Easy Realism Drawing Tutorial: How to Draw an Imprinted 'Debossed' Image Effect - Graphite | Shayne Wise | Skillshare

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Easy Realism Drawing Tutorial: How to Draw an Imprinted 'Debossed' Image Effect - Graphite

teacher avatar Shayne Wise, Professional Portrait Artist

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Debossed Skull Study: Intro

      1:23

    • 2.

      Debossed Skull Study: Class Orientation

      1:03

    • 3.

      Debossed Skull Study: Outline & Backgound

      4:30

    • 4.

      Debossed Skull Study: Building Depth & Dimension

      8:39

    • 5.

      Debossed Skull Study: Finishing Detail

      9:04

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About This Class

Easy Realism Drawing Tutorial: How to Create an Embossed Drawing Illusion

Want to make your drawings look like they’re pressed directly into the surface of the paper? In this beginner-friendly realism class, you’ll learn how to create a realistic embossed and imprinted drawing effect using simple graphite pencil techniques.

This short and easy-to-follow tutorial focuses on creating the illusion of depth, subtle shadows, highlighting, and realistic surface impressions that make flat outlines appear three-dimensional.

Perfect for beginners and intermediate artists alike, this class breaks the process down into simple, manageable steps while introducing core realism techniques you can apply to many other drawings.

In This Class, You’ll Learn:

  • How to create a realistic debossed/imprinted effect
  • Simple shading techniques for realistic depth
  • How light and shadow create the illusion of 3D form
  • How to make outlines appear pressed into a surface
  • Techniques for smoother graphite blending and transitions

What You’ll Need:

  • Graphite pencils
  • Drawing paper
  • Erasers
  • Blending tools

By the end of the class, you’ll have a finished realism drawing that appears embossed into the paper surface, along with a stronger understanding of how to create realistic depth and dimension in your artwork.

This class is part of the Easy Realism Drawing Tutorial series, where each lesson focuses on a different realistic drawing effect using simple, beginner-friendly techniques.

Meet Your Teacher

Teacher Profile Image

Shayne Wise

Professional Portrait Artist

Teacher

Hey there, I'm Shayne, a professional portrait artist based in the UK.

I'm beyond excited to be able to share my enthusiasm for hyperrealistic portraiture with you, here on Skillshare. My love for portraiture began at a very young age and grew into complete awe at the patience and dedication an artist needed to demonstrate in rendering hyperrealistic art. It's my hope to publish a series of portrait studies to Skillshare that will inspire and guide students along their own journey to produce stunning hyperrealistic drawings.

Learn more about my work at: https://shaynewiseart.com

See full profile

Level: Beginner

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Transcripts

1. Debossed Skull Study: Intro: You may have unbelievably good free hand capabilities, but turning this into this takes a completely different skill set. Most people think you need heaps of natural talent to draw realism, but the truth is most realistic art isn't about talent at all. It's about patience, persistence, learning a few key techniques, and developing the ability to notice subtle details that aren't immediately obvious. The following easy realism drawing series is designed to give you a taste of realistic drawing without being overly difficult or time consuming, full of fun, short form lessons that are simple to follow and easy to complete. Won't need expensive materials to get started and we'll probably have some pieces of equipment laying around the house already. Each tutorial works as a standalone class introducing different tools and techniques along the way, or with a strong focus on simplicity, accessibility, and fast results, which can all be found on my main profile page as and when published. If you've always wanted to try realistic drawing but didn't feel ready to jump into a full length course just yet, this series is a perfect starting point. You'll learn how to transform simple outlines into three dimensional drawings with convincing structure, depth, and detail. Knowledge that can improve not only portraits, but almost any type of illustration work, including character design, animation, fashion illustration, story boarding, and much, much more. So if you're ready to jump in, I'll catch you in class. 2. Debossed Skull Study: Class Orientation: Hi, I'm Shane, a professional portrait artist based in the UK. And in this lesson, you'll be learning how to manipulate value and form to turn a simple outline into a hyperrealistic, three dimensional debossed skull, a drawing that looks as if an image has been pressed into a material surface to make an imprint. You can free hand a drawing by using a lesson, if you like, or make up your own and use the same techniques. I've edited images that are found online in resources for you to copy or use as inspiration to create your own. Using sh, hot pressed watercolor paper, but any smooth paper will do. Just make sure it has a good weight to it, as it does help prevent the paper from buckling when working. I wouldn't recommend printer paper, for example, as it's too thin. This paper is great for beginners. It's a little more hardware than most papers and allows for easier workability, like when blending. Whatever you decide to draw, take some time when working out which lines need recess planes and which lines need highlighted edges, as this will help prevent mistakes. Also, spend a bit of time adding the final details as this is what's really going to make your drawing pop. 3. Debossed Skull Study: Outline & Backgound: So I'm just outlining my square in the middle of a page. I draw two lines across the center of the page, one vertical and one horizontal, then mark 5 centimeters at either side of both lines to form a ten centimeter square. Then use Scotch removable tape to keep a crisp, neat edge. This tape is perfect for sharp edges or borders and will not rip your paper when removing. Okay, so now I've outlined my square. The first thing I do is to lightly free hand a skeleton using the same four H blue pencil. Feel free to copy this design or make up something for yourself. It'll be great to see what you come up with. I've added a few ideas in resources to give you some inspiration. I'm just using the yaw pencil eraser to neaten up the outline here. The lead in this eraser is a little softer than Faber Castell perfection eraser, which means it's better for cleaner erasing, whereby the perfection eraser is excellent for lifting very subtle layers without disturbing layers underneath. When happy with the outline, I strengthen it with a HB black. I always use HB black to strengthen outlines when drawing portraits as it has quite a stable lead, which means it won't smudge or disappear if using tissue to blend graphite around the outline. You'll see what I mean in a moment when I add the background. Don't go over every single line in a portrait, just the ones that are as dark or darker than HB black. Don't forget to always use very light pressure. And now for the background, I add three layers of B blue pencil, smoothing out every layer using a cotton ball. If you don't have a cotton ball, tissue is just as effective. You'll notice a tone becoming more solid with every layer added. This is why layers are so important when creating beautiful solid tones. Always change the direction of my strokes as this helps create an even solid tone before blending. And if any dark blotches appear after blending, I use a needable eraser to gently lift, which will help keep the area looking even. You can mold the eraser to a point if need be, or keep it rounded to pick up a wider area. Also, I keep the angle of the pencil quite low to the paper and hold it far from the tip. This will help with control and keeping a light, even pressure. When blending, I use circular motions going in both directions as this helps push the graphite around for better coverage and a better blend. Notice how the first layer is a little blotchy after blending. This will diminish with each additional layer. You can see that I change the direction of my strokes a little in a moment. I'm also becoming aware that there's some dark graphite building up to the left side of the background. This will probably need some attention soon using the kable eraser. You can see now just how stable the HB black pencil is when blending over lines. If I had used just the graphite pencil, the lines would have probably rubbed away by now. Or if I had used a darker pencil from the black range, the softer lead would have smudged, leaving dark blotches all over the place. As I mentioned earlier, you can use a combination of pointed eraser and wide surface to lift dark areas, and don't forget to re blend an area with your tissue after lifting. So as we come to the end of this lesson, don't forget to slow down, make sure your background is smooth and blemish free, and I'll see you in the next lesson where we'll add the three dimensional effects. 4. Debossed Skull Study: Building Depth & Dimension: Okay, so now we're ready to add the lines that will give the two dimensional outline a three dimensional embedded look. To do this, we need to first decide where our viewpoint is. In this drawing, it's the bottom left corner of the screen. And second, decide where the light source is coming from, which is top right of screen. Also, we need to decide which recess walls to draw. We can do this by mentally splitting the skull into two parts. First, imagine the entire skull out to the perimeter lines being recessed. And second, the features inside the skull, like the eyes, nose, and teeth bar being raised forms inside the recessed skull. If we focus on splitting the image this way, with a little thought, we should be able to determine which lines to add the recessed planes to every recessed edge has three components. One, a light facing rim, two, a turning plane, which will be the surface, and three, a darker interior recessed wall. So if we take the eyes, for example, we can see in my finished drawing that the light facing rims are to the upper right of the eyes. The turning planes are the surface, and the darker interior walls are along the opposite side to the light source, the bottom left of the eye. It helps to imagine running a finger across the surface of your drawing. If your finger drops, that line will need a recessed plane. If it raises, that particular line will need a light facing highlighted rim. So in our drawing, if I imagine running my finger from the upper right corner to the lower left corner, my finger will drop at the edge of the skull, meaning that line will need a recessed wall. As I reach the eye, my finger will raise, meaning that line will need a highlighted rim as it's facing the light source in the upper right corner. I run my finger along the turning plane, which is the surface of the eye, then my finger drops again at the other side, meaning that line will also need a recessed plane, and so on. I hope that made sense. I've now added all the recessed planes to this drawing, so it's time to add some dark value. Because the planes are all facing away from the light source, they will need our darkest value. I always begin with a layer of five B blue to my darkest values just in case I make a mistake. I then add a second layer of seven B black. Try to make all the cessed planes the same thickness. The only time a plane will get narrower is when a line begins to travel towards the viewpoint. Notice how the plane on the upper right outer edge of the skull disappears as it moves closer to the part of the line that heads in the direction of the viewpoint. Now let's add some shadow. I'm going to add another light layer of B blue to the surface in the recessed area. The surface is lower, so not as much light will be hitting the area. Adding one more layer will darken the area ever so slightly, and in doing so, disconnect it from the upper surface. Mm. I use both the kneadable and perfection erasers to make any subtle tonal adjustments as and when needed and a small makeup brush or cotton bud to soften and blend. If your soft makeup brush isn't blending that well, it could be down to the paper. Just use a slightly stiffer brush or cotton bud or tissue. As mentioned previously, graphite moves around a little easier on che paper, probably has something to do with the gelatine sizing in watercolor paper. You can see here just how effective the perfection eraser is at lifting subtle layers of graphite. I'm just making sure all shadow lines are sharp, straight, and heading in the same direction. Oh Okay, I've changed my pencil to the five B blue to finish the rest of the occlusion shadows as I felt the HB black was slightly darker than I needed. Then once again, I use the B blue to add a very subtle layer to the recessed surface in the upper part of the skull. Mm Take a little time, making sure all the lines on all the cast shadows are going in the exact same direction. Otherwise your drawing won't look realistic. I'm just gently dabbing the kable eraser to lighten the tonee a little in the lower part of the jaw as it's a tad too dark. Just like when using all other equipment, a light touch is needed when using a cotton bud. Otherwise, you run the risk of leaving dark blotches. Before we start finishing detail, I'm just finishing off all the shadows using the five B blue, making sure they fade away naturally, keeping all lines sharp and lightening the pressure as I move away from the dark occlusion shadow. As is often the case, you need to adjust value as you build the drawing. Now I have all the other tones on the paper. I now realize that I need to deepen a tone for the occlusion shadows a bit more using the HB black. We've come to the end of this lesson. Now get ready to add the finishing detail that'll really make this drawing pop. 5. Debossed Skull Study: Finishing Detail: To begin with, I want to create a highlighted effect along all the edges that face the light source. I don't want to create a solid highlight line, so I'm gently dabbing the eraser along the edge so as to create something a little more rugged. Try to keep to the HB black outline that we made at the beginning. If you go off course a little, you can always touch up with a graphite pencil and bring the highlights back to the line. This Derwent battery eraser doesn't come with a two millimeter lead adapter, so I used one from an old Tehu battery eraser, which fit nicely. I use this as it has a little more power than the Teho. You can buy a rechargeable battery eraser from Derwent, which does include the two millimeter leads or go for the cheapie version by Tehu or ten win. Don't forget to keep the tip of the battery eraser sharp by running it along a sandpaper block. Very gently, neatning up the highlights that have gone astray using the B Blue pencil. I'm also making sure that the ends of the highlighted lines look like they fade away naturally as they go around the curve away from the light source. I do this by lightening the pressure of the battery eraser to make smaller dots and pencil work. Now that I have all the battery eraser highlights in, I use a jelly roll pen to stipple another layer of highlights. This will add a brighter layer of highlights and really start to make the drawing pop. I'm using mostly dots here, but with the odd tiny dash here and there. This is the only pen that I've used that hasn't dried up on me, so I highly recommend it has a 0.5 millimeter nib. I did purchase a smaller one as well, but that one actually dried up, too. Mm. Although we're nearly finished, we can add a little more realism. If you imagine pressing a stamp of a skull into a material's surface, it would raise that material around the edges of the stamp a little, creating further opportunity to add soft highlights and shadows. The tops of the eyes and nose, for example, will be slightly convex, so I can lightly use the perfection eraser to create subtle highlights to the upper right of those features, A to the outer edges of the skull. Pressing the skull into the surface would create a small mound of material along the outline here, facing the light source, so we can add a subtle highlight along this line. Make sure these highlights and shadows are very subtle, though. Pay close attention to where the highlights and shadows begin and end. There'll be a lot of switching between tools as I add the finishing touches to this drawing, all the same tools that we've used up until now, so I'll let you follow along by yourselves from here without too much interference from me. We can also add subtle shadow to the opposite side of the mounds to the highlighted rims, as I'm doing here. I'm using the Tube black here to deepen the occlusion shadows, the darkest part of the shadow that adjoins the Resist walls. Mm. Now using the perfection eraser to soften the highlights a little so it looks like they naturally fade away at the top of the mound. Remember, if we press the shape into a soft surface to make an indentation, the excess material that was pushed aside would create a slight convex effect or mound on the top surface, meaning the light would slowly disappear as it reached the top of the mound. Right, so just the last few touch ups and we're done. Thanks for your time, guys. I hope you had fun. I'll be adding a few more short form classes in the coming months. So if you enjoyed this one, do keep an eye out for those, and I'll hopefully see you there. And if you fancy testing your skill and patience with some harder drawing studies, you can check out some of my other classes.