Unity 2D: Creative Game Development Deep Dive | Frank Dvorak | Skillshare

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Unity 2D: Creative Game Development Deep Dive

teacher avatar Frank Dvorak, Creative Coding

Assista a este curso e milhares de outros

Tenha acesso ilimitado a todos os cursos
Oferecidos por líderes do setor e profissionais do mercado
Os temas incluem ilustração, design, fotografia e muito mais

Assista a este curso e milhares de outros

Tenha acesso ilimitado a todos os cursos
Oferecidos por líderes do setor e profissionais do mercado
Os temas incluem ilustração, design, fotografia e muito mais

Aulas neste curso

    • 1.

      Introduction

      1:10

    • 2.

      Project Setup

      2:52

    • 3.

      Parallax Backgrounds

      17:18

    • 4.

      Player Movement and Animations

      23:07

    • 5.

      Energy Management

      10:57

    • 6.

      Asteroid

      14:44

    • 7.

      Object Spawner

      23:23

    • 8.

      Player Health and Collisions

      14:54

    • 9.

      Pause Unpause

      12:15

    • 10.

      Main Menu Screen

      10:43

    • 11.

      Game Over Screen

      3:36

    • 12.

      Particle Smoke

      5:39

    • 13.

      Mission Complete Screen

      4:51

    • 14.

      Win Condition

      9:55

    • 15.

      Music and Sound Effects

      15:23

    • 16.

      Flash on Hit

      6:48

    • 17.

      Phaser Weapon

      9:41

    • 18.

      Object Pools

      8:52

    • 19.

      Particle Trails

      5:02

    • 20.

      Destructible Obstacles

      10:34

    • 21.

      Harmless Space Critters

      17:29

    • 22.

      Plasma vs Critters

      8:20

    • 23.

      Heat vs Critters

      7:37

    • 24.

      Secret Boss

      27:20

    • 25.

      Cleaning and Refactoring

      5:24

    • 26.

      Boss Behaviors

      6:34

    • 27.

      Utility Functions

      14:04

    • 28.

      Code Consistency

      16:43

    • 29.

      Debugging and Game Balance

      8:49

    • 30.

      Export and Deploy your Game

      5:23

    • 31.

      Get Github Source Code

      2:30

    • 32.

      Performance Optimizations

      22:32

    • 33.

      Everything is an Object Pool

      25:05

    • 34.

      Weapon Leveling System

      26:48

    • 35.

      Experience Bar

      27:44

    • 36.

      Swarms of Enemies

      31:47

    • 37.

      Enemies and Sine Waves

      11:08

    • 38.

      Enemy Motion Patterns

      15:49

    • 39.

      Charging Enemy Type

      27:32

    • 40.

      More Boss Types

      6:50

    • 41.

      Boss that Cruises Along

      18:33

    • 42.

      Enemy that Follows the Player

      19:08

    • 43.

      Enemy that Shoots

      19:08

    • 44.

      Boss that Shoots

      19:31

    • 45.

      What's Next?

      0:19

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Sobre este curso

Learn how to create dynamic, animated 2D games using Unity. Starting from the basics, I'll guide you through setting up scenes, adding animations, and implementing game mechanics. By the end of the course, you'll have the skills to bring your own 2D game ideas to life.

What You Will Learn

  • Setting up Unity for 2D game development

  • Creating and importing 2D assets

  • Implementing character movement and animations

  • Designing interactive game mechanics

  • Optimizing games for performance

  • Building and exporting your game (Windows .exe build, web game webGL build)

Why You Should Take This Class

Whether you're a beginner eager to dive into game development or someone looking to enhance your Unity skills, this class offers a hands-on approach to learning. You'll gain practical experience by building a complete 2D game, making the concepts more tangible and applicable.

Who This Class is For

  • Aspiring game developers

  • Artists and animators interested in game design

  • Anyone passionate about creating interactive experiences

Materials/Resources

All you need is a computer with Unity installed. I provide you with a full set of premium quality art and audio assets and resources to help you get started.

Conheça seu professor

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Frank Dvorak

Creative Coding

Professor

Hello, I'm Frank. I'm a front-end web developer, owner of Frank's Laboratory YouTube channel. Come explore creative coding, game development and generative art with me.

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Level: Beginner

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