The other thing I need
to do before I start designing the boxes, click
on the parent frame. Let's look at the last thing
in there, which is gutter. Gutter is the space
between columns, and it's really common to use. Eight is a really
important number in designing both
websites and apps. A lot of spacing and font
sizing is done with eight. So eight by itself is
probably too small. Udder. Okay, but let's do
16. It's getting right. You'll probably see these
numbers when you are working in web and UI
design, you'll see 16. You'll see what's the next one, 24, and 32, or just
multiples of eight. I'm going to use 32 as a gutter. It is another really
common size for gutters. It's big enough that
it gives us a bit of space between these boxes
without being too big. And again, here, if
I'm using what was it, 32, if I drag this down, can you see the spacing
between these guys? Can you see it kind
of jumps to move this up to bangs up
against the top here, and I want to move it
down a little bit. What do we got? Position. The y, which
is the up and down. I'm going to say plus 32. I know it's exactly the same
as this is down from there. You'll notice I did
math in the fields. I do that a lot. I
find numbers tricky. What I end up doing is, let's say, what's
another good one? Oh when I was doing the column, so let's look at this.
I do this quite a bit. I know it's multiples of eight, but I sometimes get confused, is it 32, 34? It 36. So I do things like this
eight times four of them. So four eighths. You just use the asterix four the times and you can hit
Enter, and it's 32. Or if you're like, what's
the next one down, you can do minus eight and hit Enter, and
it gives you 24. I like doing that for lots of all of these
fields in here. Just do this whole
group as well. We might as well get
everything lined up, I got this, I'm
going to move it. X and Y are mixed. I'm just
going to say plus eight. Remember what mixed means? Do
you remember? That's right. Just means it doesn't really
know. I did plus eight. Undo. It's because we've got
lots of things selected. It's like, Oh, I
don't really know the y. I know the Y
of this and this, but together, it's a bit weird. So I'm going to say plus
32 just to move it down. All right, so we've
got some grids going a bit of consistency. Now, last thing is that these don't print or view. Watch this. If I go to preview, you'll notice that. They
don't actually appear. The boxes do, but
not the actual grid. You can turn them on
and off by going down here and turn the I on and off. Now it's Shift G to turn
on and off as a shortcut. It should be Control G on a PC. Oh, I'm not sure. They both work on Shift G on a Mac and Control
G on a Mac work. One of those work for
PC. Type them on, let me know the comments
which one that is. I'm pretty sure it's one
of those. They're really good for layout, but
then they're ugly. So often I turn
those on and off. But you can just use the
eyeball, turn on and off. Ooh. All I know this one's
getting really long. I want to introduce
something now as well. So just a little
interesting factoid, it's weird. We'll use
it in the course. I want to introduce it now. Let's go to desktop. Let's go to this one. What you can do is, I've
got this grid over here. Do I have to type it out again? Not if you've duplicated
it, obviously, but if you've got a new
page and you're like, why isn't this
appearing on this one. What you can do is you can say. Actually, that's the
wrong size in it Dist. Okay, is I can
copy and paste it. Watch this. It's a
little weird thing in figma, but it's super useful. If I click on the desktop of this one over here, I
can go down to this one. I've got this. I can turn
it into a style later on. But what you can
do is watch this. I can click Row. It's No Man's Land over here. Watch I can do it
for not everything. What can I do it for the fill? Yep. Is this area
of no man's land that I can copy some
things. Watch this. I've got this
selected, I want you. I just go Command C on a
Mac, Control C on a PC. Click on this got the frame and just paste
and it will bring it along. That's interesting
for a lot of things. I'll introduce it now. We'll do it a few other times
in the course. Because probably at the moment, it's easier just
to duplicate it. Then you've got the
columns coming along. Holy smoke Dan, somehow
you turned into drawing 12 lines into a whole epic saga. I hope you learn something. If you're a developer already, a lot of this will
resonate with you, if you've never worked
in web or UI before. Hopefully, this is
useful. It is confusing. You're like, there's a lot to take in. That's totally okay. I wanted to give you a
little behind the scenes of why we bother picking 12. But if you take
nothing else from it, just pick 12 and move on. That is it. I will see
you in the next video.
34. Tips, Tricks & Preferences in Figma: Hi, everyone. I'm going to make a video about the
kind of shortcuts, where to find them, some of
the tips and tricks of Figma. We've got some experience
behind us now. It's time to add some workflow parts to
kind of speed us up. So one of the first things I want to show you is this
little question mark. We've all kind of
learned that the help inside of software is
never really good. Figma is really good. Click on the little
question mark. The one that's quite interesting is under keyboard shortcuts. And this is all the keyboard shortcuts that aren't obvious. Obviously, you can
hover above some stuff. You know, I know the pen tool is P because it says it there. But in here we'll show
you all the other ones. So have a little squeeze
through. Some of them blue. Blue ones we've used in
this course already. I've probably used all of them. This is a new login for
me for this course, some of them are still not blue. I don't know, it feels like
a challenge. Use them all. But have a look through here and find ones
that you're like, Oh, I wish it was a shortcut
for strike through. Shift Command X. I'll show you the PC version as
well if you're on PC. Let's have a look at
one of my favorites. It's in there. I think it's
selection. Deep select. I'll so when I am working, let's go to this
features box here. So I'm on my mobile Lo Fi. Oh, another shortcut is
if you select something, can you see I've got
the selected down here? Instead of zooming in right into the middle
of the screen, you can hit Shift two on MacNPC. What I'll do, it'll zoom in to the thing
you have selected. We've done Shift one, which is show me everything
on my document. What are you guys
doing over here? Don't need you guys
anymore. It's a shift one. But if I select
something, let's say I click this text down
here and hit Shift two, it zooms right in on that
thing I have selected. That's a handy one. Zoom out a little bit. What do we got? The other shortcut
is deep Select. This here I've grouped it. Inside of this group
is another group. Inside of this group
is another group. There's lots of groups. So
you end up double clicking. Say, I want to click
on this icon here. I select it once. Got the
group. Double click it. Go inside that group, double click it again, go
inside that group, double click it again
to get inside and grab the icon. A lot of click. Deep select is you hold down
the command key on a Mac, control key on a PC,
and just click at once, and it just dives all
the way through all of these groups or
frames or components. Everything just grabs
the thing you have your mouse over the top
of. So that's deep select. And I just want to give you for instance of
going through here, go through the
keyboard shortcuts and just have a little
look yourself and go, Oh, that one's a good one.
I'm going to write that down. Remember, you've got
a shortcut sheet in your exercise files
with the main ones, but there's just
ones that you'll find personally useful
for your workflow. Now the other shortcut is the shortcut to
rule all shortcuts. It's called the quick action? What's it called? It is
called the Actions button. You can see it there. It is Command K on a Mac,
Control K on a PC. This is another good point
where sometimes there's keyboards that aren't the quity English keyboards that I use. If you're like, it
doesn't work on my other style language, hover in here, you'll see all the shortcuts along
the side as well. Not only do that shortcuts
down in the question mark, but alongside them
here. Have a look. If I'm through this
course and I'm like, Use Command K and
it's not right for. Have a look in here
what it's listed here. All right, the one I
want is the actions key. Command K. This is the
most important shortcut. You can basically ask Figma to do anything you
like. I love it. Watch this. Let's say I want this
to be uppercase. I know I can go in
here, I can scroll, I can go to the settings and I can find it's
this one here. But there's lots of
things we're like, it's either too long or you
can't remember where it is. I can click on
this, hit Command K and just type in upper. All right. So reason
there's a warning. Stop my Command K. Anyway, so I've got the
selected, let's go Command K, and then it appeared. Yours might do that
and I can type upper. You see, goes through
every menu and goes, do you mean this? You're like, Yeah, I mean
that. Co. Let's say, I've got this color
here and I want to select all the other colors. I know what I need to do
and I know it's possible. So I'm going to go Command K. Instead of
trying to find it, I'm going to go to select and I'm going to say,
there it is there. Select with same fill. It's clicking
everything that has the same fill color
as these guys. I can say, right, I
want you now to change. If you can remember what
it's vaguely called, you can just go, Command K, type it in and get
straight to it. Everything is in here.
The other useful thing is that if you're
not a right clicker, okay, there is so much
useful stuff in here. Okay? If you right click things, it's contextually sensitive. So it's going to give you the list of things
you can do with this. When you right click text, it gives you
different stuff, and it gives you the
shortcuts as well. But often this can
be really useful. So if I click on this
and I right click it, I want to go to
select the layer. You see it's going and picking all the different things that were underneath my mouse?
Do I want the group? Do you want the group inside
the group? Do you want the image that is inside
the group that's inside the features tab
kind of gives you the breakdown of where you
have your thing selected. So don't forget to right click. There is useful stuff in there. Preferences. There's not many. If I go to the
little F for Figma and go down to preferences. There's these ones.
Have you read through, find anything that
you think is useful. Couple of that I like to change is keep tool selected after. I I grab the rectangle tool
and draw it out, by default, it normally goes back to the selection tool,
and you're like, No, now it's going to stay on
the tool you have selected. Another useful one that I like is the scroll wheel to Zoom. The moment my scroll
wheel on my mouse, you might not have one
goes up and down on the page. That's totally cool. But you might come from a different program
where you're like, man, that normally zooms in. I'm going to change that
to scroll wheel to Zoom. One last one that I like okay is this all
personal preference. The one that says keyboard
zooms into selection. That's the one. Okay? Is that before
when I zoomed in, it just goes to the
middle of the screen. Now, if I have this
selected and I hit Zoom, so I'm just using my
Command plus on a Mac, Control plus on a PC, it kind of zooms into the
thing you have selected. All right, so have a look
through the preferences, change what you want. Oh, one last one is nudging. Let's have a look at that
one. Let's going into here. Let's go to preferences,
and let's go to nudge amount.
The hell is this. Nudging is when I went, uh left and right with my rakes. I remember how shift, it nudges it in bigger chunks. When you're working
on eight point grid, especially for an
app, you want it to move over an eight
point increments. Even if you're not
working on an app, I prefer the nudge
to be eight points. Let's go to preferences,
go to nudge amount. Nudge for one is one pixel. That's fine. But I
want the big nudge when you hold shift to be eight. Now when it moves across, I know it's moving eight pixels. Alright, so that's
some of my tips. And the big one is
Command K or Control C or PC and just type the thing you
want. Just type in layout. So show Lou guys. The lout guides are
hidden. Could we even see them before? We're
on the wrong one. Let's go to this one
here. Let's go to Command K. Even if you can't
remember the shortcut, you can remember Command K,
and then just type it in out. You can see I can turn
those on and off. Every shortcut under
Command K, Control C of PC. Alright, that's it. I will
see you in the next video.
35. Color Inspiration & The Eyedropper in Figma: Hello. We're going to talk
about color inspiration. We are studying
our high fidelity mock up, so we need
to pick colors. You might be given
corporate colors and you might be
stuck with colors, but our class project,
we get to pick our own. Where do we start?
Color inspiration can come from lots of places. There are lots of places online. There's a couple that I
really like that I want to suggest coolers is
a really nice one, and color hunt is another
one that I use a lot. The good thing
about them is that they just show you colors
that work together. You might be like,
Oh, this is it. What do I want? Don't
scroll too much. I like these four
together. They are really cool color combination. It's really easy to get them into Figma. I can
just click on them. Okay, and click on that. He says it is copied or you can copy and paste
it from down here. Then in Figma, I'm going to go to the Hi Fi one,
zoom a little bit. I'm going to create a
couple of rectangles. I'm going to these frames just because I'm holding
Shift to make it go perfect square and
with it selected, I'm going to get rid of FFF
and just paste in that code, head enter, and that's
that color over. I'm going to zoom in. I'm going to make a duplicate of it and then go back out to coolers
and actually a color hunt, copy that one as
well, and then just work your way through
bringing in the colors. Another good one is
color.adobe.com, and this has some
interesting things under trends and under Explore. You can see here the images are driving the color schemes,
which is really cool. Explore is just you can
go over here and say, I want to see all of
the color themes that are most used color themes
that are popular this month. That people have been using. They have a big library
of people using colors, it's quite interesting to
see what's being used. Come on, load. It's
not working right now, but it does work other times. Other great places
to get color ideas. Especially if you're
new to design in general. Color meanings. This is figma.com slash
Colors and it has, let's say, want to
use this color, but you need to talk to
your client about it. I like red. It's
not good enough. You need to say, what is Chili gives you some
language to be able to direct the client with
explaining why you've picked it, and just gives you yeah,
some language to use. I find that really
useful. Plus, it's giving me some colors
that work with it. Another good one from Figma is figma.com slash
Color Hyphen Wheel. Okay? And then you
can pick your color, and it's going to pick a
complimentary color to it. One that will work
together. I like that one. I like that one more. Another useful one
is a grabient. It's really good for gradients, and you can go through the
gradients in a second, it'll allow you to find
good gradient inspiration. The one that I use a lot
is from my mood board. Let's say you're doing
your mood board and you're searching for stuff and you're doing wallets, but
you like this color. So I'm going to do a
screenshot, I'm going to go. I like these color combinations. Even though there's
not a wallet in it, it can still be part
of my moodboard. I'm going to go into
Figma. I'm going to go to my mood board. Where is my mood board?
It's above my lo fi doc. It's just hanging out over here. I'm going to grab my
screenshot and bring it in. Just drag it onto the
page from my finder. The cool thing about
this is I can say Zoom in is I can grab my rectangle
tool or the frame tool, can draw out this, grab
my eye drop a tool, which is the eye key on the keyboard and that
one, that's cool. This one here, eye drop a tool, you can start working
your way through and start appropriating colors. Okay, I find this
actually just easier than copying and pasting all
the higodecimal numbers. I do it for these as
well. Say if I'm at say coolers and let's
go for the generator. This one's a random one. You can hit space
bar on this one, just to cycle
through random ones. I don't know, it's cool. Let's say that I
like this group, I can just do a screenshot
of that big slice, throw it into Figma. There we go. I use
the it's too big. Massive. Scale it down, zoom in, and I use the
eyedropper tool again. I'm going to grab you make
a copy of these guys here. What do I want? I want one, two, three, four, five, I can just use my eyedropper
tool to pull these out rather than copying and
pasting that hex number. Missed it. My last one.
Now I've got my colors. The other thing you can do is
you're like, I like these, but this one here, I
need another version of it. I'm going to go. Here, you can start messing around with the
sliders like we did earlier. I want one that's a
bit more saturated maybe going into
here, go into hex. I'm going to switch it to
hue saturation brightness and I want it to be hue
saturation brightness. Saturation is this one here? I'm just going to
use my up arrow to find one that is more
saturated. You see here? You can start breaking these out into alternatives for
this primary color. Maybe a more desaturated one. There you go. That's
way too desaturated. All right. That's
kind of a way to get started using color,
find inspiration, and just to go through and just go through and use
Eyedropper tool to pull out colors that you
might use in your design.
36. How To Create a Color Palette in Figma: Hi, everyone. In this video,
we're going to make a color palette that we can
work from for our design. We'll have a primary,
secondary, and accent color. We'll build out some
interface colors, and then we'll have some
variations of our primary, secondary and accent colors. Alright. It's not the official only way to do
it. It's the way I do it. I thought I'd share I find it really handy when
I'm starting to build a concept
to have some sort of color swatches ready to roll. Alright, let's get
started. So let's build out a more
usable col palette. You started half doing it. Let's do a bit more. Let's after the rectangle
tone, draw a rectangle. I'm going to start with
a color that I want to. I liked this purple here, actually like mainly
because when I'm looking at the brown of the
leather for my wallets, this just feels
like a good color. Purple seems to go.
It, I like it with it. You can get it from your
color inspiration sites. You can pull it
from your graphic. You might be given a
color from the company. Okay, I'm down with
something like that. Now I need a color
to go with this. Either you've picked it or it's a company color you
need to work with, what you can do is grab that
color and go to something. You're looking for a color
wheel. There's lots online. We'll use the Figma one,
figma.com slash color wheel, slash color Hyphen wheel and
you can post it in here. That's the purple that I want down the bottom
here you can see. It's picked a
complimentary color. Do I like it? I'm not sure I do. Complimentary, as
you'll see here, it is completely opposite
in the color wheel, often it's a great
place to get started. Like what I'm looking for maybe a purple that is a bit more, less in the purple slash green, but more in the Is
that still purple? Purple, blue pus mustard.
Am I digging that? I can copy that and
figure that might be a good secondary color
to my primary color. This is the main brand color, and this is going to
be a primary color. But it's not always you
don't have to use it. Color signs is not
so much a science. Often, you can just
go and pick it. I like split as
well because split, it'll go directly across, but you can see either
side of directly across. Split. I like that one. That's more my jam. That's
definitely green down. I like this purple and brown. Will I use this as well?
I don't really like it. I'm not. But work your way through
this and you might find, okay, there's different
models for this. Oh, I really hate
that. Square is quite nice. You can
see these ones. Often when you're working,
you need at least two colors, a primary and a secondary. Often, though, when I'm working, I like to have an
accent color like a tertiary color, three of them. Is that it? Or is that it? Kind of working back and forth. On my Mc, I can hit Command Tab. I think you can
do Control tab on a PC to flip between
applications. I'm going between
Chrome and Figma. And what do I want? Don't be afraid. Just go, I
think I know what I want. I'm just going to hit
the color wheel here and just go back, Oh D I like that? Is that good? I'm unsure. I'm just going to
zig zag back past this for a little while
and I don't know, I guess I want to
show you that it's not a complete science. I probably want something
brighter for my accent color. Do want this ready. I was going to fast forward
a bit. Here we are. Maybe not. Maybe on this side
of the red, maybe orange. All right. I'll be back in a second once I've picked a color. I spent ages changed
all the colors. I'm still not even
sure, but it's a good enough place
to get started. What I like to do then,
we've got our primary, secondary, and either
tertiary or accent color. Use a lot, use a little bit, use sparingly, very
exciting stuff. And what I like to do is you
can't just use these colors. You need a little bit of extra. What you end up doing
is grabbing this box, pulling it up this way and
say, right, I like this one, but I need a darker version. So I'm going to click in here. I'm going to go to my HSB. I'm going to go to. You
could just drag it down. I'm just going to
grab my brightness, hold Shift, and hit
down a few times. I've got a darker
version. I'm going to do a lighter version. Okay. And I'm going to go
up a little bit. Okay? So I want a
lighter version. Now, you don't have to just
go up and down on dark. Some colors do
really well at just making them a bit darker
and a bit lighter. Some of them get yucky. I don't know about this one. I feel like this is
going to get yucky. So I'm going to get to
brightness, go down a bit. No, that got all right. What you might do as well
is get it darker, but also less saturated. There's no hard and
fast rules of color, hopefully some of these
tips will help you if you're new to kind
of get a better sense. So that one getting brighter becomes this whole new color. So I want to get the saturation and go down on that as well. I might get the brightness
down a little bit as well. Yeah, there we go.
Same with this one. Let's go for this. I'll
skip along with this one. All right. So there you
go. Those are my colors. I'm going to use these mostly, but there will be times
where I need a bit of contrast where I can
use this or maybe this, just to have a clearer
contrast between the two whilst sticking in the
same kind of color zone. The next one is white and black. So white and black, you can use white
and complete black. It's really common, though, to not just use white
but use something. Can you seen the back of Figma, they've used this off white
for this interface color? We're going to create
our own interface color? And can we match the background? Basically oh, oh,
got pretty close. Okay, so it's really common
just to have a bit of white, just a little gray in it. Why we have an interface
color that's not quite a white is so that we can do things like I'll
leave that there. What I might do is
grab all of these and move it down to this
other background. I'm going to shrink it down holding shift so it scales
nicely or use your scale tool, just so that it's easily seen, otherwise, it gets mixed
up in the background. The reason we have
this is let's say that I've got a frame and
it's a white background. I want to have a pop up box
that appears on top of it and I just have a little
bit of contrast there to be able to separate
it from the background, I might add a tiny stroke. That's only one pixel, that
is really light color. Just to have let's add a
drop shadow ex drop shadow. We haven't covered
those yet, but you can end up
having these models that pop up in your app that I can probably get
rid of the stroke now. The dropshadow is
doing the job for it and just see there's a nice bit of contrast
between the two. You might do it the other way
around and have off white at the background and
have all your pop ups being white, it's up to you. Okay. And again, in terms of colors, you can pick any gray you like, but it's common to have just white and black,
have five of them. You're off white all the
way to your darkest black. Often with black as well,
it's not as clear cut. Drag it down here and
just use all black. You could do that. There's
nothing wrong with that. What I like to do is find yeah, you can pick a cool
or a warm black. You might decide that I need to see them all with
Zoom a little bit. Warm black is down
the bottom here, but in your hue slider, go to a yellowy color, a golden color and
then pick a black but in there. It's not much. Let's compare it to
the regular black. Regular black is
here on its own, it's not much, but if you
compare it to this guy, can you see there's just a
warmth to this one here and we might go even
warmer but darker, you end up with
this kind you get a warm black rather
than a cool black. Well, that's a plain
black, warm black. Let's see the comparison. I'll do it on the slide
here of a cool black. You can go in here
and say, Alright, I want it to be a cool black
so I'm going to go into the blue greens and pick a
black that's really dark. But in here, can you see the
difference between the two? On their own, they
look pretty black. But with their buddies,
you can see cool, warm, and it's up to you
which way you want to go. Decide, do you want
this kind of warm or this cool kind of black
going with your colors. I'm going to go for the black. And you can have a
blue kind of cool. You can also have a green
kind of cool. It's up to you. I might go into a
kind of a purply little bit edging into there. Okay. Yeah, that works for me. So you there. Now I'm going to grab this, grab the iba dropal and
go like this and go, we need one, two, three,
four, five stages. I need one in the
middle. This one here, I'm going to steal
the same color. I'm going to say, not that dark, so we need to be a lot brighter. You can just go to remember
hue saturation brightness. That's this one and
go up, hold shift, and you can see
here, it's not gray. I want to be in here. I want it to be gray but have a warm using a bit of this blue. Can you see it here?
It's a cool gray. This one here is going to
be somewhere in between. So I'm going to go I
drop at all and go, which is still in the blue zone, but more up here. Oh, no, it needs to
be dark, somewhere in there. I like it. All right, we'll
do our last one. It's going to be halfway
between these two guys, and it's never just
drag 20% or 50%. There is, I'm going to make it brighter, but it's
looking too blue, so I'm going to
come over here and have just the hint of blue. All right. I've got my colors that I
can start building from. I've got a primary, secondary, accent color, and then these
are my interface colors. Text, boxes, switches,
that type of thing. Now, we're at the concept stage. This can be adjusted on the fly because you'll find out you'll
use it and you'll be like, Oh, this doesn't work
or this looks horrible, there's a combination and
you can go and update them. But it's good to
have a starting, especially when you're
pulling from mood boards, and you're like, Oh,
I like these ones? Oh like with the purple. Do we go swap? No, Dan. Focus. I really
want this color now instead of this mustard color. All right. Come down. All right. That is how I pick colors. It's not the official only way. There are a lot
of ways to do it. You can borrow from
color websites, get some ideas from them. But have a playound
with the color wheel if you haven't
used it before to get a sense of what
science says you should use, and then go do your
own thing anyway. All that is it. I will see
you in the next video.
37. How To Make Gradients in Figma: You. We are going to look at
gradients inside of Figma. Hello gradients. We're going
to make this subtle one. We'll make one
with three colors. I'll show you how
to make a gradient that has a transparency, so it looks like a fade. All that and more, actually just that inside
of Figma. Let's jump in. All right, gradient
time. Let's go and I've got all kind of messy. This is my inspiration. I'm going to grab
these, copy them, and move them to
my desktop Hi fi. That's one we're going
to start building. Don't need you anymore. Don't
need you guys. Delete it. Who remembers how to
turn the columns off? Oh, you can't
remember, but remember the super shortcut
Command or Control K and type in layout. Lay out, and we can
show guides. All right. I'm going to put these
at the top here. The only trouble is over
here my Layers panel, I got my desktop, but
I've got all these just randomly in
my layers panel. Let's select all of these. Let's go to Right Click and
we can frame selection. They're in their own
little group slash frame. I'm going to call this
one color palette. Is this about color palette? Anyway. Hang on. I
just need to check. Wait there. All right. I'm
back, damn it, as two else. Spell good, mouse good. Draw pictures is good, though. And let's have a look.
I've got this in this. One of the trouble is with
this white background here. We looked at this before, is
if I have nothing selected, I can change document, like the working document
color to something darker. That sometimes is often useful. I can see these in a
little bit more contrast. So just have nothing selected and you can
change the page. The page doesn't print or
go to the mobile website. It's just the UI for Figma. All right, so let's
make a gradient. I'm going to copy
one of these guys. And gradients are
hiding under film and under we've got the solid.
We've got gradient. We've got a few other ones,
patterns, images, videos. So let's go to gradients, and it gives us default one, and what you can do
is change in here. That's probably the easiest way. Let's say I want to
pull gradients from. Well, let's just
do a manual one. Let's just double click this. You can grab the slider,
pick any old color. Then at the end here,
click on this one, drag it around, pick any old
color. Oh, that's horrible. So let's say I want to pick gradients from my actual colors. I grab the eyedropper tool and we're working on this last
one here, so I don't know. I'm going to work this out
and see how bad it gets. This first one, I want to grab the eyedroptol from my
purple. I'm digging it. Often, what I like
to do is instead of this really very
complete gradient, weird. You see the
bending on mine? Probably come through
in the video. Not sure where that's from
that won't come through. It's just weird. Well, it's kind of a difference
on Zoom level. You might have that
in yours. Weird. See, gone back. Ignore the line. So back to the gradient
is what you can do. What I find a bit better about gradients is you can see
the little white dot. You can drag it kind of
past where it needs to be. So often I like
gradients that are a bit more subtle like this. Zoom out. I find that often
a nicer gradient. Even more, you can go even
further and just go like, Alright I want this
to be over here. And this is a linear
gradient by default. You can go to radio. These
are really good as well. I'm going to flip it
over, what I want to do is grab this
end and be there. Actually know what do I want.
I'm going to flip it back. I like doing this where there's this more of a watch this. I can make it bigger. There's this more
abstract gradient. Something's happening.
I like it for buttons where it's not a real
clear, look at me. I'm a gradient. It's
a subtle gradient. I liked it better how we had it the radio one, so I'm
going to go undo. Other things you can do in here. There's radio,
there's other ones that you will never use angular. Looks cool, I guess. You like it? And the last
one, which is diamond. Again, not one that I use.
I'm going to use linear. You can make them transparent as well. So let's
bring in an image. I've got something in
the exercise file, so let's go down here. No, down to this one here
and go to Image video. It's Command Shift K,
Control Shift K on a PC, go to exercise files. There are some images in here. Pick anything. Let's
pick this one here. Okay so Scott.
Bring in that one, I'm going to click
and drag it out. What I find really
useful for gradients is, let's say we need to put
some type at the top here. Let's grab the type
tool, click once. Heading. The problem
with this text here is that it's hard to
read against the background. Okay? So, make sure you use the K for the scale
tool to scale text. Okay? It's just really hard to read
against this background. So what we're going to
do is add a gradient. So let's make a new one. Let's grab the rectangle
tool or a frame. Okay? And what I'm going to do is I'm going to go on this, go to gradient. I'm
going to pick linear. The top one is going
to be completely black or the black that I'm
using where my black. That one there, so
I'm going to go eyedrop a tool and
grab that one. Okay. And this bottom
one here, the second, instead of being a full color,
which is this one here, you can grab this
and make it zero. That's the transparency
as this other one. You can do stuff like this
where you can drag it down. I need to play with the layers. Remember who remembers
the layers shortcut? You can just drag it here
underneath underneath heading or it's the
square brackets, which sends it all
the way to the back. That's the square
brackets next to the piki and then I might have to do
the same for the background. Either way, I like doing
this where you've got this nice transition between the background and the
foreground and with it selected, you can decide on linear
here once you've clicked it, decide how short it is as well. Can you see I can
have this little fade out? I'm making it horrible now. The other thing to
note about doing gradients when you're
doing transparency, even though this is
completely transparent, it said to zero, it
matters what color it is. Can you see it gets light across there or make it more
exaggerated. Let's use green. Even though green is
completely transparent, it appears in this
transition between the two. So sometimes you
just want black and black and have the
transition at zero so that it's just a real clear,
simple gradient. No other colors
mixed in. Last thing I want to show you is
adding three colors. We looked at grabient
earlier on was grabient. All right, they've got lots
of interesting colors. Some horrible ones as well. So let's grab one that we like. Scroll, go scroll.
Say this one here. This has three colors
applied to it. All right, and the
sites not working. Hopefully, when you go to it, there'll be three
different colors here. They've
adjusted this site. I used to look different.
Now it's broken. Let's actually just
do a screenshot and we'll do a workaround. We'll bring that into figment and pull
the colors from it. Because you can see there
is one color up here, let's make it a little
smaller and maybe a different color in the middle to a third color to more of
a blue. So let's do that. I'm going to leave that
one there. Quite like it as one of my colors,
and I'm going to grab. And add a third
color. It's linear at the moment, it's
got one and two. You can just click anywhere
in here to add a third one. You can do it on this line here on the artboard as well.
It doesn't really matter. Then this one here, we can say this third one can be this look, I got that middle color. This top one is going
to be this purple, more blue color here, and then this one going to
be this color here. And I might move it
in a little bit. You can add as many colors as
you like to your gradient. We've got three. There you go. That's how to do three colors, and that is how to do gradients in general inside of Figma. I'll either doing
color gradients or something like this where it
fades out to transparent. That's it. That's
gradients in figma.
38. How To Create & Use Color Styles in Figma: Hello. We're going to
turn our color palettes into color styles. Styles are reusable. We get to name them so that we can consistent colors. We
can share them with people. We can share them
with other documents. They're all the same. The powerful part
of them is that, let's say that I want to adjust this color that I've made and use lots throughout my document, I can go through and
they're all connected. Look, I can kind
of make changes, and everything in
this document will update the power
of color styles. Plus, we'll cover some of the naming conventions that goes along when we
are naming colors. Let's jump in. All right,
to create some styles. Let's start with this one here. And that's what these
little dots are for. You can have styles on
any of these features. Can you see styles for effects, styles for strokes? They're
just reusable, right? So let's do this first one. Let's go to styles. It's quite confusing
all libraries. What you might do is create
it in this file just to like, that's clear. And what we're
going to do is add a new one. So this little plus. I've got mine
selected, I hit Plus, or hit the dots, then hit plus. We can give it a name. Now, naming conventions
for colors. There's some yeah. I'll give you the
most common ones. There's lots of
ways of doing it. The most common one is instead of calling it purple,
call it primary. In case you change your primary
color to something else, you don't want to have a whole bunch of
colors called purple. So it's primary. If
you're a freelancer, working for lots of companies, you might type in
the brand name. I often just put
in the initials. So this is Scott
Wallets primary. Because if you're working
for another company, you'll end up with lots
and lots of primaries. So this is clear what this
is cause we've got one, two, three versions of this. You might end up with five, ten, a good naming convention. You could just call
this one number one, or maybe that number one,
number two, number three. Okay, sometimes people
will have this at 100 and then this one is
say, it's more transparent. They'll put it as 50. It's like 50% of that main color.
You see that quite a bit. Probably the most common
one is using hundreds. It's from font days,
weights of fonts. If you know weights of
fonts, you'll know that 500 weight is the normal. 700 is bold, 900 is extra bold. We do a similar
thing with color. You middle color. This
is the middle use of it. You've got a scale
of one to 900. 100 is going to be the
lightest version of your color and 900 is going
to be the darkest version. This is right in the
middle, so we're going to call this 1500. I know it's weird. He's trying to be cool and breezy
about it, but it's weird. I'm going to copy that, I'm
going to create a style. We've got a style
now. Let's apply the style and we'll
come back to naming. I'm going to go Zoom mode and add a few different elements to my page. All right. Good work. All the bits that I've already
made, I've added back. Now, let's say we want to
add our primary color. What we can do is select it all. Instead of trying to
copy and paste it, use the eyedrop
atol which is fine. You can click on styles now and you can say, Look,
there is my style. What's really cool about
it is if you've got a really big large document
and the clients like, Oh, what's wrong
with the purple? Why isn't it a bit more
I don't know, purply. What you can do is you can
have nothing selected, find your style, go
to edit and say, down here, this is my change. Can you see everything
comes along for the ride? You can see the perk for
that already, right? It's a great way of
just adjusting it. The other cool thing is
you can share styles. We'll look at that later on, but you can share it
across companies, across documents, so we're
all using the same purple. All right, let's
build out a few more. Let's go to this one here, which is the darker version. Let's add it to my styles. Let's hit plus,
and we're going to call this one, what are
we going to call it? It's still a primary color, but instead of the 500, the darkest one you should
probably have is 900. I want to leave myself
space for a darker version, so I'm going to call this 1700. Let me do one more and undo. I added an extra. Let's
do this last one. I'll do this in speed mode,
you wait there. All right. Why this is quite good
is that I've got 300, 700 and let's you can drag these around if I have nothing selected because I created
them in different times, it's just stack
them, but I want, let's say, 700 at the
bottom, 300 at the top. Light medium dark. The reason this is quite handy is later on
if you're like, Oh, man, I need to
color in between these. What you can do is
you can say, right, I want to color in between, and it needs to be a little bit lighter but not
as dark as that. You've got room to
name one, look, we've got a 300,
a 500, and a 700. It's in between these. Uh huh. Yeah, we could call this 1600. So we have some scope to work. If you find other
people's colors, they'll have one for everything. They'll have 100, 200, 300, they have all of these. It's a bit overkill
for what we're doing. We're going to undo this though, but that's the way
that naming works. It's a weird one, I know. See a lot and that's
why it's there. If you've never come
across this before, that's how they
do fonts as well. Bold, regular, that is light. No, whatever the light one is. The thin one, there's room for a thinner
one and a darker one. All right. Those
are those colors. With nothing selected, you can
see your styles over here, you can right click them and delete them or duplicate
them, copy them. You can edit them. You can rearrange them as well by
clicking and dragging them. Let's add our gradient as well. That's the one I want to add.
Same thing, add this one. The naming convention
for this one is going to be
slightly different because am I going to
have different versions of this one? Probably not. I'm going to say gradient. I'm just going to call
this one gradient one. Now the cool thing
about this, this is across the whole document. So we can go back
to our mobile Lo fi and find our document. We're using this color here and double click
it to go inside. Oh, no, I'm going
to use my shortcut. Remember command click or
Control click on a PC? This is this image color here. I'm not sure why it's
called image, anyway. Oh, it did have an
image in it, did it? Oh, we did and we deleted it, did we? I can't remember. The good thing about, though,
is I've got this selected. I can go to my
select all colors. We can go the long
way. Where is it? Under Edit, we can select
all. Oh, this is a weird one. Okay. Normally it has select
all with the same fill, but because I did
something weird and now it's called image,
it's not working. Let's do it to this one here. What would I do now? I'd
probably just delete that box. It thinks it's an
image, it's not. But this one here has a regular old fill.
Let's do it to this one. I can say Figma, edit, and you can
see select all. All right, got myself lost. There it is, Dan. You're
like, click on that one, Dan. Oh, there it is there. Okay. So nothing to
do with that image. Select all with the same fill. Now, these ones are
using a similar fill. This one here for some reason, I think I changed when I
was talking to you guys. I'm going to try the same.
I'm going to use my shortcut, though, Command K
or Control C or PC, and I'm going to select
all with the same fill, and it's going to
grab none of them. Weird. I've broken that and I want to delete
those and move on. But let's just do
with this one here. Command K or Control C or PC, it remembers the
last things you've done, so I can just
click on that one. I've selected this, imagine it's selecting the
whole document. I can go to fill
now and I can say, I'm going to use my primary color and it
will change them all. Same with the stroke. I can go into here and my
colors are in this. I might decide that
I'm going to use this one. You can see the perks. Sometimes though you
don't want it to change, say you want them
all to change, but this one needs to stay
purple regardless. What you can do is select on
this, let's click at once. There it is there.
You can see also the difference in the
way the fill looks. Something like over
here, it is a rectangle, whereas this one here is a dot. A dot represents
styles inside a figma. What you can do is you
can just break it. It's back to that color here, that little square
with the color, and it will not be connected
to that style anymore. I I update my style,
these will change. Last thing we're going to do is you can leave and go on to the next video now
because what I'm going to do is just build
out my other ones. Actually the naming conventions. It's going to be primary,
secondary accent. I'm just going to go
through and do that. I'm going to say.
It's quite tedious. Add styles, plus button. This one here is going
to be Scott wallets. This is going to
be my secondary. This is my 500. I don't
actually have to leave this. I'm going to do the
rest of them. You are going to be a style as well. Plus All right. And one thing that I
didn't mention was, what do we call these ones? If that's primary,
secondary accent, I'm going to call
these ones neutrals. Okay? So I'm going to
say, I'm going to fill. Plus, this is going to be my neutral Nu Don't have a
spinal neutral, please hold. Alright, now it. So
I'm going to see you and just kind of
work my way through 100. That's going to be
300, 500, 709 hundred. So we'll sped that together. All right. I've
got my colors in. Next thing I want to
do is range them up. 3057 ingredients probably just going to
go down the bottom. I'm going to use that
the least. 57, 300 is going to go above 700 doesn't really matter
how you order these. Just make sure you got
nothing selected in the background to get
the color styles, there's one, all of these guys. Awesome. One thing
you might have done is just to be careful. You go head here and
then you hit plus. Sometimes you just
want to hit plus here, and you end up with two fills. To get rid of two fills, you can close that down or
hit the little minus button. All right. We've got
a color palette. Look at us with
fancy UX designers, and we've got a color
palette to work from, and we've turned them
into styles. Look at us. All right. Let's go start putting these
things into action. I will see in the next video.
39. Class Project 07 - Colors & Columns: Hello. We haven't done a class project for a
little while. It's time. I have grouped in colors
and columns because the columns class
project is boring and the colors one is exciting.
Is the boring part. I want you to go through
and add your columns. First of all, create a Hi
Fi mobile and desktop. We created the wireframe
version earlier on, you should be at
a total of five, make sure that your
document is in your draft so you can add more than one page or
more than three pages. Okay, I showed you that
in the previous videos. And then I want you to on those pages to add four
frames, our four pages. Okay? So our homepage, product details, checkout page, and confirmation both for the desktop and mobile. Let
me just quickly show you. So I've got these two pages, mobile and desktop, shift one to see them all.
So cradle these pages. Should be four on
each, and I want you to add the columns
to both of them. Okay, on mobile and on desktop. Number six on mobile,
12 on desktop. And you can decide on the gutter and margin. It's
totally up to you. Okay, then it's
exciting bit colors. I want you to go
through and draft up a color palette just
like this one here, I'm going to select
this, hit Shift two, bring that thing I've got
selected to the front. I want you to create this.
You've got a primary, secondary, and tertiary
or accent color. Doesn't really matter
what you name it. Remember, we want a medium, dark and light version of it, and I want you to turn
them into styles. So here. You can use different
numbering, could be one, two, three, I'm using
the hundreds kind scale. Make sure when you're
finished to drag them around so they make
sense for you, some order. Do the
grays as well. We're calling them neutrals
and at least one gradient. When you're finished,
what I want you to do is take a screenshot of all of this because I
want to see your colors, but also your styles in there. Then upload that. I
didn't grab it all. I want to grab all of this. Let's have a look in
the class projects. There it is there. There's a deliverable
example, something like that. Colors. Don't worry, though, if you're like, colors part. I don't know what I'm
going to be doing. We can adjust these
throughout the course. As we go, you can adjust
them quite easily, member, because we've
got styles. That's okay. You can get the colors from your move board or you can get it from the color
inspiration site. I don't mind where
you get your colors. Don't worry about sending me a screenshot of your columns. I'll trust that you've done it. But I do want to see this
for your class project. All right, go make some colors. If you haven't already
and get them all nice and tidy and make sure there's a
gradient in there as well. I don't have mine there. Actually, I need to
update this one. This is an old version of my colors. There you go.
That's the right one. All right. Enjoy making colors
and boring old columns. I will see in the next video.
40. Missing Fonts in the Browser of Figma: This short video is
for anyone who's using Figma in the browser and
not the desktop app. The desktop app does
not need this video. If you are using the
browser version, and you probably
will eventually, sometimes fonts can be missing. And all you need to
do, it's quite simple, you go to figma.com slash Downloads and install
this. Restart the browser. Let me cover just a
little bit more detail for those who are interested. Jump in. It's easy. Go to
figma.com slash Downloads. Find the font installer that matches your
operating system, install it, and then
close down your browser, reopen it and it will appear. A little bit more detail is two versions of
Figma you can use. There's this desktop
one you can download. Hey, that's this
one. It's something running on my desktop. It's very similar to the version here in the browser, which I'm
running in Chrome. Okay? And they look the same. One small difference
is remember I forgot this browser version doesn't have the
little home button, which I mentioned a few
times in the course swoops. So there it is there,
the home button. This doesn't have it. You remember you go to Files and back to files get
to the same place. But also the desktop version, this one here, has. Weird and has all the fonts from that I've installed
onto my computer. This browser one doesn't. It only has select
amount of fonts, nothing installed
on your machine. All you need to do
is go and install this and then close
down your browser, reopen it up and any
fonts that you might have downloaded or bought will
appear inside of Figma. Easy, B easy. That
is it. Carry on.
41. What Fonts Can I Use? Plus Font Pairing in Figma: In this video, we're going
to look at what fonts I can use on my website and app. We'll look at Google Fonts
and we'll also look at font pairing a way of combining two different fonts
that look good together. Mr. Bin. All right. When you are in stuff
is what I want. When you are typing
inside of Figma, you get a bunch of
fonts preloaded and you're like, Where
did these come from? Basically, they're all
from Google Fonts. Google has supplied the
world and the Internet with a bunch of free to use
commercial use fonts, and you will probably find something in there that
will work for you. If you want to install
your own font, you just got to be careful. Let's say you find a
font somewhere else, and you install it
on your machine. You just need to
make sure you've got a commercial license to use it. Don't be afraid of buying fonts like there's one
I bought the other day, Clem, I love this foundry. If the website as
well. It's very cool. Let's say that American Grotesque
is the one that I want. It's just perfect for the brand, something I want to use when it comes to buying it.
This is one I did buy. I bought Geograph and I bought it originally
just for desktop. Five users can use it
and I can use it on my computer and do it for
all sorts of print stuff. I was using it for a t shirt. What fonts that I want, I
choose the fonts I wear, I want a thin and regular. You see you're actually
paying for per font. You can buy them cheaper as a pack, but we're
buying these ones. Don't be afraid to buy but there are lots of good
free stuff online. Now, the thing to check though, is I couldn't go through
it on my website. I need to use the web license, and I need to pay for this. I need to make sure that I'm being careful about what
font I sell to my client. If they're like, Oh,
yeah, it's great. Then you go and try and use it. Either going to get
in trouble or it's going to cost, maybe
it's in the budget. You got to make sure you've
got the rights to use it on your web let's go back to the free stuff
that's built into Google. Basically, fonts.google.com
is where they all come from. They're all preloaded
inside of Figma, and that's all you really
need to know about that. But then you get to the
what fonts do I pick? You might have a
corporate fond already and you're looking for a
font that goes with it. The term you're looking
for is font pairing. If you're new to fonts, this can be super helpful term and you can search the
Internet for Google pings. I'm in the figma.com slash
Google Hyphen Fonts and Figma have done some
font pairing and it's just going to show
you two fonts together. Let's have a look at a font that I use quite a lot. Railway. Let's have a look into
it, get the pairing. What they're going
to do is like, right, you like Railway? Which fonts are
going to go with it? Do you want a Serif font, which is the ones
with little feet or Sand serif? Doesn't have the. Really like this page because it doesn't give me
very good examples. You can eventually get
there. Watch this. If I open up Railway plus,
let's try Merryweather. It's opened inside
of in my browser. Basically, I'm using Figma now. It's copied into my drafts and they've given
you examples of A, this is a Merywther it's just
got some basics in here. What I like to see is
just search the Internet for interesting font pairings. I just clicked a bunch
of Google results. One of them is from Google itself and it just
shows you, Look, these two fonts going together might be for you. What
fonts are those ones? It's not a very good site.
Sites that I like fontpa.co. This is quite good. You
can start to see, right. All right. Which ones
do I like together? You might be at that concept
stage or logo design stage, and be like, oh, I like
these two together. I like it even more when there's examples. I
just found this one. Just a random blog page. So this may or may not be
here when you get back. But it gives me
some more examples. You're like, oh,
I like Playfair. Which one do I want to go with Playfair with a Sands here font? What's this? This
is Playfair pass. What's this one?
Source Sands Pro. Body copy for source Sands proro and maybe
I'll do my titles. Fear. Can you just go
around and go, I like that. I like that. Again,
you just work your way through trying
to find good pairings. You don't even need
to install them. Let's say we do Oswald here. If I go into FIGMA,
you will find that if I go into here
and just type in Oz, there it is there Oswald.
I can start using it. You'll have all the weights.
There's only a few weights here, but you get the idea. All I'm back from the future. I just want to add
this to the video. People are asking
about fonts.adobe.com. You might already have
an Adobe license and you're using Adobe fonts.
Can you use them Figma? You need to download
them and install them using the way you normally
do it with Adobe fonts. If you've got the
Creative Cloud app, you just double click them, and it will add to your computer. If you're using the
browser version, like in the last video, you need to have the font
installer installed for them to appear in the browser
version of FIG. That's it. The only catch with FIGMa sorry, Adobe fonts is that
you get use of them because you've got
a paid Adobe license. So you need to maintain the license to keep
using their fonts. That's the one caveat with them. And also, if you share it
with another designer, they also need to have their
own license for the font. You can't just give
them the font. But it's really common
to use Adobe fonts. Don't be scared of them, but you just need
to make sure that you are actually an
Adobe subscriber. All right. Back with the video. That's just a little note on how you make sure you got
the right fonts to use. If you've got a paid
font, make sure you get the license for it and if you're going to use
a Google fonts, how to match them up
so they look cool? I've been doing design
for 20 plus years and I still go off when
I'm looking for stuff. Especially if I get given
a font from a company, I'll go off and try and
find a font pairing with it so I can
keep their font, but also have some
extra font or fonts that I can use throughout the design, spice
it up a little bit. I go and look at font
pairing. I like Oswald. I don't really like
Oswald, normally, because it's normally in a bold. I'm like, but extra
light is really tasty. Look at that. All that is it. TastinessO. I'll see
you in the next video.
42. What Common Font Sizes Should I Choose in Web Design?: Hello. Welcome. Hey, we're going to talk about font sizes. There are some really
common sizes to use. You can use any size you like. But there are some
common ones to do in web and app design, and I'm going to
share those with you. Then we'll spend a little
time just actually applying some text to the
first parts of our design. We'll do our kind of hero box, and these cards down the bottom here with
some text in it. Alright, let's jump
in and get going. Right, so let's just
stat some fonts. I'm going to click the Tiki, click in here and
I'm going to type in hitting one and I'm going to put in a hyphen
and then a sample. It doesn't really matter
what you write in here. I'm going to hit escape to go back to the move tool so
I can move it around. With it selected,
I'm going to say, Alright, what font am I using? I've decided on something
called Source Sans. I like it. Source Sans Pro, and
for my headings, I'm using a bold size font. Now, what size should
your heading be? So you want a range
you can work with. Often, the biggest one is 72. That's quite big. Up to you. Often that's heading zero because I don't
use it very often. The next best size and the big size for a lot of
pages is going to be 48, that's going to be my heading
one. Why am I naming them? Just so that we can
have some rules, and we'll create some styles in the next video where we've got I'm going to be consistent
with my font sizing. It's really common to have 72, 48, 32 is the next
size for heading two. Then I've got a heading three. What size should that be? These
can be any size you like. It's just really common
to use these sizes. Once you get down
to heading four, which is 18, often you don't go any lower than that. You could have
a hitting five. It's up to you and we're
going to go hitting four. Then the next one
is a body copy. This one here often
it's called paragraph. You can call it body
copy, paragraph. Come on, Dan. This one here is normally always
for a website, 16. That's a really
good starting size. Some fonts seem bigger than others, so you
might adjust this. You might have to use 17 or 14, whatever it is, and my body
copy is going to be regular. That's what I'm going to
be using. Often good just to have a sample like this so
that when you're designing, you've got some consistency. I'm just lining mine up now
because But having these on the side here just so you
can pull from and just go I need a heading three,
and then start changing it. I'm going to do that with
my marketing text now. But you can skip along now.
These are the common sizes. You can do whatever you
want. One last thing is often they'll call them, I'm not going to
use this one here. To big. I'm going to
do I'll say an H one. That's the shorthand
for a heading one. If you don't web for any time, you'll know what these are. If you haven't just shorthand
for clearly heading three. And paragraph is called
P. Those are my sizes. You might have
another one for terms and conditions that's small, gets down to 14 or 12. The other thing to do is
that make sure you're at 100% when you are
looking at fonts for a browser because
it's going to be representative of the screen
when it actually publishes. If I'm zoomed out too
far and go, Oh, yeah, I definitely need heading zero because it
doesn't seem that big, you're quite far
zoomed out on 50%. Just be at 100%, which is shift zero on my keyboard,
goes to 100%. And if you're on
a mobile device, remember you need to either zoom out to roughly
the same size or do some testing on your
mobile phone before you go in late.
Come in to sizes. That's it. I'm going to do a little
bit of production now, so you can move on
if you just came for the font sizing and we're going to build out
a little bit of pages because there's
been a lot of theory. We need to actually
do some stuff. I'm going to do is
on my home page, I'm going to grab my frame tool. I'm going to put in a basic NAV and I'm going to pick
one of my colors. My fill here, I'm going
to go to my fill colors. I'm going to go to my
little swatches here. Do we do that? Anyway,
click on the four dots. I'm going to pick any of these. You can get to it either
way, either go that and hit plus and then go into
the colors on this page. You might have to switch this or you can with it selected, go to the little
option here and say, actually, I'm going to
use this primary color. Put it in a Nav. I'm going
to turn on my columns. Who remembers what
the shortcut was? You don't remember
Shift G. That's right. I'm going to bring this
in here for my hero box. This is the main
marketing message part. It's going to have an image
on it and a bit of text. I'm going to turn
off my columns now, Shift G. I'm going to add
my heading one in here, I'm going to put
in my marketing. I'm going to have for mine, I'm going to say minimal.
I'm going to go all caps. Actually, my caps lock on my keyboard is broken,
but we know how to fix that. So we're going to go minimal
design, maximum purpose. You're going to have to
come up with your own marketing message when we do a class project to it, but
that's what I'm going to use. Remember, I want to make these all caps. I'm going
to select it all. Actually, in my shortcut
to rule them all. Shift K is not going to work
when I'm in my type tool. So I'm going to do is hit
escape to come out of it. It's still selected, but it's
not highlighted the text. Now I can do Shift K. It's not Shift K. My brain is
gone. It's command K. Control K on a PC.
And I'm going to say uppercase and make
them all uppercase. What I'm going to do,
you don't have to is I'm not going to go
for a secondary font. What I'm going to do
is just do a bold for titles and not bold
for paragraph text. You could have a second
font, that's totally fine. You might have a big kind
of exaggerated one for the hitting and
something a bit more simple for the body
copy or vice versa. What I'm going to do is just
go for a light version. That's how I'm
going to get round of kind of having two fonts. I'm just going to us the same
font at different weights. So I got my marketing
message in there, and what I'm going to do is do my little feature
boxes down here. What I'm going to do is
turn a grid back on. I'm going to grab probably
just copy and paste that, and I'm going to do
the feature box. They call them cards
or feature boxes. And in here, I'm going to change this to be a
different heading. I'm going to say you are,
what is this one? This is 24. That seems about
right. 24, it's mixed. I'm just going to
go to the bold, and I'm going to we're going to type in some
feature box titles. We could use
Placeholder text here, but we're in the high
fidelity version. I've just got mine
on another page here. I've typed them out. I'll get you to do
it a little bit, but this is going to be
my heading for this one. Heading. It's going to
get down the bottom I'm going to put an
image on the top here. Now I'm going to duplicate this. I'll go one, Command D, control the NRPC and I'm just
going to type these out. I'll go in fast mode. I'm
going to select all of mine. I'm just holding shift and double clicking them
and I'm going to say you are centered in terms of
the alignment of the text. When I add more text, instead of going
out from the left, it's going to go out
from the center. You know how centered worked
and I'm going to say you and you are going to
be this one here, this alignment.
You were together. That didn't work. It's put it
underneath here somewhere. It's by default. This is
a good interesting thing. With these both
selected, actually, no, with just the text selected inside of the frame, I
should be able to center it. There you go. That's
a good thing to know. If they're on top of each
other, you can center them. But what I'm going to do is I'm going to say, I'm just
clicking on the text, I'm going to center it and it will center it within the frame. All right. Is there anything else I want to do
before we move on? That is going to be it. That
is how to pick font sizes. We've built a little bit
of our design project now. I'm going to go Shift G
to turn off the columns. I need to play around
with the spacing, but that's enough
for this video. We'll see you in the next.
43. How to make Character Styles in Figma: I Hello. Hey, in this video, we are going to make
these, the type styles. We've made our headings
in the last video. Now we're going to turn
them into reusable styles like the colors we did earlier, so that when we
adjust one, let's do it and change the font. You'll see that all of the
use cases here change. Brush script, ooh. Undo undo. Let's jump in and
learn how to do text styles inside a Figma. All right, turn
them into styles. Let's grab our first
one here, KOH one, and we go over to
typography and just like color S these little dots in the corner, these
are the styles. I'm going to click
on it, and I'm going to say, let's add one. What are these other
ones down here? They are from have a look. Material three might
be material four or five depending on how far
in the future this is, and that is why Google
does its fonts. They use this design
system called material. Instead of calling it Android,
they call it material. If you scroll down, you
will find all the IOS ones. If you are doing app design, you can just skip and
start using these ones. IOS, and it's probably it. Anybody else got
any stuff in there? We're going to ignore these. We're going to create our own. Let's start again.
This selected, we're going to go to the styles. We're going to say plus, like we did with the color and
we're going to say this one here is going to be my heading one and you can add a
description if you need to. It's clear what we've
got and where to use it because it's
just the heading, but I'm going to
create the style. All right. Why is that good? It means you can
come around and go, right this one needs to
be the heading one style. I don't have to go
figure out what the sizes and what
the weight is. I can just go into
my styles and say, you are heading one. There it is there.
Boom, too big. Okay, but you get the idea.
You can create styles. If you have nothing selected, you'll see all the styles
appear with your color styles. Hey, guys, I'm going to
do heading two as well, and I'll show you
one of the perks. Let's create it plus, let's call this one heading two. Okay, I'm going to go
and apply it down here, I'm going to hold my
command key and shift. Remember, we looked
at this before. If you hold the command key
down or Control key on a PC, it'll dive into this frame that has this text inside of it rather than
double clicking it. But if I hold shift
as well, it means it will select more than
one thing at a time. I just go click
click, click, click. That's command shift on a mac, control shift on a PC. What I'm going to do is
I'm going to say you are now the style of heading two. Oh. The style is not
uppercase, there we go. I'm going to pretend that
was part of the class. What we're going to do is we're
going to say heading two, in fact, all my headings
are in lowercase. Let's say that's
going to be my rule, so I don't have to
change it later on. To edit a style, the client
comes back and says, needs to be uppercase
and a different font. That was my original
plan. What you can do is go ahead to your styles.
I got nothing selected. Nothing selected, I
can see my styles. I'm in design, not in prototype, and I can go to this
one here heading two, and I can hit the little
edit style button. There's not a lot there. I can click the
little dots and say, right, I want these
to all upper case. Can you see that change
that change, that change. The client might come back
and say, I don't like sauce Sands Pro or maybe it's
just not heavy enough. We want it to be
the black version and you can see they all
come along for the right, or the client comes back
and says, All right, it's time for Comic Sans. And you quit because you can't live with comic Sands
on a purple background. Did you get the
idea? Undo quickly. I'm going to it there. I'm not going to
go through them all. Now, one thing I want to do
before we go through and create them all is you
might have two fonts. It'd be not common, but you might end up
with two heading styles, one that is maybe more informational and one
that's more marketing. You might have found a
font, another great tip is, if it's got a heading
applied to it, a style applied to it. Sorry. You can go over
here and say, this heading one, I can change it. But also I can break it. It's still the right
size in the same font. It's just not connected
to that style now. If I go and change this style,
let's go and change him. He looks the same, but
if I go and change it, hitting style and I go
and change it to light, you'll notice that that changed, but not this one because
I broke that link. I'm going to undo
that, go to the style. I've broken the link, and I'm going to can't
remember what I'm doing. Please oh, yeah, that's right. We were creating a
different font size. I'm going to type
in here all fonts. Up here, I'm going to say
popular fonts, Google fonts. I actually wish there was
better filters in here. It's not. I'm just going to type in
hand and hopefully find a hand drawn font.
If I can type hand. Come on, Dan. All right, so I'm going to go
for this one here, Figma hand, fast hand. Let's say that using fast and I don't like
it. Please hold. That I like, another
hand. That's cool. Let's say that you want you need a regular information
font heading, and you need more descriptive advertising
marketing style heading. What you can do is you
can have an H one, and you can have H one you can
name it anything you like, but we're going to call ours one H one Alt for alternative. When you make that style,
you can do the same thing. I'm going to make
a style hit plus, and I'm going to call this
one heading one, Alt. Just so I've got two of them, so I can go up here
and say, actually, this multiple purpose
or maximum purpose can be the style of this
heading one Alt. This one here is going to
be heading one regular, which I need to make up a case. So I'll go through
here and restyle all of these, I might as well. Starting to like
this hand thing. I'm going to go do that
and work our way through just making all of the styles. You should have five
of them in total. I'm going to end up
having six of them because I want this
alternative heading style. Actually, before we do
that, one thing that doesn't come along with the
heading style is watch this. I do a couple of things. Let's go through, make
sure it's heading one. I'm going to go and edit this heading. Actually,
I can't here. That's another
interesting, all sorts of interesting
things popping up. Here, if I've got this
one, which is not a style, I've got lots of type options. If I click on anything that's already a
sample, can you see, I've only got things
like alignment and some line adjustments. That's it because
it's all tied in with the style. It does
limit it down. You can break it
and keep moving. What I'm going to
do is first of all, update this one,
nothing selected, I'm going to go to heading
one, I'm going to say, you need to be all up aap. Nice. So I've got this one. Let's say I'm going to grab this and put it onto a
different page, but I need to be a
different color. Obviously, white
is not good here. I'm going to make it red. And with nothing selected, if I go and adjust my
heading one now, watch. I need to change the font size of it. Let's make
it really small. I do that, you'll
notice that that got really small, but
it kept the color. So the color doesn't
come along for the ride. It just adjusts the actual
mechanics of the font size, canning, leading,
that type of thing. I'm going to go through
now in fast mode and create all of my I'm going
to undo all of that. I'm going to create all of my styles and I'll
see you in a sec. Wait there. All right, so I've created a bunch of them. One of the things that I'm going to I want to share is that this font at 100% gets
really at the size. I'm not even going
to create a style for it just in case
the next person goes, oh, I'm allowed to
use heading four. You're not allowed
to. I've decided. Can you see how this font and here? They're the same size. They're both 48. This one here is harder to
read at that size. It's the same height.
It's a lot more narrower. I made a decision to
not make it really small and I really don't
want it used as a paragraph. M dings. If we look over here, I've
got the heading for one, two, and three, but
not anything else. Another thing is that
these styles are made in the order that you create them or
they're listed here. We need to drag them
around. I want heading one, two, I want three up
there, four up there. Then probably paragraph at the top because it's
the one I use the most. One, two, three, four, and
then I've got one, two, three for these alterna
don't have to have an alternative type of
font for your headings. You might have one
for your paragraph or might be an italicized
version of it. But now we've got a
style and the cool thing about them as we use them
through the document, if we need to make adjustments, we're going to adjust a
really big file and actually, you'll find out later
on is that we can do it across documents and share
with other teammates. We can all share these
styles, which is really cool. Thing you need to
maybe make sure of is that you've
actually applied them. Sometimes you make your style after and it's the same size,
but it's not connected. I need to make
sure that this bit here is connected
to my heading one, that is, this one here is
connected to my old heading. This one here is the right. These are all heading two,
so I'm all good to go. This one here
probably is as well, but I don't need
you. That is it. We made some type styles or character styles inside of
Figma. We are so professional. All right. I'll see
you in the next video.
44. Lorem Ipsum & Placeholder Text in Figma: In this video, we're
going to look at adding placeholder text. It's just used to
hold the place. If we don't have the copy, it's just mixed up Latin words. I'll show you good places to get it. I'm going to
show you a plugin. It's really cool it's
called Content Real. It does this placeholder text, but it also allows you to go through and
add a whole bunch of fake names or dates
or what else we got? Email addresses? Where's
that? I was here. Anyway, currencies, it's a really good random
generator of content. Let's jump in and check
out how it works. All right, so let's put
in some placeholder text. I'm going to grab the T key and click and drag out
because I want my marketing message then
to have a bit of body copy. And depending on the
last font you use, it might be set to
probably heading one. One thing I didn't show you is you can actually just click in here and then click
on this to change it. I'm going to set
mine to paragraph. If it's not on this and
it's broken, remember, you can go into here and say, I want this to be paragraph text. Mycosa flashing in there. Where do I get Laura Nipsm from? It's the rite of passageway
that's this side here, lipsum.com, full of ads. It's ugly. But it's where a lot of people
just get dummy text. You can go into here and say,
All right, what do I want? I want five paragraphs. Actually, I just want
one paragraph, generate, I just gives you a
bunch of texts you can copy straight out of the
browser, ignore the ads. And paste it into here. It's just Latin words all mixed up that don't
mean anything. The trouble with using this
sometimes is that when you send it to the
client because you don't have the texts
from the copyright yet, they go, What is
this? It's broken. So you might have to explain it. But it is just really handy because you need
to work on things like the line height and layout and give the
copywriter some words to hit. If you've allowed space
for 200 characters, then they can work to that. We use placeholder
text just to fill the hole rather
than I don't know, what did we do earlier? I think X one of the cool things though,
is there is a plug in. There's always a plugin,
there's a really good one. There's loads of them out
there for a place order text. Let's say that I want
the same down here, I want a bit of text. I'm going to hit my type tool. It's going to go down here. I don't need very
much. I'm going to make sure I'm not eating
two on paragraph, and I'm going to
bring in a plugin. Plugins are hiding down
here in your actions panel, I'm going to go to plug ins
and I'm going to type in this one called Content
Real, Content Real. If you type in uropsm
or Place Auto ticks, type in Lam, you will get
lots of them in here. Again, you looking by how many users have
used it and liked it. That's easy way to know
which one's most popular. But content real is super common and really awesome because it does a bunch of
different stuff. Let's say here, I
can go to text, and I can say, with my
cursor flashing in here, I'm going to make
it left aligned. I'm going to say give me some
Lornopsm. It's in there. Don't need all of that.
I just need that chunk, put a full stop at the end. And there you go.
There's a plug in. This plug in is pretty
cool because it does other things as well. I'm going to and
double click him, make a copy by holding
down my optional key. I'm going to type in
just the word sample. I'm going to make
the size of the box. We looked at this way
earlier. Let's recap. The moment it's a
fixed height box because it goes all
the way down there, I want to change it to
this auto where it just is the height of what I've got typed in there, get rid of that. Make a few copies of it, Escape
to Get Out, drag one out, holding the key down, Command D DDDD or Control DD DDD. I'm going
to select them all. What is he doing? What
is he showing us? Under text here, there's
this one full name. If you need a bunch
of random names in your mockups, you can
just get them in here. Or maybe you need
US addresses or email addresses, or dates. It's really handy for lots of things other than
just Lauren Ibson. I'm going to undo all that. I don't need any of these, but there you go. Placeholder text. Good while you're
working, fills a gap, lets you continue designing, even if you don't have the text. Really great for
your wireframes. Just use them for
the mockups because you don't want to
start adding text because it's not about that
at the wireframe stage and we learn another plug in. I'm going to close
that one down. All right. Onto the next video.
45. Using AI To Create Text in Figma: Here. Hey, I'm going
to show you how to use Figmas AI to create
texts for us. We gave it a prompt
and it came up with some interesting texts
for our leather wallets. It's easy to use. Super useful. Let me show how it
works. First up. These features at the moment, are part of the
paid Figma program, so I'm switching to
my paid account here. We are probably going to stay in the paid account for
the rest of the course. I'll try and point out anything that is paid and not free, but I don't want
to avoid the paid features all the way
through the course. If you do have the free account and you are going
to stick to it, some of the videos
you can just watch to get a sense of,
like, this is good. This might be worth doing
or it's good to know, but I'm not Okay, so I've switched my pay account. The difference really is, if
you're on the free account, you see this icon here changes, you're like, what does that do? This is your Actions
button. We've gone in there for plugins
and shortcuts. This one here is the same
thing, but it's magical. That's a screenshot I
took of the free account. Just for instance, so we're going to use this
now with the magic. Oh, it's got some AI built in. What we're going to do
is text and copywriting. I'm going to select all
of this, delete it. My curse is still
flashing in there, to hit this magic button and I'm going to use the
rewrite this option. It's a Beta. This will change. They'll rename it *****. But have a look for
the writing option. I'm going to click
rewrite this and I'm going to write in something. Actually I pre wrote it.
You eat there. Here we go. Write a sentence
for the hero box describing the minimal
leather wallet design. That's the thing I'm working on. I need some copywritten done. I'm going to click rewrite, and it's going to
make something. Oh. Nice. Okay? You can
use it for copywriting, like hGBT or Gemini or Claude or whatever AI
tool you might know. This is your first touch
of AI. Pretty amazing. You can do things like, Alright,
I want to make changes. In this case, I want
to make it more casual, please. Click Rewrite. Yeah, it's more casual. You can do things like make
changes and shorter, longer. So make this two sentences. Do I spell it wrong?
Just two sentences. There you go. I'm going to undo I like the
one I had before. Undo works. Cool. AI is built into figma in
different parts. We'll cover a few of them. But this rewrite
stuff is great for place order texts or
even just copywriting, something that I'm not great at, and I need to put stuff in here. Also like it for
just tidying up. I know my intent, no detail left unconsidered. I don't know. I just made that
up and I was like, I wonder what AI will
say just to tidy it up. Click on this and then you
can just type in rewrite, and then type in tidy not writy. And then click Rewrite. It'll help me with my
grammar and my spelling. I'll probably throw in
some Mdashs in there. Seems to be its
favorite thing to do. But yeah, I find that
good for just tighting up my work as I work
through. Love it. This box here needs
to be auto height. What they actually call it. Yeah, auto height.
The ones fixed size. Cool. All right. That's
AI inside of Figma. You can use it instead
of placeholder text. If you're looking
to actually put content in, will be useful. But it will be different
by the time you get here. It's new and fancy
and let me know in the comments if it's completely different and I'll come
back and rewrite this one. Hopefully, it shouldn't be too hard to find and get going. But every time I log into Figma, they've changed the way in the interface and the way
it works. There you go. All right. I'll see
you in the next video.
46. Useful Things To Know About Text in Figma: Hello. It is mildly advanced
type tips and tricks. Stuff you're going to
need for the course. We're going to go
through and show you how to play with the letter spacing, line spacing, paragraph spacing. We're going to make a little
mock up logo, lists, links. I'm going to show
you how they work by clicking them. I work then. Yeah, just lots of little things that we're
going to need for the course and just
now that we've got some skills we can
kind of get into. So let's jump in. All right. To get started, I'm on
my hyidelityHme page. I'm going to select this
bit of text in here. I've just copied and
pasted it a few times. So we've got a few extra
lines to work with. I'm also going to switch it
out to this auto size box, auto height so that it gets bigger and smaller as my text. Let's look at a couple of
mildly advanced features. A line height here is the
space between my lines. So at Auto, if I click on Auto, it is
a line height of 20. That is based on this
font size being 16. The default is pretty good. You can go and change
it. So basic rules is about half of what the font
sizes generally looks good. If you've got 16, eight works. Sorry, a half plus the font. 16 plus eight.
Okay gives you 24. It's not a complete science. Auto is actually really good.
It's a little bit tighter, up to you, but that's
some basic rules. The other thing is in here, you can use percentages, so I could use 150%. 150. If I just type in 150, it's assuming I'm using pixels. I got to type in percent, and that will give me
the same measurement. It doesn't really matter. The cool thing about
this though is if I increase this up to 20, it will increase the
line height. Undo that. If you want to get rid of
it and go back to Auto, just delete it out of here, delete everything and hit
Enter, it'll go back to Auto. Let's look at the
difference between line height and
paragraph spacing. I'm going to put a return in.
I put a return after this, you might be tempted to put a second return in
bad. That's naughty. You're not allowed
to do two returns. The best way to do it
is boot one return, and I select all of my text. I can go into these
advanced features, and there's an option here
that says paragraph spacing. So this is the spaces,
not between lines, but between your paragraphs. A paragraph of you
have had a return. So again, I'm going to
put in anything you like. The rule for
paragraph spacing is about half of what
are the font sizes. That's why I got confused 16/2
is eight. Good work, Dan. That ends up looking like
a nice paragraph break. It's up to you whether you
feel like that is good. If you keep it in
multiples of eight, it can be smaller,
so it can be four. Anything that's divisible by eight or times by
eight is useful. That's just later on when
we're lining things up. When we get super advanced, maybe in advanced
figment course, we'll go through the eight
point grid lining up stuff. It's a bit nerdy,
but just as a rule, try and keep your paragraph
spacing eights or 8.5, so 12. Something that works, again, you can delete it
and hit Enter and. You can set it to
zero to go back. You can't use
percentages in here. You might be doing something as collapsible, watch this fi, go to this one here, and I go to fix height and I need
to make it smaller. You can see it just goes
out of the outside. I just flows out. What is even the point? It's
so that you can go into here into topography and
you can truncate it. If you see the dot
dot dot there, you want to add
probably a button out, says Read more to
get it to open up. You can truncate the paragraphs. Other things that are useful,
there are bullet points. I'm going to go
back to auto size, and I'm going to put a return,
I'm going to go into grab. List. Lists are hidden in here as well. They
weren't in figment. Now they are. You've got
bullets and numbers. You can do list spacing
rather than line spacing. Is specifically four lists. Again, I can put in eight
or maybe four in this case. Now I want this to have paragraph spacing and I
want it to say it is, what do we decide eight? Nice. I want to show you
letter spacing, so I'm going to grab my font, and I'm going to type in
kind of a placeholder logo. You could go and
design your logo in Figma or somewhere else, maybe later on when you get
your skills a bit better. But if you have
Illustrator skills or some other software affinity, Canva, you can go
and make a logo. It's not typical to make logos in Figma, but it can do it. Okay? So what I'm going to do is
I'm going to show you this. I'm going to pick my font. I like the Zen thing
for my logo here, and I'm going to do
another bit of type. Okay? Type two, and I'm
going to put in watts. Walts is going to be that sauce sands that we used earlier. Sauce. Here it is Source Aspro. All right, escape,
get you back to the move tool and I'm going to kind just line them up up here. I'm going to go and
size it. Remember, how do I size fonts? I just want to drag
it up because I don't want it to be
a specific size. It's a logo. I'm trying to
just drag it. That's right. The ketol just hit the K key on your keyboard
and you can scale it up. I'm going to make mine
about that big and my wallet is going to be
a little bit smaller. Just not on the ketol
Dan. All right. There we go. Alright, so this
is my little mock up logo. What I want to do is
play around with. Can you see this annoying
gap between here? Happens a lot with
my name, Scott. The two Ts end up
getting separated out. What I can do is I can
select this first one, and it will affect the
space just after it. Over here, I've got letter
spacing. Watch this. I can just click
hold and drag it, up and down for the
letter spacing. You see what I'm doing
here? Oh, magic. You might decide the C
could be just a little bit closer because it kind
of wraps around in there. So fonts are better. Oh, do I like no, that's got I'm just messing around with
the letter spacing, often referred to as canning or tracking, letter spacing here. Another thing you
can do when you are customizing fonts
is I'm going to keep a version of this,
so I just copied it. This one here though,
I'm going to say, right click, there's
a way of outlining. Where is it it's outline
stroke. What I mean. What's happened here is that
this is now not a font. It is shapes that
look like a font. The good thing
about this though, is I can't change the text, but I can go inside of it. Double click a couple
of times and I can actually start to see
these little points here. I zoom in even further. And see this, I can grab Shift,
both those little points. You have to be in quite close
to mess with the points. Look, I can start
messing around it. I can say, I want
this to join there. I'm just going with
the flow here. What am I doing? I'm not sure. Shift clicking both of
those, moving those across. I'm going to use my arrow
keys just to tap it along. You can see you can start
breaking apart fonts. Member command click. We'll go straight into the thing that you're working
on. Sometimes it's easier. That. So a little bit more.
All right. That's cool. All right. Outlining fonts
just turns it into a shape. I use it quite often
as well down here. Let's say that I want a little
plus, let's have a look. Sometimes you use fonts, that one there was
meant to be a font, Scott, I just wanted to
mess around with it. Let's grab the circle tool, click holding down,
grab the ellipsTol, hold Shift to drag it out. I want no fill and
I want a stroke. Let's drop shadow. Stroke it's going to be white, and I'm going to make it a
weight of inside of this, I'm going to add the type tool. I'm going to click once just up here, I'm going to use the plus. I want this plus to be bold. But I don't want it to be a font anymore because it's
really hard to line up. Can you see here, I'm
going to grab my Ktol, scale it up and it works. The problem with it, though, is if I go and change my fonts, just some' like, I'm
going to use comic sans, I'll go and change
this one because it's a here can be a little hard to line up because it's in a big type box because I'm
not using it as a font, I'm just going to right
click it and say, create outline stroke. Now it's more just a shape. I can decide on, I'm
going to go into it and decide that
I'm not sure why, but adjust it, but more that
I just like it as a shape. Because then it's easy to
grab this and this and line it up in the center
rather than a font. Let's try and do it with a font. Will it work? I better not. Okay, I grab this and
this and I go that way, and that way, you can see it's
a little bit off centered. So I'm going to go back
to my lovely font. Was it off centered, Dan?
Let's all pretend it was. Okay? So sometimes you just
want the font to be shape. Y scented, centered. And let's group it. I'm gonna frame it,
go inside of a frame. Alright, we'll use
that later on as well. So when people
click on this, it's gonna go to, like,
the next page. Alright, other interesting
things about fonts, while we hear nerd out. Watch this five got this text
here, and I need a link. I'm going to put in a link with the square brackets
for no good reason. I'm going to select this, and there's an
option over here. Can you see next to text there's a little special
thing that says, Hey, you want to create a link? Okay? Where is it going
to go? We're going to go to bring our own
laptop, Head Enter. I'm also going to make it
blue just because I think fonts need to be links
need to be blue. My case has to be
slightly brighter than the normal blue because I'm not sure I'll see it
against the purple. Actually, it's not
really working, but I'm also going
to select it and go. Oh, I added a fill.
Did I had a fill? No, it didn't I select all of this and I can also go bold, so this is another shortcut. Instead of going and finding the bold version of it,
that's totally fine. But most fonts, if
they have a bold, you can select it
and just go Command or Control B. Same with italic. If there's an
italic in the font, if it's not, it won't B, I use underline, and I
think come on shift X. That's it. Command
Shift X or control shift six on a PC, we'll
do strike through. Those are nerdy things
that work across any thing on your computer. Word, Google Docs, emails, Command B, I, UX. You
can find them in here. Remember, reminder you've
got keyboard shortcuts. You can go to text and you will find the stuff where
we got Underline. There's the create
link that we just did. There's the shortcut for it. But bold and italic
underline strike through. The cool thing about them,
though, if you learn them, they're the same on all
desktop publishing. All I'm going to go away from Underline away from italics. Let's give it a preview actually just to
see how it works. I'm going to go, Oh, yeah, because people won't
know how Link works, Dan. It's freaking out a
little bit, like, Hey, you're leaving
Figma. That's okay. There you go. Links work. Not sure where I
had to prove that. One last one that I think is
really useful as a shortcut, especially when you're
not sure on the fonts. I've given you some
kind of boundaries for fonts, what should it be? There's lots of times where
you're just not sure. You can have the text
selected and you can use command shift on a Mac,
control shift on a PC. And can you see
down your keyboard, you've got a greater
than and less than. On my keyboard,
they're mixed up with the period and the comma. You hold those two keys
down, command shift or control shift on a PC. It just does the font size. I love that. Because
I'm at 100%. I'm like, needs to be bigger. How much bigger? Just tip,
tip, tip, tip, tip, do. And that again is one of
those tools that works in pretty much all desktop
publishing software. You can just grab
that and make it bigger. That guy
needs to be bigger. Now, this guy, I'm
trying to use bigger, that only works
with fonts, right? This is no longer
a font, so I have to use my ketol and scale it up. You Nice Chef click. Should that be
scented? I'm not sure. I'm going to use some
rakes to nudge it around. I like that there.
Wow. Cool. All right, my friends. That is it. That is advanced fonts
and tricks and tips. Stuff we're going to
need for the course. Let's move on to the next video. Before he shows us how
to use Links again. Look, it clicks. I goes to our website. Uh. Alright next video.
47. Class Project 08 - Text: Alright, it's time to
put some of what we've learned over the last
few videos into action. Class Project Number
eight, the text. Okay, so I want you to
create a little logo. It doesn't have to be fancy
unless you want it to be. You don't have to
design it in Figma. Actually design Figma. I want you to practice with all the different type
tools that we've learned. Maybe outline it,
you don't have to. And we want something up in the top left hand corner.
Doesn't have to be fancy. I've done a couple other easy
lockups where you can just do with fonts just as examples. You might be a great designer and you can design
something nice. If you're just looking
for something simple, just the text with a
weight difference and a color difference,
something simple. Up to you, but I want
it up on your homepage. On your homepage of
your high fidelity, I want you to do this basics. You need your marketing message and some placeholder text, and some cards which we'll do in a sex. Basically,
something like this. Navong the top your hero box, your main marketing message. Come up with something.
It can be lame, it can be very thoughtful. You can use AI. I don't mind. Okay, and then some
placeholder text. It can be urinopsumO again, you can type something,
think of something, use AI. I don't mind, but I want
you to use your styles. And what I want you to
do with your styles and your color styles is I want you to make a
style guide page. Figmaples can get super messy, we're going to create a
page called style guide. I'm just going to
copy a color palette over to it and our fonts. I want you to make up these, and I want you to make
sure they are styles. You don't need to
have two of them. You might just have one.
That's totally fine. I want you to take
a screenshot of this whole thing
and your homepage. On your homepage, I want
you to also make a card. I'm going to go
back Ah, Do, Hi Fi. This card here. I've made
this quite generic one. I want you to have a little research about
what you might do. Actually, I want you
up there. Copy it, go inside this one, paste it should go back
in the right spot. Okay? So UI cards is a
term if you're new to UI design is I've
got some examples in your exercise files
called UI card examples. Just some examples that I
thought were kind of cool. I want you to go off and
have a look yourself. Okay? So there's that website mob and that I
showed you in the last one. It's pretty good for
looking for UI cards. Go to dribble, go to
Pentrs, go to Instagram, go to wherever you normally
go for your looking for stuff and type in UICard
examples or just UICard. Just see what other
people have done. Really common part of web design and app design and
figure something out. You can copy what I've
done. That's fine. Or something that's
in the examples here, but just something basic. It doesn't need images just yet, and I want you to lay them
out and I want three of them. I'm not sure I like them. That doesn't look
good there, does it? Back to where you
were. There you go. And have three of them. You might have to
turn your guides on. Don't hitman H on a Mac. It's gone. There you go, you back, and it's
Command G then. No Shift G. I want three
cards on the bottom here. You might play around
with the spacing to get everything looking nice. Need
the same one at the top. Down the bottom here as
well, let's come up with three features that your
product might have. Again, don't spend
too long thinking about the perfect features. I've used Lauren Ipsum
down the bottom, and we've just got
an image here. Gag the image icon before we do images in a
bit. A is that it? Let's check. Move your styles to a style goodePageRsearch, UI cards, have a little look. You can decide whether
you want three or four feature cards up to you. Examples in the exercise
files, deliverables. Take a screenshot of
both your homepage and your style guide page or at
least the chunk that's in it. Then I want you to share on
the assignments, normal, projects and
assignments, but I also want you to share on
social media now. We're at a point now
where you're like, It's not just all
the same stuff. This is boring projects, boring. They're not unique to you and your product. Now
we're at that point. I want you to share on
social media as well. I love seeing what
you've done, and it's a good public like, Hey,
this is what I'm doing. I'm doing this Figma
Essentials course by this really handsome kiwi
dude from New Zealand. And this is what
we're working on. Plus, ask for feedback and give feedback.
It's the trade off. I've got people helping me, bring our laptop experts
to do responses, but it is hard to get to it. We have we've crossed
over 1 million students, so you can imagine there's
quite a lot from us. So what we do now is we ask you. We make sure that if
you ask for an opinion, you have to give two, it's
more helpful for you. Being able to articulate
yourself to other designers, getting started is a
super important skill, especially when you have to
start defending or explaining your design choices when
you on the other side. Put yours up, ask for advice
and make sure you find a couple of other people's
one and give them advice. It might be really
bad at the beginning. You will get better. The colors are good. But have a look at what
other people are doing. Like, I like the contrast.
I don't like the contrast. The legibility of
that isn't great. Just make sure you do it
with a bit of humility. Everyone's just getting started. What I like to do
is, it's called the **** sandwich. I'm
not sure we can use that. You start with a
positive. I like what you've done for
this particular bit. Then in the middle,
the S part of the sandwich is, what
I would do next, what you might do further, or I think there is going
to be a legibility issue, but I think it's a
great first step. Can you see the sandwich
bit? Positive on the outside and
critique in the middle. You know what you're doing.
Anyway, that's the project. We're going to build
out our homepage, put out our Star go page. Even if you're hating your
fonts and hating your colors, don't worry. We can
change these later on. We're really learning
the tools here, so jump in, have a go, and I'll see you
in the next video.
48. Text on a Path Curved Text in Figma: Hi, everyone. In this video, I'm going to show you how
to do type on a path. Look, we're typing
on a path in Figma. Let me show you how
to do it. All right to start off with let's draw it on the edge here rather
than inside the frames. It just makes it a little bit
easier while we're working. And it's kind of a
transition video where we go from type to a bit of the drawing, which
is the next section. We need a bit of both
because we need a curve. The best way to do a curve. Well, easiest way
is we're going to switch to this drawing
mode down the bottom here. We've been on design.
Okay? We haven't been to Dev yet. Oh,
what's in there? Don't click on that. Go to draw mode, which
is this one here. Can we get some dry
looking things. Now we're going to
start with the pencil. Grab the pencil, pick a color. I've got to pick a white color because I can't see it
on the background there. Up to you size wise.
This is the width. Woo click on it again. This
is how thick the line is. It doesn't really matter
for what we're doing. What we're going to do is click hold and drag a wiggly line. Figma is not good at
drawing smooth lines yet. I want there to be
a smooth option. Oh. Just draw something. Draw fast. Ready? Draw fast. No. Draw fast. I had one that was
good. That'll do. Okay, now we're going
to grab the type tool, all we need to do
is hover above it. Okay, can you see the
little icon changes to the little bend
thing, click once. And now we can type on a curve. It should end up
in the right spot. If it doesn't, there is
an option over here to flip the orientation to be on the other side.
It's not what I want. Other useful things is, if I go back to my move tool,
you see there little dot. This little white dot here
is kind of where it starts. You can play around with
if it's centered, okay? So the little dots
in the middle. Okay? So when you start typing, more text, it'll go
from the center. What I'm going to do now
is you can do any curve, so we could use a line. Actually, a line is
not very useful. We could use star. Click out and draw a star, grab the type tool. Don't need the pencil tool, you don't need to
actually be in draw mode. We're going to grab back to design and we're going
to grab the type tool. As long as you just
hover over it, it will I'll turn
it into a path. Hit escape to come out of it. You'll notice that
the star disappeared. You might before you
do it is to copy it so that when you
turn it into a path, escape to come out, I
can paste it in again. Paste from clipboard failed. Undo, undo, undo, undo, copy. I was going
to paste it first. Oh, failed. All right doesn't
like copying stars today. This, copy paste. Yeah, I got two of these.
Weird. Doesn't like the star. That's a bug for me,
probably only today. I'll leave it in there because
things like that happen. But normally just copy and paste it, so you've got
two versions of it. Let's do something
a little nicer. So I'm going to, I'm going to do with
this text here. I do this second one, copy it, and I'm going to double
click this and paste it in. You can see it kind of got two
bits of text in there now. Actually, I just
copied and pasted it so I had two different lines. I didn't really
replace one of them. They were just two stacked
on top of each other. What I'm going to do is
I'm going to do this and I'm going to do maximum
purpose where I want it to be. Something like that. All
right, it's not what I want. But that is type on a path. I am going to do spend ages drawing this. Oh,
that was a good one. Copy this, grab my type tool and you see it's
got a white stroke, that white stroke will go away when it turns into
type on a path. I'm going to select it online, make it a little bit bigger. The shortcut for that is command shift and square bracket. We did do that, didn't we? Yeah, we did Control shift, not square bracket, the greater
than and less than sins. I'm going to do that and
had escaped come out of it, and I'm going to get rid of you. And I'm going to move this over. It was better in my head. I'm
going to rotate it around. Rotating anything
with it selected. You can hover not on the edges
here, just on the outside. Can you see these
little double arrows? Okay? A we liking this? Oh, I'll do. Oh, it's terrible. Okay, let's type on a path. We'll be able to do
a smoother line, once we get into the
next draw section when we start using
the pin tool. But for the moment, it
looks smooth enough. And that is it. I'll see
you in the next video.
49. Text Around a Circle Badge in Figma: Hi, everyone. We're
going to make this badge with text goes along
the top and the bottom. The sneaky trick is that it's
actually just two circles. You have two bits of
text on the same path. So you just make two of
them, flip them over and line them up so
they look like they do. It's a few other things
I want to share in here, like outline mode and
a few other things. So let's jump in. Okay, for this one,
is the same technique as type on a path
from the last video, but we're going to do a few
little extras to make it. We're going to start with we don't have to be in draw mode. We just need an ellipse, which is the Oki, which
looks like an ellipse. There you go. Oh, Oki and I'm
going to hold shift so that my circle is a perfect
roundness and not oval, and I'm going to grab the
Type tool and I'm going to click somewhere around the
top and it turns into a path. No surprise, Dan. I go
to do 30 day 30 day. It's easier when you're
doing badges to do all caps. If you start doing
upper and lower, they just look weird. And up to you. Is money back one
word? It is today. I'm going to select a more
appropriate font size. I'm going to disconnect
it from my heading and I'm going to
use my other one, which is sourcens SurinsP. You can see I can play around with things like letter spacing, which is important when
you're working around this. I'm also going to use a
more appropriate font size, something like that
to my letter spacing. If you want to get rid of
whatever you've typed in, just delete it and hit Enter, Oh, No, just type and zero. A couple of things I want to
do is I'm going to hit or escape or go back to the
move tool. You get the dot. What I want to do
is I want it to be centered and I want
it to be about there. Again, font size, I'm going
to go a little bit smaller. Now, how do I get it
on the bottom, okay? The thing to know is
that you can't have more than one bit of
type on a circle. So I need two circles. So I'm going to copy this and paste it, so I've
got two of them. I'm going to separate
them out, and I am going to flip this over and then I'm going to rotate it around. So I've
got the bottom piece. Okay? You can hold Shift
while you're rotating around. Okay? You can rotate
it over here. You can see here
it says rotation 180, and I'm going to say, I need guarantee ger and my
caps lock stopped working, so I got a whole
shift the whole time. The only trouble with
this is that you can't at the moment with figma, play around with where
it sits on the line. At least I haven't
worked out how to do it. It's a new feature for this. It looks weird, so I'm
going to have to increase the ellipse just a bit bigger
and you just overlap them. I snaps. It's a
little hard to see where they are now because they're completely see through. There is a shortcut, okay? Or Command Y or
Control Y in a PC. Whoa. What happened? It's
called outline mode, and it is like an invisibility. No, X rays that I want. You can start seeing things and it's fundamental outlines. You can't see the
text, unfortunately, you can for some of them, but
not for these circles here. What I'm going to do now is, if I wanted to be
perfectly over the top, you can see here it's just a
little easier in this mode, and you just toggle Command or Control Y to line things up. Then I'm going to
play around with it. That's it for type on a path. I'm going to go and
just make my nice. You can follow along if
you want, up to you. I'm going to go for
bold the letter spacing here needs
to be increased. Just to fit around
here a bit better. That one there looks
all right. I'm going to grab some more
circles, came the Oki. I can do one of two things.
I'm going to hold shift. I can either do a
center thing here, holding shift again,
stick it in the middle. It should snap. It's
pretty good at snapping. Then I can add a
stroke to the outside. I'm picking anything at
the moment and then just increase the weight to have
that line around there. It's going to the inside
position outside of the stroke, and I'm going to keep going
bigger and bigger and bigger. Until it gets there, and then I'm going
to use my shortcut, which is the send it back,
you can right click, remember, sender back or
the square brackets here. You could do this to get your little thing going or
just two circles up to you. Let's go down the bottom here. It's just a little bit weird. Another little bonus
if you've hung around is when I'm
dragging this bigger, I hold shift so that it stays a circle, otherwise,
it goes wonky. But if I hold down my shift plus the option
counter mac on a PC, it'll drag from the center,
which can be handy, especially lining this
up. There you go. I'm going to pick some
colors from my style. Instead of just picking
the random stroke color, I'm going to go to my styles. I'm going to say the center
one's going to be a gradient. Oh. I added that to the stroke. It's not what I wanted.
Click on there. I want it to be which one
do I want from the outside? Wait there thinking
the dark color. In the center of this, the fill, I'm going to go and I'm going to
pick the gradient. Fancy. All right.
That's how to make it a badge where the texts
on the top and the bottom. It's just a trick.
They're just overlapped. It looks like they're
on the same path, but they're not just
two circles overlapped. Now we have a badge.
Badges are awesome. All right. That's it. I'll
see in the next video.
50. How To Use the Pencil & Brush Tools in Figma: Hi, everyone. We're going
to draw lots of lines, and we're going to
make them all brushy and wheely. Here's
my wiggle line. It is the pencil tool and the brush tool and some of
their settings inside a figma. Let's jump in. The
pencil and brush tool. We covered the pencil
tool a little bit. We're going to switch
to our drawing tools, and it switches it
down the bottom here. The pencil tool draws with the stroke. I'm going
to pick a better color. Let's go for white. Okay, and clicking and
dragging, we get a pencil tool. The brush tool by contrast, draws with these more
stylistic type strokes. I'm going to leave it at
heist and click and drag. Oh, got to pick a color. Let's do that. You can
change them afterwards. But clicking and
dragging, again, I'm waiting for the smoothing
part that might be in here. Hopefully, there's an
update that goes, right, can we draw smoother, or maybe the defold is just smoother.
But it's pretty cool, huh? I like the brushes. The brushes kind of hide some of the problems with smoothness. But as this really cool effect, and you can cross them over. Watch this. We've
got this drawing that we did with
the pencil tool. You'll be better if you've got a Wacom or some other
drawing tablet. These will be smoother. But what you can do is with
them selected. You can go over
here to the stroke, and there's an option in here. See this little settings
option and you can say, actually, I want
it to be dynamic. No, I want it to be brush. You switch this
one out to brush. You can go through
and pick the ones from the brush tool.
That one there. You can't really see
it. Can you see I need to crank up the thickness. You can also play around
with a direction. The other thing you can
do with the pencil tool, sorry, is you can
draw something out. I'm going to make it
a little bit bigger. Actually, I'm going to have
to go my selection tool, grab it and make it
a little bit bigger because I want to show you some of the other
features in here. It's under dynamic. You
can make it wiggly. You can turn the frequency down and make it really wiggly. A little bit wiggly. You have to play around with
the stroke as well. So Ms maybe a bit thick. The frequency is how
tight the wiggles are wiggly is the extent
how tall they are. So how far apart they
are, how tall they are. If we zoom in a little bit, you should see where
it says smooth, or smooth in, you can make
them sharp or super smooth. You can add endpoints
like our arrows, and I'm not sure why we need
them here, but it's there. All right. What I'm going to do is I'm going to
I really hate this. I'm going to grab this and now we're just
doing production stuff. That's it for the brush
and the pencil tool. Follow along if you
want to check this out. I'm going to get rid
of that put that back. I'm just copying
and pasting it out. What I want to do is put a space between these and I'm
not sure what I want, whether it's the brush, so I'm going to grab the brush tool. Do something like this, like a little dividing
line. That's pretty good. I like that. Or I might have an option where I'm
going to move you over there. I might just do a straight line. Instead of using the pencil tool or the pen tool
or anything else, I'm going to go to the sheeps, I'm going to grab a line, and I'm going to go,
hold shift. It's white. I'm going to make a little bit thicker and I'm going to do that whole settings
going to make a wiggly dynamic. Can't
see mine down here. You can grab it if it ends
up popping off screen. I think mine's doing
that because I've got a second monitor down
here you can't see. That looks cool, wiggly. Oh, I'm liking it.
Kind of matches the hand drawn font, okay? I think it does, anyway.
Okay, I'm going to go back to my move tool and I'm going
to use this as a divider. Which one do we like?
The stroky one, the brushy one or
the wiggly one. Oh, I think I like
the wiggly one, but for some reason, I feel like it needs a dot at the end. Well, one thing it's got it's got a really sharp end on it. Can we change that? Oh. Let's have a look.
Rounded end cap. Cart for these. These
options don't work, do they? Basic? No. Okay, so can
you do an end in here? Rounded end? Oh, you can. All right, corcck the code. What I also wanted was the
Oki and I wanted to draw a little circle at the end
here that is the white color. Why? I don't know. It's
cool with the dot? I think it does. All right. Brush tool, pencil
tool inside of Figma.
51. How To Use the Pen Tool in Figma: One, in this video,
we're going to learn how to use the Pentl. It is tricky. It is really out of the
scope of this course, but I want to give
you a once over so you can get started. If you do get to the end, you're frustrated and you're
like, I hate the pentil. Okay, lots of people hate the
pen tool. Sorry, pen tool. But I'm going to give you the
ways it works in figment, some tips and tricks, and we're
going to draw a mountain. It's a mountain. Those
are meant to be clouds. And that I'm unsure. It's meant to be a flame, but
it looks like a leaf now. Anyway, let's jump in and
learn the pin tool in figma. All right, for the pen
tool, let's draw something. We're going to draw on the top
of an image that I've got. So when you exercise files, there is a Pentool 01. You can just drag
it in or remember, you can go too. Can you be in draw mode?
Probably. Yes, you can. Bring in an image
and go find it. It is in your Exercise
files is called Pentool 01. Bring it in. I'm going to click once, and I'm going
to zoom into it. We're also going to do is
we're going to lock it. You can right click stuff
and you can say lock. It just means that I
can't move it around. To unlock it, you can
right click it and say unlock or in
your Layers panel. Can you see there's a
little locking icon here? I can unlock it, lock it. Either way, I need it locked because we're going
to draw over the top. Let's go to our drawing tools. Let's grab this guy
here, the pen tool. What color am I going to use? I'm going to use something
very bright so you can see it undo very bright, so you can see it come on, Dan. He had escape to
close that down. Pentil. Make sure
you're on pentil. It's the piki and we'll start with the easy ones.
We'll start with square. Pentol is click once, click again and you
can do custom shapes. I'm going to increase my line
weight so you can see it. I'm just clicking once,
clicking once, clicking once. What you're looking for is
when you come back around, it's snapping or
it's not snapping to my drawing, it's
snapping to this thing. Can you see there?
It's going, Hey, look, we're lined up.
That's cool for me. Then we've got to go
back to the beginning. One you're looking
for, see the pentil, it has that little
circle that appears. That means I'm a complete shape. The cool thing about
that is then I can go over here and say,
you can have a fill. I'm actually going to use
one of my I'm going to use. One of my what are they called? They are called
styles. That's it. W brrain. I'm going to use that. Lines are easy. To
adjust them afterwards. Let's say you've
clicked off, you go to Double click to go inside, it should be defaulting
to this tool. If it's not, go
to the move tool. It's like a second move tool. It's like the move tool, but for these vectors, these
pen tool lines, what you can do is click on them and you can
wiggle them around, and line them up if
you've got them badly. That is good. Let's
look at doing curves. Let's them on. We're
going to do a cloud. It's a cloud, by
the way. Make sure on my pentil we're in draw Pentl stroke wise,
it's going to be good. So we're going to do
curves and some corners. So we're going to do is
click once for a corner. If you want to curve, find the apex of the curve
and click hold and drag. Let go. And if you want to
corner again, click once. Click Hold and drag. You're looking for the apex of whatever curve you're doing. About there, click hold
and dragged it out. Under that, click hold and drag. If you lose it,
you're like, how do I get back noscpescape, you're like, how do
I get back to it? You double click
it to go inside. You can go back to
your pentil and you can click on this
and it will restart it. In this case, it's
turned it into a corner. I'm going to click hold
and drag that out. It is broken, that's all. I'll show you how
to fix in a second. If you do lose it, you just
click for where the end of the line is and what we're
going to do is continue on. I'll show you how to
fix that in a second. Click once for a corner, click and hold and drag for a curve. Click once for a corner, and then back down here,
it's another click once. It's a nice sharp corner. I'm looking for
that little circle and we have a whole shape. Look at us. H. If you've got things that are a bit broken but you want
it to be a curve, you can go back to
this tool here, or go to this tool here, bend. Click on this and then
click and drag on this. I'm clicking, holding
and dragging on that. It's called an anchor point,
and I can drag it out. That's how to convert
corners into curves. If you want it to
go the other way, you want this curve to not be because at the
moment it's a seesaw. I've gone back to my
move tool and I can adjust they're called handles. That's called an anchor point. This handle I can drag out. But let's say I want
it to be a pointy one. How do I break that?
I'm on this tool here. I hold down my option
countermac canopy, C, and pull one of the
seesaws, and it breaks it. There you go. I've got a
weird flaming mushmallow now. I'm going to go back,
turn it into a curve and go, you Awesome. One of the other things
you'll notice here is that I've got quite
a thick stroke and it's very pronounced. Can you see this
one's got a point? Why does that have a point?
It's because there's something called the mitring.
Is it mitring? I think so. What happens is this one's a more subtle point
than this one, it allows it to do this. When they're really acute, like this one, can you see
it's tucked right in there. It doesn't know what to do,
so it just cuts it off. What we can do is watch this and go back to my move
tool, click on this. You'll see the little handles
appear in here. Watch this. If I open it up, you see, sometimes they're there,
sometimes they're not. Because otherwise, can you
see how big it would get? I ended up racing off the page, they just kill it. What you might do,
though, is you're like, I don't like this inconsistency. What I'm going to do
is I'm going to go to my stroke where is my stroke. Here it is here, I'm going
to go to the settings here, and what kind of
joins do I want? Mited is what it's
on at the moment. You can play around
with the mited angle as in let's just play around. Well, crank it up 290. It will mitre the edges. Can you see it cuts
the edges off there? I could go to this one here
and just say bevel them. Can see it bevel the edges
or I could say round them. Probably more right for this particular drawing,
it's doing it for these. The one thing to notice is that it's done it for
this one as well, because it's doing it to the entire vector
that I've drawn. If I want this to be separate, what I can do is double
click it to go inside, drag a box around all of this, go to cut, I got rid of it. I'm going to come
out of this vector as in double click
on the background. He's now on his own, and
I can paste this one, and there are two
separate vectors. Now I can say you, my friend
are no longer rounded, you are mited, so you
got pointy edges. I know this is a bit
complicated for I don't know. This is Figma. We're
doing UI design, but the pentils really handy. It's a course on its own, but I want to give you
a good overview of it. Let's do one more. Let's test, PentilPiki
click once for a corner, click and drag for a curve. Click once for a
corner, click and drag for a curve, click
once for a corner, click and drag for a curve, once for a corner, and then
back to the beginning again. If you miss it, you can just keep clicking in
there until you find it, or I would undo it
and do it again. There is an option in
here if you get close. You can go Command J,
I think. You can't. You can. You can use
the selection tool, select all of these guys and hit Command J or Control J on
a PC. That's ugly though. What I want to do is probably just delete that point
to delete a point. That's a good point.
I click on it, so it goes blue, hit
Delete, grab my pen tool. Mm I can just hover over here to get started
again, click once. Again, and we're back doing it. I'm going to steal
the colors from this. What I want to do is double click it to come out
of drawing mode. I want to select this.
I'm going to go to. I can't remember
where it is. It is under Edit Copy properties. I'm going to click on this
and go Edit Pace properties. There is a shortcut. I
can't remember what it was. What was it Pace
properties there. Command Option V on a Mac
Control O old V on a PC. Cool. But let's ignore
that. All right, let's do something more
complicated over here. Is it more complicated?
Kind. I want to show you one more
example before we move on. I'm going to grab the pentil. I'm actually going to
make sure I'm clicked on the background so I'm
not adding to these. I'm doing my own new one. Pentil? Is that a
curve or a corner? That is a corner. Sharp one,
so I'm going to click on. Over here, where
does the curve go? Because it was easier over here because it was
just in the middle. What we're looking
for is the most the apex is where
it turns the most, which is more over here. It's not in the middle. You see, that's the
most bendy part. So I'm going to click hold
hold hold hold and drag out. Okay, I go up here
and I'm going to go, Oh, it's not matching. You have the tendency
of clicking, holding, and dragging and
doing this works. Trouble is we have this. Whoo. Either way,
we need to fix it. We rough it in and then
fix it afterwards. Let's carry on this way, and I'll show you how
to fix it, and then we'll redraw it and show
you a different way. Now I have two curves over here. What do I do? First of all,
I can't deal with this. We looked at it
before on my pentel. If you hold down the
option key on a Mac, old key on a PC, when you
hover above this handle here, can you see it changes
from the pen tool to this little arrow that says, I'm going to grab this guy
and because I'm holding down the lk key on a PC option key
on a Mac, I can break it. Where does it go? This is the tricky bit when you are
getting new for the pen tool. Some of you guys might
be good with it. Some people might be
scared of it. It's hard. That's out of the
scope of this course, but I want to give
you the ones through. I'm going to drag
it over here only because I know that
when I let go of it, can you see it's it's
gravity pulls it that way. You can grab it again and
say actually over here. Is just to rough it in and
then fix it up afterwards. Where does my next curve go? I want one there and one there. This curve goes two ways. It goes in and out. What I'm going to
do is I'm going to click hold and drag there. You're like, it's
not working, Dan, I'm going to click
hold and drag there. And then down here,
click once for a corner. This one wiggles both ways. There's an apex there
and a little apex there. I'm going to exaggerate
mine, click hold and drag, click hold and drag. Then
click once for a corner. This only has one bend, click hold and drag there. Back to the beginning,
it's a corner. I'm going to click once. How do we fix this mess up? You might hover above
some existing points. If you hold down the
option Kona MacKenna PC, you can remove them
and it's gone. If you've got too many
of these handles, what I want to do is move to this tool and I'm going
to do some stuff. I'm going to say you had this thing ruining
my little line here. I'm going to drag it
back up to its home. And you can get rid
of it by dragging or completely into its home because this guy's
doing all the work. There was just too
many little handles trying to deform the line. Actually, it's looking good now. You can move the anchor points if they're
in the wrong spot. If you're like, I want to
be there, drag this up. How do I sort out this? It's
a bit of both of these. That guy there, maybe this one. You notice that when
it gets in closer, it's more of an acute turn
and the further out it is, the more fluid the turn is. So there's a bit of like you
and you go back and forth. With this one,
what I want to do? That looks good. This one
here is looking weird. Why is it looking weird?
Don't be afraid to zoom in. I'm going to say
you just need to be probably a little
bit more like that. Further over, remember, don't be afraid to move
the anchor points. I'm exaggerating mine
because I like it better. This one here needs
to twist this way. You'll notice these
guys at the end here. If they're helpful
for you, use them. They get added for
you automatically. Use them if they aren't and you're like, wait,
there's too many. Just remember drag them back to their home. Do I want this one? I like that one. I
didn't use the top one, use the bottom one, and that's mine that's not
very smooth, is it? If it's not very smooth,
they need to be longer. How do I like this one? I've still got my copy
and paste properties, so I can use my shortcut
now I can click off in the background so it's
not an editing mode. I've just got it selected and I should have paste properties, which is Command Option V on
a Mac control Alt V on a PC. You can just keep copying
and pasting them. Do I like that? Is it
a leaf? Is it a flame? I really want the point
there at the bottom, so I'm going to go
in, double click, grab that we worked
out earlier that it needs to be less of an
acute angle for it to work. There it is there. Add
your own sound effects. All right. It looked better
in my head. Double click. Is this thing here.
Something's not right here. Oh, yeah, that's more fluid. All right. That is the once over for the pen
tool. It's tricky. It should be a whole
section in a course, but FIG is really more
about app building. But I want to include the
Pentl and the pencil tool because Figma is getting used more as a general design tool. And when you need to make icons, even if you're
doing logo design, there's no problem
doing it in here. It's got some really
powerful drawing tools, but the pentils a tricky one. I hope that was
helpful. All right. That is it. I will see
you in the next video. I can feel it for the people
new to Pen til you saying, I'm never returning
to this video ever. I'm just going to
import icons, Dan. Yeah, that's fine, too.
All right. Next video.
52. Class Project 09 - Pen Tool: Not going to make us
do a class project using the Pentl, is he? He is. Here I am. I want you
to practice using the pentle exercise that I
showed in the last video. It's called pentlo one.
It's in your exercise file, draw those out like we
did. Practice with those. Then on your own, I want you to attempt to draw this a heart doesn't
have to look like mine. Use your own colors.
What I want you to do is experiment with the join
options from the stroke. Maybe that's mitre bevelled
and round. Let's have a look. Having a play around
with these here. Whether you've got
rounded edges or beveled edges, just
have a play around. Also, I want you to experiment with what we did with the
pencil tool and the brush tool, where we went into
these settings here and we can actually without
using the pencil tool, the brush tool, just apply
things like dynamic or brush, have a playground with
those like the one I had. There it is there. Now this is going to be hard. I've
even written in here. This is hard, especially if you are new to the pen
tool, give it a shot. If it's horrendous, that's okay. You can still be a UX designer without
knowing the pen tool. It is a tricky tool to learn. Why it's here as an exercise. We're going to play
around with it. When you're finished, take
a screenshot of all of it together and upload it to the
projects and assignments. You don't need to
upload this one to social media mainly because everyone's going
to look the same. We'll start putting some
more of the unique stuff we make up on social media. But for now, just in
the class projects, or in the assignment section, good luck with the Pen tool. Now, you can do more
than I've done here. The more exciting the Pen tool, we'll see in the class
projects, the better. If you're just getting started,
just something simple. All right, have fun
with the Pin tool. I will see you in
the next video.
53. How To Use the Shapebuilder in Figma: Hi, everyone. We're going to
use the Shape Builder tool. Inside of Figma to make these, we'll start with
something easy to house. This, I don't know what this is, but it looks cool, and this is a shield with a tick in it. Success shield, we'll call it. We're going to learn
the Shape Builder tool. Plus, we're going
to combine some of the other techniques that we've learned earlier in the course so that we can make
lots of stuff. It's a little bit tricky, but I don't want to skip stuff like this inside
of Figma because Figma is getting used
more and more as a general purpose
graphic design tool. Let's learn the
Shape Builder tool, which is awesome. All
right, let's start. Let's find a clean bit
of our pasteboard. Let's draw a house. I'm going to grab
the rectangle tool. I'm going to draw out rectangle. I'm going to grab
the polygon tool. I'm going to draw polygon or a triangle. We haven't
covered this tool. Can you see here, I can change this to have as many
sizes as I need. I only need three,
but there you go. You need a Pentagon
or a hexagon, I'm going to line it up. It's pretty good at
lining things up. There you go. You
could select both of them and say you two,
perfectly lined up. All right Ms poking
out a little bit. Let's draw the door, back to the rectangle tool and
draw a door there. I'm going to drag it afterwards just to get it to
line in the center. Does that look like a house?
Looks like a house enough. What we're going
to have to do is the magic trick here is to make sure that these
are all smooshed. Can you see, they're
all separate layers just on top of each other. What we need to do is say, you my friend are all
flattened together. It means they're all squished
into the same vector. It's like a group,
but not a group. Means they're all together
as a vector. Go down. I just got it
selected and I want to go into this option
here after it's flat. It's called Edit
Object. We've done that before or you
just double click it. And you get all of
the stripy lines. Now we're going to switch
to the Shape Builder tool, which is the key. Click on that and you
can join stuff up. In this case, we want
to remove stuff. Hold down the
option counter Mac. Co PC, can you see, there's a little minus next to my
cursor and things are red. What I can do is
a click hold and drag across these two
to get rid of it. Now, I could leave these
as a bit of a mess. These are all color differently, so I can click and drag across, holding nothing down, and
we'll add them together. I now have a house. We did it. Double click the background
to come out and we have a lovely instead
of VtorHuse icon. You can go and adjust
it afterwards. If you've drawn yours and it's a bit too pointy or
a bit too tall, you can double
click to go inside. I can select all of these
anchor points at the bottom, just using the default
tool and I'm going to hold shift and use
my arrow key to move it up to try and get something that feels more proportional might
be just this point. Yours is too tall
or not enough tall. That's the basics of
the shape builder. Let's do something cool like you saw at the
beginning there, and let's grab the oh for the circle tool and
I'm going to draw out a holding shift so it's
nice and perfectly round. I'm going to switch mine
to have no fill and have a stroke of white
so we can see it. And that's going to
be my outer circle, copy and paste, I've got another one, and I'm
going to shrink it down. Member, if you copy and paste, they end up on top
of each other. Make a circle that is smaller, not too small,
something like this. Then it's a matter of
just lining them up, I want one to go
there, copy paste, I want another one
to go over here, copy paste, I want
another one to go there and copy paste, another
one to go to the bottom. All right, that's
going to give me hopefully my little Spirograph. Anybody remember that hands up. Just like the house,
I select them all. I've got a whole bunch of ellipses that are not connected. I need to flatten
them, so they're all together in the same vector, then I can double click them
or click on the Edit vector. Then we can grab
this one here, M, the Shape Builder tool and say, well, actually before that, you could go in to
use the fill tool and go in here and say, right I want you to be
filled with what color? Go red. Okay, and just work your way
around and fill this up. They're not joint, but
they're all the same color, and maybe that's
what you need to do. That's a good way
of using this going to flatten and then edit object. I'm going to undo
that because what I want to do is I want
to join them all up. So for the Shape Builder, and I'm going to color it in and you're going
to figure out, try and figure out which
bloody ones I need to cover. I'm not doing anything.
I'm just dragging across them using the default
tool. Or is it this one? I think it's this one. And then this one here is what
I'm looking for. I can't remember. Is
that about right? No, too many. Undo undo.
Maybe it's this one here. You that's it. Then to get rid of them,
what key do I hold down? That's right, the option
key, and I'm going to drag through all of these
or Ok key on a PC. I ended up with that
stripe. Here we go. I'm going to go back to
my paint bucket tool and I'm going to pick a fill color. I'm going to get rid of the
strokes and add a fill, and I'm going to pick from
created in this file. It's going to give me
my colors along here. This works. The behavior of this fill bucket is a
bit weird at the moment. It's a new feature for figma. I imagine it'll get
easier at the moment, what I'm doing is I'm clicking on one and then changing it. It's changing all Okay, so I kind of click on it, click off again or just kind
of click it twice. Then if I go and pick a color
from down here, it applies. So go into Edit. Don't click it too
fast. Okay, it's a little bit wet. And on again. And hopefully, it's
working a bit more seamlessly for you a little
quirky. But we got there. Cool. And that is. I want
to add gradients, actually. Do we do it? Or, we'll do it real quick. Then we move
on to the next one. In here, I want to
add a gradient. It's a second one in or
when I already like it. Look at that. All right I'm going to
do all four of them. You wait there. I'm gonna go super fast mode. All right. Do I like it more? I think I do. It's kind of cool. Alright,
let's do the shield. Okay? So the shield
is going to bring in. We're going to get
ultra advanced here. We ultra advanced. It's going to be I don't know. We're going to throw
lots into this one. Again, remember, it's
not a drawing tool. It is a graphic
design tool Figma. We're using it for UX here, so we're not getting
too deep into the design tools or the drawing tools, but
they are super handy. So let's start with rectangle. I'm going to draw a shield
ish size rectangle. It's throwing some new stuff. So I want to go
into Edit Object, because what I want
to do is I want to grab my pentil and I want a new point
down the bottom here. Okay, there wasn't one
before. Now there is. Now I can go back
to my move tool and drag this down for
that pointy part. I'm going to hold shift
while I'm dragging it down, so it goes down straight. Now I want it to be curved
around these edges here. I need to convert a
couple of these points. What I'm also going to do
is I'm going to only really focus on one side and then
flip it over at the end. I'm going to grab this to make
it a curve, click at once, and you're like, what
I'm going to do now is go back to this first
tool here, the move tool. And what I'm going to
do is I'm going to break this side here. Who remembers how to break it? Hold down the option
key on a mickey on a PC and you can say,
you've broken it off. I want to do with this one? I don't really want
him so I'm just going to drag him back to
his home and he goes away. Good thing about it though
is if I click it still, I've still got this side and
that's what I'm going to do. Because I want this curved side on this but pointy on this. I'm going to grab this guy, maybe move him down
a little bit more. I'm just using my rake.
I'm not worried too much about this side
because I'm going to flip it over in a second. You could though. Next
thing I'm going to do is get the little
top of my shield. I'm going to grab the otol
for the circle tool to drag out hit the otol
again. It doesn't work. I'm going to go to
the Ellipstol here. It's come out of that
object editing mode. Okay. So I'm gonna have to
flatten this in in a second. Draw some sort of circle. I'm going to actually switch the color just so I can see it. And I'm trying to get
some sort of point. I need to cross the halfway line a little bit. That looks good. You can adjust this to get it to how you know what
you're looking for, remember, is just what's left behind because we're going to
use that She builder tool. How do I know if
it's passed halfway? I'm just drawing a
selection. Yeah. And what I'm going to do is, how do I get the Shape Builder? It's not down here. You've
got these other things like union and minus front. We're going to
ignore those ones. We're going to use
the Shape Builder, which is just easier
than all of these. We're going to have
to use the flatten. Then we can go inside
Object Edding mode, hit our M key for
our Shape Builder, which is just this third icon. I can hold down the Alt key on a PC option on a Mac and
just click across those. I've got half a shield. Now what I want to do
is same thing again, I'm going to use a rectangle, which is the archy,
go across this. All I'm looking to do is get it to go to
that point there. I'm just going to use this
like a cookie cutter. Again, select both of them. Let's flatten them down. Oh, I did some automatic flattening. Flatten them down. Oh,
I didn't realize it did that. It works. Does it? It's automatically
using one of these, which I think it's
using exclude. There is some
weirdness in Figma. I'll leave this in the
course because it's never done that before,
but now it has. Didn't ask it to. So if
we can do it regardless. It's cut a hole in this
L I can see through it. What I'm going to do
now is go into it, grab my Shape Builder tool, and hopefully just
be able to hold down my option key
or key on a mac. Be able to slice half
of it off. It's still worked. I've now got half of it. What am I going to
do is I'm going to duplicate it. I'm
going to go over to here. There's a flip horizontal
and I'm going to try and line them up
and they bush together. They should do it automatically. Sometimes I've had
problems where it will leave a little gap in
between them, so I zoom out. Sometimes there's one
pixel gap in there. You can just click it and use your arrow key to
move it across one. Now I could leave
it like that, but I'm going to select them both. I'm going to flatten
because remember, there are two separate
shapes on my lays panel. I'm going to smush them together and you'll
see there it is there. This is going to
be my tick icon. That'll do. To sees. I'm going to go into
object editing mode. I'm going to go to for my Shape Builder and go,
and join them together. I just click and drag across both of them. Let's
add the tick. I'll scrabe my pen tool, which we got the hang of. I'm going to click
once for a corner once again once a third time. I'm going to grab my stroke ok to get an appropriate
size stroke, has your own sound
effects, and I'm going to do this one
called Outline Stroke. We used this earlier on
to break apart type. We can do the same thing for. I'm going to select on this. I'm going to write
click it. Actually, it can't be an object editing
mode for this to work. I'm going to close down
object editing mode. Now I can write click. That same option here where
it says outline stroke. This is more what it's
meant to be used for. We used it earlier on
to outline the type. This one here, outline stroke, which means at the
moment this is a stroke. If I go to Command Y, Control Y on a PC. Can you see it is a line with an effect over the top
of it to make it thick. What we want to do
is make it a big thick rectangle that we can
cut a hole in the background. Control or Command Y, I'm going to say now an outline. Watch what happens.
Can you see if I go into outline
mode again now, instead of a line
with thickness on it, it's actually a shape,
this big thick shape. I'm going to click
on it, move it up a little bit, a little bit. Tap to tap, Command
or Control, why? And what I want to do is cut a hole in it. Because
the moment it's black. Let's make it a color,
make it more obvious. I want to actually
be a hole in it. You could leave it as
a color. It's totally fine. I want to cut
a hole in mine. So I'm going to slick both of these, smoosh them together, K for the Shape Builder, and I'm going to cut the
hole in the middle of there. This happened to
me before as well. You're like, there's
some quirkiness to the Shape Builder tool in all the drawing tools
in Figma at the moment. Some reason, it's
leaving it in there, k. It should just
cut a hole in it. It really wants to. But a little workaround
for the moment. I ***** that'll
work in the future. It's just some teething
problems with the tool. I if you grab your paint bucket, if you hover above something
that has already a paint, can you see this is a minus? It's just minus in
same same no undo, you could select. Can
you select this part? No, just use the
fill bucket if yours is not working with
the Shape Builder tool because now there
is a hole in it. How can I approve it? Just
to get above something. Hello, I can see through you. That is the Shape Builder tool. We threw in some extras in
here, like the mirroring. We also looked at using our pen tool that
we looked at earlier. There's a few little quirks for my version of Figma.
Yours might be different. I've gone into objecting mode. I I feel like that
needs to be lower. Oh, nice. All right. That is the Shape Builder tool in
figma. It is super awesome. Draw things out, overlay them, and either join
or subtract bits. Dino add some sweet gradients. All right. That is it. I will
see you in the next video.
54. Squircle Buttons With iOS Rounded Courses in Figma: There. Hey, we're going
to learn what a squirkl is inside of UX
design and Figma. Squirkl is not quite a square, not quite a circle. See
what they did there. Okay? It's called
corner smoothing, as well, but squirls
a way better name. Let me show you how to
do it inside of Figma. Alright, let's do this on our
homepage desktop Hi five. So shift one S everything on the name here and go Shift
two. We'll zoom right in. So we need two buttons
here. I'm going to o in even more. I'm
using my skull wheel. Or you can use your Shift plus. Let's go and create two rectangles or frames,
let's use frames. We're going to say,
I want one button. It's going to be about
this sort of size. We're going to have to
go and test this at 100% because is it big? Yeah, that seems about right. Okay, so we are going to
zoom a little bit more. Let's give this a fill color of one of our, this is
an interesting one. Sit down the bottom
here. On this page, Gate show me the
ones that are being used and got credit
in this file. Here's all my styles. You
notice that for some reason, gradients not want to see
gradient or just see the names, you can go to this
one says Libraries. Here is my color library. This might be an easier
way to pick colors. I'm going to pick
my secondary color. I'm not sure I like
the secondary color. Anyway, let's do two of them. We're going to have a By now button and a learn more button, and we are going to have
them both selected. Shift, click both of them.
Let's go and add some to them. I'm just going to type mine
in rather than dragging it, I'm going to type in ten pixels. Okay, let's look at
the difference between our regular rounded corners and squirkles. I got
this one selected. We've got to go to
this option here, individual corners, and then
go down to the settings. We don't actually want
individual corners. We want this thing
called corner smoothing. That's the technical name. Squirkle is way better,
though, right? Square circle. So let's have a look. So that is the big change. You're
like, It looks the same. I'll get the editor
zoom in on it before, after before, after,
before, after. Can you even see
it? Alright, let's make it bigger for
the port editor. Okay? Before, after,
before or after, it's just a different
kind of rounded corner. So that's how I always does it. It's just got I don't know, an interesting feeling to
it that I really love, and that's why it's
got its own video. Okay? So, yeah. Up to you, you don't
need squirkles. You can use regular
rounded corners. I'm going to do both squirkles. Command click inside of it, or Control click just to
jump inside to this button. Otherwise, you got the
whole frame selected, I'm going to have two of these. I'm going to make this one
have no fill but a stroke a nice big thick stroke of my
secondary color, what size? Something like
that. I'm going to add my text to it as well. That's it. That's squirkles. One last thing.
You could abandon squirkles altogether and
just go for a full rounded. Watch this. If I
grab round it and just keep going past
where it needs to be, because you can see
it's trying to have 146 rounded corners,
it can't do it. I just turns into a pill shape. That's something you
might like as well. We looked at this earlier on. If I go down to, down
to zero and just recap. If I zoom in close enough, I can see the little
dots in the corners. C need to get it started. What you can do is you can say, they're not appearing.
Wonder why. Normally there's a little
point you can drag in the corners, not
zoomed in enough. Hmm. Not appearing. Anyway, you can have
different rounded corners, you might set one to zero. There you go. Squirreles inside a figma. I'll see
you the next video.
55. Class Project 10 - Icons: Ah, it's more homework
time. No, don't worry. It's super fun class project
time. Very different. Hang around for this
one. Even if you're not doing the class
projects, you should be. But if you're not,
there's some cool, interesting things
that go on here. So I want you to
draw a couple of things, buttons and icons. So the buttons are easy. Okay, you can decide if you
want to squirkle or not. That's these guys here. By now, learn more, get it
onto your homepage. And then I want you
to draw some icons. So using the tools that we've
learned so far, pen tool, Shape Builder tool,
anything you like tool, I want you to draw some icons. How many can you draw?
You need to draw three. Okay, you can pick
any of these three. I've put them in an order of least hard to
draw to most hard. So you can start with
the first three. You might do all of them
to keep practicing. A little tip when you are
designing anything is to put them inside of frames
that are 28 by 28. Okay, sorry, 28. I can't read 48 by 48,
just to start with. Okay? So if I grab my
frame tool, draw this out, and I'm going to say
you are dimensions of 48 pixels by 48 pixels. The reason we do this is that when you end up
combining them together, okay, you need to have them
kind of proportionate. Often you can be
designing something or maybe putting together
other people's icons. It's not what I want
from this video. I want you to draw your own, but there will be lots of
times where you're just cobbling together
other people's icons and you need to manipulate them. That's why you need
the drawing skills. Okay? It might be that
this one here has come through from somebody
else's icon library, and it's just too big,
compared to his buddies. The way to know if it's too big is to stick them inside of these 48 by 48 pixel frames and then stack them
next to each other. It also gives you a way
to space them, okay? And work out how much of this little space
here they occupy. They don't have to have
this big gap here. They could be bigger
inside of it. I'm holding my shift and option Comac or shift and
a PC to drag it up. If that one's that
size, you're like, maybe this one
needs to be bigger. I'm going to go the other
way and make these smaller. Starting with a square of 48 by 48 pixels is
just really common. I'm undoing till it got smaller. Go. They all seem
like a good group. The other reason
we like 48 pixels is, we're going to do this. You end up saying,
All right, you. I've got a white background just while I'm designing them, but often you'll turn the fill off, you just use
them like this, you'll say, Alright, this one here is going to
go over here and you can see the
kind of lineup and there's some consistent spacing. So what I've done is,
can you see over here? There's this frame
called icon account, and it's got the
vector inside of it. Some of the drawings we've
been doing is just being, say, this heart down
here, where is he? There it is there is just a
vector sitting on my panel. If I needed to put this
inside the 48 by 48, either draw the box and drag
it into it or I can say, I want to frame this selection and I want the frame
around them to be Ts are way bigger
than I need, 48 by 48. Where's my little frame.
Now I'm going to say you need to get a lot smaller
inside of this frame. One of those useful tips is member command or control
Y to go into outline mode, especially if your frame doesn't have a color on it,
so there's no fill. Now I can say for an icon
would be appropriately, probably about that I
might have to redesign my icon a little bit to get it to occupy the space nicely. I'll call this one
now icon Hart. The reason I call
them icons heart is that later on when
I'm looking for icons, the stroke on this is
a bit too thick now. Is over here in my Layers panel. Can you see there's a
search at the top here? I can type in the word icon, hyphen it will give me everything on my document
that is an icon. If you do it the
other way around call heart icon or account
icon, I don't know. For some reason, this looks
nicer and easier to find. All right, come
shift one. Zoom out. I am going to do one
last thing I want to show you before we go is I've
got these icons, perfect. I want these actually
on my homepage. I want to change
the colors of them. What you might have
noticed is first of all, they're probably too big and
they're not actually on. If you can see the
names, remember, it's not actually
on the right page. I'm going to close
down my search. Make sure you close down
the search afterwards. Otherwise, you
can't see anything. I want all of these
to be on my homepage. I might just drag them down. They're just shushed in there. Rather than trying to drag
them around the Layers panel. So let's go 100%. I zoom out a little bit. They kind of the right size. I might go down to a
slightly smaller size for these guys 32. Oh. That brings up
another good point. Some of them scale,
some of them don't Oh, there's all sorts of
goodness in this video. So before we do that, the thing I was going
to show you is if I change the fill of all of
these, look what happens. It changes the frame fill.
So I'm going to undo that. What you can do is
you see down here? I got my fill, but it
says selection colors. If I select all of this, I
should get black and white, and one of my colors for the background
here, my primary color. So I'm going to grab
all of my icons, you and you. Actually
it doesn't matter. I can grab all of
these and you can say, right, everything that I've got selected, selection colors. Anything that is black, I
want it to be, say, white, or you can go to your
libraries and say, I want it to be my
secondary color. That's where the selection
colors can be handy. You've got lots
selected, I'll say, Hey, here's all the colors
you got selected. Change them if you want. Otherwise, you can just
dive inside of every icon, select them and change
them here as well. All right, size wise. We
looked at this earlier. I think we did. Let's go
and grab all of my icons. You I'm holding Shift, grabbing you, you. What's
my last one there. Okay, I got my three icons, and you'll notice that
when I changed them 32, only some of them adjusted
the way I wanted. T one and this one need
a little bit of work. I'm going to grab the house that I drew and let's look
at the difference. Have a look over here
between you and you. Nothing is different. If you
go inside of it, I click it. This guy here is set to scale, and this guy inside of here
is set to be center and top. I want him to scale, you scale and you. Same with this one, and you, I want to be scale. Top and scale bottom. Let's double check this
guy, he set to scale. Within his frame, his
little parent frame, they're all going to scale
now rather than being stuck to left and the top right
to the top and left. Rather than being stuck to
the top and the left or whatever they were stuck
to. Let's give it a go. Let's grab all of you guys. Grab this one,
shift, shift, shift. Can be tricky to
get inside some of these frames because you're
inside this parent frame. Double click at once
to grab this guy. Old shift. Or you can grab him in the Layers
panel if that's easier. Hopefully now, talk a
good game, Dan. They did. Nice. Okay, so 32, remember using
multiples of eight, which is handy, 48, 32, amount to 100%. They seem like appropriately
sized buttons. I know that's more
for a mobile phone, this one here, but it's
fine for the moment, what I'm going to do is
shift click them all, and I'm going to use my
columns, maybe Shift G, and I'm going to
actually get mine there. Ran keys, there
we go. All right. That is a long class
project video, but we stumbled across
some interesting parts that you'll probably run
into or have already. The main goal here is to draw three icons and make some
buttons and make sure you upload them to the class
projects part of the website, and tag us on social
media as well. I'd love to see which
make. Alright, that is it. I will see you in the next
video. All right, I'm back. I had one other thing I popped into my head once I've
finished recording was you could instead of
going through the hassle of like this. So
they're not scaling. Well, this one
doesn't scale. I say, you'd be 48, they're not doing exactly what
I want. You can. Instead of going
through and say, A, I need you to be
this internal thing in here to be scale and scale, you can just use the scale tool. I should have started
with that one. That's easier, Dan. You
can just use scale, the scale tool, which is K,
and you can do it this way. You might have to come
out. It's hidden under here when you're in the
draw mode. Go to scale. That will just do it
the quick easy way rather than the
way I showed you. But I guess I will
leave the other way in because there's just
loads of times where you need it to set to
scale so that it's not causing you forever problems when you are trying
to resize stuff. All right. Use the scale
tool. Heaps easier. But anyway, that is now the official end,
proper end. Bye.
56. Smart Selection & Tidy Up in Figma: Hello. You want to see
something really cool? It's called Smart selection
and tidy up inside a Figma. Ready? Look, I can just
drag these around, play with the spacing of
them all at the same time. It's called Smart selection. We're also going to
use something called tidy up inside of
Figma. Let's get going. Play along, draw rectangle, and I'm going to make one, two, three, four of them, and color them all
differently. All right Magic. Now, I'm going to move them so they're all
different spacings. And we're going to look at
the first one called tidy up. I'm just going to
select them all. And what you'll notice is, you might have
noticed this before. If I have multiple
things selected, you see over here, I've got
this little stropy line. That's the tidy up button,
it just tidies it up. You can go the long
way and over here, there's an option
to say tidy up. It's even cooler when you've
got a few different ones. Let's go here. I'm just
duplicating a few different ones. Here we go select them
all, hover above. Look, it tidied them up. You won't see the
tidy up if they're already nicely spaced.
Let's put those down here. Already nicely spaced so it doesn't appear if it's
already tidied up. Now that they're tidied
up, get evenly spaced, you'll see, what is
this other stuff? There is a pink line
and a pink circle. What they're used for is
the spacing in between. These little lines in
between, click hold and drag one of them. Look at this. I love it. This is
called smart selection. I can do smart things
with selections. The other really cool thing
about it is the dots. I can click hold and
drag one of the dots. Watch what happens.
They can trade places. You can be very just like, Yeah, it's really good
for switching out. Let's do icons in a second.
Now, these won't appear. If you only have
one thing selected, you need to have at least two. Then you can switch even
two of them around. You can also do something
really cool where you go, All right, I want this one.
Can you say it's highlight? Clicked on it. You
can hit Command D or Control D on a
PC like we did. Look, I made another
one of them. Let's do it with this
example down here. The cool thing about these
guys, one, two, three, four, is because they're in
that 48 by 48 pixel, actually we made ours 32, so they weren't
evenly spaced out. I can say, some holding
shift to grab them all. There's my tidy up. Nice,
and the magic one is this. You can drag the dots
and say, actually I need this one to be this way, this one to be actually, this one's going
to go over here. I need another one.
I need two of you. Actually, I don't need
it for that. You get the idea, super handy. It's also really good for text. Here's some text boxes that
I typed in super fast, and they need to be in
separate type boxes. They can't just be
returns between them. What you can do is if
they're differently spaced, I can say, tidy
them up for me if I want to adjust the spacing
between them, watch this. Look at that. Handy. Same thing. You can move them about. Might need to zoom
in a bit closer. I was too far out,
that's a good point. If I'm too far out and can't really do the dot
thing for some reason, you have to be zoomed in and the dots will get bigger
and I can say, actually, I want you to be there, and I need a duplicate of
that one and Mmber that's command or Control D. Let's
pay with the spacing, super handy for lists. Might be that you want to
line them up this way. Select them all,
let's tidy them up. It on the spacing. I want the height as well,
so I'm going to say, let's align these
guys to the center. I can see the dots
and I can say, I need you over there and I need the spacing between
them, which I can't see. Why can't I see the spacing
between them? Zoom in. Zoom out. If you can't see
the lines between them, I'm just trying to
think out loud. Now we need to distribute
them horizontally. Nope, the lines don't appear. There you go. You
got to zoom in, Dan. Oh, they're there, they're
there, they're there. A certain level,
those little lines in between goes away as well. That is a good point. I
didn't realize that happened. All right. There you
go. The other thing you might use this for
is I say our cards. Make sure that everything
is in the card. Member, I've got
my card card two and this one here should
be called card three. I with them all selected, you'll notice you
get the same dots. This is super helpful because obviously rearranging
all of this is real easy when they are
in the Smart selection. Again, you can move
around the centers. You just need to make
sure that they're tidied up or arranged horizontally, vertically depending on which
way you're stacking them. Oh, I do love it.
Alright, that is smart selection and
tidy up inside a Figma. I love it. Let me
know the comments. Is this your favorite feature? What is your favorite
feature so far? I like checking the comments
to see what is, you're like, Oh, that is unique to
Figma and awesome. For me, I do like Smart selection, but let
me know what you think. Alright. That is going to be it. Oh, one last thing is, if you are drawing icons and you haven't put them
in a frame like this, let's say I draw this icon. Circle tool, which is the ok and for the rectangle
tool. So you design this. I'm not sure what it is.
It's a very stocky man for the account page. I do that and I've
got this other thing over here and you're like,
I got these two things. What will end up happening
is it'll tidy that up, great, and you're like, Okay, I want to
switch these around. You're like, what's going on? It's because these
guys are not grouped. I need to make sure
that this thing here is either in a
frame or a group. We not what I wanted.
Frame selection. Now it's one unit. Now I can adjust them as
I imagined. That is it. That is smart selection and
tidy up inside a figma. Bye.
57. Tips & Tricks for Using Images in Figma: In this video, we're
going to talk about images inside of Figma. We've done a little bit already, but there are lots
of nuance to images, different ways to bring them in, and we'll look at some
basics of image editing, we'll play with saturation
and contrast and temperature. Let's jump in and learn
everything to do with images. So there's lots of ways
of bringing in images. We can go to this, go to File, and go
to uh, place images. I use this one quite often. Shortcut you might learn
depending on your workflow. In this case, Shift Command K, that'll be Shift
Control K on a PC. You can use this way
to bring an image, or you can come down here and instead of bringing
in a rectangle, you can insert an image. Or you can just drag it from your desktop, drag it
in, and it comes in. The only trouble with bringing
in from your desktop, if they're really big files,
they come in way too big. I'm going to use
my Command Shift K in your exercise files.
There are some images. They're all wallet based ones. The cool thing about it as well as you can drag
in more than one. I want this first group
here and I'm going to open it and you'll notice your
cursor updates with you see, I got six images, and I can
say I want it to that size, that size, and you get them
in a more appropriate size. That can be helpful.
There you go. When you're resizing an image, if you grab the corner
and drag it out, you'll notice that it locks
the height and width, but if you grab the sides, no, that's a new feature.
It resized it. I just notice up here,
this is on by default now. Lock aspect ratio. If I turn it off, I
grab the side now, look what happens.
What is it doing? It is changing the
frame that it's in and it's making the
image kind of fill it. So you can go this way as well, and it will resize
it to try and best fill whatever shape you've decided because
that's what I want. I want this other image here. I'm using Mcmand
shift K shortcut. You can use Control Shift K on a PC or just use
the longer ways. I'm going to bring this
in, and what I want to do is drag it out
some random size, and I'm going to put it in here. What I want to do is I'm going to go inside
of this frame. What I want to do is I
want to select all of this stuff and move it to the right without
the purple box. You could go and
click this and say, I want to grab everything inside of here, that we'll select it. I just clicked on the first one, held Shift and grabbed it. But what I tend to do, if you're not full of
shortcuts already, remember you can hold
down the command key on a Control key or PC to select
something inside of it. You do it for a
selection as well. I'm going to hold that same
key down, Command or Control, Mac or PC and just drag a box around all of this and it
grabs everything inside. I'm going to say
you or over here. It will drag pretty nicely to the right as a straight line. I like to just hold down Shift and just force it to do it. So I'm going to say you are
there and what I want is this to go in this
top corner here. Do I want it to lock into
the corners? There you go. A I'm just making sure
it's inside of this frame. I'm going to rename this
one called hero box. I know that this whole
chunk is my hero box, and this is my hero image. The hero is the word
generally given to this box. This is my hero image,
my big product image. What I want to do is break
the link for the aspect ratio so that I can drag it and get it to fill the space I want. I want it to be 50, 50 and you'll notice that resizes to best fit the
frame that I dragged. Remember, I can drag it smaller, bigger, it tries its
best to fill it. Is middle of my page. You notice I found the middle
by doing nothing really, I just dragged it close to where the middle of the page is
that middle of the page? It's not. Why isn't
snapping to the middle. What I could do is click this outside frame and
say, what are you? You're a width of 12 40, so I'm going to make
sure this is 1240/2, and we are diffinitely
half. Normally it snaps. Now, another way to
bring in an image is to start with a shape. We might start with, let's start with any old shape, but we're going to
pick an ellipse, because rectangles too easy. What you can do is well, basically what's happening
with this one down here is a hit escape to
go back to my move tool, hold command key
to click on this. This image, or is it in my
lays panel. It is there. This image is really a rectangle with a fill
inside of an image. This circle is a fill
but with a color inside. What you can say is, we don't have to delete it.
We can just change it. Like changing it from
solid to a gradient. But we can change it
to an image, weirdly. I'm going to show you
all the different ways of adjusting these images. Why? Mainly because you're going to get ahold of
templates and be like, How the heck did they make this? Well, now you know. Well,
after this video, you'll know. I'm going to click
on this and say, instead of a solid
or not a gradient. Ah. An image. You click on an image and
say I'm going to upload from my computer and
I'm going to pick this one and I'm
going to jam it in. Cool doing the same thing instead of just dragging
it out, you're filling it. You can also do something else. Let's grab another random shape, same process, just a
different way of doing it. I've got a star. I'm holding shift so it's not
a squishy star. How many sides am I
going to put in eight? What I'm going to
do is I'm going to grab this guy and
drag him inside. Can I do that? I don't
know if I could. I know I can import
it and bring it in. Let's do it different wy. What I'm going to do is grab
my oh, no, there's two ways. Let's bring in an image with the shortcut Command Shift K, Control Shift K, a PC. I'm going to find
an image. This one here is good. I click open. Instead of just clicking
and dragging like we did, I'm going to undo and have
to do the whole thing again, is I can just click
inside of a frame. Can you see what it
it actually grabbed my star and added a fill
to it of that image. That's another way of
bringing in images. Why have one way when
you can have 72. But now you know, you
can file and port it. You can use the option down here to bring in an image,
you can use a shortcut. You can drag it in
from your desktop. When you do drag it
in, you can stuff it straight into an
existing shape or take an existing
shape and change the fill from solid to image. Helpful. No, I want to cover
some basics of photos. Rotating it. If you click on it, you can rotate by holding
just the outside. There's this grab the
edge, not what I want. If you hover just
outside of there, you get the kind
traditional rotate. If you hold Shift, it will
lock it into what is it? Multiples of 15 degrees? Yeah, that's what it's
doing. Or you might decide, actually, I'm just
going to type in. It needs to be 180
degrees, upside down. Up to you, you can
flip it. Rotate it. Boop. Add your own
sound effects. Just do one last
thing and I want to show you some basic
image editing. It's not a full photo editor, but it does the
basics pretty well. Let's say that I want an
image on our background. Actually, just do it
on basic one first. Let's look at this one. I'm using this one
here. It's one of the images from the files and what I want to do is you can go over to here,
click on image. Over here, you've
got the basics. You've got exposure, contrast,
saturation temperature, tint highlights
and shadow just in case you couldn't read, and
you can just drag them. Exposure, you want
to lower it down, drag it to the
left. Raise it up. There you go. This
is I don't know, really basic type
photoshop stuff, so there's not a lot to it. Black and white, drag
saguration down. If you want to make it more
warmer, drag it to the right. If you want to make it more
cooler, drag it to the left. Change the temperature
of the whole image. When you're working with
stock library images, they are perfectly fine and you don't need to
do a lot to them. When you are dealing with images that maybe you've shot or from a photographer that
haven't been retouched yet, you might need to play
around with these a bit more. I drag that back. I'll let you experiment with the tints and temperature
and highlights. One thing I do want to
show you is often for, let's say, graphics,
I'll pick a graphic that I want to use. Let's
say it's this one here. I like it. I want it to
be a background image. The problem with it, though, is if I grab this text
and stick it on top, move it to the front
using my square brackets. Can you see it gets a bit lost
in that background there? Can you see it gets
a bit hard to read? This one's quite dark. It's
better down here actually. Contact becomes tricky to read. What you can do is I'm
going to have that there. You can click on the background, click on fill and
click on Image. There's two things. Exposure
will just darken it. I find if I want to wash something out
into the background, keep it rich but just
dark so I can read stuff. I'll drop that down a little bit for exposure and then play with things
like the highlights. Dragging the highlights
down, can you see takes out the really sharp bits that
often get lost with text. You can bump shadows.
I find just those two. Exposure down a little bit highlights down as much
as the image could take. This one can go all
the way down and I don't think it detracts
from the image, you might bump up the shadows, get a bit more contrast
back in there. Might make them a little
warmer and richer because their wallets and
warm leathery stuff. Saturation might come up
a little bit as well. You can play around with these. I find exposure and
highlights just to push them into
the background. I don't like what I've done. It's going to go back there, saturation is going to go back. Now the text is a
lot more legible. Now, one last thing is, let's say I've got
this image here, and I want to maybe add it
to the background here. I could just drag it and go,
I'm going to go, drag it. It's across there. Is it inside my homepage, it is? I'm going to send it
to the back using my square brackets next to my PK on my keyboard,
and you can do that. Perfect. There's nothing wrong with this, but I want to
show you another way, just because you will get other
documents where you'll be baffled to find the image.
We've done it already. The moment this is
quite clear, I've got my homepage and inside
of my homepage, there's an image right at
the back. That makes sense. But if I delete that, I can actually add the image
to the homepage frame. We did it too. Which one did
we do it to? This one here. We had a circle, remember, and we changed the
fill to an image. We're doing the same
thing, but it feels weird doing it to the homepage, even though it's just a
frame, but we can do it. We're going to click
on the homepage. Zoom in Shift two my selection. I'm going to say,
I don't want to fill of solid, I want
to fill of image. I'm going to go and
upload from my computer and I'm going to
go find that one that was quite cool
for a background. On a Mac, if you're like, how's he previewing the images? On a Mac, you can hit Space Bar. I don't think you can do
it on a PC, maybe you can, but you can have space
butters to preview them or you might have
bigger thumbnails than me. I'm using this one
here, this Julius Trost open and you'll notice that
it's on the background. Now I can mess with the
exposure a little bit. Can you see how it's
maybe a bit weirder, it's not too bad. But I want
to make it more subtle. I'm going to lower
the exposure a bit and drag this up a little bit, find my highlights
and drag them down. You just takes the
sharpness out of those and you might decide
saturation needs to come down. Maybe exposure a bit more. You want it to be quite the subtle thing in the background. All I said there
was a last thing. One last, last,
last thing is you might decide that actually,
I like this image. Maybe you got duplicates
of it and you're like, A, I've got two of this. I want the same circle, but
I need a different image. You can just go into
here, click on image, and you can say upload from computer and just pick
another one, which 1:00 A.M. I for getting this one here
and replace it. All right. That is a lot about
images all in one video. I hope
that was helpful. I mainly do this because there's so many different ways of
tackling images in figma, and I remember when I
was learning, I'm like, images are weird, sometimes,
sometimes they're okay. It's because sometimes
they're just dragged in as an image,
which makes sense. Then sometimes they are images inside of a fill in
a frame. All right. I'll stop talking about images. Well, on to the next video. We'll do more images. But we'll do that in the next video,
I will see you there.
58. Masking & Cropping Images in Figma: A All right. This should be
called How to make a really big mess of
your Figma design file. But really, it's
all about masking. We're going to use
shapes to mask images and there's
three different ways. I want to show you all
of them just in case you bump into them with
other people's files. There's pros and cons for all three. Plus, we'll
do text as well. We'll get text. You can pick a better image to go in your
text. That looks horrible. But that's where we ended up. So let's jump in.
Start doing it. Let's look at the three
different masking techniques. We'll start with the vanilla
mask. I have named these. Nobody else has
named these just me. Just to give them a
differentiation for us learning. We're going to start with
the vanilla and what we're going to do is we're
going to import an image. Let's say we've
imported this one. The vanilla crop is basically
just bring in the image and then switch it over
here from image. It just defaults to fill, you can switch it to crop and you're like, nothing happens. What you can do then is grab the frame and drag it around. We have, double click on the background,
cropped it. Here you go. I use the word crop and
mask interchangeably, Figma calls it
masking. Same thing. To get back into it, you
click on it and you can click on image over here and
it springs back to life. Fill by default.
Let's click on fill. It will, if I resize it as
long as aspec ratios off. I can resize it and it
will always try and fill whatever shape that
I've drawn or left with. I'm going to switch it to crop
that is the vanilla crop. You can decide on
the weird thing about it is see the edge here. The frame is really easy
to grab because it's got very clear handles.
You can drag it around. You can rotate the
frame. The image though, doesn't seem to have the blue
lines around the outside. It has the equivalent.
You just can't see them. So watch this, I can
drag the edge here, hold shift, that scales
proportionately. I can do the same thing
with the rotating. Remember hovering just a
little bit further out here. There's this magic
rotation area, and you can rotate it around as well. Click and
drag it to move it. I'm going to have to
make mine bigger to fit, so you can adjust the image,
step it from the frame. Asking. That's the vanilla mask. Bring the image, switch it to
crop, mess around with it. There's the two shape method. Actually, first of all,
at the vanilla one, have a look in the Layers
panel here. Can you see this? It's really simple. It's just an image
with the image name. There's nothing to it in the
layers panel. Quite clear. You just have to
remember to go into here to adjust it. That's cool. So the two object method is when you have
an image or sorry, a shape and an image. I'm going to put
mine on the front. If I want to mask these two, all I need to do is have them on top of each other,
select both of them. You need to have them both
selected and over here, a little icon appears
says, use as mask. You're like, that didn't work. The weird thing about this mask is that the shape has
to be on the bottom. I've got just the
shape selected. I use my square brackets
next to my PKey to push it to the back or you can right click and
say send to back. I still need to
select them both, so I need to try and
grab them both now, which is pretty easy and
now I need to go to mask. It is the back object that will mask the
image on the top. That's the way it works,
though. You can see to edit it, you can select on it and you can either double click it
to go inside of it, or probably easier, especially when you're
learning is to click it once. Over here, you see
the difference. This other object,
which was this one, which one will work
on that one there. I'll move it up in my lays panel just so it's easier to compare. That was the vanilla method, where we just brought an
image and cropped it. This one here works differently. We end up with the
same part, we've still got a mask,
but in this case, it's a mask group with
two things inside of it, my vector, which is at the bottom and my
image along the top. This makes it a little
easier when you're like, I want to adjust the
image swing a little bit. Okay? I can select on the image, and then I got these nice little handles
that appear and I can hold shift and rearrange
it, drag it around. If I want to work on the frame, I can click on the
frame and say, I want to make you a little bit bigger and maybe
rotate you around. You can work on them a little bit more pragmatically.
I don't know. It's easier to work on, but it's a little
bit more confusing here in the layers panel. Easy looking, hard looking, but probably easier
to work with. He said there was three
masking options. There are. The third way is the
shape first mask. That is you just draw
a shape, any shape. I'm going to drawing an ellipse. It could be this, you could have drawn a flame, doesn't
really matter. But instead of having the
image on top and doing a mask, you have it selected
and you say, actually, I want to change
this to an image. What kind of image you? I'm going to say I'm going to
pick one here, and I do it. It's just a slightly different
way of that first one, the vanilla, where
you start with the image and then
trim up the edges. This one, you start
with the shape and fill it with an image. If I switch it
from fill to crop, I get to do basically
the same thing. I get to play around
with the background. You don't get the handles, but you get to do the same. As the vanilla one, different
ways of approaching it. You will find other
tutorials where you're like, I thought you had to bring in
the image and then crop it or do you bring in a shape
and add it, then crop it? Or do you have two shapes, stick them on top of each
other and then mask them? They're all the same.
Because watch this. Do I have another
copy of that? I do. I'm going to grab
this and I can do the exact same thing as
the ellipse I can say you. You don't have a fill
anymore. Actually, you're going to have a fill, but
it's going to be a solid. No, I'm going to
switch to image. I'm going to pick an image. I'm going to pick
that Scott image. I'm going to get
rid of the stroke, and we end up at the
exact same place. I can still adjust it, but I have here in the layers, can you see it looks different. That's what I want to show you is that I'd be working on this. I'd be like, What
the heck is that? Or you'll be looking
at this going, How where's the image?
How do I get to it? Just a different way of working. I click on this,
I go to Crop and now I can work on it.
Same sort of way. Same end result, just a couple of different
ways of doing it. Vanilla, start with the image. The two shape method
where we just overlay two things
and we make a mask. Then the last one where you start with a shape and you add a fill that is an image
and so it to crop. Was it helpful?
Let's go further. Let's do type. If I'm going to type tool, I'm going
to type in my name. I'm going to hit escape.
I'm going to use my Ktol to do the sizing just so that
the font gets nice and big. I'm going to grab my type
tool, have it selected, find a nice black font, nice and thick, and I can
do the same. Watch this. It's got a fill of white. Look, imagine what I could do. Hmm, I click on
this and just go, image. You're already there. You're like, that's not hard. It's not. Here we go. We've got an image
in the background. Before, if we want to adjust it because the moment
it said to fill, which means if I change go to the type tool,
change the text. The text is still
editable, which is cool. I'm going to type
in all of my name. You can call me Dan
and can you see it expanded based on the
letters that are available? So it is filling. You
can switch it to crop, and then go, Alright
can't be on my type tool. I have to be on my move
tool. Oh that didn't work. Let's go here. Oh, the type. How do I You wait there. I'm not sure. Oh, it's on
Phil still. Got a crop. There we go. Not sure
what I did there. I swear I had crop before,
but clearly, I didn't. Okay, so I can
drag out my image, holding shift, okay, position
it where I want to, okay? And if I want to change
the type afterwards, okay, I got to use
the type tool. And because we're buddies,
you can call me Dan. There is a terrible
image for what we're doing because you can't really
see my text. That's okay. I want to get back into it. Click on the fill like before, and I can adjust this one
to try and find some more. I might have to do the opposite
of what I did earlier, holding shift and trying to get all the leathery bits
into the background. I might have to play around with the contrast and bump
it up a little bit. No exposure, bump
it up a little bit. Okay? Is the highlights, bring them down, I might
have to bring them up. Or in this case, the shadows. I want them to be lighter. Okay? It's still not
working as ugly. You get the idea. So
that's four ways of cropping if we include the
text there at the end. Yeah, I really want this in here because I remember it
being really confusing. If you do nothing else,
probably the easiest way is just to use the two
shape method where you put the image and
the shape together, make sure the image is on top, select them both and
hit the mask button. But you'll bump into
these and you'd be like, do? How do I change it? You just need to remember to
click on the image to change the crop and if you hover over here like we did
in the last video, we can upload a new
image to replace it. That is it. Masking slash Cropping Done. See you
in the next video.
59. Free Images & Plugins for Figma: There, in this video,
we're going to look at how to get free images that you can use commercially inside
of your Figma projects, and I'll show you
what websites to go to and show you how to
use some of the plugins. They're really easy.
Let's jump in and do it. Waiting for this one
to load. There you go. It's loaded. Let me show you where I get them
from. All right. So when it comes to looking for images to use in your documents, you're probably looking for ones that you can
use commercially. So if the client goes,
Yeah, I love it, and then you got
to go off and find a different one, that's not fun. You're looking for ones that
are commercially licensable, there's two really good
places for free ones. Unsplash.com. And
another one is pixels. You might have your own one.
Let me know the comments. If you've got another one
that you might use that you like that others
might enjoy as well. The cool thing about them
is that let's say Unsplash, the one I use the most, they
have a bunch of free ones. The ones that have
little plus at the moment are
their premium ones. They call them Unsplash plus. I'm avoiding those, and let's say that I want
let's do a search. Let's go for what
are we doing what? Okay? And you will
find a bunch of stuff, and let's say I want this one, you just download them
and you can use them. You can have a look inside and to see what the commercial
rights are for them, but you'll find everything
on this site is free to use under the Unsplash
license. It's quite clear. You can download for
free. You can use the commercially, and you
don't need permission. Although attribution
is appreciated. You could leave a link or whoever the photographer
is, give them a shoutout. You can't go and then sell them. Double check if you are using them for something
a little strange, but for normal use, pixels
Unsplash are great. Downloading from the
site is one thing you can actually cut to the
chase and install a plug. Okay, so down here, yours will look different if
you're on the free account, but this little Actions panel. You can go to Plugins, and I'm going to
type in free images. Again, you're looking for the
ones that have had lots of downloads, lots of them. I'm going to go and just type in Unsplash because I
know there's a plugin. And you can just click over
here, I'm going to run. Give it a second to
load, and there we go. I can just click on
these and they just appear. I'm going to undo that. You can click on a shape
already and click on them and it will just
stick it inside. Now that we know how
to use cropping, we know how to go in
here and say switch to crop and we can
see the edges, we can start adjusting
it. Yeah, that is it. That is free images
inside of Canva. You can either use the websites or you can use the plugin. Super easy. All right. I'll
see you in the next video.
60. Making AI Images in Figma: There, we're going to use
artificial intelligences to make images from scratch
the commercially usable. These did not exist. We just typed them in and the
machines made them. Thank you, machines. Let me show you the tips and
tricks on making them, getting the lighting right,
and composition right. All right. Let's
jump in. All right. I'm going to select
the homepage, shift two to zoom in. I'm going to replace
this image here. If you don't going to
keep this one, actually, I'm going to put them over
there, and I'm going to draw a rectangle and I'm going
to draw a frame actually. You don't have to start
with a frame. I do want to. Because I want it to
be a specific size. Whatever size you draw it will
be what AI fills it with. Okay, now down here,
this is one of those features where you
do need the paid account. I'm pretty sure heck if
you're on the free account, pretty sure you need
it, and you're going to use this one that
says make an image. It isn't beat us.
Yours is going to look different and
probably work different. Every time I load up Figma,
this is a little different. That is one of the
frustrating things of a UX design tool is they
always adjusting the UX. Anyway. I'm going to do is type in leather wallet on
expensive wooden desk. You're going to have to
work out what kind of prompting you want to use. That's what I have in my head. I'm going to click
Make. We are going to wait for it all to happen. It happens in the cloud
and just downloads it, so it can take a
little bit of time. I'm stalling. I really
don't like this animation. All right. I'll jump to it
being done. It's working on. All right, so they took probably another minute to
finish. Oh, I like it. Then it's like, all right, what changes
do you want to make? Let's make changes here. Let's say I want a bird's
eye view or top down view. You can make adjustments
to this thing, like, All I want it to be
not a wooden desk, but maybe a birch
desk or I don't know. I don't know many wood types. But you can make
adjustments as you go. I'm playing with the
camera angles here, let's skip to it being done. All right, which best described? That's the one that I want.
That was the original. This is the new one. You can click between them and
keep which one you want you might decide, bright. What did I click on? I'm going to go back. That's a good point. I'm going to use my
move tool, click on this image, click on
side of it again. I've got it selected here. I'm going to go back
to my make an image. Okay. Okay, so I've just worked out that once you're
going to leave that flow, I don't think you can
get it back into it. So I'm going to have to
start again. I think. If you do find out,
you can do it. Let me know. It might be
something that they update. It's an AI beta. So do I have to do
this all again? What I'm going to do is
do this Birds Eye view, and I'm going to say
Bright lighting. You might be doing different.
You might say, you know, moody or you might be better
at film and television than me or photography and come up with different
lighting angles, maybe outside, natural
light, top left lighting. You can tell it what you want. All right. That's better, maybe. Okay? So yeah, AI, it's pretty powerful that
didn't exist in the world. Okay? It's a little
hard Scott wallets we're going to actually
have physical products. But for placeholders or
supporting images, oh, brilliant. Now, I might go through and make a series of these and say, make it with close up on the stitching and kind
of different angles, different lighting,
but you get the idea. This will change this interface. But I don't know, LA's
getting real good. So the world's your
oyster. One of the things, though, that is interesting
about it is, watch this. If I go and make a frame that's like this
sort of shaped letterbox, and I do the exact same thing, but I'm going to let's add
a little bit of extra. Oh. Added with a desk lamp. I'm going to draw
another one, and we'll jump to it being finished. All right. I've
got my desk lamp. Oh, I like it. Is that you'd be like, it's
cropped off here. What it's actually done is if we go over here and let's
say we want to crop it, we know that actually we
don't need this white fill. It's just there for fun.
This one here, this image. If I go into it and I say, I want it to crop, can you see? It's actually made
a bigger image, it hasn't actually
cropped it off. It's just made this
standard aspect ratio and just clipped it to
whatever you've made. There might be more
that you can't see. That's just something to
be aware of at the moment. Go and change this AI interface. I *****. But there you go. That is building images that
are commercially usable using AI straighten figma,
the results get good. All right, yours will
be in the future. The results will be even better. I ***** the interface and
more controls will be there. If it changes a lot,
I'll come and redo it. But hopefully, it's
not too different, and good luck with the AI. I'll see you in the next video.
61. Class Project 11 - Images: All right, class project time. I want you to work your
images into your design. Okay, so go back to your brief and make sure that you're
not doing wallets. Figure out your images. You can get them
from either Unsplash or you can use the AI tool
if you have access to that, if you're in the Pro version,
and then start filling out your home page on
your desktop Hi Fi. Now, your cards will
look different from me. Okay, so where's yours? You might have done
different examples. You might have used circles instead of rectangles like me, or like this one here where there's more of an interesting
crop to the images. Up to you, but I want you to
go through, get the images. I want you to experiment with
using the plug in as well for either pixels or
unsplash or anything else. I don't mind. I want you
to experiment with it. Again, AI, if you
have access to it, don't forget your
persona and brief, making sure you're
picking images that relate who your persona
is, and take a screenshot. Upload it to the project
slash Assignments and take us on social
media as well, because it's
interesting now to see everyone's projects
starting to fill out, with actual images
and fonts and stuff. It's the exciting
time. All right, so go add some images, and I'll see you
in the next video.
62. What is Autolayout & Expanding Buttons in Figma?: Hi, everyone. In this video, we are going to learn
what an auto out is. And we're going to
hug. Oh, yes, we are. Look, he's going to do
all sorts of hugging. Why is hugging good
with Auto outs? It is because it's awesome. I can't type. Come on,
typing. That'll do. Okay, you'll notice that the
button resized the text, and I can do cool squogy things. Look, squdgy squidgy and the
text stays in the middle. It's all good and responsive. That is Autouts and
why we love to hug. Alright, let's jump
in. All right. Before we get started, just
not a warning. Warnings bad. Pm prom. It is Aouts are the trickiest things
you're going to do so far. And they are tricky.
But don't worry. I've remade this video lots of times to try and make it more and more
easy to understand. So this is going to
be easy, I promise. What we're going to do is make sure if you're not already. I'm on draw from earlier. I'm going to go to
design. All right. First up, let's zoom in on blank page, or you can
do it in the artboard. Describe the frame
tools, the FK. Draw out a button sized thing, and let's give it a fill. I'm going to use one of my
style so that you can see it. Okay? So we've got a frame.
Nothing really happening. I'm going to name it BTN, and this one's going to be my small button. All
right, what do we do now? What we've done in the
past? This doesn't work for the rectangle tool. You know, earlier
on, I said, Hey, frames have special powers. This is one of them.
It's the auto layout. So don't be doing this
with a rectangle tool. Make sure you do it
with a frame tool. Grab my type tool, click
in here and I'm going to type in By now. Now, this is what happens
by default, right? I'm going to grab my move tool, click on the outside and it just kind of sits
in there, right? Like, that's fun. What I
wanted to do is resize. So all I need to do is
have the frame selected, not the text on the
inside, but the parent. The parent is the thing a on the outside. This is the child. Grab the parent, and over here, there's a button says Autout. It's really common
to use the shift a. And bam, I kind of works. Let's change the text from B now to Oh, look, it's expanding. My capsoc button is broken, so I'm having to hold
down Shift and hard. Earn more. Oh, it's expanding. Let's look a bit
more because it's not quite the size that I want. What I'm going to do is click on the parent and let's
have a little look. See this icon here? If
I remove the O out, you see, that's what
we normally see. That is the frame icon.
Undo, redo, undo, redo. You can see the icon, hash, and then this new icon, which indicates an auto out. It does the magic
automatic stuff. We've also got some
hugging going on. If you can't see the words hug, you might have to
zoom in a little bit. But what's happening
is the parent is hugging everything
on the inside. That's what does its thing. What we want to do is
if you hover above it, you see these little
hashes appearing? That is the padding, that's around is in the middle and it's been hugged by the parent being kept away from the
edges by padding. The default will be just
whatever you drew the size as. So what we're going to do is
over here, it says padding. You'll also notice
the layout panel. The auto layout panel was new in your property side here,
it wasn't there before. It gives you some options. What we're going to do is we're going to say the padding for the left and the right.
That's the first one. I'm going to make that 24 and this 18, the top and bottom. It's a really common size. Maybe using multiples
of eight is good. There you go. We can
go and change it. Let's go back to buy now. By now, and the
button will resize. The best bit is it just
floats in the middle. That is a button
that will resize to the text on the inside. If you need to change
the size of the button, if I click hold and drag it, what happens is it
breaks the hugging. It's got a hugging for the left and the right and
the top and the bottom. If I drag it this way,
you'll notice that it has a fixed size and hugs
still top and bottom, but the left and the
right are now fixed size. I've decided all my
buttons are going to be the same size
because they need a stack. Might decide they're
going to be 200 pixels. That's the way you might do it. The good thing about
it is that the button, you can see the text
stretched inside. If you need it to go
back, what you can do over here is see
it says resizing. You'll notice this
one has hug there. Look, I can drop this down
and say actually go back, not fix with which it
automatically switched to. Let's go hug contents again. It will try and squeeze itself all the way around as tightly
as it can to the text. If I remove the padding,
it'll be a bit clearer. I'll try and squeeze itself
completely around it. But if we add a little
bit of padding, like 24 and eight, it will try and hug, but it will respect the padding. Other things that
might throw you off is this text and
the inside here. Because I clicked once,
I automatically got a resizing of auto width. If I say, let's say, fixed size when I'm
drawing it and I do this, it'll work, you'll be
looking at this going, Why is the text so high? I've said it to be
this parent here. Look, it's set to hug, hug, but it's not hugging the edge. I've only got 24 pixels of padding, but it's
bigger than that. It's because the text box. If I double click it is set to this fixed width,
or auto height. Let's go to this first one
here, which is autowidth. The textbox itself
is automatically the right size and the parent hugging because
he likes his children. That is auto out. It does
lots of other things. But for the moment,
I think that's a good little intro
into Audi outs. And if you need to
switch it to be a specific size, just drag it. Okay, and if you
needed to go back, switch it back to
hugging. Alright. Hopefully, that wasn't too bad. Auto lauts are super
powerful inside of Figma. I'm now going to go and make mine have a corner
radius of eight, and I want to overhear, go to corner smoothing, just to make it I
don't know, more IOS. That's it. That is an auto
layout button inside of Figma. Actually, one more thing, if
you use the rectangle tool, you won't even get the option to convert it into
an auto layout. Doesn't want to do it, so you
need to start with a frame. Alright, that is it again. The final final. I'll see
you in the next video.
63. Class Project 12 - Buttons: Alright, it's class
project time. I want you to bind the buttons
that you created earlier, that you might have done with
the frame or rectangle and start afresh and make
auto layout button. I want you to make three
of them. There's going to be two on the homepage. I want those to be
the hugging buttons. The ones that when you
type will stretch out. And then on the checkout page, I want you to create
a purchase button. And I want this to be
a fixed width button. Okay? That means that it
doesn't hug or expand. It is specifically 250 by
50 pixels. I'll show you. So these two buttons here, okay, that type and expand out and this one here on our
confirmation page is a specific height and width. We'll use this later
on in the course. Now Figma has changed to be
a lot easier by default. Things you might run
into in terms of problems is first of all, remember, you can't
use a rectangle, you can't find way to turn
it into an auto layout. Okay. If I do a frame, it's easier I can
make an autout. It's got a color,
but that's okay. I can see this auto out frame. The things that might cause
you problems is over here. You might have adjusted it
needs to be hug contents, both the top and the bottom for that hugging button
that expands, and the other one
is the alignment. You might end up with
an alignment in the top left on my type tool now. Actually, let's color it.
Let's go fill of color. Let's grab my type
tool for the Tiki. I'm going to type into
it, type into it. The other thing is
that you won't find the Autout options if you're
working with the type. Not the child, you need to be working with a parent frame. If it's not there as well,
have a look over here. Is it converted to this Autu
icon or is it still a frame? If it is still a frame,
click it to auto out, and then you should
get these options. Hug, hug, in terms of alignment, especially for your
fixed width one, you might end up with something
that is maybe top left. You can see this alignment here. Defaults to center
now, never used to. That's one thing that
might throw you. The other one is the padding
on the left and the right. It doesn't really matter for a stretched button like
this one I want to do here, the fixed width one, but it does matter when
you want it to hug. If I hug it and I hug it, and the padding is set to zero and zero, obviously does that. When I do it for this button, that is a fixed width. Remember it's just set to
fixed. I set it to 250. If I make the padding on the left and
right down to eight, you notice it doesn't
really change anything? The padding does change, but because I've
got a fixed width, it doesn't really matter. If I make it 120, Oh's make it 250. It doesn't do anything.
Pang doesn't matter. On a fixed box. There you go. So make your buttons,
and I want you to send me a screenshot of
just this group here. So it is in your exercise files. Send me the group of it in here. I'm not going to
be able to check with your buttons
working or not. Let us know in the
comments if you are running into trouble
and if you do fix it, and see if you can answer
other people's questions, well let us know any
problems you ran into. They do change the
way auto layouts work to make them easier. This used to be a really
complicated video learning this. I'm sure there's
still some quirks and I'll be checking
the comments. All right. Make some buttons. I'll see you in the next video. Oh, one last thing. Don't
need to see this one on social media because everyone's going to have the same buttons. I was just going
to say by now and more in different colors.
Not very exciting. Upload them to the
project section for sure, and we'll see your
buttons a little bit later on in a fuller, more complete, awesome design. That's it. I'll see
you in the next video.
64. Auto Layout for Spacing Navigation in Figma: One. In this video,
we're going to use Auts. Same sort of features
as the last video, but we're going to
use multiple things inside of a louts because it
does cool enough like this. I can move things
around. This has padding around the outside that I can adjust
like our button. You can see the top
and the bottom is now 50. It's massive. Everything adjusts. I
can play with a padding. I can play with a
gap in between. I can make it two
pixels, really tight. I can say, Alright,
don't need this stack. I want it to be right, and I'm going to
increase the gap again. We're going to do it with this button as
well where we say, All right, it's a
button that expands, but it's also got
an icon in there. The icon can be
either side and it expands and does
cool Arooudy stuff. I love auto outs. They are complicated if you
are new to it all. Don't worry, we're
going to do it a few times throughout
this course, but they are too handy. All right, let's jump in and do auto outs for spacing in
our navigation. Infigm. Oh. All right. To get started, I've drawn a few text
boxes with texts in it. This is just a line using the line tool, and
I've got these. It doesn't really
matter where they are. I'm going to move them
around just for fun. They have to be separate boxes for all the autolou
goodness to work. What we've done in the past
is we put a frame in first, then put text in, then
converted it into an Autout. You can cut to the chase, and you can select all of this. And if I say be an autolout you might have
to scroll up and down, this is getting quite
a big at the moment. Look out for the layout panel. So I got them all selected. If I click on this button here, it will wrap it
up in a frame for us automatically and turn
that frame into Auto. Watch out in the
layers panel here. I'm going to click the button I don't know why I
make those noises. It's put it into a frame.
It's called frame 19. I'm going to call it Nav and converted that frame
into an auto loud. You can still do it the
other way. You could draw a frame and add
this text inside of it, then convert it to an auto out. It doesn't matter.
What it tries to do is it might have all you guys
centered inside of it. Mine's on the left, just
automatically tries to do it. Don't worry about
that for the moment. Let's look at some of the
perks for the auto out. One of the things
because it's a frame, I can select the parent and say, I want the parent, scroll,
scroll scroll to have a fill color of one of
my secondary color. It's just like the
button. The button here, we've done the same thing except we've got loads of things in it. One of the perks for that button is we
get to add padding. Let's find the padding
scroll, scroll, scroll. There it is there, I'm
going to put 16 and eight. Now, you might have seen
me in another video. I forgot to mention. I just tab. Can you see if I tab just
tabs along the menu? I very often do this 24
tab 16 to save time. You're like, What
happened to it? It was working. Now it's not. There's a couple of
things we need to do. Let's check through the things that might be
causing us problems. First of all, the parent, the Nav, is it set to hugging? Is it hugging everything inside? It's not set to a fixed width. You see this one's
hugging, this one's not. I'm going to say, you
hug everything inside, please, and that
might fix everything. Normally it does. Might have another problem of how you
created the textboxes. If I create a textbox and I
drag it and type in home, you might just be in
the habit of doing that from other programs and
you duplicate that. It is fixed width or it
might be an auto height. For this to be all
responsive and good, you have to set it
to this first one, which is auto width,
there you go. That just means it's
not a fixed width. I'll expand and
contract as well. That's something
you might have to go through and check this one. Here is set to fixed
height. Let's go this one. This guy here I want to
be auto width as well. This fella here, and
this fella here. Is not text, so we don't have to worry about that
one. It's just a line. We've made a box, with padding. Excellent. Some of
the other perks for an auto layout is reordering. Like smart selections
and tidy up. What we can do is we can say, I want you to
be at the top there. I didn't have to select
at all to make a group like smart selection. I
can just move it around. I can use my rake
to go down, down. I can duplicate it like I did before. Command or Control D. Okay? Going to add an extra one, and the auto out
expands and contracts. So great for menus and lists. You can change the spacing
by either hovering above it. You can just drag
it or over here, you can be a bit more specific.
This is the gap here. The gap appeared when we
were doing the button, but nothing there was no gaps. So I'm going to
make my multiples of eight and I'm going to go 24. Nice. Let's flip it
around to do it. Another perk for the Auto out. Let's say we've got this
one for our mobile design, but we want this one,
I'm going to make a duplicate of it
for our homepage. Up the top here, can
you see the flow? It defaulted a vertical
because it new. I wanted to go
horizontal. Ah. At that. And what I might do here
is delete this one, and let's add in a bar
that's kind of up and down. So let's grab the line tool.
I'm going to draw this one. I'm going to make
sure it's one pixels. It's probably a bit tall. So I'm going to make mine 24. It escape back to the move tool. And what I can do is
just dump it in there. Look, awesome eh. I
really love that. Just throwing it into auto out and it will kind of adjust. I've made minus specific width. I'm going to decide, actually, I don't want it to
be a fixed width. Sorry, I want it to be
hug. So now it hugs, and it gives me this
flexibility now to change the text and
everything realigns. You start to see the
perks of Auto outs, you could just line
this up on top. You don't have to
use an Auto out. I could just be a rectangle with type on the top and you
get the links to work, it'll still work perfectly
for a portfolio, but you're going to get lots of other people's templates
and they're going to be set to order out
and you're going to freak out after a while, you'll start using Auto outs
as well because you're like, it's just easier to quickly
turn into an order out. Cool thing about this is the exact same principle
applies when I say, I'm going to copy this out,
so I'm going to go here, I copied and pasted it
and ended back in this. I'm going to pull it out. What
I want to do is grab that. I'm going to bring in an icon. Let's go to here. Let's go to icons, conify, let's grab
a home button. Someone home. I won. Which one? Pick one down, pick one
that one, roundy one. I don't mind all of those sizes. Did it just appear? I didn't
going to drag it out. Here it is there. What
size is it 24 by 24? Sounds good. I'm going
to line these up. Actually, I don't have
to. Let's close it down. Let's grab these two. I'm going to convert
it into an auto out, which throws it into a frame
and also makes an auto. You're like, oh, it's
doing the Huggy thing. Again, I can now go down to my fill so you can
see what I'm doing. Let's go to my actual
swatches. Let's go. This is handy. Can you see I've changed the fill to the parent. Let's call this one home button. Okay, let's call it BTN home. We're going off on a
bit of a tangent here. I didn't plan on this, but I think this is
another good example. Okay? I've got this
selected, the parent. It's out. It's got a
couple of things in it. The things I have selected has a primary color and there's
some black in there. I'm going to say
everything that is black inside of my selection is
going to be white now. Cool. You're starting
to see you're like, oh, we're making a button. Let's go and add some
padding to our button, so a bit of padding,
16 and eight. Let's add rounded corners
because I'm in love with them. You're like, Oh, I like that. The gap in between. Let's make that eight as well. Can
you see it shrink down? That. It's a home button
with an icon. Watch this. If I click the home icon
here, I can say, ok. It moves around. I'm
going to undo that. And if I change this
to something else. The button expands,
the icon plays along. We're basically done the
exact same thing here. This is an auto out that
we're using for a menu. The button is the same thing
we did in the last one. But because we've got
multiple stuff in there, we get this niceness where
we can move things around. It's a bit more flexible. It expands and contracts. We can play around with
the spacing nicely. We don't have to line
it up and drag it across a few pixels
and then measure it. Everything is done
through the Auto layu. Break an audit out,
just click the button again and now it is back to being a frame that happens to have an icon in it with text, and I can do stuff, but it's just lost all
its auto layout goodness. I can set it now,
make an auto out. I want to change my
padding back to eight, and we're back in
business again. I hope you're starting to
see the perks of autolouts. One thing that did give some people problems
the last time I made this video is
they copied it and pasted it and it ended
up outside of here. You you know, it's not going in. It's pretty easy to drag it in. But sometimes over here, QC, there's my features, and there's the Nav that
I'm working on. You can just drag it into it. You can do this for
reordering as well. If you want features
to be below price, change it here and it
updates in the menu here. Either way. All right. I hope that was
helpful. What outs for doing spacing and
navigation stuff. All right. I'll see
you in the next video.
65. How To Use Constraints in Figma: Hi, everyone. In this video, we're going to look at
something called constraints. Basically, we're going
to make this in the end. You see the navigation
stays in the top right, the logo stays there,
can move you around. Everything is what
we call responsive. They're called constraints
inside of Figma. I'm going to do a few
different levels. It's going to be easy mode. That's all I really
want you to do. This is the essentials. Medium hard and super mega hard towards the end there just
for the people that are able and so that we can do it
early and we'll do it a few more times later
on in the course if you don't get some of
the more complicated parts. But let's do it all now.
Let's jump in. All right. Let's set it to easy
mode to start with. I've just moved everything
down to the bottom. I have drawn an ellipse and I've brought in the logo
from the other page. Constraints already applied. You didn't even have to ask. This is representing our
navigation in the top right. Is a little dot, just keeping you see
the little dots here? These dots are the constraints. It is constrained
to the top and to this magic land
on the left here. Not all the way across,
just random size. Actually, it's the top
size just over here. Can you see left and top? When I resize it, just tries
to use the left hand side. What I want to say is, Hey, buddy, I want you to stick
to the right hand side. You can either use
the drop down or this menu here. Can you
see it changes both. I want you to use the top and the right as your
reference point. That way, I can
say features box, which what happens to the dot. Look, he stays. He's sticky, and he will be that
same distance. It's really useful. Undo that. Great for top navs. Let's have a look at this
guy over here as well. You might not have
done yours the same, but this is just a good
example I want to show you. If I resize this parent frame, this card, watch what happens. Zuk but if I say you,
little plus button. You constraint is not left because that's not working
for me, on's right. Then I grab the
parent frame again. It's called card
one, and I redo it. Juju. Aha. You're like, who? Actually, that's pretty cool. All right, that's level one. We're ready to go to level two. It's not too much harder.
It's like medium. Yours might not be doing
it, but have a look. I want to give you a broken, for instance because
it will happen. Can you see my logos
doing weird stuff? This wallet here has its own top and it's left
and it goes to here. The word Scott goes a little
bit further inside of here. You see this guy
has his own left. Same with this guy
goes a bit further. That's why they're all
doing different things. The easy way to around
this is to say, Hey, guys, I want to make you a unit and get you all
to do the same thing. The moment they're
separate pieces. I can say you, my friend. I'm going to right click.
I'm going to say you could group it or frame
it doesn't really matter, but frames have more magic. Let's go with the magic is default to the top and the left. At the moment, it's
going to here. If you get it
closer to the edge, it will go, do you mean
the left hand side? That's what we
want for our logo. I'm going to say's have a look. There, you're there ready, Juuchu if I go this
side, look, uji jug. I'm not sure why that
noise comes from. Jug. Anyway, those
are constraints. You can get it
constraint to the bottom let's do it for this button
here. I'm going to copy this. I'm going to go over here and I'm going to go a frame tool, I'm going to pick
a phone iPhone 16, get it lined up,
paste this guy in, and I'm going to say, see the default for him
is top and bottom. But let's say you want this always to be in the spot here. It's not going to work.
Different size phone, gone. What I can say is you, my
friend, bottom and left. Now, watch this? Chuk chuk.
He's stuck to the bottom. Andy? Watch this.
Left and right. It's still not in the middle. It's sticking left. Imagine if there was
one in here that weren't just left or
right, but left and right. Watch this. You now are
fixed at the bottom there. Look at us. We're doing it. Those are constraints,
and that's the medium version.
Ready for the hard one? We're going to add an auto
out to this whole mess. Switch off if you're
already full up. What'm going to do is
I'm going to grab, I got some more buttons down
here, place you up here. I've got multiple objects
up here for my navigation. And by default,
let's have a look, jug jug. The purple
ones working. The other guys are doing
all sorts of madness. Just like the logo, I can say you. I'm going to
tidy them up first. Maybe align them. I'm going
to add them to a frame. I'm going to say
frame that selection. By default, it's
going top and left, but I say, I want you
to be the right, buddy. Now we've got this navigation
that's got lots of things in it that moves around and
will connect to the top. We're doing navigation now, but you will find lots of instances like this plus button, where there are times
where you need groups to stick to an area. All right. Maximum hard level.
Are you ready? I'm going to grab my frame
tool and we're going to make a navigation at the top. This is getting hard. Probably
shouldn't include it. I'll include it for the
few of you that I like it. This is doing good. If mind
is melted, that is good. Constraints will cause you problems if you don't
know they're there, especially when you're new
using other people's work, you might just
have to go through and go, Alright,
what's going on? Constraints, even if you
don't know which way they go, just start smashing
these and I'll try left. I'll try right.
I'll try a scale. They might give you the result you need because
maybe the designer before you and the
template has gone a mess with them to be helpful,
but it's not helping you. I've drawn a
navigation by default, because I drew it over my logo. I'm going to name things,
my logo, and my, circles. There's frame here,
they're all inside. You might have to drag
yours in if you don't work, I'm going to give it a
fill. I'm going to go. Actually, I'm going
to go to my colors. I'm going to use that one. No, that's ugly. I'm
going to go that one. My logo can't be seen, so I'm
going to click on the logo. This is not the
hard bit. This is messing around.
Purple can't be red. So with its selected.
Everything in that frame, there's all the selected
colors I've got. I want to change the
purple, please, to white. I'm going to move it
around so it fits better. I want you guys to be
over a little bit. Let's have a look. By default, this navigation is really cool. If I grab it and I make
what do we got got a phone, let's make a tablet version. Let's say UR iPad Mini. If I paste this and I need to make it smaller now
for this other job, can you see, look at us. We did stuff. We
made a navigation that can go on different
pages and scale. Everything gets into the
right position, super handy. That's maximum hard
level. No, it's not. There's one extra hard level. I we learn auto outs. Will they work? Oh, no,
there's two extra hard levels. One is this might as
well be an auto out. It's not going to
change it much except that I can do cool stuff where I can go inside of
it, and move them around. Okay, so order layouts
are handy that way. I can play around
with the padding a lot easier, click off, double click back on to get just this group of these
guys and I can say, you guys are a gap of eight. They tidy in. The super
maximum level is this. What happens when I grab
the outside of this? Can you see Juke? You're like, didn't we
just make that responsive? We made this and everything
inside of it responsive, as in we put the
right constraints on it, so this thing works. But the outside we
didn't mess with. What we're going to do is
tie it together. You ready? Brain melting time. We've
learned what we've learned, right, right, we've learned top. We've learned over here,
we've learned left and right. Okay? Where this
strains to both sides. There's the last one,
which is this guy. Instead of being top left, which is by default and
not working, top is fine. I want left and
right to be scale. That means this
navigation is going to scale to the parent, which
is my features page. Let's give it a gook chuck. This is like inception
where my circles, they are sticking to the top and right of the parent
frame, which is the NAV. The nav to its
paraframe is scaling. We've done a couple of
different things here. I know it's confusing, man. I'm trying to Uh, it's going to be a
little practice. We'll do it again in the course. I want to get all the
constraints into one video. If the only thing you
take away is that constraints exist and that you
can mess around with them. Sometimes that's all you
need. I do that sometimes. I've opened somebody's document, I'm like, Oh, what is
wrong with this thing? I just click on
stuff, figure out, start changing the constraints, and try and get a sense for, like, Alright, that makes sense. Alright. It was wrong, and now I've fixed it. Was this helpful? I hope so. I will see
you in the next video. Let's make things
easier. Actually, maybe another example would
be useful. Yes. Let's do another example.
66. Combining Nested Frames & Auto Layout Constraints in Figma: Hello. Hey, we're going to
make another example of constraints just to
kind of get it in there and I'll show you
a different use case. Also, we'll throw
in an auto layout so that we can
practice that as well. We with these. The cool
thing about these is look, they shuffle and move. I can grab one of these guys,
go to my mobile device, paste it in and decide, Alright, it needs to be a
different size here, and the text can be changed. Here you go. Like we did
in the last example. But now just another
example. Let's go practice. Let's jump in. All
right. Let's rebuild an easy version of these. These are a little
bit more complicated to get responsive. So let's do something simple,
just as a good example. I'm going to go Shift
G to turn on my grids. You can scroll down
and you should find if I click on features, you should find your
grids down there. You can turn the
eyeball on and off. I'm going to grab my frame
tool instead of a rectangle because originally these guys
were what were they? Oh. Were frames. It's always
better when you're creating something purposefully with auto layouts and
nesting constraints, is that you just build
them from scratch. Trying to reuse something always ends up biting
me in the butt. I'm going to create a frame. It's going to be
four columns across. I'm going to give it a fill
color from my swatches. Let's pick this one. No, let's pick
something lighter. I'm going to turn my
grids off Shift G. Okay, so what I want to
do is I want to add my text down the bottom right like you saw
at the beginning. I'm going to grab my frame tool. I'm going to put a frame
inside of a frame. They call it nesting. You
don't need to remember it, but this frame is
inside of this one. I'm going to give it
a fill color black. I'm going to. I want to
line down the bottom. There. We know that if we resize this one for
our mobile device, it doesn't really work because
if I select on this frame, it is saying top and left. I don't want it to
be top and left. I want it to be to the right
and it's going to work. Grab the parent frame, and it works, but it
doesn't do the bottom. Oh, I click on that guy. I can say bottom and right. There you go. Now I
can resize this thing. I've got my little
text box in here or a little bar that I'm going
to put my text inside of. Let's do that. Let's put
the text inside of it. Grab the Type two, and
let's click inside of this guy and let's go to. Can't remember the words
were, what words that I use. This going to copy it RFID and I'm going to put it in my textbox that has
probably disappeared. If you don't use your textbox, it goes away, which is handy. Type two, click Paste, I'm going to make
my font smaller. Mine 16, and I'm going to grab my move
tool, move it around. No, click off, grab
the whole box, and I'm going to put
it in a bullet point. There's a shortcut
putting a bullet points. If you put it in a
hyphen in a space, it just automatically
makes a bullet, or you could select
it and go into your typography extra options and say, I want it
to be a bullet. I've got that. I want it to be about this far from this site,
I'm going to use my arrow. This is where you're
like, All right, should we be doing lining
it up like this? Can I just get it to
jump into the center? That's where an auto
out is super useful. That button exercise member
made the box around it. The button expand and contract and we can play
with padding. Let's do that. The parent of this textbox,
let's give it a name. Let's call this one text block. Okay. There's my
text inside of it. This thing here is black, and I want to just switch
it to an auto frame. It wraps around my text. It's got padding. Just make
sure it keeps working. Just keep checking as you go. Does it still work? If it
hasn't just double check. I've got the frame,
not the text selected. I want the frame selected. I want to make
sure in this case, I want it to be
right and bottom. That's perfect. The cool thing about it is because
it's an auto frame, it's devolting to hug. Okay, If I change this to my
other one, let's zoom out. Let's grab another one, Shift
G from my frames, grab you. I got a second one. I don't
want to change this one, too. What's our other text?
I can't remember. I'll fix that up in a bit. My caflock is still broken. You go, it resizes because it's an auto frame
and it's said to hug. If it doesn't do it. If it's just changing and
it might be said to fix, so that when I change
it, it doesn't change. That might be what you
want. You be fixed. You know you've got a
certain character size and you want them all
to look the same. That's what you want. This
brings up a good point. This now is in the center
of this. The center. I want to write a aligns find
what I wanted over here. What I want to say
is this parent here, everything inside of
it, remember alignment, it's defaulting to
center. I can go right. Sometimes it does default to the right one right as in correct one because
it's leaning to one side. I tries to do automatic stuff. I'm going to say this parent, everything inside of them is
aligned to this site here. It won't matter if
you've said it to hug. If I go to hug,
it's on the right, but it doesn't really
matter because it's hugging No spacing around it. So I'm going to say
center, and I want it to be a fixed width.
How wit is this one? This one is 215. So I'm going to say,
Oh, no, that wasn't. I get confused sometimes with the positioning and the width. Does that happen to everybody? There's the width there, 177. So I'm going to say are 177. Is it 177? I'm going
to line it up. And we should be good to go except I want
it to be aligned. One thing you might find tricky is that if you do have a font, it tries to put it in
the actual middle. If you've got a weird font
or a weird bullet point, sometimes the bullet points
can be a bit strange. Some fonts end up
having a really big gap on below this X height and
above these ascenders, these uppercase letters, you might have to play around with
the padding of the parent. You might have to say,
actually, at the moment, it's doing top and bottom 11. You might have to go in
here and say, right, this splits it apart
and say, right, top is only ten and
the bottom is 15 because you have to
do some fancy padding to make the font look
like it's in the. I noticed that in some
of the class projects. People were worried
about that. All right. Last thing I'm going to do is I'm going to see you, I'm
going to make another one. I'm going to super fast
grab all of this stuff. Oh, I'm going to pause
it there because this is advanced shortcut,
just a cool shortcut. I'm copying this
over here and if I copy all of this,
what happens? Paste it comes through as the style from
that original one. You got to go change the
size it's a bit of a paint. Instead of just doing
your regular paste, it works in every program, not just figma, Word
Docs, Google Docs. If you hit Command Shift
paste or Control Shift paste, it will paste it as just this raw stuff and will match that kind
style that you have. I've also worked out that having a fixed width is causing
me problems here. I'm just going to say
traceable. There we go. Fixed. Last thing
I'm going to do is add some images
to these frames. I'm going to click on the color here and I'm going
to go to custom. If it's got a what do you
call it style in here, it doesn't want you to do stuff. So I click on this, you're like, where's my switch to image? I can just go to custom
and then go to image. So I'm going to do that. I'm going to upload
for computer. I'm going to pick pick
one of these guys. That's the one I want. I'm going to add them. There you go. Adding images. Let's do
speed mode for these two. So I got my images in and where this gets super
awesome is if I grab them, go over to my mobile
device and say, I'm going to paste them in
here, get them into the frame, and I'm going to say,
Alright, here we go. I've got them in. I
can resize them for this different device,
everything resizes. The images are set
to fill by default. These guys have their
constraints to the bottom right, and I did some fancy stuff
where I went and said, Alright, this whole frame
here is set to auto layout. I know this can be
a bit confusing. The cool thing about auto layout is that I can adjust
the font size. Let's go font size down
or bigger for the mobile, and the parent frame
around I'll try and hug it because auto
layout likes to hug. It's a hugger. I hope that was useful to see some
other use cases of using constraints and we combined in there an auto layout, just
so we can do the text. Even if that's auto
out stuff is maybe combining this is too much,
just use the constraints. You just have a fixed width box. We won't stretch and get bigger. Just use the auto layouts
for maybe the buttons where it makes maybe a bit
more sense and separate. But anyway, I hope
that was helpful. Let's get on to the next video.
67. Class Project 13 - Responsive Design: Class project number
131010. Dum dum, dum. This is a tricky one. Auto
laustrits are quite tricky. So there's a class project
so you can practice. Basically, what we've already covered in the class already is desktop navigation and some feature cards I
want you to build. For the desktop navigation, I want you to build a new Nav that has
these features in it. Let's have a look. I want you to let's go to desktop Hi Fi. What I've done is
I've duplicated the original homepage and
I just called it old. Then I went and
built a new Navel on the top and some
new feature cards. Just I don't know, we
put some work into that. I'm going to leave that there. I want your top navigation. The main thing is to make
sure that it does this, that it squiges and adjusts. Also be great. I haven't defined this
and I can't really check it anyway is
that this is an tout, so you can do these nice things. You'll also see that
one of the icons or one of the text is actually
an icon. That's the card. I've written this in
the class projects, create Text list for our Nav, home features card
and account and just make sure that
the card is an icon. You can draw it. You can get
it from a free icon site. You can get it from a
plugin, I don't mind. I want you to create Nav
for the mobile as well. This is going to be a little
bit different and quite easy because we're going
to go to mobile hi fi, and we're going to recreate a
nav that's quite different. Just throw in the stropy lines, the burger menu, the Nav sandwich because we
can't fit all the texts. That's why we have
these little guys. Just put the logo and the stropy nav in there
along the top in a box. It needs to be responsive
as well. Mine's not. But yours needs to be.
That little stroby line needs to stick
the top and the right. Then the feature cards.
They're just a copy and paste from one another so
that you can resize them. I want the mobile
ones to do this. Where you can change the size
of them, move them around, and they adjust the same
on the desktop here. Make new ones. They don't have
to look exactly like mine. I want something in the
bottom right here so that it does this nice squishy stuff. One thing you might
have problems with is if I copy this because design
on mobile or desktop first, I don't mind, copy it
and if I go to Wi Fi Hi Fi and I actually go to mobile Hi Fi and I just paste
it on this page here. You're like, A, I'm going
to get this to move. It's not moving. Why not? I see the name
that's a giveaway. It's not actually
inside checkout. I can try and drag it in. Did that work? Went in.
Sometimes it doesn't. What you can do is
cut it, click on checkout and then paste it and it gives figma a hint
of, he wants it in here. Then you can start
messing around with it. Sometimes that can catch you out trying to get into
the right place. Cutting it, pasting it is
probably the easy way to do it. You can drag it in the layers, but these layers are
getting pretty massive now, so it's a little bit harder. So that is it, and then once you're finished,
take a screenshot, upload it both of your homepage
on your desktop and of your mobile and upload it to the project section and
also share on social media. We're at the stage
where everyone's starting to look a
little different. I'll be interested to
see what you've made. You can get feedback
from others. I can give feedback.
There you go. Make navigation and
a feature card. Make it all responsive and good. All right. It's a tricky
one. That's okay. You might have to
go back and rewatch the videos, check
out the comments. If there's other students, they might be able
to help you or might run into the same
problem and have answers. So yeah, enjoy the practice. That's Class Project 13. I'll
see you in the next video. After you've done your
homework, not homework,
68. Nice Drop Shadow & Inner Drop Shadow Effects in Figma: Hello. It's drop shadow time. We're going to add drop
shadows to the buttons, and I'm going to show you how to kind of add double shadows. I'm going to show you
how to turn into styles, and I'm going to show
you the super awesome, my favorite way
of doing shadows. It's kind of a
personal preference. You can do it to
type A, obviously, to push it off when you're
over the top of images. We'll do inner
shadows as well for these kind of interface type options to give
them a bit of depth. All right. Let's talk about
drop shadows. All right. So my mobile Hi fi. If you haven't
already, I've moved the purchase button from
the desktop just over here. If you haven't copy it
over, we made it earlier. I'm going to go
shift two to zoom in on that selected thing
and back off a little bit. And I'm going to go down
to effects are easy, scroll, scroll, scroll,
have the things selected, and find the effect panel. Let's plus and drop shadow is a default. There's
a bunch of other ones. We're going to start
with drop shadow and a really nice
looking drop shadow. This is personal preference,
but I've made a lot of drop shadows.
I like X at zero. X is how far left it goes and
Y is how far down it goes. I'm going to go X zero and two ends up looking nice and then
playing around with a blur, often two is nice as well. You got to look at a
zoomed out view as well. If people notice
your drop shadow, you've got too much drop shadow. You want it to be subtle, I find those quite nice. The cool thing about
drop shadows though, or any effects is
with the selected, I'm going to zoom a little bit. Is you can add more than one. The effects here, I
can hit plus again, often what I like is one that's quite tight like
the first one we did, and then this other one
further out and more blurry. Crank up the blurriness.
Can you see it's like a combination one with
it selected here. Let's turn one of them off. Can you see that fill blur. It really depends on the
size of the object as well, this is not a hard
and fast rule, but start with 02 and then add a blurry one. That's
my favorite dropsh. Other settings in Drop shadows just in
case you're interested. Blur is obviously
how blurry it is. Spread is an interesting
one. Let's just drag it up. You can grab the
icon, drag it up. It's still a blur of two, but it starts further out. This can get cool when you've got this and got quite
a far distance on it, it looks like it's
further off the page, and we're going to
have to make it a lot blurrier and probably
grab the colors at 25%. You can drag the percentage as well just to make it
feel like it's floating. Really like it. I don't
use spread very much. There you go. Another cool thing about effects is
you can copy them. There's this weird area here. Can you see if Hova just in this weird area, see,
there's a little lines. I can click that
once, hold shift, and grab him, copy it and go, All I'm going to use it
for this other button over on my desktop Hi Fi, and I'm going to use it
for this guy here as well. I'm going to select on
this button, double click, go inside, and I'm just going to hit paste on my keyboard. You see I can bring it along. You can also set it to a style, which is lick, this guy. Here's my effects.
I can say style. I can say plus, and it will pull through that
effect that I've made, and I'm going to name my style. Now, it's a style. If I have nothing selected, click
in the background. Can you see I've got my fonts, I've got my colors and look down the bottom here,
super awesome style. You can adjust it. The
cool thing about it is everything that
it's applied to, you can go and change it here. Let's go apply it
to. It's not going to work with this one,
it's got no fill. But let's go apply it anyway. I'm going to go to
my styles here. I'm going to say
super awesome style. Uh, it'll work nice. There go. Obviously, Aussie drop shadows are
great when you've got text. I'm gonna copy this
above an image. Okay? This actually works right, but I ***** it would look
better with an effect. I'm gonna go to.
No, I'm gonna go to my styles and go go
super awesome style. Again, minimal, but really makes it stand
off from the background. Let's look at inner shadows. Inner shadows can
be really awesome, especially with UI items, okay? Let's make a little switch. So I'm going to
grab my frame tool. I'm going to make
a little pill one. I'll make mine a bit big
so everyone can see it. I'm going to give it a
fill of my swatches. I'm going to give I call them
swatches, but our styles. Going to use my accent 300, I'm going to grab brand of
corners, and of corners. This one here, if you grab it and drag it and
drag it away past, you need it. Do
we do this early? I think we did. Just keep
going until it's maxed out. You can go to 1,000 and it will eventually make completely
round around the corners. That's one. I want to circle. Going to use the O
tool for the ellipse. Draw out a little option here, like a little toggle switch.
Pick a better color. Excellent. And here this
pill that I've got selected, I can say you have an effect
of where is it inner shadow. Inner shadows are cool to add a bit of depth to these things, and like before, the
default here is all right. The blur is probably a bit high. You can use your
arrows, remember, in these fields down, up. This one here,
probably not as far, and you can double
up, add another one, and we're going to do the
same thing in a shadow. But we're going to go it's interesting to know
you can go negative. Plus four, we can go negative for it to get it to come
down to the bottom. I might have a
slightly smaller one down the bottom there. Is it looking cool?
I don't know, Dan. This one here, I'm
going to apply my super awesome style too. Can you see you can add
some depth to these things. Giant button. You get
the idea in the shadows. Not hard, but now you can
go negative and you can add more than one and you
can turn them into styles. Or you can copy and paste them. Remember, it's kind of weird
copying and pasting them. There's this kind of like
no man's land there you can select and you can just
hit Command C, Command B. All right, so that
is Dan's super mega awesome drop
shadow tutorial. Let's get on to the next video.
69. Blur Layer, Background Blur & Image Blur in Figma: Hi, everyone. In this video,
we're going to blur stuff. We're going to do this
glass effect where things behind this pop up model is all blurry.
Can you see blurry? We'll also do it
for layers as well, where this image here starts off quite sharp and
potentially distracting. I'm going to blur it, move
it into the background, darken it up so that
I can put stuff over the top and it's non
distracting. Blue stuff. To get started, let's look
at the background blue. This is the funnest
one, the best one. I'm on my confirmation
page on my mobile Hi Fi. I've got the frame selected, I'm going to add an image to it, so I'm going to get
rid of the fill, and I'm going to
add and I'm going to add the fill back in
and change it to image. I'm going to upload an
image from my computer, and I've got one called map. So it's going on confirmation
page just going to show Hi, this is your address,
and this is where we're delivering or this is
where we're based. This is my local area, and I'm going to put it in. Perfect. We are going to blur bits of it and we do
it with the object on top. I'm going to grab my frame tool. This is going to be our pop
up model that appears above, it's going to have
writing on it, so we want to blow the background
so we can read it. I'm going to give it
a fill. And we're going to add the effect. It's called background blur, and it's going to blur
everything behind it. The problem is, is that you can't really see
what's behind it yet. So you're going to lower
the opacity of this. This is the tricky
bit to remember is that there's two ways
of lowering the opacity. You can lower the opacity
in this appearance for the entire thing,
it works. Watch this. If I drag it down, I
can see through it. But the weird thing about that is that'll lower the opacity of the fill and the stroke and everything in it,
including the effect. That's not what I want.
What I want to do is just lower the opacity
of the fill color. I've picked white, but
if I lower this down, can you it is blurr through it. You got to decide how opaque or transparent you
want this to be. Okay? Basically, we
want it to be it's just the cool effect kind of a glass effect where
you can see through it. We can add text at
the top. Let me jump cut adding my
text. There you go. To make it look more
like a pop up model, it probably needs
rounded corners, you don't have to
rounded corners, I'm going to put in eight, and it can be nice with
a little drop shadow, so we can combine our effect. So we've got effect background. Let's add a little
drop shadow as well. Remember the super
special rule two by two and maybe adding another one for the
more wafty version. Let's go to eight. We like it? It's probably a bit strong at the moment, but
you get the idea, you can blur stuff behind it, it's cool glass effect. Let's turn off that show.
All right, my first one. That works. Next
one I want to show is layer blue. You
can blur anything. You can grab this image and
say effect and just say, I want the layer that I've
got selected to be blurry. I don't find that
particularly useful, and what I do find
useful for using it is I want to blur a background image that
might be a bit strong. We did it earlier by
knocking the blacks down or knocking the
lights down, sorry. Now, it's going to be
for this background. I could put this image in and
I could say, Al's my film. I want to switch it to an image. I'm going to show you how
to do it wrong first. It's the natural way of doing. You're like, Alright,
I got image. I want to make it blurry. You know, I want this
to be more abstract. It's quite geometric
and I want to remove some of the
sharpness of it. So I'm gonna go to
effect. I'm going to go to lab and you're
like, Oh, cool. I'm going to grab that up, okay? And the only trouble with
this is if I say, Alright, I'm going to get my menu
now, it's going to go inside this frame that has an image that has an effect
applied to it. Rubber. Okay? It does it do
everything in the frame. So what we're going
to do is do it kind of maybe a different way, not a wrong way,
not a right way, just a different way. I'm
going to bring in image. So Command Shift K, I use you a little drop down down
here in that shapes panel, and I'm going to
say you come in. I'm going to click and drag it, so I don't want to
click on the background because it'll apply
it to this frame. All I'm going to do is
make it really big. It's going to jump off the page, didn't going to probably
jump off the page for you. What you need to do is make sure that it's in
the right page. I've got my features page there. I want you to be in there, which can be tricky, not
going to lie. We are in fill. I'm going to go to crop because I want it to be in
a certain place. I want this like
that, I want this. There we go. Now that's an
image inside of the frame, I can select on the
image and I can say, I want effect just
apply to that. You are going to be a label and I can crank it up
as much as I want. Now when I grab my
menu, copy, paste, I'm copying it from here and remember I'm
clicking on the name of the frame to go into so it knows where to put
it. Look at us. Other things I like to do
with this layer blur is well, things that I don't do
that I should show you. With the image selected,
there's the image. Sometimes I find it easier just to select things
in the layers. Yeah, double clicking. You
might find the same thing. It can be a little
bit weird or holding that command or control key
down to click on the image. That works too. Okay,
in my layer blur, there is a progressive one. It just means the
progressive is where? Because my image is so big, the progression is over
here for some reason. I can drag it over
here to make it a bit more visually useful. What you'll notice is that
can you see the bottom here let's crank up is blurry
and the top is set two, zero, so that you can decide on how much you
want it to be blurry. This is a cool effect. I haven't found really
good use for it. I'm sure there is lots of them and you can flip it around. Can you see what I'm
doing? Do I like it? Maybe. Go back to uniform. I'm going to lower it down a little bit. It's a bit strong. What I also like to do, we
did this in an earlier video, just a little bonus recap. Is this image here? I want to darken it down a little bit. Mine's pretty dark, text
will appear on top of it. It's not going to
be too distracting. But remember, you can
select on this image. I'm going to go into it and
you could lower the exposure. Of this image, just to
darken it down again. And remember playing around with the highlights,
dragging those out, mine doesn't have many
or any highlights at all, so I'm not
worried about that. Another way of doing it, though, you'll see it. I use it a lot. I'm going to set that
back to zero and that back to zero and
come out of this. What you can do is you can have more than one fill on a layer. We did more than one effect. You can do more than one fill. I have my image and
I'm going to say have two fills by default, it
actually does what I want. It adds a black fill, but it also lowers
the transparency or the opacity of
it down to 20%. I can raise it Obviously, if it's 100%, it's full black, but you can just do this. It's almost exactly like
using the exposure. The reason I'd like
doing this way sometimes is that if I'm
doing multiple images, I can be consistent,
whereas playing with the exposure is looking at it, tongue out, head, **** sideways. That's what I do
anyway. I'm like, yeah, what was in it? Yeah. Okay, where
is this, I can just copy this and make it 30%, so they're all consistent. But it doesn't really
matter. I like that for backgrounds. Blow
them out a little bit. Now when we start
adding our objects, it's kind of this
cool background, but it's not taking away from
the front or my content. Alright, those are
a couple of blurs. We've got what were they? They were layer blue, this one, and then we had the probably
more cooler background blue, the kind of glass effect. Right. That is it.
Oh, that's almost it. There is a new feature in here. I wasn't going to
cover it, but I'm like, Oh, that would
be cool for this. There are other effects in here. I've given you the basics, you can explore. Any
other ones that appear? The one that's just appeared
is this one here, noise. By default, it's a bit hard, but can you see how
if I get that down, density, the density up, and maybe not so black, lighter. I'm going for the glass effect, that kind of frosted
toilet window effect. So there's a little
bit of playing around. I haven't got a magic
number for it yet. It's just dragging, tongue out, head coocked and deciding
kind of does this add to it? Does it not? It look
more like glass? It doesn't. But now you
know how to use noise. You can obviously do
that for images as well. But for the moment, that is it. Blurring done. I'll see
you in the next video.
70. Class Project 14 - Effects: Team, Class Project
time. Easy fun one. I just want you to
practice the effects that we've learned over
the last few videos. Drop shadow in a shadow layer
blur and background blur. I don't mind how
you implement them. What I've done is the ones
we did in the tutorial, that is the background blur. I did mine to my homepage on my Hi Fi. I went through and did kind of fuzzy
background layer blur for this abstract thing. I still wanted it quite light. That's what I did, and
I did my drop shadows. And here I just threw my interface in a
shadow thing here. Up to you where it goes. I did it on the text as well, and I want you to
take a screenshot of that includes it all. I've ended up with two
screenshots for mine. You might combine
all of yours in one. So there's mine
and there's mine. I'd love to see it on
social media as well. Upload it to the
projects, obviously, but also share it and tag Mass on social media or on our
Facebook group, LinkedIn group. Love to see what you
make. All right. Enjoy making effects infigma. I'll see you in the next video.
71. What Are Components & Instances in Figma: One. Let's talk about
components and instances. Basically, they
allow you to create one master component that controls lots of other
ones. Watch this. I can say I want more padding in the top and the bottom or less, and they all go and change. The nice thing about them is that you can see you can keep your instances of that
main component unique. This one is its own
color, has its own text, but I can control
things like let's go the font weight and
make these changes. These update, but keep
their uniqueness. Really cool. Let's jump in. Let's talk about components
and instances. All right. Let's first make
a main component. We're going to start
with our button. You can use anything. I'm just going to copy
and paste it over here. Just keep it separate. Okay,
so what we want to do is this button we
spend ages kind of getting it how we want,
we want to reuse it. But we want the
control, like you saw in the intro
of being able to adjust this main component
and everything else adjust. So first of all, we need to
turn it in to a component. You do it by up the top of
your properties panel here. Can you see this
little four diamonds here or the shortcut, that is Command
Option K on a Mac. Control Holt K on a PC. That was hard to come out.
But you click on this, nothing happens.
You're like, happened. One thing that happened
is in your Laos panel, I'm going to see
here undo that was when it was an auto layout
or a frame, whatever it is. Once you've changed it, it gets this little
diamond feature. You're like, All right,
what do you do now? Well, we can make
a duplicate of it. I can say, I want another one. What happens is can you
see the icon on this one? It's a copy of it, but it
gets a single diamond. That is the main component, that is the instance of that main component,
parent child. Now, why is this helpful? I'm going to have one,
two, three versions. Actually let's have
three versions. Min and three instances of it. The cool thing about
it is, watch this. When I change the main
one, they all change. That's super helpful.
I might decide that the padding needs
to be 32 and 16. You'll notice that the
32 didn't do a whole lot because who remembers? That's
right. It's not hugging. I'm going to change this to hug the cool thing
about it because I changed that one
that I might have forgotten about
like I did there, all of the children or the instances of this main
component change as well. What's really cool is that these instances can have
uniqueness to them. Say this one wants to
be a different color. So I'm going to say
you are no longer. Oh, there's a fill behind that. No, that's selected
colors. There's the fill. Showing me the white
text. Here's my fill. I can say, actually,
I want this guy to be my primary color, this one here to be
my accent color, and I'm going to leave
that one normal. I'll leave that my
secondary color. The cool thing about
them, they're unique, but look, they all still
have that main control. They can be quite unique. Same with the text.
We got to buy now. We'll get our purchase button. Stupid cats lock still broken. These are unique, but still
have this main control. You can go into here
and say, right, this guy here for some
reason because he's on a different page and
he's to look different. He can have no corner radius. Again, we can still control
it with the parent. You might decide that
this one here, actually, let's do a more kind
of global change. So I want to change
this from heading one. I'm going to break
it because I want to use a light version, and they all become light. That is the power of using a main component and
having instances. Another perk is that
this is quite messy, right? Everything is in here. Okay? I can go into
my Assets panel, which we haven't looked at yet, and it should have my
button in the library. It's not here. Where is it? Components get added
to the library. Sometimes there is a bug. Hopefully this goes
away. I'm have to close figment and
open it back up. You wait there. It's not.
They're just changed the UI. What it's saying
is on this library here, there it is there. There's my button. I don't
like this new way of working. I just like the
more listed here. It's for when you get
really big projects, you need to say in my
library for this file, Okay, that's the first page on this document,
where is it here? That's my first page, so
that's why it's showing that. In that page or in
that design document, here's all of my assets. You can drag out. I'm going
to go back to this page here that we're working on
and go back to my assets. I can drag out an
instance this way. It doesn't matter
if you copy and paste it or drag
it out from here, you are creating an instance
of that main component. This gets handy when you start creating libraries and
sharing with people. They can go, Alright
I want all the assets from this dock and they
will be listed here. What should be a component? Basically, at your design stage when everything's
a bit conceptual, you don't need
components in instances. As soon as you
locked anything in, yeah. They should be components. Like this logo here,
we're happy with it. I'm going to say you, my friend, are going to be a component and it ends up as a logo here. It's got a white background
so you can't really see it. But it just means if I go to
another page now and I go, right, I'm on my Hi Fi mobile, instead of having to go
back to the document, copy and paste it over and
have no connection now, I can go to my
confirmation page, go to my assets, and just grab
the logo and drag it out. It's consistent. I'm
going to add an effect. I'm going to add actually my
style that I made before. Super awesome. Still
doesn't quite work. I can change the
color of this one here to my library color. We've done some modifications
to my main component. But if I go back to
that main component, that's a good trick. How do I go back to the main? I know on my Layers panel that I'm working on this instance. It's the small diamond.
How do I go and find it? You can right click it and say, main component, go
to main component. I jumps back to my
page that has it, and I can say, actually, I am missing with
the size of these. Got to use the K tool. I'm
going to make it bigger. You probably won't be
able to tell that, Let's do something
else. Let's destroy it. No, I told shift. Let's make it
bigger, way bigger. What we do if we
go back to mobile Hi Fi, you see, I
got really big. Awesome. Another trick for these is that let's
say you have done some adjustments and
you want to go back to the original, I want
to use this again, but I don't want to have all
of the stuff that I've done the purple and the drop
can go to reset instance, it goes back to whatever
the main component is. You also might decide that
actually on this page here, you spent ages getting it right and you like it like this. It's the right size. You
can go the other way. You can say, actually, I want this to be the main
component now, not main component,
but I want to send all the changes to
that main component. Can you see it here says push the changes to the
main component. If I go back to desktop Hi Fi, it has got those new settings. I got new color, it's
got the new size, still too big, still wrong
color, but you get the idea. I'm going to undo that
before I rect my logo. Leave it there. Let's chick it. It's still got its overrides. So I'm going to say, actually, go back to where is it reset instance? All right components. You'll start with
one or two and then you'll start to find that
you've got lots of them. And you will find other people's templates
that you're working from. You will be grabbing them, copying and pasting
them for their document or working from their template, and they'll be using a lot of instances throughout
the document. And if you want to
change them all, all you need to do
because you have no idea where the
main component is? You're like, this is
definitely an instance, or this one here,
definitely an instance. Where is the main component? I could say right click
and go and take me to it. Go to it, please.
Now is just there. Oh, and last thing is we did
this earlier on when we're copying and pasting from
somebody else's document, you can actually
go and break it. You'll end up with instances that you've
copied and pasted, and you're like, I don't want it connected to the main
component because it is. It can link across documents. Let's say you don't want
that, I can just say, actually, I want to
detach this instance. We did this earlier
not knowing why, now we know why
because we don't want this main component
that's connected to it. We might break it
and make our own. We can right click it or
go up to here and say make component or
create component. Now we've got this
main component that's now Ls that we can use, and it's not connected to
somebody else's document from a long time ago. Right, that is it. That is
components and instances, main component and instances of that main component.
Do I explain that good? It's complicated. Hopefully, it makes sense now or at least
a little bit more sense. We'll practice more
of it. All right. That is it. I'll see
you in the next video.
72. Where Should You Keep Your Main Components in Figma?: Hello, there. We are
going to organize our main components because
we are very organized. A lot of designers have this OCD issue where everything would be nice and organize on another page. That's
what we're going to do. It's good UX etiquette and for those messy
people out there, you. I'll show you some tricks on how to kind of leave it messy and your main components
everywhere and actually find them.
Right let's jump in. Let's get organized. Let's
start tidying it up. We have got our main
component here. Remember, if you can't
find your main component, you can right click
and say, where is it? Main component, go
to main component, so you know where it is. I'm going to cut
him, and I'm going to go to where am
I going to go to. I'm going to make a new
page. This one's going to be called C po Let's. I'm going to drag it
so it's at the top here and I'm going
to be on that page, which I see. I'm just
going to paste it. Very big. It's best just to keep your main components on a components page so
they're easy to find. We've only been doing this
course for a little bit, HiFi. Look at it. It's methias. Whereas now it's just really
good habit to keep them on a components
page or keep them separate so that you
know where they are, especially when you're
working with somebody else, you don't want to them to have
to go through and try and find out where that
mystery main component is. I'm going to make
another component. I'll show you another
way of getting it there. I've got this whole thing.
It's going to be my main Nav. I'm going to the
moments just a frame. I'm going to turn it
into a component. Click the button, or use your shortcut Command Option
K or you can right click. All right. It's not going to
make it a main component. Let's do this one, right click and go to create component. And I don't really want this on this because if I end
up messing around this, I'm going to affect
all the other pages. So it's best to now go, right, you my friend are
going to move to page, or you can copy and
paste it and I'm going to move it to
my components page. What I'm going to do
is go to my assets, and I'm going to go back and
I'm going to go back again. This file here under
my components panel, I'm going to just have everything in here and
then it's just all in one place rather
than spread across, what it does here is on this page and if I have
another component, I want to show you
where it's messy. If I do it this one and I create, this is
going to be my card, so I'm going to go shortcut Command Option K or
Control Alt K on a PC. I've got my component, I'm going to give
it a better name. Card A, I'm sure I'll
create another one. You can see it's definitely a component because it's
got the four diamonds. Now if I go back
to Assets panel, you can start to see I
end up with components on every single page. But if I move them all
off, watch Mobile's here. If I go to this one
here and say, A, you are now going to be
moved to my components page. Can you see it tidies it
up? Same with my Hi fi. I've got the logo
here somewhere. I can right click it and
say, go to main component. There it is there and
I'm going to say, and now move to. Come on, move to
page components. You'll just see that
in this document, I just have these components. Tidies them up. Otherwise, it shows you all the
pages that they're on. They understand, Dan, they do. I'm going to add
that in perfect. Now you could just leave it
all messy and lying around. You do at the beginning
and then quickly, you end up like, just going
to move them to another page. If you do decide to be
the messy person and just leave them lying around your document,
that's totally fine. In the Assets panel, if it is really hard to figure it
out, you can just search. If I need that card
that I just made, I can type in card and it's just going to give me the card. This is really handy when
you're working with, say, a larger document, when there's just loads and loads and
loads of different things. Loads of different
buttons are mixed in with everything else and you just
want to search for buttons. Good point, Let's go back to my components page and
let's do some naming. Button small, I
already did that one. Now, I am Good. I've already named
these things, card one. I'm a genius and logo. There you go. I don't
need to rename anything. You're here, though,
I'll show you a cool way of going
through all of these and renaming them. Let's say it wasn't called Logo, I can hit tab to go down
to name this one because often you end up with
just frame 47, frame 52. Hands up if that's you already. Yeah, I knew it would be you. You can just tab down,
rename them, tab down. Is that useful? I
find it useful. Searching, make sure
they're on our own page and another trick as well to
find the main component. You can right click it. I've
got this instance here now. You see over here, I can say, go to main component, does that. You'll also see when
they're not on a frame, you can see the name, but
you can also see the icon. You see when it's on a frame, you won't see the name
or that little icon. Now it's just a matter
of lining these up. I might have a button
section down here for the OCD people
in the course, you can start lining things up, labeling them, grouping them, and have them in special places. You have a second button,
you group them together, make them easy to find,
get your feng going. That's it. It's how to
tidy up your components. You don't have to. But as your projects get
bigger and when you're handing them off to other people, you probably will. At least for the illusion
of being organized. That is it. I'll see
you in the next video.
73. Class Project 15 - Components: It's class project
time, and if you're skipping class
projects, don't there. There is a little bit
more to this one. I want to add a little bit of interesting stuff before
we do the class project. Okay, let's talk about
what we need to do, and then I'll show
you the stuff. I want you to make
components page, and I want you to create
two logo versions, one button, one Nav.
Let me show you. I've got my Nav the two logos. I've got one that goes on a dark background and one
that goes on a light. So you can't really
see it there. It's a darker
version of the logo. So when you're naming
it, it's hard to know. That's the actual light logo, and that's the dark logo, but this one's called
Light mode, dark mode. It's really common
in UX to give it the name of where it's going on the
background that it's going. Light mode, dark mode, you've probably bumped into before. This is being used in light mode as in there's
a white background, this would be more appropriate. On a dark background,
that's more appropriate. Use light mode and dark mode. So the two separate
main components, rather than an instance
that you've changed. If you're having trouble
seeing some of your elements, you could put a
frame around this. There's no problem having a frame makes this
a little messier, unless you can see
your dark mode, or you might just
change the background. So have nothing
selected over here, you might find a background
that's kind of like a happy middle ground on this particular page so that everyone can see all
the different elements. The other thing that
I want to share with you if you're not
doing the class projects, you should, is this one here
nested instance of a logo. So we've got our Nav up here. Inside of it, we've
got our navigation, which is this thing
on the right here. Okay. And I probably never
really name that one. Let's call this one
Nav hyphen buttons. I've also got this logo in here. It is not an instance of this. This just the logo
that we made earlier. You can see, it's still a
frame. What I should do? Because the problem is now if I make a change to
this, you can see, if I make this bigger, this doesn't come along for the ride. This is called a
nested instance, means that I've got
my main component and I want an instance
inside of it. Explaining it didn't help,
did it? So main component. I made an instance of it that I'm going to use in
this navigation. I'm going to get
rid of this guy and I'm going to put this guy in. It's not the main component.
It's just the instance of it so that I can work on this separately, that
needs to be down. But the cool thing is that
when I mess around with this, because this is a
main and that's the instance of it, that
comes along for the ride. I've got this bigger control. I've got this whole Nav bit
inside of it is an instance. No reason why you couldn't have the main one in here as well, so that maybe would be
easier, but it's not. It's just nice to
have the logo all by itself rather than
baked into this because you'll use
a logo in lots of different places,
not just the NAV. Let's just have an instance
in there. All right. If you're not doing
the class projects, which you should
be, you can go now. For the rest of us, make a page, make two logos, one dark, one light, a button component, and the NAV, which
has the nested logo. Deliverables, take a
screenshot like that of everything on your page and
upload it to the projects. We don't need to
share this one on social it's not
particularly interesting. We'll share more later on, but make sure you upload
it to the projects, slash Assignments, and that's it. I'll see you
in the next video.
74. How To Make Component Variants in Figma: Hello. Welcome.
We're going to look at what a component variant is. We've done components
in the last video, just something reusable
that's in our assets library, but we're going to take
it a step further and combine two components
so that later on, we can say, A, you,
you can actually have two different variants
of the same thing. It's nice. It keeps
things nice and simple. I've got one button
that can be many things rather than trying to drag out lots and lots of different ones. Same with this one here,
we made this variant. Smoosh them into this
thing. I can say actually I want the Hova state or
the disabled state. I called variance and we're going to do that
now. Let's jump in. Right. Button variance. I'm going to create mine
on my components page. They can go on any
page you like, and I have drawn this. It's just a simple frame
with some text in it. Nothing else. I turned it into an Auto lout so I can get the cool spacing, but that's it. What I'm going to do is
I'm going to duplicate it. I'm going to have
two versions of it, and this one here, I'm
going to call secondary. I want a button that
I can reuse that is just ready to go with
my secondary color. That is the secondary
color. All right. This one is going
to be the primary. I got my primary and
secondary buttons. I'm going to turn
them into components. So I'm going to say you, my friend button primary are
going to be a component, scroll to the top,
hit that button, you as well, both
components like we did. This is basically all we're
up to from the last video. See my assets panel, there's two of them, two
of them is fine. But when you've got
three of them with your third color and then you've got another one
with outlines and different font sizes
and bigger buttons, smaller buttons, you can imagine this asset panel
getting really big. What we can do is I've got my two components. I
can select them both. What happens when you select
two components at once, see the top here, says, Hey, would you like to combine
these as variance? You're like, Yeah,
that'd be awesome. What's happened? Not a lot. Got a dotted line
around the outside. What happened to
my Assets panel, can you see goes from
two, redo to one. That one now contains
lots of stuff. Wow, lots of stuff.
More than one thing. With it selected, I can
go over here and say, look, I can say you're
the secondary button. Ah. Oh, you can smush different versions or
variants into one component. That's what variants are.
Let's do another one. This one here again is let's
have a look at the frame. It is just Auto lot
with some text in it. Not a component, no nothing. This one, though, I want to do a button more typical on
websites where I can say, I've got one, two, three. This one's going to
be not my outline, this is going to be
my primary button. This one here is
going to be my hover, when you hover over it,
and then we're going to have an option for this
button that is disabled. Let's change them when you hover above it
with your mouse, I'm going to change the color of the stroke to be darker,
same with the text. The text is going to be
the darker color when you hover over it and
the disabled option, I'm just going to knock down the opacity of everything inside of it to make
it see through. Can you see what I'm
doing here? Just like you've seen disabled
buttons before. Now we need to turn them
all into components. There's a trick
to do that little faster. You can select them all. Instead of just
doing one at a time, you can say, see this
little drop down here. When you've got multiple
frames selected, it says, Hey, do you want
to make a component? No, I want to create
multiple components. Can you see just did them
all in one go. Happy days. Now, though, if I select them can combine them into a variant. Again, I got a variant and
if I go to my Assets panel, I've gone I'm going to
undo undo from one, two, three things messing
up my Assets panel to one. There he is there. Drag
him out and I can say, AT one has to be
the hover option. No, this is going to be
the disabled option. That is a component variant, just like a component,
but with some variances. Let's tidy these
up a little bit. Instead of calling component
two, it's a bad name, this is going to be
called my BTN outline, just so I know what that
is in my Assets panel. You can name it over
here or up the top. The other thing we might do is with the main
component selected, not the instance that we
dragged out. This guy here. We can go over to this and say, go to the settings here and say, actually, what property
am I selecting? Because that's what we do.
We go over here and say, what property do you
want? Ha primary? I want to go over
here and say, be a bit more descriptive and
say, not the property. I want to put the button state. Then you can pick from
disabled hover and primary. You can drag these
around, depending on which way you want the order
of the drop down to appear. So now over here, this one here, what button
state do you want? You can say, I want primary, the top one. There you go. You made an ultra complicated
component variant to make it more complicated, just give you the language
while we're going along. That is now was called
a main component, and it still is, they call
it a component set now. That's what the little dotted
lines around the edge mean. It's just the way
of saying this guy here has special abilities, all smooshed together
in a variant. So drag out an instance of it, or you can drag it straight from the main
component like before. You can drag out a copy of
this. It doesn't matter. This guy here, I want to
change the button state. Name. You can't have to do
it to the main component. Then I can go into here and say button state that
can be changed. Same over here, you
can say, all right, I want to change the
word hover in here. You can't do it on the instance, but you can go back
to the main component or the component set and go to the settings and
go into here and say this is not primary,
this is something else. So do your editing on the component set or
the main component. They use both of those
words for these things, and the instances, you just go through and make the changes
that you want to see. I want to pick this variant. Was that helpful?
Hopefully, it was. Again, this is in the
essentials course, it's reasonably advanced, mainly because you will
find somebody's button, you'll be like, Awesome.
I've copied this button. Ah, I wish there was
other versions of it, and you might just have to go over here
and check it and go, somebody's done all
the work for me, and you'll get to a
point where you're like, Man, I just need to combine
a few of these guys, and you can make
your own variants. Alright, look at us.
Hardcore Figma users. All right, that is
going to be it. I will see you in
the next video.
75. Another Way To Make Variants in Figma: Hello, we're going to practice
making variants again. I'm going to show you
another way of making them. Basically, you can
just make them within the component set rather than making
them all first, and I'll show you a cool
trick where you can turn these into little
toggle switches. Oh, I love a toggle switch. Alright, good practice. Let's make another variant. I'll show you some
other cool tricks. And of course, the
toggle button. How does he make that?
Right, let's jump in. Okay. To get started,
I have made, actually I just stole this
from an earlier tutorial where we learned drop shadows. So this is nothing but
rounded corner frame, with a little circle in it. Nothing going on. I'm
going to convert it into a component, just
like we did before. It's a shortcut Command, Option K, Control Alt K on a PC. Okay, I've got one of these. And if you scroll
to the top up here, okay, I've named it
Toggle Switch myself. Okay? And can you see
this little option? Okay? Instead of just signing two of them,
you just click this. And look, I'm going
to add a variant. And it just kind
of like does all that work for us
instead of, like, making two different
components and selecting them both and then turning
it into a variant. Make a component and say, I want a variant
of this component. Does it work for you.
The second one here now, I'm going to double
collect to go inside. I want that switch
to be over here, maybe the background
color to change to one of my neutrals,
so the switches off. Like before in our assets
panel, we can just drag it out. We end up at the same place. It doesn't matter if it looks like this or if it
looks like that, we've ended up with an instance that has
different variants. Our naming is all very
badly, but it's the same. You can add another one again. You see this I've
got it selected. Can you see this little plus appears at the bottom,
you can add another one. Not sure what button
this is going to do. Stuck in the middle button. I can grab it as
well, and I can hit my maybe Command D or Control D on a PC
to duplicate stuff. It doesn't matter how
you make your variance. You can copy and paste them, duplicate them, hit the
little plus button. It doesn't matter.
Whichever works for you. What I'm going to do is I'll show you a couple
of other things. I I'm deleting these buttons, can you notice the
little dotted line doesn't rejig to wrap around. You can grab the outside and
you can make this any size. This is just a visual cue
for you to know that, hey, this is the
important thing. Component set, the
main component, and you can adjust
it as you need. The interesting thing is, this is just more of a fun
trick, is our naming, right? If I click on the
main component. Over here, you'll notice
that there's two settings. This little universal
properties icon is everywhere. This one of the top
here is a generic one. What I want to do is down here, there's this other option here so I can jump in
and do my naming. This one is going to be I can't think. I'm
going to call it. The editor would have
cut that out, but I was sitting there
squinting my eyes, trying to think what
it's going to be called. I call it the position for this button because we
didn't name anything. It's called default
in variant two. You'll end up with
lots of these. Okay? We could give them other names, but if we give it the secret
name, re if a secret name? On. And if this other ones
called off, look what happens. Okay? If I hit Enter
now, get rid of that. If I click on my instance, that dragged out either from the library or copied from here. I'm holding my
option key on a Mac. Oh, counter PC, doesn't
matter, they're all the same. All instances of this main
component. Look what happens. There's a toggle
switch. To, click, do add your own sound effects. I don't know why
that's awesome, but if you use the word when you're naming your variance on and off, it will make that happen. You can call them true
and false, yes and no. I don't know why
this makes me happy. Okay? I love a toggle switch. All right, so it is
quite complicated. Let's do another one,
a super simple one. If for the frame tool, I'm going to draw out
a simple rectangle, and I'm going to say you, my friend are going
to be a component, and I'm going to make
a variant of you. This other variant is going
to be a different color. It's going to be
a different size. And now over here on my
properties panel, there it is. And he has two variants. Why don't you do that
at the beginning, Dan? I probably should have. But
you get in the hang of it. We made the
complicated one first, and then this super
simple one later on. You can use it really quickly, really simply and it just keeps your library nice and tight. Make sure you
name your stuff. Otherwise you've
got to frame one that's hard to understand
what it's for. What's really good
about it is later on, when you're copying and
pasting other people's work, other designers
in your office or maybe you're using a
library from somebody else. On the Internet, you can click on things
and you might just find there might be some other options
all hidden in there. All right, I'm back.
You didn't know I left. I finished up and
I was like, Oh, we should do one more because another really good use case and just help us practice
is the light and dark logo. We've got those already. We made them already.
We've already shortcut it, right? We've got
these two versions. They don't have to be
on top of each other. I don't know why
I'm stacking them, but I can select
both of these now. Oh, go straight into
being a variant. And now it's tidied
up our library. Instead of these two things,
we've got just one thing. We can drag it out
and we can say, Alright I want logo
light mode or dark mode. Go. I might change
the naming now. I might say, instead of
called component two, I might just call this one logo, and inside of it, I'm going
to go into these properties, and I'm going to say
the property is mode, and instead of called
logo dark mode, oh, where do we go? I got lost. Back to you. Instead
of logo dark mode, I'm just going to
put can't type. Dark mode, tab down light mode. There you go. Another
really good use case, a lot better than the
toggle switch or this guy. As glorious as he is. All right, that is the end end. I'll see you in the next video.
76. Class Project 16 - Variants: Hello, it's time to practice
what we've been practicing. I want you to make some
of your own variants. Okay, so we're going
to make four of them. Three of them we've
already done in the class. You can just kind of do those
if you haven't already. And then the last
one wants you to add a checkbox down
the bottom here. Even if you're not doing the
class project, you should. I'm going to give
you a little tip about where you might go wrong. So have a look what
you're gonna make. I want to make a button
that has two variants. One is the secondary
and one is the primary. I want you to make
a toggle switch with a little toggle option. Same with the logo, there's
going to be a light and a dark mode of these guys
that you can switch between, then I want you to
make this checkbox, what you might bump into, and it's something that
I very rarely bump into, but it happened while
I was making this. I was like, Oh, here. What
ends up happening is See this, I got my checkbox.
It looks right. I've got one without the tech, one with the tech over here. I'm like, A, I'm just
going to switch it to I can't switch
it to anything. I turned it on, but then it
won't turn off. It's weird. It's because here,
this component set has two variants in it. The side by side instead of on top of each other,
it doesn't matter. What does matter is the naming. This guy here is called default and this guy
here is called default. I can see over here in my layers panel,
default and default. This guy doesn't know what to show because they're
both called default. We can rename it, we
can grab the check box. We can go into the
properties here. Actually, we can't only one of them there. Got to
do it over here. I've got one. This is the empty. There's a better name for
it. I can't think of it. Inactive, that's probably it. This one is going to be checked. Because they are different, now this thing knows what to do. It can say, right,
I've got two options, not just default, you can
turn them on and off. Either of these, if I called, let's do it to this one
as well to break it. I'm going to go into here
and I'm going to call both of them dark
mode, dark mode. Gets rid of one, but they're
both called dark mode. So this thing here,
don't know what to do. Dark mode, dark mode. So make sure both of your variants have
its own unique name. That often happens by default. Component one, component two, component three, component four. I don't know how I got mine
to both be called default, but I did it and you might too. There you go. I want
you to create these four and I want you to
take a screenshot of them lined up like this
where I can see the set and the example of it and upload
it to the project section. Enjoy making variance. I'll see you in the next video.
77. How To Add a Popup Overlay Modal in Figma: Hi there. Are you ready?
We're going to do this. Three, two, one, one, Go. I love this. It's
a prototype where this modal here pops up
over the top of everything. I can close it, it automatically pops up over the top
of an existing frame. Let me show you how
to do that in figma. For this to work, you need to
have the thing you want to pop up on its own frame
on the background. It can't be on any other
frames on this page here, you have it just
off to the side. I've drawn just a little frame with some icons and
a button in there. I can just be a regular frame. It doesn't matter. I've styled mine to look like a
newsletter pop up. What we do is we switch
to prototype mode, which is shifty, or you can
click on Prototype up here. What we say is homepage here, I want you to go to there. We don't want it to
have a Navigate two. We want the action to
say to open an overlay. That's basically it. Let's have a look to see what that does. Let's prototype the homepage. Let's go to Prototype.
Wait for a load. And it's set to on click,
so I click at once. The newsletter appears. I don't know. Something
awesome about this. Doesn't close, but I don't know, Sms so what we need to do is let's click on the
Y here or the noodle, say, not on click, we want it to say after a delay. I'm going to say after
about say 4 seconds, 4,000 milliseconds.
Let's give that a go. Again, I'm going to preview
this guy, say play. Okay. And after 4 seconds, 4 seconds. There it is. Hey. It appeared. It doesn't go away. We'll
leave the preview open. Let's look at a
few other things. With it selected here,
after delay 4 seconds, I want it to be scentered. I want it to close when
clicking on the outside. That's pretty common and I want the background to have
just a fade over the top. I like 50%. Looks quite right. And the animation, let's
get it to dissolve in. And let's give that
a preview now. H here. Let's hit Reset. Remember, it's key, 4 seconds. Go. Go. Oh, it almost worked. Faded in, which
is good. Now if I click on the outside,
it goes away. Why didn't the black background appear? Let's have a look. Background. So I turn that off. Did you see that?
Anyway, I lame figma. It's probably me. After a
reset, three, two, one. Go. Fades out of the background. I can subscribe to go to
my subscription page. I don't have that
button set up yet, but if I click off in the
background, it goes away. All right, so we've
done email newsletter. You can have that for an alert, let's say, instead of a button. So I'm going to say, when
this By now buttons clicked, I'm on prototype on By now, it's going to go to
this other frame. Do I have another
frame over here? Frame. Those are all images. That's a frame. I don't
want it to go there. Let's just draw a rectangle
and it's going to be red. Say it's an error message.
We'd have to design that. But for now, I'm
going to click on the button and I'm going to go to prototype shifty and
I'm going to say go to there, but I want to be on click. I want to not navigate
too, remember, I wanted to open the overlay and I want it to go to frame 29. I've called this pop up model. That's just what I named it. Modal is the generic term for a unit that's
not another page, I appears, like a little group. It's a model. Centered,
close when clicking, background let's do it all. That's all good. All right,
let's give that a go. Home page. And let's preview. Actually, we just go
back to here, hit reset. If I click the B now button, I get my little warning
dialog box it appears, or it might be like, are you
sure? You sure you sure? Or it might be you
haven't filled out this field or whatever the
pop up model might be. Another thing you might research is just some of the terminology. I've used model. If you might
have heard that before, my accents a bit maybe hard. Not model, model with an A. There is also things like
pop ups, dialog boxes. They'll call them as
well. Warnings they'll call them snack bar
is interesting. Google snack bar.
That's interesting. It's what happens
on mobile phones. It's right down at the
bottom. It's a little pop up. They call them snack
bar. There you go. It's a cool little
prototyping technique for pop ups and that is it.
I'll see in the next video.
78. How To Make & Prototype a Tool Tip in Figma: Hello, we're going to
do another overlay, basically the exact same
features with one other change, and it is this tool tip
where the overlay doesn't land right in the
middle of the page like we did for the
email newsletter. Watch this. When I
click this. It appears just above the thing
that we're working on. Now this is quite a long video only because I just make
it, we make it together. If you came here just for
this tool tip and how you get it to appear
where you want, I'll cut to the chase. Basically, all you need to do is like we did before,
we're going to do on click. We're going to go open overlay. The only thing we change
is the positioning. It defaulted to center, which is right in the
middle of the screen, which is not what we Okay, we want to say manual. Then manual, you can move
it anywhere you like. Still needs to start life
off screen and you can change it to manual
and then just move it where you
need it to appear. The same technique
on click Olay, it's going to this frame
called Olay CC up here, and I switch it to manual,
then I can drag it around. But for the rest of us who
want to build it all together, it's hang out and make. We're going to build this I and this pop up tot up
here. I won't do this. I've made my checkout
page more full, put an image in the background, and then I drew some
rectangles in text. You know how to do that, you
can do that on your own. I have got just a white
rectangle with some text, with some rectangles with
rounded corners that kind look like fields you might type your
credit card into. So we'll skip that bit
and we'll get into building these
more unique parts. Let's jump in. All right,
so the long boring way of doing it is
let's dot together. I'm going to go, Oh
for my circatol, draw out a circle. I'm going to go to the design. I'm going to give it a fill
color of my accent color. We might have more of
an informational color often information is
green Success is green. Actually, information is blue. You need to work out
what you're going to be for information colors
for your website. Er is always red. Conformation is
normally always green. Information is blue or gray. Let's put our I in the middle of this. Let's go the I tool. Actually, I want to
put it a letter I, I'm going to use the type tool, which is T, type in an I. And for some reason,
I needs to be. I'm going to break the
link to the style. It needs to be a serapont. I don't know why, does. Feels like it does. I'm
going to move my no. I anally use my rakes. Okay,
hold a shift to tap it over. That looks good to me. If
things aren't lining up, it's hard sometimes to
line these things up. If you skipped over it
earlier under preferences, up here on the F preferences, there is a snapped pixel grid. You can turn it
off so that it's a little easier to align
in the center of this. What you can also do
is click on this I, hold Shift, grab the circle, and you could use
this horizontal. The shortcut is option
H or Alt H on a PC. Vertical is the
same option or Alt, but V. I use that
one quite a bit. I'm going to make that white, and this is going to be
my little group here. Are both of them clickable. I'm going to shift click them both. You can see them
here. They're there. I'm going to turn
them into a frame. I'm going to say right click,
I'm going to say frame that selection there one little
unit that I can move around. It's like grouping.
That's that part. Now we need the bit that we're
going to get to overlay. The big thing to remember is that you can design
it down here, but it needs to end up out of the frame, otherwise
it won't work. I might get the basics in here. I'm going to group the
frame tool and go, I want it to be about this big. Awesome. Now I'm
going to grab it and drag it up here and
for some reason, didn't have a fill.
Not sure why. I'm going to grab this frame. And realize I can't use a
frame for what I'm doing. Frames have to be rectangular. You'll notice even the
circle that we put a frame around ended
up with a box. This is one of those
ins where they still need the rectangle tool. Half of the rectangle tool
are roughly about that size. The cool thing
about the rectangle tool is that you can go into it and break it apart
with the pen tool, which is what I want to do. I want to go to some
rounded corners first. Let's go eight. No, it's too much, four, I'm going
to make it white. I'm going to grab my pen tool. Actually, we're going to
go to draw mode first. Let's do that. Let's
go to draw Mode. Let's go inside the drawing
mode, which is Edit object. I went to here, draw mode. I've got the selected,
I go inside it. You can either double
click it or click on that button there,
which was called. Come on, Dan, you can do it. That one here, Edit
Object. I win. Now I can grab my
pen tool and say, I want an extra there. I want one there, I
want one in the middle, and then I'm going to
grab my move tool. And just drag that down so
I've got some extra points. Oh, it's rounded,
even. I like it. Nice. You could just use
a triangle and smosh them together using the
shape builder tool, but that's going to work for me. I want to move mine
across probably. I'm going to hold shift gravels, drag them to this side, it's
going to be my little modor. Gonna grab my type
toe, put it in here. I'm going to get heipTO I'm not sure what they're
using as the backbone for their rewrite this. I'm going to email like
an email to my boss. I want CVP x. I I wrong? There you go. Oh. Make changes. Make it no more than
how many words? One, two, three, four, five, About eight.
Oh, let's do seven. Amazing what you
can tell it to do. C. It's white text,
which is not good. I don't think you can
do it to do that. You can't use AI at the
moment to change colors, but there we go. It's
not very good either. I probably need it to say things like, it's on the
back of the card. But anyway, that'll do. So I'm going to stick
these together. I'm going to make sure
they're in a frame. That's one of the
rules. The overlay can't load a rectangle onto it, but it can load a frame. So I can just select all
of this and say you, my friend frame selection. I'm going to give it a
better name than frame 30. This is going to
be overlay, CVB. I like to put the
kind of generic word first that if you've got lots of them in
your Assets panel, which we don't at the moment, all the overlays are
grouped together. Anyway. I think we're nearly ready to go. Let's
give it a whirl. Shift E, go to prototype mode. Shift E. ShiftE doesn't work when you're in draw
mode at the moment. Should. But it's not. I was in draw
mode, Shift E doesn't work. I got to go back to design. And then go to Shift D. Gates, I'm going to say,
you, my friend, are going to go to there. I don't want to navigate there. I want to go to OnClick. I would like it to open
overlay like we did before, and by default, it's going
to load in the center. Let's just give that a
quick world to show you. I like to preview it at all steps because
if you break it, you don't know where
along the last 20 steps you did so just keep previewing it as you go along
and that works. It's right in the
middle. It's not what I. Okay, first of all, I want to add under
the design, shifty. I want to add drop shadow because that looked a bit weird. I've got my style from
earlier, super awesome style. Can you see how styles start becoming useful
once you're getting into the meat and potatoes of the design you need consistency. I want that to be the same as that drop shadow that
got applied there. Alright, so let's
now go to this. Go back to shifty.
Prototype mode. I'm going to click on
the noodle or the wire, and I'm going to say on
click open overlay position, not centered or top left. There's some defaults.
You can click on manual. A manual's cool. Let's move that other way. You can just move it
wherever you want. It has to start life
and live up there. But once you've clicked manual, you can drag this around to say, I want it to appear there when the overlay interaction happens. Instant, let's do a dissolve. Let's close when
clicking the outside. That makes sense. Preview again, hit Reset, which is the
Archie I click on this. Oh. Look at us. Pop up overlay. Now, click is useful, especially when
you're doing mobile. When you're on a
desktop version, it can be nicer just to go to. Click on the noodle and I
can say Instead of onclick, I could say on hover
while hovering. The reason that won't work on mobile phones is you know
why because you can't hover, but you can hover on a desktop. This is quite nice
for a desktop. Just make sure when you
are doing this for mobile, it is set to maybe on click. Us. It's another pop up overlay. We've done it more
as a tool tip here, but the term is the overlay and the rules are
just make sure that the frame that
you're going to get to do the overlay or the
pop up or in this case, a tool tip is outside
the parent frame. One of the things that catches
people out when they're working is they might do
one and they might be like, they've got that wrong, and
what they do is they go, actually, I want to go
to this other thing. They've got two applied. What ends up happening
is can you see over here it's freaking out. It's
like, you can't have two. Got an on hover and an on
click and what you might find is let's try and change this one to on click. Can
you see it's grade out? It's like, uh, I do it? I've spent ages trying to figure out why I can't on click. And I just didn't
realize there's actually two applied to this. Because sometimes you're
working over here. Clicking on it,
you're like, Alright. It's going to switch
this to on click. I can't like, Oh, why not? Because you're not really
looking over here. Just be careful. If
it is grade out, it's probably means
you got two of them. Okay? I want to get rid of. I'm going to keep my on click. You just minus them. Now, all is well in the overlay world. Right. That is a little tool
tip pop up modal overlay. Throwing all the terminology. You've probably heard
of them all already. But anyway, that is it. I will see you in
the next video.
79. What Are Flows in Figma?: All right. In this video,
we're going to talk about flows. That's
these things. You've seen them
around. What do they do? Let me show you. All right. So what do flows do?
Basically, they're just the place where
prototypes start. You can't see them, remember
B on prototype, Shift E. We know Dan, we know, and you might see them.
You might not. If you don't see one, it's
because you don't have any of your prototyping
setup. This one has no flow. Watch. Nothing around here, but if I connect it to
something, watch what happens. If I connect it to this,
flow three appears. That's why you end up
with multiple ones because this has no way
of getting to this. This is a new flow. This one
only goes to up to there. This one here, goes to up there. Let's have a look
at our earlier one. Let's go to mobile
ifo Lo Fi even. We've got one flow because
that goes to there, goes to there, goes to there.
That is continuous flow. If I have another
page down here, a frame and a frame, I'm prototype mode, so I'm going to do I get another
frame? I didn't. You go to here. I get flow to because
these do not connect up. The reason you'd
have two is that you can actually share
with people and say, Hey, on the same page, I want you to check
out the home page, but also this other
flow that I've created. Let's do a more
interesting example. I have got this from
the template library. It's called Onboarding
Logging and Signup Where did I find
it? Is this one here? I don't know. I just
search for signup flows. I found this one.
It's a good example. There's a registration,
you've got an email verification,
forgot password. There's all these
different task flows that do not connect
to each other. There's no way of going
from the register page to the forgot password page. We've got our first one.
I've connected these up. Just a real basic flow
for the register. I go down here and say, forgot password is
going to go from here. As soon as I do it, flow
two starts because it goes, all right, this is a
completely different flow. And what's cool about
it is that I can preview straight from
here, so I can go, Alright flow one, hit play, and I can preview
this register flow. Then I can go to this one
here and preview this one. Flow two, forgot password. Which is not loading. Come on. It's not working.
Why is you working? Hm. I don't know why
it's not working. Let me think about
that. Let's have a look at another way
of getting to the flow. If you just hit present or you go to this other
tab, you will see. It's a handy way of
sharing with people. You can say, Look, you can
go to flow one or Flow two. This one or that one works
in here. I don't know why. So there's no way of getting
from this first one. To the second one. So you can use the
navigation over here. If it's not up, you
can click on this. The little sidebar icon here, and that's what flows are for. Let's go and name our flows. You might have got
flows by accident. You might be like, actually, I don't want that to be a flow. What you can do is you can
click on it or actually, you can click in the background
with nothing selected, can you see, there's my flows? I don't need you. I'm
going to say you are dead. I don't want anybody to get to get access to
this other frame. It's not a starting point, it's just something that
I'm working on. What you can also do is
with nothing selected. Over here, it says flow one. You can double click
it and say this is my purchase flow, purchase flow. If I go and preview
it over here, actually I only have
one flow, don't I? If you only have one flow, it won't show this by
default, you can turn it on. Purchase flow. Let's
have a look at this one. Actually, you get the idea. You can name them. Description
can be useful as well. Purchase flow here. I
got nothing selected. Purchase flow, I
can go into here and and I was staring at the
screen for a while going, Where the heck is
the description? I figured it out. You
click on it here, the actual tag that's hanging
off that first frame. Then there's this little paper looking icon and you
can add a description. This might be these include
the changes from D. Okay? So that when I preview
it, there you go. Includes the changes for Doug. You can change where the
flow starts by dragging it. Say you need it to start here and these are maybe back pages. You can drag them
around. Undo that. Another useful thing is with
nothing selected over here, you'll notice that
next to this flow, let's create another flow.
We didn't do that, did we? If there's no flow
to start with, you can add a flow,
flow starting point. Bop going to call
this my testing flow. Okay. Now with nothing selected, I just clicking the
background and we'll get our two flows, there's
these options here. This one here is really helpful. Let's say we got lots of
flows on our document, and we want to link
directly to this one. It's copied to the clipboard. I can go into my email
and paces and say, this link here, Doug, this will take you
to my purchase flow. Then you might just separate
these out because sometimes sending the preview to somebody
that you got to explain, you got to click on
this little icon and go through these ones
can be a bit tricky. If you just want to have them in documentation or email
them to somebody, sometimes nicer just to go and paste them in
separate links. And we open up in a browser. It's loading in Chrome, and it goes straight
to that flow there. If you want to go to
the testing flow, you just copy the other link. You know how to copy links.
Let's just do it anyway. So I got nothing selected, I'm going to go to my flows. Oh, it's not working.
I'm on my type tool. Go back to your move tool, and then have nothing selected, and then I can say I want
to link to this one. And when they open
the link, it'll default to starting
here. Do it, Dan. Okay? All right, click on the
link, and there you go. It jumps straight to my
weird white page task flow. That's what flows are for. Just where everything starts, you'll start to see
them appearing. You would have already
wondered what they do. Now you know. All right.
Onto the next video.
80. Slide In Mobile Nav Menu Overlay in Figma: I Hi, everyone. We're
going to make this. It's a mobile nav menu
that's going to slide in. Okay? Let's give it a preview. I go to click on my
little burger menu. The menu slides in, then I can close it and
it slides out. Something very fun and
tactile about this one. It's using skills
we already learned, which is cool, putting
together in a different way. Alright, let's jump in and
make a mobile nav in Figma. Alright, I'm going to start with this mobile nav already made. If you want to see
how I made it, I'll do it at the
end of this video, but for now, just
rectangle with text in it. Let's get it working. So what I want to do is
I want to make sure that this frame is not
on top of this yet. We're going to use
that overlay feature. Okay, so Shift E to move to
potter I want the home page. Actually, no, I want this
burger menu here to go to this mobile nav here. Obviously, we're on
the mobile Hi Fi page. Okay? So when that is tapped, I don't want it to navigate to. I want it to open an overlay, and I want it to be positioned, not centered, but top left. Let's give that a go. Let's preview it. Let's
preview this guy. Well, sometimes it's hard to click the flow because
that wire was in the way. There we go. Let's
click on the Nav. It appeared. Kind of. And then it won't go away.
So let's have a look. I'm going to click on
the wire. I'm going to say on tap, that's good. Open overlay, top left. I don't want it to dissolve.
I want to move in. From which direction we'll get it to move in
from the right. And let's make the easing nice. I like the ease in and back. Okay? Well, actually, no, I like in and out, but let's see
what that looks like. Let's get to play, have a look. Zuko. It's a bit fast. It is getting mixed
up in the letter box at the top here in
case what we're going to do is do a
couple of things. I'm going to have
to adjust my nav because I want you and you
to go underneath that. That means you and you
are going to come down. And I want to click on this
wire here and go easing. I just want ease in and out. And let's make it a
little bit longer. 0.4 seconds. Anything else you want to
change? Yeah, that is it. So let's go to preview again. Yep yep nicer. I still need to move that down. We could go and add all
of the other parts to the navigation with
the battery and the Wi Fi and stuff like that. I don't want to do that now. Now it works, I need to close it down because
it won't close. There's a couple of
easy things we can do. Let's click on this wire again. We can say win clicking outside, close it and add a
background blur. But mine up to 50 and
that'll do one part of it. The other part that I want to do is I want to
make this work. I want to say, my friend, what I want to you.
This is a weird one. I don't drag it anywhere. What I can do is I can
add an interaction to this button that
doesn't direct somewhere. With it selected, I
can say, actually, just add a interaction. This is the same as dragging. If I go and drag here, I've added interaction and it just prefilled in these things. But if I say, going to
get rid of that one. With it selected, I can
say I want an interaction, but instead of on tap, yes, I want it to be on tap. The action is going
to be close overlay. You can see it
doesn't go anywhere, has that little now let's
give this a preview, Let's go Zouk and
then go Jug Look at us. Not sure why I like it. Something very
tactile about a menu coming in and closing it. Nice. The other things I need to do is
wire up my buttons. When you click Home, it's
going to go to this page here. When it goes to features, it's going to go to this page here, and Cart is going to
go to this page here. The thing is it's remembered the last interaction that I did, it's probably going to
do some weird stuff. Let's go and let's go to features and it
slid in from the right. Just remembered it. What I'm
probably going to do is go through all of these
and instead of moving, I'm just going to go to
Instant or dissolve. Instant moving, and
on tap is good. It's moving down. Come on. Instant. All right.
Give that a preview, and there's one last thing I think we're going
to need to do, and I can get to
features, and then I click the menu, click the menu. So that's not working. So what I can do is just
rig this one up. Okay? I can say,
when you clicked, go to this, get it to overlay, get it slide in,
do all that stuff. But it's probably, well, I know it is easier. I'm going to undo that is
to grab this menu here, the one that I've
already made, copy it, delete this one here, and go paste and go to this one and go to paste and go
to this one and go past. Logo underneath this one
I'm going to get rid of. Okay? And I'm going to
grab this one, go there. And that is it. Hopefully, that's going
to work. Just check. I'm gonna check
one of these guys. Yep. So all of the
interactions came along. Let's give it another preview. Yep, let's go to
the features page. Go back to the menu, get
a cart, and go back here. Nothing on my cart. Look at us. I got a mobile nav that works. Basically, we use
overlay for this. We used it for our pop up menu. We use it for our tool
tip, handy little feature, and you can go now.
You're dismissed. If you want to hang
around I'll show you how I made a box with text in it, it can be handy because
I've made these a little bit different with some
spacing around them, or using tools you
already know already. So hang around if you
do want to see it. Otherwise, I'll see
you in the next video. Carry on. See how then made. Right let's get
building. All right, so the working part of this
is let's just build it. I'm going to draw out something that looks like a navigation. I'm going to put
it on my page just quickly just to kind of
get it the right size. I want a little bit of area on the right hand side
here because I have space and I want to let people
know we haven't gone to a new page and so they can click the
background to close it. Once I'm done, I'm just going to move it off, we'll
build it over here. Let's give it a good name.
Let's call this one mobile. Okay. And let's add the
logo from our Assets panel. So logo, there it is there, J ****** and we're going to go light mode or look at us
using variance. Okay? And I want to grab
the type tool. I'm going to have a home button. What I want to do is make
the home button a bit easily clickable at the
moment it's quite small. So what I'm going to do is make a kind of padding
around the outside. The way I do that is
I need to add it to an autoframe because it's
easy to add padding, right? But you can't add an auto
layout to just text. This has to be
inside of a frame. Frame selection, and
I'm going to say, now you're Auto out only
because I want this. You don't have to
do it this way. You can just drag the frame out and move the text
inside of it like a button, but I'm just doing
it a different way. Showing you different
ways. I'm going to go eight by
eight so that it's a nice big easy thing to
click with your finger. Alright, because I want these
to be separate buttons, I'm going to have them
in separate textboxes. So how many do I want?
I can't remember. Let's go. Oh, we
should make this. Let's do it properly, Dan. Let's make this now a component. Okay? So we're going
to go Come on option. Okay, now it's a component. I want to have, do I keep this main component
here? Often not. I like to just have it
on my actual other page. Actually, this is just on
the No, that's all good. It should be cut and paste
onto my page for components. Okay? And let's go for
mobile Nav button. Okay, let's go back
to that same page. Where are we Mobile Hi Fi, and we're gonna drag
out an asset from that. You go. Alright. Now I'm going to drag
out an instance, one, two, three, four. Alright, so we've got
home. Remember we can change these
instances to be unique. We've got home features. I'm going to call this
one cart now cart. Actually, so I need
three of these, your website would end
up with more, right? You gone. You with these all selected, if I zoom in far enough, I can see these little lines here. You can do it manually
over here under spacing. We're just using the
smart guides here. All right. Now we need a
little cross in the corner. I often cheat and just use the same font that I'm
using, hit a plus. Some reason Xs don't do well. They never look like a cross, and I'm going to make it bigger. No, I'm going to use my
catoFescale, make it bigger, and I am going to outline
it, so it's not a font. It's going to outline stroke. Now sissa shape, and I'm
going to rotate it around. And now we've got our cross. Is it big enough
to click? Again, I might have to stick
it in a frame. Just to give it more clickable area, that's probably enough. But again, I could go and turn it into an
auto frame at padding, or just go through and drag
the frame a bit bigger. You grid the thing inside
of it, move it along. There we go. Mostly in
the middle. Good enough. There you go. And that is where we kind of
started the video. I want this to kind of line
up a little bit, there. And just because I like
to add drop shadow, I'm gonna add my kind
of where we go effet. I'm going to add my
super awesome style. I'm gonna break it, okay? Because I probably need it to push cause at the moment,
it's pushing down. Okay? It's all pairing
off the bottom there. I'm gonna go four and zero, which pushes it four
pixels to the X axis, which is right, and the
same with this one here. Oh, I didn't realize
it showed you that. Can you see there? It's showing you which way it's
actually pointing? Oh, it's fancy. Two and zero. Nice. Alright. And that's
where we began our tutorial. That probably wasn't
that helpful. We added some text, but
sometimes it's good to see it. Good to use a variant,
which is cool. Alright, onwards and upwards. I'll see you in the next video.
81. Class Project 17 - Prototyping: Alright, time to make
your own prototype. Okay, I want you to
make three things. So the pop up model, we did the email newsletter
in the tutorials, the tool tip for the CVV and the mobile navigation,
which we just did. So we've done them all before. I want you to make sure
you've done yours. Take a screenshot
and show them to me. When you are taking
screenshots of them, be in prototype mode so that
you can see all the lines, okay that connect them all up. Okay? So take a screenshot
of this whole thing. Yours doesn't have
to be a newsletter. Okay? I've given you
some other options, but you can pick anything
you like, some sort of delayed time pop up, okay? Email sign at the
cart confirmation. I've given you a few
other ones there. The tool tip doesn't
have to be for the CVV, it might
be something else. And when you are doing that,
you're going to have to put together some kind of, you know, card input data and go
check out other templates, see what other people have done, what makes it look like a good, trustworthy form that
you might put in. But I don't mind
what the tool tip is. It can be for
something else. Same with the
mobile Nav. Have it slide in on mobile Hi Fi, but it doesn't have
to look like mine. It can slide in
different directions. It's more about the mechanics
of getting it working. Alright, so enjoy making prototypes using a
lot of overlays. I will see you in
the next video.
82. How To Pin Navigation to the Top in Figma: Hello. In this video, we're
going to make a navigation that sticks to the top
where things slide under. I'll do a quick version because the actual technique
is pretty simple. And then I'll do
a longer version where we look at a
bit of transparency and we'll do a little
sandwich bar at the back. All right,
let's jump in. All right, the quick way is you grab the thing you do
not want to scroll. You want to fix it
to the top. And you got to switch to prototype. That's the thing I
keep forgetting. I know my students forget, so you might forget is you
got to go to prototype, and you say, this
thing here selected. I want the position. You want
to scroll with the parent? That's just scrolling
and it moves along. I want to say no, I
want it to be fixed. The other thing
you need to do is you need something to scroll to. At the moment, my content finishes before the
end of my page, the thing won't scroll because there's
nothing to scroll to. I'm going to
duplicate this, okay? And it's over the edge here, and I just need to double check that it's still in the homepage. I can tell because
it's clipped off. You can see over here my
homepage layers, card, the new card that I've made, card four that I'm just going to drag down because
I don't know, OCD. Go there. Okay, one, two, three, four is hanging off the edge, but it's still part of homepage. Twil that up. I know
that it's in there. There's one last
thing is you need to have the parent
frame selected and say, What do you want me to do with this overflow under
scroll behavior? I want to scroll
vertically, please. Now let's give this
preview, have a look. Hopefully now oo, we've
got stuff to scroll in. The big thing to remember
here is there's three steps. You need to have
the thing fixed. You need to be into
prototype, okay? Do it fixed. And then overflow
needs to be vertical. Okay? But you don't do it
on this particular object. That's all caches me out.
Sometimes. I'm like, Oh, yeah, do the vertical
scrolling. Perfect. Okay? It's the actual parent
frame, not that. You want this overflow
set to vertical. And you need something
to scroll too. Three things, you're golden. All right, let's do
the long way now. Bit of transparency,
and I want to show you just my workings and there's a few little interesting
things that you'll bump into. I want to go back
to Design View, so Shift E to get rid
of the wires mainly. It's hard to have
lots of scrolling, what you do is you click on
this homepage and you say, I don't want to clip contents. You don't have to have that on. That's more like a visual stuff. You can have something
really long, I'm going to duplicate these. Actually, I'm going to go
back to my Assets panel. Did I create a card? No, we didn't should have
created a card. Did we do it on the homepage? We don't right, should, I should grab this
first one now, turn it into component so that
I can control it globally. But just for this video,
I'm going to ignore my own advice and just carry
on with a few of these. This one here has this one
ended up outside of home? Have a look. So no,
he's still in there. Cool. So you don't need
to move this back up. This can be as long as it likes. Okay, I'm going to go to here. And when I preview it, okay, the preview, I'm going to use
shift space to preview it. Okay? And I'm going
to scroll now, and you can see it scrolls down. It's still contained
within the phone. Get what I mean? Even though you've made the frame longer. Obviously, you need this
while you're working. When it's published, it gets
trapped inside the phone. Whether you have clipping on
or off, it doesn't matter. Next thing I want
to do is I want to add a little bit of
transparency to my NAV. What I'm going to
do is I don't have a navigation for my
mobile as in a component. I've got these all
as separate frames. What I'm going to do is
turn this into a component, Command option K on a MAC, Control Alt K on a PC. Now it's a main
component. I'm going to copy it or cut it, move it to my components panel because we're being
super awesome. I've got the Nav here. Let's give this one a bitter
name. Call this one NAV. Mobile. Cool. Let's
go back to our page. We're doing mobile Hi Fi. I'm going to say, it's
penal where are you? That you up?'s bring him out. Get him in there,
make sure he's in the right page. This
is just double check. Sometimes, yeah, he's in
homepage, which is good. I'm going to delete
him, delete him. Delete. What I don't
want to do is drag out the Nav from the Assets panel every time, so I'm
going to copy it. And if you copy an instance, you just get another instance. Paste. Again, if you
click on the name, it kind of knows
where to put it. And let's go make
this purple part a little bit transparent. Let's right click
it. I accidentally go to Maine there somehow. Or you can just go
to components panel, and I'm going to grab my purple here and
I'm going to have to break the link because
it's not transparent. If I do the appearance to this,
it'll do the whole thing. I want to break
the link to this, and I'm going to say
this is going to be 80%. Have to do some back and
forth from this other page. Let's go to mobile Hi Fi
washes out a little bit. Looks good against
that background. Let's just give it a preview. Anyway, shift space bar and you can see, it's not
pinned anymore. Let's turn all that back
on. You, my friend, remember under prorototype. Scroll parent? No,
fixed to the top. I've already set the whole page to be vertical scrolling
so that should work. Shift spacebar I do like it when it goes
up underneath there. Like the color there. What I might do is pick
the darker color. I'm going to do it
the proper way this time, go to mean component, and I'm going to go
to design, shifty. Look at us with shortcuts. I'm going to pick our library. I'm going to pick
the darker color to start with and then break it and turn this down to 80%. All right. And all of my mobile Hi Fi should have updated. Remember, that's why components are really handy because they
update all of them at once. Let's go to our preview. I'm going to hit a
reset. I already done. Yeah, I like that color better. Don't like Scott
squished in the corner. I have to work on that.
But there you go. Scrolling stuff.
You can do it to the bottom as well. It's
just one other step. If you have what they're called snack bars
that pop up down the bottom. Sometimes people will
have a navigation at the bottom pretty common. Let's just do it
with a rectangle. What I need to do is I need to say, let's do
it to this one here. Just get the position
right and then I'll move it over because
this one's quite long, I'm going to say you like
a little mobile nav down here and I'm going to
have a fill color of. Let's go for this
one. I'm going to break it and make it
tiny bit transparent. Just a little bit 90%. I
don't really want it there. I want it over on
this one, paste. It's in the right position,
if you know what I mean, knows where the
bottom of the phone is because I started
on this one. What we need to do
is with it selected. Remember in prototype mode, we need to say you
have what is it? Scroll parent fixed.
Stay where you are. Again, the home page or the whole frame needs to be set over vertical.
Already done that. Let's give it a go. Ship spacebar,
scroll up and down. There you go. H. One thing
you might have to do. I don't have to do
it on this instance is sometimes that under design, the constraints,
top left works for me because if I resize my page, let's grab my parent frame. It is attached to the
top, so it's not moving. Sometimes it will default to.This guy here might
default to the bottom. Then when I resize my page, it's stuck to that part. So it was fine for mine. That's something you might run into depending on your design. There you go. We made. Sticky nav. Pen to the top. Remind you one more
time. You need to be in prototype
for this to work. You need to click on
the thing. You want to be fixed. Then position. Scroll parent gets
changed to fix. The parent frame that you want
it to fix inside of needs to allow vertical scrolling and you need to have
something to scroll too. That should work.
All right, sticky nav over. I'll see you
in the next video.
83. What Are Teams vs Projects vs Files in Figma?: Hi, everyone. Quick video. I want to just to recap. I can get a little confusing
here on your homepage. You've got teams. Inside of those teams, you've
got projects. Inside of those projects, you've got design files.
You've also got drafts. Let's just cover those now, tidy it up in our
heads. Let's jump in. All right. First up, let's
go back to the home, use the home icon at the top, or if you're in a
browser, you can go to the F at the top here
and go back to files. Doesn't matter which one. Then you've got three
kinds of files, or three kinds of things. You've got files, design files that we've
been working on. You've got projects
that they live in, and they all are under
this umbrella team. Has projects. Inside of those
projects has design files. These design files.
Let's have a look. I've got my team here,
my bring laptop team. I have many projects
that I work on and inside of all those different
projects are design files. Now, these projects here,
I can make a new project. Let's say we're working
on an email campaign. Who do I want to share it with? I'm just not going to
share with anybody, and then I can put
my files in here. I can go to my drafts that I might be working
on something and it's drafts is nobody
else your team can see. It is hidden for you
unless you share it. If you then go, Alright I'm ready for sharing
with the team. I can move this file to
this email project here. Okay, it's just a way of
organizing everything. Let's have a look at my projects now, it's come out of drafts. It's into my project called Email and everybody that
has access to my team, everybody I'm working with
can see it now. Makes sense? The perks of moving
it out of drafts and into projects is obviously
everybody can see it, but also your team can
collaborate with it. They can actually start
working on this file. If it's in drafts, they
can't can view it, comment like Doug did, but
they can't work on it. One of the limitations
for the free account is that you can only
have one project, and inside of that project, you can only have
three design files. The web loophole is that you can have as
many teams as you want. So I'm going to say, all right,
I'm in the free account. I've used up my one
project and three files. I'm going to create a new team. Then I get another
project and three files. When you start thinking about the Pro account is if you're using Figma a lot
and let's say I'm working with a client and I have to then share them with
two separate teams and figure out where
the files are and those two separate teams that have joined,
I just gets messy. Doable. If you're only
working on a couple of projects for a
bunch of different clients, that works perfectly. It's when you're working
for one main client and you've got
loads of projects, loads of files, then you might
have to look at upgrading. You can change between teams. You can see I've got
this other team here. It was created by somebody
with a free account. You can see it says it's free. I wasn't created by me, I was
created by somebody else. I just wanted to show
you what it looks like. I've got a paid
account, but the person who created the team
doesn't are the boss, they're controlling it,
and they're only allowed one project and only
three files in here. More helpful?
Hopefully, it does. It can get a little
confusing on the side here, All right, what am I doing here? Teams are like the client. Inside of the team has projects, different things
you're working on. You can see here some of
the bring our laptop stuff, some of the campaigns we're
working on, landing pages. They're all in separate
projects and we can dump as many files
as we like in there. You can see we're
not a huge business, but you can start to see there is a lot of projects going. So we need the Pro account. There you go. You have a
team. The team has projects, and inside of those projects
are your design files. You also have those design files can live inside projects, but they can also
live in drafts, but drafts are a little bit limited in terms of
what you can do. Mainly around
sharing. All right. Hopefully that was helpful. I'll see you in the next video.
84. Interactive Component Variant for Hover Checkbox in Figma: Hold on to your hats, everyone. We got to make a checkbox. Look, that somebody
in our prototype can interact with and we're
going to do a hover. Look, you can hover above
it and it changes color. All right, they're called
interactive component variants. That is a really bad name.
They're not that hard. We've done components,
we've done variance. We're just going to
add a little bit of interactivity between our
variants. It's Ha time. Let's get in there. All
right, so I'm going to start with a plain old button.
It's not a component. It's nothing special.
This one here happens to be an auto layout because I want to the
padding, but that is it. You can start with
just a fresh rectangle if you don't want
to mess up anything you've worked on and give it a color. Make
it look like a button. Doesn't need text at this. So
I'm going to do with this. First of all, I'm going to
create this into a component, Command Shift, K
or beyond design. Did that work? I did work. The shortcut works even
if you're in prototype. That's cool.
Otherwise, design and hit this option up the top here that says,
make a component. Now, like we did earlier on, we're going to make a
variant of this button. In this case, I'm just
going to make it darker. I'm going to select
on this and I'm going to go down to my
color and I'm going to switch this one out for
the darker version. So we've done this
before, right? I'm going to drag
out an instance of this or I could grab it
from my Assets panel, and just drag it out from there. Where is it called? It's called. It's not on the components page. It is on this new
desktop Hi Fi page. There it is there. You can drag out that as well.
It doesn't matter. Now, what we did before is we could only
go to this guy and go, All right, there's
two variants of this, and I can
switch between it. I've got it selected and I
can scroll to the top and I've got these two different
badly named variants. But now we can add the
interaction between the two. We do it up in here in
the main component. There's variance in here. I just want to click on this. I'm going to go to
my prototype section and I'm going to say, I
want you to go to there. Up until now, we've
just been dragging it to other pages to navigate. Whereas now what we can do is we drag it between
these two variants, and we could say on a
hover, hover hover. While hovering. We want to
change to this variant too, which is my poorly
named second version. And instant we're not.
Let's get it to dissolve. Now, let's give it a
preview. Shift Spacebar. It's a little bit
small, and watch this. We're doing hovering stuff. My mouse is really weird today. There you go. You get it. That. It's adding a bit of
interactivity to components. That's what's got the crazy name interactive because
it's interactive. It's a component because
we turned it into a component and we made
variables of that component. Not variables, variants.
I say that quite often. I miss those two terms up. But if you a a little bit
of animation between them, you can do cool stuff like this. The trick is not this, this needs to be somewhere else. We need this guy. Actually, I want to
grab the whole outside. I'm going to cut him and I'm going to put him
onto the right page. I'm going to go to
files, components, and I'm going to
build this one here. And you're like, we
made this one earlier. Can we just rig up this
one? We totally can. As long as we're
in prototype mode, I can say this goes to here. Actually, I wanted to go
to just this one here, the darker version. On click. Now I'm going to go on Hover
again while hovering, sorry, and I'm going to say
change to this one, dissolve, ease in and out. All right, let's grab this and put it onto one of our pages. Let's go on to We
can't put hover on a mobile one because
we've worked out you can't hover on a mobile. Let's get these two going. Let's give it a preview,
Shift Spacebar. You can see. You can't really see
because it's too small, but it does hover. There we go. Darker version on Hover. All right, so the H is exciting. Let's do something a
little bit more mundane. Let's do chick Mark. Someone's going to
build one real quick. You can watch me do
it in fast mode. There you go. It's just
the pentil and ellipse. I'm going to select both of them because what I want to do is I want where they ended
up in the features page. Sometimes it's easier just
building it out of this page, but I'm going to live
with it. These two here. What I'd like to do is turn them into a frame, then a component. I don't have to
do a frame first. If I make it a component, it would automatically
stick it in a frame, so it's a little shortcut. Down here, I can convert
it into a component. It's because I'm
in the draw mode. When you're in design
mode, it doesn't have that option and
you've either got to use your shortcut
or up the top here, there is an option
that says, gone away. I use the shortcut loads, which is option command K or
Control Alt K. All right, you've got that.
Let's give it a name. Let's call this.
Checkmark. Let's make a variant of this component. Two of them. This one down
here, I'm going to call. Let's give it some good names. First of all, that one
needs to be the top. This is going to be not default, but on this one down here
is going to be called. Off. It doesn't
matter if you name in the layers or up here. This one here is
going to be off. What I'm going to do
is grab this tick. I just double clicking
to get inside of it. I am going to go
over here and just turn the eyeball off on
it. You could delete it. Like before, we need to add that interactivity inside of our component that has variance. I love these terms. We're going to switch to prototype
mode, shifty. I'm going to say,
I'm going to go to this one using the on click, which is actually
really good now. We want to click it and we want to actually want it the
other way around, didn't we? If I was doing it
again, I'd turn the tick off on the first. Okay, let's change
it to that one. Instantly, let's give it a go. So let's drag out
an instance of it. I got to click on the
actual object and drag out an instance or drag
it from your library. Let's give this a preview. Shift Spacebar now click
click, click, click, oh. It only went one
way. So it worked. And what we need to do
now is back in here inside of my component
that has variance, we need to add interaction
to it go back that way, and it should just remember
the last thing you did. All right? Now let's give
it another go and ready. Click, click, click,
click, click. It's a lot of work, Dan, for a checkmark. That's
what we're doing. And it's just handy
to kind of see the powerfulness of
both components, okay? Because I can reuse this loads and loads through my document. I can borrow other
people's ones, okay? But now I've just got
this one little unit that can switch between, but can do it
automatically, okay? There's an interaction
with it now. Rather than before, we
drag it out, and I'd say, under design, I would switch out the property here.
And manually pick it. Now, people testing my website or my app can actually
interact with it. That is a lot of terms. It is a component that
has a variant and now we've added some
interactivitiness to it. That's why they're called
interactive component variants. All that is it. We
made a checkbox. I will see you in
the next video.
85. Micro Interaction Toggle Switch in Figma: Hello, we're going to
make a micro interaction. Out of this toggle switch. You're like, already
made a toggle switch, but watch this. When I click it. Look at that goes
green. And look at that lovely interaction. I
love to learn this thing. We're going to learn
micro interaction. So basically, a
micro interaction is similar to what we
did in the last video when we had a checkbox, but a micro interaction
adds a little bit of animation to help
communicate what's going on. A adds a little bit of
joy to the operation. It's called a micro interaction.
Let's make it happen. We're going to use all the tools that
we've already learned. It's really easy to do.
Stop clicking it down. All right. Get going. All right. I'm going to start with
this toggle switch we made earlier in the drop
shadow exercise. I'm going to make mine
just a little smaller. It's just an ellipse
with another ellipse on top with a drop shadow. Okay? Go back to the
drop shadow exercise. If you haven't done that, it
doesn't need a drop shadow. I'm going to change
mine to have not this. I'm going to have a fill of just kind of like a
gray because it's off. That circle needs to be
a little bit this way. And just like before, I'm going to have this needs
to be a component. Come on. Option K,
control option K on a PC. So it's a component. This
component needs two variants. In this bottom
variant, I'm going to have the circle on this side. Okay, that then we need to
go to prototype like before. I'm using Shifty
I'm going to say this one goes down to this. What is it going to
do? When I tap it? Great, it's going
to change to it. But the difference here is
set it instance or dissolve, we're going to use
smart animate. While we're here, we
might as well get this one to go back up to
here when it's clicked. It should do all the defaults. Let's give it a
go. Remember, you can't preview the component set. You need to drag out
an instance of it, not the whole thing,
one of these parts. Double click to get inside
and I just held down option and dragged out
another version or hold down Alt or you
can drag it from Now I've got this rather
large toggle switch. Let's give it a preview,
Shift space bar, and it's going to start
on the right page. Hopefully it will. It does. And ready. Click. Nice. I need to play around with the easing
because it's a bit weird. Let's change the color as well, we're in here. We
can keep this open. You stay over there,
and I'm going to say this bottom one here is going
to be back in design view. It's going to switch
to a gooey on button. Color which is green
because I am on now. Excellent. And because Smart
animates on, it should work. Let's give it a go.
Toggle, toggle. You can see how
helpful it is having this open the whole
time or like me, I'd have it open on this
other desktop window I've got open, but you
can't see that one. It's got my dad jokes listed. Alright, that is a
cool toggle switch. Let's mess with the easing real quick because that's
a bit weird. Okay? So we're going to go
back to prototype mode, and I'm going to
click on this one, and I'm going to say ease out. I'm going to go ease in and out. Let me make it just a little bit quicker and same
for the other ones. You got to click both wires. Okay? This one's going
to be ease in and out, and it's going to
be 0.2 of a second. Alright, let's give
this a go now. Ok. Better. What about ease in and out? Back. Let's do it
for both of them. Now do it. There's one excited
button. All right. That is using the exact same
exercises as last project. I just want to show you a
few different instances, and we've thrown in a smart
animate and a color change. I wrote it color change. But smart animate looks cool. I can't stop clicking it.
It's a little fidget toy. All right. That is it. We've done another interactive
component variant, and this animation here would be considered remember
a micro interaction, just a little bit of something that is a little
bit more exciting and a little bit of joy, helps communicate
what we're doing. Color is good. The balance is really clear. Micro interaction. All right. That is it. I'll
see you in the next video.
86. Class Project 18 - Micro interaction: Class project time.
We're going to make some micro interactions or some interactive
component variants. Micro interactions is nicer. Make the three that we've done in the class, so a checkmark. I want you to turn it into an email newsletter
permission type thing, doesn't have to be exactly that, but you can see here
I've turned it into join our mailing list,
little checkmark. I want you to also make the Hover button and
the toggle switch. Make sure when you've
made your component sets, they end up not just lying on all of your
pages that they're actually in your components page and keep them
all separate nice. Actual instance of the component needs to be on their
respective pages. The Google Switch find something creative
to do with that. But really, what I
want to do is see this take a screenshot
of this group, and upload it to the
project section. Now, if you do know how
to record your screen, I'd love to see a video of it, using Vmeo or YouTube link.
You know how to do that? That's not essential and share it on social
media, what you've made. Love to see it
working, especially. All right, happy Micro
Interaction Building.
87. How To Change the Thumbnail for Figma Files: Every one. A simple one.
We're going to update the thumbnail for our design
files because by default, it just picks whatever
the first pages, and sometimes you
probably already looking in your drafts going,
What does this one even do? What is this one?
What's going on here? We're going to update
this, especially on our project so that it looks like something in the projects representative
of the project, and it's at angle,
which makes it cool. I'm so uncool. Let's get
in there and show you to update these thumbnails
just to make life finding files
a little easier. All right, so I'm
in my team project. I'm going to go to Scott
Wallet and you can see the thumbnail, not
very representative. You can go into
that file and say, basically it's just
showing you whatever the top pages,
whatever is on here. You can just change what's
on that first page. Or you can go to one
of your pages that say desktop i Fi and
to say homepage, you can right click the name
and to say set as thumb now. It's more representative, right? I go back to the home
here. It doesn't update. You got to close Figma,
open it back up, and now that's your thumb now. That's a good way of doing it. Another way is to go to
what a lot of people. Is they'll go into the document, they'll create a new page, they'll call it cover,
stick it to the top. There's nothing on
this at the moment. But what we can do is
say, I want to frame. I want a frame of if you
go down to this list, there's one called
Figma community, and this plug in cover file. Cover file is what we
want. This is your standard 1920 by
1080 pixels wide, and we can stick an image in it. I'm going to go find something. Let's use mobile, mobile Hi fi, and I'm going to do a
screenshot of all of these. Look. Okay, and go back to my
cover, find my screenshot. There it is there, dump
it into this image, and use an image. Rather than copying
and pasting frames and stuff from other pages, you could do that, but you end up with
duplicates of stuff. You also miss out
on the very real. Everything has to
be on its side. I don't know why.
But I don't know the UX design industry when
you're displaying anything, it needs to be
turned on the side, like a gun in movies,
cocked a little bit. All right, I'm going to
use this fill color. I'm going to use
the same as this. Okay. Oh, it's
going to be great. I'm going to just
double check that this is set as the thumbnail. That's where you open
lots of templates. And this first page that
you check does nothing. Try and click on stuff, often it's just a
screenshot of things. There's an element
of marketing when it comes to finding templates. But for you, you just
want it to be helpful, you don't have to
have it on the angle, but I don't know, it feels
like UX design rules. I got to quit Figma
and be right back. Hey, Presto, look at us. All moody on the angle. Either set a frame as the
thumbnail just to make it easier or make a cover page, the page has to be at the top, and it has to be on an
angle. There you go. Okay? Just to get around
the painfulness of, I'll show you some of my drafts, you're like, What is this? What is this? This
one here doesn't even have a page because you might have been working
on the second page. This one here, not that useful. This one here, what even
is that? This one here? Again, it's hard to know what these things are creating, can
you see what they've done? Let's actually
open this one, see what they've done. I have
no idea, by the way. So they've created a
first page moodboard, that is, they've
created this at a text. They actually designed their
specifically for this. Rather than just a
screenshot. You can tell they'll put some effort
into designing it. If you look at one more example, look at this one, please be JB. I just told everybody
to do a JP. Oh, there's a cover
image. Oh, perfect. So this cover, they've
even used the right word, and you can see this is actually just if I have a
look at it, it is. If you click on it,
it's just an image. So they've designed this
either in figma or in something else and just
plopped it in as an image. On the top. There you go. Just a nice little way
at the end there to tidy up your files.
All right. That is it. How to make a thumb now.
Oh, great video, Dan. All right. Let's jump
into the next video.
88. Quick Overview of Figma Sites: Everyone. Welcome to the
super quick overview of something called Figma sites. We've designed our site. Now we want to actually build it. There's a couple of
options you've got. You can go out to a developer, you could rebuild
it in something like WordPress or you could use they call it a
dragon drop or Wizzywig. What you see is what
you get editor, where you use a more
visual approach rather than a coding
approach to web design. Figma sites is new. It is a direct competitor
to something like Webflow. Designed it infigma, now
we need to build it. Infigma sites is a
way to go do that. It's an entire
course on its own, but I wanted to give you a quick run through
now to give you a sense of what it is and why
it might be right for you. Throw him something,
Dan. All right, so this is the design
file that we made. I started rebuilding
it infigma sites, what we'll do in this tutorial. And you can see here
desktop, tablet, mobile. I'll preview it and you
can see that on desktop, it looks like this, but
you can see when it breaks down to tablet Okay, I change my cards. When I get down to
mobile, it changes again. It's all very lovely and
responsive. It's very cool. It's called Figma sites. Let me give you a
quick run through now. Remember, just a quick
overview, don't freak out. It's not hard, but
it's different. More than a module
in this course. But I want to show
you anyway, let's jump in. All right, Figma sites. I'm going to go
you can either hit the new button and
go to Figma site or home you can go to create
and you can pick a site. Either way, we've
got a new site. The cool thing
about it is that it is using a lot of the
same tools as Figma. There's Figma design,
the thing we're learning how to design websites. Then there's the building
part, which is Figma sites. We're going to start
with a blank site. You could start with a
template, and it's giving you both a desktop
and mobile version. Couple of things we
need to do if we want to move stuff across. We can copy and paste
it. I totally works. We're going to get
started by going, right, we've built our site
around this 14 40 site. The default here is 12 80. Let's just adjust that. There's a lot of copying and pasting because it's not
as easy as make website. Fortunately, our mobile
is what's our mobile? Our mobile size is mobile
Hi fi is going to be. We picked one of
the iPhone sizes. It's this 393. Let's just make sure
that the mobile is 393. You might do is we might
do a desktop view as well. Sorry, a tablet view. What we're going to do is
head plus and say, I want to design my
tablet on as well. We need to build a
website that's going to look good both on desktop,
tablet and mobile. You could do that in figma
as well while you're going. We just keep this
course a little tighter by removing tablet,
but you need to consider it. All right, other things
we're going to need. Let's just do something simple. Let's just draw something. Let's grab. We're going to draw a hero box FK for
the frame tool. All those shortcuts
you've learned, and beat into you during the
course, you still have them. I'm going to drag this
out and I'm going to stick it to the sides
here like this. I'm going to give it a
fill color of anything. The cool thing about
it is every time you design on
something on desktop, it shows you what it looks
like on tablet and mobile, unfortunately, actually
this is working. You can see this one here has
got this little gap here. It's because there's a
little gap over here. It hasn't stuck to the side. I've left a little gap, so I'm going to make sure
it's dragged there. Hopefully on this side, I'm going to say you
are drag I want to snap to the edges,
and then this side. Let's say I want it to be
this distance from the edges. Which in this case is
27 just by chance. What I can do now is I
can go and preview it. You can hit the
preview button, or I end up hitting this one a lot. It's going to preview
the desktop view, the tablet view, and
the mobile view. Go. This is called
Responsive Design, and this is where
we spend most of our time when we're
building a website. We need to design it in figma, get clients sign off, and
they're like, Yep, love it. You got to go build it to
do all this stretchiness. Because if I look at this, I can drag this around, so I can say, Well, your laptop is this size, my
laptop is that size. You need it to respond for
all the different sizes. Let's do a little bit
of responsiveness. Keep going back to that tab. You hit a little
back button there. Inside of this frame, let's
go for a bit of type. I've had all sorts
of shortcuts there. What did I draw? Not sure. I've heard a bunch
of stuff. What we're going to do is grab
the type tool, click inside here and
I'm going to type. I'm just going to
bump up the font. The cool thing about
it is let's pick a really giant font
is it appears here. Back to my move tool,
it appears here and appears here. You can't
really see it on this one. The Layers panel here, I've got desktop, tablet and mobile. If I add anything
to the desktop, it applies to all of them. It is here on my mobile.
If I click on it, over here, where is he
just hanging off here. What I need to do for
mobile is I might decide, actually, I need this
to be onto two lines. The three lines, and I want
the font to be smaller, something appropriate
for my mobile device. Here we go there. What Figma is doing or Figma sites is doing
is saying that, Alright on this page here, I'm going to move it up the
top for no good reason. Let's preview it. On desktop, it's big and in the
middle on tablet it's up the top down here
and down here on mobile, it's a smaller font, and it's broken into two lines. That is the fun for
designing for web. You've got to think of
all these different sizes and then ignore the
bits in between, you're like, what are you
doing over here, you, okay? It's just a quick overview. Let's build
something, something. Let's get rid of
this Hera message. If I delete it off my homepage or my desktop,
it's gone off all of them. What I want to do
now is let's look at doing those cards
from this one. First of all, our cards,
we'll use the desktop one. We've built it
around our columns. The cool thing about
it is at the moment, I can't copy and paste it. The columns remember Command
G. But I know the basics. Let's go over here and
let's say desktop hairs, S layout guide still here? Awesome. Learning
two tools for one, which is really cool. I want it to be columns. I would like them to be
a counter of 12 member. I want to go to have a margin on the edges of 100 and I
think the gap was 32. So now that matches. On these
ones, they don't apply. They don't work very
well. This one here, what I might do on a tablet, I might just go down to six because it's just
easier to deal with. Margins of 50, and I'll put
the gap down to 24 on mobile, I'm going to go down to six and I'm going to have zero
margins on the edges, and the gap is going to be 16. You can customize all of the
stuff for the different. They call them breakpoints. That just means when this
size gets down to this, anything below 1,400, break
and do this new thing, which our case is
just the columns. Let's grab some stuff.
This is where it's fun. I can copy this and I can
come over here and paste it. Or if you just paste
it willy nilly, it might end up if I have nothing selected,
and I paste it, I chose to put it
through as a new page and you can't just
easily drag it in. I'm going to undo
that. I'm going to go inside my desktop, hit paste. You'll notice that it appears
on all my different pages. Let's grab the
other two, and you. Copy over to this design, make sure on my
desktop, hit paste, and they should appear
on all of them. What we'll do is we'll go, R, they're all lined up nicely. Perfect. All right, so I've designed that for desktop.
That looks great. And what you end up doing
is making it work on desktop first and then doing these other ones
a little bit later. Because what I want to do
is, let's just preview it. Let's go what it
looks like on home. It's kind of working. It's doing some weird stuff with
the gaps, can you see? So what I can say
is back to here, I can say, we went This
one's just using left. So it's going to
be 100 pixels from the left regardless
of what I do. What I might say is
go left and right. Now if we preview Okay. Can you see him there?
He's a lot bigger? Can you see he stretches
because he's using the left and the right for its dimensions rather
than just the left. These are the things that
are useful when you learn them in figment you like,
yeah, I understand. But when it comes to the
making of the website, it's a lot more important. I'm going to do the same here. I'm going to say you and you are going to be left and right, and hopefully do a test. There's a lot of testing.
You do something, test it, do something,
test it, never skip it. But on this desktop
view, it's quite good. It's 100 pixels from the edge, and it's responsive.
It's all squishy. When it gets down
to tablet, it goes, Boop it's still working. So now we can go back to
tablet and fix this one. Six, get desktop working, then go to tablet and go, Alright, I want you to be there. I want you to
cover. Can you see, I need these to be smaller. Be we made them responsive, remember earlier
on, you're like, we made this down the bottom
left and you're like, we made it responsive. Like, why do we
bother doing that? It's because now
we've learned it. This little object down the bottom here is
stuck down the bottom. Remember, we learned bottom and we got it to
stick to the right. It's so that we can
do this later on, we can go, perfect.
Easily resized. Made sense when
we're doing Figma, makes a whole lot more
sense when you're actually designing the
website or building it. The funny thing here
is that there is one, two, with the third one go? Like mobile, you might have to go over to
your tablet view. I've got some badly named cards. Let's close these all up. I've got 18, which I can see, 19, which I can see and 20. Somehow is over there. This
is a beta version of it, so there are going
to be things that will get better over time,
that might not happen to you. Now, what am I going to do
here? This is the conundrum, like, Oh, here, no. What you can do
is say on tablet, I'm going to go to
appearance and I'm going to say, you go away. You're there, still
there, be just not seen. On mobile, this one here, I might decide that instead of this one being first, I'm
going to rearrange it. I'm going to say you are first, you're going to go to the edges. Now, in figmacytes if you drag it to the
edge and it snaps, it'll switch it to
left and right. You'll see this
one set to right. But if I say you are here and you are there,
you see it did it. You can manually
change it obviously, but it will automatically do it. On my mobile device, I want
to make this thing longer. Okay, longer longer longer. You'll see that this
one is attaching to the bottom because it
thinks that's what you want. No, I want it to be the top, so it doesn't resize
and move to the bottom. You use the top as you like anchor point and what I might do is mature a little bit longer. Actually, the columns here
aren't that useful, on mobile, I'm going to go to the
eyeball and turn them off, and I'm going to find
the missing card. Where did he go?
He was frame 20. He's somehow over
there. So we've even played around
with the order, okay? And the beautiful thing is that it's using the same tools. Like Webflow does this,
Framer does this. There's lots of other tools that are this like Figma sites. It's like a direct
copy of those, but it uses the same language
and the same terminology. You can copy and
paste from Figma. And when you are designing, once you've built
a few websites, when you're building this thing, you might as well
put the effort in now to get this thing
to be, you know, fixed to the bottom and right
because you know it's going to save you time later on when
you're building the site. Alright, let's go and preview
it. Preview all the time. And if you don't preview for
a while and you break it, you don't sure what broke that broke. Okay, so you're fine. Oh, you're working good, and you're working
good, as well. Okay? The cool thing about
it is can you see tablet? Got rid of that
one, turned it off, but it comes back on on mobile, and I changed the order of it. Awesome. There is
this weird thing in sites where
they've got this bar, the slide bar which I don't
like, kind of covers in. The actual website we'll publish with this little chunk here, but this little slide
bars in the way. Hopefully, something
that goes away as. Have a little look at in between because, it
looks good here. What happens when I, it's doing that thing again,
that it did on desktop. Desktop works, but on
tablet it doesn't. I need to go to
Tablet. Wrong file. Go back from this. I want to go to
Tablet where are you? Basically what we did for
the homepage, we said, let's get you to be not left, but left and right,
left and right. Preview it again. Hopefully now, sometimes you got to go
21, another breakpoint. Okay? Oh, much better. It's got this kind of
like, can you see now how we've kind of designed for
a phone that's this big, but also this big,
but also this big. And a tablet that
happens to be this big, but a little bit bigger,
I know that's tablet now. That's giant phonand
this one here, tablet. But when it gets bigger
bigger bigger big bigger. Then eventually when it gets to the desktop size, it says, right, desktop you can have as many break
points as you like. You can go for the I keep
going back there habit. You could have a super
big desktop that is bigger than 14 40.
What do you do with that? Maybe you got a fourth
one. Now, I've picked something that was making
sense to you now at your pace. This needs to be its entire
own course Figma sites because web design is a bigger than I can just
do a little module here. If you are keen,
I'll leave a link in the exercise files for
a Figma sites course. I haven't made one yet,
but if you're interested, you can pre register for it and if I get enough
interest, I'll make it. For now, though, something like Webflow will work. That's
a course that I've got. You can go check
it out where you got this didn't want to do is leave you high and dry in this course of,
like, what do I do next? Often, it's going to
a developer to build your site for you and they
won't use Figma sites. They'll be coding the site, using some other framework,
maybe word prayer, something else and
they'll just use your designs as not inspiration, but they'll be pull
the images from it, the text, the sizes, all of
that stuff can come out. But now with something like
Figma sites or web flow, you can build it
now on your own. You can publish,
let's publish it. It's published our site, okay? It's not publishing it to
a proper domain just yet. You can put that in.
Okay, I'm going to go to let's go to this one here, see the published.
Let's have a look. I'm opening up on my browser. That is actually
on the Internet. I could send that to
somebody now, okay? And it's not doing a whole lot. Watch, except that it's got sweep breakpoints that
we just worked out. Let's do a couple of last
little things just to give you another little bit more
sense of how this works. We've designed
just the homepage. What we can do is like before, we can
duplicate this thing. This one's going to be
called My features page. On this features page, I'm going to get rid of these
boxes on my features page, I'm going to make
this really big, I'm going to put
some type in it. I'm just going to adjust it for the different breakpoints. I'm doing some really bad
stuff. Let's do this. All the features that we learned about interactions
where I can say, let's switch to Command
E, which is awesome. Same shortcut as Figal design. I can say when
somebody clicks this, it's going to go down
to the features page. Now when I preview this, doing my website, go on my buttons, I've turned that
into a button and I click it and I go to
my features page, which I've designed based
on my FIGMA design file. You can do all the
other things as well, regular website stuff. If I go to settings. I can say, here's my site title, I can add all my SEO stuff. I can add Google analytics. There's lots of
things you can do. You can hook up
an actual domain. So it might be bring
your laptop.com, design the site for the client, test it because it's quick. We talked at the beginning,
why we bother using Figma, not just build a
website because it's super quick to build a concept, build a wireframe, get it
tested, build a design, get it signed off by all
of the stakeholders, and then go and build. Because then when
you go and build, you've got to spend
ages or not ages. You've got to spend a lot of
time. Let's go out of here. Deciding this on this needs
to be left and right. Does it go into a box?
How does it flow? Whereas in your
Figma design file, you can just drag a button
to say you're there. Okay. But when you're
designing a site, what happens in all the sizes, you've got to think about it, A. Is that attached to the top
is attached to the left? What size is it on mobile? How does it adjust on
those in between sizes? Takes a lot longer, but when you have the sign off
of the Figma file, the design file, then you
can just go into Build mode. I really like build mode. Everything's okay.
You start making it. It's like solving a
puzzle. All right. That is the quick run
through of sites. You're not going to be good at sites after watching
that tutorial, but I wanted to
give you a sense of what sites is and also why we bother doing all the
things in Figma that maybe especially this one
here, maybe we did this. It's cool. We lent the feature, but now we know why we
do these features is that we have to make these things responsive
at some stage, even in our designs, it's handy just to be able
to copy and paste it, stick it on mobile, resize it, but it gets extra
special awesome when you've done that work, that could be published
over our website. All right, my friends,
that is the one through Figma sites, remember? Use the link in the class files. I'll put it up the top now. If there is a course,
that link will go directly to the actual
Figma sites course, I'll just gauge
interests from you guys. All right. Figma sites, done. There's a lot of
waffling. I'm sorry. Let's get into some
more succinct videos. I'll see you in the next one.
89. How To Export Images out of Figma: One, we're going
to look at image export settings out of Figma. You need to get an image out of Figma, send it to someone. We're going to go through
the different formats. Okay? We will talk about the different sizings
and when to use each. Alright, let's jump in and
export images from Figma. Alright, let's talk
about kind of like a general purpose
exporting images. So let's talk about some
file formats and do that. So I want to export an image. Let's start with just
this image here. Okay? I want to export
it. You don't use file export like you do
on a lot of programs. There's actually this unit
here I want to selected, add an export. Okay?
What kind of export? Oh, added Effex. Reden Export. Then it'll give you
some options on what kind of export
settings you want to use. These are the main food groups, PNG, JPEG, Fici PDF. When it comes to images, it's generally more useful
to use JPG, more JPIG. Great for images, gets the
file size really small. The drawback is that it
doesn't have transparency, but it keeps the file
sizes really small. You'll see a lot of JPIGs around online and
part of web design. Hit export and it's going
to put it somewhere. I'm going to stick
mine on my desktop in an images folder
that I just made. All right let's go with
the other formats. When would PNG be good? Is when you've got anything
that needs transparency, have a look that
something's masked. Let's say this one here. So if I export this as a JPEG, but also you can add
another one to say, I want a PNG as
well at the one X. We'll talk about Xs in a second, but they're just the
size that I made it. In this case, this one
is 314 pixels square. If I export, you'll notice
that it picks the name from whatever the group or the
frame you've got selected. Can you see this
one's just an image? I'm going to call this
one IMG Star wallet. So if you name it in your
layers panel as you go, it will make it easier
when you're exporting. I'm just going to pick
there, go a look. Okay, you'll see I've got
two images. One is a JPEG. The trouble with
this one is a JPEG doesn't have transparency. You can't see
through it, whereas the PNG nicely has transparency. You can see through
to the background. So if I need this
to go on a website and you need to see
the background color, you need a PNG, even though it's an image, but because you need
transparency, we're doing PNG. The other one in there is SVG. SVG are good for anything
that is vectors. It stands for scalable
vector graphic. What they mean by that is that let's find
something scalable. Let's go to our components page. Want to find a logo
there is there. We know if I use my K tool and scale it this thing
will scale forever. It is made of vector graphics, little anchor points and stuff
so that it is super handy to be an SVG because it can be scaled on lots of
different browsers. Remember figma sites, we can
scale things up and down. That's why this is good
and the file size is tiny, and it has transparency. In this case, we'd say, I'm going to get back
to my move tool. I'm going to say not affect. I'm going to find export
and I'm going to say U are best as SVG. It's exported, and that's
why the X goes away. Don't need it at any other size because it can be
scaled to infinity. I'm going to save it, export it, and I've got this SVG. A lot of logos. Mine's white on a white
background. Good work do. Let's switch it to light mode. It's exported again.
We'll replace that one. Now, SVG sometimes they
preview word like here, but that there is now scalable. Super tiny, 15 kilobytes
Whereas say I wanted a really large PNG because I need to be big because it needs to
scale up and down, whereas my SVG does
that without asking. I say, I want a PNG. I'm going to export this one
and let's compare the sizes. Here. I got two PNG, which is 12 pixels, smaller than my SVG, but
it's fixed at that size. I can't make it any
bigger than that. Otherwise the quality
will get bad. Let's bring them into Figma. Here's my two files. You
can see the PNG already. It's got little pixels. It's a pixel based format, whereas the SVG here that I just brought in can
scale for infinity. That's why I use it for a lot of icons and logos,
that type of thing. I'm going to undo before
I writ all my designs, you can use a PDF as well. That's fine. A PDF might be
useful if you're doing this. Let's go to my pages, and I want to export
this whole thing. I'm going to export
this entire frame. I'm going to say, get
off my scale tool, go back to my MO tool
and I'm going to say, let's export this one as
not a big image, but a PDF. They're easy, they're sharable. PDFs are great because they
include both pixel images, but also the vector
that is scalable. It's a mix of JPEGs and
SVGs. It's awesome. Export that guy. It's going to take the name of the frame, let's have a little
look, and we've got a PDF that we can
share with people. Awesome. Oh. Why do I
want to have a menu? Let's have a look why
I don't have a menu. This here, oh, it's not
on my needs to be on. Can I get it in? It's
not stuck there. I went in, jiggled around, ended up on my homepage. Now we'll export. Let's
talk about the Xs. So let's say I've
got this image here. I want to export it. I want to do it as a JPEG
at one X. I just means that any bigger than 620 across, it's going to start
getting pixelated. What you might do
is you might decide that I'm going to export
twice the size I need, so it's going to come out at
Come on maths 12 40. I did. A, you might actually
export two versions of it, one at a JPEG of one
X and one at two X. You need to talk to your
developer on what they want. Do they want two versions? Do they want a little
one and a big one? And what they'll do is encode. When this image is shown
on a low quality screen, it will load the small size. I loads nice and
fast because there's no point having this big
mama jammer version, which is twice the size
on a really small screen. Whereas on a big
high rear screen, it will switch it
out to be that. Let's have a little look
at how it exports it. Replace it. Mine's called let's have a look. I've
got these two here. One is the wallet and this
one here is the smaller one. That's the size I had in Figma. This is the export
of the second one. You need to make sure that
your original image is high quality to make sure it can export at twice the size. Talk to developer, see
what size they want. It might be that you just
export twice the sizes. Because remember
when we had a look at the sites and also when we're doing either Figma sites or this one. Actually,
which one is it? This one here. Because
of this, you see, it'll appear this
size on one screen, but on this size on another
or this size on another. Can you see it's a lot
that's why we often export twice the size when we're exporting images
for our website. Sometimes though,
you need something to export at a specific size. Let's say that you've got this and it needs to go out
at a specific size, you can get rid of
this and just say, see this drop down here, there is width down the bottom here. This
is just for instance. If I click on this, 512
W just means the width. I can say, I want this
one to be 100 pixels wide because I need it for
something for my website. I'll give it another name. Let's call this one. 100 pixels. I just assumes pixels. When you say W, let's hit.
Let's have a little look. We've got our wallet
that is super tiny. There you go. All right. Let's say you make some changes, you need to export
everything again. You're like, do I have to go
and click every single one? You don't can just go up
to the F here, go to File, and go to Export, what it'll do is
it'll remember all of the things that you've added
little export option two. You can see here's
my four things, you might decide that I
don't need you and you. I just need these two update. I'll export all of
those images again, the same place. I'm
going to override them. Anything you need exported, just grab it and say
down the bottom here, click Export, pick whatever
you want it to be. In this case, I
want it to be JPEG. I don't actually
have to export now, I can just go to my
overall export settings and it will include it
in that list. Let's go. There is their home page.
Boom. And we're done. All right, that's a
quick overview of getting images out of Figma. Just kind of general
purpose image file formats. We'll dig into a little bit
more in the next videos. All right, let's jump
in. All right, I'm back. I said jump in. I meant I'll
see you the next video. It's been a long course. We both know it. Oh. All right, I'll see
you in the next video.
90. How To Share Your Document With Clients & Stakeholders: Hi there. In this video,
we're going to export our Figma files ready
for our clients. So our customers, maybe stakeholders, not
other designers, developers, quite
specifically, people that aren't really Figma
users or UX designers. So let me show you the
different options for them. Alright, so we looked
at earlier on going to share and we can copy the
link or send them an email. The only trouble
with it is that they end up in this kind of,
like, world of, like, FGM land, which some customers, you know that's just going
to cause them trouble. Okay? Plus, it's called
your junk and you have to tidy and we looked
at earlier as well. You can go through it and
select these guys and say, All right, I want you Export as a PDF. That's another
way of doing it. There is an option
up here that says, All right, under this FK here, you can say, I would
like you to file export frames to PDF. This doesn't work very well
because you end up with this, where it exploited every
single frame on my document, regardless of what I've chosen. I exported all of this. That is a frame, this is a frame, so it's
exported them all. You can go and tidy those up afterwards using, I don't know, acrobat reader or whatever you use for PDF, but not very handy. One that is handy
obviously is screenshot, but there is another
tool down here. So we look under the slice tool. I can drag a box around
this group here, say I want this bit
to be exported. I'm going to move Okay, anything else that's tucked in there. Get it nice and tidy. The slice option here. This little dotted line ends up over here in
your layers panel. If I scroll to the
top, there's a thing called slice one. I'm
going to call it. Task flow, and what is it? Ecom. The cool thing about it is that this
little line around the outside here
will only export everything inside of that box. It's not an actual object. It's just like an export window. If I go to Export now, if I have it selected, I can click it over here
on my LAS panel. I can say, I want you
to export as Ch Pi. I'm going to export that.
There's my task flow, and it's exported just
everything in there. It's got rid of the
names along the top. It's just a bit tidier. If you are like, Hey, why
didn't you show earlier on, especially if you're
a Windows person and screenshot is
a little harder. I'm sorry. Mainly
because it just causes there's this box here, it gets in the way. Now you're a really good user of Figma, you can
start using these. You can adjust them afterwards. You can delete them. Click
on this, delete them. You can draw boxes
around lots of different things and just export everything inside of them. It's the slice tool down here. I'm going to go back to now
another cool way to share your files with a client that's more of a
presentation is, I'm going to grab this
homepage here and copy it. I'm going to go to plus
or you can go back home. You're looking for the slides. Like sites and these other ones. These are all different from the tool that
we've been learning, which is Figma design,
used by UX designers. You can use Figma
for slides as well, like a PowerPoint presentation. I'm going to start
with just a slide, and I'm going to start
with a template. It's going to pick
one random one. Let's view this one. What
do we want to start with? Let's add all of the slides. Cool thing about this is that it is a different
bit of software, but now that you have good
skills in Figma design, you'll be able to use
Figma slides super easily. Let's go and grab. I
just copied it member. I can paste my design, I can use my scale tool
and I can add this to a presentation to my client. I might decide that and
start using this template. The cool thing about
these templates is if I click off
in the background, I can start playing around
with the template style. They've got all this
hierarchy going. I might click off. There
is this mix it up button. S remix template, just click on it and find one that
you quite like. None of these I like.
Keep clicking forever. Oh, I like that one. Can
you go back, Undo? You can. You can go through
and say, actually, I want all of my What is
this one highlighting this. It's my H two, so I'm going to click
off in the background. I'm going to say H twos
now though aren't saucer. They're going to be spicy rice. I will go through
your whole document and everything gets updated. They've created styles. You can get quite
far, quite fast. Not going to go through a whole
tutorial on Figma slides, but it is a great way to be
professional very quickly. Without leaving Figma, you can copy and paste stuff across from your design file and you don't have to use PowerPoint.
I hate PowerPoint. I don't hate PowerPoint.
PowerPoint hates me. This here might be a better way to go off
and start sharing. You can share this presentation rather than the Figma
file on its own. You might just share the link
to your Figma design file, which can be confusing for some. You might use just the
plain old Export PDF, or you might use that slice
to draw a box around them, or you might investigate the Figma slides and go for
more of a presentation. All that is sharing
for customers, clients, not other
designers, not developers. We'll do that next. I'll
see you the next video.
91. Talking to Your Developer Early in the Figma Design Process: Hi, everyone. I thought I'd jump outside of the screen.
We'll do this live. Working with your
developer. There's no, official way of working
with a developer, some sort of like official
handoff process, okay? Basically, what ends up
happening is it will depend on the developer and
your relationship with them. Like, the goal and
where it is all amazing is where you have got the developer in earlier
in the process, okay? Surprising anybody with a
finished design is no fun. The developer will feel resentment is probably
too strong a word, but, like, they've had no input. So, okay, this designer has
given me this thing to build, and I'm going to go build it
because they said I had to. Like, what you want is them to be part of the
wireframes to give you advice, part of the kind of first
few frames that you do to give you advice so that
there's not just buy in, but they feel like
they are part of the process and so that
especially when you're new, getting feedback earlier
on just means you are not going to design
yourself into a disaster. So many times have I got, like, just like the language
can be really simple. It doesn't have to be
official meetings. It can be like, Hey, Sandy, would you mind, you know, can I quickly show
you my wife frames? This is where I'm
thinking of going with the project? Just
want your feedback. You know, would you mind
giving me 5 minutes, okay? Or, Hey, these is the
first few frames. What do you think? Because there are so
many jobs where I have assumed something was too
hard to do so not done it, only to find out in that first conversation, they're like, Oh, I was going to do that,
but I think we'll push that to phase two, because
it seems like hard work. What do you think?
And they're like, No, we've got that other
thing that's very similar. We've already built
that, you know, that sort of framework that's already built
for this other thing. We just put that in there,
and I'll change it. And you're like, I'm not a
engineer or a developer, so there are just lots of things where I think
are really hard, but turns out they
aren't and the opposite. Okay? There's things I'm
designing and it's kind of like a core piece of the
thing that I want. Like, it might be
just like a valued. I'm like, Oh, let's be awesome. And then you talk
to the developer early on, and they're like, that is going to take
double the project time or add all this
extra complexity. Do you really need it?
And when it's early, you're like, No, you're just like, we'll do
that in phase two, phase two is a good way to
say, we'll do this later, but probably never, you know, to shuffle it along so we
can get this project done. And that all happens in that
first kind of dialogue. So yes, there's a hand off process
when it's all signed off, but that should not
be the first time your developer should
be seeing your project. So work in the open,
ask them to comment, get them involved, and find out why and how
they like to work. You know, what kinds
of things they want to see at the handoff so that
you're not going to like, I hope they like it and sending an email off with
all your links and images, and they're going to
all want something. They're going to
want to see mockups, prototypes, and a bunch
of images, probably. They'll use your mockups to work out spacing and padding
and those sorts of things, if it's a new job, okay? But they won't be using
your rectangles, okay? They'll just be looking
at the spacing, and, um, yeah, rebuilding
everything, mostly in code, okay, except for
things like images. So yeah, there are some consistencies
between the handoff. We'll do a little bit
more in a second, but talk to your developer and find out who they
are. Be proactive. Don't just wait till, like, magic engineering
department, go do it. Ask. You might have a You know, you might have a product
lead or a product manager or you might be working on your own and going
to outsource it, or maybe the client's
going to do that for you. Find out who it
is. Talk to them. Make the developer your
friend. If you are the developer, it
makes things easier. But, right, that is how to
work with your developer. Let's jump in and
I'll show you some more tactile things
we can do in Figma.
92. Dev Mode and Handing Off to a Developer: One in this video, we're
going to look at something called Dev mode inside of Figma. It's aimed at developers. We can as designers, we can mark things up ready
for the developer to look at, and what they can see is things like, right, this is my font. This is a CSS code
that makes it work so they can make it exactly
how you've designed it. Let's say up here
for this logo here. It allows them to go through
and say, right, logo here. They can download their own SVG and give them the power to be able to download
their own files rather than you exporting
everything ready. All right let's jump into
Dev Mode. All right. First up, Dev Mode is a paid feature in
Figma to access it. You've got an option down here. You can just switch to it. We've done design, which we
spent most of this course in. We did a little bit of draw which changes the tools,
and same with Dev mode. Changes the tools and you get a new set of
tools down here. What you can do in design
mode is you can decide, Alright let's go
to mobile Hi Fi. Let's say that homepage is done, it's all signed off, ready
for our developer. You can. This little option up here that we've been ignoring
for the course, you can say Mark
is ready for Dev. Click on this one and
hit this or you can just say this frame is
ready for development. It's been signed
off, ready to go, even though there's
nothing on this page, and then we can go and
share and we can go into here and share this
Dev mode link. I've copied that and let's say I send this to my developer.
This is what they see. For the developer, they
need their own license, so they need to
sign and they can view it like this
and they can see that this one here is
marked as developer, this one's DV ready,
but they can't do a lot unless they
have a paid account. Cheaper than the
regular FIGMA account. Okay? So it'll depend on
where you're working. And if you're using
this flow a lot, it's really useful
for them to get Dev account so that they can do something called
inspect the elements. Let's have a look. This is
what your developer will see when they are
looking at your file. If they've got a paid account, they can see all of my
columns that I'm using, which will be really
useful for them to know kind of what column
sizes you've used. What's really cool about it is they can go through and say, Alright, see this
Nab that Dan's made. It tells them they are the
important parts of it. You can see I've used
12 and 12 on the top, in terms of pixel padding
and 16 on the sides. Over here on this side, it starts giving them
useful developer sizes. Not so much design sizes, plus, it'll give them the CSS or whatever other framework they
might be using Android OOS, depending if it's a or website along with
other CSS properties that might help them
build it quicker, colors, scroll down. Even the icons that I've used
in here. There's the logo. They can click on it
and say, by themselves, you can send them the
SVGs, tell them the sizes. They can work it out
from the visuals. But this gives them specific
widths and heights and padding sizes and allows them to go through
and say, right, they can download
their own SVGs, gives them control
to download what they want rather than uh, you having to export everything. Let's say this little unit
we built here member, it's kind of resizable,
sticks to the bottom right. It gives them the
option like flex end. You don't need to really
know what that is. It's handy if you know a
little bit of kind of coding. It's not essential. You can check out my web
essentials course. If you do want to
do that, to get a head start on how
to code it yourself. Even if you don't want
to code it yourself, it can be handy just to get a basic understanding
of, I don't know, language, especially
this flex option. It's called Flexbox. You don't, this will make
sense to your developer and give them a little bit more
of a head start in terms of, they want to use this
font, what font is it? It's Source Sans Pro.
What weight is it? Normal, which is our 700. Remember, we learned
that earlier, font weights in code are often referred to
in the hundreds. They can copy and paste
the text out of it. They can add comments, that'll go straight back
into your design file where they can ask Hey,
what are you doing here? Why is this like this? Do
you mind if it's like this? Talk to your developer,
see if they've used Figma before and
whether this is handy. Sometimes developers just
want a JPEG mockup and all of the icons and logos and
images exported and they will build it on their own because maybe that's
the way they work. What you probably need to do is I'm going to go back
to my design view, not the developer is you probably need to
give them a page. It's really common
to say, ready? For DIV. What I do is I have
my working files, but I also have this
file at the top here. Maybe it's right at the top
so they can find it easily. I just go and copy
because my desktop one, just to Hi fi is really messy. I might grab these ones that I know are ready and
just copy these out, copy them, put them on their
own page, ready for DIV. Paste them in, mark
them as ready just because but let them know
that this is the page, they should be pulling from
the final final final. Because for you,
it's handy to have all the working files down here. You can see this one here has this little indicator saying something on this page
is ready for Dev. You can see it
here on the mobile Hi fi that we did earlier. If you as a designer, you might be just
marking these ready for Dev and that's
it. You can yourself. If you are the developer, you can switch this Dev mode here and start pulling
useful information, pulling the text out, the font weights, the
colors, the styles, the job shadows that you
spent ages find it there, you'll see there's
my tick shadow. That's the CSS code to make that happen. Exactly
how you've got it. And it's even got the name. Gold Mines super awesome style. That's DevMde inside of Figma. Once you are finishing here, you can go back to design mode. If they've got a
dev only account, they'll only have Dvmode they won't be able to go
into design mode. But for me, who does a
little bit of coding, I can toggle between the two. Note, once you've
got your page ready, you can decide, all right,
homepage here, actually, I'm going to go
back to design view is that this homepage
here got selected, I'm going to share
it, and I'm going to share it for copy Dev Modink. You can see the link
is actually going to start here on this homepage. Gives them in the right
spot to start with. All right, so that's a
quick run through Dvmode. It will depend on how you're
working with a developer, whether they just want
visual mockups and a bunch of images that you
can export. We did that. We can select on this and
say, I want to export this image as probably
a JPEG in this case, give them a file with
everything in it, and let them loose
with just a mockup of maybe a PD or JPEG
of your design. All right. That's Dev mode. I'll see you in the next video.
93. Class Project 19 - Finish Your Design: Alright, it is last
class project time. I hope you found them useful. And what we're going
to do here is just finish up our designs, okay? We've left some holes mainly
around this feature page. Kind of use it as
a testing ground. I want you to expand out your features that
we've got from this homepage into
their own kind of like cards here,
these blocks. I don't mind what
they look like. If you're looking
for inspiration, like I just hit
something like dribble, okay and I just
actually typed in UI features and just kind of went through and had a
look and I was like, Oh, this looks kind
of cool over here. And that's kind of where I
use the inspiration for. You can see my lockup here. Your desktop Hi Fi flow, I want you to have
four full pages. So anything that
you've missed or left behind, I want
you to finish. You can see here I've got my
home page done, my features, my checkout, and my
confirmation page on my desktop version. Anything else you're
missing as well. Be sure to use your
type and color styles. I want you to
practice around with masking, one or more effects, and you can use placeholder
text for the text in especially your features
page or have a practice with the AI options inside of Figma. If you don't have
the paid account, you can go out to
something like GBT, which is free and
it'll do the same. Asked it to give me a
paragraph or a marketing page around RFID protection for a wallet, and this
is what it gave me. I asked for bullet points, and this is what it gave me, and I did it for all three of them. I even died a little
foot down there. So I want you to finish
it off and then take a screenshot or you can use your slice tool
or export JPEGs. It's up to you, but I want
to see those four frames. Upload it to the
project section, and I'd love love, love, love. If you haven't done it yet,
share it on social media. If you want to, you
can say where you. Uh, you're doing this
course with Dan. And here's the link. That
would be useful too. Share it on any of
these or all of them. You get optional bonus Comer points if you do the
mobile Hi Fi as well. Getting this down
to a mobile version is going to be fun
and interesting. Give it a go if you've got time. But for everyone
else, I just want you to finish those four pages. They don't have to be
perfect or beautiful. I just want you to fill
out the four pages. I'd love to see them.
Alright, that is it. Have fun with the
last class project. Phew, we're done. You go do that and I'll see
you in the next video.
94. What's Next?: Oh, no, it is the end. Don't go. Uh, we've been hanging out for so
long, but this is the end. Uh, guess what? We
get to hang out more, if you like. You can
do another course. I got plenty more that might be interest for where
you are at Figma. There's a Figma Advanced.
That's probably the next step. I've got courses on Photoshop, Illustrator in design,
after effects Premiere Pro. Blender is another good one. I co taught that with
Robin so check that out. That's another good next step. But I just wanted to say, congratulations
to you and to me, we both made it, okay? These courses aren't
easy to make, and they're not easy to do. Okay? What other people
are doing scrobbling, you're over here getting
more good at Figma. So yourself on the
back. Good work. I'd like to quickly thank
the editors, Taylor, Jason, and Edgar, okay, for their work on this course. I don't do it all myself. So also let me know what you thought of
the whole experience, okay, my part, what
I could do better. Let me know the comments. I do read them. I do like to check in and
see how the course is going, see the ratio of happy
to not happy people, what could be better
in the next course, what you enjoyed
about this course. And just generally, yeah. Do you think of it? Let
me know in the comments. Alright. This is the end end. And what I'd like to
do and wrap up with is just to give you permission to call yourself a UX designer. You are now. Some people ask me, like, how do I know when I am? You know, how do I
get it accredited? There is no accreditation, okay? It is a state of mind, and it can be hard going out in the world if you're a baker or a graphic designer or
a mechanic and then go, when do I become a UX designer? Like, you are a UX designer now. Congratulations. You're
not very good one. You're just getting started. But that's kind of how it works. Okay? Don't shy. The next part you go to when
somebody asks what you do, tell them you're a
UX designer, okay? Just getting started.
You're new, okay? But you are. You might be an experienced UX designer
just learning Figma, so you get to say it proudly. But I'd like to
give you permission to say, you're a UX designer. It is hard to know when that
is appropriate. Now's time. You did a big long
course. You learned lots. Go forth, be a UX designer. Okay, end end, end. This is it. I'll see you again
another course, hopefully. Sad. Bye. Fat black. Gonna spin.