Beginner's Guide to Bag Design in Blender and substance painter : Easy Techniques
NIYONIRINGIYE Theodose, I love art and iam passion about it
Assista a este curso e milhares de outros
Assista a este curso e milhares de outros
Aulas neste curso
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1.
Intro1
1:31
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2.
First chapter modelling
43:11
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3.
Second chapter
11:47
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4.
Third chapter
11:29
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5.
Fourth chapter
19:17
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6.
Last chapter
19:23
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Sobre este curso
Unleash your creativity and take your Blender skills to the next level in this comprehensive, step-by-step class where you’ll design, model, and render a realistic 3D bag from scratch!
In this hands-on course, you'll learn the complete 3D workflow, including:
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Modeling: Learn efficient techniques to block out a detailed bag using Blender’s powerful modeling tools.
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UV Unwrapping: Discover best practices for clean and optimized UV maps, ready for professional-grade texturing.
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Texturing: Apply realistic materials and textures using smart materials
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Lighting: Set up using 3 points lights
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Rendering: Create stunning, high-quality renders using Eevee and Cycles, with tips for post-processing and presentation.
Whether you're a beginner looking to build a solid foundation or an intermediate artist aiming to polish your portfolio, this course is designed to guide you through every step of the process with clarity and creativity.
Tools Used: Blender and substance painter
pdf for the shortcuts keys the shortcut keys
Projeto prático de curso
Create a simple bag like this given in this reference
- Step 1:
Model a simple paper bag using Blender’s basic modeling tools—focus on clean shapes and overall form.
Step 2:
Unwrap UVs efficiently, ensuring all parts of the bag are properly laid out for seamless texturing.
Step 3:
Import the UV-mapped model into Substance Painter and apply smart materials for realistic fabric, zippers, and details
but it will be better if you use a paper smart material.
Step 4:
Set up a 3-point lighting system in Blender to bring out the shape and texture of your bag as shown in the course.
- Step 5:
Render your bag using Cycles, and apply post-processing to create a clean, professional final image.step 6: Import any object like a chair a table to add add the bag on top of it as final render
Nota do curso
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