Draw Cute Animal Characters in Procreate & Grow Your Illustration Skills | Sandra Mejia | Skillshare

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Draw Cute Animal Characters in Procreate & Grow Your Illustration Skills

teacher avatar Sandra Mejia, Illustrator + Pattern Designer

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Intro

      2:32

    • 2.

      Why Animal Characters Are Important

      1:42

    • 3.

      The Head & Face

      18:22

    • 4.

      The Body

      5:24

    • 5.

      Flat -vs- 3/4 View

      4:57

    • 6.

      Expressions

      4:39

    • 7.

      Poses

      8:17

    • 8.

      Accessories & Clothes

      5:54

    • 9.

      Adding Color

      10:03

    • 10.

      Adding Textures

      10:35

    • 11.

      Final Details

      2:50

    • 12.

      Class Project

      0:26

    • 13.

      Final Thoughts

      1:05

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About This Class

In this class you'll learn how to use the experimentation method to create characters that are truly yours and not a copy of anyone else’s. 

You will learn how to:

  • Design the head and face
  • Create the body
  • Draw different expressions and poses
  • Add clothing and accessories
  • Illustrate simple backgrounds
  • Color, add textures and details to finalize your character

Why is this class useful?

If you're an Illustrator, a Pattern Designer, a Graphic Designer or even a Crafter, knowing how to draw animal characters will open the doors to a bunch of exciting possibilities like creating greeting cards, animations, kids books, patterns, game design, packaging or even creating your own brand! 

Who is this class for?

This class is perfect for beginners because I'll explain every part of the process, and even if you don't know how to draw, we'll just be using simple shapes, so anyone can create a cute character! And if you're a more experienced illustrator, but want to brush up your skills and see how I create my characters, and how you can make them your own, this class is perfect for you too!

What tools do you need?

I'll be using Procreate but you can follow along with any design program of your choice, or even with traditional media. I provide some reference sheets for you to download: Basic shapes, Expressions, Head shapes and Bodies and the Procreate Color Palette that I used for my illustration.

WHERE TO FIND ME:

Sign up to my newsletter and get awesome freebies and resources: https://www.artbysandramejia.com/freebies


Instagram→ @artbysandramejia
Website→ www.artbysandramejia.com
Procreate brushes→ https://creativemarket.com/artbysandramejia
YouTube→ @ArtBySandraMejia
Facebook→ artbysandramejia

 

If you like drawing florals and botanicals in Procreate, try some of my other classes:

Easy Procreate® Watercolors - Create a Stylized Scientific Illustration

Florals in Procreate - Learn the Basics and Add Your Own Flair

Meet Your Teacher

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Sandra Mejia

Illustrator + Pattern Designer

Top Teacher

Hello! I'm a Freelance Illustrator and Pattern Designer. I was born in Medellin, Colombia (puedes escribirme en Espanol!). I love creating detailed, stylized, playful illustrations, patterns and characters.

I have very big eyes and I love animals. Most of my inspiration comes from nature and animals.

My art has been licensed by companies around the world for use in: Fabrics, Stationery, Kids, Editorial, Greeting Cards, Fashion, Puzzles, Gift and Home Decor.

Sign up to my email newsletter to get news and freebies: -> https://www.artbysandramejia.com/freebies


See full profile

Level: Beginner

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Transcripts

1. Intro: [MUSIC] I'm 40 now and nope, I haven't grown up. I love everything cute and then has always translated into my art. For years, I've been using Procreate and watercolors to bring colorful and happy characters and worlds to life. Hola, I'm Sandra Mejia and I'm a Colombian Canadian freelance Illustrator and Pattern Designer. I license my work to different companies that have put my art in greeting cards, fabrics, kids products, home decor, and many other products. It's always a happy day when a company asked me to create my characters and little cute animals for them to use. I have decided to share my process and techniques for developing cute animal characters with you. I'll be using Procreate, but you can follow along with any design program of your choice, or even with traditional media. If you're an illustrator, a pattern designer, a graphic designer, or even a crafter, knowing how to draw animal characters will open the doors to a bunch of new exciting opportunities by creating greeting cards, animations, kids books, patterns, game design, packaging, or even creating your own brand. By the end of this class, you'll know exactly how to create characters that are truly yours and not a copy of anybody else's. By the end of this class, you'll know how to design the head and face, the body, and different expressions and poses. We will talk about cuteness and personality, and as a bonus, I'll show you how you can add simple backgrounds to add more to your character story. Finally, we'll add some clothing and accessories to truly make our character stand up. If you don't know how to draw or you're a beginner, don't worry, you'll see how I design my characters using very fast, and let's face it, messy sketches. I'll explain every part of the process. Even if you don't know how to draw, we will just be using very simple shapes, so anyone can create a cute character. If you're a more experienced artist, but you want to brush up your skills, try my experimentation method or see how I create my characters and how you can make them your own, then this class is for you too. Join me and let's make a cute animal character that's truly yours. 2. Why Animal Characters Are Important: In this lesson, we're going to talk about the importance of knowing how to draw animal characters. The good thing about animal characters is that they can show personality and tell a story, and they're easier to draw than human characters, at least for me, and also more universal because they're not defined by a specific gender, or race, or even age, so they can relate to more audiences at the same time. If you're an illustrator, having animal characters in your portfolio is very important because it shows that you can create art for greeting cards, kids books, editorial illustrations for a magazine, for example, or art for kids products. If you're a pattern designer, you can use your characters to create whimsical patterns that can be applied to different types of kids products, like clothing and bedding, for example. If you're a graphic designer, you can use your animal characters for logos, packaging design, and even game assets. If you're a crafter, you can use these characters for handmade cards or even polymer clay sculptures. Your imagination is the limit here, but we need to make sure that the characters that you create are truly yours and not a copy of anybody else's. To find what your style is, we're going to take the experimentation approach until we find the secret combination of features, heads, expressions, bodies, and even accessories to convey your style and personality. Having cute animal characters in my portfolio has opened many doors to me as an artist. Let's head on to the next lesson so we can start with some heads and faces, and create some characters for you to expand your portfolio. 3. The Head & Face: In this lesson, we're going to explore different head shapes and face features until we find one that works best for each one of us. Grab your iPad, computer, pencils or tool of your choice and let's get started. So this is our Procreate gallery and I'm going to create a new layer. I'm going to tap here to create a new canvas size. I usually like to work at 12 by 12 inches or in this case, let's make it rectangular, 10 by 15 inches and make sure this is 300 ppi so it's great quality if you want to print it. This gives me 45 layers. In color profile, I usually always work with this for all my paid clients and I have my time-lapse settings on. Here you can change the resolution, I have it on good quality, so it's not huge. In Canvas properties, I usually don't touch anything and I just leave it as it is. So I hit "Create" and we're going to start with our head. If you're doing this in traditional media, you should get some sketchbook paper. Don't start with fancy paper because we're going to sketch a lot. The good thing about doing it digitally is that you can move the features around, you can modify the shapes. My suggestion is if you have access to a design program like Procreate, that is amazing for these, just do it. If not, just get a bunch of sketchbook paper and it'll be okay also. So as I said, we're going to draw with a bunch of basic shapes. I'm going to go to the Brush Library and in sketching, I'm going to select Peppermint or Narinder pencil. I really love those to sketch and any color will work. Here, we're just going to be experimenting so don't be scared. If you draw like these several times and you leave your finger pressed and your pencil pressed, it will create a round shape. Here you can edit the shape and you get these points or you can edit it so you can have a perfect circle. Then just stop here. You can have an oval also. Up here, let's make a triangle. I never like making sharp corners in my characters. You can if you want to, but it will make them a bit more aggressive. So we have these basic shapes here, I'm just going to grab here and move them down a bit so we have more room. What I wanted to do is to experiment. Duplicate this layer, grab it, and move it down and release it here. Then you can merge those two layers. That way it will be in one layer. You can add a layer on top and we're going to start experimenting there. Here you can change the size of your brush so you can make it thinner or thicker and this way you undo. I'm going to keep it big and just start drawing the head. Initially, we'll think of this as a flat shape and then we will go to a 3-dimensional process where we can turn the heads around. But first, let's start with flat shapes. Just start adding features like the eyes and the nose and see what type of character these shapes speaks to you. For example, this round head for me might be a bear. I'm not being precise here, I'm just sketching. So the bear would have a snout like this, maybe it will have these like these. You do eyebrows. We're using very simple shapes here. Maybe it will have cheeks here. This one is a long face. I don't know. Maybe it has long ears too. Maybe it has eyes here. Maybe it has a big nose, smiley face. That's a friendly dog. What if this one has a very big eyes? Try different shapes, different positions, and don't censor it. For me, this is ugly like this separation here, I don't like it personally, but I'm not going to censor it right now. I'm just experimenting. Maybe it's like a koala. Then the koala will have ears like this. See, I did not think of this before. But as I'm drawing, my brain is trying to fill in the story of what's happening there. This exercise is really great. If I have no ideas, I'll just start filling in shapes like these and see what comes out of it. For this one, you can try some cat eyes maybe, a little cat nose, cat face. Now that I'm looking at him, he looks sly. I'm going to make some eyebrows like these. Maybe it has little teeth that are showing there. Then he'll have these ears. So I'm going to do this again and do this as many times as you need to. I promise that as you start going, you're going to start getting some insights into what you like, what type of face positioning you like and what you don't like. For example, I'm going to try to make exactly the same animal here, but changing the face features. I'm going to have a bigger nose here, a different mouth, maybe smaller ears. Just change the proportions and the position of the features. With this one, let's maybe see the eyes were down here. Let's make them up here and do this. He had a big nose maybe we gave him a beautiful smaller nose. Maybe his ears are even longer. Again, don't censor yourself. This one small eyes, big nose. I'm doing the opposite of here. Big eyes, I move them down. Big nose. Maybe the mouth is attached. Maybe it has big ears. Then this koala, maybe the eyes are closer together. He has a huge nose and a little small mouth here. His ears are higher up, his cheeks. Then this guy, this one's funny. We're going to give it long eyes, a big nose. See now, he's friendly, totally different character, same head shape, maybe some little ears. So just with these basic shapes you can see the different art styles and personalities are starting to merge that you find that you have a preference for some of them. Now from the different roles you create, you can create as many as you want. Select the ones you don't like. Between these two, maybe I like this one better. I like this one better so I'll choose this one. I like this one better so this one. I like this one better so this one. Here, I like this one better too so this one. So what we're going to do is grab the selection tool and make sure free hand is selected. Then you can start moving around the features. So I'm going to select the eyes first. Select here. Free form is going to let you change the size and the shape. If you select uniform, you're only going to be able to change the size. So make sure free form is selected. Again, I'm experimenting. If you need to select each one individually just go ahead. Change them. Remember, they don't have to be perfect right now. We're just trying to find a style we like. I think I like them to have their features down here. Now, I just want to move the cheeks over so I'm going to select each one, grab it, make it smaller and round, or bring it closer to the eyes, and do the same to this one. Now, I want to move this ear because it's a bit lopsided, and I can erase, make it a bit smaller. I like that, then do that to all of them. You can select the full face and move it around, just that it makes it look way better. You can also draw in different things. So I think this guy would benefit from a bigger nose. Actually, it gave me vibes of it being like a piggy, so I can erase features and modify them. I can also change the ears, for example. I think that how big ears look. Maybe he has little cheeks here, and maybe I just want to lower this a tiny bit. That's so much better. Now, this one, let's see. I think it's the nose that I don't like on the mouth because I like the eyes. So I'm going to make it wider. That's cute. I would never have drawn that mouth there like this, but I'm liking it. I might just try moving everything down a bit, maybe up. Well, that one is cute. I like that. This one, I don't know, it has personality. But there's something I don't like, and I think it's the eyes because I can never make them like this. But for the sake of the exercise, we're experimenting. We need to try different things. Even if you've made characters the same way for a long time, don't be scared to experiment. Because I feel like these happy accidents are what make your art girl. It looks mean that way. Maybe we should separate his eyes a bit. What happens if I make this smaller? No, maybe bigger, no, maybe move it down. See, that's a totally different character, that mean if I have it like that. I'm going to put it there, and now they've changed a lot. What you can do now with the ones you like is go to the Adjustments menu and choose Liquify. Here, you'll get a menu. Push, lets you move things around, and see it moved up bit, undo. You can change the size here, and then you can move whole areas. Pinch will make things smaller, that's so big, is affecting my other face. So in pinch, you can make things smaller. They get pinched. So maybe, 43, yeah. So I'm shrinking all my face. I'm going to leave that one like that and maybe erase these ears, and maybe more of these, lower. Now, I can grab this one and go ahead and select Liquify again, and expand. It's the opposite, so I'd like to expand the features. If you reduce the size, you can expand each feature. What if this one have bigger eyes? I liked that better. You can also move things down with this one, then this one, I want to pinch just the eyes, and maybe push them up a bit. Don't be scared to play around with it because this is the cool thing about digital art, you can always undo. Also, if it starts getting very deformed like these, you can just go back to your pencil and go over it. See this gave me a different eye shape that I haven't considered. Maybe move this up. Yeah. I'm liking that too. So now, after you've done this a lot and you've found something you think could be your style and is speaking to you, just choose a character that is asking for you to bring it to life. For me, right now, it's between these two. I wish I had you guys here right now so you could help me choose because I like them both so much. I think I'm going to go with the piggy. Now we have our faces here. If you want to create more of these, just duplicate this bottom layer, select that here and move it down, and then you can keep creating more shapes and faces until you find one that you're happy with. Don't move forward unless you're happy with your character. What I like to do now is go to the Gallery, and I'm going to show you how to create these little folders here. I just create a new file, select the square, and I will just choose the color I want and fill that first layer with that color. Then add a new layer and choose a contrasting color. I'm going to use a 6B pencil, raise the opacity so it's not transparent, I have it at the maximum size, and just exit. Go back to the Gallery, and you can just grab this one here and put it on top of our cute animals, and I have created a stack. So If I go into the cute animals, I'll have everything here organized. So what I want to do is duplicate this file, so I keep my experiments here for the next time I want to go over them, and I go here and I'm going to delete everything I don't need anymore. I'm going to delete this extra layer we created, and I'm going to merge these two layers so that everything is in one layer, and graph my selection tool, select just my piggy, swipe down with three fingers, cut and paste, and what that does is it has created one layer just for my piggy. So now I can go back and delete my first layer, and this is it all alone. I'm going to make him a bit bigger and move him here, and then I'm going to duplicate him, I'm going to add three of them for row, merge those three, duplicate that layer, and move it there. That way we have six heads so we can experiment with our bodies. 4. The Body: [MUSIC] We can't just have a floating head. So in this lesson we're going to focus on giving our character a body. So we have our six heads here, and now we're going to start experimenting with the bodies. Again, we're going to start using the same basic shapes. So maybe a circle, an oval, another triangle, a rectangle, now a square. See, I'm making one of the shapes bigger than the others. [NOISE] If you make both shapes the same size, it won't look as good, if you make the head bigger, it would be cuter, if you make the head smaller, it'll be less cute. I like cute animals but you can make them however you want. Maybe I'll actually make this one like a weird shape, then we can try to see how that looks. Because the idea here is to push yourself out of your comfort zone and what you do every time. Because if you always do the same thing, you're never going to get different results. Once you start drawing these, you can decide to change the size. I want to have mine, have a huge head and a small body in this case. So I'm going to reduce the size, and I'm going to add very basic limbs. Usually my characters have very basic limbs anyway. I'm going to add a tail there even if it's not on this side, just to start giving it more biggie personality, and I'm going to start altering the proportions. What it has super long hands and short feet? Or this one maybe it has very chubby, big hands and very wide feet? This one might have small arms, small feet, [NOISE] I forgot, the little tail. Can also change the size of the tail. The longer the limbs, the easier it is to make it change poses. Because when you have little tiny hands for example like these, and they raise their hands, they're not going to be able to touch the top of their heads. But if you have long limbs, then it's easier to make them touch the top of their head. Don't worry about that right now, but just so you have in mind. I feel like he needs like super long muscular limbs and maybe tiny legs. I am showing you exactly how I draw. This is how I do sketches. Some artists have these very beautiful, perfect sketches, I don't. I think if you don't worry yourself about that right now, and you just focus on the experimentation process; having fun, pushing yourself out of the comfort zone, you'll find that you develop your style way faster, that drawing becomes fun. Now I'm going to look at them, and you can do this as many times as you want. It doesn't have to be six times, I just don't want it to be a super extra long class. But you can see that their personalities are starting to emerge. For example, if you compare these little one and these little one, which one do you think goes to the gym? Or which one do you think could defend a whole village? I think this one for sure. I can see this one being a mom. I'm starting to imagine her carrying a cake or something like, "I baked something for you guys." She has like a little apron. You probably don't see the same things that I'm seeing. I'm showing you how my brain is working right now and how you should just let your brain roam free. There's no right or wrong answer here. This one is not giving me any personality. This one looks [LAUGHTER] like one of those balloons as you wrap up, could be a funny character to develop. This was in-between this one and this one, but I like the short limbs better because it makes it cuter. This one is something I did not think would appeal to me, but it's calling me, and the mom. I don't want this one, or this one or this one, I am in-between these three. If it was my normal style, I would for sure use this one. But just because this one started generating that story about it being a mom that's baking, I am going to choose this one. Again, I'm going to go to the gallery, swipe left, duplicate, and go into that file. I am going to flatten everything, select my character, swipe with three fingers down, cut and paste. Now I'm going to delete the layer I don't need. [MUSIC] In here is the [inaudible] Now, the thing that we can make it look a bit more interesting by turning it around a bit. 5. Flat -vs- 3/4 View: [MUSIC] In this lesson, I'm going to show you how I turn my characters around the beat, like a 3/4 view so they're not always facing directly towards the front. I love characters facing directly to the front, but this is a preference, so you choose what you like best. I'm going to duplicate this character and move it here and I'm going to erase the face features and the limbs. I'm going to keep just that basic shape. I'm going to duplicate that basic shape several times. Then again, duplicate it. I'm seeing those guides there because I have snapping on. If you're not seeing the guides and you want to line them up, just turn on snapping. I'm going to merge everything together and create one layer on top. This is not a flat object. This could be your style and if you want to create characters that are just front facing, that's totally okay. I like to create a lot of mine like that. But I'm going to teach you how to see them in a three-dimensional space. You have to imagine each shape as a three-dimensional object. Everybody knows that a triangle is like that. If I round the corners, then I'll have something like this. This is the middle of the face and same with the body. I have provided a download that shows the basic geometry turnaround, and you can practice with that if you want. [MUSIC] This is a rounded rectangle. We know that rectangles are like this. When they're 3D, they are like this. Now, this is our basic shape as seen a bit from this side. I like to add my middle of the face here just so it guides me. I'm going to touch the end and reduce the opacity of this layer, which is my guide right now, and I'm going to create another layer on top to create the features. Right now it's very useful if you go through your Actions, Canvas, Drawing Guide. You can edit your drawing guide by making the little squares smaller, so the grid size smaller and hit "Done". Now this can guide us. First start with the nose, which is in the middle. You're seeing everything from the side so you can see a bit of the side of the nose. Again, it's a simple shape. The nose is like that. This is the side and this is the front, and now the eyes. Try to gauge the distance here. These ones are different distances, but it doesn't matter, because right now we're in the sketch stage still. The mouth. You can start making design choices right now. If you're thinking the mouth is so big, you can modify it. Nothing is set. You can play with these as much as you want. Now I'm going to add the ears and see this part is the side, so the ear will actually go out from here, so have that in mind and add the ears here. I want to flatten the head a bit. Also, these sides, I want them more rounded. You can always go back to the first layer and delete things. Now go back to the top layer and start adding your limbs. The limbs will come out from here and then from here. This one, you can only see a bit. The legs will come up from here. I'll have this middle here just so I know. The tail will be coming from the back. That's how [inaudible] and give it a bit of a three-dimensional look. You can push this more. Just always draw the basic shapes. I'm going to turn off that layer and I'm going to delete this here so we're a bit more organized. I just saw we forgot the eyebrows. [MUSIC] This is looking great so let's move on to giving our characters some expressions so it can tell some some stories. [MUSIC] 6. Expressions: [MUSIC] Expressions convey emotions, impulses help you tell stories. In this lesson, we're going to focus on giving our characters different expressions. For these, Internet is your friend. Try researching expressions or you can even take your own pictures and draw from them. Don't laugh. If you're taking your own pictures, try to exaggerate the expressions and pauses so you can focus on them when you're drawing, and this will make it much easier. [MUSIC] I always like to start with the nose because it's in the middle usually. Then I can start adding my features. Let's start creating different scenarios. Let's say she's really mad. This is the yelling mom. Let's say she has red cheeks here. She's very mad and her ears are perked up. Her arms are like one square, 2,3,4,5,6 in length, and they start here. Let's say around here. She's really mad and she has her clothes faced. Maybe she has one leg in there. Now this one, start with the nose. Maybe she's sad. Again, as in the first time, I'm experimenting, I don't know if these are the features I like for her, but this is all a game right now. Let's say she's holding a little tissue. Maybe her legs are closer together. Her tail is sad. Well, here we forgot the tail. Maybe the tail is like these. Let's make her all excited here. Maybe she's scared. Keep moving features around until you feel that it's conveying the emotion you want it to convey. Let's make her asleep. I feel like the ears would be very relaxed, the face is very relaxed. Now we have different expressions and you can have as many as you want. Just experiment until you find a combination that feels good for you. For example, I like all these expressions, but I don't like this one. What I can do is just focus on that one. Select the adjustments, go to liquefy, and I can start pinching, and expanding, and moving things around. I can push these lower. I can make them out smaller, and I can use the Selection to hold some of the features around. Maybe the most smaller and the eyebrows smaller like this, and I want to move the whole set of features down a bit. Just because I feel that if she's mad, they will condense like lower. I forgot this one. That looks better for me, and now I'm happy with the set of expressions I have. I'm going to go back to this first layer, take the opacity up, and merge everything together. Now I'm going to choose one of the expressions, so we add clothing and accessories on our background. I'm going to choose this one, but I'm going to make the arms like this. Yes. Now we're going to go to the gallery, duplicate this file, select this one, cut and paste, and delete this layer. Now I'm going to go to my Canvas and erase the drawing guide because I don't want it anymore. [MUSIC] Great. This is looking good. So let's move on to posing our characters. 7. Poses: Posing is a very complex subject on its own so I'm only going to be touching on some basics here. I suggest if you want to dive deeply into this that you take the base character that we will be creating today and just practice drawing it in as many poses as possible following real-life reference images. Also since this is grading cute characters for products and not brand-new made-up stories or books, you don't need to create different poses with your characters where they stay consistent, so it's a bit easier. Now that we have this one here I want to show you how to create more dynamic poses but before, I'm thinking that this is not going to look good once, I add pants, for example, say this is the waste and the pants are going to look weird. I'm going to modify it a bit. The reason why we have created all these sketches and have not painted anything or colored anything is because what you want to be concentrating on at this point is making these decisions. If you start coloring at first, you're going to waste a lot of time because once you start moving your character around, creating expressions, adding clothing and accessories you might want to change things and right now I haven't wasted a lot of time but if I had rendered and colored this character already so many times I would have wasted all that time because now I'm not liking the body anymore. Keep everything very simple right now, this is why I'm keeping it raw. I'm not making it overly pretty to teach a class I'm just showing you exactly how I work. I think I'm going to go back to my usual small body, big head. I think that's just my style so I don't feel comfortable doing it any other way. I'm going to press here freeform so I can actually, transform the dimensions here because I want to squish the body some more and I like that so much better. I'm going to set it there and I'm going to go around it a bit. Maybe the waist is here, maybe the legs are like this. This one is in the back because it's facing a bit towards this side. The arm, we might just see it coming out like this maybe from here. Then I can erase some of these parts really fast just to see how it's looking. I like that so much better already. I'm going to bring this down a bit and I'm going to squish using liquefy and push. I'm going to squish the head down a bit. Then make it smaller just to squish this part here. Yes, I like that so much better now. Again it's all about your taste and your style. This might not be better for you. You might like the other one better but this is why you have to experiment and find out what works best for you. For me, it's this one right now and what I'm going to do is show you how to create some dynamic poses. This class is not intended to show your characters like with turnarounds and developed characters for kids books, illustrations. It's more of how to use cute animals in static settings because I feel like there's a lot of classes on that already but there's not a lot of classes for people that just want to draw stickers or create a t-shirt that has a character or a greeting card with a character or a logo for our character. Sorry, a character for a logo. This is why I decided to focus this class on this. I am going to show you a tiny bit on how to develop poses as I said that'll be a class on its own. Let's just see some basics here with tilting the head. Always draw these lines so you know where the front of your face is. The nose would go here for example and create a line. Now make your character follow that line. The body is always like a bean so this is the back and this is the waist and this would be the middle line. One arm would be here and the other one would be back there and a long leg would be coming out of here and the other one back there. You can say it's dancing for example. Again, this only became easy to me once I practiced a lot. You can draw and draw, you can look at references, and always keep the basic shapes in mind. The ear would be here and then you can just refine the lines until you're happy with how it looks. Let's try another one. I'm doing random things here. That is an exercise you can do again like draw out ahead in any position you want. Let's say this is the middle and it's looking down so this would be very low. Sorry, I forgot the mouth. Let's say it has its size short and it's asleep. Now it makes the bean shape and let's try if this works. Maybe it has one arm here. The other arm would be here, one of the legs would be here and the other one would be back there. Then you can start refining these. Let's see how that looks. This looks weird here so maybe curve it like that. This is the waist and there you have it it's sleeping. You could also create poses with intention for example let's say it's here. Let's make the face here, the ears. Let's say it's sitting down so the little body would be like this and then the bean would be squashed. This is the middle of the body and this is the waist. One arm here, then one leg here, and then the other one there. Let's say it's drinking some coffee and then the other hand is holding this here. I'm going to erase this here so you can see what I'm doing. Maybe he can be sitting like this with his legs folded and he can be having a picnic. Just practice with this bean shape. You can elongate it if you have a long body, you can deform it as much as you want. I'm just practice and practice having these simple shapes in mind and looking at references if that helps you. Then, you can always go in here and modify stuff for example the head is too small I think so I'm going to make it a bit bigger. You can tilt it more for more dramatic poses. This is a great thing about the sketches because you can modify everything you want. Wow, now our characters are almost done and we just need to give them some clothes and accessories to complete their personality. Let's move on to the next lesson and draw those. 8. Accessories & Clothes: Anything else that you add to your character like clothes, accessories, and backgrounds are pieces of information that you're sharing with the viewer so they can understand the character a bit more. In this lesson, let's focus on clothes and accessories. Before you begin adding things that just look pretty, ask yourself about your character's personality and its story. Is it a sailor or a doctor? Does it live in cold or warm weather? Is it strong or weak? Some of these decisions have already been made when we created the heads and bodies, but some need to be made now. Just come up with a simple story in your head about who your character is, and where it leaves, its occupation or personality, or whatever you want to transmit to the viewer, and use this to choose its clothing and accessories. I'm going to go to gallery, swipe left, duplicate, and in this file I'm just going to select this one, cut and paste, and then I'm going to delete this layer, and I'm going to make it a bit bigger. I'm going to duplicate this one, let's say we're going to have three of them. Duplicate that one again. That's great. I'm going to merge them all so they're in the same layer and I'm going to create a new layer on top. I'm going to grab another color, for example, this red. I'm going to start writing things for each of their personalities. Let's do with this one what I said I thought about first. Remember, I had that idea about making it a mom that liked to bake, so let's say that likes to bake, lives in cold weather, loves springs. Let's say this one is on vacation, tropical destination, loves pina colada. Let's say this one loves reading, lives in a rainy area, and it's young and playful. You can write as much as you want to determine the personality of your character. I'm going to go here and select in painting, "Nikko Rull", that's one of my favorite Procreate brushes. I'm going to start adding some accessories according to the story I created for them. Again, I'm being very messy and fast here. Let's say she has oven mitts. You can use other colors. I'm going to drag my palette out of here, so it's easier to grab the colors. Let's say she has an apron that goes like this, and here it's tied. She's going to be holding a cookie tray, maybe she has some macaroons in there. She has big blushy cheeks because she's been baking and she's hot now. Now, this one is on vacation in a tropical island and loves pina colada so obviously she's going to the beach. Should she have her sunglasses here or should she be wearing them? Since I'm creating these on a layer on top of my basic sketch, I can just go ahead and erase things and not ruin my sketch underneath. Let's say she's wearing them. She's going to have a swimsuit here. Should we give her a full swimsuit or a bikini? I think I'm making it look cute because then we can see the little belly button. Now, for the most important thing, her pina colada. Let's give it a cute umbrella here. She is obviously super suntanned so she has her red cheeks. You can add a little tote bag, whatever you want. This is your story and you're supposed to have fun with it, unless it's a client that told you she's going to have to be holding a pina colada and a tote bag and have sunglasses and you have to figure out how to put all that in there. But for now, this is just your imagination and whatever you love. She loves readings, she could have a different pair of glasses. Again, if you don't know how to draw something, just look online, see how it looks, and just try it, but keep it very basic with very simple shapes. It doesn't have to be super realistic. Give her some books here. She leaves here in a rainy area so we can give her an umbrella so maybe if I do this, she can have this little umbrella here and I can move that arm. You just go into the outer layer, delete this arm. I'll make it hold it and I'm going to go to the top layer just so we could see the hand there holding it. Probably a little hoodie also. I'll give her cheeks just because it's cold and rainy and my nose gets red when it's cold and rainy. Remember how I said I wanted to make it cooking and be a mom and she's baking actually, now I'm really liking these two even more than this one. But I feel this one is super cool so I'm going to develop this one and show you how I paint it and render it. 9. Adding Color: At this point, you can choose to clean up your sketch and leave your character like this. Or you can color it in and add some textures and details. It's all up to you. I'm going to show you how I paint my characters. We're going to do what we do every time, we duplicate this file. Now we're going to merge the layers. Select this one, three fingers down, cut and paste, and erase this layer. I want to make this file ready for social media. So I'm going to make it square. Go here to actions, canvas, crop and resize. Here in Settings I'm going to make it 12 by 12 inches. This is a size I work on every time I'm working on a square file, make sure it's 300 DPI so you can print them later and hit "Done." Now it looks a bit tiny for these, so I'm just going to expand it. You never want to expand artwork that's final this way because it will get pixelated. But since it's a sketch, it doesn't matter. I think that size is perfect. What I'm going to do is go to this layer. I'm going to rename it. Now I'm going to start being more organized in my files. This would be the sketch. In the other files I showed you in that phase, I don't care about organization, prettiness, anything. I'm just concentrating on generating ideas and creating a character that I love. Now I'm going to start being very organized and professional in case this is for a client, I want to have everything super pretty and the more organized your file is, the happier your client is. Or even you, if it's just for you, you'll be happy you're going to be organized with your files. I'm going to touch here on the end and reduce the opacity. I'm going to start creating some layers, dragging them underneath. I'm going to start filling out the basic shapes. You can do this in just one layer, or you can do this in multiple layers. But I like to do is keep everything on separate layers because what this allows me to do is modify the character, give it different clothing's, positions very easily without having to redraw the whole thing. But whatever process suits your needs, just go ahead and do it that way. I'm going to start with the body. I'm going to get my palette out here again. If you want to download this palette, it's going to be available in the class resources and also some worksheets that you can download for your reference. See that I'm going past the neck line, like the neck line is here and I'm going past. That is if I want to move the head later shifted a bit, I won't see like a white area here. I'm keeping the legs in the same layer, but the hands I'm going to make in separate layers. I'm just going to color this in. You could drop the color in like this. But what I like about Nikko rule is that it gives us some texture. I don't want so much texture, so I go back in. But if I fill it in with color like that, it just gives us a solid background. I don't like that so much. If that is the look, you're going for, go ahead and do it. It's definitely faster than coloring all these scene. Now I'm going to create the head. You don't see where you're going here. You can always turn off these body layer. That way you make sure the head looks very nice and pretty. I'm going to add the ears. You can also just reduce the opacity of this. The other ear I'm going to add underneath the head. Just because that one's in the back. Now I'm going to bring the head back up to its full opacity and rename these layers. This is the left ear, this is the right ear. I'm going to bring back the body. But I'm going to make it sort of transparent so I can draw the arms. So on top of the body I make a new layer and I'm going to make this arm. I think I want to give it like a little pinky finger here. Pinky no, Tomb. So it can actually grab the book. I'm also going to make this hand here. I'm going to bring the body back up to its full opacity. Underneath the body, I'm going to create the other arm. I'm going to create the little tail. Now we have our base body here. I'm going to rename these layers, right arm and tail. This one, left arm. You can group these layers by selecting one and then swiping to the right on the other ones and group. Then you can rename that Group 2 and say B. Now I'm going to go and add the facial features. I don't want so much texture in the eye, so I'm coloring it twice. I'm trying to make them match, but I don't want them to be exactly the same shape like I could duplicate this shape, but I think they have more personality if they're not exact. I'm going to create this now with this darker color. That works. The eyebrows. Let's try it in with this color. Yeah, I think that looks good. I'm going to add a bit of white here in the eyes. I just loved doing this and the little nostrils. Great. So this is the face. If you don't have too many layers available in your iPad, you can combine things in one layer. For example the face could have the umbrella also because they are not touching, so it will be easy to move them around later. For now, I'm just going to create another layer. I'm going to create the umbrella. Now I'm going to be a bit more careful about my shape. But again, I'm not being a perfectionist, which I really I'm and have struggled with that a lot. But that's the reason why I love creating characters so much, because this is where it can let myself lose and play around and experiment. I feel because you some more playful style, everything is possible. There's no right or wrong things. You can always use the eraser and that's the cool thing about digital. I'm going to draw the handle in another layer because that layer has to go underneath this hand. That hand was here. Yeah, so I need to draw that one on top of this layer. Handle. I like that, but I'm going to turn the umbrella around a bit. I'm going back to the umbrella and rotating it. I think that looks better. I'm just going to fix this area here a beat. Now we have to create the classes and the code. Then we'll make the book on top of the court. Now I'm going to create another layer here for the court. I'm going to add the rain boots to this layer also, just because they're not touching. Then it would be easy to move them around individually just by using the selection tool, this one, the selection tool. Because we have to save layers and I can even create the classes. Now we need to move this left arm out of this group and on top of the code so that we can actually see it. I'm going to create another layer on top. Here I'm going to create this leave or detect. If you can't see what you're doing, just turn off the layer for the jacket, and color this in. I now turn on the jacket layer again and rename it. Now here on top of the right arm. But underneath all this and we need to create a layer that's going to be the right arm on the hoodie. Now I'm going to give it some pants. I need to paint on top of the body, but under the court, if I paint here in the handle layer, it will work perfectly. I'm going to rename it handle and pants. I'm going to give it some pants. I can see I have some holes in my yellow jacket so I can fix that later or you can leave it like that and just enjoy the texture. Finally, the last thing we need is books. The books have to be under the arm and on top of the court. So they have to be here. Rename these two book. That's it. We have our base layers, so I'm going to turn off the super ugly sketch. Now we can start having fun with our character. Now that we're done with the flat colors, let's go to the next lesson and add some textures and I need those to make it better. 10. Adding Textures: [MUSIC] Perfect, we're almost done now. Now, we're going to add some textures on details to our character. This is how I do it, but I encourage you to find a way that suits your style the best. Experiment with different textures, some ways to add details until you find your preferred way and this way they will be just your style. For rendering, I'm going to create Alpha Locks. What Alpha Lock does is if you swipe right with two fingers and you paint over that layer, this is the book it will only paint on that layer and not spill over other layers. This is great for shading, and I'm going to use only one brush for this. I still have my Nikko Rull brush on and I'm going to reduce the opacity a lot. I have it like 13 percent, make it a tiny bit bigger, and I'm going to start shading everything. I'm going to create an alpha lock for every layer. I'm going to start from the bottom up. This is just a preference so there is no reason I just like doing it this way because it feels like it's more organized. I have a darker shade for each color so for example for the pink in the pig, I have these darker shade and that's what I'm going to use here. I am in the right arm and tail. Here, just a bit of shadow there and a bit of shadow in the tail. This is optional. You can just go ahead and draw outlines on top details. You can leave it like these. You can make it look flat like this. I just love adding textures to my drawings. Now I'm going to go to their right arm. I'm going to add some lighter areas to it. Some darker areas with this orange maybe. Then go to the body, which we can't see much. They handle of the pants. You can also make it smaller and be very intentional as to where you're putting your lines. Use this to separate areas. For the handle, maybe add some light here on this side. Now we go to the right ear and the head. I'm going to add some more here and maybe a lighter area here on the eyes. Just so we bring some attention to the middle of the face, and then the left ear. In the face, I'm just going to add a bit of texture to the nose and a tiny bit with this dark green to the eyes here. Just so they have some light. Also, I just realized I want to create another layer to add some reflections to the glasses. It looks like it actually has glass in there and I'm going to add some cheeks to it. Now for the umbrella. Then here we have the code body that loss is on the boots so let's start with the glasses. Let's differentiate the leg of the glasses here. Maybe a bit here and I'm just going to add some shadows here so they look a bit more three-dimensional. I'm seeing the code body is like digging into the head here and I don't want that so I'm going to erase a little bit here. Yeah, I like that better. I'm going to start adding some shadows. There'll be a shadow here under the head. Here under this arm, the book, and just some texture here and then same for the boots. Then the book, the left arm I want to add this light shade here so you can really see the difference between it and they arm. I'm going to make it dark here and then light here. If you have these holes here in the jacket and they're bothering, you, just go back to that layer, swipe to the right and I like using this smudge tool and just smudge and they go away. Now I'm going to turn the alpha lock on again. I think we're done with our basic textures. Now, what I like to do is create another layer, set this layer to multiply, and then use a thin brush. You can go here to recent, you'll see a recent brushes, choose a Narinder pencil again or whatever thin brush you wanted and I'm going to create some details so for example for the jacket, maybe it has some bottoms here. Maybe it has some stitches. I feel like these little details bring it to life. Maybe it has pockets, and here, maybe it has a little logo. I want to move that around. This is why it's great to do it in a separate layer. In these multiply layer, I draw everything that would be darker than the color underneath. Maybe some hairs here. Maybe some little tips here for the umbrella. The little tips that save your eyes when you're walking down the street supposedly. I'm using a very limited palette here. This is to keep it easy. If you want to go into each layer and add some patterns, for example, you can go into the umbrella, create a layer on top, click on it. Clipping mask. That way you will only paint on top of the umbrella and you can create some patterns for it. See that everything I'm drawing is very simple shapes so everybody can draw this. It's just putting in the extra effort of adding more details that makes your illustration come together and the more you practice, the easier it will be to draw other more complex things. The cool thing about doing it in a separate layer is that if you don't like it, you can just delete it or that you can use a blending modes here by touching the N. You can start moving them around and seeing if there's a cool effect. That's pretty because it changes color here where there's more light. I always like to go through all of them just to see what unexpected effects come up. I think that's my favorite one and I think I'm going to do the same thing for the pants. I'll go here to the pants, create another layer, clipping mask. I'm just going to give them some texture. Again, I'm going to touch the N and go through all of them. I think I like this one. You can also change the transparency of it by reducing the opacity so it's not so bright for example. Great. We said it had a fun personality so find the boots here. Create another layer. If you don't have more layers you can always draw on this layer, clipping mask and then just start painting. [MUSIC] I think they need something dark down here so that they stand out. Finally, I'm going to go to the layer on top of the book and add some text. Make it something related to the illustration for example New York city maps. Finally, I'm going to remove this logo here because I don't like it and I'm just going to add another layer here and add a little rainy cloud. [MUSIC] Now I'm happy with how this looks so let's move on to the next lesson and create a simple background for our illustration. 11. Final Details: [MUSIC] In this lesson, we're going to use a simple background to convey even more information about our character and add some finishing touches to our illustration. I'm going to show you my little trick to make all the colors look like they belong together. Now, we're just going to create a very simple background to give more information for our character. If you don't have any more layers, what you can do is go to the Gallery, swipe to the left, duplicate this file, go to the new file, and just flatten it. I'm going to delete the sketch layer too. Now you have your character in just one layer. Here, you can change the background color. You can try different colors. I like this green color. I'm going to create a new layer and drag it underneath the pig, rename it Water. I'm just going to use my Nikko Rull, use blue and just create some water here. Then I can also go on top of the pig, create another layer, and add some rain. The reason I'm creating this on top is so that it can go on top of the umbrella. There is our cute animal character. I have a little secret. On top of every illustration I create, I create a new layer. You can use any color you want. I like yellow. Just drag the color to fill the whole layer, go to the Layers panel and start playing with the blending modes. Reduce the opacity so it's not so overwhelming. Go over them until you find something you like and try it with different colors, see what suits your style. But what this does is that it unifies the colors so they all look like they belong together. See these makes that more muted. If that's the style you like, that is one option. I usually like the Multiply, Darken, or Color Burn. These ensures all your colors match together. It's done. Now you can go here to the Actions, Share. You can save it as a Procreate file or a Photoshop file, a PDF, a JPEG, a PNG, or a TIFF. I'm going to save it as a JPEG and save it to my images. There it is. Now that we're done with our illustration, let's go to the next lesson to discuss your class project. 12. Class Project: [MUSIC] I hope you're inspired to create your own characters now. It's time for you to practice what you've learned. Go through the experimentation exercises and choose the character that appeals the most to you and develop it to a finished stage. Post it in the class project and tell us a bit more about your character. Make sure to look at your classmates' projects and comment on them too. Now let's go wrap things up. [MUSIC] 13. Final Thoughts: [MUSIC] You've done it. You've created your own cute animal character that is truly yours and fits your style. Remember to practice drawing it as much as you can so that the choices we made here on the process becomes second nature and when you feel comfortable with these, you can expand this knowledge to create even more characters that all look like they belong in the same universe. Don't be afraid to always keep experimenting and adapting this style of your characters as the more you practice, the more they will evolve. I hope you're feeling great about your creations and are super-excited to add your new friends through your portfolio. Remember to post any questions or comments in the class area and post your projects so your classmates and I can see them and review them. Follow me here on Skillshare to stay up to date with new classes and follow me on Instagram @artbysandramejia. [MUSIC] Remember to review the class also and thanks for watching. I always appreciate your constant support. Bye.