Stop Motion: How to Bring Objects to Life with Stop Motion Animation | Chris Brooker | Skillshare

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Stop Motion: How to Bring Objects to Life with Stop Motion Animation

teacher avatar Chris Brooker, Filmmaker & YouTuber

Watch this class and thousands more

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Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Watch this class and thousands more

Get unlimited access to every class
Taught by industry leaders & working professionals
Topics include illustration, design, photography, and more

Lessons in This Class

    • 1.

      Introduction

      0:25

    • 2.

      What is Stop Motion?

      1:26

    • 3.

      Planning and Pre-Production

      3:34

    • 4.

      Capturing your Sequence

      6:07

    • 5.

      Demonstration: Watch me Create a Short SM Sequence

      2:30

    • 6.

      How to Add Movement to your Stop Motion Animation

      5:44

    • 7.

      Editing your Images in Adobe Lightroom Classic

      10:38

    • 8.

      Editing your Video in Adobe Premiere Pro

      7:10

    • 9.

      Outro

      1:29

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About This Class

Stop motion animation is a widely used technique of filmmaking and story telling. Some major films and commercials have used the technique to tell their story. But, what is it?

Stop motion animation is a style of filmmaking that brings objects to life. Whether it be a character made out of clay, a pile of card and paper or a solid object, it’s possible to bring these to life with the use stop motion.

But, there are a few things that we need to look out for when creating our animation. If we’re in the wrong location, for example, that could ruin our efforts. Or having your camera set in automatic mode could do the same, too! So, in this course, I’m going to introduce you to the world of stop motion animation, which should hopefully allow you to become comfortable enough to create your own videos.

This course is perfect for anyone looking for a new way to tell their story through video. It would help if you have a little experience with photography and/or videography, specifically, how to control your camera in manual mode, but it is not essential to complete this course.

With all of that said, let’s grab our camera and create some amazing stop motion animation.

Meet Your Teacher

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Chris Brooker

Filmmaker & YouTuber

Teacher

I'm a filmmaker and photographer from England. I graduated from London South Bank University with a first-class honors degree in 2015 and have since created hundreds of music videos, corporate films, and commercials with many established companies, record labels, and artists.

In 2018, I turned the camera on myself and launched the Brooker Films YouTube channel. With 1,000 uploads and 135,000 subscribers, I focus on sharing educational content to help others create compelling video content. I wanted to take that a step further though, so here we are.

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Transcripts

1. Introduction: Hi, welcome to my stop-motion course. My name is Chris, and I'm a full-time filmmaker and photographer from England. Now, throughout this course, I'm going to be talking all about stop motion. What's its A's, how to do it, how to get a really amazing shot using stop motion photography and what you should avoid to get a really clean results. So join me throughout this course and we're gonna jump into the world of stop motion photography. Let's get into it. 2. What is Stop Motion?: Now before we jump into the how, let's just first take that back and talk about the watts. What is stop motion photography? Essentially, stop motion photography is video made up of still images. So essentially the waist stop motion photography works is you take a picture of an object and then you move the object and take another picture. And essentially we just recreating video, but with still images. Now, the sounds really complicated, but I'm going to run you through the process of what to do, what to look out for, and what to avoid when you're doing, you'll stop motion photography. Now the reason why somebody would choose stop motion over a different video technique is because stop-motion can bring objects to life. You can literally move an object in a way where it wouldn't move in real life. But through stop-motion, you can create a really dynamic animation that really brings the object to life. Now the objects could be a piece of paper. It can be a cause, it could be a camera battery or it could be a clay character. Now the famous examples of stop motion photography, although he's Lego animation and films you used to watch when you were younger or you have clay animation films. These are really widely known as stop-motion animation, but you can get really clever. I'm really into stop-motion, but you could also relate back and create a really interesting simple stop-motion animation. So in the next video, I'm going to jump into the pre-production and figure out what you need to do before we start taking pictures. 3. Planning and Pre-Production: When it comes to video production, you can kind of winging onset. You can turn the camera on the lights in the perfect position. And you can be very creative and just come up with things on the spots and you can create some really amazing shots. But the problem is stop motion doesn't work like that because you'll not turning the camera on and film or whatever's going to happen in friends of you, you're having to craft everything by hand. You have to make sure you know what is happening. Because if you're just trying to figure it out when you're in front of the camera, then it's going to take a lot longer than it needs to take. And you could just be wasting large amounts of time, efforts, and resources. So pre-production is really important. Now the first thing that you want to think about is what's actually do you want to animate? So what's the object? What's the carrots or what do you want to bring to life? And then you need to figure out its roots. So let's just take this remote for example. So if we want this to let you to go from this side of the screen, this side of the screen, all we need to do is figure out the root, and that would be this. So we would just go through the process of taking all of the images so that animates across screen in that direction. Now the problem is if I turned up onto set and then I spent half an hour doing the sequence, and then I decided I didn't actually want it to go this way. I wanted it to do a circle, for example, then that's a lot of wasted time. Now the reason why is because it takes a lot of time to capture a stop-motion projects when it comes to the world of video, video is made up of frames and you'll frame is basically just an image. So generally, when you're filming video, you'll frame rates is going to be 25 frames per second or 25 images per second. Now, this does vary depending on where you are in the world and what type of frame rates you're using. But this can be 24, 25, 36 day. But generally it's going to be between 24 and 30. Now, that's 24 to 30 still images for 1 second of video. So if you wanted to animate this object to animate from one side of the screen to the other. And it's going to take two seconds, then that's potentially 60 frames or 50 frames that you're going to have to take. So 50 images. So you take a picture, you move it across, you take a picture, you move it across. So it's crucially important that you map out the roots. And it's also important that you map out the pace because the program is, if you've only got this much distance and you needed to take two seconds. If you take one photo here, one photo here, and one photo here, that's three frames. That's not even going to be a quarter of a second. So it's really important that you get your route planned out, but it's also really important that you figure out how far the object needs to travel in the frame. You don't have to have this figured out exactly, but as long as you roughly know how long it's going to take you to get from one side of the screen to the other to complete the action, then you can roughly figure out how far you need some move the objects in each different frame. And then of course, when it comes to your pre-production, it's really important as well that you shoot. You'll stop motion in a controlled environment where you can control the lighting and nothing else in the environment is going to change around you because this could completely ruin your efforts. Now, I'll get more into lighting on the next episode. But essentially you, basically, once you find the location that a suitable to do your stop-motion animation. So make sure the location that you're capturing in. You can control all of the lighting. You can close the windows, and there's no natural light spilling into the location. So once you've got your root figured out, you've got your character and you know roughly how long it's going to take and you've got the perfect location. Now we can go ahead, get the camera onto the tripod and stop capturing images. 4. Capturing your Sequence: Now that you've completed your pre-production, we can move on to the production stage. And this is where we need to take the images for us stop-motion video. So like I mentioned in the previous episode, we need to make sure we're capturing 25 images, at least 25 images for 1 second of video. So this means if we want a 4 second sequence, we're going to need to take 100 still images if you know how to shoot a time-lapse than the process is very similar. So we're going to have to take photos and stitch them together to create a video. But the difference is when we're shooting a time-lapse, the objects or the subject is moving in the frame freely. So this could be the clouds Cause pulsing by people walking past the camera. And you'll just take some pictures of that movements. But when it comes to stop motion, you're having to create the motion yourself, not with the camera, but with the object. So the first thing you need to do is grab your camera. Um, first of all, we need to put this onto a tripod because we're taking 25 images for 1 second of video. If I was to hold the camera in the rough position and take 25 different images. When I stitch these together and speed this up to 1 second, It's just going to wiggle all over the place. The shot will look horrible and it won't look very professional. So the first thing you want to do is just put your camera onto a tripod. Next up with your camera onto your tripod, you, once you frame up your image so you want to find your subjects, figure out what the reframe is going to be, and that you want to set your focus and turn your camera into manual mode. Now, manual mode is basically just the setting in your camera at way you can control all of the settings yourself. You say the problem is when you go to automatic or you go to TV mode or AV mode or bolt mode on your camera. Your camera is going to be constantly analyzing the scene and if something moves that it will change the setting. And the problem is if it does this for every single image in that 25 image sequence throughout that 1 second video will have 25 different brightness levels. And this means there's going to be this constant brightness flickering in our footage and it will really amateur. So if we set all of our settings to manual, so this means we set the shutter speed, the aperture, the white balance, and normally the other settings in camera to manual. That means we have full control over the look and the style of the video. But once you've got your camera mounted on a tripod and it's in manual mode. You've got everything framed up, and now we can actually look to adjusting the lighting. So again, to avoid that flickering light, we need to make sure that the light is not changing. And this means that we can't rely on daylight or another source that we don't have control of. So when you're in your location, make sure you close all of the blinds, close the curtains, close the windows, and light the scene with a lights that you own. So a video lights this way, you can set the brightness level on your light to a specific setting. And therefore, every single image is going to be the same. And we'll have that same brightness level across all of our images. And we won't have flickering or color balance changes or any of that messy stuff throughout the stop-motion sequence. So you basically, once you set your camera to manual mode, set your lights up and make sure there's no natural light spilling into the scene. And then we can actually go ahead and grab ourselves a wireless remote for the camera. Now, the reason why I'm suggesting me grab a water SSH remote for the camera is because when you physically press the camera and you can make a micro adjustments or you can slightly move the position of the camera, and that will affect the final result of the video. So when you speed this up and every frame is slightly difference, there's going to be this really dramatic wiggling effects. But if you get a wireless remote for your camera, you can press the button on here and it would take the photo on the camera. So you can go hands for a you don't touch the camera and they spins. You only have to worry about moving what's in the scene. So it with your camera sets on a tripod, it's in manual mode, your lighting is good and you've got a remote. We can actually go through the process of capturing our sequence. So let's say we've got the camera sets up in this position and this is going to be our object. First of all, we will just place the object in its first position. And then we would take a picture. Then we would just nudge it over again. And we'll take another picture, not utopia, where again, take another picture, nudge it over again. Taking a picture, and you just keep repeating this process until it goes through the full range of motion. So until it's got to that endpoint, it's really important by the way, that when you take the picture of the objects that you step out to the frame and make sure you haven't got any shadows or anything in the frame which shouldn't be there. Now as you can see in this example, I'm literally just using this light to remote. So this is just a physical objects which I'm just moving across a table. But you can get really intricate with stop motion. So you can't actually get malleable materials like clay or card or paper. So you could potentially be screwing up a piece of paper over time and every frame it's crumpled up a little bit more or have some clay and move us around. Now that some really famous high-end stop-motion movies out there where they using clay to build that characters. And then frame by frame, they're moving their limbs and changing the position of these characters to create the simulation of them walking or traveling, or jumping, or doing something in the scene. Of course, you don't have to get that complex. You can get a really dynamic and really awesome effects using stop motion just by simply animating a simple objects. So regardless of whether you want to do as simple objects or you want to use something a bit more complex and a bit more malleable like clay or paper called The results are going to be incredible as long as you make sure your cameras in manual mode, your cameras on a tripod and the lighting is constant. And just make sure you're getting those 25 still images for 1 second of video. So a 10 second sequence is going to require 250 images. It's really important that you keep track of the number of stills that you've taken so far and how many you need to complete the sequence. Because if you need this to travel five seconds from here to there, and you've only got 50 frames. That means it would take two seconds rather than five seconds to travel that distance. So just make sure you know exactly how far that needs to travel over what period of time. 5. Demonstration: Watch me Create a Short SM Sequence: In this episode, I'm gonna give you a brief case study and show you exactly how I would shoot a really simple stop-motion sequence. So as you can see, my camera is on the tripod. I've got my time-lapse remotes, connects it and it's taking the pictures, and I've got my camera settings sets in, so my shutter speed is 1 over 4. My aperture is F7, 0.1, my ISO is 100, my white balance is 5500, and then I've got single shooting sets on haha, the photos are set to roll and the lens is set to manual focus. So it's not going to automatically change focus halfway through the shots. So I'm just going to run you through the process of how I would do a very short stop-motion sequence. So without leaning on the table or without getting my shadow on the table, as you can see, my shadow is affecting the table, so I'd have to make sure I was all the way back here when taking the picture. But first of all, I would just look at the image. So I just turn the monitor on it, make sure it looks good. Then just press the button. And we've taken a photo. Now I just move this across and we'll take another photo. And I'm just going to keep repeating this process over and over again. I omega, I could just keep going on and on and on, but this is going to get very boring. But this should help you understand the exact process of what I would do when capturing a stop-motion video. So with all of those frames now added, and if I was to get this onto the computer and play this back, you'll see we've got this really awesome stop-motion animation now created. Of course, I wouldn't need to go through the motion and make sure that I've got all of the frames that I need. So if I wanted it to two seconds stop motion film, I'd need to do this 50 times, but this is exactly how I would go through the process of creating a stop motion video. 6. How to Add Movement to your Stop Motion Animation: Now chances are you've probably seen some really famous stop-motion examples where the camera is actually moving with the cart says, or maybe the camera is orbiting around a carrot, so or stop motion animation. And you're probably wondering if it's possible for them, Then why have I suggested in the previous episode to keep your camera on a tripod? Well, the problem is when you're moving your camera, we stop motion. You have to make sure that every movement is absolutely perfect. And these high-end projects have a motion controlled rig. And basically a computer is analyzing exactly how far the camera needs to move for each frame to get this really dynamic camera movements. So chances are we probably don't have access to that equipment. I definitely don't have access to that equipment, but that is a way to add a little bit of lumens into your stop-motion animation. And this is leaning into something called a hyper lapse. So if you're familiar with time lapses and hyper lapses, basically the difference is a time-lapse is basically a static shots and you're hyper lapse is going to be a dynamic moving shots. And we can take the same principle from time lapses and hyper lapses and put that into our stop-motion world. So the way a hyper laps works is you take a paycheck of an object framed up at a specific points, and then you move across and take a picture again, framed up the same. And you keep repeating this process until you get all your photos and you stitch this together to create a 3D dynamic shots. And we can do the exact same thing with OS stop motion animation. But instead of orbiting around a building or a landmark, we just go into orbits around a really small surface area. So let's say we want to all based around this remotes. Again, we would need to take pictures of the camera coming around here. But the problem is there's no point just holding the camera because this is going to be, again, really rough. So this is where we have to get very specific and very precise with how we're moving the camera. Now the way that I like to do this on a budget is to get a pen and a piece of string. Tie the pen to the piece of string called the 1.5 of the string in the sense of the frame. And then just draw a circle with the pen. Keep in that string nice and tight. So you've created this perfect circle around. Now you can divide the circle up into sections and then you can basically get your rough sense a point for the frame. And then every time you take a picture, you've got an exact mach on where the camera needs to go. Now, you can get extremely precise with this and you can get a laser pointer and attach that to the bottom of your camera so that you know exactly where the camera is in space. Now the laser pointer is a very precise way of doing this, and it does give you brilliant amounts of accuracy, but it does add a lot of extra work on. So once you've got that circle maps out, you can just roughly figure out where the camera needs to go. You can maybe position one of the legs on the tripod. It's always be on the circle. Or you can just roughly have the camera on top of that circle, but just make sure you're moving the camera in the specific same amounts of increments over time. Because if you move your camera centimeter in one frame and $0.05 bases in the next frame is going to be a big jump in the stop-motion video. So as well as animating what's in the center of the frame, you also move in the camera and all but single slided, not Paulson objects. So that you've got a really nice dynamic mix of motion in the frame. Now if all of that sounds like a loss of work, then you can't actually buy two different devices that can kind of do this for you. So first of all, is a gimbal. So this gimbal is the Manfrotto MPEG-2 20. It's a pretty standard gamble. It does what most other Gimbels do. And it has pretty awesome time-lapse feature. And the time that's feature allows you to set an in point and an out point. So with the camera mounted onto the gimbal, you can essentially say that the time-lapse, she starts here, and then it should finish here. And then you set the duration so it should take 20 minutes, for example. So you were saying in 20 minutes your cameras, you go from here all the way up to here. And you can use this to bring your stop-motion animation to life. So you could say, you could start it here and then after 20 minutes, it will go over here. And the gimbal is just going to complete the action. And you can set up an interval on your time-lapse remotes of around five seconds, and that gives you five seconds to jump into the frame, move the item that you're animating, and then step out before it takes the new picture. So basically your jumping in a move in the objects that you're animating. Camera is on the gimbal moving in space and your time-lapse remote over here is taking the pictures at regular intervals. Now, the problem with this option is you are grounded at a specific points. As you can see, we can pan, we can tilt, but unfortunately we can't slide or push forward into space. So this is where you can buy something called a slider and you can buy a motion controlled device like a syrup Genie to add onto the slider. And this basically means you can select the camera across in space and you can say in 20 minutes, I want the camera to start here and ends there. And you can animate the pan and the tilt to work to create a nice parallax. If all of that sounds really complicated, then don't worry, we don't need these really expensive fancy motion controlled rigs or Gimbels. We can get rid of those and we can just focus on doing this by hadn't. So just make sure you're taking photos at the exact same distance and make sure that you're always focused at the same points in the frame and the moving objects. And you'll get a really awesome dynamic moving stop-motion video. If all of the sounds just way too much, householder, then focus on a static stop motion shots and at the movement into your shot with what you're animating, rather than adding the movement from the camera. So focused on creating a really cool animation with what's in the frame. And forget about what the camera's doing. 7. Editing your Images in Adobe Lightroom Classic: So now that we've taken all of the images required for stop-motion video. We can get these onto the computer and get these into Adobe Lightroom. Now, this process isn't essential, but running your images through Adobe Lightroom will give you more access to in-depth color controls. And if you capture your images in a raw file or a Cl2 file, then you'll be able to take full advantage of that rural file inside of Adobe Lightroom. So I'm going to run you through the process of how I would import and batch color correct, and color grade all of my images from my stop-motion animation. So we're inside of Adobe Lightroom, and as you can see, this is a previous import. So in order to import a new group of photos, I'm just going to get down into import. Then I'm just going to go ahead and navigate to a specific folder. And as you can see, this folder contains all of the images that I want to import. So I'm gonna make sure isolates, check all. And then I'll just press Import. And Adobe Lightroom will just take a moment to get these all imported. And once it's done that you can see all 28 images are now here. So rather than going to the first image and color correct in this, I'm going to go towards the end of the sequence where we've got more aptitude in the frame. So let's go for 25, double-click that, and then go into develop. So now you can see this is our image and it is ready for color correction and color grading. So the first thing you can do is go over to the left and you can see all of these are different preset. So, so you're like to room might look like this. So I just got into presets and you've got all of these awesome presets installed onto Adobe Lightroom. So just scroll through these and see how these affects the look of your image. Now personally, I quite like the look of this one if those quite vibrant. So I'm just going to select that one. And then we'll go over to the right and we'll go into the basic controls. So if I just drop down all of these arrows, you can see we've got multiple different folders here. So we've got basic tone curve, HSL and color, color grading, detail, Lens Corrections and transform effects and calibration. I'll run you through all of these very briefly. But the main bulk of this is going to be done in basic and then a little bit in color. But let's go into basic. So you can see the top slider is the amount of the preset. So at the moment the profile is modern one and I can turn this down or it can turn this all the way up. Now I do like that more extreme looks, I'm going to keep that all the way up to 200. Then you can come down here and you've got your color temperature. So you can warm this up where you can call this down. In my example, I'm going to warm it up a little. Then we can go into tens and we can push it towards the greens or the purples. But I want this to look as natural as possible. Then we've got exposure, which is brightness. So get this to a point where it looks correctly exposed. Then we've got contrast. So I'm going to keep that roughly in the middle. Your highlight slider is going to affect the brighter parts of the image. So as you can see that it's going to be the paper in this example. And then your shadows is the darkness. So as you can see, the shadow under here for pull it all the way down gives us really nice contrast. But I'm going to keep this roughly in the middle to keep this nice and natural. And then the same thing again, we've got whites and we've got blacks. So this is essentially highlights and shadows. Next, you've got the present, so you can do a texture effect to get this really contrast did heavy effect, or you can make it really soft, then you've got clarity. And again, that's doing a similar things that's gonna make it really defined and really harsh. Or if we pull this down, it's going to make this very soft. So that's completely up to you where you want to go with your image. Then we've got a D Hayes. And if you pull this to the left, it's going to make this quite hazy. And if you pull this to the right and it's going to really get rid of any haziness in the frame. So it's just going to read a contrast there. Then you got Vibrance and Saturation. And both of those are affecting the intensity of the color. So get those to where you want those to go. Next up, we've got the tone curve. And the tone curve is essentially the RGB curves from Adobe Premiere Pro. And if you don't know what that is, essentially a tone curve or the curves effect is allowing you to color correct or color grade your image. And it is separates it into a combine channel, the red channel, the green channel, and the blue channel. And the top right is the highlights, the bottom left are the shadows, and the middle is the midtones. So if I wanted to make the midtones a bit brighter, I just push them up to the top left. Or if I wanted to make them darker, I'll just pull it down to the bottom right. And the same thing with the highlights. If I want the highlights to be brighter, I'll pull that to the left. Or if I want the highlights to be darker, I'll pull that down and to the right. And then we can go into the individual channels and do the same thing. So we can pull the mid-tones of the red down towards here so that we get a green effect. Or we can go into the grain and we can do the opposite. So just have a play with the tone curve and figure out if you want to color correct or color grade with this tool. Personally, I skip this in Lightroom and just go straight down to hate yourself and color. So you can go through the HSL menu and you can adjust the hue, saturation and luminance or separately. So essentially if we wanted to affect the blue on the hue, we can just pull this across and it's going to change the color of that blur. Or we can go into saturation and we can increase or decrease saturation of that blur. And then the luminance is essentially the brightness or the intensity of that color. But I prefer to do this in the color slider. I select a color at the top here. And then as you can see, I've got the hue, saturation and brightness sliders all next to each other. So I can push this toward more of an aqua blur, can increase the saturation and I can increase the luminance to make that pop a little bit more. And there we go. So once you've adjusted, the color, will now go down to color grading. And you can see you've got your highlights, midtones and shadows. And this is a color wheel. So you can just move the specific points towards specific colors. So I want the highlights to go towards a red, for example, the shadows I can push towards a blue and these highlights and that are pushed towards a red. So that was mid-tones at the top, highlights at the bottom rights and shadows in the bottom left. And I can increase or decrease the intensity of that as well. But personally, I'm not a massive fan of that. Looks, I'm just gonna get rid of that. This again is a tool that I typically skip over at this phase. Then you've got detail, and in detail you've got sharpening and noise reduction. So if I zoom in and I increase the sharpening all the up to 100, you'll see it gets really crisp and really sharp. I'm going to pull that down to 0. It's a little bit softer. So generally I would advise puts a little bit of sharpening in here, but not too much because too much cannot really artificial. And then you've got radius and detail. Again, these are just controls that are related to the sharpening. And then you've got your noise reduction. So if you can see here, I don't know if you'll see it in the screen record, but the some noise down here. If I was to pull up the noise reduction up on the details of the contrast and the luminance, it should actually helps you fade that out. But again, you want to go quite soft on this. Don't go too much because you'll soften up the image as a whole. Next up we have Lens Corrections. And Lens Corrections is basically used to correct the distortion of your lens. So if you have a fisheye lens or a wide-angle lens, then you can just go into distortion and you can counteract that. So if it looked like this, then you can pull it back the other way or if it looks like this and you can push it back this way. Now, I don't think I have to add any distortion or any lens corrections onto this. I'm just going to leave Lens Corrections alone and move down to Transform. And Transform is a whole load of different scales, positions, rotations, horizontal skewing, vertical skewing, Y offsets, all of that stuff. But again, I'm just going to keep this as it was before. So there we go. That looks good. So now I'm gonna go down to effects and we've got a post crop vignette. So if I pull this all the way to the right, then we get a white vignette. If a pull this to the left and we get a black vignettes, and of course we can adjust the midpoint of that vignette. We can change the roundness of that vignettes. We can feather this so we can have a really harsh edge or you can have a really soft edge. And then of course, we've got the highlight slider here and then move in. Now we've got grains so we can increase the grain and the size of that grain and the roughness of the grain so that we get something like this. But again, I don't want that, so I'm just gonna get rid of the vignette and then I'm going to get rid of the grain as well. So this is the image that I have. So from here, if you go back to the Library tab and we go back to here, you can see only this one image is kallikrein sit and all of these other images than normal previous version. As you can see, this is this one and this is this one. So to copy that, we want to go back into develop with that image selected, we go down to the bottom left answer, Let's copy. Make sure everything here is selected. So check all. Then we'll press copy it, go back to the library. Go to that first image, will go into Develop, and then we'll just paste that on. Now we'll go back to library. And then with that first image selected, we want to highlight everything. So to do that, I just pressed the first image, held down shift on the keyboard and select it the last image. Alternatively, you could do Command a or Control a and a if you're on Windows. But basically you just want to highlight everything. And then we'll go to the bottom right and select sync settings. And you just want to, for a synchronize. And that's going to copy that effect and add that onto every other image. As you can see that all now getting this color presets applied, now you just want to highlight them all again. Then we'll go to the bottom left and press Export. Then from here you just want to go to the export location and you want to export these to a specific folder. So my example, I think it was four, yes, four edited. I'll choose this folder. Then we'll scroll down to file images and make sure these are JPEG and make sure the quality is 100. The file sizes will be larger if you select 100, but the quality will be as good as it can be. So I would advise keeping that as high as possible. Then you've got all of this imagery, sizing Output, Sharpening, metadata, watermarking, all of that fun stuff. But that doesn't matter. We can just press Export and Lightroom is now just going to go ahead and export all of those images into our specific folder. So once Lightroom has exported all of these, we can now get these imported into our video editor of choice. 8. Editing your Video in Adobe Premiere Pro: At this point in time, you should have successfully run all of your images through Adobe Lightroom and got them into specific folders. If we go into my finder and look at the stop motion images folder, you can see I've got all of these different folders. So let's go into for, for example, we've got four, then we've got edited, and we've got all of the edited files here, and we've only got the images parts of that sequence in this folder. So that's why I'd recommend you do before you put these into your editing program. Makes sure that all organized into specific folders. Because then when you import it's going to be a lot easier. So in order to import these into Premier, there are two methods. There's the easy method and then there's a slightly more complicated and a little bit more time-consuming method. We'll start with the easy method. So first of all, you just want to go into your project tab over here. We'll right-click and press Import. Then you can see you want to just navigate through to your folder. So let's go to four edited. And you just want to select the first image of that sequence and make sure they're running descending. Then select that first image, go into Options and makes your image sequence is selected. Then just press Import and Premiere will import all of those images as one video file. So we'll just drag this into our sequence and will keep the existing settings. The reason why we're guessing this is because the composition in Premiere is 1920 by 1080, but the images around 5000 pixels wide. So we'll just keep the existing settings. And as you can see, all we've got is a big blue screen. And that's because we need to pull the scale down so we go into effect controls, motion scale. And we'll just pull that scale all the way down until it fits the screen. So that is around 33 and a half in this example. Now when we play this back, you can see that is our stop motion animation. Now of course, this stop-motion animation only consisted of 28 frames. So this means it's playing at a 25 frames per second frame rate, and that means it's playing for just over 1 second. Now, if you wanted to, you can actually slow this down. So we go right-click Speed Duration, and we speed this down to half speed. So 50 percent, you can see we're going to get 12.5 frames per second. Now, typically, I wouldn't normally advise dropping your video down to 12.5 frames per second. Because if you were to do this with normal video, it would look really amateur. However, stop-motion, you kinda get a little bit more flexibility. So when we play this back, you can see this actually gives us this really iconic stop-motion look. If we pull this down even further. So let's go to 25 or 24. You can see this is now started to look a little bit too slow. So if we go back to 50 percent, you can see we're getting that really nice stop motion. Look. I'll give you another example. So let me import something else. Could it go through to go through five and just select this first image options, image sequence, press Import will directly send. And I'm just going to speed this down to 50 percent. And again, we'll make the scale 33 and a half. So let's see how this looks at 50 percent. This example does have a really called dynamic stop motion look to it. Now if you wanted to, you can speed that up a little bit. So let's go 80%. And there we go. That looks quite fluid. Or alternatively, you could take that all the way back up to 100% to achieve your 25 frames per second. And it looks really smooth now. So regardless of whether you want to go for this slightly jerky or traditional style of stop-motion animation, or you want this really clean, slick version. Both options of really good uses of stop motion videographer. Now because we're in a 10 ADP video and these images are roughly 5000 pixels wide. You can see the scale is 33 and a half, which means we can actually add some keyframe animation. So if we go to position and scale and creates a new keyframe by selecting the stopwatch icon. We can then move to the end of the sequence or towards the end of the sequence. And we can increase the scale and then adjust the position and then move those keyframes to the end. So now you'll see we're slowly zooming in on the action. The beauty of doing this is it's giving us this really subtle camera movement and it's actually helping to take that animation up to the next level. So I would definitely consider adding in some keyframe animation onto your stop-motion videos to really take those to the next level. So that is the first way of importing a stop-motion video. That's the easy way. That's the method that I would definitely recommend. But if that's not working for some reason that you can do it the other way, you could do it the manual way. So I'm just gonna create a new folder. So new Ben will call this stop motion one. It's going to get into that Ben Amor going to right-click and press Import. And then we're just going to navigate through to a different stop motion image sequence. So let's go for this one. So we've got edit said, and now we want to highlight all of those and make sure image sequence is not selected, highlights all of those and press Import. So these are now going to import as 5 second images may just want to highlight all of those. So Command a or Control a and a. Then we'll right-click the top one, Amoco, new sequence from clip. So you can see if I zoom all the way in, each image is five seconds long. Now if you wanted to, you could rename this so you can reveal the sequence in the project. So it's over here and we'll call this stop motion and nest. There we go. Now when we go back to our original sequence, we can drag this sequence into here. But you can see we need to pull the scale down. So we'll pull that anti 33 and a half again. And we need to speed this up because this taking way too long. So we're just going to right-click and we'll go speeds flush duration, and we'll speed this up to Ashuka all the way. Let's just go 9999, so that's 1 second. Let's see how this looks. There we go. That has definitely worked. It does require a little bit more work, but the beauty of doing it this way is when I played this. But you notice there was a bright frame here. I don't know what happened there. There must have been something in the camera where I adjusted the exposure. But by doing it this way, we can actually go into the sequence here. We can find that bright image. Then we can go into effects, search for levels, drug levels onto that one image. And we can just pull the Gamma down. State. It's a little bit more dull. There you go, you can see it's going to match a little better. You can also adjust some of these other settings as well so that we'd get down to that point. And now when we go back and you can see that doesn't look as obvious. Now, I'm just going to increase the scale of this a little bit to get rid of those black bars at the left and the right of the play this back, you can see we've got this really cool stop-motion animation. 9. Outro: And there you go. That's it for the Stop Motion course. Now it's really important to note that this course is basically meant to be treated as an introduction to stop motion. Because once you know the basic fundamentals of stop motion and how stop-motion works. The rest is up to you and your creativity. That's something that I'm not able to teach and talk about in a course. So now that you know the basic rules of how many stills you need to capture for 1 second of stop motion and how to put your camera on a tripod and make sure everything is controlled. Now what he's up to you to bring your ideas to life through stop motion. So regardless of whether you're using characters made out of clay, you're using physical objects or you're molding paper or card within the scene, that's completely up to you and that is up to you and your creativity. So my challenge to you now is to first of all, just go ahead and have fun practicing stop motion. And then once you feel comfortable and confident with the process of creating a stop-motion video, it'll be great to see you. So if you have created somewhat which you're proud of and you would love to share with the world. Then please do upload that to the student's project section because I would love to see your work. If you do, then I promise I will share my thoughts and opinions on what you have created. So thank you ever so much for watching this course. I really do appreciate it. And of course, if you're interested in video production than I do have other courses available on my Skillshare page. So feel free to give those a quick look. But if not, thank you once again, and hopefully I will see you on the next course. See you there.