Realistic Character Modeling - Part 01 - Base Mesh Modeling in Maya

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51 Lessons (5h 44m)
    • 1. Introduction

      1:16
    • 2. Project Overview

      4:15
    • 3. Finding Reference Images

      4:42
    • 4. Interface Overview

      7:59
    • 5. Interface Indetail

      10:51
    • 6. Viewport Navigation

      5:23
    • 7. Viewport Display Modes

      6:20
    • 8. Creating Objects and Adjusting Inputs

      8:34
    • 9. Using Select, Lasso and Paint Selection Tool

      6:21
    • 10. Using Move, Rotate and Scale Tool

      6:38
    • 11. Creating Project Folder

      5:03
    • 12. Importing Reference Image

      7:03
    • 13. Modeling The Torso

      9:51
    • 14. Completing The Torso

      7:37
    • 15. Modeling The Arm

      6:53
    • 16. Defining The Torso

      8:20
    • 17. Modeling The Leg

      8:07
    • 18. Modeling The Palm

      7:24
    • 19. Defining The Palm

      8:21
    • 20. Blocking The Foot

      7:40
    • 21. Eye Modeling

      8:22
    • 22. Defining The Eye

      6:17
    • 23. Modeling The Nose

      5:33
    • 24. Modeling The Lip

      6:40
    • 25. Modeling The Jaw Area

      7:19
    • 26. Modeling The Skull

      7:04
    • 27. Modeling The Ear

      14:23
    • 28. Refining The Ear

      8:55
    • 29. Finishing The Ear

      6:53
    • 30. Finishing The Character Body

      6:27
    • 31. Modeling Inner Shirt

      4:27
    • 32. Modeling The Jacket Base

      7:34
    • 33. Defining The Jacket Base

      3:47
    • 34. Shoulder Pad Modeling

      7:07
    • 35. Shoulder Strap and Buckles

      5:14
    • 36. Completing Strap Base

      2:20
    • 37. Back Panel Design Base

      3:16
    • 38. Pant Base Mesh

      5:15
    • 39. Making Hat Base Mesh

      3:16
    • 40. Gloves Base Mesh Modeling

      6:53
    • 41. Strap Buckle Modeling

      8:35
    • 42. Strap Modeling

      9:41
    • 43. Finishing The Strap

      4:27
    • 44. Modeling The Pauch

      12:01
    • 45. Modeling The Second Pauch

      6:15
    • 46. Wine Bottle Modeling

      7:16
    • 47. Modeling Buletts

      4:22
    • 48. Modeling Bombs

      7:36
    • 49. Modeling The Second Strap

      7:30
    • 50. Modeling Gun Holder

      5:46
    • 51. Modeling Thigh Straps

      4:30
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About This Class

Hello,  Welcome to Realistic Character Modeling For Game part 01- Base Mesh Modeling in Maya course.

If you are a beginner student who wants to learn 3d character modeling. Then you have come to the right course. In this Course you will learn Maya modeling by doing the character, Clothing and Hustler.

These topics are covered

  • Maya Basics
  • Body Modeling
  • Face Modeling
  • Clothing Modeling
  • Many Modeling Tips and Tricks

My Name is Nalini Kanta Jena, I am a 3d artist and Educator. I have been doing this since 2008. Prior to that I had my B.F.A degree in Art. So in this course I will teach you some cool modeling process I have learn over the years.

So let's start the class and if you have any doubt during the class then ask in the discussion tab of the course. I will come back to you with an answer.

So have nice learning experience.

Love,

Nalini Kanta Jena