Transcripts
1. Course Overview: What if you could design
faster, think bigger, and take your creativity to
places you never imagine? Hi, I'm Shakatz and welcome
to designing with AI, a new era for architects
and designers. Artificial intelligence is
transforming every industry, and architecture and
design are no exception. But let's be clear, AI isn't
here to replace creativity. It's here to expand it. This course isn't
about shortcuts. It's about learning how
to collaborate with AI, using it to refine ideas, speed up your process, and unlock new creative
possibilities. We'll begin by looking at
how AI can generate ideas, develop concepts, and
enhance your designs. Without replacing
your artistic words. You'll learn how to integrate AI into your workflow from
sketches to three D models, making sure that every
AI assisted creation reflects your own vision. Then we'll bridge the gap between hand sketching
and AI generated visuals. You'll see how to
transform rough ideas into polished professional
images while keeping the soul of your
deep design intact. We'll explore digital
sketching, collage techniques, renders and AI
enhanced exterior and interior learning how
to control textures, lighting, and composition in
ways that elevate your work. But we won't stop there.
We'll push further into AI powered furniture
and lighting design, architectural elements, and advanced post
production techniques. You'll learn how to turn abstract concepts into
fully realized visuals and even bring them to life with AI powered animation for dynamic presentation
and teasers videos. You'll know how to
integrate AI into your workflow while staying in control of your
artistic identity. Whether you're an architect
designer or creative thinker, you'll walk away with a bold, limitless approach to design. If you're ready to
push boundaries and redefine your creative
process, let's begin.
2. How to design from a handsketch to AI: Hi, this is the lesson of
the hand sketch to AI. Let's see how we can move
from the hand sketch to AI. This is a very beautiful
technique that I'm using. I like to do sketches in my
sketchbook everywhere I go, if I have some ideas
and some inspiration, I just do my hand
sketch and I can easily take those hand sketches and do a generating images
of that sketch in AI and it creates such
amazing outcomes. I want to show you how do we draw the hand sketch so
we can make it easy for the AI to understand
what to do and how to generate a very authentic
image based on our sketch. So we have to pay attention to the geometry and the masses. It has to be clear. The
AI is easily confused. If we are putting
masses that are not clear that are not closed
when the lines are open, if we have multiple
lines that showing a certain confusion in our
geometry and structure, so we should keep it simple
as much as possible and also work with perspectives that are clear to understand
as you see here, there is nothing complex
or some crazy vision of bird view or
something very unique. But this is a very
simple front view, more or less in the
height of a person. And it helps to have a
horizon line that gives a certain base for our project and also put all
these trees and elements, people to give scale
to the project. And the AI knows
to understand that this is a big tower
or a big building. Try to avoid JPEGs without
any white backgrounds. Try to put a PNG that allows
the AI to bring all of these beautiful landscapes and backgrounds by himself to
create stronger images. Also, when you work
with hand Sketch, try to put some materials
and textures you see here, I just work with different
colors to make it understand that
this is a certain glass and here with the blue, that this is a different
transparency in glass. Maybe here we will have
the light effects, warm light as you see here. It's important to put some
colors just to make it understand that
it's transparency, different material, and
this is then a white color. As you see here, it
becomes a concrete. Structure. You can also
use black and white. It's not a problem, but it
will be more challenging with prompt to make it
understand what it actually is. So if you work with colors, it makes the life much easier, and it helps you definitely to understand the potential
of your hand sketch, when you use AI, you can go even further than
what you imagine. It can take you even further. As you see here, it translated the fact that I
did some reflections here, and I didn't write anything
about it. So what he did? He created another ground
floor to my sketch, which is actually a
nice solution that I adopted because I think
it is a strong statement. So I left it as it is, but he misunderstood
what I wanted, but this is just one of the experimentation
that we need to do with AI to create an authentic
image to the origin. So as you see here, again, here's another sketch. You see the same quality. So based on this sketch, this
is the image that came out. So you see that
wherever I had all of these transparent elements
and tops on the roof, I created these glass facades, these glass structures, together with the ground
floor and all of that. So the image didn't
keep 100% faithful. I wasn't faithful to the
geometry in the beginning. As you see here, it was
more tube like structures. Here, it's open to the front. As you see here, I chose to move a little bit from
the original sketch. This is what happens
when you let the AI change the geometry and play a little bit around with your sketch and
move a little bit forward. It did keep the general
structure and complexity, but it moved all of these structures of
glass into the front. As you see here, this is then became the front
structure of glass. It just left the frame
as the mass structure. This is the only
change that it did. Also the arches instead
of arches on the ground, it created everything
with glass. So it still keeps
if I just want to understand the
potential of my sketch, so how amazing that could
be or look like in reality, it's more than enough,
even if it's not accurate. But this is also the flaw
of the AI today as it is. I can't keep 100% exactly the same structure as
you did in your beginning. So let's see some good and
bad examples of sketches. So I did both of them. This is the bad example of the sketch. So as you see all of
these infinite line, crazy lines and structures, I won't be able to understand
if this is the structure, if this is the line
of the structure, what happens here in the middle. It would be too crazy for him to understand
what is the front? What is the back? What is
transparent? What happens here? He will probably just give
you all of these solutions, but none of them will be
quite what you wanted. So try to make and this
is the good example. So try to make the
structure a bit more clear, a bit more closed and use
fewer crazy lines unless you want to really just see
where the AI takes you. If you're not sure and you
don't know exactly what it is. It was just an intuition of something and you don't know where you want
to go with it. So you can definitely
do these sketches and let AI translate it for you. But try to be more clear
and close the structure and the lines that are actually
defining a certain area. And you know that this is exactly a glass
facade and front, and this is another
one and so on. It's very clear and
closed in frames. So the AI knows
how to understand. Also, use these scale trees and people. Here we
don't have them. It's difficult for the AI to understand the real
scale of this sketch. But here, it's very clear because he has
all the elements of the environment and also
the different materials and colors that you see here, don't have it in
the first sketch, which makes it more difficult
to understand where is the white structure of the concrete and
where is the glass. So this is the result
of the good sketch, and it was created as a library, and all of these structures that we've created are
very clear to the AI, and he knows how to
integrate it even in a beautiful
environment of a city.
3. Introduction to Veras software for Architects: Is the lesson of
the introduction to Veras software that I'm using to generate the
AI for my images. So remember that
Veras Evolve company. Let's go through some of the basic understandings of how the software works and what can we learn from the usage of this plug in program that can work with different
three D programs. I use Rhino three D, but you can use any program that you work with catch up or any other program that is easy for you to manage the
plug in works with everyone. So what is so good about
Veras, in my opinion, it is helping me in a very quick and simple way to generate amazing AI images. It has a very simple
interface of the plug in, so it's really easy to
understand and use. It has the top part, as you see here, number one, the top part of the plugin is making you understand
where you're working? It's your workspace, so
you compose, or you edit, or you explore the images
that you have uploaded. Then you have the second
area here which you choose, what kind of quality and
character you wish to generate. Then you have the prompt area and the negative prompt as well, so you can write down what is it that the image
should pay attention to the AI needs to pay attention
to and what kind of texture materials
or special needs that you have for your render. And then we have I
understand it or call it. It's the editing tool in
which we basically define the accuracy in which we wish the image to be integral with our sketch or
our background image, or how far do we want to go? How crazy do we want to go
with our generation of the AI? So we can choose if we want the geometry to be the same
if we want it to change, if we want the materials to be more or less the
same as we have done here in our collage
or if we want to go all the way crazy with
different materials. So we can be more
accurate to the original or go all the way and
cross the limits. As a summary, when we want
to compose a new image, we go to the compose
area on top, and then it gives us the
limit of our project. We can change the
boundaries of our project. We can move it and
narrow it down if it's needed through these
elements here. So we can change the
width and the length. Once we just move it around, we will see that it
narrows everything down and the image is
smaller or bigger. We can choose a turbo
nature if we want to enhance the natural
effect of the environment, if we want to be atmospheric, so we bring in some nice
effects and glowing and fog and so we can
choose the quality, and then the prompt
is very important. We will learn and see how to use the prompt and what to
write for certain images, and then how to make things more accurate based on the background
image and if we want to go crazy or if we want to keep it as close as possible
to the original.
4. Turn a Digital Sketch to AI Render: This is the lesson of
digital sketch to A. In this lesson, we're
going to see how to prepare and how to work
with digital sketches instead of hand sketches
and how we can take that as our advantage to create
more interesting images. As you see here on the top, this is the digital sketch. We always have to add the trees and people as
scale as you see here, they really help the AI to understand how big our
image actually is. And we can allow ourselves to do elaborations of textures and colors with the digital sketch and enhance the lines and
the volumes that we have created because then it
makes it much easier to pass to a very beautiful
and clear image and maintain the authenticity
of our first sketch. So as you see here,
it is maintaining almost 95% of the
sketch at least. So here's some other factors. Try to avoid small details
in your sketching because the AI has a difficulty in understanding all of them unless they're very simple and clear. Also try to avoid
unclear people. If you put some figures
that are not really clear, AI would think it's buildings. I would think that it's
some element or a tree. Try to avoid unclear things and make sure that it's
very simple to understand. Try to avoid the cutting lines. So maintain plane
structures and elements, and unclear surfaces
are not good for the AI because he doesn't really understand how
to work with them. He knows only to put lines together and surfaces together that are making sense. So imagine you have
to explain it for a very simple purpose as if it's a person that doesn't understand much about
three D vision, and you have to be very
clear and very simple. Also use PNG or JAX
based on your needs. So if you leave the PNG as
we have here in the bottom, it gives the AI the
opportunity to fill it with its own landscape
and make sure that if you know already your
environment and you want to give a certain hint to what the
environment actually is, so you can just draw it in your sketch and the
AI will generate. So here's the example
of how this sketch transformed into a building. So here's another
digital sketch that was transformed
into an AI image. You can now see
here on the bottom, these are the stairs that are actually leading
towards this tower. But instead of stairs, the AI took it as these
pavement geometry. This is one of the changes that the AI has done,
but look at the rest. It's just so authentic and
beautiful almost exactly as the sketch was in the beginning and we could take that image. If it's not clear
enough, I could have taken this image already as a ready AI render and just
add some sketch on top of it, a digital sketch on top of it just off the stairs and
then render it again, and the AI would
do it correctly. But it's already so powerful.
Why should we change it? It's already showing
the potential of our ideas in such
a beautiful way. So this is as you see here, this is the clear
sketch in digital form. Uh, even the line here, as you see, it was actually
a mistake, a quick line, but the AI understood it as
the depth of the structure, so it created the beautiful
vision of the interior. So it gives us a more
realistic vision. Hi, so this lesson is about
the digital sketch to AI. So let's see how we are handling digital sketches and create beautiful AI image out of them. It's very similar
to the hand sketch that we have seen
before as the example, but let's go through
it again and we walk through the different parameters and the
needs and so on. So we have dragged in into our view port in the
three D program, the sketch, as you see here, and we are zooming in to fit into the viewport
because the render AI plug in understands the limits of our render
as this viewport limit. So if we have a certain border
and this gray background, it will see it and it
will distort the image. So either we zoom in and
move the image all the way. Or we bring a PNG image without the white background and we can just move freely
inside the space, which is much better, but I wanted to show you how to work with such an image like a JPAD. So this is the image. We are moving now to
the Vera's window. We go to compose, we change just a sec.
This is how it is. We change the width
and height of the frame until it fits
everything inside. Then we go up and
change the prompt. Award winning render
of a modern building. That's right. A modern
museum building curved and made of glass
and white aluminum facades. Maybe let's write pink facades. Round edges, golden hour, ocean background autumn,
which is pretty okay. Let's see the
parameters on the top. So it's in our aerial view. Let's start with tubor nature. Let's see what it does.
Atmospheric as well. And let's write add people. Let's change the different
last parameters. Material override,
since this is a sketch, the material override
needs to be 100 because we are moving
to a realistic image. The geometry override, let's
start with a low one to keep it simple and as close
as possible to our sketch. The prom strength,
let's start with higher one this time around 80 and let's move it up slowly. To 90, then to 100. Let's move up the
geometry override as well to 30. Let's see what it does. Now, based on what we receive
out of these parameters, we will narrow it
down until we find the best image that we
want to continue with. Imagine that AI is not substitution for
your creative process. It's a tool that helps you
in your creative process. Sometimes it's not 100% perfectly accurate
as your sketch. Sometimes it changes things, but it helps you understand
where you want to take your building to and it gives you some nice interpretations. Okay, so this is
the first image. We started with 14
and 92 prom strength. Let's see what it
does with 14 and 80. We went down and stored
it a little bit, then we have 14
and 100 and so on. So as you see, it's a
bit distorted and it keeps the sketch almost alive, and we have to go beyond that. Let's move up and do
other 459, maybe 75. Let's see what he does
when we were going up. This is not necessary. This is a strange image, even though it's
nice as a sketch, but we don't need that. This is a beautiful image, but still not real enough. This is also not real,
but let's keep it. Okay, so let's see what
it did with 48 geometry. Override, as you see here, we already found, in my
opinion, the best image. It looks amazing.
This is the sketch. This is the image. Let
me go back and forth. So we took the tree, and you see instead of
putting a tree inside, it created an architectural
element out of it. But it's still
beautiful. I like it. So what it means that as we said in the beginning
in the first lessons, instead of designing a tree, let's put a real image of a tree inside as a collage and it will understand
that it's a tree. Otherwise, it will interpret
it as architecture. But for me, this
image is perfect. I will keep it, and this is
my best image of this sketch. So look how beautiful it
created these pink structures, and it's a museum feel, these beautiful lights and reflections and the blending
with the surroundings. So this is the properties
hundred percent, 100%, and 48. Let's see what he did
with the other options. So this is also same thing, 48, a bit distorted and created
some of this bridge under above the building, which is a bit strange,
so we won't keep that. This is a nice
interpretation still in the 4,800 hundred and
48. Let's look. He added the People Ocean View, and this is a bit
strange as architecture, but you see how faithful it remained to the
original sketch, it's nice. This is also a nice feeling. You see the fog and the
beautiful background, but it still seems like a sketch more than
a realistic image. This is a beautiful
light effect. Again, I went down to 34, and you see how we
took it back to a sketch feel of a building
instead of a realistic image, but it still can be an
image that I'm using to show an in between stage
until it becomes this. And this is the 40 34 as well. Let's go up just
for the fun of it. Let's go up to 50 and 60 and
see what kind of results the Vera program creates when we go all the way I'm
always doing that, even though I found my perfect
image, which is this one, and I will keep it and make
it bigger with the edit and then resize and then
choose a very large image, and I can put it as a poster. But let's go back
to compose window. I still like to go all the way to the extreme
just to see how far it can take my sketch and make
something crazy out of it, because then it becomes a real experiment tool for myself as something
that I can use for the future designs these pop up windows that are coming are based on some error
in the background. Sometimes it doesn't it
don't pay attention. So these are the images that are now coming when it goes all the way to the extreme. So you see it kept some
of the architecture, but it changed a lot as well. But still, it gives us a sense of where the building can go. Here is another interpretation and another interpretation
altogether. It kept some of
the surfaces here, but it's very unclear. Yes, it goes all the
way to the extreme, but it also changes the architecture to
something strange. This is something
that we can consider. It does have a more solid feel. This is more light, but still can be a nice
idea for some building. This gives us a real
sense of a flower, even though it doesn't
have any windows. But I still like this
version. It's realistic. It does give us a feel
of an architecture, building a museum
connection to nature. It's blending very nice.
It has some people. Is a beautiful environment. For me, it's good
enough. This is how you narrow things down and come to your best
version of your sketch. So that was it. Let's go to the next lesson and see how we handle collages.