Make Games from Scratch (No Coding!) Part 4 - Creating a Doodle Jump style game

Brandon Wu, Founder of Studio Pepwuper - a Game Studio

Play Speed
  • 0.5x
  • 1x (Normal)
  • 1.25x
  • 1.5x
  • 2x
22 Lessons (2h 58m)
    • 1. Introduction

      1:56
    • 2. Setting Up Player and Platform – Gravity, Rigidbody, Add Force

      12:44
    • 3. Player Control

      14:57
    • 4. Going Through Platforms

      20:19
    • 5. Camera Movement

      9:56
    • 6. Setting Walls as Child Objects Of Camera

      1:42
    • 7. Game Over

      5:19
    • 8. Prefab Adjustments

      9:47
    • 9. SS wk 4 creating new platforms

      13:30
    • 10. Fixing SuperJump

      3:56
    • 11. Scoring

      13:57
    • 12. Wrap Up

      1:04
    • 13. Extra – HighScore and PlayerPrefs (Save Player Data)

      18:43
    • 14. Extra – HighScore – Add HighScore to Game

      5:44
    • 15. Extra – PlayMaker Template

      5:39
    • 16. Extra – GUI Layout Button (Unity 4.x)

      3:23
    • 17. Extra – UI Camera

      7:13
    • 18. Debug – Freeze X on Player Rigidbody

      1:47
    • 19. Debug – Stuck on the Wall

      4:10
    • 20. Extra – Multiple Scenes (Load Level)

      3:22
    • 21. Extra – Send Events

      7:28
    • 22. Debug – Going through Platforms

      11:38

About This Class

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Putting eveything together! 

Follow tutorials to create major systems for this jumping game

Create your own level and releash you creativity!

  • Follow tutorials to create major systems for this jumping game
  • Create your own level and unlease your creativity with everything we’ve learned so far in this re-creation of Doodle Jump!