Transcripts
1. Welcome to this Affinity Pixel Level 2 Course: Not only is affinity
Pixel amazing for photographers,
but hobbyists, graphic designers,
artists can all create incredible work using
Affinity Pixel Studio. In this course, you'll
learn how to turn your ideas into
powerful visuals, whether you are subtly changing a picture, changing the colors, manipulating skies, or going for a full
multi image montage. Some of the things
we're going to be creating and covering
in this course. Brochure covers where we
put an image into text, pixel stretch effects, full workflow from
concept to final image. Professional cutouts and
plenty, plenty more. I'll take you through
everything step by step in easy bite size videos. Hi. I'm Tim. I live and work on
a beautiful barge traveling the canals around
London with my wife, Allie and our cat, Fuji. Before becoming a
professional designer, I worked as a CSI photographer for Scotland Yard in London. Since then, I've spent
over 30 years working with design software and
have trained some of the world's top
companies like BBC, Disney, the Times Newspaper, and many, many more. This course will help you
bring your ideas to life. What are you waiting
for? Start right now, and let's get creating together.
2. RGB ICC Profiles - Intro: This is the techy
bit of this course. We're going to be looking
at RGB and C and YK, which I know we've covered
on earlier courses. But we're going to go
into it a bit deeper, and we're going to be
looking at profiles and how they can really make
your life so much better. If you haven't already done it, I suggest you do my affinity Essentials course before
starting this one.
3. RGB ICC Profiles: In the fundamental
section of this course, we looked at CMYK versus RGB, and I mentioned just got very, very quickly that
CMYK is for print. Those are inks on a white paper, and RGB is all about light. So it's things like
devices, computers, tablets, digital cameras
are also RGB devices. And if you change the color
mode from RGB to CMYK, the colors do change
because there are certain colors in RGB that
won't work using CMYK. And before we take
this on a bit further, I want to show this
to you on a picture, so I'm going to go to
this picture here. I've got this really
lovely Ford mustang, and it's just so bright, and the reds are
absolutely gorgeous. And it is in RGB. So what would
happen to that one? I'm going to go to document. I'm going to go to setup, and I'll just go to document
setup at the top there because we can change from
RGB to CMYK over here. So let me change this into CMYK eight and I'm going to
click Okay over there. Now, I don't know
whether you noticed, but if I undo that, so I'm just going to use
the keyboard command, Command Z on a Mac or
Control Z on a PC to undo. That's the RGB, and that is
the CMYK. It's very subtle. It's not as much as things like blues
and greens would go. But you will see that the
changing between them, it's almost like
there's less detail in these really brighter areas. If I just undo that again, there seems to be
more detail in there. So just be aware of that. Now, onto the next section, if you think, well,
that's fine, Tim. I don't need to bother
about that because I'm just going to work on RGB and everything's
gonna go on screen. Fantastic. That's brilliant. But there's still something
you need to know. You see, if you've got an
image like this, an image, whether it's an RGB
or a CMYK image, has a profile attached to it. Now, you can think about
a profile like a map of the colors telling the computer how to display those colors. So a color profile is a file that helps different devices
show colors the same way. It acts like a translator, making sure that the colors from your camera look the same on your screen and as close as possible when
they're printed out. Different profiles display
colors in different ways, even if they're all RGB. So, for example, this image
here is an RGB image. And when we go to
document, down to setup, and over here, I'm going to
go to the assign ICC profile. You can see this has got quite a common profile that comes from a professional
digital camera. It's called a pro photo RGB
profile. I think, great. That's fantastic. The colors
look amazing. It's RGB. I'm going to save
it out. And that might be absolutely amazing,
might look fantastic. But if that was then
displayed on a device that didn't actually support
Pro photo profile, what would happen to the image? For example, somebody with an older browser might not
support the Pro photo profile because the browsers support
those profiles so they can display the colors as
you had them in pixel. Well, let's go down and use something
called a standard RGB. This is a very
generic type of RGB. It's S RGB in there. If I click on that, now watch
what happens to the colors. So somebody who doesn't have that pro photo profile would
see your car like that. They're looking at
it and going, Well, it's okay, Tim.
Doesn't look so great. And you're going, No, look at the reds. They're beautiful. And they going, m not
so sure about that. It's because they're not seeing the same colors that you are. And that's because
their browser or their device doesn't
support that profile. So I'm going to go back over here to the
assigned profile, and we can go backwards and forwards over here.
It's no problem at all. It's just how those colors are being displayed
on our device. I'll click on Pro Photo and assign that profile once again. So how can we get around this problem and
make sure that what we're seeing is the same as what everybody else
is going to see? Well, what we can do is
we can actually convert. So if we go to the document here and set up, I used a sign. A sign just assigns the profile to that
particular document. It doesn't change the
pixel color at all. It just assigns that profile. You can flick back and
forth between them. But if you say convert, and I'm going to convert this
from a pro photo profile, through to an SRGB profile. So I'm just going to convert
all the colors across, click on Convert in there. There was hardly any difference. It was a subtle difference,
but there was hardly any difference
between those two. Now, this particular document
has got an SRGB profile. So if I go to document
set up assigned profile, you can see it's been
assigned an SRGB profile, which means that when I
save this out on the web, everybody will see
this exactly as it is. I say, everybody, almost
every single device would support an SRGB profile. So it's one of those things
you need to be aware of, especially if you're
getting images from a professional photographer or you're a professional
photographer yourself and you're shooting with a pro photo profile or any
other profile for that matter. Another profile that can cause
a few little issues to do with color is if you
are using an iPhone, for example, an iPhone or an Apple device often
uses a P three profile. So once again, if I
go into here again, I will just go over
to assign this, and you'll see there's
a display P three, which has got a very wide gamut. Means it's a wide range
of colors in there. And if you use that
P three, once again, you might find a
Windows device with an old browser doesn't actually display the P three profile, so it's always a
good idea to just make sure that you
change it to SRGB. If you're starting a new
document from scratch over here, and I'm just going to go
in there to SRG sorry, to RGB, the color format. And I've just made sure
that my color profile is SRGB in there as well. I've included this picture. It's not from this stock. It's from unsplash stock. I've included the picture so you can have a bit of
a play with it, and I've left the Pro
Photo profile on. Anyway, if all of
this is like, Well, that's a lot of stuff, Tim, don't worry about it. All you have to do is when you get a picture, if
you're not sure, go to document setup, convert, make sure it's set to SRGB, and that's it, and you're away. That's all that you need to do. Anyway, I'll stop there so you can have a bit of
a look at this image.
4. CMYK Profiles: What about if you've
got a CM w k document? So I'm going to go to the
document set up here, and you can see my document
is set to CMwyK in there. Let's have a look
at the profiles. And when you click on Profile, you'll see that
there are so many different profiles in here. Now, the best thing
to do is if you are doing commercial printing or sending it for
commercial printing, talk to your printer and ask them about the best
profile for you. It will change depending on
where you are in the world. So for example, in Europe, we tend to use these Fogras. There's a Foga 27,
Foga 39 in there. There's a Foga 28 down
the bottom there. Whereas in the Northern America, people tend to use
these swap profiles. But if in doubt, have a word with
your printer and ask them what they think
you should be using.
5. Perspective & Distortion - Intro: This section is all about
distortion and perspective. Now, this could
be for correcting something or it could be doing a distortion to
get a particular effect. But I'll show you
as we go through.
6. The Single Perspective Tool: Let's look at changing the
perspective on our images. I'm going to go along to stock, and I've pulled out this
mosque picture over here. Now, I've also added it into your pictures
so that you can actually get it there
rather than going to stock just in case it
disappears from stock. But it's from Pixel Bay. Now, I want to go over
to the move tool, click and hold on that and use the perspective tool
that we've got in here. Now, when you choose
the perspective tool, the first thing we need
to do is to decide, are we actually doing this
directly on the picture? Now I'm going to pull my
layers out over here. And let's just do that again. So, am I going to do it
directly on the picture? In which case, I need to
click on the picture there, and you'll see that
when I do that, the perspective is now added to just that
particular layer. Or let's close that
down over here. If I don't have
anything selected and I apply my perspective tool, it puts it above that layer, so it's going to affect anything which is underneath that layer. It's really important because
you might or you might not want to affect the
layers underneath. Now, I'm going to
go along here and I'm going to click on
the picture layer. I'm going to go into
my perspective tool. This little live
perspective window appears. Now, I can show a grid if I want to see a grid to
make my life easier. I'm going to switch
it off for now. And if I grab a corner, I can then just drag
the perspective out. I'm just looking at
the columns along here and just making
sure that they are sort of sort of straight. And there let's move that
across a little bit there. I'll do the same on
this side and kind of straighten them up a
little bit alike so. I think that's, um,
that seems to be okay. And then I'm happy with that. Now, what do I do here? Well, I could choose to merge, and that will just merge it
with the image over there. You'll see if I
click on there, it just merges it into one, or I'm just going to undo that and go back to
the perspective again. I could choose make sure that
I'm back on there again. I could choose to
just close this down. And that will leave
the perspective as an extra part of that layer. You'll see if I close it down, there is my
perspective on there. The great thing about
doing this is you can always then go
in and bin that. If you don't want it. You can click on there again
and go back to life perspective in
there to continue editing the perspective on the item that you
want to change. So that's the way that I
would suggest going about it. As I said, if you haven't
clicked on the image, it will come in above
it, which means it affects everything below itself. Try that one out, just very
simply correcting this image, and then we'll see where
we can go from there, making a little
bit more complex.
7. Affect Multiple Layers: Et's just have a look
at how this works with getting the perspective
to affect multiple items. You see, at the moment, I've got this perspective attached
to that particular layer. So if I drag in another picture, let's just pop another one
over here. There we go. And have a look,
and I'm going to just make it a bit
smaller as well. But have a look
what happens here. So if I were to take this perspective and I
dragged it onto that one. So now we've got this
perspective here, and if I switch it on and off, you can see the
perspective is being added to that particular layer. If I drag it above that
one and put it by itself, now when we switch that on off, you can see it's affecting both of those layers,
not just the one. So be careful where
you put these things, and I'm just going
to drag that back on top of the little icon there. So it's only going
to be attached, you can see to the
bottom image over there. Do try that out. Bring in
multiple images and see how you can get these to affect different layers together.
8. Perspective Filter: I found this picture
of Tower Bridge. You can see it's over here. That's under Pixel Bay.
And I've brought it in. And what I want to
do is I want to straighten up some of
these lines a little bit. I know that it's been
photographed at an angle, so there would
actually naturally be lines going that way. But I think I'd still like to straighten up
a little bit more. Now, we could actually go
over to the Perspective tool, but another way to do it is
to go along to pixel down to filters and across to distort
and then perspective there. Now, why can't I get
into perspective? Well, if we look at the layers, it's because I haven't
actually clicked on that. You need to select it first, and then you can
go along to pixel, filters, distort,
and perspective. Now, in here, the biggest difference
is that it's actually unlocked
the planes for us. Now, I will be showing you that in a video coming up soon. But now what I want to do is I want to look at destination. So first of all,
we've got two modes. We've got a source, and
we've got a destination. If I switch on my grid
over here in destination, I can actually go in here
and I can grab a corner and I can adjust this to
how I want it to look. The problem is, I don't actually know whether those lines
are straight or not. So if I go to source first, now, you'll see with
sauce, I can then adjust the grid
without the picture. So I'm going to adjust
the grid until it lines up with my with the tower. So I'm looking over here to get those lines lining up with
the top of the bridge. And I've looked to
get this one lining up with the edge of
the bridge that's lined up with the
edge over there. Now, if I go back
to my destination, if I grab this corner
and pull it back, it'll just fix it for
me. Look at that. It's all lined up properly now. Now, one of the things
we can do here as well, is we can actually just show and hide or see it before and after. You see, I've clicked on
that little middle button, so I can kind of have
a look and see what it looks like
beforehand and after. And you can see the
difference it makes. I actually looks, even though it's technically
not correct. It looks a lot better like that. And I'm just going to
click Apply in there. Now, what you have noticed is that it's applied it
directly to the image. It hasn't put in an adjustment that you can actually
go back and tweak. However, there's another option in there which is
still important. So don't discount using this method with pixel,
filters, and distort.
9. 2 Plane Perspective: I've opened up this image. I went and search
for houses or house, and I found this
interior picture. And what I want to
do is I want to adjust this wall over here. Now, I'm going to go over
to my perspective tool, and if I just show
the grid over there, you can see it's quite
difficult because I'm basically adjusting
the entire picture, and I just want to adjust this
little section over here. So instead of just using
the one single plane, I want to use two planes. But as you can see, it won't
let me do that in here. I'm just going to
close this down and I'm going to go to my layers. And I will just remove that
perspective from there. Now, what about going to pixel? And of course, if we tried
that with a live filter layer, there's distort and
there's perspective. This does exactly the same thing as using that little
tool over there, but it doesn't let you use
more than one plane at a time. So I'm going to go to pixel, filters, and I'm going down
to distort and perspective. And because this is
done directly on the layer rather than
as an adjustment layer, this will allow me to
put in a second plane. So I'm going to do two planes. Instead of a single plane,
I'm going to do a dual plane, and that gives me two planes. I'm just going to
switch off auto clip and switch show grid on. Now, of course, this is
going the wrong way. So how do I change this? Well, I mean, first of all,
if I move that around, you can see I'm on
destination rather than on source. Well, I'm
going to pull this in. I'm going to say I
want that to go there. I'm going to put that one there. So I'm just looking
at this wall over here that I want to track, I think that corner there
and that corner there. I'm going to pull this
one out, so it's going to go over to there. And this one up here. I'm just trying to make
sure that these line up with the windows and
the perspective in there. Now, what about this side,
this side's a bit of a mess? Let's pull this up over here. I'm just looking at this wall and that one along that wall. Honestly, I'm not going to
do much with this wall, so it really doesn't
matter too much, but you can do these
independently. Now that I've done
that, I can go from my source to my destination,
and I can say, Okay, with this one, I want to just adjust this and
you can see how I can pull in Let's go to
get the top of that. Pull in just that particular
plane over there. And you can see it's cut
down the middle there, so it is messing up the floor. You have to be
careful with that. Or I could change
this plane over here and maybe move that in up down, let's make it a
little bit wider. Over there. I'll click Okay. And if we do it
before and after. So that's the after, and that's how it was
before over there. So do be careful
with that plane. It is easy to mess things
up very, very quickly, and remember you might
end up with a little bit of a line where you
didn't want one, so be very careful. For interiors and exteriors of buildings where you've
got two separate planes, this can be really very useful. And we'll use it in our
project later on. Try it out.
10. Mesh Warp Tool: I've picked out a
picture over here. It's just this little scene with a tiny little hut
and some trees. And I would like to move them over a little bit
to the left hand side. So to do that, I'm going
to use the mesh Warp tool. Now, the Mesh Warp tool
says requires a layer, so don't forget to click
on the background. Let's try that again.
Mesh warp tool. And as you can see, I
can just grab a corner and I can warp
this image around, so I can grab those
handles and I can mess around with
a shape like that. Although this is not
really what I want to do, the fact is that you
can actually do it, grab a point and
change with the mesh. Now, I'm going to undo that, so I don't want to continue on. So along the top, we've
got a few options, and I'm going to say
cancel to get back to the original. Let's
try that again. So once again,
onto my mesh tool. But this time, I'm going to go along here and I'm going to
double click on the edge. And that puts in a
line down the middle. So if I were to select
just this point, I can move just that
point along as well. Let me undo that. If
I click and drag, I can select both those
points top and bottom, and I can move them
both at the same time. You see how I can sort of scale things around now as I want. I'm going to once
again undo that, so it commands it or
controls it to undo that. But I can also do
it the other way so I can go along here
and I can just double click to put in a point there and double click
to put in a point there. Once again, let's have another
point maybe over here. Double click. Now I can actually select all
four of those points. So I've clicked and
dragged over them, and I can then move
everything around that's inside those points. Like that. Let's just double click over here and you can see
how it goes around. Once again, I can
select those ones, move them around if I need, or just select these
two inner points and move them across
a little bit as well. You can just go along and
you just double click to put in a point on the vertical
or the horizontal lines. You can move around the individual points
or you can select a whole bunch of
them and then move them by dragging one of them
around at the same time. Now we do have a destination, and we've got a sauce in
there like we had before. So let me just cancel this. Once again, I'm going
to go to my mesh tool. I'm going to go to sauce, and I might just
double click in there. Double click there. And then I could actually take these two and move them down
to there and say, Well, that's the
important part there. Let's get those, move
them into there. Then I can go along to my
source and say destination, and you can see
how it pulls those out back to the
sort standard look. I find that I prefer to actually
do it visually and just go to destination when I'm
actually doing this mesh. Whereas, if I'm using
the perspective tool, I prefer to do it the
other way around. It's entirely up to you as to
which way you want to work. But do have a bit
of a go with that. We've got a really cool
project coming up shortly where we're going
to use this tool to make some amazing shapes. Anyway, have a go with that. It's fun. And well, it can be useful sometimes to tweak an image as long
as you don't go too mad, like I've tunned the
moment. Have a go. O.
11. Deform Tool: Now, let's go to the
last tool in the set, which is the deform tool. The way it works
is first of all, make sure that you have
your layers selected, and then you can go along and you click on the point
that you want to deform. But if you just try and move that around,
nothing will happen. You need to put in some
other points as well, so I want to move that point, but I don't want
to move his hand. I don't want to move
this one either. So now if I go back
to this point here, I can actually
deform that point. And these little pins will stop everything
else from moving. So I could put a
pin on the coffee, pin on the laptop, and
on the plant over there, and now it will just
move this little area. I could also go in and just pin the desk there
and pin it there. Another pin, and we'll only be moving this little
bit over here. And then at any time, I can put as many of
these pins as I want. I can go to anything I like, and I can just move it around
if there's a pin there. Let's go to his hand and just
distort that a little bit. It is distorting it, so just be aware of that. Try that out, and then I'll take you on a little bit
more with this tool. It'll be a little bit
more accurate with it.
12. Deform a Layer: I searched for giraffe in
Pixabay, and I found this one. Once again, there's a copy
of that in the assets. Now, before I start
to manipulate this, I'm going to actually do
it on a separate layer, and I'm going to put him onto a totally different background. So to do that, I
want to cut him out, and I'm going to use my
Object Selection tool. So you go to the
Object Selection tool, and as you move over here, it does take a
moment to come up. Eventually, it'll start to recognize shapes
that are in there. You should have your background
selected, by the way. Let's try that
again. There we go. So I can then just click on the giraffe and it is
selected very quickly. I'm going to copy
that and paste it, that is Control C and Control
or Command C and Command V, or you can go to the menu and use copy and
paste from there. I don't want the background, so I'll delete the background, and I'm going to get rid
of this dotted line, the selection line
around the outside. And the fast way to do that
is Control D or Command D, D for Dselect it's
easy to remember. Otherwise, you can go
along to the menu. You can go down to selection, and you could choose DSelect. There. Now I want a
background over here. So I'm going to
add a pixel layer. That's this little one next to the bin. Pop the background in. I'm just going to
flood it with color. So there's a little
fill tool over here, and there's a flood fill tool. I'm going to use that
flood fill tool. Pick a color, and
I'll let's just choose I'll use something
from the giraffe itself. Or you can make up your own
color in there close that. And then I can just
click, and it will just flood that pixel
layer full of color, and I'll move that
underneath the giraffe. So I've got him on
a separate layer. Actually, I think, you know, he should be on a
blue background. So once again, I'll double click over here to
choose a different color and kind of click a sky blue over there
and re flood that layer. Make sure you're on the correct
layer when you do that. That looks a little bit better. Now, I'm going to go
back to my pixel layer. I'm going up to the deform tool. Now, I want to move
his neck around. I don't want to move his
head too much or his body. So I'm going to
click on his head. For some reason this hasn't updated to the
correct tool than mine. There we are. That's
better. I'll click there. I'm going to click
where I want to move. And then these bits
here are to just stop the rest of the parts of
his body from moving. So now I can go back
to this one and I can just adjust his neck over there. I can then go along to the back here and I'm going to
click there and just pull this up a little
bit over here, and maybe that will
pull around as well. I'm probably completely wrecking his skeleton by doing this,
but the idea is there. Let's go over his horns and just move them forward
a little bit like that. We don't want to move the
ears, so we click on the ears, and then I can move the horns
around at the same time. I'm happy with that. I'll click Apply to apply those changes. If I just use Command or
Control Z to undo that, you can see it's
gone from there. To there. Now, you probably don't want to do that too much on animals or people, but I did this to
show you that it is possible to do it
reasonably well. But always do it with
a cut out layer. Otherwise you're going
to find your background distorts at the same time. Do you have a go with that one?
13. Project: Flat Photo-Montage Poster - Intro: It's project time. What
we're going to do is we're going to create this image
here from different images. So we're going to
be doing cutouts. We're also going to be using distortion to get the
back image as we want it. You'll see how it
works as we go along, but let's get started.
14. Use Perspective Tool on Building: Now, I want to
open up a picture, so I'm going to double
click in this area, and that just takes me to
the file and open command. And I'm going to find
this building over here. Now, this has been
provided for you. What I want to do is I want to straighten
up the building, but just before I
do that, I need to actually clean up
some of my panels. I've got so many
panels around here, and honestly, I'm just going to be using the Layers panel. So if I pull that out, because I'm just going
to be using that, I'm going to say, Okay, I
don't want this histogram. I don't want the color,
channels we don't need. Over there, Brushes, no, stock, no, that can go. And I'm just going to
keep closing all of these down over there, and I'm going to move my
layers back to the side. So that's all that
I'm interested in. Now, what I want to
do is I want to go to the window menu down to panels, and I'm just going to
say, add a preset. And I'll call this minimal. That's just a capital
there. And click Okay. So the idea is that if I do decide that I want some
other panels and maybe I get this pages panel up and basically just add a
few more over there, what happens is when I want
to go back to that one, I can go to window
down to my panels. There is minimal, and
I can choose minimal, and it just resets
everything back to that. Now, let's have a go at straightening these buildings
because I want them to be a little squares
rather than these sort of weird shapes because
of perspective. So what I'm going to
do is I'm going to be using the perspective tool. Now, I'm not doing it via
the pixel and filters as we did before because that's destructive and I might
want to change it later on. Now, in here in the modes, I'm going to keep
it on destination because that way I can
just pull this around, I'm going to zoom out a bit, so I'm going to do this by eye. I'm going to pull that around
until I can kind of get my buildings looking
like they are square. So erect rather than
being at a weird angle. So I'm looking for something
which is going to be, I don't know,
something like that. Over there, let's
pull that about. And I think that works for me. I'm happy with that. So if you'd like to have
a bit of a go with that, make your own custom layout of your panels and then
straighten those buildings. They don't have to
be correct yet, and I'll show you why
in a little while, although I suspect
you've guessed. Try it out, and
then we'll continue on and add to this image.
15. Add Extra Canvas & Remove Sky with Flood Erase: I'd like to expand
my canvas over here. So what I'm going to do is
I'm going to go along to my crop tool and just pull
it up to where I want. So I'm looking for
something like that. That's going to be what this
post is going to look like. And I'll click on Apply. The next thing I want
to do is on this image, so I'll make sure it's selected, I want to remove this
background area over here. So I'm just left with
the buildings there. So I'm going to go over to something called the
flood erase tool. Now, the flood erase tool selects the area and deletes it, and it selected based on
this little option up here, which is the tolerance, and the higher the tolerance, the more of those
colors it will delete. So let's go and try this out. So what I'm going to
do is I'm going to go over there and
I'm going to click. Now, flood fill erase comes up, but it doesn't
erase. Why is that? Well, if we go
over to the layer, you'll see that the perspective, if I switch it off,
shows that it's actually this is the image with that sort of perspective
effect applied. Now, if I were to click
on there, it would work. But with this switched
on over there, I was clicking up here where there actually isn't anything because
it's just an effect. If I'd gone and clicked down there, then it
would have worked. Unfortunately, though,
you can see that it's actually added in some of the windows
into its deletion. So I'm going to just take
this tolerance down a bit. I'll try Oh, let's try 12. There. And once again,
click. There we go. That's left those windows in. Everything looks good. Try
that out and don't forget. Sometimes, if you've got an effect like
this on the image, that actually doesn't exist. You have to switch it off
to see what it really looks like. Try it out.
16. Add a Gradient Background: I want to put a
background behind this. What I'm going to
do is I'm going to go along and I can
do it in two ways. I can either go down here to these vector shapes and I could put in a little
shape over there. And you can see you can
change the color at the top in there, which is fine. Nothing wrong with doing
it that way or the other way that you can do it is
you can add a pixel layer, and then you can just fill
the pixel layer as well. Once again, you just choose
which way you want to work. I'm going to choose
either flood filter, just fill it with a color or
the fill tool up here and I'm going to just change
that into a linear gradient. Now, my gradient over here, if I just pull it out, is kind of going from one
color to the other. Click on the little
gradient icon over there, and you can then
change the colors. Let's start off with
this one over here and we'll just do a color there. Doesn't matter what the
colors are because we can always change them later on. Let's have a darker color
towards the bottom. And I can always move that around to whatever
angle I need, like so. And then I'm going to move
that behind all of these. I'm going to drag it down. Now, be careful that you don't
drop it onto one of those. So keep going until you see the glow and that'll
pop it behind there. Try that out, put in a
background of some description. As I said, it doesn't really
matter about the colors because we're going to change
them later on, anyway.
17. Add Circular Building & Subtract Sky: Now, I'm going to go
along to file and place, and I'm going to be placing
a picture into this project. Now, the placement
policy at the moment, we've got import images as
linked files is untaked. So when it places it, it will be placing it
as a embedded file. So I'm going to choose place. I'm going to bring
in the picture. There we go circular buildings and I'll click and drag
to bring it in like so. Now, what I want
to do is I want to erase out this area over here. So if I go along to a tool
like the flood eraser tool, all I have to do is to
click on that bit there. But look, nothing
happens. Why not? Well, this layer here
is a placed image, so you can see the
little icon there. I I hover over it,
actually says image. Whereas this one here, the background that we use
that tool on is a pixel layer. Let's go to this layer, which is the image layer and convert it into pixels
by going to pixel, Rusaize and we can
rusterize that layer. Now, they're both got
the pixel icon on them. This will work fine
if I click over there to remove that background. While I'm here, I also
want to spin it around, so I'm just going to go up to the top click on this it
looks like a lollipop. Drag it round, but
I'm holding down the Shift queue while
I'm doing it so I can get the exact 180 degrees. So it moves in increments. If you want to place it
underneath your background, by all means, do so, there's
no right or wrong here, whatever works for you. However, if I place
that underneath, I just want to go down there. I'm looking at these buildings
and thinking they're not quite vertical and slightly off. So this is why we did it
using this perspective item. So I can always click
on perspective and just go in here and tweak it
if it's not quite correct. So I'm going to pull
that up like so, and this one I'm
going to pull out. Over there until I feel that
it is correct over there. Have a bit of a go with that. As I said, it doesn't
matter about what order you do these in It's
entirely up to you. Just drag and drop
until you feel happy with your composition.
18. Bring in Tower & Subtract Sky: I'm going to go to
File down to place, and I'm going to
place another image. So I'm going to bring in
this tower image over here, bring in my tower. I think about that size
might work really well. And, of course, you
know the score. If we go along to pixel rustize, we can just rustize it
into a pixel layer, and then I can go
across to my arrays, and I'm going to be
using my flood erayst to get rid of the background. Now, I got to be really
careful here because you see, by getting rid of
the background, it's gotten rid of
some of those windows. So I could try reducing
the tolerance down, and then once again,
just doing it in small segments like that. To get rid of it. And
then I'm going to move this and I'm going to
move it behind the background. Now, I've done it again. I do this so often. I'm
going to just undo that. I dropped it in the wrong place. I'm going to drop this down here underneath the
circular building, but above my background. So I think that'll work
absolutely perfectly. We've got this nice
layering effect of the different buildings. Have a go. Bring in that. If you want to bring in any
more images, B means do so. But remember, when you start to move things
around, look at that. There's a bit of sky
that's popped up there, so I might have to go use my flood filled tool
and get rid of that, as well. Have a go.
19. Use the Gradient Map: Let's bring all of these
together with an overlay color. I'm going to go to Pixel, and I'm going to do a
new adjustment layer. And the one Oops. Let's try that again,
new adjustment layer, and the one that I'm looking for is called a Gradient Map. Now, what gradient
maps do is they map the lightness
to the darkness, colors from your image
onto these colors here. So for example, if I just
got rid of that middle one there and I went to this
side and I chose white, went to that side
and I chose black. I'll just make me a
black to white image. And of course, this is
the wrong way around. If I click on reverse, you can see it's just a
black and white picture, so it's mapping the
dark areas onto black, the light areas onto white. But you can change
the colors so I can go here and say, Okay, what about instead
of black if we used that interesting
blue over there? Then I can go to this side
over here and I can say, how about we went with maybe
a different sort of blue, maybe more greeny type of blue. In there. You can just flick between these two and decide
exactly what you want. I'm going to darken that
down a little bit like so. If you want to put
colors in the midtones, just click in the midtone over there to add another color. So we'll just double click. Choose the color, and I
could put in a yellow if I wanted in my midtones. I
really don't want that. I don't like that at all,
so I'm just going to say delete to get
rid of that one. Have a bit of a go and try out a gradient map that are so, so useful for single
colour images or double colored
images like this. And you can always go back
in again and just adjust it until you're happy
with the result. Remember, this is
a layer by itself. It's an adjustment layer,
so you can switch it on and switch it off
if you don't like it. You can also drag it
underneath some of the other layers so you can get it to only affect the
ones that are below it. If you want it to only
affect a single layer, drag it and drop it
onto that layer, so it'll only affect
that one layer. I want defecting
absolutely everything, so I'm going to
leave it at the top. Try that out. Have
some fun with that.
20. Adjust Buildings With Mesh: Now, you can always add more
adjustment layers as well, so I'm going to go
to the top here, pixel, new adjustment layer, and very simply,
I'm going to use a brightness and
contrast because it's just very simple sliders
so I can increase the contrast or
decrease the contrast. You can do the same
thing by just affecting the lightness and darkness in
your gradient map as well. Once again, anything
that I'm doing in here, I could have achieved
the same result in my gradient maps. But I'm going to
leave that like so. In fact, if I take
this down now, so it's just above the
town, those back buildings, I can then just affect those without affecting
this front building. Let's go over to this
circular building because I want to move
a few things around. I'm going to do that by going across and using a mesh warp. So remember, with the mesh warp, we can just double click on the lines to put
in more points. Over there, and this is
the one I'm interested in. I'm just going to
pull it out to move that building in a
little bit, like so. I can pull that in
and move this one around and just adjust
it until I'm happy. Same with this one over
here, I'm going to click on there and just pull those buildings in a
little bit like that. So once again, have a
bit of a go with that. Tweak your image around. There's no right or wrong here. It really is just a matter
of playing around with the different tools to
see what you can get. Don't forget to click
Apply when that's done.
21. Add Text & Export: Need now. Here's some text. So I'm going to go
along to the text tool. Over here, I'll use
the artistic text. I'll click and drag and
put in my tech town. In there, I'm going to select the text and then go
up to the top here, change the typeface
to something that I like something a bit
more techie and rounded. I think that's great. I want to move these
two closer together, so over here, I can
go in and I can just adjust the distances
between the lines. This is known as lead I think
that works okay, like so. I do need to change the color. Now, it's blue, so why is
that come out as blue? Well, it's because we've got
a gradient map above it. If I move that up there, it should go back to black, which it originally was. Anyway, I'm going
to select that bit of text there and just
change the color in here. I'm going to make mine white. We'll just move that
into the right position. Maybe I'll pop it down there. Finally, make sure you save. When we're saving as, we are saving this
as an dot A file, so it's going to be
openable in affinity. So we'll just call
this building montage. And I'll just put that somewhere where I
can find it again. And then remember,
you can also go to Export and you can export it in any of
these formats over here. Quite a useful one, actually, if you're working
with Photoshop or somebody who's working
with Photoshop is, you can go to PSD over
there and you can save it out with all the layers
and then continue to work on that within Photoshop. Anyway, I hope you enjoyed that. Tried some other montages
with different images, just bringing them together,
using the cutouts. Remember, you've got options in here for dragging
things onto layers, getting your adjustments to
effect just single layers, and also don't forget, you've got pixel layers, but you've also got image layers, and know there's a
difference between those. Have fun with that.
22. Project: Pixel Stretch Image - Intro: Another project.
I love this one. This is all about
pixel stretching. Now, this is an
effect that you see occasionally and you might
have wondered how it's done, and I want to show
you how to do it. But we've got so
many other things that we're going to
be doing in here. We're going to be using a lot of distortion on the
pixel stretching. We're also going to
be doing cutouts and coloring, so many things. You can see the result
that we've got here. It looks so good.
Let's get started.
23. New Document & Make Column: Now, let's start off by
opening up the image. You can either do this by
going to file and open, or you can just double click on this gray area if you
don't have an image open. We're gonna be
using this pixel or this jump pixel stretch,
bit a mouthful. And I'm going to open that up. Now, what I want to do is I want to separate him from
the background. I find this background
is very, very busy. It's cool, but it's really busy. And I want to put a pixel
stretch behind him, and then we can hide
this background. Now, we'll cut him out later on. But the first thing
we're going to be doing is to actually be making a pixel stretch
to put in here. Now, to do a pixel stretch, what we need to do
is we need to make a little layer with
a column of pixels. If that sounds
weird, don't worry. I'm going to go to the
rectangular marquee tool, and I'm just going to click
and drag down like that. So I've got lots of detail
inside that selected area. Now, I'm going to
copy and paste that. Make sure that
you're on the layer, otherwise you won't
be copying anything. So I'm going to use the shortcut on the keyboard, Command C, Command V, or Control C and Control V on the
PC. I'm on a Mac. If I hide that, you'll see
that that's what I've done, and I'm then going
to deselect that. So pixel selection and
deselect to get rid of it. So we've still got the
original under there, but we've copied that row
of pixels down there. Now I'm going to stop, so you can get to that stage as well. So open the image
and copy a bit. Make sure there's lots of detail in the area that you bring in. So, for example, here, don't
do the sky side because, well, you won't get too
much detail in there. Oh, you could if you wanted. But this bit here will be
much more interesting. Have a go with that. Come back and then we'll do
a stretch on it.
24. Create the Stretch: Now, I'm going to
hide my background so we can just see this over here. Make sure that I'm
on the pixel layer. And I'm going to go
across over here and I'm going to be using
the mesh warp tool. Now, when I do that, what I get are four little dots around the outside or four
little squares. I'm going to grab one of them and just pull
them out like that. You can see how it's
stretching those pixels out. Let's go to this side
and do the same. Now, sometimes when you click, because there's a square
and a circle together, you might grab the circle, and the circle is the handle. So just make sure that
you grab the point, the square and pull that up. And let's pull this out
so we get some sort of Oh, grab the wrong one there. Some sort of shape like that. Now that you've got
that, we're going to take this one, this
top right hand one. We're going to pull it down, and then we're going to take the bottom one and pull it up, so we're kind of folding
one over the other. I'm going to pull this one
out a little bit like that. So you can see it
sort of folded it, and we get this really
lovely effect in the middle. Now we can start to work
with these little handles, and there's no right
or wrong here. I'm going to pull this
handle out like that, and you can see how we can
then twist it around that way. Let's go to this one here
and I'm going to pull that one out, something like that. And this one down here, let's pull that handle across to get these nice sort
of lines going in there. And once again, this one here. See what else. You know, we've got another little
circular one there. That's the one that I want.
I'm going to pull that out. So we get something like that. So I'm looking really for something where it
actually looks like it's folded because I want
him to be coming through the fold over there. Once you're happy with that,
you can then click Apply. And you can see how it's sort of changed a little bit in there. Now, I just want to
show you what it'll look like if you use
a more flatter color. So very quickly, I'm going to do the same thing, but
just over here, I'm going to select that,
copy and paste that, go to my copy, deselect it. By the way, my shortcut
for deselecting is Control or Command and
D. Let's go across to the mesh warp tool and you
can see how there we get sort of gradients rather than those that pattern in there. And it's entirely up to you
which one you want to do. If you prefer this
sort of gradient look, by all means, do it. I'll just take this one here
and I'm going to spin that one around on top of that. Anyway, you tried out and
come up with some sort of interesting fold
on your stretch.
25. Copy the Main Subject: I'm going to go
to my background, and I'm just going to hide
my stretch at the top. And I want to copy
him onto a new layer. So I'm going to go
down and I'm going to find my object selection tool. I'm going to move over him, and you can see how it's
sort of seen where he is. I'm going to copy that. Now, sometimes this
tool is very good. In fact, most of the
time it's very good. Occasionally you might find some weird stuff that happens. I want to just check down here bottom shoe it hasn't actually quite got that little
area over there. So we can then go along and use one of these
free hand tools, click on the Add button, and I can just
manually go and add that bit in over there. So if you see something
that's wrong, you can add and subtract
with that little tool. I'm going to actually go to his head because it's
difficult to see this, but we're actually
missing some of his hat. So I'm going to manually
just paint along there and add that bit in. I've made sure that
I'm on the add option, and I'll do this little
bit over here as well, that bit of his hat down there and back to
the start again. Click that, and that's
added that in very quickly. Now, I've got him selected. I'm going to copy him
and paste him so he will appear on a new layer over
there all by himself, and we can deselect that. Now, before I stop,
let's switch that on, and let's move him
above that layer so we get something like
that in there. And at this stage,
you can move him around because we're not really going to use
the background. You can see we've got the
background still there, but we're going to have
a different background, so you can move him to
wherever you want him to go. Try that out and copy your
main subject and paste, and then move him around to
where you think you want him. Now, I'm actually going
to put him over here because I want him kind
of jumping through that. I'm going to hide his back leg, and then we're going
to have some more text down the bottom in there. We'll make it look a lot better than it
does at the moment.
26. Select Area & Make a Mask: Let's zoom in a bit.
What I'd like to do is I would like to hide
his back leg over here. So I'm going to hide his layer and go
back to my pixel layer, and I'm going to make a
selection on this area. So the easiest way to do this is going to be using the
freehand selection tool. But instead of using
these two options here, which is the poly
or the freehand, I'm going to go to magnet. The magnet will find
that edge for me. So if I click once,
as I move along, you can see it's just
finding that edge, and I'm not having to be
too careful about it. I'm gonna keep going in there. If it makes a mistake,
don't worry about it. We can tweak that in a moment. I'm going to go
round here for now. And there are a few little bits which aren't quite correct. Let's zoom in a bit over here. So, for example, it's selected too much there
and not enough there. So I'm going to go across to the straight edge
selection tool. And because I've
selected too much, I'm going to say subtract. That's the third button along. I'm going to click here. Click there and go
all the way around to subtract that bit
from my selection. And then this bit here
that I want to add in, click on that button,
the second button. I'm going to say, I
want to get that bit there through to there, maybe get further on. And go all the way back to the start to get that as
part of my selection. Oh, there's another
bit over here. Having told you
how good this tool was, it's kind of let me down, really, because normally I get some nice selections from
that on edges like this. So let's go back
to this one here. I'm going to go to
the third button on there and just remove this part by surrounding
that in there. We'll zoom right out, and
I'm actually going to add even more just that I make sure I get
all of this in here. I like that. Now, I've used this layer to
make my selection. But I'm going to actually
go to this layer here. Switch him on, and
this is the layer. I'm going to add a mask. Now, we're going to
the bottom over here. I don't want to just
delete that area because I might need to move
him or change him later. So I'm going to go down to where we've got the
little mask icon. You can see this one here, which is kind of a white square with a black.in the middle. If you click on that, what it does is it makes a mask for you. Now, this mask is actually
the wrong way around because I want to show
him and hide his leg. So I'm going to just
undo that for a second. I had this bit selected. The mask masked out that area and kept this area over here. What I could do is I
could go to pixel, pixel selection, and I
could invert the mask. I've got the other area
now, which is selected. And then when I add the
mask, it'll do it that way. I'm then going to deselect this. So all I have to do is to go to pixel pixel selection
and deselect. Now the little mask, you'll see is actually
separate on here, so I can actually
show and hide it. I haven't done any damage
to the image at all. We've got him looking
like he's jumping through this weird I don't
know what it is. Weird brown sandy thing. Anyway, I'm going to stop there so you can try that out,
have a bit of a go, do some selection using some
of the selection tools, and then add a mask. If it's the wrong
way round, go to Pixel selection and just
invert your mask in there.
27. Lighten & Darken for 3D Look: Let's zoom in a
little bit over here. Now, what I'd like to do is, I'd like to darken down this background behind
him a little bit, and I'm going to do that
with a paint brush. So I'm going down
here and I'm going to choose a tool called
the burn brush tool. Now, this is going
to be destructive. If you want to use
nondestructive methods, it's the adjustment
brush up there, but we're not going
down that route. At the moment, we're
going to be destructive, so I'm going to use
the burn brush tool. And then I can just paint. Now, I'm going to
make sure that I'm on the pixel layer in here. If you're not sure whether you'll make a mess
of this or not, you could actually just
copy and paste that layer. So you've got two
versions of that layer. You can then hide one and work
on the other just in case. Now, I'm just going to
paint over there to darken down that background. You can just about see how
I'm darkening it down. Behind him a little
bit over there, and maybe this bit here
is darkened as well. Let's zoom out a bit. Well, I don't like that
second bit darker, so I'm going to just undo
what I did over there. But you can see how I can
just darken down almost like giving it a shadow
area in there. And then I can go along
to the other tool, which is the Dodge tool. I'm going to make that
brush a bit bigger, so we've got a size over there, and I'm just going
to pull that size out by clicking and
dragging on there. And this will allow me to
then lighten up these areas, so I can just lighten
this bit over there. Maybe the top, I'll lighten as well as if the light is kind
of coming down on that. Once again, there's no
right or wrong here. You can just sit and
play with these. And because you made a copy,
if you don't like it, well, you've still got that
copy there to work on. So I'll just get rid of
that and do this again. So I'll just make
sure I select that. So go in the Dodge
tool lightens areas, so I can just paint on these
bits here to lighten them. I think I might
paint this little bit over here to just lighten
that up a little bit, and then I'll go over
to the burn tool to darken and just darken down
that area underneath them. Not this bit over
here, just that bit. It gives it a bit
more three D look, and then maybe this area
here could be darkened down a little bit, as well. As I said, no right or wrong. We're just lightening
and darkening areas up, and it does give it a
really nice three D feel.
28. Try a Variation: Now, if you get to this stage,
you think, You know what? I really don't like the way
that this is turning out. What you can do is you
could try another one of these swish type shapes
for want of a better word. So I've done another one, so you didn't have to
watch me doing it, and I've just done this one over here. So
it's the same thing. It's just a larger area, and I did exactly what I did
before, twisted it over. And then the problem is
that he's not quite right. So what I will have to do
is to go into his layer, take my mask, drop my
mask into the bin, and then re mask that out again. I'm not going to get you to
sit and watch me do that. I will do that in a moment. But if you want to
try another one, now's the time, it's
always cool to have a few of them to see what you
can actually get from it. You get different results depending which
parts you selected. I think this time, I
selected this area down here from the top right
the way through so you can see the green grass
and the cement. You've got kind of the sky, some green grass, a bit of
cement color in there as well. Anyway, if you want to have
a go, absolutely fine. Try different one, and if not,
move on to the next video.
29. Saturate & Desaturate: Now, I've redone mine, and I much prefer this way
that I've done it this time. I used a larger area, and let's just switch that on. And I took an area from
the middle somewhere, so I got some of
the green, as well. But it's entirely up
to you, you know, just keep going until you
find something that you like the look of and I've
lightened and darkened mine. If you want to bring
the color out, you can go along over here. Instead of using the
bone or the dodge tool, go to the sponge tool. Now, I've got a very
large brush here. You can see I'm just changing the brush size with this
little slider over here. With the sponge tool, you can either saturate the color or
desaturate the color. Now, it's not very obvious, I'm afraid, but if
you go along here, you'll see there is
these three little rings here which say saturate, and there's three rings which are joined together,
which say desaturate. Now, this is supposed
to represent an RGB color triangle, triplet. Was this is supposed to represent the same thing,
but without the color in it. Difficult. Once you know
that they're there, it's fine, but when
you're looking for them, it's quite hard to
figure them out. I'm going to go to saturate, and then I can actually just
paint on these and just saturate the colors a
little bit. In there. Now I'm on my wrong layer, so nothing's happening.
Let's try that again. There we go. And I've just got some color really
saturating out on the reds. I'll do the same on this side to just bring out the color. I'm also going to
go to the jumper and we'll zoom it a bit to him, make the brush a bit smaller. And we'll just saturate his color a little
bit in there as well. I don't want to go too much on his face because otherwise, he'll end up looking
very, very strange. Do try that out,
saturate and desaturate. And if you do want to try a different one
of these shapes, by all means, just take a break from this,
have a go again. If you need to go back
through the lessons, watch it again, but try with
a different shape as well. Remember, these don't
have to be upright. If you wish to do a
completely different one, if you've got a different
picture in there, do one and make it go
sideways like that. You can have things
going down that way, or you could have
something coming out the top like that as well jumping through
the top of that twist. And then just pull
this out, hold down the Shift key and you can scale these up and down like so. I'm going to undo mine
because I'm going back to that look that we had a
moment ago. Do try that out.
30. Make Background & Reflection: Let's put it in a background. I'm going to go
along and I'm going to add a new layer in there, and I'm going to go and fill
it using the fill tool. Now, with a fill tool, I'm going to choose a linear gradient, and this is the
gradient over here. But I'm going to
change the colors. So in here, I'm just going to pick a different
color for the moment. Just that I've got
something really wild, we're not going to be using
these colors actually, but just so I've got
something wild to see. I'm going to pull that
below the layers in there. Now, I'd like to
change these colors, and the reason I move that down is that I can actually get colors from the image itself. So I'm going to go
back there again, click on this color here, and I want to sample
colors from the document. So let's go and click
on that and we'll use some sort of maybe
light color like so. And on the other side, I'll do the same thing again. Click on that, click the sample, and let's try a different
color in there. There's no right or
wrong with this. I will reverse those colors as well so they
go the other way. Just experiment and
see what you can do with the gradient
colors on your image. If you find that you're not getting to the
areas you want, just move the image along and then once again go in there, choose your colors,
and this will enable you to pick other areas. As well. That's quite
cool, actually. I like those two
colors together. Now, once you've put your
colors in on the background, what we want to do is just give this a little bit of depth, and to do that, I'm going to put a reflection of this
shape on the ground. Now, the way I'm
going to do that is I'm going to make
a copy of this. I've gone to this
shapes layer here. I'm going to copy and paste it. Command C or control C to copy, control V or command V to paste. And here's my copy. Now I'm
going to take that copy. I'm going to hold
down the Shift key. If you don't hold
down the shift key, it will scale all the sides. I'm going to pull
it down like so. I'm going to move it
underneath that layer, and we're going to just change the opacity on that
to lighten it up. Like so. So it just
gives us a bit of depth, almost like there's
something underneath it that he's jumping through. If you wish, you
can copy and paste these things to do all sorts of other designs
in the background. So I could take
something like that one. Now, I could rotate it
round scale that one up, and I could have a
second one in there. If I wanted, and I can then
go in there to that one. I could change the
opacity on that if I wanted to be a lot lighter. There's no stopping,
try them out, try them out and
see what you get. Try some of these modes as well. Multiply actually works
quite well with that. Personally, I think
it's a bit too busy. I like it just like that. Have a bit of a go with that,
have some fun with doing a background and a bit of a
reflection on there as well.
31. Add Text & Export: As you can see, I've added
some text into mine. I've put the word jump
in over there and I've moved the word behind
the man who's jumping. It looks like he's jumping
in front of it as well to give the whole document
a little bit more mh. That is a separate word, and this is obviously
separate down here. Now, what we're going
to do is we're going to go to File, Export. I'm going to export it
out as a JPEG file. And there it is. Have a look. All done and ready
to email around. Have fun with it and
try some variations.
32. Brushes in Depth - Intro: We're going to be looking
at brushes in this section. Now, a lot of this is
actually aimed at artists, but for you designers
and photographers, there's a lot of
stuff in here that you'll be able to use as well. Certainly when it comes to doing adjustments and
working on masks, brushes are so, so good.
33. Opacity vs Flow Paint Brush: Now, we're going to delve
quite deeply into the brushes, and you've probably used some of the basic settings before, but we really will push this on and have a look at a lot of
the little detailed areas. Now, before we start to
look at the brushes, and we're going to
start off with a paint brush over here. A lot of the
settings are similar for the different
types of brushes. I'm going to go and
show my brushes, so I'm going to go to the
window menu down to general, and I'm going to find
my brushes in there. I also want to make
sure that I'm just on these basic brushes
to get started with. If you're not sure,
just change from whatever you're in
there to a basic brush. They are the best
so that you can actually see what
you're actually doing with these settings without other
settings interfering. I'm just going to
choose one of these rounded brushes like that. Now, if you make a
mess of your brush, there is a little reset
button over there in the top, so you can just
click to reset and change everything back
to the default brush. Anyway, I'm going
to start off with this rounded brush up here. Now, first of all, the size. Now, I'm sure you've used
brushes and the size before, so I don't have to mention
anything about that. And the other thing I
imagine you've been using is over here the softness
and hardness of the brush, so you can go from a hard to a soft brush with the slider. But what I do with my brushes is I use
a keyboard shortcut. So the square brackets on the right to make
the brush bigger, square brackets on the left, to make it smaller, and at the
moment that's set to 100%, you can see I've got a
hard brush over there. If I do shift and square
brackets to the left, it makes the brush softer. Shift and square
brackets to the right makes the brush harder in there, so it's just changing those two. I'm going to undo that, so I'm just using Control
Z or Command Z to undo. Now, let's move along to the transparency or the opacity of the brush because once again, it's one of these things where you've probably used
it before, I'm sure. So with 100% in there, I can just paint over that area. Obviously, if I change that, say to 50%, we can see through it. So what about the next one
along here, which is the flow? Just take that back again. If you change the
flow on a brush, it also looks like
you're changing the transparency or the
opacity of that brush. I'm going to just
take that up again and once again, we
go back to that. What's the difference
between flow and opacity? Well, the best thing to
do is if I show it to you and I'm going
to go over here and I'm going to take my
opacity down and I'm going to just draw a little
figure of eight over there. Then I'm going to do the
same thing with flow. Now with flow, I'm
going to have to take that down quite a lot more. And I'm going to
draw over there. And can you see as I'm actually going over the brush itself, it's actually building
up the paint. So when you paint with flow, it will build it up like that, whereas when you
paint with opacity, and it's just take that down. It doesn't build up as much. Well, it doesn't build
up at all, to be honest. As you're painting
over the same area, it doesn't build up. When you do it a second time
when you release the mouse, then it does build up. I am going to stop
there so you can try that out and just
have a bit of a go with these options
in here and the difference between
flow and opacity. So remember, opacity,
when you're painting, if you haven't lifted up
the mouse button will retain the percentage
that you've decided on. Flow will keep building
it up even if you don't lift up the mouse as
you paint over the area. There's one last thing that
I want to mention over here, and that is sometimes
you'll see, especially if you're
painting with flow, the little dots appearing
like that on the brush, you can sort of see little
round weird areas like that. What I'm going to say is, if
you see that, click on more. We're going to come
to this later on and change your spacing in there.
That'll get rid of it. The spacing is the distances
of those dots over there. So we can just change the
spacing, close that down, and then I won't have
those little dots, but I might have to change
the flow even more to try and get some
transparency out of it. There we go. Anyway,
I've got a very, very green screen,
so I'm going to undo all of this while
you try that out. O.
34. Spacing & Brush Shape: Let's go up to the Me
button over there. So we've got some
things in here. I'm not going to go through
every single item because there's so many things in here to change for your brushes, and that's a story
for another time. Let's have a look, though, as size, which is exactly
the same as your size. You can see as I'm
changing that, it's changing the top. We've got the hardness in
there, which is the same. We've got the spacing
which I've mentioned, which allows you to just have
the little dots in there. The reason that you
use spacing is because the way that the paint brush works is it doesn't
smear the paint on. It puts it down in
little circles, and those circles overlap. Sometimes when
you're using flow, the overlap can cause you to actually see the little
dots themselves. If you find that your
brush doesn't have a nice smooth edge because you want a really
nice smooth edge, just go in here and change
your spacing and take your spacing down to something
really, really small. You find that, especially
if you maybe on an older machine and your brush
tends to lag quite a lot, it could be because your spacing is set down to
something like 1%, and it's got to put so many
of those little dots in. In fact, this 1% means it's
putting in one dot there, and then it moves on
1% of the width of the brush and then
puts in another dot and another one there. Whereas, if we go up
to 100%, close enough. You can see we have a dot there, and then 100% moves on other
dot, another.in there. So the default is round about of the 2025 mark over there. If you're not sure, try
it out and have a go. Flow, we've looked at. Now,
what about shape over here? Well, to show you shape, I'm going to change the spacing, so I can go in here and
I can adjust the shape and squish that brush
down like that. And then I can use rotation if I want to rotate it
round, as well. I'll just close that down
and you can see I can get that sort effect from my brush. Let's go back in there again, and I'm just going to
adjust the shape that way, maybe change my spacing, get some of the sort
of cross hatch type of brush in there. I'll take the size
up a little bit. I've then got a brush
which is kind of doing that type of thing. Going back here, I'm just
going to take my shape back to a circle and my
spacing down again. The rotation now doesn't
matter because it's a circle. Right. Have a bit
of a go with those, and then I'll talk
about wet edges and blend modes in a moment.
35. Wet Edges & Window vs Rope Stabiliser: I've just changed my color because I kind of got
border with green. I'm going to click on more, and let's have a look at
the wet edges in here. Now, with wet edges, I'm going to change my hardness. I'll get a slightly
softer brush in there. This is supposed to
simulate when you put paint onto a canvas, and the paint tends to
gravitate towards the edges on wet painting or the ink tends to gravitate
towards the edges. So I'm just going to
say set wet edges on, and you can see how
we've actually got a more solid edge there and a slightly transparent middle. Now, if I just close that, that's sort of the effect that we're getting
with a sort of slightly more transparent
middle to the edges. Now, let's go back in there again because you can actually
customize this yourself. So if you just click on customize and click the
little icon on the right, there are some pre made shapes that you can use
for your wet edges, or what's really cool is you can just pull
this around and get different wet edges
in there so I can get this really wild edge
that's going on there. Wafer wanted two of them, maybe I could do something
like that over there. I think I'll leave
that like that. So that's now my wet edge. When I paint with
this, you'll see I get this really interesting edge
around the shape itself. So although you can use it
to try and simulate ink, you can also use it for some really interesting
effects over there. And I usually tend to do this with a hardness
towards the middle. If you go too hard,
you don't see it. You can see how you
can change it with the softness in there. Anyway, it's quite a fun one. So do play with it in a moment. I'm just going to
switch it off for now and just go no wet edges. The other thing that we've
got are our blend modes. And the blend modes
in here are pretty much the same as
the blend modes. Well, they are the
same as the blend modes that you have at the top, but they're pretty much
the same as what you get on the layers
over there as well. And we'll be delving
into those later on. So don't worry too much
about them at the moment. Lastly, although we've covered
this in the fundamentals, we have got a
stabilizer in here. So just to remind you, I'm going to get rid
of that really large, weird pink bit of
painting that I've got. If you have a stabilizer on, you've got the one on the
left, which is rope mode. So as you're painting, you can see we've got the rope, which is pulling
that brush around. Well, by the way, this little button here
has got wet edges, so wet edges is
still switched on, which is why I'm
seeing it over there. Compared to Window mode. Now, window mode is
the same with a rope, but it's also based on speed. The faster I go, the
more smoothing I'll get. So when I get to a point
I want some more details, the rope itself or elastic band I like to think about
it as is very small, so I can do a lot of
detail and then when I go fast, I can smooth it out. It's entirely up to you as to which one of
those you want to use and you can put in
the amount in there. Do try out all those
little options in there. Don't forget about
the stabilizer. I said, I know we've
covered it before, and over here, try out
the wet edges in there.
36. Force Pressure: Et's have a look at
this little button here called force pressure. Now, if you've got a tablet that you're working from like a wackom tablet
or Hoon or one of those, you can switch that
on, and you'll see that your brush has pressure. But what about if you're
working on a mouse? Well, I'm going to go
over to my mouse now, so I've got a mouse
attached, and I switch on. I'll just do a little
line there first. I'll switch on force pressure, and you can see my
brush just gets bigger. Well, what's happening
because there's no pressure sensitivity
on the mouse, it just gives me maximum
pressure from the brush itself. Going to undo that. And this time I'm actually going to
go back to a track pad. I'm on a mac and my track pad has got some
sort of pressure on it. So you might or
you might not have the pressure option
on your machine. So with that switched off, you can see that is my brush. If I switch it on now, if I don't have much pressure, and I can press to get
more pressure over there. Unfortunately, using a track
pad is not terribly helpful. Because it's kind of
almost either on or off. It's very difficult to
get that sort of in between brush in there. The best thing that
you can do is to use some sort of tablet. If you're really into painting, I cannot recommend
enough using a tablet. It doesn't have to be
the most expensive one. Some of the cheaper ones
will do absolutely fine. As long as they've got
pressure sensitivity, that's all that you need, and you don't need a big one either. I've used very small ones, and they're still
absolutely brilliant. In fact, the huge
ones are great, but your arm gets really tied by the end of a
painting session. Anyway, do try that
little one out there if you have a device
that accepts pressure. If not, move on to
the next video.
37. Protect Alpha: Now, let's have a look at this little alpha one over here. And to do that,
I'm going to take my object selection tool
and just select my tower. So I've got something
on a separate layer. Okay, this select some other
bits and pieces, as well. That doesn't matter. I'm
going to copy and paste. All I want to do is to show you this on a separate
layer like that. I'm going to deselect
it over there. So we've got, if I go
back to my paint brush, the picture itself plus
the transparent area. And this area here is
known as the Alpha. So if I paint, I can paint
anywhere on that layer. But if I switch this on, now it will protect the alpha and only paint where
there are pixels. So it really is very useful. If you're painting something,
you just want to get a particular area
you don't want to paint onto the
transparent areas, switch that one on. I'm just going to
click on Reset to reset all my
settings back again. Try it out. Just copy
and paste something, anything on a layer, and then
have a go with the Alpha.
38. Symmetry: I'm going to go along
to File and just create a new blank document. And then let's have a look
at this last little setting. Now, I'm in vector
at the moment. I'm going to click over
to the Pixel Studio. Go to my paint brush, and it's this one over here. If I click on it, it's symmetry. Symmetry is great.
Fun to play with. I really enjoy playing with it. But between you and me,
I've never actually had an opportunity to
use it professionally, but maybe there's something
sometime that it will happen. Anyway, I'm going to
switch on symmetry, and what we have now is
a line in the middle. So with my brush, I'm going to change that to
a different color. Let's just double click on that, and I'll pick a nice deep. Deep red there. So at the moment, you can see, as I paint on one side, it paints it on the
opposite side over there. So once again,
going back in here, if I chose mirror, now it paints the same thing on both sides, but
in a mirror form. So let me undo that again. So if you've got mirror switched on and you paint
something in there, you can see it's doing a
mirror version upside down. Whereas if I switch
mirror off and do that, it's doing it as if
I'd actually spun it around the other way. So that's for mirror on and off. But let's go back over here, and I'm just going to
switch mirror off, and I'm going to change
the symmetry over there, so I'm going to have
eight little shapes. Now, with those shapes, I want to actually
put one somewhere, so I'm going to move
this around over there, and then I'm going to just
draw my little shape up here. I'm just going to click and
drag, draw a little heart. And you can see it's
going to continue on with that down there, so
I can get tons of those. So if I need to move it around,
just click on the middle. You can move it
wherever you want. And then as you're
drawing your shape, it will create multiple
versions in a circle. Like so. As I said, it's hours of fun
and playing around which you might or might
not use professionally. This is really cool
if you do that, and you can just create these really interesting
intricate shapes. Like so. Anyway, whether you can use it or
not professionally, have a lot of fun with it
now because it is so cool.
39. Mixer Brush - How it Works: Now, we're going to have a
look at the paint mixer brush. So I've gone from my basic brushes over
there through to oils. You don't have to
use an oil brush, but this whole thing is about painting and smearing
paint around, so I thought oils
would be appropriate. Now, once again, along the top, we have got the brush size. We've got the flow. We've looked at both
of those, and we've got the brush options in here, once again, same
as we had before. Now, this is the
strength of the brush. So I'm just going to click this clean brush
button for the moment. I'll explain about that shortly. And if I click and drag, it sort of smears the colors through the brush or through
the painting like so. I'm going to just undo that. Now, depending on how much
of that strength you have, will depend on how much
it actually smears. Let's go all the way up here. Once again, we've got a
long smear over there. The way this paint
brush works and it's quite interesting is it picks
up at the initial color. I'm just going to
clear the brush again. For example, here, if I'm on
the yellow light and click, it will start to
smear yellow and then it's smearing the
pink and then it's smearing her hair color. Now I stop. If I start again, remember, the last smear I
did was the hair color there. So if I start again over
here, clicked and dragged, it still starts
with a hair color, and then it starts picking up the other colors as it goes. Once again, I'm going to
end up on this dark green. But then if I started here, it's still remembered
that dark green color. So what we can do is just get rid of all of
those is every time you start, you can actually
go over here and you can just clean the brush. Now if I start from the orange, it'll smear the orange. If I want to do it again, I would clean the
brush and then I can start over here once
again with the orange, clean the brush, and I can
start from the white in there. If I forget to do that, it'll start from the blue. So do have a little
bit of a go with that. Remember, you've got
the strength in there. Play around with that, but use this little brush over here
to clean the brush as we go, and then I'll talk
about the other one in a second with
the loaded brush. As you're painting, you will
see those tiny little marks. Those are ready
from the spacing. If I put that spacing
closer together, otherwise, you'll see some of
those. In there. And once again, if I do that, now we get much more of a smear, but we don't get those
funny little marks in there. Do try it out. Have a bit of a go with those. This really is just about
smearing paint around, as an artist. Try it out.
40. Preload Colors: Now, what about this little button
over here, the loading? Well, this allows me
to choose a color, and I'm going to double click
on my foreground color, and I'm going to pick
something pretty extreme, this green in there so that
you can see how it works. If I click that button, it pre loads it with that color, and then it'll
start to paint with that color and then start
to smear after that. Now what'll happen now? Because I've ended in
these sort of colors, it'll continue on with
that color over there. So I'm going to just undo that. So preload, we'll pre
load it with a color, and I can just keep pre loading that color in if I
want to paint with it. I can also, of
course, just clear the brush and paint
again that way. There are some auto
settings in here for auto pre loading and auto cleaning the brush as well
that you can experiment with. And lastly, we've got RYB. This is red, yellow, and blue. So these are the models
that it's using either RGB for that we use for
screen or your red, blue and red, yellow, and blue primary
colors for painting. You choose which one
you want. Once again, there's a little button
to reset things in here. And, of course,
we have symmetry. So do have a bit of a go with those and see how
you get on with them.
41. Color Replacement Brush - How it Works: For the next tool, I've gone back to
my basic brushes, and over here, I'm going to be using the color
replacement Brush tool. Now, this is good
for photographers, for illustrators, and maybe
less so for painters. What it does, is it changes the color on areas
based on the brush. Now, in order to describe
or show you what this does, I'm going to just go
across to vector very quickly and put a little
shape over the top, and I'm going to make
that shape green. And if I then went to my Opacity here and to
the mode on the layers, and I chose, I'm going to find it in here somewhere,
color mode. What happens with
color mode is it replaces the color of
the image underneath. It doesn't affect
the lightness or the darkness of
that image below. So it means that I can
actually just adjust the color to anything I want in there. And you can see how the sky, because the sky
is actually quite light is now quite
a light purple, whereas the darker areas on the bricks are darker
purples in there. So remember that
color mode because that's how this little
brush is going to work. So I'm going to go
back to Pixel Studio, and once again, I'm in the
color replacement tool. And then I've got
a big brush here, far bigger than I need because I want to change the
color of the sky. So if I were to click over here, and I just need to
make sure that I've actually selected the layer. So many times I just
start working and then realize I've got to
go back and select it. If I click over there and paint, you can see it's painting
with that pink color. But even though
I'm over the roof, it hasn't picked up the roof. It's just painting the sky. Now, I know it doesn't look
very good at the moment. Over there. So what it's
done is it's just colorized. It's used the color mode
to change the color of the sky. I'm
going to undo that. If I went over here and
clicked on some of the bricks, you can see it's
using that color mode to change the color
of the bricks. Now, I'm going to undo that. The reason this is not
working very well at the moment is to do with
something called the tolerance. And that's over
here on the right. Now, when you look
at your settings, you'll see that we've got the
usual settings over here, up to more, and then we have
the tolerance on this side. So I'm going to go
to the tolerance, and I'm going to
increase the tolerance. Now I'm going to go too
far with the tolerance, and now when I touch the roof, you can see it's also colorizing up the roof at the same time.
I'm going to undo that. I don't know if you've
noticed when I did that, the edge of my brush looks a little bit darker than
the middle section, and that's because by mistake, I switched wet edges on. I'll do that again so you don't have that horrible
little edge in there. So what we need to do here is to find some sort
of happy medium. I'm going to try about 13, 14. Click and paint, and there you can see it's
selecting the sky, or it's painting the
color of the sky, but it's not touching
the roof at all. And then I go into my
clouds over there. Now, the clouds, I can click
again and try and paint them until I get a nice
sort of blend between them. If you want at that stage, I could take that
setting all the way up and then continue
painting in there. I'm going to undo that. We go. So once again, when
you're using this tool, you over here to the tolerance and experiment
with different tolerances. For this particular image, I found that sort of 14 15
seems to work quite well. And even though you
might move over here, you won't be painting any of those colors unless you click and you start
painting again. Try it out. If you
use this picture, it's a nice one to
demonstrate with. So try it out on there.
If you want to try it on other pictures,
that's absolutely fine. And then I'm going
to show you some of the other buttons in here
that make a difference.
42. Continuously Sample & Contiguous Paint: I found a picture in stock,
which I've opened up, and I've made sure that the image is just a
background image, so the little icon is
pixels, not the image. Otherwise, you won't
be able to work on it as we found out before. What I'd like to do
is, I like to change the color of the
brakes over here. I'm going to zoom right
in to those breaks. And let's have a look
at the options along the top for this color
replacement tool. Now, we've got two little
buttons over here. This one says sample
continuously. I'm going to leave
that switched off, and then I'm going
to move across over here to Contiguous. Now, contiguous really
means touching. So if I leave that switched off, I move over here and we'll just zoom in a
bit further over there, get a nice big brush over there. You can see if I were to go over here to the break and click, it's selecting areas
which are in the middle, but also bits up
the top over there. So with one click over there, it's going to paint
not just that section, but that section as well. And that's because we've got this contiguous switched off. If I switch it on and do it
again, now when I go here, it will only affect the area inside the
spokes of the wheel. So using contiguous means that if there's anything
that gets in the way, it won't go outside that object. It will only affect pixels
which are touching each other. And that can be quite useful
for something like this, where you don't want to
affect another area. Now, let me undo
that. But of course, I do want to affect
the other area here, so I'm going to switch that off. So when I do this, it's actually affecting
those bits as well. Now, I do need to have actually a larger setting on my tolerance to try
and get some of those other oranges
or yellows as well. And so I'll try that one. There we go. That's
a little bit better. Now, and then I can resample on the darker colors to
affect them as well. And there we go. The
brakes are now done. But what about the
side of the car? And more importantly, what about this little button over here? Well, I'm going to zoom in
a little bit over there. So this little button allows
you to sample continuously. If it's switched
off, when I click, all it does is say, Okay, you've sampled that yellow, and let's use a slightly
lower tolerance for this. So when I clicked, you've
sampled that yellow, so it's not actually
affecting those. Even if I move over them,
it doesn't affect them. Whereas, if I switch that on, now, as I'm moving along, as I'm moving the cursor along, it's continually sampling
those colors. There we go. You can see it's now
pick that up, as well. So it's fast to do
something where there are multiple tones that
you want to affect. So here, as I'm going over that, I can pick up those tones
very quickly. In there. Sometimes you still actually
need to go in and change the tolerance to a
larger tolerance and have a combination
of the two, and that should now work
quite well on those colors. So do try that out.
I know it's very confusing because they
seem to be the same thing. But this one here samples. As you move along,
it's just continually sampling the color which is
in the middle of the brush. Whereas this one means that
this is your contiguous. It will only affect areas
which are touching. So pixels that are actually
touching in there. And sometimes you
might need to use one, sometimes you might need to
use the other. Try it out.
43. Pixel Brush vs Regular Brush: Now, the last little brush
in here is the pixel tool. And this is great
for a pixel artist, so we're just creating
those sort of illustrations where you just have one color or the other color or
you pick up the pixels. Now, what I mean by that is that if I paint with
this pixel brush, you can see I can paint
individual pixels on there. Or I can change the
size of the brush, and I can paint
bigger areas as well. But what this does, it's
picking it up as a square. So it's just picking
up those pixels, and there is no softening
on the edge of the brush. So even if I had a different
brush, for example, one of the paint
brushes over there, and I made that
brush really hard. So I'm going to go
to the hardness over there and make that hard. When we zoom right in, I know it's difficult
to see with that other brush in the way. But can you see how
there's still a little bit of softening along the
edge of that brush? Was this one here is, and I know it's
difficult to tell, but that's got a hard edge. This one, even though it's hard, has got a slight
softening to it. It's got what's called
anti aliasing on it. So this brush here, even the hardest brush, will give you those edges, whereas this little
one over here? The pixel brush. It's either
selected or it's not. It's either painted or it's not. There's no anti aliasing on it. Once again, I'm just going
to go back to my paint brush over here and take this
right down to one pixel, and that is the paint
brush at one pixel. And this over here is the
pixel brush at one pixel. And you can see the
difference between those two. Anyway, have a little
bit of look at it. It might be something you use, it might not. Try it out.
44. Erase Tools: Looking at the erasers
that we have here, we have the erased brush
tool and that erases, and the options are pretty
much like the paint brush. Moving down, we've then got
the background erase tool. Now, the background
erase tool is very much like the color
replacement brush tool. Because what it
does is it erases, but it's looking at areas based on whatever you've clicked on in the
middle of the brush. So the same sort of thing you'll see we've got the contiguous. We've got the sample continuously
all at the top there. So it's the same thing.
You click and you start erasing and you move
around the edge. You can just keep going. And if I go over the building itself, well, it won't get rid of it. So that's actually
quite a cool one. Let's get rid of
that and undo that. And then onto the Flood
Erase tool over here, which is actually very
much like the magic wand. So in the selection tools, you've got a flood select tool, which selects things
based on their color. So I can click on that to
make a quick selection. And this is exactly the same. If I go to the Flood Erase tool, I can click on this area
here and it will see colors which are
similar and erase them. Have a bit of a go
with those three. Really easy, really simple. They are very destructive, but they're okay for quick jobs.
45. Dodge, Burn & Sponge Tools & Adjustment Brush: Now, we've got some
brushes over here, and I just want to talk
about the burn Dodge and Sponge before I come to
the adjustment brush tool. The burn brush
darkens areas down. I'm going to make my
brush a bit smaller, and I can then just paint on there to burn or darken
those areas down. The Dodge brush
lightens areas up. So once again, I can just choose a brush and
lighten area up. So. Now, these are
destructive tools, and they are well, destroying the image, really. So I'm going to
undo them. Like so. The last one, also a destructive tool is
the Sponge brush tool. Now, the Sponge brush tool
either saturates the color, so it intensifies it, or it knocks it back. And it depends on which of these two little
buttons you use. This one over here will
intensify the color. So if I go along to
this sort of front area here and maybe I'm thinking, you know, this gold
with the writing, maybe it needs to come
out a little bit. So once again, I can just well, make sure I'm on the saturate, and I can then saturate
those colors over there. You can see if I
keep going, it's getting really, really bright. Maybe I'll do the
orange over there where the sunlight is hitting it and the sunlight's
hitting over here. The downside with this is once
again, it is destructive. So if I've gone too
far, like I have there, well, I'm pretty much
stuck. I can only undo it. Now, the other way is
we can desaturate. So if I click on this button, and I'm going to do the same, but at the bottom, once again, also destructive I can then
just knock out the color. And if I keep going, that will eventually become gray
scale or black and white. I'll do the same
with those in there. Now, those three
are destructive, but certainly with
these two here, there's a quick way of using them so they're
not destructive. Let me undo what
I've done there, so I'm going to
be undoing all of those brushes over there to go back to my original Think. There we go. There's
the original. Now, to do it in
nondestructive way, you use the adjustment
brush tool. So with the adjustment
brush tool, let's say, for example, that I want to darken down these areas underneath
the arches, really to show the
shape of this building. So I can then start
painting over here, and you see it brings
up an exposure box. I'm just going to put that
aside for the moment. Et's keep going with those. And then I've got the exposure, so I can actually go
and change the exposure to darken or lighten
those areas. I'm happy with that.
Now, don't click Merge because otherwise it will become part of the image and
it'll be destructive. We just click off
of it over there. Let's go back to the
background again. So once again, the same tool, I'm just going to go
to these areas here. You can see it's made me
another adjustment over there, and I could use lighten over
there to lighten those up. Once again, we'll just lighten these and I think this bit over here could be lightened up just a
little bit, as well. Now, that's probably too much, so I can darken it down a bit. As you can see, you can go
really over the top both ways. So just a subtle bit
of lightning in there. Now the great thing about these is they're non destructive, so I can actually
go and switch them off and go back to the original. So there's the original, and there it is with my adjustments. If I don't like them,
I can delete them. So I would suggest instead of using the burn and Dodge
from this point onwards, you go and you use the
adjustment brush tool. The Sponge is still separate, but there are other
ways to do it with masks. Have a bit of a go. Try that out and
see how you get on.
46. Filter Brush & Destructive Blur & Sharpen: Now, with the next set of tools, we've got the filter
brush that I'm going to come to again just now. We've also got a
blur, a sharpen, a median, and a smudge. The blur tool does exactly that. If you increase your brush
size of it like I'm doing, I can go in here and I
can just blur out areas. It is destructive. Likewise, the opposite of
that is the sharpened brush. So the sharpened brush
is also destructive. And if I just paint a
little bit over here, I can make things
appear sharper. What it's actually doing is it's just intensifying the
contrast on the edges. So it's a little bit like
unsharp where you're going to the edges and increasing the contrast
between those pixels. It's not an AI smart brush. It doesn't make things up. It just does what it can with
the pixels that are there, doesn't understand
what it's seeing. Let me undo that. So
onto the median brush. Now, the median brush
is like the blur brush, but it keeps the edges sharp. Now, this is actually
quite good for things that have got a
lot of grain in them, so you can remove the grain without making things
look too blurry. And I'm just going to go back to that last image that
I had over here. And if we zoom right in, you can see down here we've got a lot of grain in the image. I just go on a
little bit further, so I'm just going to
zoom in a bit more. Now, there's some grain
in the background. There's grain here, although technically, this is not grain. It's actually the
texture on the pole, but it'll work the same. If I go to the median too, I'm going to make
the brush smaller. And let's go up to here. I think 100% will do very nicely with a
slightly soft brush. I can then paint on that. And you can see it looks
like it's blurring it. But if you compare that
to the blur brush, the blur brush just makes
things really soft. Was this keeps the shape. I'll do that again. So using
the blur on this side, it's blurring everything,
using the median brush. It's getting rid of
some of the detail, but it's keeping that
hard edge over there. So from a distance, it ends up looking a bit better. Lastly, in here, we've got
the smudge brush tool, and that does exactly
what it says. It smudges things, so you can just like putting your finger
in a wet oil painting. Now, I'm going to go back to the tower bridge
one because there's some more filters in here
called the filter Brush tool. Sorry, some more brushes,
called the filter Brush tool. And this allows me to
use different filters. So, for example, Gaussian blow. If I want to blow
something, using this tool, I can just paint the area
that I want to blur it out, and it's non destructive. So it hasn't actually
destroyed that layer. If I click in here,
you'll see that we've still got
the gaussian blur. If I don't like
it, I can click on the eye to just remove that, or I can drag this into
the bin. Delete it. So it's really cool. With these, you can use the
filters to achieve some of the same effects
that you get from the blur tool and
the sharpened tool. There's so many
different options in here when you've got, you know, got a spare afternoon, have a play with them and
see what you can get. Really? I'm just going to go and show you one
of my favorite ones. This is the half tone. I
really like this because it enables me to have this sort of half tone look on an image, which I can just paint
in like that so we can get an image to go from
full color into half tone. And if I don't like
it, just pop it in the bin if you don't want it. Once again, I'm going to make my brush
bigger and I can just paint on this side to get a really nice blend from
a half tone across. And there's all sorts of options that you can play
with in there from full colour half tones like that through to
black and whites. Do you have a bit
of a go with these. There's all sorts of weird
and wonderful things. The unsharp mask, by the way, this is the well, it's similar to what we did
with the sharpening brush. Try them out. They're non destructive and you won't
destroy your image.
47. Project: Japan Flow Show Poster - Intro: Another project, and
I love this one. Now, this particular project, we're going to go all the
way from the client's brief. So we've got a document which we're going
to have a look at, which is what the client wants, and then we're going
to put the image together based on that brief. And we've got so
many things to do, cutouts and effects and brushes
and all sorts of things. You can see over
here on the side, it's going to look
really, really good.
48. The Brief: A we're going to do something slightly
different for this project. I'm going to give
you a project brief. So this is the sort
of thing that could have been given to
you by a client. And this project brief, as you can see, says Japan Flow, which is a ballet,
and we need to make a poster for the ballet. Now, I've put in things
like the overview here, so you can see that it's a
contemporary ballet set in the atmospheric back
streets of Japan. The story follows an AI dancer a synthetic being
discovering movement, emotion, and identity
through dance. And then I've given
you the mood in here. By the way, this
word document will be in your resources area. We've got things like
setting the mood, the location, neon lit
alleyways, side streets, and hidden corners
of urban Japan, atmospheric dreamlight, cinematic, and
slightly futuristic. And I'm not going
to read everything. I'll just go down
here very quickly. We've got the main
character, the AI dancer. We've got a black and white
photo, which is supplied. I'll also supply you with the background image
from Japan Backstreets. However, if you want to use your own, that's
absolutely fine. There's some visual direction
in here about the colors, the deep blacks, charcoals, neon reds, the inspiration, and how it's blending
traditional with futuristic. We've got key themes
in here as well, technology versus humanity, flow, transformation,
self awareness, and the overall feel elegant,
emotional, futuristic, and poetic, a meeting
point between classical ballet and
cyber Japan storytelling. This, as I said, has
been provided for you. Have a read through it, and
then we'll get started.
49. Correct Background Image: I've opened up the background picture that I've
supplied to you, but if you want to
use your own image, that's absolutely fine. No, that's a great image, but it doesn't look quite right. If you have a look at
this dark area here and these dark areas there,
it's not really black. In fact, there's nothing
which is black in this image. So how can you tell? Well, by just looking at it, you might be able to see it. Of course, if your monitor
is set really dark or light, you might not see that
that's not black. I'm just going to get
a paintbrush over here just to show you if
I paint on that, you can see the difference
between those two. So, to adjust it, we're going to go along, and we're going to do
it nondestructively, by going to pixel and adding
a new adjustment layer. And the one we're going
to choose is levels. Now, levels has got two slides that we're interested in the black level over here, which affects the
darker areas or the lighter areas over there
so we can lighten bits up. There's also a gamma over here, which is kind of the
midpoint so you can lighten or darken
the middle tones. Now, what about the
levels in here? We have looked at this earlier, but I'm just going to take
this a little bit further. At the moment, we're
looking at the master, which is all three channels, the red, blue and green channel. I go to the master
and click in there, I could just look
at the red channel. You can see with
the red channel, there's actually quite a lot in the darker areas over there. If we look at the
greens, it doesn't really come into play until
about this area over here, and then the blues once again
is halfway between them. So you could just affect
the individual channels, but we're going to affect all
three of them over there. If, for example,
if I went to red, you can see I can just
affect the reds in there. Now, what I want to do is I
want to take the black level, and I'm going to
drag it up until this little line gets to
where the white starts. So we go up to
there there we go, and we've now got
some blacks in there. We are not being absolutely
perfect on this. We're doing it by eye, and we're kind of getting
this right by eye, rather than actually sampling those to make sure
they're pure black. But for this particular
example, that's about enough. I'm happy with that, so I'm
going to close that down, and I'm going to take
this adjustment layer and I'm going to drop
it onto my background, so it's now only going to be affecting that layer over
there, the background. I'm going to stop over there,
so you can try that out, get your background
looking good, whether it's this one
or a different one. We want something which is
going to be quite dark with some sort of bright Noni colors in there if you're
choosing your own. Get to this point, and
then we'll continue on.
50. Add an Adjustment Filter: We're going to use this
filter brush tool over here. And what I want to do is I want to get a sort of a glitchy, almost cyber feel on the image. And so I've gone over here to the different
filters that we've got, and I've gone down to glitch. And as you move over, you can sort of see what
it will do for you. Now, if you want to try some of the other ones, by
all means, do so. If I went to color half tone, we've looked at this before, maybe you could do a half
tone effect on the image. But I'm going to use
glitch in there, and then we can choose from the different types of glitches. So I'm going with shred, but let's go with
blast over there, and you can see what's
happening with that. Now, I'm going to
go back to shred. And I'm going to paint just in the middle here
because I want to sort of shred the middle
or glitch the middle, but I wanted to go out
normally from there. Now, this glitch has been
applied to the layer below, and you can see
where I've painted, there's a little mask up there. If I switch that on
and switch it off, we've got something like that. Now, when you use one of these
and you go near the edge, you can see how you can
actually get some of the transparent areas
coming through. Now, if you've done
that, and you think, Oh, I really don't like
those transparent areas that are there, by switching it on and off, you can affect how it
actually affects your image. But what about if you want
to keep it like this, but you want to get rid
of those bits there? Well, we could get
a copy of this, so I'm going to take
this background. I'm going to copy and paste it. So copy and paste over there. So I've got two backgrounds now. If I apply the glitch
to the top layer, you can see now how if I switch that the underneath
copy on and off, it just hides those
background bits in there so you don't see the
transparency coming through. If you hide the top one, you're back to the normal in there. So this top one, this top layer here has got a
levels adjustment. It's also got the glitch
adjustment in there. Try that out. It's a
little bit weird, I know, but have a bit of a
play and get something which looks really
interesting on there.
51. Cut Out Dancer: Et's bring in the black
and white dancer. I'm going to go to File. I'm
going to use Place in there, and I'm going to find him. Click on Open and then click and drag across to get him
to the right size. It's going to be
something like that. Now, I want to get rid
of the background, so we're going to be using
some selections for this, and we've done a lot
of selections already, but there might be a few extra little tips that we can use. I'm going to go over here to the Object Selection tool and just move over him until
the selection finds him. I'm going to click
straight on there. Now, that's Mada selection, but it's not probably the
best selection in the world. If I zoom right in, I'm using Command
and plus to zoom in. And let's just change
tools over here, and then remember
command and minus or Control plus Control minus
to Zoom in Zoom out, et cetera on a PC. You can see the face is
not the best at all. What I'm going to
do is I'm going to manually go and tweak it. I'm going to go over to my
freehand selection tool. Want to add these bits in. Let's zoom in really
close like that. I'm going to go to the
add option over here. Now, which of these
tools should you use? Well, you could use
the straight tool. You could use the magnetic tool. I'm going to try
the magnetic tool, click and see if it'll
find the edge of his chin a great
start with that. Let's go back to this one here and remember I'm
on the add option. This is all by hand. I'm just
going to drag around there. And add in that little bit. Then his lips, once
again, back to there. Don't worry, we're not going
to go around all of him. We're just doing
the important parts over here and there's a bit of his forehead
which is missing. A bit of his head over there. And we've got a few big parts over here to do,
so the shoulder. I always find that hands, I mean, there's tiny
bits on his arm there. I'm not worried
about that too much, but hands are often a problem. So I'm going to
add in his thumb. There. Now, I need to subtract. Oh, this bit of finger to
add in before I subtract. Let's add in that bit. Then I can go to the subtract
option, third button along, and I can then just surround the area that I
want to subtract, which is this bit over there, that bit over here, let's check the other
hand because that's probably a problem as well. Yeah, there we go.
We'll subtract that bit in there and we'll add the thumb in over here in the fingers
in there as well. I'll zoom out a bit over there. As you can see, I'm not worrying about feet and all
the rest of his body. There's going to be
an effect on top of this it'll hide a
lot of that anyway. Now that I've done that, I'm
going to click on refine. And what refine
does is it sort of also looks along
the edge and tries to help you refine the edge. But if you use refine, sometimes it can mess up perfect selections
that you've got. If you switch matt edges off, then it goes back to the absolute perfect edge
that you created in there. So just watch that little
matt Edges button, it's trying to find
these and sort of select them as if they
were soft objects. While I'm in here, I could
smooth out that selection, so I can go over here to smooth. I'm just taking off those
little edges in there. I could feather to
soften the edge down, maybe just a little bit
of feathering in there. And then we've got
something here called ramp, and ramp will either sort
of extend your selection. You can see it's
extended that way, or by going over to the left, I can sort of tighten up
that selection as well. And that'll kind
of work with hair, although we'll do the
hair slightly separately. If I'm happy with
that, I will just click apply at the moment, so I'm back to my
selection again. Now, we don't want to do
this in a destructive way. So what we'll do
is we'll go down here with that layer with
the selection on it, down here and we're
going to click on the new mask button that's the square with the circle in
the middle to make a mask, and then we can deselect that. Now, if there's things that
still are a bit of a problem, you can go onto your mask, get your paint brush if
you use the white um, foreground color, and I'm
just going to go really over the top here,
making my brush bigger. I'm using the square
brackets to make it bigger. You can see with white, I can just paint areas back. I'm going to undo
that or with black. Now, to get to black, the
shortcut is X on the keyboard. Press X until flick you
between your foreground, your background
colors very fast. So X, we'll actually
remove that. Now, what I'm going to do
is I'm going to zoom in a little bit over
here to his hair, use a smaller brush.
Maybe a soft brush. I'm making sure it's
soft up the top there, and I'm just going
to paint out some of these bits of white over
here with a soft brush. Like so. If you find there are any other
weird bits in there, you could just go in and
paint them out as well. We're not terribly
worried about those. Get them as correct as you can. But a lot of this sort of area here is going to look a bit different when we
finished with it. The other thing that
I find is sometimes I go in and do so many details, and I forget that
occasionally, this could be, although we're doing
it as a poster, if this was something which
was for social media, it's only going to be seen
at that sort of size. So nobody's going to
see whether you've actually even selected the
thumb properly or not. If this was a huge, you
know, massive poster, then yes, you'd
want to be a little bit more detailed
on some of those. So, have a bit of a go
with that, and as I said, get the selection up
and then add a mask, and then on your mask, you can paint bits in and out in there. Don't worry too much about
the leg area down here.
52. Adjustment Layers on the Dancer: Let's add some adjustment
layers to our dancer. I'm going to go along to Pixel, new adjustment layer,
and we're going to start off with the
color balance. Now, with color balance, what I want to do is because
this is black and white, I want to give it
a bit of color, so I'm going to add some red to it and you can
see how the red is coming in. So instead of being
black and white, it's sort of shades of red. I can add some yellow
to that as well. I'm really just looking to get a bit more skin tone to him. We can add a bit of
magenta if we want. You can move these around as much or as little as you like. I'm thinking that actually works quite well for my dancer, yeah. That looks good. Once again, switch it on, switch it off to see what
you're getting. Remember, this is also
affecting the background, so I'm going to
drag it and drop it onto my dancer so it'll
actually be inside there. Now the next thing I
want to do is I want to darken him down at the bottom. Same again, I'm going
to go up to pixel, new adjustment layer levels, and I'm going to just push the levels up to
darken him down. Now, as before, it's
selecting the background, so I'm going to
drag it on there, go back into here again, back over to my levels, and just click on the
little icon over there. So now I can do it without
affecting the background. I'm looking for something
like that where we've got this light shining
down onto him. Back to my color balance, I think we'll just make
him a little bit more red. We can go between these two. I can use this gamma to darken down his skin if
I wanted to as well. We're looking for that
shape of the arm, the chest, and the
face in there. You can do whatever you
like, but just add it to just his layer over
here. Try it out.
53. Adjustment Glitch on the Dancer: Now the background still
doesn't suit the dancer. I'm going to go back to my background over here
to this middle one, go into my levels, and this is why we did it as a non destructive layer and
darken it down a bit more. You see just that
little extra bit of darkness makes him look like
he's more part of the scene. But remember, the brief
that we had was this was a AI being who is, I suppose, part human part AI. So we want to actually
give that effect of digital and I'm going
to do that on him. So I'm going back
to his layer there. I'm going to go over
to the filter brush, and I'm going to once
again use glitch. But this time, I'm going
to try something else. So I'm going to go in here and try something like
a blast or a shred. Let's have a look at the shred. Don't like the shred on there. You can just keep going with
whatever you like in there. I'm looking for something
that'll sort of hide his legs in the background. So let's go back
over here to Blast. There we go. That's quite an
interesting one over there. I'm going to make it
a little bit smaller, and then I can paint
that area in over there. Now, it's come on that layer because I was on
that layer there so we can open it up and you can always go in and switch it on and off. So it's only affecting
this layer here. But if I don't like it,
I can always click on the glitch and then try changing things
like the strength. So if it wasn't strong enough,
I can adjust it in there. Let's make sure that
we can see it first. So back to there again. And I can just
adjust that setting. And once again, if
you don't like that, try something else
when you're in here. Let's try the blast, and
I'll increase the size. Over there. Have a bit
of a go with that. Once you've tried this out, also don't forget on that
particular adjustment layer, you can go to the
top to the Opacity and you can adjust
the Opacity of that effect so we can kind of bring a little bit of his
legs coming through in there. Try it out, and you don't have to use the same one
that I've done. See what you can use. I'm going to have
a bit of a play here and see if I can
find a better one.
54. Add Your Text & Adjust Vibrance: I've done a few things.
The first thing is, I went to my glitch
and I actually changed it to distort color. And because I think
the whole movement is vertical on here rather
than left and right, I've changed the
vertical strength over here rather than
the horizontal strength. You can see we can play
with those two like that. And now that I've got that, I also then went in
and put in some text. So I'm sure you know
how to do text by now. Just go along to your
artistic text tool, pop in some text. And remember, with
your typefaces, you're looking at
something which is sympathetic to the feel
of this whole thing. So I've kind of used two
different types of text in here. This one here, which I hope
will feel more Japanese, and this one, which
is a little bit more well, digital, I suppose. They don't have to
be over the top. You don't have to
choose something which is specifically Japanese or specifically digital as long as they get the
feeling in there. Now, a few other
bits and pieces. Down the bottom here, this is where the details about
the show are going to go. So the client wants to put in some details
at the bottom with times and show details
and ticket details. They want to put them
in in white text. So what I'm going to do
is I'm going to take a rectangle over there, drawing a little rectangle
down here in black. Now, that's going to
be a little bit harsh. So we're going to change
the Opacity of that, so you can still see some of the background coming
through over there. But it gives the
client an area to put their text in where
it'll still be very, very readable, and it
won't mess up the design. The other thing that I
think is a bit of a mistake here or a problem is that
there's this poster, sorry, not poster. What's that? Non sign in the background
in the middle of the poster. So I like it there. It gives the Japanese feel, but it's a bit too harsh.
So I'm going to go in. I'm going to go down to
the background over there, and I'm going to use
an adjustment brush, so adjustment brush tool. And up the top here, I'm going to go to exposure. And then with my exposure, I can just paint on there. And then we can change the
exposure to lighten up, or in my case, I want to darken it down a
little bit like that. I still want to keep the look of it because I
think it's good for the whole feel of
this. Close that down. And I'm also thinking
that the colors do not do justice to the bright
neon color backgrounds that the show is going to have. So once again, while I'm still on this particular background
layer, over there. I'm going to go to Pixel
New Adjustment layer, and I'm going to add something to really make the colors pop, and I'm going to use
vibrance in there. Now, there's two vibrant here. Well, there's a
vibrance in saturation. If you use vibrant, it makes your colors brighter, but it doesn't affect
skin tones as much. It doesn't affect the reds
and the pinks and the browns. But you can see
that's why it doesn't really do that much
on the background. Saturation just really
saturates the colors, but it does it on
all the colors. So if I push that,
you can see how the colors really get
very, very bright. Now, I do want something more subtle in my bright background, so I will use
vibrance over there. If you've got anything
with a human face in it, I would always go with vibrant. It doesn't matter to us because we're actually on
the background. He's on a different
layer in there. Have a bit of a go,
get those going, and then we'll just
export this out.
55. Save & Export: I've popped a little bit of
text at the bottom here, and I'm now going
to save this out. So I'm going to go to
File and Save out. Don't forget, D as
I say, not as I do. You should be saving as you go along just
to make sure that, you know, you don't lose
anything if everything crashes. So I'm just going
to save this out. I'm just going to
call it Japan Flow. And this is going to save it. I'll just put it onto
the desktop for now. This is going to save
it as a Affinity file. Now, we want to send
this to the client, so we're going to go to
file down to export. Over there, and we can choose the various ways to export this, talk to the client and ask them how they would
like the images. If they have got a
design department, they might be working
in Photoshop. You could send them
the Photoshop file. In which case, they can actually get to the
layers themselves, although a lot of
things don't translate directly from Affinity
into Photoshop. Most of them will
probably end up asking for a PDF either for print or just as a PDF
for emailing around, whichever one the client wants. I'm going to go with a PDF
digital, high quality. So this is something
they can email around and print off on the office
printer if they wish. On the right hand
side over here, because we've got
a preset in there, this sorts out all of these
little settings for you. Now, I'm going to go
over here and just say export and export that out in there. Let's
have a quick look. So here is my PDF over
there, ready for the client. Try that out, but come back for the next video because there's going to be a
bit of a twist here.
56. Add New Dancer & Cut Out: Now, you've sent
this to the client. They absolutely love it. They think you've met
the brief perfectly. Everything that they asked
for, you've done fantastic, except the client says, Unfortunately, our main dancer fell and he's broken his wrist. I'll be out of action
for the next six weeks. We've now got a new
dancer in Could you update the dancer
with our new one. Here's a photograph.
Now, the great thing is you don't have
to redo everything. What we're going to do is
we're gonna go to file, and we're going to place, and I'm going to
find my new dancer. Once again, I'll
provide her for you. And let's just click and
drag her in over there. Now, there's a few
issues that we've got. This is a very different type of photo to the one
that we had before. But let's see what we can do. So the first thing we need
to do is to cut her out. So I'm going to do
the same process. I'm going to go along to
the Object Selection tool. I'm going to cut her out. And I'm not going to
sit and go through all the details because
you've done that before. But once you've got
your selection, go in, make sure all
the bits are selected. Use these other tools here. Let's go over there
the free hand tool to add and subtract parts
that are missing. As you can see,
some of her fingers are missing over there. Don't forget you
can go to refine and you can tweak the
settings in here. I switch off matt
edges unless you want a slightly softer
edge on some bits. When you're happy with that, add a mask to that. Now, as I said, mine doesn't
look quite perfect yet, but I don't want you'd have
to sit through and watch me do all of those
details in there. Let me deselect that. So we have got a bit of an
issue with her hair. I'm going to go to the mask. Use a paint brush
with a soft brush to just brush out
some of those bits of hair that are too dark in there. Because it's dark here
on a dark background, you can blend it in
really easily over there. Have a bit of a
go. Get that far, and then I'll take you
on to the next step.
57. Change New Dancer to B&W & Add Glitch: I'm going to move her
down a little bit, so she's in the same position. Now, having moved
her, it's like, What on Earth has gone wrong over there? I'll just undo that. That's because I'm on the mask, not on the layer. Make sure I'm on the layer, and then I can move
her down to there. Now, I'm going to just move her down over there so she's just above where that other
dancer was or is. And I'm going to take the glitch and drag it from that dancer. If you can't see it by the way, just click on the little arrow. I'm going to take the glitch, and I'm going to put it onto her layer so you can see
how she glitches out. We're going to take
the levels adjustment, and we're going to put
that on her layer. I'm going to take the
color balance and put that on her layer. As well. And then this dancer
here can be hidden away. Now, it still doesn't
look great because, well, her legs are quite light
and his were very dark, so it was easy to hide them. And she's also looking
very, very red. Remember, he had that
sort of nice almost non human black and white
with some color on it. So let's do a few
things to this. Firstly, I'm going to
make her black and white. So I'm going to go to pixel. New adjustment layer,
and I'm going to choose black and white in there, and you can decide what you want lighter and darker by
using these little sliders. I'm looking at the reds
and darkening her down. Don't worry that the background's
gone black and white. That doesn't matter at all.
Let's close that down. I'm going to take that and
drop that on top of her layer, so only she is now affected. So why hasn't she gone black um red because we have got
the color balance in there. Well, if I drag
the color balance above the black and
white in that order, you can see it now
applies the red to there. You can always double
click the color balance, and if you want a little
bit more coloring in there, you can adjust the
colors like so. What about this dark area or this light area over here
that we need to make dark? Well, once again,
I'm going to go in. I'm going to use an
adjustment brush, and I'm going to paint over
that area to darken it down. And then in the slider, I will just darken that down
quite a lot over there. So we have got the glitch
somewhere in here. There it is. Over there, let's just pull
that up a little bit like so. I don't want the glitch to be
colored by black and white. I like those little bits and pieces that are coming on there. And we've now got almost the same thing that we had before. Have a bit of a go,
get up to that stage, and then we'll finish this off.
58. Change Adjustment Layer Order: Now, our glitch is
only on the dance. It's kind of being
affected by the mask. So if we take the glitch and
we move it above the dancer, it's going to be affected by the dancer and the background. It still doesn't
look quite so good. So what about if we
took the glitch and we put it underneath the dancer, but on top of the mask. Now it'll only
affect the dancer. You can see if I
switch her on and off, but it actually is not
affected by the mask. So it is quite important the
order that you put these in. I think we're nearly
done with her. I'm just going to
move her around. I think I'll move her
down just a little bit. Over there, once again, you can do a save as, export that out to the client
and they should love it. But the important part
of the second thing is that sometimes it's really
easy if you've built your document correctly with all the things there that
are non destructive, it's easy to update anything
that you like very, very fast without
having to rebuild. Anyway, do try that
last bit out and watch the order of
your adjustments.
59. Useful AI Tools for Paid Version - Intro: Now, the AI tools in affinity, they're there only if
you've paid for Canva Pro. But you can do most
things without the AI. I want to take you
through the AI tools. So even if you don't have
the paid for version, I'd suggest watching this so you can decide whether you
think it's something that you might want in
the future. Let's get on.
60. Paid vs Free Selections and AI Settings: Before you start working with
some of these AI features, it's a good idea to go
along to your settings. Now, on the Mc, it's under Affinity
and you've got settings there on a PC. I think it's in the file menu. But basically, you're
just looking for the settings menu item. And we need to go along to
machine learning models. And make sure that you've installed all of these
options over here. The segmentation, the
depth estimation, that's particularly useful for some of the things we're
going to be doing, the colorization in there and the super
resolution over there. So just make sure that
they are installed. Once again, this is only
for the paid version. You can see the little
crowns over there. The segmentation is for
all of the versions, and once again, you can see
there's no crown on that. And it says the object
selection tool, it allows you to
use that properly. I want to separate the
rows from the background. In fact, I want to delete
the background completely. So we have got some
options that we can use, and I want to show you the
differences between using the AI and using the
standard options. So if you don't have
the ability to use Canva AI because you're not on the paid for Canva version, you can still do a lot
of the same things. I'm going to go back
to pixels over here. Just make sure my
image is selected, and then let's have a look at this little icon at the top. And when I click on it, you'll notice as I hover
over it, by the way, it does say Canva AI over there, so it's only available for
the full paid up version. Now, first of all, I'm going to just choose
Remove Background. Now, I'm going to remove the
background in one click. You have to wait a little while while this does its thing, and it does require an
Internet connection to work. There we go, and it's got
rid of the background, hasn't done a bad job at all. However, it's got
rid of the stem, which I really wanted. And there was another
little part of a leaf over here that
I've liked as well. So this is great if you
just need to do very, very quick cutouts of objects. Let me undo that. So you can see I wanted that
little leaf there, and I wanted the rest
of this leaf and I wanted the stem in there too. So the other way
that we could do this is to use the
select subject. Once again, this is
one of the AI options. You wait you wait around
while the AI does its thing. It's done the same thing. But this time it's
done as a selection, so you can see it's selected. That bit of the leaf there hasn't selected that one
hasn't selected that, but it doesn't really matter because I can now go
to my selection tools. Let's go to the freehand
selection tool. I can go to the add
option at the top there and I can just add
that bit in manually. Over there, or I
could make a mask. I'll just click on
the mask button. That's a square with a.in
the middle, deselect it, and I could go to the
mask and then use my paint brushes to
just paint in or out anything that I wanted
from the image there. So no damage done. Let's get rid of
that over there. So let's see what happens if you don't have the
paid for version. Well, I'm going to
go over here to the Object Selection
tool and use that. Now, let me just make sure
it is selected first. Right, so it's actually
shown me that it's done a selection,
and look at that. In some ways, this
is better because it's got more of the
selection that I wanted, plus it's got the stem
in there as well. So AI is not always better
when it comes to selections. Sometimes it is, but not always. So if you don't have
the paid for version, don't feel bad because you can still get to exactly
the same area. Anyway, I'm going to stop there, so you can just have a bit
of a go between those. If you don't have the
paid for version, you could skip out
a lot of this area, but do watch out for
the projects because you can do those without
the paid for version.
61. Select by Depth: Let's have a look at
another way of selecting. So using and I'm just going to select the
background first, using the little Canva AI icon, I'm going to go down to
select sampled depth. Now, this allows me
to select things in the image based on how
close they are to me. You'll see that we've got two
little sliders over here, we've got this weird
looking looking dog. And I've got a
near slider there. Now, if I pull this over, look at what's happening here. Everything that's close to
me is getting deselected, so we've got the paw, we've got the face
and the grass. Further I go, the more of
that animal it'll pick up, so I can get to this
stage here where I've just got the front
of the animal over there. Everything else is selected, everything here is not. So if I keep going, I can keep going until I've
got the dog and its back and the lead all selected
away from the background. Now, what about
going the other way if I pull near back again? Well, doing it this way, does it the other way around. So as I pull over there, it's deselecting the background. And if I keep going, you can see we've gotten rid
of the background there, but we've left the owner and the other dogs
still selected. I'll keep going a bit more
until I can deselect them. And get exactly the same
thing that I had before, but this time, the dog is selected in the
background isn't. It's very easy to inverse your selection if you've selected it the
wrong way around. So this allows you to
select things based on how close or far they
are from the camera. The other thing that's quite interesting is you can actually use it to select things
in the middle distance. So if I take this near
slider up, over here. So I've got the dog selected, sorry, the dog deselected over there, and
everything else is. And then I take the far slider
down to deselect the sky. Now what I've got
selected is the owner and those dogs over there and the sort of middle
distance grass. It's not something you're
going to be using every day. I think this is quite usable to be able to select
part of an image. So for example, here, maybe
I just want the front of the dog coming at me in there, and this way I can do it
very quickly and just get the front without its
hind legs in there. But you tried it out,
have a bit of a play. As I said, it's not
something you use every day, and if you don't have
the AI facility, it's not that
difficult to actually try and do that as a selection using the standard
selection tools. Have a play and have fun.
62. Blur by Depth: And et's have a look at another way of
working with depth, and that's going to be
this portrait blur. Now, the portrait blur works not just on
portraits of people, but on animals or anything
that you really want to look at or separate from the
background with blur. We've got a radius here, and the radius affects the out
of focusness the blurring. And we've got another one
here called blur smoothness, and this allows you to smooth
out that blurring, as well. Just do this one to taste. Now, we've got the
blur focal distance. To show you that,
I'm just going to take the radius up and the focal distance down to zero. At the moment, you can see it's just this foreground
which is in focus. Everything else is blurred
to various degrees. As I pull this
focal distance up, I can then get things to
start to come into focus. If I pull this up to there, you can now see that we've
got the front of the dog in focus and the hind
legs are slightly out. If I blow that more you'll see the effect a
bit more in there. Now, be very gentle
when you use this, it's really easy to go
over the top and see things which look
really, really strange. So a little bit of
radius in there, and I'm going to take
my focal distance along until I get the dog in focus and
everything else is now out. If I just want to see that, we've got three little buttons. Down here, I'm going to click on this middle button
so I can kind of see a before and after by
just dragging the slider. Across like that. Click apply when
you're happy with it. This is destructive,
so be careful.
63. Super Resolve: Let's have a look at
another one of these. I'm going to go down
to the Super Resolve. Now, what Super Resolve
does is allows you to take an image and increase
the resolution. So you can see this image, if I zoom right in, there's
a lot of pixels in there. There's a lot of
grain in the image. If I go along to
the document setup, we can see that this image or the spread is 1920 by 12 81. So let's see what we can
do with the Super Resolve. If we need to make this
into a massive big poster, that's obviously not
enough resolution. So I'm going to go to if I just click back on the picture again to make sure
it's selected. Up to here, I'm going
to go to Super Resolve. And then we once
again sit and wait. If you don't have the
paid for version, you are watching this
and you think, Oh, my goodness, that's really good. You'll actually find that
there are some websites, online sites that will
do this for you as well. And you can take an
image and put it in and increase the
resolution that way. With all of this, if you
want to experiment with it, you can get a 30 day
free trial of Canva Pro, and then you can try out all
of these features as well. You don't have to continue
after the free trial. Right, so have a look at the difference
that this has made. There's a little
before and after here, so I can actually
drag this across. It does look very artificial, doesn't it, in there. But it has done an
amazing job with the image itself and getting
some of those details back. It's not perfect by any
stretch of the imagination. Let's have a look
further down here. The hands always give away Oh, it's not not bad. Not bad at all. I just
looks very plasticy. Anyway, I'm gonna click Apply. I've gone up to 400% there. I'm gonna click Apply. And let's have a look at the
resolution now. So if I go to document,
document setup, you can see over here, it's now 7,600 pixels
by 5,100 pixels. So it really has increased
the resolution quite a lot. If I zoom right and
I've got to go in a long way before I can
get to those pixels. Do be careful of this on people. It can make them look
a little bit plasty. Hasn't done a bad job
to the car at all. I think that's
worked really well. But I think that she looks
a little bit too plasticky. But it's a personal opinion. Anyway, do try it
out on this image. This and the rows, of course, are in your resources
to experiment with.
64. Colorise B&W Images: Let's have a look at another
one of the settings in here. We've got something in
here called colorize, and this takes a black
and white image and adds color to it as it thinks
it should be done. I'm going to click
Colorise here. We have a little
colorized slide, and you can see it's actually
done quite a good job, not perfect, but a good
job to get started. I've got a saturation slider here so I can go
from the black and white through really quite
vivid saturation colors, and I've got a temperature so I can either make it warmer or cooler in there
depending on what I want from the image itself. Now, it doesn't look true, but it does look like it
has been colorized in that sort of old fashioned
hand coloring kind of way. I'm going to click on Apply. Now, I have actually
got the original here because I made this
image black and white. I'm going to show
you the original. That's the original there, and that's what it's done to a
black and white version. Not bad at all. In fact, when you look at this one,
you think, Oh my goodness, he actually looks quite gray. I do like the colors that
they've used on the skin tones, but it's done an awful job
of the clothing in there. Anyway, let's have a
look at another one. So I'm going to go
over to this one here. And this image, once again, I've got the original to
show you once I've done, has got a lot of blue in it. There's a lot of sort
of blue in the denim. So let's try this out. I'm going to click on here.
I'm going to go to Colorise. That's really nice, really, really nice what it's done there. I'm going
to pull that up. And you can see the difference between this and
if I warm it up or cool it down over
then I'm going to warm it up a bit like that. That's actually done
worked really well. Let's apply that. And I want to show you
against the original. That's the original
there, which is actually quite a cold image
compared to this one here. You can see there are
still some issues, but it has made the
skin tones really, really warm in there
because of the slider. Was this one, the
skin tones tend to be a little bit
on the bluish side. Now, have a look at the
differences that it's done. You can see he's wearing this denim top and he's
got his hand across there. When you look closely on here, he's kind of got this
weird color over here, and all of a sudden, his
clothes change color. Her clothes go a little
bit strange like that. So you can't always
rely on this. At all. You're going to have
to decide if you think it'd be an interesting
thing to try out. It's great on really
old photographs, but as I've shown you,
it's not always correct. I went to Gemini, and I put that same picture into Gemini and asked
it to colorize it. And that's the result that
we've got from Gemini. As you can see, Gemini, which is nana banana, has done a much, much better job than you can
get in Canva AI. Here's the other image,
and as you can see, it's done a really nice job
with this with the clothing, getting the clothing correct. Although the colors are not quite as they were
in the first place, I could probably go
in and ask it to make the shirts on the checkered
shirts on the boys red, and it would do that
correctly as well. Have a play in nano Banana
and see what you can do.
65. Portrait Lighting: Let's have a look at
the portrait lighting. Now, the portrait lighting
is not just for portraits, as I'll show you in a moment, but it adds lights
to your scene. So when you do that,
you get something, you look at that
and you think, Oh, my goodness, that
looks terrible. But the idea is that this little light you
can move around in your scene and adjust how the
lighting is on your scene. There's quite a few
controls for this. So let me just pop it over here and we'll start working through some
of these controls. Firstly, there's two
types of lights. There's a point
light. So think of a point light almost
like a bare bulb. And then there's a spotlight, which is a light that
you can angle around, so you can see if I just
take that around there, I can angle that light
around and I can change the cone of that spot as to
what it's going to affect. Now, I'm going to go
back to point light, and let's start over
here with diffuse. Diffuse is like
taking a light and putting a piece of tracing
paper in front of it, so it softens that light down. So we can just adjust the
diffusion on the light. Specula is making
things more shiny. So if I increase or
decrease the specularity, you can see we're getting sort of more of a
shine on her face. If we reduce the specularity,
that shine disappears. Now, this is quite useful
if you're trying to light a bit of hair like that. With specula, it just lights lightens it up.
If you take it to zero. If you take it up to 100%, then you get that sort of
nice shine over there. Once again, the same on
this hair over here, I can get a really
nice shine on that. We probably don't want to do
that too much on her face. The ambient light is the
overall lighting in the scene. If I reduce that, you'll see it reduces the
overall light. So now I can actually just see exactly what that little spot or that little point light is actually doing.
Let's take that up. By the way, with these, you can actually
adjust the color on the various parts
so I can go into the ambient light and
we can just change the ambient light to a particular color
if that helps you. I'm going to leave
mine set to white. Down here, we've got the radius, so you can make it
larger or smaller. It affects more or less. We've also got a distance so we can change the distance
of that light. And lastly, in here, we've got the strength to increase or decrease the
strength of the light. You can add multiple
lights in here as well. You just click on Add, and
you can add a second light. You can move it
around and you can just adjust either
of those two lights. It's easier honestly
to just click on them to select them that way. Now let's go and have a look at a different image over here. So with this image, once again, I'm going to go into my let me just make sure I've
clicked on the background. I'm going to go over here
to the portrait lighting, and let's move this over
to this side of the car. And once again, I
could then choose a bit more specularity because the cars a bit more of a
shiny object over there. Ambient light, let's move that down so we can see what
that light is doing. Over here, the radius, I can see how much I'm
going to be affecting. Look at the underneath the car, how much that's affecting the
darker areas under the car. Once again, the distance, we can move that about. There's no right or wrong here. You've just got to do it
depending on your image and the strength to go from an extreme through to
something a lot more subtle. And now I'm just going to
take the ambient lighting. Up and you can see
how extreme that is. So I pop that light on
the front of the car, and it's way too much. We could just take it down
a little bit like so. But, for example,
you might want to simulate sunset or
something like that. You've got a light up there and you could actually
just go into the color. And if we made that red, we could sort of simulate
a red light from the side, maybe sunset coming in. Look at that how that's
affecting the color, which is hitting the
edge of the car. I think that should actually
be a bit more orange. Something more like that. But have a bit of a
play with this and, you know, see how you get on. I'm just going to show you
a quick before and after. So that's with my extra son
in there. I'll undo it. You can see it actually, it does do something to that image. It just gives it a
little bit more life, having that bit of
orange coming through.
66. Project: Soil Poster / Brochure Cover: Project time, what we're
going to be doing is we're going to be creating
this cover for a brochure. Now, we're going to be
using some AI features, but if you don't have AI, you're not paying
for the pro version, it doesn't matter because I'll show you other ways
that you can do it. And you'll see with
the selections, sometimes AI is not the best. But let's jump straight in.
67. Set Up Document: Let's start off by
creating a new document. I'm going to go along
to file a new and I want to create something with pixels because this is
going to go on screen. So rather than using one of these options
along the top here, which are sort of in
millimeters or centimeters, I'm going to go down to my canvases and I'm going to choose this illustration Canvas, and over there, it's pixels. If you want to work
in something else, just change it in
the document units. I'm checking that
I'm actually in RGB mode and that my
color profile is S RGB. Let's click on Create Document and get your document set up.
68. Cut Out and Mask Plant: We're going to bring
in our picture, so we're going to go
along to file and place. We're going to be using
this plant picture, and I'm just going to
click and drag it all the way in over there. Let's take it across to there. And now that I've got it
covering my background, I'm going to go over to the top, and I'm going to make a copy of it before I go any further. So to copy it, the fastest way is
copy and paste, so that's either command
or control C to copy it, command or control V
to paste a copy in. And now that we've got the copy, I'm going to hide
the underneath one. So I'm just working
on this top one. We'll come back to the underneath
one in a little while. But on this top one, what
I want to do is I want to cut out the plant and the soil. So I'm getting rid of the
background, basically. And you can do this
in one of two ways. You can either go along
if you're on the paid for version to that little
star button over there. Click on that and you
can say select subject. And we select your subject. Now, it might not be perfect, so we're going to have to
have a close look at that. So let's go along, and we want to use the refine edges to look
at the selection properly. I can't see refine edges along here, but
that doesn't matter. It's because I'm not on one
of the selection tools. If I go to Pixel
Pixel selection, and you'll find refine Edges
is down the bottom in there. Now let's have a
close look at this. It's done an okay job. You can see it's missed
out a bit over there. If I switch off mat
edges, once again, it's not bad, although
there does seem to be something weird going on
over here and over there. So I might have to
correct those manually. I think what I'd
like to do, though, is to go down here and add
a little bit of feathering, not much just a tiny
little bit of feathering. And let's have a look at
the soil down the bottom. The soil looks right. If
we switch on mat edges, the soil looks
even better there. And you can remember
tighten it up or make it more selected using the ramp
option down the bottom. So I think I'm going to leave
the mat edges switched on, and I will sort out
these bits manually. So I'm going to click
on a ply over there. Now, if you haven't got
the paid for version, don't worry, I'm coming
to you in a moment. Right, so let's have a
little bit of a look. In fact, I think it's
actually done this correctly. That looks like that is the
background through there. But there's something
weird going on over here. So let's zoom in a
bit. Over there. I'm going to get my Lasso tool, the freehand selection tool and I'm going to go
over to freehand. I'm on the add option, and I can then just add
in that little bit. Over there if I think
it was missing. And then down here, we've also got some bits
which are missing. So I'm going to go to the
straight edged Lasso tool. Make sure I'm on add,
and I'm going to click over here to
add in these bits. All the way down to actually, there's quite a lot
that's missing on there, all the way up. Up to there and around to add that whole
little section in there. And once I've done that, I will then go down
to the bottom, and I'm going to add a
mask to mask it out. Right, so I can
deselect that now. I'm going to hide
that. Now, let's say that you're on
the free version. It's gonna be pretty
much the same. I'm going to copy and
paste this s. I've got another copy here. So
how would I do that? Well, using my object
selection tool, I'll go in, get it to
select the object there. Make sure I'm on the ad button, go down to the ground, click on the ground and get to do that. Then it's exactly the same. You can go and check it
out using refine edges, see what it looks like in there exactly as we did
with the other version. Once again, it's a very
similar selection. You can see there's
a problem there, and I can then use
same tools over there to go and add in
the bit that was missing. In there. In fact, this one hasn't knocked
out that middle bit there, so I might have to
go to the minus, go to my free hand tool and just remove that little bit
in a free hand way. Exactly the same,
add a mask in there. So both these results are
pretty much the same ones done with AI and slightly
faster. Have a go.
69. Put the Photo in the Text: Et's get some text
going on here. I'm going to go down to
my artistic Text tool. I'm going to click
and drag the text. And then I'm going to find Well, I'm going to type in
the word soil first. But I'm not going to find a
typeface that suits this. And I want something
big and chunky. So I'm going to go down.
In fact, there it is. I'm going to use Aerial black. It's up to you which
one you want to use. I kind of like that
because it's well, it's big and bold. And I'm then going to move my text into the right position. So what I want to do is I kind of want to have
the L over there, and the plant is going
to be coming out of that L in there, and it's going to be
sitting on the soil. I'm going to move this down
underneath that layer. Now, watch out that you don't
drag it onto the top layer, drag it between the two,
if it's not there already. Hide your top one and
show your bottom one so we can see the whole of the picture and then we've
got the text above it. Now, drag your text and drop it on top of the little
icon over there, and it will automatically mask that text into the picture. It's basically taking
your picture and masking it into the text
shape. Have it there. Now, you'll see if
I switch this on, we get that effect in there, which looks really, so cool. We've got the text, growing out or the plant growing out
of the text, shall we say. Have a little bit
of a go with that, and then we'll go and
do a few other bits and pieces on here and a
background as well. But remember, you're putting the text onto the picture there. If you're not sure
or you get it wrong, just come back and rewatch this little video
again. Try it out.
70. Add a Mask & a Background: I'm going to zoom in
to the over there, because what I'm thinking
would be really nice is that if it kind of
went down there, so it almost looked like the
plant was going into the L, and I just want to get
rid of this little part, this little green bit over here. Now, how can I do that? Well, because I want to
make sure it's transparent, so I don't just want
to paint with white. If I go into this
bottom image here. What I really want to
do is I want to move or remove some of the L from this. I can't do that because this says it's a
clipping mask in there. So how else could we do that? Well, one way to do it is if
I click on the word soil, I add a normal mask to that. And on my normal mask, I'm going to take a paint brush. I'm going to make sure
my brush is black. And you can see how if
I paint over there now, it's masking some of
that picture over here. So I'm going to undo that. I'm going to make my brush
a whole lot smaller. I'm using the keyboard shortcut, which is the left
bracket over there. We're gonna go in
quite close for this. I think I should also
make my brush a whole lot harder because it's
quite soft in there. Make my brush smaller still. And I'm just gonna paint
out that little bit. There. Now, if you want to do straight lines like I've done there, you click once, move to where you want
the line to continue to hold down the Shift
key and click again, and that will just give you
a straight line over there. Let's go and add a
background in here now. And we're going to do that
by going to file and place. I've got another image for you, which is going to be
the background image. And that's the one over there. Let's click on open, and I'm going to bring
that in over there. Now, I'm going to keep going until it covers
the whole thing. I'm going to take
that and drag it below all my layers in there. Now, why is that gone the
weird way that it has? Look carefully here. My soil has got the mask and the soil and
that in it as well, because I dropped in
the wrong position. Let me drag that out again. I'll just fold that
up. I'm going to drag it until I see that glow. Then I can drop it and it's sitting behind everything else. Have a bit of a go with
that and then we'll change the color on
that background. Okay.
71. Add Text and a Gradient Map: Et's change the color
of the background. I'm going to make sure that I click on the bottom
picture first, and I'm going to go to Pixel, New Adjustment layer, and I'm going to
choose a gradient map. Now, when you first
do a gradient map, it comes in with
this awful color. So I'm going to get rid of
the middle color there. I'm going to go over
to the left hand side, and I'm going to choose
a green over there. And then I'm going to go
to the right hand side, and I'm going to choose
a different green. And this one here, I'm going to make a little bit
darker, I think. It's a bit bright over there. And I'm going to go
back to my bright green and maybe darken
that down as well. So we have something like that. I don't actually like the
green that I've got there. I'm going to make it a little
bit more yellow in there. So we get a really
interesting background using the colors from the plant. Now, don't forget if you do want to use the exact
colors from the plant, you can always use the
eyedropper tool and just sample the colors directly
from the plant itself. Now that I've got that,
I'm happy with that. I want to bring in some text. So this is where it gets really cool because now
it's really easy. I go along. I put
my text at the top. I'm going to put in
the word organic. I actually, that's size wise. That's pretty good, really. Just take it up to there. And I'm going to take that
below that layer over there. So between those
two. And that way, we get the look of the text being behind the plant
almost like it's cut out, but it's so quick to do
if you need anything behind the plant
now, it's very fast. Let's go to the view
menu and have a look in preview mode without
all the little lines. That's working okay.
Maybe the text needs to be changed a
little bit in my case. It needs to be
brightened up a bit. Oops, let me go
back to the text, back to the text
tool and just select all that text and lighten
up a little bit in here. And Maybe I'll have to do something white
for that as well. But anyway, I could
spend ages just sitting and fiddling
with the text color. I always like to go into
view and in preview mode. Make sure I'm in preview
mode over there. That's not looking bad at all. Anyway, don't forget to save it and export it if you wish. Anyway, have fun with that. Try some different examples
of using something going into text so you get a lovely mix of the two
of them together. Okay.
72. Project: Wes Anderson Filmmaker Style Image - Intro: We've got another
project. Now, this one, we're going to try and recreate a style from a famous director, and the one that I've
chosen is Wes Anderson. Now, if you don't know the name, you'll probably have
seen his movies. One of his famous ones is
the Grand Budapest Hotel. He's got a very, very specific, slightly surreal style, and you either love
it or hate it, and personally, I love it. But what we're
going to do here is we're going to take some images, and we're going to put them
together in that Wes Anderson surreal quite odd colored style. And you can see that this is the result that
we've got over here. Now, of course, you don't
have to like Wes Anderson. If you want to do another
style, that's absolutely fine. Just pick a director, have a look at their work, and try and look and see
what makes it unique. So is it very, very contrasty? Is it very bright? Does
it have lots of color? Is it minimalistic? And then try and recreate
that on your own work. But together, we'll do
the Wes Anderson one.
73. Select Subject & Mask: Let's start on this Wes
Anderson style image. Now, I've got some images
which I'm going to find, and I've given them to you, although you could
probably find them in stock because that's
where I got them from. So I'm going to go along
and find the images. I'm going to start off with the woman with the Volkswagen. So it's this one over here, and it comes from Pixel I'm
going to click on open. And then I'm also going to find another picture which we're going to use as the background. So I'm just going to
go to open again, and we're going to find
this image over here. Now, you can see already this is a very Wes Anderson style. It's very surreal. The
colors are really strange. So that'll be perfect
for a background. Now, I'm going to
cut this image out. That's the first
thing that I want to do before I start anything else. So if you don't have
the paid for version, you go to Object
Selection and you can then start to select
this object over there. You could select, say, for
example, the Beetle first, then you'd have to go
into your add option and then you can
add in the woman. You can add in the
suitcase, as well. You also have to have a look
round because you might find some areas like this that you don't want
in your selection. So you'll have to go to the
subtract option and you can subtract those bits and pieces that you don't
want from there as well. But just be careful because
sometimes when you subtract them it subtracts, and
I'll zoom out again. I was being sneaky there so you couldn't
see the whole thing. You look at that
and you go, Where's my selection gone?
Let's undo that. Again. So what I tend
to do or I would do is, although we've been using
the object selection tool, I'd go to the Flood
selection tool, choose the subtract option, and then go in there
and just subtract those bits manually like that. If you want to do
this really properly, you'll have to
actually go in and subtract all these little bits over there and even go in the
blinds over there as well. Don't forget sometimes
you get bits like this, and you'll have to manually go in over there with
a free hand tool, either add or subtract
them depending on what you want from
the final image. However, I'm going to just
add that put in very quickly. If you have got the
paid for version, we can try doing it with AI. I'm going to deselect that. And once again, I'm going
to go into my background. I'll just go back
to my move tool, click on the little
AI button in there, and I'm going to say
select subject in there. So as you can see, you can
do these things manually. The AI is sometimes just faster, not always necessarily better, although I think in this case, it will be slightly better
to start off with Right, so it's done a reasonably
good job over here. I'm looking over
here. I can see, Oh, there's a bit there that
needs to be subtracted. So these bits I
will do manually. So I'm going to go in and I'll start off with the
freehand selection tool. So those of you
who are doing this manually are looking
at this going, M, well, do I actually
need to pay for the AI? It's up to you. I'm
going to use this to subtract that section over there and just clean
it up a little bit. So we'll just go around that
bit there and subtract that. I might need to subtract these. Depending on how big
this is going to be and how detailed you
want from the image, you might have to
spend a little bit of time cleaning all these bits up. You can see the windows. It's done one of them,
but not both of them. And, in fact, this one's got something weird
going on outside. So I will use my freehand
selection tool once again. I'm going to go to the ad, and I'm just going
to manually Now, I've been doing this
for years, so you'd think I'd get this
the right way around. Let's go to Add, I'm
just going to add this bit in over there. And then for this bit here now remember all of
this is selected. So I want to subtract that bit. I will use the flood
selection tool on subtract and I
can subtract that. And this bit here, I'll also subtract that little
bit in there. Then it depends on
what you want to do. Do you want to go as far
as doing these bits, and in that case, you can
do it manually yourself. Also, we've kind
of got a bit here, which is sort of semi selected. Now, I don't want that
to be selected at all, so I'm going to use my
assu tool over here. I want to add that
into my selection. You'll see if I do that, I could just add that straight in, and whoops, I've gone a bit too far there. Just undo that. I'm just using a
straight edge to go round it to add that bit in. And then you can spend more
time in here getting all of these absolutely spot
on, if you wish. Now, once you've done that, what we can do
because we don't want this to be destructive. So we're going to go in and
we're just going to add a mask in there to
make sure that well, we can make any
changes that we want. So at this stage, if I deselected this and I
thought, you know what? I really would like to actually get rid of
that back window. I could take a paint
brush over there. So I'll make sure
that I'm on black as my foreground color
and then I can just erase out with a brush. Obviously, I'd have to be really careful and going quite small. Make sure that you're
on the mask over there. Have a go, get that
far and cut her out with an interesting selection. And then we'll
take her over into the background over here, but we're going to do some
bits to the background first. Have a go, try it
out, get that far.
74. Create a Panoramic with Generative AI or Copy & Paste: Let's open up this
beach image over here. What I want to do is I want to extend the beach
out quite a lot. I'm going to just zoom
out a bit over here. And I'm going to go in not
up to these automatic AIs, but I'm going to go
to the Canva AI, and I'm going to use
this little tool here. You see, if you're in
Pixel, you don't get that little tool quite the same. If you say crop, if you
go to the Canva AI, it's a slightly
different cropping tool. It's called the
Generative Expand tool. So do watch that
Pixel, that's crop. This is Generative Expand. And I'm going to click on that, and I'm going to just
expand this out a bit like that because I want
this to be very cinematic Wes Anderson style. We want this nice
panoramic view over there. And all I'm going to do
now is to click Expand. That's done quite
an interesting job. We've got the tree
over here, and we can bring in the car on this side. And if you look at your layers now when we go back to Pixel, you'll see that this is actually a separate layer over there. So, for those of you who are not on the paid for version,
how could you do this? Well, one of the ways
that we could do it is to just take a
selection of this. So if I took that
selection there, and what I'm going to do is to make sure
I'm on that layer. You won't have that top layer. Copy and paste that in. So I've got another
version of that, and then we can just
move this version over a little bit over to there. Now, it's not quite
in the right place, so I'm going to just
have to make sure that I move it so those two appear to join in there. And then we need to
blend them, as well. So the easiest way to do this at the moment
is with some sort of mask. So if I put a mask
onto that layer, I'm going to make sure
I've deselected this, by the way, so we'll
deselect that. I'm on the mask, and I'm going to
choose my paint brush, and if I paint on there, you can see how I can kind
of mask that area out. I'm going to zoom in a bit, and I'm going to actually
use a soft brush. So I'm going to take my
brush all the way down, so it's really soft and
then make it bigger. The more overlap you have, the better mix you'll have
between these two now, it's still a little
bit on the light side. You can definitely see the
difference between those two. But what about if we darkened it down or change it a little bit? I'm actually going
to do it manually. I'm going to go across
to my burn brush tool. Use a small brush over here. Make sure I'm on the
image, not the mask. I'm just going to darken
that down a little bit to try and get those
two to blend in together. And the Cs actually
worked quite well now. What about this section here? Well, once again,
a bigger brush and then maybe just one or
two clicks over there on this layer to try and
darken that down. This one here could
probably lightened up a little bit because
that bit there is lighter, or I could go to the background, and I could click once or twice on the background
to get it to work. You might need to adjust
this a little bit more. This area here looks a little bit bluer
than that bit does. You don't you don't
automatically realize how different this side of the image is to that
side of the image. So you just need to play with
these and either dodge or burn until they
match up together. Now, as I said, I'm going
to be using the AI version, so I'm just going to
undo all of that. And show my AI version in there because that's got a
really nice big palm tree. Do have a go with one
of those methods, depending on how
you want to do it. You either go across to Canva AI and use the little
Generative expand tool, or if you're in pixel, you would use this tool
here, you'd pull this out. You click Okay, apply it, and then you would take
some of this image and copy it onto that side and blend
the two of them together. Have a go, get a nice panoramic
looking image either way.
75. Add Sunset Lighting: Let's get this image
onto the other one. I'm going to click on the
image itself to a copy, Control C, Command C, whichever you prefer
onto this image, Control or Command V to
paste it straight in. And I'm going to move the image across over here
and I'm going to scale it down because it's
a bit on the large side. I want something maybe
just like that in there. Now that I've got that, I've got a few bits and pieces
that need doing in here. We need some shadows
underneath it. I also want to affect
the lighting over here. I want a bit of sunlight. Like I showed you with
that studio lighting, I'm going to put a
little bit of orange on the side there to simulate the light that's
coming through here. You can see the light is
coming across this way, so we might need to darken
down this part of the car. I'm going to do
this in a few ways. I'm going to use the AI, but I'm also going to
use some Dodge and burn. For those of you who are in the free version,
don't worry about it. We can do both. Let's start off by doing the lighting and
sorting out the lighting. On this image up here, I've clicked on the image. I'm going to go up to my AI. I'm going to choose
portrait lighting, and I'm going to move the light over to
this side up here. Now, I want this
light to be orange, so I'm going to go over here and I'm going to
click on the color. Let's just take that
back to orange. And get some sort of orange
light going in there. I'm going to increase the
strength so we can have a look and see how that
looks. Over there. You play with these and see
what you can get from them. Change the distance
there. There we go. We'll get it just
to go to the edge, like so, and I'll
click on Apply. Now, if you want to see
it before and after, use your either Command
or Control Z to undo it. Command Shift Z or Control
Shift Z to redo it. You can see the
difference that I've got from there to there. Now, what about if you
don't have the AI version? Well, one way you can achieve exactly the same result
is if I undo this, I could use a paint brush, and I know it seems
a bit weird to be able to paint a color
straight on there. What I'm going to
do is I'm going to go along and paint
on this layer. Yes, there are ways to do
this non destructively, but for the moment, we'll
just use this method. I'm going to choose my
orange that I want to use. I want to paint with orange. But there just a nice
bright orange up there. And I want to make
sure that I'm not painting on sort of the
outside of this layer. Now, you can see that if I'm on there and
I've got a mask, it doesn't matter where I paint, it'll only paint on
the layer itself. But the second thing I want
to do is when I'm painting, I don't want to fill it
with color like that. I'm going to go from normal and I'm going to go
down to color mode. So there's color mode there. You can see now when I paint, it's actually just
painting it or colorizing it with orange. I'll zoom in a bit over
here and I'm going to make my brush a little bit smaller and I could then start to paint little bits of orange. Smaller still on the edges over there and just pick
up a little bit of orange. I'm going over the top so that you can see
exactly what it is that I'm doing,
painting those colors in. You'll obviously want to
be a lot more subtle. Let's undo that. The other
option that I use in here is another
one and it's often called add over there,
Add or color burn. When you do that, it adds it in and it makes it
very, very bright. Like that. So if you're
going to use that, go over to your
options at the top here and just take down the amount of color
that you're using. So once again, if I do that, it'll just lighten
up and warm up those edges a little bit as
if there's some sunshine. Hitting that, especially on this darker air it's
working very, very well. Whichever of those
methods you want to use, have a bit of a go with those. I just need to go
and get mine again. I'm using the AI version over there once again to just go through it. It's
portrait lighting. Put in your light where
you want it to be. I'm going to have to zoom
out a bit over here, move my light to the side, change the color to orange. Over there or even red, depends on you entirely. And then have a look at your strength,
change the strength, change the radius, change
all of these options until you get exactly what
you want from that. I'm going to change this
specularity over here, let's have a look. Yeah, that works really well. And click on apply to get some light coming
in from the side. Have a go with either
of those methods.
76. HSL Adjustment Layer: I'm not entirely convinced that these two colors work together. This one looks very sort of bluish and surreal.
This is more normal. So on this layer, I'm going to go along to Pixel. I'm going to go down to
my adjustment layers, and I'm going to add an
adjustment to effect this. I'm going to use HSL. Now, HSL allows you to move the slider along
the color wheel. So as you can see, as
I'm pulling this over, what was maybe pink
has now become purple, what was blue has become red. So it's just changing
these around. Now, I'm going to close that down because I only
wanted to affect the car. I know that's not right yet, but I only want to
affect the car, so I'm going to drag this onto the car onto the text
where it's this background. Now it's part of this layer here and it's not
affecting the background. Now, let me go back
to that again. I'm going to click on the
HSL shift adjustment, and I can now tweak it
until it looks okay. So that's normal, and I can push it over one
way or the other. I'm just going to push
it over to the right slightly to get the colors to move along the
color spectrum. So we're sort of
getting something which is more sympathetic
to the background. I'll go a little bit further. And I'm going to stop
there. Now, let's have a look with and without it. So if I poke it in the eye here, that was before, that's after. You can see the colors are
more sympathetic. Try it out.
77. Adjustment Brush: You'll notice the background
shadows are pretty harsh, and the car is not that harsh. It's quite soft delighting. So I'm going to do something
else here as well. I'm going to go
along, and I'm going to use my adjustment brush. I'll just get a
slightly larger brush in there and just paint
on this side of the car, and I can then
adjust it in here. And I'll also paint
maybe a little bit down here where her legs
are in the suitcases, and up to now, of course, I only want
that to affect this layer, so I'm going to drag
it and I'm going to drop it on the text
that says background. So now this is only going to
affect that side of the car, and we're looking
for something a little bit more like that. So I can then go and
tweak these settings. That's far too much, but just a little bit like that to
darken down ever so slightly. If you want, you could also play with things like contrast. So we could go
along to the pixel, new adjustment layer, and let's go and have a
look at the contrast. I will just use brightness and contrast and increase
the contrast a bit. You can see what happens if I
do increase it. Over there. It's not making this darker. It's just making the
blacks blacker in there, and I could darken it down using the
brightness over there. I'm just looking for
something maybe a little bit more like this. And at any time, when
I'm looking at this, I'm thinking, well,
you know, I can always go back to my HSL. If that's not right, tweak that again and keep adding colors. This is very blue, so
maybe I'd even go in here. You can see I just
can't help myself. I got to keep going over here
and add some blue to this. And I'd probably do that with
a color balance to be fair. And we could just add
some blue to the scene. Maybe just a little
bit of blue in there to cool that
down a little bit. Anyway, you can add as many
of these in as you want. And remember, you can drop them into that layer so
they only effect that layer there with the
car on it. Have a go.
78. Change Your Viewpoint with a Mesh: As you can see, I've just
put in a brightness and contrast layer over the
top of everything to try and get them all to have that Wes Anderson
interesting look. I'm just going to fold
this one up as well. Now, the problem that I've
got here is that the car, the viewpoint of the car is a lot lower down
than the background. It looks like when this
has been photographed, we were at a lower point when
this has been photographed, we were at a higher point. We need to get those
to be the same. So I'm going to go
to my background. Now, in order to do this, I need to put these
two layers together. So I'm going to click
on the top one. I'm going to go to Pixel. Merge and merge down. And now both of those
are on the same layer. I'm not too worried
about these ones here. I'm only going to be
working on the background. So with the background,
I'm going to go over to my mesh warp tool. I'm going to go over here and I'm going to double click to put a mesh point
across the horizon. And then I'm going to
select those two points, and I'm going to pull them down. So what I'm actually doing
is I'm meshing this and pulling the horizon down
until it looks correct. That looks more
normal over there. I'm going to okay that, so I'll just click Apply. Let's have a look at
before over there. You can see how the card
doesn't look quite right, whereas after it actually looks more like it
was in that scene because we've changed our
viewpoint. Try it out.
79. Paint in Your Shadows: Let's add some shadows in. What I'm going to do is I'm
going to do them manually. So on my background, I'm going to add a pixel layer, and I'm actually going
to paint them in. And we're going to use a number of different layers to build up the shadows slowly. Now, let me start off
with a paint brush. I'm going to go
over here and just increase the brush to 100%. And I want a nice soft brush. This. So I'm going to start
off quite large over here. I want black as my
foreground color. Now, I could just click
on that one there to bring it to the front, or you can just press X on the keyboard. And
I'm going to paint. So here we just paint
roughly underneath the car. This is the first layer
just to kind of get us into the idea that there's something that is sitting
above the ground. So this is going to be just
a little bit dark in here. And if you notice that the trees actually go all the
way across like that, we might actually
just decide to darken this area a bit more, as well. We can put in a harder
shadow later if we wish. Now, I know what
you're thinking. You look at that
thinking, Tim, there is no way that that looks
anything like a shadow, and you're right, doesn't. But what we'll do is we're going to take the
Opacity right down. All we do is we're looking at darkening the bit underneath
the car a little bit. And because this is black, it's also removing some
of the color in there. Shadows have less vibrancy
than other areas. Now, we're going
to build that up, so I'm going to go and add
another pixel layer over here, and let's make that a little
bit smaller in there. This might be a little bit
more accurate inside here. So in the car over there, that bit there,
this bit over here. And if you've gone too far,
doesn't really matter. We can always get the erased
tool, a normal eraser, make the brush a lot smaller on my eraser and just get rid of the areas
that I don't want. So I think that bit over there, maybe a harder edge in there. Just work backwards and
forwards over here until you get what you're after
a little bit more. Maybe under there.
And then once again, we will just reduce
the Opacity on that. If you look and you
think, well, actually, all the way over there, there shouldn't be a shadow
right out there, get your razor and reduce
it until it seems correct. Now, although we've got this
dark area under the car, the car still looks
like it's floating. So what we need to do
is we need to have a really dark area
underneath the tires. And I'm going to do that
with a paint brush, much smaller brush over here, and we'll zoom in a bit. Because what we want is
a dark area under here. Now, I need to do
this on another layer, and Nelly forgot. So we need a darker area over here and maybe a little
bit behind that tie. They're not too much
out the side here. And the same over here, darker area there, a
bit less over there. You can see that the car itself
is actually quite light. The blacks are not
black on the car. Now, we could fix that either by adjusting
our shadows or we could go to the car layer itself and then put
something in the car layer. I'm just going to click on
brightness and contrast. I'm going to go up to pixel, down to New Adjustment layer and I'm going to go to my levels and just push the
black level up. You can see until those
wheels become darker. Let's have a look
at those there. Now, that one looks
a bit strange. That one doesn't
look quite right. Use your arrased tool and just
get them until they look. Oh, I'm on the wrong layer. That's that's not good. Let's try that again. Just make sure that I'm actually on
the correct correct layer. So I will do that once more. Apologies. I'm going to go to pixel, New adjustment layer. I'm going to use levels,
push the blacks up a little bit on that layer to get
those dark areas out. So it kind of matches
the background as well. And then I'm going to go back to my shadows and just play with
them until they look right. So erase on that a little bit, maybe on that side a
little bit as well. Now, this one here,
because it's very small, doesn't have to be reduced too much because if you have
that darkness underneath it, you can see how
it just plants it on the ground. But there. We probably also want something similar underneath the suitcase, something really dark
down there over there. Don't go too far down
here because once again, it'll look like it's
actually floating in there, just really close to the wheel. You can keep going with these
and do another one really, really close to the wheel until you feel confident with it. If you want something a
little bit harsher like that, do these ones first,
and then you can go in on another layer and do
a harder shadow as well. But even with the harder shadow, there'll still be these sort of softer shadows underneath. I have noticed, though, that this back shadow is kind of
going up at a weird angle. It should be further across. So I'll just have a look at
that. This is the one here. Use my raised tool, maybe a slightly bigger
brush and just raise that back a bit so it'll
go more of an angle. Like that. Right. Anyway,
have a go, get to that stage, and then we'll look at doing a hard shadow with a little
bit of color in it as well, because, as you can see, these are not gray these shadows here. We
want to match that.
80. Long Hard Shadow: Let's have a look at a
long shadow over here. So, what I'm going to do is
I'm going to go and get, believe it or not,
a selection tool. So I'm going to be using my freehand selection
tool, and over here, I can choose either
the straight edge if it was a building or
something like that, or in this case, the
rounded freehand. Remember, there's nothing
right or wrong here. All we're doing is we're getting the appearance of
some sort of shadow. So I'm going to go and
I'm going to just draw out what I think the
shadow might look like. Over there. Let's just
go back to there. Now we're going to add
another pixel layer and I'm going to fill that area. So I'm going to use
the flood fill tool. And what I want to do is I want to choose a different color. I've double clicked on
my foreground color, and I'm going to sample this brown color that
we've got over here. Um, I think that's
it, Let's just tweak that a bit and say close. And now I can just go and flood fill that area over there. I know that looks very, very
strange to start off with. Let's deselect that.
But of course, I could then go in and
change the Opacity. So we're just looking to reduce the Opacity on that
so we get some sort of feel like those ones
have got in there. And by adjusting this, I say, Well, that
doesn't look too good. Use your erase tool, erase out the bits that you don't think
look so good anymore. So I can just pull it out
a little bit like this. You don't want people
to look at this and go, Wow, what a fantastic shadow. You want them to
just look and go, Yeah, really looks
like it was there. I'm going to reduce the
Opacity slightly of that a bit more so you
can barely see it. But it gives the
impression that's there.
81. Recolor Tree & Remove Line: We've got two things to do here. One is to sort out the tree, which looks very blue, and the other is this
little line around the car. So let's sort out the tree. What I'm going to do
is I'm going to use a selection tool to
roughly select the tree. I'm going to go into pixel, new adjustment layer, and I'm
going to use color balance. And I'm going to push
the reds right up, so it's kind of warming
up the edge of that tree. You could add a bit
of yellow if you wished. And we'll deselect that. Now. Now, chances are, there's a little bit
of an edge there that you might see later on. So I'm going to make sure
I click on the mask, get my paint brush. Now, when I'm painting, I'm going to check that
my selection up here, my mode is set to normal, not add or color or
anything like that. Otherwise, it won't work.
Make my brush a bit bigger and just paint out
that area over there. With a soft brush, so I
get a soft edge on that. You can see there's a much
softer edge there now. So why have we got this
square around the car? Well, what probably
happened is that as we change the
scaling on the car, it kind of got slightly
affected from the mask. So basically, the
problem is the mask. If I show and hide the mask, you'll see that's
where the edge of the picture actually is. So if I click on the mask, I'm going to use my paint brush. Black and do exactly
the same thing, but with a slightly
smaller brush, and I can just paint out
that line there down there. Don't think there's
one over there. There. That's it. Save your file and export it. And you can always come
back if you want to tweak any of these settings because nothing is set in stone. We can always go back and change anything we like in here. And I'm going to just change the exposure because
I think it's too dark. Like so. Have a go and try to Wes Anderson your own
image as well. Okay.
82. Channels - Intro: In this section, which
is not very long, we're going to be
looking at channels. Now, you might never have
used channels before, and I want to show you what
they are, how they work, and how they can actually help
you with your selections.
83. What Are Channels & 8 Bit: Let's have a look at
how images are made up. Now, I've got an
image over here, but this could be
any image at all. It could be on a laptop. It could be on a tablet, it could be on smartphone
or a digital camera. You see, images are
made up of red, green, and blue, which you know, we've gone through that already, ones that are
displayed on devices. But each of those red, green, and blue by themselves
are called a channel. So this image is made
up of three channels, as opposed to a CMYK
image which is made up of four channels sine
magenta, yellow and black. So we'll talk about the
three channels in here. In fact, there's another
channel which you don't see and you can have multiples of
them called Alpha channels. For now, we're just going
to talk about RGB channels. I'm going to go to
the window menu. I'm going down to my Pixel
and across to channels. And you can see we've
got three channels here, one for each color. So those three channels
together make up all the millions of colors
that you see on your screen. So if I were to
hide, for example, the blue and the green channel, over there, we're just
seeing the red channel here. Now, these channels,
although they show up there as full color, they are just gray scale. They are just light
through to dark pixels. You can see because
it's the red channel, this red gradient I've
got is showing up as pure white because it's just showing 100% of red through there. If I were to hide it and
go to the green channel, the green gradient is
showing up at 100% in there. And likewise, if
I go to the blue, the blue channel
is showing up at 100% white at the top there. Sorry, I've got these
the wrong way around, but you can see the idea
blue, red and green. So all the colors that we see
are made up of those three. Now, each of these channels
has got a number of shades of gray to
make up this image. Now, there's a standard image that you work on a normal image, something you download
from the web or get from a picture library
usually is made up of 256 shades of gray
for each channel. And we know that because this image here is called
an eight bit image. You can see it says
RGBA, red, green, blue, and Alpha, and there's a slash
and an eight over there. So eight bit means
that there are 256 shades of lightness in here. So why do we see all these millions of colors
if there's only 256 shades? Well, it's because we
take the red, green, and blue and multiply
them together. So 256 times 256 times 256 is a little bit over
16 million colors that we're seeing on
this particular image. There is a downside to something
like this, and that is, if you've created a gradient in a certain color like blue, a very vivid blue, it's not using green or red
to display those colors, so you're actually
only going to see 256 shades of blue in there. And this is why sometimes
with gradients, particularly single
color gradients, if they are in the red, green or blue
spectrum, you tend to get what's called banding
like little lines across it. So if you're using
a lot of gradients, it's worth thinking
about going up to the next level of
color called 16 bit. I'll show you that in a moment. Let me stop at this stage here. If you want to open up
any image and just have a look at the RGB
channels in there, and then we'll move it
on a little bit more. I know this is brain
exploding stuff, so we'll take it
nice and slowly.
84. What Are 16 Bit Channels: When professional
photographers shoot, they don't always
shoot in eight bits. A lot of digital cameras will
work in higher bit depths, some of them ten,
some of them 14. And that means that
there are more shades of gray in each channel that
they are able to record. I've got an image over
here of this woman, this portrait, and
if you have a look, this is RGB a 16. So this is a 16 bit image. Now, that means that there are so many more colors
in each channel. In fact, each of those
channels has got about 65,000 shades of gray
in each of them. So you can time 65,000 by 65,000 by 65,000 and get
a very big number. And that's how many shades of colors you could
potentially have. And that means that if you
are using something with a lot of very subtle gradients
and you want to keep them, then using an eight
bit image, sorry, a 16 bit image will
be the better option. Now, if you've got a 16
bit image like this, how do you know, apart from
going to the channels? Well, the other way
that we can tell is if you go to document
setup over here, and you'll see at the bottom, this says the color format
is 16 bit RGB over there. Let's just go back
into here very quickly and have a look at
the individual channels. So there's this one over there, that's the blue channel, the green channel,
and the red channel. You can see they're showing
up with the colors on them. It's still the same
thing. It's just shades of that color over there.
85. HDR 32: Let's have a look at
something called 32 bit HDR. Now, what I'm going to do is show you three pictures
that I photographed. I just did them from my phone. We've got this picture here, which has got a medium exposure, but you can see a
lot of the detail out there is, well,
it's too bright. And the detail down
here is just too dark. So I did another
exposure here as well, where I got all the detail
I could from this dark, ready black area down here, and I did another
photo where I got as much detail from the
highlights as possible. I hand held these. They are not on a tripod
or anything like that. So let's put them together
as a 32 bit HDR image. By the way, each of
these is eight bit. If I go along to document
setup document setup here, you'll see that it
is an RGB eight. So I've got three images
which are eight bit. I'm going to close
those down over there. I only open them to show you. Now, what we do to bring in a 32 bit image or make a 32
bit image is you go to file. You go to New Image process, and over here, we do HDR Merge. Now, I'm going to click
on Merge over there, and there's going to
ask me, can you show me the images? So I'll
just add them in. Now, I've put these three
images into your folder so that you can play with
them as well over there, and I will click on Open. Now, it shows me the
images in there. But if I go down here, we've got a few more options. I do want to make sure I
automatically remove any ghost. I, when you've got
two images which are one on top of the other
and you've moved slightly, you might get a ghost
of one of the images, so I'm going to get rid of that. Noise reduction? Well, I'm going to leave it on the default
because we don't need that. And over here, we've
got tone Map HDR image. Now, I'm going to click on Okay. And then what happens is it puts those images together.
It overlaps them. It makes sure
they're all aligned, and it takes us into
the tone mapping area. Now, that looks horrible, but what it's done is it's mixed those three
images together, so we should be able
to get to the shadows, the midtones, and
the highlights, and have detail in all of them. You can see we've got
presets down here, so I could click on a preset
if I want to see that. This dramatic one, that
doesn't look too bad at all, and that's showing
the detail from outside as well as the
detail from inside. But remember, these
are just presets. If we go to the other
side over here, we've got some tone map options. So I can go along to
the tone compression, and I can pull this down so you can see how it's
compressing more, and we're getting less detail
from those highlights. I can go to local contrast
and we can increase that contrast or decrease
the contrast, as well. There's so many options in here that you can then
start to play with from things like the
Black point to get more blacks in there or less blacks and the brightness
of the image as well. Saturation well, we can increase
the saturation on there. So you can just go
through here and mix those three images together until you get an image
that you're happy with. I got to be honest, I'm not
overly happy with this. At the moment it was an awful
picture to start off with. In case you're
wondering, that is a multi fuel stove which
you use on a boat, and this is where
Fuji Our cat plays. So that's what that weird
thing is over there, and this reflection of
a guitar in the window. So in here, we've got more options right
the way down to curves. You can change your curves. But remember what you're doing now is you're actually working
with three images in one, which makes a 32 bit HDR HDR stands for high
dynamic range image, so we can get detail
from the highlights and detail from the shadows. Now, when I'm finished with
that, I can click on Apply, and here is my image. But let's just make sure
that we've clicked on it. If we want to go back
and change it again, you can click back on Tone Map. Little button up the top here, and we're back again
into tone mapping. And we can go and make any
more adjustments over there. It's getting worse and worse. The further I go into it. Anyway, do have a bit
of a go with that. Try it out, and, you know, try it
on your own stuff, take your phone and do some different exposures
of the same scene. You know, you might
want something where you've actually got an
image and it's at night, but you can actually see into the window of a shop which
has got the bright lights on, and you want to get detail from the outside street as well
as from the bright areas. And you can do this
and make up HDR, 32 bit image and use
tone mapping on it. Now, if we want
to save this out, let's just have a quick look
at what it is at the moment, because if we go to setup, you'll see that it's
actually a 32 bit HDR image. If we go to file and
we're going to export this when we're
exporting this out, and I'm just going to choose
the defaults over there, I'll use a JPG option. Click on Export. Let's put this on the desktop
so I can find it again to show you.
I'll close that down. So if I open that up again, this is the exported file, and there it is over there. What you'll see is when I go to Document Setup and
document setup there, it's now an eight bit
image once again. Do try it out. It's quite fun, and you can get some
interesting results with it.
86. E5 Alpha Channels: What are Alpha channels? Well, Alpha channels
have got a few uses, but basically they are
grayscale channels, which just hold information. Now, one of the uses for Alpha channels is certain
bits of software, particularly in video editing don't allow you to
use transparency. So you couldn't save it out
as a PSD file, for example, with transparency or PNG, but they do recognize Alpha
channels for transparency. So that's one use
for Alpha channels. Another use, and this
is the one I'm going to demonstrate now is that you can use Alpha channels to help you with
your selections. And what's weird, though, is that masks are kind of
an Alpha channel, as well. Anyway, let's just have a look. So I've got this
woman up here again, and I'm going to zoom in to her face. I'm
going to her lips. An I want to do a little
selection on her lips. Now, if you just watch this
every so often, first of all, if I click off of it,
you only see that sort of RGB composite there. When you click on
the layer itself, you'll see the full channels. So if you just wonder
why maybe you don't have all of them in yours, make sure you've clicked on it. I'm going to go along to
the free hand Lasso tool, and I'm just going
to select her lips. Now, I'm not doing
a great job because this is not a tutorial about
doing great selection, so I'm just going to go
around her lips like that, and I might just refine them very quickly going in here and putting in
a bit of feathering. That's all that I'm going
to do. I'll click on Apply. So I now need to go out, let's say, and I want to save that selection
to use later. So what I'm going to do is I'm going to go up to
the Pixel menu. I'm going to Pixel selection, and I'm going to go and I'm going to say save
as a spare channel. If you save it to a
file, it saves it as a totally independent
separate file. I'm going to say save
as a spare channel. There is my spare channel there. I'm going to right click it, click Rename, and
I'll call this Lips. Oh, libs. Let's try that again. I'm going to click
Okay. And then I can forget about this
selection, deselect that. And if I wanted to, I could save this document
as a dot Af file, and that would save
that little selection or that channel Alpha
channel with the document. So then what about
getting it back? Well, to get it back,
you just go along there. Once again, right click on the channel and just say
load to pixel selection, and it will bring it back
as a selection for you. Let's take this
on a bit further. I'm going to deselect this.
I'm going to do another one. So over here, I'm going to
just go round her teeth. Like that. And then I'm going to save that as a selection. Now, it says Pixel
selection there. That's what we're talking
about. We're talking about this pixel
selection, not the lips. So we get a Pixel
selection, right click it, and we're going to once again create this bare
channel over there. So there's our other channel. I'm going to right click that, rename it and call it teeth. So I've now got, if
I deselect this, two channels there, one for
lips and one for teeth. If I right click on teeth now, I can then load that to
the pixel selection, and there's my teeth back again. But of course, we can take
this one step further because I want to adjust
her lips but not her teeth, so I can go into
the lips channel. I can load that to
the Pixel selection. Then I can go to
the teeth, right, click that and I can say subtract that from
the Pixel selection. You can see in here, we can
add to the Pixel selection, we can subtract from
the Pixel selection, and we can intersect with
the Pixel selection. I'm going to choose subtract
from Pixel selection, so it'll subtract
that bit there, so it's only her lips
that are now selected. If I went over here to Pixel down to new
adjustment layer, and I used Let's use
an exposure on here, and I just darken it down. You can see it's not
affecting her teeth in there. Let me deselect that over there. So do have a bit
of a go with it. As I said, one of the uses is about
saving your selections, which can then be
saved with a document, and you can add and
you can subtract those Alpha channels as selections together
onto your image. Try it out. Okay.
87. Masks as Alphas: Now, sometimes you'll see some other Alpha
channels appearing. So what I've done is I've
made a selection of her nail. I haven't made any sort of
Alpha channel in here at all. I'm going to go to Pixel
New Adjustment layer, and I'm going to
use this exposure. I'm just going to darken down
her nail a bit like that. And then we'll just
deselect that. So what have we got here? Well, we've got something called the exposure adjustment Alpha. And it's this selection
or this mask over here. It's coming up as
an Alpha channel. If I click back on
the background, you'll see that that
exposure adjustment Alpha disappears. So it's only there when you actually click on the
adjustment layer. I'll do this one
more time over here, so I'm going to do a quick
selection. Around there. Once again, I'm going
to go to the pixel. New adjustment layer,
I'll use curves. I'm just going to
darken down that nail, give it a bit more contrast
over there and deselect it. So you can see if I
click on this curves, we've got a curves
adjustment Alpha. If I click on the exposure, we've got an exposure
adjustment Alpha. If I click on the
curves adjustment Alpha over there, that's
actually the mask. I can paint on that. So I'm painting
directly onto the mask, which is actually painting
directly onto the Alpha. Let's just get some
white over there. Paint that bit back
and we can then paint in these nails
over here as well. And all of that is happening on the curves adjustment
alpha, which is a mask. Anyway, once again, try adding an adjustment layer
in there and checking out the Alpha that
you get from that.
88. The Development Area - Intro: Now, there's an area inside
Pixel called development. And as you see,
sometimes we'll open up a picture and it'll go
straight into development. Sometimes it goes
straight into Pixel. But development is all about
working with raw files. Now, if you've got no idea what raw files are, don't worry, I'm going to be
explaining exactly what they are as we go through it. So let's get started.
89. What is a RAW File: Let's go and open up an image. I'm going to double click over here and I'm going to
go and open up a file. I'm going to take this file
in there and click Open. I'm in the Pixel
studio at the moment. I click Open and
look what happens. It automatically jumps to
something else called Develop. We've got different
tools in here. We've got different panels
on the right hand side. Why did it do that? Because it doesn't do that with all
images that you open? Well, it's because the
particular image that I opened is what's
known as a raw file. Now, let me just explain
a little bit about raw files and where
you come across them. Raw files are files that come directly
from a digital camera. So if you photograph
with a digital camera, you very often
have the choice of saving out what you've saved
or what you've photographed, shall I say, in two formats. You can either save
it as a raw file. And depending on
the type of camera, it could have a
different extension. There are things like DNGs, Nikon have got a
different extension, Can have got a
different extension. But they are all files which contain all the raw
information from the scene. If you save out as a JPG file, then what's happened
is the camera has processed the
information and very often has knocked out some of the highlights or the shadows depending on the initial
exposure that you've chosen. Whereas a raw file will very often keep all of
that information. So, a raw file over here, if you have a look
along the top, it tells you a bit of
information about this file. In this case, this says RGBA 32. If you open up a JPG or you
save a JPG from a camera, very often, it will
be an eight bit file. So there's more
information in this image. It doesn't mean that the
camera shot that at 32. It's just opened it at 32. Usually a lot of
digital cameras, professional ones
will be able to save out the information as ten, 12, 14, 16 bits. So quite a lot of extra
information that you can use. Once you've done this and
you've made some changes, I'll show you how
to change things in a moment. What do you do? Well, if this is a raw file, the great thing is that
when you go to output, you can either output
it as a pixel layer, in which case, it
will just change it to a straight flat
file, normal file. Or you can actually
have it as a raw layer. And there's two options here, either to embed the
image or to link it. I'll just choosembed
for the moment, and then I click on Develop. So now what we have over here is a different type of layer that we
haven't looked at yet, and it's got a little camera
on the left hand side there. So if I'm making some changes in here, and then I think, Oh, I wish I had done that in raw, you can just double
click on the icon. And it'll open it up again in raw and you can make
more changes in here. I'll just show you, I'm
going to go and change the exposure and I'm going to
go over the top completely. I'm going to say
develop over there. Then maybe I've gone
in here and I've gone to my adjustments and
I thought, let's make this. Let's use HSL on it and
make some horrible changes. But then I think I wish I
could go back to my raw file. I can just double click
on the Raw file there. And go back and adjust my
exposure in there as well. That's as a Raw file. You can't do that if you choose
a pixel layer afterwards. I just click on Develop. So this image here has got the Raw file embedded in it and you can always
go and change it. Have a quick look at that
and then we'll go into more details in
the develop area. I've added the raw file in
with your other files so that you can open it if
you don't have any of your own raw files to try out.
90. Basic Settings & Presets: Let's open up an
image. I'm going to open up this one that
I've provided for you. It's called Norfolk August
and it's a DNG file. DNG file is a raw file format. It actually stands
for digital negative. It doesn't come from
one specific camera, but it's it's kind
of in the raw files. It's like the JPG
of the raw files. Lots of people use it. Now, over here on the right hand side, right at the top,
I've got a histogram. Now, we've looked at
histograms before, but they're quite useful in the raw fm and
keep an eye on it, and you can actually
see how your exposure changes when you make
some changes in here. We're going to go down
to this area now, and we've got five little tabs. There's the basic tab.
There's lens correction tabs, details, tones, and masks. Don't worry. We're not
going to go through every single detail
of all of them. I just want to show you
the important things. So starting over here
with the basics. The first thing at
the top is a preset. So if I make some
changes here and I get this image looking really good and I'm very happy with it. But of course, I might have four or five other shots also with the same exposure
that I want to correct, I could save that as a preset. I can add a preset
and I can just apply that preset to
the other images. Now, what is slightly strange, and this caught me
out the first time that I used Affinity like this was that this preset
is just for the basics. If you go to lens, you've then
got presets for the lens. If you go to details, you got presets for the details. So if you make a
preset over here for the basics and then change the lens and details and tones, you'll find that by
applying that preset, it doesn't necessarily update
those on your next image. So just be aware of that. What I'm going to do
is I'm going to go over here to my exposure, and I'm just going to adjust the exposure to lighten it up. So as I'm adjusting it, yes, we can see more
details in here, but you can also see
that the histogram is moving across to
the right hand side. So we've got more detail in
the middle area over here. So I'm just going to not do
anything too harsh to it, roughly lighten it up so
we can see the dinosaur. Now, there's two
more slides in here. One is for the black
points so we can darken down the
blacks over there, and one is for the brightness. So once again, we can lighten up the lighter areas without affecting the darker
areas as much. And once again, when
you try this out, have a look and see what
the histogram is doing. Then moving down, we've
got the contrast, so we can adjust the
contrast either way. Clarity, which makes the
image almost appear sharper. It's really nice.
It's not sharpening, but it makes it appear
sharper over there. Saturation to increase
the intensity of the colors and vibrance. Vibrance is like a
delicate saturation, but it doesn't mess with skin tones as much
as saturation does. So it's really a very nice one. I prefer vibrance. It's a lot more delicate, unless of course you
want to go completely over the top with that one. Moving down, we've got the
white balance over here, and we can just switch on
the white balance and then adjust the warmth of that image. I'm going to warm
it up a little bit. Over here, let's go down. Again, shadow and highlights. Now, I'm going to switch that
on because I can then go to the highlights and
I can darken down the highlights or lighten
up the highlights. And you can see by darkening
down the highlights, I'm getting more details in
the window in this cathedral. So I can pull that down to just get a bit more detail in there. If I wanted more detail
in the shadow areas, I can increase or
intensify those sorry, increase those shadows,
not intensify them. I can lighten up those
shadow areas in there. And then down the
bottom over here, we've got the profile. And remember, we've talked
about profiles before, and we can output them as
anything you like, really. But be careful because some of them will
give you colors that are not available on
other people's machines. So if in doubt, stick with SRGB, it's
a nice safe one. So that's the basic
tab over there. Try it out, have a bit
of a play with it. Don't forget, before
you click Develop, make sure that you
are on the raw layer. So we're going to
take that in as embedded file over to here. If we need to make some changes, we can just go and double
click and we're back into the develop area and go and
make some changes over here. Lastly, I want to save
this as a preset in case I've got some other images that need these exact same settings. But just before I do that, I'm going to go along to one
of these other little tabs. It doesn't matter which one, I just want to show you
another tab in here. I'll go to the curves
and I'm just going to go wild with that curve over there. Let's go back to the
basic settings over here. If I add a preset now, I'll just call this tester. You can call it anything
you like really over there. Let's say that I then
went back to my tones, and I switch that
tone off over here, back to my basics, made
some silly changes to this. And I want to go in over here, back to tester again, you can see it resets it, but what it doesn't
do is it doesn't add in the tones over there. It's only doing the basics. So just remember, you can
use this for other images, but it's also quite
a nice way to save your settings while you're going along if you
want to experiment, you've gone in here, you
thought, Wow, that's fantastic. I like that. Save
it as a preset, and then you can go wild with
some of the other settings, try something
completely different. I mean, that's just horrible. But then you can
always go back again. That's the default. Go back
to Testra again in there. I've called Min tester. You can call it
anything you like. It doesn't really
matter. Try this out, see how you get on.
91. Lens Distortion & Chromatic Aberration: I I'm going to go back
into my raw file. So just double click on there. And we're going to go over to
the lens option over here. Now, some cameras
will automatically be selected in here and
you can actually see the lens profile
automatically. Mine hasn't picked
it up automatically. You can see this little
warning symbol there. But it doesn't matter.
If you don't see yours, you can just click in
there and go and find it. Now, I'm on a Sony, so I've got a Sony 27 to sorry, 24 to 70 in there that I want to use. So I'm going
to switch it on. And when I do, you can see that the image slightly
adjusts itself, so it gets rid of any distortions that the
lens might have put in. Now, we can actually
manually distort as well so we can pull these
in and out from the middle. This sort of pincushion effect can be a bit of a
problem sometimes, especially if you're
shooting something which has got to be
absolutely upright. We've got horizontal
vertical and rotation, so you can have a bit of
a play with those and see what they're actually
doing to adjust them. And then further down, we've got something called
Chromatic Aberration. Chromatic Aberration is when
the image usually towards the edge of the image splits into the colors
that you can see. So you might find that
you're seeing a fringe of red or magenta or
something like that, and this allows you to correct
those little problems. It usually happens at the
very edges of a lens. The more you pay for a lens, the less of that
you usually get.
92. Detail Settings for Noise: Now, defringe removes
the purple fringe that you can sometimes
get around an object. Remove lens vignette. This removes the darkening
that can sometimes occur at the edge of the image and
then post crop vignette. So that's once
you've cropped it, if there's a vignette on
there, you can work with that. Otherwise, this one works
on the whole image. That one works on
a cropped area. So let's move on to the details. Now, in the details, we've got a radius and
an amount over here. We're going to come
back to that one. And I'm going to go down to
the noise reduction first, and then we'll have a look at what those two are
actually doing. What I'm going to do is in the noise reduction so
that you can see this, I'm going to zoom into my image and you can see
there's quite a lot of noise in there or
grain as it's known. Now, grain can look
really good on an image. It gives it that photographic
film type of look. But if you don't want it,
you can remove it in here. So I can go to luminance. Luminance is the lightness
and darkness grain. And if I pull this up, you can see I can just
remove it from the image. And if I go too
far, it's going to look horrible, really,
really horrible. But if I take it up
just a little bit, I can get rid of some
of that grain in there. And then we've got
some luminous details in here and you
can change this to see exactly what you
want from your image. Obviously, this is different
on every single image, so I can't say set it
at this or do that. You've just got to try it out
on an image by image basis. Now, sometimes you might
find that you actually have color noise or
color grain in there, and you can adjust
that or remove that with this
little one, as well. If I pull that right
back, you can see there's some color noise going
through in there, and we can just remove
that very quickly. Now, the reason I've done
this before that one is because you can't
really see this working properly with the grain. I'll just zoom out a bit. What this top one does, it's called detail refinement, and it just gives your image a little bit more
detail along the edges. I'll just take the
radius up a bit over here and take
the amount up. Look at the top of
the spines over here. If I switch that on and off, you can see it's
almost sharpening it up over there and giving
us detail on the edge. And down the very bottom, lastly, we have got the noise addition, so
I can click on that. And if I want to add in
more of my own grain, well, I can do that over there. You've got color grain, if you wish to add
that in as well. So one removes, one adds. Anyway, so have a little bit of go at those detail
settings. Try it out.
93. Curves, B&W & Split Tone: I've moved across
to the tones tab, and first one we've
got over here is curves that we've looked
at earlier in the course. And if I just switch it on, I can then click on that
curve and lighten or darken. I can increase the contrast, so to increase the contrast, you do an S shaped curve. To reduce the contrast, you do the opposite of an S, so it's a reverse S in there. If you want to get rid
of this, just click on little reset
button at the top. After that, we've
got black and white, so I'll switch that
on, and once again, we can adjust the
lights and darks of the blackness and the
whiteness of the image. By using these, I can
darken down the reds. I can lighten up the yellows or whichever one of
these I want to use. Now let's go down. I'll leave that on black
and white for the moment to something called
split toning. Split toning is a traditional
photographic technique where you take a print
and you put it into one lot of chemistry
that can affect or tone the highlights and
another bit of chemistry that can
tone the shadows. So in here, if I switch that on, you'll see we've got
the highlight hue. And we've got the shadows hue. So in here, I'm going
to pull this over to, say, yellows, for example, and then I'll use my
highlights and just increase that to make
the yellows slightly. Toned. You can see over there, the very light areas are
being toned yellow or orange, shall I say, in there. Then I can go in here to this
one and I can say, Well, I think the shadows
should be maybe blue. I can then tone the
shadows with the blue. Let's go a bit extreme on these so you can see with
that split toning, I've now got the
highlight areas in yellow and the darker
areas in blue. I can choose what
balance I want between the yellows and the
blues at the bottom. You can use this to recreate
all sorts of effects from traditional sepia
tone through to some really wild and
wonderful split tones that you want to
create yourself. Don't forget, if
you make a mess, just click on that little
reset button to start again. Have some fun with
that one over there. And if you do it on a black and white, it looks really good. But if you try it on color, and let's just do
this one over here, you can get the same sort of weird effect with
a combination of the color and the
split toning in there. Anyway, try it out.
94. White Balance Tool: I'm going to come
back to masks in a little while because we're going to be using some of
these tools with masks. But let's have a
look at some of the other tools that
we have in here. Now, there's a hand tool
to move around your image. There's also the Zoom
tool to zoom in and out. Fairly straightforward. I prefer the shortcuts that
we've discussed before. Then moving down over here, this is quite an
interesting one. It's called the
white balance tool. What that does, it sets
your white balance in here. So what we need to do is we
need to actually click on something which we think
is a neutral color. So zooming in over here, if I go into these areas here, I'm trying to look for
something which is neutral, I don't really know what
is neutral in here. Let's have a look
at this piece of paper that she's
holding in there. If I were to click on that
piece of paper, once again, it's it's not giving me
anything very neutral. There's something in
the background there. Let's try that one.
Mm. Ah, there's something right at
the top over here, and there we are. I'm going to click on that and see if that does the trick. That's better. That's
definitely better. An image like this is
very difficult because there's so many different
lights coming in there, some sort of very red or
orange lights in here. We've got different
color lights there. There's light that's
coming through the window. So there's a mix of colors. So the whole color balance
is very, very subjective. So I might use this to
kind of click and get myself right in the
right sort of area, but I would still do
this manually, as well. So I'm just going
to pull that out, and you can see I can probably
get it closer manually. So that's the little white
balance tool up the top there. Try it out, but you might
need to tweak it yourself.
95. Develop a JPG with Red Eye & Blemish: I've got a picture here, and
this woman has got red eyes. Red eye is what happens
when a flash goes off and the light bounces
against the retina, so you're actually
seeing the red from the retina inside the eye. And I want to remove it. Now, there is a red
eye tool in Affinity. This is not a raw
file, by the way. So I can go in
here and I can use the red eye removal
tool in Affinity. What about if I wanted
to do it in raw? Could I actually do that? Could I take this in as a
raw file? And yes, you can. So if you click on
the image over here, you'll see this develop. If you click on that,
you can take any image. So I've taken this
image, which was a JPG image in as a raw file, and then we've got the
same tools over here. So we've got the red
eye removal tool, so I can just go in with my red eye removal tool
and click and drag little square over
that part of the eye and another one over
that one, as well. Let's have a quick
look over there. Yes, I think I've got that in the right position over there. So why would I want
to do it in here? Well, if I click on Develop
when we come back here again, it's still a pixel layer. So there's no reason why
you'd need to take that in and use the red eye
tool, for example, or the other one, the blemish removal tool
that we'll come to in a moment inside the raw file. You can do it in here and you get exactly the same result. However, while you're
actually doing it, there's a bit more flexibility. So you can use any of the tools inside Raw by just
clicking on the layer, making sure you're on your
MOV tool, click Develop, and you can go in and use any
of these options in here. But as you can
see, this image is still an eight bit image. It's not a higher
bit depth image. Now, let's have a look at some
of the other ones as well, some of the other tools in here. I'm just going to cancel
that. I don't want to. Whoops. Let's try that again. I want to just cancel this and I'm going to go back to the other image that
I had with the Dino. I'm going to double
click on that and let's have a look at some
more settings in here. So moving along or moving
down, shall I say, we've then got the tool
for removing blemishes. I'll zoom in a bit over here. This is not
particularly a blemish, but I want to get
rid of that light because I might find
it distracting. So with this tool, I can
actually just click on there, and you'll notice that
if I move this around, there are two little circles. This circle here is
the copy circle, and it's copying it over
onto that blemish in there. If I did it the
other way around, if I did that and that, then it would try and
copy from there to there. So those two little circles, I can just move them like so. Over here, let's
go over to this, and we can then just have a
slightly bigger wider brush. When we do that, you
can see I've got a huge brush for that one. There are two
circles. One copies, and one paints it elsewhere. Try it out, it works the
same as in normal affinity. It's not just for
the develop area. Have a bit of a go with those to the red eye and
the blemish tool.
96. Create a Masked Area: I'm going over to my mask tab, and you can see there's a mask. There's a master in there. And now I'm going to
go across to my brush. This one here is called
the mask Paint Tool, and I'm going to click on it. And now what I'm
going to do is I'm going to paint an area in. Now, we've got some options
for the brush over here, and I can also adjust
the size of the brush using the left and
the right square brackets on the keyboard. So with the brush, what I'm going to do
is I'm going to paint this area over here
with my brush. Let's just paint that
bit in over there, I want to effect that bit, and I'm going to make
my brush smaller. I want to effect that
bit over there as well. And you can see I've
now got something here that says Brush mask. Now, if I make a mistake, I can then go to the
brush erased tool or the mask erased tool, and I can just erase out those bits that I
don't want over here. So if I didn't want to
affect the dinosaur's bones, I might just go in and erase those probably a bit more carefully than I'm
doing at the moment. I don't want to affect
that wall either, so I'm just going to go
down there like that. And she doesn't need
to be affected. So how do I do this? Well, I just go over
to my settings now, and I can adjust this
so you can see I can lighten it up or
darken that area down. So I want to darken
it down to keep all the attention on
this area in here. Maybe I'll reduce the saturation
in that area as well. Now, the great thing about this is that if I'm done with that, I can click on Develop
when I get here, I might be doing
some other things, looking at this and
thinking, you know what? That's very dark and
depressing in there. So I can just double click, go back into my develop area. Then I'm going to
go to my masks. I can click on the brush mask, go over here and affect
those areas like that. Let's try being lighter still. So you can do the masks, and they stay with the image
when you actually develop it as long as you are using
this raw layer output. Let's do another mask. I'm
going to go to my masks. There is a new mask button
down the bottom there. I'm going to click on that,
so I'll click on that one. I'm going to go over, and I think I'm going to
darken down this window, so I'll just paint the window in I'm doing this
very, very fast. When you tried it
out. You might want to do a little bit
more detailed. Now that I've done that, I can go back to my
basic settings, and I can just adjust
the exposure to darken that down and bring in a
few more details in there. And let's take the saturation
up on that as well. And yeah, I think I
think I quite like that. Maybe even some white balon
to sort of make it a bit more orange. In there. So you add as many of
these masks as you want, and you can always
come back again, click on the mask
and adjust them. When you're actually on a mask, you'll find this Opacity so
you can reduce what you've done with little Opacity
slider in there as well. Have a bit of a play
with those masks, and don't forget there's also the mask erased tool if
you've gone too far, that you can use at
any time and just paint out what you've
done on that mask. Try it out.
97. Gradient Mask & Show / Hide Masks: I if you're working
with your masks, you might want to
see what's going on. And what you can do
is you can actually click on Show masks
at the top here. So when you click on the mask, you can see it a lot clearer. So if I do that to
the brush mask, go along to basic, I know which one I'm changing in there. Unfortunately, I can't actually see exactly what's
going on with that. Let me go back to the masks. Again, this one here you
can see is that one. And if I make changes
to my settings, well, you can't really
do much in there, so I'm going to switch that off and then I can go and
change my settings. There. So just flick that on and off to see what
you're working on. Now, let's have a look at one more mask which
is this one over here. This is a gradient mask. So we'll show the masks again. I've gone to my gradient mask because I want to
darken down the top. So I'm going to just click and drag to make a bit
of a gradient. Let's pull that one up
a little bit like that. And then I can go back
to my settings over here and just maybe change the exposure to
darken down the top. Just a little bit to balance
the whole image out. Anyway, really easy one, just click and drag to
do a mask in a gradient. It really is great for darkening
down things like skies.
98. Crop in RAW: The last of the tools in here allows you to
crop the image down. So I've gone to the crop tool, and maybe I want to get rid
of just a little bit at the top and a little bit
at the bottom, like so. I think we'll take that in tighten the whole
image up like so. And by mistake, I'm
going to crop off too much of the stained
glass window. So if I develop this now, you can see that it's crop
the image right down. But of course, if
I double click it, you know, what's coming
here, don't you? I can then just go back
again over there to the crop tool and bring it back. Like so. We'll click on Develop, and there we've got our
uncropped from the top image. The other crops are still there. Do try that out. It's non
destructive cropping.
99. Liquify - Intro: This little section is all
about the liquify tool. Now, the liquify tool
is the tool that gave image manipulation a bad name initially before AI came along, but it has actually
got some really, really good uses, and I
want to show you them.
100. Liquify Tools: Now let's have a look
at another option, and that's right
next to develop. It's called Liquify. I'm going to click on Liquify over here. And what we have
are some tools on this side and some
options on the right. Now, what we can do
is, first of all, go down to the
brushes and we can adjust the brush size in here. You can see we've got a
slider for the brush, or you can use the shortcut, which is your square brackets left and right to
change the size. So once you've got your
size, your hardness, your Opacity setup, you can then start
to have a look at some of these
little tools here. No, very quickly
going through them, you've got things
like the liquify, which is the push, which
allows you to sort of move things along like so. You've also got this one,
and you can see it's kind of got a straight
edge over there. It's a totally
different type of push. I prefer that one. I
find it far more useful. I'm going to just
undo those two. This is a twel so
you click and hold, and it will just twirl things
around. This is the pinch. Which makes things bigger, and this is the punch, which makes things smaller. You just click and hold to
change the size of items. With those items there, you can just click and do whatever you want by
pulling things around. But what about if you don't want to affect
the entire picture? Well, I'm going to just go back again and come in with the
fresh version of this picture. So I've just canceled
the last one. What I'm going to do is I'm
going to click on Liquify, and I'd like to actually change the hair but not affect
this woman's face. So down here, there's a
little frosty snowflake. I'm going to click on that,
and that says freeze. So what it does is it masks out the area over here so I
won't affect this area. I don't want to affect
that bit there, and I probably don't
want to affect her arm and this
bit of hair either. Now that I've done that, when I go back to these
tools up here, I can then start pulling things
around and moving things, and you can see it won't
affect what is red. I'm going to undo that a bit. So I'm just going to pull
her hair out a little bit here because I think
it's a bit unbalanced. There's so much
hair on that side, and maybe pull this in just
a little bit over there. Now, if I'm happy with that, I click on Apply and you
can see the difference. If I just undo this, that's before, and
that is after. So it's quite subtle. Let me do that
again. So I'm going to once again go
to my move tool, make sure I've clicked on
the layer, click Liquify. I would like to adjust
her nose a bit, so I'm going to go to
my freeze tool and I'm going to that's not
on the freeze tool. I'm going to go to
my freeze tool, and I'm gonna freeze
this bit around here, so I don't touch it by mistake. I'm also going to freeze
her mouth. Over there? Oh, now I've gone too
far onto her nose, so I can use the unfreeze tool, maybe a smaller brush to
just unfreeze this area. Now, when I go in here
and I adjust her nose, let's just move it
up a little bit. You can see it's not affecting
her mouth or her eyes. Okay, I've gone kind
of over the top there, but with a subtle bit
of movement on there, we're not affecting
those other areas. And once again, click
Apply when you're done. There's lots of little tweaks and settings that you
can try in there. Have a bit of a play with them, but that's basically how
that tool works. Try it out.
101. Reconstruct Mesh Slider: Well, if I go along and I
do some changes to this, so I'm going to do the same sort of thing that I did with a hair, but maybe a bit more extreme. I'm going to use my freezing
tool and I'm going to freeze this area here so I can't
affect anything by mistake. There, maybe going into the head just a little
bit over there. And then I'm going
to go along and get this move tool over here and I'm going to pull
some of this hair out. I'm going to use a bigger brush over there to just pull it out a bit more and maybe push this bit in a
little bit as well. Now, I'm happy with
that. I want to clear this mask
so you can either use this thaw tool or you can just say
clear mask down there. Now, I've kind of overdone this. So if we go up to this
little reconstruct mesh, I can pull that over to the left and just undo
what I've done, so you can see it goes between what I've done and the original. And I can say, Well,
I've went too far, so let's just take that
back a bit until I'm happy. So do have a little
bit of a look at that. The reconstruct mesh,
whatever you do, over here, let's just
pull her face down a bit. You can then choose to
just reconstruct that. You can see it's
doing the hair at the same time, so
it's the whole image. Like so. And try it out.
102. Project: Spy Master Poster - Intro: It's project time once again, and this is another
movie poster. So what we're going to
do is we're going to do a very minimalist
spy type of poster. You can see I brought
it up on the side here, and we're going to be
bringing the pictures. We're going to change the
color. We're going to do well, we're going to cut
out the person in the foreground. We're
going to put in shadows. We're going to put
in reflections, so many things to make it. And, of course, once
you've done this, you can try it on your own. It doesn't have to
necessarily be for a movie. It could be for an invitation, it could be for a brochure,
whatever you wanted. But I'll show you the technique. Anyway, let's get started. I can't wait. This is a
great one to get going. En
103. Create Your A3 Document: So the art director has just given you a scrap
of paper and said, Could you create this
movie poster for us? It doesn't look
much, but it's got enough information
for us to work from. The art directors also given us the photographs of
the people that we need. And the idea behind this is
that it's a very sort of spy, very black and white. It's quite light because it's not it's got to be
reasonably high tech. We're going to have a white
background over there, and we're going to be bringing in all these pieces,
cutting them down. We're going to take the
person in the middle. We're going to make
her look less smiley, so we're going to make
her a bit more serious. And we're going to take
the background pictures, make them black and white. One of them is going to be red. We're also going to
introduce things like shadows and
reflections underneath the chair that she's sitting on. Now, if that sounds
a lot, don't worry, I'm going to take you through
everything step by step. So let's make a start. This movie poster
needs to be A three, so we're going to go along and we're going to
create a new document. So I'm going to go to File New. I'm going to do an A
three size document, which is this one here. And I'm going across
to the side here. Now, this document is primarily for emailing around and people can print
it out themselves. So we will choose
RGB eight for this. If this is going for
mass production, we'd be looking at CMYK. But this is the kind
of thing that people will use their home
printers to print up. Now, I think that looks right. We've got a color profile
on there, which is RGB. The sizes are all fine. And I'm going to click
on Create Document. Now, what about a bleed around
the edge? I hear you cry? Well, because this is
for home printing, there are very few home printers that can print edge to edge. Some photographic printers
can, but generally, it's not like
commercial printing where we actually have a
gillotin cutting out the edges, so we really don't
need to have a bleed. If we did, we could actually change it and add
it in later on. But for now, we've just got
an A three document like so. Anyway, if you'd like to
get your A three document up very quickly, come back and we'll start
bringing in the assets. Mm.
104. Place Image & Cut Out: One of the things we forgot to do was to check the resolution. We've got the size,
but we actually need this document to be 300 PPI. Now, PPI stands for
pixels per inch. But a lot of people
also refer to it as DPI or dots per inch. So if you see DPI or PPI, you can pretty much say
they're the same thing. You will find sometimes
though for inkjet printers, they use PPI, which is individual little
tiny dots of ink. But for our purposes, we're actually using
this as pixels. A dot equals a pixel. So anyway, let's go
to the document. We'll go down to our
setup, document setup, and over here, you can see
we are at 300 DPI in there. Now, let's go and
bring in a picture. So I'm going to go
to place an image. I'm going to go to
file and place. Now, let's just check
our placement policy. Over here, my placement policy, I want to make sure that we're actually
bringing things in as embedded files rather than importing them
as linked files. I want to make sure they
are part of the document, so that's absolutely fine. I'm going to click on Place, and I'm going to go along
and find the image. Now, the one that I want is
the woman sitting on a chair? No, not that one. She's
sitting on a chair by herself, so let's go and find her. There she is over there, and we'll open her up. And I'm going to bring
her in reasonably large. She doesn't have to be huge, but she's probably gonna be
about that size over there. Now we need to cut her out. So how can we do that? Well, we can either
go along here to our Object Selection
tool. We move down. We just wait while
it figures it out, and I can click to select her. Now, I also want to bring in the stool that
she's sitting on. So I'm going to move down to that and making sure that
I'm on the Add option. That's the second button there. I'm going to click on the
stool to add that in as well. That's done a pretty good job. Now, just in case there's an issue that I need
to change later on. I'm not going to cut her out. I'm actually going to go
down here in my layers, and I'm going to add a mask, which then masks her out. And I can then
deselect her that's either Control D or
Command D to deselect, and she's cut out like that. And the great thing about
this is because it's actually on a mask, at any time, I can throw the mask
away and get back to the original
or I can actually click on the mask and paint bits in and out as I need them. It could be, for example,
that I didn't like these little black feet on here, and I just wanted to look white. So once again, I could just
paint them out on the mask. Have a go with that so far.
105. Liquify: She's our spy master, and she looks far too
happy for a spy master, so I'm going to zoom
right in. Over there. And you can see
she's got this sort of subtle smile over there. I want her to be a
little bit more serious. So what I'm going to
do is I'm going to use liquify to adjust her face slightly to get more of
a serious look from her. I'm going to go up to
the little move tool. I'm going to click on Liquify. Now, you need to be careful
because before I do that, am I on the mask or
am I on the layer? I need to make sure I'm on
the layer, not on the mask. So do watch that. I'll click on liquify now, and there are certain things
we don't want to affect. We're going to freeze them. I'm going to make my
brush a lot smaller. I'm going to go to the
freeze tool and I'm going to paint this area over here. Now, let's try that again, freeze tool and I'm going to
paint this area over there. I don't want to affect her chin, so I'm going to
paint all of that. I'm going to paint
the hair over there. Definitely don't want
to affect the hair. Then just making sure that
it's just the area that I'm interested in that
I will be affecting. So maybe something like that. Now, let's zoom in a
little bit over there. I'm going to start
with her mouth. So I'm going to go along to
this move tool over here, and I want to just push her mouth close just a
little bit like that, and then go to the corners
and pull the corners down. Now, I'm going to start
from right over here and just pull them out
slightly over there. So she has an open mouth, but it's not quite so let's pull that up a little
bit. Not quite so happy. And there it's more of a
sort of a serious look. It's very subtle what I'm doing, but it's enough to take that
sort of happiness away. Other thing that we can
do is when people smile, their eyes tend to crinkle up. So I'm going to just
pull her eyes down. Once again, smallish brush. I'm just going to go below the eye over there
to this sort of bit underneath the eye and just pull it down a bit over there. Not too much because
you'll end up actually distorting
the iris itself, but just a little bit like that. If you want, you can
go to the eyebrows. You can pull them
down a little bit. So we have more of a frown
almost coming in over there. And have a look at this. If I go to reconstruct, actually, let's just
clear the mask, first of all, Reconstruct
we've got before and after. Look at the eyes as
I'm moving them. I've been very, very
subtle with them. So we've got happy, serious. And if you keep going over
here, it'll get even worse. But we don't want that.
That looks a bit funny. So I'm happy with where
I am at the moment. She's looking serious
enough for the image. And I'm going to click
on Apply in there. So when you try this out, make sure that you freeze the area around the
outside over there. So you're only affecting
part of that image. And then when you come out
of it, if you want to have a look at what it looks
like before and after, just use either Control
Z or Command Z to undo, and then you can use
either Command Shift and Z or Control Shift and Z to redo so you can sort of see the differences over there. Try it out. Don't forget to mask things in
your liquify tool.
106. Shadows & Reflection: She seems to be
floating in the air. So I'm going to do two things. I'm going to put a subtle
shadow underneath her. But I also want it to be on this pure white background with maybe a reflection
in front of her. Let's start with a reflection because it's a really
easy one to do. I'm going to go to her layer and I'm going to copy and paste, so it's either Command
C or Control C to copy and command or
Control V to paste. So I've then got two of those,
one on top of the other. Let's go to the bottom
one. And what I'm going to do is I'm going to squish her
down to make a reflection. So I'll go back to my move tool. Now, before I start squishing, if I just squish her like that, you can see it just
makes her smaller. So I'm going to hold
down the shift key. And then when I squash her, she'll squash that way. I'll keep going until
she's all the way over. Let's get the bottom of
the chair to line up, holding down the
shift key again. Get the reflection in there. Now, it's quite a
harsh reflection that's almost a mirror like, so I'm going to go to
my Opacity and just reduce the Opacity down so we get a sort of
a subtle reflection, almost as if the background
is white plastic. So we've got a bit of
a reflection in there. The next thing that we need to do is to start putting
some shadow in. Now, we've done this
in the course already. So I'm going to go and I'm
going to make a manual shadow. So down over here, making a new layer, and I'm
going to just paint it in. So get you working with
a paint brush again. Choose the brush size. I've got black as my foreground color, and I'm going to paint a bit of a blob underneath
there, like that. Now, I know that looks awful, but let's take the
Opacity down over there. We'll move it behind everything, so it's not messing
with her feet. And then we'll go
to the move tool, and once again, I'm going
to hold down the shift key, and I'm going to
squish this down to something which looks
more like that. I might even pull it in from the edge a
little bit like that, so we've got more of a
shadow underneath her. And we'll take the Opacity
down again, as well. Like that. So it's
just enough to give the impression that there
is something underneath. Now, the other thing
that we can do as well, is we could go in
here and we could put very subtle shadows
underneath the chair legs. So I'm going to move down here. I'm going to add another layer. Once again, pull it
down below those two. Use my paint brush,
slightly smaller brush than that over there. And I'm just going to click
one over there, once again, over there and reduce
the Opacity on that to get a bit darkening going on or the one
at the back as well, maybe. And then once more, we'll add another one of these layers. I'm adding pixel layers
all the time over there. I probably zoom
in a bit further. Once again, smaller brush, potentially even harder
and just paint just underneath those little feet where the really dark
area would naturally be. You don't need to change the
Opacity on the small one too much because they
would be very, very dark. Anyway. You can keep
building this up. You know, you could go
along to this one here, which is the big shadow
over there and say, Well, let's take that
down a bit more. And what about if we had
another shadow in there? So you can see how
you can just easily, easily get very carried
away with this. I'll have a bigger
brush once again. Click over there,
click over there, maybe scale those down, holding down the shift key, pulling them down and change
the Opacity of those. You don't want people to
look at your poster and go, Wow, what amazing
shadows and reflections. They just shouldn't
even be aware of them. It just helps to sell
the whole illusion. Have a bit of a go, try it out, bit of a shadow,
bit of a highlight.
107. Gradient Background: Let's pop in a really
subtle background. I'm going to add a new layer, and I'm going to move it
underneath everything. Once again, when you're
moving these things around, make sure that if you
drag it below everything, you see that little
graduated orange color. I'm going to go to my fill tool. I'm going to fill, and the type is going to
be a linear gradient, and I'm just going to
click and drag like this. Now, although that looks okay, I really want to have the
foreground being white as well. So I'm going to click on
the gradient editing area. And I'm going to say,
Okay, in the middle here, maybe I want another
little color. So by the way, I just double
clicked on that line. This foreground here, I
want that to be white, so I'm going to go white there. So you can see we've got a very, very subtle gradient that goes from white to gray
in the distance. And let's just try
changing that, bring that gray down a bit. Messes with your
eyes in the engine. You can't see that gray,
but it is very subtle. If I just change that
to a darker gray, you can sort of see
what I'm going for, something like that, but very, very subtle over there. Right, that's it. There was a really easy section, just a bit of a
gradient in there to help once again with
the depth of the image.
108. Setup Row & Column Guides: Now, before we bring
in the pictures, let's set up a bit of a grid system so that we can see exactly
what we're doing. I'm going to go along
to the view menu, and I'm going to
go down to guides. And what I want to do
is I want two guides, one down the middle and one
across the middle that way, so vertical and horizontal
or rowan columns. Over here, in the columns, I'm going to just
choose two columns, and you can see now I've
got that nice little white line running down the middle. And I'm going to do
the same with my rows, and I'm going to choose
two rows in there. Now, if you want to
make that gap bigger, you can just change the gutter between them to
any size you like. But I kind of like that
sort of size over there, and I'll just close that up. So that's great because now
I can just design on that. And because I actually want to design without her in the way, I'm just going to go and
close or switch off all of these layers over here until I can see that
bit over there. So if you'd like
to get that far, you can see two rows
and two columns, and then we'll take it further.
109. Create 4 Squares & Snapping: Now, we're going to use these guides to put our
shapes in for our pictures. So I'm going to go all the way down to these vector shapes. Even though we're in
the pixel persona, these are still vector
shapes in here. And I'm going to draw
in one of those shapes. So I'm going to hold
down the Shift key while I'm drawing to get
a perfect square. And I think I'd like to
change the color of that, so I'm going to just give it a totally different color so I can see what I'm
doing. Over there. And I'm going to get
rid of the stroke around the outside because
we just don't need that, so we'll choose none in there. And that gives me my
first little shape over here. Let's zoom right in. And I'll just pop
that over there. Now, let's make a copy of that. So I've got my
rectangle over here. I'm going to copy and paste it, and the copy is then going
to be moved across to here. If you wish, you can use your alignment tools to get
these absolutely spot on. And obviously, there's a lot of other bits and pieces
where we can get things to snap to each other
and to guides and all sorts. But we're doing this
manually now. Paste again. Let's bring that one down to
there and one more paste. We've got this one over here. So they're all
lined up perfectly. Now, we are going to
take all of those. I'm going to select one,
hold down the Shift key, and select them
all and move them below my people or my person. Now, just be very careful
where you drop it. Make sure that it's
a perfect line like that when
you're dropping it. It doesn't matter
about the shadows because they're
down here anyway. And with them all selected, I'm just going to
pull them up a little bit into the position
where I want them. We can move them later
on. It's not a problem. So let's just show our person and all the other
layers in there. So that's pretty much
what we're after. Now, let's just go
back there again. So I'm going to go up to
view down to my guide. That's not my guides.
Let's try that again. I'm going to go to View Guides. And as you can see in here, you can do as many columns
or rows as you like. They're just really useful. I'm going to take
mine back to one, so they'll kind of
disappear off of the page. If you want to snap things, go along to the little
magnet at the top. Click on that. Everything
is grayed out, but all you've got to do is say enable snapping at the top, and you can see how
you've got so many things that you can snap to object
snapping and page snapping. There's just so many
things in there.
110. Add Photos into Squares: Let's start to bring
in the pictures now. So I'm going to have
four different pictures in those squares. So I'm going to start
off with the first one. I'm going to go to
File and Place, find the first of my images. There's the first
one over there. She looks particularly spy like, and I'm going to bring
her in over there. Now, I'm really only
interested in her face, so I'll place her over there. And then I'm going
to take her and I'm going to drag her down. Now, I need to find out
which square is which. The first one that I started
is actually that one there. So I'm going to drag
her and I'm going to drop her on top of that, and that'll push her into that square over there.
Let's do this again. So I'm going to
go to file place. I'm going to find my next one, which I think is that one there. Click on open, bring her in. And move her along to the
right position because it's difficult to see
what you're doing if you place it
on the wrong one. So I'm going to pop
her over there. Let's drag her down,
drop her into that. Two more, very, very
quickly. File place. Find the next one.
She's going to go. Now, what's happened here? I've clicked and dragged, and you can see it's actually placed inside that
one over there. This is something
you need to be aware of where you've
actually clicked. So I need to make sure
I've actually clicked on that rectangle over there, or that one for that matter, or none of them. And then I can bring
that in again. So I'm going to
go to File Place. Find her. I could bring her in. I think that's about
the right size. Move it to where I think she
should go and once again, drop her into I think it's that one there into
the square at the back. One last one. This won't
take very long at all. Place, find the image. Bring her in. She's
going to be quite big, I think, because we need
her face to be large. Move her over and drag and drop her onto
the square like that. This is very, very
busy at the moment, but when we make
them all black and white, it'll look a lot better. Anyway, do try that out, have a bit of a go
with that and bring the pictures in there.
111. Make Images Black & White & Add Into Squares: She's looking out of the frame, and I really want her to
be looking into the frame. So I'm going to make sure
I go in and select her. There she is inside that little
box inside the rectangle. I'm going to go to Layer. I'm going down to a range, and I'm going to say
flip horizontal, which will flip
her the other way. So she's now looking
into the scene, which is a lot more pleasing. I'd like to now start to
make these black and white. So what I'm going to
do is I'm going to go into my pixel menu, new adjustment layer,
and I'm going to find the black and
white adjustment. There it is over there,
and we can then adjust the reds until we get the color
that we're interested in. This is adjusting
everything below itself, including the shadows
and the reflections. So just be aware of that. If you only want to affect one of the layer or you want
to do it four times, you just drag it
into the layer and it'll only affect
that layer in there. But I'm going to cheat and
I'm going to do it for all of them at once. Have a go.
112. Make Image Red Using Multiply Mode: A this is our trait, and we don't want
her to be black and white. We want it to be red. So I'm going to take her
layer and I'm going to drag her all the way above
the black and white, but underneath the other two.
So we'll drop over there. So she's now in color. But we want her to be red. So there are different
ways that you can do it using different
adjustment layers. But I'm going to do a
totally different method. I'm going to take
a little shape. I'm going to put the
shape on top of her, and I'm going to
make this shape red. So I'm going to change that
to the red that I want. Like so. I think that's kind
of quite like that red. And then I'm going
to take this and I'm going to drag it into her layer. So I'm going onto
there into the layer. So now we have the red
inside that shape. So we've got the shape. We've got this red shape, and we've got the
portrait of the person. I'm going to click on
the red shape in there, not on the main one,
but inside there. And I'm going to
change the mode, and we've got all these
different color modes so I can choose which
of these I like. I mean, that one's
quite extreme. Um, let's have a look and see which ones
work really well. I think probably multiply
is going to be the best one because it
darkens her down as well. So try that out
just using a shape which you've then added
into another layer, and then just adjust the mode to get well,
whether it's multiply, whether it's darken,
whether it's color, any of these ones until you get the thing that
you're looking for in there.
113. Add Text & Tracking: As you can see, I've
added some text in, so there's a bit of text here, artistic text, bit more there,
another one over there. I'd like to change a
little bit of this text, particularly the flixo
film at the bottom. Maybe that's the company. I'm going to highlight
the O in the middle, and I'm just going to increase
the size to something like that gives it sort of slightly more of a
branding type of look. I also want to change the word treachery because it's a
bit boring at the moment. I want something which
looks far more cinematic. So I will make it a
little bit smaller. I'm going to centra
line it if I wish. And you can see,
as I move across, you get all these little sort
of lines which come and go, showing you exactly where
you are on the page. Now, what I want to do is
I want to actually go to the window menu down to
text and the character. In the character, I want to find the position and transform. So I'll click on that.
And this option here, this is called tracking. So if I've selected my text, I can change the tracking to move the characters
further apart. And we're looking for
something like that, which gives a very sort of cinematic type of feel
to that bit of text. In fact, I'm going to
take it a little bit further and we'll just
go on a little bit. You'll see I'm just dragging
on the little icon over there to move it
across over there. One last thing, and she is disappearing into
the background. So we need to think about how we can actually
bring her out so that she's slightly
forward of the pictures. We'll do that in the next video.
114. Add Effect & Export as PNG: Now, to separate her
from the background, I'm actually going
to use an effect. I'm going to go onto
her layer over there. I'm going down to the
ex at the bottom, and I'm going to
choose an outer glow. So I'll switch the outer glow on and then I've got the
color which is white. You'll see if I pull this out, we get quite a lot of quite a lot of horrible
glow around the outside. We can change the
intensity as well. But what I'm looking to
do is to get something which is kind of very
much more subtle. So we'll take that in a
little bit like that, maybe increase the
radius a bit more, but take the Opacity down. Once again, we don't want to
go wow what an amazing glow, but we do want to separate
her from the background just ever so slightly so we can see the edge of
her suit and her hair. You might need to fiddle about with that and maybe come in and have a look and see if
you need to tweak it at all. As you can see, I can barely
see that as you can't see. So let me go back in.
I'll just double click on that and let's have
another look here. Just take that up
just a little bit. There's no right or wrong here. You've just got tweak it until you feel happy
with what you've got. Okay, I like that. So I'm just going to click
on close over there. It's just enough to
separate her from the background a little bit. Now, we want to check
this out and see what it looks like without
all the lines around. So again, to go to the
view menu and go into preview mode so we can
see our whole project. If you like what you've got, don't forget to save it, and of course, you
can export it as a JPG or a PNG file,
whichever you prefer. If you want to make any
changes, have a bit of a go. Change the pictures,
change the colors. You could have
different colors on all four of those
squares, if you wished. It's entirely up to you. This is all about technique, not about the actual
subject matter itself. Anyway, have fun
with that and try some variations on this theme.
115. Well Done & Thank You: Congratulations. You've reached
the end of this course. I'm sure you're
creating amazing work. Now, don't forget to
leave us a review. It really helps us to help to
build more courses for you. I also do courses in Adobe, as well as Canva and Procreate. Don't forget to follow me and
have a look at my profile. I'll see you in the next one. A