Pretzel of Destiny
I wanted to have something rise in the air and spin as the character approached, so I used the cool pretzel-shaped asset that came with the zip file for this class. It took me a while to figure out how to make it work in Blueprint, but I've attached a screenshot of what I ended up with. The transitions between the animations are a bit janky; I haven't figured out how to smooth them out yet, despite furious Googling.