Transcripts
1. Welcome To The Course: Hey, welcome to the course. My name's Jerome
and I have spent the last 18 plus
years working in television, film,
corporate marketing. Just about anything you
could do with video. I've learned over the years how to make money,
video editing. Throughout this course,
I want to be teaching you all the different ways
that you can make money. And also I will also be teaching how to actually
use the software. Because how are you going to make money if you don't know? I'm excited to walk
you through it, get you into this
door and figure out how you can
make five K ten K, 15 K, 100 K video editing. So excited to get you
started. Let's get moving.
2. What Software Should I Use?: To be a video
editor, you have to have some video
editing software. It's really cool
to be able to have a mobile version like
an ipad, tablet, mobile phone, Android,
iphone, Windows, even editing piece of software. But inside of this
professional game, it's best to use an upper level, like a computer specific
editing software. You could get away with doing
a lot of things in a cap cut or some mobile
software editor. But it's easier, more
highly respected. If you use a regular
professional grade software, there is the old and tried and true Windows movie
maker that people use. You have movie which
is Mac specific. You have Sony Vegas, which definitely still shines after I feel like it's been a brown for at least
15 years or something. Davinci Resolve. There
is Premiere Pro, there is Final Cut, which is another software I got my start on on final cut seven. But final cut seven was
and has been respected. People still use it to this day. But they use right
now, more commonly, Final Cut Pro X, which is a modern day software. It's very quick, there's
some benefits to it. But the main negative is it
is a Mac centered software. Which means that you have
to have a Mac device which starts at
around at cheapest. $300 $400 price point. If you get a old Macbook
Pro, Macbook Mac, many, obviously if you
want to get something new, it's in the 1,000 space. I think maybe about 112001500. But obviously, you know
you're going to be making money as a video editor, so if you want to
make that investment, you definitely want
to put that in. Maybe ahead if you really want to use one of
those softwares. Devin Resolve is really
highly respected, but there are some drawbacks. There are some
benefits of course. But for this course
specifically, I'm going to be using
Adobe Premier Pro. I believe it's a quick start. You can use it on any system, so you can use it on Windows,
you can use it on Mac. But there's a lot that
you can do with it. And I think it's a
very quick start, it's easy to access. So that's what I'll be
focusing on for this course. Obviously, if you want to learn another piece of
software, let me know. I'll add a section within this course
teaching you how to use it and making it very
simple and quick, right? So let's take a look
at how we will get into using Adobe Premiere Pro.
3. Software Setup: Here. We can go to
Adobe.com You can either type that in
in the top or you can just click on it right
here as you search it in Google with Adobe. Right now, they're
running a special deal, which is a Black Friday sale.
This is around November. But they're having a sale, but usually Premier Pro, you can buy it in a suite which has Premier
Pro, and Photoshop, and Illustrator, and a bunch of other pieces
of software that are amazing. They have Audition, Adobe Rush, which I think you can
use on mobile devices. There's a bunch that
you can choose from. Adobe Premier is what we want. If you want, you can
get some of the suites. The price range varies. Let's take a look at
those price ranges now. Just about the majority
of us are going to be coming in as an individual, meaning that we're
just a sole person. If you are a student or a
teacher, you get that discount. My sister's a teacher,
she gets that discount. And she uses Adobe products. And if you're a student
in a university, you could use that and
it saves you some money. Or you can come
in as a business, if you have multiple people you want to get in on the software, but we're going to
click on individuals. And then as we scroll down, we see the different
options that we can try, and they give you a free trial. So if we go down to Premier Pro, we can click Start a Free Trial. And I'll take you
through that process. I'll click it here. Then it says you can get a
seven day free trial. And then they charge you $20.99 a month. So keep that in mind. As you use Premier Pro, obviously you're going
to be making money, so it's going to
be a worthy spend. But just keep in mind that
it's going to be $21 a month. If you are a teacher or a student or if
you know somebody, hey, why not make it
work, get a discount. Because the students
and teacher plan is you get the entire suite for just $20 instead of just one program or one
piece of software by itself. But we're going to go back on our individual section and we would click this and press
Continue if you want. You can do an annual
plan of 23988, and then you can just pay
for everything at one time, which is not a bad price at all. It allows you to use it on two different computers
at the same time. So you can attach two to one plan, you
can't attach three. So if you were thinking that
maybe you can get it and have three different members
of your team use it. One person would have to log out before the other
two could use it. Or either or like you
would have to have one person using it and
another person using it right. Doesn't mean they're
using the same exact project by any means. It just means that they
can use it simultaneously. But if a third person wants to come in on the
game, they cannot. One of the people have to sign out for that other person
to come in and use it. What we would do is we
would click Continue. Put in our e mail and all of that fancy information
that we need. And then once we add that
information in, it'll allow us, and obviously we have to put
in our card information, all that, it will allow us
to get into our free trial. After that free trial, then
you could get into, boom, your main paid plan of
$20.99 a month, 21 bucks. So it's a pretty good deal.
Price isn't that bad. I think I probably spend more
money than that on like, you know, some hot chocolate at Starbucks or something
like that per month. But it's not that bad
because obviously, if you're going to be making
450006000 or even more, $120 spend isn't that bad. So after you finished signing up and getting
everything together, what will happen is they will download that to your computer. So if you look at my
list of programs here, you can see that I have
Adobe Premiere Pro 2023. And obviously there's
other stuff here. This is because I have
the entire suite, because I use just about
every tool in the suite. But they'll have
Premiere Pro 2023. And also it will install Adobe
Median Coder 2023 as well, which we'll talk about in a bit. It helps you to batch
export out videos, but we'll see the power it can do as we go through this course.
4. Learning To Use Our Editing Software: All right, so now
we're ready to go. Let's go and click Premier. I have mine down here already, but yours might
still be over here. You can always right click
it and then go to More, and then pin to Task Bar. Obviously this is just for PC, but you can also take
it and grab it and probably move it to
your Task Bar on Mac, which should be, you can move it on Mac
all over the place, but it could be here or on
this side, or wherever. And you could just move
it for easy access. But we'll click this right here and open up
Premier Pro 2023. Premier Pro 2023,
they usually have some artwork that happens every year, which is super cool. So this is, the artwork
might be for the year, it might be for just
a couple of months, but I think it's pretty cool. Alrighty, this is the front
page of Premiere Pro. On the top left corner, you have a new project where you can click to make a new project. You have Open Project
is where you can click to be able to find a project somewhere
on your computer. For me, it might look a
little bit different than on yours because I have projects that I've worked
with on this computer. This is my workhorse desktop. I usually, I'm on this, I haven't been on
for a little bit, so that's why it says four
months and last month, but it would show
a newer date of the last time that you opened that project in the software. Here, I'll just list, I think up to the last six that you used over whatever
amount of time. Here's some other options
down here that you can use. New team project, which is
making a new team project, open team project, which
will open a team project. And open premiere rush project, which would open a
Premiere Rush project, which is a mobile
version of Premiere Pro, but you can use on a tablet
ipad or a mobile phone. What we're going to
do is we're going to ignore these
projects that I've worked on here and we're
going to go to new project. So they already give you
some options out the gate. These are some footage that premiere allows you to access and use which
is really cool. It's really interesting because this is definitely
not the states, but it's really cool
things that you can use for your project to
get you really started. So let's do that. I'm going to click this one here because
I think it's pretty awesome you have
the set up where somebody is kicking a ball and then they're about to kick. I think that's pretty
awesome. Let's use this clip. You can use any of the options. It'll work the same way as you click it. It
doesn't do anything. Obviously, you can click Create. But how would you
know where this is? Where is it located? I'm confused, right,
how Premier Pro works. This is may be different
if you're using a CS six version of premiere, which is an older
version of premiere, which you could download
to your computer from the disks before they move
to everything being online, then it's also
different, Premier 2019, 2020, 2021, 2022, because they made a change to
make it more user friendly. What it does is it lists
all these different areas from your computer, home,
desktop, downloads. It might be different
on your computer depending on what you're using. If you're using Windows or Mac or whatever other platform
you're using, like a Linux. But it lists out
these different areas where you can click
to find files, and then it also has the different hard drives
that you can use. I have multiple hard
drives in the desktop. There's the C of course, which is your main drive on a PC, and then you have a D or
E that you could use. They have here project name, which is where you
can change it. Untitled seems cool for now, but just imagine if
you're working on multiple projects and
they're all named Untitled, it's probably going to
be a bit confusing. It's good to name this.
We'll say something like my first project, um, or whatever name
works better for you. Then for me, I have
my project location set to this place, which is probably from a
previous project I've worked on. But we can click it and
choose wherever works best. I'll go to Choose Location. I'll go to Desktop, then I can just drop it
here on Select Desktop. Boom, we'll be able
to see this is where this project file will be
located on the desktop. Then if you go over here, you have import settings
which are important. There's some other
settings on this page. Don't get caught in the weeds. A lot of this is just to
help with viewability. You can list it in
a different way or you can change the options, which one was here, the
first based on creation, date, or order if you want to
be ascending or descending. But most of this is just
options on viewability. For this, the main
meat and potatoes is this project name and where
you want it to be located. And then the sequence. Right? We can ignore copy
media and new bin for now, but we would go to
create a new sequence. We can create a name for it
or it'll just automatically choose sequence 01
is the first option. We'll do that to start and then as we go on we'll rename it. I'll leave it a sequence one. I'll press Create. Okay. Now
after we click that button, it brought us to our editing
screen. This is a big deal. Obviously for any
older premier users or people who use a
different version. I would say use 2023 or 2022 or something because
help the same layout. But if you're using
an older version, the start screen may look
a little bit different. But this screen will look the same on any version of
Premier that you're using. What you see here is there
are four different sections. You have this
section on the left, which is your source window. You have another section or
another window on the right, top right, and that's your sequence window or
your program window, which looks like it's showing us what video is inside of our
editing section, right? It shows a video reflection
of what's happening in here. So we have this project
window on the bottom left. And this project window
is a place where it imports the files we want
to use in our project. In Premier, you can
use video files, you can use audio files. You can use pictures. You can't use like Microsoft Ware documents
or things like that. But you can use photos,
pictures, videos. There's probably a couple
other options I'm missing. Like, I know you could
use Photoshop files and Illustrator files and
other Adobe files, because the Adobe ecosystem
tends to work together. If you worked on
something in Photoshop, you can drop it in Premier. Or if you worked on something in Illustrator or any
other Adobe software, for the most part, you can
import right into here. The way that we would
import something new is we would go to file, We would go to import, then we would find some video file or something
we want to use. And then we would import it in something to make note of
is inside of the desktop. You can see that
this is where our project file is living. When we specified
that we want to make it named my first project
and said in the desktop, it imported it in the desktop. Let me find some videos that
we can use and import in. I'm going to go to desktop. In Desktop, I have some videos for some old client
videos I've done. In order to import
it in, I would click open and then it
pops up right here. That's how we import
for right now. I'm not needing to
import anything in. I'll delete it so I
can press delete on my keyboard or right click
and then go to Clear. It works the same way, but if you want to import something, remember you go to
file, you go to import. Then you find wherever
the file or music, audio file, video file, photo, whatever you want to
use, you click on it, you go to open, and
then boom it opens up. Simple as that. What we're going to do is we went
through this screen, this screen, and this screen. Let's go to this screen,
which is a big deal. This screen is the
timeline screen. This time line window is what we're actually
going to be editing, right? This is the thing that
we're going to be altering to make it into what
we need it to be. If you look inside of here, we have one clip that's
already imported. This usually doesn't happen, but because we clicked a clip inside of that previous
window we were on, it imported it automatically
into the timeline. But let's redo that. I'm going to delete it. You can see that even this
screen went empty. This screen must be
connected with the screen. It's titled the same way,
sequence one and sequence one. This is the video file we're
using. I double click it. It drops it here. It
doesn't bring it in here. I'll remove that. The way to move this into the time line is
I would click it, Hold, drag, and drop here. Click drag here. That's it's as simple as that. You just click, hold,
drag, and drop. This window is called
your sequence window or your timeline is
what we call it. Just for refresher, this
is your source window. You can see because
it's name source. Here you have your
program window which is what you're actually
seeing on the timeline. If I were to move this, you see now because I don't have a
clip in here, it went black. This is just a visual
representation of what's happening in here. Then you have your
project window where you import
different things. Your video, your photo, your Photoshop,
your Illustrator. Whatever file you want to, that Adobe will accept. I'm going to delete this
extra file because we don't need it over time. We're going to talk
about this window, we're going to talk
about this window, but for right now, we know the basics that we need
to start getting moving.
5. First Video Editing Project - Understand The Basics: Welcome back. Just to go over what we've
learned previously, remember that video editing is essentially
just storytelling. That's all it is, right? It just focuses on putting
together some clips which are just individual things or individual videos recorded, and then adding music
and sound effects in different things to
amplify it so that it become something bigger and tell a bigger and
more stronger story. Now we have an edit. It works if you look through
it as we slide across. This is called scrubbing. As we scrub through our edit so far we can see that
we've begun something. There's music here,
there's clips here. There's some movement that
emotes some emotion, right? We have him lining up for the kick and then space
for anticipation. Then the kick and then
afterwards he goes back again. Probably just because the
clip doesn't get long enough. If we zoom in, which is the plus button on your keyboard right next
to your backspace button, it should be, if you look at your
keyboard, there's a zero. To the right of
it, there is like a minus symbol and
then a plus symbol. The minus symbol will zoom out, the plus symbol will zoom in. If we zoom in and we look at
the end of our second clip, we see that has these
white things in the top right corner, right on the top and the bottom, that indicates that we are
at the end of our clip. If we go to the beginning of a clip and we drag it out again, we see this red thing that pops up and we pull it out back. If you go to the
beginning of a clip, it also has a white
thing in the corner, but that's on the left side. That's just an indication
to us as we edit that. On the left side as we see it, that that's the
beginning of the clip. And if we go to the right
side and we see it, that is the ending of the clip. Okay, let's do a deeper dive. We have these four
screens, right? We've taken a look at them. We also have seen, I haven't set it yet, but we've seen that
we can move these around and customize them. We can make any screen bigger. If something happens where we accidentally make a mistake
or delete something, we can go to Windows workspaces and then go to Reset
to save layout. Then we're back to
where we started. But let's look at each of the individual
windows themselves. On the top, we have this window, which is the source
window you can see because it has
that right here. We haven't really touched on the power of the
source window yet. What the source window could do is we can drop in anything if double click any item
from the project window. Right, This is the area
where we import things in. If we double click Dreams, the music track, it'll open
first in the source window. It won't just automatically
move into the sequence or time line window down here in the source
window on the top left, we see that we have another thing that
we can scrub through, just like we have here, right? If we move it across, it doesn't do anything
or plan anything, but it seems like we can
scrub through our music. If we press the play button, press the play button, you can see that it's playing
through and playing the music. Right, we see our music
lighting up over here. It seems like this
is an area where we can see what's happening
before it happens here. Pretty cool but
useless when we could just click and drop something
directly in here, right? I'm going to delete that just because
that was an example. But we can do more with
the source window. In the source window,
let's say we want to take not just the
whole track, right? Because this is about 3 minutes, 30 seconds, 22 milliseconds. Let's say you want to
grab just this part. To this part, we would
go to the beginning. We would press one of these buttons
because there seems to be many buttons here. If you look at this one, it's for adding a
marker. Interesting. It adds this little thing here. We'll talk about that later on as we go through
Learning Premier, I'll control Z to remove that. We have this, which is a mark. We have this, which is a mark, out in, we have a
step back, one frame. We have a play button, a step forward, one
frame, A go out. Overwrite and export
frame. Export frames. Looks like it does
something with taking a picture because there's
a camera icon there. If you want to be able to select just this beginning
to this section, which option would be used? We would use the Mark
In option because that tells the source window what it wants us to
focus on selecting, or this is the area that I
want you to begin selecting. If we click this, it
marks that point. But it looks like it
marked everything. The reason everything's
highlighted because we haven't set a mark out or out point which tells it
where we want it to stop. Let's scrub through the footage. You can either move this
or you can just click. I'll move this and
go right here. And then I'll press the out and it just selects
these two areas. If I take this audio
and to take the audio, you see there's like a
little drag video icon and a drag audio icon. The drag video icon
would drag video, but since this is music,
there's no video. We would just drag the audio
option here, drop it down. It looks like we grabbed
the section that we marked. If you remember, this
track is originally 3 minutes over 3 minutes
and 20 seconds, right? We saw just a few minutes ago, but now we only have 1
minute and 21 milliseconds. That's the way that
we can read this. This is the minutes,
second milliseconds. And this is the hours, right? We see that we were able to select the area that we wanted. It's still a little
bit too long. What I would do is I
would delete this. I would press the delete key. Then I would go and make
this a little bit shorter. Usually what I do is instead
of grabbing a big area, I'll go and maybe move just a couple seconds
forward, like 6 seconds. Then I'll press the
mark out button. I'll drop that in.
Then as you can see, it's less of what we did last
time we had this big track. And then we had to
cut it. And use the cut tool to bring
it down to make it fit. Instead of going through
all that energy, we could just drop it
into a source window, select the small amount
of time, drop it. And then we could just move it ever so slightly and zoom in. I'll be doing this a lot,
remember plus button for zoom in and minus
button to zoom out. It works the same way
with the video window. We can mark our
selection of where we want to start and
we want to stop. Then we could grab this
video if you can see it, there's two icons here, meaning that this clip has
a video and an audio layer. And we could see that
because here we have V one, meaning that we have a video, we have a one
meaning that we have an audio and they're
connected together. It's not. Let me try deselecting
this or separating this really quickly so you
can see what that looks like. It doesn't look like
that. Where it's just a video with
no audio track. It has and I'll press
controls you to go back. It has a video and an
audio layer connected. We just want the video layer. I'll grab video icon D drop, and then I can extend
it as far as I want. And as you can see, it just
has no audio, just a video. I'll delete that if
we want it both, we would just click
video itself. And then they'll give us both. I'm going to do this again. This is just seeing how
all of these things work. What settings are inside of Premier Pro. Let's
keep on digging. Yes, we've seen
the source window and there's all these
different options that we'll talk about as we continue going
through this course. But there's also some
other options here. We have effect controls. If we click it, it
says no clip selected. But what happens if
we select a clip? I'll select a clip, and then all of a sudden we
get all these options. This is the powerhouse
of premiere. If we look in here, it has
so many different options. We have motion, we
have position scale, and this is inside of motion. So that's interesting. We have rotation probably has something to do with rotating the screen. Anchor point anti
flicker filter. We have opacity, right? Opacity usually shows is showing if something see
through or not, right? We have some blend modes. We have time remapping, which we can click a
dropdown and it has speed, we have volume. And this clip specifically has a channel volume and
then it has a panner. But these are settings
that are connected with this specific clip, right? So if you go to the audio
layer and I click it, the settings are different. It doesn't have a motion,
it just has audio settings. Just know that each clip carries different options that
come along with it. Because some clips will not have channel volume, it'll
just have volume. But every time you have a video clip or a photo or something, you'll have a motion
and opacity option. Let me go and move this
over to this clip. When I do, if I click on it, I could see what these things do to alter or adjust this clip. What I'm going to do is
I'm going to scale up. The way I do it is I just click. And I could change
the number in this, I could change it to 12. And it looks like it zooms
in just a little bit. I'm going to press control Z to bring it back
to where it was. But instead of just typing in, I could just click and hold and move to the right
or move to the left. If we move and zoom in, we can zoom as far as we want. There's no stopping,
there's no limits. It's probably not much
that we're seeing. It's a bunch of
different moving colors. We have position. Position allows us
to move to the left, to the right, up or down. Right. Now, our clip isn't even being seen in the
program window. We would revert that.
I'll control C, control Z to get it back
to where it was before. But we're able to move this different positions
as we see fit. Just imagine I'm going
to control you again. Let's say we move
forward and zoom in. And we want to be
able to move this. So the balls in the
center of the screen, what we would do is
move this to the right, which is us clicking and holding towards
the right direction. We click and hold this one up until we get to the
center of the screen. Now I think we're just about
the center of the screen. It gives us a different
look on our shot. Now if I press the space bar to go see it looks different. So this is closer to what
our default looked like, what we let the clip
as it was looked like. But we were able to alter it, to zoom in and get this ball
in a different direction. When we do that, it
does make the clip a little bit grainy if you see that the pitcher has
blurred a little bit. And that's because when the
clip was originally recorded, if we go down here and
we just hover over it, it says the clip was
recorded in 640 by 360. That's the size that
it was in, right? If we zoom in and literally zooming into this picture to
try to make it bigger. If you have a pitcher and you try to make
it bigger and bigger, and zoom, zoom, zoom. Of course it's going to
get blurry and fuzzy because it's stretching
past its original size. Just keep that in mind as
you mess around with clips. You don't want to mess
around with clips to the point that you
affect the size and the position and it
becomes blurry and fuzzy and not something
that is visually pleasing. What I'm going to
do is I'm going to control Z to go back to where we were. That was our default. We're back at 100 and
the position is this. It'll be different for
each size of each clip, but this is the
default for this case. Then we have other
options, like we can change the uniform scale, where we can move not just
the scale altogether, but we can specify it
for height and width. We can make the height longer, or we can make the width wider. If you make the numbers
add up to the same, if it's the same number, it's the same thing as zooming
equally height and width. But I'm going to bring
this back to 100, 100. And then I'll turn
off uniform scale. But that's if you ever
want to alter something to make it more zoomed
in or zoomed out, you will click Uniform Scale, which allows you to open up a width setting and a height
setting specifically, instead of just zooming in or zooming out the height and
the width at the same time, we have rotation, which
allows us to rotate. It's kind of making us dizzy. It's making me dizzy at least. But I'll turn it to zero
to the default if you shot a clip and it was a little bit off like it
looked like that. And I'll zoom in so we
can remove the black. Then in order to
straighten it out, what we would do is we would
just put it back to zero. Or we would just move this until it matched to
where it looked to us, as it was fully balanced. Right where it wasn't
like curved to one end. Because imagine somebody
recorded a video like this. And you zoomed in and you're like, this
doesn't look right. In order to move it,
you would then move the rotation to where
it looks like it fits. That looks not too bad. But in this case we would
put it back to zero. We know because it was
recorded straight, right? It wasn't like recorded
at an angle of any way. And then I would move the scale out back to where it was at 100. But there's some cool
stylistic things we could do. Like, we could always
put it like that and it has strong borders around
it, and that could be cool. We could always just make it start that way and then get
bigger and bigger and bigger. And the way that we would
do that so that it os in, let's say like we
want it to start at about 50 and then we
want it to zoom in. We would use these options
which we call key frames. What a key frame does is that it allows you to change
something over time. The way that we would
do this, do that, is we would click this, right? We would click our scale or whatever option we want
to change over time. And we would click it, move
a little bit over then, let's say when it gets to
that 0.17 milliseconds, I believe this is 17 seconds. Actually, no, that's
milliseconds as we go to 17 milliseconds or wherever
we wanted to change. I'll go back to 17. We could just
increase this number. About that. Let's
say that's cool. Then what will happen is
it'll start at one size here, and then the next time
it sees a key frame, it will change to that size. It won't keep going.
It'll stop because there's no other key frame
and tell it to keep going. But keyframes give it the
power of changing over time. I think we already adds so
much value to this video. I'm going to turn off this keyframe because we
don't really need it. When you do it, you'll get
this warning that says this action will delete
existing key frames. Do you want to continue
and I'll say yes or okay. If you don't, then
you can press cancel. But in this case I want to, for my situation, I'll go back to 100 to make it
the full size again. And let's look at some of these other options that we have here. We have anchor point, which moves the anchor point. We have the anti flicker filter which only goes to one, right. It does something very specific. It deals with making
sure if you have a flicker in your
footage which it happens sometimes you're
able to turn this on and this will allow that
to not be flickering. Let's say we have opacity, Some of these settings,
I don't use that much, but we have opacity, which is the setting
I use all the time. And this helps us to choose how much of the picture
we want to be seen. At the same time, if I turn it all the way
to zero, it's black. If I put it at 50,
it's halfway seen. Halfway. Not if I go to
100, that's fully seen. But as you can tell, this doesn't really have too
much of an impact because, yeah, if we put it at zero, we can go to black. And then we could
add a key frame. And then within the
first couple seconds, let's say about 10 seconds, we can go to 100. And then we have
this fade in effect, where if we press Play, it fades in which
already adds value. If you look at that, it gives us something
different to look at. It makes it more
interesting, right? But that's not
something I want to do. What I want to do, I want
to turn this keyframe off and press okay
again and go to 100. What I want to do is I want to put two clips
in the timeline. What I'm going to do is I'm
going to copy this clip. So I'll right click
it, press copy. Go to an empty space. Move this to an empty
space, right click. But that doesn't do anything. I can't copy and paste like
I would in Microsoft Word. How we would do that
is we would go to edit. We could paste. If we're pasting, it's the same clip that
we copy and paste. Another way we can
do that is we can click, we can control C, like Microsoft Word or any
other normal software. And then we'd go to an empty
space and then control V or command on Mac Control or command depending
on what you use. But for PC it is control. And then we're able
to copy and paste. The same way, I'm going to delete this
because I only need one. I'm going to throw this on top of this, but
there's an issue. You see that if I do
it, the music layer, this bottom layer is going to hit onto
this and remove it, because we're on the same line. If I do this, that
bottom layer is gone. With this track,
there's no music or any sound that's
connected with it. I wish there was, but
there wasn't any. It doesn't matter as much. But let's say you wanted
to preserve that. I would go to control Z. I would move this audio layer down
one and move it back. Now we actually have both there. Right? And that's
important if you wanted to keep both audio layers. But in this case there is any. Because if I were to move
this audio track over, you could see that
there's no sound moving. If I press Played,
there's nothing, there's no audio here
on these layers. I move this back to where it
was before, our fancy music. And what I want to happen
is I want this layer, right, which is now on V two, which stands for video two. And I want to make this 50%
Basically the top layer or the top video clip that's in the timeline on this layer is
at 50% But as you can tell, we can't see anything
underneath it because we have the same
exact clip underneath it at 100% I'm going to move this original one that we had there and I want
to put this clip, I'm going to move
this down and put this here and see
what it looks like. If we look, we have 50 and
we have underneath 100. But it looks the same.
And it's because it is, because remember if we zoom
in, press the plus key. We still have that
white symbol in the top left corner
on the V one track, which is the one we just moved. It's showing the
exact same thing, but imagine if we move this over to the right, drag it over. Now if we see there are
two different pictures, which it gives us this like
double exposure effect, where we're seeing
two different things at the exact same time. Which is pretty cool depending
on if you want to use it. But I think it adds a lot of value to what we're
doing if we press Play button, the Space bar, we're seeing two
different things, but it stops when we don't have this bottom layer
showing with V one. We have this, I'll zoom. We have this hanging out, but it stops right here at
about 20 milliseconds. Then we have all of this leftover where we
don't have anything. We just see this picture, that's 50% What I'm
going to do is I'm going to click this and
use the razor tool, which we can use by pressing C. Or we can go here and
press the razor tool. I'll cut that. I'll
use, I'll click this. Then what I'm going to
do is make this 100. What's going to happen
is as we go from this, then we get to here, we go from where we're seeing two different
pictures at the same time, that double exposure effect. Then we're going to
go to here where we just have the normal
picture playing. I'm going to go to the
beginning of this again. I'm going to press
the Space Bar, Play. You can see at the end
there's this big difference where we actually show everything
in its normal lighting. It looks different, definitely. Because we're seeing
like two feet showing, we're seeing two
splashes happening. Right? But obviously this
works in certain cases. So what I'm going to do is
I'm going to press control, revert everything
to where it was before even that second
one that we had there, and go back to where
everything was, exactly where it should
be. Let me get back here. I'll keep pressing
control till I get back to where everything
was exactly the way it was. So I'm going to move this over. Well, it doesn't really matter,
but I'll move this over. What I'm going to do now is I'm going to lift this up one layer. I want to put something
underneath here. In order to put something
underneath here, I would go to this
project window and I would actually click
here to make a new item. I will go to Color Matt. I will press okay. It lets me choose
whatever color I want. I'll choose orange. Let's say press Okay. I can type in any
name I want for it. I'll just say orange.
For this case, I will put this orange
here. It's too long. So what we could do is we
could double click it, but it just opens
the color picker. It doesn't actually open
it in the source window. I press cancel. I
would go to source. I would just drag this up
here into the source window. And then when I do that,
I could just select with the marker point and outpoint where I want it to
start at the beginning, and then where I want it to end, right here at about
7 seconds or so. Then I'll press the video icon. Remember this doesn't have
an audio icon, it's off. So I go to the video
icon, I'll drop it here. And V one right underneath
as you could probably tell. I want to do a double
exposure, but with orange, what I will do is I will change
this opacity on the clip. Make sure you're selecting
this and not the color. And then I will go to about, depending on how
much of it I want. I want about maybe like
60 or so as you can see. It gives it a different effect, like effect as if you're in a very hot
environment, right? And then as we play through it, we have this vast
different difference from what it was before. We have this orange heat look
versus a regular picture. We could also change this
orange to, let's say, a blue. And the way I did that is
I just double clicked it. I changed this to blue,
depends what color you like. I'll take that color press. Okay, now it has
a cooler effect, but this name didn't change. This is where we could change it to blue or whatever fits best, just to keep us organized. And now we have a cooler effect, where if we press
play or space bar, I like this space bar, we see a vastly cooler effect
and it might be too strong, so we could just bring it down. Oops, on the wrong one. We wouldn't bring down
the color we want to use. We'd bring it down from the
video layer or that clip, and we would drop it down. If we drop it down, we
get more of the blue. If we bring it up,
we get less of it. And it gives us some
options here, press Play. There's a lot of
power we can use in messing around with opacity. A last thing we
could do with that is we could make this 100. We can put this up. You can see even though
we change this to blue, it still has orange here, but it's still talking
about the same thing. I will shrink it
down a little bit by going to the end of it
and dragging it down. What I'm going to do is zoom in, press plus button, I'm
going to go to about there. Then what I want to
do is I want to fade in from the blue to
the normal pitcher. What I would do
is go to Opacity. Click this key frame which
says Takal Animation. And then I will let it go for just a couple
seconds, then I will. Right now it's at 100 and
I need it to be zero. Then I'll go from that blue, that strong blue, to,
but you see it's quick. You can't make it out.
I would move this down to about 12 milliseconds. I'd go from blue to that. But it does it quick. You can't make it
out. This means I had to take this,
pull it down. Then if I press Play, you could make it out
that you're fading from this to that. Or if we wanted, we could
always reverse these. Which, clicking, dragging,
and switching places. Now we're going from
nothing to that blue. And I could direct this out if I wanted it to go all the way. We will start it just
showing the video to blue. And then we'll see
blue until we finish off that blue and go back
to the picture again. If there is a clip
on the timeline, hopefully this is making sense. We're going to add to
this and grow on it. So don't feel bad if you're
a little bit confused, but we're going to
continue to go through it. If you have any questions,
comment, let me know. I'll come in, I'll make a
loom or whatever has to happen so that you can know
what needs to be done. Or I'll add something to the
course, but it's simple. We're adding as we go on, but we're just figuring
out how to work out emotion and
feeling in our stuff. Because we're going to have
all these clients sending us things and they're going to want us to capture an emotion. We are a pro editor for them even if we're beginners
and they want us to be able to show
what needs to be shown but add emotion
to it, right? So the way that we would
do it is we would add different things that help us to achieve whatever the goal is. So I'm going to press
delete on that color. I'm going to go back
to the source screen. To remove this, I would go to the hamburger press close panel. Ooh, that's not the right
effect or the right thing because now it removes
that. How do I get it back? I go to window work spaces, we set to save layout, but it's not here anymore. If I go to the hamburger menu, you can see that it's
all the way down here. I can click it to the hamburger
menu again, press close, and then I can see all the
different things that are in the source monitor that
I could choose as Options. Closed panel, closes panel, Doc panel separates it
where it's by itself. If I want to put it
back, I can click this, right? I can't click everywhere. I can't click here and
drag it. I guess I can. I've never done that before.
That is something new up, but it doesn't put it
in the right place. The way that I do it is I click this right
where the name is, and I drag it down
to right over here, but it still doesn't look right. We just pull this down because we can move all these
screens because it's very versatile and
Premier. We're good to go. Alright. That is the power of
source and effect controls. As we keep going down, we
have these volume options, but there's no real volume
things that we can change. But if we go here to the music, we see that there's the
same kind of thing. There's a panel which will
show the different sound. We can change if
we want the sound to be on one side or another. We have the volume which tells us we can
change the level. I don't really mess with bypass, but we have level and we
could change this or up. If we're seeing that
the sound is too loud, we would bring this down. Right? Let's say the
sound was too loud. We would know it because we
see it showing red over here. We would then just
break it down. Then it's not in the red, which is a good sign for us. We could maneuver this level to be able to change our sound. And then we have channel volume, which works pretty
much the same way. It just helps us to
specify if you want it to be the left should be
louder than the right. And then we obviously
have our panner tool which assists the next setting we have or the next
option we have or the next option we
have is audio clip, which allows us
to see our audio. Right now it's telling
us our audio is on audio layer three. But if we moved it to two, it would show an audio
layer two instead of three. Bring it down to three, just so we have a little
bit of space here. Then we have metadata, which just gives us information about
what we're selecting. If we click this clip,
it gives us the name, the label, which we
could always change. This is a way that we
can organize things. If we have a bunch of things
inside of our project, we can click it and
group things by color. We have the type that's
audio, the frame rate, the media start point endpoint, the duration of how long
the original clip is. We have all this information, all the things that are
connected with that clip or that video will display
here in metadata. If we click this
showing the video versus the audio track to be chose, it's
different settings. We have a different label color, saying that this media
type is movie over audio. It carries some
more information. Like we have a frame rate, we have a pixel aspect, and we have so much more
information connecting with it. I very rarely will ever
find myself in here at all. The main areas I will
find myself is in the source window
or effect controls. Or if I want to see something
with the audio levels, I might just look in here. But source and effect is where you're going to
spend most of your time. In this window. In
the program window, we see a direct connection with what's happening
in the timeline. I think if we learn
about the timeline, we'll pretty much
have an idea of how the program window works. Let's look at the timeline
before we go to project. It'll make sense
why in a minute. If you look at our time
line or sequence window, the reason I keep on using it interchangeably is that the sequence window
contains the timeline. The timeline helps
us to mark what we want to be shown over time. That's what it's
called, the timeline. In the timeline, a
couple different things. We have the name,
a hamburger menu with all of these
different options. Same ones we seen before
like closed panel or undock. We have the work area bar
we talked about briefly, which just so that bar
or removes that bar. And I like that bar
because it tells us, it lets us specify when
we want to export, what we want to export. If we have a clip hanging
out all the way over here, if we didn't have this on, it would export all the way to where the end of
this clip is, right? Or how As far as we have
clips on the timeline. A nice way that I keep it organized or that I
don't over export longer than I need is I keep everything in
the work area bar. I'll just control as you to put it back in its
original space, soon back in again
with the plus button. Then we have what we need
showing up right here. Okay, Another thing that we have is we have so
many different settings, we'll go over them on a need to know basis because
as a beginner, you don't really
need to know them. Even as a pro, you don't find yourself just wafting
through this. But there's things
to take a look at, like audio, waveform, use, label color if you want to use it in the
organization process, like if you're
working on a bigger project like TV, your film, that's something you
want to take a look at, right, in terms of organization. Because we can group things by color and it's a
nice way to find it. Inside of our project window, we have the rectified
audio waveforms, logarithmic waveform,
scaling, time ruler numbers. Don't really find myself
messing around with anything in here besides
the work area bar. Keep that in mind, But there are some other options we
could mess around with. If you want more information
on them, give me a comment, whatever needs to
happen, and I'll go and make a video
specifically on it. Or I can send a
video specifically for you. But let's keep moving. So we have here, which
is our actual time. So as we go through it, we
see that our time changes. And just like I said up here
with the source window, we have milliseconds,
seconds, hours. And then after hours
is probably like days. I don't think it
probably could be days. I've never actually
gone beyond that. Because even if you're
making a movie, you'd probably be at
like 2 hours, 3 hours. This is just like an
extra if you go above. But for most cases that
will not be a thing. But I'll just keep
going based on how much things that you have in your timeline or how far
you go in your time line. If you go to ten and it
just keeps going as I go, but if we keep going at 10:10, hours, 0 seconds and four milliseconds or as far as we add things to
this, it'll just keep going. So keep that in mind.
We have this option, which is for insert and
overwrite sequences as nests or individual clips. But as we go on, it's not something that I find myself
messing around with though. We have this snap to time line, which is key if I have it on, If I try to put something
on top of something else, it will give me a
little indication, right, That hey, there's
something there, push me off. If I zoom in a little closer, when I go to the end of a clip, it'll tell me,
hey, look at that. If you go any further to write, you're going to take this
clip or thing that you're moving and you're going to
cut into something else. Make sure that you're not
going all the way over. It won't so much stop
you from doing it, but I'll just give you a
visual indication of hey, you're going to go
over something. If I turn it off,
I just go over it. I like the snap, the timeline
just because it makes it safer so you don't end
up like editing something. Let's say you're all the
way over here and to edit, but you accidentally
don't have it on and then you accidentally
cut something off. You're like, oh man, I
got to do it over again. The snap you to have that safety feature
to let you know that, okay, if you move this you're going to cut into
something else. But if you do cut into
something else by accident, then you could control
Z or command Z. It does bring you back
where you were off still. It's a safety risk for me. I'll turn back snap,
I'll move it over. Now we're back to being
a little bit more safer. We have this option, which is link selection. I don't think I've
ever touched this, but what it does, which is key, if you're like
editing something, it's the same thing
we saw on source. But if we're like over here and we see that
this is the area, we want to say that this is
where Press this marker, and I'll give us
a visual reminder that something happens here. But markers can get even
more pro than that. We can right click and
then edit a marker. And then we could
add a name to it. He kicks ball. Then we can choose a
marker color, a time. Let's start with a time,
and I'll move this time to, let's say 45 seconds, which
is probably too long. I bring it to about 30. This comment, I could
write more like he kicks the ball so hard. Then you could change
the marker color. Let's say red. You have marker,
chapter segment marker. This is a cool way
that you can stay organized as you have
bigger and bigger projects. But I find myself just
using a comment marker. And then I press okay, a marker symbol
that is literally like 30 seconds long
because we specified it. As we hover over it,
it shows the wording. If we hover it, it shows
the comment before. It shows that we named it. But as we hover on it, it says he kicks the ball. And then we have the comment
he kicks the ball so hard. If it's too long,
we could always do the same thing
we normally do. Go to the beginning
and drag it down. Or we can go to the
ending and drag it up. We can move it to however
we want to move it. He kicks the ball so hard. Boom, it happens here. We should probably
move this here. You'll see this in the most
professional edits if you're dealing with a edit for
Hollywood or corporate, or TV, or just in your freelancing
endeavors to make money, like you should use markers. Because if you need to share a project with somebody else, if you want to save time, like you've been
working on something for days and you
really want to be able to highlight what's happening. So when you come
back to the edit, you don't have to
start brand new. You can be able to say this happens here, this happens here. These markers are super key. If you ever get tired
of it or if you're moving a clip in the
markers by itself, you could always move
it or you could write, click it and then press
Clear selected marker and remove that marker already. Another option is
this where we have the timeline display settings
where we can click it. There's all of these settings
in here which are similar. Someones to take notice of
is show video thumbnails. If we take it off, it doesn't really help us, it
doesn't change anything. But if I go back to this tu
6. Second Video Editing Project - Creating A Video Ad: All right, so what I
want to do first is I'm going to remove
everything off this. I'm going to keep just the audio there and we're going
to start brand new. I'm going to go to
all my projects, which is the bin or the folder
where I put all my stuff. And I'm going to grab
this video truck again and I'm going to drop
it or this video clip, and I'm going to drop
it onto the track. Usually, I haven't
said this before, but usually we
would put things in the track based on the number. It doesn't really matter at all as long as they're
touching each other. If you want them to
be shown on screen or a black space or something where you don't want
anything to be shown. But usually you start with V one and then you work
your way up to 234, and then you move them in the order that
makes the most sense. And they can get really crazy. I'll put a picture up of like how crazy time lines can get, but it gets really crazy. But we're going to start
off pretty simple today. So we had our first export that we did where
we put together, you know, and edit sorts. We made some things that
evoked some kind of emotion and I'll be
showing that on screen, the things that we did
on the first edit. Mine might look a
little different than yours because you
might have used your own footage versus
the footage that Premier gives us to test out on this. I want to start completely
from scratch again. This whole thing is we were
showing this person probably, I would say somewhere in
Central America or something, they're kicking a soccer ball. Let me pull this out longer. They're kicking a
soccer ball and then when you kick,
we see that it flies. There's a lot that we can do,
like with the music that we have, it's very upbeat. I want to make it more like a client facing video that
we would normally do. Nine out of ten
clients or nine out of ten people who want to
hire you to do an edit. In our time right
now are going to be Youtubers or they're going to be corporate companies
who are looking for somebody who can come in and do a brand thing or a
local business that's looking for some
brand type work. That's what we're
going to do right now. We have a soccer thing. Let's keep with
that soccer theme. I want to do a, the
story is going to be where we start with the person from Central
America, right? They're kicking the
soccer ball and then we work our
way up to somebody who moves from their situation
to probably pro from that. Then we're going to
probably end with the logo. You can either write
this out. I usually have a notebook where I
write these ideas down. Or I can just document it. So I can have it where
I make a marker. In order to make a marker, I usually just write
click up here. You can't do it down here, but I write click up here, right press M and then click, or I believe I can
even go to markers up here say add marker, but I'm going to
click right up here. And then right above
the work area, bar area where the times are. And I'm going to say a marker. There's no difference
if you choose chapter or in my opinion, but I'm going to go to Ad click. Well, there is, technically I definitely
want to note this. There is definitely
one difference. If you right click
and you go to add chapter marker, it
opens up for you. Versus if you just
click ad marker it, you have to click
right click again. And then press edit
marker, saves you a step. I'll go to edit marker again. And I'm going to
say the first shot is average person
playing soccer. I'll mark this as
red because I want, when I see this, to know
that this is a big deal. That's definitely too long.
But I will shorten this. Usually the average like Ad
would be about 30 seconds. I'll put a marker at 30 seconds, so I know where to stop. I do that, I'll just press M. Then what's going to happen is, right now I'm starting with that first shot of the average
person playing soccer. Then I want to go to black. I want to drug this out. So we use the same music to get 30 minutes and see
that marker is super useful because it tells
us where we want to stop. And when you have snap
in timeline selected, it does help you because it'll stop you right
there to tell you, hey, I don't know if
you can see that on the bottom of the screen.
I'll come down a little bit. It'll stop and I'll tell you, hey, look at that. Boom, this is 30 seconds. If you want to go
beyond you can, but it's giving
you like a T stop. And it does have a
little red thing that's around that
bottom as well, which tells us, hey,
you hit a marker. Okay, We have this right here. Boom, that's going to
be our first shot. The second shot will be Carb. Seeing someone who's a professional would
be that second shot. Then the third shot
would be third shot, or let me just say final shot is logo logos usually
lasts about 05:10 seconds. I'll put it up for
about 10 seconds. Obviously, this timing
doesn't matter. You can click it to make
it fit exactly at ten, but it doesn't really matter. I want to go, oops, I want it to be like that so
that it ends with the logo. I probably want this so that
it fits a little bit better. All right, so we
have more distance. Okay, first shot needs to be the average person
playing Premier Disc. Give us some other
clips we can use. So I'm going to go
back to the import window and I'm going to see if we can import more
of their sample media to fish that story
together more. It's the same way on
yours as it is on mine. If you're using 2022 or 2023, it might even be on 2021. Well, I don't think
it's on 2021, but for this course, we
should be using 2023. If not, then you can just find other clips that
can highlight this. But what I want to do
is I want to start out, we're somewhere in an aerial
shot of a foreign land. Then another thing you can
choose whatever works best. I like this because
we're telling a story. We have this aerial shot, then we go to this shot
where it's raining. And then you show them playing. That looks good. I imported it into
a new sequence. I'm going to grab these
out of this sequence. You can control X to cut them. Or you can select both by
highlighting both of them. Click outside of
them and highlight. Or you can do control
A to select all. Then I right click,
I will click, I will go here, click,
nothing happens. Remember, you have to go
to edit and do paste. Or you can just
control or command B. Every time I say control, if you're on a Mac
it be command. Then what I want to do is I want to fish this
story together. This is like our last shot. Before we go to the new thing where we see a professional, I'm going to start here where
we are out in the field, then I'm going to move to
where we see it raining. I wish that raining Club was
just a little bit longer, but then I'll go to the shot of them out like where it's raining and you
see them playing. That is about 10
seconds, 8 seconds. You'll just stack them in order. You can put them on
different layers. On different layers is a word. So you can put them on
different layers if you want, but I'll put them together. It just works better for me. So I can see if there's
any spaces in between. Because if there happens to just be some random missing space, then that's going to go black. And if we don't want
that to happen, then that's not a feature, it's a bug using coding terms. But if we have an empty space here that
we have that's unplanned, doesn't help us to put
together the story. So we want to make
sure that we put this so that it fits right. Okay, so I keep them together and I'm going to play
with this music happening. I want to go a little bit
longer to match that. Music And I'll move that there. 1234, 1234. 1234, 1234, short. I dislike how short this clip
is. Then we'll go to this. I need one more clip
just to fit in there, but do it as you feel that fits. But as I edit, the difference in a beginner and an intermediary pro is that you're feeling the
edit as you go along, like you're trying to make the
cuts match with the music. As I'm editing I'm seeing, okay, I'm feeling the beat 1234. Then we're moving
to the next thing. Obviously, it might be different
from me than your style, but you just want
to make it where it feels like it's natural. I'm going to go back to import. I want to get another clip. I wish it was a clip
of them playing. That definitely goes with it. That's what I'm looking
for. But here we go. Then a new sequence. I'm going to take it out the
sequence by right clicking, or you can control or command C, or depending, or x
if you want to cut. Cut would be
controller command X. Copy would be control
or command C. The paste of course would
be controller command V. A little bit of mind
gymnastics right there. I'm going to go to empty space
because if I just were to drop it right here, I just did. Or command V. You see it's
got to like overwrite it. The reason it's doing that
is because this layer V one is selected. That's a key. If this layer is selected, it's got to drop
it on that layer. The way it works is if
V one and V two is on, it's going to drop it on the lowest layer that is selected. If I just wanted
to drop on V two, I'll turn off V one and then
I will control or command V, and then it'll paste it
on the next layer up. It's weird, that's
why still posted. Is that a premier bug? All right, Premier
is having a bug, we're going to have
to rework this. What we would do is we
would go to an empty space. We could go to edit
and then do paste. Or we can control or command V in the empty space and
drop it. We have that clip. I love that clip. I
love it, love it. First shot, we have this
aerial perspective shot, wide shot that's leading us in. Okay, we're up, it's raining. And then maybe we go to this clip and then we'll come back and
then we'll have this wide shot again
of what's happening. Key, filmmaker tip. Editor. Tip. Right
as you're editing, if I'm trying to
show our story line, which my story line right now is we're in a lower
area or area. We're in like a
third world country. Our story line is we're
in a third world country. In a third world
country, they don't have the things that
is maybe readily available in a more higher
money based country. Let's say, excuse me
if this sounds weird, but basically in our story line, we have a third world country. And we're trying to show a
story of how you can come from maybe poverty and work your
way to a professional. And we're using it to
advertise a brand, right? We're going to end
with that logo, emphasizing that
brand and bringing it home with the video. You're trying to
tell a story, right? Any edit somebody gives you
even the most flat edit, you have to put
together a story. If you're a problem solver,
this is an area for you. If you're not a problem solver. This will teach you to be
more of a problem solver because video is
just you solving problems and putting
together a story out of generally the
garbage that a client will give you or hopefully the good footage that a professional will
record and send over to you. In this case, we're limited by the footage that Premier gives us which is similar
to the real world where we're limited by the
footage that's available. Then as we look, we're telling the story where
we're going wide, then we're getting
this perspective, that's what wide shots are, they're giving us
what's happening. Then as we go from wide, then we go more to a close up. We're seeing this detail, but then in a story
we're saying, okay, well first we're in a third
world country, it's raining. Then they're playing
soccer in the rain. Because we can see
from this rain that's falling that they're
playing soccer in the rain. And then we see the result. We want to go wide to close up. You don't want to do
close up and close up and know why it
could be in your story, but generally you want to
give somebody a perspective of a situation before you
go into the minute details. As you see this, you'll
probably see this more in your television shows
or video or movies. But generally you have to have a wide view of something
before you go narrow, or you go narrow and then show the reaction from somebody. That's the idea here, We're going perspective
with a wide shot. You see this aerial? I
wish it could be shorter, but I don't think we
have enough footage. That's cool. I almost want
to make this clip longer. Let's do that. In order to make this clip longer.
There's two ways. The first way is to right click and we will go
to speed duration. Whoa, there's extra effects. Yes, there are. You can right click, go to
speed duration. Then you could reverse it. If we don't change anything
up here, we can reverse. And now the opposite
will happen. Whoa, right. It looks cool. That's the power of premier,
right out the gate. You probably won't get
this out of a mobile app, editing software or
something like that, because they could
be building it. But it's like most
don't have these built in because Premier has
been around for a long time. Same way with the
other softwares. They've been around
for a long time. They've figured out
a bunch of things that are needs and
they've solved that. We might think, that's cool. I think that I need to make
this clip just to sit longer. Maybe about 11:12 seconds. I'll go back. I controlled Z to reverse what I just
did with the reverse. The speed duration
and then I'm going to change the speed to
make it shorter. If I decrease the speed, what's happening If I
decrease the speed, that means that the clip
is getting shorter, right? So let's try that. I'm going to bring this
down to, let's say 80. And I'll press okay. It
made the clip longer. Why is that? The reason is because as you change the speed, you're slowing down the clip. If you slow down a clip,
it'll make it longer. Speed up a clip, it'll
make it shorter, right? So if you have a clip,
it takes 5 seconds, then you slow it down, so each action is
slower then it's going to take longer for
it to happen, right? But if you speed up a clip, it will take that
five second clip. And if you speed it up to double the speed, it will half it. A little bit of math,
mental gymnastics here. If you're a math person it's
a good situation for you. But just to know that if
you change the speed, I'll go back to the
speed duration controls. If you bring a speed down, it's going to make it
longer because it'll take longer for the
action to happen. If you make it higher, then it's going to be quicker
that the action happened. Right? And I'll make
the clip shorter, so I'm going to leave
it at about 80. That takes me to about
where I want to go, about 12, almost 12 seconds. Let's see. The thing about this though is that as we change the speed, it makes the whole clip slow. I think this beginning should be normal speed and then
we should slow it down. Like how they do it on iphone, like I think iphone has out
of the box setting for that. Let's go back to where we were. I can control z, but just to make sure
I'm in the right, I'm going to go back
to speed Duration. Just turn this back to 100. So I'm back at the default of what the original length was. I'm going to try the second way to change the speed of a clip. I'm going to zoom in, There's
a little X box right there. You could right click
it, go to motion. There's really nothing
happening in motion. But then you could go down to time remapping
and click speed. Time remapping to job. Is it literally just
lets you change time? I don't know if you
know this first, but on every one of these clips, if you look detailed close up, there's these lines.
Something to know. In order to move stuff or
change an effect of a clip. You can add an effect onto
it from this effect window. You can go up to Effect controls and click a clip and change it. Premier also lets
you change a clip. At the drop of a hat,
you can just come here and then drop this down, this line, and it says
this lines for opacity. If you bring it down,
it'll make this clip black or transparent, right? Says there's nothing
underneath and, you know, the default
of Premier is black. That's why it's
taking the clip and it's mingling the
black with the clip. Hopefully, that makes sense.
If it doesn't, let me know. I'll try to explain
it in an easier way. But basically, there's all these different
effects on audio. There's just an
audio effect option, if you just your mouse on it will tell you
that this is the volume. You can also change the
volume up or down off this. One thing to notice
is when you do it, it does it for the entire thing. Keep that in mind, right? If you move that metal bar, it does it for the whole thing. I'm going to bring this
back to where it was. A way that you can get
around it is you could always like press C and cut, or you can go to the razor tool. The way that I'm moving
between these very quickly is by using the keyboard
shortcuts that says, and this one says, V for
selection tool for razor tool, you can press C or click
that and then click around. Then you want this area higher, you'll bring this up higher, you want this area lower,
you'll bring it down lower. But if I press control Z, you could also do things
that we go to where it was. You could basically
do things where you like hold
control or command. Then you could add key
frames at the drop of a hat. You can add a keyframe, let's say here for audio,
at the start of this clip. Then when you move
down, you want the keyframe at this clip. At the end of the
clip, the sound goes up and then it goes down. What happens to overhear,
if I move this? It'll move everything
before it press control Z. It means we need in
another clip or keyframe. And if you wanted to
be a little safer, you could do it
inside this menu. But if you feel more pro,
you can do it in here. I add a third clip here to make sure that this stays
the same before. And it's control,
click, control, click. And it makes a little key frame. That's what a little
plus symbol means. Then I could take this here
and I could lift it up. You could move the key frame
around as you select it, and I can move this up, then
I could bring this down. Then what happens
is as you play, it goes, the music ramps up. It gets higher, and
then it goes lower. It'll change the volume higher. I'll add a to the clip. Right, something to remember, something to keep track of. What I'm going to do
is I'm going to revert this back to where
it was control. Okay, we're back to where we
were now for time remapping. We're going to do that same key frame situation right here. I want, when he's
starting to fall, this main character here, I want him right there. I want that to be
in slow motion. I'm going to click the same
way with control. Click. Then I'm going to, let's say
I'm going to do it a little earlier because
remember key frames change the speed over time. I'm going to zoom in,
I'm going to go to the second one and I'm going
to just drag this down. Drag this down, didn't
see anything happen. Well, if you look,
you can see that it's spread that in two. See how that's a full one. This one got split
from here to here. Just as you mess
around with these, it will change the action. It'll change it by
hitting this right here. If I go here, let me
pull this down. Oops. Okay, What we'll do is with
this time remapping option, we'll do the exact
same thing we did with volume. We'll click here. I want it to happen right when the main character
starts falling down. About right there, and this
is our main character. I'll click here and I
could control click, Well I have to do
it through here, but here's our time remapping thing that has just woken up. We could do it through here
or I could just do it here. That's before the
action happens. I want this to be right here and then do another
one right there. Then now we have our marker. So this is where we want it to start on this where
we want it to end. The goal is we want this to be normal speed and
then slowed down. What I'm going to do is
I'm going to lift this up. All you do is you go
to the little bar in between and you lift it up. And you can see by lifting
it up, it shorten the clip. It's not what I want. Then what I'm going to do is
I'm going to drop it down. I'm going to lengthen the clip, but that's maybe a
little too long. I will bring it up. What's going to happen
is it's going to play normally and then when I get to that part it's
going to slow down. Ma Do is lifted just
a little bit more. See whenever this ends it goes back to the
normal speed again. See these markers. Tell us where we want that to start and where we
want it to end. Then whenever that ends it
goes back to the normal. That's why we have the
line that's up here. And then it drops down
here where we have the speed slowing down
and then back up again. Let me know if that makes sense. All right, so let's play
from the beginning. What I want to do is I want
to then fade out of this. We could click in and then go to Opacity and press Key Frame, Turn on and then fade out. But Premier actually has a default in the
video transitions. If we go to dissolve and we go to cross dissolve and
we drop it right here, Then what will happen
is, as we go from the beginning that clip, we'll slow down
and then fade out. I want to fade out
before that happens. At the end, what I want
to do is I'm going to move just this time
marker to the end. Oops, let's move this over. I can just do it from
here to make it easier. And I'll pull it so you can move these windows or
adjust it to make it easier. There we go. I wanted to just be towards
the end so we don't have this where it slows down and then goes back up
to regular speed. That's why it's important where you lay these. There we go. Okay, we go. There is some adjusting that
needs to be done, but let me refer this right here with these markers. Slow down. I'll just stop right
here to make it easier. Then I'll fade out. So we'll go then from there were that works
a lot easier. A lot better. That works a lot better
when I go here and see the thing about editing is we could have went and redid this
whole mapping thing, but if we see that
we don't need to, we don't have to go through the extra trouble of doing it. We could always come in here and delete these restart if no need, don't go out your
way to go the extra. It's just about
telling the story. You don't want to get
lost in the weeds. Here we go, we have our
time remapping where we go, fast and slow, fade out. Then the next one is seeing
someone who's a professional. Then I already
downloaded some footage, you can access it. I'll
connect it to this. Probably put it
below or it'll be the next pop up or it'll
be before or something. But what's going to happen is I have some video course files. In this video course files, I have this logo that we're
going to use and I have this here which is our kicking
soccer ball in the air. This one, I want to
double click it. Put in the source monitor. I'm going to start when
the balls in the air. How do I just select
that? Should I just drop this whole thing in here?
It's a little too big. What I would do is I would
wait till it's in the air, press the marker, the
keyboard shortcut is, then I will go down. Then when he comes off screen, I'll probably go all the way to the end because I want
the logo to appear. Then I'll leave it
just like that. He comes back up a little bit, I'll leave him when
he's down like that. And then I'll press or press the output button right here. Then if I drag and drop this, it'll get just that section. Well, it was a
little bit too big. Why? Because remember
the aspect ratio or the sequence size is
set for 640, right? Because that's how,
how big this clip is. If I go to the
sequence for this, the sequence is
called sequence one. If I go to all my project
and go to sequence one, you'll see 640 by 360. But when I go back to
where this clip is, it says this is a 1,080.19
20 by 1080 clip, full HD. We can either click it, go to effect controls, move it around and
get it what we want, but you see it's already blurry. So what we would do
or what I would do is bring it back to
where it was, right. Click it and then go to
scale to frame size. That takes the clip and it scales it down to fit
inside of the sequence. If it does it and there's
some black space, you could zoom it or scale up, which is zooming to
make it fit better. But sometimes it'll
fit most of the time. Like if the aspect
ratio is the same. If you want to get this
clip to fit into like a mobile phone version,
it probably won't. It might, but there
might be black bars. But if there's black bars
where there are spaces where the clip doesn't match up, something like this, then you'll just scale it
to get it to fit. It doesn't have to be at 100. It'll just whatever
the scale is, basically we go from black
and then we go to this. I don't like that, it
still did the beginning of the whole clip.
That was my fault. I chose it to be that
basically here it is, where the ball is up in the air. I guess we'll live with
that. What's going to happen is I probably will do some fade between
black between these, let's fade between
both clips with black. I'm going to put
them right here. I'm going to do
another dissolve, or just to try a
different effect. Let's click it. Let's
go to Effect Controls. Let's go to here, press Opacity, then I'll have a
couple seconds go by, and then I'll go to zero. And that should be the reverse. So I'll just move it here,
that here to the start. It'll tell you it's the start because you can't
go any further. And then I'll put that there. Then what's going to happen is we're going to go to black. Then it wakes up again. It
goes from black to regular. We see the full
picture, it goes to 100% That's two ways
we can do something. We can go cross dissolve, which I like, it's
a quicker way. Or we can just actually do it manually by
clicking on the clip, going to effect controls,
go into opacity, hitting the key frame tool and then setting where
we want it to start. And stop here I am
going from here, fade out, turns back on, then we get this kick, Boom. But the clip doesn't go all the way to 30 seconds jerome.
What's going on with that? Because now we need the logo. We have all this extra space. We don't want it to
continue, because we see him rising up again. What we're going to do
is we're, let's see. Once he drops, we will click. I'm going to cut that. So I'm going to go
to the razor tool. I'm going to cut that.
I'm going to press V. Remember the difference between a beginner and a
pro is that they use the keyboard
shortcuts we get here. I click it, right click. I'm going to go to
add frame hold. I'm going to hold that so that we can extend it
as far as we want. And it's just a frozen frame just to make this a
little bit easier. Videos are just a bunch of pictures that are
back to back to back, just taken together in a row. So we call each of
those pictures a frame, and as we zoom through them, that's multiple
different frames, right? Usually there's a certain
amount of frames in a second, and that's where we
get the FPS thing. This frames per second, right? That just depends on what your settings were when
you recorded this. The settings might
be that the frames per second was 24 or 30, or 60, or whatever. And I'll have a pop up that
comes to accompany it. But remember that your frames just says how many pictures
is being taken in a second. Let's keep going. We're
going to go down, here we are, and then
we freeze the frame. We're going to do is once we
kick and get to this end, I want the logo to appear
probably about somewhere around here because people don't want to wait for
the logo to pop up. We're going to have
the logo come up here. The logo is something
that's also in the file that you've downloaded that I gave
you for the course. You can control or
command I to press the import button or
you could file Import. Then I'm going to
change this view. I'm going to go to
this soccer club, press open, then I'm going
to drop this logo above. If I drop it on it, it's going to cut into the video
which I don't want. You won't be able to
see the background, so it has to be on
the layer above. And it's a really big logo. I'm going to size it down so that it fits.
Whoa, whoa, whoa. Put your Rome, you still have the Vector stock
thin, you have the white. How are we supposed
to do this? I'm going to show you basically. We're going to click this,
we're going to go to Effects. We're going to go to Crop. One of my favorite tools,
we can type it in, or we can go to video effects, We can DD, DD transform. And then we'll go into crop. Then we'll just
drop it on either or once you know a name of something, you can
just type it in. If you have a certain
effect that you want to do, you can just type in, let's say Blur and then Blur will show up. Then now that it's added, I know that I need to
crop off that bottom. I'm going to go to bottom. I'm going to go up that watermark that they put
on the bottom of the photo. There's a lot of power and crop, but that's one of the ways
that we can crop something. We could also have
press control Z, and then we could
have just dropped one of these
rectangle things over it and just say
this is the area we wanted and stuff like that. But it's easier, I
think, to do it. Oops, Let me redo, which you can go to
edit and press redo, or you can press control
or command shift. And I'll do it until we
get to where we were up. See, it didn't save that. Where we actually
have this part there, probably because I
already overrode it. I'm going to remove this mask. I'm going to go back
here to bottom, and I'm going to say
five or six or eight. There we go go. Probably maybe if
I could do it at 7.5 so we don't cut out
the bottom of that. Cool, Now what I want to do is I want to remove that white.
How am I going to do that? There's a lot of
options we could use. I would say we should do
something like a key. So I'll type in
key. Key just means that we're keying out
something right now. We want to key out the white, but we want to keep
everything else. I'm going to try a color
key and see if that works. Color key, I'm going
to select white. I'm going to change
the color tolerance. I see that it did
take out the white, but it did take out the white
in the picture as well. We might not want that. We
could pull it out all the way and then we see
that works right? But it just removes the
white from the logo. We definitely, we definitely
want to be aware of that, that if we're going
to take out a color at a key color or color key, if we're going to key
out that specific white, this and other things, it's
going to leak out of it. But let me look at this. I think that looks pretty good. Look if we kept it
something like that. Just as long as we don't have any weird where we see a little bit
of it in and it's not there so we can
play around with it. What we're going to do is
then once he kicks it, he comes off and then
the logo comes up. But we don't want
to just go, boom, because we're going to
be shocking people. What we want to do is we
want to go to effects again. Video transformation, dissolve, cross dissolve, Drop it on. We could always go from
black or go from white, but if we do it, it's going to fade
in from that color. Look at that, it's probably
not the best cross. Dissolve just means a dissolve
where we just fade in. That's all it means.
Fancy way to say it. We're going to play
it from a little bit before because when
you make a change, you don't want to look at
that change right up on it. You want to give yourself a
second to watch it take it in and then move into it,
right? Just remember that. Then we're going to kick logo appears, okay? The logo definitely needs
to be extended longer. And I'm going to
have it started a little earlier because we don't want to have such a long wait. Maybe even while he's dropping, we're seeing it
starting to fade in. There we go, Soccer club. I dig it and we have
it on the loop. So I just automatically
looped itself. I remember you can turn on
a turnoff loop by clicking the wrench loop and then
tockling it on or off. So what I'm going to do is I'm going to press the space bar, see if this looks right. That looks pretty good.
If I do say so myself, I think we have
achieved our first edit for the soccer club brand. But we're telling a story. We start out where
we're talking about, this is where we're coming
from, This is our beginning. And then we go
from that. We fade out and then we become
this big soccer star. Then we show the
soccer club logo. We're telling a
story. Remember when you're putting together clips, you have to put
together a story. You're telling
somebody something from the beginning to the end. What's going to happen
is I'm probably, I want to do a little
bit more movement. If I could a little
zoom in there, I'd like a little bit more. What I'm going to do is once he does his thing
and he's falling, I'm going to start moving in. So I'm going to click this, I'm going to click the Scale
button to zoom in. You can choose to do
this if you like, or if it doesn't work for
you, you don't have to do it. But as it fades out, I want to get the zoom happening where we're like zooming
into the action. Let's see if that works now
starts a little too late. It needs to be like where
we're seeing it move little. I feel like this is a, it takes too long for this
kicking soccer ball to appear. I'll just take this,
I'll move it over a little bit, right like that. Then let's see this,
It's appearing too soon. Let me move it back.
I think this is appearing too fast after this. It just moves so quick. I think we should probably
make it a little bit delayed, so we add some more timing
so we can have more of an emotion as we move from something on screen
and then we're fading out. Remember, a fade is
an emotional thing. As we're moving,
you don't want to get emotional and then
get hit, boom, it's back. I think that works a
little bit better. That's good, That
looks good to me. What I also want to do
is because the music just boom like abruptly. I want to go to audio
transitions cross fade, which is similar
transitions like video. For audio, they
have constant gain, which is like you just ramp
yourself up towards the end, like you go from normal
volume and then go higher. Exponential fade, you go
regular level and then lower, or you have constant power where it just keeps it constant. I want to choose exponential fade added to the end of this. Then the music should fade out, phase out a little
too fast for me. So I would get back to the end. I'll pull it so that it
has like an exponential. It's happening slowly
and not super quick. And it works the same way as with a video like when you add an effect on you could
just move it like that. Pull it to where
you want it to go. I'll go from here. I dig it. Just do it one more
time for good measure. I dig it. I think it's cool. There's
some continuity errors if you want to get super serious serious where we see that like his skin tone here doesn't match with the skin
tone of this person here. See if we're going
really nit picky on it. As you edit more,
you'll get more of a stronger eye for it. But I think this does still
tell the story going from here to here pretty well. That's really cool. What we're going to do is
we're going to save it. Premier automatically
saves all the time. But we'll just save. Just to be sure, let's controller command S, or we can go to file,
and then we go to save. Let's make sure as we export
this that we're happy. So we pull this
work area bar out, we pull it to the end of this, make sure that we
get to the end. That's definitely the
thing that I do last. Make sure every time I make sure that at the
beginning and the end, the work area bar
is there because it gets finicky sometimes. It might like the beginning when move over here and
then you exp
7. Third Video Editing Project - Understand How To Use Motion Graphics: Hey everybody, Welcome to
another section in our course. Right now we're going to
look at a second project. We just wrapped up our first one and we're happy about that, but let's make a new sequence. We go to this right here. This new item, go to sequence. We're going to leave it
in our same digital SLR, 108030 frames. A second. I'm going to name
this second project. And this one is going
to be about an event. I'm going to say
second project event. And this is a cool way
to keep us organized by naming it and something that
allows you to find it again. All right, so I have
my new sequence. It is a 1920 by 1080, a sequence, which
means it is full HD, so you can have 720. But usually people want 1080 because they want it to be
the best that it could be, and above 1080 would be four. It expands from the 4.65
6812 K. For most projects, majority of the time,
I will sit somewhere between the 720.10 80 space, depending on what
a client wants. But most times they'll lean
towards 1080 versus a 720. So let's get moving for
this case scenario, we're looking at
an event, right? I have some footage
you'll find in your footage pack that I made available
somewhere on this course. Either will be on the
page before this or will be somewhere in the section where
you can download it. I'm going to import that first. I'm going to make a new bin
and I'm going to say this is for the second
project, for the event. I will put this in here. Project for the event, I will
then import all my stuff. To import, I press control
or command I or file import. Then I go to second
project and then I import all this and then I press
open and then it drops it in. A lot of times I get confused
and I'll press this button. Just ignore me. This is
just for these things that you want to access or
add to your project. But if you want to import
it is control command on a Mac or file Import
in the top menu. Okay, I have this footage, this is my event footage. I have this shot, that's my wide shot
that you can see as I clicked it opens up
in my source monitor. I have two close this shot and then this one which is like a different angle from that one. This is like a side view and
this one is a main view. Okay, What I want to do is I want to drop
in the wide view first. We usually do that because
that gives perspective. I guess that is a
different size. I'll say keep existing
size for this case because I believe this
clip is four K. Yeah, it is 38 40 by 21 60. So it's going to be too big
for the scenario, right? This is like a real
world situation. You have a, you have
a 1080 project. You want it to stay 1080, but here you are having
this massive four K clip. What do you do? Well, I think we did
this previously, but you're going to
right click this clip on the timeline scale to frame. And then it should
scale it perfectly. If it does not, then you would then go to
effect controls. And then move the
scale around to get it to match to what works best. Right? If it has black space, which will probably do maybe
on one end or two ends, then you'll just zoom in
to get it to fit right. And you'll try your best
not to cut off any people. It might happen, but if
you cut off somebody, try to make it look as
balanced as possible. If I cut off her,
then I probably want to zoom in to wear. Like I go here we're
like she's cut off. This might look a
little bit more artistic because you
can see that there's somebody here versus me having a shot, like
something like that. Where you get like
somebody's nose, you know, even though the
shop moves into it, probably not the greatest
start like on her nose. Just play around with
what fits best for you. Obviously everybody's
editing style is different, but get what works best. This is the first
time, I think unless I ignored it in the last
edit that we did, our first edit that we
see like a red symbol. Just know that when you see red, this means that it
hasn't been rendered. Renders a fancy word. That means that we're going to be letting the computer
load up this clip, save little copies of
it so that it can play through faster
without being slow. Being slow and like glitchy. The first time the computer will see some video or video file. It's going to be brand
new to it, right? Most cases, if you have
a decent computer, you won't have to
render like that. It is best practices
to render a clip, but due to Premier being such a good software,
I usually don't do it. But because this
is a four K clip, it's bigger than normal.
I would recommend it. In this case, I
would Enter is how we get to the render
settings. Press Enter. And let that render out it should just take
just a few minutes. If you have a whole
clip of four K, it'll probably take longer. If you have a whole clip of
six K or something bigger, it may take longer, but
just keep that in mind. If you're having clips
that are glitchy, it feels like it's
buffering almost. It's going forward and backward glitching and moving slowly. Then you would render it by pressing the Enter
key on your keyboard. This is almost done, and I'll show you the other way that you can render it's done. As you can see, it is a lot more smooth than it was previously
it was jarring before. And then also change
this color to green, meaning that this
has been rendered. The other way to do this, to go to sequence and
then go to Render. And we could render the
entire work area or render selection or
whatever the case it will most likely be render
the entire work area. And then it'll do the exact
same thing as pressing Enter, but Enter is just quicker. Once again to reiterate
the difference between a beginner editor
and a later stage, or a pro editor or even an intermediate editor or
something like that, is that they use keyboard
shortcuts when they see something like when
they hover over this and its V. They'll know
in their mind that, okay, I can press V
to get there quicker. I could press for the razor
tool to get there quicker, things like that. So
keep that in mind. O, over these other clips
I see they are 1080, so probably doesn't require
as much loading or rendering. But it may. I'll drop in this clip right
head on, main shot. I see that it's red, meaning that it needs
to be rendered. Then I'll drop in
this clip afterwards. This is like the regular view and then we have the side view. Okay, cool. I'll
play it through, and let's see what we get. Before we play, we have this
playback resolution button. Remember that in full quality, it takes more work for
your computer to work, or more energy when you have
it in full to have it shown. Because it means it wants
to show this picture, this playback picture
of what we're seeing in the timeline in full
quality, right? If you have an older computer
or a slower computer, or maybe even a
really good computer, but it's buffering a bit, just know that you would
bring it down from full to 14 or 12. The lower you go, the less
energy it takes on playback. Which means that you'll
be able to not have the issues connected that you would probably have
if you kept it on full. Because if your
computer is slower, it may be where you're
trying to go forward but the computer is like
freezing the screens. Frozen. It's not moving and
you're like, what's going on? It's just because on play back your computer
probably doesn't have the energy or the speed to be able to
play this back seamlessly. Just keep that in mind. I use full if I can. If I see that it's stuttering, I'll drop it down
to two or a fourth. The lower you go, the better it is. But keep that in mind. Okay, I'll play this through
to see where we get. That's a slow moving thing. Let me go to the next shot. It's a little quicker
pace then I would cut it right here or pull it down to remove that,
make it not so long. Then there we go. He's also like in slow motion. Everybody's in slow motion
in this clip is super slow. I want to speed it
up. I'll right click, I'll go to Speed. Duration. I will probably make the 150 so it's not too fast. Too slow. Let's see, you need to render, there's a little bit of jerking that you're seeing
that's happening. Still not fast enough, 50,
we can make it faster. There we go. Then we'll move these down
and then cut over. In this case, I want to cut it, even those snap to timelines on, which is telling me, hey,
you're going to go over a clip. I want that to happen,
so I'll put it right there. There we go. I remember snap to time lines, if you turn it
off, you don't get these little warnings telling you you're going over something. If you turn it on, it will
give you that little warning, telling you, hey, you're
going over a clip now. Okay, so I need to
render everything. Remember that there's three
colors that this gives. Red means that needs
to be rendered, green means it's been rendered. And yellow means like,
just the default, like you've dropped this in, you haven't done
anything with it, but it's in between, let's say. So we press Enter. Looks
good. I don't like that. Final shot. Looks slow motion, but I think we're going to
do something there with it, which will make this better. First things first, we
don't have any music, the client might not want it. Maybe this is just going to
be a video that just plays in a shop or plays in a store, that just shows something
previous that happened, or plays in a company office. In that case, you won't
really need music. Sometimes they do,
but most times they'll just put it on
screen with no audio. Something to keep in mind, I would definitely put music. In this case, what I'm going to do is I'm
going to import music. I have music that I've
already downloaded. I'm going to use it
inside of this project. It'll be with the
project download files. You should have access to
it on your end as well. I'm going to choose
any option that works best and I'll o
in this case, full mix. I will import this,
it's too long. What I'll do, obviously you can put it in
and then cut it. But I'll just double click it. I'll put it in the
source window. Go here, make point. So that's or I could press this and then I go over here, stop, make a outpoint, that's o, we get that little section, I grab that, I paste that. And then I drag it further on. That way you don't get
this big long thing. We get just the section we
need and we could grab it. Also a quick pro tip. You don't need that
endpoint as much. It's good to use it, but you could just go however
far you want and then press wherever you press or
wherever you press this, it will move that, it'll say that that's the
area you want to select. It'll start from the beginning
to that point that you mark a little quick
way to save some time. Okay, I'm going to drag this down just in case it's too loud. And let's see, I like it Something to also
notice that I want to bring to your view is that when
you're listening to something, some audio, the
practice is that you put the sound in between
negative six and negative 12. That's how loud sound should be if you're
putting it on TV. These are the barriers, negative six and negative 12. You
don't want to go above that. If you do, you'll hit the red, which is what you
shouldn't be hitting. You shouldn't be avoiding red
because red is like that. Well, you hear distorted sound. We bring that down. I'm laughing because
I've used to do that. No, we do not want to do that. We want to stay
somewhere over here. If you have somebody talking right, it's
going to be different. So if somebody's speaking, you're going to make
the music lower and the person speaking to match between the negative
six and the negative 12. Right? You play around with
it and what fits best. But don't go above negative six and negative 12.
That's your barriers. In this case, we don't
have anybody talk. If you wanted to, you
can record a voice over. Premera allows you to do that by clicking one
of these buttons. And if you have a mic
you can just talk. Or you could use a
different software like an Audacity in the Adobe suite. They give you audition, you
could use if you want to pay. It's a little bit
of a steeper price, but I think it's worth it. You could use a bunch of things. If you have fancy
gear, you can go to logic and all these
big expensive things. But audacity is free. Audition is something you
could add or pay extra for if you buy the
whole Adobe suite. Or I think you could choose it as an
option of things that you want to use and you
could just pay for premier. Or an audition, I would say. If you're strapped for cash, it's not the best idea. I'd probably just get premier. Probably get premier and
get audacity instead, because it'll be cheaper
in the long run. But keep that in
mind. In this case, we have our thing. It looks like it's working well. What I'm going to do is
I'm going to press play. Okay, that sounds pretty good, I think what needs to happen is this right here
needs to fade out. Just a little 15 second clip. Just going over what
happened in the event. Usually you have more
clips than this, but this is just a
good testing case and something you could
use for your demo. Real, I would go to
video transitions, dissolve, cross
dissolve, drop it. Or you could click on it,
go to effect controls, go to opacity, and
then make a key frame. Or you're saying this
is where I want to go. Where I want to make this
animation over time. Where you're saying
I want to start at 100 and then probably
fade from 100 to, at the end zero,
you go to black. In this case, I just
use the cross dissolve. But it's useful sometimes
you need to use this. But most cases the cross
dissolve works well. Okay, also just in case you
guys will worry. Don't worry. I have a lot of
other extra get paid for plug ins which gives me a bunch more options like all of these film impact stuff. You don't worry, yours
will be different. The film impact stuff will probably be gone
and you just have dissolve and then
immersive video and these other
options down here. It doesn't make a difference. This is just ways that for corporate clients or something, I'll pay for film impact
and have more things. Which will help me to
save some more time, but it's not needed. Most of it is just
little quick things. But you can do the same
kind of thing without. It'll just take maybe
two or three more steps. Okay, I'm fading out of that. I also need to fade
out of the audio because you can't just
abruptly end the audio. There's two options. You
could use constant power, constant gain, or constant fade. There's three options, but exponential fade is
what I'm looking for. Constant power works as well. You can drop it,
and I'll just keep it constant and
constantly fade out. But I will use exponential
fade as I play. That fade out is too short. I will move this here, I dig it. Cool. It's as simple as
that edit makes sense. We've gotten the main cut out, the way, this is
the time that we're going to start messing
with our effects. Now what we need is, I would say we probably
need some text. I think here would be a good
point. I'll make a marker. You can write click up here and choose Add Chapter marker Aq. Or you could press M and
then right click on that. It's a two step. Or you could also go to Markers. And then a bit of a two step. I'll right click,
go to Q or Chapter. Then I will say
split screen here. Let's say we want to
do a split screen. We want to highlight,
there we go. And I'll track this down.
I made a little too long. Let's say I want to do
a split screen here. By doing the split screen, I'll be able to make use of this space where there's
nothing really going on. And he's like
looking over there, usually you would
have more clips, so it doesn't look
like you're just doing a split screen
towards the end. But there's a lot
that can be done. But I want to just give
you an opportunity to be able to learn
how to do it. There's two ways to do this. We could make a new item
and then go to Black Video. And then press, okay, it
gets dropped in here. We grab it, we drop it. Then it took over
the whole space. We would move the position
so that it's like over here. Something like that. And then maybe put it all
the way to the end then and then we
could show this. I think he's probably should
be moved a little bit over. See like when you have
something like this on screen, you could move the clip
below it a little bit over because you
won't be able to tell that this is missing, right? If we press the toggle to remove the black video for a moment, see it's going to show that. But if we have
something covering it, you don't need to see it or
you won't see it at all. So I'm going to move him
just a little bit so he's not completely cut off. Let's see. Because his
hands going to get cut off. But I don't like that that
projector screens there. So I can do all
kinds of things I can use to rotate
and I could rotate it just a little bit so that projector screen looks
level more level. Let's say, let's say 1.5 Then what I will do is move him
like that or something. It looks a little
bit better. We get more of him and he's
not getting cut off. Like before we moved it
back to where it was, he was getting cut off all over the place
because he would move his hand and he
would step into it. I'm going to press control Z
to get back to where it was. I'll just move the positions. Remember this is to move
this left or right, and this is up or down. If you move it to the left,
I believe that is up. If you move it to the
right, that's down. If you move this to
the left, it's left. If you move this to
the right, it's right. This is the, I
believe x and y axis. The x axis goes left and right
and then the y axis goes up and down. Let me see. I dig it on the split screen, we could do all kinds of stuff. You could like add
text and this text could be Hello
world or whatever. Text makes sense. I'm just putting
something here as a default then you
could stretch this out. Takes place at the
beginning to the end. If it goes to the
end, we probably need some fade or something
so that it disappears. When this disappears,
there we go. Because if this wasn't here, it would still be on screen, even when we go to fade out. I will do that. Then what we could also do is, while this is selected, we can add other texts
in the same section. So we could say, great event, obviously I'm just
typing things in. It could be nicer,
it could be cleaner. But it gets added into the same group, it
gets grouped in this, we don't have to have 1
million different things that are just stacked
on top of each other, it gets grouped into one. What I could do is open this, could bring this down. Like I said earlier, I'm
not a big Tahoma fan. I would go to like
Montero or a Calibri or an aerial or a Cambria or something like
that and that's just my style. I think
it looks a little c. But like you choose
whatever works best. I'm going to get out of
this. I'm going to go to Hello World And move this to Amante Sera, to medium. Let's say I think
it should be bold, probably centered a little
bit, mess around with that. I could probably right
click on this safe margins. That has really helped too much. But at least you can
tell that this is where a line is to
maybe keep this even. I'll remove safe margins, which is our little
way to center things. It's also something that
we use in TV to make sure that something doesn't
go outside of it, it stays within the center. This would be like
the size of your TV. Whatever comes outside
of it might get cut off. So we try to keep stuff, the main things in
the center of this, but in this case we're
not looking for that. We would right click safe
margin and get out of there. Let's say we want to
do more great events. We would click it, right
click it if we wanted to. And we could copy
and then paste. Or we could just control
or command C and then control or command V. Then
we have 1 million of these. These get stacked, but
they're on top of each other, right? We can't see them. What we would do is click and
then hold shift so that it, it stays lined up with
its previous one. Versus if we didn't hold shift, it would be all over the place. But if we press and hold shift, it keeps it straight. We can't move it to the left. We can't move it to the right. It stays straight with the
other one are lined up. I will press that, then
I'll go to the next one, and then I'll do the same thing. I will click, it'll be up here.
Oh, that's the third one. I moved the second
one, still up here. It is not how funny. This one is the first one. This one is the second one. If you want it to be
organized, you can. I think you probably
could just move them so that way you don't have to do
extra work like I just did. Now they're in order. Then I will just make it where
the spacing makes sense. This is where you
just eyeball it. Just eyeball it to be honest. I'll just eyeball it to
something like that. And I'll probably
remove Hello World. It's like a default text if you're trying to figure out
what's going to go there. And I'll say event review. Let's say this again. Remember that if you're typing something, the rules
are different. You have to press this to
go to the selection tool. If you press V, it's got
to just make your text V. I will go control or
command Z to go back or you can edit and then go to
undo or redo or whatever. And then I'll press Selection. I will center this
into this section, and we could do that then. Since the great
events are grouped, I can't just like
move the position, because I'll move the
position of everything. But to move this a
little bit taller, I will select all of these. Then I would probably
go down here and try to see if it
won't work either. What we'd have to do
is we'd have to go to individually all of
these and move them up. It's probably
quicker because I'm always about saving time here. You could individually open it and then go to moving this. Yeah. Or we could just move
it individually like this. Click, press shift and then
click it and press Shift, and then click it
and press control. Click it and press Shift
then now pretty all right, this one looks a
little bit lined up. There we are. We could add
these as much as we want. This is our split screen.
You could use black. I could click this,
I can go to a color. I could make a press, okay. I could make this probably
white or something like that. You can choose
different colors you want by clicking
this color picker. And you could choose any
color under the sun. Maybe you want to use this
blue off of his clothes. You can use this blue. Then I'll just name it
Blue Test split screen, just so you remember
what it was used for. Then I will take
this, put it here, then I will copy this. This is something we
haven't covered before. We would click motion control or command C if you're
on a Mac control. If you're on a PC, you will take these attributes and you
could click on another item, controller command V, to
paste those attributes. And see what will
happen is it will take the same position from
this and move it to this. Okay? Because if I control z, it was taking up the full
amount of screen space. But when I pasted the
attributes control on a PC, it put that here. Look
at that difference. What I'm going to
do is I'm going to take the black video out. I'll probably delete it,
because you see that this moves based on
wherever something is. It gets longer depending on how long do you drop something
if I keep moving this. This work area bar will move. I will delete it and then I will put this back
where the other one was. I'll probably add fade
because this isn't black. So when I get to the end,
if I don't add some fade, it's going to just be this
weird blue thing at the end. I will cross, dissolve.
I get a little fade out. I don't like that. I'm seeing that black that's
happening underneath. I probably will need
to work something out. Maybe extend, extend
that, extend this. Maybe do something where look, I can keep the blue
a little longer so that when it fades
out, we don't see it. That means the cross alf
probably doesn't work. Probably I need to just
do something where this speaker fades out
before this thing does. Maybe then maybe I do something
where I add motion to it. And I move this so it
takes up the full screen. Whatever works best.
You can do it. You can do it. But I think I need to move all
of the text for this. I'll move this whole thing down. It's all up on the ceiling,
hitting up on that. Let's pull this out again. You can play with it.
In our case, right now, we're just doing like
a test, but yeah. But I mean, we could just
play around with it. I don't like that. This starts before the
section and we could see it. Because look at where it is. We need to pull this. So it
starts when this clip starts. I dig it. I don't like that
one. That fades out the blue. Still seen. We will work
that out. That's one thing. Let me press this toggle button. That's one thing
about moving it, is that we will see that black. If we move this back, we won't see that black. We could do that, but he'll
get cut off a little bit. You have to play with it. I think I actually
like it like that. So when it fades out, you don't see it a little
black in the corner. It's just his hand, it's
not his whole body. You have to eyeball it. Everything is what fits best. Because after you do this, you have to understand that even though if you're editing for yourself and you want it to
be as great as possible, if you're editing for a client, the client might not care. If when this fades out, it has the little
corner being black. You have to figure
out what works. My strategy is that I do it to the best of my ability the first time, send
it to the client. The client might say, I
hate 54.3 or whatever. Usually I'll tell
them to give me the time codes from the video. That way they're not just saying the whole
video is terrible. They'll tell me I don't like 28 second or 28 milliseconds. They won't be able to see that. They'll see by seconds,
but they'll say, I hate like 1 second and
four second or whatever. And then you'll know, okay, these are the
things that I have to fix for this. I dig how this is turned out. Event review, you could put in whatever text you
think works best. Another thing that
I would probably do is probably add some text
at the start to say what. This is. A way that we
would do that is we could use this option in the beginning when I was saying
there's multiple ways to do split screens, this is another
way we can do it. We can just do this. We could make a little square in
the middle of the screen. I could make sure that centered by going to the safe margins. You can also find
that by going here. Safe margins. There we go. Then what I want to
do is make sure this is centered and then open this up and
change uniform scale. Probably maybe pull
it out a little bit, squish it down a little
bit, something like that. I don't necessarily
like that color. Blue might be over used, but if that's the company color
guidelines and it's fine, I will pull this out a little
bit more maybe let's say. Then I'll leave it at the beginning so it doesn't
cross over into another clip. And then I'll put text
here and then say we welcome to our event,
spell welcome wrong. Stay in school kids do that. And then I'll probably
like center it. Instead of having to type again and write some more texts. I could just copy this control or command C and
then controller, controller command V. And then it just made the same
thing on top of each other. It'll always drop
it on top of each other and then I will just move this down like that whole shift to make sure I keep it straight. This is where I'll probably
say something, November. Conference and then to
make a new line, 2022. Then I will center
this. You could do it by hand, by clicking this. And then just like
moving it over. Or I'll control C, control Z to make sure that
I undo what I just did. And then I could just
press this button, the center line, boom. It'll be centered, it'll move
it off, which is annoying. But then when you move it back, I'll click and
then hold shift to make sure I keep it aligned. Let's say somewhere there. Let's see what that looks
like, that looks disgusting. I'll just click it without
shift and move it here. Then I will go from bold
to regular or medium. Then I'll shrink this down because I think
it's way too big. You shouldn't have too many big elements on the same page. I think it doesn't have
to be another line. I probably could just
make this just one line. November conference 2022. Let's say. I'll shrink
this down some more. Let's say starting
to look better. You should only
have one big bold text heading, a section. You shouldn't have bold
text and another bold text because it doesn't make it super interesting to look at the. You could just do something
like that where you do this, the goal is to center, it is like a
eyeballing situation where you just have to
see what works best. I dig, dig, dig it then
I think that's cool. This might need to go up. Just a snitch though, that I dig, dig, dig, dig it. If you don't want it to be like linked to the year you're in, you can just change this and say November conference
and then just do this, and then that would
be good to go. There we go. That's pretty cool. But you could just
say conference. It depends because sometimes
they don't want to date it whatever works best. But you can do whatever
you want to customize it. Then I go to cross. I use cross it off for
everything I take that. Then after the video starts, I'll then have the text fade in. It's also linked
to the background. If you see that they're
all in just one, it gets grouped
automatically because I had the background selected
when I click the text. Then now when I press
Space Bar, it's glitching. If you can see that, it's
going back and forth. Because this needs to be
rendered and this needs to be rendered in order
to save some time. If I don't want to
do that right now, I could go to full
and then change this to one fourth then. Now as you can see, I didn't have any glitches because I turned
off this playback. So this went to a lower
quality when I was playing it, which allowed me not to have to render it
right off the bat. It is best practice to render it all the
time when you can, but sometimes you're in a pinch, you just bring this down
or if your computer is not the most optimum,
you bring this down. I'll press Enter just
to render this. Okay. Now it's been rendered,
everything's green. So I'll press the
space part to start, or you can press this. I dig that a lot.
I dig that a lot. I think it's really cool we have this another way
that we can do that, to be quicker, we can just do, let's say testing text. This is just to show you that you can do this a
little quicker. You can just go in
your text settings, you can make a background,
make this blue. You can click the
blue that's on him. Let's say, let's give
me that purplish. It's like blue heading
towards purple. Then I will pull this out. Then I could ground it
if I want to or not. I can make this
as big as I want. This allows us to
do similar things. It doesn't allow us
to make it huge. But if we size up our text, we'll have a bigger
background that's on it, size on our text, a
smaller background. But it's another way that
we can do the same thing. We can just do it directly
in text settings and then adjust it however we want if we want to add
shadow on the text. But a lot of times
I just do the shape first and then I'll put
the text on top of it, just because I've been using
Premier for a long time. Usually we wouldn't
have these shortcuts. We'd have to do it the long way. But that's a couple
ways you can do it. So I'm thinking, I think that's a
good test video. That's literally the amount of work you put in for an event. Just make sure the
clips make sense. You add these things on screen, obviously with real text and
not my, like fake texts. But it looks solid. You just have probably
about a minute to 2 minutes of this. But I think
this is solid. This is good stuff
for your demo. Real, I'd probably
customize this. Make this something
that fits better. Because you don't want to
have this on your demo ill and it has like
random great effect. But this is just
for a test sake. The only other
thing I'd probably do is when he pops up
for the first time, I would have some name
badge come up for him. You can manually
type that out like his name could be Bob, and you see it saved
the background from before I can turn
that background off. His name could be,
for example, Bob. Bob Hope, for example. Don't judge me, I've been
watching some Bob Hope. But you have Bob
Hope, you could say, let's bring this down to
like medium head of product. And as you can see, it looks
pretty garbage because the whites clashing, you
can even make it out. I could move this, but that's
why would it be there. But me, you could make that the blue color. Okay. I'll try that. I'll make it the blue color, but it still doesn't work. I could add stroke around it
so you could see it better, but that looks like
we're from the '70s or you can
tastefully do it, but it still looks nasty. We can add a shadow and the shadow is usually
your best friend, I'd say I make this white. You could add shadows. You can tell shadow makes it looks a little dated as well. Tally shadow to make
it slightly pop. But in this case I wanted to be a little bit
more high quality. Is going to introduce us
into a section on Mog. In order to get to Mogartz, we can go over to window
and essential graphics. It might be already up on the
right side of your screen, but I'm opening it up over
here. This is our Mogartz. I use Mogert bunch, but there is a bunch that's
already sitting here. These are things that
I've customly downloaded. Look at all these that I use
for all kinds of videos, But let me score down to what yours will
probably look like, yours will probably look
like something like this. Because these are
the defaults that Premier gives us
right off the box. What are Gertz are a quicker way to add graphics or motion
graphics to a project. Motion graphics are the things that we know and
love as we watch TV, as we watch commercials
and things like that. Before Gertz, we used
to use after effects. After effects was
something that allowed us to make motion graphics and animations and
all kinds of things. After effects is
something that we would typically have
to teach with this. But because Premier has
opened up Gertz now, which has maybe like been
three or four years now. Yeah. Three or four years. It has sped up the workflow, so I don't even have to teach it because Mogertz allow us to do the same thing
that we would have to do if we knew after effects. But basically after effects
is motion graphics, animation based
software where you can do more higher brow stuff. Moritz are a way that
instead of you having to get after effects and
learn how to use it, you could do similar things easily or more easily,
inside of Premier. What we're going to do
is we're going to find Agar that we can use for this. Okay, let's go to the browser. Let's go to the browser and
I'm going to search on. In voto elements, that's
where I get a lot of my stock footage
gert, stuff like that. But there's so many you
could use motion array, you can use story blocks. I spelled that wrong. Story blocks, There's so
many different things. But what it is is these
are different sites. On these sites, you're
able to buy stock footage, motion graphics, which you can use on after
effects or Premier. You can get photos, you can get all things. Story blocks is like top tier, but story blocks,
story blocks price. Right now, it's
just showing me how much it is per month, per year. But per month if you were to pay for it
for the entire year. But this for the
most popular plan, you pay 30 bucks a month
for 12 months at one time, which is a pretty big spend. I think it's worth it. But if we come out of story
blocks and we go to Nvado, which is what I
use, the pricing. If we g
8. Fourth Video Editing Project - Learn Color Grading: Hey guys, so we've finished
already our second section. You guys have two things you
can put on your memorial. At least not including whatever
you tested on your own. But let's keep going
and let's go into our third example so we can get another thing
to add to our demo. Real, we will call this, um, third project teaching. Let's say. I'll press
okay for this one. I'm going to import some things. You should have access to
it already on your end. I should put it probably
be at the page before this or it'll be within this
section that you can download. I will import third project. I have these too.
I will import them in change sequence settings. Let's say both of these
are four K files. I've just now moved
to a four sequence. As you can see, this is yellow, meaning that this is playable. But if it was red, that means we need to render it green would mean that it's
already been rendered. We have our little
teaching clips. This is from a client
who they are a teacher. They want us to highlight some of the things
that they're saying. Let's say, obviously there's
no audio tracks to this, we can tell because it's
just clips, no audios. If it was grouped together, we would know
there's some audio, but there isn't anything we basically have to
make the best out of. Not the greatest,
which is the job of a video editor dealing with
things that aren't the best. We're going to look through
this scrub through this. I see that it's in slow motion. That was such a hard cut, switching to the second shot. I think we should probably
shorten this down. Okay, what I'm
going to do is I'm going to speed both
of these clips up, so I'm going to probably
elongate this a little bit more. Speed. The right
click, both speed, duration make about 200. Obviously, you'll increase
the speed to what works best. You can do time remapping, okay? She's going to make a mega fast. I'm going to click
both of these again. Speed, change it to 150. That looks more normal. Okay. The beginning is a shot in the dark because
her arm is up here, and then now her arm
is down, up again. So I should probably
cut that out. I dig, dig, dig it. To dig it. Let's go to about 15 seconds, then I'll stop at
about 15 seconds. Okay. I don't like
that hard cut. Let's see. I think it needs
to be shortened even more, so let's keep
going. There we go. Feels a little bit more
smooth as he hands are up and we cut to the same
position of her hands. It feels more natural
then when we move. And it's like it doesn't match what we've
previously seen. Look at this here.
Look at that here, it feels a little
bit more smooth. All right, question here, since you guys are
seasoned video editors, should we put a fade in between
this, a cross dissolve? Should I go to effects and put a cross dissolve?
Let's remove ramp. What do you think? I don't think so. Remember,
fades or cross dissolves are emotional and that could
be for any of these. This additive fade makes
a little brighter, makes a little white
light before it switches, which is why I never
used to use it. Dip to black will bring it to black before it goes
forward, which is weird. Feels like a '90s course. Dip to white does similar
to like additive dissolve. It fades to white and
then it comes back. That's more accepted nowadays. But look, she's seeing the light and then she's back
to Earth again. It's weird. I don't really use too much of these
besides cross dissolve. That's why I use some
film impact stuff. It's like a pro level thing. You pay some money for
it, maybe like 100, 200 bucks or something. But if you find
yourself using this all the time or if you're
editing all the time, it's a nice little time saver. Basically, I think
that it should just hard cut the way it
is because we're just switching between
cameras, right? It's the same shot, two different angles,
two different cameras. In editing, there
is a single camera, it a double camera edit or there is like a
three camera it if you're shooting for an event or something or if somebody is shooting a course that they
give you or something, there's usually multiple angles. There's one that's a main on shot that looks
similar to this. Then you'll have
something maybe like this switch to the right
side of the person. Then you'll usually
have another shot of the left side of the person. That way it will switch between something to know is when you're switching
between camera angles. In this case it's slow or short. It's not the best test, but I just wanted to get
something so you guys could get the brain working
and then you could customize in your
own experience. Obviously, if you need me to
do some bigger level edit, I can find some old footage from some client and use them. But basically the rule is that every five or 6 seconds you'll
switch between cameras. Because if not, the mind
will get tired of looking at the same shot and then I'll get shocked when all of a sudden
the cameras over here, or let's say we put we have a left shot where she's on the left or the
cameras on the left. Just keep in mind when you have multiple cameras that
you will be switching between them at time rate so
people know that they exist. Because if they
forget and all of a sudden you don't
switch for a minute, they're like, oh, it's like
you just slammed them right. As you're a video editor, you'll see these things and
learn these things, but you want to be able to know to follow feeling and match feeling as you go through each project that I
think that is smooth. But see that follows
the five second rule. Maybe it's a little
bit too quick, but if it's a very
beginning of something and you want them to get
accustomed to a second shot, you might cut a
little faster, right? One thing I'm noticing at the gate is that
this image is flat. Obviously, I'm one
by one fourth. But if you look at
this, she looks flat. She looks like
she's colored fine. But I think it can
be better to more emphasize the colors
that's happening here. We're going to enter into the color game or being color
correctors or cleaners. I also have this in a bin that's in the
second project event. I'll probably make
a new bin and say third project for teaching. Then I'll drop all
of that into this. Then I'll drop all
of this maybe into the main project it sits here, however you want to use it,
it's good to keep organized. Then I'll make a new item. I'll get an adjustment layer, press okay, and then I'll drop that adjustment
layer over this. Remember, when you're
doing color correcting, you don't want to drop
it on the main clip. It's better to have
something in between. That way, if you need to
test between something, you could just do
this instead of having to go through
so much effort. Then it's also better
so you can apply the same color correcting to all the clips instead of
just one clip at a time. Okay, what I'm going
to do is I'm going to open the color
correcting section. You could either go
to video Effects and go to Color correction
and then go to Lumetri Color. Or in some versions of Premier, you'll see at the
top of the page all these different
options you could choose. I might be took it off on mine, but let's see if there's
an option for it. Yeah, I don't see
an option for it, but there might be
up here some options where you can choose
between different colors, more different work
space environments. I think I could probably
get around that by going here and then
going to color. You could do that if you
want. I really don't do it. But if you were to do it, it'll change your whole
page to look like this. Which is a lot easier than to just stay in your
same old video mode, but choose what works best. But I'm going to reverse
back to editing. I'm going to go to dmitri color. Drop it then I just drop it
on the adjustment layer. I'm going to drag
essential graphics out. Then here I will start messing around with
the settings through here. First, I want to
know what input lut is a lot, is a lookup table. It's a fancy word that
means like this is the styling that you want your thing to
look at, look like. That's why all the
time you see people selling all over the internet.
Oh, this is my let pack. It's just them saying I'm giving you some
color saber thing or these are the settings
that I like for my color and I'm selling it to you
for X amount of price. Usually you don't
need it because you can just customize it yourself. But everybody wants
to save time. Right? Premier out the box gives us a good
amount of lets that we can choose between
or we can use our own. Like they have some
defaults right here. If you go into the color mode and you go to basic correction, you can see there is. I would assume
that there's more, but I guess not will come out of this color section. Okay. You can see that they
have some options here. And then you could
obviously add a custom one or you could browse to find
a custom one that you like. But the first thing
that you have to do is you have to understand or know white balance here. This should be white, it
looks like cream color. I don't know what
that background is, but it should be white. What you would do is
use this color picker, find white somewhere. You could find it
on the book pad she has or you
could find it here. Sometimes if there's no white
that you can see readily, you can use the white
of somebody's eyeballs. If you were to zoom
in 100% go here. You could always like
grab this white. But you try to find some
level of white just so you can tell the editor
like this is what white is. Then after you do that,
you will go to input. You could choose one
of these defaults or you can just manually
change it through. Here you have temperature which changes the
temperature of something. If you go all the
way to this side, it's cold to the left. If you go all the way
to the right side, it should be hot or warm
and the image will go orange or probably stay like
let's say 30 or something. It's still warm, but you can play around
with what fits best. I'm going to leave the temperature to where
it was because then the temperature is fine before,
so I'll leave it at zero. Then the tint, you can move
that around however you want. You have saturation, which I think already
adds a bunch of value. But see, saturation is usually
what I mess around with, which just adds more
color into your picture. Because a lot of times
if things are flat, saturation will bring it up. So C already you can see she
looks brighter and cleaner. Let's say if I take off V two so I can look at what
it looks like underneath. That's the default flat. That's the default flat. Then if I turn this on, I see that she
looks more colored. I see more skin tone happening. Even when this gets
some more color, remember to make something. Phil Screen is the Tilda key, which is to the left of the
one key on your keyboard. You can also mess up some
more of these other settings. Exposure, contrast, highlight,
shadow, whites, blacks. You have creative here
where you can add a look and there's
like 1,000,001 looks. You can add sina
space, for example, that just looks like
some Goth movie or whatever style works best, you just choose that
could maybe work, but you can play around
with what works best. If you have a flat
clip, sometimes people record something
in a flat profile, then you'll have to do this. But most times I find myself not doing
this for client work, but if you feel like it fits, you can mess around
with these settings and if you want
me to do a clear, more serious breakdown
on color, let me know. The ones that you'll probably need to know right off the bat is you drop lumetri color
on adjustment layer. You use saturation to adjust
what needs to happen, like adjust the saturation the more detail or not even
detail the right word. You adjust the
saturation to make it have more, to look more vibrant. Then you could see that
if you have a difference, you can toggle between
the adjustment layer and the regular footage. You then scroll down and then you have things called curves. If you need to add more
light to a picture, you could always click and drag. And that's going to make
it probably really bright. That looks really
bright. And you can see, we're already like crushing
all look at the whites. It's even ruining the
detail that's coming off of these things here in the back, I don't know
what you would call them, but these little things, this
is where you would adjust, obviously, if you move this
top part, that's for light. If you move the bottom
part, it's for dark. You probably use screen pop up so it'll break down just in case that looks cool, darker than it needs to be. But you move in and
adjust it to what fits your style, Then obviously, if anything, the client
might tell you, hey, I don't like your
style, maybe adjust it and you just become a little
flexible to what fits best. But yeah, but we can adjust
that, make it good to go. I will minimize this, so I have some more screen real
estate in that window. I see that I still
have all the details showing reining
supreme, no problems. There's some things that we
can do to make it nicer. See when we switched cameras
it looks a little different, even that coloring
looks different. So we may be adjust this
when we switch cameras, When we go the first
to the second, and I'm going to drop
this down to maybe one eighth so that it goes faster so I
don't have to render. If you look the skin tone looks different cut between those. I can be able to adjust that adjustment layer so
that it works better. Okay. I think we're pretty much good. I think the only thing we
need to do is render in here. We know how to do split
screen, if we could do one, if we want on the side, we can do a Mogert text
pop up that matches. We can do one, I can grab modern lower third number five for example, I don't
know what it looks like. Then boom, we'll be able to
put something up like this. I think this is really cool. We can scale it down,
make sure it's clicked. And scale it down. Move
this or just this. I usually keep a lower third in the lower
third of the screen. Usually not right next to them. Probably somewhere a little bit below them, about here maybe. And then probably
make that about 50. Then I'll just change
her title to teacher, but you can change her name as well if you want or the font. Or you could change the
font, weight, the style. So you can change it from being italic to
bold or whatever. And you can change the
positioning if you want. But see like I have all
these weighty things on it. I have this four K footage. I have this Ger I'm going to have to render
because you can see that it's starting to
become very choppy and the rendering will help me a
lot to speed up my workflow. Right? So I'll press Enter. All right, everything's rendered in green. It's been
played through. It looks all right, obviously we probably want to find
some music for this. Let's go look for some music on Nvado or whatever
works best for you. I'm going to go to Nvado N Vado, I go to Music and
go to royalty free. I can find something that fits. Let's try to type for
something upbeat, maybe. I'll probably go for that. Something that feels
very corporate. And then I'll download it and then throw it in my section. You'll be
able to access this. You probably already have
this with your project. Um, or you will have
this with your project probably at the start
of the section, or I don't know if there's a way to pop
it up on screen now. But we have our music. We can choose between
which one works best and drop it in. It is too long, but we could
always press for the razor, tool cut, go to V for
selection, delete. Then of the first thing
I do before I even play the thing is
I go to effects, I go to audio transitions, I go to exponential fade. I drop that bad boy, I drag this there before
I even play anything. That's the number
one thing I do. Then let's listen to
it. We're hitting like red zone already, so I'm going to drag this down. That's pretty solid right now. We have something going
on, we could decide if we want to put some
things on the wall, maybe highlighting the
things that she's saying. We can put some text up.
We know how to do that. We can customize this
any way that we want, but we can use this footage as a beginning and then
add some things to it. Yeah. We know how to color, we know how to
make some changes. If we have a very flat image where everything is
just like grayed out, then we know what we
could do to be able to restore it and
bring some life to it. Yeah, Let's move on
to the next section.
9. How To Make Shorts: Hey everybody. Your
video editing career has been growing and changing. You've learned some things,
you've tested some things. You have videos that you
have put together in a demo. Real, which is just you taking the different work that you've done,
putting music on it. Right. And you've
shared it somewhere so that you can put it
on your upwork or wherever you are freelancing platform so you can
share with your clients. You've been growing. You've
been establishing yourself, but now you're
wondering a question. How do I make short, how do I make Tiktok content? It's become so popular. You have all these
clients that want it. How do you actually make it? I'm going to show
you right now in this project we did teaching. I think it's a cool project. But I want to go to the
second project to do this. In order to make
a short sequence, I'm going to go down
here, click sequence. I'm going to name this
second project shorts. Just so I can keep organized. I can see that it put it here. If I want to stay
really organized, I will take this and move
it into my bin folder. But for right now, I'll
leave it the way it is. I see that my project is here and I could see it because
it says, this is a sequence. I will grab the sequence itself. Click and drag member. If I double click this, I'll actually just open this
up. I'll show you. They'll just open up
the main sequence, but I don't want that. Instead, I'll just click,
drag drop in here. As you can see, this is
the same exact thing that we can see in here. The only difference is, as
we mess around with this, this won't actually
interfere with this. I like after we've
edited something, just grabbing the sequence
and dropping it into a new sequence because
it makes it a lot safer, We can do things without fear of interfering with the original project that we've already done. All right, in this
case we want to turn this into a Tiktok. In order to turn
this to a Tiktok, we have to change
the sequence size. As you can see, when we
were making a new sequence, we're locked in to
what we have, right? Usually we just leave
it digital SLR, We choose 30 frames
a second or 24. We could choose obviously
any of these other options, but there's none in here
that says Tiktok or Shorts. What we would do is we
would keep it the same. I wouldn't change any of
that because remember, Premier does do changing for us. When we drop something
in, I'll press cancel and you could actually just
find a clip on Youtube, download it, drop it in, and then we'll change the
aspect ratio of your sequence. And then you could
then drop this in. But what I'll do is I'll just
leave it with what we have. I'll go into sequence
settings, things. I'm going to change this to 1080 and I'm going to
change this to 1920. And then I'm going
to press, okay. Okay. And then as you can see, it changed this size. This has now become
a shorts, right? It's become like a
mobile phone size. And we can see
there's a problem. Our video is running
off the page here. What we can do is we
can move the scale. And we could scale this
down and put it like this, but we can see
that there's still all this space around it. That's not the best we
could try zooming into it, but then we're going
to lose all of this stuff that pops up as
we scrub through the video. We'll see that even the
little titles we make and all that gets messed up, even the little sidebar
we made gets messed up. What I would probably
do in this scenario is I would size this down. It's about here, like
how we did just now. Then I would copy this control C and then go over to
empty space control V. Then I would unlink this, which will unlink
video from the audio right click link, delete that. Then I would lift
this video layer up, Not the audio, just
the video layer up. Slide this underneath, then
you won't see any difference. But then I'll click the
underneath version, and then I will zoom into it. That way we have two
things happening, but this still looks weird. What we're going to do is
we're going to go to effects, we're going to go to
blur and we'll use the infamous gauge and blur
gauge and blur drop it in, then we can blur that out. Then we have this typical
sell which you've probably seen all over the place, right? It's like a picture
in a picture, but somebody who's watching on their phone will be
able to see this. Sometimes what you
could do, it's not a big deal if you
just left this black. Because people will understand. You'll see a lot of
ads like this when you go on Instagram or
something like that. And you'll just see your whole screen will
become like this. Or we'll just be black with
this little video in between. It's not the worst
thing, but if you can, it's always nice to
put things around it. You can always get a background. I could take this
out actually and I could get blue background. It's convenient,
you here for me. But, you know, if
you want to make one of these again,
you would go to here. Go to color mat,
and then you could drop that in.
Specify your color. But since we have this,
we'll just use this one. Then we'll just size this up. A background will also make it a lot more interesting
to look at versus just a flat black environment.
Keep that in mind. Another thing that I want you
to pay attention to, again, is that you see like the
work area bar expands. As far as clips come in, you could always move it to
where it should go or you can just delete that clip and then it will automatically just bounce back to
where the last one is. After. If you've moved it the first
time, it doesn't move. Again, keep that in mind. Once you have hand pulled this, it will just stay wherever it
is no matter what you move. This is how you can do shorts style content that
blue messes with that. I'd probably switch from that blue and choose
a different color. I'll choose, let's
say maybe gray. I'd probably choose like a more fancier background,
gray background. But in this test case,
I'll just put this here. But you can go on and vado
or any other platform and find some good stylish
background that can fit. And you'll put that
here just the same way you did with the background. And then that way you'll be able to still show what's happening. Another thing you could do
is you could press Delete. Then we could actually
change this sizing because what if the client says, I want to post this onto Facebook as a Facebook post or Instagram post or Twitter post. It'd be a little bit
different sizing than this. What you would do is go back to your settings then you
would just change this. I would go 1080 by 1080. That would change this from
a rectangle to a square, one by one. I'd press Okay. The same warning
again. I press okay, and then it makes it
square for a square post. As you can see, this
looks vastly different. There's less black space and you could probably live
with this more. But of course if you can,
you could always click, then size this up
the best you can, but just know that it's
going to crop into it still. This is maybe a place
where if you want to make it where it fits perfectly and all the elements
fit perfectly, you wouldn't actually use the
sequence to make it work. I would delete this sequence. Go back to the original project. If you don't want to change
this main project to a short, I would just select it control C. And you could also select by pressing control
or command A. Then I would go back here, go to the beginning and
then paste that in. I could go to edit
and then paste, or I can control or command
V to paste that in. Now we have all the
main files here, then we could add it and transform it the
way we think best. We can always zoom in here. We could always zoom into this here so that we can get it so it fits for this
situation better. We could also make sure
I'd probably use the same. I'll probably eyeball it. Yeah, it's not the worst
we see that he's there. And then we could move
this text pop up over. Then we could probably
like size the scale and scale it down so that way
it's not getting in the way. Make the 25, maybe
put it around here, we can play with it till
we get where what we want. We might have to change
some color things because it's not as easy to see. But we can play with it. Maybe even move this out
of the lower third, okay? Then we could take this and maybe even move it out
of the lower third, and then put it up here. In this situation, because
this is a little different than a normal long form video, maybe we could do
that if it fits best, the white being changed. So we can always change
the font coloring again. The way we could do that
is we just click this. Essential Graphics
menu will pop up. We can then change
colors on this, so we can change this
white to gray. Let's see. Yeah, I just happened to be the right one, I
happen to remember. But you'd also know that
these connect with these. Then obviously we can just change it to whatever fits best, where it gets the point across. And then we just do that
for the whole entire thing. I could see that this is
still too big from before. So I'll size this
down 25-25 Again, I could also just grab
this information. I would probably leave this
at 100 since we've nested it. And then double click the
nest. Then click this. Then I would, once I
select motion control V, and then see now we've
changed it so it has the same motion
parameters and sizing and positioning as we had
on the other clip. I'll go back to shorts. It gets moved over
just a little bit, probably because I
moved it in the nest. Of course, alas, it
doesn't have the black. I would have to click
that. There we go. And then I would probably turn text color three into that. Boom. Even though it
looks like that here, Don't mind it, it won't
look like that over here. Then obviously, we'd make sure that all this stuff matches up because maybe this color that we chose wasn't
the same as this. We'll just make
sure that we make sure everything matches here. Let's say this color copy, that same as this
color change that, cool then this is
definitely a big thing. I would then size this. Let's say maybe I
can just move it. There we go. And then I
could just move this. So it goes over and press and hold shift as I click shift, click and then select all these. Then maybe even
center at this time. Then I will then maybe
size him down a little bit or move him since it's going
to make the black bar show. Then now we have a
different thing. This whole thing
has changed into a shorts mode that fills up
the whole amount of space. There's a lot of
stuff that we can do. We can do this exact same
thing with the Tiktok format. We would just go
back up to sequence. We could change it
from a square shape to a rectangle shape, then we could do the same
thing that we just did. We have all these
things imported here. This doesn't affect this at all because the client might want to make
a change to this. Can you imagine if we
get into position and also it did change this because
we did change the nest. Keep that in mind, but just know that you want to
keep these versions. Because when you
keep these versions, the client might ask for an
update and you have this, but you also have that and you could go back and
change as you see fit. Yeah, so just remember
that, you know, with this you'll be able
to have the project, the main project you
had before originally. And then you could
also have shorts. So because of that, if a client needs an update,
you have both sequences. You don't have to
worry about changing one sequence to match
what the client wants. So it's good to stay
organized because it's going to come back in the future to be something that's
very important. When a client might
call you two years in, three years in,
sometimes five years in. And then say that they
love what you did, but they want an update, right? And you don't want to have to restart from the
beginning again, because maybe some of the
assets might not be available. Assets meaning clips
that you've used, the text stylings and
all kinds of stuff, maybe that wasn't
available anymore. It's good to stay organized and keep these things
safe somewhere. That way if a client calls
back within a couple of years, you could go back and be
able to find this again. You can get some hard drive, you can get a Google Drive or a drop box where you just store all this
stuff in over time. Then it's stuff you can
access as you see fit. And if you think that the client's not going
to call you back, usually a client usually does, if you've done good work and there's been a
good experience, they will call you
back at some point. But if it's a client
you had a tiff with, they had some beef, for
lack of better words, then just know that you
probably could get rid of that. They probably won't
come back to you. Very unlikely, but I would
definitely save things over a couple of years just in case because you never know. Yeah, that's how we
create shorts and posts.
10. How Do I Make Money?: Everybody, So now we're going to move to the section
of this course where we're looking at how we actually
take these skills we've learned and turn them
into paying jobs. Right. We've learned a
software. It's premiere. And once you've
learned a software, I would work with that software, master it before moving
to another software. Because it's different
thought processes, there's major differences
between Premier and Defen resolve in the workflow
that might take you a day, 23 days to really get and then maybe a month or a month
and a half to master. So I would say master
premiere pro first and then build off of that
and move to the next level. But every time you want
to learn something, it's best to put into practice
to see what you can do. So I would say you should
go to local businesses. Let's say you're in
the New York area, New York local businesses. And then if you go there,
you can look and see, okay, what are some cool
small businesses or something like that you
could reach out and see, okay, if they need
to video made, right, that's the option
that you could do. There's a bunch of options. New York is definitely
a crowded territory, but you can do
this for anything. You could live in New York
and you could be scouting for clients in Oregon, right? And Beck Hayes there, any
Oregon local businesses. And then in here
you can say, okay, well there is a small
business directory and you'll find this through
search or through linked in or some other
source like that. And you could search around and find things and then say, hey, can I do something
for you for free or can I do something for
you at a discounted rate? I frown on the
whole free process. But a lot of times when
you do something for free, it helps you to
build a portfolio. And the portfolio
on this business is how you actually move onto an area where you can
do more and be bigger. Because you have
a wide portfolio, people will now want to pay
you more or give you a shot, right? So keep that in mind. But I would definitely
say the first way that I would do it is I would go
to a freelancing platform. Freelancing platform, if I
type that in more platforms, the first ones that pop up is
upwork. I'll open that up. We have fiber, another one, but there's different
ones like freelancer, But the top two in the game is upwork and fiber.
No questions asked. I've definitely
used fiber before. I use it to get talent for
jobs that I need done. And I've done one job on fiber, but the person
dropped off out of nowhere because of that, I don't use fiber as much, but there's people who are
excelling on fiber and doing tons and tons and
tons of money every year. Maybe like in the
hundreds of thousands of dollars on fiber. I wouldn't lift up my nose
and say, oh, that's garbage. The name used to actually mean that the jobs were cheaper. But nowadays, if you put in, let's say video editor, you can get a lot more
higher paying jobs. Like there's under 20 bucks
starting at ten, let's say. But when you click it,
this is something for, it looks like a hip hop video. But when you click it, all of a sudden there's different plans. They're like for under a
minute I'll do this for you, but if you go to
Standard, it's 40 bucks. If you go to premium,
it's 65 bucks. Let's say a lot of people want the two to three
minute plan at 40 bucks. And let's open up a
calculator real quick. But if we're doing 40 bucks a job and then we
have dirty clients, we're doing $1,200 Definitely
money in the game. Don't think that because
there's a small number that you can't do
something with it. But if you're doing 40 jobs and each week you're hitting 15, 20 clients a week. Which like they'll come to you because they think
your prices are low. Then you'll be able
to get a bunch of different clients coming
into the gate saying, oh, you know, I want
somebody you work, I want some things
that you've done, I want this done, right? So don't snuff your nose
in that. 1,200 bucks. You do that twice. Let's say you do that every week,
that's a lot of money. 1,200 times four is 4,800 bucks. If you do 1,200 every two
weeks and you times it by two, that is 2,400 bucks. And that's definitely
some good money for getting started and
getting moving, right. Don't lift up your nose. But for me personally, I have a huge
affinity for upwork. I've been on upwork
from before it even existed in the old days
of Lance and O Desk. And then they had a merger,
and during that merger, I believe Lance and O Desk merged together
to make upwork. Upwork is a really good solution for being able to
find high paying gigs and being able to
make a and a lot of money. If I do a quick search and
I just say I'm looking, not just for let's say talent, I'd be an individual who is doing whatever job you
need would be the talent. So I'll look for a video editor. There's clients. 60,000 Guy had made
10500003000020000100000, 20,000 6,000 70,000 7,000
That's just the first page. If they've made this money, it's telling you, hey,
there's money potential here. The fact that everybody's
not making the same amount probably means that everybody's been on upwork the
same amount of time. Upwork doesn't show you
who's been on the longest, but I'm sure if you click
some of these numbers, let's say 50,000 here with Mary K. She has a really
cool looking profile. If we go to Mary K, yeah, it doesn't say
when she started. You can probably go back
to her older levels of work to see when she started, but not everybody's
starting the same time. I've been on upwork since
it launched in probably, like I want to say
that 2014, 2015 time. But before then, I wasn't a big O desk
user of those days. I just used Elance until they had the merger where
they merged together. But I mean, there is
people who are on work, they have made
millions of dollars. As a video editor, if I
could put earned amount, let's say over ten K. I wish
it was like 100 K option. But there's people on
here who have made hundreds of millions
of dollars just working as a video editor with no more better skills than
what you have right now. And you were just a beginner. So I think that tells you
there's a lot of options. A lot of opportunity to be
able to make a bag of money. And that money will help you to get off of the
things you don't like doing and start doing
the things that make more sense to you that
you actually care about. Getting out of a bad
job relationship, a bad boss relationship, being able to pay bills
because you're down. You recently could
have been homeless, but now you have opportunity somewhere and now
you have a computer. And you've learned
that you through this course, how to be editor. And you want to
get out like it's possible within a month, your first month starting, you can make five $6,000 And I'm not just saying it
out the gate. You really can. There's enough jobs in order to get started
and get in the game. The first thing you have
to do is make an account. You can either go to the front
page and make an account, or we can just click sign up here. I'll just go
to the front page. Let me go to the front page
and I will go to sign up. And then they give
you some options. They say, okay, I'm a client hiring for a project
or I am a freelancer. You're a freelancer, right? If you were somebody who was
looking for people to hire, you would then
select, I'm a client. But since you're looking to use your skills to
make some money, you go to, I am a freelancer. You can apply as a freelancer, and then you could use your Apple ID or you
can use your Google. If you have a
Google e mail, feel like most people have
a Google e mail. Or you can just type
in all the goodies. You can say your name is whatever your name
is, John Smith. And I would say, do not put
in a fake name because Upwork does need to have your Social Security number
to combine everything. Because when you're
making all this money, you can't make all this
money and not pay taxes. I wish, but you have to
make sure you're using your name as it's listed on
your social or whatever, because they're going to merge
those two things together. Not a complicated process. You just put your name
in your information, you also have to put
your address in. It won't be visible
to your clients, but it will tell them
what area you're in. Right? So keep that in mind
for a long, long time. I just used the PO Box for all upwork stuff and
it worked really well. So you don't have to have a home address if
you're afraid of that, you can do whatever you need to do to get to where
you need to go. I would say you should
put in your name. Let's say your name is James. I'll say Bond. And then
let's say your E mail just happens to be James Bond. Did Gmail.com It seems
like he's a jailer. And then you could
use a password, whatever your password
is going to be. We can say whatever
country you're in, US, Canada, third world
countries of any sort. People don't not give you jobs because you're not
in the states. Don't be worried about that. You can choose Uruguay, Venezuela, Wallace and Fu. Tana. I don't think
I'm saying that right. Wallace and Fun, a cool name. But you can go anywhere from
my case, I'm in the US. So I'll click US. You can say
send me e mails with tips. I like upwork, but
I don't like spam. I understand and agree. Yes, of course you
should read this. I am not that great
on reading them, but I would say
definitely read them so you know what
you're getting into. And then press
Create my account. Once you do that,
you'll have this screen that pops up that's loading. It says it's redirecting you. Then I'll say verify
your e mail to proceed. And you'll verify your e
mail. Then you'll get this. Congratulations, your account
is being verified. Pop up. Then it will take you into
this screen where it says, hey, with your name ready for
your next big opportunity. Then you'll say yes. You'll
fill out all of this. A few quick questions. I've tried it now.
You can say, no, I'm new here or whatever
fits, I can skip for now. And then you'll fill all of their info out to a recruiter. I'd like to find
opportunities myself. I'm open to hiring opportunities then here you could always import
your linked in upload, your resume fill out manually. I wouldn't get
caught in the weeds, but I would totally
say something like, I am a video editor. You could say that you're a
video editor or filmmaker. I would just say a video
editor, make it easier. Or video editing, then you could say if
you have relevant work experience at it here, and then you could
add that in and say, hey, you're video editor. Then you could say that your
company is self employed. You can use your location. I'm in the US, I'd say United. Who? I could say I'm
in New York City. I'm currently
working in this role and I've been working
in this role. I would totally say
your whole life, I would say that
you've been working in this role from when you
started this thing. You could say you started
in whatever month it is. In my case it is
November, you could say. I have worked as I worked as a video editor doing work
for clients over the last. I would make it super wordy. I would say I've worked
as a video editor or make it more personal. You can say I am a video editor. A video editor who is excited to clients and look
forward to you. Videos that you and your viewers will love,
something like that. Make it more crisp and clear, but that is something you
can definitely fill out. Boom, now you're listed.
You're official. You're a video editor, You've been in this game,
you've been doing your thing. Clients like to
know what you know. Add your education. You can
add it, or you could say, no. I don't think it really
makes any difference. People don't hire you
based off your education. The people who do, I
would be wary about it because if they
need a video editor, why would they
need somebody with a Harvard MBA to
be a video editor? Keep that in mind.
But I definitely say that most people will hire you based on what they
have seen that you've done, the things that we have gone
through through this course. Definitely upload it. Do some one or two
different projects on your own just maybe
highlighting a brand, using their logo, putting some clips together
that really put together what you're trying
to highlight and show it off. You could say here,
whatever languages work best for you.
English is mine. I say I'm fluent, which has
fluent and other things. But you can add whatever
languages apply. They say narrowly there. What
work are you here to do? And you could say video
editing, video post editing. I would probably
say Premier Pro. Because it doesn't hurt.
It helps rank you higher. I believe it connects you with more things because
not everybody will put video editor in the post or in their job post when they're
trying to find freelancers. You just want to
make sure you use as many words as you can that it helps you to get connected to when
that work comes in. Post editing, video
editing, and production. Why not? That should be good. Then we'll say, now
write your bio. I will have the bio somewhere
on screen which you can look at and then just
type in the same thing. But I would probably say
something on the lines. I'm a video editor that
is looking to help clients make better videos and share more with
their audience. You could also add in any skills that you have any experience, if you have a journalism degree, if you have any other degree, if you have a
photography degree, if you have a GED, maybe you wouldn't like praise
the GED on the thing. But I would say like,
hey, have been schooled. Whatever you can add
to make yourself look better added in. But most people don't care. They just want to
know what you can do. And they want to see that
you're willing to do it and that you have
a good response from the people you've worked with before. Let's keep it moving. What are the main
services you offer? I said video, They're
still confused, I suppose. Video animations. Fine. Now
let's sit your hourly rate. For hourly rate, I would
probably say something, $15-30 If you decide you
want to go higher, you can. But remember, upwork, like any other freelancing
platform is a game that scales right. There's a bunch of different
people looking for the job. So you need to make sure that
you stand out in some way. Because even though
you come in and say like you want to
be priced at 12, I wouldn't say 12, 15, 20, $30 It doesn't mean
that when you're doing the actual selling to get the job that you're going
to be locked at that. It just means that when
you talk to them, you say, hey, what you've told me
sounds like will be more work. So we'll increase the price. You maybe go from 30 or
15 or 20 to like 60. It just depends as you work, but don't be
constrained by this. But I would say to start, you probably start at like 15. If you really want to add
some more, start at 20. Because Pk is already telling you that they're
going to take some money out. If you're making 20, you're really taking home 16 an hour. That's above the minimum wage. What's the minimum
wage right now? Minimum wage in New York, let's say, or
somewhere 14 an hour. We're definitely
above minimum wage. But remember, this
is just all like a mental game because
at the end of the day, you'll still be making bigger money than you think
you'll be making. I just don't be super
constrained by this. Outside of that, we're
going to go down. Before we do, I just
want to make this known. Pk is letting you
know that the fee is 20% When you begin to
contract with a new client, you've spent over 500 bucks. They will feed you at 10% If you're making 20 an
hour, they'll give you 16. If you're making 30 an hour, they'll give you 24.
Stuff like that. And then obviously if
you work with a client longer then you'll
take out less. I guess I understand it. They need to make a
business as well. We'll say lastly
photo and location. And then we'll put in our photo. Then we'll also say
where were from and this is what we put in our
street address and stuff. Fill all this stuff. After
you fill it all this, then click Check your Profile. And then we'll get to the
main screen. Now you're here. That's my ugly mug and my name. Here we are, the main page.
This is what it looks like. Once you come in,
you'll probably have some more prompts that you have to do because
they'll be like a profile completeness thing. And this is where you'll put
in all your information, socials and all that
stuff. Here you are. This is what the
page looks like. I have multiple things
that I've selected here just so that I can personalize the job
opportunities that I have. Right. I'm personally
out of Atlanta. So then I have Video Atlanta and then I also
have other skills. So then I have other skills
that are here for you. The default would probably
be like video editing. And then as you can see, I've already applied to things because I got a system in place which we'll
talk about in a minute. But basically overall, you will have a bunch of
different things on your page. I'll go over here just so you don't see some of the
things that we selected. And then you'll have
all these job posts. Some of these job posts
aren't hourly, right? Look at the default. 20 to
38 an hour for that case, but this is just 500 fixed rate. Fixed rate is a fancy word
that just means you're going to get that
money as a fixed rate. It's going to be that amount
of money if it's 500 bucks. Just know up works in the
game of taking money. If you press that so we can
see it and you get into this, you will see that Upwork is
in the game of making money. As you go down and you
go to, you buy project, Upwork takes their 20% or however much they
said they take, out of your 500, you get
400. That's still money. Obviously, the question is how long it takes for you
to get that money. But for a 62nd video, probably means you could
get it done in a day, make 400 a day, which is good, 400 a day. You do that three times a
week, four times a week. We open the calculator
tool again. If it's 400 times it by four, you could very well
make 1,600 a week, 1,600 a week, and you
times that by four, making 6,400 a month, you're hitting
those goals, right? Believe me, there's
enough work that if you're on here
and you're applying, you will get jobs and
you will make that 6,400 I've been out
here for a good minute, I know this stays steady. There's always steady work coming in of stuff
that people needs. I have some other stuff
that aren't video related because I do code
and things like that, but there's definitely
steady work all the time for video that just keeps
on coming all the time. Main things to recognize besides this job screen is that you
have these things here. You have an availability
batch which upwork lets you pay for how kind you will have this option where people
who find you can see how available you are to do
long term work and then they'll charge you six
connections per week. Connections are the fancy
tokens like Chuckie Cheese or Dave and Busters or
whatever system that you know, basically it's like
their token system that allows you to be able to apply to a job up doesn't just make money
out of the money you make. Brook makes money also
by the token system. By you applying, you
have to buy tokens. And tokens cost money. This badge, I think
it might be useful. I haven't really
checked to see if it's super officially useful, but upwork as you do jobs
raises you in the ranks. And then people might want to choose somebody
who's longer term. And if you pay six
connects a week, then they'll take
that money out. Or not that money, but
they'll, that connects out of the amount of tokens
Right. That you have. And then they'll present
this badge that says, I'm available to work right now. Let's go here. First, let's
look at the connect system. They have your
connects right here. I have 56 left in here. They have plans. You can
buy a plan for connects. I think at the
start you started. I think at the beginning you
start a Freelancer Basic, but then you could choose different plans
that you can use. Right? If I click here, there is two plans
you can do this, 14 99 plan or just free. In the 14 99 plan, they give you 80 connects
a month out of the gate. Then they also do some other things like
customize your profile URL, which I don't think matters. They said your profile will
never be set to hidden. I don't think that matters. Extended reports and functionality
includes grouping and sorting view competitor
bids for any job. That doesn't really
matter. Me personally, I've been on it
for a long minute. I just do the free plan because you're going to make money out of you whichever way you turn. I just went back to
this previous screen of membership in connects. Either way, they give me ten
connects per month for free. And they give you
a billing cycle which lasts a certain
amount of time every month. On a certain day, they will
give you that new ten tokens. Right? Which means that you
get technically free money. Because if you have ten
tokens and each job is $1 then that means that you have ten chances or not $1.01 token. That means you have ten
chances of getting jobs. If you get five jobs
off that ten tokens, you might very well make 1,000 bucks off of the free
tokens they give you. It happens, but what I do is every week I go to
this connect I buy, then here they
have some options. They have ten for $1.50
they have 20 for $3.40 for $6.60 for $9.80 for $12 So
just keep that in mind. Usually I just buy the 80, there's usually more than 80. Maybe I'm just having
a glitch right now. But usually where you can go all the way up to $20 of tokens, where you can pay, I believe
it's like 100 tokens, you pay 21 bucks, 22 bucks or something like that. Super useful because in a week I apply to like every job that
exists on the platform. And then after
that, then I really look at who I really
want to work with. So I'll pay 20 bucks a week. I'll get 150, I pay
20 bucks a week. I get 150 connects. And then in that connect list, I then just apply to every job and then sort through
which one I want. It is more worth it because
you don't want to ever run out of connects and you
find this really cool job, everybody's trying to
run to get this job. I've gotten crazy
opportunities through here. I got connected through
here to get my job for PBS. I got connected
through here to get my job for Big Tube clients, for corporate companies, for
weddings, for everything. And then it leads
to longer term work which happens out
of the platform. So keep that in mind. You don't want to
run out of connects. Obviously you can bite
at the drop of a hat, but with people bidding, you don't want to be in a
situation where you're like, oh man, I missed out
on my chance, right? I usually come in by the
highest plan of connects. In this case it's just 80. But I believe there's
another one that's like 150 that you can get a 120. Know that once you do it, you press by connects. It'll literally take it
right out of your card immediately because Upwork is not playing around.
They want your money. Then after that,
when you go back to your front screen again, that shows your job post or the jobs that
people have posted. Then I'll show you here how
many connects you have. If you have a job post,
you've run out of connects, upwork will let you know when you're applying, like
hey, guess what? You've run out of connects, you will still be able to apply, but it's good to have it on set so you don't have to
lose time for it to charge you for that
token. Keep that in mind. For upwork jobs, they give you a description, it's
usually brief. Sometimes it isn't
the best spelling because it's like somebody
is coming on here, they're just excited
to get somebody. It's like not written
the best way. I skim it really
quickly personally. Then I go down, I choose
milestone or project. Milestone is exactly
what it says. It divides the project into smaller segments
called milestones and you'll be paid
for each milestone. You can set as many
milestones as you want, and then you can get
paid at the start of the project a certain
amount of money. And then at the next
level of the project, you'll get paid at the end of the project or the
middle of the project, however you define it. Then you also have
project which allows you to get paid just all at one time, which
is what I usually do. They ask you, how long
will this project take? I usually say less than a month, even if it's like
something that will take a long time because the client will see
it and they're like, oh, less than a month, I
want to choose the Sky. And then when you guys talk, usually you'll get
on some Skype call, hang out, call,
something like that. And I set a portion of my day where I just
do them in bulk. I set them like for a
four or five hour peak, or four or five hour time slot. I have a separate room where
I live and I just we'll just have them back to back to back to back and then
get them over with. Then I'll put in
my cover letter, which I will show you. I'll give you like a template or something
that you can throw in there if you want to send
them attachments, you can't. I almost never do it.
I think it's a waste. When you talk to
them, you'll send the attachments, then
you'll send it off. By clicking Send, Once you click Send up will indeed send
it out to the person. It doesn't mean you'll
get a response. Something to know is that upwork also doesn't charge
every job the same. Like some just take one token, one connect, some take
three, take four. I don't think I've seen
anything over six, but wouldn't be shocked. Upwork knows that this client is going to be paying
money because they've spent money before up in fact, tax like the IRS, I'm being a little
funny with that. They literally will charge you based on how much they
think is coming in. The number is never
really match. If it's a first time client, it might be just one connect, a client who's been spending
millions of dollars, they might charge you six. So just keep that in mind. Yeah. But basically my strategy, I'll go back to this page. My strategy is I'll go to
my video editing page. I apply to every
video editing job that exists on the
face of the Earth. Most times I don't even think, I just apply, apply, apply, then afterwards
when they message me back. Because remember, it's
just like a game. Sorry to say it,
but it is a game. People will apply and
then they might not be serious and the job
will just shut off and you just like
wasted your tokens. What I do is I just plan to waste half of my
tokens or something. But I know that if
I get 2030 jobs, then it's going to
end up working. And then out of those 20 or 30 I like then choose which
one I like the best. Then that way I can keep there. Or I can tell the
client, hey, I'm busy now. I'll be
available next week. And then we can set up
some kind of plan in action to keep the
money flowing in. Because you could
only probably do two or three videos a week. If you do more, that's great. But I think two to
three or four videos, depending on the
size of the level, is what you can mostly do. You can work seven
days a week. Great. I usually only work about
three or four days a week. Out of those three or four
days a week that I work, there's usually
updates that they might hit me with
on a random day, but it's not like a full day. I just will come in
and do like an hour or do a 30 minutes maximum. Do like two, 3 hours max. And then after that I'll be
Pt and they'll be all do. It's never usually like
a full day of edits. But something that I want you
to understand is on upwork, it's also like a game because
people will apply just like I do on every job that comes up that
says video editing. Then they will outsource
through upwork. They will also find
other freelancers because you could go find work. Well, if you have
a client account. So I have a client account and I have a regular
upwork account, so you would go into
a client account. Once you go into
the client account, upwork will allow you to message or put up a
job post yourself. So I would put up a
job post and say like, hey, I'm looking for editors. I have a list of editors
in my job posts. And then as I have a
job that I can't do, I'll reach out to them
and see if they're available and then I'll just
outsource it to them to do. Hopefully that makes sense.
The way that I do it is I do three or
four jobs a week. If I want to do more, maybe
I'll do five if I can. But it's really stretching
it because usually, like a client will have you work one day and then they'll
want to update Tuesday, and then they might have
a update on Wednesday. And then you'll always
be in this update update update bubble
all the time. Obviously, you want
to make sure that you don't overbook yourself
because if you have an update, you might be in a bad position. You can be like, hey client, I'm putting my foot down. There's no more updates. But the way that
this upwork game works is there's
a ranking system. I'll show you that right now. Because we're going
to come back to the home page in a minute because there's a couple options
I haven't gone over yet. But there's like a rating game. I've been up on
upwork for years. If you look at some of my
ratings, look at that. I have a five here. I have a 460 there. Why why is that different
from the five to the four? Just because when the client was rating me, they maybe said, hey, there was one area that he could have
been better in, right? I have a five, I have
a five, I have a five. But then if you go back to
some of my older work, okay? This client, for example, this client gave me a 1.75 The reason they
did that in this case, I remember this client. This client showed up and then disappeared
for like two months. And then appeared
again. And then still wanted me to do work. And then I was occupied. So I said, hey, I can try to but I'm occupied They
weren't happy about that because they
wanted me to be a full time person for them whenever
they dropped the hat. Even though they were still figuring out things
on their own, they wanted me to
accommodate their schedule. That's not just me
saying it's factual because the job was
from February in April and the job post
was that they needed a video for a 62nd
long app product demo. That should take on two days, maybe three days.
It took months. Keep that in mind that you'll have some clients and if you just try to put your
foot down, be realistic. They're just going
to be like, oh, I hate you because why are you telling me I
can't get my money's worth? They only paid me 55
bucks. Keep that in mind. Then you'll have some
clients like this client. I did a job for somebody. The agreement was like
they were supposed to pay me 2000 bucks. And I said, oh, this is
my first time, 2018, I started doing this
thing where like I would start doing half
the job on Upwork, half the job on Paypal. I did 500 on upwork, and then they're supposed to
pay me like 2000 on Paypal. What happened is they
paid me on upwork, that 500 on Paypal, They paid me $2,000 And then what happened was their pay pal didn't
have their social on it. All of a sudden my pay pal got blocked and I was like,
Paypal, what's going on? They said, hey, that
person that sent you money didn't have
their social in, he gave them back the money. So now you owe us $2,000 Yeah, it wasn't a fun time. So basically you can be put in a situation where all of a sudden you were
working so great, so wonderfully, but
now you're messed up. So when I told the client,
I said, hey, you know, like can you just make sure
you put your social in there? The client then said no. And then I was like, what do you mean like you need
to put your social? Because I didn't get paid and
they're like, I don't care. Then when I put my foot
down, they gave me a three. And this was back
to back how fun. February to April and
then May to July. Right. And then they
literally just gave me a 310 after I gave them
the work because I was like, you know what, you're not
going to help And I was like, I'm going to keep your
work They were like, no, I'm going to give
you a bad review. So I gave them their work and they still gave me a bad review. Moral of the story.
Clients aren't the best kind of
people all the time. They want what they
want, when they want it. And you got to understand that, yes, in order to make money, you could make ten K a month, you can make 20 K a month
on work. It's possible. But you have to understand that it's like a
favoritism game. And they also just want
somebody who they can just get to do stuff
whenever they want. And they don't care
about you having a life they want when
they call that you come, that's the way that
it works and you have to kind of no one to
accommodate that. I don't want to say
accommodate it, but you have to
know it in advance. And that's why a lot of people in the upwork game outsource. And that's why a lot of jobs
that you'll find on upwork, they will literally
have a network. Like they'll be
like an agency and they'll have multiple
people who all work, right? Or a lot of people will
have a face like me, right? And they'll say that
I'm the person doing your stuff and they'll outsource it to someone somewhere
else. So let's look at it. If you get somebody
in the states and you pay them, let's look at this. Let's say average job on upwork, I think the average job
on upwork is 200 bucks. If it's a $200 job on
upwork, you outsource it. Can you outsource
it for 200 bucks? No, because that means
you make no money. If you're outsourcing
the outsourcing game that you have to have a profit. I used to work out of a co
working space and there was really big agency in
the co working space. The agency liked
to outsource and I never knew anything
about our outsourcing. When I was sitting next to them, I was listening in and
I heard what they said. It wasn't like I
was trying to be nosy or anything,
but I was listening. When I was listening
in, I heard, oh, we need to call
people I decided to go to fiber and pay somebody on Fi $20 in the Philippines and they think it's
so much money and that's how I'm able to make
millions with my business. I thought it was dirty, I
thought it was disgusting. But that's life. That's
how people do it. So people outsource and that's
how they make their money. I try to be very fair
in my outsourcing because even if you're in India or Pakistan or
Thailand, Malaysia, any other place,
usually those are the places people outsource
most of their stuff to or Ukraine or
Belarus or whatever. Even though your money is more
helpful than their money, make sure that it's like
a win win for them. If they say they want 40, but you know you're making
200 and you can afford it, Give them 60, because they'll work harder for
you in the long term. And I'll make them happier. Which will mean you will build a friendship that will turn into a more profitable business
versus trying to cut them off. I don't say cheat them,
but like belittle them. And then they're
working with you, but they have five other
clients and when you need something they're like
three days late, you know, what I would do is
if a job is 200, let's say they'll do it for 40, which is normal, or 60, I'll give them 80. Or if they're doing
above and beyond, I'll give them like 100, 120. Let's say I give them 120 and it's $80 job and the client
loves to edit that, they did. The client then gives me five
more jobs I've just made. If I keep paying
the same amount, 400 bucks out of not doing
the work, right, 400 bucks. Profit. Imagine up work. You might get ten clients. You outsource six of them, pocket four of them. The four of them
that you pocket, I would say what's smarter is to pocket the higher paying ones, outsource the lower paying ones. If you do it, you will make money because you will make
money without making money. You'll have to check
in with people, but you'll have a life. And then like if a
client wants update, you send it back to
them, so on and so on. And just make sure that you know the proper way to do the
outsourcing business. Let me go back to
the calculator. The proper way is that you find somebody who edits in the
same software as you, so that they can share
the project files,
11. Create A Portfolio: Hey guys. Well another key
thing that is very important, remember that you want to be
able to have a portfolio. A portfolio is a list of
the work you've done. If I type in video editor, demo real, what I'll do is
I'll go and look at this list. There's a bunch of demo
reals you can look at. There's wedding demo reels, there's normal demo reels, but you want to have
a reel of something. You can take some of the things that we've
done, move it together, and make it into some example of some things that you've done. But you could even do little
logos, different screen. You don't have to
have anything fancy. It could be something that
you just barely manipulated. You could have put
like a text on a page. It just shows that you're
capable of doing something. Definitely have some demo
real that you can use and host it on Vimeo or
hosted on Youtube. You can say demo,
real video editor. You'll find all of these examples of things
that you can use or you can do yourself and then just add it and
use it into your work. It doesn't have to be fancy, it doesn't have to have a bunch of different
company names, like, oh, I've worked with PPS
and Nickelodeon, a cartoon network, and Lifetime, and it doesn't
have to have that. It just needs to be like
clips that you have downloaded probably
off of Youtube. You can download
clips off of Youtube using a Tuli Love
called Four K download. If you go to Four K downloader, you download it, puts like a
little app on your computer. You put in that link, it
downloads it out for you. And then you could
like edit that and turn it into something you
use in your demo reel. But don't be afraid
to manipulate stuff. A lot of the people that you
see posting stuff on like fancy professional
demo reels really never did the work they said they did. They basically didn't. All they did was like
grab the clip from Nickelodeon and then just
like moved it a little bit, put their name on
it or something, and that was it. Like
most people don't. But I want to have some
honest videographers, obviously, You know, everybody
has their own moral code. But I would definitely
say that you want to have something
that highlights your work. Two things. Three
things, four things. And then each client
that you work with a little itty bitty
piece of something you've done and then
put it together. Put it together,
put it together. Eventually you have
this massive demo reel, which when people see it, they'll be like, oh, snap, Like you've done some
crazy stuff, right? Obviously if you have
a phone or something, you could always record
different test things. You want to understand what's going on.
Keep that in mind. The reason why is that
when you go to upwork, they will have a space for
you to put your demo real. Also, when you do
your little proposal, you write this write
up of who you are. People are going to want to
see a link, they don't care. If you say, I'm going to
make your videos amazing, some might most are
going to be like, hey, I want to see
what you've done. If you can put in something, you could do two or
three little things, you've put together
like another ad spot, a little commercial of some video that shows fast moving you messing
around with clips. That's all it takes.
Then you'll be shocked when you look at the numbers of the watches on your stuff. It'll be like 6,000 people
watched your stuff. Imagine you were just a
video editor out of nowhere, and now you have
6,000 people watching your stuff. Keep that in mind. Obviously not everybody wants
to be a video editor video. You might take this
course because you want to know
how to outsource. Keep that in mind.
But you want to have some level of demo real, to have trust move
around some clips, put them together, let
people see what you've done.