Assista a este curso e milhares de outros
Assista a este curso e milhares de outros
Aulas neste curso
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1.
Blender 3D Crash Course - Intro!
2:08
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2.
Class Project
2:17
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3.
Blender System Preferences
5:42
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4.
Cycles vs Eevee
3:32
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5.
Navigating Blender & Common Shortcut Keys
5:27
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6.
Closing & Opening Windows
2:59
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7.
Customizing Windows
6:54
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8.
Camera Position Backdrop
6:08
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9.
Vertices, Edges, & Faces
3:55
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10.
Hard Surface Basics: Extrude, Inset, & Bevel
9:35
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11.
Practice Shape A: Triangle
4:08
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12.
Practice Shape B: Directional Pad
7:09
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13.
Light Bright
5:57
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14.
Materials & Glows
5:30
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15.
Blender Render!
4:16
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16.
Outro: Thank You!
2:11
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97
Estudantes
3
Projetos
Sobre este curso
So you've downloaded Blender...whats next? Where do you even start?
If you're feeling overwhelmed, confused, maybe you've given up on Blender altogether... I get it. It's not easy to learn, it's not easy to use. But....I think it's time to give it another chance! This won't be a 30 second quick tip or a donut: I think we need to start even more simple than that. I want you to be able to understand and enjoy using Blender because it really has a lot to offer. So here's what we'll go over in this course:
- Blender Setup
Preferences: System GPU / Downloading & enabling add-ons (node wrangler, looptools)
Eevee vs Cycles / Changing preview samples / Changing render samples - Basic Navigating in Blender:
Controlling mouse movements and screens / Opening and closing windows (viewports)
Side panel elements (Right side) / "Z" for render views - Camera View & Creating a Simple Backdrop:
Setting default camera to front view / Adding a mesh plane / Split screen, solid view, and adding lights - Adding Simple Primitives to the Scene:
Adding primitive shapes to / "EDIT" mode / Exploring vertices, edges, and faces - Hard Surface Basics:
Bevel, extrude, & inset faces - Practice Shapes:
Triangle
Plus sign - Color & Materials:
How to add / Edit colors
Exploring materials tab / Naming materials - Rendering & Saving (Final Image):
Rendering image with cycles / Adjusting world brightness
Render sizing (if too slow)
Projeto prático de curso
The class project will be a fully rendered scene completed in Cycles! Cycles is the more realistic rendering engine of the two in Blender. While your scene won't look exactly like mine, i'll show you how to create shapes, move them, duplicate them, and experiment with them so you can create your own unique scene. You'll probably create a dozen or so once you get going. It's really fun once you've got the basics down and see what you can really do. I'm looking forward to seeing your class projects!
Nota do curso
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