ARCHICAD 25 Basics: Drafting, Modelling & Documenting | Nzangi Muimi | Skillshare

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ARCHICAD 25 Basics: Drafting, Modelling & Documenting

teacher avatar Nzangi Muimi, Quantity Surveyor + Educator

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Class Intro

      1:47

    • 2.

      Class Project

      0:51

    • 3.

      Intro to Modelling and Drafting

      0:42

    • 4.

      Creating a New Project

      6:11

    • 5.

      Project Location Settings, Site and Client Details

      9:25

    • 6.

      Storey Settings, Working and Dimensioning Units

      7:19

    • 7.

      Structural Construction Grid System

      18:03

    • 8.

      Adding External and Internal Walls

      8:22

    • 9.

      Room Tags using the Text Tool

      2:33

    • 10.

      Doors and Windows

      9:06

    • 11.

      Doors and Windows Advanced Settings and Customizations [ArchiCAD 25 Basics]

      7:14

    • 12.

      Furniture Layout using the Object Tool

      16:50

    • 13.

      Placing and Editing the Roof

      11:17

    • 14.

      Placing Dimensions

      15:49

    • 15.

      Intro to Documentation

      0:29

    • 16.

      Generating and Editing Building Elevations

      25:52

    • 17.

      Generating and Editing Building Sections

      18:09

    • 18.

      Creating Custom Layouts, Title Block + Placing Drawings on Layouts

      20:47

    • 19.

      Publishing Your Drawings

      10:19

    • 20.

      Final Thoughts + Thank You Note

      0:34

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About This Class

ARCHICAD 25 is the latest version released by Graphisoft at the time of making this course. It is a premier BIM (Building Information Modelling) software that allows you to create intelligent building models with construction information linked to it. If you are looking into understanding 2D and 3D modelling in ArchiCAD, this course is for you.

Why Learn with Nzangi?

Nzangi Muimi is going to be your instructor for the course. His content delivery methodology involves step-by-step instructions. He teaches at a slow pace to allow complete beginners to follow along easily without being left out. You will love his detailed and pragmatic explanations, making seemingly complex technical concepts very easy to grasp.

What you’ll learn

  • Create an ArchiCAD project
  • Develop a comprehensive architectural floor plan
  • Annotate and document your project details
  • Publish your drawings to PDF or BIMx Hyper model


Course requirements

  • A computer with ArchiCAD 25 commercial or educational version installed on it.
  • Beginner or no prior experience with ArchiCAD.

Meet Your Teacher

Teacher Profile Image

Nzangi Muimi

Quantity Surveyor + Educator

Teacher

Hello! I’m Nzangi Muimi, a Quantity Surveyor and Educator based in Nairobi, Kenya. It's a pleasure to meet you on Skillshare!

My goal here is to be able to share as much as I have learned from the projects I have worked on and the various concepts that I am continually researching and writing about. I have worked in the construction industry managing construction projects for my clients and advising them on costs and project-based financial management.

As part of my research work, I am interested in the area of construction information management, particularly building information modelling. My past articles have been featured in “The BuildPress”; a magazine by the Architectural Association of Kenya and “The Quantity Surveyor”; a journal by th... See full profile

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Transcripts

1. Class Intro: I'll cut 25 is the latest version released by graphy sort at the time of making this video. These are premier BIM software that is building information modelling software that allows you to create intelligent building models with construction information linked to eat. If you're looking into understanding 2D and 3D modelling and documentation in aggregate, this course is for you. Hello, and welcome to this course. My name is Zach, and this is occurred during the five basics, creating an architectural floor plan. I'll be your instructor. This course targets the following categories of people. Ambani, the architecture, engineering and construction students with basic academic skills and the one to learn the process of developing a floor plan in aggregate. Number two is begin to add card users who are proficient in other CAD software. And one to master aggregate 2D and 3D drafting, modeling and documenting skills. Course is broken down into step-by-step tutorials at a slow pace, making it easy to follow along as you work on a real project. By the end of the course, you should be able to do the following. One is create that project to develop a comprehensive architectural floor plan. And by three, annotate and document your project. And before publish your drawings to a multi-page PDF file or a BIM x hyper modal. So if you are interested in getting and on the practical skills, enroll to this course and let's meet in the next section. 2. Class Project: This is a practice-based cost that involves the development of an architectural floor plan for a section of a three-bedroom apartment block will have a reference path in the downloadable resources section and step-by-step tutorials that will help you work alongside the instructor to create the model. Your course project assignment is to develop a simple architectural floor plan for a three-bedroom apartment block. We will do so using accurate to N5 software to demonstrate you've learned the skills taught in the course right from the very first lesson, we'll create a new project and follow along with the instructor as you build an add more details to eat. At the end, you'll be required to share this project to get feedback from your instructor. 3. Intro to Modelling and Drafting: In this section, we will be doing more of modelling and drafting. We'll get started by creating a new project and making sure that they work in. The work environment is set and important details such as the Project Location, Settings, Site, and client details are put in place. Then we will proceed to stories, settings, and units. The bulk of the rest of the tutorials will be the actual process of placing our construction grid, modelling the world's less than windows and doors, arranging the interior frontier and components, bottling the roof in place and dimensioning that being said, let's get started in the next lesson. 4. Creating a New Project: In this lesson, we are discussing how to create a new project in Attica 25. So I have my occurred when five open on the screen, you can see the advert when five-star screen, which is basically a collection of the various buttons that we have here. The first one at the top left here is new, which indicates options for creating a new project. The next one after that is the browse option for browsing and existing solo project. And the bad one here, which is teamwork for opening a teamwork project. At the center of the screen, we have thumbnails for the most recent projects that we had opened using aggregate. At the bottom left here we have a link that says quit aggregate. If we click on these, they are going to quit. Or above, you're going to close the program. Let's say you are an existing project like this. At the bottom right, you will see this button here written fopen selected, which gets active. And this is going to allow us to open the project that has been highlighted here. So without further ado, we can begin our project, or rather we can begin our exercise by clicking on New Year. And we're going to get this, welcome, not click on it. And that is going to start creating a new project for us. So when you do that, going to get this dialogue, you're going to get this dialogue box that asks the various options that allows us to customize our one to create a project. So it's saying create a new project from. And this very first option here gives us options for selecting the templates that we want our product to be based on. If you click on this drop-down arrow, you're going to get here with the RT card. We have occurred when five template to TP L. We are also given an option for browsing for any template that we might be having saved in a computer. So below that, we have what environmental profile and the work environment profile, we have the various options that we have. So if you click on the drop-down arrow here, you're going to get options for selecting Ada of these one of the last used profiles are the default profile, deal with that, you can also be able to select from these six premade profiles that come with the standard Attica, the installation. So for our project and asked to go with default profile like that and click on New. So it's going to start creating a new project for us. As you can see at God is opening a project. So depending on how fast your computer is, a cat is going to take some time to generate a new project for you. And when that is done, you are going to be greeted by this screen that displays a blank whitespace at the center, which is going to be our working space, where we are going to populate that space with the various design elements that we will have incorporated for our project. At the top, here, we have the various menu options that will help us in terms of project creation. At the right side we have the project browser and the project map, and the various navigation options that we'll be exploring as we create our project. At the left side. Two, on the left side, we have the various design elements displayed there. We have viewpoint options and documenting tools for use. And the various documenting tools that are given in this list. So now that we have created our new project, we wanted us to proceed to saving these projects so that as we make the various changes that we will be making will be saving these to a specific project file. So undoes to go to File here. Then under File, let's choose Save As option. And save as option is going to open this dialogue which helps us locate the specific folder in the file explorer where we are going to save this project. So I'll click on this drop-down arrow. Now be able to select the folder that I want to square, the folder where I want my product to be saved to a file name. I choose to call this HDRI three-bedroom apartment, that is the project name. So under Save As type, if you click on this drop-down, you are going to get the various projects or other file types. The various file types that are supported by aggregate doing five hours is an alkyne solo project. So we'll click on solo project, which is going to save this file with a dot PLN extension. So we have oxygens here. And under options. Let's have this button for compressed file checked. Click on, Okay, then click Save. Let's look at gut is telling me three-bedroom apartment or PLN already exits. So do you want to replace it? I'll say no. And then I'll rename this file to that skill share. Then click Save. And now project now is going to be saved. 5. Project Location Settings, Site and Client Details: With the story settings, the settings for the working units and dimension in units in place. Now we will proceed to project location settings and putting in place at the site details and the client details. So that is our class bool and options. So we'll go to Options here. Then under options we have project preferences. And the project preferences we have this option says location settings. So you'll click on that. And it's going to open this dialog box. So it's going to open this dialogue box, which contains the three settings that need to be customized. So the very first one is our project location. The second set of settings is under survey point. And the data set of settings is under project. Not. Let's begin with Project Location Settings. Here. We have the project name which is supposed to be displayed here. So to be able to edit that, we have this edit button. So click on it. And when you click on that, we have this popup that shows here with the various projects in for that we need to put in place. So under project details, you have the project name. So all you need to do is click on these three dots here. Click on it. That will open and allow you to type the project name. Project name will have proposed rate bedroom, residential, apartment like that. And click on Okay. When you do that, the project name is now going to be shown there. So you have things like project description, project id, project called Project Number, project status, the keywords, notes, and any other custom information that you want to include about the project. Let's move down to Site Details. Details is going to ask for the site name. Click on these three dots there to be able to type in the site name. Then you have decided is krypton site ID sides, full address. You have site gross perimeter, gross area, and other custom information that you might want to include about the site. In terms of building Details. Options for putting in place the building them. Options for putting a building description, the building ID, and any other custom information that you want to include about the building. We have contact details which gave details for the company that is working on the project. And in terms of the contact full name, you can be able to click on this. And you have options for typing your name in terms of the prefix, alright, yeah. That type my given name and the middle name. Then the family name name, or you have a family name appearing fast, or giving them appearing fast. So you have those two options that you can choose. I choose given in Fast. Click on Okay, and that name is going to show under contact full name. You have contact ID, contact role. What is your role in this project? Let's say you are, maybe the architect, are, you are all in this is being manager role, whatever the role that you have. So make sure you type it in the description. Click on Okay. And it's going to be showing here under Contact role, you have the contact department. The same thing as what we had done to the contract role. So you click on that and type the name of the department there. You can be able also to indicate the full name for the CAD technician, the name of the Contact Company, which in this case I am going to include the my my company name. That click on Okay, what is the contacts company code here? Contact full address. The full address is in terms of postal. You have a physical address. Let's say you specify the office postal address. I have that as my postal address. This is my city. Nairobi. Nairobi there. What is the zip code is row 01, and then my country is Kenya. So we boost details in place. I click on Okay, and they're going to show here under Contact Full Andres, we have also the contact email. The same thing. Type the type, the email. Click on. Okay. And that will be put in place. Contact phone number and contact Fox contact web, and any other custom information that you want to include there. In terms of client details, we have options for putting in place the glands full name. So we'll click on this, click on this button. Then you love options for putting in place the name of the client, the client's contacts, the client's company, full address, their email, their phone number, fax, and any other custom information that you might want to include. After typing in all that project information. We'll click on, Okay, you love the information saved in your project. So we'll go to site full address. So click on edit here and you are able to specify, let's say the site is alone, Mombasa road. Whereas Mombasa rod is in Kenya, in a city called Nairobi. Then let's say this is the postal box and this is the zip code. So click Okay. When you type, you finish typing that and saving. It will start appearing here and insightful address. Below site full Andres, we have the latitude, the longitude, the time zone, and the altitude above sea level for our project that is based on the location on the site. So this is going to be defined. The latitude and longitude are going to be defined by the location of the project. In terms of that, instead of typing need to manually. I'll click on deed on this globe icon here, which will give me a list of the various cities that have been predefined. So my project is in obesity or look for Nairobi in that list. Then when I get to Nairobi, click on that to select it, and then click on okay. And you are able to see that the latitude and the longitude as a change has been effected as that time zone should be the same as change to Nairobi. So attitude, the height above sea level, I am not sure about that. I can be able to check for that information in Google Maps. You see this option here which says show in Google Maps where we have a point and project not do anything to survey point. I don't have any surveying lands away information to put in place. In terms of project node. This is, is, this, this allows you to define the sun path, which is going to affect how we are building is going to cast shadows to the ground. So you'd be able to select whatever to change the sun powered by defining the project node using this icon here like that. Then if you click on Okay, all those settings that we have put in place, I've now been implemented. Rather they'd been saved in the project to make sure that everything has been saved. As usual, we go to file, go to File, then we have the save option. So click on that. And your project is going to be saved. 6. Storey Settings, Working and Dimensioning Units: Now that we have created and saved our new project, the next thing would be to start doing some settings as we prepare to. The next thing would be to start doing some settings as we prepare to put more details to our project. In this video, we'll look at stories, settings, and how to set working units and dimension in units. So let's go to a project map and add the ground floor activated. At the bottom right, we have these settings here below the properties, we have Settings. Click on these settings, which is going to open the story settings. Here, we are able to either insert new stories or delete existing stories. And we are also able to change the various dimensions such as height. The next story, which as at now is set as three meters from ground floor to the next story, which is the first flow. I'm going to give this story specific names like I loved the first one here. The first is Graham's law. So the next is going to be my first flow and that there's going to be my second floor. When you are done, you have below the stories, you have these options for Ada inserting a new story above. So if you click on this, see we have inserted a new story above. Story number two, if you click on insert below, will have inserted a new thread below this one that I'd been selected. So let's say you want to delete an existing story. What are we going to do? We'll just click to select, then choose this option lead story like that, select that, delete like that, and then we click on Okay to make sure that those things have now been saved to the project. After doing the story settings I want us to go to View. Then under View will act, activate the construction period display for that. What space is going to look like that? The various grids. Then from there we look at just amazing customizing the working unit and the dimensioning units, which is accessible and the options. Then we go to Project paraphrases. And the very first option here will be our working unit. So if you click on that, love that dialog box opening. And I want us to set the various units for the length, the area, the volumes, angles, and the layout units. So the length will have units in dark measured in terms of millimeters, two to the 0 decimal places in terms of areas, will have areas measured in square meters to two decimal places. And then the volume is going to be measured in cubic meters to two decimal places. Angles will be given in decimal degrees. You have options for either degrees, minutes or seconds. You can give. You can measure angles in terms of radians or maybe the specifics of air as you need that is going to be provided by us aware. So in terms of this project, I love the angle units measured in decimal degrees to 0 decimal places and the layout units as millimeters to 0 decimal places. Then when I'm done with that, I'll click on Okay to make sure that those savings settings have been saved. Then still under Options, the preferences, I will click on dimension so that then be able to set my preferred then dimensioning units for the project. So here under dimensions, we have currently this set as meters to three decimal places with the extra accuracy, with extra accuracy, this disabled. So we want to select this option for plane a millimeter, which is going to change the linear dimension units to millimeters to 0 decimal places. And that is what we want to have for the project. So when that is done, just click on here and we love the settings implemented. So let's go to them to document, documenting tools and select this dimension so that we can be able to set, so that we can be able to do that. We're gonna be able to customize so that we can make some customizations here. So I click on the Settings dialogue for the dimensioning tool. And this is going to open the dimension default settings. Under default settings for the dimensions, we have options for the dimension type, which is, in this case, we are having a linear methods selected. And we have this as the marker type. The various types that we can choose from. These are the types that are available, so you are free to check on any of these. And then a witness line I will have the line selected scaffold for the witness line for the pants. Yeah. This I'm going to set to 48 and then these for the pen sets for the witness line. I'm going to set that to pin eight full. You are done with dimension type. You can close that and move to text style. I want to have the font, Fonts type as DME sons selected. And the pen type will be pen for the, for the dimensions text and the font size will be two millimeters. So that set a start. And America and the witness line options, we have options for changing or other for customizing the size of the marker and the size of the witness line, which is indicated here as custom wetlands. Custom witness line length fed as three millimeters. We have pointer options, which is basically options for the line type and the pen sets. And the type is arrowheads and the pen sets for the arrowhead. So we have dimension details which allows you to either display the height of the openings in your floor plan, the floor plan dimensions and options for dimensioning the various phases of the walls and the slabs. So with that, the very last options are for the properties, which we'll leave it as default. And our innovation for the properties settings will have the default settings for that when you are done with the default selection settings. So I'll click on Okay, and those settings will be saved for our projects or for us to make sure that the settings that we have, the settings that we have put in place have been saved in the project. We'll go to File and Save the project. We go to File. Under File we have this option, Save. So click on sale and the settings are going to be saved in the project. 7. Structural Construction Grid System: After having the product location, settings, the client details, and the details in place, we are now ready to start drafting the floor plan for our house. So we'll start we'll start with the construction greed, or rather the structural grid. And the grid is a documenting tool that is accessible and a document documenting tools. So here we have the grid elements, so click on it to select it. When the grid element tool is selected, we'll go to the settings dialogue for the grid elements tool, which is going to display the default settings. And we'll be able to customize how these grids appear on floor plan, on section or elevation views. The naming rules that will be followed when we start putting those grids in place. The size, the size, and the shape of the gas, the text, the text style, and the 3D view settings. So we'll start with first, the floor plan view, which I love the solid line here changed to dashed long. And I love the grid showing on all stories. But for the pen sets, I want to take this from Penn number four to Penn number one or four. Like that, will have these buttons checked for displaying the marker at the start of the grid element and at the end of the grid element. So that is it for floor plan will go to section. We have the same settings or other the same customizations for this section and elevation as we add for the floor plan, will change this line to dashed long as earlier. Then the pen set to pin number one or four. Like that. For the naming rules, these names to be generated automatically. So if you start with a, will have this as the naming style a, B, C, D, E, F as that. If we have one here, Again, this naming style to 12345. This is mine right now that is there. This tile dynamic style that we have for the naming rules. So that's it. For the Mac gas, we have options for changing the size of the market. So right now the circle has a radius of ten millimeters. So under change that to 6.5 millimeters. Marker. Pen is a pen number seven, the text pane is pin number one. I am okay with that. And the markers shape as so-called. We have this arrow here, which if you click on it, it's going to give you the various shapes that you can adopt for, for the marker. So you have a circle, we have our square, we have a pentagon, we have an extra gone. That's done. Background field is off. Click on text style. And you're able to change the font type, which I'm going to adopt DLM science for my project. The pen, the text pen is going to be paying number-one asset. And then the font size is going to be 2.4 millimeters. That's for me, the settings. So let's, let's go to 3D view options and other 3D view. You have options for displaying these construction grid in the 3D window. So if you want to be displayed, you love this button checked like that. And the various grid line settings for either the mark texts and how you want the grid line to show. For me. I don't want to display the grids in the 3D window. So I'll uncheck this and proceed to clicking on OK. The settings for the customizations for the grid element will be saved in the project. So Control S is going to save the projects. The project as at now. Then we'll begin now putting their various, rather the grids in place. I'll click here. Like that. Pull the mass towards the direction where I want this grid line to extend two. And then when I'm satisfied that the grid line Aztec and the length that I want. I'll click on that to specify the end, then drag it into position. Here. I want to have similar to this one, to have eight more grid lines in place. So what I'm going to do is while this is selected, shift and then click on it to select it, right-click. And under Move, you have this option dragging multiple copies. So what I'll do is click on drug multiple copies. And we will see my cursor. There are displayed as an arrow with the two plus signs. If I click on this grid line, be able to move as many copies as I want to add any direction that I specify. So I want to have seven more copies of these vertical grid lines, 1234567. Then when I'm done, click on Escape, Escape, and they will be placed there. So that's for the vertical grids. Let's look at the horizontal grid, grid lines. So I'll do the same thing as I had done with the vertical ones. I'll specify the start by clicking on 1 like that. Moving the mouse and the gas are towards the direction where I want these green line to extend two. And when I'm satisfied that it has reached the exact length that I want. For the grid line. I'll click to specify the end point, and that will have placed my very fast read line. I'll select this right-click and then choose to drag multiple copies. And I want it more copies of this horizontal grid. So the same with what I did with the vertical ones. Well, I have 1234567 and the last one here. Click on escape like that. Then you will have the horizontal and the vertical and the horizontal grids in place. But if you look at, let's say an example as with the vertical ones, all of them are named. Juan them to have different names so that I can use them to make reference to their various locations in their floor plan. So what I'll do is select that, change that to be well, be selecting each unchanging. And then d, f, g, h. The same with same with the horizontal grids, or change their names. So I love these as number one. This has to follow the same procedure and change all the names. So this is 45. And finally, the last one here is greed nine. So those are my, my horizontal and vertical grid lines. So I want to customize now the spacings are other way distance between these grid lines. I'll go to document. I'll go to document here. Then under documenting tools, I'll choose to have the dimension tool selected and activated. Then I'll pick the various grids. They mentioned them so that I can be able to know the distance between each. So when I have made sure that I have picked or the lines, double-click and then click once to place the dimension line. I'll do the same to the horizontal grids. So pick all the grids, the horizontal ones like that. Then double-click and click once to place them. So I want to change and to set spacing between a and b as 1200. So let's say I select all these grids. Now I laugh. Right-click move, drug. So I'll drag all this by. If this is true of the alanine supposed to be 1106, that becomes 12th. The next one, the spacing should be there should be 600. So we have to indeed 396 minus 600, which gives us 1796. So I'll drag this control D drug based by 1796, like that. Then between C and D should be 4 thousand. Which means I will have to extend these by some measurements, so allow for those and minus 2510, which gives me for T9. So Control D. And move these to ask them to ask the right by 149. That's set in place. D and E spacing between that is 7570150 gives me 1951. Means we are going to move these ones. Bye. 1951. Like that. Spacing between E and F is 1450. So we have 53 minus within 50, giving us 140 brain. So I'll move these to add e by 1403 units. Spacing between F and d is 2400. So to achieve that means I love to move G to F by 415 units. And then the spacing between G and edge should be 1600. So that 385 minus 1600, that gives me 1785. So I'm supposed to move edge to G by 1785 units. So those, those are now the spacing that I'm supposed to have for the project. That is for the vertical grids. So let's move to the horizontal grids and try and customize that. I'll select. I will select this. Select these various vertical or horizontal grids that We have here by holding down the Shift key on the keyboard and then clicking to select. So we started by customizing the spacing between grid one and group two, which is supposed to be 1200. Right now we have 159159 minus 1200 is 391. So we're going to move these to answer number one by 391 units will achieve 200 there. Between 23, we have that one Android, that 100 minus 1785, that gives us 1315. So we're going to move three away from to buy a teen 15 that we have. So we're going to move grid green wave from two by the teen 12 units so that we have two unknowns there. Between 34 should be 600. Right now we have 1636, which means we'll move this by 1010. That is six. That gives us six hundred four hundred five is 2 four hundred, four hundred minus 1750. That gives us 650. So we'll move five away from four by 650 units. Laughter into four there. Let's go to spacing between 56, which is 1400. That means we'll move this by how many units? 1400, that's 5401400 there, between 6767 that in Android. So 2352 minus t in Android gives us 1052. So we'll drag seven to add six by 1052 will have the spacing they achieved for that in Android. The very last one here is three. We have spacing between 56 as 1467, as 1267 as 12, which means we allow this move. Should be 12. Love that, moving up by Android. And then 2848848 minus 1300. That gives you 1548. So moved by 1548, giving us, but in 141213 like that, the very last one is 89, and the spacing there is 1500. So you have that default to N3 minus, minus 1500, giving us 1923. So Control D, move that up by 1923. So that's what you are supposed to have in your, in your grid, grids. So if you look at them, we need to readjust these sizes. So I want to stretch this up to bear, stretch all of these grids so that they get to appear in a good presentation. Now present a ball man. Now presentable way. Stretch their mass like that. They're straight up to that. You have all that stretched this side, green to move anything. You're going to have that left us that. So let's select the vertical ones and readjust. I illustrate these up to that point and stretch all these other grid lines to move to the same size, rather the same length. So an abdomen. With stretching the grid lines. I'll select this dimension lines and delete them. Control D this up a bit. So basically that's, that's the grid lines. That is the grid system that we are trying to create. Then from there we'll now start putting in place the external and internal walls for the project. 8. Adding External and Internal Walls: With the construction grid in place, we are now ready to start drawing the external and internal walls. And I'll start this by activating the wall tool, which is found and design. So let's go to Design. Here. Under design, we have the various articular tools, and I'll choose two. I'll click on the wall tool to activate it. Then I'll open the wall settings dialogue, which will display this dialogue that asked the world default settings. And in terms of geometry and positioning, I want this world structure to be basic wall structure. And that allows me to have customizations for the wall thickness, which I want to specify as 200 millimeters. That is the wall thickness dams of top link. These these wall I want to set as not linked to any any top floor there. Then I will have the settings for the floor plan and the section left as default, and including model, structure or analytical parameters. Here I will set the structure or function of the world as load bearing, which is going to allow me to perform a structure or analytics on the building. Then under that classification and properties, these properties that we need to define, but basically for these basic floor plan, change, anything under classification and properties. So I'll just click on Okay, we have the wall tool activated and ready to start drawing our worlds. So I'll start with the grid F. So there's our running through Grid f from, from from horizontal grid one to horizontal grid nine. So I'll zoom to F here and click on this intersection. That is going to be shown as start. For my wall to be at the center. Basically, the grids are located at the center of the walls. So I want to change here a reference line location here to be at the center. So that when I draw my wall, the grid is going to be at the center of the world like that. So I'll hold the Shift button. There are other the Shift key like that, then the row that wall up to that point. So that is my first world. That is grid f from number one to number nine. Then the next wall is going to be running from a grid f yeah, horizontally up to where we have a, we have now the world running from grid number one up to grid number four. Then from there, the intersection of grid number four up to where we have the intersection of E For like that. From there. We will put in place these wall that runs along Grid be another word from that is a long. That's a long. These grid line nine, the horizontal, the horizontal one. The world runs up to that point. Then from there we have greed six, that is from nine to six vertically, like that. Moves them up to this point. Then we have a wall here. Notes that is grid D from D9 point to D7. Like that. Then these connect to close that gap. From here, which is E, this intersection. The world runs up to where we have E for that point. We have other worlds. From where we, from where we have these wall is a distance of These terms of move. And drag a copy of this. How many units should be that? The 600, I hope. Let's confirm with the dimension line 34. So I'll move this up to there. Becomes that D6. Let's see what this is. Well, that's okay. So that is where we have the next world. So is forming a room there. So we have those in place. There, one other one running along grid. So let's go back to the wall tool runs from this intersection to here. And then from that intersection where we have grid three. So I should run up to here. Then move inside intersection of G and three. Then move like that up to where we have grid. Then we love doing here like that. That forms our room. At that point. From grid, intersection of grid is 88 is here. That runs up to here. And this goes that way, then connects at that point. So we have those internal and external walls that we have placed there. Basically, the various roles that we have. What I want to do is select all the walls by Control a on my keyboard. Then go to the settings dialogue for the world. The geometry and positioning. I'll concentrate on floor plan. Concentrate on floor plan and section settings. So here we have cut surfaces. So under cut surfaces, so you have this option for override cut field pens. So right now it's set as non onto click on this arrow and set it as both. You said it has both activated. Now the pen, pen tool for Cut Fill Foreground pen and the Cut Fill background pen. So all of these, I want to set them as one and click. Okay. You will see, you will see that we have now these new arching that has been achieved for our walls. And if I look at it, if I look at the world that way, I think the, they look better in terms of presentation. So that's internal and external worlds for our project. Let's meet in the next video. 9. Room Tags using the Text Tool: In this video, in this video, I want us to define, I want us to define the various rooms by allocating them what I'm calling room tags, that is texts that is identifying the various functions that each of the spaces that we have created here will be put into the very first part here, which I'll show you by using this line tool is defined there like that. For this part is going to form the entry to a building. Or we'll do a room tags by using simple text tool, which is accessible under documenting tools. So I'll go to document documenting tools and I'll look for the text tool that is selected. Then click on the Settings dialogue for the text tool, you have the text default settings opening as Pat and the text style. I want to change the font type to DM sons we with 2.4. Let's RBS does have two millimeters as the font size. That's okay. We have dance-like textblock formatting, always readable, selected as that paper size as a start. So that's basically all I want to set for the default settings for the Text Tool. So click on Okay, and then zoom to this point, then double-click and type, type in cups entry. So this is going to form the entry to our building. We love that place there. So that's our entry. When you enter the building, you'll have this big room air, this space will form a lounge. Then we'll have the lounge combined together with a dining. The external part will be a veranda. So we are for veranda, the room and they're sent to the entrance. Here will be our kitchen or kitchen type. From the kitchen, you have this room. There will be the bathroom is shared between these two bedrooms. So here we love bedroom, it may call this bedroom one. And these are the room will be my bedroom. 0 to like that. From there, we have a master bedroom, which will be this space at the bottom here. So we love master bedroom as that. Then this room close to the master bedroom is going to be the bathroom for their master status that these are the room tags, which we've just used a text tool to identify the various rooms. 10. Doors and Windows: We their worlds and the room tags in place. Now it's time for us to specify. Now it's time for us to start putting in place the articular fenestrations in terms of windows and doors that we have for our plan. And I will start with the entrance part, will lead to have those in place, which is exist, exist under design a particular tools. Before that, I wanted to put a column here at this point. So I'll go to Design and go to Design Tools and activate the column. Then I'll click on this to place the column keyboard. Click to select it. And size are other cross section. I'll specify to the column cross section eight and wind as 200 millimeters. And click Okay. You see my column adjusted to fit in position. Then let's get back to Columns Settings again. And section. We have touched surfaces. I'll choose override Cut, Fill pens. Both the card and the card filled background pen is the last one. Is I'm going to look in terms of 2D present. We'll click Okay. You're going to see the column appears that. So that's it for the entrance parts column. Let's go to design a particular tools. A lead is the node tool selected. Click on the tool. And here you have options for for searching for any of the types of dose that you want to have for your project. But if you look at this folder structure here, you have an embedded library and I linked library, which contains subfolders for the various door types that we might need to use for our projects. So in terms of these yellows, we also have preview and positioning settings, which options for customizing the width and the height of the building. Each to those settings, which allow us to select a custom door leaf, adores, floor plan and section settings. They mentioned Marcus. Classification properties and oil does. So without changing anything. What I'll do is click on Okay. Then go ahead and place the various dose that we have in the plan. We have an e at the entrance point. You bring the cursor until this sun icon points to the outside because this is where we are coming from. The sun is pointing to. The icon should be pointing to the outside like that. And then move your mouse to specify what direction you want the window, the door to open towards. Then click once to place it. I love adore their lab. Another door opening to the outside like that. From there. We have our though at the kitchen area here. So that point, it's opening to that inside like that. We have the bathroom here as a door opening to the inside like that. We have a door to the master bedroom that's put in place and form the master bedroom. We have a dog giving us access to the bathroom like that. So here you love to dose. Then we have access to the bedroom two from these points that door. Then from these points two bedroom, one. We also have that door. If you look at it, we have those in place. That's all that we have. We have another door opening to the outside from the kitchen at these points. So that opens towards that like that. So that's what you should have in your plan. So the next parties putting in place the windows. So we'll go to design and architectural tools will activate the window tool settings dialogue for the window. Window default settings looks pretty much similar to what we add in the door default settings. We're not going to change anything as at these class, this video. But in the next, in the next and the next lecture, we are going to have. We're going to explore the various premium positioning settings, basic Windows Settings, and floor plan and section dimension markers and all those for the window. So I'll just have the window tool, the way to use like that. Selected activated. And then I'll place the various windows that we need to add. So I start with the lounge dining area. You have two here, so we have one there and another one here. Towards the veranda. We have one here. From the kitchen. We have one lead point. From this bedroom. We have one awesome. Then these bedroom as to one, at that point, another one towards that oil. This bedroom as one, master bedroom as two. So two year. One. Another one in this one. This bedroom as two. So you have to like that. So that's all the windows and the doors that we have for the project. So as at now, plan should look like what you are seeing on that screen. Before we go to the next point, I want to make some changes to these worlds that we have here. So let me activate the selection arrow selection tool and select this wall. And this wall. Use these TuneCore split. Split at that point and select this other one. Go to the wall selection settings under Geometry and positioning around this age to be 900. Like that. So you'll see we have that effected as that. So that's it for this video. 11. Doors and Windows Advanced Settings and Customizations [ArchiCAD 25 Basics]: In this video, we'll look at advanced settings and customizations for windows and doors. So this is for us to be able to customize the appearance of these fenestrations. So if you take a look at the 3D window, you're going to see our model in 3D. And this is how the doors and the windows loop. So we want to change these appearance. And that is effected by doing some custom settings. Go to Design the particular tools. I'll activate the DOE tool, then Control a on my keyboard to select all doors, open. The settings dialogue for the door. And each age two doors, door 25, this is the one that is selected. And we want to make some customizations to this dough. Under preview and positioning, the wind is 900 millimeters, which is okay. And I8 as 2.1 meters, that's 2100 millimeters. Two-story height as 100 millimeters, revealed to all surface As, as 0. So that's okay. And each dose settings, we have those settings and opening, which gives us access to the various customizations that we can make. Terms of nominal sizes and tolerance. Though settings and opening in terms of things like frame and leave, natural ventilation, door leaf type, opening type and Angola opening, fixtures and fittings and floor plans section appearance. As at now, I want us to look at the door leaf. So if I click on this where they've indicated no greed, if I click on this arrow like that, That's going to give me all these options. Rather these various types of leaves that I can choose for my project, of our project. Let's say we prefer to have style that T4 as the door leaf opening type is an asset and the frame as a CBO, simple rebates. And that handle, EIT is indicated as nan and asked to click on that and then set number. Let's say ten. Let's use animals and all six for the wall, for, for, for the dose. Floor plan and section settings in terms of floor plan, display, simple and outline and cut surfaces, I want to leave all these settings as they are. Then I'll click on, Okay, you will see those changes have been affected. So let's take a look in the 3D and see how the windows, the doors appear like. So in terms of 3D, You see that? So now looks like. So let's get back to the ground floor. And now, right now we want to estimate the windows. Start with Windows in the bedrooms, let's say master bedroom. This one. This other tool. Select them, go to the settings, dialogue, and window types here. To choose triple window, we decide transforms to interface. So this one, this one, I'll click to select it, then I'll change. Let's say you have the Windows 2, thousand itis 15, Android. Let, let's change these H2 that in Android, we're supposed to be having that tinge. That is the height plus Cl two story, I should add up to one. Which means here we are 800. Specific to story. And the reveal to call should be yeah, I'm sitting 50. Limit us like that. So with that, let's click on. Okay, Let's move to the 3D window and take a look at that window that we're customizing. So it's taking the shape that we want it to take. Bark to Settings, dialogue for the window and the window settings and opening a one, the main Search to be fixed. Glass on top is fixed. Top one, top, top transform slash one is fixed and two is fixed glass. That's okay. So that's frame with fresh options and as such options, click on this and choose EHV grid. We have main sites with, let's say vertically three, like that. Let's say three vertically too. That's for the main sites transform and decide once I start, click on okay, prevent redeem in 3D. That's how they're window looks like, which is better parents, you can still select it while you are in the 3D window, open the settings dialogue for that. And you can choose to have the window sill in place. Click on this, Activate. We do board, pick two hour window board in place, selected as that casing to the outside. Then click Okay, and you will see the changes getting effected in the 3D window. So that's it for, for those windows will repeat the same process with windows in these other areas. So like we have for the kitchen. Select this. This one says fixed glass, put in place a seal and a window board. Check to have the window board and check for outside casing and click. Okay. So that's the window that we have in the kitchen area. Let's customize the last two here in the lounge dining area. Repeat the same. So for that, we said fixed glass. Fixed glass. Click on that arrow. Options HV grid of that as three. Then under seal, choose to our seal. Select that, go to Window board, click on leaderboard, then check to our outside casing. And these ones are going to reflect on the plan as part. So you will repeat the same procedure with that window. So like that and 2000s. So with that, I hope now you understand how to make more advanced customizations to the windows and the doors in aggregate. So let's meet in the next video where I show you how to put in place the various fungi and sanitary appliances for hours. 12. Furniture Layout using the Object Tool: In this video, I'll be showing you how to develop fungi layout for our plan. That is to put in place the various fungi and sanitary a plan this that we'll need for use in the various rooms. I'll start with the lounge and the dining area. And yeah, we'll need to have some table and chairs for the lounge. That table and just for, for the dining room that is accessible by to design. So we'll go to Design Tools. Then under tools I will activate the object tool by clicking on it. Then click on the Settings dialogue for the object to object. Here we have such entry or this search bar it tells us occurred is waiting for such entry for the sitting room. I want to look for some fun jelly out for that. So let's say fungi, such for furniture. It's funny like that. I'll get these chairs, bed layouts. I'll get layout. Again, these dining room table rectangle dining table rounds. Let's say we use this then in timber round for for the click to place that there. Get back to the twins dialogue and continue looking for the sofa, which is the sofa layout to addFive, select that, and then click to place on your keyboard. Click to select Control E for rotation. L1 to rotate these on that plane by 90 degrees Control D and drag it to position like that. So that's where we live. Is the meaning of ours is going to move a bit towards that side of the dining. Dining on to select the texts. The texts beach towards that side. So if you look at the plan we have already, we have now demos or adjust for the lounge tables and chairs, table and chair for the dining room. Let's move to the kitchen area. In the kitchen area. Yeah, we will want to have walked up. And they'll designate that by you. Align tool. So the document or commanding tools I liked with the line tool, search these pen tool number one. Then the width of this work to be supposed to be 600 millimeter. It's going to extend up to there. I'm going to move this window down one by. Let's see why I'm Andrea. Like that extends up to here. We have another one beginning. So we treat those lines and train these lines as well. And we'll have, let's say shift, move or copy up to there, then draw a line that way. And so that's the layout of the work top in the kitchen. This storage space? Yeah. So designate these using a line. We have our cup board at this point. Yeah, we have general worked up for that work top, you're going to have, what do we sync. So such forcing. Say we love that thing. So K, double, double kitchen sink. Place this. Where would you place that? Let's say we have seen there. And then four cockpits. Such cook in cockpits, list them here. So it will be cooking from that point. We have this its positioning them accurately. Let that we have cockpits there. Move them a bit to the left side. Then. Control E like that. Then rotate this thing that way and place it here. So that's where we have the sink in your washing utensils. You are looking to outside like that. So we are done with the kitchen. Let's move to bedroom number one. For bedroom number one, all we need, this is a bed. So back to Settings dialogue for the object tool and fudge for bed. Going to get, let's say fungi under the bed layouts. These 125. Okay. So that is going to be part of bedroom one, bedroom two, and the master bedroom. I placed them there. Let these two control M is for Mira Mira them to ask those areas like that. Control D, allowing me to move that bed towards the oil. So select that bed. Right-click. Choose to drag. Drag these to that point. So we have beds for master bedroom and bedroom number two. Then I'll also have to move this towards that point. Let's say control, right-click, move, choose, Rotate, right-click, move, juice. Then you rotate it like that. Control D four, drag. Drag it into position here. So that's our bedroom, one bedroom, two bedroom drain. Let's put in place some built-in wardrobes. Fell designate that we just go back to the oil tool, draw, 600 millimeters like that. Then they'll run a level 600 millimeters like that. Yeah, that side by 600. Then select them. Go to the settings dialogue. Thickness to 100. That is under Geometry and positioning and the Flow Plan settings. And let's look at cut surfaces. We have override cut field pens fed as none. Click on this arrow and set us both. And then change the Cut Fill Foreground pen for that to be pen one. And background paint B1. Click on Okay. And you'll see those adjustments appear on your plan. To have. Choose a line. From this. One meter. Meter is too much. Let's add 600. So that means I'll drag this one up to here. And then I'll choose to have a line here to show that is where I have my wardrobe. As simple as that because we are doing 2D 2D drawings. So in that is in place, can choose to copy this control, let's say right-click move, drag a copy. So drag a copy here. And then right-click, select to activate tool. Then type ear, built in, Rob wardrobe. And the band to let's say 1.4. And drag the text in position. We have a built-in wardrobe for bedroom two. Let's solve the same for these fixed Andrea. Let's have seats. But this one going to be moved up to that point. This line. Then we love our land from ear to ear. But I still think that's a small space. We can adjust it too much. That was too much three and that is okay. So train that. That's why you're going to have your other word rooms for the master bedroom. So let's copy these texts. Right-click, move a copy from ear to ear. So we are wardrobes in place for those two bedrooms. Will do the same two bedroom one. I love that line. So this part is where we have a built-in wardrobes. So that's done. Okay. We're done with the fungi or other objects for for the three bedrooms. Let's look at the bathrooms. In the bathroom will lead the WC back to Design Tools and object in the object settings dialogue. Let's search for Lucy. Toilets. Click on that to select. So please one here, another one here. Then let's search for shower. Shower. I love shout Caribbean to MD5. Selected place one here. Another one in this bathroom. Go back to the settings dialogue for the object to land search for. So I wonder watershed basin. So basically we have which one base encounter like that. And I want it to have the basin settings. Wanted to have number of basins. Us one. Okay. With one there and another one. So now it's time to customize. So we love this shower selected right-click, move and will do sweet rotation. We'll do this mirror and see how it looks. Then we'll do Control M mirror again like that. Then Control D, place it here. The window a bit too and be saved. Then select this right-click. Then we love mirror, a mirror there. Then Control D to drag and drag it into position. And we laughed movie to B2 and these eight. So we have shower and we have WC there. And select that and drag. So right-click, choose more blood to position. Now, into re-scale, it meets that. Change up to bear. Then boutique, the world like that. So for the bedroom we have that. We have our Chad Basin, we have a shower, you have a WC. So that bedroom is going to be very last part, which is going to be the other. But here, we'll do the same thing. Select these control to drag, then click your mouse to place it there. Then click and reduce the size of this. Like that. Drag it to location. Same thing with this one. Control E for rotate, specify the rotation line and rotate it by 90 degrees. Control D for drug, so that you drag it to position it there. Select the shower, right-click. Move Mira, Mira, this. Do the same. Mira, Mira H2, like that, then Control D and place it that point so that we have we have the ocean basin, we have the shower, and we have the WC less. So that's us done in terms of fungi layout, the objects tool. So if you look at our plan, now it is more presentable. Let me deactivate the construction grid display so that you can see what we are. Also select these grids. And these ones. They part of the structural grid layer. So what do I do Control? L is going to open the layers. Then I'll toggle this off to a bad Eden been implemented. That control structure of greed. Yeah, then z, what we have done in the interior fungi layer. So let's an idea like that. All we need to do is Control L and look for, look for the greed. Greed. Yeah, I did get to see our plan as it now appears like that. So we have fungi in place. The next video, I'll show you how to dimension the floor plan. Before we export this to a PDF and an image file for sharing. 13. Placing and Editing the Roof: In this lesson and asked to begin by modelling the roof or other placing the roof or putting the roof in place. That will begin by going to design up here in this menu. And our design, I'll choose or take Euro tools. Then we have the roof. So click on the Roof tool. And when that is activated, you have these settings dialog, click on the Settings dialogue, and that is going to open the roof default settings. In this case, we have six panels that we should look at in terms of the roof default settings. The very last one here, which is a classification and properties, is controlling ID categories or innovation filters, dinner or ratings. Roof classification. Generally this is constructing data or other environmental life cycle, environmental environmental class stored NID. You look at things like production descriptions, structural analysis data, IFC property is data, and the likes. In this category of classifications, only one to change where you have this regard the classifications. So make sure AT set to two roof. In this case is a gabled roof. Click on juice. Then under Geometry and positioning, this is where we are going to have most of the customizations. In this case, I want to choose the first structure, which is a basic one. And that thickness as it's 300 days, okay? This layer here is going to be timber roof of options that you can choose from this that are given here. With that as timber roof lawyer, I want the pitch to be 2.5 degrees and the vertical inch or other, set these vertical edge for the roof us this given here. Then it will open their mouth plain, geometric. And CEO, we avoid pitch having reflected there, went down here, and that is over n as eight under the undoes to reduce that to 600 millimeters. And the floor plan and display. These ones are going to be left as they are not going to change. Anything in the model. Model. Contrast the surfaces, as you can see here, we have the top surface, the surface and the bottom surface. So if I choose to activate these, so these surface materials are going to be the ones showing in 3D. So let's just click on. Okay, then I'll take you back to the floor plan and we are going to draw the outline of this roof. And then after that, I want us to look at the 3D view and see, oh, that looks like. So I'll zoom to this corner and click. I'll do the same to all corners. So that is where now the roof line is going to be. I'll make sure that it becomes a complete loop. So at the end of it, that line goes back to where we started. And you'll notice after clicking on this to complete the roof, the roof outline is going to be placed on the plan, as you can see right now. And so with that in place, can go to the DV by f three on our keyboard. That is, that is how the roof looks like from the top. Let's try to do some OB rotation and see from the sides. So that is our roof as we customized stat. But you notice if you are looking at our structure from below, you have the function, the components being visible because we don't have a floor slab in place. So what I'm going to do, we're going to get back to the ground floor and then click away to unselect the roof. Go back to here under design and peculiar tools, I'm going to activate the slab tool then using the very same method that I've used to draw the outline of the roof. I'm also going to draw the outline of the flows lab. But before that, let's click on the Settings dialogue for this lab and audiometry and positioning here. Let's add the slab. Let's select these type of a structure. And then the thickness of the slab to be Andrew and 50 millimeters here. Below that we have a floor plan and section. I'm not going to change anything. Even the models, structural, analytical parameters and classification properties are going to remain us. Given. Then I'll click on Okay, so that I only wanted to change the thickness of the slab. So now we can now go over to our sketching the outline of this lab on our floor plan. I am currently doing. I'll get peak or the corners to make sure that this lab is covering everything. Like that. Very last point we see that is the outline of our slab. You get back to 3D. Look at the bottom now that one has been closed. But there is something that is also missing because this case, our house looks like it is floating, floating in the air. So what can we do it for? Now? These models to look, to look realistic, going to get back the ground floor again. And then design. I used to have the mesh tool. Click on the Settings dialogue for the mesh tool, which takes us to this page. By geometry and positioning, we have this mesh idea to check. To save that as 2500 millimeters. The top surface only with the scattering solid body selected and the layer is building material. Ea is a generic environment. The floor plan and secure settings will remain unchanged. But for the surfaces, I'm going to activate both the bottom and let's cut surface. Then when I'm done, notice here we have the layer as the fate landscape terrain. When you're done, click on OK. So Now I want us to zoom like that and draw just from anywhere. Draw that outline. Douglass that. Then when you click on place, that mesh boon to form now, some ads with the terrain. So if you want to see how that looks, always, get back to the 3D view. Just wait for that load and the eighties. But still, I don't want to see these grid lines. So what do I do to the grid lines? I'll get back to the floor plan view. The first thing I want to, I don't want to be seeing these layer that we have added here of sight and terrain. Landscape and terrain. And to put, to switch it off in two different plan view. But for it to be active in the 3D view. So Control L. Going to open my layers or the mode of is I have the site landscape, terrain selected. If you look at where we are, we have this icon that looks like an eye. You can toggle that on and off. What I want to do is toggle it off. Click. Okay. And that layer is gone in 2D. But in 3D is going to be seen. Because if I just switch like this, still going to see the site and terrain layer, rather the site and Landscape layer in 3D. To 2D. And the document. I'll select Grid element. When it is activated. I'll use Control a on the keyboard, which is going to select all the grid lines that we have. Then I'll open the settings dialogue for the grids and 3D view. And check display in 3D view. I'm Jack. Then click on Okay, wait for that to say. Go back to 3D view. And you're going to notice that the grid lines and now off, so that is the building now is going to look like in terms of the 3D. You right-click. You have these trendy styles. And the 3D styles you have basic vectorial views of our simple shading. Your technical drawing, detailed shading, your input shading, see Bush painting with the shadows, wet model. What model is shadows and wireframe? Let's click on Wireframe. And that's how wireframe view look like. It's not our desirable. And in this case, I just wanted to show you that what we change are other switch between various views and in terms of how you want to visualize. You model. In terms of if you can have a white model only going to have simple shading, we then shadows technical drawing like that. That is the technical drawing view. We can have simple shading Victorian views. They must add. This case, I prefer to simple shading with shadows as that 3D view for our project. I wanted to show you how to put the roof in place. And we're already done with that. So let's and meet in the next lesson. 14. Placing Dimensions: In this lesson, we are going to look at dimensioning. And I will start by going back to the floor plan review here. So this is a floor plan. As you can see, there are no dimensions that are put in place. The first thing to do is to check whether we have set then dimension in units correctly. And this is done by accessing the options here. So under Options, Project preferences, then we working units. Working units. Here we have the length, the area, the volume, ankle, the layout, and the number of units set as we are discussed in the previous lecture. So let's go back to Options and we look at dimensions here. So click on dimensions. So the project preferences, the dimensions here. Because I'm working using the international version. I've set these two plane millimeter. So that's what I wanted to check. Make sure yours is in plane millimeter. If you are working in meters, you can set that to plan meet, or any other units, as you might prefer, down and linear dimensions. Here the unit is millimeters. Asset can see we have other options, but I'm sitting in millimeters and the Desmos, we have 0 decimal places and extra accuracy set of n witness lines scalability as scaled. So when that is done, just click on Okay, then let's go to document and then document and a documenting tools. We choose these type of dimension selected here. So click on dimension. When that is clicked. Let's go back to the settings dialogue for the dimension. Click on the Settings dialogue, going to open the dimension default settings. And under dimension type, we have, we have settings for the dimension and type here. So the first one is linear methods, second one is cumulative needed baseline method and elevation dimension. In this case, it goes, I'm setting linear measurements around to set the type as linear method do not enable any of these, or we have sure dimension, text only and static dimension. So these will be left on ticked and Mark, mark MCA type. You have these types of markers. Just look for the one that is most interesting, the most preferred for you, and set up. Then you'll also customize extensions for the line witness. And this is how the line witness looks like. So in my case, I have this custom ICT selected. There. You have these texts or other Mac pen for Ben types for the marker and pen types for the witness line. Then we'll move down to text style. And in terms of textile or undoes to set the font type as DME sons, that's my favorite DMZ. Once we have down here the dimension text pin, set, the pin number 46 and the font size as two millimeter. And these other options, as you can see on the screen, we have down here, mark and the witness line options. This marker size is 1.25 millimeters. The dynamic witness line gap is disabled. Then we have custom witness line length three meters. So if we have pointer, because we're not using the pointer, the pointer. So you're not going to change anything here because you're not using the pointer. And then the dimension of details here, we have options for displaying the height of openings as well. This isn't the case where we have dimensioning openings. And what I would want to have that set and dict as determined by width in terms of the skin size. So here is set as automatically dimension walls and we'll be using the outer faces of this building elements for the dimensioning. I think that he said, Well, the properties, we have reinnervation. So this is set as default. And when you're done with that down here you have the layer as general. This is a general dimensioning general layer. Let's just leave it as that and click Okay. Then we'll get back to our floor plan again. And I want to explain a few things before we start dimensioning. There is an order in which we display dimensions on the floor plan. In terms of that order, the very first dimension line usually indicates the sizes of openings that we have in our building. And the second dimension line is going to show the thickness of the walls. That that dimension line is going to show Ada, the overall size of that elevation. Or in a case where we have, like our case here, where we have grid lines, that dimension line is going to show. Pacing. But the distances between these grid lines, then we will have our fourth one, which is going to show now the overall dimension for that side. So let's get started. And the way you place this dimension is that we just zoom. We're doing it manually. I prefer doing it manually. You're going to zoom to that side and then click on the very first to pick. And I mentioned, and then we'll also click on that. So all the points that you want to pick, you just click to pick them and make sure you are picking the opening sizes. In that case, I'll pick up to this external point here, then move the cursor pencil like Kazaa. Decide where I want to place mine dimension. Just double-click. You love the witness line shown us that the gas is going to change to an AMA like trigger. And then when you are satisfied, that is where you want to place your first dimension line. You just click and you'll see your dimension line get placed. This case you are seeing an example of this dimension. Here. You have 2 thousand and then you have 1500. So in this case, you dimensioning window. We are being, given these two, being shown these two sizes here. So in this case we have a and B. It is a 2 thousand, which is the wind, and B is the size and the height of that window. So that is what we're being shown. Let's get back to dimensioning again. So I want to place our second dimension line. This case we are picking, we said what? You are picking the thicknesses of the world's. Start by picking this. Just move the cursor where you have the wall. And then if it returns two blue means you are now ready to select that. You just click Dimension, dimension points picked. Then we just repeat the same method as we have done. Double-click. And then move that cost up to where you want to place the dimension line and then click to place it. So let's do the same. That line we had said. You're going to pick the spacing between the grid lines. Then we'll place this year. And then the very final one was going to be overall dimension. So we're picking the extreme farthest end of that building in the other extreme farthest end. And we'll place the dimension line there. So in this case, I think we just click the node, move that. So that is a final one. Let me select them. Control D on my keyboard and drag to the inside so that I can have some spacing left for. Yeah, so this is displaying well, so the same process that we have done on this side is the same process that we are going to do. These are the elevation side. So I'm just going to do it as fast. Pick these points. And these are the points. Then the final one is going to be these extreme fat for this point here, because it's going to be shown in our elevation. Now place that line here. I'll pick the thicknesses of the world's start speak the last one. Place that dimension line there. Then this other one is picking the phases are other spacing between the grid lines. I'll place the dimension line there. Then I'll pick this point, starting point. And if I list pointing that elevation side, that will be my overall lane, supposed to be my overall dimensions. So let's go back, pick this, zoom back, and pick these other ones. And then place it here. And save. And we'll do the same to this other side of the building. So let's start by picking the phases of the openings. That will be our first. They measure length. So pick piece and that piece. And then pick the last point here. Then click to place. The dimension line. Will proceed to pick the thicknesses of the walls. Place the dimension line that side. Then we'll pick spacings between these grid lines. I'm doing it manually because I want to capture the details that I think are necessary for the project. So please start here. Then we'll pick the extreme end of that building to that side. And then the other extreme end, we'll have an overall dimension placed there. Fasta. Again, I'll go to this other side. Let's start by picking sizes of the openings again. Make sure you pick or the openings. Then the last point is this. Follow along. As I placed the dimensions. In this case I'm picking by that dimension line, which is a spacings between the grid lines are placing the dimension line and going back and picking now the two sides, rather the two extreme sides of that elevation to have my overall dimension in place as that. As fast as that, we've now put our external dimensions. And maybe in a case where you want to know the sizes of the buildings internally, we can use sizes of the rooms and internally, you can use the grid lines because we've dimensions the grid lines. Or in some other cases, if you want to put dimensions to the inside faces of the building, you can do that is the normal process that I have taught you. So in this case, let's say I want to dimension from there. Let's say you want to pick the size of that would be interior dimension is also would be helpful for someone who is reading your plan. And let's try. Let's look at our first dimension line here, which shows the sizes of the openings. But in this case, if you look at a dimension like this one, we have 864, we have another one has 5235 millimeters. And I want them to be whole numbers. Let's say if I tried to change these 2900, that would mean I am supposed to add a spacing of Lake 100 minus 64. That gives me six millimeters. So what I'm going to do is select this window, Right-click move drug, then I'll drag it towards this side. By, that is six millimeters. That case, I see this one has adjusted, so we have a whole number. Is we able to measure that? Well, maybe I can try to adjust this dimension to 6 thousand. So let's add this dimension at yesterday as 52005200. Click on Okay. And it shows us that as well. The same. We can adjust it to Android. Mm. When you are done, just click Okay, you have that dimension set. Before you finalize this section, make sure you look at all the dimensions that you've placed. Make sure that you have all numbers in terms of make sure that your dimensions are in all numbers because we don't want to have a case where we have 723 millimeters because when you own site, you're building diesel site, IT team will be problematic to try and measure two into 2023 millimeters. Accuracy was in terms of meters. You're going to have this as 0.723. I want these to be 0.70.75 or link. You can just select this a window and try to move it towards this side by three. Now, you love these are adjusted as a whole number. Then we'll look for any other place where we need to adjust so that side is done. Okay, These other side, we have all numbers. It's more to this other side and try to inspect. Some are just mean that we can do here thing visas 1501. So let's select this right-click. Try to move it towards this side by 0.5 millimeters. And I'll see this one now adjusting as well. So if you're done with that, that is going to be our dimension, is going to be our dimension architectural floor plan. So try to save the file and let's meet in the next section where I teach now to develop two or rather to be teaching you how to generate elevations and edit them and generate and edit sections. And put that together in a custom layouts and publish your drawings. 15. Intro to Documentation: These documentation section involves pulling data from a 3D model to generate the different building views. Thus, automatically creating the various elevations and sections. Will then edit these to enhance their graphic appearances. Bless them on custom layouts and proceed to publish your drawings to a multi-page PDF file or a BIM x hyper modal. 16. Generating and Editing Building Elevations: In this lesson, we are going to discuss how to regenerate and edit building elevations using advocate. For these, for the purposes of this course, we're only going to show you how to edit just one elevation for the building, for this product that we created. And then using the skills that we are going to learn in this lesson, you are going to edit the other three elevations to suit your presentation requirements. So if you look at your building, you have this indications here like you have an east elevation with that line and an arrow pointing to the other side. You have I know the elevation and arrow pointing to the building and you are a waste elevation. And that's how the elevation. So these ones are usually, usually when you create a new project. We love this. Elevation viewpoints already pre-built in the project because when you are creating a new project, you are choosing something called a template. A template for use with your product. In the case where you find that you do not have this elevation viewpoints already created for you. You're going to create that by going here and viewpoint. Then you have the very first one. The first one here is a selection tool and the second one is an elevation to it. So when you click on the elevation tool, that getting active and the same way we were editing the settings dialogue for all other items or all. I've got design and documenting a tools. You're going to access the setting dialogue for the elevation tool. And it's going to open the elevation default settings. And with that, you believe you can edit or other customize the general settings here. Modal appearances, the MCA, MCA text style. You have Maxime Poland text, story levels, story levels, texts, story level simples, and you have agreed tools. In this case, we just click on, Okay, with this elevation tool selected. What I want to show you is that if you don't have the west elevations and the different elevations viewpoints that IR you can create one. So let's say you want to create an elevation viewpoint from here. All you do is make sure you elevation tool is selected. And then click move evaluation line up to here. So this is from this point to this point, this is going to be the viewpoint range. So we are going to view as details from this point to this point. And how do you want to view them? So if you click on that, we love thee, I will show you that, well, you love this icon here, as you can see it. And there's an arrow that moves both sides. So if you place the eye icon on the side of the arrow pointing to this side, meaning that we are viewing from where you have this black line. We're viewing the older building elements towards that side. So if you move it to the other side, you see the arrow changes and points downwards. In this case, we want to view on the arrow to point to the buildings. So I'll click an easier one elevation that has been created and placed them. So that's how to create custom elevation viewpoints. And if you wanted to edit this, you would just click, select it, right-click, and then choose Open with current view settings. And that would open this. You need to start editing the leg just close that. We have many elevation. So we have the east elevation, the elevation, the north elevation. We have the integration. So double-click to open the elevation. Delegation. Be showing you, yeah, this is the west elevation. So gloss, go back to 2D floor plans. And let's say I want to edit the north elevation. So what I'll do is select what other holding down the Shift key on your keyboard. You click on that to select that elevation. Then right-click options for liberation selection settings. You can click on that and it's going to open now. Elevation selection settings. But in our case, I want to open the elevation itself, so I'll right-click and open Tuesday that option here or bandwidth current view settings. We will click Open with current view settings, going to open this elevation to the screen. So this side, you can see the story levels. We have customized them. And you are also seeing some grid lines grid lines that were part of the floor plan. I also reflecting in the elevations. We have some dimensions here. But most importantly, this is now the elevation as default, as occupied creativity, as it is generated by default when you, when you are using it, as it is generated by default. When you create a new elevation viewpoint, there is some element that is missing. If you look at the bottom here, rather let, let me take you to the 3D view so you are able to see the 3D view looks. The 3D view. You have the building itself sitting on a mass of some soil. So we have some topography. We have this mesh that is missing. So if I go back to the node elevation and the control L on my keyboard, I'm using Windows. I am not using Mac. And Windows Control L, if you're using Mac, reactions may be different. So let's look for a layer that has been eaten like that. And we are looking for the terrain one. So you, this site and landscape terrain. So you see the icon is not active, so click on it to activate it. We have now the layer visible if you click Okay. And wait for our elevation to load, you see we have this now in place. And that's that's, that's okay. I wanted that to be there. As you continue editing your project, make sure to always save it. Then I want to do some editing. I don't want to see these elements on my innovation. Right-click and select that. Click. This, click on elevation and fittings. Innovation selection settings is going to open. We are interested in the grid tool. Here you as, as, as displayed on the screen. You see we have chosen to show the grid elements in our elevation. So if I untick this and click on Okay to save, then wait for the project to load the notice our elevations or other grid lines are gone and it looks way more Nita with that look. The other thing I'm going to do is change the appearance of this component here. I'll use documenting tools. I'll use a fill. So click on that field. And up here we have the field category. Me show you the field category. So I want you to click on this arrow and choose. Change this from market field to a drafting field. Go back to this point. And we're going to draw on top of this niche like that and select this field type I want to use. Click. Then you see now at the bottom of that, we have that pattern that shows that looks nice. And select everything. Try to move it upwards, really touches that point. And do the same with the exact mention, the mesh will be doubled. So we have that in place. The next thing we're going to do is to change the appearance of everything. So again, right-click selection settings, that elevation settings. And in this case, we start up, up there. We have the general settings where we can change the reference ID. We can also change the elevation name and customize the source markers and references. To that. I don't do I don't want to change this because already occurred as the template. We are using these settings in order before we turn back to model appearance and modeller appearance on to book about these MCA. Mca is the one we are the thin on the ground floor plan. If you remember, these oh, these look like Maybe in case we want to change the color, size and anything, we can then make a few changes here. You click on Uniform, you're going to see these also change. We have Micah text style. In this case, I like to use DM sounds like you have these textiles, number one, and the font size as three markers, simple and text. In this case, you can change the styles. You have all these options that are given here. So depending on which one you think would be the best to look for you. Yes. Change that for you. The presentation purposes. Story levels. To show story levels is dictators display only. Want to change that to display an output. Because when we are moving these drawings to the layout for publishing on two of these lines showing change, the line, dashed. We love the story pen line as, as, as given it a five year. Then this, make sure this is ticked. This is ticked, and this is also taped. And here you have uniform Martha, change that to Ben number one. Let's go to story levels, text style. The first thing to change its font, type, font, text pen. Let's have it as six, and the font size as two millimeters. Story Levels, levels, simple and texts. We love these just as they've shown it. And then click on, Okay. Notice there has not been so much changes. But these are the customizations that we are trying to put in place. As you can see, initially, this was not like that. T has changed your baseline as double-dotted. Like that. That looks that looks well. So you can choose to go back again. And this time, we're going to focus on what their appearance, model appearance. Open. My vision for how these elements are going to appear. We have customizations for our and cut elements are going to appear. Scroll down we are the characteristics and shadows. So let's change something. Under, undercut elements, we have uniform and then I want to have that as uniform. So if you click on this box to pick or to select or to activate uniform and cut pens. To God when lane. Change that to pin number one. Transparency. He's got roughly for ground. This one. We can experiment and see how that looks. But first I want to turn off transparency, distance elements, then come back to where we have the Sun. I want to show shadows like that. Then we can go down here. Click on Okay. Love that. I think the feed elements is not desirable in this case because we are seeing this building looking like it's too far from us. So I can get back again. We feed distance elements, diktat, level elevation now coming back and looking so nice as you can see, yeah, this is what we wanted to achieve. If you look at the windows, look realistic. We have some shadows in place because when you have shadows, it starts to look nice. What else can we change? Let's try to see. We have service Cavafy. Let's see if that is going to affect anything. Look nice. So go back up to vet that. Did this. I say, okay. So here I want to introduce some background. And I'm going to use the field. So we will go back to document, documenting tools and let's select the field. Like your field category. Here is a drafting board. Then you can draw from this edge like that. The top essay somewhere, somewhere there. Let's make sure this is the edge, set, edge weight back. But if you look at our building, elevation is eaten by the field. But because we have the fill selected, we can right-click and under Display Options, choose Send to Back. Display Options choose Send to Back. So click on that. Low elevation is being seen. Now visible again. Let me try to select these lines. Think this. Yeah, I think it's okay. It's okay. Is that what the intention is to have this field? As? The intention is to have this field as a grantee interface. We use electric field type. Here. You can see the data types, which can also be accessed when you open the settings dialogue for the field. And you have this pattern. This case I want to have a linear gradient. Then click on Okay, but look the other way with the data, but to be on top and the lighter part to be at the bottom. Click to select Zoom, you have this and click on this side. Then select this option of morphine. And I stopped. Select this option will move fill handle. Then let's move it to that point. And you notice you notice we have flipped that, but still it doesn't look that way or other doesn't look so presentable. We can try to adjust by moving these up. They're trying to locate these lines. So in that case, we are just changing the distribution of the colors that form these scholar grantee. And so in that case, we can try to add a few things to put these into context. One of these things would be a dimension. So I click on dimension and then choose these elevation Melbourne. I can add there. Then if you are looking at your elevation, you want to know the size of the baby brother. You want this to be interactive. This case we can add some other elements. Let's say we have some trees or the background, or we have a human being interacting with it with elevation in this case, will be able now to get the real scale of all of the items. Let's go to Design Tools. Activate object tool. In this case, go to the settings dialogue for the object. To search for. Tried to such an essay standing, like we have this standing man options. We have a woman we're going to select this one could do a custom settings. Here. We have a preview, but we also have custom settings here. Real type is set as linear slope. I want to change that to front view. Front view. We're going to see this person from the elevation side as tab. Click. Okay, then let's place this buzzword here and select Control plus b. Then we are going to move this up. Select that, delete. So in that case you have someone standing there. So in that case we can be able now to get the scale of more than. I will also place another one ear. Tried to make some adjustments. Should be standing on top of the slab. But because I want that person to be shown in the background or juice to display these, send backwards or Send to Back. Display, bring forward. Then let's say display. Send backward. Bending backward. It's up there as the buck. Yeah, like that. In that case now we can tell them elevation. Let's just add the one item in the objects. So let's search for some three. Choose that. And pine. Looking for one that we can change the appearance to look like. Let's see. If we add that. Yes. Okay, let's add the deciduous tree 25. In preview. You're going to see this from the top. To go to settings, we can change a few things here and a 2D representation representation. You have the view type set as top view. Let's zoom to that point. So you have this set as top view. But I want us to change these two. Side view, symbolic side view, symbolic side. And then we'll go ahead and place that. Somewhere. Like that. Maybe go back and change these type of a tree. Let's say I want this to look like at what? These would look better. Click Okay. Yeah. You can drag it up to that point. Then. Display, send backward. Or they can choose to display central bank. So send that to back. The same thing with three. Try to move it down a little bit that point. And then change the display to send to back. Then select your field, right-click display, Send to Back. Now your trees appear now at the front. So that is elaboration. But you look at them or that elevation, you have some tree that is ever grid and evergreen. And we have another one here that does not have leaves. Doesn't look realistic because there would be maybe realistic. But I would consider making some changes. So that in case of instead of that, I can have like this tree here and change these to symbolic side view. Then we'll have the Trias, let's say these one, John five. Click Okay. Changes like that. So just a few customizations here and there maybe depending on what you want to achieve. Because in this case I'm just showing you how you can play around with by introducing objects to just bring your revision to scale. So with that, I hope you are now able to develop innovations to generate and edit elevations you seeing at gut. If you go back to the 2D view of a building, the one that we have customized is the north elevation. So we have the west elevation. You can do the same to the west elevation. You can also do the same to the south elevation. And you can also make the same editings to the east elevation so that in this case, The elevations well edited and ready for precipitation. So go ahead, experiment as much as you can, make, as much changes as possible to come up with various were other multiple iterations of all you want do elevations to look like. Then when you're satisfied with this, how you can move to the next lesson. And let's see how to generate and edit buildings sections. 17. Generating and Editing Building Sections: In the previous lesson, we had seen how to generate and edit a building elevation. In this video, we are going to discuss how to generate and edit a building sexual in article. So the difference is an elevation. You are viewing the building from the outside. Or maybe from that would be. If you're viewing the building from the outside, we're going to call that external elevation. And if you're viewing the building from some common point inside the building, love what we call the interior elevations in place. But in this case, we are talking we are talking about a building a building section. Section. As with any other sexual, whether for building or just any item section means that you are cutting through something. So in the case with a building, we're going to cut through some parts of this building, through the walls, through the rooms and everything so that we can see some details that we're not able to see if this section is not generated. And in this case, we'll do that by having, in our case by, by selecting, we'll do that by treating section viewpoint. In this case, we'll go to viewpoint and the very first selection tool. Click on that to select it. We love that selected. Then let's, let's choose a desirable place where we can place these sexual viewpoint. I want to cut through this entry. They teach in the bud and the bedroom to select this, Let's say this point role at that. Let's zoom to the outside. Let's say I want these to be up to that point. Then we'll have the arrow pointing to the right, click to place it. Then I want us to extend, extend this point here, or just click on that. Then select stretch. Stretch it to the outside like this. We have our liberation point in place. So if you come to this side, the project map, or under Sections, you start seeing this as one building section. So you can choose to either open it from this side by double-clicking. Then you love elevation, openness that or we can choose to go back to the, to the floor plan V. Select the elevation line, right-click. And we have this option here. That option open with current view settings. You click on that. I'm going to open the elevation for you. Just close. Let's navigate to the project map and affections and identify as 01 buildings section. Double-click to open it. Then. I elevation open. The same settings that we were doing we were putting in place for our section for elevation will be almost the same as what we are going to do with this section. The first thing would be to activate. Earlier in the lesson, please activate the terrain layer as that click, Okay. So you have the terrain layer showing. Then I'll right-click outside the drawing itself or right-click. Go to section settings and agreed to take. So that if you save that, you're not going to have the grids. And these are the dimensions you see is cleaner that way. Let's get back. Again. We have a level of simple and texts. We're not going to change anything. Let's go to story level, text style to DLM science that is going to be deformed pipe. The rest are K. And that's totally levels of these story level line here. Display and output. Because I want these to show when we put this drawing in the layout and change this line to triple dashed down and MCA size of the uniform pen. And add these spin number one clause that marker simple and settings. These settings in place. Martha text style, change the font. I have texts pen as 46 and the size, the font size as three millimeter. Done. This marker. I don't want to change any of these. I'm okay with how these shows on the plan and on this section. But in case this is the line that is shown, the facial line type. This is the pen that section line type. And below and shows on plan. Then we have these markers. I show you these ads on both sides as we add on our blend type, which specifies the color that is seen on the plants. So if we change, this is going to change all that is viewed on the plan. So again, depending on how you want your floor plan to look like, you can go ahead and change this one. Click Okay, we'll get back again. That's how that looks. Maybe a few beings. Again. This section settings. This time. In this case, we forecast on model appearance for the anchor element, the one to have a uniform pen and change that said that pain has been number one. That put transparency off. Then under here 1 12th shadows on that set. Click Okay, and watch the changes that happen. In this case. Now you see we are getting to a more realistic innovation and getting to a more realistic section. And I want to change some bits here below. So this part one to have a fill. So I'll go to document, documenting Tools and select the field, really a drafting field and the drafting field category. So this is checked as drafting field room to grow from here. Select that and change it up appearance because that is the ground. Then we have some items that need some adjustments. Like if you look at these wardrobe, it's floating so we can drag it down that point. And we do the same to even these WC. What does he stand here for? The washroom. Drag it down. Make sure these as shown. Then you have the bed that and drag it to touch the floor. If you want to do some customizations to this window, you can n and its appearance. You just select it, go to the settings dialogue for that window. I think this is what we are having, window 25, but we can make some changes to these and it should be fresh options. Let's have these grid. Before we move, we need to end up preview. We have nominal sizes and tolerance. We have shipped Windows Settings, window settings and opening. Click on that. That as fixed size. That would work well. And then we're going to have that update. Shape looks better than what we add initially. For these costly the washroom part, you can add some high-level window, which is top. And then under preview and positioning, we can fill two-story as 1500. And the real size of this 600 by 600. That is millimeter. Click Okay. And you'll see that update. Because still drug it up so that it matches this here. So that is our section. Before we get done, we can add a few beings here. There may be in terms of dimensions. You can add these structural member that given we're going to specify the height of maybe the windows from the ground. We love that. Big. That is, okay. Maybe you can even give some details for this job, but that window select these dimensions. But in this case I want to reduce the font size up the S Nita, like that. Then we can add some texts. We add these as our kitchen. So let's just annotate the rooms. Kitchen. There. Maybe we can change, then drag multiple copies. So pragmatic, multiple copies. Copy of that here and another copy here. Let us get washroom. I love these. Wc. Same. We have the shower then straight to have that bedroom. Bedroom like that. In terms of this section. Because we wanted to view how this now looks like. Some realistic views. And we'll deal with the fraction looking like that. But if you want to go ahead and add more levels to this and add maybe you want to tag, these, are going to tag this window. What I've done is that decrementing tools. Here. You have this label, that label. So if I want to, before I tagged in, me, just go to the default settings for that. Change a few things. Here. We have the texts, the type, and preview. I would like to have that, yes, auto texts. But these should be the font that we have been consistently using. Then we have like two millimeter font size. One, the pointer to be that. Then the text and everything. Click on. Okay. So that now I can tag this window, this window in the roof itself. Just a few things to show you how you can add some notes. I'll say this is Steel Case main window. I'm going to place this. Say change something. That point. These angles should be like that. Select these three. Go back to the default settings. Choose that. Click. Okay. Then let's have these. So we are giving specifications for the roof. Timber truss roof. Again, this is just an example of how you're going to put these tags in place. We live with different descriptions that will suit your project. Let's extend these. Extended upwards so that we can call this WC. We still case men, still case main window. Move it up to that point. But in terms of the system, think this should be a straight one so that it looks nice. But if we don't get some place to show it on the top, move it to this side here. So the land use, the system and the tag is there. Just like that. Depending on the details that you want to show on this section, you're going to go ahead and use maybe the texts to auto text annotation level or whatever you're going to be able to use to put some tags to the, to the, to the, to the various elements on your section. And then we'll see how that looks. Just adding more, just a way of adding more information so that whatever is going to be interpreting our drawings, we love some references. Let's say in this case, if I wanted to select this roof, go to Design. And then we have designed the extras are other we have roof extras. We have the trust maker. And then I'll go to roof with that. Sale settings. Like the rafters, beams. We have bylines, we have three mass, we have the edges. So you can go through these ones, the cross-sections of sizes of the rafters, or you want them to be aligned the distances between no more off-task. The minimal distance between dropped us. If you want to add that extra wrapped as well, big gaps. If you want to do it the most land. Such, such things. You can also look at this where we have the beams. We also have bylines. Change a few settings if necessary. Then click Okay. Let's see that update in 2D. In 2D, we're going to have that in 3D. They're not able to see that because it is hidden in the building. But in terms of this section here, we should be able now to see the rafters that are being introduced now appearing in our in our section as that, if you're done with those customizations, just click or Control S on your keyboard or use File. Save to save your project. And let's meet in the next lesson. 18. Creating Custom Layouts, Title Block + Placing Drawings on Layouts: Developed architectural floor plan. You have the doors, the windows, the interior Francia, or other kind of building components. In class, we have room labels, the grids, the dimensions in place. So that's a complete floor plan. We have a building section that we have customized as simple buildings section as you can see on the screen, you have a building elevation also that we are customized and edited. And the 3D views for the building, also well taken care of. So in this lesson, now to show you how to create custom layouts, we custom title block so that we can now put these drawings on these ALL ready for publishing. To begin with. We'll be focusing more on this side of the project, where we have the project map, view map, the alert book, the publisher sets. Below. It goes the project map gives us, gives us the structure of the project terms of the various stories that we have. The sections, elevations, interior elevations, the worksheets, the details, the 3D documents and 3D views. And below, we have shared this project indices list and the other lesser information. So that is what we find in the project map. That is what we've been using to navigate between stories and stories to move from ground to fast flow from one section to another, from one elevation to another elevation. This case, let's go to the next part. We are, we have the Vmax, which now is now the generated the views. So we have like the floor plans with ceiling plans, with structure of plants according to the various filters that this puts in place. So you have like this as our stock erode plan for the ground. That's what I wanted to show you. These elevations, the 3D views and the indices. Let's go to the layout book. And you can see the layout book as the sheet index, the various flow plans, elevations. And we have some master layout here. So you have an air for master layout. We have an ED ray must allow air to master layout and of A1 master layout. So let me just double-click on one of the master layout. This is the f or must allow. You're going to see we have this noise, the **** the drawing sheet out is going to look. We have the frame in place, this white space where we are going to place our plans. And we have down here the title block, same with every landscape layout. We have the title block with these details and less space for placing our drawings. We have E2 landscape with the same view, the same look as A3, but a bigger size. This one, I already did some customizations. You can see we have the logo changing here. And do you have A1? Also with the same details? We have the graph is of logo, we have company details and all those. So this just delete these layers that are there. So select that delete, delete layout, and then delete this. So that we love the sheet index, which I really don't want to, because I don't see it being unnecessary one maybe I can ingest. But let's up the sheet index. So the sheet index in place, I think Dom's off the ground. The ground floor plans delete delete, the layouts, lead even this first one on elevations. Then we are done. Now. I want us to create our layouts just for the drawings that we want to publish. So in this case we are going to use, Let's use E2 landscape. And this is the master layout. We are going to edit the title block in the master layout. And then we'll use this as we create now a new layouts for the floor plans and elevations. And we should also have another one for the sections. But if you if you zoom to this corner, you're going to see this title block with some revision on Eastern company title. We have the project title here. You have the drawing title in Auto Text Format. During Stata, modified, checked by drawing scale layer tidy and revisions. In this case, here you have a logo, company logo. But this one is one that I had put let's open entry landscape and see how that looks. In this case, if you're going to see the graph is of log, right? These are changed it, I just select a date, went to the settings dialogue for that. And where you have this logo here. I clicked on Open. And this was going to open a folder on my computer. Then I checked, click on my logo, uploaded it there. Okay. Then he appears on the screen. So you have your own logo. You can use it. So back to our A2 landscape. We can change a few things here if we wanted. So under revision history to just remain as it is company title of the logo, maybe you can change what appears under the company name. So right-click, Select and activate. And then from there we are now able to access this information. So I'll delete this. Let's say I give it just a postal address. Postal address. Say this is in general post office. And we have this in Nairobi, Kenya. Click outside. And these two at the same time that we have, we can change a few things. Spacing can add some spacing is that is that these company titled changed. Then we have the project title. So I can delete this. And let's say we have that as our project, proposed residential project. Move these downwards. We can copy this Control and drag and copy this point. Then change these to Project Titan. So this is a project title which is now the proposed residential project. Drawing them. Here. We're not going to change this because we have an outdoor texts on the word auto text does is it's going to pick exactly what we place on the layout. So he replaced our floor plan and growing them. Here is going to update to floor plan this year with the drawing status. We have an outer texts which is going to update to update the drawing status. When we are placing drawings on that layout. When you move down where you have modified by yeah, once you to change these to UNM. So like in my case, I'll put my name and checked by. If you have another person checking your drawings. So I have their name, their debts, we can introduce an outer text. So select there, then you have this, Insert a photo texts. If you click on that, you can search for debt. Let's use the date short format and do the same with the bottom one, xij for debt. And add. Click. You can click away, but we need to have some changes here. Right click, select and activate these moves downwards like that. That is, the debt drawings clearly is going to be changing when we place a drawing. So it's going to reflect the exact scale of that drawing. The same with the layout ID and the revision ID. So we love those left just like that. So this is our master layout. It too much master left. So when we are creating new master, new layouts will associate them with this must allele. What they must allow does, is that the information that we have put here is going to be replicated in all other layers that we create based on these master layer. And if we wanted, if you wanted to create new master layout or new layouts, we could use one of these. So this allows us to create a new layout. This option allows us to create a new master layout. And this allows us to create a subset. And there's, this other one is going to allow us to update drawings in our layout. And here we can delete else. Let's see what we have. Here. You have a subset called the floor plans. I want to create an architectural floor plan here. So right-click and select New Layout. Create new layout will open that pop up. And you'll be asked to input the name of that layout, I'll call it architectural floor plan. Floor plan is associated with the landscape, which is the master layout that we have just customized. Then I want to I lead for the drawings. Just arrange the drawings manually. So click on Create. And when that is created, at me show you, you have that. But you notice it is showing in it red color. Red is the information that we have picked from. One we have picked from the master layout. So we're not going to be adding this information again. But you notice we have somewhere where we have the drawing scale is not showing the status of the drawing name. But all these are going to be reflecting when we add in now our floor plan. Let's go ahead and elevations. And elevations, or right-click and say Create new layer. And I'll call this, I hope we had edited node elevation. Let me call it node elevation. Base it on the landscape and muster layout, and click on Create. So in that case now we also have another elevation in place. I want to create a new subset, right-click and say Create new subset. The subset will be my sections. Like a sub folder that is going to have the sections. We have it there, but we just delete. Shouldn't be up on top. So click new subset, call it sections. And these sections right-click and create a new layer and call it building Section S 01. Base it on the head to landscape and select Create. So now we have a custom made title block in place. We have layouts. The next thing we're going to do is please drawings of these layers. Let's see how to do that. Let's open. Like in this case, we have selected are building section layout. We have this section here. All I'm going to do is zoom up to that point, right-click and then select this option. Save and please view on layout. And then I'll place this drawing there. You can see to update, that is our section is placed there. If you look at this link, the layout size is bigger and they are sexually small. So we can make some changes. Right-click on it, go to Layout settings, maybe change this to A3 landscape and CEO that appears. Then every landscape is smaller. And now we can move a drawing somewhere at the center there. And that now appears. But you notice the customizations that we had made in the other parts of it to landscape lost. So maybe you can choose to get back to A2 landscape. Of these are dissenter. Click on the Settings, dialogue there, which is going to open during selection settings. And we'll say Me want and identification. That's okay. And go to size and appearance. Let's magnify these to fit, to lay out like that and then see how that looks. Looks bigger. So maybe change the scale to yeah, I think that that is okay. That would be okay for me. All I need to do is to move it a little bit to the left side. Then we can go back and add some friends. That case. Then we have our title and the texts when the incidence drawing title is at the bottom. Like that, Click on Okay. We have the title showing there. And I can adjust this frame towards the inside, like that by clicking and dragging. So it fits, it fits well. So that is now our section which has been put on, let's see. Now the title block looks. We have company title, project title, buildings section as updated to building section here. And we have the dates and the scale has shown. That is set Control S to save. Let's open the elaboration and this layout book. Hello stat section. Let's go to the project map and we are, we have the elevations. Double-click to open it there, the north elevation. And then right-click choose Save and place view or layout. Or you can have Alt, F7. Let's Alt, and they've seven. Allows us to place these on this layout like that. Select the drawing, open the settings dialogue for that drawing selection. Sittings for identification, phase size. I'm going to have these as fetal layout so that it, it just won't fit on this best at which is provided terms of the size of that page frame. I put a printable friend. Then I love the title font. Font, but a pen as one. And change the text pen. I will change the title text style to a font that is preferable to me, rather, my favorite font. I'll go to the drawing title and check if that is okay. And I click on Okay. You see that? Yes thing is that. So let's try to move that frame inwards. A select again, move it to a sum that point. Then I can drag that it does not obstruct the title block. Again, if you look at the title block, you see the drawing name as updated and the scale as updated. So that is our drawing. Television. Again, we'll go to Layout book a book, click on a floor plan layout. Let's lost this elevation. The project map has good to ground floor. These are ground flow control L because I want us to add some less. So I did this and the d shell roof click. Okay. So these ones are gone. You can now right-click, Save on layout and place this on layout. Then we'll go ahead add some printable border, size and appearance. Let's have this as a 100 and a frame. Click On to add printable border. She's a solid line that I told here. Change this color to paint type number one, the font here to your favorite font. And click on Okay, then adjust these manually, like that. Just this. And also we have this one that we have the ground floor appearing there, but I don't want to have this growth love, this title here. So we go back to the settings, dialogue and the identification. Choose costume. Then I type, then click Okay. You'll see that change. And the same changes should be reflected in the title block. So that's how to customize a title block and put your drawings in a custom layout. So as we have seen, the floor plan layout, we have the elevation on a layout as that. We have the building section on a layout. So if you had created their deliberations, roof plan, all those other things are drawings that I needed. You can go ahead and follow the same process and place them on layouts. And then we meet in the next lesson where I'm going to show you how to publish these now to either a PDF file or a BIM x hyper modal file. 19. Publishing Your Drawings: In the previous lesson, we had seen how to glaze or how to create custom layouts, the title block, and place our drawings on those levels. We placed these buildings session on a layout that our customer is done elevation, placed it on a layout, and we're done the same to this floor plan. Now for this for this lesson and asked to proceed at now, publish these drawings to a format that we can share with external parties. That is, people are not using that article. But mostly we will do PDFs. So someone who is using BMX model viewer, we can send these to be a mixed model so they can be able to access it on a mobile phone using the BMX up. Let's go. Here. We have the project juicer. I'm going to zoom the project Jews are here. They want to link to click on Show organizer. What this does is it opens at this point. We have room up here. But otherwise this is not a rumor that the layout book here, and we have the publisher sets on this other side. So what we are trying to do now prepare these for printing. This case. Visual Project. The sheet index there. Take care of your floor plan. I'll see them update on the background, the north elevation as the updating them. And we have the buildings section. What is here? Tried to maybe delete this. That is the layouts. Now orange too. You pick these, drop it here. And if you open, now going to see now the structure of our file system that we had created. So we have, we have this sheet index as that. We have this sub, sub folder that shows that vector of Lapland, these elevations. And we have this other one with the section. Or my interests is in terms of now publishing. As you can see, you have very many options that you can choose. Not so many, but you have the WAF file format, your file format. We have our DWG. You have a BGN, BMP, GIF or JPEG, PNG, IWF, the windows and the metafile and your Windows metafile, then you have a PDF. Let's publish a PDF file and see how that looks like. A document options. You can choose whether you want to these you have colored or black and white. My, in my case, I want to have a colored one. I'll show you how to do all these other colored one. This is, these are the PDF options you can reach us. An avid has an aldehyde. You're going to export those layers at atleast to PDF, security options in the ear and resolution options. We can go ahead and customize those properties. These are the properties that we see. The properties change. When you're done, you're going to click on this button. Publish and we are publishing an entire that. And then click Publish. Then you get some warning. Please define an undressed stroke path for the publication. You can do that in the publisher said properties dialog box. So what we'll do is click on Publish asset properties. Then it's going to open the dialogue. Here. You want to publish by saving files. This case you have options for printing saving files, bloating and uploading BMX hyper modal, let's say save files. And the first option here, Greta single file. We're going to create for us just one file with all those drawings. This is the file name. So proposed residential, apartment one nails. Or you can even customize this. Let's go live. Like that, doing five basic layouts. This is the path. The path is where you want to store these drawings. I'll click on Browse. And it's going to give me options of storing them on the bank loaned or on the local file system interested in using the local file system. So click on local file system. Either going to open my desktop and I will choose to have this stored in some folder here. This PC local disk files of projects. You dummy. Yeah, let's add them stored here. Click on okay, and you love the fall apart. Showing that information set. Is going to be just a single selection as part. So here you have options. You can choose. If you want to add this as a PDF or E1 is a BMX IPO model. This case, let's have a PDF. Click on that instead. So we can go back again and click on Publish. And you're going to see the progress of the publications here. So your files are getting saved. Then after, at the end of it, you'll be notified that your files are being saved. So I'll click on Close. Let's go to storage where we have these files. So this is the one that has been saved. If you click to open it, you're going to notice it is just a single page, single file, it has multiple pages. So this is the sheet index. And the next page is our floor plan. You can see how nice it looks. The other one is is our elevation as we had saved it. And the other one is the section. That is how these are going to appear. I'll be sharing these files in the downloadable resources section for you to access them. So close that. And also close this. Let's get back to our article. And in this case, we add saved the first one PDF file. Let's see if we can have some format document options that was a colored one, just to have a black and white. For all these ones. The plan or grayscale, black and white. And that's settings here. Let's see if you click on publish to create a Nana. Another, another file that is black and white can access that. Black and white that has been treated. Sharing that awesome. Let's see. Buck publishing properties. Here. We go file. Let's say we have a single project file, customized these to save as a PDF. Let's save this now as a BMX hyper modelling. See credits. Display your name, your company name, or logo, preferably equal. Okay. Go ahead and publish. So let's publish, gloating now BI next package. You can see the progress. These ones are going to be saved. When everything is saved, I'm going to show you the file. Then I'll be also sharing that file. Downloadable resources section. Let's go back, click on close that, go back to local storage. And this is the file. You can see. This is the file that is out to publish your drawings to either a PDF. Next IPO model, this case a PDF. You can open it on any device that is not using advocate as long as you have a PDF viewer. And then they BMX hyper modal, you can open it using the viewer on the beam portal or even an app you can install on your, on your mobile phone. You're able to also open fudge files. So thank you for following along and we've come to the end of this section. 20. Final Thoughts + Thank You Note: Congratulations, you have made it to the last video of this course, and that is amazing. He has been more than 20 video lessons with step-by-step instructions on how to create your first architectural model in aggregate with five, I hope you are going to continue practicing the skills you've learned in this course by creating more projects. As you finalize, please consider leaving a review as it helps other students like you to make a decision on whether to enroll to the course. Thank you, and I wish you all the best. Gs.